Decompiled source of JedziemyDropShip v1.0.0

JedziemyDropShip.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JedziemyDropShip")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("JedziemyDropShip")]
[assembly: AssemblyTitle("JedziemyDropShip")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
[BepInPlugin("watergun.jedziemydropship", "JedziemyDropShip", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(ItemDropship))]
	internal class dropship_patch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void DropShipSounds(ItemDropship __instance)
		{
			Transform obj = ((Component)__instance).transform.Find("Music");
			AudioSource val = ((obj != null) ? ((Component)obj).GetComponent<AudioSource>() : null);
			Transform obj2 = ((Component)__instance).transform.Find("Music/Music (1)");
			AudioSource val2 = ((obj2 != null) ? ((Component)obj2).GetComponent<AudioSource>() : null);
			AudioSource component = ((Component)__instance).GetComponent<AudioSource>();
			component.clip = dropshiplandingnew;
			val2.clip = dropshipaudionewfar;
			val.clip = dropshipaudionew;
		}
	}

	private const string GUID = "watergun.jedziemydropship";

	private const string NAME = "JedziemyDropShip";

	private const string VER = "1.0.0";

	public static AssetBundle bundle;

	public static AudioClip dropshipaudionew;

	public static AudioClip dropshiplandingnew;

	public static AudioClip dropshipaudionewfar;

	private void Awake()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown
		Harmony val = new Harmony("watergun.jedziemydropship");
		val.PatchAll();
		string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "jedziemy");
		bundle = AssetBundle.LoadFromFile(text);
		dropshipaudionew = bundle.LoadAsset<AudioClip>("Assets/LethalCompany/Mods/JedziemyDropShip/dropship.wav");
		dropshiplandingnew = bundle.LoadAsset<AudioClip>("Assets/LethalCompany/Mods/JedziemyDropShip/dropshiplanding.wav");
		dropshipaudionewfar = bundle.LoadAsset<AudioClip>("Assets/LethalCompany/Mods/JedziemyDropShip/dropshipfar.wav");
	}
}