Lethal Company
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Date Uploaded
2 years ago
Downloads
456
Size
277KB

Required mods (80)

This package requires the following packages to work.
JPOGTrex for Lethal Company.
Version:1.1.3
Reduces stuttering during level loading
Version:0.1.16
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.2.0
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds several ghost enemies to the game.
Version:1.3.18
Audio and MIDI library for .NET
Version:2.2.2
(Reworked for v66!) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Version:2.5.1
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Version:0.2.9
Allows custom moons to load their own music
Version:1.0.2
Fixes for a bunch of common issues.
Version:1.2.4
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by using Unity Jobs and Burst API
Version:0.4.3
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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