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Decompiled source of GameVersionForger v1.0.2
GameVersionForger.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("LethalPlugin")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LethalPlugin")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("0e442c44-8597-4d85-abe7-d8d3cc7d1e3f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyVersion("1.0.0.0")] namespace LethalPlugin; [BepInPlugin("Vrtua.LethalPlugin.pluginX.GameVersionForger", "GameVersionForger", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class LethalPluginXII : BaseUnityPlugin { public static ConfigEntry<string> _versionString; private void Awake() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.LogInfo((object)"Successfully load Patch"); new Harmony("Vrtua.LethalPlugin.plugin.GameVersionForger"); new Harmony("Vrtua.LethalPlugin.pluginX.GameVersionForger").PatchAll(); GlobalsVar._original_version = 0; _versionString = ((BaseUnityPlugin)this).Config.Bind<string>("General", "version", "+0", "Forgery:"); _versionString.SettingChanged += OnConfigChanged; } private void OnConfigChanged(object sender, EventArgs e) { ReadVersion(); } private void ReadVersion() { GlobalsVar._version = _versionString.Value; ((BaseUnityPlugin)this).Logger.LogInfo((object)("Current Version: " + _versionString.Value)); } } public class GlobalsVar { public static bool inserted; public static string _version; public static int _original_version; public static ConfigEntry<KeyboardShortcut> ShowCounter { get; set; } } [HarmonyPatch(typeof(GameNetworkManager))] [HarmonyPatch("Awake")] internal class Patch_O { public static void Postfix(GameNetworkManager __instance) { if (GlobalsVar._original_version == 0) { GlobalsVar._original_version = __instance.gameVersionNum; } } } [HarmonyPatch(typeof(LobbySlot))] [HarmonyPatch("Awake")] internal class Patch { public static void Prefix() { string text = GlobalsVar._version; string text2 = "O"; if (text.StartsWith("+")) { text = text.Substring(1); text2 = "P"; } else if (text.StartsWith("-")) { text = text.Substring(1); text2 = "N"; } int result = 0; if (int.TryParse(text, out result)) { if (text2.Equals("P")) { GameNetworkManager.Instance.gameVersionNum = GlobalsVar._original_version + result; } else if (text2.Equals("N")) { GameNetworkManager.Instance.gameVersionNum = GlobalsVar._original_version - result; } else { GameNetworkManager.Instance.gameVersionNum = result; } } } }