WinterMantis-Umbreepunny icon

Umbreepunny

[HQ+] [Suggestive] Umbreon/Lopunny fusion ready to light the darkness!

Last updated 3 months ago
Total downloads 1299
Total rating 0 
Categories Suits Asset Replacements
Dependency string WinterMantis-Umbreepunny-1.0.2
Dependants 3 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.4.12 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.12
x753-More_Suits-1.5.1 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.5.1

README

Umbreepunny v1.0.2

Those who don't like the dark might enjoy this Umbreepunny companion! She is a fusion between a Umbreon and a Lopunny, highlighting both 'mons strengths! Depending on your view, her tallness might help, or detract from your scavenging experience. Don't worry though, Umbreepunny's make up for it in their bright rings, which can light the darkness!
Hopefully this model looks good, I kinda rushed it. I'm not 100% sure what I'll do once the Eeveelution/Lopunny fusions are finished, but I do plan to make more models. Since my expertise is in converting Source models to Unity, maybe I'll continue down that route.

Why is this called "HQ+"?

HQ+ is a tag that stands for "High Quality Plus." It means the model has multiple features such as adjusting the body shape, blinking, mouth movement, or emoting. These are the highest standard of model I can make, given my current constraints.

Credits

  • WarfareMachine: base model of Lopunny
  • GarBearSFM/Xenon2462: model edit work
  • AuntFolseh/OMDeskai: textures
  • GoblinKingShmee: original camera height adjustment code
  • GhostsModels: blinking & improved mouth script

Known Issues

  • CruiserImproved prevents the camera from adjusting to terminal height with default settings.
  • Other suit mods with older Camera Visuals code (such as NatlanSuitsVol1) can cause issues with scaling. For this reason, the suit will automatically set the player model back to default size when switching to another.
  • Using a suit-restoring mod (e.g. SuitSaver by Hexnet111) may cause lagspikes when loading into a lobby with this suit equipped.

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.

Feedback

If you do encounter an issue, you can report it here, in the Winter Mantis' Mods & Model Swaps thread of the Lethal Company Modding Discord server.

Changelog

- v1.0.0
	- Initial Release
- v1.0.1
	- Fixed a height issue when a player not wearing the suit uses the terminal
- v1.0.2
	- Added emissive textures
	- removed unnecessary config options