Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
132
Likes
0
Size
81KB
Dependants

Required mods (41)

This package requires the following packages to work.
A mod to allow players to join after the game starts.
Version:1.0.18
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
Four new moons, Sierra, Fray, Cambrian, Temper.
Version:1.4.11
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Adds Unreal Themed Interiors to Lethal Company, Contains 4 interiors
Version:1.7.6
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
One of the emote mods of all time
Version:1.1.12
API for adding emotes to Lethal Company
Version:1.15.5
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
Adds Interior Dungeons from Minecraft
Version:0.10.6
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.10
Adds a gnome plush (as scrap) to the game, which will make gnome sounds occasionally!.
Version:3.0.0
Jacob's Lethal Libraries - For Jacob's Mods
Version:1.7.3
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9
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