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Espunny
[HQ+] [Suggestive] Espeon/Lopunny fusion ready to detect any kind of danger!
By WinterMantis
Last updated | 3 hours ago |
Total downloads | 17 |
Total rating | 0 |
Categories | Suits Asset Replacements |
Dependency string | WinterMantis-Espunny-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
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BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
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x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.5README
Espunny v1.0.0
Our newest entry in the lineup of fusions is this Espunny! She is a fusion between an Espeon and a Lopunny, creating an extremely versatile 'mon! Her height can be either a benefit or a detriment, but she's extremely smart to back it up! Her power of foresight will surely come in handy when adventuring on the more dangerous exomoons (provided she uses them, she's shy.)
I'm very proud of this model. My skills keep improving, so I wanted to up the ante a bit with the customizable clothes. Hope you enjoy!
New Feature: Customizable Clothing
Starting with Espunny, every suit in the line of Eeveelution X Lopunny Fusions will be able to customize the clothing you wear! Currently there are 6 parts, and more to come in the future. The Other suits might not have this feature yet, but will be implemented soon.
Why is this called "HQ+"?
HQ+ is a tag that stands for "High Quality Plus." It means the model has multiple features such as adjusting the body shape, blinking, mouth movement, or emoting. These are the highest standard of model I can make, given my current constraints.
Credits
- WarfareMachine: base model of Lopunny
- GarBearSFM/Xenon2462: model edit work
- AuntFolseh/OMDeskai: textures
- GoblinKingShmee: original camera height adjustment code
- GhostsModels: blinking & improved mouth script
Known Issues
- CruiserImproved prevents the camera from adjusting to terminal height with default settings.
- Other suit mods with older Camera Visuals code (such as NatlanSuitsVol1) can cause issues with scaling. For this reason, the suit will automatically set the player model back to default size when switching to another.
- Using a suit-restoring mod (e.g. SuitSaver by Hexnet111) may cause lagspikes when loading into a lobby with this suit equipped.
- Some clothing options might have clipping issues in specific positions.
Instructions
- Place contents in
bepinex/plugins
folder. Ensure that ModelReplacementAPI is also installed.
Feedback
If you do encounter an issue, you can report it here, in the Winter Mantis' Mods & Model Swaps thread of the Lethal Company Modding Discord server.
Changelog
- v1.0.0
- Initial Release
- v1.0.1
- Fixed a height issue when a player not wearing the suit uses the terminal