[v81] Shows short disconnect reasons and automatically tries to reconnect. Client-side only. Incompatible with V73dcfix; disable V73dcfix before using.
Fixed a reconnect loop when the host reset the server and opened a new lobby.
A reconnect is now considered successful only after Lethal Company finishes validating the joining player.
If the server drops the client before that validation finishes, the reconnect ends instead of starting another reconnect.
1.0.2
Fixed "You were kicked." showing after the host closed or restarted the server.
Direct reconnects now stop after 2 seconds if the old server does not answer.
Host shutdowns and timed-out server checks show "Server was closed.".
Client-side connection failures while the ship is not in orbit show "You lost connection." without trying to rejoin.
Client-side connection failures while in orbit try to reconnect. If the server accepts, you rejoin; if it rejects, its rejection is shown; if it cannot be reached, "You lost connection." is shown.
Fixed reconnect logs sometimes showing a different reason than the message on screen.
1.0.1
Updated the README and Thunderstore description.
Added a warning that hu_luo_bo_ya-V73dcfix conflicts with BetterDisconnectReasons and must be disabled.
Fixed cleanup disconnects being mistaken for the original Steam disconnect in logs and internal tracking.
No player-facing disconnect or reconnect behavior changed.
1.0.0
Initial public release.
Adds clearer disconnect reasons for unexpected server disconnects.
Automatically reconnects when the server still accepts the client.
Client-side only; the host does not need the mod.
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