Decompiled source of ReXuvination v0.0.3

BepInEx/plugins/ReXuvination.dll

Decompiled 7 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using HarmonyLib.Public.Patching;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.RuntimeDetour;
using MonoMod.Utils;
using ReXuvination.src.Dependency;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("XuuXiaolan")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.0.3")]
[assembly: AssemblyInformationalVersion("0.0.3+2027036213e9f65b8e32cba3b5ac14377a99c1c3")]
[assembly: AssemblyProduct("ReXuvination")]
[assembly: AssemblyTitle("ReXuvination - Plugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ReXuvination
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "XuuXiaolan.ReXuvination";

		public const string PLUGIN_NAME = "ReXuvination";

		public const string PLUGIN_VERSION = "0.0.3";
	}
}
namespace ReXuvination.src
{
	[BepInPlugin("XuuXiaolan.ReXuvination", "ReXuvination", "0.0.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class ReXuvination : BaseUnityPlugin
	{
		internal static class PluginConfig
		{
			public static ConfigEntry<string> ConfigEnemyBlacklist { get; private set; }

			internal static void Init()
			{
				ConfigFile config = ((BaseUnityPlugin)INSTANCE).Config;
				config.SaveOnConfigSet = false;
				ConfigEnemyBlacklist = config.Bind<string>("EnemyAICollisionDetect Options", "Enemies | Blacklist", "", "comma separated list of enemies to not optimise.");
				config.SaveOnConfigSet = true;
				CleanAndSave();
			}

			internal static void CleanAndSave()
			{
				ConfigFile config = ((BaseUnityPlugin)INSTANCE).Config;
				PropertyInfo propertyInfo = AccessTools.Property(((object)config).GetType(), "OrphanedEntries");
				Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(config, null);
				dictionary.Clear();
				config.Save();
			}
		}

		internal static readonly ISet<Hook> Hooks = new HashSet<Hook>();

		internal static readonly Harmony Harmony = new Harmony("XuuXiaolan.ReXuvination");

		public const string GUID = "XuuXiaolan.ReXuvination";

		public const string NAME = "ReXuvination";

		public const string VERSION = "0.0.3";

		internal static ManualLogSource Log;

		public static ReXuvination INSTANCE { get; private set; }

		private void Awake()
		{
			INSTANCE = this;
			Log = ((BaseUnityPlugin)this).Logger;
			try
			{
				if (LobbyCompatibilityChecker.Enabled)
				{
					LobbyCompatibilityChecker.Init();
				}
				Log.LogInfo((object)"Initializing Configs");
				PluginConfig.Init();
				Log.LogInfo((object)"Patching Methods");
				Harmony.PatchAll();
				Log.LogInfo((object)"ReXuvination v0.0.3 Loaded! also you lost the game!");
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Exception while initializing: \n" + ex));
			}
		}
	}
	public static class Utils
	{
		private static readonly MethodInfo BeginSendClientRpc = AccessTools.Method(typeof(NetworkBehaviour), "__beginSendClientRpc", (Type[])null, (Type[])null);

		private static readonly MethodInfo BeginSendServerRpc = AccessTools.Method(typeof(NetworkBehaviour), "__beginSendServerRpc", (Type[])null, (Type[])null);

		internal static bool TryGetRpcID(MethodInfo methodInfo, out uint rpcID)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			Collection<Instruction> instructions = PatchManager.GetMethodPatcher((MethodBase)methodInfo).CopyOriginal().Definition.Body.Instructions;
			rpcID = 0u;
			for (int i = 0; i < instructions.Count; i++)
			{
				if (instructions[i].OpCode == OpCodes.Ldc_I4 && instructions[i - 1].OpCode == OpCodes.Ldarg_0)
				{
					rpcID = (uint)(int)instructions[i].Operand;
				}
				if (!(instructions[i].OpCode != OpCodes.Call))
				{
					object operand = instructions[i].Operand;
					MethodReference val = (MethodReference)((operand is MethodReference) ? operand : null);
					if (val != null && (Extensions.Is((MemberReference)(object)val, (MemberInfo)BeginSendClientRpc) || Extensions.Is((MemberReference)(object)val, (MemberInfo)BeginSendServerRpc)))
					{
						ReXuvination.Log.LogDebug((object)$"Rpc Id found for {methodInfo.Name}: {rpcID}U");
						return true;
					}
				}
			}
			ReXuvination.Log.LogFatal((object)("Cannot find Rpc ID for " + methodInfo.Name));
			return false;
		}
	}
}
namespace ReXuvination.src.Patches
{
	[HarmonyPatch(typeof(QuickMenuManager))]
	internal static class QuickMenuManagerPatch
	{
		private static bool alreadyPatched;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void QuickMenuManagerStartPatch()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			if (alreadyPatched)
			{
				return;
			}
			EnemyType[] array = Resources.FindObjectsOfTypeAll<EnemyType>();
			LayerMask val = LayerMask.op_Implicit(LayerMask.GetMask(new string[2] { "Enemies", "Player" }));
			EnemyType[] array2 = array;
			foreach (EnemyType val2 in array2)
			{
				if (string.IsNullOrEmpty(val2.enemyName) || (Object)(object)val2.enemyPrefab == (Object)null || ReXuvination.PluginConfig.ConfigEnemyBlacklist.Value.Contains(val2.enemyName))
				{
					continue;
				}
				EnemyAICollisionDetect[] componentsInChildren = val2.enemyPrefab.GetComponentsInChildren<EnemyAICollisionDetect>();
				foreach (EnemyAICollisionDetect val3 in componentsInChildren)
				{
					Collider[] components = ((Component)val3).gameObject.GetComponents<Collider>();
					foreach (Collider val4 in components)
					{
						if (val4.isTrigger)
						{
							val4.excludeLayers = LayerMask.op_Implicit(~LayerMask.op_Implicit(val));
						}
					}
				}
				ReXuvination.Log.LogDebug((object)(val2.enemyName + "'s colliders have been optimised!"));
			}
			alreadyPatched = true;
		}
	}
}
namespace ReXuvination.src.Dependency
{
	public static class LethalConfigProxy
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c__7<T> where T : Enum
		{
			public static readonly <>c__7<T> <>9 = new <>c__7<T>();

			public static CanModifyDelegate <>9__7_0;

			public static CanModifyDelegate <>9__7_1;

			internal CanModifyResult <AddConfig>b__7_0()
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				return CanModifyResult.op_Implicit((ValueTuple<bool, string>)(true, null));
			}

			internal CanModifyResult <AddConfig>b__7_1()
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				return CanModifyResult.op_Implicit((false, "THIS IS A FLAG TYPE ENUM, EDITING CURRENTLY NOT SUPPORTED!"));
			}
		}

		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<string> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(entry, new TextInputFieldOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<string>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<bool> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(entry, new BoolCheckBoxOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<bool>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<float> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatInputFieldConfigItem(entry, new FloatInputFieldOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<float>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<int> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(entry, new IntInputFieldOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<int>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig<T>(ConfigEntry<T> entry, bool requiresRestart = false) where T : Enum
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			object obj = <>c__7<T>.<>9__7_0;
			if (obj == null)
			{
				CanModifyDelegate val = () => CanModifyResult.op_Implicit((ValueTuple<bool, string>)(true, null));
				<>c__7<T>.<>9__7_0 = val;
				obj = (object)val;
			}
			CanModifyDelegate canModifyCallback = (CanModifyDelegate)obj;
			if (((ConfigEntryBase)entry).SettingType.GetCustomAttributes(typeof(FlagsAttribute), inherit: true).Any())
			{
				object obj2 = <>c__7<T>.<>9__7_1;
				if (obj2 == null)
				{
					CanModifyDelegate val2 = () => CanModifyResult.op_Implicit((false, "THIS IS A FLAG TYPE ENUM, EDITING CURRENTLY NOT SUPPORTED!"));
					<>c__7<T>.<>9__7_1 = val2;
					obj2 = (object)val2;
				}
				canModifyCallback = (CanModifyDelegate)obj2;
			}
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)new EnumDropDownConfigItem<T>(entry, new EnumDropDownOptions
			{
				RequiresRestart = requiresRestart,
				CanModifyCallback = canModifyCallback
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem(section, name, description, buttonText, (GenericButtonHandler)delegate
			{
				callback?.Invoke();
			}));
		}

		private static string GetPrettyConfigName<T>(ConfigEntry<T> entry)
		{
			return CultureInfo.InvariantCulture.TextInfo.ToTitleCase(((ConfigEntryBase)entry).Definition.Key.Replace("_", " "));
		}
	}
	public static class LobbyCompatibilityChecker
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void Init()
		{
			PluginHelper.RegisterPlugin("XuuXiaolan.ReXuvination", Version.Parse("0.0.3"), (CompatibilityLevel)2, (VersionStrictness)2);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}