Lethal Company
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Latest version
1.8.5
Last Updated
First Uploaded
Downloads
357
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0
Size
128KB
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Deprecated

Required mods (94)

This package requires the following packages to work.
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.2.1
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
A mod to allow players to join after the game starts.
Version:1.0.16
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
API to simplify model replacement
Version:2.4.7
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Version:1.1.0
Adds a beacon to the shop to help you navigate in poor visibility.
Version:1.2.1
Adds an insanity meter to the hud in vanilla style
Version:1.2.2
A pack of all my M.O.O.ns.
Version:1.0.0
Adds new functionality to Lethal Company's Breaker Box
Version:0.0.5
Improved controls for vehicles.
Version:1.1.2
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Furina_Suit_MOD
Version:0.1.3
Adds new features and mechanics to the insanity mechanic of Lethal Company. Fork of original by BudgetAirpods.
Version:1.2.1
Bring back the Vain Shrouds (and fox) and stop them from spawning near the ship
Version:1.3.0
Adds 15+ unique equipment and scrap items that also try to keep the vanilla tone
Version:1.5.7
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
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