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Decompiled source of SpaceShipDoor v1.0.1
BepInEx/plugins/SpaceShipDoor.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("SpaceShipDoor")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SpaceShipDoor")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("A83A1998-FED0-4384-AE64-C6857AFB9A47")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SpaceShipDoor { public class Main : MonoBehaviour { [HarmonyPatch(typeof(HangarShipDoor), "Update")] public class HangarShipDoorPatch { private static void Prefix(HangarShipDoor __instance) { if (!__instance.buttonsEnabled) { __instance.SetDoorButtonsEnabled(true); } } } [HarmonyPatch(typeof(StartOfRound), "TeleportPlayerInShipIfOutOfRoomBounds")] public class StartOfRoundPatch { private static bool Prefix(StartOfRound __instance) { return !__instance.inShipPhase; } } } [BepInPlugin("Nie_SpaceShipDoor", "SpaceShipDoor", "1.0.1")] public class Plugin : BaseUnityPlugin { public const string MODNAME = "SpaceShipDoor"; public const string AUTHOR = "Nie"; public const string GUID = "Nie_SpaceShipDoor"; public const string VERSION = "1.0.1"; public Plugin() { Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); } } }