Lethal Company
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Latest version
1.0.2
Last Updated
First Uploaded
Downloads
559
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0
Size
108KB
Dependants

Categories

Required mods (41)

This package requires the following packages to work.
Allows you to spectate enemies when dead.
Version:2.4.1
A mod to allow players to join after the game starts.
Version:1.0.13
Changes the Radiation warning SFX to Toreador March
Version:1.0.1
Detects monsters can malfunction
Version:1.0.6
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Adds some EPIC scraps.
Version:1.0.6
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.15.1
Adds more blood for you psychopaths, and for those who want more creepy vibes!
Version:1.0.2
Invisible monster called the Dark Mist. It won't attack you, but that doesn't make it any less deadly
Version:1.3.0
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.3
One or more of your crewmates are infected! Trust no-one, collect scrap and survive!
Version:0.3.0
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.1.2
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
It does the Funee.
Version:1.0.3
Adds the 1000 quota stare we all love to the game. Requires the More Suits mod to appear.
Version:1.0.0
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
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