Lethal Company
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Date Uploaded
2 years ago
Downloads
169
Size
86KB

Required mods (57)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
A mod to allow players to join after the game starts.
Version:1.0.14
Makes the Jester's wind up song Free Bird guitar solo, read the read me to pick the correct version
Version:1.0.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
flashlights get dimmer as the battery gets low
Version:1.0.1
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.4.1
Fixes for hosting a Lethal Company Lobby.
Version:1.0.17
Fixes for a bunch of common issues.
Version:1.1.6
Makes start up loading time faster
Version:0.6.4
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Updated for v50, BrutalCompany like mod with over 40+ events(certain modded ones aswell) that will scale harder overtime, includes weather multipliers. Highly configurable.
Version:0.13.9
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Version:1.3.2
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