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Decompiled source of 48 Velit v1.0.2
VelitScripts.dll
Decompiled 2 weeks agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using VelitScripts.NetcodePatcher; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("VelitScripts")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("VelitScripts")] [assembly: AssemblyTitle("VelitScripts")] [assembly: AssemblyVersion("1.0.0.0")] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace VelitScripts { public class OvergrowthEntrance : NetworkBehaviour, IHittable { [CompilerGenerated] private sealed class <TryDisableEntrance>d__12 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public OvergrowthEntrance <>4__this; private FieldInfo <field>5__1; private InteractTrigger <triggerScript>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <TryDisableEntrance>d__12(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <field>5__1 = null; <triggerScript>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; goto IL_0044; case 1: <>1__state = -1; goto IL_0044; case 2: { <>1__state = -1; break; } IL_0044: if (StartOfRound.Instance.fullyLoadedPlayers.Count != StartOfRound.Instance.connectedPlayersAmount) { <>2__current = null; <>1__state = 1; return true; } <>4__this.trigger.interactable = false; break; } if ((Object)(object)<>4__this.teleport.exitScript == (Object)null) { <>2__current = null; <>1__state = 2; return true; } <field>5__1 = AccessTools.Field(typeof(EntranceTeleport), "triggerScript"); <triggerScript>5__2 = (InteractTrigger)<field>5__1.GetValue(<>4__this.teleport.exitScript); <triggerScript>5__2.interactable = false; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public Animator veinsAnimator; public int veinHP; public InteractTrigger trigger; public EntranceTeleport teleport; public AudioClip HitSound; public AudioClip DestroySound; public AudioSource veinAudioSource; public BoxCollider collider; public string DestroyAnim = "DestroyVein"; public string HitAnim = "HitVein"; public bool isDestroyed = false; private void Start() { SetTriggersRpc(); } [IteratorStateMachine(typeof(<TryDisableEntrance>d__12))] private IEnumerator TryDisableEntrance() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <TryDisableEntrance>d__12(0) { <>4__this = this }; } bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX, int hitID) { if (!isDestroyed) { DamageVeinRpc(); } return true; } [Rpc(/*Could not decode attribute arguments.*/)] public void SetTriggersRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1) { RpcAttributeParams val = default(RpcAttributeParams); RpcParams val2 = default(RpcParams); FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(2384730420u, val2, val, (SendTo)6, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendRpc(ref val3, 2384730420u, val2, val, (SendTo)6, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1) { base.__rpc_exec_stage = (__RpcExecStage)0; ((MonoBehaviour)this).StartCoroutine(TryDisableEntrance()); } } } [Rpc(/*Could not decode attribute arguments.*/)] public void DamageVeinRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Invalid comparison between Unknown and I4 //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1) { RpcAttributeParams val = new RpcAttributeParams { RequireOwnership = false }; RpcParams val2 = default(RpcParams); FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(3162605483u, val2, val, (SendTo)2, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendRpc(ref val3, 3162605483u, val2, val, (SendTo)2, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1) { base.__rpc_exec_stage = (__RpcExecStage)0; veinHP--; if (veinHP <= 0) { DestroyVeinRpc(); } else { DamageVeinAnimRpc(); } } } [Rpc(/*Could not decode attribute arguments.*/)] public void DamageVeinAnimRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1) { RpcAttributeParams val = default(RpcAttributeParams); RpcParams val2 = default(RpcParams); FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(4056571869u, val2, val, (SendTo)6, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendRpc(ref val3, 4056571869u, val2, val, (SendTo)6, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1) { base.__rpc_exec_stage = (__RpcExecStage)0; veinAudioSource.PlayOneShot(HitSound); veinsAnimator.SetTrigger(HitAnim); } } } [Rpc(/*Could not decode attribute arguments.*/)] public void DestroyVeinRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1) { RpcAttributeParams val = default(RpcAttributeParams); RpcParams val2 = default(RpcParams); FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(3657304078u, val2, val, (SendTo)6, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendRpc(ref val3, 3657304078u, val2, val, (SendTo)6, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1) { base.__rpc_exec_stage = (__RpcExecStage)0; isDestroyed = true; ((Collider)collider).enabled = false; veinAudioSource.PlayOneShot(DestroySound); trigger.interactable = true; FieldInfo fieldInfo = AccessTools.Field(typeof(EntranceTeleport), "triggerScript"); InteractTrigger val4 = (InteractTrigger)fieldInfo.GetValue(teleport.exitScript); val4.interactable = true; veinsAnimator.SetTrigger(DestroyAnim); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(2384730420u, new RpcReceiveHandler(__rpc_handler_2384730420), "SetTriggersRpc"); ((NetworkBehaviour)this).__registerRpc(3162605483u, new RpcReceiveHandler(__rpc_handler_3162605483), "DamageVeinRpc"); ((NetworkBehaviour)this).__registerRpc(4056571869u, new RpcReceiveHandler(__rpc_handler_4056571869), "DamageVeinAnimRpc"); ((NetworkBehaviour)this).__registerRpc(3657304078u, new RpcReceiveHandler(__rpc_handler_3657304078), "DestroyVeinRpc"); ((NetworkBehaviour)this).__initializeRpcs(); } private static void __rpc_handler_2384730420(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((OvergrowthEntrance)(object)target).SetTriggersRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3162605483(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((OvergrowthEntrance)(object)target).DamageVeinRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4056571869(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((OvergrowthEntrance)(object)target).DamageVeinAnimRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3657304078(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((OvergrowthEntrance)(object)target).DestroyVeinRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "OvergrowthEntrance"; } } [BepInPlugin("WaterGun.VelitScripts", "VelitScripts", "1.0.2")] public class Plugin : BaseUnityPlugin { private const string GUID = "WaterGun.VelitScripts"; private const string NAME = "VelitScripts"; private const string VER = "1.0.2"; private void Awake() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded!"); } } public class ShaderRestorer : MonoBehaviour { public List<Material> grassMaterials = new List<Material>(); public void Awake() { Shader val = Shader.Find("Shader Graphs/WavingGrass"); foreach (Material grassMaterial in grassMaterials) { if ((Object)(object)val == (Object)null) { Debug.LogError((object)"Shader missing"); } else { grassMaterial.shader = val; } } } } } namespace __GEN { internal class NetworkVariableSerializationHelper { [RuntimeInitializeOnLoadMethod] internal static void InitializeSerialization() { } } } namespace VelitScripts.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }