ControlCompanyBetterSpawns
Reworks the spawn mechanic of ControlCompany.
| Last updated | 2 years ago |
| Total downloads | 4759 |
| Total rating | 0 |
| Categories | Server-side |
| Dependency string | Toshizuno-ControlCompanyBetterSpawns-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100ControlCompany-ControlCompany
Play as the monsters found in Lethal Company and scare your friends!
Preferred version: 1.1.6README
ControlCompanyBetterSpawns
This patch changes how the spawning mechanic of ControlCompany works. Instead of spawning wherever you are as the ghost, it will spawn based on whether or not the ghost was inside the facility or outside. If you are outside, it will choose one of the random AI spawning nodes, and if you are inside, you will spawn randomly at one of the vents. Spawning on a vent doesn't visually open them as this can interfere with the amount of available spawn points for vanilla monsters.
Known Bugs
I already know that the mod doesn't play nice with The Company Building and I do not plan on fixing it, so please don't ask, I'm not fixing it.
Planned Features
- Not being able to spawn if there's too much inside or outside power.
- Disabling early spawns as inside and outside creatures.
Suggestions & Feedback
If you think there's something you would want to see this mod have, you can contact me on Discord @toshizuno.