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Decompiled source of Enemy Killing Money v1.0.0
CleanUpCompany.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using CleanUpCompany.Patches; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("CleanUpCompany")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("CleanUpCompany")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("84f56abf-0837-41be-b0a6-07cd0cbdb54e")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace CleanUpCompany { [BepInPlugin("HamCheese.CleanUpCompany", "Clean Up Company", "1.0.0")] public class CUPBase : BaseUnityPlugin { private const string modGUID = "HamCheese.CleanUpCompany"; private const string modName = "Clean Up Company"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("HamCheese.CleanUpCompany"); private static CUPBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("HamCheese.CleanUpCompany"); mls.LogInfo((object)"The CUC has been awaken ;)"); harmony.PatchAll(typeof(CUPBase)); harmony.PatchAll(typeof(EnemyAIPatch)); } } } namespace CleanUpCompany.Patches { [HarmonyPatch(typeof(Terminal))] [HarmonyPatch(typeof(EnemyAI))] internal class EnemyAIPatch { private static Dictionary<GameObject, int> enemyKilledCounts = new Dictionary<GameObject, int>(); [HarmonyPatch(typeof(EnemyAI))] [HarmonyPatch("KillEnemy")] [HarmonyPostfix] private static void EnemyKilledCheck(EnemyAI __instance) { string text = "Default Title"; string text2 = "Default Body"; GameObject gameObject = ((Component)__instance).gameObject; if (!enemyKilledCounts.ContainsKey(gameObject)) { enemyKilledCounts[gameObject] = 0; } enemyKilledCounts[gameObject]++; text = "ENEMY NEUTRALISED"; text2 = "Congratulations! The security of this location has been enhanced.\nTotal enemy Neutralised: " + enemyKilledCounts[gameObject]; HUDManager.Instance.DisplayTip(text, text2, false, false, "LC_Tip1"); } [HarmonyPatch(typeof(Terminal), "RunTerminalEvents")] [HarmonyPostfix] private static void KillingMoneyPatch(ref int ___groupCredits) { int num = 0; foreach (KeyValuePair<GameObject, int> enemyKilledCount in enemyKilledCounts) { int num2 = 100 * enemyKilledCount.Value; num += num2; } ___groupCredits += num; enemyKilledCounts.Clear(); } } }