Wexop-SurprisingHazards icon

SurprisingHazards

Map hazard now appear at a certain distance, and make a random voice line sound

Last updated a day ago
Total downloads 290
Total rating 3 
Categories Mods Audio Hazards
Dependency string Wexop-SurprisingHazards-1.0.3
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
AinaVT-LethalConfig-1.4.2 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.2
xilophor-StaticNetcodeLib-1.1.1 icon
xilophor-StaticNetcodeLib

A library/patcher for NGO in a static context.

Preferred version: 1.1.1
Evaisa-LethalLib-0.16.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.1

README

Surprising Hazards

Map hazard are too easy to dodge, so make them able to hide !

With this mod map hazards will become visible only on a certain distance, be careful when running into the factory !

Hazards will also play a random voice line when they become visible, for funny moments !

You can config the visible distance, every player must have the same values, or it will cause desyncs

You can config if it affect vanilla, modded hazards. There is also a blacklist config.

Credits

Thanks to Wesley for all his voice lines ! Check out his works :)