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Wexop-BigMouth-1.1.0 icon

BigMouth

[V50+] Add a new monster to the game. Be careful, sometimes an item can hide a monster...

Date uploaded 4 months ago
Version 1.1.0
Download link Wexop-BigMouth-1.1.0.zip
Downloads 1257
Dependency string Wexop-BigMouth-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
AinaVT-LethalConfig-1.4.2 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.2
xilophor-StaticNetcodeLib-1.1.1 icon
xilophor-StaticNetcodeLib

A library/patcher for NGO in a static context.

Preferred version: 1.1.1

README

Big Mouth

Add a new monster to the game. Be careful, sometimes an item can hide a monster...

There are a lot of configs to so you can custom BigMouth behavior !

A config 'canBeEveryItem' can be enabled so BigMouth can transform to any crap item, even modded ones !

For any issue or suggestion, feel free to open an issue on the GitHub project :)

CHANGELOG

Changelog

v1.1.1

  • Fix an issue where BigMouth die but no item spawn and his body stay on the floor
  • Teeth dropped by BigMouth when he dies is now called "BigMouth body"

v1.1.0

  • Add a lots of configs to custom BigMouth behavior
  • Add a config 'canBeEveryItem', disabled by default. If enabled, BigMouth can transform into any scrap item, even modded ones !
  • You can also config which item BigMouth cannot transform into.

v1.0.3

  • Set power level to 1 and max count to 4

v1.0.2

  • Fix monster without scrap value

v1.0.1

  • Thunderstore ate my categories

v1.0.0

  • Release version