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VappiPack
(v68+) Made a big modpack because I felt like it. Includes over 300 mods to have fun... or not.Required mods (336)
This package requires the following packages to work.Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Adds 15 different colored suits unlocked by default. Original Mod by akkowo
Version:1.4.4
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
Changes the position of the magnet switch, support for the Wider Ship Mod!
Version:1.2.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4