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Supercharger
The ship's charging station has gotten an upgrade? You can now sometimes overcharge your equipment... but at a cost.
Date uploaded | 2 weeks ago |
Version | 1.2.0 |
Download link | Zehs-Supercharger-1.2.0.zip |
Downloads | 7186 |
Dependency string | Zehs-Supercharger-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Supercharger
The ship's charging station has gotten an upgrade? You can now sometimes overcharge your equipment... but at a cost.
THIS MOD IS FOR ALL CLIENTS!
Developer Contact
Report bugs, suggest features, or provide feedback:
- GitHub Issues Page: Supercharger
Discord Server | Forum | Post |
---|---|---|
Lethal Company Modding | #mod-releases |
Supercharger |
Unofficial Lethal Company Community | #mod-releases |
Supercharger |
- Email: [email protected]
- Twitch: CritHaxXoG
- YouTube: Zehs
CHANGELOG
v1.2.0
- Added LethalConfig integration.
- Updated config settings.
- Added config settings.
- Fixed the explosions throwing errors.
- Hopefully fixed the player animator breaking after an explosion.
- Bug fixes.
- Other changes and improvements.
v1.1.0
Content
- Improved supercharge visuals and animations.
Bugfixes
- Explosion damage is now accurate.
- Charging a supercharged item will no longer set the battery to 100%
- Fixed some items having the wrong hold animation after supercharging.
Config settings
- Added
EnableSuperchargerInOrbit
config setting.- Description: If enabled, the ship's charging station will be able to supercharge while in orbit.
- Added
ItemChargeAmount
config setting.- Description: The amount of charge an item will receive after being supercharged.
- Added
FlickerShipLights
config setting.- Description: If enabled, the ship's lights will flicker during a supercharge.
- Added
ExplodeDamage
config setting.- Description: The amount of damage you will receive from an explosion.
- Added
ExplosionTurnsOffShipLights
config setting.- Description: If enabled, the ship's lights will turn off after an explosion.
v1.0.0
- Initial release.