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Decompiled source of GoosePlush v1.0.0
PlushGoose.dll
Decompiled 2 months agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PlushGoose")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PlushGoose")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9c88dff9-5abe-4e0d-9dbe-90af6fb2ef63")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace PlushGoose; [BepInPlugin("Yrlou.ScrapGoose", "gooseScrap", "1.0.0")] public class GooseScrapMod : BaseUnityPlugin { private const string modGUID = "Yrlou.ScrapGoose"; private const string modName = "gooseScrap"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Yrlou.ScrapGoose"); private static GooseScrapMod Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "plushgoose"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/source/PlushGooseItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 29, (LevelTypes)(-1)); mls = Logger.CreateLogSource("Yrlou.ScrapGoose"); mls.LogInfo((object)"New Goose Scrap is now will SPAWN!"); harmony.PatchAll(typeof(GooseScrapMod)); } }