Lethal Company
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Required mods (288)

This package requires the following packages to work.
JPOGStegosaurus for Lethal Company.
Version:1.0.2
JPOGTrex for Lethal Company.
Version:1.1.3
Adds (Riichi) Mahjong themed/related custom scrap
Version:1.0.3
Winter planet with a lodge as main building/facility
Version:1.0.4
Adds Blahaj as client sided scrap, percentage based retexture of axle
Version:1.3.0
Adds Koyuki as client sided scrap, percentage based retexture of fish
Version:1.3.0
Adds 20 client sided Minecraft scraps, percentage based retexture of magnifying glass
Version:1.3.1
Adds a cooldown to messages that are logged every frame
Version:1.6.0
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Leave a trail of breadcrumbs (arrows) to find your way back to the entrace. Client side mod.
Version:1.1.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.1.2
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.27
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Tells you if the safety is On or Off!
Version:1.4.0
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
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