
Lethal Genesis ModPack
Read below for details! 150+ mods, regularly updated! A 'Vanilla-like Overhaul' modpack, featuring new game elements and custom configs without removing the Vanilla feel. Everything is balanced around both fair gameplay and fun factor.LETHAL GENESIS MODPACK
LETHAL GENESIS is a 'Vanilla-like Overhaul' modpack featuring extensive changes to the game that should still retain a Vanilla feel, aiming to spotlight for many possible playstyles from Monitor mains to Scrap Runners to Healers as well as those who struggle to jump over gaps, all while maintaining game balance.
Fun and fairness are the principles here!
I try to maintain the modpack's stability and keep it bug-free, so I recommend avoiding manual updates of other mods as the modpack itself will receive any necessary ones. If you'd like to provide feedback, feel free to message me over on Discord (zantus). This modpack is perfectly suited solo but especially with a group of friends!
Previously known as the 'WallBanged' modpack.
- MODPACK FEATURES!
- Custom mods, configs and suitable for almost every possible playstyle.
- Fully customized with 5+ players in mind, incentivizing different roles for everyone.
- 8 new moons to explore: Kast, Peach's Castle Grounds, Secret Labs, Ducky, Icebound, Devastation, Conviction and Starlancer
- Lots and lots of cosmetics from hats to outfits! Customize hats by pressing the green icon on the bottom-right at the main menu.
- Basic emotes (1-8, or hold V on keyboard) featured from Sligili!
- A free mirror to check out your looks! Type 'mirror' in the terminal.
- Lategame Upgrades and other accompanied benefit mods! Type 'LGU' in the terminal!
- LethalProgression enabled, collect scrap for XP and upgrade your stats to lean into specific roles for your team!
- Monitor players benefit from bodycams, ship upgrades, new commands, easier player-switching with arrow keys and the ability to play DOOM.
- New terminal commands; teleport/tp, itp, lights, lockdoor/unlock, greatasset
- Medics can help others heal with TZP and medkits. Grab a utility belt for more inventory space!
- Can't jump over a gap consistently? Use a ladder. They extend permanently!
- Base store items can now be found inside the facility. Collect TZPs or, rarely, zap guns and jetpacks!
- Got a key or lockpicker? You can now use them to lock doors and trap enemies on the other side!
- Better text chat with scrollable chat history.
- Hold Shift+R to rotate furniture backwards or Left Click to snap rotate instead.
- YouTube boombox! Use the command /bplay (youtube link) within in-game chat.
- Spray paint is now unlimited and much more reliable for landmarking!
- Tons of new scrap to find and new terminal store items, all prices adjusted for flavor!
- Travelling to moons with bad weather is now worth it! Scrap value is multiplied by plenty enough in bad weather.
- Base stamina, sprint speed and HP are untouched. Upgrade them from the store!
- Dead players can be revived with the Interns upgrade on the monitor for the price of 125 credits or the bunkbeds for 30% of your quota!
- Keep the decorations you bought in the ship even after a complete run loss.
- Spectate enemies with E and spectate your friends in first-person with V!
- Ouija Board! Press O when dead to communicate your spirit to living crewmates.
- Equippable night vision goggles with smooth light for early-game use. Lost on death, but upgrades are permanent.
- New entities from roaming roomba landmines, analog horror to lost cats!
- Diversity mod adjusts enemies! Free your friends from centipedes by tapping E!
- Slime properly deal no damage when tamed by music. Coil-heads are spookier.
- YIPPEE lootbugs now honk clown horns and trigger stun grenades.
- Your friends are skinwalkers.
- "... Foundation activity ... Site-02 ..."
- And so, so much more.
Full credits to all the mod-makers featured in this pack. <3
-
CUSTOMIZED LATEGAME UPGRADES, LETHAL THINGS & MORE
-
Individual upgrades:
- Night Vision (50), night vision goggles that recharges when toggled off
- Back Muscles (60), less carry weight effects
- Locksmith (75), walk up to a locked door for a lockpicking minigame, any attempts will make noise
- Beekeeper (125), take significantly less damage from bees with final upgrade increasing hive price
- Walkie GPS (125), holding a walkie displays clock and coordinates
- Strong Legs (150), jump higher
- Protein Powder (400), shovels/signs deal way more damage
-
Group upgrades:
- Stimpack (600), increases max health up to 500HP
- Better Scanner (650), further scan distance for items and ship/entrance, scan items/enemies through walls on last upgrade
- Hunter (700), collect and sell samples from dead enemies
- Running Shoes (2500), run faster with final upgrade significantly reducing footstep sounds
- Bigger Lungs (2500), more stamina, improved stamina regen and decreased jump cost
-
Ship upgrades:
- Interns (125), revives a dead player viewed on the monitor somewhere inside the facility
- Discombobulator (850), stun enemies around the ship at a cooldown with final upgrade damaging enemies
- Fast Encryption (1250), upgrades signal transmitter and broadcasts into chat
- Malware Broadcaster (2750), destroys landmines/turrets instead of disabling them
- Lightning Rod (6000), lightning always strikes the ship instead of players
-
Items:
- Toy Hammer (1), bonk
- Flare Gun (40), can distract certain enemies, emergency flares cost 12
- Hacking Tool (60), solve math problems to disable turrets, landmines and open gates
- Medkit (80), heals 80HP per use, 10 uses total
- Ouija Board (100), communicate with the living
- Portable Teleporter (100), often one-use teleporter that brings you back to ship, keep items when used
- Diving Kit (120), a two-handed diving kit to breathe underwater
- Utility Belt (290), take up one slot for an extra three
- Remote Radar (300), a hand-held ship monitor
- Rocket Launcher (300), holds four explosive rockets
- Peeper (400), looks at coil-heads for you
- Advanced Portable Teleporter (1750), unlimited use teleporter that brings you back to ship, keep items when used
-
KNOWN ISSUES
- You may have to fully restart your game after a disconnect/leave before rejoining a lobby!
- Empty your inventory before upgrading Hand Slots or you may lose items!
- Spiders can seemingly deal high damage to the player. The Stimpack upgrade should help combat this!
- Random fall damage may occur (seems to be fixed?). Attempting to figure out the cause, in the meantime please make use of the medkit and healing TZPs!
- Helmet cams currently do not work on most custom moons