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RandomColors
[V55] Items, monsters and every lights sources have now a random color !
Date uploaded | 4 months ago |
Version | 1.0.4 |
Download link | Wexop-RandomColors-1.0.4.zip |
Downloads | 2118 |
Dependency string | Wexop-RandomColors-1.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2README
Make this game more colorful !
This mod give a random color to monsters, items and every light sources in the game !
Configs in the mod :
- ChanceRandomColor
- AffectSunLight
- AffectLights
- AffectFlashLight
- AffectItems
- AffectEnemies
- AffectCruiser
- Theme
Theme in the mod:
- default (any rgb color)
- colorful (any light color)
- dark (any dark color)
- neon (change emissive color of textures)
This mod also works with another mods that add scrap, monster or any light source !
For any suggestion or issue, feel free to create an issue on the GitHub project !
CHANGELOG
Changelog
v1.0.4
- Fix an issue where every outdoor light sources are not affected
v1.0.3
- Fix an issue that make flashlights having a random light color every day, it now save the color on spawn
- Add a chance of random color config (0 is never, 100 is always)
- Add a theme config with 4 themes : default (any rgb color), colorful (any light color), dark (any dark color), neon (change emissive color of textures)
v1.0.2
- Fix affectFlashLight config
- Emissive colors (Apparatus middle light, flashlights, old bird eye...) are now affected to be more coherent with light sources
v1.0.1
- Fix transparent items
- Fix invisible bees
- Cruiser can now be affected by the mod
- More lights sources are now affected (Flashlights, Old birds)
- Every texture of an object is now affected (Not only the first one)
- Sunlight is not affected by default
v1.0.0
- Release version
- Montsers, items and every light sources have a random color
- You can config what this affect (Monsters, items, lights)