Package For LethalV2
Simple pack with about 60 mods, the second version of Package_For_Lethal made for V65 instead of V47Required mods (86)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
A set of suits for AlexoFlexo and his Friends, that wont make much sense to others. Loaded using the 'More_Suits' mod by x753
Version:2.1.0
A robust and powerful API for configuration handling and synchronization in real time. Create file-dependant configurations that can be changed while in game by the players. (The developer MUST implement their own configurations)
Version:3.7.0
Configure everything from the game to your liking. Create your own custom experience or challenge while in-game and for each save file. (Compatible with custom content and vanilla clients)
Version:2.7.0
This adds Gnome Chompski as a collectable Scrap to the game hahe!
Version:1.0.3
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Adds a funny little easter man to your game. Spawns outside with variants.
Version:2.4.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Hoarding Bugs have Yippee sounds and all my fellas when angered.
Version:1.0.1
The Loot Bug has a 50% chance to pick you up and steal you if you collide.
Version:1.1.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
