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Decompiled source of TwoHandedStorage v1.0.0
TwoHandedStorage.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("TwoHandedStorage")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("TwoHandedStorage")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TwoHandedStorage")] [assembly: AssemblyTitle("TwoHandedStorage")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace TwoHandedStorage { [BepInPlugin("viviko.TwoHandedStorage", "TwoHandedStorage", "1.0.0")] public class TwoHandedStorage : BaseUnityPlugin { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPostfix] [HarmonyPatch("SetHoverTipAndCurrentInteractTrigger")] private static void SetHoverTipAndCurrentInteractTriggerPatch(ref InteractTrigger ___hoveringOverTrigger) { if (Object.op_Implicit((Object)(object)___hoveringOverTrigger)) { ___hoveringOverTrigger.twoHandedItemAllowed = true; } } } private const string modGUID = "viviko.TwoHandedStorage"; private const string modName = "TwoHandedStorage"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("viviko.TwoHandedStorage"); private static TwoHandedStorage Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("viviko.TwoHandedStorage"); harmony.PatchAll(); mls.LogInfo((object)"Plugin TwoHandedStorage is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "TwoHandedStorage"; public const string PLUGIN_NAME = "TwoHandedStorage"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }