using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
using WeablesMod.Patches;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("WeablesMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WeablesMod")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a9a78ba5-4a28-4057-a090-5f42c01ee130")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace WeablesMod
{
[BepInPlugin("WeablesLethalCompanyMod", "Weables Mod", "1.2.0")]
public class WeablesModBase : BaseUnityPlugin
{
private const string modGUID = "WeablesLethalCompanyMod";
private const string modName = "Weables Mod";
private const string modVersion = "1.2.0";
private readonly Harmony harmony = new Harmony("WeablesLethalCompanyMod");
private static WeablesModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("WeablesLethalCompanyMod");
mls.LogInfo((object)"Weables Mod is awake");
harmony.PatchAll(typeof(WeablesModBase));
harmony.PatchAll(typeof(TerminalPatch));
}
}
internal class TerminalOptions
{
public bool displayMenu = false;
}
}
namespace WeablesMod.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void infiniteSprintPatch(ref float ___sprintMeter)
{
___sprintMeter = 1f;
}
}
[HarmonyPatch(typeof(Terminal))]
internal class TerminalPatch
{
[HarmonyPatch("OnSubmit")]
[HarmonyPrefix]
private static void addRandomMoonOption(ref Terminal __instance, out TerminalOptions __state)
{
__state = new TerminalOptions();
string text = __instance.screenText.text.Substring(__instance.screenText.text.Length - __instance.textAdded).ToLower();
if (text == "weablesmod")
{
__state.displayMenu = true;
}
switch (text)
{
default:
if (!(text == "rndm"))
{
break;
}
goto case "random";
case "random":
case "rando":
case "rand":
case "ran":
case "rnd":
{
Random random = new Random();
string[] array = new string[8] { "Experimental", "Assurance", "Vow", "Offense", "March", "Rend", "Dine", "Titan" };
int groupCredits = __instance.groupCredits;
int num = groupCredits;
int num2;
if (num < 550)
{
num2 = random.Next(0, 5);
}
else
{
int num3 = num;
if (num3 < 600)
{
num2 = 5;
}
else
{
int num4 = num;
num2 = ((num4 >= 700) ? random.Next(5, 8) : random.Next(5, 7));
}
}
__instance.screenText.SetTextWithoutNotify(array[num2]);
__instance.textAdded = array[num2].Length;
break;
}
}
if (text == "randomall")
{
Random random2 = new Random();
string[] array2 = new string[8] { "Experimental", "Assurance", "Vow", "Offense", "March", "Rend", "Dine", "Titan" };
int num5 = random2.Next(0, 8);
__instance.screenText.SetTextWithoutNotify(array2[num5]);
__instance.textAdded = array2[num5].Length;
}
}
[HarmonyPatch("OnSubmit")]
[HarmonyPostfix]
private static void displayModOptions(ref Terminal __instance, TerminalOptions __state)
{
if (__state.displayMenu)
{
string text = "\n\n Welcome to WeablesMod!\n\n";
text += "> Random - Select your next destination at random! Will only choose free moons until you can afford later moons, then will only choose those.\n\n";
text += "> RandomAll - Select your next destination at random! Has no regard for travel fees.\n\n";
__instance.screenText.SetTextWithoutNotify(text);
__instance.screenText.text = __instance.screenText.text.Substring(0, __instance.screenText.text.Length - __instance.textAdded);
__instance.currentText = __instance.screenText.text;
__instance.textAdded = 0;
__instance.screenText.ActivateInputField();
((Selectable)__instance.screenText).Select();
}
}
}
}