Lethal Company
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Required mods (210)

This package requires the following packages to work.
JPOGTrex for Lethal Company.
Version:1.0.9
Adds a cooldown to messages that are logged every frame
Version:1.3.0
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.21
A mod to allow players to join after the game starts.
Version:1.0.16
Makes the Ghost Girl a little more creepy.
Version:1.0.0
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.2
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.3.1
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
Four new moons, Sierra, Fray, Cambrian and Temper.
Version:1.4.4
Adds the funny little ice fairy as scrap to find.
Version:2.0.1
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.3
Adds new scrap based on various SCP entities.
Version:1.0.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Adds several ghost enemies to the game.
Version:1.3.15
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