Lethal Company
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Latest version
1.1.2
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This is just a modpack for friends im probably not going to update it.

Modpack uses:

---QoL Lobby--- Bigger Lobbys with up to 16 players are possible. People can join after the host has started the game. A ton of new Suits so everyone can find their prefered fit. SuitSaver remembers the last suit you used and equips it for you when you join a new Lobby. Chat gets hidden after not being used for some time. Stamina tweaks so you dont have to endure the brutal base game stamina restrictions. The movement is tweaked so you can now crouch jump and also have no Sprint/Jump delay. The hud now shows accurate stamina percent and also health.

---Changes to the ship--- The Door can now be closed permanently so the person in charge of the terminal can feel extra safe. Helmet Cameras mod makes it so the right panel of the ship is changed into a First person view of the person that is being monitored. Charging your items now heals the player to full HP. Teleporters let you keep important items but drain their power in return. Scaning inside the ship now counts up the total worth of everything and shows it.

---7 new Store items---

Buyable Shotgun shells : Its just shotgun shells A rocket launcher : Does what a rocket launcher does utility belt : increases inventory slots Hacking Tool : lets you open doors by yourself but requires basic math skills Toy Hammer : Funny hammer go bonk Mobile Radar : Lets you view the ships radar while outside, very short battery Mirror : A decoration item its just a Mirror

---Changes to how the moons work--- Various new scraps have been added. Going to moons with dangerous weathers now reward the player by making the scraps on said oons more valuable (Rainy 10%,Foggy 25%,Flooded 35%,Stormy 35%,Eclipsed 70%). Items dropped by presents are now worth twice as much. Ladders dont retract after some time, they stay fully popped up permanently. Some Employees get assigned a Task after landing, completing the tasks rewards the player with credits.

---Sound Changes--- Added various Meme sounds to some aspects of the game, the hoarding bug gets hit the hardest with 15 new sounds.

---Changes to The Monsters (HEAVY SPOILERS FOR THE MODDED EXPERIENCE)--- Only continue if you want to have the modpacks major changes spoiled

Enemies now Mimic the voices of you and your friends. Fake Fire exits have been planted around the facility entering one of these fake exits results in instant death, you have to find out yourself how to tell them apart. Some Monsters can now exit the Facility that normaly couldnt, so dont feel to safe outside. Opening Presents has a 5% chance of spawning a random monster.

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