Decompiled source of LCBetterSavesFix v1.0.0

com.github.zehsteam.LCBetterSavesFix.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LCBetterSaves;
using Microsoft.CodeAnalysis;
using UnityEngine;
using com.github.zehsteam.LCBetterSavesFix.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.LCBetterSavesFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LCBetterSavesFix")]
[assembly: AssemblyTitle("com.github.zehsteam.LCBetterSavesFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.github.zehsteam.LCBetterSavesFix
{
	[BepInPlugin("com.github.zehsteam.LCBetterSavesFix", "LCBetterSavesFix", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.zehsteam.LCBetterSavesFix");

		internal static Plugin Instance;

		internal static ManualLogSource logger;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			logger = Logger.CreateLogSource("com.github.zehsteam.LCBetterSavesFix");
			logger.LogInfo((object)"LCBetterSavesFix has awoken!");
			harmony.PatchAll(typeof(PluginPatch));
			harmony.PatchAll(typeof(NewFileUISlot_BetterSavesPatch));
			harmony.PatchAll(typeof(SaveFileUISlot_BetterSavesPatch));
			harmony.PatchAll(typeof(DeleteFileButton_BetterSavesPatch));
		}
	}
	internal class Utils
	{
		public static int GetNewSaveFileNum()
		{
			int num = 1;
			string[] files = ES3.GetFiles();
			foreach (string text in files)
			{
				if (ES3.FileExists(text) && Regex.IsMatch(text, "^LCSaveFile\\d+$"))
				{
					num++;
				}
			}
			return num;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.github.zehsteam.LCBetterSavesFix";

		public const string PLUGIN_NAME = "LCBetterSavesFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace com.github.zehsteam.LCBetterSavesFix.Patches
{
	[HarmonyPatch(typeof(DeleteFileButton_BetterSaves))]
	internal class DeleteFileButton_BetterSavesPatch
	{
		[HarmonyPatch("DeleteFile")]
		[HarmonyPrefix]
		private static void DeleteFilePatch(ref DeleteFileButton_BetterSaves __instance)
		{
			string text = $"LCSaveFile{__instance.fileToDelete}.bac";
			if (ES3.FileExists(text))
			{
				ES3.DeleteFile(text);
				Plugin.logger.LogInfo((object)("Deleted LethalModDataLib " + text + " save file."));
			}
		}
	}
	[HarmonyPatch(typeof(NewFileUISlot_BetterSaves))]
	internal class NewFileUISlot_BetterSavesPatch
	{
		[HarmonyPatch("SetFileToThis")]
		[HarmonyPostfix]
		private static void SetFileToThisPatch()
		{
			int newSaveFileNum = Utils.GetNewSaveFileNum();
			string text = $"LCSaveFile{newSaveFileNum}";
			GameNetworkManager.Instance.currentSaveFileName = text;
			GameNetworkManager.Instance.saveFileNum = newSaveFileNum;
			Plugin.logger.LogInfo((object)("Set new save file name to " + text));
		}
	}
	[HarmonyPatch(typeof(Plugin))]
	internal class PluginPatch
	{
		private const string _placeHolderFileName = "PlaceHolder";

		private const string _tempFileFormat = "Temp{0}";

		[HarmonyPatch("NormalizeFileNames")]
		[HarmonyPrefix]
		private static void NormalizeFileNamesPatch()
		{
			Plugin.logger.LogInfo((object)"Normalizing LethalModDataLib save files.");
			List<string> files = GetFiles("LCSaveFile{0}.moddata");
			RenameFilesToTempFiles(files);
			RenameTempFilesToNormalizedFiles(files, "LCSaveFile{0}.moddata");
			Plugin.logger.LogInfo((object)"Normalizing LethalModDataLib save backup files.");
			List<string> files2 = GetFiles("LCSaveFile{0}.bac");
			RenameFilesToTempFiles(files2);
			RenameTempFilesToNormalizedFiles(files2, "LCSaveFile{0}.bac");
		}

		private static List<string> GetFiles(string fileFormat)
		{
			List<string> list = new List<string>();
			string[] files = ES3.GetFiles();
			foreach (string text in files)
			{
				if (ES3.FileExists(text) && Regex.IsMatch(text, "^LCSaveFile\\d+$"))
				{
					Plugin.logger.LogInfo((object)("Found Lethal Company save file: " + text));
					int num = int.Parse(text.Replace("LCSaveFile", ""));
					string text2 = string.Format(fileFormat, num);
					if (ES3.FileExists(text2))
					{
						Plugin.logger.LogInfo((object)("Found save file: " + text2));
						list.Add(text2);
					}
					else
					{
						list.Add("PlaceHolder");
					}
				}
			}
			return list;
		}

		private static void RenameFilesToTempFiles(List<string> fileNames)
		{
			int num = 1;
			foreach (string fileName in fileNames)
			{
				if (fileName == "PlaceHolder")
				{
					num++;
					continue;
				}
				string text = $"Temp{fileName}";
				ES3.RenameFile(fileName, text);
				Plugin.logger.LogInfo((object)("Renamed " + fileName + " to " + text));
				num++;
			}
		}

		private static void RenameTempFilesToNormalizedFiles(List<string> fileNames, string fileFormat)
		{
			int num = 1;
			foreach (string fileName in fileNames)
			{
				string text = $"Temp{fileName}";
				string text2 = string.Format(fileFormat, num);
				if (fileName == "PlaceHolder")
				{
					num++;
					continue;
				}
				if (ES3.FileExists(text))
				{
					ES3.RenameFile(text, text2);
					Plugin.logger.LogInfo((object)("Renamed " + text + " to " + text2));
				}
				else
				{
					Plugin.logger.LogInfo((object)("Temporary file " + text + " not found. It might have been moved or deleted."));
				}
				num++;
			}
		}
	}
	[HarmonyPatch(typeof(SaveFileUISlot_BetterSaves))]
	internal class SaveFileUISlot_BetterSavesPatch
	{
		[HarmonyPatch("SetFileToThis")]
		[HarmonyPostfix]
		private static void SetFileToThisPatch()
		{
			Plugin.logger.LogInfo((object)$"currentSaveFileName: {GameNetworkManager.Instance.currentSaveFileName}, saveFileNum: {GameNetworkManager.Instance.saveFileNum}");
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}