using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JesterSaxGuy")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+b7ee50905060d738a09a2162842af02113481bc5")]
[assembly: AssemblyProduct("JesterSaxGuy")]
[assembly: AssemblyTitle("JesterSaxGuy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace JesterSaxGuy
{
[BepInPlugin("PC_Principal.JesterSaxGuy", "Jester sax guy sound", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "PC_Principal.JesterSaxGuy";
private const string modName = "Jester sax guy sound";
private const string modVersion = "1.0.2";
public static AudioClip Audio;
public static bool ConstTimer = true;
private void Awake()
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Invalid comparison between Unknown and I4
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
ConstTimer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ConstTimer", true, "Sets the Jester's popUpTimer field to line up with the song").Value;
string text = ((BaseUnityPlugin)this).Info.Location.TrimEnd("PC_Principal.JesterSaxGuy.dll".ToCharArray());
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip("File://" + text + "JesterSaxGuy.mp3", (AudioType)13);
audioClip.SendWebRequest();
while (!audioClip.isDone)
{
}
if ((int)audioClip.result == 1)
{
Audio = DownloadHandlerAudioClip.GetContent(audioClip);
new Harmony("JesterSaxGuy").PatchAll(typeof(JesterPatch));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin JesterSaxGuy is loaded!");
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)"Could not load audio file");
}
}
}
[HarmonyPatch(typeof(JesterAI))]
internal class JesterPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void AudioPatch(JesterAI __instance)
{
__instance.popGoesTheWeaselTheme = Plugin.Audio;
}
[HarmonyPatch("SetJesterInitialValues")]
[HarmonyPostfix]
public static void ForceTime(JesterAI __instance)
{
if (Plugin.ConstTimer)
{
__instance.popUpTimer = 41f;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "JesterSaxGuy";
public const string PLUGIN_NAME = "JesterSaxGuy";
public const string PLUGIN_VERSION = "1.0.0";
}
}