Summary
This modpack includes several mods that make the game overall harder but balances out with some mods that make the game easier, in addition immersion was a goal so there are not goofy mods installed. The goofiest one would be the emotes Mod. A short list includes modes such as brutalcompany; quota rollover; lethalresonance; lategame upgrades; Seven new moons with two new interiors that can spawn on any moon.
Everything should be configurable to ones taste.
Note: Custom moons will not show up on the moons list but you can still type the name of the moon into the terminal and travel to it. In addition you have to land on a vanilla moon before you can land on a modded moon in order to not crash trying to go to a new moon. This must be done everything the game is closed out. lookup magic wesley in the mod search bar for all the moons.
Changelog
V 1.0.5
- Added Polarus modded moon
- Added Atlantica modded moon
- Added Gratar modded moon
- Added Asteroid13 modded moon
- Removed Aquatis modded moon
- Removed Orion modded moon
- Removed Celest modded moon
V 1.0.3
- Fixed an issue where exp would reset after host left game.
- Coil Head stare mod was taken away due to an issue where coil heads would move even when looked at for some players, hopefully this fixes it.
- Meltdown mod was taken away due to an issue where non-host players would see the aparatus right by the ship. Upon picking up the aparatus the 2 minute meltdown would occur, however the aparatus acts as a ghost item and can not be dropped onced picked up.
- Contracts are now cheaper (200/250) and give better rewrads (600).
- Push mod was taken away due to a key binding conflict where when someone would try to force off a snareflea from anothers head they would get pushed away as well.
- Braken horrifying mod was taken away due to noises being controlled by lethal resonance.
- Lategame perks that overlapped with personal perks were removed, acts as a way for people to spec into a unique roll and a overall rebalance. In conjunction all individual perks were given back as options.
- Cabinet storage mod was added to help reduce the amount of items that move or get lost when stored in the vanilla shelves upon leaving a game. another work around it to just drop oyur items on the ground instead of storing them.
- EXP gain was reduced by 10% due to immense exp gain at higher quotas.
- Updated mods that had new verison out
V 1.0.2
- Test update.
- Just general config changes, hopefully.
V 1.0.0
- Initial release of modpack to the public.
- Expect some issues or incombatibilities with mods.
- Attempts will be made to smoothen out the experience for the future when issues are found.