Outer Wilds Items
A mod that adds Outer Wilds items as scrap!v1.2.1
Fixes
Added VR Shader support to the items (Aka, items now work perfectly fine with VR). Thanks TKronix, the VR Shader god :D
v1.2.0
Additions
Added 1 new item:
- Nomai Scroll
My plan in future updates is to create an item and if it doesn't have other variants (like the simple warp cores), I will just add it to the mod by itself, to free myself of breaking something and to get new items out more frequently.
Fixes
Made the sound pitch from the items work better
Dev Additions
Finally created a github page for the mod, so forks and version control can be made
v1.1.2
Fixes
- Actually removed LethaLib from the dependencies
v1.1.1
Fixes
- Finally fixed the particles persisting after pocketing an item.
- Fixed an issue where if you had Matty_Fixes, dropping the Advanced Warp Core, Simple Warp Core (Black Hole) or Simple Warp Core (White Hole), they woud... fly about 2000 units above the spot you dropped them... Yeah, my bad
- Removed LethalLib from the dependencies because I'm a dumdum. The mod doesn't need it at all :/
v1.1.0
Additions
3 new items have been added:
-
Simple Warp Core (Empty)
-
Simple Warp Core (Black Hole)
-
Simple Warp Core (White Hole)
They are not item variants, they are separate items because that was easier to set up :>
Fixes
-
Fixed an issue where if you had LethalSponge + FixComplexMeshes config enabled, the Advanced Warp Core would look absolutely horrible.
-
Improved performance with all models that have Black Holes/White Holes, at the price of some visual quality that's almost unnoticeable
Balance
- Reduced spawn weights for all items, since they were spawning almost every single day
Known Issues
- The Black Hole/White Hole particles don't hide together with the item model. It will take some time for me to fix this issue :/
v1.0.0
Initial release
