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In this more than cosmetic Lethal Company mod, players can experience the game from a new perspective. The pros and cons of being small are many, and unique interactions are yet to be discovered...
A wiki containing the list of features this mod adds can be found in our github repository
| Group | Option | Description | Possible values | Default |
|---|---|---|---|---|
| General | ShrinkRayCost | Store cost of the shrink ray | any number | 0 (BETA) |
| DeathShrinking | If true, a player can be shrunk below 0.2, resulting in an instant death. | true / false | false | |
| ShrinkRayTargetHighlighting | Defines, when a target gets highlighted. Set to OnLoading on performance issues. | Off, OnHit, OnLoading | OnHit | |
| Sizing | DefaultPlayerSize | The default player size when joining a lobby or reviving. | 0.2 - 1.7 | 1 |
| MaximumPlayerSize | Defines, how tall a player can become (1.7 is the maximum for the ship inside and doors!) | Max(1, DefaultPlayerSize) - any number | 1.7 | |
| PlayerSizeChangeStep | Defines how much a player shrinks/enlarges. | 0.05 - 0.8 | 0.4 | |
| ItemSizeChangeStep | Defines how much an item shrinks/enlarges. Set to 0 for disabling item scaling. | 0 - 0.8 | 0.5 | |
| ItemScalingVisualOnly | If true, scaling items has no special effects. | true / false | false | |
| EnemySizeChangeStep | Defines how much an enemy shrinks/enlarges. Set to 0 for disabling item scaling. | 0 - 0.8 | 0.5 | |
| Shrunken | MovementSpeedMultiplier | Speed multiplier for shrunken players | 0.5 (slow) - 1.5 (fast) | 1.3 |
| JumpHeightMultiplier | Jump-height multiplier for shrunken players | 0.5 (lower) - 2 (higher) | 1.3 | |
| WeightMultiplier | Weight multiplier applied on held items of shrunken players | 0.5 (lighter) - 2 (heavier) | 1.5 | |
| CanUseVents | If true, shrunken players can teleport between vents. | true / false | true | |
| PitchDistortionIntensity * | Intensity of the pitch distortion for players with a different size than the local player. | 0 (unchanged) - 0.5 (strong pitch) | 0.3 | |
| CanEscapeGrab | If true, a player who got grabbed can escape by jumping. | true / false | true | |
| CantOpenStorageCloset | If true, a shrunken player can't open or close the storage closet. For the evil minded.. | true / false | false | |
| Interactions | JumpOnShrunkenPlayers | If true, larger players can harm smaller ones by jumping on them. | true / false | true |
| ThrowablePlayers | If true, shrunken players can be thrown by their holder. | true / false | true | |
| FriendlyFlight | If true, held players can grab their holder, causing comedic, but game breaking effects. | true / false | false | |
| Enemies | EnemyPitchDistortionIntensity * | Intensity of the pitch distortion for enemies with a different size than the local player. | 0 (unchanged) - 0.5 (strong pitch) | 0.2 |
| HoarderBugBehaviour | Defines if hoarding bugs should be able to grab you and how likely that is | Default, NoGrab, Addicted | Default | |
| ThumperBehaviour | Defines the way Thumpers react on shrunken players. | Default, One-Shot, Bumper | Bumper | |
| Experimental | UseLethalLevelLoaderForItemRegistration | If true, LLL is the prefered way for loading items. If false, LethalLib is used. | true / false | false |
client-sided options are marked with a *, others will by synced with the host.
A list of known bugs can be found on our Github repository in the issues section
A list of planned features can be found on our Github wiki in the content ideas section
Send us a message on discord
or leave a message in the following discord server: LittleCompany Discord Unofficial Modding Discord | LittleCompany-Thread Modding Discord | LittleCompany-Thread