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Decompiled source of NutKicker v1.0.0
plugins/NutKicker/NutKicker.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using MonoMod.RuntimeDetour; using NutKicker.NetcodePatcher; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NutKicker")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("NutKicker for Lethal Company.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NutKicker")] [assembly: AssemblyTitle("NutKicker")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NutKicker { internal class NutcrackerPatches { public static void NutcrackerStartPatch(Action<NutcrackerEnemyAI> orig, NutcrackerEnemyAI self) { orig(self); ((Component)self.gun).gameObject.SetActive(false); } public static void NutcrackerUpdatePatch(Action<NutcrackerEnemyAI> orig, NutcrackerEnemyAI self) { orig(self); self.timeSinceFiringGun = 0f; ((EnemyAI)self).agent.speed = 7f; } } [BepInPlugin("NutKicker", "NutKicker", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; internal static List<Hook> MMHooks = new List<Hook>(); private void Awake() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; MMHooks.Add(new Hook((MethodBase)typeof(NutcrackerEnemyAI).GetMethod("Start"), typeof(NutcrackerPatches).GetMethod("NutcrackerStartPatch"))); MMHooks.Add(new Hook((MethodBase)typeof(NutcrackerEnemyAI).GetMethod("Update"), typeof(NutcrackerPatches).GetMethod("NutcrackerUpdatePatch"))); Logger.LogInfo((object)"Plugin NutKicker is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "NutKicker"; public const string PLUGIN_NAME = "NutKicker"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace NutKicker.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }