Lethal Company
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Latest version
1.0.2
Last Updated
First Uploaded
Downloads
231
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0
Size
58KB
Dependants

Categories

Required mods (15)

This package requires the following packages to work.
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Fixes several problems with mask items and masked enemies.
Version:1.4.1
Multiplies scrap value and/or amount by current weather. Bug-fixed and open-source version of WeatherMultiplier with new features
Version:1.1.3
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.7
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.5
Allows joining mid-session
Version:0.4.0
A stable lobby player count expansion mod. With cosmetics!
Version:1.11.2
Portable C# implementation of the Opus audio compression codec
Version:2.3.0
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Version:1.25.2
Core dependencies for Mirage.
Version:1.0.4
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Version:1.0.30
Reliably shows the total value of all scrap in your ship.
Version:1.1.0
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Version:0.0.2
A centralized place for configuring mods from in-game
Version:1.4.1
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