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Decompiled source of LCBetterSavesFix v1.0.0
com.github.zehsteam.LCBetterSavesFix.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LCBetterSaves; using Microsoft.CodeAnalysis; using UnityEngine; using com.github.zehsteam.LCBetterSavesFix.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.zehsteam.LCBetterSavesFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LCBetterSavesFix")] [assembly: AssemblyTitle("com.github.zehsteam.LCBetterSavesFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace com.github.zehsteam.LCBetterSavesFix { [BepInPlugin("com.github.zehsteam.LCBetterSavesFix", "LCBetterSavesFix", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("com.github.zehsteam.LCBetterSavesFix"); internal static Plugin Instance; internal static ManualLogSource logger; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } logger = Logger.CreateLogSource("com.github.zehsteam.LCBetterSavesFix"); logger.LogInfo((object)"LCBetterSavesFix has awoken!"); harmony.PatchAll(typeof(PluginPatch)); harmony.PatchAll(typeof(NewFileUISlot_BetterSavesPatch)); harmony.PatchAll(typeof(SaveFileUISlot_BetterSavesPatch)); harmony.PatchAll(typeof(DeleteFileButton_BetterSavesPatch)); } } internal class Utils { public static int GetNewSaveFileNum() { int num = 1; string[] files = ES3.GetFiles(); foreach (string text in files) { if (ES3.FileExists(text) && Regex.IsMatch(text, "^LCSaveFile\\d+$")) { num++; } } return num; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "com.github.zehsteam.LCBetterSavesFix"; public const string PLUGIN_NAME = "LCBetterSavesFix"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace com.github.zehsteam.LCBetterSavesFix.Patches { [HarmonyPatch(typeof(DeleteFileButton_BetterSaves))] internal class DeleteFileButton_BetterSavesPatch { [HarmonyPatch("DeleteFile")] [HarmonyPrefix] private static void DeleteFilePatch(ref DeleteFileButton_BetterSaves __instance) { string text = $"LCSaveFile{__instance.fileToDelete}.bac"; if (ES3.FileExists(text)) { ES3.DeleteFile(text); Plugin.logger.LogInfo((object)("Deleted LethalModDataLib " + text + " save file.")); } } } [HarmonyPatch(typeof(NewFileUISlot_BetterSaves))] internal class NewFileUISlot_BetterSavesPatch { [HarmonyPatch("SetFileToThis")] [HarmonyPostfix] private static void SetFileToThisPatch() { int newSaveFileNum = Utils.GetNewSaveFileNum(); string text = $"LCSaveFile{newSaveFileNum}"; GameNetworkManager.Instance.currentSaveFileName = text; GameNetworkManager.Instance.saveFileNum = newSaveFileNum; Plugin.logger.LogInfo((object)("Set new save file name to " + text)); } } [HarmonyPatch(typeof(Plugin))] internal class PluginPatch { private const string _placeHolderFileName = "PlaceHolder"; private const string _tempFileFormat = "Temp{0}"; [HarmonyPatch("NormalizeFileNames")] [HarmonyPrefix] private static void NormalizeFileNamesPatch() { Plugin.logger.LogInfo((object)"Normalizing LethalModDataLib save files."); List<string> files = GetFiles("LCSaveFile{0}.moddata"); RenameFilesToTempFiles(files); RenameTempFilesToNormalizedFiles(files, "LCSaveFile{0}.moddata"); Plugin.logger.LogInfo((object)"Normalizing LethalModDataLib save backup files."); List<string> files2 = GetFiles("LCSaveFile{0}.bac"); RenameFilesToTempFiles(files2); RenameTempFilesToNormalizedFiles(files2, "LCSaveFile{0}.bac"); } private static List<string> GetFiles(string fileFormat) { List<string> list = new List<string>(); string[] files = ES3.GetFiles(); foreach (string text in files) { if (ES3.FileExists(text) && Regex.IsMatch(text, "^LCSaveFile\\d+$")) { Plugin.logger.LogInfo((object)("Found Lethal Company save file: " + text)); int num = int.Parse(text.Replace("LCSaveFile", "")); string text2 = string.Format(fileFormat, num); if (ES3.FileExists(text2)) { Plugin.logger.LogInfo((object)("Found save file: " + text2)); list.Add(text2); } else { list.Add("PlaceHolder"); } } } return list; } private static void RenameFilesToTempFiles(List<string> fileNames) { int num = 1; foreach (string fileName in fileNames) { if (fileName == "PlaceHolder") { num++; continue; } string text = $"Temp{fileName}"; ES3.RenameFile(fileName, text); Plugin.logger.LogInfo((object)("Renamed " + fileName + " to " + text)); num++; } } private static void RenameTempFilesToNormalizedFiles(List<string> fileNames, string fileFormat) { int num = 1; foreach (string fileName in fileNames) { string text = $"Temp{fileName}"; string text2 = string.Format(fileFormat, num); if (fileName == "PlaceHolder") { num++; continue; } if (ES3.FileExists(text)) { ES3.RenameFile(text, text2); Plugin.logger.LogInfo((object)("Renamed " + text + " to " + text2)); } else { Plugin.logger.LogInfo((object)("Temporary file " + text + " not found. It might have been moved or deleted.")); } num++; } } } [HarmonyPatch(typeof(SaveFileUISlot_BetterSaves))] internal class SaveFileUISlot_BetterSavesPatch { [HarmonyPatch("SetFileToThis")] [HarmonyPostfix] private static void SetFileToThisPatch() { Plugin.logger.LogInfo((object)$"currentSaveFileName: {GameNetworkManager.Instance.currentSaveFileName}, saveFileNum: {GameNetworkManager.Instance.saveFileNum}"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }