Lethal Company
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Date Uploaded
3 years ago
Downloads
1.7K
Size
61KB

Required mods (45)

This package requires the following packages to work.
Hardcore mod for Lethal Company
Version:1.2.4
Multipurpose modding API for Lethal Company
Version:3.2.2
Changes 60 -> 1000 starting credits when you start a new game :)
Version:2.1.0
A mod to allow players to join after the game starts.
Version:1.0.8
A mod which gives Presents a 5% chance of spawning a random enemy when opened.
Version:1.0.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds a new, late-game moon. Proceed with caution.
Version:1.0.2
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.2.0
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Reward values are configurable.
Version:1.2.0
Replaces the player hud with a different one.
Version:1.1.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
My modding tools for Lethal Company
Version:0.9.0
Adds 9 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.8.8
Adds a new moon.
Version:1.1.1
This mod simply lets you look down all the way. Well, almost all the way.
Version:1.0.1
Large game expansion with SDK support and a plenty of features.
Version:1.3.9
This mod adds a new moon - 10 EGypt to the terminal, and for play. This moon is meant to act as a connected difficulty between the Intermediate moons of March and Offense and the Harder moons of Rend, Dine and Titan.
Version:1.0.8
Just a simple mod to have the deadline increase with the quota
Version:1.2.2
V2.8.0 : Hunter, Stimpack, Diving Kit, MedKit, more
Version:2.8.5
Adds shotguns to the store for 700 credits
Version:1.0.0
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