using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FlowermanToDeliriaSomnia")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")]
[assembly: AssemblyProduct("FlowermanToDeliriaSomnia")]
[assembly: AssemblyTitle("FlowermanToDeliriaSomnia")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalCompanyTemplate
{
[HarmonyPatch(typeof(FlowermanAI), "Start")]
public class BrackenPatch
{
private static void Postfix(FlowermanAI __instance)
{
Plugin.Instance.Log.LogInfo((object)"Flowerman Spawned");
Transform val = ((Component)__instance).transform.Find("FlowermanModel");
if ((Object)(object)val == (Object)null)
{
Plugin.Instance.Log.LogInfo((object)"Could not find model");
return;
}
SkinnedMeshRenderer component = ((Component)val.Find("LOD1")).GetComponent<SkinnedMeshRenderer>();
LogIfNull<SkinnedMeshRenderer>("skinnedMeshRenderer", component);
((Renderer)component).enabled = false;
Renderer[] componentsInChildren = ((Component)component).gameObject.GetComponentsInChildren<Renderer>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
componentsInChildren[i].enabled = false;
}
Transform val2 = val.Find("AnimContainer/metarig");
LogIfNull<Transform>("flowermanRig", val2);
componentsInChildren = ((Component)val2).gameObject.GetComponentsInChildren<Renderer>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
componentsInChildren[i].enabled = false;
}
GameObject obj = Object.Instantiate<GameObject>(Plugin.Instance.Assets.VTuberModel, val);
Transform val3 = obj.transform.Find("Target/Container/metarig");
LogIfNull<Transform>("newRig", val3);
((Object)val2).name = "old-metarig";
val3.SetParent(val2.parent, true);
SkinnedMeshRenderer component2 = ((Component)obj.transform.Find("vtuber")).GetComponent<SkinnedMeshRenderer>();
LogIfNull<SkinnedMeshRenderer>("newSkinnedRenderer", component2);
component2.rootBone = val3;
__instance.rightHandGrip = val3.Find("Torso1/Torso2/Torso3/Arm1.R/Arm2.R/Arm3.R/Hand1.R/HandGripPosition");
}
private static void LogIfNull<T>(string name, T toTest)
{
Plugin.Instance.Log.LogInfo((object)$"{name} is null: {toTest == null}");
}
}
[BepInPlugin("0123456789ABCDEF-FlowermanToDeliriaSomnia", "FlowermanToDeliriaSomnia", "0.0.1")]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance { get; private set; }
public PluginAssets Assets { get; private set; }
public ManualLogSource Log => ((BaseUnityPlugin)this).Logger;
private void Awake()
{
if ((Object)(object)Instance != (Object)null)
{
return;
}
Instance = this;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FlowermanToDeliriaSomnia is loaded!");
Assets = new PluginAssets(((BaseUnityPlugin)this).Logger);
if (!Assets.TryLoadAssets())
{
((BaseUnityPlugin)this).Logger.LogError((object)"Aborting");
return;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded bundle, unbundling...");
if (!Assets.TryRegisterAssets())
{
((BaseUnityPlugin)this).Logger.LogError((object)"Aborting");
return;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Unbundled, patching...");
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
}
}
public class PluginAssets
{
public GameObject VTuberModel;
public AudioClip OnKill;
public AudioClip OnAgro;
private const string ASSET_BUNDLE_FILE_NAME = "FlowermanToDeliriaSomnia.bundle";
private AssetBundle _PluginAssetBundle;
private ManualLogSource _Logger;
public PluginAssets(ManualLogSource logger)
{
_Logger = logger;
}
public bool TryLoadAssets()
{
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "FlowermanToDeliriaSomnia.bundle");
_Logger.LogInfo((object)"Trying to load assets from file");
_Logger.LogInfo((object)text);
_PluginAssetBundle = AssetBundle.LoadFromFile(text);
if ((Object)(object)_PluginAssetBundle == (Object)null)
{
_Logger.LogError((object)"Could not load assets from file.");
return false;
}
return true;
}
internal bool TryRegisterAssets()
{
if (LoadAndCheckIfNull<GameObject>("Assets/Model 2.prefab", ref VTuberModel))
{
return false;
}
return true;
}
private bool LoadAndCheckIfNull<T>(string path, ref T loadTarget) where T : Object
{
loadTarget = _PluginAssetBundle.LoadAsset<T>(path);
if ((Object)(object)loadTarget == (Object)null)
{
_Logger.LogError((object)("Couldn't unbundle asset '" + path + "' from bundle"));
}
return (Object)(object)loadTarget == (Object)null;
}
}
public static class PluginData
{
public const string PLUGIN_GUID = "0123456789ABCDEF-FlowermanToDeliriaSomnia";
public const string PLUGIN_NAME = "FlowermanToDeliriaSomnia";
public const string PLUGIN_VERS = "0.0.1";
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "FlowermanToDeliriaSomnia";
public const string PLUGIN_NAME = "FlowermanToDeliriaSomnia";
public const string PLUGIN_VERSION = "1.0.0";
}
}