Decompiled source of NutKicker v1.0.0

plugins/NutKicker/NutKicker.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour;
using NutKicker.NetcodePatcher;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NutKicker")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("NutKicker for Lethal Company.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NutKicker")]
[assembly: AssemblyTitle("NutKicker")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NutKicker
{
	internal class NutcrackerPatches
	{
		public static void NutcrackerStartPatch(Action<NutcrackerEnemyAI> orig, NutcrackerEnemyAI self)
		{
			orig(self);
			((Component)self.gun).gameObject.SetActive(false);
		}

		public static void NutcrackerUpdatePatch(Action<NutcrackerEnemyAI> orig, NutcrackerEnemyAI self)
		{
			orig(self);
			self.timeSinceFiringGun = 0f;
			((EnemyAI)self).agent.speed = 7f;
		}
	}
	[BepInPlugin("NutKicker", "NutKicker", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		internal static List<Hook> MMHooks = new List<Hook>();

		private void Awake()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			MMHooks.Add(new Hook((MethodBase)typeof(NutcrackerEnemyAI).GetMethod("Start"), typeof(NutcrackerPatches).GetMethod("NutcrackerStartPatch")));
			MMHooks.Add(new Hook((MethodBase)typeof(NutcrackerEnemyAI).GetMethod("Update"), typeof(NutcrackerPatches).GetMethod("NutcrackerUpdatePatch")));
			Logger.LogInfo((object)"Plugin NutKicker is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "NutKicker";

		public const string PLUGIN_NAME = "NutKicker";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace NutKicker.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}