Decompiled source of Zek Modpacks Hard v1.2.0

BepInEx/core/0Harmony.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using HarmonyLib.Internal.Patching;
using HarmonyLib.Internal.RuntimeFixes;
using HarmonyLib.Internal.Util;
using HarmonyLib.Public.Patching;
using HarmonyLib.Tools;
using JetBrains.Annotations;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: ComVisible(false)]
[assembly: InternalsVisibleTo("HarmonyTests")]
[assembly: InternalsVisibleTo("MonoMod.Utils.Cil.ILGeneratorProxy")]
[assembly: Guid("69aee16a-b6e7-4642-8081-3928b32455df")]
[assembly: AssemblyCompany("BepInEx")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © BepInEx 2022")]
[assembly: AssemblyDescription("A library for patching, replacing and decorating .NET and Mono methods during runtime powered by MonoMod.")]
[assembly: AssemblyFileVersion("2.9.0.0")]
[assembly: AssemblyInformationalVersion("2.9.0")]
[assembly: AssemblyProduct("HarmonyX")]
[assembly: AssemblyTitle("0Harmony")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.9.0.0")]
[module: UnverifiableCode]
namespace System
{
	internal struct ValueTuple<T1, T2>
	{
		public T1 Item1;

		public T2 Item2;

		public ValueTuple(T1 first, T2 second)
		{
			Item1 = first;
			Item2 = second;
		}
	}
	internal struct ValueTuple<T1, T2, T3>
	{
		public T1 Item1;

		public T2 Item2;

		public T3 Item3;

		public ValueTuple(T1 first, T2 second, T3 third)
		{
			Item1 = first;
			Item2 = second;
			Item3 = third;
		}
	}
}
namespace JetBrains.Annotations
{
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class UsedImplicitlyAttribute : Attribute
	{
		public ImplicitUseKindFlags UseKindFlags { get; }

		public ImplicitUseTargetFlags TargetFlags { get; }

		public UsedImplicitlyAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Parameter | AttributeTargets.GenericParameter)]
	internal sealed class MeansImplicitUseAttribute : Attribute
	{
		[UsedImplicitly]
		public ImplicitUseKindFlags UseKindFlags { get; }

		[UsedImplicitly]
		public ImplicitUseTargetFlags TargetFlags { get; }

		public MeansImplicitUseAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[Flags]
	internal enum ImplicitUseKindFlags
	{
		Default = 7,
		Access = 1,
		Assign = 2,
		InstantiatedWithFixedConstructorSignature = 4,
		InstantiatedNoFixedConstructorSignature = 8
	}
	[Flags]
	internal enum ImplicitUseTargetFlags
	{
		Default = 1,
		Itself = 1,
		Members = 2,
		WithInheritors = 4,
		WithMembers = 3
	}
}
namespace HarmonyLib
{
	public class DelegateTypeFactory
	{
		private class DelegateEntry
		{
			public CallingConvention? callingConvention;

			public Type delegateType;
		}

		private static int counter;

		private static readonly Dictionary<MethodInfo, List<DelegateEntry>> TypeCache = new Dictionary<MethodInfo, List<DelegateEntry>>();

		private static readonly MethodBase CallingConvAttr = AccessTools.Constructor(typeof(UnmanagedFunctionPointerAttribute), new Type[1] { typeof(CallingConvention) });

		public static readonly DelegateTypeFactory instance = new DelegateTypeFactory();

		public Type CreateDelegateType(Type returnType, Type[] argTypes)
		{
			return CreateDelegateType(returnType, argTypes, null);
		}

		public Type CreateDelegateType(Type returnType, Type[] argTypes, CallingConvention? convention)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Expected O, but got Unknown
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Expected O, but got Unknown
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			counter++;
			AssemblyDefinition val = AssemblyDefinition.CreateAssembly(new AssemblyNameDefinition($"HarmonyDTFAssembly{counter}", new Version(1, 0)), $"HarmonyDTFModule{counter}", (ModuleKind)0);
			ModuleDefinition module = val.MainModule;
			TypeDefinition val2 = new TypeDefinition("", $"HarmonyDTFType{counter}", (TypeAttributes)257)
			{
				BaseType = module.ImportReference(typeof(MulticastDelegate))
			};
			module.Types.Add(val2);
			if (convention.HasValue)
			{
				CustomAttribute val3 = new CustomAttribute(module.ImportReference(CallingConvAttr));
				val3.ConstructorArguments.Add(new CustomAttributeArgument(module.ImportReference(typeof(CallingConvention)), (object)convention.Value));
				val2.CustomAttributes.Add(val3);
			}
			MethodDefinition val4 = new MethodDefinition(".ctor", (MethodAttributes)4230, module.ImportReference(typeof(void)))
			{
				ImplAttributes = (MethodImplAttributes)3
			};
			Extensions.AddRange<ParameterDefinition>(((MethodReference)val4).Parameters, (IEnumerable<ParameterDefinition>)(object)new ParameterDefinition[2]
			{
				new ParameterDefinition(module.ImportReference(typeof(object))),
				new ParameterDefinition(module.ImportReference(typeof(IntPtr)))
			});
			val2.Methods.Add(val4);
			MethodDefinition val5 = new MethodDefinition("Invoke", (MethodAttributes)198, module.ImportReference(returnType))
			{
				ImplAttributes = (MethodImplAttributes)3
			};
			Extensions.AddRange<ParameterDefinition>(((MethodReference)val5).Parameters, ((IEnumerable<Type>)argTypes).Select((Func<Type, ParameterDefinition>)((Type t) => new ParameterDefinition(module.ImportReference(t)))));
			val2.Methods.Add(val5);
			return ReflectionHelper.Load(val.MainModule).GetType($"HarmonyDTFType{counter}");
		}

		public Type CreateDelegateType(MethodInfo method)
		{
			return CreateDelegateType(method, null);
		}

		public Type CreateDelegateType(MethodInfo method, CallingConvention? convention)
		{
			DelegateEntry delegateEntry;
			if (TypeCache.TryGetValue(method, out var value) && (delegateEntry = value.FirstOrDefault((DelegateEntry e) => e.callingConvention == convention)) != null)
			{
				return delegateEntry.delegateType;
			}
			if (value == null)
			{
				value = (TypeCache[method] = new List<DelegateEntry>());
			}
			delegateEntry = new DelegateEntry
			{
				delegateType = CreateDelegateType(method.ReturnType, method.GetParameters().Types().ToArray(), convention),
				callingConvention = convention
			};
			value.Add(delegateEntry);
			return delegateEntry.delegateType;
		}
	}
	[Obsolete("Use AccessTools.FieldRefAccess<T, S> for fields and AccessTools.MethodDelegate<Func<T, S>> for property getters")]
	public delegate S GetterHandler<in T, out S>(T source);
	[Obsolete("Use AccessTools.FieldRefAccess<T, S> for fields and AccessTools.MethodDelegate<Action<T, S>> for property setters")]
	public delegate void SetterHandler<in T, in S>(T source, S value);
	public delegate T InstantiationHandler<out T>();
	public static class FastAccess
	{
		public static InstantiationHandler<T> CreateInstantiationHandler<T>()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			ConstructorInfo constructor = typeof(T).GetConstructor(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[0], null);
			if ((object)constructor == null)
			{
				throw new ApplicationException($"The type {typeof(T)} must declare an empty constructor (the constructor may be private, internal, protected, protected internal, or public).");
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition("InstantiateObject_" + typeof(T).Name, typeof(T), (Type[])null);
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Newobj, constructor);
			iLGenerator.Emit(OpCodes.Ret);
			return (InstantiationHandler<T>)Extensions.CreateDelegate((MethodBase)val.Generate(), typeof(InstantiationHandler<T>));
		}

		[Obsolete("Use AccessTools.MethodDelegate<Func<T, S>>(PropertyInfo.GetGetMethod(true))")]
		public static GetterHandler<T, S> CreateGetterHandler<T, S>(PropertyInfo propertyInfo)
		{
			MethodInfo getMethod = propertyInfo.GetGetMethod(nonPublic: true);
			DynamicMethodDefinition obj = CreateGetDynamicMethod<T, S>(propertyInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Call, getMethod);
			iLGenerator.Emit(OpCodes.Ret);
			return (GetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(GetterHandler<T, S>));
		}

		[Obsolete("Use AccessTools.FieldRefAccess<T, S>(fieldInfo)")]
		public static GetterHandler<T, S> CreateGetterHandler<T, S>(FieldInfo fieldInfo)
		{
			DynamicMethodDefinition obj = CreateGetDynamicMethod<T, S>(fieldInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldfld, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return (GetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(GetterHandler<T, S>));
		}

		[Obsolete("Use AccessTools.FieldRefAccess<T, S>(name) for fields and AccessTools.MethodDelegate<Func<T, S>>(AccessTools.PropertyGetter(typeof(T), name)) for properties")]
		public static GetterHandler<T, S> CreateFieldGetter<T, S>(params string[] names)
		{
			foreach (string name in names)
			{
				FieldInfo field = typeof(T).GetField(name, AccessTools.all);
				if ((object)field != null)
				{
					return CreateGetterHandler<T, S>(field);
				}
				PropertyInfo property = typeof(T).GetProperty(name, AccessTools.all);
				if ((object)property != null)
				{
					return CreateGetterHandler<T, S>(property);
				}
			}
			return null;
		}

		[Obsolete("Use AccessTools.MethodDelegate<Action<T, S>>(PropertyInfo.GetSetMethod(true))")]
		public static SetterHandler<T, S> CreateSetterHandler<T, S>(PropertyInfo propertyInfo)
		{
			MethodInfo setMethod = propertyInfo.GetSetMethod(nonPublic: true);
			DynamicMethodDefinition obj = CreateSetDynamicMethod<T, S>(propertyInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldarg_1);
			iLGenerator.Emit(OpCodes.Call, setMethod);
			iLGenerator.Emit(OpCodes.Ret);
			return (SetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(SetterHandler<T, S>));
		}

		[Obsolete("Use AccessTools.FieldRefAccess<T, S>(fieldInfo)")]
		public static SetterHandler<T, S> CreateSetterHandler<T, S>(FieldInfo fieldInfo)
		{
			DynamicMethodDefinition obj = CreateSetDynamicMethod<T, S>(fieldInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldarg_1);
			iLGenerator.Emit(OpCodes.Stfld, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return (SetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(SetterHandler<T, S>));
		}

		private static DynamicMethodDefinition CreateGetDynamicMethod<T, S>(Type type)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			return new DynamicMethodDefinition("DynamicGet_" + type.Name, typeof(S), new Type[1] { typeof(T) });
		}

		private static DynamicMethodDefinition CreateSetDynamicMethod<T, S>(Type type)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			return new DynamicMethodDefinition("DynamicSet_" + type.Name, typeof(void), new Type[2]
			{
				typeof(T),
				typeof(S)
			});
		}
	}
	public delegate object FastInvokeHandler(object target, params object[] parameters);
	public static class MethodInvoker
	{
		public static FastInvokeHandler GetHandler(MethodInfo methodInfo, bool directBoxValueAccess = false)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			DynamicMethodDefinition val = new DynamicMethodDefinition("FastInvoke_" + methodInfo.Name + "_" + (directBoxValueAccess ? "direct" : "indirect"), typeof(object), new Type[2]
			{
				typeof(object),
				typeof(object[])
			});
			ILGenerator iLGenerator = val.GetILGenerator();
			if (!methodInfo.IsStatic)
			{
				Emit(iLGenerator, OpCodes.Ldarg_0);
				EmitUnboxIfNeeded(iLGenerator, methodInfo.DeclaringType);
			}
			bool flag = true;
			ParameterInfo[] parameters = methodInfo.GetParameters();
			for (int i = 0; i < parameters.Length; i++)
			{
				Type type = parameters[i].ParameterType;
				bool isByRef = type.IsByRef;
				if (isByRef)
				{
					type = type.GetElementType();
				}
				bool isValueType = type.IsValueType;
				if (isByRef && isValueType && !directBoxValueAccess)
				{
					Emit(iLGenerator, OpCodes.Ldarg_1);
					EmitFastInt(iLGenerator, i);
				}
				Emit(iLGenerator, OpCodes.Ldarg_1);
				EmitFastInt(iLGenerator, i);
				if (isByRef && !isValueType)
				{
					Emit(iLGenerator, OpCodes.Ldelema, typeof(object));
					continue;
				}
				Emit(iLGenerator, OpCodes.Ldelem_Ref);
				if (!isValueType)
				{
					continue;
				}
				if (!isByRef || !directBoxValueAccess)
				{
					Emit(iLGenerator, OpCodes.Unbox_Any, type);
					if (isByRef)
					{
						Emit(iLGenerator, OpCodes.Box, type);
						Emit(iLGenerator, OpCodes.Dup);
						if (flag)
						{
							flag = false;
							iLGenerator.DeclareLocal(typeof(object), pinned: false);
						}
						Emit(iLGenerator, OpCodes.Stloc_0);
						Emit(iLGenerator, OpCodes.Stelem_Ref);
						Emit(iLGenerator, OpCodes.Ldloc_0);
						Emit(iLGenerator, OpCodes.Unbox, type);
					}
				}
				else
				{
					Emit(iLGenerator, OpCodes.Unbox, type);
				}
			}
			if (methodInfo.IsStatic)
			{
				EmitCall(iLGenerator, OpCodes.Call, methodInfo);
			}
			else
			{
				EmitCall(iLGenerator, OpCodes.Callvirt, methodInfo);
			}
			if ((object)methodInfo.ReturnType == typeof(void))
			{
				Emit(iLGenerator, OpCodes.Ldnull);
			}
			else
			{
				EmitBoxIfNeeded(iLGenerator, methodInfo.ReturnType);
			}
			Emit(iLGenerator, OpCodes.Ret);
			return (FastInvokeHandler)Extensions.CreateDelegate((MethodBase)val.Generate(), typeof(FastInvokeHandler));
		}

		internal static void Emit(ILGenerator il, OpCode opcode)
		{
			il.Emit(opcode);
		}

		internal static void Emit(ILGenerator il, OpCode opcode, Type type)
		{
			il.Emit(opcode, type);
		}

		internal static void EmitCall(ILGenerator il, OpCode opcode, MethodInfo methodInfo)
		{
			il.EmitCall(opcode, methodInfo, null);
		}

		private static void EmitUnboxIfNeeded(ILGenerator il, Type type)
		{
			if (type.IsValueType)
			{
				Emit(il, OpCodes.Unbox_Any, type);
			}
		}

		private static void EmitBoxIfNeeded(ILGenerator il, Type type)
		{
			if (type.IsValueType)
			{
				Emit(il, OpCodes.Box, type);
			}
		}

		internal static void EmitFastInt(ILGenerator il, int value)
		{
			switch (value)
			{
			case -1:
				il.Emit(OpCodes.Ldc_I4_M1);
				return;
			case 0:
				il.Emit(OpCodes.Ldc_I4_0);
				return;
			case 1:
				il.Emit(OpCodes.Ldc_I4_1);
				return;
			case 2:
				il.Emit(OpCodes.Ldc_I4_2);
				return;
			case 3:
				il.Emit(OpCodes.Ldc_I4_3);
				return;
			case 4:
				il.Emit(OpCodes.Ldc_I4_4);
				return;
			case 5:
				il.Emit(OpCodes.Ldc_I4_5);
				return;
			case 6:
				il.Emit(OpCodes.Ldc_I4_6);
				return;
			case 7:
				il.Emit(OpCodes.Ldc_I4_7);
				return;
			case 8:
				il.Emit(OpCodes.Ldc_I4_8);
				return;
			}
			if (value > -129 && value < 128)
			{
				il.Emit(OpCodes.Ldc_I4_S, (sbyte)value);
			}
			else
			{
				il.Emit(OpCodes.Ldc_I4, value);
			}
		}
	}
	internal class AccessCache
	{
		internal enum MemberType
		{
			Any,
			Static,
			Instance
		}

		private const BindingFlags BasicFlags = BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;

		private static readonly Dictionary<MemberType, BindingFlags> declaredOnlyBindingFlags = new Dictionary<MemberType, BindingFlags>
		{
			{
				MemberType.Any,
				BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty
			},
			{
				MemberType.Instance,
				BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty
			},
			{
				MemberType.Static,
				BindingFlags.DeclaredOnly | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty
			}
		};

		private readonly Dictionary<Type, Dictionary<string, FieldInfo>> declaredFields = new Dictionary<Type, Dictionary<string, FieldInfo>>();

		private readonly Dictionary<Type, Dictionary<string, PropertyInfo>> declaredProperties = new Dictionary<Type, Dictionary<string, PropertyInfo>>();

		private readonly Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>> declaredMethods = new Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>>();

		private readonly Dictionary<Type, Dictionary<string, FieldInfo>> inheritedFields = new Dictionary<Type, Dictionary<string, FieldInfo>>();

		private readonly Dictionary<Type, Dictionary<string, PropertyInfo>> inheritedProperties = new Dictionary<Type, Dictionary<string, PropertyInfo>>();

		private readonly Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>> inheritedMethods = new Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>>();

		private static T Get<T>(Dictionary<Type, Dictionary<string, T>> dict, Type type, string name, Func<T> fetcher)
		{
			lock (dict)
			{
				if (!dict.TryGetValue(type, out var value))
				{
					value = (dict[type] = new Dictionary<string, T>());
				}
				if (!value.TryGetValue(name, out var value2))
				{
					value2 = (value[name] = fetcher());
				}
				return value2;
			}
		}

		private static T Get<T>(Dictionary<Type, Dictionary<string, Dictionary<int, T>>> dict, Type type, string name, Type[] arguments, Func<T> fetcher)
		{
			lock (dict)
			{
				if (!dict.TryGetValue(type, out var value))
				{
					value = (dict[type] = new Dictionary<string, Dictionary<int, T>>());
				}
				if (!value.TryGetValue(name, out var value2))
				{
					value2 = (value[name] = new Dictionary<int, T>());
				}
				int key = AccessTools.CombinedHashCode(arguments);
				if (!value2.TryGetValue(key, out var value3))
				{
					value3 = (value2[key] = fetcher());
				}
				return value3;
			}
		}

		internal FieldInfo GetFieldInfo(Type type, string name, MemberType memberType = MemberType.Any, bool declaredOnly = false)
		{
			FieldInfo fieldInfo = Get(declaredFields, type, name, () => type.GetField(name, declaredOnlyBindingFlags[memberType]));
			if ((object)fieldInfo == null && !declaredOnly)
			{
				fieldInfo = Get(inheritedFields, type, name, () => AccessTools.FindIncludingBaseTypes(type, (Type t) => t.GetField(name, AccessTools.all)));
			}
			return fieldInfo;
		}

		internal PropertyInfo GetPropertyInfo(Type type, string name, MemberType memberType = MemberType.Any, bool declaredOnly = false)
		{
			PropertyInfo propertyInfo = Get(declaredProperties, type, name, () => type.GetProperty(name, declaredOnlyBindingFlags[memberType]));
			if ((object)propertyInfo == null && !declaredOnly)
			{
				propertyInfo = Get(inheritedProperties, type, name, () => AccessTools.FindIncludingBaseTypes(type, (Type t) => t.GetProperty(name, AccessTools.all)));
			}
			return propertyInfo;
		}

		internal MethodBase GetMethodInfo(Type type, string name, Type[] arguments, MemberType memberType = MemberType.Any, bool declaredOnly = false)
		{
			MethodBase methodBase = Get(declaredMethods, type, name, arguments, () => type.GetMethod(name, declaredOnlyBindingFlags[memberType], null, arguments, null));
			if ((object)methodBase == null && !declaredOnly)
			{
				methodBase = Get(inheritedMethods, type, name, arguments, () => AccessTools.Method(type, name, arguments));
			}
			return methodBase;
		}
	}
	internal static class PatchArgumentExtensions
	{
		private static HarmonyArgument[] AllHarmonyArguments(object[] attributes)
		{
			return (from attr in attributes
				select (attr.GetType().Name != "HarmonyArgument") ? null : AccessTools.MakeDeepCopy<HarmonyArgument>(attr) into harg
				where harg != null
				select harg).ToArray();
		}

		private static HarmonyArgument GetArgumentAttribute(this ParameterInfo parameter)
		{
			return AllHarmonyArguments(parameter.GetCustomAttributes(inherit: false)).FirstOrDefault();
		}

		private static HarmonyArgument[] GetArgumentAttributes(this MethodInfo method)
		{
			if ((object)method == null || method is DynamicMethod)
			{
				return null;
			}
			return AllHarmonyArguments(method.GetCustomAttributes(inherit: false));
		}

		private static HarmonyArgument[] GetArgumentAttributes(this Type type)
		{
			return AllHarmonyArguments(type.GetCustomAttributes(inherit: false));
		}

		private static string GetOriginalArgumentName(this ParameterInfo parameter, string[] originalParameterNames)
		{
			HarmonyArgument argumentAttribute = parameter.GetArgumentAttribute();
			if (argumentAttribute == null)
			{
				return null;
			}
			if (!string.IsNullOrEmpty(argumentAttribute.OriginalName))
			{
				return argumentAttribute.OriginalName;
			}
			if (argumentAttribute.Index >= 0 && argumentAttribute.Index < originalParameterNames.Length)
			{
				return originalParameterNames[argumentAttribute.Index];
			}
			return null;
		}

		private static string GetOriginalArgumentName(HarmonyArgument[] attributes, string name, string[] originalParameterNames)
		{
			if (((attributes != null && attributes.Length != 0) ? 1 : 0) <= (false ? 1 : 0))
			{
				return null;
			}
			HarmonyArgument harmonyArgument = attributes.SingleOrDefault((HarmonyArgument p) => p.NewName == name);
			if (harmonyArgument == null)
			{
				return null;
			}
			if (!string.IsNullOrEmpty(harmonyArgument.OriginalName))
			{
				return harmonyArgument.OriginalName;
			}
			if (originalParameterNames != null && harmonyArgument.Index >= 0 && harmonyArgument.Index < originalParameterNames.Length)
			{
				return originalParameterNames[harmonyArgument.Index];
			}
			return null;
		}

		private static string GetOriginalArgumentName(this MethodInfo method, string[] originalParameterNames, string name)
		{
			string originalArgumentName = GetOriginalArgumentName(((object)method != null) ? method.GetArgumentAttributes() : null, name, originalParameterNames);
			if (originalArgumentName != null)
			{
				return originalArgumentName;
			}
			object attributes;
			if ((object)method == null)
			{
				attributes = null;
			}
			else
			{
				Type? declaringType = method.DeclaringType;
				attributes = (((object)declaringType != null) ? declaringType.GetArgumentAttributes() : null);
			}
			originalArgumentName = GetOriginalArgumentName((HarmonyArgument[])attributes, name, originalParameterNames);
			if (originalArgumentName != null)
			{
				return originalArgumentName;
			}
			return name;
		}

		internal static int GetArgumentIndex(this MethodInfo patch, string[] originalParameterNames, ParameterInfo patchParam)
		{
			if (patch is DynamicMethod)
			{
				return Array.IndexOf<string>(originalParameterNames, patchParam.Name);
			}
			string originalArgumentName = patchParam.GetOriginalArgumentName(originalParameterNames);
			if (originalArgumentName != null)
			{
				return Array.IndexOf(originalParameterNames, originalArgumentName);
			}
			originalArgumentName = patch.GetOriginalArgumentName(originalParameterNames, patchParam.Name);
			if (originalArgumentName != null)
			{
				return Array.IndexOf(originalParameterNames, originalArgumentName);
			}
			return -1;
		}
	}
	internal static class PatchFunctions
	{
		internal static List<MethodInfo> GetSortedPatchMethods(MethodBase original, Patch[] patches, bool debug)
		{
			return new PatchSorter(patches, debug).Sort(original);
		}

		internal static Patch[] GetSortedPatchMethodsAsPatches(MethodBase original, Patch[] patches, bool debug)
		{
			return new PatchSorter(patches, debug).SortAsPatches(original);
		}

		internal static MethodInfo UpdateWrapper(MethodBase original, PatchInfo patchInfo)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			MethodPatcher methodPatcher = original.GetMethodPatcher();
			DynamicMethodDefinition val = methodPatcher.PrepareOriginal();
			if (val != null)
			{
				ILContext ctx = new ILContext(val.Definition);
				HarmonyManipulator.Manipulate(original, patchInfo, ctx);
			}
			try
			{
				return methodPatcher.DetourTo((val != null) ? val.Generate() : null) as MethodInfo;
			}
			catch (Exception ex)
			{
				object body;
				if (val == null)
				{
					body = null;
				}
				else
				{
					MethodDefinition definition = val.Definition;
					body = ((definition != null) ? definition.Body : null);
				}
				throw HarmonyException.Create(ex, (MethodBody)body);
			}
		}

		internal static MethodInfo ReversePatch(HarmonyMethod standin, MethodBase original, MethodInfo postTranspiler, MethodInfo postManipulator)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Expected O, but got Unknown
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			if (standin == null)
			{
				throw new ArgumentNullException("standin");
			}
			if ((object)standin.method == null)
			{
				throw new ArgumentNullException("standin", "standin.method is NULL");
			}
			bool debug = standin.debug.GetValueOrDefault();
			List<MethodInfo> transpilers = new List<MethodInfo>();
			List<MethodInfo> ilmanipulators = new List<MethodInfo>();
			if (standin.reversePatchType == HarmonyReversePatchType.Snapshot)
			{
				Patches patchInfo = Harmony.GetPatchInfo(original);
				transpilers.AddRange(GetSortedPatchMethods(original, patchInfo.Transpilers.ToArray(), debug));
				ilmanipulators.AddRange(GetSortedPatchMethods(original, patchInfo.ILManipulators.ToArray(), debug));
			}
			if ((object)postTranspiler != null)
			{
				transpilers.Add(postTranspiler);
			}
			if ((object)postManipulator != null)
			{
				ilmanipulators.Add(postManipulator);
			}
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				StringBuilder stringBuilder = new StringBuilder();
				stringBuilder.AppendLine("Reverse patching " + standin.method.FullDescription() + " with " + original.FullDescription());
				PrintInfo(stringBuilder, transpilers, "Transpiler");
				PrintInfo(stringBuilder, ilmanipulators, "Manipulators");
				return stringBuilder.ToString();
			}, debug);
			MethodBody patchBody = null;
			ILHook val = new ILHook((MethodBase)standin.method, (Manipulator)delegate(ILContext ctx)
			{
				//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fb: Expected O, but got Unknown
				//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
				if (original is MethodInfo methodInfo2)
				{
					patchBody = ctx.Body;
					MethodPatcher methodPatcher = methodInfo2.GetMethodPatcher();
					DynamicMethodDefinition val2 = methodPatcher.CopyOriginal();
					if (val2 == null)
					{
						throw new NullReferenceException("Cannot reverse patch " + methodInfo2.FullDescription() + ": method patcher (" + methodPatcher.GetType().FullDescription() + ") can't copy original method body");
					}
					ILManipulator iLManipulator = new ILManipulator(val2.Definition.Body, debug);
					ctx.Body.Variables.Clear();
					Enumerator<VariableDefinition> enumerator2 = iLManipulator.Body.Variables.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							VariableDefinition current2 = enumerator2.Current;
							ctx.Body.Variables.Add(new VariableDefinition(ctx.Module.ImportReference(((VariableReference)current2).VariableType)));
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
					foreach (MethodInfo item in transpilers)
					{
						iLManipulator.AddTranspiler(item);
					}
					iLManipulator.WriteTo(ctx.Body, standin.method);
					HarmonyManipulator.ApplyManipulators(ctx, original, ilmanipulators, null);
					Instruction val3 = null;
					foreach (Instruction item2 in ((IEnumerable<Instruction>)ctx.Instrs).Where((Instruction i) => i.OpCode == OpCodes.Ret))
					{
						if (val3 == null)
						{
							val3 = ctx.IL.Create(OpCodes.Ret);
						}
						item2.OpCode = OpCodes.Br;
						item2.Operand = val3;
					}
					if (val3 != null)
					{
						ctx.IL.Append(val3);
					}
					Logger.Log(Logger.LogChannel.IL, () => "Generated reverse patcher (" + ((MemberReference)ctx.Method).FullName + "):\n" + ctx.Body.ToILDasmString(), debug);
				}
			}, new ILHookConfig
			{
				ManualApply = true
			});
			try
			{
				val.Apply();
			}
			catch (Exception ex)
			{
				throw HarmonyException.Create(ex, patchBody);
			}
			MethodInfo methodInfo = val.GetCurrentTarget() as MethodInfo;
			PatchTools.RememberObject(standin.method, methodInfo);
			return methodInfo;
			static void PrintInfo(StringBuilder sb, ICollection<MethodInfo> methods, string name)
			{
				if (methods.Count <= 0)
				{
					return;
				}
				sb.AppendLine(name + ":");
				foreach (MethodInfo method in methods)
				{
					sb.AppendLine("  * " + method.FullDescription());
				}
			}
		}

		internal static IEnumerable<CodeInstruction> ApplyTranspilers(MethodBase methodBase, ILGenerator generator, int maxTranspilers = 0)
		{
			MethodPatcher methodPatcher = methodBase.GetMethodPatcher();
			DynamicMethodDefinition val = methodPatcher.CopyOriginal();
			if (val == null)
			{
				throw new NullReferenceException("Cannot reverse patch " + methodBase.FullDescription() + ": method patcher (" + methodPatcher.GetType().FullDescription() + ") can't copy original method body");
			}
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body, debug: false);
			PatchInfo patchInfo = methodBase.GetPatchInfo();
			if (patchInfo != null)
			{
				List<MethodInfo> sortedPatchMethods = GetSortedPatchMethods(methodBase, patchInfo.transpilers, debug: false);
				for (int i = 0; i < maxTranspilers && i < sortedPatchMethods.Count; i++)
				{
					iLManipulator.AddTranspiler(sortedPatchMethods[i]);
				}
			}
			return iLManipulator.GetInstructions(generator, methodBase);
		}

		internal static void UnpatchConditional(Func<Patch, bool> executionCondition)
		{
			foreach (MethodBase item in PatchProcessor.GetAllPatchedMethods().ToList())
			{
				bool num = item.HasMethodBody();
				Patches patchInfo2 = PatchProcessor.GetPatchInfo(item);
				PatchProcessor patchProcessor = new PatchProcessor(null, item);
				if (num)
				{
					patchInfo2.Postfixes.DoIf(executionCondition, delegate(Patch patchInfo)
					{
						patchProcessor.Unpatch(patchInfo.PatchMethod);
					});
					patchInfo2.Prefixes.DoIf(executionCondition, delegate(Patch patchInfo)
					{
						patchProcessor.Unpatch(patchInfo.PatchMethod);
					});
				}
				patchInfo2.ILManipulators.DoIf(executionCondition, delegate(Patch patchInfo)
				{
					patchProcessor.Unpatch(patchInfo.PatchMethod);
				});
				patchInfo2.Transpilers.DoIf(executionCondition, delegate(Patch patchInfo)
				{
					patchProcessor.Unpatch(patchInfo.PatchMethod);
				});
				if (num)
				{
					patchInfo2.Finalizers.DoIf(executionCondition, delegate(Patch patchInfo)
					{
						patchProcessor.Unpatch(patchInfo.PatchMethod);
					});
				}
			}
		}
	}
	internal class PatchJobs<T>
	{
		internal class Job
		{
			internal MethodBase original;

			internal T replacement;

			internal List<HarmonyMethod> prefixes = new List<HarmonyMethod>();

			internal List<HarmonyMethod> postfixes = new List<HarmonyMethod>();

			internal List<HarmonyMethod> transpilers = new List<HarmonyMethod>();

			internal List<HarmonyMethod> finalizers = new List<HarmonyMethod>();

			internal List<HarmonyMethod> ilmanipulators = new List<HarmonyMethod>();

			internal void AddPatch(AttributePatch patch)
			{
				HarmonyPatchType? type = patch.type;
				if (type.HasValue)
				{
					switch (type.GetValueOrDefault())
					{
					case HarmonyPatchType.Prefix:
						prefixes.Add(patch.info);
						break;
					case HarmonyPatchType.Postfix:
						postfixes.Add(patch.info);
						break;
					case HarmonyPatchType.Transpiler:
						transpilers.Add(patch.info);
						break;
					case HarmonyPatchType.Finalizer:
						finalizers.Add(patch.info);
						break;
					case HarmonyPatchType.ILManipulator:
						ilmanipulators.Add(patch.info);
						break;
					case HarmonyPatchType.ReversePatch:
						break;
					}
				}
			}
		}

		internal Dictionary<MethodBase, Job> state = new Dictionary<MethodBase, Job>();

		internal Job GetJob(MethodBase method)
		{
			if ((object)method == null)
			{
				return null;
			}
			if (!state.TryGetValue(method, out var value))
			{
				value = new Job
				{
					original = method
				};
				state[method] = value;
			}
			return value;
		}

		internal List<Job> GetJobs()
		{
			return state.Values.Where((Job job) => job.prefixes.Count + job.postfixes.Count + job.transpilers.Count + job.finalizers.Count + job.ilmanipulators.Count > 0).ToList();
		}

		internal List<T> GetReplacements()
		{
			return state.Values.Select((Job job) => job.replacement).ToList();
		}
	}
	internal class AttributePatch
	{
		private static readonly HarmonyPatchType[] allPatchTypes = new HarmonyPatchType[6]
		{
			HarmonyPatchType.Prefix,
			HarmonyPatchType.Postfix,
			HarmonyPatchType.Transpiler,
			HarmonyPatchType.Finalizer,
			HarmonyPatchType.ReversePatch,
			HarmonyPatchType.ILManipulator
		};

		internal HarmonyMethod info;

		internal HarmonyPatchType? type;

		private static readonly string harmonyAttributeName = typeof(HarmonyAttribute).FullName;

		internal static IEnumerable<AttributePatch> Create(MethodInfo patch, bool collectIncomplete = false)
		{
			if ((object)patch == null)
			{
				throw new NullReferenceException("Patch method cannot be null");
			}
			object[] customAttributes = patch.GetCustomAttributes(inherit: true);
			string name = patch.Name;
			HarmonyPatchType? type = GetPatchType(name, customAttributes);
			if (!type.HasValue)
			{
				return Enumerable.Empty<AttributePatch>();
			}
			if (type != HarmonyPatchType.ReversePatch && !patch.IsStatic)
			{
				throw new ArgumentException("Patch method " + patch.FullDescription() + " must be static");
			}
			List<HarmonyMethod> list = (from attr in customAttributes
				where attr.GetType().BaseType.FullName == harmonyAttributeName
				select AccessTools.Field(attr.GetType(), "info").GetValue(attr) into harmonyInfo
				select AccessTools.MakeDeepCopy<HarmonyMethod>(harmonyInfo)).ToList();
			List<HarmonyMethod> list2 = new List<HarmonyMethod>();
			ILookup<bool, HarmonyMethod> lookup = list.ToLookup((HarmonyMethod m) => IsComplete(m, collectIncomplete));
			List<HarmonyMethod> incomplete = lookup[false].ToList();
			HarmonyMethod info = HarmonyMethod.Merge(incomplete);
			List<HarmonyMethod> list3 = lookup[true].Where((HarmonyMethod m) => !Same(m, info)).ToList();
			if (list3.Count > 1)
			{
				list2.AddRange(list3.Select((HarmonyMethod m) => HarmonyMethod.Merge(incomplete.AddItem(m))));
			}
			else
			{
				list2.Add(HarmonyMethod.Merge(list));
			}
			foreach (HarmonyMethod item in list2)
			{
				item.method = patch;
			}
			return list2.Select((HarmonyMethod i) => new AttributePatch
			{
				info = i,
				type = type
			}).ToList();
			static bool IsComplete(HarmonyMethod m, bool collectIncomplete)
			{
				if (collectIncomplete || (object)m.GetDeclaringType() != null)
				{
					return m.methodName != null;
				}
				return false;
			}
			static bool Same(HarmonyMethod m1, HarmonyMethod m2)
			{
				if ((object)m1.GetDeclaringType() == m2.GetDeclaringType() && m1.methodName == m2.methodName)
				{
					return m1.GetArgumentList().SequenceEqual(m2.GetArgumentList());
				}
				return false;
			}
		}

		private static HarmonyPatchType? GetPatchType(string methodName, object[] allAttributes)
		{
			HashSet<string> hashSet = new HashSet<string>(from attr in allAttributes
				select attr.GetType().FullName into name
				where name.StartsWith("Harmony")
				select name);
			HarmonyPatchType? result = null;
			HarmonyPatchType[] array = allPatchTypes;
			for (int i = 0; i < array.Length; i++)
			{
				HarmonyPatchType value = array[i];
				string text = value.ToString();
				if (text == methodName || hashSet.Contains("HarmonyLib.Harmony" + text))
				{
					result = value;
					break;
				}
			}
			return result;
		}
	}
	internal class PatchSorter
	{
		private class PatchSortingWrapper : IComparable
		{
			internal readonly HashSet<PatchSortingWrapper> after;

			internal readonly HashSet<PatchSortingWrapper> before;

			internal readonly Patch innerPatch;

			internal PatchSortingWrapper(Patch patch)
			{
				innerPatch = patch;
				before = new HashSet<PatchSortingWrapper>();
				after = new HashSet<PatchSortingWrapper>();
			}

			public int CompareTo(object obj)
			{
				return PatchInfoSerialization.PriorityComparer((obj as PatchSortingWrapper)?.innerPatch, innerPatch.index, innerPatch.priority);
			}

			public override bool Equals(object obj)
			{
				if (obj is PatchSortingWrapper patchSortingWrapper)
				{
					return (object)innerPatch.PatchMethod == patchSortingWrapper.innerPatch.PatchMethod;
				}
				return false;
			}

			public override int GetHashCode()
			{
				return innerPatch.PatchMethod.GetHashCode();
			}

			internal void AddBeforeDependency(IEnumerable<PatchSortingWrapper> dependencies)
			{
				foreach (PatchSortingWrapper dependency in dependencies)
				{
					before.Add(dependency);
					dependency.after.Add(this);
				}
			}

			internal void AddAfterDependency(IEnumerable<PatchSortingWrapper> dependencies)
			{
				foreach (PatchSortingWrapper dependency in dependencies)
				{
					after.Add(dependency);
					dependency.before.Add(this);
				}
			}

			internal void RemoveAfterDependency(PatchSortingWrapper afterNode)
			{
				after.Remove(afterNode);
				afterNode.before.Remove(this);
			}

			internal void RemoveBeforeDependency(PatchSortingWrapper beforeNode)
			{
				before.Remove(beforeNode);
				beforeNode.after.Remove(this);
			}
		}

		internal class PatchDetailedComparer : IEqualityComparer<Patch>
		{
			public bool Equals(Patch x, Patch y)
			{
				if (y != null && x != null && x.owner == y.owner && (object)x.PatchMethod == y.PatchMethod && x.index == y.index && x.priority == y.priority && x.before.Length == y.before.Length && x.after.Length == y.after.Length && x.before.All(((IEnumerable<string>)y.before).Contains<string>))
				{
					return x.after.All(((IEnumerable<string>)y.after).Contains<string>);
				}
				return false;
			}

			public int GetHashCode(Patch obj)
			{
				return obj.GetHashCode();
			}
		}

		private List<PatchSortingWrapper> patches;

		private HashSet<PatchSortingWrapper> handledPatches;

		private List<PatchSortingWrapper> result;

		private List<PatchSortingWrapper> waitingList;

		internal Patch[] sortedPatchArray;

		private readonly bool debug;

		internal PatchSorter(Patch[] patches, bool debug = false)
		{
			this.patches = patches.Select((Patch x) => new PatchSortingWrapper(x)).ToList();
			this.debug = debug;
			foreach (PatchSortingWrapper node in this.patches)
			{
				node.AddBeforeDependency(this.patches.Where((PatchSortingWrapper x) => node.innerPatch.before.Contains(x.innerPatch.owner)));
				node.AddAfterDependency(this.patches.Where((PatchSortingWrapper x) => node.innerPatch.after.Contains(x.innerPatch.owner)));
			}
			this.patches.Sort();
		}

		internal List<MethodInfo> Sort(MethodBase original)
		{
			return (from x in SortAsPatches(original)
				select x.GetMethod(original)).ToList();
		}

		internal Patch[] SortAsPatches(MethodBase original)
		{
			if (sortedPatchArray != null)
			{
				return sortedPatchArray;
			}
			handledPatches = new HashSet<PatchSortingWrapper>();
			waitingList = new List<PatchSortingWrapper>();
			result = new List<PatchSortingWrapper>(patches.Count);
			Queue<PatchSortingWrapper> queue = new Queue<PatchSortingWrapper>(patches);
			while (queue.Count != 0)
			{
				foreach (PatchSortingWrapper item in queue)
				{
					if (item.after.All((PatchSortingWrapper x) => handledPatches.Contains(x)))
					{
						AddNodeToResult(item);
						if (item.before.Count != 0)
						{
							ProcessWaitingList();
						}
					}
					else
					{
						waitingList.Add(item);
					}
				}
				CullDependency();
				queue = new Queue<PatchSortingWrapper>(waitingList);
				waitingList.Clear();
			}
			sortedPatchArray = result.Select((PatchSortingWrapper x) => x.innerPatch).ToArray();
			handledPatches = null;
			waitingList = null;
			patches = null;
			return sortedPatchArray;
		}

		internal bool ComparePatchLists(Patch[] patches)
		{
			if (sortedPatchArray == null)
			{
				Sort(null);
			}
			if (patches != null && sortedPatchArray.Length == patches.Length)
			{
				return sortedPatchArray.All((Patch x) => patches.Contains(x, new PatchDetailedComparer()));
			}
			return false;
		}

		private void CullDependency()
		{
			for (int i = waitingList.Count - 1; i >= 0; i--)
			{
				foreach (PatchSortingWrapper afterNode in waitingList[i].after)
				{
					if (!handledPatches.Contains(afterNode))
					{
						waitingList[i].RemoveAfterDependency(afterNode);
						Logger.Log(Logger.LogChannel.Debug, delegate
						{
							string text = afterNode.innerPatch.PatchMethod.FullDescription();
							string text2 = waitingList[i].innerPatch.PatchMethod.FullDescription();
							return "Breaking dependence between " + text + " and " + text2;
						}, debug);
						return;
					}
				}
			}
		}

		private void ProcessWaitingList()
		{
			int num = waitingList.Count;
			int num2 = 0;
			while (num2 < num)
			{
				PatchSortingWrapper patchSortingWrapper = waitingList[num2];
				if (patchSortingWrapper.after.All(handledPatches.Contains))
				{
					waitingList.Remove(patchSortingWrapper);
					AddNodeToResult(patchSortingWrapper);
					num--;
					num2 = 0;
				}
				else
				{
					num2++;
				}
			}
		}

		private void AddNodeToResult(PatchSortingWrapper node)
		{
			result.Add(node);
			handledPatches.Add(node);
		}
	}
	internal static class PatchTools
	{
		[ThreadStatic]
		private static Dictionary<object, object> objectReferences;

		internal static void RememberObject(object key, object value)
		{
			if (objectReferences == null)
			{
				objectReferences = new Dictionary<object, object>();
			}
			objectReferences[key] = value;
		}

		internal static MethodInfo GetPatchMethod(Type patchType, string attributeName)
		{
			MethodInfo methodInfo = patchType.GetMethods(AccessTools.all).FirstOrDefault((MethodInfo m) => m.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == attributeName));
			if ((object)methodInfo == null)
			{
				string name = attributeName.Replace("HarmonyLib.Harmony", "");
				methodInfo = patchType.GetMethod(name, AccessTools.all);
			}
			return methodInfo;
		}

		internal static AssemblyBuilder DefineDynamicAssembly(string name)
		{
			AssemblyName assemblyName = new AssemblyName(name);
			return AppDomain.CurrentDomain.DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.Run);
		}

		internal static List<AttributePatch> GetPatchMethods(Type type, bool collectIncomplete = false)
		{
			return (from attributePatch in AccessTools.GetDeclaredMethods(type).SelectMany((MethodInfo m) => AttributePatch.Create(m, collectIncomplete))
				where attributePatch != null
				select attributePatch).ToList();
		}

		internal static MethodBase GetOriginalMethod(this HarmonyMethod attr)
		{
			try
			{
				MethodType? methodType = attr.methodType;
				if (methodType.HasValue)
				{
					switch (methodType.GetValueOrDefault())
					{
					case MethodType.Normal:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.DeclaredMethod(attr.GetDeclaringType(), attr.methodName, attr.argumentTypes);
					case MethodType.Getter:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.DeclaredProperty(attr.GetDeclaringType(), attr.methodName).GetGetMethod(nonPublic: true);
					case MethodType.Setter:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.DeclaredProperty(attr.GetDeclaringType(), attr.methodName).GetSetMethod(nonPublic: true);
					case MethodType.Constructor:
						return AccessTools.DeclaredConstructor(attr.GetDeclaringType(), attr.argumentTypes);
					case MethodType.StaticConstructor:
						return AccessTools.GetDeclaredConstructors(attr.GetDeclaringType()).FirstOrDefault((ConstructorInfo c) => c.IsStatic);
					case MethodType.Enumerator:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.EnumeratorMoveNext(AccessTools.DeclaredMethod(attr.GetDeclaringType(), attr.methodName, attr.argumentTypes));
					}
				}
			}
			catch (AmbiguousMatchException ex)
			{
				throw new HarmonyException("Ambiguous match for HarmonyMethod[" + attr.Description() + "]", ex.InnerException ?? ex);
			}
			return null;
		}
	}
	public enum MethodType
	{
		Normal,
		Getter,
		Setter,
		Constructor,
		StaticConstructor,
		Enumerator
	}
	public enum ArgumentType
	{
		Normal,
		Ref,
		Out,
		Pointer
	}
	public enum HarmonyPatchType
	{
		All,
		Prefix,
		Postfix,
		Transpiler,
		Finalizer,
		ReversePatch,
		ILManipulator
	}
	public enum HarmonyReversePatchType
	{
		Original,
		Snapshot
	}
	public enum MethodDispatchType
	{
		VirtualCall,
		Call
	}
	[MeansImplicitUse]
	public class HarmonyAttribute : Attribute
	{
		public HarmonyMethod info = new HarmonyMethod();
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Delegate, AllowMultiple = true)]
	public class HarmonyPatch : HarmonyAttribute
	{
		public HarmonyPatch()
		{
		}

		public HarmonyPatch(Type declaringType)
		{
			info.declaringType = declaringType;
		}

		public HarmonyPatch(Type declaringType, Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
		}

		public HarmonyPatch(Type declaringType, string methodName, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(string assemblyQualifiedDeclaringType, string methodName)
		{
			info.assemblyQualifiedDeclaringTypeName = assemblyQualifiedDeclaringType;
			info.methodName = methodName;
		}

		public HarmonyPatch(string assemblyQualifiedDeclaringType, string methodName, MethodType methodType, Type[] argumentTypes = null, ArgumentType[] argumentVariations = null)
		{
			info.assemblyQualifiedDeclaringTypeName = assemblyQualifiedDeclaringType;
			info.methodName = methodName;
			info.methodType = methodType;
			if (argumentTypes != null)
			{
				ParseSpecialArguments(argumentTypes, argumentVariations);
			}
		}

		public HarmonyPatch(Type declaringType, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type declaringType, string methodName, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(string methodName)
		{
			info.methodName = methodName;
		}

		public HarmonyPatch(string methodName, params Type[] argumentTypes)
		{
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(string methodName, MethodType methodType)
		{
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType)
		{
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType, params Type[] argumentTypes)
		{
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type[] argumentTypes)
		{
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		private void ParseSpecialArguments(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			if (argumentVariations == null || argumentVariations.Length == 0)
			{
				info.argumentTypes = argumentTypes;
				return;
			}
			if (argumentTypes.Length < argumentVariations.Length)
			{
				throw new ArgumentException("argumentVariations contains more elements than argumentTypes", "argumentVariations");
			}
			List<Type> list = new List<Type>();
			for (int i = 0; i < argumentTypes.Length; i++)
			{
				Type type = argumentTypes[i];
				switch (argumentVariations[i])
				{
				case ArgumentType.Ref:
				case ArgumentType.Out:
					type = type.MakeByRefType();
					break;
				case ArgumentType.Pointer:
					type = type.MakePointerType();
					break;
				}
				list.Add(type);
			}
			info.argumentTypes = list.ToArray();
		}
	}
	[AttributeUsage(AttributeTargets.Delegate, AllowMultiple = true)]
	public class HarmonyDelegate : HarmonyPatch
	{
		public HarmonyDelegate(Type declaringType)
			: base(declaringType)
		{
		}

		public HarmonyDelegate(Type declaringType, Type[] argumentTypes)
			: base(declaringType, argumentTypes)
		{
		}

		public HarmonyDelegate(Type declaringType, string methodName)
			: base(declaringType, methodName)
		{
		}

		public HarmonyDelegate(Type declaringType, string methodName, params Type[] argumentTypes)
			: base(declaringType, methodName, argumentTypes)
		{
		}

		public HarmonyDelegate(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(declaringType, methodName, argumentTypes, argumentVariations)
		{
		}

		public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType)
			: base(declaringType, MethodType.Normal)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType, params Type[] argumentTypes)
			: base(declaringType, MethodType.Normal, argumentTypes)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(declaringType, MethodType.Normal, argumentTypes, argumentVariations)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type declaringType, string methodName, MethodDispatchType methodDispatchType)
			: base(declaringType, methodName, MethodType.Normal)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(string methodName)
			: base(methodName)
		{
		}

		public HarmonyDelegate(string methodName, params Type[] argumentTypes)
			: base(methodName, argumentTypes)
		{
		}

		public HarmonyDelegate(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(methodName, argumentTypes, argumentVariations)
		{
		}

		public HarmonyDelegate(string methodName, MethodDispatchType methodDispatchType)
			: base(methodName, MethodType.Normal)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(MethodDispatchType methodDispatchType)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(MethodDispatchType methodDispatchType, params Type[] argumentTypes)
			: base(MethodType.Normal, argumentTypes)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(MethodDispatchType methodDispatchType, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(MethodType.Normal, argumentTypes, argumentVariations)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type[] argumentTypes)
			: base(argumentTypes)
		{
		}

		public HarmonyDelegate(Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(argumentTypes, argumentVariations)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
	public class HarmonyReversePatch : HarmonyAttribute
	{
		public HarmonyReversePatch(HarmonyReversePatchType type = HarmonyReversePatchType.Original)
		{
			info.reversePatchType = type;
		}
	}
	[AttributeUsage(AttributeTargets.Class)]
	public class HarmonyPatchAll : HarmonyAttribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyPriority : HarmonyAttribute
	{
		public HarmonyPriority(int priority)
		{
			info.priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyBefore : HarmonyAttribute
	{
		public HarmonyBefore(params string[] before)
		{
			info.before = before;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyAfter : HarmonyAttribute
	{
		public HarmonyAfter(params string[] after)
		{
			info.after = after;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyDebug : HarmonyAttribute
	{
		public HarmonyDebug()
		{
			info.debug = true;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyEmitIL : HarmonyAttribute
	{
		public HarmonyEmitIL()
		{
			info.debugEmitPath = "./";
		}

		public HarmonyEmitIL(string dir)
		{
			info.debugEmitPath = dir;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyWrapSafe : HarmonyAttribute
	{
		public HarmonyWrapSafe()
		{
			info.wrapTryCatch = true;
		}
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrepare : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyCleanup : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethod : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethods : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrefix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPostfix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTranspiler : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyILManipulator : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyFinalizer : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Parameter, AllowMultiple = true)]
	public class HarmonyArgument : Attribute
	{
		public string OriginalName { get; private set; }

		public int Index { get; private set; }

		public string NewName { get; private set; }

		public HarmonyArgument(string originalName)
			: this(originalName, null)
		{
		}

		public HarmonyArgument(int index)
			: this(index, null)
		{
		}

		public HarmonyArgument(string originalName, string newName)
		{
			OriginalName = originalName;
			Index = -1;
			NewName = newName;
		}

		public HarmonyArgument(int index, string name)
		{
			OriginalName = null;
			Index = index;
			NewName = name;
		}
	}
	public class CodeInstruction
	{
		public OpCode opcode;

		public object operand;

		public List<Label> labels = new List<Label>();

		public List<ExceptionBlock> blocks = new List<ExceptionBlock>();

		internal CodeInstruction()
		{
		}

		public CodeInstruction(OpCode opcode, object operand = null)
		{
			this.opcode = opcode;
			this.operand = operand;
		}

		public CodeInstruction(CodeInstruction instruction)
		{
			opcode = instruction.opcode;
			operand = instruction.operand;
			labels = instruction.labels.ToList();
			blocks = instruction.blocks.ToList();
		}

		public CodeInstruction Clone()
		{
			return new CodeInstruction(this)
			{
				labels = new List<Label>(),
				blocks = new List<ExceptionBlock>()
			};
		}

		public CodeInstruction Clone(OpCode opcode)
		{
			CodeInstruction codeInstruction = Clone();
			codeInstruction.opcode = opcode;
			return codeInstruction;
		}

		public CodeInstruction Clone(object operand)
		{
			CodeInstruction codeInstruction = Clone();
			codeInstruction.operand = operand;
			return codeInstruction;
		}

		public static CodeInstruction Call(Type type, string name, Type[] parameters = null, Type[] generics = null)
		{
			MethodInfo methodInfo = AccessTools.Method(type, name, parameters, generics);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException($"No method found for type={type}, name={name}, parameters={parameters.Description()}, generics={generics.Description()}");
			}
			return new CodeInstruction(OpCodes.Call, methodInfo);
		}

		public static CodeInstruction Call(string typeColonMethodname, Type[] parameters = null, Type[] generics = null)
		{
			MethodInfo methodInfo = AccessTools.Method(typeColonMethodname, parameters, generics);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException("No method found for " + typeColonMethodname + ", parameters=" + parameters.Description() + ", generics=" + generics.Description());
			}
			return new CodeInstruction(OpCodes.Call, methodInfo);
		}

		public static CodeInstruction Call(Expression<Action> expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction Call<T>(Expression<Action<T>> expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction Call<T, TResult>(Expression<Func<T, TResult>> expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction Call(LambdaExpression expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction CallClosure<T>(T closure) where T : Delegate
		{
			return Transpilers.EmitDelegate(closure);
		}

		public static CodeInstruction LoadField(Type type, string name, bool useAddress = false)
		{
			FieldInfo fieldInfo = AccessTools.Field(type, name);
			if ((object)fieldInfo == null)
			{
				throw new ArgumentException($"No field found for {type} and {name}");
			}
			return new CodeInstruction((!useAddress) ? (fieldInfo.IsStatic ? OpCodes.Ldsfld : OpCodes.Ldfld) : (fieldInfo.IsStatic ? OpCodes.Ldsflda : OpCodes.Ldflda), fieldInfo);
		}

		public static CodeInstruction StoreField(Type type, string name)
		{
			FieldInfo fieldInfo = AccessTools.Field(type, name);
			if ((object)fieldInfo == null)
			{
				throw new ArgumentException($"No field found for {type} and {name}");
			}
			return new CodeInstruction(fieldInfo.IsStatic ? OpCodes.Stsfld : OpCodes.Stfld, fieldInfo);
		}

		public override string ToString()
		{
			List<string> list = new List<string>();
			foreach (Label label in labels)
			{
				list.Add($"Label{label.GetHashCode()}");
			}
			foreach (ExceptionBlock block in blocks)
			{
				list.Add("EX_" + block.blockType.ToString().Replace("Block", ""));
			}
			string text = ((list.Count > 0) ? (" [" + string.Join(", ", list.ToArray()) + "]") : "");
			string text2 = FormatArgument(operand);
			if (text2.Length > 0)
			{
				text2 = " " + text2;
			}
			OpCode opCode = opcode;
			return opCode.ToString() + text2 + text;
		}

		internal static string FormatArgument(object argument, string extra = null)
		{
			if (argument == null)
			{
				return "NULL";
			}
			Type type = argument.GetType();
			if (argument is MethodBase member)
			{
				return member.FullDescription() + ((extra != null) ? (" " + extra) : "");
			}
			if (argument is FieldInfo fieldInfo)
			{
				return fieldInfo.FieldType.FullDescription() + " " + fieldInfo.DeclaringType.FullDescription() + "::" + fieldInfo.Name;
			}
			if ((object)type == typeof(Label))
			{
				return $"Label{((Label)argument).GetHashCode()}";
			}
			if ((object)type == typeof(Label[]))
			{
				return "Labels" + string.Join(",", ((Label[])argument).Select((Label l) => l.GetHashCode().ToString()).ToArray());
			}
			if ((object)type == typeof(LocalBuilder))
			{
				return $"{((LocalBuilder)argument).LocalIndex} ({((LocalBuilder)argument).LocalType})";
			}
			if ((object)type == typeof(string))
			{
				return argument.ToString().ToLiteral();
			}
			return argument.ToString().Trim();
		}
	}
	public enum ExceptionBlockType
	{
		BeginExceptionBlock,
		BeginCatchBlock,
		BeginExceptFilterBlock,
		BeginFaultBlock,
		BeginFinallyBlock,
		EndExceptionBlock
	}
	public class ExceptionBlock
	{
		public ExceptionBlockType blockType;

		public Type catchType;

		public ExceptionBlock(ExceptionBlockType blockType, Type catchType = null)
		{
			this.blockType = blockType;
			this.catchType = catchType ?? typeof(object);
		}
	}
	public class InvalidHarmonyPatchArgumentException : Exception
	{
		public MethodBase Original { get; }

		public MethodInfo Patch { get; }

		public override string Message => "(" + Patch.FullDescription() + "): " + base.Message;

		public InvalidHarmonyPatchArgumentException(string message, MethodBase original, MethodInfo patch)
			: base(message)
		{
			Original = original;
			Patch = patch;
		}
	}
	public class MemberNotFoundException : Exception
	{
		public MemberNotFoundException(string message)
			: base(message)
		{
		}
	}
	public class Harmony : IDisposable
	{
		[Obsolete("Use HarmonyFileLog.Enabled instead")]
		public static bool DEBUG;

		public string Id { get; }

		static Harmony()
		{
			StackTraceFixes.Install();
		}

		public Harmony(string id)
		{
			if (string.IsNullOrEmpty(id))
			{
				throw new ArgumentException("id cannot be null or empty");
			}
			try
			{
				string environmentVariable = Environment.GetEnvironmentVariable("HARMONY_DEBUG");
				if (environmentVariable != null && environmentVariable.Length > 0)
				{
					environmentVariable = environmentVariable.Trim();
					DEBUG = environmentVariable == "1" || bool.Parse(environmentVariable);
				}
			}
			catch
			{
			}
			if (DEBUG)
			{
				HarmonyFileLog.Enabled = true;
			}
			MethodBase callingMethod = (Logger.IsEnabledFor(Logger.LogChannel.Info) ? AccessTools.GetOutsideCaller() : null);
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
				StringBuilder stringBuilder = new StringBuilder();
				Assembly assembly = typeof(Harmony).Assembly;
				Version version = assembly.GetName().Version;
				string text = assembly.Location;
				string text2 = Environment.Version.ToString();
				string text3 = Environment.OSVersion.Platform.ToString();
				if (string.IsNullOrEmpty(text))
				{
					text = new Uri(assembly.CodeBase).LocalPath;
				}
				int size = IntPtr.Size;
				Platform current = PlatformHelper.Current;
				stringBuilder.AppendLine($"### Harmony id={id}, version={version}, location={text}, env/clr={text2}, platform={text3}, ptrsize:runtime/env={size}/{current}");
				if ((object)callingMethod?.DeclaringType != null)
				{
					Assembly assembly2 = callingMethod.DeclaringType.Assembly;
					text = assembly2.Location;
					if (string.IsNullOrEmpty(text))
					{
						text = new Uri(assembly2.CodeBase).LocalPath;
					}
					stringBuilder.AppendLine("### Started from " + callingMethod.FullDescription() + ", location " + text);
					stringBuilder.Append($"### At {DateTime.Now:yyyy-MM-dd hh.mm.ss}");
				}
				return stringBuilder.ToString();
			});
			Id = id;
		}

		public void PatchAll()
		{
			Assembly assembly = new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly;
			PatchAll(assembly);
		}

		public PatchProcessor CreateProcessor(MethodBase original)
		{
			return new PatchProcessor(this, original);
		}

		public PatchClassProcessor CreateClassProcessor(Type type)
		{
			return new PatchClassProcessor(this, type);
		}

		public PatchClassProcessor CreateClassProcessor(Type type, bool allowUnannotatedType)
		{
			return new PatchClassProcessor(this, type, allowUnannotatedType);
		}

		public ReversePatcher CreateReversePatcher(MethodBase original, HarmonyMethod standin)
		{
			return new ReversePatcher(this, original, standin);
		}

		public void PatchAll(Assembly assembly)
		{
			AccessTools.GetTypesFromAssembly(assembly).Do(delegate(Type type)
			{
				CreateClassProcessor(type).Patch();
			});
		}

		public void PatchAll(Type type)
		{
			CreateClassProcessor(type, allowUnannotatedType: true).Patch();
		}

		public MethodInfo Patch(MethodBase original, HarmonyMethod prefix = null, HarmonyMethod postfix = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null, HarmonyMethod ilmanipulator = null)
		{
			PatchProcessor patchProcessor = CreateProcessor(original);
			patchProcessor.AddPrefix(prefix);
			patchProcessor.AddPostfix(postfix);
			patchProcessor.AddTranspiler(transpiler);
			patchProcessor.AddFinalizer(finalizer);
			patchProcessor.AddILManipulator(ilmanipulator);
			return patchProcessor.Patch();
		}

		[Obsolete("Use newer Patch() instead", true)]
		public MethodInfo Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer)
		{
			return Patch(original, prefix, postfix, transpiler, finalizer, null);
		}

		public static MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler = null, MethodInfo ilmanipulator = null)
		{
			return PatchFunctions.ReversePatch(standin, original, transpiler, ilmanipulator);
		}

		[Obsolete("Use newer ReversePatch() instead", true)]
		public static MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler)
		{
			return PatchFunctions.ReversePatch(standin, original, transpiler, null);
		}

		public static void UnpatchID(string harmonyID)
		{
			if (string.IsNullOrEmpty(harmonyID))
			{
				throw new ArgumentNullException("harmonyID", "UnpatchID was called with a null or empty harmonyID.");
			}
			PatchFunctions.UnpatchConditional((Patch patchInfo) => patchInfo.owner == harmonyID);
		}

		void IDisposable.Dispose()
		{
			UnpatchSelf();
		}

		public void UnpatchSelf()
		{
			UnpatchID(Id);
		}

		public static void UnpatchAll()
		{
			Logger.Log(Logger.LogChannel.Warn, () => "UnpatchAll has been called - This will remove ALL HARMONY PATCHES.");
			PatchFunctions.UnpatchConditional((Patch _) => true);
		}

		[Obsolete("Use UnpatchSelf() to unpatch the current instance. The functionality to unpatch either other ids or EVERYTHING has been moved the static methods UnpatchID() and UnpatchAll() respectively", true)]
		public void UnpatchAll(string harmonyID = null)
		{
			if (harmonyID == null)
			{
				if (HarmonyGlobalSettings.DisallowLegacyGlobalUnpatchAll)
				{
					Logger.Log(Logger.LogChannel.Warn, () => "Legacy UnpatchAll has been called AND DisallowLegacyGlobalUnpatchAll=true. Skipping execution of UnpatchAll");
				}
				else
				{
					UnpatchAll();
				}
			}
			else if (harmonyID.Length == 0)
			{
				Logger.Log(Logger.LogChannel.Warn, () => "Legacy UnpatchAll was called with harmonyID=\"\" which is an invalid id. Skipping execution of UnpatchAll");
			}
			else
			{
				UnpatchID(harmonyID);
			}
		}

		public void Unpatch(MethodBase original, HarmonyPatchType type, string harmonyID = null)
		{
			CreateProcessor(original).Unpatch(type, harmonyID);
		}

		public void Unpatch(MethodBase original, MethodInfo patch)
		{
			CreateProcessor(original).Unpatch(patch);
		}

		public static bool HasAnyPatches(string harmonyID)
		{
			return (from original in GetAllPatchedMethods()
				select GetPatchInfo(original)).Any((Patches info) => info.Owners.Contains(harmonyID));
		}

		public static Patches GetPatchInfo(MethodBase method)
		{
			return PatchProcessor.GetPatchInfo(method);
		}

		public IEnumerable<MethodBase> GetPatchedMethods()
		{
			return from original in GetAllPatchedMethods()
				where GetPatchInfo(original).Owners.Contains(Id)
				select original;
		}

		public static IEnumerable<MethodBase> GetAllPatchedMethods()
		{
			return PatchProcessor.GetAllPatchedMethods();
		}

		public static MethodBase GetOriginalMethod(MethodInfo replacement)
		{
			if ((object)replacement == null)
			{
				throw new ArgumentNullException("replacement");
			}
			return PatchManager.GetOriginal(replacement);
		}

		public static MethodBase GetMethodFromStackframe(StackFrame frame)
		{
			if (frame == null)
			{
				throw new ArgumentNullException("frame");
			}
			return PatchManager.FindReplacement(frame) ?? frame.GetMethod();
		}

		public static Dictionary<string, Version> VersionInfo(out Version currentVersion)
		{
			return PatchProcessor.VersionInfo(out currentVersion);
		}

		public static Harmony CreateAndPatchAll(Type type, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(type);
			return harmony;
		}

		public static Harmony CreateAndPatchAll(Assembly assembly, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(assembly);
			return harmony;
		}
	}
	[Serializable]
	public class HarmonyException : Exception
	{
		private Dictionary<int, CodeInstruction> instructions;

		private int errorOffset;

		internal HarmonyException()
		{
		}

		internal HarmonyException(string message)
			: base(message)
		{
		}

		internal HarmonyException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		protected HarmonyException(SerializationInfo serializationInfo, StreamingContext streamingContext)
		{
			throw new NotImplementedException();
		}

		internal HarmonyException(Exception innerException, Dictionary<int, CodeInstruction> instructions, int errorOffset)
			: base("IL Compile Error", innerException)
		{
			this.instructions = instructions;
			this.errorOffset = errorOffset;
		}

		internal static Exception Create(Exception ex, MethodBody body)
		{
			Match match = Regex.Match(ex.Message.TrimEnd(new char[0]), "Reason: Invalid IL code in.+: IL_(\\d{4}): (.+)$");
			if (!match.Success)
			{
				return new HarmonyException("IL Compile Error (unknown location)", ex);
			}
			Dictionary<int, CodeInstruction> dictionary = ILManipulator.GetInstructions(body) ?? new Dictionary<int, CodeInstruction>();
			int num = int.Parse(match.Groups[1].Value, NumberStyles.HexNumber);
			Regex.Replace(match.Groups[2].Value, " {2,}", " ");
			if (ex is HarmonyException ex2)
			{
				if (dictionary.Count != 0)
				{
					ex2.instructions = dictionary;
					ex2.errorOffset = num;
				}
				return ex2;
			}
			return new HarmonyException(ex, dictionary, num);
		}

		public List<KeyValuePair<int, CodeInstruction>> GetInstructionsWithOffsets()
		{
			return instructions.OrderBy((KeyValuePair<int, CodeInstruction> ins) => ins.Key).ToList();
		}

		public List<CodeInstruction> GetInstructions()
		{
			return (from ins in instructions
				orderby ins.Key
				select ins.Value).ToList();
		}

		public int GetErrorOffset()
		{
			return errorOffset;
		}

		public int GetErrorIndex()
		{
			if (instructions.TryGetValue(errorOffset, out var value))
			{
				return GetInstructions().IndexOf(value);
			}
			return -1;
		}
	}
	public static class HarmonyGlobalSettings
	{
		public static bool DisallowLegacyGlobalUnpatchAll { get; set; }
	}
	public class HarmonyMethod
	{
		public MethodInfo method;

		public Type declaringType;

		public string methodName;

		public MethodType? methodType;

		public Type[] argumentTypes;

		public int priority = -1;

		public string[] before;

		public string[] after;

		public HarmonyReversePatchType? reversePatchType;

		public bool? debug;

		public string debugEmitPath;

		public bool nonVirtualDelegate;

		public bool? wrapTryCatch;

		internal string assemblyQualifiedDeclaringTypeName;

		public HarmonyMethod()
		{
		}

		private void ImportMethod(MethodInfo theMethod)
		{
			method = theMethod;
			if ((object)method != null)
			{
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(method);
				if (fromMethod != null)
				{
					Merge(fromMethod).CopyTo(this);
				}
			}
		}

		public HarmonyMethod(MethodInfo method)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			ImportMethod(method);
		}

		public HarmonyMethod(MethodInfo method, int priority = -1, string[] before = null, string[] after = null, bool? debug = null)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			ImportMethod(method);
			this.priority = priority;
			this.before = before;
			this.after = after;
			this.debug = debug;
		}

		public HarmonyMethod(Type methodType, string methodName, Type[] argumentTypes = null)
		{
			MethodInfo methodInfo = AccessTools.Method(methodType, methodName, argumentTypes);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException($"Cannot not find method for type {methodType} and name {methodName} and parameters {argumentTypes?.Description()}");
			}
			ImportMethod(methodInfo);
		}

		public static List<string> HarmonyFields()
		{
			return (from s in AccessTools.GetFieldNames(typeof(HarmonyMethod))
				where s != "method"
				select s).ToList();
		}

		public static HarmonyMethod Merge(List<HarmonyMethod> attributes)
		{
			return Merge((IEnumerable<HarmonyMethod>)attributes);
		}

		internal static HarmonyMethod Merge(IEnumerable<HarmonyMethod> attributes)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			if (attributes == null)
			{
				return harmonyMethod;
			}
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			attributes.Do(delegate(HarmonyMethod attribute)
			{
				Traverse trv = Traverse.Create(attribute);
				HarmonyFields().ForEach(delegate(string f)
				{
					object value = trv.Field(f).GetValue();
					if (value != null && (f != "priority" || (int)value != -1))
					{
						HarmonyMethodExtensions.SetValue(resultTrv, f, value);
					}
				});
			});
			return harmonyMethod;
		}

		public override string ToString()
		{
			string result = "";
			Traverse trv = Traverse.Create(this);
			HarmonyFields().ForEach(delegate(string f)
			{
				if (result.Length > 0)
				{
					result += ", ";
				}
				result += $"{f}={trv.Field(f).GetValue()}";
			});
			return "HarmonyMethod[" + result + "]";
		}

		internal string Description()
		{
			string text = (((object)declaringType != null) ? declaringType.FullName : ((assemblyQualifiedDeclaringTypeName != null) ? assemblyQualifiedDeclaringTypeName : "undefined"));
			string text2 = methodName ?? "undefined";
			string text3 = (methodType.HasValue ? methodType.Value.ToString() : "undefined");
			string text4 = ((argumentTypes != null) ? argumentTypes.Description() : "undefined");
			return "(class=" + text + ", methodname=" + text2 + ", type=" + text3 + ", args=" + text4 + ")";
		}

		internal Type GetDeclaringType()
		{
			if ((object)declaringType == null && assemblyQualifiedDeclaringTypeName != null)
			{
				declaringType = Type.GetType(assemblyQualifiedDeclaringTypeName, throwOnError: true);
			}
			return declaringType;
		}

		internal Type[] GetArgumentList()
		{
			return argumentTypes ?? EmptyType.NoArgs;
		}
	}
	internal static class EmptyType
	{
		internal static readonly Type[] NoArgs = new Type[0];
	}
	public static class HarmonyMethodExtensions
	{
		internal static void SetValue(Traverse trv, string name, object val)
		{
			if (val != null)
			{
				Traverse traverse = trv.Field(name);
				if (name == "methodType" || name == "reversePatchType")
				{
					val = Enum.ToObject(Nullable.GetUnderlyingType(traverse.GetValueType()), (int)val);
				}
				traverse.SetValue(val);
			}
		}

		public static void CopyTo(this HarmonyMethod from, HarmonyMethod to)
		{
			if (to == null)
			{
				return;
			}
			Traverse fromTrv = Traverse.Create(from);
			Traverse toTrv = Traverse.Create(to);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = fromTrv.Field(f).GetValue();
				if (value != null)
				{
					SetValue(toTrv, f, value);
				}
			});
		}

		public static HarmonyMethod Clone(this HarmonyMethod original)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			original.CopyTo(harmonyMethod);
			return harmonyMethod;
		}

		public static HarmonyMethod Merge(this HarmonyMethod master, HarmonyMethod detail)
		{
			if (detail == null)
			{
				return master;
			}
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			Traverse masterTrv = Traverse.Create(master);
			Traverse detailTrv = Traverse.Create(detail);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = masterTrv.Field(f).GetValue();
				object value2 = detailTrv.Field(f).GetValue();
				if (f != "priority" || (int)value2 != -1)
				{
					SetValue(resultTrv, f, value2 ?? value);
				}
			});
			return harmonyMethod;
		}

		private static HarmonyMethod GetHarmonyMethodInfo(object attribute)
		{
			FieldInfo field = attribute.GetType().GetField("info", AccessTools.all);
			if ((object)field == null)
			{
				return null;
			}
			if (field.FieldType.FullName != typeof(HarmonyMethod).FullName)
			{
				return null;
			}
			return AccessTools.MakeDeepCopy<HarmonyMethod>(field.GetValue(attribute));
		}

		public static List<HarmonyMethod> GetFromType(Type type)
		{
			return (from attr in type.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}

		public static HarmonyMethod GetMergedFromType(Type type)
		{
			return HarmonyMethod.Merge(GetFromType(type));
		}

		public static List<HarmonyMethod> GetFromMethod(MethodBase method)
		{
			return (from attr in method.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}

		public static HarmonyMethod GetMergedFromMethod(MethodBase method)
		{
			return HarmonyMethod.Merge(GetFromMethod(method));
		}
	}
	public class InlineSignature : ICallSiteGenerator
	{
		public class ModifierType
		{
			public bool IsOptional;

			public Type Modifier;

			public object Type;

			public override string ToString()
			{
				return ((Type is Type type) ? type.FullDescription() : Type?.ToString()) + " mod" + (IsOptional ? "opt" : "req") + "(" + Modifier?.FullDescription() + ")";
			}

			internal TypeReference ToTypeReference(ModuleDefinition module)
			{
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Expected O, but got Unknown
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Expected O, but got Unknown
				if (!IsOptional)
				{
					return (TypeReference)new RequiredModifierType(module.ImportReference(Modifier), GetTypeReference(module, Type));
				}
				return (TypeReference)new OptionalModifierType(module.ImportReference(Modifier), GetTypeReference(module, Type));
			}
		}

		public bool HasThis { get; set; }

		public bool ExplicitThis { get; set; }

		public CallingConvention CallingConvention { get; set; } = CallingConvention.Winapi;


		public List<object> Parameters { get; set; } = new List<object>();


		public object ReturnType { get; set; } = typeof(void);


		public override string ToString()
		{
			return ((ReturnType is Type type) ? type.FullDescription() : ReturnType?.ToString()) + " (" + Parameters.Join((object p) => (!(p is Type type2)) ? p?.ToString() : type2.FullDescription()) + ")";
		}

		internal static TypeReference GetTypeReference(ModuleDefinition module, object param)
		{
			if (!(param is Type type))
			{
				if (!(param is InlineSignature inlineSignature))
				{
					if (param is ModifierType modifierType)
					{
						return modifierType.ToTypeReference(module);
					}
					throw new NotSupportedException($"Unsupported inline signature parameter type: {param} ({param?.GetType().FullDescription()})");
				}
				return (TypeReference)(object)inlineSignature.ToFunctionPointer(module);
			}
			return module.ImportReference(type);
		}

		CallSite ICallSiteGenerator.ToCallSite(ModuleDefinition module)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			CallSite val = new CallSite(GetTypeReference(module, ReturnType))
			{
				HasThis = HasThis,
				ExplicitThis = ExplicitThis,
				CallingConvention = (MethodCallingConvention)(byte)((byte)CallingConvention - 1)
			};
			foreach (object parameter in Parameters)
			{
				val.Parameters.Add(new ParameterDefinition(GetTypeReference(module, parameter)));
			}
			return val;
		}

		private FunctionPointerType ToFunctionPointer(ModuleDefinition module)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			FunctionPointerType val = new FunctionPointerType
			{
				ReturnType = GetTypeReference(module, ReturnType),
				HasThis = HasThis,
				ExplicitThis = ExplicitThis,
				CallingConvention = (MethodCallingConvention)(byte)((byte)CallingConvention - 1)
			};
			foreach (object parameter in Parameters)
			{
				val.Parameters.Add(new ParameterDefinition(GetTypeReference(module, parameter)));
			}
			return val;
		}
	}
	internal static class PatchInfoSerialization
	{
		private class Binder : SerializationBinder
		{
			public override Type BindToType(string assemblyName, string typeName)
			{
				Type[] array = new Type[3]
				{
					typeof(PatchInfo),
					typeof(Patch[]),
					typeof(Patch)
				};
				foreach (Type type in array)
				{
					if (typeName == type.FullName)
					{
						return type;
					}
				}
				return Type.GetType($"{typeName}, {assemblyName}");
			}
		}

		internal static byte[] Serialize(this PatchInfo patchInfo)
		{
			using MemoryStream memoryStream = new MemoryStream();
			new BinaryFormatter().Serialize(memoryStream, patchInfo);
			return memoryStream.GetBuffer();
		}

		internal static PatchInfo Deserialize(byte[] bytes)
		{
			BinaryFormatter obj = new BinaryFormatter
			{
				Binder = new Binder()
			};
			MemoryStream serializationStream = new MemoryStream(bytes);
			return (PatchInfo)obj.Deserialize(serializationStream);
		}

		internal static int PriorityComparer(object obj, int index, int priority)
		{
			Traverse traverse = Traverse.Create(obj);
			int value = traverse.Field("priority").GetValue<int>();
			int value2 = traverse.Field("index").GetValue<int>();
			if (priority != value)
			{
				return -priority.CompareTo(value);
			}
			return index.CompareTo(value2);
		}
	}
	[Serializable]
	public class PatchInfo
	{
		public Patch[] prefixes = new Patch[0];

		public Patch[] postfixes = new Patch[0];

		public Patch[] transpilers = new Patch[0];

		public Patch[] finalizers = new Patch[0];

		public Patch[] ilmanipulators = new Patch[0];

		public bool Debugging
		{
			get
			{
				if (!prefixes.Any((Patch p) => p.debug) && !postfixes.Any((Patch p) => p.debug) && !transpilers.Any((Patch p) => p.debug) && !finalizers.Any((Patch p) => p.debug))
				{
					return ilmanipulators.Any((Patch p) => p.debug);
				}
				return true;
			}
		}

		public string[] DebugEmitPaths => (from p in prefixes.Concat(postfixes).Concat(transpilers).Concat(finalizers)
				.Concat(ilmanipulators)
			select p.debugEmitPath into p
			where p != null
			select p).ToArray();

		internal void AddPrefixes(string owner, params HarmonyMethod[] methods)
		{
			prefixes = Add(owner, methods, prefixes);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddPrefix(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddPrefixes(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemovePrefix(string owner)
		{
			prefixes = Remove(owner, prefixes);
		}

		internal void AddPostfixes(string owner, params HarmonyMethod[] methods)
		{
			postfixes = Add(owner, methods, postfixes);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddPostfix(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddPostfixes(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemovePostfix(string owner)
		{
			postfixes = Remove(owner, postfixes);
		}

		internal void AddTranspilers(string owner, params HarmonyMethod[] methods)
		{
			transpilers = Add(owner, methods, transpilers);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddTranspiler(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddTranspilers(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemoveTranspiler(string owner)
		{
			transpilers = Remove(owner, transpilers);
		}

		internal void AddFinalizers(string owner, params HarmonyMethod[] methods)
		{
			finalizers = Add(owner, methods, finalizers);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddFinalizer(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddFinalizers(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemoveFinalizer(string owner)
		{
			finalizers = Remove(owner, finalizers);
		}

		internal void AddILManipulators(string owner, params HarmonyMethod[] methods)
		{
			ilmanipulators = Add(owner, methods, ilmanipulators);
		}

		public void RemoveILManipulator(string owner)
		{
			ilmanipulators = Remove(owner, ilmanipulators);
		}

		public void RemovePatch(MethodInfo patch)
		{
			prefixes = prefixes.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			postfixes = postfixes.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			transpilers = transpilers.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			finalizers = finalizers.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			ilmanipulators = ilmanipulators.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
		}

		private static Patch[] Add(string owner, HarmonyMethod[] add, Patch[] current)
		{
			if (add.Length == 0)
			{
				return current;
			}
			int initialIndex = current.Length;
			return current.Concat(add.Where((HarmonyMethod method) => method != null).Select((HarmonyMethod method, int i) => new Patch(method, i + initialIndex, owner))).ToArray();
		}

		private static Patch[] Remove(string owner, Patch[] current)
		{
			if (!(owner == "*"))
			{
				return current.Where((Patch patch) => patch.owner != owner).ToArray();
			}
			return new Patch[0];
		}
	}
	[Serializable]
	public class Patch : IComparable
	{
		public readonly int index;

		public readonly string owner;

		public readonly int priority;

		public readonly string[] before;

		public readonly string[] after;

		public readonly bool debug;

		public readonly string debugEmitPath;

		public readonly bool wrapTryCatch;

		[NonSerialized]
		private MethodInfo patchMethod;

		private int methodToken;

		private string moduleGUID;

		public MethodInfo PatchMethod
		{
			get
			{
				if ((object)patchMethod == null)
				{
					Module module = (from a in AppDomain.CurrentDomain.GetAssemblies()
						where !a.FullName.StartsWith("Microsoft.VisualStudio")
						select a).SelectMany((Assembly a) => a.GetLoadedModules()).First((Module m) => m.ModuleVersionId.ToString() == moduleGUID);
					patchMethod = (MethodInfo)module.ResolveMethod(methodToken);
				}
				return patchMethod;
			}
			set
			{
				patchMethod = value;
				methodToken = patchMethod.MetadataToken;
				moduleGUID = patchMethod.Module.ModuleVersionId.ToString();
			}
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug)
		{
			if (patch is DynamicMethod)
			{
				throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method.");
			}
			this.index = index;
			this.owner = owner;
			this.priority = ((priority == -1) ? 400 : priority);
			this.before = before ?? new string[0];
			this.after = after ?? new string[0];
			this.debug = debug;
			PatchMethod = patch;
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug, bool wrapTryCatch)
		{
			if (patch is DynamicMethod)
			{
				throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method.");
			}
			this.index = index;
			this.owner = owner;
			this.priority = ((priority == -1) ? 400 : priority);
			this.before = before ?? new string[0];
			this.after = after ?? new string[0];
			this.debug = debug;
			this.wrapTryCatch = wrapTryCatch;
			PatchMethod = patch;
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug, bool wrapTryCatch, string debugEmitPath)
		{
			if (patch is DynamicMethod)
			{
				throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method.");
			}
			this.index = index;
			this.owner = owner;
			this.priority = ((priority == -1) ? 400 : priority);
			this.before = before ?? new string[0];
			this.after = after ?? new string[0];
			this.debug = debug;
			this.debugEmitPath = debugEmitPath;
			this.wrapTryCatch = wrapTryCatch;
			PatchMethod = patch;
		}

		public Patch(HarmonyMethod method, int index, string owner)
			: this(method.method, index, owner, method.priority, method.before, method.after, method.debug.GetValueOrDefault(), method.wrapTryCatch.GetValueOrDefault(), method.debugEmitPath)
		{
		}

		public MethodInfo GetMethod(MethodBase original)
		{
			MethodInfo methodInfo = PatchMethod;
			if ((object)methodInfo.ReturnType != typeof(DynamicMethod) && (object)methodInfo.ReturnType != typeof(MethodInfo))
			{
				return methodInfo;
			}
			if (!methodInfo.IsStatic)
			{
				return methodInfo;
			}
			ParameterInfo[] parameters = methodInfo.GetParameters();
			if (parameters.Length != 1)
			{
				return methodInfo;
			}
			if ((object)parameters[0].ParameterType != typeof(MethodBase))
			{
				return methodInfo;
			}
			return methodInfo.Invoke(null, new object[1] { original }) as MethodInfo;
		}

		public override bool Equals(object obj)
		{
			if (obj != null && obj is Patch)
			{
				return (object)PatchMethod == ((Patch)obj).PatchMethod;
			}
			return false;
		}

		public int CompareTo(object obj)
		{
			return PatchInfoSerialization.PriorityComparer(obj, index, priority);
		}

		public override int GetHashCode()
		{
			return PatchMethod.GetHashCode();
		}
	}
	public class PatchClassProcessor
	{
		private readonly Harmony instance;

		private readonly Type containerType;

		private readonly HarmonyMethod containerAttributes;

		private readonly Dictionary<Type, MethodInfo> auxilaryMethods;

		private readonly List<AttributePatch> patchMethods;

		private static readonly List<Type> auxilaryTypes = new List<Type>
		{
			typeof(HarmonyPrepare),
			typeof(HarmonyCleanup),
			typeof(HarmonyTargetMethod),
			typeof(HarmonyTargetMethods)
		};

		public PatchClassProcessor(Harmony instance, Type type)
			: this(instance, type, allowUnannotatedType: false)
		{
		}

		public PatchClassProcessor(Harmony instance, Type type, bool allowUnannotatedType)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			this.instance = instance;
			containerType = type;
			List<HarmonyMethod> fromType = HarmonyMethodExtensions.GetFromType(type);
			if (!allowUnannotatedType && (fromType == null || fromType.Count == 0))
			{
				return;
			}
			containerAttributes = HarmonyMethod.Merge(fromType);
			MethodType? methodType = containerAttributes.methodType;
			if (!methodType.HasValue)
			{
				containerAttributes.methodType = MethodType.Normal;
			}
			auxilaryMethods = new Dictionary<Type, MethodInfo>();
			foreach (Type auxilaryType in auxilaryTypes)
			{
				MethodInfo patchMethod = PatchTools.GetPatchMethod(containerType, auxilaryType.FullName);
				if ((object)patchMethod != null)
				{
					auxilaryMethods[auxilaryType] = patchMethod;
				}
			}
			patchMethods = PatchTools.GetPatchMethods(containerType, (object)containerAttributes.GetDeclaringType() != null);
			foreach (AttributePatch patchMethod2 in patchMethods)
			{
				MethodInfo method = patchMethod2.info.method;
				patchMethod2.info = containerAttributes.Merge(patchMethod2.info);
				patchMethod2.info.method = method;
			}
		}

		public List<MethodInfo> Patch()
		{
			if (containerAttributes == null)
			{
				return null;
			}
			Exception exception = null;
			if (!RunMethod<HarmonyPrepare, bool>(defaultIfNotExisting: true, defaultIfFailing: false, null, new object[0]))
			{
				RunMethod<HarmonyCleanup>(ref exception, new object[0]);
				ReportException(exception, null);
				return new List<MethodInfo>();
			}
			List<MethodInfo> result = new List<MethodInfo>();
			MethodBase lastOriginal = null;
			try
			{
				List<MethodBase> bulkMethods = GetBulkMethods();
				if (bulkMethods.Count == 1)
				{
					lastOriginal = bulkMethods[0];
				}
				ReversePatch(ref lastOriginal);
				result = ((bulkMethods.Count > 0) ? BulkPatch(bulkMethods, ref lastOriginal) : PatchWithAttributes(ref lastOriginal));
			}
			catch (Exception ex)
			{
				exception = ex;
			}
			RunMethod<HarmonyCleanup>(ref exception, new object[1] { exception });
			ReportException(exception, lastOriginal);
			return result;
		}

		private void ReversePatch(ref MethodBase lastOriginal)
		{
			for (int i = 0; i < patchMethods.Count; i++)
			{
				AttributePatch attributePatch = patchMethods[i];
				if (attributePatch.type == HarmonyPatchType.ReversePatch)
				{
					MethodBase originalMethod = attributePatch.info.GetOriginalMethod();
					if ((object)originalMethod != null)
					{
						lastOriginal = originalMethod;
					}
					ReversePatcher reversePatcher = instance.CreateReversePatcher(lastOriginal, attributePatch.info);
					lock (PatchProcessor.locker)
					{
						reversePatcher.Patch();
					}
				}
			}
		}

		private List<MethodInfo> BulkPatch(List<MethodBase> originals, ref MethodBase lastOriginal)
		{
			PatchJobs<MethodInfo> patchJobs = new PatchJobs<MethodInfo>();
			for (int i = 0; i < originals.Count; i++)
			{
				lastOriginal = originals[i];
				PatchJobs<MethodInfo>.Job job = patchJobs.GetJob(lastOriginal);
				foreach (AttributePatch patchMethod in patchMethods)
				{
					string text = "You cannot combine TargetMethod, TargetMethods or [HarmonyPatchAll] with individual annotations";
					HarmonyMethod info = patchMethod.info;
					if (info.methodName != null)
					{
						throw new ArgumentException(text + " [" + info.methodName + "]");
					}
					if (info.methodType.HasValue && info.methodType.Value != 0)
					{
						throw new ArgumentException($"{text} [{info.methodType}]");
					}
					if (info.argumentTypes != null)
					{
						throw new ArgumentException(text + " [" + info.argumentTypes.Description() + "]");
					}
					job.AddPatch(patchMethod);
				}
			}
			foreach (PatchJobs<MethodInfo>.Job job2 in patchJobs.GetJobs())
			{
				lastOriginal = job2.original;
				ProcessPatchJob(job2);
			}
			return patchJobs.GetReplacements();
		}

		private List<MethodInfo> PatchWithAttributes(ref MethodBase lastOriginal)
		{
			PatchJobs<MethodInfo> patchJobs = new PatchJobs<MethodInfo>();
			foreach (AttributePatch patchMethod in patchMethods)
			{
				lastOriginal = patchMethod.info.GetOriginalMethod();
				if ((object)lastOriginal == null)
				{
					throw new ArgumentException("Undefined target method for patch method " + patchMethod.info.method.FullDescription());
				}
				patchJobs.GetJob(lastOriginal).AddPatch(patchMethod);
			}
			foreach (PatchJob

BepInEx/core/0Harmony20.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using HarmonyLib.Internal;
using HarmonyLib.Internal.Patching;
using HarmonyLib.Internal.Util;
using HarmonyLib.Tools;
using HarmonyXInterop;
using JetBrains.Annotations;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HarmonyX2Interop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HarmonyX2Interop")]
[assembly: AssemblyCopyright("Copyright ©  2020")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("69F6541D-A0F5-419D-B0EE-F5017F1D34F3")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
namespace JetBrains.Annotations
{
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class UsedImplicitlyAttribute : Attribute
	{
		public ImplicitUseKindFlags UseKindFlags { get; }

		public ImplicitUseTargetFlags TargetFlags { get; }

		public UsedImplicitlyAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Parameter | AttributeTargets.GenericParameter)]
	internal sealed class MeansImplicitUseAttribute : Attribute
	{
		[UsedImplicitly]
		public ImplicitUseKindFlags UseKindFlags { get; }

		[UsedImplicitly]
		public ImplicitUseTargetFlags TargetFlags { get; }

		public MeansImplicitUseAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[Flags]
	internal enum ImplicitUseKindFlags
	{
		Default = 7,
		Access = 1,
		Assign = 2,
		InstantiatedWithFixedConstructorSignature = 4,
		InstantiatedNoFixedConstructorSignature = 8
	}
	[Flags]
	internal enum ImplicitUseTargetFlags
	{
		Default = 1,
		Itself = 1,
		Members = 2,
		WithInheritors = 4,
		WithMembers = 3
	}
}
namespace HarmonyLib
{
	public static class Priority
	{
		public const int Last = 0;

		public const int VeryLow = 100;

		public const int Low = 200;

		public const int LowerThanNormal = 300;

		public const int Normal = 400;

		public const int HigherThanNormal = 500;

		public const int High = 600;

		public const int VeryHigh = 700;

		public const int First = 800;
	}
	public enum MethodType
	{
		Normal,
		Getter,
		Setter,
		Constructor,
		StaticConstructor
	}
	public enum ArgumentType
	{
		Normal,
		Ref,
		Out,
		Pointer
	}
	public enum HarmonyPatchType
	{
		All,
		Prefix,
		Postfix,
		Transpiler,
		Finalizer,
		ReversePatch
	}
	public enum HarmonyReversePatchType
	{
		Original,
		Snapshot
	}
	[MeansImplicitUse]
	public class HarmonyAttribute : Attribute
	{
		public HarmonyMethod info = new HarmonyMethod();
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
	public class HarmonyPatch : HarmonyAttribute
	{
		public HarmonyPatch()
		{
		}

		public HarmonyPatch(Type declaringType)
		{
			info.declaringType = declaringType;
		}

		public HarmonyPatch(Type declaringType, Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
		}

		public HarmonyPatch(Type declaringType, string methodName, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type declaringType, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type declaringType, string methodName, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(string methodName)
		{
			info.methodName = methodName;
		}

		public HarmonyPatch(string methodName, params Type[] argumentTypes)
		{
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(string methodName, MethodType methodType)
		{
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType)
		{
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType, params Type[] argumentTypes)
		{
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type[] argumentTypes)
		{
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		private void ParseSpecialArguments(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			if (argumentVariations == null || argumentVariations.Length == 0)
			{
				info.argumentTypes = argumentTypes;
				return;
			}
			if (argumentTypes.Length < argumentVariations.Length)
			{
				throw new ArgumentException("argumentVariations contains more elements than argumentTypes", "argumentVariations");
			}
			List<Type> list = new List<Type>();
			for (int i = 0; i < argumentTypes.Length; i++)
			{
				Type type = argumentTypes[i];
				switch (argumentVariations[i])
				{
				case ArgumentType.Ref:
				case ArgumentType.Out:
					type = type.MakeByRefType();
					break;
				case ArgumentType.Pointer:
					type = type.MakePointerType();
					break;
				}
				list.Add(type);
			}
			info.argumentTypes = list.ToArray();
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
	public class HarmonyReversePatch : HarmonyAttribute
	{
		public HarmonyReversePatch(HarmonyReversePatchType type = HarmonyReversePatchType.Original)
		{
			info.reversePatchType = type;
		}
	}
	[AttributeUsage(AttributeTargets.Class)]
	public class HarmonyPatchAll : HarmonyAttribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyPriority : HarmonyAttribute
	{
		public HarmonyPriority(int priority)
		{
			info.priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyBefore : HarmonyAttribute
	{
		public HarmonyBefore(params string[] before)
		{
			info.before = before;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyAfter : HarmonyAttribute
	{
		public HarmonyAfter(params string[] after)
		{
			info.after = after;
		}
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrepare : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyCleanup : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethod : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethods : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrefix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPostfix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTranspiler : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyFinalizer : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Parameter, AllowMultiple = true)]
	public class HarmonyArgument : Attribute
	{
		public string OriginalName { get; private set; }

		public int Index { get; private set; }

		public string NewName { get; private set; }

		public HarmonyArgument(string originalName)
			: this(originalName, null)
		{
		}

		public HarmonyArgument(int index)
			: this(index, null)
		{
		}

		public HarmonyArgument(string originalName, string newName)
		{
			OriginalName = originalName;
			Index = -1;
			NewName = newName;
		}

		public HarmonyArgument(int index, string name)
		{
			OriginalName = null;
			Index = index;
			NewName = name;
		}
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class ParameterByRefAttribute : Attribute
	{
		public int[] ParameterIndices { get; }

		public ParameterByRefAttribute(params int[] parameterIndices)
		{
			ParameterIndices = parameterIndices;
		}
	}
	public class InvalidHarmonyPatchArgumentException : Exception
	{
		public MethodBase Original { get; }

		public MethodInfo Patch { get; }

		public override string Message => "(" + Extensions.GetID((MethodBase)Patch, (string)null, (string)null, true, false, false) + "): " + base.Message;

		public InvalidHarmonyPatchArgumentException(string message, MethodBase original, MethodInfo patch)
			: base(message)
		{
			Original = original;
			Patch = patch;
		}
	}
	public class MemberNotFoundException : Exception
	{
		public MemberNotFoundException(string message)
			: base(message)
		{
		}
	}
	public class Harmony
	{
		[Obsolete("No longer used, subscribe to Logger.LogChannel.Info")]
		public static bool DEBUG;

		[Obsolete("Not supported by HarmonyX", true)]
		public static bool SELF_PATCHING;

		public string Id { get; private set; }

		public Harmony(string id)
		{
			if (string.IsNullOrEmpty(id))
			{
				throw new ArgumentException("id cannot be null or empty");
			}
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				Assembly assembly = typeof(Harmony).Assembly;
				Version version = assembly.GetName().Version;
				string text = assembly.Location;
				if (string.IsNullOrEmpty(text))
				{
					text = new Uri(assembly.CodeBase).LocalPath;
				}
				MethodBase outsideCaller = AccessTools.GetOutsideCaller();
				Assembly assembly2 = outsideCaller.DeclaringType?.Assembly;
				string text2 = assembly2?.Location;
				if (string.IsNullOrEmpty(text2))
				{
					text2 = (((object)assembly2 != null) ? new Uri(assembly2.CodeBase).LocalPath : string.Empty);
				}
				return $"Created Harmony instance id={id}, version={version}, location={text} - Started from {Extensions.GetID(outsideCaller, (string)null, (string)null, true, false, false)} location={text2}";
			});
			Id = id;
		}

		public void PatchAll()
		{
			Assembly assembly = new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly;
			PatchAll(assembly);
		}

		public PatchProcessor ProcessorForAnnotatedClass(Type type)
		{
			List<HarmonyMethod> fromType = HarmonyMethodExtensions.GetFromType(type);
			if (fromType != null && fromType.Any())
			{
				HarmonyMethod attributes = HarmonyMethod.Merge(fromType);
				return new PatchProcessor(this, type, attributes);
			}
			return null;
		}

		public void PatchAll(Assembly assembly)
		{
			if ((object)assembly == null)
			{
				throw new ArgumentNullException("assembly");
			}
			List<PatchProcessor> list = (from x in assembly.GetTypes().Select(ProcessorForAnnotatedClass)
				where x != null
				select x).ToList();
			foreach (PatchProcessor item in list)
			{
				item.Patch();
			}
			if (list.Count == 0)
			{
				Logger.Log(Logger.LogChannel.Warn, () => "Could not find any valid Harmony patches inside of assembly " + assembly.FullName);
			}
		}

		public DynamicMethod Patch(MethodBase original, HarmonyMethod prefix = null, HarmonyMethod postfix = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null)
		{
			PatchProcessor patchProcessor = new PatchProcessor(this, original);
			patchProcessor.AddPrefix(prefix);
			patchProcessor.AddPostfix(postfix);
			patchProcessor.AddTranspiler(transpiler);
			patchProcessor.AddFinalizer(finalizer);
			return patchProcessor.Patch().FirstOrDefault();
		}

		public MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler = null)
		{
			return null;
		}

		public ReversePatcher CreateReversePatcher(MethodBase original, MethodInfo standin)
		{
			return new ReversePatcher(this, original, standin);
		}

		public void UnpatchAll(string harmonyID = null)
		{
			foreach (MethodBase item in GetAllPatchedMethods().ToList())
			{
				Patches patchInfo = GetPatchInfo(item);
				UnpatchAllId(item, patchInfo.Prefixes);
				UnpatchAllId(item, patchInfo.Postfixes);
				UnpatchAllId(item, patchInfo.Transpilers);
				UnpatchAllId(item, patchInfo.Finalizers);
			}
			void UnpatchAllId(MethodBase original, IEnumerable<Patch> patches)
			{
				foreach (Patch patch in patches)
				{
					if (harmonyID == null || patch.owner == harmonyID)
					{
						Unpatch(original, patch.patch);
					}
				}
			}
		}

		public void Unpatch(MethodBase original, HarmonyPatchType type, string harmonyID = null)
		{
			new PatchProcessor(this, original).Unpatch(type, harmonyID);
		}

		public void Unpatch(MethodBase original, MethodInfo patch)
		{
			new PatchProcessor(this, original).Unpatch(patch);
		}

		public static bool HasAnyPatches(string harmonyID)
		{
			return GetAllPatchedMethods().Select(GetPatchInfo).Any((Patches info) => info.Owners.Contains(harmonyID));
		}

		public static Patches GetPatchInfo(MethodBase method)
		{
			return PatchProcessor.GetPatchInfo(method);
		}

		public IEnumerable<MethodBase> GetPatchedMethods()
		{
			return from original in GetAllPatchedMethods()
				where GetPatchInfo(original).Owners.Contains(Id)
				select original;
		}

		public static IEnumerable<MethodBase> GetAllPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		public static Dictionary<string, Version> VersionInfo(out Version currentVersion)
		{
			return PatchProcessor.VersionInfo(out currentVersion);
		}

		public void PatchAll(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			foreach (MethodInfo methodInfo in methods)
			{
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(methodInfo);
				if (fromMethod != null && fromMethod.Any())
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(inherit: true);
					HarmonyMethod combinedInfo = HarmonyMethod.Merge(fromMethod);
					List<HarmonyMethod> list = fromMethod.Where(IsMethodComplete).ToList();
					if (fromMethod.All((HarmonyMethod x) => (object)x.declaringType != combinedInfo.declaringType && x.methodName != combinedInfo.methodName))
					{
						list.Add(combinedInfo);
					}
					List<MethodBase> list2 = new List<MethodBase>();
					foreach (HarmonyMethod item in list)
					{
						foreach (int item2 in customAttributes.OfType<ParameterByRefAttribute>().SelectMany((ParameterByRefAttribute x) => x.ParameterIndices))
						{
							if (!item.argumentTypes[item2].IsByRef)
							{
								item.argumentTypes[item2] = item.argumentTypes[item2].MakeByRefType();
							}
						}
						if (!item.methodType.HasValue)
						{
							item.methodType = MethodType.Normal;
						}
						if ((object)item.method == null)
						{
							item.method = methodInfo;
						}
						MethodBase originalMethod = PatchProcessor.GetOriginalMethod(item);
						if ((object)originalMethod != null)
						{
							list2.Add(originalMethod);
						}
					}
					PatchProcessor patchProcessor = new PatchProcessor(this);
					foreach (MethodBase item3 in list2)
					{
						patchProcessor.AddOriginal(item3);
					}
					if (customAttributes.Any((object x) => x is HarmonyPrefix))
					{
						patchProcessor.AddPrefix(new HarmonyMethod(methodInfo));
					}
					if (customAttributes.Any((object x) => x is HarmonyTranspiler))
					{
						patchProcessor.AddTranspiler(new HarmonyMethod(methodInfo));
					}
					if (customAttributes.Any((object x) => x is HarmonyPostfix))
					{
						patchProcessor.AddPostfix(new HarmonyMethod(methodInfo));
					}
					if (customAttributes.Any((object x) => x is HarmonyFinalizer))
					{
						patchProcessor.AddFinalizer(new HarmonyMethod(methodInfo));
					}
					patchProcessor.Patch();
				}
				else if ((Logger.ChannelFilter & Logger.LogChannel.Warn) != 0 && methodInfo.GetCustomAttributes(typeof(HarmonyAttribute), inherit: true).Any())
				{
					Logger.LogText(Logger.LogChannel.Warn, "Method " + methodInfo.FullDescription() + " has an invalid combination of Harmony attributes and will be ignored");
				}
			}
			static bool IsMethodComplete(HarmonyMethod m)
			{
				if ((object)m.declaringType != null)
				{
					if (m.methodName == null && m.methodType != MethodType.Constructor)
					{
						return m.methodType == MethodType.StaticConstructor;
					}
					return true;
				}
				return false;
			}
		}

		public static Harmony CreateAndPatchAll(Type type, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(type);
			return harmony;
		}

		public static Harmony CreateAndPatchAll(Assembly assembly, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(assembly);
			return harmony;
		}
	}
	public class HarmonyMethod
	{
		public MethodInfo method;

		public Type declaringType;

		public string methodName;

		public MethodType? methodType;

		public Type[] argumentTypes;

		public int priority = -1;

		public string[] before;

		public string[] after;

		public HarmonyReversePatchType? reversePatchType;

		public HarmonyMethod()
		{
		}

		private void ImportMethod(MethodInfo theMethod)
		{
			method = theMethod;
			if ((object)method != null)
			{
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(method);
				if (fromMethod != null)
				{
					Merge(fromMethod).CopyTo(this);
				}
			}
		}

		public HarmonyMethod(MethodInfo method)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			ImportMethod(method);
		}

		public HarmonyMethod(Type type, string name, Type[] parameters = null)
		{
			MethodInfo methodInfo = AccessTools.Method(type, name, parameters);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException($"Cannot not find method for type {type} and name {name} and parameters {parameters?.Description()}");
			}
			ImportMethod(methodInfo);
		}

		public static List<string> HarmonyFields()
		{
			return (from s in AccessTools.GetFieldNames(typeof(HarmonyMethod))
				where s != "method"
				select s).ToList();
		}

		public static HarmonyMethod Merge(List<HarmonyMethod> attributes)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			if (attributes == null)
			{
				return harmonyMethod;
			}
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			attributes.ForEach(delegate(HarmonyMethod attribute)
			{
				Traverse trv = Traverse.Create(attribute);
				HarmonyFields().ForEach(delegate(string f)
				{
					object value = trv.Field(f).GetValue();
					if (value != null)
					{
						HarmonyMethodExtensions.SetValue(resultTrv, f, value);
					}
				});
			});
			return harmonyMethod;
		}

		public override string ToString()
		{
			string result = "HarmonyMethod[";
			Traverse trv = Traverse.Create(this);
			HarmonyFields().ForEach(delegate(string f)
			{
				result += $"{f}{'='}{trv.Field(f).GetValue()}";
			});
			return result + "]";
		}
	}
	public static class HarmonyMethodExtensions
	{
		internal static void SetValue(Traverse trv, string name, object val)
		{
			if (val != null)
			{
				Traverse traverse = trv.Field(name);
				if (name == "methodType" || name == "reversePatchType")
				{
					val = Enum.ToObject(Nullable.GetUnderlyingType(traverse.GetValueType()), (int)val);
				}
				traverse.SetValue(val);
			}
		}

		public static void CopyTo(this HarmonyMethod from, HarmonyMethod to)
		{
			if (to == null)
			{
				return;
			}
			Traverse fromTrv = Traverse.Create(from);
			Traverse toTrv = Traverse.Create(to);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = fromTrv.Field(f).GetValue();
				if (value != null)
				{
					SetValue(toTrv, f, value);
				}
			});
		}

		public static HarmonyMethod Clone(this HarmonyMethod original)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			original.CopyTo(harmonyMethod);
			return harmonyMethod;
		}

		public static HarmonyMethod Merge(this HarmonyMethod master, HarmonyMethod detail)
		{
			if (detail == null)
			{
				return master;
			}
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			Traverse masterTrv = Traverse.Create(master);
			Traverse detailTrv = Traverse.Create(detail);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = masterTrv.Field(f).GetValue();
				object value2 = detailTrv.Field(f).GetValue();
				SetValue(resultTrv, f, value2 ?? value);
			});
			return harmonyMethod;
		}

		private static HarmonyMethod GetHarmonyMethodInfo(object attribute)
		{
			FieldInfo field = attribute.GetType().GetField("info", AccessTools.all);
			if ((object)field == null)
			{
				return null;
			}
			if (field.FieldType.Name != "HarmonyMethod")
			{
				return null;
			}
			return AccessTools.MakeDeepCopy<HarmonyMethod>(field.GetValue(attribute));
		}

		public static List<HarmonyMethod> GetFromType(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from attr in type.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}

		public static HarmonyMethod GetMergedFromType(Type type)
		{
			return HarmonyMethod.Merge(GetFromType(type));
		}

		public static HarmonyMethod GetMergedFromMethod(MethodBase method)
		{
			return HarmonyMethod.Merge(GetFromMethod(method));
		}

		public static List<HarmonyMethod> GetFromMethod(MethodBase method)
		{
			return (from attr in method.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}
	}
	[Obsolete("Exists for legacy support", true)]
	internal static class HarmonySharedState
	{
		[Obsolete("Exists for legacy support", true)]
		public static PatchInfo GetPatchInfo(MethodBase method)
		{
			return method.ToPatchInfo();
		}

		[Obsolete("Exists for legacy support", true)]
		public static IEnumerable<MethodBase> GetPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		[Obsolete("Exists for legacy support", true)]
		public static void UpdatePatchInfo(MethodBase methodBase, PatchInfo patchInfo)
		{
		}
	}
	[Obsolete("Exists for legacy support", true)]
	internal static class PatchFunctions
	{
		[Obsolete("Exists for legacy support", true)]
		public static DynamicMethod UpdateWrapper(MethodBase original, PatchInfo info, string id)
		{
			original.GetMethodPatcher().Apply();
			return null;
		}
	}
	public class PatchInfo
	{
		public Patch[] prefixes;

		public Patch[] postfixes;

		public Patch[] transpilers;

		public Patch[] finalizers;

		public PatchInfo()
		{
			prefixes = new Patch[0];
			postfixes = new Patch[0];
			transpilers = new Patch[0];
			finalizers = new Patch[0];
		}

		private void AddPatch(ref Patch[] list, string owner, HarmonyMethod info)
		{
			if ((object)info?.method != null)
			{
				int priority = ((info.priority == -1) ? 400 : info.priority);
				string[] before = info.before ?? new string[0];
				string[] after = info.after ?? new string[0];
				AddPatch(ref list, info.method, owner, priority, before, after);
			}
		}

		private void AddPatch(ref Patch[] list, MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			List<Patch> list2 = list.ToList();
			list2.Add(new Patch(patch, prefixes.Count() + 1, owner, priority, before, after));
			list = list2.ToArray();
		}

		private void RemovePatch(ref Patch[] list, string owner)
		{
			if (owner == "*")
			{
				list = new Patch[0];
				return;
			}
			list = list.Where((Patch patch) => patch.owner != owner).ToArray();
		}

		public void AddPrefix(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref prefixes, patch, owner, priority, before, after);
		}

		public void AddPrefix(string owner, HarmonyMethod info)
		{
			AddPatch(ref prefixes, owner, info);
		}

		public void RemovePrefix(string owner)
		{
			RemovePatch(ref prefixes, owner);
		}

		public void AddPostfix(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref postfixes, patch, owner, priority, before, after);
		}

		public void AddPostfix(string owner, HarmonyMethod info)
		{
			AddPatch(ref postfixes, owner, info);
		}

		public void RemovePostfix(string owner)
		{
			RemovePatch(ref postfixes, owner);
		}

		public void AddTranspiler(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref transpilers, patch, owner, priority, before, after);
		}

		public void AddTranspiler(string owner, HarmonyMethod info)
		{
			AddPatch(ref transpilers, owner, info);
		}

		public void RemoveTranspiler(string owner)
		{
			RemovePatch(ref transpilers, owner);
		}

		public void AddFinalizer(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref finalizers, patch, owner, priority, before, after);
		}

		public void AddFinalizer(string owner, HarmonyMethod info)
		{
			AddPatch(ref finalizers, owner, info);
		}

		public void RemoveFinalizer(string owner)
		{
			RemovePatch(ref finalizers, owner);
		}

		public void RemovePatch(MethodInfo patch)
		{
			lock (this)
			{
				prefixes = prefixes.Where((Patch p) => (object)p.patch != patch).ToArray();
				postfixes = postfixes.Where((Patch p) => (object)p.patch != patch).ToArray();
				transpilers = transpilers.Where((Patch p) => (object)p.patch != patch).ToArray();
				finalizers = finalizers.Where((Patch p) => (object)p.patch != patch).ToArray();
			}
		}
	}
	public class Patch : IComparable
	{
		public readonly int index;

		public readonly string owner;

		public readonly int priority;

		public readonly string[] before;

		public readonly string[] after;

		public MethodInfo patch;

		public MethodInfo PatchMethod
		{
			get
			{
				return patch;
			}
			set
			{
				patch = value;
			}
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after)
		{
			if (patch is DynamicMethod)
			{
				throw new ArgumentException("Cannot directly reference dynamic method \"" + Extensions.GetID((MethodBase)patch, (string)null, (string)null, true, false, false) + "\" in Harmony. Use a factory method instead that will return the dynamic method.", "patch");
			}
			this.index = index;
			this.owner = owner;
			this.priority = priority;
			this.before = before;
			this.after = after;
			this.patch = patch;
		}

		public MethodInfo GetMethod(MethodBase original)
		{
			if ((object)patch.ReturnType != typeof(DynamicMethod) && (object)patch.ReturnType != typeof(MethodInfo))
			{
				return patch;
			}
			if (!patch.IsStatic)
			{
				return patch;
			}
			ParameterInfo[] parameters = patch.GetParameters();
			if (parameters.Count() != 1)
			{
				return patch;
			}
			if ((object)parameters[0].ParameterType != typeof(MethodBase))
			{
				return patch;
			}
			return patch.Invoke(null, new object[1] { original }) as MethodInfo;
		}

		public override bool Equals(object obj)
		{
			if (obj is Patch patch)
			{
				return (object)this.patch == patch.patch;
			}
			return false;
		}

		public int CompareTo(object obj)
		{
			if (!(obj is Patch patch))
			{
				return 0;
			}
			int num;
			if (patch.priority != priority)
			{
				num = priority;
				return -num.CompareTo(patch.priority);
			}
			num = index;
			return num.CompareTo(patch.index);
		}

		public override int GetHashCode()
		{
			return patch.GetHashCode();
		}
	}
	public class Patches
	{
		public readonly ReadOnlyCollection<Patch> Prefixes;

		public readonly ReadOnlyCollection<Patch> Postfixes;

		public readonly ReadOnlyCollection<Patch> Transpilers;

		public readonly ReadOnlyCollection<Patch> Finalizers;

		public ReadOnlyCollection<string> Owners
		{
			get
			{
				HashSet<string> hashSet = new HashSet<string>();
				hashSet.UnionWith(Prefixes.Select((Patch p) => p.owner));
				hashSet.UnionWith(Postfixes.Select((Patch p) => p.owner));
				hashSet.UnionWith(Transpilers.Select((Patch p) => p.owner));
				hashSet.UnionWith(Finalizers.Select((Patch p) => p.owner));
				return hashSet.ToList().AsReadOnly();
			}
		}

		public Patches(Patch[] prefixes, Patch[] postfixes, Patch[] transpilers, Patch[] finalizers)
		{
			if (prefixes == null)
			{
				prefixes = new Patch[0];
			}
			if (postfixes == null)
			{
				postfixes = new Patch[0];
			}
			if (transpilers == null)
			{
				transpilers = new Patch[0];
			}
			if (finalizers == null)
			{
				finalizers = new Patch[0];
			}
			Prefixes = prefixes.ToList().AsReadOnly();
			Postfixes = postfixes.ToList().AsReadOnly();
			Transpilers = transpilers.ToList().AsReadOnly();
			Finalizers = finalizers.ToList().AsReadOnly();
		}
	}
	public class PatchProcessor
	{
		private readonly Harmony instance;

		private readonly Type container;

		private readonly HarmonyMethod containerAttributes;

		private readonly List<MethodBase> originals = new List<MethodBase>();

		private HarmonyMethod prefix;

		private HarmonyMethod postfix;

		private HarmonyMethod transpiler;

		private HarmonyMethod finalizer;

		public PatchProcessor(Harmony instance, MethodBase original = null)
		{
			this.instance = instance;
			if ((object)original != null)
			{
				originals.Add(original);
			}
		}

		public PatchProcessor(Harmony instance, Type type, HarmonyMethod attributes)
		{
			this.instance = instance;
			container = type;
			containerAttributes = attributes ?? new HarmonyMethod();
			prefix = containerAttributes.Clone();
			postfix = containerAttributes.Clone();
			transpiler = containerAttributes.Clone();
			finalizer = containerAttributes.Clone();
			PrepareType();
		}

		[Obsolete("Use other constructors and Add* methods")]
		public PatchProcessor(Harmony instance, List<MethodBase> originals, HarmonyMethod prefix = null, HarmonyMethod postfix = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null)
		{
			this.instance = instance;
			this.originals = originals;
			this.prefix = prefix;
			this.postfix = postfix;
			this.transpiler = transpiler;
			this.finalizer = finalizer;
		}

		public PatchProcessor AddOriginal(MethodBase original)
		{
			if (!originals.Contains(original))
			{
				originals.Add(original);
			}
			return this;
		}

		public PatchProcessor SetOriginals(List<MethodBase> originals)
		{
			this.originals.Clear();
			this.originals.AddRange(originals);
			return this;
		}

		public PatchProcessor AddPrefix(HarmonyMethod prefix)
		{
			this.prefix = prefix;
			return this;
		}

		public PatchProcessor AddPrefix(MethodInfo fixMethod)
		{
			prefix = new HarmonyMethod(fixMethod);
			return this;
		}

		public PatchProcessor AddPostfix(HarmonyMethod postfix)
		{
			this.postfix = postfix;
			return this;
		}

		public PatchProcessor AddPostfix(MethodInfo fixMethod)
		{
			postfix = new HarmonyMethod(fixMethod);
			return this;
		}

		public PatchProcessor AddTranspiler(HarmonyMethod transpiler)
		{
			this.transpiler = transpiler;
			return this;
		}

		public PatchProcessor AddTranspiler(MethodInfo fixMethod)
		{
			transpiler = new HarmonyMethod(fixMethod);
			return this;
		}

		public PatchProcessor AddFinalizer(HarmonyMethod finalizer)
		{
			this.finalizer = finalizer;
			return this;
		}

		public PatchProcessor AddFinalizer(MethodInfo fixMethod)
		{
			finalizer = new HarmonyMethod(fixMethod);
			return this;
		}

		public static Patches GetPatchInfo(MethodBase method)
		{
			PatchInfo patchInfo = method.GetPatchInfo();
			if (patchInfo == null)
			{
				return null;
			}
			lock (patchInfo)
			{
				return new Patches(patchInfo.prefixes, patchInfo.postfixes, patchInfo.transpilers, patchInfo.finalizers);
			}
		}

		public static Dictionary<string, Version> VersionInfo(out Version currentVersion)
		{
			currentVersion = typeof(Harmony).Assembly.GetName().Version;
			Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
			foreach (MethodBase allPatchedMethod in GetAllPatchedMethods())
			{
				Patches patchInfo = GetPatchInfo(allPatchedMethod);
				AddAssemblies(patchInfo.Prefixes);
				AddAssemblies(patchInfo.Postfixes);
				AddAssemblies(patchInfo.Transpilers);
				AddAssemblies(patchInfo.Finalizers);
			}
			Dictionary<string, Version> dictionary = new Dictionary<string, Version>();
			foreach (KeyValuePair<string, Assembly> item in assemblies)
			{
				AssemblyName assemblyName = item.Value.GetReferencedAssemblies().FirstOrDefault((AssemblyName a) => a.FullName.StartsWith("0Harmony, Version", StringComparison.Ordinal));
				if (assemblyName != null)
				{
					dictionary[item.Key] = assemblyName.Version;
				}
			}
			return dictionary;
			void AddAssemblies(IEnumerable<Patch> patches)
			{
				foreach (Patch patch in patches)
				{
					assemblies[patch.owner] = patch.patch.DeclaringType?.Assembly;
				}
			}
		}

		public static List<CodeInstruction> GetOriginalInstructions(MethodBase original, ILGenerator generator = null)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			DynamicMethodDefinition val = new DynamicMethodDefinition(original);
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body);
			ILGenerator il = generator ?? ((ILGeneratorShim)new CecilILGenerator(val.GetILProcessor())).GetProxy();
			return iLManipulator.GetInstructions(il);
		}

		public static List<CodeInstruction> GetOriginalInstructions(MethodBase original, out ILGenerator generator)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			DynamicMethodDefinition val = new DynamicMethodDefinition(original);
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body);
			generator = ((ILGeneratorShim)new CecilILGenerator(val.GetILProcessor())).GetProxy();
			return iLManipulator.GetInstructions(generator);
		}

		[Obsolete("Use GetAllPatchedMethods instead")]
		public static IEnumerable<MethodBase> AllPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		public static IEnumerable<MethodBase> GetAllPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		public List<DynamicMethod> Patch()
		{
			Stopwatch sw = null;
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				sw = Stopwatch.StartNew();
				return "Patching " + instance.Id + "...";
			});
			List<DynamicMethod> result = new List<DynamicMethod>();
			foreach (MethodBase original in originals)
			{
				if ((object)original == null)
				{
					throw new NullReferenceException("Null method for " + instance.Id);
				}
				Logger.Log(Logger.LogChannel.Info, () => "Patching " + Extensions.GetID(original, (string)null, (string)null, true, false, false));
				bool individualPrepareResult = RunMethod<HarmonyPrepare, bool>(defaultIfNotExisting: true, new object[1] { original });
				Logger.Log(Logger.LogChannel.Info, () => $"HarmonyPrepare result: {individualPrepareResult}");
				if (individualPrepareResult)
				{
					PatchInfo patchInfo = original.ToPatchInfo();
					lock (patchInfo)
					{
						patchInfo.AddPrefix(instance.Id, prefix);
						patchInfo.AddPostfix(instance.Id, postfix);
						patchInfo.AddTranspiler(instance.Id, transpiler);
						patchInfo.AddFinalizer(instance.Id, finalizer);
					}
					original.GetMethodPatcher().Apply();
					RunMethod<HarmonyCleanup>(new object[1] { original });
				}
			}
			Logger.Log(Logger.LogChannel.Info, () => $"Patching {instance.Id} took {sw.ElapsedMilliseconds}ms");
			return result;
		}

		public PatchProcessor Unpatch(HarmonyPatchType type, string harmonyID)
		{
			foreach (MethodBase original in originals)
			{
				PatchInfo patchInfo = original.ToPatchInfo();
				lock (patchInfo)
				{
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Prefix)
					{
						patchInfo.RemovePrefix(harmonyID);
					}
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Postfix)
					{
						patchInfo.RemovePostfix(harmonyID);
					}
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Transpiler)
					{
						patchInfo.RemoveTranspiler(harmonyID);
					}
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Finalizer)
					{
						patchInfo.RemoveFinalizer(harmonyID);
					}
				}
				original.GetMethodPatcher().Apply();
			}
			return this;
		}

		public PatchProcessor Unpatch(MethodInfo patch)
		{
			foreach (MethodBase original in originals)
			{
				original.ToPatchInfo().RemovePatch(patch);
				original.GetMethodPatcher().Apply();
			}
			return this;
		}

		private void PrepareType()
		{
			if (!RunMethod<HarmonyPrepare, bool>(defaultIfNotExisting: true, new object[0]))
			{
				return;
			}
			MethodType? methodType = containerAttributes.methodType;
			if (!containerAttributes.methodType.HasValue)
			{
				containerAttributes.methodType = MethodType.Normal;
			}
			string reversePatchAttr = typeof(HarmonyReversePatch).FullName;
			foreach (MethodInfo item in (from m in container.GetMethods(AccessTools.all)
				where m.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == reversePatchAttr)
				select m).ToList())
			{
				MethodBase originalMethod = GetOriginalMethod(containerAttributes.Merge(new HarmonyMethod(item)));
				instance.CreateReversePatcher(originalMethod, item).Patch();
			}
			IEnumerable<MethodBase> enumerable = RunMethod<HarmonyTargetMethods, IEnumerable<MethodBase>>(null, new object[0]);
			if (enumerable != null)
			{
				originals.Clear();
				originals.AddRange(enumerable);
			}
			else if (container.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == typeof(HarmonyPatchAll).FullName))
			{
				Type declaringType = containerAttributes.declaringType;
				originals.AddRange(AccessTools.GetDeclaredConstructors(declaringType).Cast<MethodBase>());
				originals.AddRange(AccessTools.GetDeclaredMethods(declaringType).Cast<MethodBase>());
				List<PropertyInfo> declaredProperties = AccessTools.GetDeclaredProperties(declaringType);
				originals.AddRange((from prop in declaredProperties
					select prop.GetGetMethod(nonPublic: true) into method
					where (object)method != null
					select method).Cast<MethodBase>());
				originals.AddRange((from prop in declaredProperties
					select prop.GetSetMethod(nonPublic: true) into method
					where (object)method != null
					select method).Cast<MethodBase>());
			}
			else
			{
				MethodBase methodBase = RunMethod<HarmonyTargetMethod, MethodBase>(null, new object[0]) ?? GetOriginalMethod(containerAttributes);
				if ((object)methodBase == null)
				{
					string text = "(";
					text += $"declaringType={containerAttributes.declaringType}, ";
					text = text + "methodName =" + containerAttributes.methodName + ", ";
					text += $"methodType={methodType}, ";
					text = text + "argumentTypes=" + containerAttributes.argumentTypes.Description();
					text += ")";
					throw new ArgumentException("No target method specified for class " + container.FullName + " " + text);
				}
				originals.Add(methodBase);
			}
			GetPatches(container, out var methodInfo, out var methodInfo2, out var methodInfo3, out var methodInfo4);
			if (prefix != null)
			{
				prefix.method = methodInfo;
			}
			if (postfix != null)
			{
				postfix.method = methodInfo2;
			}
			if (transpiler != null)
			{
				transpiler.method = methodInfo3;
			}
			if (finalizer != null)
			{
				finalizer.method = methodInfo4;
			}
			if ((object)methodInfo != null)
			{
				if (!methodInfo.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(methodInfo);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod)).CopyTo(prefix);
			}
			if ((object)methodInfo2 != null)
			{
				if (!methodInfo2.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo2, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod2 = HarmonyMethodExtensions.GetFromMethod(methodInfo2);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod2)).CopyTo(postfix);
			}
			if ((object)methodInfo3 != null)
			{
				if (!methodInfo3.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo3, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod3 = HarmonyMethodExtensions.GetFromMethod(methodInfo3);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod3)).CopyTo(transpiler);
			}
			if ((object)methodInfo4 != null)
			{
				if (!methodInfo4.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo4, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod4 = HarmonyMethodExtensions.GetFromMethod(methodInfo4);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod4)).CopyTo(finalizer);
			}
		}

		internal static MethodBase GetOriginalMethod(HarmonyMethod attribute)
		{
			if (attribute == null)
			{
				throw new ArgumentNullException("attribute");
			}
			if ((object)attribute.declaringType == null)
			{
				return MakeFailure("declaringType cannot be null");
			}
			switch (attribute.methodType)
			{
			case MethodType.Normal:
			{
				if (string.IsNullOrEmpty(attribute.methodName))
				{
					return MakeFailure("methodName can't be empty");
				}
				if (attribute.methodName == ".ctor")
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - MethodType.Constructor should be used instead of setting methodName to .ctor");
					goto case MethodType.Constructor;
				}
				if (attribute.methodName == ".cctor")
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - MethodType.StaticConstructor should be used instead of setting methodName to .cctor");
					goto case MethodType.StaticConstructor;
				}
				if (attribute.methodName.StartsWith("get_") || attribute.methodName.StartsWith("set_"))
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - MethodType.Getter and MethodType.Setter should be used instead adding get_ and set_ to property names");
				}
				MethodInfo methodInfo = AccessTools.DeclaredMethod(attribute.declaringType, attribute.methodName, attribute.argumentTypes);
				if ((object)methodInfo != null)
				{
					return methodInfo;
				}
				methodInfo = AccessTools.Method(attribute.declaringType, attribute.methodName, attribute.argumentTypes);
				if ((object)methodInfo != null)
				{
					string text = GetPatchName();
					object[] obj = new object[4] { attribute.methodName, null, null, null };
					Type[] argumentTypes = attribute.argumentTypes;
					obj[1] = ((argumentTypes != null) ? argumentTypes.Length : 0);
					obj[2] = attribute.declaringType.FullDescription();
					obj[3] = methodInfo.DeclaringType.FullDescription();
					Logger.LogText(Logger.LogChannel.Warn, text + string.Format(" - Could not find method {0} with {1} parameters in type {2}, but it was found in base class of this type {3}", obj));
					return methodInfo;
				}
				return MakeFailure("Could not find method " + attribute.methodName + " with " + attribute.argumentTypes.Description() + " parameters in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.Getter:
			{
				if (string.IsNullOrEmpty(attribute.methodName))
				{
					return MakeFailure("methodName can't be empty");
				}
				PropertyInfo propertyInfo2 = AccessTools.DeclaredProperty(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo2 != null)
				{
					MethodInfo getMethod = propertyInfo2.GetGetMethod(nonPublic: true);
					if ((object)getMethod == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Getter");
					}
					return getMethod;
				}
				propertyInfo2 = AccessTools.Property(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo2 != null)
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription() + ", but it was found in base class of this type: " + propertyInfo2.DeclaringType.FullDescription());
					MethodInfo getMethod2 = propertyInfo2.GetGetMethod(nonPublic: true);
					if ((object)getMethod2 == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Getter");
					}
					return getMethod2;
				}
				return MakeFailure("Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.Setter:
			{
				if (string.IsNullOrEmpty(attribute.methodName))
				{
					return MakeFailure("methodName can't be empty");
				}
				PropertyInfo propertyInfo = AccessTools.DeclaredProperty(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo != null)
				{
					MethodInfo setMethod = propertyInfo.GetSetMethod(nonPublic: true);
					if ((object)setMethod == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Setter");
					}
					return setMethod;
				}
				propertyInfo = AccessTools.Property(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo != null)
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription() + ", but it was found in base class of this type: " + propertyInfo.DeclaringType.FullDescription());
					MethodInfo setMethod2 = propertyInfo.GetSetMethod(nonPublic: true);
					if ((object)setMethod2 == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Setter");
					}
					return setMethod2;
				}
				return MakeFailure("Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.Constructor:
			{
				ConstructorInfo constructorInfo2 = AccessTools.DeclaredConstructor(attribute.declaringType, attribute.argumentTypes);
				if ((object)constructorInfo2 != null)
				{
					return constructorInfo2;
				}
				return MakeFailure("Could not find constructor with " + attribute.argumentTypes.Description() + " parameters in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.StaticConstructor:
			{
				ConstructorInfo constructorInfo = AccessTools.GetDeclaredConstructors(attribute.declaringType).FirstOrDefault((ConstructorInfo c) => c.IsStatic);
				if ((object)constructorInfo != null)
				{
					return constructorInfo;
				}
				return MakeFailure("Could not find static constructor in type " + attribute.declaringType.FullDescription());
			}
			default:
				throw new ArgumentOutOfRangeException("methodType", attribute.methodType, "Unknown method type");
			}
			string GetPatchName()
			{
				return attribute.method?.FullDescription() ?? "Unknown patch";
			}
			MethodBase MakeFailure(string reason)
			{
				Logger.Log(Logger.LogChannel.Error, () => "Failed to process patch " + GetPatchName() + " - " + reason);
				return null;
			}
		}

		private T RunMethod<S, T>(T defaultIfNotExisting, params object[] parameters)
		{
			if ((object)container == null)
			{
				return defaultIfNotExisting;
			}
			string name = typeof(S).Name.Replace("Harmony", "");
			MethodInfo patchMethod = GetPatchMethod<S>(container, name);
			if ((object)patchMethod != null)
			{
				if (typeof(T).IsAssignableFrom(patchMethod.ReturnType))
				{
					object[] emptyTypes = Type.EmptyTypes;
					return (T)patchMethod.Invoke(null, emptyTypes);
				}
				object[] inputs = (parameters ?? new object[0]).Union(new object[1] { instance }).ToArray();
				object[] parameters2 = AccessTools.ActualParameters(patchMethod, inputs);
				patchMethod.Invoke(null, parameters2);
				return defaultIfNotExisting;
			}
			return defaultIfNotExisting;
		}

		private void RunMethod<S>(params object[] parameters)
		{
			if ((object)container != null)
			{
				string name = typeof(S).Name.Replace("Harmony", "");
				MethodInfo patchMethod = GetPatchMethod<S>(container, name);
				if ((object)patchMethod != null)
				{
					object[] inputs = (parameters ?? new object[0]).Union(new object[1] { instance }).ToArray();
					object[] parameters2 = AccessTools.ActualParameters(patchMethod, inputs);
					patchMethod.Invoke(null, parameters2);
				}
			}
		}

		private MethodInfo GetPatchMethod<T>(Type patchType, string name)
		{
			string attributeType = typeof(T).FullName;
			MethodInfo methodInfo = patchType.GetMethods(AccessTools.all).FirstOrDefault((MethodInfo m) => m.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == attributeType));
			if ((object)methodInfo == null)
			{
				methodInfo = patchType.GetMethod(name, AccessTools.all);
			}
			return methodInfo;
		}

		private void GetPatches(Type patchType, out MethodInfo prefix, out MethodInfo postfix, out MethodInfo transpiler, out MethodInfo finalizer)
		{
			prefix = GetPatchMethod<HarmonyPrefix>(patchType, "Prefix");
			postfix = GetPatchMethod<HarmonyPostfix>(patchType, "Postfix");
			transpiler = GetPatchMethod<HarmonyTranspiler>(patchType, "Transpiler");
			finalizer = GetPatchMethod<HarmonyFinalizer>(patchType, "Finalizer");
		}
	}
	public class ReversePatcher
	{
		private readonly Harmony instance;

		private readonly MethodBase original;

		private readonly MethodInfo standin;

		private readonly ILHook ilHook;

		public ReversePatcher(Harmony instance, MethodBase original, MethodInfo standin)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			this.instance = instance;
			this.original = original;
			this.standin = standin;
			ilHook = new ILHook((MethodBase)standin, new Manipulator(ApplyReversePatch), new ILHookConfig
			{
				ManualApply = true
			});
		}

		private void ApplyReversePatch(ILContext ctx)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			DynamicMethodDefinition val = new DynamicMethodDefinition(original);
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body);
			ctx.Body.Variables.Clear();
			Enumerator<VariableDefinition> enumerator = val.Definition.Body.Variables.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					VariableDefinition current = enumerator.Current;
					ctx.Body.Variables.Add(new VariableDefinition(ctx.Module.ImportReference(((VariableReference)current).VariableType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodInfo transpiler = GetTranspiler(standin);
			if ((object)transpiler != null)
			{
				iLManipulator.AddTranspiler(transpiler);
			}
			iLManipulator.WriteTo(ctx.Body, standin);
			ctx.IL.Emit(OpCodes.Ret);
		}

		public void Patch(HarmonyReversePatchType type = HarmonyReversePatchType.Original)
		{
			if ((object)original == null)
			{
				throw new NullReferenceException("Null method for " + instance.Id);
			}
			ilHook.Apply();
		}

		private MethodInfo GetTranspiler(MethodInfo method)
		{
			string methodName = method.Name;
			List<MethodInfo> declaredMethods = AccessTools.GetDeclaredMethods(method.DeclaringType);
			Type ici = typeof(IEnumerable<CodeInstruction>);
			return declaredMethods.FirstOrDefault((MethodInfo m) => (object)m.ReturnType == ici && m.Name.StartsWith("<" + methodName + ">"));
		}
	}
	public class CodeMatch
	{
		public string name;

		public List<OpCode> opcodes = new List<OpCode>();

		public List<object> operands = new List<object>();

		public List<Label> labels = new List<Label>();

		public List<ExceptionBlock> blocks = new List<ExceptionBlock>();

		public List<int> jumpsFrom = new List<int>();

		public List<int> jumpsTo = new List<int>();

		public Func<CodeInstruction, bool> predicate;

		public CodeMatch(OpCode? opcode = null, object operand = null, string name = null)
		{
			if (opcode.HasValue)
			{
				OpCode valueOrDefault = opcode.GetValueOrDefault();
				opcodes.Add(valueOrDefault);
			}
			if (operand != null)
			{
				operands.Add(operand);
			}
			this.name = name;
		}

		public CodeMatch(CodeInstruction instruction, string name = null)
			: this(instruction.opcode, instruction.operand, name)
		{
		}

		public CodeMatch(Func<CodeInstruction, bool> predicate, string name = null)
		{
			this.predicate = predicate;
			this.name = name;
		}

		internal bool Matches(List<CodeInstruction> codes, CodeInstruction instruction)
		{
			if (predicate != null)
			{
				return predicate(instruction);
			}
			if (opcodes.Count > 0 && !opcodes.Contains(instruction.opcode))
			{
				return false;
			}
			if (operands.Count > 0 && !operands.Contains(instruction.operand))
			{
				return false;
			}
			if (labels.Count > 0 && !labels.Intersect(instruction.labels).Any())
			{
				return false;
			}
			if (blocks.Count > 0 && !blocks.Intersect(instruction.blocks).Any())
			{
				return false;
			}
			if (jumpsFrom.Count > 0 && !jumpsFrom.Select((int index) => codes[index].operand).OfType<Label>().Intersect(instruction.labels)
				.Any())
			{
				return false;
			}
			if (jumpsTo.Count > 0)
			{
				object operand = instruction.operand;
				if (operand == null || (object)operand.GetType() != typeof(Label))
				{
					return false;
				}
				Label label = (Label)operand;
				IEnumerable<int> second = from idx in Enumerable.Range(0, codes.Count)
					where codes[idx].labels.Contains(label)
					select idx;
				if (!jumpsTo.Intersect(second).Any())
				{
					return false;
				}
			}
			return true;
		}

		public override string ToString()
		{
			string text = "[";
			if (name != null)
			{
				text = text + name + ": ";
			}
			if (opcodes.Count > 0)
			{
				text = text + "opcodes=" + opcodes.Join() + " ";
			}
			if (operands.Count > 0)
			{
				text = text + "operands=" + operands.Join() + " ";
			}
			if (labels.Count > 0)
			{
				text = text + "labels=" + labels.Join() + " ";
			}
			if (blocks.Count > 0)
			{
				text = text + "blocks=" + blocks.Join() + " ";
			}
			if (jumpsFrom.Count > 0)
			{
				text = text + "jumpsFrom=" + jumpsFrom.Join() + " ";
			}
			if (jumpsTo.Count > 0)
			{
				text = text + "jumpsTo=" + jumpsTo.Join() + " ";
			}
			if (predicate != null)
			{
				text += "predicate=yes ";
			}
			return text.TrimEnd(new char[0]) + "]";
		}
	}
	public class CodeMatcher
	{
		private readonly ILGenerator generator;

		private readonly List<CodeInstruction> codes = new List<CodeInstruction>();

		private Dictionary<string, CodeInstruction> lastMatches = new Dictionary<string, CodeInstruction>();

		private string lastError;

		private bool lastUseEnd;

		private CodeMatch[] lastCodeMatches;

		public int Pos { get; private set; } = -1;


		public int Length => codes.Count;

		public bool IsValid
		{
			get
			{
				if (Pos >= 0)
				{
					return Pos < Length;
				}
				return false;
			}
		}

		public bool IsInvalid
		{
			get
			{
				if (Pos >= 0)
				{
					return Pos >= Length;
				}
				return true;
			}
		}

		public int Remaining => Length - Math.Max(0, Pos);

		public ref OpCode Opcode => ref codes[Pos].opcode;

		public ref object Operand => ref codes[Pos].operand;

		public ref List<Label> Labels => ref codes[Pos].labels;

		public ref List<ExceptionBlock> Blocks => ref codes[Pos].blocks;

		public CodeInstruction Instruction => codes[Pos];

		private void FixStart()
		{
			Pos = Math.Max(0, Pos);
		}

		private void SetOutOfBounds(int direction)
		{
			Pos = ((direction > 0) ? Length : (-1));
		}

		public CodeMatcher()
		{
		}

		public CodeMatcher(IEnumerable<CodeInstruction> instructions, ILGenerator generator = null)
		{
			this.generator = generator;
			codes = instructions.Select((CodeInstruction c) => new CodeInstruction(c)).ToList();
		}

		public CodeMatcher Clone()
		{
			return new CodeMatcher(codes, generator)
			{
				Pos = Pos,
				lastMatches = lastMatches,
				lastError = lastError,
				lastUseEnd = lastUseEnd,
				lastCodeMatches = lastCodeMatches
			};
		}

		public CodeInstruction InstructionAt(int offset)
		{
			return codes[Pos + offset];
		}

		public List<CodeInstruction> Instructions()
		{
			return codes;
		}

		public IEnumerable<CodeInstruction> InstructionEnumeration()
		{
			return codes.AsEnumerable();
		}

		public List<CodeInstruction> Instructions(int count)
		{
			return (from c in codes.GetRange(Pos, count)
				select new CodeInstruction(c)).ToList();
		}

		public List<CodeInstruction> InstructionsInRange(int start, int end)
		{
			List<CodeInstruction> list = codes;
			if (start > end)
			{
				int num = start;
				start = end;
				end = num;
			}
			return (from c in list.GetRange(start, end - start + 1)
				select new CodeInstruction(c)).ToList();
		}

		public List<CodeInstruction> InstructionsWithOffsets(int startOffset, int endOffset)
		{
			return InstructionsInRange(Pos + startOffset, Pos + endOffset);
		}

		public List<Label> DistinctLabels(IEnumerable<CodeInstruction> instructions)
		{
			return instructions.SelectMany((CodeInstruction instruction) => instruction.labels).Distinct().ToList();
		}

		public bool ReportFailure(MethodBase method, Action<string> logger)
		{
			if (IsValid)
			{
				return false;
			}
			string arg = lastError ?? "Unexpected code";
			logger($"{arg} in {method}");
			return true;
		}

		public CodeMatcher SetInstruction(CodeInstruction instruction)
		{
			codes[Pos] = instruction;
			return this;
		}

		public CodeMatcher SetInstructionAndAdvance(CodeInstruction instruction)
		{
			SetInstruction(instruction);
			Pos++;
			return this;
		}

		public CodeMatcher Set(OpCode opcode, object operand)
		{
			Opcode = opcode;
			Operand = operand;
			return this;
		}

		public CodeMatcher SetAndAdvance(OpCode opcode, object operand)
		{
			Set(opcode, operand);
			Pos++;
			return this;
		}

		public CodeMatcher SetOpcodeAndAdvance(OpCode opcode)
		{
			Opcode = opcode;
			Pos++;
			return this;
		}

		public CodeMatcher SetOperandAndAdvance(object operand)
		{
			Operand = operand;
			Pos++;
			return this;
		}

		public CodeMatcher CreateLabel(out Label label)
		{
			label = generator.DefineLabel();
			Labels.Add(label);
			return this;
		}

		public CodeMatcher CreateLabelAt(int position, out Label label)
		{
			label = generator.DefineLabel();
			AddLabelsAt(position, new Label[1] { label });
			return this;
		}

		public CodeMatcher AddLabels(IEnumerable<Label> labels)
		{
			Labels.AddRange(labels);
			return this;
		}

		public CodeMatcher AddLabelsAt(int position, IEnumerable<Label> labels)
		{
			codes[position].labels.AddRange(labels);
			return this;
		}

		public CodeMatcher SetJumpTo(OpCode opcode, int destination, out Label label)
		{
			CreateLabelAt(destination, out label);
			Set(opcode, label);
			return this;
		}

		public CodeMatcher Insert(params CodeInstruction[] instructions)
		{
			codes.InsertRange(Pos, instructions);
			return this;
		}

		public CodeMatcher Insert(IEnumerable<CodeInstruction> instructions)
		{
			codes.InsertRange(Pos, instructions);
			return this;
		}

		public CodeMatcher InsertBranch(OpCode opcode, int destination)
		{
			CreateLabelAt(destination, out var label);
			codes.Insert(Pos, new CodeInstruction(opcode, label));
			return this;
		}

		public CodeMatcher InsertAndAdvance(params CodeInstruction[] instructions)
		{
			foreach (CodeInstruction codeInstruction in instructions)
			{
				Insert(codeInstruction);
				Pos++;
			}
			return this;
		}

		public CodeMatcher InsertAndAdvance(IEnumerable<CodeInstruction> instructions)
		{
			foreach (CodeInstruction instruction in instructions)
			{
				InsertAndAdvance(instruction);
			}
			return this;
		}

		public CodeMatcher InsertBranchAndAdvance(OpCode opcode, int destination)
		{
			InsertBranch(opcode, destination);
			Pos++;
			return this;
		}

		public CodeMatcher RemoveInstruction()
		{
			codes.RemoveAt(Pos);
			return this;
		}

		public CodeMatcher RemoveInstructions(int count)
		{
			codes.RemoveRange(Pos, count);
			return this;
		}

		public CodeMatcher RemoveInstructionsInRange(int start, int end)
		{
			if (start > end)
			{
				int num = start;
				start = end;
				end = num;
			}
			codes.RemoveRange(start, end - start + 1);
			return this;
		}

		public CodeMatcher RemoveInstructionsWithOffsets(int startOffset, int endOffset)
		{
			RemoveInstructionsInRange(Pos + startOffset, Pos + endOffset);
			return this;
		}

		public CodeMatcher Advance(int offset)
		{
			Pos += offset;
			if (!IsValid)
			{
				SetOutOfBounds(offset);
			}
			return this;
		}

		public CodeMatcher Start()
		{
			Pos = 0;
			return this;
		}

		public CodeMatcher End()
		{
			Pos = Length - 1;
			return this;
		}

		public CodeMatcher SearchForward(Func<CodeInstruction, bool> predicate)
		{
			return Search(predicate, 1);
		}

		public CodeMatcher SearchBack(Func<CodeInstruction, bool> predicate)
		{
			return Search(predicate, -1);
		}

		private CodeMatcher Search(Func<CodeInstruction, bool> predicate, int direction)
		{
			FixStart();
			while (IsValid && !predicate(Instruction))
			{
				Pos += direction;
			}
			lastError = (IsInvalid ? $"Cannot find {predicate}" : null);
			return this;
		}

		public CodeMatcher MatchForward(bool useEnd, params CodeMatch[] matches)
		{
			return Match(matches, 1, useEnd);
		}

		public CodeMatcher MatchBack(bool useEnd, params CodeMatch[] matches)
		{
			return Match(matches, -1, useEnd);
		}

		private CodeMatcher Match(CodeMatch[] matches, int direction, bool useEnd)
		{
			FixStart();
			while (IsValid)
			{
				lastUseEnd = useEnd;
				lastCodeMatches = matches;
				if (MatchSequence(Pos, matches))
				{
					if (useEnd)
					{
						Pos += matches.Count() - 1;
					}
					break;
				}
				Pos += direction;
			}
			lastError = (IsInvalid ? ("Cannot find " + matches.Join()) : null);
			return this;
		}

		public CodeMatcher Repeat(Action<CodeMatcher> matchAction, Action<string> notFoundAction = null)
		{
			int num = 0;
			if (lastCodeMatches == null)
			{
				throw new InvalidOperationException("No previous Match operation - cannot repeat");
			}
			while (IsValid)
			{
				matchAction(this);
				MatchForward(lastUseEnd, lastCodeMatches);
				num++;
			}
			lastCodeMatches = null;
			if (num == 0)
			{
				notFoundAction?.Invoke(lastError);
			}
			return this;
		}

		public CodeInstruction NamedMatch(string name)
		{
			return lastMatches[name];
		}

		private bool MatchSequence(int start, CodeMatch[] matches)
		{
			if (start < 0)
			{
				return false;
			}
			lastMatches = new Dictionary<string, CodeInstruction>();
			foreach (CodeMatch codeMatch in matches)
			{
				if (start >= Length || !codeMatch.Matches(codes, codes[start]))
				{
					return false;
				}
				if (codeMatch.name != null)
				{
					lastMatches.Add(codeMatch.name, codes[start]);
				}
				start++;
			}
			return true;
		}
	}
	public static class CodeInstructionExtensions
	{
		private static readonly HashSet<OpCode> LoadVarCodes = new HashSet<OpCode>
		{
			OpCodes.Ldloc_0,
			OpCodes.Ldloc_1,
			OpCodes.Ldloc_2,
			OpCodes.Ldloc_3,
			OpCodes.Ldloc,
			OpCodes.Ldloca,
			OpCodes.Ldloc_S,
			OpCodes.Ldloca_S
		};

		private static readonly HashSet<OpCode> StoreVarCodes = new HashSet<OpCode>
		{
			OpCodes.Stloc_0,
			OpCodes.Stloc_1,
			OpCodes.Stloc_2,
			OpCodes.Stloc_3,
			OpCodes.Stloc,
			OpCodes.Stloc_S
		};

		private static readonly HashSet<OpCode> BranchCodes = new HashSet<OpCode>
		{
			OpCodes.Br_S,
			OpCodes.Brfalse_S,
			OpCodes.Brtrue_S,
			OpCodes.Beq_S,
			OpCodes.Bge_S,
			OpCodes.Bgt_S,
			OpCodes.Ble_S,
			OpCodes.Blt_S,
			OpCodes.Bne_Un_S,
			OpCodes.Bge_Un_S,
			OpCodes.Bgt_Un_S,
			OpCodes.Ble_Un_S,
			OpCodes.Blt_Un_S,
			OpCodes.Br,
			OpCodes.Brfalse,
			OpCodes.Brtrue,
			OpCodes.Beq,
			OpCodes.Bge,
			OpCodes.Bgt,
			OpCodes.Ble,
			OpCodes.Blt,
			OpCodes.Bne_Un,
			OpCodes.Bge_Un,
			OpCodes.Bgt_Un,
			OpCodes.Ble_Un,
			OpCodes.Blt_Un
		};

		private static readonly HashSet<OpCode> ConstantLoadingCodes = new HashSet<OpCode>
		{
			OpCodes.Ldc_I4_M1,
			OpCodes.Ldc_I4_0,
			OpCodes.Ldc_I4_1,
			OpCodes.Ldc_I4_2,
			OpCodes.Ldc_I4_3,
			OpCodes.Ldc_I4_4,
			OpCodes.Ldc_I4_5,
			OpCodes.Ldc_I4_6,
			OpCodes.Ldc_I4_7,
			OpCodes.Ldc_I4_8,
			OpCodes.Ldc_I4,
			OpCodes.Ldc_I4_S,
			OpCodes.Ldc_I8,
			OpCodes.Ldc_R4,
			OpCodes.Ldc_R8
		};

		public static bool OperandIs(this CodeInstruction code, object value)
		{
			if (value == null)
			{
				throw new ArgumentNullException("value");
			}
			if (code.operand == null)
			{
				return false;
			}
			Type type = value.GetType();
			Type type2 = code.operand.GetType();
			if (AccessTools.IsInteger(type) && AccessTools.IsNumber(type2))
			{
				return Convert.ToInt64(code.operand) == Convert.ToInt64(value);
			}
			if (AccessTools.IsFloatingPoint(type) && AccessTools.IsNumber(type2))
			{
				return Convert.ToDouble(code.operand) == Convert.ToDouble(value);
			}
			return object.Equals(code.operand, value);
		}

		public static bool Is(this CodeInstruction code, OpCode opcode, object operand)
		{
			if (code.opcode == opcode)
			{
				return code.OperandIs(operand);
			}
			return false;
		}

		public static bool IsLdarg(this CodeInstruction code, int? n = null)
		{
			if ((!n.HasValue || n.Value == 0) && code.opcode == OpCodes.Ldarg_0)
			{
				return true;
			}
			if ((!n.HasValue || n.Value == 1) && code.opcode == OpCodes.Ldarg_1)
			{
				return true;
			}
			if ((!n.HasValue || n.Value == 2) && code.opcode == OpCodes.Ldarg_2)
			{
				return true;
			}
			if ((!n.HasValue || n.Value == 3) && code.opcode == OpCodes.Ldarg_3)
			{
				return true;
			}
			if (code.opcode == OpCodes.Ldarg && (!n.HasValue || n.Value == Convert.ToInt32(code.operand)))
			{
				return true;
			}
			if (code.opcode == OpCodes.Ldarg_S && (!n.HasValue || n.Value == Convert.ToInt32(code.operand)))
			{
				return true;
			}
			return false;
		}

		public static bool IsLdarga(this CodeInstruction code, int? n = null)
		{
			if (code.opcode != OpCodes.Ldarga && code.opcode != OpCodes.Ldarga_S)
			{
				return false;
			}
			if (n.HasValue)
			{
				return n.Value == Convert.ToInt32(code.operand);
			}
			return true;
		}

		public static bool IsStarg(this CodeInstruction code, int? n = null)
		{
			if (code.opcode != OpCodes.Starg && code.opcode != OpCodes.Starg_S)
			{
				return false;
			}
			if (n.HasValue)
			{
				return n.Value == Convert.ToInt32(code.operand);
			}
			return true;
		}

		public static bool IsLdloc(this CodeInstruction code, LocalBuilder variable = null)
		{
			if (!LoadVarCodes.Contains(code.opcode))
			{
				return false;
			}
			if (variable != null)
			{
				return object.Equals(variable, code.operand);
			}
			return true;
		}

		public static bool IsStloc(this CodeInstruction code, LocalBuilder variable = null)
		{
			if (!StoreVarCodes.Contains(code.opcode))
			{
				return false;
			}
			if (variable != null)
			{
				return object.Equals(variable, code.operand);
			}
			return true;
		}

		public static bool Branches(this CodeInstruction code, out Label? label)
		{
			if (BranchCodes.Contains(code.opcode))
			{
				label = (Label)code.operand;
				return true;
			}
			label = null;
			return false;
		}

		public static bool Calls(this CodeInstruction code, MethodInfo method)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			if (code.opcode != OpCodes.Call && code.opcode != OpCodes.Callvirt)
			{
				return false;
			}
			return object.Equals(code.operand, method);
		}

		public static bool LoadsConstant(this CodeInstruction code)
		{
			return ConstantLoadingCodes.Contains(code.opcode);
		}

		public static bool LoadsConstant(this CodeInstruction code, long number)
		{
			OpCode opcode = code.opcode;
			if (number == -1 && opcode == OpCodes.Ldc_I4_M1)
			{
				return true;
			}
			if (number == 0L && opcode == OpCodes.Ldc_I4_0)
			{
				return true;
			}
			if (number == 1 && opcode == OpCodes.Ldc_I4_1)
			{
				return true;
			}
			if (number == 2 && opcode == OpCodes.Ldc_I4_2)
			{
				return true;
			}
			if (number == 3 && opcode == OpCodes.Ldc_I4_3)
			{
				return true;
			}
			if (number == 4 && opcode == OpCodes.Ldc_I4_4)
			{
				return true;
			}
			if (number == 5 && opcode == OpCodes.Ldc_I4_5)
			{
				return true;
			}
			if (number == 6 && opcode == OpCodes.Ldc_I4_6)
			{
				return true;
			}
			if (number == 7 && opcode == OpCodes.Ldc_I4_7)
			{
				return true;
			}
			if (number == 8 && opcode == OpCodes.Ldc_I4_8)
			{
				return true;
			}
			if (opcode != OpCodes.Ldc_I4 && opcode != OpCodes.Ldc_I4_S && opcode != OpCodes.Ldc_I8)
			{
				return false;
			}
			return Convert.ToInt64(code.operand) == number;
		}

		public static bool LoadsConstant(this CodeInstruction code, double number)
		{
			if (code.opcode != OpCodes.Ldc_R4 && code.opcode != OpCodes.Ldc_R8)
			{
				return false;
			}
			return Convert.ToDouble(code.operand) == number;
		}

		public static bool LoadsConstant(this CodeInstruction code, Enum e)
		{
			return code.LoadsConstant(Convert.ToInt64(e));
		}

		public static bool LoadsField(this CodeInstruction code, FieldInfo field, bool byAddress = false)
		{
			if ((object)field == null)
			{
				throw new ArgumentNullException("field");
			}
			OpCode opCode = (field.IsStatic ? OpCodes.Ldsfld : OpCodes.Ldfld);
			if (!byAddress && code.opcode == opCode && object.Equals(code.operand, field))
			{
				return true;
			}
			OpCode opCode2 = (field.IsStatic ? OpCodes.Ldsflda : OpCodes.Ldflda);
			if (byAddress && code.opcode == opCode2 && object.Equals(code.operand, field))
			{
				return true;
			}
			return false;
		}

		public static bool StoresField(this CodeInstruction code, FieldInfo field)
		{
			if ((object)field == null)
			{
				throw new ArgumentNullException("field");
			}
			OpCode opCode = (field.IsStatic ? OpCodes.Stsfld : OpCodes.Stfld);
			if (code.opcode == opCode)
			{
				return object.Equals(code.operand, field);
			}
			return false;
		}

		public static CodeInstruction WithLabels(this CodeInstruction code, params Label[] labels)
		{
			code.labels.AddRange(labels);
			return code;
		}

		public static CodeInstruction WithLabels(this CodeInstruction code, IEnumerable<Label> labels)
		{
			code.labels.AddRange(labels);
			return code;
		}

		public static List<Label> ExtractLabels(this CodeInstruction code)
		{
			List<Label> result = new List<Label>(code.labels);
			code.labels.Clear();
			return result;
		}

		public static CodeInstruction MoveLabelsTo(this CodeInstruction code, CodeInstruction other)
		{
			other.WithLabels(code.ExtractLabels());
			return code;
		}

		public static CodeInstruction MoveLabelsFrom(this CodeInstruction code, CodeInstruction other)
		{
			return code.WithLabels(other.ExtractLabels());
		}

		public static CodeInstruction WithBlocks(this CodeInstruction code, params ExceptionBlock[] blocks)
		{
			code.blocks.AddRange(blocks);
			return code;
		}

		public static CodeInstruction WithBlocks(this CodeInstruction code, IEnumerable<ExceptionBlock> blocks)
		{
			code.blocks.AddRange(blocks);
			return code;
		}

		public static List<ExceptionBlock> ExtractBlocks(this CodeInstruction code)
		{
			List<ExceptionBlock> result = new List<ExceptionBlock>(code.blocks);
			code.blocks.Clear();
			return result;
		}

		public static CodeInstruction MoveBlocksTo(this CodeInstruction code, CodeInstruction other)
		{
			other.WithBlocks(code.ExtractBlocks());
			return code;
		}

		public static CodeInstruction MoveBlocksFrom(this CodeInstruction code, CodeInstruction other)
		{
			return code.WithBlocks(other.ExtractBlocks());
		}
	}
	public static class CollectionExtensions
	{
		public static void Do<T>(this IEnumerable<T> sequence, Action<T> action)
		{
			if (sequence != null)
			{
				IEnumerator<T> enumerator = sequence.GetEnumerator();
				while (enumerator.MoveNext())
				{
					action(enumerator.Current);
				}
			}
		}

		public static void DoIf<T>(this IEnumerable<T> sequence, Func<T, bool> condition, Action<T> action)
		{
			sequence.Where(condition).Do(action);
		}

		public static IEnumerable<T> AddItem<T>(this IEnumerable<T> sequence, T item)
		{
			return (sequence ?? Enumerable.Empty<T>()).Concat(new T[1] { item });
		}

		public static T[] AddToArray<T>(this T[] sequence, T item)
		{
			return sequence.AddItem(item).ToArray();
		}

		public static T[] AddRangeToArray<T>(this T[] sequence, T[] items)
		{
			return (sequence ?? Enumerable.Empty<T>()).Concat(items).ToArray();
		}
	}
	public static class GeneralExtensions
	{
		public static string Join<T>(this IEnumerable<T> enumeration, Func<T, string> converter = null, string delimiter = ", ")
		{
			if (converter == null)
			{
				converter = (T t) => t.ToString();
			}
			return enumeration.Aggregate("", (string prev, T curr) => prev + ((prev != "") ? delimiter : "") + converter(curr));
		}

		public static string Description(this Type[] parameters)
		{
			if (parameters == null)
			{
				return "NULL";
			}
			return "(" + parameters.Join((Type p) => p.FullDescription()) + ")";
		}

		public static string FullDescription(this Type type)
		{
			if ((object)type == null)
			{
				return "null";
			}
			string text = type.Namespace;
			if (!string.IsNullOrEmpty(text))
			{
				text += ".";
			}
			string text2 = text + type.Name;
			if (type.IsGenericType)
			{
				text2 += "<";
				Type[] genericArguments = type.GetGenericArguments();
				for (int i = 0; i < genericArguments.Length; i++)
				{
					if (!text2.EndsWith("<", StringComparison.Ordinal))
					{
						text2 += ", ";
					}
					text2 += genericArguments[i].FullDescription();
				}
				text2 += ">";
			}
			return text2;
		}

		public static string FullDescription(this MethodBase method)
		{
			if ((object)method == null)
			{
				return "null";
			}
			Type[] parameters = (from p in method.GetParameters()
				select p.ParameterType).ToArray();
			Type returnedType = AccessTools.GetReturnedType(method);
			return returnedType.FullDescription() + " " + method.DeclaringType.FullDescription() + "." + method.Name + parameters.Description();
		}

		public static Type[] Types(this ParameterInfo[] pinfo)
		{
			return pinfo.Select((ParameterInfo pi) => pi.ParameterType).ToArray();
		}

		public static T GetValueSafe<S, T>(this Dictionary<S, T> dictionary, S key)
		{
			if (dictionary.TryGetValue(key, out var value))
			{
				return value;
			}
			return default(T);
		}

		public static T GetTypedValue<T>(this Dictionary<string, object> dictionary, string key)
		{
			if (dictionary.TryGetValue(key, out var value) && value is T)
			{
				return (T)value;
			}
			return default(T);
		}
	}
	public static class SymbolExtensions
	{
		public static MethodInfo GetMethodInfo(Expression<Action> expression)
		{
			return GetMethodInfo((LambdaExpression)expression);
		}

		public static MethodInfo GetMethodInfo<T>(Expression<Action<T>> expression)
		{
			return GetMethodInfo((LambdaExpression)expression);
		}

		public static MethodInfo GetMethodInfo<T, TResult>(Expression<Func<T, TResult>> expression)
		{
			return GetMethodInfo((LambdaExpression)expression);
		}

		public static MethodInfo GetMethodInfo(LambdaExpression expression)
		{
			return ((expression.Body as MethodCallExpression) ?? throw new ArgumentException("Invalid Expression. Expression should consist of a Method call only.")).Method ?? throw new MemberNotFoundException($"Cannot find method for expression {expression}");
		}
	}
	[Obsolete("Use HarmonyFileLog instead", true)]
	public static class FileLog
	{
		public static string logPath;

		public static char indentChar;

		public static int indentLevel;

		private static List<string> buffer;

		static FileLog()
		{
			indentChar = '\t';
			buffer = new List<string>();
			logPath = $"{Environment.GetFolderPath(Environment.SpecialFolder.Desktop)}{Path.DirectorySeparatorChar}harmony.log.txt";
		}

		private static string IndentString()
		{
			return new string(indentChar, indentLevel);
		}

		public static void ChangeIndent(int delta)
		{
			indentLevel = Math.Max(0, indentLevel + delta);
		}

		public static void LogBuffered(string str)
		{
			lock (logPath)
			{
				buffer.Add(IndentString() + str);
			}
		}

		public static void LogBuffered(List<string> strings)
		{
			lock (logPath)
			{
				buffer.AddRange(strings);
			}
		}

		public static List<string> GetBuffer(bool clear)
		{
			lock (logPath)
			{
				List<string> result = buffer;
				if (clear)
				{
					buffer = new List<string>();
				}
				return result;
			}
		}

		public static void SetBuffer(List<string> buffer)
		{
			lock (logPath)
			{
				FileLog.buffer = buffer;
			}
		}

		public static void FlushBuffer()
		{
			lock (logPath)
			{
				if (buffer.Count <= 0)
				{
					return;
				}
				using (StreamWriter streamWriter = File.AppendText(logPath))
				{
					foreach (string item in buffer)
					{
						streamWriter.WriteLine(item);
					}
				}
				buffer.Clear();
			}
		}

		public static void Log(string str)
		{
			lock (logPath)
			{
				using StreamWriter streamWriter = File.AppendText(logPath);
				streamWriter.WriteLine(IndentString() + str);
			}
		}

		public static void Reset()
		{
			lock (logPath)
			{
				File.Delete($"{Environment.GetFolderPath(Environment.SpecialFolder.Desktop)}{Path.DirectorySeparatorChar}harmony.log.txt");
			}
		}

		public unsafe static void LogBytes(long ptr, int len)
		{
			lock (logPath)
			{
				byte* ptr2 = (byte*)ptr;
				string text = "";
				for (int i = 1; i <= len; i++)
				{
					if (text == "")
					{
						text = "#  ";
					}
					text = $"{text}{*ptr2:X2} ";
					if (i > 1 || len == 1)
					{
						if (i % 8 == 0 || i == len)
						{
							Log(text);
							text = "";
						}
						else if (i % 4 == 0)
						{
							text += " ";
						}
					}
					ptr2++;
				}
				byte[] destination = new byte[len];
				Marshal.Copy((IntPtr)ptr, destination, 0, len);
				byte[] array = MD5.Create().ComputeHash(destination);
				StringBuilder stringBuilder = new StringBuilder();
				for (int j = 0; j < array.Length; j++)
				{
					stringBuilder.Append(array[j].ToString("X2"));
				}
				Log($"HASH: {stringBuilder}");
			}
		}
	}
	public static class AccessTools
	{
		public delegate ref U FieldRef<T, U>(T obj = default(T));

		public delegate ref F FieldRef<F>();

		public static BindingFlags all = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;

		public static BindingFlags allDeclared = all | BindingFlags.DeclaredOnly;

		private static readonly MethodInfo m_PrepForRemoting = Method(typeof(Exception), "PrepForRemoting") ?? Method(typeof(Exception), "FixRemotingException");

		private static readonly FastInvokeHandler PrepForRemoting = MethodInvoker.GetHandler(m_PrepForRemoting);

		public static bool IsMonoRuntime { get; } = (object)Type.GetType("Mono.Runtime") != null;


		public static Type TypeByName(string name)
		{
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			Type type = Type.GetType(name, throwOnError: false);
			if ((object)type == null)
			{
				type = (from assembly in AppDomain.CurrentDomain.GetAssemblies()
					select assembly.GetType(name)).FirstOrDefault((Type t) => (object)t != null);
			}
			if ((object)type == null)
			{
				type = AppDomain.CurrentDomain.GetAssemblies().SelectMany((Assembly x) => x.GetTypes()).FirstOrDefault((Type x) => x.Name == name);
			}
			if ((object)type == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => "AccessTools.TypeByName: Could not find type named " + name);
			}
			return type;
		}

		public static T FindIncludingBaseTypes<T>(Type type, Func<Type, T> func) where T : class
		{
			while (true)
			{
				T val = func(type);
				if (val != null)
				{
					return val;
				}
				if ((object)type == typeof(object))
				{
					break;
				}
				type = type.BaseType;
			}
			return null;
		}

		public static T FindIncludingInnerTypes<T>(Type type, Func<Type, T> func) where T : class
		{
			T val = func(type);
			if (val != null)
			{
				return val;
			}
			Type[] nestedTypes = type.GetNestedTypes(all);
			for (int i = 0; i < nestedTypes.Length; i++)
			{
				val = FindIncludingInnerTypes(nestedTypes[i], func);
				if (val != null)
				{
					break;
				}
			}
			return val;
		}

		public static FieldInfo DeclaredField(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			FieldInfo? field = type.GetField(name, allDeclared);
			if ((object)field == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredField: Could not find field for type {type} and name {name}");
			}
			return field;
		}

		public static FieldInfo Field(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			FieldInfo? fieldInfo = FindIncludingBaseTypes(type, (Type t) => t.GetField(name, all));
			if ((object)fieldInfo == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.Field: Could not find field for type {type} and name {name}");
			}
			return fieldInfo;
		}

		public static FieldInfo DeclaredField(Type type, int idx)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			FieldInfo? fieldInfo = GetDeclaredFields(type).ElementAtOrDefault(idx);
			if ((object)fieldInfo == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredField: Could not find field for type {type} and idx {idx}");
			}
			return fieldInfo;
		}

		public static PropertyInfo DeclaredProperty(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			try
			{
				PropertyInfo? property = type.GetProperty(name, allDeclared);
				if ((object)property == null)
				{
					Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredProperty: Could not find property for type {type} and name {name}");
				}
				return property;
			}
			catch (AmbiguousMatchException inner)
			{
				throw new AmbiguousMatchException($"Ambiguous match for property {type}::{name}", inner);
			}
		}

		public static MethodInfo DeclaredPropertyGetter(Type type, string name)
		{
			return DeclaredProperty(type, name)?.GetGetMethod(nonPublic: true);
		}

		public static MethodInfo DeclaredPropertySetter(Type type, string name)
		{
			return DeclaredProperty(type, name)?.GetSetMethod(nonPublic: true);
		}

		public static PropertyInfo Property(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			PropertyInfo? propertyInfo = FindIncludingBaseTypes(type, (Type t) => t.GetProperty(name, all));
			if ((object)propertyInfo == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.Property: Could not find property for type {type} and name {name}");
			}
			return propertyInfo;
		}

		public static MethodInfo PropertyGetter(Type type, string name)
		{
			return Property(type, name)?.GetGetMethod(nonPublic: true);
		}

		public static MethodInfo PropertySetter(Type type, string name)
		{
			return Property(type, name)?.GetSetMethod(nonPublic: true);
		}

		public static MethodInfo DeclaredMethod(Type type, string name, Type[] parameters = null, Type[] generics = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			ParameterModifier[] modifiers = new ParameterModifier[0];
			try
			{
				MethodInfo methodInfo = ((parameters != null) ? type.GetMethod(name, allDeclared, null, parameters, modifiers) : type.GetMethod(name, allDeclared));
				if ((object)methodInfo == null)
				{
					Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredMethod: Could not find method for type {type} and name {name} and parameters {parameters?.Description()}");
					return null;
				}
				if (generics != null)
				{
					methodInfo = methodInfo.MakeGenericMethod(generics);
				}
				return methodInfo;
			}
			catch (AmbiguousMatchException inner)
			{
				string text = "";
				if (generics != null)
				{
					text = "<" + string.Join(", ", generics.Select((Type g) => g.FullName).ToArray()) + ">";
				}
				string text2 = "";
				if (parameters != null)
				{
					text2 = string.Join(", ", parameters.Select((Type p) => p.FullName).ToArray());
				}
				throw new AmbiguousMatchException($"Ambiguous match for {type}::{name}{text}(${text2})", inner);
			}
		}

		public static MethodInfo Method(Type type, string name, Type[] parameters = null, Type[] generics = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			try
			{
				ParameterModifier[] modifiers = new ParameterModifier[0];
				MethodInfo methodInfo;
				if (parameters == null)
				{
					try
					{
						methodInfo = FindIncludingBaseTypes(type, (Type t) => t.GetMethod(name, all));
					}
					catch (AmbiguousMatchException inner)
					{
						methodInfo = FindIncludingBaseTypes(type, (Type t) => t.GetMethod(name, all, null, new Type[0], modifiers));
						if ((object)methodInfo == null)
						{
							throw new AmbiguousMatchException($"Ambiguous match for {type}:{name}", inner);
						}
					}
				}
				else
				{
					methodInfo = FindIncludingBaseTypes(type, (Type t) => t.GetMethod(name, all, null, parameters, modifiers));
				}
				if ((object)methodInfo == null)
				{
					Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.Method: Could not find method for type {type} and name {name} and parameters {parameters?.Description()}");
					return null;
				}
				if (generics != null)
				{
					methodInfo = methodInfo.MakeGenericMethod(generics);
				}
				return methodInfo;
			}
			catch (AmbiguousMatchException inner2)
			{
				string text = "";
				if (generics != null)
				{
					text = "<" + string.Join(", ", generics.Select((Type g) => g.FullName).ToArray()) + ">";
				}
				string text2 = "";
				if (parameters != null)
				{
					text2 = string.Join(", ", parameters.Select((Type p) => p.FullName).ToArray());
				}
				throw new AmbiguousMatchException($"Ambiguous match for {type}::{name}{text}(${text2})", inner2);
			}
		}

		public static MethodInfo Method(string typeColonMethodname, Type[] parameters = null, Type[] generics = null)
		{
			if (typeColonMethodname == null)
			{
				throw new ArgumentNullException("typeColonMethodname");
			}
			string[] array = typeColonMethodname.Split(new char[1] { ':' });
			if (array.Length != 2)
			{
				throw new ArgumentException("Method must be specified as 'Namespace.Type1.Type2:MethodName", "typeColonMethodname");
			}
			return Method(TypeByName(array[0]), array[1], parameters, generics);
		}

		public static List<string> GetMethodNames(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from m in GetDeclaredMethods(type)
				select m.Name).ToList();
		}

		public static List<string> GetMethodNames(object instance)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			return GetMethodNames(instance.GetType());
		}

		public static List<string> GetFieldNames(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from f in GetDeclaredFields(type)
				select f.Name).ToList();
		}

		public static List<string> GetFieldNames(object instance)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			return GetFieldNames(instance.GetType());
		}

		public static List<string> GetPropertyNames(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from f in GetDeclaredProperties(type)
				select f.Name).ToList();
		}

		public static List<string> GetPropertyNames(object instance)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			return GetPropertyNames(instance.GetType());
		}

		public static Type GetUnderlyingType(this MemberInfo member)
		{
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			return member.MemberType switch
			{
				MemberTypes.Event => ((EventInfo)member).EventHandlerType, 
				MemberTypes.Field => ((FieldInfo)member).FieldType, 
				MemberTypes.Method => ((MethodInfo)member).ReturnType, 
				MemberTypes.Property => ((PropertyInfo)member).PropertyType, 
				_ => throw new ArgumentException("Member must be of type EventInfo, FieldInfo, MethodInfo, or PropertyInfo"), 
			};
		}

		public static ConstructorInfo DeclaredConstructor(Type type, Type[] parameters = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			return type.GetConstructor(allDeclared, null, parameters, new ParameterModifier[0]);
		}

		public static ConstructorInfo DeclaredConstructor(Type type, Type[] parameters, bool searchForStatic)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			BindingFlags bindingFlags = (searchForStatic ? BindingFlags.Instance : BindingFlags.Static);
			return type.GetConstructor(allDeclared & ~bindingFlags, null, parameters, new ParameterModifier[0]);
		}

		public static ConstructorInfo Constructor(Type type, Type[] parameters = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			return FindIncludingBaseTypes(type, (Type t) => t.GetConstructor(all, null, parameters, new ParameterModifier[0]));
		}

		public static ConstructorInfo Constructor(Type type, Type[] parameters, bool searchForStatic)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			BindingFlags exclude = (searchForStatic ? BindingFlags.Instance : BindingFlags.Static);
			return FindIncludingBaseTypes(type, (Type t) => t.GetConstructor(all & ~exclude, null, parameters, new ParameterModifier[0]));
		}

		public static List<ConstructorInfo> GetDeclaredConstructors(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from method in type.GetConstructors(allDeclared)
				where (object)method.DeclaringType == type
				select method).ToList();
		}

		public static List<ConstructorInfo> GetDeclaredConstructors(Type type, bool? searchForStatic)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			BindingFlags bindingFlags = BindingFlags.Default;
			if (searchForStatic.HasValue)
			{
				bindingFlags = (searchForStatic.Value ? BindingFlags.Instance : BindingFlags.Static);
			}
			return (from method in type.GetConstructors(allDeclared & ~bindingFlags)
				where (object)method.DeclaringType == type
				select method).ToList();
		}

		public static List<MethodInfo> GetDeclaredMethods(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return type.GetMethods(allDeclared).ToList();
		}

		public static List<PropertyInfo> GetDeclaredProperties(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return type.GetProperties(allDeclared).ToList();
		}

		public static List<FieldInfo> GetDeclaredFields(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return type.GetFields(allDeclared).ToList();
		}

		public static Type GetReturnedType(MethodBase methodOrConstructor)
		{
			if ((object)methodOrConstructor == null)
			{
				throw new ArgumentNullException("methodOrConstructor");
			}
			if (methodOrConstructor is ConstructorInfo)
			{
				return typeof(void);
			}
			return ((MethodInfo)methodOrConstructor).ReturnType;
		}

		public static Type Inner(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			return FindIncludingBaseTypes(type, (Type t) => t.GetNestedType(name, all));
		}

		public static Type FirstInner(Type type, Func<Type, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetNestedTypes(all).FirstOrDefault(predicate);
		}

		public static MethodInfo FirstMethod(Type type, Func<MethodInfo, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetMethods(allDeclared).FirstOrDefault(predicate);
		}

		public static ConstructorInfo FirstConstructor(Type type, Func<ConstructorInfo, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetConstructors(allDeclared).FirstOrDefault(predicate);
		}

		public static PropertyInfo FirstProperty(Type type, Func<PropertyInfo, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetProperties(allDeclared).FirstOrDefault(predicate);
		}

		public static Type[] GetTypes(object[] parameters)
		{
			if (parameters == null)
			{
				return new Type[0];
			}
			return parameters.Select((object p) => (p != null) ? p.GetType() : typeof(object)).ToArray();
		}

		public static object[] ActualParameters(MethodBase method, object[] inputs)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			if (inputs == null)
			{
				throw new ArgumentNullException("inputs");
			}
			List<Type> inputTypes = inputs.Select((object obj) => obj?.GetType()).ToList();
			return (from p in method.GetParameters()
				select p.ParameterType).Select(delegate(Type pType)
			{
				int num = inputTypes.FindIndex((Type inType) => inputTypes != null && pType.IsAssignableFrom(inType));
				return (num >= 0) ? inputs[num] : GetDefaultValue(pType);
			}).ToArray();
		}

		public static FieldRef<T, U> FieldRefAccess<T, U>(string fieldName)
		{
			return FieldRefAccess<T, U>(typeof(T).GetField(fieldName, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.NonPublic));
		}

		public static FieldRef<T, U> FieldRefAccess<T, U>(FieldInfo fieldInfo)
		{
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			if ((object)fieldInfo == null)
			{
				throw new ArgumentNullException("fieldInfo");
			}
			if (!typeof(U).IsAssignableFrom(fieldInfo.FieldType))
			{
				throw new ArgumentException("FieldInfo type does not match FieldRefAccess return type.");
			}
			if ((object)typeof(T) != typeof(object) && ((object)fieldInfo.DeclaringType == null || !fieldInfo.DeclaringType.IsAssignableFrom(typeof(T))))
			{
				throw new MissingFieldException(typeof(T).Name, fieldInfo.Name);
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition("__refget_" + typeof(T).Name + "_fi_" + fieldInfo.Name, typeof(U).MakeByRefType(), new Type[1] { typeof(T) });
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldflda, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return Extensions.CreateDelegate<FieldRef<T, U>>((MethodBase)val.Generate());
		}

		public static ref U FieldRefAccess<T, U>(T instance, string fieldName)
		{
			return ref FieldRefAccess<T, U>(fieldName)(instance);
		}

		public static FieldRef<object, F> FieldRefAccess<F>(Type type, string fieldName)
		{
			return FieldRefAccess<object, F>(Field(type, fieldName));
		}

		public static ref F StaticFieldRefAccess<T, F>(string fieldName)
		{
			return ref StaticFieldRefAccess<F>(typeof(T), fieldName);
		}

		public static ref F StaticFieldRefAccess<T, F>(FieldInfo fieldInfo)
		{
			return ref StaticFieldRefAccess<F>(fieldInfo)();
		}

		public static FieldRef<F> StaticFieldRefAccess<F>(FieldInfo fieldInfo)
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			if ((object)fieldInfo == null)
			{
				throw new ArgumentNullException("fieldInfo");
			}
			Type declaringType = fieldInfo.DeclaringType;
			DynamicMethodDefinition val = new DynamicMethodDefinition("__refget_" + declaringType.Name + "_static_fi_" + fieldInfo.Name, typeof(F).MakeByRefType(), new Type[0]);
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldsflda, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return Extensions.CreateDelegate<FieldRef<F>>((MethodBase)val.Generate());
		}

		public static ref F StaticFieldRefAccess<F>(Type type, string fieldName)
		{
			return ref StaticFieldRefAccess<F>(type.GetField(fieldName, BindingFlags.DeclaredOnly | BindingFlags.Static | BindingFlags.NonPublic))();
		}

		public static MethodBase GetOutsideCaller()
		{
			StackFrame[] frames = new StackTrace(fNeedFileInfo: true).GetFrames();
			for (int i = 0; i < frames.Length; i++)
			{
				Met

BepInEx/core/BepInEx.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.ConsoleUtil;
using BepInEx.Logging;
using BepInEx.Unix;
using HarmonyLib;
using HarmonyLib.Tools;
using Microsoft.Win32.SafeHandles;
using Mono.Cecil;
using MonoMod.Utils;
using UnityEngine;
using UnityInjector.ConsoleUtil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BepInEx")]
[assembly: AssemblyDescription("Unity plugin injection framework")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BepInEx")]
[assembly: AssemblyCopyright("Copyright © Bepis 2018")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4ffba620-f5ed-47f9-b90c-dad1316fd9b9")]
[assembly: InternalsVisibleTo("BepInEx.Preloader")]
[assembly: InternalsVisibleTo("BepInExTests")]
[assembly: AssemblyFileVersion("5.4.21.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("5.4.21.0")]
[module: UnverifiableCode]
namespace UnityEngine
{
	internal sealed class UnityLogWriter
	{
		[MethodImpl(MethodImplOptions.InternalCall)]
		public static extern void WriteStringToUnityLogImpl(string s);

		[MethodImpl(MethodImplOptions.InternalCall)]
		public static extern void WriteStringToUnityLog(string s);
	}
}
namespace UnityInjector.ConsoleUtil
{
	internal class ConsoleEncoding : Encoding
	{
		private byte[] _byteBuffer = new byte[256];

		private char[] _charBuffer = new char[256];

		private byte[] _zeroByte = new byte[0];

		private char[] _zeroChar = new char[0];

		private readonly uint _codePage;

		public override int CodePage => (int)_codePage;

		public static Encoding OutputEncoding => new ConsoleEncoding(ConsoleCodePage);

		public static uint ConsoleCodePage
		{
			get
			{
				return GetConsoleOutputCP();
			}
			set
			{
				SetConsoleOutputCP(value);
			}
		}

		private void ExpandByteBuffer(int count)
		{
			if (_byteBuffer.Length < count)
			{
				_byteBuffer = new byte[count];
			}
		}

		private void ExpandCharBuffer(int count)
		{
			if (_charBuffer.Length < count)
			{
				_charBuffer = new char[count];
			}
		}

		private void ReadByteBuffer(byte[] bytes, int index, int count)
		{
			for (int i = 0; i < count; i++)
			{
				bytes[index + i] = _byteBuffer[i];
			}
		}

		private void ReadCharBuffer(char[] chars, int index, int count)
		{
			for (int i = 0; i < count; i++)
			{
				chars[index + i] = _charBuffer[i];
			}
		}

		private void WriteByteBuffer(byte[] bytes, int index, int count)
		{
			ExpandByteBuffer(count);
			for (int i = 0; i < count; i++)
			{
				_byteBuffer[i] = bytes[index + i];
			}
		}

		private void WriteCharBuffer(char[] chars, int index, int count)
		{
			ExpandCharBuffer(count);
			for (int i = 0; i < count; i++)
			{
				_charBuffer[i] = chars[index + i];
			}
		}

		public static uint GetActiveCodePage()
		{
			return GetACP();
		}

		private ConsoleEncoding(uint codePage)
		{
			_codePage = codePage;
		}

		public static ConsoleEncoding GetEncoding(uint codePage)
		{
			return new ConsoleEncoding(codePage);
		}

		public override int GetByteCount(char[] chars, int index, int count)
		{
			WriteCharBuffer(chars, index, count);
			return WideCharToMultiByte(_codePage, 0u, _charBuffer, count, _zeroByte, 0, IntPtr.Zero, IntPtr.Zero);
		}

		public override int GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)
		{
			int byteCount = GetByteCount(chars, charIndex, charCount);
			WriteCharBuffer(chars, charIndex, charCount);
			ExpandByteBuffer(byteCount);
			int result = WideCharToMultiByte(_codePage, 0u, chars, charCount, _byteBuffer, byteCount, IntPtr.Zero, IntPtr.Zero);
			ReadByteBuffer(bytes, byteIndex, byteCount);
			return result;
		}

		public override int GetCharCount(byte[] bytes, int index, int count)
		{
			WriteByteBuffer(bytes, index, count);
			return MultiByteToWideChar(_codePage, 0u, bytes, count, _zeroChar, 0);
		}

		public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
		{
			int charCount = GetCharCount(bytes, byteIndex, byteCount);
			WriteByteBuffer(bytes, byteIndex, byteCount);
			ExpandCharBuffer(charCount);
			int result = MultiByteToWideChar(_codePage, 0u, bytes, byteCount, _charBuffer, charCount);
			ReadCharBuffer(chars, charIndex, charCount);
			return result;
		}

		public override int GetMaxByteCount(int charCount)
		{
			return charCount * 2;
		}

		public override int GetMaxCharCount(int byteCount)
		{
			return byteCount;
		}

		[DllImport("kernel32.dll")]
		private static extern uint GetConsoleOutputCP();

		[DllImport("kernel32.dll")]
		private static extern uint GetACP();

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern int MultiByteToWideChar(uint codePage, uint dwFlags, [In][MarshalAs(UnmanagedType.LPArray)] byte[] lpMultiByteStr, int cbMultiByte, [Out][MarshalAs(UnmanagedType.LPWStr)] char[] lpWideCharStr, int cchWideChar);

		[DllImport("kernel32.dll")]
		private static extern IntPtr SetConsoleOutputCP(uint codepage);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern int WideCharToMultiByte(uint codePage, uint dwFlags, [In][MarshalAs(UnmanagedType.LPWStr)] char[] lpWideCharStr, int cchWideChar, [Out][MarshalAs(UnmanagedType.LPArray)] byte[] lpMultiByteStr, int cbMultiByte, IntPtr lpDefaultChar, IntPtr lpUsedDefaultChar);
	}
	internal class ConsoleWindow
	{
		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		[return: MarshalAs(UnmanagedType.Bool)]
		private delegate bool SetForegroundWindowDelegate(IntPtr hWnd);

		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		private delegate IntPtr GetForegroundWindowDelegate();

		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		private delegate IntPtr GetSystemMenuDelegate(IntPtr hwnd, bool bRevert);

		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		private delegate bool DeleteMenuDelegate(IntPtr hMenu, uint uPosition, uint uFlags);

		private const uint SC_CLOSE = 61536u;

		private const uint MF_BYCOMMAND = 0u;

		private const uint LOAD_LIBRARY_SEARCH_SYSTEM32 = 2048u;

		public static IntPtr ConsoleOutHandle;

		public static IntPtr OriginalStdoutHandle;

		private static bool methodsInited;

		private static SetForegroundWindowDelegate setForeground;

		private static GetForegroundWindowDelegate getForeground;

		private static GetSystemMenuDelegate getSystemMenu;

		private static DeleteMenuDelegate deleteMenu;

		public static bool IsAttached { get; private set; }

		public static string Title
		{
			set
			{
				if (IsAttached)
				{
					if (value == null)
					{
						throw new ArgumentNullException("value");
					}
					if (value.Length > 24500)
					{
						throw new InvalidOperationException("Console title too long");
					}
					if (!SetConsoleTitle(value))
					{
						throw new InvalidOperationException("Console title invalid");
					}
				}
			}
		}

		public static void Attach()
		{
			if (!IsAttached)
			{
				Initialize();
				if (OriginalStdoutHandle == IntPtr.Zero)
				{
					OriginalStdoutHandle = GetStdHandle(-11);
				}
				IntPtr hWnd = getForeground();
				GetConsoleWindow();
				if (GetConsoleWindow() == IntPtr.Zero && !AllocConsole())
				{
					throw new Exception("AllocConsole() failed");
				}
				setForeground(hWnd);
				ConsoleOutHandle = CreateFile("CONOUT$", 3221225472u, 2, IntPtr.Zero, 3, 0, IntPtr.Zero);
				Kon.conOut = ConsoleOutHandle;
				if (!SetStdHandle(-11, ConsoleOutHandle))
				{
					throw new Exception("SetStdHandle() failed");
				}
				if (OriginalStdoutHandle != IntPtr.Zero && ConsoleManager.ConfigConsoleOutRedirectType.Value == ConsoleManager.ConsoleOutRedirectType.ConsoleOut)
				{
					CloseHandle(OriginalStdoutHandle);
				}
				IsAttached = true;
			}
		}

		public static void PreventClose()
		{
			if (IsAttached)
			{
				Initialize();
				IntPtr consoleWindow = GetConsoleWindow();
				IntPtr intPtr = getSystemMenu(consoleWindow, bRevert: false);
				if (intPtr != IntPtr.Zero)
				{
					deleteMenu(intPtr, 61536u, 0u);
				}
			}
		}

		public static void Detach()
		{
			if (IsAttached)
			{
				if (!CloseHandle(ConsoleOutHandle))
				{
					throw new Exception("CloseHandle() failed");
				}
				ConsoleOutHandle = IntPtr.Zero;
				if (!FreeConsole())
				{
					throw new Exception("FreeConsole() failed");
				}
				if (!SetStdHandle(-11, OriginalStdoutHandle))
				{
					throw new Exception("SetStdHandle() failed");
				}
				IsAttached = false;
			}
		}

		private static void Initialize()
		{
			if (!methodsInited)
			{
				methodsInited = true;
				IntPtr hModule = LoadLibraryEx("user32.dll", IntPtr.Zero, 2048u);
				setForeground = DynDll.AsDelegate<SetForegroundWindowDelegate>(GetProcAddress(hModule, "SetForegroundWindow"));
				getForeground = DynDll.AsDelegate<GetForegroundWindowDelegate>(GetProcAddress(hModule, "GetForegroundWindow"));
				getSystemMenu = DynDll.AsDelegate<GetSystemMenuDelegate>(GetProcAddress(hModule, "GetSystemMenu"));
				deleteMenu = DynDll.AsDelegate<DeleteMenuDelegate>(GetProcAddress(hModule, "DeleteMenu"));
			}
		}

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool AllocConsole();

		[DllImport("kernel32.dll")]
		private static extern IntPtr GetConsoleWindow();

		[DllImport("kernel32.dll", ExactSpelling = true, SetLastError = true)]
		private static extern bool CloseHandle(IntPtr handle);

		[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
		private static extern IntPtr CreateFile(string fileName, uint desiredAccess, int shareMode, IntPtr securityAttributes, int creationDisposition, int flagsAndAttributes, IntPtr templateFile);

		[DllImport("kernel32.dll")]
		private static extern bool FreeConsole();

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr GetStdHandle(int nStdHandle);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool SetStdHandle(int nStdHandle, IntPtr hConsoleOutput);

		[DllImport("kernel32.dll", BestFitMapping = true, CharSet = CharSet.Auto, SetLastError = true)]
		private static extern bool SetConsoleTitle(string title);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr LoadLibraryEx(string lpLibFileName, IntPtr hFile, uint dwFlags);
	}
	internal static class SafeConsole
	{
		private delegate ConsoleColor GetColorDelegate();

		private delegate void SetColorDelegate(ConsoleColor value);

		private delegate string GetStringDelegate();

		private delegate void SetStringDelegate(string value);

		private static GetColorDelegate _getBackgroundColor;

		private static SetColorDelegate _setBackgroundColor;

		private static GetColorDelegate _getForegroundColor;

		private static SetColorDelegate _setForegroundColor;

		private static GetStringDelegate _getTitle;

		private static SetStringDelegate _setTitle;

		public static bool BackgroundColorExists { get; private set; }

		public static ConsoleColor BackgroundColor
		{
			get
			{
				return _getBackgroundColor();
			}
			set
			{
				_setBackgroundColor(value);
			}
		}

		public static bool ForegroundColorExists { get; private set; }

		public static ConsoleColor ForegroundColor
		{
			get
			{
				return _getForegroundColor();
			}
			set
			{
				_setForegroundColor(value);
			}
		}

		public static bool TitleExists { get; private set; }

		public static string Title
		{
			get
			{
				return _getTitle();
			}
			set
			{
				_setTitle(value);
			}
		}

		static SafeConsole()
		{
			InitColors(typeof(Console));
		}

		private static void InitColors(Type tConsole)
		{
			MethodInfo method = tConsole.GetMethod("get_ForegroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method2 = tConsole.GetMethod("set_ForegroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method3 = tConsole.GetMethod("get_BackgroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method4 = tConsole.GetMethod("set_BackgroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method5 = tConsole.GetMethod("get_Title", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method6 = tConsole.GetMethod("set_Title", BindingFlags.Static | BindingFlags.Public);
			_setForegroundColor = (((object)method2 != null) ? ((SetColorDelegate)Delegate.CreateDelegate(typeof(SetColorDelegate), method2)) : ((SetColorDelegate)delegate
			{
			}));
			_setBackgroundColor = (((object)method4 != null) ? ((SetColorDelegate)Delegate.CreateDelegate(typeof(SetColorDelegate), method4)) : ((SetColorDelegate)delegate
			{
			}));
			_getForegroundColor = (((object)method != null) ? ((GetColorDelegate)Delegate.CreateDelegate(typeof(GetColorDelegate), method)) : ((GetColorDelegate)(() => ConsoleColor.Gray)));
			_getBackgroundColor = (((object)method3 != null) ? ((GetColorDelegate)Delegate.CreateDelegate(typeof(GetColorDelegate), method3)) : ((GetColorDelegate)(() => ConsoleColor.Black)));
			_getTitle = (((object)method5 != null) ? ((GetStringDelegate)Delegate.CreateDelegate(typeof(GetStringDelegate), method5)) : ((GetStringDelegate)(() => string.Empty)));
			_setTitle = (((object)method6 != null) ? ((SetStringDelegate)Delegate.CreateDelegate(typeof(SetStringDelegate), method6)) : ((SetStringDelegate)delegate
			{
			}));
			BackgroundColorExists = _setBackgroundColor != null && _getBackgroundColor != null;
			ForegroundColorExists = _setForegroundColor != null && _getForegroundColor != null;
			TitleExists = _setTitle != null && _getTitle != null;
		}
	}
}
namespace BepInEx
{
	public static class UnityInput
	{
		private static IInputSystem _current;

		public static IInputSystem Current
		{
			get
			{
				if (_current != null)
				{
					return _current;
				}
				try
				{
					try
					{
						Input.GetKeyDown((KeyCode)97);
						_current = new LegacyInputSystem();
						Logger.LogDebug("[UnityInput] Using LegacyInputSystem");
					}
					catch (InvalidOperationException)
					{
						_current = new NewInputSystem();
						Logger.LogDebug("[UnityInput] Using NewInputSystem");
					}
				}
				catch (Exception arg)
				{
					Logger.LogWarning($"[UnityInput] Failed to detect available input systems - {arg}");
					_current = new NullInputSystem();
				}
				return _current;
			}
		}

		public static bool LegacyInputSystemAvailable => Current is LegacyInputSystem;
	}
	public interface IInputSystem
	{
		Vector3 mousePosition { get; }

		Vector2 mouseScrollDelta { get; }

		bool mousePresent { get; }

		bool anyKey { get; }

		bool anyKeyDown { get; }

		IEnumerable<KeyCode> SupportedKeyCodes { get; }

		bool GetKey(string name);

		bool GetKey(KeyCode key);

		bool GetKeyDown(string name);

		bool GetKeyDown(KeyCode key);

		bool GetKeyUp(string name);

		bool GetKeyUp(KeyCode key);

		bool GetMouseButton(int button);

		bool GetMouseButtonDown(int button);

		bool GetMouseButtonUp(int button);

		void ResetInputAxes();
	}
	internal class NewInputSystem : IInputSystem
	{
		private delegate bool GetButtonDelegate(KeyCode key);

		private delegate Vector2 GetMouseVectorDelegate();

		private delegate bool GetMouseStateDelegate();

		private static bool initialized;

		private static readonly Dictionary<KeyCode, int> keyCodeToIndex = new Dictionary<KeyCode, int>();

		private static readonly Dictionary<string, string> keyToKeyCodeNameRemap = new Dictionary<string, string>
		{
			["LeftCtrl"] = "LeftControl",
			["RightCtrl"] = "RightControl",
			["LeftMeta"] = "LeftApple",
			["RightMeta"] = "RightApple",
			["ContextMenu"] = "Menu",
			["PrintScreen"] = "Print",
			["Enter"] = "Return"
		};

		private static GetButtonDelegate _getKey;

		private static GetButtonDelegate _getKeyDown;

		private static GetButtonDelegate _getKeyUp;

		private static GetButtonDelegate _getMouseButton;

		private static GetButtonDelegate _getMouseButtonDown;

		private static GetButtonDelegate _getMouseButtonUp;

		private static GetMouseVectorDelegate _getMousePosition;

		private static GetMouseVectorDelegate _getMouseScrollDelta;

		private static GetMouseStateDelegate _getMousePresent;

		private static GetMouseStateDelegate _getKeyboardAnyKeyIsPressed;

		private static GetMouseStateDelegate _getKeyboardAnyKeyWasPressedThisFrame;

		public Vector3 mousePosition => Vector2.op_Implicit(_getMousePosition());

		public Vector2 mouseScrollDelta => _getMouseScrollDelta();

		public bool mousePresent => _getMousePresent();

		public bool anyKey
		{
			get
			{
				if (_getKeyboardAnyKeyIsPressed())
				{
					return true;
				}
				if (!GetMouseButton(0) && !GetMouseButton(1) && !GetMouseButton(2) && !GetMouseButton(3))
				{
					return GetMouseButton(4);
				}
				return true;
			}
		}

		public bool anyKeyDown
		{
			get
			{
				if (_getKeyboardAnyKeyWasPressedThisFrame())
				{
					return true;
				}
				if (!GetMouseButtonDown(0) && !GetMouseButtonDown(1) && !GetMouseButtonDown(2) && !GetMouseButtonDown(3))
				{
					return GetMouseButtonDown(4);
				}
				return true;
			}
		}

		public IEnumerable<KeyCode> SupportedKeyCodes => keyCodeToIndex.Keys.ToArray();

		public NewInputSystem()
		{
			Init();
		}

		private static void Init()
		{
			//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			if (initialized)
			{
				return;
			}
			Assembly assembly = Assembly.Load("Unity.InputSystem");
			Type type = assembly.GetType("UnityEngine.InputSystem.Key");
			foreach (object value3 in Enum.GetValues(type))
			{
				string text = value3.ToString();
				int value = (int)value3;
				string value2;
				if (text.StartsWith("Numpad"))
				{
					text = text.Replace("Numpad", "Keypad");
				}
				else if (text.StartsWith("Digit"))
				{
					text = text.Replace("Digit", "Alpha");
				}
				else if (keyToKeyCodeNameRemap.TryGetValue(text, out value2))
				{
					text = value2;
				}
				if (TryEnumParse<KeyCode>(text, out var val))
				{
					keyCodeToIndex[val] = value;
				}
				else
				{
					Logger.LogDebug("[UnityInput] Unknown key name: " + text + ", skipping remapping");
				}
			}
			FieldInfo keyCodeToIndexField = AccessTools.Field(typeof(NewInputSystem), "keyCodeToIndex");
			MethodInfo tryGetValueMethod = AccessTools.Method(typeof(Dictionary<KeyCode, int>), "TryGetValue", (Type[])null, (Type[])null);
			Type type2 = assembly.GetType("UnityEngine.InputSystem.Keyboard");
			MethodInfo currentProperty = AccessTools.PropertyGetter(type2, "current");
			MethodInfo indexer = AccessTools.Method(type2, "get_Item", new Type[1] { type }, (Type[])null);
			Type buttonControlType = assembly.GetType("UnityEngine.InputSystem.Controls.ButtonControl");
			_getKey = GenerateKeyGetter("InputSystemGetKey", "isPressed");
			_getKeyDown = GenerateKeyGetter("InputSystemGetKeyDown", "wasPressedThisFrame");
			_getKeyUp = GenerateKeyGetter("InputSystemGetKeyUp", "wasReleasedThisFrame");
			Type mouseType = assembly.GetType("UnityEngine.InputSystem.Mouse");
			MethodInfo mouseCurrentProperty = AccessTools.PropertyGetter(mouseType, "current");
			string[] source = new string[5] { "leftButton", "rightButton", "middleButton", "backButton", "forwardButton" };
			MethodInfo[] buttonPropertyGetters = source.Select((string p) => AccessTools.PropertyGetter(mouseType, p)).ToArray();
			_getMouseButton = GenerateMouseGetter("InputSystemGetMouseButton", "isPressed");
			_getMouseButtonDown = GenerateMouseGetter("InputSystemGetMouseButtonDown", "wasPressedThisFrame");
			_getMouseButtonUp = GenerateMouseGetter("InputSystemGetMouseButtonUp", "wasReleasedThisFrame");
			_getMousePosition = GetPositionDelegate("InputSystemGetMousePosition", "position");
			_getMouseScrollDelta = GetPositionDelegate("InputSystemGetMouseScrollDelta", "scroll");
			DynamicMethodDefinition val2 = new DynamicMethodDefinition("InputSystemGetMouseEnabled", typeof(bool), Type.EmptyTypes);
			ILGenerator iLGenerator = val2.GetILGenerator();
			iLGenerator.Emit(OpCodes.Call, mouseCurrentProperty);
			iLGenerator.Emit(OpCodes.Callvirt, AccessTools.PropertyGetter(mouseType, "enabled"));
			iLGenerator.Emit(OpCodes.Ret);
			_getMousePresent = Extensions.CreateDelegate<GetMouseStateDelegate>((MethodBase)val2.Generate());
			MethodInfo anyKeyProperty = AccessTools.PropertyGetter(type2, "anyKey");
			_getKeyboardAnyKeyIsPressed = GetAnyKeyDelegate("InputSystemGetKeyboardAnyKeyIsPressed", "isPressed");
			_getKeyboardAnyKeyWasPressedThisFrame = GetAnyKeyDelegate("InputSystemGetKeyboardAnyKeyWasPressedThisFrame", "wasPressedThisFrame");
			initialized = true;
			GetButtonDelegate GenerateKeyGetter(string name, string property)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				MethodInfo meth4 = AccessTools.PropertyGetter(buttonControlType, property);
				DynamicMethodDefinition val6 = new DynamicMethodDefinition(name, typeof(bool), new Type[1] { typeof(KeyCode) });
				ILGenerator iLGenerator4 = val6.GetILGenerator();
				LocalBuilder local = iLGenerator4.DeclareLocal(typeof(int));
				Label label2 = iLGenerator4.DefineLabel();
				iLGenerator4.Emit(OpCodes.Ldsfld, keyCodeToIndexField);
				iLGenerator4.Emit(OpCodes.Ldarg_0);
				iLGenerator4.Emit(OpCodes.Ldloca, local);
				iLGenerator4.Emit(OpCodes.Callvirt, tryGetValueMethod);
				iLGenerator4.Emit(OpCodes.Brfalse, label2);
				iLGenerator4.Emit(OpCodes.Call, currentProperty);
				iLGenerator4.Emit(OpCodes.Ldloc, local);
				iLGenerator4.Emit(OpCodes.Callvirt, indexer);
				iLGenerator4.Emit(OpCodes.Callvirt, meth4);
				iLGenerator4.Emit(OpCodes.Ret);
				iLGenerator4.MarkLabel(label2);
				iLGenerator4.Emit(OpCodes.Ldc_I4_0);
				iLGenerator4.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetButtonDelegate>((MethodBase)val6.Generate());
			}
			GetButtonDelegate GenerateMouseGetter(string name, string property)
			{
				//IL_0031: Unknown result type (might be due to invalid IL or missing references)
				//IL_0037: Expected O, but got Unknown
				MethodInfo meth3 = AccessTools.PropertyGetter(buttonControlType, property);
				DynamicMethodDefinition val5 = new DynamicMethodDefinition(name, typeof(bool), new Type[1] { typeof(KeyCode) });
				ILGenerator il = val5.GetILGenerator();
				il.Emit(OpCodes.Ldarg_0);
				il.Emit(OpCodes.Ldc_I4, 323);
				il.Emit(OpCodes.Sub);
				Label[] array = buttonPropertyGetters.Select((MethodInfo _) => il.DefineLabel()).ToArray();
				Label label = il.DefineLabel();
				il.Emit(OpCodes.Switch, array);
				il.Emit(OpCodes.Br, label);
				for (int i = 0; i < array.Length; i++)
				{
					il.MarkLabel(array[i]);
					il.Emit(OpCodes.Call, mouseCurrentProperty);
					il.Emit(OpCodes.Callvirt, buttonPropertyGetters[i]);
					il.Emit(OpCodes.Callvirt, meth3);
					il.Emit(OpCodes.Ret);
				}
				il.MarkLabel(label);
				il.Emit(OpCodes.Ldc_I4_0);
				il.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetButtonDelegate>((MethodBase)val5.Generate());
			}
			GetMouseStateDelegate GetAnyKeyDelegate(string name, string property)
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0022: Unknown result type (might be due to invalid IL or missing references)
				MethodInfo meth = AccessTools.PropertyGetter(buttonControlType, property);
				DynamicMethodDefinition val3 = new DynamicMethodDefinition(name, typeof(bool), Type.EmptyTypes);
				ILGenerator iLGenerator2 = val3.GetILGenerator();
				iLGenerator2.Emit(OpCodes.Call, currentProperty);
				iLGenerator2.Emit(OpCodes.Callvirt, anyKeyProperty);
				iLGenerator2.Emit(OpCodes.Callvirt, meth);
				iLGenerator2.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetMouseStateDelegate>((MethodBase)val3.Generate());
			}
			GetMouseVectorDelegate GetPositionDelegate(string name, string property)
			{
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				MethodInfo methodInfo = AccessTools.PropertyGetter(mouseType, property);
				MethodInfo meth2 = AccessTools.Method(methodInfo.ReturnType, "ReadValue", (Type[])null, (Type[])null);
				DynamicMethodDefinition val4 = new DynamicMethodDefinition(name, typeof(Vector2), Type.EmptyTypes);
				ILGenerator iLGenerator3 = val4.GetILGenerator();
				iLGenerator3.Emit(OpCodes.Call, mouseCurrentProperty);
				iLGenerator3.Emit(OpCodes.Callvirt, methodInfo);
				iLGenerator3.Emit(OpCodes.Callvirt, meth2);
				iLGenerator3.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetMouseVectorDelegate>((MethodBase)val4.Generate());
			}
		}

		public bool GetKey(string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return _getKey(GetKeyCode(name));
		}

		public bool GetKey(KeyCode key)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return _getKey(key);
		}

		public bool GetKeyDown(string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyDown(GetKeyCode(name));
		}

		public bool GetKeyDown(KeyCode key)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyDown(key);
		}

		public bool GetKeyUp(string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyUp(GetKeyCode(name));
		}

		public bool GetKeyUp(KeyCode key)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyUp(key);
		}

		public bool GetMouseButton(int button)
		{
			return _getMouseButton((KeyCode)(323 + button));
		}

		public bool GetMouseButtonDown(int button)
		{
			return _getMouseButtonDown((KeyCode)(323 + button));
		}

		public bool GetMouseButtonUp(int button)
		{
			return _getMouseButtonUp((KeyCode)(323 + button));
		}

		public void ResetInputAxes()
		{
		}

		private static KeyCode GetKeyCode(string name)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			return (KeyCode)Enum.Parse(typeof(KeyCode), name, ignoreCase: true);
		}

		private static bool TryEnumParse<T>(string name, out T val)
		{
			try
			{
				val = (T)Enum.Parse(typeof(T), name, ignoreCase: true);
				return true;
			}
			catch (Exception)
			{
				val = default(T);
				return false;
			}
		}
	}
	internal class LegacyInputSystem : IInputSystem
	{
		public Vector3 mousePosition => Input.mousePosition;

		public Vector2 mouseScrollDelta => Input.mouseScrollDelta;

		public bool mousePresent => Input.mousePresent;

		public bool anyKey => Input.anyKey;

		public bool anyKeyDown => Input.anyKeyDown;

		public IEnumerable<KeyCode> SupportedKeyCodes { get; } = (KeyCode[])Enum.GetValues(typeof(KeyCode));


		public bool GetKey(string name)
		{
			return Input.GetKey(name);
		}

		public bool GetKey(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return Input.GetKey(key);
		}

		public bool GetKeyDown(string name)
		{
			return Input.GetKeyDown(name);
		}

		public bool GetKeyDown(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return Input.GetKeyDown(key);
		}

		public bool GetKeyUp(string name)
		{
			return Input.GetKeyUp(name);
		}

		public bool GetKeyUp(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return Input.GetKeyUp(key);
		}

		public bool GetMouseButton(int button)
		{
			return Input.GetMouseButton(button);
		}

		public bool GetMouseButtonDown(int button)
		{
			return Input.GetMouseButtonDown(button);
		}

		public bool GetMouseButtonUp(int button)
		{
			return Input.GetMouseButtonUp(button);
		}

		public void ResetInputAxes()
		{
			Input.ResetInputAxes();
		}
	}
	internal class NullInputSystem : IInputSystem
	{
		private static readonly KeyCode[] NoKeys = (KeyCode[])(object)new KeyCode[0];

		public Vector3 mousePosition => Vector3.zero;

		public Vector2 mouseScrollDelta => Vector2.zero;

		public bool mousePresent => false;

		public bool anyKey => false;

		public bool anyKeyDown => false;

		public IEnumerable<KeyCode> SupportedKeyCodes => NoKeys;

		public bool GetKey(string name)
		{
			return false;
		}

		public bool GetKey(KeyCode key)
		{
			return false;
		}

		public bool GetKeyDown(string name)
		{
			return false;
		}

		public bool GetKeyDown(KeyCode key)
		{
			return false;
		}

		public bool GetKeyUp(string name)
		{
			return false;
		}

		public bool GetKeyUp(KeyCode key)
		{
			return false;
		}

		public bool GetMouseButton(int button)
		{
			return false;
		}

		public bool GetMouseButtonDown(int button)
		{
			return false;
		}

		public bool GetMouseButtonUp(int button)
		{
			return false;
		}

		public void ResetInputAxes()
		{
		}
	}
	internal static class ConsoleManager
	{
		public enum ConsoleOutRedirectType
		{
			[Description("Auto")]
			Auto,
			[Description("Console Out")]
			ConsoleOut,
			[Description("Standard Out")]
			StandardOut
		}

		private const uint SHIFT_JIS_CP = 932u;

		private static readonly bool? EnableConsoleArgOverride;

		private const string ENABLE_CONSOLE_ARG = "--enable-console";

		public static readonly ConfigEntry<bool> ConfigConsoleEnabled;

		public static readonly ConfigEntry<bool> ConfigPreventClose;

		public static readonly ConfigEntry<bool> ConfigConsoleShiftJis;

		public static readonly ConfigEntry<ConsoleOutRedirectType> ConfigConsoleOutRedirectType;

		internal static IConsoleDriver Driver { get; set; }

		public static bool ConsoleActive => Driver?.ConsoleActive ?? false;

		public static TextWriter StandardOutStream => Driver?.StandardOut;

		public static TextWriter ConsoleStream => Driver?.ConsoleOut;

		public static bool ConsoleEnabled => EnableConsoleArgOverride ?? ConfigConsoleEnabled.Value;

		static ConsoleManager()
		{
			ConfigConsoleEnabled = ConfigFile.CoreConfig.Bind("Logging.Console", "Enabled", defaultValue: false, "Enables showing a console for log output.");
			ConfigPreventClose = ConfigFile.CoreConfig.Bind("Logging.Console", "PreventClose", defaultValue: false, "If enabled, will prevent closing the console (either by deleting the close button or in other platform-specific way).");
			ConfigConsoleShiftJis = ConfigFile.CoreConfig.Bind("Logging.Console", "ShiftJisEncoding", defaultValue: false, "If true, console is set to the Shift-JIS encoding, otherwise UTF-8 encoding.");
			ConfigConsoleOutRedirectType = ConfigFile.CoreConfig.Bind("Logging.Console", "StandardOutType", ConsoleOutRedirectType.Auto, new StringBuilder().AppendLine("Hints console manager on what handle to assign as StandardOut. Possible values:").AppendLine("Auto - lets BepInEx decide how to redirect console output").AppendLine("ConsoleOut - prefer redirecting to console output; if possible, closes original standard output")
				.AppendLine("StandardOut - prefer redirecting to standard output; if possible, closes console out")
				.ToString());
			try
			{
				string[] commandLineArgs = Environment.GetCommandLineArgs();
				for (int i = 0; i < commandLineArgs.Length; i++)
				{
					if (commandLineArgs[i] == "--enable-console" && i + 1 < commandLineArgs.Length && bool.TryParse(commandLineArgs[i + 1], out var result))
					{
						EnableConsoleArgOverride = result;
					}
				}
			}
			catch (Exception)
			{
			}
		}

		public static void Initialize(bool alreadyActive)
		{
			if (PlatformHelper.Is((Platform)8))
			{
				Driver = new LinuxConsoleDriver();
			}
			else if (PlatformHelper.Is((Platform)37))
			{
				Driver = new WindowsConsoleDriver();
			}
			Driver.Initialize(alreadyActive);
		}

		private static void DriverCheck()
		{
			if (Driver == null)
			{
				throw new InvalidOperationException("Driver has not been initialized");
			}
		}

		public static void CreateConsole()
		{
			if (!ConsoleActive)
			{
				DriverCheck();
				uint codepage = (ConfigConsoleShiftJis.Value ? 932u : ((uint)Encoding.UTF8.CodePage));
				Driver.CreateConsole(codepage);
				if (ConfigPreventClose.Value)
				{
					Driver.PreventClose();
				}
			}
		}

		public static void DetachConsole()
		{
			if (ConsoleActive)
			{
				DriverCheck();
				Driver.DetachConsole();
			}
		}

		public static void SetConsoleTitle(string title)
		{
			DriverCheck();
			Driver.SetConsoleTitle(title);
		}

		public static void SetConsoleColor(ConsoleColor color)
		{
			DriverCheck();
			Driver.SetConsoleColor(color);
		}
	}
	internal interface IConsoleDriver
	{
		TextWriter StandardOut { get; }

		TextWriter ConsoleOut { get; }

		bool ConsoleActive { get; }

		bool ConsoleIsExternal { get; }

		void PreventClose();

		void Initialize(bool alreadyActive);

		void CreateConsole(uint codepage);

		void DetachConsole();

		void SetConsoleColor(ConsoleColor color);

		void SetConsoleTitle(string title);
	}
	internal class WindowsConsoleDriver : IConsoleDriver
	{
		private static readonly ConstructorInfo FileStreamCtor = new ConstructorInfo[2]
		{
			AccessTools.Constructor(typeof(FileStream), new Type[2]
			{
				typeof(SafeFileHandle),
				typeof(FileAccess)
			}, false),
			AccessTools.Constructor(typeof(FileStream), new Type[2]
			{
				typeof(IntPtr),
				typeof(FileAccess)
			}, false)
		}.FirstOrDefault((ConstructorInfo m) => (object)m != null);

		public TextWriter StandardOut { get; private set; }

		public TextWriter ConsoleOut { get; private set; }

		public bool ConsoleActive { get; private set; }

		public bool ConsoleIsExternal => true;

		public void PreventClose()
		{
			ConsoleWindow.PreventClose();
		}

		public void Initialize(bool alreadyActive)
		{
			ConsoleActive = alreadyActive;
			StandardOut = Console.Out;
		}

		private static FileStream OpenFileStream(IntPtr handle)
		{
			SafeFileHandle safeFileHandle = new SafeFileHandle(handle, ownsHandle: false);
			object[] args = AccessTools.ActualParameters((MethodBase)FileStreamCtor, new object[3]
			{
				safeFileHandle,
				safeFileHandle.DangerousGetHandle(),
				FileAccess.Write
			});
			return (FileStream)Activator.CreateInstance(typeof(FileStream), args);
		}

		public void CreateConsole(uint codepage)
		{
			ConsoleWindow.Attach();
			ConsoleEncoding.ConsoleCodePage = codepage;
			IntPtr outHandle = GetOutHandle();
			if (outHandle == IntPtr.Zero)
			{
				StandardOut = TextWriter.Null;
				ConsoleOut = TextWriter.Null;
				return;
			}
			FileStream stream = OpenFileStream(outHandle);
			StandardOut = new StreamWriter(stream, Utility.UTF8NoBom)
			{
				AutoFlush = true
			};
			FileStream stream2 = OpenFileStream(ConsoleWindow.ConsoleOutHandle);
			ConsoleOut = new StreamWriter(stream2, ConsoleEncoding.OutputEncoding)
			{
				AutoFlush = true
			};
			ConsoleActive = true;
		}

		private IntPtr GetOutHandle()
		{
			switch (ConsoleManager.ConfigConsoleOutRedirectType.Value)
			{
			case ConsoleManager.ConsoleOutRedirectType.ConsoleOut:
				return ConsoleWindow.ConsoleOutHandle;
			case ConsoleManager.ConsoleOutRedirectType.StandardOut:
				return ConsoleWindow.OriginalStdoutHandle;
			default:
				if (!(ConsoleWindow.OriginalStdoutHandle != IntPtr.Zero))
				{
					return ConsoleWindow.ConsoleOutHandle;
				}
				return ConsoleWindow.OriginalStdoutHandle;
			}
		}

		public void DetachConsole()
		{
			ConsoleWindow.Detach();
			ConsoleOut.Close();
			ConsoleOut = null;
			ConsoleActive = false;
		}

		public void SetConsoleColor(ConsoleColor color)
		{
			SafeConsole.ForegroundColor = color;
			Kon.ForegroundColor = color;
		}

		public void SetConsoleTitle(string title)
		{
			ConsoleWindow.Title = title;
		}
	}
	public class PluginInfo : ICacheable
	{
		public BepInPlugin Metadata { get; internal set; }

		public IEnumerable<BepInProcess> Processes { get; internal set; }

		public IEnumerable<BepInDependency> Dependencies { get; internal set; }

		public IEnumerable<BepInIncompatibility> Incompatibilities { get; internal set; }

		public string Location { get; internal set; }

		public BaseUnityPlugin Instance { get; internal set; }

		internal string TypeName { get; set; }

		internal Version TargettedBepInExVersion { get; set; }

		void ICacheable.Save(BinaryWriter bw)
		{
			bw.Write(TypeName);
			bw.Write(Metadata.GUID);
			bw.Write(Metadata.Name);
			bw.Write(Metadata.Version.ToString());
			List<BepInProcess> list = Processes.ToList();
			bw.Write(list.Count);
			foreach (BepInProcess item in list)
			{
				bw.Write(item.ProcessName);
			}
			List<BepInDependency> list2 = Dependencies.ToList();
			bw.Write(list2.Count);
			foreach (BepInDependency item2 in list2)
			{
				((ICacheable)item2).Save(bw);
			}
			List<BepInIncompatibility> list3 = Incompatibilities.ToList();
			bw.Write(list3.Count);
			foreach (BepInIncompatibility item3 in list3)
			{
				((ICacheable)item3).Save(bw);
			}
			bw.Write(TargettedBepInExVersion.ToString(4));
		}

		void ICacheable.Load(BinaryReader br)
		{
			TypeName = br.ReadString();
			Metadata = new BepInPlugin(br.ReadString(), br.ReadString(), br.ReadString());
			int num = br.ReadInt32();
			List<BepInProcess> list = new List<BepInProcess>(num);
			for (int i = 0; i < num; i++)
			{
				list.Add(new BepInProcess(br.ReadString()));
			}
			Processes = list;
			int num2 = br.ReadInt32();
			List<BepInDependency> list2 = new List<BepInDependency>(num2);
			for (int j = 0; j < num2; j++)
			{
				BepInDependency bepInDependency = new BepInDependency("");
				((ICacheable)bepInDependency).Load(br);
				list2.Add(bepInDependency);
			}
			Dependencies = list2;
			int num3 = br.ReadInt32();
			List<BepInIncompatibility> list3 = new List<BepInIncompatibility>(num3);
			for (int k = 0; k < num3; k++)
			{
				BepInIncompatibility bepInIncompatibility = new BepInIncompatibility("");
				((ICacheable)bepInIncompatibility).Load(br);
				list3.Add(bepInIncompatibility);
			}
			Incompatibilities = list3;
			TargettedBepInExVersion = new Version(br.ReadString());
		}

		public override string ToString()
		{
			return $"{Metadata?.Name} {Metadata?.Version}";
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
	public class BepInPlugin : Attribute
	{
		public string GUID { get; protected set; }

		public string Name { get; protected set; }

		public Version Version { get; protected set; }

		public BepInPlugin(string GUID, string Name, string Version)
		{
			this.GUID = GUID;
			this.Name = Name;
			try
			{
				this.Version = new Version(Version);
			}
			catch
			{
				this.Version = null;
			}
		}

		internal static BepInPlugin FromCecilType(TypeDefinition td)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			CustomAttribute val = MetadataHelper.GetCustomAttributes<BepInPlugin>(td, inherit: false).FirstOrDefault();
			if (val == null)
			{
				return null;
			}
			CustomAttributeArgument val2 = val.ConstructorArguments[0];
			string gUID = (string)((CustomAttributeArgument)(ref val2)).Value;
			val2 = val.ConstructorArguments[1];
			string name = (string)((CustomAttributeArgument)(ref val2)).Value;
			val2 = val.ConstructorArguments[2];
			return new BepInPlugin(gUID, name, (string)((CustomAttributeArgument)(ref val2)).Value);
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
	public class BepInDependency : Attribute, ICacheable
	{
		[Flags]
		public enum DependencyFlags
		{
			HardDependency = 1,
			SoftDependency = 2
		}

		public string DependencyGUID { get; protected set; }

		public DependencyFlags Flags { get; protected set; }

		public Version MinimumVersion { get; protected set; }

		public BepInDependency(string DependencyGUID, DependencyFlags Flags = DependencyFlags.HardDependency)
		{
			this.DependencyGUID = DependencyGUID;
			this.Flags = Flags;
			MinimumVersion = new Version();
		}

		public BepInDependency(string DependencyGUID, string MinimumDependencyVersion)
			: this(DependencyGUID)
		{
			MinimumVersion = new Version(MinimumDependencyVersion);
		}

		internal static IEnumerable<BepInDependency> FromCecilType(TypeDefinition td)
		{
			return MetadataHelper.GetCustomAttributes<BepInDependency>(td, inherit: true).Select(delegate(CustomAttribute customAttribute)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				string dependencyGUID = (string)((CustomAttributeArgument)(ref val)).Value;
				val = customAttribute.ConstructorArguments[1];
				object value = ((CustomAttributeArgument)(ref val)).Value;
				return (value is string minimumDependencyVersion) ? new BepInDependency(dependencyGUID, minimumDependencyVersion) : new BepInDependency(dependencyGUID, (DependencyFlags)value);
			}).ToList();
		}

		void ICacheable.Save(BinaryWriter bw)
		{
			bw.Write(DependencyGUID);
			bw.Write((int)Flags);
			bw.Write(MinimumVersion.ToString());
		}

		void ICacheable.Load(BinaryReader br)
		{
			DependencyGUID = br.ReadString();
			Flags = (DependencyFlags)br.ReadInt32();
			MinimumVersion = new Version(br.ReadString());
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
	public class BepInIncompatibility : Attribute, ICacheable
	{
		public string IncompatibilityGUID { get; protected set; }

		public BepInIncompatibility(string IncompatibilityGUID)
		{
			this.IncompatibilityGUID = IncompatibilityGUID;
		}

		internal static IEnumerable<BepInIncompatibility> FromCecilType(TypeDefinition td)
		{
			return MetadataHelper.GetCustomAttributes<BepInIncompatibility>(td, inherit: true).Select(delegate(CustomAttribute customAttribute)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				return new BepInIncompatibility((string)((CustomAttributeArgument)(ref val)).Value);
			}).ToList();
		}

		void ICacheable.Save(BinaryWriter bw)
		{
			bw.Write(IncompatibilityGUID);
		}

		void ICacheable.Load(BinaryReader br)
		{
			IncompatibilityGUID = br.ReadString();
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
	public class BepInProcess : Attribute
	{
		public string ProcessName { get; protected set; }

		public BepInProcess(string ProcessName)
		{
			this.ProcessName = ProcessName;
		}

		internal static List<BepInProcess> FromCecilType(TypeDefinition td)
		{
			return MetadataHelper.GetCustomAttributes<BepInProcess>(td, inherit: true).Select(delegate(CustomAttribute customAttribute)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				return new BepInProcess((string)((CustomAttributeArgument)(ref val)).Value);
			}).ToList();
		}
	}
	public static class MetadataHelper
	{
		internal static IEnumerable<CustomAttribute> GetCustomAttributes<T>(TypeDefinition td, bool inherit) where T : Attribute
		{
			List<CustomAttribute> list = new List<CustomAttribute>();
			Type type = typeof(T);
			TypeDefinition val = td;
			do
			{
				list.AddRange(((IEnumerable<CustomAttribute>)val.CustomAttributes).Where((CustomAttribute ca) => ((MemberReference)ca.AttributeType).FullName == type.FullName));
				TypeReference baseType = val.BaseType;
				val = ((baseType != null) ? baseType.Resolve() : null);
			}
			while (inherit && ((val != null) ? ((MemberReference)val).FullName : null) != "System.Object");
			return list;
		}

		public static BepInPlugin GetMetadata(Type pluginType)
		{
			object[] customAttributes = pluginType.GetCustomAttributes(typeof(BepInPlugin), inherit: false);
			if (customAttributes.Length == 0)
			{
				return null;
			}
			return (BepInPlugin)customAttributes[0];
		}

		public static BepInPlugin GetMetadata(object plugin)
		{
			return GetMetadata(plugin.GetType());
		}

		public static T[] GetAttributes<T>(Type pluginType) where T : Attribute
		{
			return (T[])pluginType.GetCustomAttributes(typeof(T), inherit: true);
		}

		public static IEnumerable<T> GetAttributes<T>(object plugin) where T : Attribute
		{
			return GetAttributes<T>(plugin.GetType());
		}

		public static IEnumerable<BepInDependency> GetDependencies(Type plugin)
		{
			return plugin.GetCustomAttributes(typeof(BepInDependency), inherit: true).Cast<BepInDependency>();
		}
	}
	internal class BuildInfoAttribute : Attribute
	{
		public string Info { get; }

		public BuildInfoAttribute(string info)
		{
			Info = info;
		}
	}
	public abstract class BaseUnityPlugin : MonoBehaviour
	{
		public PluginInfo Info { get; }

		protected ManualLogSource Logger { get; }

		public ConfigFile Config { get; }

		protected BaseUnityPlugin()
		{
			BepInPlugin metadata = MetadataHelper.GetMetadata(this);
			if (metadata == null)
			{
				throw new InvalidOperationException("Can't create an instance of " + ((object)this).GetType().FullName + " because it inherits from BaseUnityPlugin and the BepInPlugin attribute is missing.");
			}
			if (!Chainloader.IsEditor && Chainloader.PluginInfos.TryGetValue(metadata.GUID, out var value))
			{
				Info = value;
			}
			else
			{
				Info = new PluginInfo
				{
					Metadata = metadata,
					Instance = this,
					Dependencies = MetadataHelper.GetDependencies(((object)this).GetType()),
					Processes = MetadataHelper.GetAttributes<BepInProcess>(((object)this).GetType()),
					Location = ((object)this).GetType().Assembly.Location
				};
			}
			Logger = BepInEx.Logging.Logger.CreateLogSource(metadata.Name);
			string text = (Chainloader.IsEditor ? "." : Paths.ConfigPath);
			Config = new ConfigFile(Utility.CombinePaths(text, metadata.GUID + ".cfg"), saveOnInit: false, metadata);
		}
	}
	public static class Paths
	{
		public static string[] DllSearchPaths { get; private set; }

		public static string BepInExAssemblyDirectory { get; private set; }

		public static string BepInExAssemblyPath { get; private set; }

		public static string BepInExRootPath { get; private set; }

		public static string ExecutablePath { get; private set; }

		public static string GameRootPath { get; private set; }

		public static string ManagedPath { get; private set; }

		public static string ConfigPath { get; private set; }

		public static string BepInExConfigPath { get; private set; }

		public static string CachePath { get; private set; }

		public static string PatcherPluginPath { get; private set; }

		public static string PluginPath { get; private set; }

		public static string ProcessName { get; private set; }

		internal static void SetExecutablePath(string executablePath, string bepinRootPath = null, string managedPath = null, string[] dllSearchPath = null)
		{
			ExecutablePath = executablePath;
			ProcessName = Path.GetFileNameWithoutExtension(executablePath);
			GameRootPath = (PlatformHelper.Is((Platform)73) ? Utility.ParentDirectory(executablePath, 4) : Path.GetDirectoryName(executablePath));
			ManagedPath = managedPath ?? Utility.CombinePaths(GameRootPath, ProcessName + "_Data", "Managed");
			BepInExRootPath = bepinRootPath ?? Path.Combine(GameRootPath, "BepInEx");
			ConfigPath = Path.Combine(BepInExRootPath, "config");
			BepInExConfigPath = Path.Combine(ConfigPath, "BepInEx.cfg");
			PluginPath = Path.Combine(BepInExRootPath, "plugins");
			PatcherPluginPath = Path.Combine(BepInExRootPath, "patchers");
			BepInExAssemblyDirectory = Path.Combine(BepInExRootPath, "core");
			BepInExAssemblyPath = Path.Combine(BepInExAssemblyDirectory, Assembly.GetExecutingAssembly().GetName().Name + ".dll");
			CachePath = Path.Combine(BepInExRootPath, "cache");
			DllSearchPaths = (dllSearchPath ?? new string[0]).Concat(new string[1] { ManagedPath }).Distinct().ToArray();
		}

		internal static void SetManagedPath(string managedPath)
		{
			if (managedPath != null)
			{
				ManagedPath = managedPath;
			}
		}

		internal static void SetPluginPath(string pluginPath)
		{
			PluginPath = Utility.CombinePaths(BepInExRootPath, pluginPath);
		}
	}
	public sealed class ThreadingHelper : MonoBehaviour, ISynchronizeInvoke
	{
		private sealed class InvokeResult : IAsyncResult
		{
			internal bool ExceptionThrown;

			public bool IsCompleted { get; private set; }

			public WaitHandle AsyncWaitHandle { get; }

			public object AsyncState { get; private set; }

			public bool CompletedSynchronously { get; private set; }

			public InvokeResult()
			{
				AsyncWaitHandle = new EventWaitHandle(initialState: false, EventResetMode.ManualReset);
			}

			public void Finish(object result, bool completedSynchronously)
			{
				AsyncState = result;
				CompletedSynchronously = completedSynchronously;
				IsCompleted = true;
				((EventWaitHandle)AsyncWaitHandle).Set();
			}
		}

		private readonly object _invokeLock = new object();

		private Action _invokeList;

		private Thread _mainThread;

		public static ThreadingHelper Instance { get; private set; }

		public static ISynchronizeInvoke SynchronizingObject => Instance;

		public bool InvokeRequired
		{
			get
			{
				if (_mainThread != null)
				{
					return _mainThread != Thread.CurrentThread;
				}
				return true;
			}
		}

		internal static void Initialize()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GameObject val = new GameObject("BepInEx_ThreadingHelper");
			if (Chainloader.ConfigHideBepInExGOs.Value)
			{
				((Object)val).hideFlags = (HideFlags)61;
			}
			Object.DontDestroyOnLoad((Object)(object)val);
			Instance = val.AddComponent<ThreadingHelper>();
		}

		public void StartSyncInvoke(Action action)
		{
			if (action == null)
			{
				throw new ArgumentNullException("action");
			}
			lock (_invokeLock)
			{
				_invokeList = (Action)Delegate.Combine(_invokeList, action);
			}
		}

		private void Update()
		{
			if (_mainThread == null)
			{
				_mainThread = Thread.CurrentThread;
			}
			if (_invokeList == null)
			{
				return;
			}
			Action invokeList;
			lock (_invokeLock)
			{
				invokeList = _invokeList;
				_invokeList = null;
			}
			foreach (Action item in invokeList.GetInvocationList().Cast<Action>())
			{
				try
				{
					item();
				}
				catch (Exception ex)
				{
					LogInvocationException(ex);
				}
			}
		}

		public void StartAsyncInvoke(Func<Action> action)
		{
			if (!ThreadPool.QueueUserWorkItem(DoWork))
			{
				throw new NotSupportedException("Failed to queue the action on ThreadPool");
			}
			void DoWork(object _)
			{
				try
				{
					Action action2 = action();
					if (action2 != null)
					{
						StartSyncInvoke(action2);
					}
				}
				catch (Exception ex)
				{
					LogInvocationException(ex);
				}
			}
		}

		private static void LogInvocationException(Exception ex)
		{
			Logger.Log(LogLevel.Error, ex);
			if (ex.InnerException != null)
			{
				Logger.Log(LogLevel.Error, "INNER: " + ex.InnerException);
			}
		}

		IAsyncResult ISynchronizeInvoke.BeginInvoke(Delegate method, object[] args)
		{
			InvokeResult result = new InvokeResult();
			if (!InvokeRequired)
			{
				result.Finish(Invoke(), completedSynchronously: true);
			}
			else
			{
				StartSyncInvoke(delegate
				{
					result.Finish(Invoke(), completedSynchronously: false);
				});
			}
			return result;
			object Invoke()
			{
				try
				{
					return method.DynamicInvoke(args);
				}
				catch (Exception result2)
				{
					result.ExceptionThrown = true;
					return result2;
				}
			}
		}

		object ISynchronizeInvoke.EndInvoke(IAsyncResult result)
		{
			InvokeResult invokeResult = (InvokeResult)result;
			invokeResult.AsyncWaitHandle.WaitOne();
			if (invokeResult.ExceptionThrown)
			{
				throw (Exception)invokeResult.AsyncState;
			}
			return invokeResult.AsyncState;
		}

		object ISynchronizeInvoke.Invoke(Delegate method, object[] args)
		{
			IAsyncResult result = ((ISynchronizeInvoke)this).BeginInvoke(method, args);
			return ((ISynchronizeInvoke)this).EndInvoke(result);
		}
	}
	public static class ThreadingExtensions
	{
		public static IEnumerable<TOut> RunParallel<TIn, TOut>(this IEnumerable<TIn> data, Func<TIn, TOut> work, int workerCount = -1)
		{
			foreach (TOut item in data.ToList().RunParallel(work))
			{
				yield return item;
			}
		}

		public static IEnumerable<TOut> RunParallel<TIn, TOut>(this IList<TIn> data, Func<TIn, TOut> work, int workerCount = -1)
		{
			if (workerCount < 0)
			{
				workerCount = Mathf.Max(2, Environment.ProcessorCount);
			}
			else if (workerCount == 0)
			{
				throw new ArgumentException("Need at least 1 worker", "workerCount");
			}
			int perThreadCount = Mathf.CeilToInt((float)data.Count / (float)workerCount);
			int doneCount = 0;
			object lockObj = new object();
			ManualResetEvent are = new ManualResetEvent(initialState: false);
			IEnumerable<TOut> doneItems = null;
			Exception exceptionThrown = null;
			for (int i = 0; i < workerCount; i++)
			{
				int first = i * perThreadCount;
				int last = Mathf.Min(first + perThreadCount, data.Count);
				ThreadPool.QueueUserWorkItem(delegate
				{
					List<TOut> list = new List<TOut>(perThreadCount);
					try
					{
						for (int j = first; j < last; j++)
						{
							if (exceptionThrown != null)
							{
								break;
							}
							list.Add(work(data[j]));
						}
					}
					catch (Exception ex)
					{
						exceptionThrown = ex;
					}
					lock (lockObj)
					{
						IEnumerable<TOut> enumerable2;
						if (doneItems != null)
						{
							enumerable2 = list.Concat(doneItems);
						}
						else
						{
							IEnumerable<TOut> enumerable3 = list;
							enumerable2 = enumerable3;
						}
						doneItems = enumerable2;
						int num = doneCount;
						doneCount = num + 1;
						are.Set();
					}
				});
			}
			bool isDone;
			do
			{
				are.WaitOne();
				IEnumerable<TOut> enumerable;
				lock (lockObj)
				{
					enumerable = doneItems;
					doneItems = null;
					isDone = doneCount == workerCount;
				}
				if (enumerable == null)
				{
					continue;
				}
				foreach (TOut item in enumerable)
				{
					yield return item;
				}
			}
			while (!isDone);
			if (exceptionThrown != null)
			{
				throw new TargetInvocationException("An exception was thrown inside one of the threads", exceptionThrown);
			}
		}
	}
	public static class Utility
	{
		private static bool? sreEnabled;

		public static bool CLRSupportsDynamicAssemblies => CheckSRE();

		public static Encoding UTF8NoBom { get; } = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false);


		private static bool CheckSRE()
		{
			if (sreEnabled.HasValue)
			{
				return sreEnabled.Value;
			}
			try
			{
				new CustomAttributeBuilder(null, new object[0]);
			}
			catch (PlatformNotSupportedException)
			{
				sreEnabled = false;
				return sreEnabled.Value;
			}
			catch (ArgumentNullException)
			{
			}
			sreEnabled = true;
			return sreEnabled.Value;
		}

		public static bool TryDo(Action action, out Exception exception)
		{
			exception = null;
			try
			{
				action();
				return true;
			}
			catch (Exception ex)
			{
				exception = ex;
				return false;
			}
		}

		public static string CombinePaths(params string[] parts)
		{
			return parts.Aggregate(Path.Combine);
		}

		public static string ParentDirectory(string path, int levels = 1)
		{
			for (int i = 0; i < levels; i++)
			{
				path = Path.GetDirectoryName(path);
			}
			return path;
		}

		public static bool SafeParseBool(string input, bool defaultValue = false)
		{
			if (!bool.TryParse(input, out var result))
			{
				return defaultValue;
			}
			return result;
		}

		public static string ConvertToWWWFormat(string path)
		{
			return "file://" + path.Replace('\\', '/');
		}

		public static bool IsNullOrWhiteSpace(this string self)
		{
			return self?.All(char.IsWhiteSpace) ?? true;
		}

		public static IEnumerable<TNode> TopologicalSort<TNode>(IEnumerable<TNode> nodes, Func<TNode, IEnumerable<TNode>> dependencySelector)
		{
			List<TNode> sorted_list = new List<TNode>();
			HashSet<TNode> visited = new HashSet<TNode>();
			HashSet<TNode> sorted = new HashSet<TNode>();
			foreach (TNode node in nodes)
			{
				Stack<TNode> stack2 = new Stack<TNode>();
				if (!Visit(node, stack2))
				{
					throw new Exception("Cyclic Dependency:\r\n" + stack2.Select((TNode x) => $" - {x}").Aggregate((string a, string b) => a + "\r\n" + b));
				}
			}
			return sorted_list;
			bool Visit(TNode node, Stack<TNode> stack)
			{
				if (visited.Contains(node))
				{
					if (!sorted.Contains(node))
					{
						return false;
					}
				}
				else
				{
					visited.Add(node);
					stack.Push(node);
					foreach (TNode item in dependencySelector(node))
					{
						if (!Visit(item, stack))
						{
							return false;
						}
					}
					sorted.Add(node);
					sorted_list.Add(node);
					stack.Pop();
				}
				return true;
			}
		}

		private static bool TryResolveDllAssembly<T>(AssemblyName assemblyName, string directory, Func<string, T> loader, out T assembly) where T : class
		{
			assembly = null;
			List<string> list = new List<string>();
			list.Add(directory);
			list.AddRange(Directory.GetDirectories(directory, "*", SearchOption.AllDirectories));
			foreach (string item in list)
			{
				string text = Path.Combine(item, assemblyName.Name + ".dll");
				if (File.Exists(text))
				{
					try
					{
						assembly = loader(text);
					}
					catch (Exception)
					{
						continue;
					}
					return true;
				}
			}
			return false;
		}

		public static bool IsSubtypeOf(this TypeDefinition self, Type td)
		{
			if (((MemberReference)self).FullName == td.FullName)
			{
				return true;
			}
			if (((MemberReference)self).FullName != "System.Object")
			{
				TypeReference baseType = self.BaseType;
				return ((baseType == null) ? null : baseType.Resolve()?.IsSubtypeOf(td)).GetValueOrDefault();
			}
			return false;
		}

		public static bool TryResolveDllAssembly(AssemblyName assemblyName, string directory, out Assembly assembly)
		{
			return TryResolveDllAssembly(assemblyName, directory, (Func<string, Assembly>)Assembly.LoadFile, out assembly);
		}

		public static bool TryResolveDllAssembly(AssemblyName assemblyName, string directory, ReaderParameters readerParameters, out AssemblyDefinition assembly)
		{
			return TryResolveDllAssembly(assemblyName, directory, (Func<string, AssemblyDefinition>)((string s) => AssemblyDefinition.ReadAssembly(s, readerParameters)), out assembly);
		}

		public static bool TryOpenFileStream(string path, FileMode mode, out FileStream fileStream, FileAccess access = FileAccess.ReadWrite, FileShare share = FileShare.Read)
		{
			try
			{
				fileStream = new FileStream(path, mode, access, share);
				return true;
			}
			catch (IOException)
			{
				fileStream = null;
				return false;
			}
		}

		public static bool TryParseAssemblyName(string fullName, out AssemblyName assemblyName)
		{
			try
			{
				assemblyName = new AssemblyName(fullName);
				return true;
			}
			catch (Exception)
			{
				assemblyName = null;
				return false;
			}
		}

		public static IEnumerable<string> GetUniqueFilesInDirectories(IEnumerable<string> directories, string pattern = "*")
		{
			Dictionary<string, string> dictionary = new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase);
			foreach (string directory in directories)
			{
				string[] files = Directory.GetFiles(directory, pattern);
				foreach (string text in files)
				{
					string fileName = Path.GetFileName(text);
					if (!dictionary.ContainsKey(fileName))
					{
						dictionary[fileName] = text;
					}
				}
			}
			return dictionary.Values;
		}
	}
}
namespace BepInEx.Logging
{
	public class DiskLogListener : ILogListener, IDisposable
	{
		public LogLevel DisplayedLogLevel { get; set; }

		public TextWriter LogWriter { get; protected set; }

		public Timer FlushTimer { get; protected set; }

		public bool WriteFromUnityLog { get; set; }

		public DiskLogListener(string localPath, LogLevel displayedLogLevel = LogLevel.Info, bool appendLog = false, bool includeUnityLog = false)
		{
			WriteFromUnityLog = includeUnityLog;
			DisplayedLogLevel = displayedLogLevel;
			int num = 1;
			FileStream fileStream;
			while (!Utility.TryOpenFileStream(Path.Combine(Paths.BepInExRootPath, localPath), appendLog ? FileMode.Append : FileMode.Create, out fileStream, FileAccess.Write))
			{
				if (num == 5)
				{
					Logger.LogError("Couldn't open a log file for writing. Skipping log file creation");
					return;
				}
				Logger.LogWarning("Couldn't open log file '" + localPath + "' for writing, trying another...");
				localPath = $"LogOutput.log.{num++}";
			}
			LogWriter = TextWriter.Synchronized(new StreamWriter(fileStream, Utility.UTF8NoBom));
			FlushTimer = new Timer(delegate
			{
				LogWriter?.Flush();
			}, null, 2000, 2000);
		}

		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			if ((WriteFromUnityLog || !(eventArgs.Source is UnityLogSource)) && (eventArgs.Level & DisplayedLogLevel) != 0)
			{
				LogWriter.WriteLine(eventArgs.ToString());
			}
		}

		public void Dispose()
		{
			FlushTimer?.Dispose();
			LogWriter?.Flush();
			LogWriter?.Dispose();
		}

		~DiskLogListener()
		{
			Dispose();
		}
	}
	internal class HarmonyLogSource : ILogSource, IDisposable
	{
		private static readonly ConfigEntry<LogChannel> LogChannels = ConfigFile.CoreConfig.Bind<LogChannel>("Harmony.Logger", "LogChannels", (LogChannel)24, "Specifies which Harmony log channels to listen to.\nNOTE: IL channel dumps the whole patch methods, use only when needed!");

		private static readonly Dictionary<LogChannel, LogLevel> LevelMap = new Dictionary<LogChannel, LogLevel>
		{
			[(LogChannel)2] = LogLevel.Info,
			[(LogChannel)8] = LogLevel.Warning,
			[(LogChannel)16] = LogLevel.Error,
			[(LogChannel)4] = LogLevel.Debug
		};

		public string SourceName { get; } = "HarmonyX";


		public event EventHandler<LogEventArgs> LogEvent;

		public HarmonyLogSource()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Logger.ChannelFilter = LogChannels.Value;
			Logger.MessageReceived += HandleHarmonyMessage;
		}

		private void HandleHarmonyMessage(object sender, LogEventArgs e)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			if (LevelMap.TryGetValue(e.LogChannel, out var value))
			{
				this.LogEvent?.Invoke(this, new LogEventArgs(e.Message, value, this));
			}
		}

		public void Dispose()
		{
			Logger.MessageReceived -= HandleHarmonyMessage;
		}
	}
	public class LogEventArgs : EventArgs
	{
		public object Data { get; protected set; }

		public LogLevel Level { get; protected set; }

		public ILogSource Source { get; protected set; }

		public LogEventArgs(object data, LogLevel level, ILogSource source)
		{
			Data = data;
			Level = level;
			Source = source;
		}

		public override string ToString()
		{
			return $"[{Level,-7}:{Source.SourceName,10}] {Data}";
		}

		public string ToStringLine()
		{
			return ToString() + Environment.NewLine;
		}
	}
	public static class Logger
	{
		private class LogSourceCollection : List<ILogSource>, ICollection<ILogSource>, IEnumerable<ILogSource>, IEnumerable
		{
			void ICollection<ILogSource>.Add(ILogSource item)
			{
				if (item == null)
				{
					throw new ArgumentNullException("item", "Log sources cannot be null when added to the source list.");
				}
				item.LogEvent += InternalLogEvent;
				Add(item);
			}

			void ICollection<ILogSource>.Clear()
			{
				ILogSource[] array = ToArray();
				foreach (ILogSource item in array)
				{
					((ICollection<ILogSource>)this).Remove(item);
				}
			}

			bool ICollection<ILogSource>.Remove(ILogSource item)
			{
				if (item == null)
				{
					return false;
				}
				if (!Contains(item))
				{
					return false;
				}
				item.LogEvent -= InternalLogEvent;
				Remove(item);
				return true;
			}
		}

		private static readonly ManualLogSource InternalLogSource = CreateLogSource("BepInEx");

		private static bool internalLogsInitialized;

		public static ICollection<ILogListener> Listeners { get; } = new List<ILogListener>();


		public static ICollection<ILogSource> Sources { get; } = new LogSourceCollection();


		internal static void InitializeInternalLoggers()
		{
			if (!internalLogsInitialized)
			{
				Sources.Add(new HarmonyLogSource());
				internalLogsInitialized = true;
			}
		}

		internal static void InternalLogEvent(object sender, LogEventArgs eventArgs)
		{
			foreach (ILogListener listener in Listeners)
			{
				listener?.LogEvent(sender, eventArgs);
			}
		}

		internal static void Log(LogLevel level, object data)
		{
			InternalLogSource.Log(level, data);
		}

		internal static void LogFatal(object data)
		{
			Log(LogLevel.Fatal, data);
		}

		internal static void LogError(object data)
		{
			Log(LogLevel.Error, data);
		}

		internal static void LogWarning(object data)
		{
			Log(LogLevel.Warning, data);
		}

		internal static void LogMessage(object data)
		{
			Log(LogLevel.Message, data);
		}

		internal static void LogInfo(object data)
		{
			Log(LogLevel.Info, data);
		}

		internal static void LogDebug(object data)
		{
			Log(LogLevel.Debug, data);
		}

		public static ManualLogSource CreateLogSource(string sourceName)
		{
			ManualLogSource manualLogSource = new ManualLogSource(sourceName);
			Sources.Add(manualLogSource);
			return manualLogSource;
		}
	}
	[Flags]
	public enum LogLevel
	{
		None = 0,
		Fatal = 1,
		Error = 2,
		Warning = 4,
		Message = 8,
		Info = 0x10,
		Debug = 0x20,
		All = 0x3F
	}
	public static class LogLevelExtensions
	{
		public static LogLevel GetHighestLevel(this LogLevel levels)
		{
			Array values = Enum.GetValues(typeof(LogLevel));
			Array.Sort(values);
			foreach (LogLevel item in values)
			{
				if ((levels & item) != 0)
				{
					return item;
				}
			}
			return LogLevel.None;
		}

		public static ConsoleColor GetConsoleColor(this LogLevel level)
		{
			level = level.GetHighestLevel();
			return level switch
			{
				LogLevel.Fatal => ConsoleColor.Red, 
				LogLevel.Error => ConsoleColor.DarkRed, 
				LogLevel.Warning => ConsoleColor.Yellow, 
				LogLevel.Message => ConsoleColor.White, 
				LogLevel.Debug => ConsoleColor.DarkGray, 
				_ => ConsoleColor.Gray, 
			};
		}
	}
	public interface ILogListener : IDisposable
	{
		void LogEvent(object sender, LogEventArgs eventArgs);
	}
	public interface ILogSource : IDisposable
	{
		string SourceName { get; }

		event EventHandler<LogEventArgs> LogEvent;
	}
	public class ManualLogSource : ILogSource, IDisposable
	{
		public string SourceName { get; }

		public event EventHandler<LogEventArgs> LogEvent;

		public ManualLogSource(string sourceName)
		{
			SourceName = sourceName;
		}

		public void Log(LogLevel level, object data)
		{
			this.LogEvent?.Invoke(this, new LogEventArgs(data, level, this));
		}

		public void LogFatal(object data)
		{
			Log(LogLevel.Fatal, data);
		}

		public void LogError(object data)
		{
			Log(LogLevel.Error, data);
		}

		public void LogWarning(object data)
		{
			Log(LogLevel.Warning, data);
		}

		public void LogMessage(object data)
		{
			Log(LogLevel.Message, data);
		}

		public void LogInfo(object data)
		{
			Log(LogLevel.Info, data);
		}

		public void LogDebug(object data)
		{
			Log(LogLevel.Debug, data);
		}

		public void Dispose()
		{
		}
	}
	public class TraceLogSource : TraceListener
	{
		private static TraceLogSource traceListener;

		public static bool IsListening { get; protected set; }

		protected ManualLogSource LogSource { get; }

		public static ILogSource CreateSource()
		{
			if (traceListener == null)
			{
				traceListener = new TraceLogSource();
				Trace.Listeners.Add(traceListener);
				IsListening = true;
			}
			return traceListener.LogSource;
		}

		protected TraceLogSource()
		{
			LogSource = new ManualLogSource("Trace");
		}

		public override void Write(string message)
		{
			LogSource.LogInfo(message);
		}

		public override void WriteLine(string message)
		{
			LogSource.LogInfo(message);
		}

		public override void TraceEvent(TraceEventCache eventCache, string source, TraceEventType eventType, int id, string format, params object[] args)
		{
			TraceEvent(eventCache, source, eventType, id, string.Format(format, args));
		}

		public override void TraceEvent(TraceEventCache eventCache, string source, TraceEventType eventType, int id, string message)
		{
			LogSource.Log(eventType switch
			{
				TraceEventType.Critical => LogLevel.Fatal, 
				TraceEventType.Error => LogLevel.Error, 
				TraceEventType.Warning => LogLevel.Warning, 
				TraceEventType.Information => LogLevel.Info, 
				_ => LogLevel.Debug, 
			}, (message ?? "").Trim());
		}
	}
	public class ConsoleLogListener : ILogListener, IDisposable
	{
		private static readonly ConfigEntry<LogLevel> ConfigConsoleDisplayedLevel = ConfigFile.CoreConfig.Bind("Logging.Console", "LogLevels", LogLevel.Fatal | LogLevel.Error | LogLevel.Warning | LogLevel.Message | LogLevel.Info, "Which log levels to show in the console output.");

		internal bool WriteUnityLogs { get; set; } = true;


		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			if ((WriteUnityLogs || !(sender is UnityLogSource)) && (eventArgs.Level & ConfigConsoleDisplayedLevel.Value) != 0)
			{
				ConsoleManager.SetConsoleColor(eventArgs.Level.GetConsoleColor());
				ConsoleManager.ConsoleStream?.Write(eventArgs.ToStringLine());
				ConsoleManager.SetConsoleColor(ConsoleColor.Gray);
			}
		}

		public void Dispose()
		{
		}
	}
	public class UnityLogListener : ILogListener, IDisposable
	{
		internal static readonly Action<string> WriteStringToUnityLog;

		private ConfigEntry<bool> LogConsoleToUnity = ConfigFile.CoreConfig.Bind("Logging", "LogConsoleToUnityLog", defaultValue: false, new StringBuilder().AppendLine("If enabled, writes Standard Output messages to Unity log").AppendLine("NOTE: By default, Unity does so automatically. Only use this option if no console messages are visible in Unity log").ToString());

		static UnityLogListener()
		{
			MethodInfo[] methods = typeof(UnityLogWriter).GetMethods(BindingFlags.Static | BindingFlags.Public);
			foreach (MethodInfo methodInfo in methods)
			{
				try
				{
					methodInfo.Invoke(null, new object[1] { "" });
				}
				catch
				{
					continue;
				}
				WriteStringToUnityLog = (Action<string>)Delegate.CreateDelegate(typeof(Action<string>), methodInfo);
				break;
			}
			if (WriteStringToUnityLog == null)
			{
				Logger.LogError("Unable to start Unity log writer");
			}
		}

		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			if (!(eventArgs.Source is UnityLogSource) && (LogConsoleToUnity.Value || eventArgs.Source.SourceName != "Console"))
			{
				WriteStringToUnityLog?.Invoke(eventArgs.ToStringLine());
			}
		}

		public void Dispose()
		{
		}
	}
	public class UnityLogSource : ILogSource, IDisposable
	{
		private bool disposed;

		public string SourceName { get; } = "Unity Log";


		public event EventHandler<LogEventArgs> LogEvent;

		private static event EventHandler<LogEventArgs> InternalUnityLogMessage;

		public UnityLogSource()
		{
			InternalUnityLogMessage += UnityLogMessageHandler;
		}

		private void UnityLogMessageHandler(object sender, LogEventArgs eventArgs)
		{
			LogEventArgs e = new LogEventArgs(eventArgs.Data, eventArgs.Level, this);
			this.LogEvent?.Invoke(this, e);
		}

		public void Dispose()
		{
			if (!disposed)
			{
				InternalUnityLogMessage -= UnityLogMessageHandler;
				disposed = true;
			}
		}

		static UnityLogSource()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			LogCallback val = new LogCallback(OnUnityLogMessageReceived);
			EventInfo @event = typeof(Application).GetEvent("logMessageReceived", BindingFlags.Static | BindingFlags.Public);
			if ((object)@event != null)
			{
				@event.AddEventHandler(null, (Delegate?)(object)val);
				return;
			}
			typeof(Application).GetMethod("RegisterLogCallback", BindingFlags.Static | BindingFlags.Public).Invoke(null, new object[1] { val });
		}

		private static void OnUnityLogMessageReceived(string message, string stackTrace, LogType type)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected I4, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Invalid comparison between Unknown and I4
			LogLevel level;
			switch ((int)type)
			{
			case 0:
			case 1:
			case 4:
				level = LogLevel.Error;
				break;
			case 2:
				level = LogLevel.Warning;
				break;
			default:
				level = LogLevel.Info;
				break;
			}
			if ((int)type == 4)
			{
				message = message + "\nStack trace:\n" + stackTrace;
			}
			UnityLogSource.InternalUnityLogMessage?.Invoke(null, new LogEventArgs(message, level, null));
		}
	}
}
namespace BepInEx.Bootstrap
{
	public static class Chainloader
	{
		private static readonly List<BaseUnityPlugin> _plugins = new List<BaseUnityPlugin>();

		private static bool? isEditor;

		private static bool _loaded = false;

		private static bool _initialized = false;

		private static readonly string CurrentAssemblyName = Assembly.GetExecutingAssembly().GetName().Name;

		private static readonly Version CurrentAssemblyVersion = Assembly.GetExecutingAssembly().GetName().Version;

		internal static readonly ConfigEntry<bool> ConfigHideBepInExGOs = ConfigFile.CoreConfig.Bind("Chainloader", "HideManagerGameObject", defaultValue: false, new StringBuilder().AppendLine("If enabled, hides BepInEx Manager GameObject from Unity.").AppendLine("This can fix loading issues in some games that attempt to prevent BepInEx from being loaded.").AppendLine("Use this only if you know what this option means, as it can affect functionality of some older plugins.")
			.ToString());

		private static readonly ConfigEntry<bool> ConfigUnityLogging = ConfigFile.CoreConfig.Bind("Logging", "UnityLogListening", defaultValue: true, "Enables showing unity log messages in the BepInEx logging system.");

		private static readonly ConfigEntry<bool> ConfigDiskWriteUnityLog = ConfigFile.CoreConfig.Bind("Logging.Disk", "WriteUnityLog", defaultValue: false, "Include unity log messages in log file output.");

		private static readonly ConfigEntry<bool> ConfigDiskAppend = ConfigFile.CoreConfig.Bind("Logging.Disk", "AppendLog", defaultValue: false, "Appends to the log file instead of overwriting, on game startup.");

		private static readonly ConfigEntry<bool> ConfigDiskLogging = ConfigFile.CoreConfig.Bind("Logging.Disk", "Enabled", defaultValue: true, "Enables writing log messages to disk.");

		private static readonly ConfigEntry<LogLevel> ConfigDiskConsoleDisplayedLevel = ConfigFile.CoreConfig.Bind("Logging.Disk", "LogLevels", LogLevel.Fatal | LogLevel.Error | LogLevel.Warning | LogLevel.Message | LogLevel.Info, "Which log leves are saved to the disk log output.");

		public static Dictionary<string, PluginInfo> PluginInfos { get; } = new Dictionary<string, PluginInfo>();


		private static string UnityVersion
		{
			[MethodImpl(MethodImplOptions.NoInlining)]
			get
			{
				return Application.unityVersion;
			}
		}

		private static bool IsHeadless
		{
			get
			{
				MethodInfo methodInfo = AccessTools.PropertyGetter(typeof(Application), "isBatchMode");
				if ((object)methodInfo != null)
				{
					return (bool)methodInfo.Invoke(null, null);
				}
				return SystemInfo.graphicsDeviceID == 0;
			}
		}

		internal static bool IsEditor
		{
			[MethodImpl(MethodImplOptions.NoInlining)]
			get
			{
				bool? flag = isEditor;
				if (!flag.HasValue)
				{
					bool? flag2 = (isEditor = Application.isEditor);
					return flag2.GetValueOrDefault();
				}
				return flag.GetValueOrDefault();
			}
		}

		[Obsolete("Use PluginInfos instead")]
		public static List<BaseUnityPlugin> Plugins
		{
			get
			{
				lock (_plugins)
				{
					_plugins.RemoveAll((BaseUnityPlugin x) => (Object)(object)x == (Object)null);
					return _plugins.ToList();
				}
			}
		}

		public static List<string> DependencyErrors { get; } = new List<string>();


		public static GameObject ManagerObject { get; private set; }

		private static Regex allowedGuidRegex { get; } = new Regex("^[a-zA-Z0-9\\._\\-]+$");


		public static void Initialize(string gameExePath, bool startConsole = true, ICollection<LogEventArgs> preloaderLogEvents = null)
		{
			if (!_initialized)
			{
				ThreadingHelper.Initialize();
				if (gameExePath != null)
				{
					Paths.SetExecutablePath(gameExePath);
				}
				if (ConsoleManager.ConsoleEnabled && startConsole)
				{
					ConsoleManager.CreateConsole();
					Logger.Listeners.Add(new ConsoleLogListener());
				}
				Logger.InitializeInternalLoggers();
				if (ConfigDiskLogging.Value)
				{
					Logger.Listeners.Add(new DiskLogListener("LogOutput.log", ConfigDiskConsoleDisplayedLevel.Value, ConfigDiskAppend.Value, ConfigDiskWriteUnityLog.Value));
				}
				if (!TraceLogSource.IsListening)
				{
					Logger.Sources.Add(TraceLogSource.CreateSource());
				}
				ReplayPreloaderLogs(preloaderLogEvents);
				if (ConfigUnityLogging.Value)
				{
					Logger.Sources.Add(new UnityLogSource());
				}
				if (!IsHeadless)
				{
					Logger.Listeners.Add(new UnityLogListener());
				}
				else if (Logger.Listeners.FirstOrDefault((ILogListener l) => l is ConsoleLogListener) is ConsoleLogListener consoleLogListener)
				{
					consoleLogListener.WriteUnityLogs = false;
				}
				if (PlatformHelper.Is((Platform)8))
				{
					Logger.LogInfo("Detected Unity version: v" + UnityVersion);
				}
				Logger.LogMessage("Chainloader ready");
				_initialized = true;
			}
		}

		private static void ReplayPreloaderLogs(ICollection<LogEventArgs> preloaderLogEvents)
		{
			if (preloaderLogEvents == null)
			{
				return;
			}
			UnityLogListener item = new UnityLogListener();
			Logger.Listeners.Add(item);
			ILogListener logListener = Logger.Listeners.FirstOrDefault((ILogListener logger) => logger is ConsoleLogListener);
			if (logListener != null)
			{
				Logger.Listeners.Remove(logListener);
			}
			ManualLogSource manualLogSource = Logger.CreateLogSource("Preloader");
			foreach (LogEventArgs preloaderLogEvent in preloaderLogEvents)
			{
				Logger.InternalLogEvent(manualLogSource, preloaderLogEvent);
			}
			Logger.Sources.Remove(manualLogSource);
			Logger.Listeners.Remove(item);
			if (logListener != null)
			{
				Logger.Listeners.Add(logListener);
			}
		}

		public static PluginInfo ToPluginInfo(TypeDefinition type)
		{
			if (type.IsInterface || type.IsAbstract)
			{
				return null;
			}
			try
			{
				if (!type.IsSubtypeOf(typeof(BaseUnityPlugin)))
				{
					return null;
				}
			}
			catch (AssemblyResolutionException)
			{
				return null;
			}
			BepInPlugin bepInPlugin = BepInPlugin.FromCecilType(type);
			if (bepInPlugin == null)
			{
				Logger.LogWarning("Skipping over type [" + ((MemberReference)type).FullName + "] as no metadata attribute is specified");
				return null;
			}
			if (string.IsNullOrEmpty(bepInPlugin.GUID) || !allowedGuidRegex.IsMatch(bepInPlugin.GUID))
			{
				Logger.LogWarning("Skipping type [" + ((MemberReference)type).FullName + "] because its GUID [" + bepInPlugin.GUID + "] is of an illegal format.");
				return null;
			}
			if (bepInPlugin.Version == null)
			{
				Logger.LogWarning("Skipping type [" + ((MemberReference)type).FullName + "] because its version is invalid.");
				return null;
			}
			if (bepInPlugin.Name == null)
			{
				Logger.LogWarning("Skipping type [" + ((MemberReference)type).FullName + "] because its name is null.");
				return null;
			}
			List<BepInProcess> processes = BepInProcess.FromCecilType(type);
			IEnumerable<BepInDependency> dependencies = BepInDependency.FromCecilType(type);
			IEnumerable<BepInIncompatibility> incompatibilities = BepInIncompatibility.FromCecilType(type);
			AssemblyNameReference? obj = ((IEnumerable<AssemblyNameReference>)((MemberReference)type).Module.AssemblyReferences).FirstOrDefault((Func<AssemblyNameReference, bool>)((AssemblyNameReference reference) => reference.Name == "BepInEx"));
			Version targettedBepInExVersion = ((obj != null) ? obj.Version : null) ?? new Version();
			return new PluginInfo
			{
				Metadata = bepInPlugin,
				Processes = processes,
				Dependencies = dependencies,
				Incompatibilities = incompatibilities,
				TypeName = ((MemberReference)type).FullName,
				TargettedBepInExVersion = targettedBepInExVersion
			};
		}

		private static bool HasBepinPlugins(AssemblyDefinition ass)
		{
			if (((IEnumerable<AssemblyNameReference>)ass.MainModule.AssemblyReferences).All((AssemblyNameReference r) => r.Name != CurrentAssemblyName))
			{
				return false;
			}
			if (ass.MainModule.GetTypeReferences().All((TypeReference r) => ((MemberReference)r).FullName != typeof(BepInPlugin).FullName))
			{
				return false;
			}
			return true;
		}

		private static bool PluginTargetsWrongBepin(PluginInfo pluginInfo)
		{
			Version targettedBepInExVersion = pluginInfo.TargettedBepInExVersion;
			if (targettedBepInExVersion.Major != CurrentAssemblyVersion.Major)
			{
				return true;
			}
			if (targettedBepInExVersion.Minor > CurrentAssemblyVersion.Minor)
			{
				return true;
			}
			if (targettedBepInExVersion.Minor < CurrentAssemblyVersion.Minor)
			{
				return false;
			}
			return targettedBepInExVersion.Build > CurrentAssemblyVersion.Build;
		}

		public static void Start()
		{
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Expected O, but got Unknown
			if (_loaded)
			{
				return;
			}
			if (!_initialized)
			{
				throw new InvalidOperationException("BepInEx has not been initialized. Please call Chainloader.Initialize prior to starting the chainloader instance.");
			}
			if (!Directory.Exists(Paths.PluginPath))
			{
				Directory.CreateDirectory(Paths.PluginPath);
			}
			if (!Directory.Exists(Paths.PatcherPluginPath))
			{
				Directory.CreateDirectory(Paths.PatcherPluginPath);
			}
			try
			{
				PropertyInfo property = typeof(Application).GetProperty("productName", BindingFlags.Static | BindingFlags.Public);
				if (ConsoleManager.ConsoleActive)
				{
					ConsoleManager.SetConsoleTitle($"{CurrentAssemblyName} {CurrentAssemblyVersion} - {property?.GetValue(null, null) ?? Paths.ProcessName}");
				}
				Logger.LogMessage("Chainloader started");
				ManagerObject = new GameObject("BepInEx_Manager");
				if (ConfigHideBepInExGOs.Value)
				{
					((Object)ManagerObject).hideFlags = (HideFlags)61;
				}
				Object.DontDestroyOnLoad((Object)(object)ManagerObject);
				Dictionary<string, List<PluginInfo>> dictionary = TypeLoader.FindPluginTypes(Paths.PluginPath, ToPluginInfo, HasBepinPlugins, "chainloader");
				foreach (KeyValuePair<string, List<PluginInfo>> item in dictionary)
				{
					foreach (PluginInfo item2 in item.Value)
					{
						item2.Location = item.Key;
					}
				}
				List<PluginInfo> list = dictionary.SelectMany((KeyValuePair<string, List<PluginInfo>> p) => p.Value).ToList();
				Dictionary<string, Assembly> dictionary2 = new Dictionary<string, Assembly>();
				Logger.LogInfo(string.Format("{0} plugin{1} to load", list.Count, (PluginInfos.Count == 1) ? "" : "s"));
				SortedDictionary<string, IEnumerable<string>> dependencyDict = new SortedDictionary<string, IEnumerable<string>>(StringComparer.InvariantCultureIgnoreCase);
				Dictionary<string, PluginInfo> pluginsByGUID = new Dictionary<string, PluginInfo>();
				foreach (IGrouping<string, PluginInfo> item3 in from info in list
					group info by info.Metadata.GUID)
				{
					PluginInfo pluginInfo = null;
					foreach (PluginInfo item4 in item3.OrderByDescending((PluginInfo x) => x.Metadata.Version))
					{
						if (pluginInfo != null)
						{
							Logger.LogWarning($"Skipping [{item4}] because a newer version exists ({pluginInfo})");
							continue;
						}
						List<BepInProcess> list2 = item4.Processes.ToList();
						if (list2.Count != 0 && list2.All((BepInProcess x) => !string.Equals(x.ProcessName.Replace(".exe", ""), Paths.ProcessName, StringComparison.InvariantCultureIgnoreCase)))
						{
							Logger.LogWarning(string.Format("Skipping [{0}] because of process filters ({1})", item4, string.Join(", ", item4.Processes.Select((BepInProcess p) => p.ProcessName).ToArray())));
							continue;
						}
						pluginInfo = item4;
						dependencyDict[item4.Metadata.GUID] = item4.Dependencies.Select((BepInDependency d) => d.DependencyGUID);
						pluginsByGUID[item4.Metadata.GUID] = item4;
					}
				}
				foreach (PluginInfo item5 in pluginsByGUID.Values.ToList())
				{
					if (item5.Incompatibilities.Any((BepInIncompatibility incompatibility) => pluginsByGUID.ContainsKey(incompatibility.IncompatibilityGUID)))
					{
						pluginsByGUID.Remove(item5.Metadata.GUID);
						dependencyDict.Remove(item5.Metadata.GUID);
						string[] value = (from x in item5.Incompatibilities
							select x.IncompatibilityGUID into x
							where pluginsByGUID.ContainsKey(x)
							select x).ToArray();
						string text = string.Format("Could not load [{0}] because it is incompatible with: {1}", item5, string.Join(", ", value));
						DependencyErrors.Add(text);
						Logger.LogError(text);
					}
					else if (PluginTargetsWrongBepin(item5))
					{
						string text2 = $"Plugin [{item5}] targets a wrong version of BepInEx ({item5.TargettedBepInExVersion}) and might not work until you update";
						DependencyErrors.Add(text2);
						Logger.LogWarning(text2);
					}
				}
				string[] emptyDependencies = new string[0];
				IEnumerable<string> value5;
				List<string> list3 = Utility.TopologicalSort(dependencyDict.Keys, (string x) => (!dependencyDict.TryGetValue(x, out value5)) ? emptyDependencies : value5).ToList();
				HashSet<string> hashSet = new HashSet<string>();
				Dictionary<string, Version> dictionary3 = new Dictionary<string, Version>();
				foreach (string item6 in list3)
				{
					if (!pluginsByGUID.TryGetValue(item6, out var value2))
					{
						continue;
					}
					bool flag = false;
					List<BepInDependency> list4 = new List<BepInDependency>();
					foreach (BepInDependency dependency in value2.Dependencies)
					{
						if (!dictionary3.TryGetValue(dependency.DependencyGUID, out var value3) || value3 < dependency.MinimumVersion)
						{
							if (IsHardDependency(dependency))
							{
								list4.Add(dependency);
							}
						}
						else if (hashSet.Contains(dependency.DependencyGUID) && IsHardDependency(dependency))
						{
							flag = true;
							break;
						}
					}
					dictionary3.Add(item6, value2.Metadata.Version);
					if (flag)
					{
						string text3 = $"Skipping [{value2}] because it has a dependency that was not loaded. See previous errors for details.";
						DependencyErrors.Add(text3);
						Logger.LogWarning(text3);
						continue;
					}
					if (list4.Count != 0)
					{
						string text4 = string.Format("Could not load [{0}] because it has missing dependencies: {1}", value2, string.Join(", ", list4.Select((BepInDependency s) => (!IsEmptyVersion(s.MinimumVersion)) ? $"{s.DependencyGUID} (v{s.MinimumVersion} or newer)" : s.DependencyGUID).ToArray()));
						DependencyErrors.Add(text4);
						Logger.LogError(text4);
						hashSet.Add(item6);
						continue;
					}
					try
					{
						Logger.LogInfo($"Loading [{value2}]");
						if (!dictionary2.TryGetValue(value2.Location, out var value4))
						{
							value4 = (dictionary2[value2.Location] = Assembly.LoadFile(value2.Location));
						}
						PluginInfos[item6] = value2;
						value2.Instance = (BaseUnityPlugin)(object)ManagerObject.AddComponent(value4.GetType(value2.TypeName));
						_plugins.Add(value2.Instance);
					}
					catch (Exception ex)
					{
						hashSet.Add(item6);
						PluginInfos.Remove(item6);
						Logger.LogError($"Error loading [{value2}] : {ex.Message}");
						if (ex is ReflectionTypeLoadException ex2)
						{
							Logger.LogDebug(TypeLoader.TypeLoadExceptionToString(ex2));
						}
						else
						{
							Logger.LogDebug(ex);
						}
					}
				}
			}
			catch (Exception ex3)
			{
				try
				{
					ConsoleManager.CreateConsole();
				}
				catch
				{
				}
				Logger.LogFatal("Error occurred starting the game");
				Logger.LogFatal(ex3.ToString());
			}
			Logger.LogMessage("Chainloader startup complete");
			_loaded = true;
			static bool IsEmptyVersion(Version v)
			{
				if (v.Major == 0 && v.Minor == 0 && v.Build <= 0)
				{
					return v.Revision <= 0;
				}
				return false;
			}
			static bool IsHardDependency(BepInDependency dep)
			{
				return (dep.Flags & BepInDependency.DependencyFlags.HardDependency) != 0;
			}
		}
	}
	public interface ICacheable
	{
		void Save(BinaryWriter bw);

		void Load(BinaryReader br);
	}
	public class CachedAssembly<T> where T : ICacheable
	{
		public List<T> CacheItems { get; set; }

		public long Timestamp { get; set; }
	}
	public static class TypeLoader
	{
		public static readonly DefaultAssemblyResolver Resolver;

		public static readonly ReaderParameters ReaderParameters;

		[CompilerGenerated]
		private static AssemblyResolveEventHandler m_AssemblyResolve;

		private static readonly ConfigEntry<bool> EnableAssemblyCache;

		public static event AssemblyResolveEventHandler AssemblyResolve
		{
			[CompilerGenerated]
			add
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Expected O, but got Unknown
				AssemblyResolveEventHandler val = TypeLoader.m_AssemblyResolve;
				AssemblyResolveEventHandler val2;
				do
				{
					val2 = val;
					AssemblyResolveEventHandler value2 = (AssemblyResolveEventHandler)Delegate.Combine((Delegate?)(object)val2, (Delegate?)(object)value);
					val = Interlocked.CompareExchange(ref TypeLoader.m_AssemblyResolve, value2, val2);
				}
				while (val != val2);
			}
			[CompilerGenerated]
			remove
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Expected O, but got Unknown
				AssemblyResolveEventHandler val = TypeLoader.m_AssemblyResolve;
				AssemblyResolveEventHandler val2;
				do
				{
					val2 = val;
					AssemblyResolveEventHandler value2 = (AssemblyResolveEventHandler)Delegate.Remove((Delegate?)(object)val2, (Delegate?)(object)value);
					val = Interlocked.CompareExchange(ref TypeLoader.m_AssemblyResolve, value2, val2);
				}
				while (val != val2);
			}
		}

		static TypeLoader()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			EnableAssemblyCache = ConfigFile.CoreConfig.Bind("Caching", "EnableAssemblyCache", defaultValue: true, "Enable/disable assembly metadata cache\nEnabling this will speed up discovery of plugins and patchers by caching the metadata of all types BepInEx discovers.");
			Resolver = new DefaultAssemblyResolver();
			ReaderParameters = new ReaderParameters
			{
				AssemblyResolver = (IAssemblyResolver)(object)Resolver
			};
			((BaseAssemblyResolver)Resolver).ResolveFailure += (AssemblyResolveEventHandler)delegate(object sender, AssemblyNameReference reference)
			{
				if (!Utility.TryParseAssemblyName(reference.FullName, out var assemblyName))
				{
					AssemblyResolveEventHandler assemblyResolve = TypeLoader.AssemblyResolve;
					if (assemblyResolve == null)
					{
						return null;
					}
					return assemblyResolve.Invoke(sender, reference);
				}
				foreach (string item in new string[3]
				{
					Paths.BepInExAssemblyDirectory,
					Paths.PluginPath,
					Paths.PatcherPluginPath
				}.Concat(Paths.DllSearchPaths))
				{
					if (Utility.TryResolveDllAssembly(assemblyName, item, ReaderParameters, out var assembly))
					{
						return assembly;
					}
				}
				AssemblyResolveEventHandler assemblyResolve2 = TypeLoader.AssemblyResolve;
				return (assemblyResolve2 == null) ? null : assemblyResolve2.Invoke(sender, reference);
			};
		}

		public static Dictionary<string, List<T>> FindPluginTypes<T>(string directory, Func<TypeDefinition, T> typeSelector, Func<AssemblyDefinition, bool> assemblyFilter = null, string cacheName = null) where T : ICacheable, new()
		{
			Dictionary<string, List<T>> dictionary = new Dictionary<string, List<T>>();
			Dictionary<string, CachedAssembly<T>> dictionary2 = null;
			if (cacheName != null)
			{
				dictionary2 = LoadAssemblyCache<T>(cacheName);
			}
			string[] files = Directory.GetFiles(Path.GetFullPath(directory), "*.dll", SearchOption.AllDirectories);
			foreach (string text in files)
			{
				try
				{
					if (dictionary2 != null && dictionary2.TryGetValue(text, out var value) && File.GetLastWriteTimeUtc(text).Ticks == value.Timestamp)
					{
						dictionary[text] = value.CacheItems;
						continue;
					}
					AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text, ReaderParameters);
					if (assemblyFilter != null && !assemblyFilter(val))
					{
						dictionary[text] = new List<T>();
						val.Dispose();
						continue;
					}
					List<T> value2 = (from t in ((IEnumerable<TypeDefinition>)val.MainModule.Types).Select(typeSelector)
						where t != null
						select t).ToList();
					dictionary[text] = value2;
					val.Dispose();
				}
				catch (BadImageFormatException ex)
				{
					Logger.LogDebug("Skipping loading " + text + " because it's not a valid .NET assembly. Full error: " + ex.Message);
				}
				catch (Exception ex2)
				{
					Logger.LogError(ex2.ToString());
				}
			}
			if (cacheName != null)
			{
				SaveAssemblyCache(cacheName, dictionary);
			}
			return dictionary;
		}

		public static Dictionary<string, CachedAssembly<T>> LoadAssemblyCache<T>(string cacheName) where T : ICacheable, new()
		{
			if (!EnableAssemblyCache.Value)
			{
				return null;
			}
			Dictionary<string, CachedAssembly<T>> dictionary = new Dictionary<string, CachedAssembly<T>>();
			try
			{
				string path = Path.Combine(Paths.CachePath, cacheName + "_typeloader.dat");
				if (!File.Exists(path))
				{
					return null;
				}
				using BinaryReader binaryReader = new BinaryReader(File.OpenRead(path));
				int num = binaryReader.ReadInt32();
				for (int i = 0; i < num; i++)
				{
					string key = binaryReader.ReadString();
					long timestamp = binaryReader.ReadInt64();
					int num2 = binaryReader.ReadInt32();
					List<T> list = new List<T>();
					for (int j = 0; j < num2; j++)
					{
						T item = new T();
						item.Load(binaryReader);
						list.Add(item);
					}
					dictionary[key] = new CachedAssembly<T>
					{
						Timestamp = timestamp,
						CacheItems = list
					};
				}
			}
			catch (Exception ex)
			{
				Logger.LogWarning("Failed to load cache \"" + cacheName + "\"; skipping loading cache. Reason: " + ex.Message + ".");
			}
			return dictionary;
		}

		public static void SaveAssemblyCache<T>(string cacheName, Dictionary<string, List<T>> entries) where T : ICacheable
		{
			if (!EnableAssemblyCache.Value)
			{
				return;
			}
			try
			{
				if (!Directory.Exists(Paths.CachePath))
				{
					Directory.CreateDirectory(Paths.CachePath);
				}
				using BinaryWriter binaryWriter = new BinaryWriter(File.OpenWrite(Path.Combine(Paths.CachePath, cacheName + "_typeloader.dat")));
				binaryWriter.Write(entries.Count);
				foreach (KeyValuePair<string, List<T>> entry in entries)
				{
					binaryWriter.Write(entry.Key);
					binaryWriter.Write(File.GetLastWriteTimeUtc(entry.Key).Ticks);
					binaryWriter.Write(entry.Value.Count);
					foreach (T item in entry.Value)
					{
						item.Save(binaryWriter);
					}
				}
			}
			catch (Exception ex)
			{
				Logger.LogWarning("Failed to save cache \"" + cacheName + "\"; skipping saving cache. Reason: " + ex.Message + ".");
			}
		}

		public static string TypeLoadExceptionToString(ReflectionTypeLoadException ex)
		{
			StringBuilder stringBuilder = new StringBuilder();
			Exception[] loaderExceptions = ex.LoaderExceptions;
			foreach (Exception ex2 in loaderExceptions)
			{
				stringBuilder.AppendLine(ex2.Message);
				if (ex2 is FileNotFoundException ex3)
				{
					if (!string.IsNullOrEmpty(ex3.FusionLog))
					{
						stringBuilder.AppendLine("Fusion Log:");
						stringBuilder.AppendLine(ex3.FusionLog);
					}
				}
				else if (ex2 is FileLoadException ex4 && !string.IsNullOrEmpty(ex4.FusionLog))
				{
					stringBuilder.AppendLine("Fusion Log:");
					stringBuilder.AppendLine(ex4.FusionLog);
				}
				stringBuilder.AppendLine();
			}
			return stringBuilder.ToString();
		}
	}
}
namespace BepInEx.ConsoleUtil
{
	internal class Kon
	{
		private struct CONSOLE_SCREEN_BUFFER_INFO
		{
			internal COORD dwSize;

			internal COORD dwCursorPosition;

			internal short wAttributes;

			internal SMALL_RECT srWindow;

			internal COORD dwMaximumWindowSize;
		}

		private struct COORD
		{
			internal short X;

			internal short Y;
		}

		private struct SMALL_RECT
		{
			internal short Left;

			internal short Top;

			internal short Right;

			internal short Bottom;
		}

		private static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);

		internal static IntPtr conOut = IntPtr.Zero;

		public static ConsoleColor ForegroundColor
		{
			get
			{
				return GetConsoleColor(isBackground: false);
			}
			set
			{
				SetConsoleColor(isBackground: false, value);
			}
		}

		public static ConsoleColor BackgroundColor
		{
			get
			{
				return GetConsoleColor(isBackground: true);
			}
			set
			{
				SetConsoleColor(isBackground: true, value);
			}
		}

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool GetConsoleScreenBufferInfo(IntPtr hConsoleOutput, out CONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool SetConsoleTextAttribute(IntPtr hConsoleOutput, short attributes);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr GetStdHandle(int nStdHandle);

		private static short ConsoleColorToColorAttribute(short color, bool isBackground)
		{
			if (((uint)color & 0xFFFFFFF0u) != 0)
			{
				throw new ArgumentException("Arg_InvalidConsoleColor");
			}
			if (isBackground)
			{
				color <<= 4;
			}
			return color;
		}

		private static CONSOLE_SCREEN_BUFFER_INFO GetBufferInfo(bool throwOnNoConsole, out bool succeeded)
		{
			succeeded = false;
			if (!(conOut == INVALID_HANDLE_VALUE))
			{
				if (!GetConsoleScreenBufferInfo(conOut, out var lpConsoleScreenBufferInfo))
				{
					bool consoleScreenBufferInfo = GetConsoleScreenBufferInfo(GetStdHandle(-12), out lpConsoleScreenBufferInfo);
					if (!consoleScreenBufferInfo)
					{
						consoleScreenBufferInfo = GetConsoleScreenBufferInfo(GetStdHandle(-10), out lpConsoleScreenBufferInfo);
					}
					if (!consoleScreenBufferInfo && Marshal.GetLastWin32Error() == 6 && !throwOnNoConsole)
					{
						return default(CONSOLE_SCREEN_BUFFER_INFO);
					}
				}
				succeeded = true;
				return lpConsoleScreenBufferInfo;
			}
			if (!throwOnNoConsole)
			{
				return default(CONSOLE_SCREEN_BUFFER_INFO);
			}
			throw new Exception("IO.IO_NoConsole");
		}

		private static void SetConsoleColor(bool isBackground, ConsoleColor c)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			((CodeAccessPermission)new UIPermission((UIPermissionWindow)2)).Demand();
			short num = ConsoleColorToColorAttribute((short)c, isBackground);
			bool succeeded;
			CONSOLE_SCREEN_BUFFER_INFO bufferInfo = GetBufferInfo(throwOnNoConsole: false, out succeeded);
			if (succeeded)
			{
				short wAttributes = bufferInfo.wAttributes;
				wAttributes &= (short)(isBackground ? (-241) : (-16));
				wAttributes = (short)((ushort)wAttributes | (ushort)num);
				SetConsoleTextAttribute(conOut, wAttributes);
			}
		}

		private static ConsoleColor GetConsoleColor(bool isBackground)
		{
			bool succeeded;
			CONSOLE_SCREEN_BUFFER_INFO bufferInfo = GetBufferInfo(throwOnNoConsole: false, out succeeded);
			if (!succeeded)
			{
				if (!isBackground)
				{
					return ConsoleColor.Gray;
				}
				return ConsoleColor.Black;
			}
			return ColorAttributeToConsoleCo

BepInEx/core/BepInEx.Harmony.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BepInEx.Harmony")]
[assembly: AssemblyDescription("Harmony wrapper for BepInEx")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BepInEx.Harmony")]
[assembly: AssemblyCopyright("Copyright © Bepis 2019")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("54161cfe-ff42-4dde-b161-3a49545db5cd")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.0.0.0")]
namespace BepInEx.Harmony;

[AttributeUsage(AttributeTargets.Method)]
[Obsolete("Use HarmonyLib.ParameterByRefAttribute directly", true)]
public class ParameterByRefAttribute : ParameterByRefAttribute
{
	public int[] ParameterIndices => ((ParameterByRefAttribute)this).ParameterIndices;

	public ParameterByRefAttribute(params int[] parameterIndices)
		: base(parameterIndices)
	{
	}
}
public static class HarmonyExtensions
{
	[Obsolete("Use HarmonyLib.Harmony.PatchAll directly", true)]
	public static void PatchAll(this Harmony harmonyInstance, Type type)
	{
		HarmonyWrapper.PatchAll(type, harmonyInstance);
	}
}
public class HarmonyWrapper
{
	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll or HarmonyLib.Harmony.PatchAll", true)]
	public static Harmony PatchAll(Type type, Harmony harmonyInstance = null)
	{
		if (harmonyInstance == null)
		{
			return Harmony.CreateAndPatchAll(type, (string)null);
		}
		harmonyInstance.PatchAll(type);
		return harmonyInstance;
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll", true)]
	public static Harmony PatchAll(Type type, string harmonyInstanceId)
	{
		return Harmony.CreateAndPatchAll(type, harmonyInstanceId);
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll or HarmonyLib.Harmony.PatchAll", true)]
	public static Harmony PatchAll(Assembly assembly, Harmony harmonyInstance = null)
	{
		return assembly.GetTypes().Aggregate(harmonyInstance, (Harmony current, Type type) => PatchAll(type, current));
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll", true)]
	public static Harmony PatchAll(Assembly assembly, string harmonyInstanceId)
	{
		return Harmony.CreateAndPatchAll(assembly, harmonyInstanceId);
	}

	[Obsolete("Use HarmonyLib.Harmony.PatchAll with no arguments", true)]
	public static Harmony PatchAll(Harmony harmonyInstance = null)
	{
		return PatchAll(Assembly.GetCallingAssembly(), harmonyInstance);
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), ...)", true)]
	public static Harmony PatchAll(string harmonyInstanceId)
	{
		return PatchAll(Assembly.GetCallingAssembly(), harmonyInstanceId);
	}

	[Obsolete("Use HarmonyLib.Transpilers.EmitDelegate instead", true)]
	public static CodeInstruction EmitDelegate<T>(T action) where T : Delegate
	{
		return Transpilers.EmitDelegate<T>(action);
	}
}

BepInEx/core/BepInEx.Preloader.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Preloader.Patching;
using BepInEx.Preloader.RuntimeFixes;
using HarmonyLib;
using HarmonyXInterop;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.RuntimeDetour;
using MonoMod.RuntimeDetour.Platforms;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BepInEx.Preloader")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BepInEx.Preloader")]
[assembly: AssemblyCopyright("Copyright ©  2019")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("f7abbe07-c02f-4f7c-bf6e-c6656bf588ca")]
[assembly: AssemblyFileVersion("5.4.21.0")]
[assembly: AssemblyVersion("5.4.21.0")]
namespace BepInEx.Preloader
{
	public static class EnvVars
	{
		public static string DOORSTOP_INVOKE_DLL_PATH { get; private set; }

		public static string DOORSTOP_MANAGED_FOLDER_DIR { get; private set; }

		public static string DOORSTOP_PROCESS_PATH { get; private set; }

		public static string[] DOORSTOP_DLL_SEARCH_DIRS { get; private set; }

		internal static void LoadVars()
		{
			DOORSTOP_INVOKE_DLL_PATH = Environment.GetEnvironmentVariable("DOORSTOP_INVOKE_DLL_PATH");
			DOORSTOP_MANAGED_FOLDER_DIR = Environment.GetEnvironmentVariable("DOORSTOP_MANAGED_FOLDER_DIR");
			DOORSTOP_PROCESS_PATH = Environment.GetEnvironmentVariable("DOORSTOP_PROCESS_PATH");
			DOORSTOP_DLL_SEARCH_DIRS = Environment.GetEnvironmentVariable("DOORSTOP_DLL_SEARCH_DIRS")?.Split(new char[1] { Path.PathSeparator }) ?? new string[0];
		}
	}
	internal static class PreloaderRunner
	{
		private static readonly string[] CriticalAssemblies = new string[7] { "Mono.Cecil.dll", "Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll", "Mono.Cecil.Rocks.dll", "MonoMod.Utils.dll", "MonoMod.RuntimeDetour.dll", "0Harmony.dll" };

		private static void LoadCriticalAssemblies()
		{
			string[] criticalAssemblies = CriticalAssemblies;
			foreach (string path in criticalAssemblies)
			{
				try
				{
					Assembly.LoadFile(Path.Combine(Paths.BepInExAssemblyDirectory, path));
				}
				catch (Exception)
				{
				}
			}
		}

		public static void PreloaderPreMain()
		{
			PlatformUtils.SetPlatform();
			string text = Utility.ParentDirectory(Path.GetFullPath(EnvVars.DOORSTOP_INVOKE_DLL_PATH), 2);
			Paths.SetExecutablePath(EnvVars.DOORSTOP_PROCESS_PATH, text, EnvVars.DOORSTOP_MANAGED_FOLDER_DIR, EnvVars.DOORSTOP_DLL_SEARCH_DIRS);
			LoadCriticalAssemblies();
			AppDomain.CurrentDomain.AssemblyResolve += LocalResolve;
			AppDomain.CurrentDomain.AssemblyResolve -= Entrypoint.ResolveCurrentDirectory;
			PreloaderMain();
		}

		private static void PreloaderMain()
		{
			if (Preloader.ConfigApplyRuntimePatches.Value)
			{
				XTermFix.Apply();
				ConsoleSetOutFix.Apply();
			}
			Preloader.Run();
		}

		private static Assembly LocalResolve(object sender, ResolveEventArgs args)
		{
			AssemblyName assemblyName = default(AssemblyName);
			if (!Utility.TryParseAssemblyName(args.Name, ref assemblyName))
			{
				return null;
			}
			AssemblyName assemblyName2 = default(AssemblyName);
			var source = (from a in AppDomain.CurrentDomain.GetAssemblies()
				select new
				{
					assembly = a,
					name = (Utility.TryParseAssemblyName(a.FullName, ref assemblyName2) ? assemblyName2 : null)
				} into a
				where a.name != null && a.name.Name == assemblyName.Name
				orderby a.name.Version descending
				select a).ToList();
			Assembly assembly = (source.FirstOrDefault(a => a.name.Version == assemblyName.Version) ?? source.FirstOrDefault())?.assembly;
			if ((object)assembly != null)
			{
				return assembly;
			}
			if (Utility.TryResolveDllAssembly(assemblyName, Paths.BepInExAssemblyDirectory, ref assembly) || Utility.TryResolveDllAssembly(assemblyName, Paths.PatcherPluginPath, ref assembly) || Utility.TryResolveDllAssembly(assemblyName, Paths.PluginPath, ref assembly))
			{
				return assembly;
			}
			return null;
		}
	}
	internal static class Entrypoint
	{
		private static string preloaderPath;

		public static void Main()
		{
			string text = $"preloader_{DateTime.Now:yyyyMMdd_HHmmss_fff}.log";
			try
			{
				EnvVars.LoadVars();
				text = Path.Combine(Path.GetDirectoryName(EnvVars.DOORSTOP_PROCESS_PATH) ?? ".", text);
				preloaderPath = Path.GetDirectoryName(Path.GetFullPath(EnvVars.DOORSTOP_INVOKE_DLL_PATH));
				AppDomain.CurrentDomain.AssemblyResolve += ResolveCurrentDirectory;
				typeof(Entrypoint).Assembly.GetType("BepInEx.Preloader.PreloaderRunner")?.GetMethod("PreloaderPreMain")?.Invoke(null, null);
			}
			catch (Exception ex)
			{
				File.WriteAllText(text, ex.ToString());
			}
			finally
			{
				AppDomain.CurrentDomain.AssemblyResolve -= ResolveCurrentDirectory;
			}
		}

		internal static Assembly ResolveCurrentDirectory(object sender, ResolveEventArgs args)
		{
			AssemblyName assemblyName = new AssemblyName(args.Name);
			try
			{
				return Assembly.LoadFile(Path.Combine(preloaderPath, assemblyName.Name + ".dll"));
			}
			catch (Exception)
			{
				return null;
			}
		}
	}
	internal static class PlatformUtils
	{
		[StructLayout(LayoutKind.Sequential, Pack = 1)]
		public struct utsname_osx
		{
			private const int osx_utslen = 256;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string sysname;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string nodename;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string release;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string version;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string machine;
		}

		[StructLayout(LayoutKind.Sequential, Pack = 1)]
		public struct utsname_linux
		{
			private const int linux_utslen = 65;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string sysname;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string nodename;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string release;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string version;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string machine;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string domainname;
		}

		[DllImport("libc.so.6", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, EntryPoint = "uname")]
		private static extern IntPtr uname_linux(ref utsname_linux utsname);

		[DllImport("/usr/lib/libSystem.dylib", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, EntryPoint = "uname")]
		private static extern IntPtr uname_osx(ref utsname_osx utsname);

		public static void SetPlatform()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			Platform val = (Platform)17;
			PropertyInfo property = typeof(Environment).GetProperty("Platform", BindingFlags.Static | BindingFlags.NonPublic);
			string text = (((object)property == null) ? Environment.OSVersion.Platform.ToString() : property.GetValue(null, new object[0]).ToString());
			text = text.ToLowerInvariant();
			if (text.Contains("win"))
			{
				val = (Platform)37;
			}
			else if (text.Contains("mac") || text.Contains("osx"))
			{
				val = (Platform)73;
			}
			else if (text.Contains("lin") || text.Contains("unix"))
			{
				val = (Platform)137;
			}
			if (Is(val, (Platform)137) && Directory.Exists("/data") && File.Exists("/system/build.prop"))
			{
				val = (Platform)393;
			}
			else if (Is(val, (Platform)8) && Directory.Exists("/System/Library/AccessibilityBundles"))
			{
				val = (Platform)585;
			}
			MethodInfo methodInfo = typeof(Environment).GetProperty("Is64BitOperatingSystem")?.GetGetMethod();
			val = (Platform)(((object)methodInfo == null) ? (val | ((IntPtr.Size >= 8) ? 2 : 0)) : (val | (((bool)methodInfo.Invoke(null, new object[0])) ? 2 : 0)));
			if ((Is(val, (Platform)73) || Is(val, (Platform)137)) && (object)Type.GetType("Mono.Runtime") != null)
			{
				IntPtr intPtr;
				string machine;
				if (Is(val, (Platform)73))
				{
					utsname_osx utsname = default(utsname_osx);
					intPtr = uname_osx(ref utsname);
					machine = utsname.machine;
				}
				else
				{
					utsname_linux utsname2 = default(utsname_linux);
					intPtr = uname_linux(ref utsname2);
					machine = utsname2.machine;
				}
				if (intPtr == IntPtr.Zero && (machine.StartsWith("aarch") || machine.StartsWith("arm")))
				{
					val = (Platform)(val | 0x10000);
				}
			}
			else
			{
				typeof(object).Module.GetPEKind(out var _, out var machine2);
				if (machine2 == ImageFileMachine.ARM)
				{
					val = (Platform)(val | 0x10000);
				}
			}
			PlatformHelper.Current = val;
		}

		private static bool Is(Platform current, Platform expected)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			return (Platform)(current & expected) == expected;
		}
	}
	internal static class Preloader
	{
		private enum MonoModBackend
		{
			[Description("Auto")]
			auto,
			[Description("DynamicMethod")]
			dynamicmethod,
			[Description("MethodBuilder")]
			methodbuilder,
			[Description("Cecil")]
			cecil
		}

		private static readonly ConfigEntry<string> ConfigEntrypointAssembly = ConfigFile.CoreConfig.Bind<string>("Preloader.Entrypoint", "Assembly", IsPostUnity2017 ? "UnityEngine.CoreModule.dll" : "UnityEngine.dll", "The local filename of the assembly to target.");

		private static readonly ConfigEntry<string> ConfigEntrypointType = ConfigFile.CoreConfig.Bind<string>("Preloader.Entrypoint", "Type", "Application", "The name of the type in the entrypoint assembly to search for the entrypoint method.");

		private static readonly ConfigEntry<string> ConfigEntrypointMethod = ConfigFile.CoreConfig.Bind<string>("Preloader.Entrypoint", "Method", ".cctor", "The name of the method in the specified entrypoint assembly and type to hook and load Chainloader from.");

		internal static readonly ConfigEntry<bool> ConfigApplyRuntimePatches = ConfigFile.CoreConfig.Bind<bool>("Preloader", "ApplyRuntimePatches", true, "Enables or disables runtime patches.\nThis should always be true, unless you cannot start the game due to a Harmony related issue (such as running .NET Standard runtime) or you know what you're doing.");

		private static readonly ConfigEntry<MonoModBackend> HarmonyBackend = ConfigFile.CoreConfig.Bind<MonoModBackend>("Preloader", "HarmonyBackend", MonoModBackend.auto, "Specifies which MonoMod backend to use for Harmony patches. Auto uses the best available backend.\nThis setting should only be used for development purposes (e.g. debugging in dnSpy). Other code might override this setting.");

		private static PreloaderConsoleListener PreloaderLog { get; set; }

		public static bool IsPostUnity2017 { get; } = File.Exists(Path.Combine(Paths.ManagedPath, "UnityEngine.CoreModule.dll"));


		public static void Run()
		{
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				InitializeHarmony();
				HarmonyInteropFix.Apply();
				ConsoleManager.Initialize(false);
				AllocateConsole();
				Exception ex = default(Exception);
				Utility.TryDo((Action)delegate
				{
					if (ConfigApplyRuntimePatches.Value)
					{
						UnityPatches.Apply();
					}
				}, ref ex);
				Logger.InitializeInternalLoggers();
				Logger.Sources.Add(TraceLogSource.CreateSource());
				PreloaderLog = new PreloaderConsoleListener();
				Logger.Listeners.Add((ILogListener)(object)PreloaderLog);
				Version version = typeof(Paths).Assembly.GetName().Version;
				string text = $"BepInEx {version} - {Paths.ProcessName}";
				if (ConsoleManager.ConsoleActive)
				{
					ConsoleManager.SetConsoleTitle(text);
				}
				Logger.LogMessage((object)$"{text} ({File.GetLastWriteTime(Paths.ExecutablePath)})");
				object[] customAttributes = typeof(BuildInfoAttribute).Assembly.GetCustomAttributes(typeof(BuildInfoAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					Logger.LogMessage((object)((BuildInfoAttribute)customAttributes[0]).Info);
				}
				Logger.LogInfo((object)("Running under Unity v" + GetUnityVersion()));
				Logger.LogInfo((object)$"CLR runtime version: {Environment.Version}");
				Logger.LogInfo((object)$"Supports SRE: {Utility.CLRSupportsDynamicAssemblies}");
				Logger.LogInfo((object)$"System platform: {PlatformHelper.Current}");
				if (ex != null)
				{
					Logger.LogWarning((object)("Failed to apply runtime patches for Mono. See more info in the output log. Error message: " + ex.Message));
				}
				Logger.LogMessage((object)"Preloader started");
				AssemblyPatcher.AddPatcher(new PatcherPlugin
				{
					TargetDLLs = () => new string[1] { ConfigEntrypointAssembly.Value },
					Patcher = PatchEntrypoint,
					TypeName = "BepInEx.Chainloader"
				});
				Logger.Log((LogLevel)16, (object)$"Loaded 1 patcher method from [BepInEx.Preloader {version}]");
				AssemblyPatcher.AddPatchersFromDirectory(Paths.PatcherPluginPath);
				Logger.LogInfo((object)string.Format("{0} patcher plugin{1} loaded", AssemblyPatcher.PatcherPlugins.Count, (AssemblyPatcher.PatcherPlugins.Count == 1) ? "" : "s"));
				AssemblyPatcher.PatchAndLoad(Paths.DllSearchPaths);
				AssemblyPatcher.DisposePatchers();
				Logger.LogMessage((object)"Preloader finished");
				Logger.Listeners.Remove((ILogListener)(object)PreloaderLog);
				PreloaderLog.Dispose();
			}
			catch (Exception ex2)
			{
				try
				{
					Logger.LogFatal((object)"Could not run preloader!");
					Logger.LogFatal((object)ex2);
					if (!ConsoleManager.ConsoleActive)
					{
						AllocateConsole();
						Console.Write(PreloaderLog);
					}
				}
				catch
				{
				}
				string text2 = string.Empty;
				try
				{
					text2 = string.Join("\r\n", PreloaderConsoleListener.LogEvents.Select((LogEventArgs x) => ((object)x).ToString()).ToArray());
					text2 += "\r\n";
					PreloaderLog?.Dispose();
					PreloaderLog = null;
				}
				catch
				{
				}
				File.WriteAllText(Path.Combine(Paths.GameRootPath, $"preloader_{DateTime.Now:yyyyMMdd_HHmmss_fff}.log"), text2 + ex2);
			}
		}

		public static void PatchEntrypoint(ref AssemblyDefinition assembly)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Expected O, but got Unknown
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0309: Unknown result type (might be due to invalid IL or missing references)
			if (((IEnumerable<AssemblyNameReference>)assembly.MainModule.AssemblyReferences).Any((AssemblyNameReference x) => x.Name.Contains("BepInEx")))
			{
				throw new Exception("BepInEx has been detected to be patched! Please unpatch before using a patchless variant!");
			}
			string entrypointType = ConfigEntrypointType.Value;
			string entrypointMethod = ConfigEntrypointMethod.Value;
			bool flag = Utility.IsNullOrWhiteSpace(entrypointMethod) || entrypointMethod == ".cctor";
			TypeDefinition val = ((IEnumerable<TypeDefinition>)assembly.MainModule.Types).FirstOrDefault((Func<TypeDefinition, bool>)((TypeDefinition x) => ((MemberReference)x).Name == entrypointType));
			if (val == null)
			{
				throw new Exception("The entrypoint type is invalid! Please check your config/BepInEx.cfg file");
			}
			AssemblyDefinition val2 = AssemblyDefinition.ReadAssembly(Paths.BepInExAssemblyPath);
			try
			{
				MethodDefinition val3 = ((IEnumerable<MethodDefinition>)((IEnumerable<TypeDefinition>)val2.MainModule.Types).First((TypeDefinition x) => ((MemberReference)x).Name == "Chainloader").Methods).First((MethodDefinition x) => ((MemberReference)x).Name == "Initialize");
				MethodDefinition val4 = ((IEnumerable<MethodDefinition>)((IEnumerable<TypeDefinition>)val2.MainModule.Types).First((TypeDefinition x) => ((MemberReference)x).Name == "Chainloader").Methods).First((MethodDefinition x) => ((MemberReference)x).Name == "Start");
				MethodReference val5 = assembly.MainModule.ImportReference((MethodReference)(object)val3);
				MethodReference val6 = assembly.MainModule.ImportReference((MethodReference)(object)val4);
				List<MethodDefinition> list = new List<MethodDefinition>();
				if (flag)
				{
					MethodDefinition val7 = ((IEnumerable<MethodDefinition>)val.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => m.IsConstructor && m.IsStatic));
					if (val7 == null)
					{
						val7 = new MethodDefinition(".cctor", (MethodAttributes)6289, assembly.MainModule.ImportReference(typeof(void)));
						val.Methods.Add(val7);
						ILProcessor iLProcessor = val7.Body.GetILProcessor();
						iLProcessor.Append(iLProcessor.Create(OpCodes.Ret));
					}
					list.Add(val7);
				}
				else
				{
					list.AddRange(((IEnumerable<MethodDefinition>)val.Methods).Where((MethodDefinition x) => ((MemberReference)x).Name == entrypointMethod));
				}
				if (!list.Any())
				{
					throw new Exception("The entrypoint method is invalid! Please check your config.ini");
				}
				foreach (MethodDefinition item in list)
				{
					ILProcessor iLProcessor2 = item.Body.GetILProcessor();
					Instruction val8 = ((IEnumerable<Instruction>)iLProcessor2.Body.Instructions).First();
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Ldnull));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Ldc_I4_0));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Call, assembly.MainModule.ImportReference((MethodBase)AccessTools.PropertyGetter(typeof(PreloaderConsoleListener), "LogEvents"))));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Call, val5));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Call, val6));
				}
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
		}

		public static void AllocateConsole()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			if (!ConsoleManager.ConsoleEnabled)
			{
				return;
			}
			try
			{
				ConsoleManager.CreateConsole();
				Logger.Listeners.Add((ILogListener)new ConsoleLogListener());
			}
			catch (Exception ex)
			{
				Logger.LogError((object)"Failed to allocate console!");
				Logger.LogError((object)ex);
			}
		}

		public static string GetUnityVersion()
		{
			if (PlatformHelper.Is((Platform)37))
			{
				return FileVersionInfo.GetVersionInfo(Paths.ExecutablePath).FileVersion;
			}
			return "Unknown (" + (IsPostUnity2017 ? "post" : "pre") + "-2017)";
		}

		private static void InitializeHarmony()
		{
			switch (HarmonyBackend.Value)
			{
			case MonoModBackend.dynamicmethod:
			case MonoModBackend.methodbuilder:
			case MonoModBackend.cecil:
				Environment.SetEnvironmentVariable("MONOMOD_DMD_TYPE", HarmonyBackend.Value.ToString());
				break;
			default:
				throw new ArgumentOutOfRangeException("HarmonyBackend", HarmonyBackend.Value, "Unknown backend");
			case MonoModBackend.auto:
				break;
			}
		}
	}
	public class PreloaderConsoleListener : ILogListener, IDisposable
	{
		private static readonly ConfigEntry<LogLevel> ConfigConsoleDisplayedLevel = ConfigFile.CoreConfig.Bind<LogLevel>("Logging.Console", "LogLevels", (LogLevel)31, "Which log levels to show in the console output.");

		public static List<LogEventArgs> LogEvents { get; } = new List<LogEventArgs>();


		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if ((eventArgs.Level & ConfigConsoleDisplayedLevel.Value) != 0)
			{
				LogEvents.Add(eventArgs);
			}
		}

		public void Dispose()
		{
		}
	}
}
namespace BepInEx.Preloader.RuntimeFixes
{
	internal static class ConsoleSetOutFix
	{
		private static LoggedTextWriter loggedTextWriter;

		internal static ManualLogSource ConsoleLogSource = Logger.CreateLogSource("Console");

		public static void Apply()
		{
			loggedTextWriter = new LoggedTextWriter
			{
				Parent = Console.Out
			};
			Console.SetOut(loggedTextWriter);
			Harmony.CreateAndPatchAll(typeof(ConsoleSetOutFix), (string)null);
		}

		[HarmonyPatch(typeof(Console), "SetOut")]
		[HarmonyPrefix]
		private static bool OnSetOut(TextWriter newOut)
		{
			loggedTextWriter.Parent = newOut;
			return false;
		}
	}
	internal class LoggedTextWriter : TextWriter
	{
		public override Encoding Encoding { get; } = Encoding.UTF8;


		public TextWriter Parent { get; set; }

		public override void Flush()
		{
			Parent.Flush();
		}

		public override void Write(string value)
		{
			ConsoleSetOutFix.ConsoleLogSource.LogInfo((object)value);
			Parent.Write(value);
		}

		public override void WriteLine(string value)
		{
			ConsoleSetOutFix.ConsoleLogSource.LogInfo((object)value);
			Parent.WriteLine(value);
		}
	}
	internal static class HarmonyInteropFix
	{
		public static void Apply()
		{
			HarmonyInterop.Initialize(Paths.CachePath);
			Harmony.CreateAndPatchAll(typeof(HarmonyInteropFix), "org.bepinex.fixes.harmonyinterop");
		}

		[HarmonyReversePatch(/*Could not decode attribute arguments.*/)]
		[HarmonyPatch(typeof(Assembly), "LoadFile", new Type[] { typeof(string) })]
		private static Assembly LoadFile(string path)
		{
			return null;
		}

		[HarmonyPatch(typeof(Assembly), "LoadFile", new Type[] { typeof(string) })]
		[HarmonyPatch(typeof(Assembly), "LoadFrom", new Type[] { typeof(string) })]
		[HarmonyPrefix]
		private static bool OnAssemblyLoad(ref Assembly __result, string __0)
		{
			HarmonyInterop.TryShim(__0, Paths.GameRootPath, (Action<string>)Logger.LogWarning, TypeLoader.ReaderParameters);
			__result = LoadFile(__0);
			return true;
		}
	}
	internal static class TraceFix
	{
		private static Type TraceImplType;

		private static object ListenersSyncRoot;

		private static TraceListenerCollection Listeners;

		private static PropertyInfo prop_AutoFlush;

		private static bool AutoFlush => (bool)prop_AutoFlush.GetValue(null, null);

		public static void ApplyFix()
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Expected O, but got Unknown
			TraceImplType = AppDomain.CurrentDomain.GetAssemblies().First((Assembly x) => x.GetName().Name == "System").GetTypes()
				.FirstOrDefault((Type x) => x.Name == "TraceImpl");
			if ((object)TraceImplType != null)
			{
				ListenersSyncRoot = AccessTools.Property(TraceImplType, "ListenersSyncRoot").GetValue(null, null);
				Listeners = (TraceListenerCollection)AccessTools.Property(TraceImplType, "Listeners").GetValue(null, null);
				prop_AutoFlush = AccessTools.Property(TraceImplType, "AutoFlush");
				new Harmony("com.bepis.bepinex.tracefix").Patch((MethodBase)typeof(Trace).GetMethod("DoTrace", BindingFlags.Static | BindingFlags.NonPublic), new HarmonyMethod(typeof(TraceFix).GetMethod("DoTraceReplacement", BindingFlags.Static | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
		}

		private static bool DoTraceReplacement(string kind, Assembly report, string message)
		{
			string source = string.Empty;
			try
			{
				source = report.GetName().Name;
			}
			catch (MethodAccessException)
			{
			}
			TraceEventType eventType = (TraceEventType)Enum.Parse(typeof(TraceEventType), kind);
			lock (ListenersSyncRoot)
			{
				foreach (TraceListener listener in Listeners)
				{
					listener.TraceEvent(new TraceEventCache(), source, eventType, 0, message);
					if (AutoFlush)
					{
						listener.Flush();
					}
				}
			}
			return false;
		}
	}
	internal static class UnityPatches
	{
		private static Harmony HarmonyInstance { get; set; }

		public static Dictionary<string, string> AssemblyLocations { get; } = new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase);


		public static void Apply()
		{
			HarmonyInstance = Harmony.CreateAndPatchAll(typeof(UnityPatches), (string)null);
			try
			{
				TraceFix.ApplyFix();
			}
			catch
			{
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public static void GetLocation(ref string __result, Assembly __instance)
		{
			if (AssemblyLocations.TryGetValue(__instance.FullName, out var value))
			{
				__result = value;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public static void GetCodeBase(ref string __result, Assembly __instance)
		{
			if (AssemblyLocations.TryGetValue(__instance.FullName, out var value))
			{
				__result = "file://" + value.Replace('\\', '/');
			}
		}
	}
	internal static class XTermFix
	{
		public static int intOffset;

		public static void Apply()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Expected O, but got Unknown
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Expected O, but got Unknown
			if (!PlatformHelper.Is((Platform)37) && (object)typeof(Console).Assembly.GetType("System.ConsoleDriver") != null && (object)AccessTools.Method("System.TermInfoReader:DetermineVersion", (Type[])null, (Type[])null) == null)
			{
				DetourHelper.Native = (IDetourNativePlatform)new DetourNativeX86Platform();
				Harmony val = new Harmony("com.bepinex.xtermfix");
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:ReadHeader", (Type[])null, (Type[])null), new HarmonyMethod(typeof(XTermFix), "ReadHeaderPrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:Get", new Type[1] { AccessTools.TypeByName("System.TermInfoNumbers") }, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(XTermFix), "GetTermInfoNumbersTranspiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null);
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:Get", new Type[1] { AccessTools.TypeByName("System.TermInfoStrings") }, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(XTermFix), "GetTermInfoStringsTranspiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null);
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:GetStringBytes", new Type[1] { AccessTools.TypeByName("System.TermInfoStrings") }, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(XTermFix), "GetTermInfoStringsTranspiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null);
				DetourHelper.Native = null;
			}
		}

		public static int GetInt32(byte[] buffer, int offset)
		{
			byte num = buffer[offset];
			int num2 = buffer[offset + 1];
			int num3 = buffer[offset + 2];
			int num4 = buffer[offset + 3];
			return num | (num2 << 8) | (num3 << 16) | (num4 << 24);
		}

		public static short GetInt16(byte[] buffer, int offset)
		{
			byte num = buffer[offset];
			int num2 = buffer[offset + 1];
			return (short)(num | (num2 << 8));
		}

		public static int GetInteger(byte[] buffer, int offset)
		{
			if (intOffset != 2)
			{
				return GetInt32(buffer, offset);
			}
			return GetInt16(buffer, offset);
		}

		public static void DetermineVersion(short magic)
		{
			switch (magic)
			{
			case 282:
				intOffset = 2;
				break;
			case 542:
				intOffset = 4;
				break;
			default:
				throw new Exception($"Unknown xterm header format: {magic}");
			}
		}

		public static bool ReadHeaderPrefix(byte[] buffer, ref int position, ref short ___boolSize, ref short ___numSize, ref short ___strOffsets)
		{
			short @int = GetInt16(buffer, position);
			position += 2;
			DetermineVersion(@int);
			position += 2;
			___boolSize = GetInt16(buffer, position);
			position += 2;
			___numSize = GetInt16(buffer, position);
			position += 2;
			___strOffsets = GetInt16(buffer, position);
			position += 2;
			position += 2;
			return false;
		}

		public static IEnumerable<CodeInstruction> GetTermInfoNumbersTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			list[31] = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(XTermFix), "intOffset"));
			list[36] = new CodeInstruction(OpCodes.Nop, (object)null);
			list[39] = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(XTermFix), "GetInteger", (Type[])null, (Type[])null));
			return list;
		}

		public static IEnumerable<CodeInstruction> GetTermInfoStringsTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			list[32] = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(XTermFix), "intOffset"));
			return list;
		}
	}
}
namespace BepInEx.Preloader.Patching
{
	public delegate void AssemblyPatcherDelegate(ref AssemblyDefinition assembly);
	public static class AssemblyPatcher
	{
		private const BindingFlags ALL = BindingFlags.IgnoreCase | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		private static readonly string DumpedAssembliesPath = Utility.CombinePaths(new string[3]
		{
			Paths.BepInExRootPath,
			"DumpedAssemblies",
			Paths.ProcessName
		});

		private static readonly Dictionary<string, string> DumpedAssemblyPaths = new Dictionary<string, string>();

		private static readonly ConfigEntry<bool> ConfigDumpAssemblies = ConfigFile.CoreConfig.Bind<bool>("Preloader", "DumpAssemblies", false, "If enabled, BepInEx will save patched assemblies into BepInEx/DumpedAssemblies.\nThis can be used by developers to inspect and debug preloader patchers.");

		private static readonly ConfigEntry<bool> ConfigLoadDumpedAssemblies = ConfigFile.CoreConfig.Bind<bool>("Preloader", "LoadDumpedAssemblies", false, "If enabled, BepInEx will load patched assemblies from BepInEx/DumpedAssemblies instead of memory.\nThis can be used to be able to load patched assemblies into debuggers like dnSpy.\nIf set to true, will override DumpAssemblies.");

		private static readonly ConfigEntry<bool> ConfigBreakBeforeLoadAssemblies = ConfigFile.CoreConfig.Bind<bool>("Preloader", "BreakBeforeLoadAssemblies", false, "If enabled, BepInEx will call Debugger.Break() once before loading patched assemblies.\nThis can be used with debuggers like dnSpy to install breakpoints into patched assemblies before they are loaded.");

		public static List<PatcherPlugin> PatcherPlugins { get; } = new List<PatcherPlugin>();


		private static IEnumerable<PatcherPlugin> PatcherPluginsSafe => PatcherPlugins.ToList();

		public static void AddPatcher(PatcherPlugin patcher)
		{
			PatcherPlugins.Add(patcher);
		}

		private static T CreateDelegate<T>(MethodInfo method) where T : class
		{
			if ((object)method == null)
			{
				return null;
			}
			return Delegate.CreateDelegate(typeof(T), method) as T;
		}

		private static PatcherPlugin ToPatcherPlugin(TypeDefinition type)
		{
			if (type.IsInterface || (type.IsAbstract && !type.IsSealed))
			{
				return null;
			}
			MethodDefinition val = ((IEnumerable<MethodDefinition>)type.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name.Equals("get_TargetDLLs", StringComparison.InvariantCultureIgnoreCase) && m.IsPublic && m.IsStatic));
			if (val == null || ((MemberReference)((MethodReference)val).ReturnType).FullName != "System.Collections.Generic.IEnumerable`1<System.String>")
			{
				return null;
			}
			if (((IEnumerable<MethodDefinition>)type.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name.Equals("Patch") && m.IsPublic && m.IsStatic && ((MemberReference)((MethodReference)m).ReturnType).FullName == "System.Void" && ((MethodReference)m).Parameters.Count == 1 && (((MemberReference)((ParameterReference)((MethodReference)m).Parameters[0]).ParameterType).FullName == "Mono.Cecil.AssemblyDefinition&" || ((MemberReference)((ParameterReference)((MethodReference)m).Parameters[0]).ParameterType).FullName == "Mono.Cecil.AssemblyDefinition"))) == null)
			{
				return null;
			}
			return new PatcherPlugin
			{
				TypeName = ((MemberReference)type).FullName
			};
		}

		public static void AddPatchersFromDirectory(string directory)
		{
			if (!Directory.Exists(directory))
			{
				return;
			}
			SortedDictionary<string, PatcherPlugin> sortedDictionary = new SortedDictionary<string, PatcherPlugin>();
			foreach (KeyValuePair<string, List<PatcherPlugin>> item in TypeLoader.FindPluginTypes<PatcherPlugin>(directory, (Func<TypeDefinition, PatcherPlugin>)ToPatcherPlugin, (Func<AssemblyDefinition, bool>)null, (string)null))
			{
				string key = item.Key;
				List<PatcherPlugin> value = item.Value;
				if (value.Count == 0)
				{
					continue;
				}
				Assembly assembly = Assembly.LoadFile(key);
				foreach (PatcherPlugin item2 in value)
				{
					try
					{
						Type type = assembly.GetType(item2.TypeName);
						MethodInfo[] methods = type.GetMethods(BindingFlags.IgnoreCase | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
						item2.Initializer = CreateDelegate<Action>(methods.FirstOrDefault((MethodInfo m) => m.Name.Equals("Initialize", StringComparison.InvariantCultureIgnoreCase) && m.GetParameters().Length == 0 && (object)m.ReturnType == typeof(void)));
						item2.Finalizer = CreateDelegate<Action>(methods.FirstOrDefault((MethodInfo m) => m.Name.Equals("Finish", StringComparison.InvariantCultureIgnoreCase) && m.GetParameters().Length == 0 && (object)m.ReturnType == typeof(void)));
						item2.TargetDLLs = CreateDelegate<Func<IEnumerable<string>>>(type.GetProperty("TargetDLLs", BindingFlags.IgnoreCase | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).GetGetMethod());
						MethodInfo patcher = methods.FirstOrDefault((MethodInfo m) => m.Name.Equals("Patch", StringComparison.CurrentCultureIgnoreCase) && (object)m.ReturnType == typeof(void) && m.GetParameters().Length == 1 && ((object)m.GetParameters()[0].ParameterType == typeof(AssemblyDefinition) || (object)m.GetParameters()[0].ParameterType == typeof(AssemblyDefinition).MakeByRefType()));
						item2.Patcher = delegate(ref AssemblyDefinition pAss)
						{
							//IL_001e: Unknown result type (might be due to invalid IL or missing references)
							//IL_0024: Expected O, but got Unknown
							object[] array = new object[1] { pAss };
							patcher.Invoke(null, array);
							pAss = (AssemblyDefinition)array[0];
						};
						sortedDictionary.Add(assembly.GetName().Name + "/" + type.FullName, item2);
					}
					catch (Exception ex)
					{
						Logger.LogError((object)("Failed to load patcher [" + item2.TypeName + "]: " + ex.Message));
						if (ex is ReflectionTypeLoadException ex2)
						{
							Logger.LogDebug((object)TypeLoader.TypeLoadExceptionToString(ex2));
						}
						else
						{
							Logger.LogDebug((object)ex.ToString());
						}
					}
				}
				AssemblyName name = assembly.GetName();
				Logger.Log((LogLevel)(value.Any() ? 16 : 32), (object)string.Format("Loaded {0} patcher method{1} from [{2} {3}]", value.Count, (value.Count == 1) ? "" : "s", name.Name, name.Version));
			}
			foreach (KeyValuePair<string, PatcherPlugin> item3 in sortedDictionary)
			{
				AddPatcher(item3.Value);
			}
		}

		private static void InitializePatchers()
		{
			foreach (PatcherPlugin item in PatcherPluginsSafe)
			{
				try
				{
					item.Initializer?.Invoke();
				}
				catch (Exception arg)
				{
					Logger.LogError((object)$"Failed to run Initializer of {item.TypeName}: {arg}");
				}
			}
		}

		private static void FinalizePatching()
		{
			foreach (PatcherPlugin item in PatcherPluginsSafe)
			{
				try
				{
					item.Finalizer?.Invoke();
				}
				catch (Exception arg)
				{
					Logger.LogError((object)$"Failed to run Finalizer of {item.TypeName}: {arg}");
				}
			}
		}

		public static void DisposePatchers()
		{
			PatcherPlugins.Clear();
		}

		private static string GetAssemblyName(string fullName)
		{
			AssemblyName assemblyName = default(AssemblyName);
			if (!Utility.TryParseAssemblyName(fullName, ref assemblyName))
			{
				return fullName;
			}
			return assemblyName.Name;
		}

		public static void PatchAndLoad(params string[] directories)
		{
			Dictionary<string, AssemblyDefinition> dictionary = new Dictionary<string, AssemblyDefinition>(StringComparer.InvariantCultureIgnoreCase);
			foreach (string uniqueFilesInDirectory in Utility.GetUniqueFilesInDirectories((IEnumerable<string>)directories, "*.dll"))
			{
				AssemblyDefinition val;
				try
				{
					val = AssemblyDefinition.ReadAssembly(uniqueFilesInDirectory);
				}
				catch (BadImageFormatException)
				{
					continue;
				}
				if (((AssemblyNameReference)val.Name).Name == "System" || ((AssemblyNameReference)val.Name).Name == "mscorlib")
				{
					val.Dispose();
					continue;
				}
				if (UnityPatches.AssemblyLocations.ContainsKey(val.FullName))
				{
					Logger.LogWarning((object)("Tried to load duplicate assembly " + Path.GetFileName(uniqueFilesInDirectory) + " from Managed folder! Skipping..."));
					continue;
				}
				dictionary.Add(Path.GetFileName(uniqueFilesInDirectory), val);
				UnityPatches.AssemblyLocations.Add(val.FullName, Path.GetFullPath(uniqueFilesInDirectory));
			}
			InitializePatchers();
			HashSet<string> patchedAssemblies = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
			Dictionary<string, string> dictionary2 = new Dictionary<string, string>();
			HashSet<string> hashSet = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
			foreach (PatcherPlugin item in PatcherPluginsSafe)
			{
				foreach (string item2 in item.TargetDLLs())
				{
					if (!dictionary.TryGetValue(item2, out var value) || hashSet.Contains(item2))
					{
						continue;
					}
					Logger.LogInfo((object)("Patching [" + ((AssemblyNameReference)value.Name).Name + "] with [" + item.TypeName + "]"));
					try
					{
						item.Patcher?.Invoke(ref value);
					}
					catch (Exception arg)
					{
						Logger.LogError((object)$"Failed to run [{item.TypeName}] when patching [{((AssemblyNameReference)value.Name).Name}]. This assembly will not be patched. Error: {arg}");
						patchedAssemblies.Remove(item2);
						hashSet.Add(item2);
						continue;
					}
					dictionary[item2] = value;
					patchedAssemblies.Add(item2);
					Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
					for (int i = 0; i < assemblies.Length; i++)
					{
						string assemblyName = GetAssemblyName(assemblies[i].FullName);
						if (!dictionary2.ContainsKey(assemblyName))
						{
							dictionary2[assemblyName] = item.TypeName;
						}
					}
				}
			}
			HashSet<string> patchedAssemblyNames = new HashSet<string>(from kv in dictionary
				where patchedAssemblies.Contains(kv.Key)
				select ((AssemblyNameReference)kv.Value.Name).Name, StringComparer.InvariantCultureIgnoreCase);
			List<KeyValuePair<string, string>> list = dictionary2.Where((KeyValuePair<string, string> kv) => patchedAssemblyNames.Contains(kv.Key)).ToList();
			if (list.Count != 0)
			{
				Logger.LogWarning((object)new StringBuilder().AppendLine("The following assemblies have been loaded too early and will not be patched by preloader:").AppendLine(string.Join(Environment.NewLine, list.Select((KeyValuePair<string, string> kv) => "* [" + kv.Key + "] (first loaded by [" + kv.Value + "])").ToArray())).AppendLine("Expect unexpected behavior and issues with plugins and patchers not being loaded.")
					.ToString());
			}
			DumpedAssemblyPaths.Clear();
			if (ConfigDumpAssemblies.Value || ConfigLoadDumpedAssemblies.Value)
			{
				if (!Directory.Exists(DumpedAssembliesPath))
				{
					Directory.CreateDirectory(DumpedAssembliesPath);
				}
				FileStream fileStream = default(FileStream);
				foreach (KeyValuePair<string, AssemblyDefinition> item3 in dictionary)
				{
					string key = item3.Key;
					string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(key);
					string extension = Path.GetExtension(key);
					AssemblyDefinition value2 = item3.Value;
					if (!patchedAssemblies.Contains(key))
					{
						continue;
					}
					int num = 0;
					string text2;
					while (true)
					{
						string text = ((num > 0) ? $"_{num}" : "");
						text2 = Path.Combine(DumpedAssembliesPath, fileNameWithoutExtension + text + extension);
						if (Utility.TryOpenFileStream(text2, FileMode.Create, ref fileStream, FileAccess.ReadWrite, FileShare.Read))
						{
							break;
						}
						num++;
					}
					value2.Write((Stream)fileStream);
					fileStream.Dispose();
					DumpedAssemblyPaths[key] = text2;
				}
			}
			if (ConfigBreakBeforeLoadAssemblies.Value)
			{
				Logger.LogInfo((object)("BepInEx is about load the following assemblies:\n" + string.Join("\n", patchedAssemblies.ToArray())));
				Logger.LogInfo((object)("The assemblies were dumped into " + DumpedAssembliesPath));
				Logger.LogInfo((object)"Load any assemblies into the debugger, set breakpoints and continue execution.");
				Debugger.Break();
			}
			foreach (KeyValuePair<string, AssemblyDefinition> item4 in dictionary)
			{
				string key2 = item4.Key;
				AssemblyDefinition value3 = item4.Value;
				if (patchedAssemblies.Contains(key2))
				{
					Load(value3, key2);
				}
				value3.Dispose();
			}
			FinalizePatching();
		}

		public static void Load(AssemblyDefinition assembly, string filename)
		{
			if (ConfigLoadDumpedAssemblies.Value && DumpedAssemblyPaths.TryGetValue(filename, out var value))
			{
				Assembly.LoadFile(value);
				return;
			}
			using MemoryStream memoryStream = new MemoryStream();
			assembly.Write((Stream)memoryStream);
			Assembly.Load(memoryStream.ToArray());
		}
	}
	public class PatcherPlugin : ICacheable
	{
		public Func<IEnumerable<string>> TargetDLLs { get; set; }

		public Action Initializer { get; set; }

		public Action Finalizer { get; set; }

		public AssemblyPatcherDelegate Patcher { get; set; }

		public string TypeName { get; set; } = string.Empty;


		public void Save(BinaryWriter bw)
		{
			bw.Write(TypeName);
		}

		public void Load(BinaryReader br)
		{
			TypeName = br.ReadString();
		}
	}
}

BepInEx/core/HarmonyXInterop.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HarmonyLib;
using HarmonyLib.Public.Patching;
using HarmonyLib.Tools;
using Mono.Cecil;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HarmonyXInterop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HarmonyXInterop")]
[assembly: AssemblyCopyright("Copyright ©  2020")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("160F7FE0-288D-435C-9E7E-497D3E0DE3A6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HarmonyXInterop;

internal static class DMDUtil
{
	public static MethodInfo GenerateWith<T>(this DynamicMethodDefinition dmd, object context = null) where T : DMDGenerator<T>, new()
	{
		return DMDGenerator<T>.Generate(dmd, context);
	}
}
public static class HarmonyInterop
{
	private const string BACKUP_PATH = "BepInEx_Shim_Backup";

	private static Version maxAvailableShimVersion;

	private static readonly SortedDictionary<Version, string> Assemblies = new SortedDictionary<Version, string>();

	private static readonly HashSet<string> InteropAssemblyNames = new HashSet<string>();

	private static readonly Func<MethodBase, PatchInfo, MethodInfo> UpdateWrapper = AccessTools.MethodDelegate<Func<MethodBase, PatchInfo, MethodInfo>>(AccessTools.Method(typeof(HarmonyManipulator).Assembly.GetType("HarmonyLib.PatchFunctions"), "UpdateWrapper", (Type[])null, (Type[])null), (object)null, true);

	private static readonly Action<LogChannel, Func<string>, bool> HarmonyLog = AccessTools.MethodDelegate<Action<LogChannel, Func<string>, bool>>(AccessTools.Method(typeof(Logger), "Log", (Type[])null, (Type[])null), (object)null, true);

	private static readonly Action<LogChannel, string, bool> HarmonyLogText = AccessTools.MethodDelegate<Action<LogChannel, string, bool>>(AccessTools.Method(typeof(Logger), "LogText", (Type[])null, (Type[])null), (object)null, true);

	private static readonly Dictionary<string, long> shimCache = new Dictionary<string, long>();

	private static BinaryWriter cacheWriter;

	public static void Log(int channel, Func<string> message)
	{
		HarmonyLog((LogChannel)channel, message, arg3: false);
	}

	public static void LogText(int channel, string message)
	{
		HarmonyLogText((LogChannel)channel, message, arg3: false);
	}

	public static void Initialize(string cachePath)
	{
		Directory.CreateDirectory(cachePath);
		string path = Path.Combine(cachePath, "harmony_interop_cache.dat");
		string[] files = Directory.GetFiles(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "0Harmony*.dll", SearchOption.AllDirectories);
		for (int i = 0; i < files.Length; i++)
		{
			AssemblyDefinition val = AssemblyDefinition.ReadAssembly(files[i]);
			try
			{
				if (((AssemblyNameReference)val.Name).Name != "0Harmony")
				{
					Assemblies.Add(((AssemblyNameReference)val.Name).Version, ((AssemblyNameReference)val.Name).Name);
					InteropAssemblyNames.Add(((AssemblyNameReference)val.Name).Name);
				}
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}
		maxAvailableShimVersion = Assemblies.LastOrDefault().Key;
		if (File.Exists(path))
		{
			try
			{
				using BinaryReader binaryReader = new BinaryReader(File.OpenRead(path));
				while (true)
				{
					string key = binaryReader.ReadString();
					long value = binaryReader.ReadInt64();
					shimCache[key] = value;
				}
			}
			catch (Exception)
			{
			}
		}
		try
		{
			cacheWriter = new BinaryWriter(File.Create(path));
			foreach (KeyValuePair<string, long> item in shimCache)
			{
				cacheWriter.Write(item.Key);
				cacheWriter.Write(item.Value);
			}
			cacheWriter.Flush();
		}
		catch (IOException)
		{
		}
	}

	public static byte[] TryShim(string path, string gameRootDirectory, Action<string> logMessage = null, ReaderParameters readerParameters = null)
	{
		HashSet<string> hashSet = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
		List<string> deps;
		byte[] result = TryShimInternal(path, gameRootDirectory, logMessage, readerParameters, out deps);
		foreach (string item in deps)
		{
			hashSet.Add(item);
		}
		while (hashSet.Count != 0)
		{
			string text = hashSet.First();
			TryShimInternal(text, gameRootDirectory, logMessage, readerParameters, out deps);
			foreach (string item2 in deps)
			{
				hashSet.Add(item2);
			}
			hashSet.Remove(text);
		}
		return result;
	}

	private static bool NeedsShimming(string path, out long lastWriteTime, Action<string> logMessage = null)
	{
		lastWriteTime = 0L;
		try
		{
			if (!File.Exists(path))
			{
				return false;
			}
		}
		catch (Exception arg)
		{
			logMessage?.Invoke($"Failed to read path {path}: {arg}");
			return false;
		}
		lastWriteTime = File.GetLastWriteTimeUtc(path).Ticks;
		if (shimCache.TryGetValue(path, out var value))
		{
			return value != lastWriteTime;
		}
		return true;
	}

	private static byte[] TryShimInternal(string path, string gameRootDirectory, Action<string> logMessage, ReaderParameters readerParameters, out List<string> deps)
	{
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		deps = new List<string>();
		if (!NeedsShimming(path, out var lastWriteTime, logMessage))
		{
			return null;
		}
		byte[] result = null;
		try
		{
			string dir = Path.GetDirectoryName(path);
			byte[] array;
			try
			{
				array = File.ReadAllBytes(path);
			}
			catch (Exception)
			{
				return null;
			}
			using MemoryStream memoryStream = new MemoryStream(array);
			AssemblyDefinition val = AssemblyDefinition.ReadAssembly((Stream)memoryStream, (ReaderParameters)(((object)readerParameters) ?? ((object)new ReaderParameters())));
			try
			{
				deps.AddRange(from a in (IEnumerable<AssemblyNameReference>)val.MainModule.AssemblyReferences
					select Path.Combine(dir, a.Name + ".dll") into p
					where NeedsShimming(p, out var _, logMessage)
					select p);
				AssemblyNameReference harmonyRef = ((IEnumerable<AssemblyNameReference>)val.MainModule.AssemblyReferences).FirstOrDefault((Func<AssemblyNameReference, bool>)((AssemblyNameReference a) => a.Name.StartsWith("0Harmony") && !InteropAssemblyNames.Contains(a.Name)));
				if (harmonyRef != null)
				{
					KeyValuePair<Version, string> keyValuePair = Assemblies.LastOrDefault((KeyValuePair<Version, string> kv) => VersionMatches(kv.Key, harmonyRef.Version));
					if (keyValuePair.Value != null)
					{
						logMessage?.Invoke("Shimming " + path + " to use older version of Harmony (" + keyValuePair.Value + "). Please update the plugin if possible.");
						harmonyRef.Name = keyValuePair.Value;
						using MemoryStream memoryStream2 = new MemoryStream();
						val.Write((Stream)memoryStream2);
						try
						{
							string path2 = Path.Combine(gameRootDirectory, "BepInEx_Shim_Backup");
							string directoryName = Path.GetDirectoryName(Path.GetFullPath(path).Substring(gameRootDirectory.Length + 1));
							string text = Path.Combine(path2, directoryName);
							Directory.CreateDirectory(text);
							File.WriteAllBytes(Path.Combine(text, Path.GetFileName(path)), array);
							File.WriteAllBytes(path, memoryStream2.ToArray());
							lastWriteTime = File.GetLastWriteTimeUtc(path).Ticks;
						}
						catch (IOException)
						{
							lastWriteTime = 0L;
						}
						result = memoryStream2.ToArray();
					}
				}
				shimCache[path] = lastWriteTime;
				if (cacheWriter != null)
				{
					cacheWriter.Write(path);
					cacheWriter.Write(lastWriteTime);
					cacheWriter.Flush();
				}
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}
		catch (Exception arg)
		{
			logMessage?.Invoke($"Failed to shim {path}: {arg}");
		}
		return result;
		static bool VersionMatches(Version cmpV, Version refV)
		{
			if (maxAvailableShimVersion != null && refV <= maxAvailableShimVersion && cmpV.Major == refV.Major && cmpV.Minor == refV.Minor)
			{
				return cmpV <= refV;
			}
			return false;
		}
	}

	public static void ApplyPatch(MethodBase target, PatchInfoWrapper add, PatchInfoWrapper remove)
	{
		PatchInfo val = PatchManager.ToPatchInfo(target);
		lock (val)
		{
			val.prefixes = Sync(add.prefixes, remove.prefixes, val.prefixes);
			val.postfixes = Sync(add.postfixes, remove.postfixes, val.postfixes);
			val.transpilers = Sync(WrapTranspilers(add.transpilers), WrapTranspilers(remove.transpilers), val.transpilers);
			val.finalizers = Sync(add.finalizers, remove.finalizers, val.finalizers);
		}
		UpdateWrapper(target, val);
		static PatchMethod[] WrapTranspilers(PatchMethod[] transpilers)
		{
			return transpilers.Select((PatchMethod p) => new PatchMethod
			{
				after = p.after,
				before = p.before,
				method = TranspilerInterop.WrapInterop(p.method),
				owner = p.owner,
				priority = p.priority
			}).ToArray();
		}
	}

	private static Patch[] Sync(PatchMethod[] add, PatchMethod[] remove, Patch[] current)
	{
		if (add.Length == 0 && remove.Length == 0)
		{
			return current;
		}
		current = current.Where((Patch p) => !remove.Any((PatchMethod r) => (object)r.method == p.PatchMethod && r.owner == p.owner)).ToArray();
		int initialIndex = current.Length;
		return current.Concat(add.Where((PatchMethod method) => method != null).Select((Func<PatchMethod, int, Patch>)((PatchMethod method, int i) => new Patch(method.ToHarmonyMethod(), i + initialIndex, method.owner)))).ToArray();
	}
}
public class PatchInfoWrapper
{
	public PatchMethod[] finalizers;

	public PatchMethod[] postfixes;

	public PatchMethod[] prefixes;

	public PatchMethod[] transpilers;
}
public class PatchMethod
{
	public string[] after;

	public string[] before;

	public MethodInfo method;

	public string owner;

	public int priority = -1;

	public HarmonyMethod ToHarmonyMethod()
	{
		//IL_0000: Unknown result type (might be due to invalid IL or missing references)
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Expected O, but got Unknown
		return new HarmonyMethod
		{
			after = after,
			before = before,
			method = method,
			priority = priority
		};
	}
}
public class PatchMethodComparer : IEqualityComparer<PatchMethod>
{
	public static PatchMethodComparer Instance { get; } = new PatchMethodComparer();


	public bool Equals(PatchMethod x, PatchMethod y)
	{
		if (x == y)
		{
			return true;
		}
		if (x == null)
		{
			return false;
		}
		if (y == null)
		{
			return false;
		}
		if ((object)x.GetType() != y.GetType())
		{
			return false;
		}
		if (object.Equals(x.method, y.method))
		{
			return x.owner == y.owner;
		}
		return false;
	}

	public int GetHashCode(PatchMethod obj)
	{
		return ((((object)obj.method != null) ? obj.method.GetHashCode() : 0) * 397) ^ ((obj.owner != null) ? obj.owner.GetHashCode() : 0);
	}
}
internal static class TranspilerInterop
{
	private static readonly Dictionary<OpCode, OpCode> AllJumpCodes = new Dictionary<OpCode, OpCode>
	{
		{
			OpCodes.Beq_S,
			OpCodes.Beq
		},
		{
			OpCodes.Bge_S,
			OpCodes.Bge
		},
		{
			OpCodes.Bge_Un_S,
			OpCodes.Bge_Un
		},
		{
			OpCodes.Bgt_S,
			OpCodes.Bgt
		},
		{
			OpCodes.Bgt_Un_S,
			OpCodes.Bgt_Un
		},
		{
			OpCodes.Ble_S,
			OpCodes.Ble
		},
		{
			OpCodes.Ble_Un_S,
			OpCodes.Ble_Un
		},
		{
			OpCodes.Blt_S,
			OpCodes.Blt
		},
		{
			OpCodes.Blt_Un_S,
			OpCodes.Blt_Un
		},
		{
			OpCodes.Bne_Un_S,
			OpCodes.Bne_Un
		},
		{
			OpCodes.Brfalse_S,
			OpCodes.Brfalse
		},
		{
			OpCodes.Brtrue_S,
			OpCodes.Brtrue
		},
		{
			OpCodes.Br_S,
			OpCodes.Br
		},
		{
			OpCodes.Leave_S,
			OpCodes.Leave
		}
	};

	private static readonly Dictionary<MethodInfo, MethodInfo> Wrappers = new Dictionary<MethodInfo, MethodInfo>();

	private static readonly MethodInfo ResolveToken = AccessTools.Method(typeof(MethodBase), "GetMethodFromHandle", new Type[1] { typeof(RuntimeMethodHandle) }, (Type[])null);

	private static readonly MethodInfo ApplyTranspilerMethod = AccessTools.Method(typeof(TranspilerInterop), "ApplyTranspiler", (Type[])null, (Type[])null);

	public static MethodInfo WrapInterop(MethodInfo transpiler)
	{
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Expected O, but got Unknown
		lock (Wrappers)
		{
			if (Wrappers.TryGetValue(transpiler, out var value))
			{
				return value;
			}
		}
		DynamicMethodDefinition val = new DynamicMethodDefinition("TranspilerWrapper<" + Extensions.GetID((MethodBase)transpiler, (string)null, (string)null, true, false, true) + ">", typeof(IEnumerable<CodeInstruction>), new Type[3]
		{
			typeof(IEnumerable<CodeInstruction>),
			typeof(ILGenerator),
			typeof(MethodBase)
		});
		try
		{
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldtoken, transpiler);
			iLGenerator.Emit(OpCodes.Call, ResolveToken);
			iLGenerator.Emit(OpCodes.Castclass, typeof(MethodInfo));
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldarg_1);
			iLGenerator.Emit(OpCodes.Ldarg_2);
			iLGenerator.Emit(OpCodes.Call, ApplyTranspilerMethod);
			iLGenerator.Emit(OpCodes.Ret);
			MethodInfo methodInfo = val.GenerateWith<DMDCecilGenerator>((object)null);
			lock (Wrappers)
			{
				Wrappers[transpiler] = methodInfo;
			}
			return methodInfo;
		}
		finally
		{
			((IDisposable)val)?.Dispose();
		}
	}

	private static IEnumerable<CodeInstruction> ApplyTranspiler(MethodInfo transpiler, IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
	{
		Dictionary<object, Dictionary<string, object>> unassignedValues;
		IEnumerable enumerable = ConvertToGeneralInstructions(transpiler, instructions, out unassignedValues);
		List<object> originalInstructions = null;
		if (unassignedValues != null)
		{
			originalInstructions = instructions.Cast<object>().ToList();
		}
		List<object> transpilerCallParameters = GetTranspilerCallParameters(generator, transpiler, method, enumerable);
		if (transpiler.Invoke(null, transpilerCallParameters.ToArray()) is IEnumerable enumerable2)
		{
			enumerable = enumerable2;
		}
		if (unassignedValues != null)
		{
			enumerable = ConvertToOurInstructions(enumerable, typeof(CodeInstruction), originalInstructions, unassignedValues);
		}
		return (enumerable as List<CodeInstruction>) ?? enumerable.Cast<CodeInstruction>().ToList();
	}

	private static OpCode ReplaceShortJumps(OpCode opcode)
	{
		using (IEnumerator<KeyValuePair<OpCode, OpCode>> enumerator = AllJumpCodes.Where((KeyValuePair<OpCode, OpCode> pair) => opcode == pair.Key).GetEnumerator())
		{
			if (enumerator.MoveNext())
			{
				return enumerator.Current.Value;
			}
		}
		return opcode;
	}

	private static object ConvertInstruction(Type type, object instruction, out Dictionary<string, object> unassigned)
	{
		Dictionary<string, object> nonExisting = new Dictionary<string, object>();
		object result = AccessTools.MakeDeepCopy(instruction, type, (Func<string, Traverse, Traverse, object>)delegate(string namePath, Traverse trvSrc, Traverse trvDest)
		{
			object value = trvSrc.GetValue();
			if (trvDest.FieldExists())
			{
				if (!(namePath == "opcode"))
				{
					return value;
				}
				return ReplaceShortJumps((OpCode)value);
			}
			nonExisting[namePath] = value;
			return null;
		}, "");
		unassigned = nonExisting;
		return result;
	}

	private static bool ShouldAddExceptionInfo(object op, int opIndex, List<object> originalInstructions, List<object> newInstructions, Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		int num = originalInstructions.IndexOf(op);
		if (num == -1)
		{
			return false;
		}
		if (!unassignedValues.TryGetValue(op, out var unassigned))
		{
			return false;
		}
		if (!unassigned.TryGetValue("blocks", out var blocksObject))
		{
			return false;
		}
		List<ExceptionBlock> blocks = blocksObject as List<ExceptionBlock>;
		if (newInstructions.Count((object instr) => instr == op) <= 1)
		{
			return true;
		}
		ExceptionBlock val = ((IEnumerable<ExceptionBlock>)blocks).FirstOrDefault((Func<ExceptionBlock, bool>)((ExceptionBlock block) => (int)block.blockType != 5));
		ExceptionBlock val2 = ((IEnumerable<ExceptionBlock>)blocks).FirstOrDefault((Func<ExceptionBlock, bool>)((ExceptionBlock block) => (int)block.blockType == 5));
		if (val != null && val2 == null)
		{
			object obj = originalInstructions.Skip(num + 1).FirstOrDefault(delegate(object instr)
			{
				if (!unassignedValues.TryGetValue(instr, out unassigned))
				{
					return false;
				}
				if (!unassigned.TryGetValue("blocks", out blocksObject))
				{
					return false;
				}
				blocks = blocksObject as List<ExceptionBlock>;
				return blocks.Any();
			});
			if (obj != null)
			{
				int num2 = num + 1;
				int num3 = num2 + originalInstructions.Skip(num2).ToList().IndexOf(obj) - 1;
				IEnumerable<object> first = originalInstructions.GetRange(num2, num3 - num2).Intersect(newInstructions);
				obj = newInstructions.Skip(opIndex + 1).FirstOrDefault(delegate(object instr)
				{
					if (!unassignedValues.TryGetValue(instr, out unassigned))
					{
						return false;
					}
					if (!unassigned.TryGetValue("blocks", out blocksObject))
					{
						return false;
					}
					blocks = blocksObject as List<ExceptionBlock>;
					return blocks.Any();
				});
				if (obj != null)
				{
					num2 = opIndex + 1;
					num3 = num2 + newInstructions.Skip(opIndex + 1).ToList().IndexOf(obj) - 1;
					List<object> range = newInstructions.GetRange(num2, num3 - num2);
					return !first.Except(range).ToList().Any();
				}
			}
		}
		if (val == null && val2 != null)
		{
			object obj2 = originalInstructions.GetRange(0, num).LastOrDefault(delegate(object instr)
			{
				if (!unassignedValues.TryGetValue(instr, out unassigned))
				{
					return false;
				}
				if (!unassigned.TryGetValue("blocks", out blocksObject))
				{
					return false;
				}
				blocks = blocksObject as List<ExceptionBlock>;
				return blocks.Any();
			});
			if (obj2 == null)
			{
				return true;
			}
			int num4 = originalInstructions.GetRange(0, num).LastIndexOf(obj2);
			int num5 = num;
			IEnumerable<object> first2 = originalInstructions.GetRange(num4, num5 - num4).Intersect(newInstructions);
			obj2 = newInstructions.GetRange(0, opIndex).LastOrDefault(delegate(object instr)
			{
				if (!unassignedValues.TryGetValue(instr, out unassigned))
				{
					return false;
				}
				if (!unassigned.TryGetValue("blocks", out blocksObject))
				{
					return false;
				}
				blocks = blocksObject as List<ExceptionBlock>;
				return blocks.Any();
			});
			if (obj2 == null)
			{
				return true;
			}
			num4 = newInstructions.GetRange(0, opIndex).LastIndexOf(obj2);
			num5 = opIndex;
			List<object> range2 = newInstructions.GetRange(num4, num5 - num4);
			return !first2.Except(range2).Any();
		}
		return true;
	}

	private static IEnumerable ConvertInstructionsAndUnassignedValues(Type type, IEnumerable enumerable, out Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		Assembly assembly = type.GetGenericTypeDefinition().Assembly;
		Type? type2 = assembly.GetType(typeof(List<>).FullName);
		Type type3 = type.GetGenericArguments()[0];
		Type type4 = type2.MakeGenericType(type3);
		object obj = Activator.CreateInstance(assembly.GetType(type4.FullName));
		MethodInfo method = obj.GetType().GetMethod("Add");
		unassignedValues = new Dictionary<object, Dictionary<string, object>>();
		foreach (object item in enumerable)
		{
			Dictionary<string, object> unassigned;
			object obj2 = ConvertInstruction(type3, item, out unassigned);
			unassignedValues.Add(obj2, unassigned);
			method.Invoke(obj, new object[1] { obj2 });
		}
		return obj as IEnumerable;
	}

	private static IEnumerable ConvertToOurInstructions(IEnumerable instructions, Type codeInstructionType, List<object> originalInstructions, Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		List<object> newInstructions = instructions.Cast<object>().ToList();
		int index = -1;
		foreach (object item in newInstructions)
		{
			index++;
			object obj = AccessTools.MakeDeepCopy(item, codeInstructionType, (Func<string, Traverse, Traverse, object>)null, "");
			if (unassignedValues.TryGetValue(item, out var value))
			{
				bool addExceptionInfo = ShouldAddExceptionInfo(item, index, originalInstructions, newInstructions, unassignedValues);
				Traverse val = Traverse.Create(obj);
				foreach (KeyValuePair<string, object> item2 in value.Where((KeyValuePair<string, object> field) => addExceptionInfo || field.Key != "blocks"))
				{
					val.Field(item2.Key).SetValue(item2.Value);
				}
			}
			yield return obj;
		}
	}

	private static bool IsCodeInstructionsParameter(Type type)
	{
		if (type.IsGenericType)
		{
			return type.GetGenericTypeDefinition().Name.StartsWith("IEnumerable", StringComparison.Ordinal);
		}
		return false;
	}

	private static IEnumerable ConvertToGeneralInstructions(MethodInfo transpiler, IEnumerable enumerable, out Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		Type type = (from p in transpiler.GetParameters()
			select p.ParameterType).FirstOrDefault((Type t) => IsCodeInstructionsParameter(t));
		if ((object)type == null)
		{
			unassignedValues = new Dictionary<object, Dictionary<string, object>>();
			return enumerable;
		}
		if ((object)type != typeof(IEnumerable<CodeInstruction>))
		{
			return ConvertInstructionsAndUnassignedValues(type, enumerable, out unassignedValues);
		}
		unassignedValues = null;
		return (enumerable as IList<CodeInstruction>) ?? ((enumerable as IEnumerable<CodeInstruction>) ?? enumerable.Cast<CodeInstruction>()).ToList();
	}

	private static List<object> GetTranspilerCallParameters(ILGenerator generator, MethodInfo transpiler, MethodBase method, IEnumerable instructions)
	{
		List<object> parameter = new List<object>();
		CollectionExtensions.Do<Type>(from param in transpiler.GetParameters()
			select param.ParameterType, (Action<Type>)delegate(Type type)
		{
			if (type.IsAssignableFrom(typeof(ILGenerator)))
			{
				parameter.Add(generator);
			}
			else if (type.IsAssignableFrom(typeof(MethodBase)))
			{
				parameter.Add(method);
			}
			else if (IsCodeInstructionsParameter(type))
			{
				parameter.Add(instructions);
			}
		});
		return parameter;
	}
}

BepInEx/core/Mono.Cecil.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Metadata;
using Mono.Cecil.PE;
using Mono.Collections.Generic;
using Mono.Security.Cryptography;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil")]
[assembly: Guid("fd225bb4-fa53-44b2-a6db-85f5e48dcb54")]
[assembly: InternalsVisibleTo("Mono.Cecil.Pdb, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: InternalsVisibleTo("Mono.Cecil.Mdb, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: InternalsVisibleTo("Mono.Cecil.Rocks, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: InternalsVisibleTo("Mono.Cecil.Tests, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: AssemblyVersion("0.10.4.0")]
internal static class Consts
{
	public const string AssemblyName = "Mono.Cecil";

	public const string PublicKey = "00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf";
}
namespace Mono
{
	internal static class Disposable
	{
		public static Disposable<T> Owned<T>(T value) where T : class, IDisposable
		{
			return new Disposable<T>(value, owned: true);
		}

		public static Disposable<T> NotOwned<T>(T value) where T : class, IDisposable
		{
			return new Disposable<T>(value, owned: false);
		}
	}
	internal struct Disposable<T> : IDisposable where T : class, IDisposable
	{
		internal readonly T value;

		private readonly bool owned;

		public Disposable(T value, bool owned)
		{
			this.value = value;
			this.owned = owned;
		}

		public void Dispose()
		{
			if (value != null && owned)
			{
				value.Dispose();
			}
		}
	}
	internal static class Empty<T>
	{
		public static readonly T[] Array = new T[0];
	}
	internal class ArgumentNullOrEmptyException : ArgumentException
	{
		public ArgumentNullOrEmptyException(string paramName)
			: base("Argument null or empty", paramName)
		{
		}
	}
	internal class MergeSort<T>
	{
		private readonly T[] elements;

		private readonly T[] buffer;

		private readonly IComparer<T> comparer;

		private MergeSort(T[] elements, IComparer<T> comparer)
		{
			this.elements = elements;
			buffer = new T[elements.Length];
			Array.Copy(this.elements, buffer, elements.Length);
			this.comparer = comparer;
		}

		public static void Sort(T[] source, IComparer<T> comparer)
		{
			Sort(source, 0, source.Length, comparer);
		}

		public static void Sort(T[] source, int start, int length, IComparer<T> comparer)
		{
			new MergeSort<T>(source, comparer).Sort(start, length);
		}

		private void Sort(int start, int length)
		{
			TopDownSplitMerge(buffer, elements, start, length);
		}

		private void TopDownSplitMerge(T[] a, T[] b, int start, int end)
		{
			if (end - start >= 2)
			{
				int num = (end + start) / 2;
				TopDownSplitMerge(b, a, start, num);
				TopDownSplitMerge(b, a, num, end);
				TopDownMerge(a, b, start, num, end);
			}
		}

		private void TopDownMerge(T[] a, T[] b, int start, int middle, int end)
		{
			int num = start;
			int num2 = middle;
			for (int i = start; i < end; i++)
			{
				if (num < middle && (num2 >= end || comparer.Compare(a[num], a[num2]) <= 0))
				{
					b[i] = a[num++];
				}
				else
				{
					b[i] = a[num2++];
				}
			}
		}
	}
	internal static class TypeExtensions
	{
		public static TypeCode GetTypeCode(this Type type)
		{
			return Type.GetTypeCode(type);
		}

		public static Assembly Assembly(this Type type)
		{
			return type.Assembly;
		}

		public static MethodBase DeclaringMethod(this Type type)
		{
			return type.DeclaringMethod;
		}

		public static Type[] GetGenericArguments(this Type type)
		{
			return type.GetGenericArguments();
		}

		public static bool IsGenericType(this Type type)
		{
			return type.IsGenericType;
		}

		public static bool IsGenericTypeDefinition(this Type type)
		{
			return type.IsGenericTypeDefinition;
		}

		public static bool IsValueType(this Type type)
		{
			return type.IsValueType;
		}
	}
}
namespace Mono.Security.Cryptography
{
	internal static class CryptoConvert
	{
		private static int ToInt32LE(byte[] bytes, int offset)
		{
			return (bytes[offset + 3] << 24) | (bytes[offset + 2] << 16) | (bytes[offset + 1] << 8) | bytes[offset];
		}

		private static uint ToUInt32LE(byte[] bytes, int offset)
		{
			return (uint)((bytes[offset + 3] << 24) | (bytes[offset + 2] << 16) | (bytes[offset + 1] << 8) | bytes[offset]);
		}

		private static byte[] Trim(byte[] array)
		{
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i] != 0)
				{
					byte[] array2 = new byte[array.Length - i];
					Buffer.BlockCopy(array, i, array2, 0, array2.Length);
					return array2;
				}
			}
			return null;
		}

		private static RSA FromCapiPrivateKeyBlob(byte[] blob, int offset)
		{
			RSAParameters parameters = default(RSAParameters);
			try
			{
				if (blob[offset] != 7 || blob[offset + 1] != 2 || blob[offset + 2] != 0 || blob[offset + 3] != 0 || ToUInt32LE(blob, offset + 8) != 843141970)
				{
					throw new CryptographicException("Invalid blob header");
				}
				int num = ToInt32LE(blob, offset + 12);
				byte[] array = new byte[4];
				Buffer.BlockCopy(blob, offset + 16, array, 0, 4);
				Array.Reverse((Array)array);
				parameters.Exponent = Trim(array);
				int num2 = offset + 20;
				int num3 = num >> 3;
				parameters.Modulus = new byte[num3];
				Buffer.BlockCopy(blob, num2, parameters.Modulus, 0, num3);
				Array.Reverse((Array)parameters.Modulus);
				num2 += num3;
				int num4 = num3 >> 1;
				parameters.P = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.P, 0, num4);
				Array.Reverse((Array)parameters.P);
				num2 += num4;
				parameters.Q = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.Q, 0, num4);
				Array.Reverse((Array)parameters.Q);
				num2 += num4;
				parameters.DP = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.DP, 0, num4);
				Array.Reverse((Array)parameters.DP);
				num2 += num4;
				parameters.DQ = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.DQ, 0, num4);
				Array.Reverse((Array)parameters.DQ);
				num2 += num4;
				parameters.InverseQ = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.InverseQ, 0, num4);
				Array.Reverse((Array)parameters.InverseQ);
				num2 += num4;
				parameters.D = new byte[num3];
				if (num2 + num3 + offset <= blob.Length)
				{
					Buffer.BlockCopy(blob, num2, parameters.D, 0, num3);
					Array.Reverse((Array)parameters.D);
				}
			}
			catch (Exception inner)
			{
				throw new CryptographicException("Invalid blob.", inner);
			}
			RSA rSA = null;
			try
			{
				rSA = RSA.Create();
				rSA.ImportParameters(parameters);
			}
			catch (CryptographicException)
			{
				bool flag = false;
				try
				{
					rSA = new RSACryptoServiceProvider(new CspParameters
					{
						Flags = CspProviderFlags.UseMachineKeyStore
					});
					rSA.ImportParameters(parameters);
				}
				catch
				{
					flag = true;
				}
				if (flag)
				{
					throw;
				}
			}
			return rSA;
		}

		private static RSA FromCapiPublicKeyBlob(byte[] blob, int offset)
		{
			try
			{
				if (blob[offset] != 6 || blob[offset + 1] != 2 || blob[offset + 2] != 0 || blob[offset + 3] != 0 || ToUInt32LE(blob, offset + 8) != 826364754)
				{
					throw new CryptographicException("Invalid blob header");
				}
				int num = ToInt32LE(blob, offset + 12);
				RSAParameters parameters = new RSAParameters
				{
					Exponent = new byte[3]
				};
				parameters.Exponent[0] = blob[offset + 18];
				parameters.Exponent[1] = blob[offset + 17];
				parameters.Exponent[2] = blob[offset + 16];
				int srcOffset = offset + 20;
				int num2 = num >> 3;
				parameters.Modulus = new byte[num2];
				Buffer.BlockCopy(blob, srcOffset, parameters.Modulus, 0, num2);
				Array.Reverse((Array)parameters.Modulus);
				RSA rSA = null;
				try
				{
					rSA = RSA.Create();
					rSA.ImportParameters(parameters);
				}
				catch (CryptographicException)
				{
					rSA = new RSACryptoServiceProvider(new CspParameters
					{
						Flags = CspProviderFlags.UseMachineKeyStore
					});
					rSA.ImportParameters(parameters);
				}
				return rSA;
			}
			catch (Exception inner)
			{
				throw new CryptographicException("Invalid blob.", inner);
			}
		}

		public static RSA FromCapiKeyBlob(byte[] blob)
		{
			return FromCapiKeyBlob(blob, 0);
		}

		public static RSA FromCapiKeyBlob(byte[] blob, int offset)
		{
			if (blob == null)
			{
				throw new ArgumentNullException("blob");
			}
			if (offset >= blob.Length)
			{
				throw new ArgumentException("blob is too small.");
			}
			switch (blob[offset])
			{
			case 0:
				if (blob[offset + 12] == 6)
				{
					return FromCapiPublicKeyBlob(blob, offset + 12);
				}
				break;
			case 6:
				return FromCapiPublicKeyBlob(blob, offset);
			case 7:
				return FromCapiPrivateKeyBlob(blob, offset);
			}
			throw new CryptographicException("Unknown blob format.");
		}
	}
}
namespace Mono.Collections.Generic
{
	public class Collection<T> : IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable, IList, ICollection
	{
		public struct Enumerator : IEnumerator<T>, IDisposable, IEnumerator
		{
			private Collection<T> collection;

			private T current;

			private int next;

			private readonly int version;

			public T Current => current;

			object IEnumerator.Current
			{
				get
				{
					CheckState();
					if (next <= 0)
					{
						throw new InvalidOperationException();
					}
					return current;
				}
			}

			internal Enumerator(Collection<T> collection)
			{
				this = default(Enumerator);
				this.collection = collection;
				version = collection.version;
			}

			public bool MoveNext()
			{
				CheckState();
				if (next < 0)
				{
					return false;
				}
				if (next < collection.size)
				{
					current = collection.items[next++];
					return true;
				}
				next = -1;
				return false;
			}

			public void Reset()
			{
				CheckState();
				next = 0;
			}

			private void CheckState()
			{
				if (collection == null)
				{
					throw new ObjectDisposedException(GetType().FullName);
				}
				if (version != collection.version)
				{
					throw new InvalidOperationException();
				}
			}

			public void Dispose()
			{
				collection = null;
			}
		}

		internal T[] items;

		internal int size;

		private int version;

		public int Count => size;

		public T this[int index]
		{
			get
			{
				if (index >= size)
				{
					throw new ArgumentOutOfRangeException();
				}
				return items[index];
			}
			set
			{
				CheckIndex(index);
				if (index == size)
				{
					throw new ArgumentOutOfRangeException();
				}
				OnSet(value, index);
				items[index] = value;
			}
		}

		public int Capacity
		{
			get
			{
				return items.Length;
			}
			set
			{
				if (value < 0 || value < size)
				{
					throw new ArgumentOutOfRangeException();
				}
				Resize(value);
			}
		}

		bool ICollection<T>.IsReadOnly => false;

		bool IList.IsFixedSize => false;

		bool IList.IsReadOnly => false;

		object IList.this[int index]
		{
			get
			{
				return this[index];
			}
			set
			{
				CheckIndex(index);
				try
				{
					this[index] = (T)value;
					return;
				}
				catch (InvalidCastException)
				{
				}
				catch (NullReferenceException)
				{
				}
				throw new ArgumentException();
			}
		}

		int ICollection.Count => Count;

		bool ICollection.IsSynchronized => false;

		object ICollection.SyncRoot => this;

		public Collection()
		{
			items = Empty<T>.Array;
		}

		public Collection(int capacity)
		{
			if (capacity < 0)
			{
				throw new ArgumentOutOfRangeException();
			}
			items = new T[capacity];
		}

		public Collection(ICollection<T> items)
		{
			if (items == null)
			{
				throw new ArgumentNullException("items");
			}
			this.items = new T[items.Count];
			items.CopyTo(this.items, 0);
			size = this.items.Length;
		}

		public void Add(T item)
		{
			if (size == items.Length)
			{
				Grow(1);
			}
			OnAdd(item, size);
			items[size++] = item;
			version++;
		}

		public bool Contains(T item)
		{
			return IndexOf(item) != -1;
		}

		public int IndexOf(T item)
		{
			return Array.IndexOf(items, item, 0, size);
		}

		public void Insert(int index, T item)
		{
			CheckIndex(index);
			if (size == items.Length)
			{
				Grow(1);
			}
			OnInsert(item, index);
			Shift(index, 1);
			items[index] = item;
			version++;
		}

		public void RemoveAt(int index)
		{
			if (index < 0 || index >= size)
			{
				throw new ArgumentOutOfRangeException();
			}
			T item = items[index];
			OnRemove(item, index);
			Shift(index, -1);
			version++;
		}

		public bool Remove(T item)
		{
			int num = IndexOf(item);
			if (num == -1)
			{
				return false;
			}
			OnRemove(item, num);
			Shift(num, -1);
			version++;
			return true;
		}

		public void Clear()
		{
			OnClear();
			Array.Clear(items, 0, size);
			size = 0;
			version++;
		}

		public void CopyTo(T[] array, int arrayIndex)
		{
			Array.Copy(items, 0, array, arrayIndex, size);
		}

		public T[] ToArray()
		{
			T[] array = new T[size];
			Array.Copy(items, 0, array, 0, size);
			return array;
		}

		private void CheckIndex(int index)
		{
			if (index < 0 || index > size)
			{
				throw new ArgumentOutOfRangeException();
			}
		}

		private void Shift(int start, int delta)
		{
			if (delta < 0)
			{
				start -= delta;
			}
			if (start < size)
			{
				Array.Copy(items, start, items, start + delta, size - start);
			}
			size += delta;
			if (delta < 0)
			{
				Array.Clear(items, size, -delta);
			}
		}

		protected virtual void OnAdd(T item, int index)
		{
		}

		protected virtual void OnInsert(T item, int index)
		{
		}

		protected virtual void OnSet(T item, int index)
		{
		}

		protected virtual void OnRemove(T item, int index)
		{
		}

		protected virtual void OnClear()
		{
		}

		internal virtual void Grow(int desired)
		{
			int num = size + desired;
			if (num > items.Length)
			{
				num = Math.Max(Math.Max(items.Length * 2, 4), num);
				Resize(num);
			}
		}

		protected void Resize(int new_size)
		{
			if (new_size != size)
			{
				if (new_size < size)
				{
					throw new ArgumentOutOfRangeException();
				}
				items = items.Resize(new_size);
			}
		}

		int IList.Add(object value)
		{
			try
			{
				Add((T)value);
				return size - 1;
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
			throw new ArgumentException();
		}

		void IList.Clear()
		{
			Clear();
		}

		bool IList.Contains(object value)
		{
			return ((IList)this).IndexOf(value) > -1;
		}

		int IList.IndexOf(object value)
		{
			try
			{
				return IndexOf((T)value);
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
			return -1;
		}

		void IList.Insert(int index, object value)
		{
			CheckIndex(index);
			try
			{
				Insert(index, (T)value);
				return;
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
			throw new ArgumentException();
		}

		void IList.Remove(object value)
		{
			try
			{
				Remove((T)value);
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
		}

		void IList.RemoveAt(int index)
		{
			RemoveAt(index);
		}

		void ICollection.CopyTo(Array array, int index)
		{
			Array.Copy(items, 0, array, index, size);
		}

		public Enumerator GetEnumerator()
		{
			return new Enumerator(this);
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return new Enumerator(this);
		}

		IEnumerator<T> IEnumerable<T>.GetEnumerator()
		{
			return new Enumerator(this);
		}
	}
	public sealed class ReadOnlyCollection<T> : Collection<T>, ICollection<T>, IEnumerable<T>, IEnumerable, IList, ICollection
	{
		private static ReadOnlyCollection<T> empty;

		public static ReadOnlyCollection<T> Empty => empty ?? (empty = new ReadOnlyCollection<T>());

		bool ICollection<T>.IsReadOnly => true;

		bool IList.IsFixedSize => true;

		bool IList.IsReadOnly => true;

		private ReadOnlyCollection()
		{
		}

		public ReadOnlyCollection(T[] array)
		{
			if (array == null)
			{
				throw new ArgumentNullException();
			}
			Initialize(array, array.Length);
		}

		public ReadOnlyCollection(Collection<T> collection)
		{
			if (collection == null)
			{
				throw new ArgumentNullException();
			}
			Initialize(collection.items, collection.size);
		}

		private void Initialize(T[] items, int size)
		{
			base.items = new T[size];
			Array.Copy(items, 0, base.items, 0, size);
			base.size = size;
		}

		internal override void Grow(int desired)
		{
			throw new InvalidOperationException();
		}

		protected override void OnAdd(T item, int index)
		{
			throw new InvalidOperationException();
		}

		protected override void OnClear()
		{
			throw new InvalidOperationException();
		}

		protected override void OnInsert(T item, int index)
		{
			throw new InvalidOperationException();
		}

		protected override void OnRemove(T item, int index)
		{
			throw new InvalidOperationException();
		}

		protected override void OnSet(T item, int index)
		{
			throw new InvalidOperationException();
		}
	}
}
namespace Mono.Cecil
{
	internal static class Mixin
	{
		public enum Argument
		{
			name,
			fileName,
			fullName,
			stream,
			type,
			method,
			field,
			parameters,
			module,
			modifierType,
			eventType,
			fieldType,
			declaringType,
			returnType,
			propertyType,
			interfaceType
		}

		public static Version ZeroVersion = new Version(0, 0, 0, 0);

		public const int NotResolvedMarker = -2;

		public const int NoDataMarker = -1;

		internal static object NoValue = new object();

		internal static object NotResolved = new object();

		public const string mscorlib = "mscorlib";

		public const string system_runtime = "System.Runtime";

		public const string system_private_corelib = "System.Private.CoreLib";

		public const string netstandard = "netstandard";

		public const int TableCount = 58;

		public const int CodedIndexCount = 14;

		public static bool IsNullOrEmpty<T>(this T[] self)
		{
			if (self != null)
			{
				return self.Length == 0;
			}
			return true;
		}

		public static bool IsNullOrEmpty<T>(this Collection<T> self)
		{
			if (self != null)
			{
				return self.size == 0;
			}
			return true;
		}

		public static T[] Resize<T>(this T[] self, int length)
		{
			Array.Resize(ref self, length);
			return self;
		}

		public static T[] Add<T>(this T[] self, T item)
		{
			if (self == null)
			{
				self = new T[1] { item };
				return self;
			}
			self = self.Resize(self.Length + 1);
			self[^1] = item;
			return self;
		}

		public static Version CheckVersion(Version version)
		{
			if (version == null)
			{
				return ZeroVersion;
			}
			if (version.Build == -1)
			{
				return new Version(version.Major, version.Minor, 0, 0);
			}
			if (version.Revision == -1)
			{
				return new Version(version.Major, version.Minor, version.Build, 0);
			}
			return version;
		}

		public static bool TryGetUniqueDocument(this MethodDebugInformation info, out Document document)
		{
			document = info.SequencePoints[0].Document;
			for (int i = 1; i < info.SequencePoints.Count; i++)
			{
				if (info.SequencePoints[i].Document != document)
				{
					return false;
				}
			}
			return true;
		}

		public static void ResolveConstant(this IConstantProvider self, ref object constant, ModuleDefinition module)
		{
			if (module == null)
			{
				constant = NoValue;
				return;
			}
			lock (module.SyncRoot)
			{
				if (constant != NotResolved)
				{
					return;
				}
				if (module.HasImage())
				{
					constant = module.Read(self, (IConstantProvider provider, MetadataReader reader) => reader.ReadConstant(provider));
				}
				else
				{
					constant = NoValue;
				}
			}
		}

		public static bool GetHasCustomAttributes(this ICustomAttributeProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (ICustomAttributeProvider provider, MetadataReader reader) => reader.HasCustomAttributes(provider));
			}
			return false;
		}

		public static Collection<CustomAttribute> GetCustomAttributes(this ICustomAttributeProvider self, ref Collection<CustomAttribute> variable, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return variable = new Collection<CustomAttribute>();
			}
			return module.Read(ref variable, self, (ICustomAttributeProvider provider, MetadataReader reader) => reader.ReadCustomAttributes(provider));
		}

		public static bool ContainsGenericParameter(this IGenericInstance self)
		{
			Collection<TypeReference> genericArguments = self.GenericArguments;
			for (int i = 0; i < genericArguments.Count; i++)
			{
				if (genericArguments[i].ContainsGenericParameter)
				{
					return true;
				}
			}
			return false;
		}

		public static void GenericInstanceFullName(this IGenericInstance self, StringBuilder builder)
		{
			builder.Append("<");
			Collection<TypeReference> genericArguments = self.GenericArguments;
			for (int i = 0; i < genericArguments.Count; i++)
			{
				if (i > 0)
				{
					builder.Append(",");
				}
				builder.Append(genericArguments[i].FullName);
			}
			builder.Append(">");
		}

		public static bool GetHasGenericParameters(this IGenericParameterProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (IGenericParameterProvider provider, MetadataReader reader) => reader.HasGenericParameters(provider));
			}
			return false;
		}

		public static Collection<GenericParameter> GetGenericParameters(this IGenericParameterProvider self, ref Collection<GenericParameter> collection, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return collection = new GenericParameterCollection(self);
			}
			return module.Read(ref collection, self, (IGenericParameterProvider provider, MetadataReader reader) => reader.ReadGenericParameters(provider));
		}

		public static bool GetHasMarshalInfo(this IMarshalInfoProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (IMarshalInfoProvider provider, MetadataReader reader) => reader.HasMarshalInfo(provider));
			}
			return false;
		}

		public static MarshalInfo GetMarshalInfo(this IMarshalInfoProvider self, ref MarshalInfo variable, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return null;
			}
			return module.Read(ref variable, self, (IMarshalInfoProvider provider, MetadataReader reader) => reader.ReadMarshalInfo(provider));
		}

		public static bool GetAttributes(this uint self, uint attributes)
		{
			return (self & attributes) != 0;
		}

		public static uint SetAttributes(this uint self, uint attributes, bool value)
		{
			if (value)
			{
				return self | attributes;
			}
			return self & ~attributes;
		}

		public static bool GetMaskedAttributes(this uint self, uint mask, uint attributes)
		{
			return (self & mask) == attributes;
		}

		public static uint SetMaskedAttributes(this uint self, uint mask, uint attributes, bool value)
		{
			if (value)
			{
				self &= ~mask;
				return self | attributes;
			}
			return self & ~(mask & attributes);
		}

		public static bool GetAttributes(this ushort self, ushort attributes)
		{
			return (self & attributes) != 0;
		}

		public static ushort SetAttributes(this ushort self, ushort attributes, bool value)
		{
			if (value)
			{
				return (ushort)(self | attributes);
			}
			return (ushort)(self & ~attributes);
		}

		public static bool GetMaskedAttributes(this ushort self, ushort mask, uint attributes)
		{
			return (self & mask) == attributes;
		}

		public static ushort SetMaskedAttributes(this ushort self, ushort mask, uint attributes, bool value)
		{
			if (value)
			{
				self = (ushort)(self & ~mask);
				return (ushort)(self | attributes);
			}
			return (ushort)(self & ~(mask & attributes));
		}

		public static bool HasImplicitThis(this IMethodSignature self)
		{
			if (self.HasThis)
			{
				return !self.ExplicitThis;
			}
			return false;
		}

		public static void MethodSignatureFullName(this IMethodSignature self, StringBuilder builder)
		{
			builder.Append("(");
			if (self.HasParameters)
			{
				Collection<ParameterDefinition> parameters = self.Parameters;
				for (int i = 0; i < parameters.Count; i++)
				{
					ParameterDefinition parameterDefinition = parameters[i];
					if (i > 0)
					{
						builder.Append(",");
					}
					if (parameterDefinition.ParameterType.IsSentinel)
					{
						builder.Append("...,");
					}
					builder.Append(parameterDefinition.ParameterType.FullName);
				}
			}
			builder.Append(")");
		}

		public static void CheckModule(ModuleDefinition module)
		{
			if (module == null)
			{
				throw new ArgumentNullException(Argument.module.ToString());
			}
		}

		public static bool TryGetAssemblyNameReference(this ModuleDefinition module, AssemblyNameReference name_reference, out AssemblyNameReference assembly_reference)
		{
			Collection<AssemblyNameReference> assemblyReferences = module.AssemblyReferences;
			for (int i = 0; i < assemblyReferences.Count; i++)
			{
				AssemblyNameReference assemblyNameReference = assemblyReferences[i];
				if (Equals(name_reference, assemblyNameReference))
				{
					assembly_reference = assemblyNameReference;
					return true;
				}
			}
			assembly_reference = null;
			return false;
		}

		private static bool Equals(byte[] a, byte[] b)
		{
			if (a == b)
			{
				return true;
			}
			if (a == null)
			{
				return false;
			}
			if (a.Length != b.Length)
			{
				return false;
			}
			for (int i = 0; i < a.Length; i++)
			{
				if (a[i] != b[i])
				{
					return false;
				}
			}
			return true;
		}

		private static bool Equals<T>(T a, T b) where T : class, IEquatable<T>
		{
			if (a == b)
			{
				return true;
			}
			return a?.Equals(b) ?? false;
		}

		private static bool Equals(AssemblyNameReference a, AssemblyNameReference b)
		{
			if (a == b)
			{
				return true;
			}
			if (a.Name != b.Name)
			{
				return false;
			}
			if (!Equals(a.Version, b.Version))
			{
				return false;
			}
			if (a.Culture != b.Culture)
			{
				return false;
			}
			if (!Equals(a.PublicKeyToken, b.PublicKeyToken))
			{
				return false;
			}
			return true;
		}

		public static ParameterDefinition GetParameter(this Mono.Cecil.Cil.MethodBody self, int index)
		{
			MethodDefinition method = self.method;
			if (method.HasThis)
			{
				if (index == 0)
				{
					return self.ThisParameter;
				}
				index--;
			}
			Collection<ParameterDefinition> parameters = method.Parameters;
			if (index < 0 || index >= parameters.size)
			{
				return null;
			}
			return parameters[index];
		}

		public static VariableDefinition GetVariable(this Mono.Cecil.Cil.MethodBody self, int index)
		{
			Collection<VariableDefinition> variables = self.Variables;
			if (index < 0 || index >= variables.size)
			{
				return null;
			}
			return variables[index];
		}

		public static bool GetSemantics(this MethodDefinition self, MethodSemanticsAttributes semantics)
		{
			return (self.SemanticsAttributes & semantics) != 0;
		}

		public static void SetSemantics(this MethodDefinition self, MethodSemanticsAttributes semantics, bool value)
		{
			if (value)
			{
				self.SemanticsAttributes |= semantics;
			}
			else
			{
				self.SemanticsAttributes &= (MethodSemanticsAttributes)(ushort)(~(int)semantics);
			}
		}

		public static bool IsVarArg(this IMethodSignature self)
		{
			return self.CallingConvention == MethodCallingConvention.VarArg;
		}

		public static int GetSentinelPosition(this IMethodSignature self)
		{
			if (!self.HasParameters)
			{
				return -1;
			}
			Collection<ParameterDefinition> parameters = self.Parameters;
			for (int i = 0; i < parameters.Count; i++)
			{
				if (parameters[i].ParameterType.IsSentinel)
				{
					return i;
				}
			}
			return -1;
		}

		public static void CheckName(object name)
		{
			if (name == null)
			{
				throw new ArgumentNullException(Argument.name.ToString());
			}
		}

		public static void CheckName(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				throw new ArgumentNullOrEmptyException(Argument.name.ToString());
			}
		}

		public static void CheckFileName(string fileName)
		{
			if (string.IsNullOrEmpty(fileName))
			{
				throw new ArgumentNullOrEmptyException(Argument.fileName.ToString());
			}
		}

		public static void CheckFullName(string fullName)
		{
			if (string.IsNullOrEmpty(fullName))
			{
				throw new ArgumentNullOrEmptyException(Argument.fullName.ToString());
			}
		}

		public static void CheckStream(object stream)
		{
			if (stream == null)
			{
				throw new ArgumentNullException(Argument.stream.ToString());
			}
		}

		public static void CheckWriteSeek(Stream stream)
		{
			if (!stream.CanWrite || !stream.CanSeek)
			{
				throw new ArgumentException("Stream must be writable and seekable.");
			}
		}

		public static void CheckReadSeek(Stream stream)
		{
			if (!stream.CanRead || !stream.CanSeek)
			{
				throw new ArgumentException("Stream must be readable and seekable.");
			}
		}

		public static void CheckType(object type)
		{
			if (type == null)
			{
				throw new ArgumentNullException(Argument.type.ToString());
			}
		}

		public static void CheckType(object type, Argument argument)
		{
			if (type == null)
			{
				throw new ArgumentNullException(argument.ToString());
			}
		}

		public static void CheckField(object field)
		{
			if (field == null)
			{
				throw new ArgumentNullException(Argument.field.ToString());
			}
		}

		public static void CheckMethod(object method)
		{
			if (method == null)
			{
				throw new ArgumentNullException(Argument.method.ToString());
			}
		}

		public static void CheckParameters(object parameters)
		{
			if (parameters == null)
			{
				throw new ArgumentNullException(Argument.parameters.ToString());
			}
		}

		public static uint GetTimestamp()
		{
			return (uint)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds;
		}

		public static bool HasImage(this ModuleDefinition self)
		{
			return self?.HasImage ?? false;
		}

		public static string GetFileName(this Stream self)
		{
			if (!(self is FileStream fileStream))
			{
				return string.Empty;
			}
			return Path.GetFullPath(fileStream.Name);
		}

		public static void CopyTo(this Stream self, Stream target)
		{
			byte[] array = new byte[8192];
			int count;
			while ((count = self.Read(array, 0, array.Length)) > 0)
			{
				target.Write(array, 0, count);
			}
		}

		public static TargetRuntime ParseRuntime(this string self)
		{
			if (string.IsNullOrEmpty(self))
			{
				return TargetRuntime.Net_4_0;
			}
			switch (self[1])
			{
			case '1':
				if (self[3] != '0')
				{
					return TargetRuntime.Net_1_1;
				}
				return TargetRuntime.Net_1_0;
			case '2':
				return TargetRuntime.Net_2_0;
			default:
				return TargetRuntime.Net_4_0;
			}
		}

		public static string RuntimeVersionString(this TargetRuntime runtime)
		{
			return runtime switch
			{
				TargetRuntime.Net_1_0 => "v1.0.3705", 
				TargetRuntime.Net_1_1 => "v1.1.4322", 
				TargetRuntime.Net_2_0 => "v2.0.50727", 
				_ => "v4.0.30319", 
			};
		}

		public static bool IsWindowsMetadata(this ModuleDefinition module)
		{
			return module.MetadataKind != MetadataKind.Ecma335;
		}

		public static byte[] ReadAll(this Stream self)
		{
			MemoryStream memoryStream = new MemoryStream((int)self.Length);
			byte[] array = new byte[1024];
			int count;
			while ((count = self.Read(array, 0, array.Length)) != 0)
			{
				memoryStream.Write(array, 0, count);
			}
			return memoryStream.ToArray();
		}

		public static void Read(object o)
		{
		}

		public static bool GetHasSecurityDeclarations(this ISecurityDeclarationProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (ISecurityDeclarationProvider provider, MetadataReader reader) => reader.HasSecurityDeclarations(provider));
			}
			return false;
		}

		public static Collection<SecurityDeclaration> GetSecurityDeclarations(this ISecurityDeclarationProvider self, ref Collection<SecurityDeclaration> variable, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return variable = new Collection<SecurityDeclaration>();
			}
			return module.Read(ref variable, self, (ISecurityDeclarationProvider provider, MetadataReader reader) => reader.ReadSecurityDeclarations(provider));
		}

		public static TypeReference GetEnumUnderlyingType(this TypeDefinition self)
		{
			Collection<FieldDefinition> fields = self.Fields;
			for (int i = 0; i < fields.Count; i++)
			{
				FieldDefinition fieldDefinition = fields[i];
				if (!fieldDefinition.IsStatic)
				{
					return fieldDefinition.FieldType;
				}
			}
			throw new ArgumentException();
		}

		public static TypeDefinition GetNestedType(this TypeDefinition self, string fullname)
		{
			if (!self.HasNestedTypes)
			{
				return null;
			}
			Collection<TypeDefinition> nestedTypes = self.NestedTypes;
			for (int i = 0; i < nestedTypes.Count; i++)
			{
				TypeDefinition typeDefinition = nestedTypes[i];
				if (typeDefinition.TypeFullName() == fullname)
				{
					return typeDefinition;
				}
			}
			return null;
		}

		public static bool IsPrimitive(this ElementType self)
		{
			switch (self)
			{
			case ElementType.Boolean:
			case ElementType.Char:
			case ElementType.I1:
			case ElementType.U1:
			case ElementType.I2:
			case ElementType.U2:
			case ElementType.I4:
			case ElementType.U4:
			case ElementType.I8:
			case ElementType.U8:
			case ElementType.R4:
			case ElementType.R8:
			case ElementType.I:
			case ElementType.U:
				return true;
			default:
				return false;
			}
		}

		public static string TypeFullName(this TypeReference self)
		{
			if (!string.IsNullOrEmpty(self.Namespace))
			{
				return self.Namespace + "." + self.Name;
			}
			return self.Name;
		}

		public static bool IsTypeOf(this TypeReference self, string @namespace, string name)
		{
			if (self.Name == name)
			{
				return self.Namespace == @namespace;
			}
			return false;
		}

		public static bool IsTypeSpecification(this TypeReference type)
		{
			switch (type.etype)
			{
			case ElementType.Ptr:
			case ElementType.ByRef:
			case ElementType.Var:
			case ElementType.Array:
			case ElementType.GenericInst:
			case ElementType.FnPtr:
			case ElementType.SzArray:
			case ElementType.MVar:
			case ElementType.CModReqD:
			case ElementType.CModOpt:
			case ElementType.Sentinel:
			case ElementType.Pinned:
				return true;
			default:
				return false;
			}
		}

		public static TypeDefinition CheckedResolve(this TypeReference self)
		{
			return self.Resolve() ?? throw new ResolutionException(self);
		}

		public static bool TryGetCoreLibraryReference(this ModuleDefinition module, out AssemblyNameReference reference)
		{
			Collection<AssemblyNameReference> assemblyReferences = module.AssemblyReferences;
			for (int i = 0; i < assemblyReferences.Count; i++)
			{
				reference = assemblyReferences[i];
				if (IsCoreLibrary(reference))
				{
					return true;
				}
			}
			reference = null;
			return false;
		}

		public static bool IsCoreLibrary(this ModuleDefinition module)
		{
			if (module.Assembly == null)
			{
				return false;
			}
			if (!IsCoreLibrary(module.Assembly.Name))
			{
				return false;
			}
			if (module.HasImage && module.Read(module, (ModuleDefinition m, MetadataReader reader) => reader.image.GetTableLength(Table.AssemblyRef) > 0))
			{
				return false;
			}
			return true;
		}

		public static void KnownValueType(this TypeReference type)
		{
			if (!type.IsDefinition)
			{
				type.IsValueType = true;
			}
		}

		private static bool IsCoreLibrary(AssemblyNameReference reference)
		{
			string name = reference.Name;
			switch (name)
			{
			default:
				return name == "netstandard";
			case "mscorlib":
			case "System.Runtime":
			case "System.Private.CoreLib":
				return true;
			}
		}

		public static ImageDebugHeaderEntry GetCodeViewEntry(this ImageDebugHeader header)
		{
			return header.GetEntry(ImageDebugType.CodeView);
		}

		public static ImageDebugHeaderEntry GetDeterministicEntry(this ImageDebugHeader header)
		{
			return header.GetEntry(ImageDebugType.Deterministic);
		}

		public static ImageDebugHeader AddDeterministicEntry(this ImageDebugHeader header)
		{
			ImageDebugDirectory directory = default(ImageDebugDirectory);
			directory.Type = ImageDebugType.Deterministic;
			ImageDebugHeaderEntry imageDebugHeaderEntry = new ImageDebugHeaderEntry(directory, Empty<byte>.Array);
			if (header == null)
			{
				return new ImageDebugHeader(imageDebugHeaderEntry);
			}
			ImageDebugHeaderEntry[] array = new ImageDebugHeaderEntry[header.Entries.Length + 1];
			Array.Copy(header.Entries, array, header.Entries.Length);
			array[^1] = imageDebugHeaderEntry;
			return new ImageDebugHeader(array);
		}

		public static ImageDebugHeaderEntry GetEmbeddedPortablePdbEntry(this ImageDebugHeader header)
		{
			return header.GetEntry(ImageDebugType.EmbeddedPortablePdb);
		}

		private static ImageDebugHeaderEntry GetEntry(this ImageDebugHeader header, ImageDebugType type)
		{
			if (!header.HasEntries)
			{
				return null;
			}
			for (int i = 0; i < header.Entries.Length; i++)
			{
				ImageDebugHeaderEntry imageDebugHeaderEntry = header.Entries[i];
				if (imageDebugHeaderEntry.Directory.Type == type)
				{
					return imageDebugHeaderEntry;
				}
			}
			return null;
		}

		public static string GetPdbFileName(string assemblyFileName)
		{
			return Path.ChangeExtension(assemblyFileName, ".pdb");
		}

		public static string GetMdbFileName(string assemblyFileName)
		{
			return assemblyFileName + ".mdb";
		}

		public static bool IsPortablePdb(string fileName)
		{
			using FileStream stream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
			return IsPortablePdb(stream);
		}

		public static bool IsPortablePdb(Stream stream)
		{
			if (stream.Length < 4)
			{
				return false;
			}
			long position = stream.Position;
			try
			{
				return new BinaryReader(stream).ReadUInt32() == 1112167234;
			}
			finally
			{
				stream.Position = position;
			}
		}

		public static uint ReadCompressedUInt32(this byte[] data, ref int position)
		{
			uint result;
			if ((data[position] & 0x80) == 0)
			{
				result = data[position];
				position++;
			}
			else if ((data[position] & 0x40) == 0)
			{
				result = (uint)((data[position] & -129) << 8);
				result |= data[position + 1];
				position += 2;
			}
			else
			{
				result = (uint)((data[position] & -193) << 24);
				result |= (uint)(data[position + 1] << 16);
				result |= (uint)(data[position + 2] << 8);
				result |= data[position + 3];
				position += 4;
			}
			return result;
		}

		public static MetadataToken GetMetadataToken(this CodedIndex self, uint data)
		{
			uint rid;
			TokenType type;
			switch (self)
			{
			case CodedIndex.TypeDefOrRef:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_006d;
				case 2u:
					goto IL_0078;
				default:
					goto end_IL_0001;
				}
				type = TokenType.TypeDef;
				goto IL_05b3;
			case CodedIndex.HasConstant:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_00ad;
				case 2u:
					goto IL_00b8;
				default:
					goto end_IL_0001;
				}
				type = TokenType.Field;
				goto IL_05b3;
			case CodedIndex.HasCustomAttribute:
				rid = data >> 5;
				switch (data & 0x1F)
				{
				case 0u:
					break;
				case 1u:
					goto IL_013a;
				case 2u:
					goto IL_0145;
				case 3u:
					goto IL_0150;
				case 4u:
					goto IL_015b;
				case 5u:
					goto IL_0166;
				case 6u:
					goto IL_0171;
				case 7u:
					goto IL_017c;
				case 8u:
					goto IL_0183;
				case 9u:
					goto IL_018e;
				case 10u:
					goto IL_0199;
				case 11u:
					goto IL_01a4;
				case 12u:
					goto IL_01af;
				case 13u:
					goto IL_01ba;
				case 14u:
					goto IL_01c5;
				case 15u:
					goto IL_01d0;
				case 16u:
					goto IL_01db;
				case 17u:
					goto IL_01e6;
				case 18u:
					goto IL_01f1;
				case 19u:
					goto IL_01fc;
				case 20u:
					goto IL_0207;
				case 21u:
					goto IL_0212;
				default:
					goto end_IL_0001;
				}
				type = TokenType.Method;
				goto IL_05b3;
			case CodedIndex.HasFieldMarshal:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Param;
				}
				else
				{
					type = TokenType.Field;
				}
				goto IL_05b3;
			}
			case CodedIndex.HasDeclSecurity:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_0271;
				case 2u:
					goto IL_027c;
				default:
					goto end_IL_0001;
				}
				type = TokenType.TypeDef;
				goto IL_05b3;
			case CodedIndex.MemberRefParent:
				rid = data >> 3;
				switch (data & 7)
				{
				case 0u:
					break;
				case 1u:
					goto IL_02b9;
				case 2u:
					goto IL_02c4;
				case 3u:
					goto IL_02cf;
				case 4u:
					goto IL_02da;
				default:
					goto end_IL_0001;
				}
				type = TokenType.TypeDef;
				goto IL_05b3;
			case CodedIndex.HasSemantics:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Property;
				}
				else
				{
					type = TokenType.Event;
				}
				goto IL_05b3;
			}
			case CodedIndex.MethodDefOrRef:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.MemberRef;
				}
				else
				{
					type = TokenType.Method;
				}
				goto IL_05b3;
			}
			case CodedIndex.MemberForwarded:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Method;
				}
				else
				{
					type = TokenType.Field;
				}
				goto IL_05b3;
			}
			case CodedIndex.Implementation:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_038d;
				case 2u:
					goto IL_0398;
				default:
					goto end_IL_0001;
				}
				type = TokenType.File;
				goto IL_05b3;
			case CodedIndex.CustomAttributeType:
			{
				rid = data >> 3;
				uint num = data & 7u;
				if (num != 2)
				{
					if (num != 3)
					{
						break;
					}
					type = TokenType.MemberRef;
				}
				else
				{
					type = TokenType.Method;
				}
				goto IL_05b3;
			}
			case CodedIndex.ResolutionScope:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_03f8;
				case 2u:
					goto IL_0403;
				case 3u:
					goto IL_040e;
				default:
					goto end_IL_0001;
				}
				type = TokenType.Module;
				goto IL_05b3;
			case CodedIndex.TypeOrMethodDef:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Method;
				}
				else
				{
					type = TokenType.TypeDef;
				}
				goto IL_05b3;
			}
			case CodedIndex.HasCustomDebugInformation:
				{
					rid = data >> 5;
					switch (data & 0x1F)
					{
					case 0u:
						break;
					case 1u:
						goto IL_04ce;
					case 2u:
						goto IL_04d9;
					case 3u:
						goto IL_04e4;
					case 4u:
						goto IL_04ef;
					case 5u:
						goto IL_04fa;
					case 6u:
						goto IL_0505;
					case 7u:
						goto IL_0510;
					case 8u:
						goto IL_0517;
					case 9u:
						goto IL_0522;
					case 10u:
						goto IL_052d;
					case 11u:
						goto IL_0535;
					case 12u:
						goto IL_053d;
					case 13u:
						goto IL_0545;
					case 14u:
						goto IL_054d;
					case 15u:
						goto IL_0555;
					case 16u:
						goto IL_055d;
					case 17u:
						goto IL_0565;
					case 18u:
						goto IL_056d;
					case 19u:
						goto IL_0575;
					case 20u:
						goto IL_057d;
					case 21u:
						goto IL_0585;
					case 22u:
						goto IL_058d;
					case 23u:
						goto IL_0595;
					case 24u:
						goto IL_059d;
					case 25u:
						goto IL_05a5;
					case 26u:
						goto IL_05ad;
					default:
						goto end_IL_0001;
					}
					type = TokenType.Method;
					goto IL_05b3;
				}
				IL_05ad:
				type = TokenType.ImportScope;
				goto IL_05b3;
				IL_05a5:
				type = TokenType.LocalConstant;
				goto IL_05b3;
				IL_059d:
				type = TokenType.LocalVariable;
				goto IL_05b3;
				IL_0595:
				type = TokenType.LocalScope;
				goto IL_05b3;
				IL_058d:
				type = TokenType.Document;
				goto IL_05b3;
				IL_0585:
				type = TokenType.MethodSpec;
				goto IL_05b3;
				IL_057d:
				type = TokenType.GenericParamConstraint;
				goto IL_05b3;
				IL_0575:
				type = TokenType.GenericParam;
				goto IL_05b3;
				IL_056d:
				type = TokenType.ManifestResource;
				goto IL_05b3;
				IL_0565:
				type = TokenType.ExportedType;
				goto IL_05b3;
				IL_055d:
				type = TokenType.File;
				goto IL_05b3;
				IL_0555:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_054d:
				type = TokenType.Assembly;
				goto IL_05b3;
				IL_0545:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_053d:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_0535:
				type = TokenType.Signature;
				goto IL_05b3;
				IL_052d:
				type = TokenType.Event;
				goto IL_05b3;
				IL_0522:
				type = TokenType.Property;
				goto IL_05b3;
				IL_0517:
				type = TokenType.Permission;
				goto IL_05b3;
				IL_0510:
				type = TokenType.Module;
				goto IL_05b3;
				IL_0505:
				type = TokenType.MemberRef;
				goto IL_05b3;
				IL_04fa:
				type = TokenType.InterfaceImpl;
				goto IL_05b3;
				IL_04ef:
				type = TokenType.Param;
				goto IL_05b3;
				IL_04e4:
				type = TokenType.TypeDef;
				goto IL_05b3;
				IL_04d9:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_04ce:
				type = TokenType.Field;
				goto IL_05b3;
				IL_01db:
				type = TokenType.File;
				goto IL_05b3;
				IL_01d0:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_01ba:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_01c5:
				type = TokenType.Assembly;
				goto IL_05b3;
				IL_040e:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_0403:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_03f8:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_01af:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_01a4:
				type = TokenType.Signature;
				goto IL_05b3;
				IL_018e:
				type = TokenType.Property;
				goto IL_05b3;
				IL_0199:
				type = TokenType.Event;
				goto IL_05b3;
				IL_0398:
				type = TokenType.ExportedType;
				goto IL_05b3;
				IL_038d:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_0183:
				type = TokenType.Permission;
				goto IL_05b3;
				IL_017c:
				type = TokenType.Module;
				goto IL_05b3;
				IL_0166:
				type = TokenType.InterfaceImpl;
				goto IL_05b3;
				IL_0171:
				type = TokenType.MemberRef;
				goto IL_05b3;
				IL_015b:
				type = TokenType.Param;
				goto IL_05b3;
				IL_0145:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_0150:
				type = TokenType.TypeDef;
				goto IL_05b3;
				IL_013a:
				type = TokenType.Field;
				goto IL_05b3;
				IL_006d:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_02da:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_02cf:
				type = TokenType.Method;
				goto IL_05b3;
				IL_02c4:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_02b9:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_00b8:
				type = TokenType.Property;
				goto IL_05b3;
				IL_027c:
				type = TokenType.Assembly;
				goto IL_05b3;
				IL_0271:
				type = TokenType.Method;
				goto IL_05b3;
				IL_00ad:
				type = TokenType.Param;
				goto IL_05b3;
				IL_05b3:
				return new MetadataToken(type, rid);
				IL_0078:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_0212:
				type = TokenType.MethodSpec;
				goto IL_05b3;
				IL_0207:
				type = TokenType.GenericParamConstraint;
				goto IL_05b3;
				IL_01fc:
				type = TokenType.GenericParam;
				goto IL_05b3;
				IL_01f1:
				type = TokenType.ManifestResource;
				goto IL_05b3;
				IL_01e6:
				type = TokenType.ExportedType;
				goto IL_05b3;
				end_IL_0001:
				break;
			}
			return MetadataToken.Zero;
		}

		public static uint CompressMetadataToken(this CodedIndex self, MetadataToken token)
		{
			uint result = 0u;
			if (token.RID == 0)
			{
				return result;
			}
			switch (self)
			{
			case CodedIndex.TypeDefOrRef:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.TypeRef:
					return result | 1u;
				case TokenType.TypeSpec:
					return result | 2u;
				}
				break;
			case CodedIndex.HasConstant:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.Field:
					return result | 0u;
				case TokenType.Param:
					return result | 1u;
				case TokenType.Property:
					return result | 2u;
				}
				break;
			case CodedIndex.HasCustomAttribute:
				result = token.RID << 5;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 0u;
				case TokenType.Field:
					return result | 1u;
				case TokenType.TypeRef:
					return result | 2u;
				case TokenType.TypeDef:
					return result | 3u;
				case TokenType.Param:
					return result | 4u;
				case TokenType.InterfaceImpl:
					return result | 5u;
				case TokenType.MemberRef:
					return result | 6u;
				case TokenType.Module:
					return result | 7u;
				case TokenType.Permission:
					return result | 8u;
				case TokenType.Property:
					return result | 9u;
				case TokenType.Event:
					return result | 0xAu;
				case TokenType.Signature:
					return result | 0xBu;
				case TokenType.ModuleRef:
					return result | 0xCu;
				case TokenType.TypeSpec:
					return result | 0xDu;
				case TokenType.Assembly:
					return result | 0xEu;
				case TokenType.AssemblyRef:
					return result | 0xFu;
				case TokenType.File:
					return result | 0x10u;
				case TokenType.ExportedType:
					return result | 0x11u;
				case TokenType.ManifestResource:
					return result | 0x12u;
				case TokenType.GenericParam:
					return result | 0x13u;
				case TokenType.GenericParamConstraint:
					return result | 0x14u;
				case TokenType.MethodSpec:
					return result | 0x15u;
				}
				break;
			case CodedIndex.HasFieldMarshal:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Field:
					return result | 0u;
				case TokenType.Param:
					return result | 1u;
				}
				break;
			case CodedIndex.HasDeclSecurity:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.Method:
					return result | 1u;
				case TokenType.Assembly:
					return result | 2u;
				}
				break;
			case CodedIndex.MemberRefParent:
				result = token.RID << 3;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.TypeRef:
					return result | 1u;
				case TokenType.ModuleRef:
					return result | 2u;
				case TokenType.Method:
					return result | 3u;
				case TokenType.TypeSpec:
					return result | 4u;
				}
				break;
			case CodedIndex.HasSemantics:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Event:
					return result | 0u;
				case TokenType.Property:
					return result | 1u;
				}
				break;
			case CodedIndex.MethodDefOrRef:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 0u;
				case TokenType.MemberRef:
					return result | 1u;
				}
				break;
			case CodedIndex.MemberForwarded:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Field:
					return result | 0u;
				case TokenType.Method:
					return result | 1u;
				}
				break;
			case CodedIndex.Implementation:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.File:
					return result | 0u;
				case TokenType.AssemblyRef:
					return result | 1u;
				case TokenType.ExportedType:
					return result | 2u;
				}
				break;
			case CodedIndex.CustomAttributeType:
				result = token.RID << 3;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 2u;
				case TokenType.MemberRef:
					return result | 3u;
				}
				break;
			case CodedIndex.ResolutionScope:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.Module:
					return result | 0u;
				case TokenType.ModuleRef:
					return result | 1u;
				case TokenType.AssemblyRef:
					return result | 2u;
				case TokenType.TypeRef:
					return result | 3u;
				}
				break;
			case CodedIndex.TypeOrMethodDef:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.Method:
					return result | 1u;
				}
				break;
			case CodedIndex.HasCustomDebugInformation:
				result = token.RID << 5;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 0u;
				case TokenType.Field:
					return result | 1u;
				case TokenType.TypeRef:
					return result | 2u;
				case TokenType.TypeDef:
					return result | 3u;
				case TokenType.Param:
					return result | 4u;
				case TokenType.InterfaceImpl:
					return result | 5u;
				case TokenType.MemberRef:
					return result | 6u;
				case TokenType.Module:
					return result | 7u;
				case TokenType.Permission:
					return result | 8u;
				case TokenType.Property:
					return result | 9u;
				case TokenType.Event:
					return result | 0xAu;
				case TokenType.Signature:
					return result | 0xBu;
				case TokenType.ModuleRef:
					return result | 0xCu;
				case TokenType.TypeSpec:
					return result | 0xDu;
				case TokenType.Assembly:
					return result | 0xEu;
				case TokenType.AssemblyRef:
					return result | 0xFu;
				case TokenType.File:
					return result | 0x10u;
				case TokenType.ExportedType:
					return result | 0x11u;
				case TokenType.ManifestResource:
					return result | 0x12u;
				case TokenType.GenericParam:
					return result | 0x13u;
				case TokenType.GenericParamConstraint:
					return result | 0x14u;
				case TokenType.MethodSpec:
					return result | 0x15u;
				case TokenType.Document:
					return result | 0x16u;
				case TokenType.LocalScope:
					return result | 0x17u;
				case TokenType.LocalVariable:
					return result | 0x18u;
				case TokenType.LocalConstant:
					return result | 0x19u;
				case TokenType.ImportScope:
					return result | 0x1Au;
				}
				break;
			}
			throw new ArgumentException();
		}

		public static int GetSize(this CodedIndex self, Func<Table, int> counter)
		{
			int num;
			Table[] array;
			switch (self)
			{
			case CodedIndex.TypeDefOrRef:
				num = 2;
				array = new Table[3]
				{
					Table.TypeDef,
					Table.TypeRef,
					Table.TypeSpec
				};
				break;
			case CodedIndex.HasConstant:
				num = 2;
				array = new Table[3]
				{
					Table.Field,
					Table.Param,
					Table.Property
				};
				break;
			case CodedIndex.HasCustomAttribute:
				num = 5;
				array = new Table[22]
				{
					Table.Method,
					Table.Field,
					Table.TypeRef,
					Table.TypeDef,
					Table.Param,
					Table.InterfaceImpl,
					Table.MemberRef,
					Table.Module,
					Table.DeclSecurity,
					Table.Property,
					Table.Event,
					Table.StandAloneSig,
					Table.ModuleRef,
					Table.TypeSpec,
					Table.Assembly,
					Table.AssemblyRef,
					Table.File,
					Table.ExportedType,
					Table.ManifestResource,
					Table.GenericParam,
					Table.GenericParamConstraint,
					Table.MethodSpec
				};
				break;
			case CodedIndex.HasFieldMarshal:
				num = 1;
				array = new Table[2]
				{
					Table.Field,
					Table.Param
				};
				break;
			case CodedIndex.HasDeclSecurity:
				num = 2;
				array = new Table[3]
				{
					Table.TypeDef,
					Table.Method,
					Table.Assembly
				};
				break;
			case CodedIndex.MemberRefParent:
				num = 3;
				array = new Table[5]
				{
					Table.TypeDef,
					Table.TypeRef,
					Table.ModuleRef,
					Table.Method,
					Table.TypeSpec
				};
				break;
			case CodedIndex.HasSemantics:
				num = 1;
				array = new Table[2]
				{
					Table.Event,
					Table.Property
				};
				break;
			case CodedIndex.MethodDefOrRef:
				num = 1;
				array = new Table[2]
				{
					Table.Method,
					Table.MemberRef
				};
				break;
			case CodedIndex.MemberForwarded:
				num = 1;
				array = new Table[2]
				{
					Table.Field,
					Table.Method
				};
				break;
			case CodedIndex.Implementation:
				num = 2;
				array = new Table[3]
				{
					Table.File,
					Table.AssemblyRef,
					Table.ExportedType
				};
				break;
			case CodedIndex.CustomAttributeType:
				num = 3;
				array = new Table[2]
				{
					Table.Method,
					Table.MemberRef
				};
				break;
			case CodedIndex.ResolutionScope:
				num = 2;
				array = new Table[4]
				{
					Table.Module,
					Table.ModuleRef,
					Table.AssemblyRef,
					Table.TypeRef
				};
				break;
			case CodedIndex.TypeOrMethodDef:
				num = 1;
				array = new Table[2]
				{
					Table.TypeDef,
					Table.Method
				};
				break;
			case CodedIndex.HasCustomDebugInformation:
				num = 5;
				array = new Table[27]
				{
					Table.Method,
					Table.Field,
					Table.TypeRef,
					Table.TypeDef,
					Table.Param,
					Table.InterfaceImpl,
					Table.MemberRef,
					Table.Module,
					Table.DeclSecurity,
					Table.Property,
					Table.Event,
					Table.StandAloneSig,
					Table.ModuleRef,
					Table.TypeSpec,
					Table.Assembly,
					Table.AssemblyRef,
					Table.File,
					Table.ExportedType,
					Table.ManifestResource,
					Table.GenericParam,
					Table.GenericParamConstraint,
					Table.MethodSpec,
					Table.Document,
					Table.LocalScope,
					Table.LocalVariable,
					Table.LocalConstant,
					Table.ImportScope
				};
				break;
			default:
				throw new ArgumentException();
			}
			int num2 = 0;
			for (int i = 0; i < array.Length; i++)
			{
				num2 = Math.Max(counter(array[i]), num2);
			}
			if (num2 >= 1 << 16 - num)
			{
				return 4;
			}
			return 2;
		}

		public static RSA CreateRSA(this StrongNameKeyPair key_pair)
		{
			if (!TryGetKeyContainer(key_pair, out var key, out var key_container))
			{
				return CryptoConvert.FromCapiKeyBlob(key);
			}
			return new RSACryptoServiceProvider(new CspParameters
			{
				Flags = CspProviderFlags.UseMachineKeyStore,
				KeyContainerName = key_container,
				KeyNumber = 2
			});
		}

		private static bool TryGetKeyContainer(ISerializable key_pair, out byte[] key, out string key_container)
		{
			SerializationInfo serializationInfo = new SerializationInfo(typeof(StrongNameKeyPair), new FormatterConverter());
			key_pair.GetObjectData(serializationInfo, default(StreamingContext));
			key = (byte[])serializationInfo.GetValue("_keyPairArray", typeof(byte[]));
			key_container = serializationInfo.GetString("_keyPairContainer");
			return key_container != null;
		}
	}
	public struct ArrayDimension
	{
		private int? lower_bound;

		private int? upper_bound;

		public int? LowerBound
		{
			get
			{
				return lower_bound;
			}
			set
			{
				lower_bound = value;
			}
		}

		public int? UpperBound
		{
			get
			{
				return upper_bound;
			}
			set
			{
				upper_bound = value;
			}
		}

		public bool IsSized
		{
			get
			{
				if (!lower_bound.HasValue)
				{
					return upper_bound.HasValue;
				}
				return true;
			}
		}

		public ArrayDimension(int? lowerBound, int? upperBound)
		{
			lower_bound = lowerBound;
			upper_bound = upperBound;
		}

		public override string ToString()
		{
			if (IsSized)
			{
				return lower_bound + "..." + upper_bound;
			}
			return string.Empty;
		}
	}
	public sealed class ArrayType : TypeSpecification
	{
		private Collection<ArrayDimension> dimensions;

		public Collection<ArrayDimension> Dimensions
		{
			get
			{
				if (dimensions != null)
				{
					return dimensions;
				}
				dimensions = new Collection<ArrayDimension>();
				dimensions.Add(default(ArrayDimension));
				return dimensions;
			}
		}

		public int Rank
		{
			get
			{
				if (dimensions != null)
				{
					return dimensions.Count;
				}
				return 1;
			}
		}

		public bool IsVector
		{
			get
			{
				if (dimensions == null)
				{
					return true;
				}
				if (dimensions.Count > 1)
				{
					return false;
				}
				return !dimensions[0].IsSized;
			}
		}

		public override bool IsValueType
		{
			get
			{
				return false;
			}
			set
			{
				throw new InvalidOperationException();
			}
		}

		public override string Name => base.Name + Suffix;

		public override string FullName => base.FullName + Suffix;

		private string Suffix
		{
			get
			{
				if (IsVector)
				{
					return "[]";
				}
				StringBuilder stringBuilder = new StringBuilder();
				stringBuilder.Append("[");
				for (int i = 0; i < dimensions.Count; i++)
				{
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(dimensions[i].ToString());
				}
				stringBuilder.Append("]");
				return stringBuilder.ToString();
			}
		}

		public override bool IsArray => true;

		public ArrayType(TypeReference type)
			: base(type)
		{
			Mixin.CheckType(type);
			etype = Mono.Cecil.Metadata.ElementType.Array;
		}

		public ArrayType(TypeReference type, int rank)
			: this(type)
		{
			Mixin.CheckType(type);
			if (rank != 1)
			{
				dimensions = new Collection<ArrayDimension>(rank);
				for (int i = 0; i < rank; i++)
				{
					dimensions.Add(default(ArrayDimension));
				}
				etype = Mono.Cecil.Metadata.ElementType.Array;
			}
		}
	}
	public sealed class AssemblyDefinition : ICustomAttributeProvider, IMetadataTokenProvider, ISecurityDeclarationProvider, IDisposable
	{
		private AssemblyNameDefinition name;

		internal ModuleDefinition main_module;

		private Collection<ModuleDefinition> modules;

		private Collection<CustomAttribute> custom_attributes;

		private Collection<SecurityDeclaration> security_declarations;

		public AssemblyNameDefinition Name
		{
			get
			{
				return name;
			}
			set
			{
				name = value;
			}
		}

		public string FullName
		{
			get
			{
				if (name == null)
				{
					return string.Empty;
				}
				return name.FullName;
			}
		}

		public MetadataToken MetadataToken
		{
			get
			{
				return new MetadataToken(TokenType.Assembly, 1);
			}
			set
			{
			}
		}

		public Collection<ModuleDefinition> Modules
		{
			get
			{
				if (modules != null)
				{
					return modules;
				}
				if (main_module.HasImage)
				{
					return main_module.Read(ref modules, this, (AssemblyDefinition _, MetadataReader reader) => reader.ReadModules());
				}
				return modules = new Collection<ModuleDefinition>(1) { main_module };
			}
		}

		public ModuleDefinition MainModule => main_module;

		public MethodDefinition EntryPoint
		{
			get
			{
				return main_module.EntryPoint;
			}
			set
			{
				main_module.EntryPoint = value;
			}
		}

		public bool HasCustomAttributes
		{
			get
			{
				if (custom_attributes != null)
				{
					return custom_attributes.Count > 0;
				}
				return this.GetHasCustomAttributes(main_module);
			}
		}

		public Collection<CustomAttribute> CustomAttributes => custom_attributes ?? this.GetCustomAttributes(ref custom_attributes, main_module);

		public bool HasSecurityDeclarations
		{
			get
			{
				if (security_declarations != null)
				{
					return security_declarations.Count > 0;
				}
				return this.GetHasSecurityDeclarations(main_module);
			}
		}

		public Collection<SecurityDeclaration> SecurityDeclarations => security_declarations ?? this.GetSecurityDeclarations(ref security_declarations, main_module);

		internal AssemblyDefinition()
		{
		}

		public void Dispose()
		{
			if (modules == null)
			{
				main_module.Dispose();
				return;
			}
			Collection<ModuleDefinition> collection = Modules;
			for (int i = 0; i < collection.Count; i++)
			{
				collection[i].Dispose();
			}
		}

		public static AssemblyDefinition CreateAssembly(AssemblyNameDefinition assemblyName, string moduleName, ModuleKind kind)
		{
			return CreateAssembly(assemblyName, moduleName, new ModuleParameters
			{
				Kind = kind
			});
		}

		public static AssemblyDefinition CreateAssembly(AssemblyNameDefinition assemblyName, string moduleName, ModuleParameters parameters)
		{
			if (assemblyName == null)
			{
				throw new ArgumentNullException("assemblyName");
			}
			if (moduleName == null)
			{
				throw new ArgumentNullException("moduleName");
			}
			Mixin.CheckParameters(parameters);
			if (parameters.Kind == ModuleKind.NetModule)
			{
				throw new ArgumentException("kind");
			}
			AssemblyDefinition assembly = ModuleDefinition.CreateModule(moduleName, parameters).Assembly;
			assembly.Name = assemblyName;
			return assembly;
		}

		public static AssemblyDefinition ReadAssembly(string fileName)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(fileName));
		}

		public static AssemblyDefinition ReadAssembly(string fileName, ReaderParameters parameters)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(fileName, parameters));
		}

		public static AssemblyDefinition ReadAssembly(Stream stream)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(stream));
		}

		public static AssemblyDefinition ReadAssembly(Stream stream, ReaderParameters parameters)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(stream, parameters));
		}

		private static AssemblyDefinition ReadAssembly(ModuleDefinition module)
		{
			return module.Assembly ?? throw new ArgumentException();
		}

		public void Write(string fileName)
		{
			Write(fileName, new WriterParameters());
		}

		public void Write(string fileName, WriterParameters parameters)
		{
			main_module.Write(fileName, parameters);
		}

		public void Write()
		{
			main_module.Write();
		}

		public void Write(WriterParameters parameters)
		{
			main_module.Write(parameters);
		}

		public void Write(Stream stream)
		{
			Write(stream, new WriterParameters());
		}

		public void Write(Stream stream, WriterParameters parameters)
		{
			main_module.Write(stream, parameters);
		}

		public override string ToString()
		{
			return FullName;
		}
	}
	[Flags]
	public enum AssemblyAttributes : uint
	{
		PublicKey = 1u,
		SideBySideCompatible = 0u,
		Retargetable = 0x100u,
		WindowsRuntime = 0x200u,
		DisableJITCompileOptimizer = 0x4000u,
		EnableJITCompileTracking = 0x8000u
	}
	public enum AssemblyHashAlgorithm : uint
	{
		None = 0u,
		Reserved = 32771u,
		SHA1 = 32772u
	}
	public sealed class AssemblyLinkedResource : Resource
	{
		private AssemblyNameReference reference;

		public AssemblyNameReference Assembly
		{
			get
			{
				return reference;
			}
			set
			{
				reference = value;
			}
		}

		public override ResourceType ResourceType => ResourceType.AssemblyLinked;

		public AssemblyLinkedResource(string name, ManifestResourceAttributes flags)
			: base(name, flags)
		{
		}

		public AssemblyLinkedResource(string name, ManifestResourceAttributes flags, AssemblyNameReference reference)
			: base(name, flags)
		{
			this.reference = reference;
		}
	}
	public sealed class AssemblyNameDefinition : AssemblyNameReference
	{
		public override byte[] Hash => Empty<byte>.Array;

		internal AssemblyNameDefinition()
		{
			token = new MetadataToken(TokenType.Assembly, 1);
		}

		public AssemblyNameDefinition(string name, Version version)
			: base(name, version)
		{
			token = new MetadataToken(TokenType.Assembly, 1);
		}
	}
	public class AssemblyNameReference : IMetadataScope, IMetadataTokenProvider
	{
		private string name;

		private string culture;

		private Version version;

		private uint attributes;

		private byte[] public_key;

		private byte[] public_key_token;

		private AssemblyHashAlgorithm hash_algorithm;

		private byte[] hash;

		internal MetadataToken token;

		private string full_name;

		public string Name
		{
			get
			{
				return name;
			}
			set
			{
				name = value;
				full_name = null;
			}
		}

		public string Culture
		{
			get
			{
				return culture;
			}
			set
			{
				culture = value;
				full_name = null;
			}
		}

		public Version Version
		{
			get
			{
				return version;
			}
			set
			{
				version = Mixin.CheckVersion(value);
				full_name = null;
			}
		}

		public AssemblyAttributes Attributes
		{
			get
			{
				return (AssemblyAttributes)attributes;
			}
			set
			{
				attributes = (uint)value;
			}
		}

		public bool HasPublicKey
		{
			get
			{
				return attributes.GetAttributes(1u);
			}
			set
			{
				attributes = attributes.SetAttributes(1u, value);
			}
		}

		public bool IsSideBySideCompatible
		{
			get
			{
				return attributes.GetAttributes(0u);
			}
			set
			{
				attributes = attributes.SetAttributes(0u, value);
			}
		}

		public bool IsRetargetable
		{
			get
			{
				return attributes.GetAttributes(256u);
			}
			set
			{
				attributes = attributes.SetAttributes(256u, value);
			}
		}

		public bool IsWindowsRuntime
		{
			get
			{
				return attributes.GetAttributes(512u);
			}
			set
			{
				attributes = attributes.SetAttributes(512u, value);
			}
		}

		public byte[] PublicKey
		{
			get
			{
				return public_key ?? Empty<byte>.Array;
			}
			set
			{
				public_key = value;
				HasPublicKey = !public_key.IsNullOrEmpty();
				public_key_token = Empty<byte>.Array;
				full_name = null;
			}
		}

		public byte[] PublicKeyToken
		{
			get
			{
				if (public_key_token.IsNullOrEmpty() && !public_key.IsNullOrEmpty())
				{
					byte[] array = HashPublicKey();
					byte[] array2 = new byte[8];
					Array.Copy(array, array.Length - 8, array2, 0, 8);
					Array.Reverse((Array)array2, 0, 8);
					public_key_token = array2;
				}
				return public_key_token ?? Empty<byte>.Array;
			}
			set
			{
				public_key_token = value;
				full_name = null;
			}
		}

		public virtual MetadataScopeType MetadataScopeType => MetadataScopeType.AssemblyNameReference;

		public string FullName
		{
			get
			{
				if (full_name != null)
				{
					return full_name;
				}
				StringBuilder stringBuilder = new StringBuilder();
				stringBuilder.Append(name);
				stringBuilder.Append(", ");
				stringBuilder.Append("Version=");
				stringBuilder.Append(version.ToString(4));
				stringBuilder.Append(", ");
				stringBuilder.Append("Culture=");
				stringBuilder.Append(string.IsNullOrEmpty(culture) ? "neutral" : culture);
				stringBuilder.Append(", ");
				stringBuilder.Append("PublicKeyToken=");
				byte[] publicKeyToken = PublicKeyToken;
				if (!publicKeyToken.IsNullOrEmpty() && publicKeyToken.Length != 0)
				{
					for (int i = 0; i < publicKeyToken.Length; i++)
					{
						stringBuilder.Append(publicKeyToken[i].ToString("x2"));
					}
				}
				else
				{
					stringBuilder.Append("null");
				}
				if (IsRetargetable)
				{
					stringBuilder.Append(", ");
					stringBuilder.Append("Retargetable=Yes");
				}
				return full_name = stringBuilder.ToString();
			}
		}

		public AssemblyHashAlgorithm HashAlgorithm
		{
			get
			{
				return hash_algorithm;
			}
			set
			{
				hash_algorithm = value;
			}
		}

		public virtual byte[] Hash
		{
			get
			{
				return hash;
			}
			set
			{
				hash = value;
			}
		}

		public MetadataToken MetadataToken
		{
			get
			{
				return token;
			}
			set
			{
				token = value;
			}
		}

		private byte[] HashPublicKey()
		{
			AssemblyHashAlgorithm assemblyHashAlgorithm = hash_algorithm;
			HashAlgorithm hashAlgorithm = ((assemblyHashAlgorithm != AssemblyHashAlgorithm.Reserved) ? ((HashAlgorithm)SHA1.Create()) : ((HashAlgorithm)MD5.Create()));
			using (hashAlgorithm)
			{
				return hashAlgorithm.ComputeHash(public_key);
			}
		}

		public static AssemblyNameReference Parse(string fullName)
		{
			if (fullName == null)
			{
				throw new ArgumentNullException("fullName");
			}
			if (fullName.Length == 0)
			{
				throw new ArgumentException("Name can not be empty");
			}
			AssemblyNameReference assemblyNameReference = new AssemblyNameReference();
			string[] array = fullName.Split(new char[1] { ',' });
			for (int i = 0; i < array.Length; i++)
			{
				string text = array[i].Trim();
				if (i == 0)
				{
					assemblyNameReference.Name = text;
					continue;
				}
				string[] array2 = text.Split(new char[1] { '=' });
				if (array2.Length != 2)
				{
					throw new ArgumentException("Malformed name");
				}
				switch (array2[0].ToLowerInvariant())
				{
				case "version":
					assemblyNameReference.Version = new Version(array2[1]);
					break;
				case "culture":
					assemblyNameReference.Culture = ((array2[1] == "neutral") ? "" : array2[1]);
					break;
				case "publickeytoken":
				{
					string text2 = array2[1];
					if (!(text2 == "null"))
					{
						assemblyNameReference.PublicKeyToken = new byte[text2.Length / 2];
						for (int j = 0; j < assemblyNameReference.PublicKeyToken.Length; j++)
						{
							assemblyNameReference.PublicKeyToken[j] = byte.Parse(text2.Substring(j * 2, 2), NumberStyles.HexNumber);
						}
					}
					break;
				}
				}
			}
			return assemblyNameReference;
		}

		internal AssemblyNameReference()
		{
			version = Mixin.ZeroVersion;
			token = new MetadataToken(TokenType.AssemblyRef);
		}

		public AssemblyNameReference(string name, Version version)
		{
			Mixin.CheckName(name);
			this.name = name;
			this.version = Mixin.CheckVersion(version);
			hash_algorithm = AssemblyHashAlgorithm.None;
			token = new MetadataToken(TokenType.AssemblyRef);
		}

		public override string ToString()
		{
			return FullName;
		}
	}
	internal abstract class ModuleReader
	{
		protected readonly ModuleDefinition module;

		protected ModuleReader(Image image, ReadingMode mode)
		{
			module = new ModuleDefinition(image);
			module.ReadingMode = mode;
		}

		protected abstract void ReadModule();

		public abstract void ReadSymbols(ModuleDefinition module);

		protected void ReadModuleManifest(MetadataReader reader)
		{
			reader.Populate(module);
			ReadAssembly(reader);
		}

		private void ReadAssembly(MetadataReader reader)
		{
			AssemblyNameDefinition assemblyNameDefinition = reader.ReadAssemblyNameDefinition();
			if (assemblyNameDefinition == null)
			{
				module.kind = ModuleKind.NetModule;
				return;
			}
			AssemblyDefinition assemblyDefinition = new AssemblyDefinition();
			assemblyDefinition.Name = assemblyNameDefinition;
			module.assembly = assemblyDefinition;
			assemblyDefinition.main_module = module;
		}

		public static ModuleDefinition CreateModule(Image image, ReaderParameters parameters)
		{
			ModuleReader moduleReader = CreateModuleReader(image, parameters.ReadingMode);
			ModuleDefinition moduleDefinition = moduleReader.module;
			if (parameters.assembly_resolver != null)
			{
				moduleDefinition.assembly_resolver = Disposable.NotOwned(parameters.assembly_resolver);
			}
			if (parameters.metadata_resolver != null)
			{
				moduleDefinition.metadata_resolver = parameters.metadata_resolver;
			}
			if (parameters.metadata_importer_provider != null)
			{
				moduleDefinition.metadata_importer = parameters.metadata_importer_provider.GetMetadataImporter(moduleDefinition);
			}
			if (parameters.reflection_importer_provider != null)
			{
				moduleDefinition.reflection_importer = parameters.reflection_importer_provider.GetReflectionImporter(moduleDefinition);
			}
			GetMetadataKind(moduleDefinition, parameters);
			moduleReader.ReadModule();
			ReadSymbols(moduleDefinition, parameters);
			moduleReader.ReadSymbols(moduleDefinition);
			if (parameters.ReadingMode == ReadingMode.Immediate)
			{
				moduleDefinition.MetadataSystem.Clear();
			}
			return moduleDefinition;
		}

		private static void ReadSymbols(ModuleDefinition module, ReaderParameters parameters)
		{
			ISymbolReaderProvider symbolReaderProvider = parameters.SymbolReaderProvider;
			if (symbolReaderProvider == null && parameters.ReadSymbols)
			{
				symbolReaderProvider = new DefaultSymbolReaderProvider();
			}
			if (symbolReaderProvider != null)
			{
				module.SymbolReaderProvider = symbolReaderProvider;
				ISymbolReader symbolReader = ((parameters.SymbolStream != null) ? symbolReaderProvider.GetSymbolReader(module, parameters.SymbolStream) : symbolReaderProvider.GetSymbolReader(module, module.FileName));
				if (symbolReader != null)
				{
					try
					{
						module.ReadSymbols(symbolReader, parameters.ThrowIfSymbolsAreNotMatching);
					}
					catch (Exception)
					{
						symbolReader.Dispose();
						throw;
					}
				}
			}
			if (module.Image.HasDebugTables())
			{
				module.ReadSymbols(new PortablePdbReader(module.Image, module));
			}
		}

		private static void GetMetadataKind(ModuleDefinition module, ReaderParameters parameters)
		{
			if (!parameters.ApplyWindowsRuntimeProjections)
			{
				module.MetadataKind = MetadataKind.Ecma335;
				return;
			}
			string runtimeVersion = module.RuntimeVersion;
			if (!runtimeVersion.Contains("WindowsRuntime"))
			{
				module.MetadataKind = MetadataKind.Ecma335;
			}
			else if (runtimeVersion.Contains("CLR"))
			{
				module.MetadataKind = MetadataKind.ManagedWindowsMetadata;
			}
			else
			{
				module.MetadataKind = MetadataKind.WindowsMetadata;
			}
		}

		private static ModuleReader CreateModuleReader(Image image, ReadingMode mode)
		{
			return mode switch
			{
				ReadingMode.Immediate => new ImmediateModuleReader(image), 
				ReadingMode.Deferred => new DeferredModuleReader(image), 
				_ => throw new ArgumentException(), 
			};
		}
	}
	internal sealed class ImmediateModuleReader : ModuleReader
	{
		private bool resolve_attributes;

		public ImmediateModuleReader(Image image)
			: base(image, ReadingMode.Immediate)
		{
		}

		protected override void ReadModule()
		{
			module.Read(module, delegate(ModuleDefinition module, MetadataReader reader)
			{
				ReadModuleManifest(reader);
				ReadModule(module, resolve_attributes: true);
			});
		}

		public void ReadModule(ModuleDefinition module, bool resolve_attributes)
		{
			this.resolve_attributes = resolve_attributes;
			if (module.HasAssemblyReferences)
			{
				Mixin.Read(module.AssemblyReferences);
			}
			if (module.HasResources)
			{
				Mixin.Read(module.Resources);
			}
			if (module.HasModuleReferences)
			{
				Mixin.Read(module.ModuleReferences);
			}
			if (module.HasTypes)
			{
				ReadTypes(module.Types);
			}
			if (module.HasExportedTypes)
			{
				Mixin.Read(module.ExportedTypes);
			}
			ReadCustomAttributes(module);
			AssemblyDefinition assembly = module.Assembly;
			if (assembly != null)
			{
				ReadCustomAttributes(assembly);
				ReadSecurityDeclarations(assembly);
			}
		}

		private void ReadTypes(Collection<TypeDefinition> types)
		{
			for (int i = 0; i < types.Count; i++)
			{
				ReadType(types[i]);
			}
		}

		private void ReadType(TypeDefinition type)
		{
			ReadGenericParameters(type);
			if (type.HasInterfaces)
			{
				ReadInterfaces(type);
			}
			if (type.HasNestedTypes)
			{
				ReadTypes(type.NestedTypes);
			}
			if (type.HasLayoutInfo)
			{
				Mixin.Read(type.ClassSize);
			}
			if (type.HasFields)
			{
				ReadFields(type);
			}
			if (type.HasMethods)
			{
				ReadMethods(type);
			}
			if (type.HasProperties)
			{
				ReadProperties(type);
			}
			if (type.HasEvents)
			{
				ReadEvents(type);
			}
			ReadSecurityDeclarations(type);
			ReadCustomAttributes(type);
		}

		private void ReadInterfaces(TypeDefinition type)
		{
			Collection<InterfaceImplementation> interfaces = type.Interfaces;
			for (int i = 0; i < interfaces.Count; i++)
			{
				ReadCustomAttributes(interfaces[i]);
			}
		}

		private void ReadGenericParameters(IGenericParameterProvider provider)
		{
			if (!provider.HasGenericParameters)
			{
				return;
			}
			Collection<GenericParameter> genericParameters = provider.GenericParameters;
			for (int i = 0; i < genericParameters.Count; i++)
			{
				GenericParameter genericParameter = genericParameters[i];
				if (genericParameter.HasConstraints)
				{
					Mixin.Read(genericParameter.Constraints);
				}
				ReadCustomAttributes(genericParameter);
			}
		}

		private void ReadSecurityDeclarations(ISecurityDeclarationProvider provider)
		{
			if (!provider.HasSecurityDeclarations)
			{
				return;
			}
			Collection<SecurityDeclaration> securityDeclarations = provider.SecurityDeclarations;
			if (resolve_attributes)
			{
				for (int i = 0; i < securityDeclarations.Count; i++)
				{
					Mixin.Read(securityDeclarations[i].SecurityAttributes);
				}
			}
		}

		private void ReadCustomAttributes(ICustomAttributeProvider provider)
		{
			if (!provider.HasCustomAttributes)
			{
				return;
			}
			Collection<CustomAttribute> customAttributes = provider.CustomAttributes;
			if (resolve_attributes)
			{
				for (int i = 0; i < customAttributes.Count; i++)
				{
					Mixin.Read(customAttributes[i].ConstructorArguments);
				}
			}
		}

		private void ReadFields(TypeDefinition type)
		{
			Collection<FieldDefinition> fields = type.Fields;
			for (int i = 0; i < fields.Count; i++)
			{
				FieldDefinition fieldDefinition = fields[i];
				if (fieldDefinition.HasConstant)
				{
					Mixin.Read(fieldDefinition.Constant);
				}
				if (fieldDefinition.HasLayoutInfo)
				{
					Mixin.Read(fieldDefinition.Offset);
				}
				if (fieldDefinition.RVA > 0)
				{
					Mixin.Read(fieldDefinition.InitialValue);
				}
				if (fieldDefinition.HasMarshalInfo)
				{
					Mixin.Read(fieldDefinition.MarshalInfo);
				}
				ReadCustomAttributes(fieldDefinition);
			}
		}

		private void ReadMethods(TypeDefinition type)
		{
			Collection<MethodDefinition> methods = type.Methods;
			for (int i = 0; i < methods.Count; i++)
			{
				MethodDefinition methodDefinition = methods[i];
				ReadGenericParameters(methodDefinition);
				if (methodDefinition.HasParameters)
				{
					ReadParameters(methodDefinition);
				}
				if (methodDefinition.HasOverrides)
				{
					Mixin.Read(methodDefinition.Overrides);
				}
				if (methodDefinition.IsPInvokeImpl)
				{
					Mixin.Read(methodDefinition.PInvokeInfo);
				}
				ReadSecurityDeclarations(methodDefinition);
				ReadCustomAttributes(methodDefinition);
				MethodReturnType methodReturnType = methodDefinition.MethodReturnType;
				if (methodReturnType.HasConstant)
				{
					Mixin.Read(methodReturnType.Constant);
				}
				if (methodReturnType.HasMarshalInfo)
				{
					Mixin.Read(methodReturnType.MarshalInfo);
				}
				ReadCustomAttributes(methodReturnType);
			}
		}

		private void ReadParameters(MethodDefinition method)
		{
			Collection<ParameterDefinition> parameters = method.Parameters;
			for (int i = 0; i < parameters.Count; i++)
			{
				ParameterDefinition parameterDefinition = parameters[i];
				if (parameterDefinition.HasConstant)
				{
					Mixin.Read(parameterDefinition.Constant);
				}
				if (parameterDefinition.HasMarshalInfo)
				{
					Mixin.Read(parameterDefinition.MarshalInfo);
				}
				ReadCustomAttributes(parameterDefinition);
			}
		}

		private void ReadProperties(TypeDefinition type)
		{
			Collection<PropertyDefinition> properties = type.Properties;
			for (int i = 0; i < properties.Count; i++)
			{
				PropertyDefinition propertyDefinition = properties[i];
				Mixin.Read(propertyDefinition.GetMethod);
				if (propertyDefinition.HasConstant)
				{
					Mixin.Read(propertyDefinition.Constant);
				}
				ReadCustomAttributes(propertyDefinition);
			}
		}

		private void ReadEvents(TypeDefinition type)
		{
			Collection<EventDefinition> events = type.Events;
			for (int i = 0; i < events.Count; i++)
			{
				EventDefinition eventDefinition = events[i];
				Mixin.Read(eventDefinition.AddMethod);
				ReadCustomAttributes(eventDefinition);
			}
		}

		public override void ReadSymbols(ModuleDefinition module)
		{
			if (module.symbol_reader != null)
			{
				ReadTypesSymbols(module.Types, module.symbol_reader);
			}
		}

		private void ReadTypesSymbols(Collection<TypeDefinition> types, ISymbolReader symbol_reader)
		{
			for (int i = 0; i < types.Count; i++)
			{
				TypeDefinition typeDefinition = types[i];
				if (typeDefinition.HasNestedTypes)
				{
					ReadTypesSymbols(typeDefinition.NestedTypes, symbol_reader);
				}
				if (typeDefinition.HasMethods)
				{
					ReadMethodsSymbols(typeDefinition, symbol_reader);
				}
			}
		}

		private void ReadMethodsSymbols(TypeDefinition type, ISymbolReader symbol_reader)
		{
			Collection<MethodDefinition> methods = type.Methods;
			for (int i = 0; i < methods.Count; i++)
			{
				MethodDefinition methodDefinition = methods[i];
				if (methodDefinition.HasBody && methodDefinition.token.RID != 0 && methodDefinition.debug_info == null)
				{
					methodDefinition.debug_info = symbol_reader.Read(methodDefinition);
				}
			}
		}
	}
	internal sealed class DeferredModuleReader : ModuleReader
	{
		public DeferredModuleReader(Image image)
			: base(image, ReadingMode.Deferred)
		{
		}

		protected override void ReadModule()
		{
			module.Read(module, delegate(ModuleDefinition _, MetadataReader reader)
			{
				ReadModuleManifest(reader);
			});
		}

		public override void ReadSymbols(ModuleDefinition module)
		{
		}
	}
	internal sealed class MetadataReader : ByteBuffer
	{
		internal readonly Image image;

		internal readonly ModuleDefinition module;

		internal readonly MetadataSystem metadata;

		internal CodeReader code;

		internal IGenericContext context;

		private readonly MetadataReader metadata_reader;

		public MetadataReader(ModuleDefinition module)
			: base(module.Image.TableHeap.data)
		{
			image = module.Image;
			this.module = module;
			metadata = module.MetadataSystem;
			code = new CodeReader(this);
		}

		public MetadataReader(Image image, ModuleDefinition module, MetadataReader metadata_reader)
			: base(image.TableHeap.data)
		{
			this.image = image;
			this.module = module;
			metadata = module.MetadataSystem;
			this.metadata_reader = metadata_reader;
		}

		private int GetCodedIndexSize(CodedIndex index)
		{
			return image.GetCodedIndexSize(index);
		}

		private uint ReadByIndexSize(int size)
		{
			if (size == 4)
			{
				return ReadUInt32();
			}
			return ReadUInt16();
		}

		private byte[] ReadBlob()
		{
			BlobHeap blobHeap = image.BlobHeap;
			if (blobHeap == null)
			{
				position += 2;
				return Empty<byte>.Array;
			}
			return blobHeap.Read(ReadBlobIndex());
		}

		private byte[] ReadBlob(uint signature)
		{
			BlobHeap blobHeap = image.BlobHeap;
			if (blobHeap == null)
			{
				return Empty<byte>.Array;
			}
			return blobHeap.Read(signature);
		}

		private uint ReadBlobIndex()
		{
			return ReadByIndexSize(image.BlobHeap?.IndexSize ?? 2);
		}

		private void GetBlobView(uint signature, out byte[] blob, out int index, out int count)
		{
			BlobHeap blobHeap = image.BlobHeap;
			if (blobHeap == null)
			{
				blob = null;
				index = (count = 0);
			}
			else
			{
				blobHeap.GetView(signature, out blob, out index, out count);
			}
		}

		private string ReadString()
		{
			return image.StringHeap.Read(ReadByIndexSize(image.StringHeap.IndexSize));
		}

		private uint ReadStringIndex()
		{
			return ReadByIndexSize(image.StringHeap.IndexSize);
		}

		private Guid ReadGuid()
		{
			return image.GuidHeap.Read(ReadByIndexSize(image.GuidHeap.IndexSize));
		}

		private uint ReadTableIndex(Table table)
		{
			return ReadByIndexSize(image.GetTableIndexSize(table));
		}

		private MetadataToken ReadMetadataToken(CodedIndex index)
		{
			return index.GetMetadataToken(ReadByIndexSize(GetCodedIndexSize(index)));
		}

		private int MoveTo(Table table)
		{
			TableInformation tableInformation = image.TableHeap[table];
			if (tableInformation.Length != 0)
			{
				position = (int)tableInformation.Offset;
			}
			return (int)tableInformation.Length;
		}

		private bool MoveTo(Table table, uint row)
		{
			TableInformation tableInformation = image.TableHeap[table];
			uint num = tableInformation.Length;
			if (num == 0 || row > num)
			{
				return false;
			}
			position = (int)(tableInformation.Offset + tableInformation.RowSize * (row - 1));
			return true;
		}

		public AssemblyNameDefinition ReadAssemblyNameDefinition()
		{
			if (MoveTo(Table.Assembly) == 0)
			{
				return null;
			}
			AssemblyNameDefinition assemblyNameDefinition = new AssemblyNameDefinition();
			assemblyNameDefinition.HashAlgorithm = (AssemblyHashAlgorithm)ReadUInt32();
			PopulateVersionAndFlags(assemblyNameDefinition);
			assemblyNameDefinition.PublicKey = ReadBlob();
			PopulateNameAndCulture(assemblyNameDefinition);
			return assemblyNameDefinition;
		}

		public ModuleDefinition Populate(ModuleDefinition module)
		{
			if (MoveTo(Table.Module) == 0)
			{
				return module;
			}
			Advance(2);
			module.Name = ReadString();
			module.Mvid = ReadGuid();
			return module;
		}

		private void InitializeAssemblyReferences()
		{
			if (metadata.AssemblyReferences != null)
			{
				return;
			}
			int num = MoveTo(Table.AssemblyRef);
			AssemblyNameReference[] array = (metadata.AssemblyReferences = new AssemblyNameReference[num]);
			for (uint num2 = 0u; num2 < num; num2++)
			{
				AssemblyNameReference assemblyNameReference = new AssemblyNameReference();
				assemblyNameReference.token = new MetadataToken(TokenType.AssemblyRef, num2 + 1);
				PopulateVersionAndFlags(assemblyNameReference);
				byte[] array2 = ReadBlob();
				if (assemblyNameReference.HasPublicKey)
				{
					assemblyNameReference.PublicKey = array2;
				}
				else
				{
					assemblyNameReference.PublicKeyToken = array2;
				}
				PopulateNameAndCulture(assemblyNameReference);
				assemblyNameReference.Hash = ReadBlob();
				array[num2] = assemblyNameReference;
			}
		}

		public Collection<AssemblyNameReference> ReadAssemblyReferences()
		{
			InitializeAssemblyReferences();
			Collection<AssemblyNameReference> collection = new Collection<AssemblyNameReference>(metadata.AssemblyReferences);
			if (module.IsWindowsMetadata())
			{
				module.Projections.AddVirtualReferences(collection);
			}
			return collection;
		}

		public MethodDefinition ReadEntryPoint()
		{
			if (module.Image.EntryPointToken == 0)
			{
				return null;
			}
			return GetMethodDefinition(new MetadataToken(module.Image.EntryPointToken).RID);
		}

		public Collection<ModuleDefinition> ReadModules()
		{
			Collection<ModuleDefinition> collection = new Collection<ModuleDefinition>(1);
			collection.Add(module);
			int num = MoveTo(Table.File);
			for (uint num2 = 1u; num2 <= num; num2++)
			{
				uint num3 = ReadUInt32();
				string name = ReadString();
				ReadBlobIndex();
				if (num3 == 0)
				{
					ReaderParameters parameters = new ReaderParameters
					{
						ReadingMode = module.ReadingMode,
						SymbolReaderProvider = module.SymbolReaderProvider,
						AssemblyResolver = module.AssemblyResolver
					};
					collection.Add(ModuleDefinition.ReadModule(GetModuleFileName(name), parameters));
				}
			}
			return collection;
		}

		private string GetModuleFileName(string name)
		{
			if (module.FileName == null)
			{
				throw new NotSupportedException();
			}
			return Path.Combine(Path.GetDirectoryName(module.FileName), name);
		}

		private void InitializeModuleReferences()
		{
			if (metadata.ModuleReferences == null)
			{
				int num = MoveTo(Table.ModuleRef);
				ModuleReference[] array = (metadata.ModuleReferences = new ModuleReference[num]);
				for (uint num2 = 0u; num2 < num; num2++)
				{
					ModuleReference moduleReference = new ModuleReference(ReadString());
					moduleReference.token = new MetadataToken(TokenType.ModuleRef, num2 + 1);
					array[num2] = moduleReference;
				}
			}
		}

		public Collection<ModuleReference> ReadModuleReferences()
		{
			InitializeModuleReferences();
			return new Collection<ModuleReference>(metadata.ModuleReferences);
		}

		public bool HasFileResource()
		{
			int num = MoveTo(Table.File);
			if (num == 0)
			{
				return false;
			}
			for (uint num2 = 1u; num2 <= num; num2++)
			{
				if (ReadFileRecord(num2).Col1 == FileAttributes.ContainsNoMetaData)
				{
					return true;
				}
			}
			return false;
		}

		public Collection<Resource> ReadResources()
		{
			int num = MoveTo(Table.ManifestResource);
			Collection<Resource> collection = new Collection<Resource>(num);
			for (int i = 1; i <= num; i++)
			{
				uint offset = ReadUInt32();
				ManifestResourceAttributes manifestResourceAttributes = (ManifestResourceAttributes)ReadUInt32();
				string name = ReadString();
				MetadataToken scope = ReadMetadataToken(CodedIndex.Implementation);
				Resource item;
				if (scope.RID == 0)
				{
					item = new EmbeddedResource(name, manifestResourceAttributes, offset, this);
				}
				else if (scope.TokenType == TokenType.AssemblyRef)
				{
					item = new AssemblyLinkedResource(name, manifestResourceAttributes)
					{
						Assembly = (AssemblyNameReference)GetTypeReferenceScope(scope)
					};
				}
				else
				{
					if (scope.TokenType != TokenType.File)
					{
						continue;
					}
					Row<FileAttributes, string, uint> row = ReadFileRecord(scope.RID);
					item = new LinkedResource(name, manifestResourceAttributes)
					{
						File = row.Col2,
						hash = ReadBlob(row.Col3)
					};
				}
				collection.Add(item);
			}
			return collection;
		}

		private Row<FileAttributes, string, uint> ReadFileRecord(uint rid)
		{
			int num = position;
			if (!MoveTo(Table.File, rid))
			{
				throw new ArgumentException();
			}
			Row<FileAttributes, string, uint> result = new Row<FileAttributes, string, uint>((FileAttributes)ReadUInt32(), ReadString(), ReadBlobIndex());
			position = num;
			return result;
		}

		public byte[] GetManagedResource(uint offset)
		{
			return image.GetReaderAt(image.Resources.VirtualAddress, offset, delegate(uint o, BinaryStreamReader reader)
			{
				reader.Advance((int)o);
				return reader.ReadBytes(reader.ReadInt32());
			}) ?? Empty<byte>.Array;
		}

		private void PopulateVersionAndFlags(AssemblyNameReference name)
		{
			name.Version = new Version(ReadUInt16(), ReadUInt16(), ReadUInt16(), ReadUInt16());
			name.Attributes = (AssemblyAttributes)ReadUInt32();
		}

		private void PopulateNameAndCulture(AssemblyNameReference name)
		{
			name.Name = ReadString();
			name.Culture = ReadString();
		}

		public TypeDefinitionCollection ReadTypes()
		{
			InitializeTypeDefinitions();
			TypeDefinition[] types = metadata.Types;
			int capacity = types.Length - metadata.NestedTypes.Count;
			TypeDefinitionCollection typeDefinitionCollection = new TypeDefinitionCollection(module, capacity);
			foreach (TypeDefinition typeDefinition in types)
			{
				if (!IsNested(typeDefinition.Attributes))
				{
					typeDefinitionCollection.Add(typeDefinition);
				}
			}
			if (image.HasTable(Table.MethodPtr) || image.HasTable(Table.FieldPtr))
			{
				CompleteTypes();
			}
			return typeDefinitionCollection;
		}

		private void CompleteTypes()
		{
			TypeDefinition[] types = metadata.Types;
			foreach (TypeDefinition obj in types)
			{
				Mixin.Read(obj.Fields);
				Mixin.Read(obj.Methods);
			}
		}

		private void InitializeTypeDefinitions()
		{
			if (metadata.Types != null)
			{
				return;
			}
			InitializeNestedTypes();
			InitializeFields();
			InitializeMethods();
			int num = MoveTo(Table.TypeDef);
			TypeDefinition[] array = (metadata.Types = new TypeDefinition[num]);
			for (uint num2 = 0u; num2 < num; num2++)
			{
				if (array[num2] == null)
				{
					array[num2] = ReadType(num2 + 1);
				}
			}
			if (module.IsWindowsMetadata())
			{
				for (uint num3 = 0u; num3 < num; num3++)
				{
					WindowsRuntimeProjections.Project(array[num3]);
				}
			}
		}

		private static bool IsNested(TypeAttributes attributes)
		{
			switch (attributes & TypeAttributes.VisibilityMask)
			{
			case TypeAttributes.NestedPublic:
			case TypeAttributes.NestedPrivate:
			case TypeAttributes.NestedFamily:
			case TypeAttributes.NestedAssembly:
			case TypeAttributes.NestedFamANDAssem:
			case TypeAttributes.VisibilityMask:
				return true;
			default:
				return false;
			}
		}

		public bool HasNestedTypes(TypeDefinition type)
		{
			InitializeNestedTypes();
			if (!metadata.TryGetNestedTypeMapping(type, out var mapping))
			{
				return false;
			}
			return mapping.Count > 0;
		}

		public Collection<TypeDefinition> ReadNestedTypes(TypeDefinition type)
		{
			InitializeNestedTypes();
			if (!metadata.TryGetNestedTypeMapping(type, out var mapping))
			{
				return new MemberDefinitionCollection<TypeDefinition>(type);
			}
			MemberDefinitionCollection<TypeDefinition> memberDefinitionCollection = new MemberDefinitionCollection<TypeDefinition>(type, mapping.Count);
			for (int i = 0; i < mapping.Count; i++)
			{
				TypeDefinition typeDefinition = GetTypeDefinition(mapping[i]);
				if (typeDefinition != null)
				{
					memberDefinitionCollection.Add(typeDefinition);
				}
			}
			metadata.RemoveNestedTypeMapping(type);
			return memberDefinitionCollection;
		}

		private void InitializeNestedTypes()
		{
			if (metadata.NestedTypes != null)
			{
				return;
			}
			int num = MoveTo(Table.NestedClass);
			metadata.NestedTypes = new Dictionary<uint, Collection<uint>>(num);
			metadata.ReverseNestedTypes = new Dictionary<uint, uint>(num);
			if (num != 0)
			{
				for (int i = 1; i <= num; i++)
				{
					uint nested = ReadTableIndex(Table.TypeDef);
					uint declaring = ReadTableIndex(Table.TypeDef);
					AddNestedMapping(declaring, nested);
				}
			}
		}

		private void AddNestedMapping(uint declaring, uint nested)
		{
			metadata.SetNestedTypeMapping(declaring, AddMapping(metadata.NestedTypes, declaring, nested));
			metadata.SetReverseNestedTypeMapping(nested, declaring);
		}

		private static Collection<TValue> AddMapping<TKey, TValue>(Dictionary<TKey, Collection<TValue>> cache, TKey key, TValue value)
		{
			if (!cache.TryGetValue(key, out var value2))
			{
				value2 = new Collection<TValue>();
			}
			value2.Add(value);
			return value2;
		}

		private TypeDefinition ReadType(uint rid)
		{
			if (!MoveTo(Table.TypeDef, rid))
			{
				return null;
			}
			TypeAttributes attributes = (TypeAttributes)ReadUInt32();
			string name = ReadString();
			TypeDefinition typeDefinition = new TypeDefinition(ReadString(), name, attributes);
			typeDefinition.token = new MetadataToken(TokenType.TypeDef, rid);
			typeDefinition.scope = module;
			typeDefinition.module = module;
			metadata.AddTypeDefinition(typeDefinition);
			context = typeDefinition;
			typeDefinition.BaseType = GetTypeDefOrRef(ReadMetadataToken(CodedIndex.TypeDefOrRef));
			typeDefinition.fields_range = ReadListRange(rid, Table.TypeDef, Table.Field);
			typeDefinition.methods_range = ReadListRange(rid, Table.TypeDef, Table.Method);
			if (IsNested(attributes))
			{
				typeDefinition.DeclaringType = GetNestedTypeDeclaringType(typeDefinition);
			}
			return typeDefinition;
		}

		private TypeDefinition GetNestedTypeDeclaringType(TypeDefinition type)
		{
			if (!metadata.TryGetReverseNestedTypeMapping(type, out var declaring))
			{
				return null;
			}
			metadata.RemoveReverseNestedTypeMapping(type);
			return GetTypeDefinition(declaring);
		}

		private Range ReadListRange(uint current_index, Table current, Table target)
		{
			Range result = default(Range);
			uint num = ReadTableIndex(target);
			if (num == 0)
			{
				return result;
			}
			TableInformation tableInformation = image.TableHeap[current];
			uint num2;
			if (current_index == tableInformation.Length)
			{
				num2 = image.TableHeap[target].Length + 1;
			}
			else
			{
				int num3 = position;
				position += (int)(tableInformation.RowSize - image.GetTableIndexSize(target));
				num2 = ReadTableIndex(target);
				position = num3;
			}
			result.Start = num;
			result.Length = num2 - num;
			return result;
		}

		public Row<short, int> ReadTypeLayout(TypeDefinition type)
		{
			InitializeTypeLayouts();
			uint rID = type.token.RID;
			if (!metadata.ClassLayouts.TryGetValue(rID, out var value))
			{
				return new Row<short, int>(-1, -1);
			}
			type.PackingSize = (short)value.Col1;
			type.ClassSize = (int)value.Col2;
			metadata.ClassLayouts.Remove(rID);
			return new Row<short, int>((short)value.Col1, (int)value.Col2);
		}

		private void InitializeTypeLayouts()
		{
			if (metadata.ClassLayouts == null)
			{
				int num = MoveTo(Table.ClassLayout);
				Dictionary<uint, Row<ushort, uint>> dictionary = (metadata.ClassLayouts = new Dictionary<uint, Row<ushort, uint>>(num));
				for (uint num2 = 0u; 

BepInEx/core/Mono.Cecil.Mdb.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.SymbolStore;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using Mono.CompilerServices.SymbolWriter;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil.Mdb")]
[assembly: CLSCompliant(false)]
[assembly: AssemblyVersion("0.10.4.0")]
namespace Mono.CompilerServices.SymbolWriter
{
	public class MonoSymbolFileException : Exception
	{
		public MonoSymbolFileException()
		{
		}

		public MonoSymbolFileException(string message, params object[] args)
			: base(string.Format(message, args))
		{
		}

		public MonoSymbolFileException(string message, Exception innerException)
			: base(message, innerException)
		{
		}
	}
	internal sealed class MyBinaryWriter : BinaryWriter
	{
		public MyBinaryWriter(Stream stream)
			: base(stream)
		{
		}

		public void WriteLeb128(int value)
		{
			Write7BitEncodedInt(value);
		}
	}
	internal class MyBinaryReader : BinaryReader
	{
		public MyBinaryReader(Stream stream)
			: base(stream)
		{
		}

		public int ReadLeb128()
		{
			return Read7BitEncodedInt();
		}

		public string ReadString(int offset)
		{
			long position = BaseStream.Position;
			BaseStream.Position = offset;
			string result = ReadString();
			BaseStream.Position = position;
			return result;
		}
	}
	public interface ISourceFile
	{
		SourceFileEntry Entry { get; }
	}
	public interface ICompileUnit
	{
		CompileUnitEntry Entry { get; }
	}
	public interface IMethodDef
	{
		string Name { get; }

		int Token { get; }
	}
	public class MonoSymbolFile : IDisposable
	{
		private List<MethodEntry> methods = new List<MethodEntry>();

		private List<SourceFileEntry> sources = new List<SourceFileEntry>();

		private List<CompileUnitEntry> comp_units = new List<CompileUnitEntry>();

		private Dictionary<int, AnonymousScopeEntry> anonymous_scopes;

		private OffsetTable ot;

		private int last_type_index;

		private int last_method_index;

		private int last_namespace_index;

		public readonly int MajorVersion = 50;

		public readonly int MinorVersion;

		public int NumLineNumbers;

		private MyBinaryReader reader;

		private Dictionary<int, SourceFileEntry> source_file_hash;

		private Dictionary<int, CompileUnitEntry> compile_unit_hash;

		private List<MethodEntry> method_list;

		private Dictionary<int, MethodEntry> method_token_hash;

		private Dictionary<string, int> source_name_hash;

		private Guid guid;

		internal int LineNumberCount;

		internal int LocalCount;

		internal int StringSize;

		internal int LineNumberSize;

		internal int ExtendedLineNumberSize;

		public int CompileUnitCount => ot.CompileUnitCount;

		public int SourceCount => ot.SourceCount;

		public int MethodCount => ot.MethodCount;

		public int TypeCount => ot.TypeCount;

		public int AnonymousScopeCount => ot.AnonymousScopeCount;

		public int NamespaceCount => last_namespace_index;

		public Guid Guid => guid;

		public OffsetTable OffsetTable => ot;

		public SourceFileEntry[] Sources
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				SourceFileEntry[] array = new SourceFileEntry[SourceCount];
				for (int i = 0; i < SourceCount; i++)
				{
					array[i] = GetSourceFile(i + 1);
				}
				return array;
			}
		}

		public CompileUnitEntry[] CompileUnits
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				CompileUnitEntry[] array = new CompileUnitEntry[CompileUnitCount];
				for (int i = 0; i < CompileUnitCount; i++)
				{
					array[i] = GetCompileUnit(i + 1);
				}
				return array;
			}
		}

		public MethodEntry[] Methods
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				lock (this)
				{
					read_methods();
					MethodEntry[] array = new MethodEntry[MethodCount];
					method_list.CopyTo(array, 0);
					return array;
				}
			}
		}

		internal MyBinaryReader BinaryReader
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				return reader;
			}
		}

		public MonoSymbolFile()
		{
			ot = new OffsetTable();
		}

		public int AddSource(SourceFileEntry source)
		{
			sources.Add(source);
			return sources.Count;
		}

		public int AddCompileUnit(CompileUnitEntry entry)
		{
			comp_units.Add(entry);
			return comp_units.Count;
		}

		public void AddMethod(MethodEntry entry)
		{
			methods.Add(entry);
		}

		public MethodEntry DefineMethod(CompileUnitEntry comp_unit, int token, ScopeVariable[] scope_vars, LocalVariableEntry[] locals, LineNumberEntry[] lines, CodeBlockEntry[] code_blocks, string real_name, MethodEntry.Flags flags, int namespace_id)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			MethodEntry methodEntry = new MethodEntry(this, comp_unit, token, scope_vars, locals, lines, code_blocks, real_name, flags, namespace_id);
			AddMethod(methodEntry);
			return methodEntry;
		}

		internal void DefineAnonymousScope(int id)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			if (anonymous_scopes == null)
			{
				anonymous_scopes = new Dictionary<int, AnonymousScopeEntry>();
			}
			anonymous_scopes.Add(id, new AnonymousScopeEntry(id));
		}

		internal void DefineCapturedVariable(int scope_id, string name, string captured_name, CapturedVariable.CapturedKind kind)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			anonymous_scopes[scope_id].AddCapturedVariable(name, captured_name, kind);
		}

		internal void DefineCapturedScope(int scope_id, int id, string captured_name)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			anonymous_scopes[scope_id].AddCapturedScope(id, captured_name);
		}

		internal int GetNextTypeIndex()
		{
			return ++last_type_index;
		}

		internal int GetNextMethodIndex()
		{
			return ++last_method_index;
		}

		internal int GetNextNamespaceIndex()
		{
			return ++last_namespace_index;
		}

		private void Write(MyBinaryWriter bw, Guid guid)
		{
			bw.Write(5037318119232611860L);
			bw.Write(MajorVersion);
			bw.Write(MinorVersion);
			bw.Write(guid.ToByteArray());
			long position = bw.BaseStream.Position;
			ot.Write(bw, MajorVersion, MinorVersion);
			methods.Sort();
			for (int i = 0; i < methods.Count; i++)
			{
				methods[i].Index = i + 1;
			}
			ot.DataSectionOffset = (int)bw.BaseStream.Position;
			foreach (SourceFileEntry source in sources)
			{
				source.WriteData(bw);
			}
			foreach (CompileUnitEntry comp_unit in comp_units)
			{
				comp_unit.WriteData(bw);
			}
			foreach (MethodEntry method in methods)
			{
				method.WriteData(this, bw);
			}
			ot.DataSectionSize = (int)bw.BaseStream.Position - ot.DataSectionOffset;
			ot.MethodTableOffset = (int)bw.BaseStream.Position;
			for (int j = 0; j < methods.Count; j++)
			{
				methods[j].Write(bw);
			}
			ot.MethodTableSize = (int)bw.BaseStream.Position - ot.MethodTableOffset;
			ot.SourceTableOffset = (int)bw.BaseStream.Position;
			for (int k = 0; k < sources.Count; k++)
			{
				sources[k].Write(bw);
			}
			ot.SourceTableSize = (int)bw.BaseStream.Position - ot.SourceTableOffset;
			ot.CompileUnitTableOffset = (int)bw.BaseStream.Position;
			for (int l = 0; l < comp_units.Count; l++)
			{
				comp_units[l].Write(bw);
			}
			ot.CompileUnitTableSize = (int)bw.BaseStream.Position - ot.CompileUnitTableOffset;
			ot.AnonymousScopeCount = ((anonymous_scopes != null) ? anonymous_scopes.Count : 0);
			ot.AnonymousScopeTableOffset = (int)bw.BaseStream.Position;
			if (anonymous_scopes != null)
			{
				foreach (AnonymousScopeEntry value in anonymous_scopes.Values)
				{
					value.Write(bw);
				}
			}
			ot.AnonymousScopeTableSize = (int)bw.BaseStream.Position - ot.AnonymousScopeTableOffset;
			ot.TypeCount = last_type_index;
			ot.MethodCount = methods.Count;
			ot.SourceCount = sources.Count;
			ot.CompileUnitCount = comp_units.Count;
			ot.TotalFileSize = (int)bw.BaseStream.Position;
			bw.Seek((int)position, SeekOrigin.Begin);
			ot.Write(bw, MajorVersion, MinorVersion);
			bw.Seek(0, SeekOrigin.End);
		}

		public void CreateSymbolFile(Guid guid, FileStream fs)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			Write(new MyBinaryWriter(fs), guid);
		}

		private MonoSymbolFile(Stream stream)
		{
			reader = new MyBinaryReader(stream);
			try
			{
				long num = reader.ReadInt64();
				int num2 = reader.ReadInt32();
				int num3 = reader.ReadInt32();
				if (num != 5037318119232611860L)
				{
					throw new MonoSymbolFileException("Symbol file is not a valid");
				}
				if (num2 != 50)
				{
					throw new MonoSymbolFileException("Symbol file has version {0} but expected {1}", num2, 50);
				}
				if (num3 != 0)
				{
					throw new MonoSymbolFileException("Symbol file has version {0}.{1} but expected {2}.{3}", num2, num3, 50, 0);
				}
				MajorVersion = num2;
				MinorVersion = num3;
				guid = new Guid(reader.ReadBytes(16));
				ot = new OffsetTable(reader, num2, num3);
			}
			catch (Exception innerException)
			{
				throw new MonoSymbolFileException("Cannot read symbol file", innerException);
			}
			source_file_hash = new Dictionary<int, SourceFileEntry>();
			compile_unit_hash = new Dictionary<int, CompileUnitEntry>();
		}

		public static MonoSymbolFile ReadSymbolFile(Assembly assembly)
		{
			string mdbFilename = assembly.Location + ".mdb";
			Guid moduleVersionId = assembly.GetModules()[0].ModuleVersionId;
			return ReadSymbolFile(mdbFilename, moduleVersionId);
		}

		public static MonoSymbolFile ReadSymbolFile(string mdbFilename)
		{
			return ReadSymbolFile(new FileStream(mdbFilename, FileMode.Open, FileAccess.Read));
		}

		public static MonoSymbolFile ReadSymbolFile(string mdbFilename, Guid assemblyGuid)
		{
			MonoSymbolFile monoSymbolFile = ReadSymbolFile(mdbFilename);
			if (assemblyGuid != monoSymbolFile.guid)
			{
				throw new MonoSymbolFileException("Symbol file `{0}' does not match assembly", mdbFilename);
			}
			return monoSymbolFile;
		}

		public static MonoSymbolFile ReadSymbolFile(Stream stream)
		{
			return new MonoSymbolFile(stream);
		}

		public SourceFileEntry GetSourceFile(int index)
		{
			if (index < 1 || index > ot.SourceCount)
			{
				throw new ArgumentException();
			}
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (source_file_hash.TryGetValue(index, out var value))
				{
					return value;
				}
				long position = reader.BaseStream.Position;
				reader.BaseStream.Position = ot.SourceTableOffset + SourceFileEntry.Size * (index - 1);
				value = new SourceFileEntry(this, reader);
				source_file_hash.Add(index, value);
				reader.BaseStream.Position = position;
				return value;
			}
		}

		public CompileUnitEntry GetCompileUnit(int index)
		{
			if (index < 1 || index > ot.CompileUnitCount)
			{
				throw new ArgumentException();
			}
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (compile_unit_hash.TryGetValue(index, out var value))
				{
					return value;
				}
				long position = reader.BaseStream.Position;
				reader.BaseStream.Position = ot.CompileUnitTableOffset + CompileUnitEntry.Size * (index - 1);
				value = new CompileUnitEntry(this, reader);
				compile_unit_hash.Add(index, value);
				reader.BaseStream.Position = position;
				return value;
			}
		}

		private void read_methods()
		{
			lock (this)
			{
				if (method_token_hash == null)
				{
					method_token_hash = new Dictionary<int, MethodEntry>();
					method_list = new List<MethodEntry>();
					long position = reader.BaseStream.Position;
					reader.BaseStream.Position = ot.MethodTableOffset;
					for (int i = 0; i < MethodCount; i++)
					{
						MethodEntry methodEntry = new MethodEntry(this, reader, i + 1);
						method_token_hash.Add(methodEntry.Token, methodEntry);
						method_list.Add(methodEntry);
					}
					reader.BaseStream.Position = position;
				}
			}
		}

		public MethodEntry GetMethodByToken(int token)
		{
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				read_methods();
				method_token_hash.TryGetValue(token, out var value);
				return value;
			}
		}

		public MethodEntry GetMethod(int index)
		{
			if (index < 1 || index > ot.MethodCount)
			{
				throw new ArgumentException();
			}
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				read_methods();
				return method_list[index - 1];
			}
		}

		public int FindSource(string file_name)
		{
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (source_name_hash == null)
				{
					source_name_hash = new Dictionary<string, int>();
					for (int i = 0; i < ot.SourceCount; i++)
					{
						SourceFileEntry sourceFile = GetSourceFile(i + 1);
						source_name_hash.Add(sourceFile.FileName, i);
					}
				}
				if (!source_name_hash.TryGetValue(file_name, out var value))
				{
					return -1;
				}
				return value;
			}
		}

		public AnonymousScopeEntry GetAnonymousScope(int id)
		{
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (anonymous_scopes != null)
				{
					anonymous_scopes.TryGetValue(id, out var value);
					return value;
				}
				anonymous_scopes = new Dictionary<int, AnonymousScopeEntry>();
				reader.BaseStream.Position = ot.AnonymousScopeTableOffset;
				for (int i = 0; i < ot.AnonymousScopeCount; i++)
				{
					AnonymousScopeEntry value = new AnonymousScopeEntry(reader);
					anonymous_scopes.Add(value.ID, value);
				}
				return anonymous_scopes[id];
			}
		}

		public void Dispose()
		{
			Dispose(disposing: true);
		}

		protected virtual void Dispose(bool disposing)
		{
			if (disposing && reader != null)
			{
				reader.Close();
				reader = null;
			}
		}
	}
	public class OffsetTable
	{
		[Flags]
		public enum Flags
		{
			IsAspxSource = 1,
			WindowsFileNames = 2
		}

		public const int MajorVersion = 50;

		public const int MinorVersion = 0;

		public const long Magic = 5037318119232611860L;

		public int TotalFileSize;

		public int DataSectionOffset;

		public int DataSectionSize;

		public int CompileUnitCount;

		public int CompileUnitTableOffset;

		public int CompileUnitTableSize;

		public int SourceCount;

		public int SourceTableOffset;

		public int SourceTableSize;

		public int MethodCount;

		public int MethodTableOffset;

		public int MethodTableSize;

		public int TypeCount;

		public int AnonymousScopeCount;

		public int AnonymousScopeTableOffset;

		public int AnonymousScopeTableSize;

		public Flags FileFlags;

		public int LineNumberTable_LineBase = -1;

		public int LineNumberTable_LineRange = 8;

		public int LineNumberTable_OpcodeBase = 9;

		internal OffsetTable()
		{
			int platform = (int)Environment.OSVersion.Platform;
			if (platform != 4 && platform != 128)
			{
				FileFlags |= Flags.WindowsFileNames;
			}
		}

		internal OffsetTable(BinaryReader reader, int major_version, int minor_version)
		{
			TotalFileSize = reader.ReadInt32();
			DataSectionOffset = reader.ReadInt32();
			DataSectionSize = reader.ReadInt32();
			CompileUnitCount = reader.ReadInt32();
			CompileUnitTableOffset = reader.ReadInt32();
			CompileUnitTableSize = reader.ReadInt32();
			SourceCount = reader.ReadInt32();
			SourceTableOffset = reader.ReadInt32();
			SourceTableSize = reader.ReadInt32();
			MethodCount = reader.ReadInt32();
			MethodTableOffset = reader.ReadInt32();
			MethodTableSize = reader.ReadInt32();
			TypeCount = reader.ReadInt32();
			AnonymousScopeCount = reader.ReadInt32();
			AnonymousScopeTableOffset = reader.ReadInt32();
			AnonymousScopeTableSize = reader.ReadInt32();
			LineNumberTable_LineBase = reader.ReadInt32();
			LineNumberTable_LineRange = reader.ReadInt32();
			LineNumberTable_OpcodeBase = reader.ReadInt32();
			FileFlags = (Flags)reader.ReadInt32();
		}

		internal void Write(BinaryWriter bw, int major_version, int minor_version)
		{
			bw.Write(TotalFileSize);
			bw.Write(DataSectionOffset);
			bw.Write(DataSectionSize);
			bw.Write(CompileUnitCount);
			bw.Write(CompileUnitTableOffset);
			bw.Write(CompileUnitTableSize);
			bw.Write(SourceCount);
			bw.Write(SourceTableOffset);
			bw.Write(SourceTableSize);
			bw.Write(MethodCount);
			bw.Write(MethodTableOffset);
			bw.Write(MethodTableSize);
			bw.Write(TypeCount);
			bw.Write(AnonymousScopeCount);
			bw.Write(AnonymousScopeTableOffset);
			bw.Write(AnonymousScopeTableSize);
			bw.Write(LineNumberTable_LineBase);
			bw.Write(LineNumberTable_LineRange);
			bw.Write(LineNumberTable_OpcodeBase);
			bw.Write((int)FileFlags);
		}

		public override string ToString()
		{
			return $"OffsetTable [{TotalFileSize} - {DataSectionOffset}:{DataSectionSize} - {SourceCount}:{SourceTableOffset}:{SourceTableSize} - {MethodCount}:{MethodTableOffset}:{MethodTableSize} - {TypeCount}]";
		}
	}
	public class LineNumberEntry
	{
		public sealed class LocationComparer : IComparer<LineNumberEntry>
		{
			public static readonly LocationComparer Default = new LocationComparer();

			public int Compare(LineNumberEntry l1, LineNumberEntry l2)
			{
				if (l1.Row != l2.Row)
				{
					int row = l1.Row;
					return row.CompareTo(l2.Row);
				}
				return l1.Column.CompareTo(l2.Column);
			}
		}

		public readonly int Row;

		public int Column;

		public int EndRow;

		public int EndColumn;

		public readonly int File;

		public readonly int Offset;

		public readonly bool IsHidden;

		public static readonly LineNumberEntry Null = new LineNumberEntry(0, 0, 0, 0);

		public LineNumberEntry(int file, int row, int column, int offset)
			: this(file, row, column, offset, is_hidden: false)
		{
		}

		public LineNumberEntry(int file, int row, int offset)
			: this(file, row, -1, offset, is_hidden: false)
		{
		}

		public LineNumberEntry(int file, int row, int column, int offset, bool is_hidden)
			: this(file, row, column, -1, -1, offset, is_hidden)
		{
		}

		public LineNumberEntry(int file, int row, int column, int end_row, int end_column, int offset, bool is_hidden)
		{
			File = file;
			Row = row;
			Column = column;
			EndRow = end_row;
			EndColumn = end_column;
			Offset = offset;
			IsHidden = is_hidden;
		}

		public override string ToString()
		{
			return $"[Line {File}:{Row},{Column}-{EndRow},{EndColumn}:{Offset}]";
		}
	}
	public class CodeBlockEntry
	{
		public enum Type
		{
			Lexical = 1,
			CompilerGenerated,
			IteratorBody,
			IteratorDispatcher
		}

		public int Index;

		public int Parent;

		public Type BlockType;

		public int StartOffset;

		public int EndOffset;

		public CodeBlockEntry(int index, int parent, Type type, int start_offset)
		{
			Index = index;
			Parent = parent;
			BlockType = type;
			StartOffset = start_offset;
		}

		internal CodeBlockEntry(int index, MyBinaryReader reader)
		{
			Index = index;
			int num = reader.ReadLeb128();
			BlockType = (Type)(num & 0x3F);
			Parent = reader.ReadLeb128();
			StartOffset = reader.ReadLeb128();
			EndOffset = reader.ReadLeb128();
			if (((uint)num & 0x40u) != 0)
			{
				int num2 = reader.ReadInt16();
				reader.BaseStream.Position += num2;
			}
		}

		public void Close(int end_offset)
		{
			EndOffset = end_offset;
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128((int)BlockType);
			bw.WriteLeb128(Parent);
			bw.WriteLeb128(StartOffset);
			bw.WriteLeb128(EndOffset);
		}

		public override string ToString()
		{
			return $"[CodeBlock {Index}:{Parent}:{BlockType}:{StartOffset}:{EndOffset}]";
		}
	}
	public struct LocalVariableEntry
	{
		public readonly int Index;

		public readonly string Name;

		public readonly int BlockIndex;

		public LocalVariableEntry(int index, string name, int block)
		{
			Index = index;
			Name = name;
			BlockIndex = block;
		}

		internal LocalVariableEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			Index = reader.ReadLeb128();
			Name = reader.ReadString();
			BlockIndex = reader.ReadLeb128();
		}

		internal void Write(MonoSymbolFile file, MyBinaryWriter bw)
		{
			bw.WriteLeb128(Index);
			bw.Write(Name);
			bw.WriteLeb128(BlockIndex);
		}

		public override string ToString()
		{
			return $"[LocalVariable {Name}:{Index}:{BlockIndex - 1}]";
		}
	}
	public struct CapturedVariable
	{
		public enum CapturedKind : byte
		{
			Local,
			Parameter,
			This
		}

		public readonly string Name;

		public readonly string CapturedName;

		public readonly CapturedKind Kind;

		public CapturedVariable(string name, string captured_name, CapturedKind kind)
		{
			Name = name;
			CapturedName = captured_name;
			Kind = kind;
		}

		internal CapturedVariable(MyBinaryReader reader)
		{
			Name = reader.ReadString();
			CapturedName = reader.ReadString();
			Kind = (CapturedKind)reader.ReadByte();
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.Write(Name);
			bw.Write(CapturedName);
			bw.Write((byte)Kind);
		}

		public override string ToString()
		{
			return $"[CapturedVariable {Name}:{CapturedName}:{Kind}]";
		}
	}
	public struct CapturedScope
	{
		public readonly int Scope;

		public readonly string CapturedName;

		public CapturedScope(int scope, string captured_name)
		{
			Scope = scope;
			CapturedName = captured_name;
		}

		internal CapturedScope(MyBinaryReader reader)
		{
			Scope = reader.ReadLeb128();
			CapturedName = reader.ReadString();
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128(Scope);
			bw.Write(CapturedName);
		}

		public override string ToString()
		{
			return $"[CapturedScope {Scope}:{CapturedName}]";
		}
	}
	public struct ScopeVariable
	{
		public readonly int Scope;

		public readonly int Index;

		public ScopeVariable(int scope, int index)
		{
			Scope = scope;
			Index = index;
		}

		internal ScopeVariable(MyBinaryReader reader)
		{
			Scope = reader.ReadLeb128();
			Index = reader.ReadLeb128();
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128(Scope);
			bw.WriteLeb128(Index);
		}

		public override string ToString()
		{
			return $"[ScopeVariable {Scope}:{Index}]";
		}
	}
	public class AnonymousScopeEntry
	{
		public readonly int ID;

		private List<CapturedVariable> captured_vars = new List<CapturedVariable>();

		private List<CapturedScope> captured_scopes = new List<CapturedScope>();

		public CapturedVariable[] CapturedVariables
		{
			get
			{
				CapturedVariable[] array = new CapturedVariable[captured_vars.Count];
				captured_vars.CopyTo(array, 0);
				return array;
			}
		}

		public CapturedScope[] CapturedScopes
		{
			get
			{
				CapturedScope[] array = new CapturedScope[captured_scopes.Count];
				captured_scopes.CopyTo(array, 0);
				return array;
			}
		}

		public AnonymousScopeEntry(int id)
		{
			ID = id;
		}

		internal AnonymousScopeEntry(MyBinaryReader reader)
		{
			ID = reader.ReadLeb128();
			int num = reader.ReadLeb128();
			for (int i = 0; i < num; i++)
			{
				captured_vars.Add(new CapturedVariable(reader));
			}
			int num2 = reader.ReadLeb128();
			for (int j = 0; j < num2; j++)
			{
				captured_scopes.Add(new CapturedScope(reader));
			}
		}

		internal void AddCapturedVariable(string name, string captured_name, CapturedVariable.CapturedKind kind)
		{
			captured_vars.Add(new CapturedVariable(name, captured_name, kind));
		}

		internal void AddCapturedScope(int scope, string captured_name)
		{
			captured_scopes.Add(new CapturedScope(scope, captured_name));
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128(ID);
			bw.WriteLeb128(captured_vars.Count);
			foreach (CapturedVariable captured_var in captured_vars)
			{
				captured_var.Write(bw);
			}
			bw.WriteLeb128(captured_scopes.Count);
			foreach (CapturedScope captured_scope in captured_scopes)
			{
				captured_scope.Write(bw);
			}
		}

		public override string ToString()
		{
			return $"[AnonymousScope {ID}]";
		}
	}
	public class CompileUnitEntry : ICompileUnit
	{
		public readonly int Index;

		private int DataOffset;

		private MonoSymbolFile file;

		private SourceFileEntry source;

		private List<SourceFileEntry> include_files;

		private List<NamespaceEntry> namespaces;

		private bool creating;

		public static int Size => 8;

		CompileUnitEntry ICompileUnit.Entry => this;

		public SourceFileEntry SourceFile
		{
			get
			{
				if (creating)
				{
					return source;
				}
				ReadData();
				return source;
			}
		}

		public NamespaceEntry[] Namespaces
		{
			get
			{
				ReadData();
				NamespaceEntry[] array = new NamespaceEntry[namespaces.Count];
				namespaces.CopyTo(array, 0);
				return array;
			}
		}

		public SourceFileEntry[] IncludeFiles
		{
			get
			{
				ReadData();
				if (include_files == null)
				{
					return new SourceFileEntry[0];
				}
				SourceFileEntry[] array = new SourceFileEntry[include_files.Count];
				include_files.CopyTo(array, 0);
				return array;
			}
		}

		public CompileUnitEntry(MonoSymbolFile file, SourceFileEntry source)
		{
			this.file = file;
			this.source = source;
			Index = file.AddCompileUnit(this);
			creating = true;
			namespaces = new List<NamespaceEntry>();
		}

		public void AddFile(SourceFileEntry file)
		{
			if (!creating)
			{
				throw new InvalidOperationException();
			}
			if (include_files == null)
			{
				include_files = new List<SourceFileEntry>();
			}
			include_files.Add(file);
		}

		public int DefineNamespace(string name, string[] using_clauses, int parent)
		{
			if (!creating)
			{
				throw new InvalidOperationException();
			}
			int nextNamespaceIndex = file.GetNextNamespaceIndex();
			NamespaceEntry item = new NamespaceEntry(name, nextNamespaceIndex, using_clauses, parent);
			namespaces.Add(item);
			return nextNamespaceIndex;
		}

		internal void WriteData(MyBinaryWriter bw)
		{
			DataOffset = (int)bw.BaseStream.Position;
			bw.WriteLeb128(source.Index);
			int value = ((include_files != null) ? include_files.Count : 0);
			bw.WriteLeb128(value);
			if (include_files != null)
			{
				foreach (SourceFileEntry include_file in include_files)
				{
					bw.WriteLeb128(include_file.Index);
				}
			}
			bw.WriteLeb128(namespaces.Count);
			foreach (NamespaceEntry @namespace in namespaces)
			{
				@namespace.Write(file, bw);
			}
		}

		internal void Write(BinaryWriter bw)
		{
			bw.Write(Index);
			bw.Write(DataOffset);
		}

		internal CompileUnitEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			this.file = file;
			Index = reader.ReadInt32();
			DataOffset = reader.ReadInt32();
		}

		public void ReadAll()
		{
			ReadData();
		}

		private void ReadData()
		{
			if (creating)
			{
				throw new InvalidOperationException();
			}
			lock (file)
			{
				if (namespaces != null)
				{
					return;
				}
				MyBinaryReader binaryReader = file.BinaryReader;
				int num = (int)binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = DataOffset;
				int index = binaryReader.ReadLeb128();
				source = file.GetSourceFile(index);
				int num2 = binaryReader.ReadLeb128();
				if (num2 > 0)
				{
					include_files = new List<SourceFileEntry>();
					for (int i = 0; i < num2; i++)
					{
						include_files.Add(file.GetSourceFile(binaryReader.ReadLeb128()));
					}
				}
				int num3 = binaryReader.ReadLeb128();
				namespaces = new List<NamespaceEntry>();
				for (int j = 0; j < num3; j++)
				{
					namespaces.Add(new NamespaceEntry(file, binaryReader));
				}
				binaryReader.BaseStream.Position = num;
			}
		}
	}
	public class SourceFileEntry
	{
		public readonly int Index;

		private int DataOffset;

		private MonoSymbolFile file;

		private string file_name;

		private byte[] guid;

		private byte[] hash;

		private bool creating;

		private bool auto_generated;

		private readonly string sourceFile;

		public static int Size => 8;

		public byte[] Checksum => hash;

		public string FileName
		{
			get
			{
				return file_name;
			}
			set
			{
				file_name = value;
			}
		}

		public bool AutoGenerated => auto_generated;

		public SourceFileEntry(MonoSymbolFile file, string file_name)
		{
			this.file = file;
			this.file_name = file_name;
			Index = file.AddSource(this);
			creating = true;
		}

		public SourceFileEntry(MonoSymbolFile file, string sourceFile, byte[] guid, byte[] checksum)
			: this(file, sourceFile, sourceFile, guid, checksum)
		{
		}

		public SourceFileEntry(MonoSymbolFile file, string fileName, string sourceFile, byte[] guid, byte[] checksum)
			: this(file, fileName)
		{
			this.guid = guid;
			hash = checksum;
			this.sourceFile = sourceFile;
		}

		internal void WriteData(MyBinaryWriter bw)
		{
			DataOffset = (int)bw.BaseStream.Position;
			bw.Write(file_name);
			if (guid == null)
			{
				guid = new byte[16];
			}
			if (hash == null)
			{
				try
				{
					using FileStream inputStream = new FileStream(sourceFile, FileMode.Open, FileAccess.Read);
					MD5 mD = MD5.Create();
					hash = mD.ComputeHash(inputStream);
				}
				catch
				{
					hash = new byte[16];
				}
			}
			bw.Write(guid);
			bw.Write(hash);
			bw.Write((byte)(auto_generated ? 1u : 0u));
		}

		internal void Write(BinaryWriter bw)
		{
			bw.Write(Index);
			bw.Write(DataOffset);
		}

		internal SourceFileEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			this.file = file;
			Index = reader.ReadInt32();
			DataOffset = reader.ReadInt32();
			int num = (int)reader.BaseStream.Position;
			reader.BaseStream.Position = DataOffset;
			sourceFile = (file_name = reader.ReadString());
			guid = reader.ReadBytes(16);
			hash = reader.ReadBytes(16);
			auto_generated = reader.ReadByte() == 1;
			reader.BaseStream.Position = num;
		}

		public void SetAutoGenerated()
		{
			if (!creating)
			{
				throw new InvalidOperationException();
			}
			auto_generated = true;
			file.OffsetTable.FileFlags |= OffsetTable.Flags.IsAspxSource;
		}

		public bool CheckChecksum()
		{
			try
			{
				using FileStream inputStream = new FileStream(sourceFile, FileMode.Open);
				byte[] array = MD5.Create().ComputeHash(inputStream);
				for (int i = 0; i < 16; i++)
				{
					if (array[i] != hash[i])
					{
						return false;
					}
				}
				return true;
			}
			catch
			{
				return false;
			}
		}

		public override string ToString()
		{
			return $"SourceFileEntry ({Index}:{DataOffset})";
		}
	}
	public class LineNumberTable
	{
		protected LineNumberEntry[] _line_numbers;

		public readonly int LineBase;

		public readonly int LineRange;

		public readonly byte OpcodeBase;

		public readonly int MaxAddressIncrement;

		public const int Default_LineBase = -1;

		public const int Default_LineRange = 8;

		public const byte Default_OpcodeBase = 9;

		public const byte DW_LNS_copy = 1;

		public const byte DW_LNS_advance_pc = 2;

		public const byte DW_LNS_advance_line = 3;

		public const byte DW_LNS_set_file = 4;

		public const byte DW_LNS_const_add_pc = 8;

		public const byte DW_LNE_end_sequence = 1;

		public const byte DW_LNE_MONO_negate_is_hidden = 64;

		internal const byte DW_LNE_MONO__extensions_start = 64;

		internal const byte DW_LNE_MONO__extensions_end = 127;

		public LineNumberEntry[] LineNumbers => _line_numbers;

		protected LineNumberTable(MonoSymbolFile file)
		{
			LineBase = file.OffsetTable.LineNumberTable_LineBase;
			LineRange = file.OffsetTable.LineNumberTable_LineRange;
			OpcodeBase = (byte)file.OffsetTable.LineNumberTable_OpcodeBase;
			MaxAddressIncrement = (255 - OpcodeBase) / LineRange;
		}

		internal LineNumberTable(MonoSymbolFile file, LineNumberEntry[] lines)
			: this(file)
		{
			_line_numbers = lines;
		}

		internal void Write(MonoSymbolFile file, MyBinaryWriter bw, bool hasColumnsInfo, bool hasEndInfo)
		{
			int num = (int)bw.BaseStream.Position;
			bool flag = false;
			int num2 = 1;
			int num3 = 0;
			int num4 = 1;
			for (int i = 0; i < LineNumbers.Length; i++)
			{
				int num5 = LineNumbers[i].Row - num2;
				int num6 = LineNumbers[i].Offset - num3;
				if (LineNumbers[i].File != num4)
				{
					bw.Write((byte)4);
					bw.WriteLeb128(LineNumbers[i].File);
					num4 = LineNumbers[i].File;
				}
				if (LineNumbers[i].IsHidden != flag)
				{
					bw.Write((byte)0);
					bw.Write((byte)1);
					bw.Write((byte)64);
					flag = LineNumbers[i].IsHidden;
				}
				if (num6 >= MaxAddressIncrement)
				{
					if (num6 < 2 * MaxAddressIncrement)
					{
						bw.Write((byte)8);
						num6 -= MaxAddressIncrement;
					}
					else
					{
						bw.Write((byte)2);
						bw.WriteLeb128(num6);
						num6 = 0;
					}
				}
				if (num5 < LineBase || num5 >= LineBase + LineRange)
				{
					bw.Write((byte)3);
					bw.WriteLeb128(num5);
					if (num6 != 0)
					{
						bw.Write((byte)2);
						bw.WriteLeb128(num6);
					}
					bw.Write((byte)1);
				}
				else
				{
					byte value = (byte)(num5 - LineBase + LineRange * num6 + OpcodeBase);
					bw.Write(value);
				}
				num2 = LineNumbers[i].Row;
				num3 = LineNumbers[i].Offset;
			}
			bw.Write((byte)0);
			bw.Write((byte)1);
			bw.Write((byte)1);
			if (hasColumnsInfo)
			{
				for (int j = 0; j < LineNumbers.Length; j++)
				{
					LineNumberEntry lineNumberEntry = LineNumbers[j];
					if (lineNumberEntry.Row >= 0)
					{
						bw.WriteLeb128(lineNumberEntry.Column);
					}
				}
			}
			if (hasEndInfo)
			{
				for (int k = 0; k < LineNumbers.Length; k++)
				{
					LineNumberEntry lineNumberEntry2 = LineNumbers[k];
					if (lineNumberEntry2.EndRow == -1 || lineNumberEntry2.EndColumn == -1 || lineNumberEntry2.Row > lineNumberEntry2.EndRow)
					{
						bw.WriteLeb128(16777215);
						continue;
					}
					bw.WriteLeb128(lineNumberEntry2.EndRow - lineNumberEntry2.Row);
					bw.WriteLeb128(lineNumberEntry2.EndColumn);
				}
			}
			file.ExtendedLineNumberSize += (int)bw.BaseStream.Position - num;
		}

		internal static LineNumberTable Read(MonoSymbolFile file, MyBinaryReader br, bool readColumnsInfo, bool readEndInfo)
		{
			LineNumberTable lineNumberTable = new LineNumberTable(file);
			lineNumberTable.DoRead(file, br, readColumnsInfo, readEndInfo);
			return lineNumberTable;
		}

		private void DoRead(MonoSymbolFile file, MyBinaryReader br, bool includesColumns, bool includesEnds)
		{
			List<LineNumberEntry> list = new List<LineNumberEntry>();
			bool flag = false;
			bool flag2 = false;
			int num = 1;
			int num2 = 0;
			int file2 = 1;
			while (true)
			{
				byte b = br.ReadByte();
				if (b == 0)
				{
					byte b2 = br.ReadByte();
					long position = br.BaseStream.Position + b2;
					b = br.ReadByte();
					switch (b)
					{
					case 1:
					{
						if (flag2)
						{
							list.Add(new LineNumberEntry(file2, num, -1, num2, flag));
						}
						_line_numbers = list.ToArray();
						if (includesColumns)
						{
							for (int i = 0; i < _line_numbers.Length; i++)
							{
								LineNumberEntry lineNumberEntry = _line_numbers[i];
								if (lineNumberEntry.Row >= 0)
								{
									lineNumberEntry.Column = br.ReadLeb128();
								}
							}
						}
						if (!includesEnds)
						{
							return;
						}
						for (int j = 0; j < _line_numbers.Length; j++)
						{
							LineNumberEntry lineNumberEntry2 = _line_numbers[j];
							int num3 = br.ReadLeb128();
							if (num3 == 16777215)
							{
								lineNumberEntry2.EndRow = -1;
								lineNumberEntry2.EndColumn = -1;
							}
							else
							{
								lineNumberEntry2.EndRow = lineNumberEntry2.Row + num3;
								lineNumberEntry2.EndColumn = br.ReadLeb128();
							}
						}
						return;
					}
					case 64:
						flag = !flag;
						flag2 = true;
						break;
					default:
						throw new MonoSymbolFileException("Unknown extended opcode {0:x}", b);
					case 65:
					case 66:
					case 67:
					case 68:
					case 69:
					case 70:
					case 71:
					case 72:
					case 73:
					case 74:
					case 75:
					case 76:
					case 77:
					case 78:
					case 79:
					case 80:
					case 81:
					case 82:
					case 83:
					case 84:
					case 85:
					case 86:
					case 87:
					case 88:
					case 89:
					case 90:
					case 91:
					case 92:
					case 93:
					case 94:
					case 95:
					case 96:
					case 97:
					case 98:
					case 99:
					case 100:
					case 101:
					case 102:
					case 103:
					case 104:
					case 105:
					case 106:
					case 107:
					case 108:
					case 109:
					case 110:
					case 111:
					case 112:
					case 113:
					case 114:
					case 115:
					case 116:
					case 117:
					case 118:
					case 119:
					case 120:
					case 121:
					case 122:
					case 123:
					case 124:
					case 125:
					case 126:
					case 127:
						break;
					}
					br.BaseStream.Position = position;
				}
				else if (b < OpcodeBase)
				{
					switch (b)
					{
					case 1:
						list.Add(new LineNumberEntry(file2, num, -1, num2, flag));
						flag2 = false;
						break;
					case 2:
						num2 += br.ReadLeb128();
						flag2 = true;
						break;
					case 3:
						num += br.ReadLeb128();
						flag2 = true;
						break;
					case 4:
						file2 = br.ReadLeb128();
						flag2 = true;
						break;
					case 8:
						num2 += MaxAddressIncrement;
						flag2 = true;
						break;
					default:
						throw new MonoSymbolFileException("Unknown standard opcode {0:x} in LNT", b);
					}
				}
				else
				{
					b -= OpcodeBase;
					num2 += b / LineRange;
					num += LineBase + b % LineRange;
					list.Add(new LineNumberEntry(file2, num, -1, num2, flag));
					flag2 = false;
				}
			}
		}

		public bool GetMethodBounds(out LineNumberEntry start, out LineNumberEntry end)
		{
			if (_line_numbers.Length > 1)
			{
				start = _line_numbers[0];
				end = _line_numbers[_line_numbers.Length - 1];
				return true;
			}
			start = LineNumberEntry.Null;
			end = LineNumberEntry.Null;
			return false;
		}
	}
	public class MethodEntry : IComparable
	{
		[Flags]
		public enum Flags
		{
			LocalNamesAmbiguous = 1,
			ColumnsInfoIncluded = 2,
			EndInfoIncluded = 4
		}

		public readonly int CompileUnitIndex;

		public readonly int Token;

		public readonly int NamespaceID;

		private int DataOffset;

		private int LocalVariableTableOffset;

		private int LineNumberTableOffset;

		private int CodeBlockTableOffset;

		private int ScopeVariableTableOffset;

		private int RealNameOffset;

		private Flags flags;

		private int index;

		public readonly CompileUnitEntry CompileUnit;

		private LocalVariableEntry[] locals;

		private CodeBlockEntry[] code_blocks;

		private ScopeVariable[] scope_vars;

		private LineNumberTable lnt;

		private string real_name;

		public readonly MonoSymbolFile SymbolFile;

		public const int Size = 12;

		public Flags MethodFlags => flags;

		public int Index
		{
			get
			{
				return index;
			}
			set
			{
				index = value;
			}
		}

		internal MethodEntry(MonoSymbolFile file, MyBinaryReader reader, int index)
		{
			SymbolFile = file;
			this.index = index;
			Token = reader.ReadInt32();
			DataOffset = reader.ReadInt32();
			LineNumberTableOffset = reader.ReadInt32();
			long position = reader.BaseStream.Position;
			reader.BaseStream.Position = DataOffset;
			CompileUnitIndex = reader.ReadLeb128();
			LocalVariableTableOffset = reader.ReadLeb128();
			NamespaceID = reader.ReadLeb128();
			CodeBlockTableOffset = reader.ReadLeb128();
			ScopeVariableTableOffset = reader.ReadLeb128();
			RealNameOffset = reader.ReadLeb128();
			flags = (Flags)reader.ReadLeb128();
			reader.BaseStream.Position = position;
			CompileUnit = file.GetCompileUnit(CompileUnitIndex);
		}

		internal MethodEntry(MonoSymbolFile file, CompileUnitEntry comp_unit, int token, ScopeVariable[] scope_vars, LocalVariableEntry[] locals, LineNumberEntry[] lines, CodeBlockEntry[] code_blocks, string real_name, Flags flags, int namespace_id)
		{
			SymbolFile = file;
			this.real_name = real_name;
			this.locals = locals;
			this.code_blocks = code_blocks;
			this.scope_vars = scope_vars;
			this.flags = flags;
			index = -1;
			Token = token;
			CompileUnitIndex = comp_unit.Index;
			CompileUnit = comp_unit;
			NamespaceID = namespace_id;
			CheckLineNumberTable(lines);
			lnt = new LineNumberTable(file, lines);
			file.NumLineNumbers += lines.Length;
			int num = ((locals != null) ? locals.Length : 0);
			if (num <= 32)
			{
				for (int i = 0; i < num; i++)
				{
					string name = locals[i].Name;
					for (int j = i + 1; j < num; j++)
					{
						if (locals[j].Name == name)
						{
							flags |= Flags.LocalNamesAmbiguous;
							return;
						}
					}
				}
				return;
			}
			Dictionary<string, LocalVariableEntry> dictionary = new Dictionary<string, LocalVariableEntry>();
			for (int k = 0; k < locals.Length; k++)
			{
				LocalVariableEntry value = locals[k];
				if (dictionary.ContainsKey(value.Name))
				{
					flags |= Flags.LocalNamesAmbiguous;
					break;
				}
				dictionary.Add(value.Name, value);
			}
		}

		private static void CheckLineNumberTable(LineNumberEntry[] line_numbers)
		{
			int num = -1;
			int num2 = -1;
			if (line_numbers == null)
			{
				return;
			}
			foreach (LineNumberEntry lineNumberEntry in line_numbers)
			{
				if (lineNumberEntry.Equals(LineNumberEntry.Null))
				{
					throw new MonoSymbolFileException();
				}
				if (lineNumberEntry.Offset < num)
				{
					throw new MonoSymbolFileException();
				}
				if (lineNumberEntry.Offset > num)
				{
					num2 = lineNumberEntry.Row;
					num = lineNumberEntry.Offset;
				}
				else if (lineNumberEntry.Row > num2)
				{
					num2 = lineNumberEntry.Row;
				}
			}
		}

		internal void Write(MyBinaryWriter bw)
		{
			if (index <= 0 || DataOffset == 0)
			{
				throw new InvalidOperationException();
			}
			bw.Write(Token);
			bw.Write(DataOffset);
			bw.Write(LineNumberTableOffset);
		}

		internal void WriteData(MonoSymbolFile file, MyBinaryWriter bw)
		{
			if (index <= 0)
			{
				throw new InvalidOperationException();
			}
			LocalVariableTableOffset = (int)bw.BaseStream.Position;
			int num = ((locals != null) ? locals.Length : 0);
			bw.WriteLeb128(num);
			for (int i = 0; i < num; i++)
			{
				locals[i].Write(file, bw);
			}
			file.LocalCount += num;
			CodeBlockTableOffset = (int)bw.BaseStream.Position;
			int num2 = ((code_blocks != null) ? code_blocks.Length : 0);
			bw.WriteLeb128(num2);
			for (int j = 0; j < num2; j++)
			{
				code_blocks[j].Write(bw);
			}
			ScopeVariableTableOffset = (int)bw.BaseStream.Position;
			int num3 = ((scope_vars != null) ? scope_vars.Length : 0);
			bw.WriteLeb128(num3);
			for (int k = 0; k < num3; k++)
			{
				scope_vars[k].Write(bw);
			}
			if (real_name != null)
			{
				RealNameOffset = (int)bw.BaseStream.Position;
				bw.Write(real_name);
			}
			LineNumberEntry[] lineNumbers = lnt.LineNumbers;
			foreach (LineNumberEntry lineNumberEntry in lineNumbers)
			{
				if (lineNumberEntry.EndRow != -1 || lineNumberEntry.EndColumn != -1)
				{
					flags |= Flags.EndInfoIncluded;
				}
			}
			LineNumberTableOffset = (int)bw.BaseStream.Position;
			lnt.Write(file, bw, (flags & Flags.ColumnsInfoIncluded) != 0, (flags & Flags.EndInfoIncluded) != 0);
			DataOffset = (int)bw.BaseStream.Position;
			bw.WriteLeb128(CompileUnitIndex);
			bw.WriteLeb128(LocalVariableTableOffset);
			bw.WriteLeb128(NamespaceID);
			bw.WriteLeb128(CodeBlockTableOffset);
			bw.WriteLeb128(ScopeVariableTableOffset);
			bw.WriteLeb128(RealNameOffset);
			bw.WriteLeb128((int)flags);
		}

		public void ReadAll()
		{
			GetLineNumberTable();
			GetLocals();
			GetCodeBlocks();
			GetScopeVariables();
			GetRealName();
		}

		public LineNumberTable GetLineNumberTable()
		{
			lock (SymbolFile)
			{
				if (lnt != null)
				{
					return lnt;
				}
				if (LineNumberTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = LineNumberTableOffset;
				lnt = LineNumberTable.Read(SymbolFile, binaryReader, (flags & Flags.ColumnsInfoIncluded) != 0, (flags & Flags.EndInfoIncluded) != 0);
				binaryReader.BaseStream.Position = position;
				return lnt;
			}
		}

		public LocalVariableEntry[] GetLocals()
		{
			lock (SymbolFile)
			{
				if (locals != null)
				{
					return locals;
				}
				if (LocalVariableTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = LocalVariableTableOffset;
				int num = binaryReader.ReadLeb128();
				locals = new LocalVariableEntry[num];
				for (int i = 0; i < num; i++)
				{
					locals[i] = new LocalVariableEntry(SymbolFile, binaryReader);
				}
				binaryReader.BaseStream.Position = position;
				return locals;
			}
		}

		public CodeBlockEntry[] GetCodeBlocks()
		{
			lock (SymbolFile)
			{
				if (code_blocks != null)
				{
					return code_blocks;
				}
				if (CodeBlockTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = CodeBlockTableOffset;
				int num = binaryReader.ReadLeb128();
				code_blocks = new CodeBlockEntry[num];
				for (int i = 0; i < num; i++)
				{
					code_blocks[i] = new CodeBlockEntry(i, binaryReader);
				}
				binaryReader.BaseStream.Position = position;
				return code_blocks;
			}
		}

		public ScopeVariable[] GetScopeVariables()
		{
			lock (SymbolFile)
			{
				if (scope_vars != null)
				{
					return scope_vars;
				}
				if (ScopeVariableTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = ScopeVariableTableOffset;
				int num = binaryReader.ReadLeb128();
				scope_vars = new ScopeVariable[num];
				for (int i = 0; i < num; i++)
				{
					scope_vars[i] = new ScopeVariable(binaryReader);
				}
				binaryReader.BaseStream.Position = position;
				return scope_vars;
			}
		}

		public string GetRealName()
		{
			lock (SymbolFile)
			{
				if (real_name != null)
				{
					return real_name;
				}
				if (RealNameOffset == 0)
				{
					return null;
				}
				real_name = SymbolFile.BinaryReader.ReadString(RealNameOffset);
				return real_name;
			}
		}

		public int CompareTo(object obj)
		{
			MethodEntry methodEntry = (MethodEntry)obj;
			if (methodEntry.Token < Token)
			{
				return 1;
			}
			if (methodEntry.Token > Token)
			{
				return -1;
			}
			return 0;
		}

		public override string ToString()
		{
			return $"[Method {index}:{Token:x}:{CompileUnitIndex}:{CompileUnit}]";
		}
	}
	public struct NamespaceEntry
	{
		public readonly string Name;

		public readonly int Index;

		public readonly int Parent;

		public readonly string[] UsingClauses;

		public NamespaceEntry(string name, int index, string[] using_clauses, int parent)
		{
			Name = name;
			Index = index;
			Parent = parent;
			UsingClauses = ((using_clauses != null) ? using_clauses : new string[0]);
		}

		internal NamespaceEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			Name = reader.ReadString();
			Index = reader.ReadLeb128();
			Parent = reader.ReadLeb128();
			int num = reader.ReadLeb128();
			UsingClauses = new string[num];
			for (int i = 0; i < num; i++)
			{
				UsingClauses[i] = reader.ReadString();
			}
		}

		internal void Write(MonoSymbolFile file, MyBinaryWriter bw)
		{
			bw.Write(Name);
			bw.WriteLeb128(Index);
			bw.WriteLeb128(Parent);
			bw.WriteLeb128(UsingClauses.Length);
			string[] usingClauses = UsingClauses;
			foreach (string value in usingClauses)
			{
				bw.Write(value);
			}
		}

		public override string ToString()
		{
			return $"[Namespace {Name}:{Index}:{Parent}]";
		}
	}
	public class MonoSymbolWriter
	{
		private List<SourceMethodBuilder> methods;

		private List<SourceFileEntry> sources;

		private List<CompileUnitEntry> comp_units;

		protected readonly MonoSymbolFile file;

		private string filename;

		private SourceMethodBuilder current_method;

		private Stack<SourceMethodBuilder> current_method_stack = new Stack<SourceMethodBuilder>();

		public MonoSymbolFile SymbolFile => file;

		public MonoSymbolWriter(string filename)
		{
			methods = new List<SourceMethodBuilder>();
			sources = new List<SourceFileEntry>();
			comp_units = new List<CompileUnitEntry>();
			file = new MonoSymbolFile();
			this.filename = filename + ".mdb";
		}

		public void CloseNamespace()
		{
		}

		public void DefineLocalVariable(int index, string name)
		{
			if (current_method != null)
			{
				current_method.AddLocal(index, name);
			}
		}

		public void DefineCapturedLocal(int scope_id, string name, string captured_name)
		{
			file.DefineCapturedVariable(scope_id, name, captured_name, CapturedVariable.CapturedKind.Local);
		}

		public void DefineCapturedParameter(int scope_id, string name, string captured_name)
		{
			file.DefineCapturedVariable(scope_id, name, captured_name, CapturedVariable.CapturedKind.Parameter);
		}

		public void DefineCapturedThis(int scope_id, string captured_name)
		{
			file.DefineCapturedVariable(scope_id, "this", captured_name, CapturedVariable.CapturedKind.This);
		}

		public void DefineCapturedScope(int scope_id, int id, string captured_name)
		{
			file.DefineCapturedScope(scope_id, id, captured_name);
		}

		public void DefineScopeVariable(int scope, int index)
		{
			if (current_method != null)
			{
				current_method.AddScopeVariable(scope, index);
			}
		}

		public void MarkSequencePoint(int offset, SourceFileEntry file, int line, int column, bool is_hidden)
		{
			if (current_method != null)
			{
				current_method.MarkSequencePoint(offset, file, line, column, is_hidden);
			}
		}

		public SourceMethodBuilder OpenMethod(ICompileUnit file, int ns_id, IMethodDef method)
		{
			SourceMethodBuilder result = new SourceMethodBuilder(file, ns_id, method);
			current_method_stack.Push(current_method);
			current_method = result;
			methods.Add(current_method);
			return result;
		}

		public void CloseMethod()
		{
			current_method = current_method_stack.Pop();
		}

		public SourceFileEntry DefineDocument(string url)
		{
			SourceFileEntry sourceFileEntry = new SourceFileEntry(file, url);
			sources.Add(sourceFileEntry);
			return sourceFileEntry;
		}

		public SourceFileEntry DefineDocument(string url, byte[] guid, byte[] checksum)
		{
			SourceFileEntry sourceFileEntry = new SourceFileEntry(file, url, guid, checksum);
			sources.Add(sourceFileEntry);
			return sourceFileEntry;
		}

		public CompileUnitEntry DefineCompilationUnit(SourceFileEntry source)
		{
			CompileUnitEntry compileUnitEntry = new CompileUnitEntry(file, source);
			comp_units.Add(compileUnitEntry);
			return compileUnitEntry;
		}

		public int DefineNamespace(string name, CompileUnitEntry unit, string[] using_clauses, int parent)
		{
			if (unit == null || using_clauses == null)
			{
				throw new NullReferenceException();
			}
			return unit.DefineNamespace(name, using_clauses, parent);
		}

		public int OpenScope(int start_offset)
		{
			if (current_method == null)
			{
				return 0;
			}
			current_method.StartBlock(CodeBlockEntry.Type.Lexical, start_offset);
			return 0;
		}

		public void CloseScope(int end_offset)
		{
			if (current_method != null)
			{
				current_method.EndBlock(end_offset);
			}
		}

		public void OpenCompilerGeneratedBlock(int start_offset)
		{
			if (current_method != null)
			{
				current_method.StartBlock(CodeBlockEntry.Type.CompilerGenerated, start_offset);
			}
		}

		public void CloseCompilerGeneratedBlock(int end_offset)
		{
			if (current_method != null)
			{
				current_method.EndBlock(end_offset);
			}
		}

		public void StartIteratorBody(int start_offset)
		{
			current_method.StartBlock(CodeBlockEntry.Type.IteratorBody, start_offset);
		}

		public void EndIteratorBody(int end_offset)
		{
			current_method.EndBlock(end_offset);
		}

		public void StartIteratorDispatcher(int start_offset)
		{
			current_method.StartBlock(CodeBlockEntry.Type.IteratorDispatcher, start_offset);
		}

		public void EndIteratorDispatcher(int end_offset)
		{
			current_method.EndBlock(end_offset);
		}

		public void DefineAnonymousScope(int id)
		{
			file.DefineAnonymousScope(id);
		}

		public void WriteSymbolFile(Guid guid)
		{
			foreach (SourceMethodBuilder method in methods)
			{
				method.DefineMethod(file);
			}
			try
			{
				File.Delete(filename);
			}
			catch
			{
			}
			using FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write);
			file.CreateSymbolFile(guid, fs);
		}
	}
	public class SourceMethodBuilder
	{
		private List<LocalVariableEntry> _locals;

		private List<CodeBlockEntry> _blocks;

		private List<ScopeVariable> _scope_vars;

		private Stack<CodeBlockEntry> _block_stack;

		private readonly List<LineNumberEntry> method_lines;

		private readonly ICompileUnit _comp_unit;

		private readonly int ns_id;

		private readonly IMethodDef method;

		public CodeBlockEntry[] Blocks
		{
			get
			{
				if (_blocks == null)
				{
					return new CodeBlockEntry[0];
				}
				CodeBlockEntry[] array = new CodeBlockEntry[_blocks.Count];
				_blocks.CopyTo(array, 0);
				return array;
			}
		}

		public CodeBlockEntry CurrentBlock
		{
			get
			{
				if (_block_stack != null && _block_stack.Count > 0)
				{
					return _block_stack.Peek();
				}
				return null;
			}
		}

		public LocalVariableEntry[] Locals
		{
			get
			{
				if (_locals == null)
				{
					return new LocalVariableEntry[0];
				}
				return _locals.ToArray();
			}
		}

		public ICompileUnit SourceFile => _comp_unit;

		public ScopeVariable[] ScopeVariables
		{
			get
			{
				if (_scope_vars == null)
				{
					return new ScopeVariable[0];
				}
				return _scope_vars.ToArray();
			}
		}

		public SourceMethodBuilder(ICompileUnit comp_unit)
		{
			_comp_unit = comp_unit;
			method_lines = new List<LineNumberEntry>();
		}

		public SourceMethodBuilder(ICompileUnit comp_unit, int ns_id, IMethodDef method)
			: this(comp_unit)
		{
			this.ns_id = ns_id;
			this.method = method;
		}

		public void MarkSequencePoint(int offset, SourceFileEntry file, int line, int column, bool is_hidden)
		{
			MarkSequencePoint(offset, file, line, column, -1, -1, is_hidden);
		}

		public void MarkSequencePoint(int offset, SourceFileEntry file, int line, int column, int end_line, int end_column, bool is_hidden)
		{
			LineNumberEntry lineNumberEntry = new LineNumberEntry(file?.Index ?? 0, line, column, end_line, end_column, offset, is_hidden);
			if (method_lines.Count > 0)
			{
				LineNumberEntry lineNumberEntry2 = method_lines[method_lines.Count - 1];
				if (lineNumberEntry2.Offset == offset)
				{
					if (LineNumberEntry.LocationComparer.Default.Compare(lineNumberEntry, lineNumberEntry2) > 0)
					{
						method_lines[method_lines.Count - 1] = lineNumberEntry;
					}
					return;
				}
			}
			method_lines.Add(lineNumberEntry);
		}

		public void StartBlock(CodeBlockEntry.Type type, int start_offset)
		{
			StartBlock(type, start_offset, (_blocks == null) ? 1 : (_blocks.Count + 1));
		}

		public void StartBlock(CodeBlockEntry.Type type, int start_offset, int scopeIndex)
		{
			if (_block_stack == null)
			{
				_block_stack = new Stack<CodeBlockEntry>();
			}
			if (_blocks == null)
			{
				_blocks = new List<CodeBlockEntry>();
			}
			int parent = ((CurrentBlock != null) ? CurrentBlock.Index : (-1));
			CodeBlockEntry item = new CodeBlockEntry(scopeIndex, parent, type, start_offset);
			_block_stack.Push(item);
			_blocks.Add(item);
		}

		public void EndBlock(int end_offset)
		{
			_block_stack.Pop().Close(end_offset);
		}

		public void AddLocal(int index, string name)
		{
			if (_locals == null)
			{
				_locals = new List<LocalVariableEntry>();
			}
			int block = ((CurrentBlock != null) ? CurrentBlock.Index : 0);
			_locals.Add(new LocalVariableEntry(index, name, block));
		}

		public void AddScopeVariable(int scope, int index)
		{
			if (_scope_vars == null)
			{
				_scope_vars = new List<ScopeVariable>();
			}
			_scope_vars.Add(new ScopeVariable(scope, index));
		}

		public void DefineMethod(MonoSymbolFile file)
		{
			DefineMethod(file, method.Token);
		}

		public void DefineMethod(MonoSymbolFile file, int token)
		{
			CodeBlockEntry[] array = Blocks;
			if (array.Length != 0)
			{
				List<CodeBlockEntry> list = new List<CodeBlockEntry>(array.Length);
				int num = 0;
				for (int i = 0; i < array.Length; i++)
				{
					num = Math.Max(num, array[i].Index);
				}
				for (int j = 0; j < num; j++)
				{
					int num2 = j + 1;
					if (j < array.Length && array[j].Index == num2)
					{
						list.Add(array[j]);
						continue;
					}
					bool flag = false;
					for (int k = 0; k < array.Length; k++)
					{
						if (array[k].Index == num2)
						{
							list.Add(array[k]);
							flag = true;
							break;
						}
					}
					if (!flag)
					{
						list.Add(new CodeBlockEntry(num2, -1, CodeBlockEntry.Type.CompilerGenerated, 0));
					}
				}
				array = list.ToArray();
			}
			MethodEntry entry = new MethodEntry(file, _comp_unit.Entry, token, ScopeVariables, Locals, method_lines.ToArray(), array, null, MethodEntry.Flags.ColumnsInfoIncluded, ns_id);
			file.AddMethod(entry);
		}
	}
	public class SymbolWriterImpl : ISymbolWriter
	{
		private MonoSymbolWriter msw;

		private int nextLocalIndex;

		private int currentToken;

		private string methodName;

		private Stack namespaceStack = new Stack();

		private bool methodOpened;

		private Hashtable documents = new Hashtable();

		private Guid guid;

		public SymbolWriterImpl(Guid guid)
		{
			this.guid = guid;
		}

		public void Close()
		{
			msw.WriteSymbolFile(guid);
		}

		public void CloseMethod()
		{
			if (methodOpened)
			{
				methodOpened = false;
				nextLocalIndex = 0;
				msw.CloseMethod();
			}
		}

		public void CloseNamespace()
		{
			namespaceStack.Pop();
			msw.CloseNamespace();
		}

		public void CloseScope(int endOffset)
		{
			msw.CloseScope(endOffset);
		}

		public ISymbolDocumentWriter DefineDocument(string url, Guid language, Guid languageVendor, Guid documentType)
		{
			SymbolDocumentWriterImpl symbolDocumentWriterImpl = (SymbolDocumentWriterImpl)documents[url];
			if (symbolDocumentWriterImpl == null)
			{
				SourceFileEntry source = msw.DefineDocument(url);
				symbolDocumentWriterImpl = new SymbolDocumentWriterImpl(msw.DefineCompilationUnit(source));
				documents[url] = symbolDocumentWriterImpl;
			}
			return symbolDocumentWriterImpl;
		}

		public void DefineField(SymbolToken parent, string name, FieldAttributes attributes, byte[] signature, SymAddressKind addrKind, int addr1, int addr2, int addr3)
		{
		}

		public void DefineGlobalVariable(string name, FieldAttributes attributes, byte[] signature, SymAddressKind addrKind, int addr1, int addr2, int addr3)
		{
		}

		public void DefineLocalVariable(string name, FieldAttributes attributes, byte[] signature, SymAddressKind addrKind, int addr1, int addr2, int addr3, int startOffset, int endOffset)
		{
			msw.DefineLocalVariable(nextLocalIndex++, name);
		}

		public void DefineParameter(string name, ParameterAttributes attributes, int sequence, SymAddressKind addrKind, int addr1, int addr2, int addr3)
		{
		}

		public void DefineSequencePoints(ISymbolDocumentWriter document, int[] offsets, int[] lines, int[] columns, int[] endLines, int[] endColumns)
		{
			SourceFileEntry file = ((SymbolDocumentWriterImpl)document)?.Entry.SourceFile;
			for (int i = 0; i < offsets.Length; i++)
			{
				if (i <= 0 || offsets[i] != offsets[i - 1] || lines[i] != lines[i - 1] || columns[i] != columns[i - 1])
				{
					msw.MarkSequencePoint(offsets[i], file, lines[i], columns[i], is_hidden: false);
				}
			}
		}

		public void Initialize(IntPtr emitter, string filename, bool fFullBuild)
		{
			msw = new MonoSymbolWriter(filename);
		}

		public void OpenMethod(SymbolToken method)
		{
			currentToken = method.GetToken();
		}

		public void OpenNamespace(string name)
		{
			NamespaceInfo namespaceInfo = new NamespaceInfo();
			namespaceInfo.NamespaceID = -1;
			namespaceInfo.Name = name;
			namespaceStack.Push(namespaceInfo);
		}

		public int OpenScope(int startOffset)
		{
			return msw.OpenScope(startOffset);
		}

		public void SetMethodSourceRange(ISymbolDocumentWriter startDoc, int startLine, int startColumn, ISymbolDocumentWriter endDoc, int endLine, int endColumn)
		{
			int currentNamespace = GetCurrentNamespace(startDoc);
			SourceMethodImpl method = new SourceMethodImpl(methodName, currentToken, currentNamespace);
			msw.OpenMethod(((ICompileUnit)startDoc).Entry, currentNamespace, method);
			methodOpened = true;
		}

		public void SetScopeRange(int scopeID, int startOffset, int endOffset)
		{
		}

		public void SetSymAttribute(SymbolToken parent, string name, byte[] data)
		{
			if (name == "__name")
			{
				methodName = Encoding.UTF8.GetString(data);
			}
		}

		public void SetUnderlyingWriter(IntPtr underlyingWriter)
		{
		}

		public void SetUserEntryPoint(SymbolToken entryMethod)
		{
		}

		public void UsingNamespace(string fullName)
		{
			if (namespaceStack.Count == 0)
			{
				OpenNamespace("");
			}
			NamespaceInfo namespaceInfo = (NamespaceInfo)namespaceStack.Peek();
			if (namespaceInfo.NamespaceID != -1)
			{
				NamespaceInfo namespaceInfo2 = namespaceInfo;
				CloseNamespace();
				OpenNamespace(namespaceInfo2.Name);
				namespaceInfo = (NamespaceInfo)namespaceStack.Peek();
				namespaceInfo.UsingClauses = namespaceInfo2.UsingClauses;
			}
			namespaceInfo.UsingClauses.Add(fullName);
		}

		private int GetCurrentNamespace(ISymbolDocumentWriter doc)
		{
			if (namespaceStack.Count == 0)
			{
				OpenNamespace("");
			}
			NamespaceInfo namespaceInfo = (NamespaceInfo)namespaceStack.Peek();
			if (namespaceInfo.NamespaceID == -1)
			{
				string[] using_clauses = (string[])namespaceInfo.UsingClauses.ToArray(typeof(string));
				int parent = 0;
				if (namespaceStack.Count > 1)
				{
					namespaceStack.Pop();
					parent = ((NamespaceInfo)namespaceStack.Peek()).NamespaceID;
					namespaceStack.Push(namespaceInfo);
				}
				namespaceInfo.NamespaceID = msw.DefineNamespace(namespaceInfo.Name, ((ICompileUnit)doc).Entry, using_clauses, parent);
			}
			return namespaceInfo.NamespaceID;
		}
	}
	internal class SymbolDocumentWriterImpl : ISymbolDocumentWriter, ISourceFile, ICompileUnit
	{
		private CompileUnitEntry comp_unit;

		SourceFileEntry ISourceFile.Entry => comp_unit.SourceFile;

		public CompileUnitEntry Entry => comp_unit;

		public SymbolDocumentWriterImpl(CompileUnitEntry comp_unit)
		{
			this.comp_unit = comp_unit;
		}

		public void SetCheckSum(Guid algorithmId, byte[] checkSum)
		{
		}

		public void SetSource(byte[] source)
		{
		}
	}
	internal class SourceMethodImpl : IMethodDef
	{
		private string name;

		private int token;

		private int namespaceID;

		public string Name => name;

		public int NamespaceID => namespaceID;

		public int Token => token;

		public SourceMethodImpl(string name, int token, int namespaceID)
		{
			this.name = name;
			this.token = token;
			this.namespaceID = namespaceID;
		}
	}
	internal class NamespaceInfo
	{
		public string Name;

		public int NamespaceID;

		public ArrayList UsingClauses = new ArrayList();
	}
}
namespace Mono.Cecil.Mdb
{
	public sealed class MdbReaderProvider : ISymbolReaderProvider
	{
		public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName)
		{
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolReader)(object)new MdbReader(module, MonoSymbolFile.ReadSymbolFile(Mixin.GetMdbFileName(fileName)));
		}

		public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream)
		{
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			return (ISymbolReader)(object)new MdbReader(module, MonoSymbolFile.ReadSymbolFile(symbolStream));
		}
	}
	public sealed class MdbReader : ISymbolReader, IDisposable
	{
		private readonly ModuleDefinition module;

		private readonly MonoSymbolFile symbol_file;

		private readonly Dictionary<string, Document> documents;

		public MdbReader(ModuleDefinition module, MonoSymbolFile symFile)
		{
			this.module = module;
			symbol_file = symFile;
			documents = new Dictionary<string, Document>();
		}

		public ISymbolWriterProvider GetWriterProvider()
		{
			return (ISymbolWriterProvider)(object)new MdbWriterProvider();
		}

		public bool ProcessDebugHeader(ImageDebugHeader header)
		{
			return symbol_file.Guid == module.Mvid;
		}

		public MethodDebugInformation Read(MethodDefinition method)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			MetadataToken metadataToken = ((MemberReference)method).MetadataToken;
			MethodEntry methodByToken = symbol_file.GetMethodByToken(((MetadataToken)(ref metadataToken)).ToInt32());
			if (methodByToken == null)
			{
				return null;
			}
			MethodDebugInformation val = new MethodDebugInformation(method);
			val.code_size = ReadCodeSize(method);
			ScopeDebugInformation[] scopes = ReadScopes(methodByToken, val);
			ReadLineNumbers(methodByToken, val);
			ReadLocalVariables(methodByToken, scopes);
			return val;
		}

		private static int ReadCodeSize(MethodDefinition method)
		{
			return ((MemberReference)method).Module.Read<MethodDefinition, int>(method, (Func<MethodDefinition, MetadataReader, int>)((MethodDefinition m, MetadataReader reader) => reader.ReadCodeSize(m)));
		}

		private static void ReadLocalVariables(MethodEntry entry, ScopeDebugInformation[] scopes)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			LocalVariableEntry[] locals = entry.GetLocals();
			for (int i = 0; i < locals.Length; i++)
			{
				LocalVariableEntry localVariableEntry = locals[i];
				VariableDebugInformation val = new VariableDebugInformation(localVariableEntry.Index, localVariableEntry.Name);
				int blockIndex = localVariableEntry.BlockIndex;
				if (blockIndex >= 0 && blockIndex < scopes.Length)
				{
					ScopeDebugInformation val2 = scopes[blockIndex];
					if (val2 != null)
					{
						val2.Variables.Add(val);
					}
				}
			}
		}

		private void ReadLineNumbers(MethodEntry entry, MethodDebugInformation info)
		{
			LineNumberTable lineNumberTable = entry.GetLineNumberTable();
			info.sequence_points = new Collection<SequencePoint>(lineNumberTable.LineNumbers.Length);
			for (int i = 0; i < lineNumberTable.LineNumbers.Length; i++)
			{
				LineNumberEntry lineNumberEntry = lineNumberTable.LineNumbers[i];
				if (i <= 0 || lineNumberTable.LineNumbers[i - 1].Offset != lineNumberEntry.Offset)
				{
					info.sequence_points.Add(LineToSequencePoint(lineNumberEntry));
				}
			}
		}

		private Document GetDocument(SourceFileEntry file)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			string fileName = file.FileName;
			if (documents.TryGetValue(fileName, out var value))
			{
				return value;
			}
			value = new Document(fileName)
			{
				Hash = file.Checksum
			};
			documents.Add(fileName, value);
			return value;
		}

		private static ScopeDebugInformation[] ReadScopes(MethodEntry entry, MethodDebugInformation info)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0039: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			CodeBlockEntry[] codeBlocks = entry.GetCodeBlocks();
			ScopeDebugInformation[] array = (ScopeDebugInformation[])(object)new ScopeDebugInformation[codeBlocks.Length + 1];
			ScopeDebugInformation val = new ScopeDebugInformation
			{
				Start = new InstructionOffset(0),
				End = new InstructionOffset(info.code_size)
			};
			ScopeDebugInformation scope = val;
			array[0] = val;
			info.scope = scope;
			CodeBlockEntry[] array2 = codeBlocks;
			foreach (CodeBlockEntry codeBlockEntry in array2)
			{
				if (codeBlockEntry.BlockType == CodeBlockEntry.Type.Lexical || codeBlockEntry.BlockType == CodeBlockEntry.Type.CompilerGenerated)
				{
					ScopeDebugInformation val2 = new ScopeDebugInformation();
					val2.Start = new InstructionOffset(codeBlockEntry.StartOffset);
					val2.End = new InstructionOffset(codeBlockEntry.EndOffset);
					array[codeBlockEntry.Index + 1] = val2;
					if (!AddScope(info.scope.Scopes, val2))
					{
						info.scope.Scopes.Add(val2);
					}
				}
			}
			return array;
		}

		private static bool AddScope(Collection<ScopeDebugInformation> scopes, ScopeDebugInformation scope)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<ScopeDebugInformation> enumerator = scopes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ScopeDebugInformation current = enumerator.Current;
					if (current.HasScopes && AddScope(current.Scopes, scope))
					{
						return true;
					}
					InstructionOffset val = scope.Start;
					int offset = ((InstructionOffset)(ref val)).Offset;
					val = current.Start;
					if (offset >= ((InstructionOffset)(ref val)).Offset)
					{
						val = scope.End;
						int offset2 = ((InstructionOffset)(ref val)).Offset;
						val = current.End;
						if (offset2 <= ((InstructionOffset)(ref val)).Offset)
						{
							current.Scopes.Add(scope);
							return true;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return false;
		}

		private SequencePoint LineToSequencePoint(LineNumberEntry line)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			SourceFileEntry sourceFile = symbol_file.GetSourceFile(line.File);
			return new SequencePoint(line.Offset, GetDocument(sourceFile))
			{
				StartLine = line.Row,
				EndLine = line.EndRow,
				StartColumn = line.Column,
				EndColumn = line.EndColumn
			};
		}

		public void Dispose()
		{
			symbol_file.Dispose();
		}
	}
	internal static class MethodEntryExtensions
	{
		public static bool HasColumnInfo(this MethodEntry entry)
		{
			return (entry.MethodFlags & MethodEntry.Flags.ColumnsInfoIncluded) != 0;
		}

		public static bool HasEndInfo(this MethodEntry entry)
		{
			return (entry.MethodFlags & MethodEntry.Flags.EndInfoIncluded) != 0;
		}
	}
	public sealed class MdbWriterProvider : ISymbolWriterProvider
	{
		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, string fileName)
		{
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolWriter)(object)new MdbWriter(module.Mvid, fileName);
		}

		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, Stream symbolStream)
		{
			throw new NotImplementedException();
		}
	}
	public sealed class MdbWriter : ISymbolWriter, IDisposable
	{
		private class SourceFile : ISourceFile
		{
			private readonly CompileUnitEntry compilation_unit;

			private readonly SourceFileEntry entry;

			public SourceFileEntry Entry => entry;

			public CompileUnitEntry CompilationUnit => compilation_unit;

			public SourceFile(CompileUnitEntry comp_unit, SourceFileEntry entry)
			{
				compilation_unit = comp_unit;
				this.entry = entry;
			}
		}

		private class SourceMethod : IMethodDef
		{
			private readonly MethodDefinition method;

			public string Name => ((MemberReference)method).Name;

			public int Token
			{
				get
				{
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					//IL_000b: Unknown result type (might be due to invalid IL or missing references)
					MetadataToken metadataToken = ((MemberReference)method).MetadataToken;
					return ((MetadataToken)(ref metadataToken)).ToInt32();
				}
			}

			public SourceMethod(MethodDefinition method)
			{
				this.method = method;
			}
		}

		private readonly Guid mvid;

		private readonly MonoSymbolWriter writer;

		private readonly Dictionary<string, SourceFile> source_files;

		public MdbWriter(Guid mvid, string assembly)
		{
			this.mvid = mvid;
			writer = new MonoSymbolWriter(assembly);
			source_files = new Dictionary<string, SourceFile>();
		}

		public ISymbolReaderProvider GetReaderProvider()
		{
			return (ISymbolReaderProvider)(object)new MdbReaderProvider();
		}

		private SourceFile GetSourceFile(Document document)
		{
			string url = document.Url;
			if (source_files.TryGetValue(url, out var value))
			{
				return value;
			}
			SourceFileEntry sourceFileEntry = writer.DefineDocument(url, null, (document.Hash != null && document.Hash.Length == 16) ? document.Hash : null);
			value = new SourceFile(writer.DefineCompilationUnit(sourceFileEntry), sourceFileEntry);
			source_files.Add(url, value);
			return value;
		}

		private void Populate(Collection<SequencePoint> sequencePoints, int[] offsets, int[] startRows, int[] endRows, int[] startCols, int[] endCols, out SourceFile file)
		{
			SourceFile sourceFile = null;
			for (int i = 0; i < sequencePoints.Count; i++)
			{
				SequencePoint val = sequencePoints[i];
				offsets[i] = val.Offset;
				if (sourceFile == null)
				{
					sourceFile = GetSourceFile(val.Document);
				}
				startRows[i] = val.StartLine;
				endRows[i] = val.EndLine;
				startCols[i] = val.StartColumn;
				endCols[i] = val.EndColumn;
			}
			file = sourceFile;
		}

		public void Write(MethodDebugInformation info)
		{
			SourceMethod method = new SourceMethod(info.method);
			Collection<SequencePoint> sequencePoints = info.SequencePoints;
			int count = sequencePoints.Count;
			if (count != 0)
			{
				int[] array = new int[count];
				int[] array2 = new int[count];
				int[] array3 = new int[count];
				int[] array4 = new int[count];
				int[] array5 = new int[count];
				Populate(sequencePoints, array, array2, array3, array4, array5, out var file);
				SourceMethodBuilder sourceMethodBuilder = writer.OpenMethod(file.CompilationUnit, 0, method);
				for (int i = 0; i < count; i++)
				{
					sourceMethodBuilder.MarkSequencePoint(array[i], file.CompilationUnit.SourceFile, array2[i], array4[i], array3[i], array5[i], is_hidden: false);
				}
				if (info.scope != null)
				{
					WriteRootScope(info.scope, info);
				}
				writer.CloseMethod();
			}
		}

		private void WriteRootScope(ScopeDebugInformation scope, MethodDebugInformation info)
		{
			WriteScopeVariables(scope);
			if (scope.HasScopes)
			{
				WriteScopes(scope.Scopes, info);
			}
		}

		private void WriteScope(ScopeDebugInformation scope, MethodDebugInformation info)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			MonoSymbolWriter monoSymbolWriter = writer;
			InstructionOffset val = scope.Start;
			monoSymbolWriter.OpenScope(((InstructionOffset)(ref val)).Offset);
			WriteScopeVariables(scope);
			if (scope.HasScopes)
			{
				WriteScopes(scope.Scopes, info);
			}
			MonoSymbolWriter monoSymbolWriter2 = writer;
			val = scope.End;
			int end_offset;
			if (!((InstructionOffset)(ref val)).IsEndOfMethod)
			{
				val = scope.End;
				end_offset = ((InstructionOffset)(ref val)).Offset;
			}
			else
			{
				end_offset = info.code_size;
			}
			monoSymbolWriter2.CloseScope(end_offset);
		}

		private void WriteScopes(Collection<ScopeDebugInformation> scopes, MethodDebugInformation info)
		{
			for (int i = 0; i < scopes.Count; i++)
			{
				WriteScope(scopes[i], info);
			}
		}

		private void WriteScopeVariables(ScopeDebugInformation scope)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			if (!scope.HasVariables)
			{
				return;
			}
			Enumerator<VariableDebugInformation> enumerator = scope.variables.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					VariableDebugInformation current = enumerator.Current;
					if (!string.IsNullOrEmpty(current.Name))
					{
						writer.DefineLocalVariable(current.Index, current.Name);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public ImageDebugHeader GetDebugHeader()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			return new ImageDebugHeader();
		}

		public void Dispose()
		{
			writer.WriteSymbolFile(mvid);
		}
	}
}

BepInEx/core/Mono.Cecil.Pdb.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using System.Text;
using Microsoft.Cci;
using Microsoft.Cci.Pdb;
using Mono.Cecil.Cil;
using Mono.Cecil.PE;
using Mono.Collections.Generic;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil.Pdb")]
[assembly: CLSCompliant(false)]
[assembly: AssemblyVersion("0.10.4.0")]
namespace Mono.Cecil.Pdb
{
	[ComImport]
	[Guid("B01FAFEB-C450-3A4D-BEEC-B4CEEC01E006")]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	internal interface ISymUnmanagedDocumentWriter
	{
	}
	[ComImport]
	[Guid("0B97726E-9E6D-4f05-9A26-424022093CAA")]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	internal interface ISymUnmanagedWriter2
	{
		void DefineDocument([In][MarshalAs(UnmanagedType.LPWStr)] string url, [In] ref Guid langauge, [In] ref Guid languageVendor, [In] ref Guid documentType, [MarshalAs(UnmanagedType.Interface)] out ISymUnmanagedDocumentWriter pRetVal);

		void SetUserEntryPoint([In] int methodToken);

		void OpenMethod([In] int methodToken);

		void CloseMethod();

		void OpenScope([In] int startOffset, out int pRetVal);

		void CloseScope([In] int endOffset);

		void SetScopeRange_Placeholder();

		void DefineLocalVariable_Placeholder();

		void DefineParameter_Placeholder();

		void DefineField_Placeholder();

		void DefineGlobalVariable_Placeholder();

		void Close();

		void SetSymAttribute(uint parent, string name, uint data, IntPtr signature);

		void OpenNamespace([In][MarshalAs(UnmanagedType.LPWStr)] string name);

		void CloseNamespace();

		void UsingNamespace([In][MarshalAs(UnmanagedType.LPWStr)] string fullName);

		void SetMethodSourceRange_Placeholder();

		void Initialize([In][MarshalAs(UnmanagedType.IUnknown)] object emitter, [In][MarshalAs(UnmanagedType.LPWStr)] string filename, [In] IStream pIStream, [In] bool fFullBuild);

		void GetDebugInfo(out ImageDebugDirectory pIDD, [In] int cData, out int pcData, [In][Out][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] byte[] data);

		void DefineSequencePoints([In][MarshalAs(UnmanagedType.Interface)] ISymUnmanagedDocumentWriter document, [In] int spCount, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] offsets, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] lines, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] columns, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] endLines, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] endColumns);

		void RemapToken_Placeholder();

		void Initialize2_Placeholder();

		void DefineConstant_Placeholder();

		void Abort_Placeholder();

		void DefineLocalVariable2([In][MarshalAs(UnmanagedType.LPWStr)] string name, [In] int attributes, [In] int sigToken, [In] int addrKind, [In] int addr1, [In] int addr2, [In] int addr3, [In] int startOffset, [In] int endOffset);

		void DefineGlobalVariable2_Placeholder();

		void DefineConstant2([In][MarshalAs(UnmanagedType.LPWStr)] string name, [In][MarshalAs(UnmanagedType.Struct)] object variant, [In] int sigToken);
	}
	[ComImport]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	[Guid("BA3FEE4C-ECB9-4e41-83B7-183FA41CD859")]
	internal interface IMetaDataEmit
	{
		void SetModuleProps(string szName);

		void Save(string szFile, uint dwSaveFlags);

		void SaveToStream(IntPtr pIStream, uint dwSaveFlags);

		uint GetSaveSize(uint fSave);

		uint DefineTypeDef(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements);

		uint DefineNestedType(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements, uint tdEncloser);

		void SetHandler([In][MarshalAs(UnmanagedType.IUnknown)] object pUnk);

		uint DefineMethod(uint td, IntPtr zName, uint dwMethodFlags, IntPtr pvSigBlob, uint cbSigBlob, uint ulCodeRVA, uint dwImplFlags);

		void DefineMethodImpl(uint td, uint tkBody, uint tkDecl);

		uint DefineTypeRefByName(uint tkResolutionScope, IntPtr szName);

		uint DefineImportType(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint tdImport, IntPtr pAssemEmit);

		uint DefineMemberRef(uint tkImport, string szName, IntPtr pvSigBlob, uint cbSigBlob);

		uint DefineImportMember(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint mbMember, IntPtr pAssemEmit, uint tkParent);

		uint DefineEvent(uint td, string szEvent, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods);

		void SetClassLayout(uint td, uint dwPackSize, IntPtr rFieldOffsets, uint ulClassSize);

		void DeleteClassLayout(uint td);

		void SetFieldMarshal(uint tk, IntPtr pvNativeType, uint cbNativeType);

		void DeleteFieldMarshal(uint tk);

		uint DefinePermissionSet(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission);

		void SetRVA(uint md, uint ulRVA);

		uint GetTokenFromSig(IntPtr pvSig, uint cbSig);

		uint DefineModuleRef(string szName);

		void SetParent(uint mr, uint tk);

		uint GetTokenFromTypeSpec(IntPtr pvSig, uint cbSig);

		void SaveToMemory(IntPtr pbData, uint cbData);

		uint DefineUserString(string szString, uint cchString);

		void DeleteToken(uint tkObj);

		void SetMethodProps(uint md, uint dwMethodFlags, uint ulCodeRVA, uint dwImplFlags);

		void SetTypeDefProps(uint td, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements);

		void SetEventProps(uint ev, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods);

		uint SetPermissionSetProps(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission);

		void DefinePinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL);

		void SetPinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL);

		void DeletePinvokeMap(uint tk);

		uint DefineCustomAttribute(uint tkObj, uint tkType, IntPtr pCustomAttribute, uint cbCustomAttribute);

		void SetCustomAttributeValue(uint pcv, IntPtr pCustomAttribute, uint cbCustomAttribute);

		uint DefineField(uint td, string szName, uint dwFieldFlags, IntPtr pvSigBlob, uint cbSigBlob, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		uint DefineProperty(uint td, string szProperty, uint dwPropFlags, IntPtr pvSig, uint cbSig, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods);

		uint DefineParam(uint md, uint ulParamSeq, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		void SetFieldProps(uint fd, uint dwFieldFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		void SetPropertyProps(uint pr, uint dwPropFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods);

		void SetParamProps(uint pd, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		uint DefineSecurityAttributeSet(uint tkObj, IntPtr rSecAttrs, uint cSecAttrs);

		void ApplyEditAndContinue([MarshalAs(UnmanagedType.IUnknown)] object pImport);

		uint TranslateSigWithScope(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport import, IntPtr pbSigBlob, uint cbSigBlob, IntPtr pAssemEmit, IMetaDataEmit emit, IntPtr pvTranslatedSig, uint cbTranslatedSigMax);

		void SetMethodImplFlags(uint md, uint dwImplFlags);

		void SetFieldRVA(uint fd, uint ulRVA);

		void Merge(IMetaDataImport pImport, IntPtr pHostMapToken, [MarshalAs(UnmanagedType.IUnknown)] object pHandler);

		void MergeEnd();
	}
	[ComImport]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	[Guid("7DAC8207-D3AE-4c75-9B67-92801A497D44")]
	internal interface IMetaDataImport
	{
		[PreserveSig]
		void CloseEnum(uint hEnum);

		uint CountEnum(uint hEnum);

		void ResetEnum(uint hEnum, uint ulPos);

		uint EnumTypeDefs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rTypeDefs, uint cMax);

		uint EnumInterfaceImpls(ref uint phEnum, uint td, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rImpls, uint cMax);

		uint EnumTypeRefs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rTypeRefs, uint cMax);

		uint FindTypeDefByName(string szTypeDef, uint tkEnclosingClass);

		Guid GetScopeProps(StringBuilder szName, uint cchName, out uint pchName);

		uint GetModuleFromScope();

		uint GetTypeDefProps(uint td, IntPtr szTypeDef, uint cchTypeDef, out uint pchTypeDef, IntPtr pdwTypeDefFlags);

		uint GetInterfaceImplProps(uint iiImpl, out uint pClass);

		uint GetTypeRefProps(uint tr, out uint ptkResolutionScope, StringBuilder szName, uint cchName);

		uint ResolveTypeRef(uint tr, [In] ref Guid riid, [MarshalAs(UnmanagedType.Interface)] out object ppIScope);

		uint EnumMembers(ref uint phEnum, uint cl, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rMembers, uint cMax);

		uint EnumMembersWithName(ref uint phEnum, uint cl, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMembers, uint cMax);

		uint EnumMethods(ref uint phEnum, uint cl, IntPtr rMethods, uint cMax);

		uint EnumMethodsWithName(ref uint phEnum, uint cl, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMethods, uint cMax);

		uint EnumFields(ref uint phEnum, uint cl, IntPtr rFields, uint cMax);

		uint EnumFieldsWithName(ref uint phEnum, uint cl, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rFields, uint cMax);

		uint EnumParams(ref uint phEnum, uint mb, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rParams, uint cMax);

		uint EnumMemberRefs(ref uint phEnum, uint tkParent, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rMemberRefs, uint cMax);

		uint EnumMethodImpls(ref uint phEnum, uint td, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMethodBody, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMethodDecl, uint cMax);

		uint EnumPermissionSets(ref uint phEnum, uint tk, uint dwActions, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rPermission, uint cMax);

		uint FindMember(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint FindMethod(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint FindField(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint FindMemberRef(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint GetMethodProps(uint mb, out uint pClass, IntPtr szMethod, uint cchMethod, out uint pchMethod, IntPtr pdwAttr, IntPtr ppvSigBlob, IntPtr pcbSigBlob, IntPtr pulCodeRVA);

		uint GetMemberRefProps(uint mr, ref uint ptk, StringBuilder szMember, uint cchMember, out uint pchMember, out IntPtr ppvSigBlob);

		uint EnumProperties(ref uint phEnum, uint td, IntPtr rProperties, uint cMax);

		uint EnumEvents(ref uint phEnum, uint td, IntPtr rEvents, uint cMax);

		uint GetEventProps(uint ev, out uint pClass, StringBuilder szEvent, uint cchEvent, out uint pchEvent, out uint pdwEventFlags, out uint ptkEventType, out uint pmdAddOn, out uint pmdRemoveOn, out uint pmdFire, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 11)] uint[] rmdOtherMethod, uint cMax);

		uint EnumMethodSemantics(ref uint phEnum, uint mb, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rEventProp, uint cMax);

		uint GetMethodSemantics(uint mb, uint tkEventProp);

		uint GetClassLayout(uint td, out uint pdwPackSize, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] IntPtr rFieldOffset, uint cMax, out uint pcFieldOffset);

		uint GetFieldMarshal(uint tk, out IntPtr ppvNativeType);

		uint GetRVA(uint tk, out uint pulCodeRVA);

		uint GetPermissionSetProps(uint pm, out uint pdwAction, out IntPtr ppvPermission);

		uint GetSigFromToken(uint mdSig, out IntPtr ppvSig);

		uint GetModuleRefProps(uint mur, StringBuilder szName, uint cchName);

		uint EnumModuleRefs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rModuleRefs, uint cmax);

		uint GetTypeSpecFromToken(uint typespec, out IntPtr ppvSig);

		uint GetNameFromToken(uint tk);

		uint EnumUnresolvedMethods(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rMethods, uint cMax);

		uint GetUserString(uint stk, StringBuilder szString, uint cchString);

		uint GetPinvokeMap(uint tk, out uint pdwMappingFlags, StringBuilder szImportName, uint cchImportName, out uint pchImportName);

		uint EnumSignatures(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rSignatures, uint cmax);

		uint EnumTypeSpecs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rTypeSpecs, uint cmax);

		uint EnumUserStrings(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rStrings, uint cmax);

		[PreserveSig]
		int GetParamForMethodIndex(uint md, uint ulParamSeq, out uint pParam);

		uint EnumCustomAttributes(ref uint phEnum, uint tk, uint tkType, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rCustomAttributes, uint cMax);

		uint GetCustomAttributeProps(uint cv, out uint ptkObj, out uint ptkType, out IntPtr ppBlob);

		uint FindTypeRef(uint tkResolutionScope, string szName);

		uint GetMemberProps(uint mb, out uint pClass, StringBuilder szMember, uint cchMember, out uint pchMember, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pulCodeRVA, out uint pdwImplFlags, out uint pdwCPlusTypeFlag, out IntPtr ppValue);

		uint GetFieldProps(uint mb, out uint pClass, StringBuilder szField, uint cchField, out uint pchField, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pdwCPlusTypeFlag, out IntPtr ppValue);

		uint GetPropertyProps(uint prop, out uint pClass, StringBuilder szProperty, uint cchProperty, out uint pchProperty, out uint pdwPropFlags, out IntPtr ppvSig, out uint pbSig, out uint pdwCPlusTypeFlag, out IntPtr ppDefaultValue, out uint pcchDefaultValue, out uint pmdSetter, out uint pmdGetter, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 14)] uint[] rmdOtherMethod, uint cMax);

		uint GetParamProps(uint tk, out uint pmd, out uint pulSequence, StringBuilder szName, uint cchName, out uint pchName, out uint pdwAttr, out uint pdwCPlusTypeFlag, out IntPtr ppValue);

		uint GetCustomAttributeByName(uint tkObj, string szName, out IntPtr ppData);

		[PreserveSig]
		[return: MarshalAs(UnmanagedType.Bool)]
		bool IsValidToken(uint tk);

		uint GetNestedClassProps(uint tdNestedClass);

		uint GetNativeCallConvFromSig(IntPtr pvSig, uint cbSig);

		int IsGlobal(uint pd);
	}
	internal class ModuleMetadata : IMetaDataEmit, IMetaDataImport
	{
		private readonly ModuleDefinition module;

		private Dictionary<uint, TypeDefinition> types;

		private Dictionary<uint, MethodDefinition> methods;

		public ModuleMetadata(ModuleDefinition module)
		{
			this.module = module;
		}

		private bool TryGetType(uint token, out TypeDefinition type)
		{
			if (types == null)
			{
				InitializeMetadata(module);
			}
			return types.TryGetValue(token, out type);
		}

		private bool TryGetMethod(uint token, out MethodDefinition method)
		{
			if (methods == null)
			{
				InitializeMetadata(module);
			}
			return methods.TryGetValue(token, out method);
		}

		private void InitializeMetadata(ModuleDefinition module)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			types = new Dictionary<uint, TypeDefinition>();
			methods = new Dictionary<uint, MethodDefinition>();
			foreach (TypeDefinition type in module.GetTypes())
			{
				Dictionary<uint, TypeDefinition> dictionary = types;
				MetadataToken metadataToken = ((MemberReference)type).MetadataToken;
				dictionary.Add(((MetadataToken)(ref metadataToken)).ToUInt32(), type);
				InitializeMethods(type);
			}
		}

		private void InitializeMethods(TypeDefinition type)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					Dictionary<uint, MethodDefinition> dictionary = methods;
					MetadataToken metadataToken = ((MemberReference)current).MetadataToken;
					dictionary.Add(((MetadataToken)(ref metadataToken)).ToUInt32(), current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void SetModuleProps(string szName)
		{
			throw new NotImplementedException();
		}

		public void Save(string szFile, uint dwSaveFlags)
		{
			throw new NotImplementedException();
		}

		public void SaveToStream(IntPtr pIStream, uint dwSaveFlags)
		{
			throw new NotImplementedException();
		}

		public uint GetSaveSize(uint fSave)
		{
			throw new NotImplementedException();
		}

		public uint DefineTypeDef(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements)
		{
			throw new NotImplementedException();
		}

		public uint DefineNestedType(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements, uint tdEncloser)
		{
			throw new NotImplementedException();
		}

		public void SetHandler(object pUnk)
		{
			throw new NotImplementedException();
		}

		public uint DefineMethod(uint td, IntPtr zName, uint dwMethodFlags, IntPtr pvSigBlob, uint cbSigBlob, uint ulCodeRVA, uint dwImplFlags)
		{
			throw new NotImplementedException();
		}

		public void DefineMethodImpl(uint td, uint tkBody, uint tkDecl)
		{
			throw new NotImplementedException();
		}

		public uint DefineTypeRefByName(uint tkResolutionScope, IntPtr szName)
		{
			throw new NotImplementedException();
		}

		public uint DefineImportType(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint tdImport, IntPtr pAssemEmit)
		{
			throw new NotImplementedException();
		}

		public uint DefineMemberRef(uint tkImport, string szName, IntPtr pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint DefineImportMember(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint mbMember, IntPtr pAssemEmit, uint tkParent)
		{
			throw new NotImplementedException();
		}

		public uint DefineEvent(uint td, string szEvent, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public void SetClassLayout(uint td, uint dwPackSize, IntPtr rFieldOffsets, uint ulClassSize)
		{
			throw new NotImplementedException();
		}

		public void DeleteClassLayout(uint td)
		{
			throw new NotImplementedException();
		}

		public void SetFieldMarshal(uint tk, IntPtr pvNativeType, uint cbNativeType)
		{
			throw new NotImplementedException();
		}

		public void DeleteFieldMarshal(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint DefinePermissionSet(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission)
		{
			throw new NotImplementedException();
		}

		public void SetRVA(uint md, uint ulRVA)
		{
			throw new NotImplementedException();
		}

		public uint GetTokenFromSig(IntPtr pvSig, uint cbSig)
		{
			throw new NotImplementedException();
		}

		public uint DefineModuleRef(string szName)
		{
			throw new NotImplementedException();
		}

		public void SetParent(uint mr, uint tk)
		{
			throw new NotImplementedException();
		}

		public uint GetTokenFromTypeSpec(IntPtr pvSig, uint cbSig)
		{
			throw new NotImplementedException();
		}

		public void SaveToMemory(IntPtr pbData, uint cbData)
		{
			throw new NotImplementedException();
		}

		public uint DefineUserString(string szString, uint cchString)
		{
			throw new NotImplementedException();
		}

		public void DeleteToken(uint tkObj)
		{
			throw new NotImplementedException();
		}

		public void SetMethodProps(uint md, uint dwMethodFlags, uint ulCodeRVA, uint dwImplFlags)
		{
			throw new NotImplementedException();
		}

		public void SetTypeDefProps(uint td, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements)
		{
			throw new NotImplementedException();
		}

		public void SetEventProps(uint ev, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public uint SetPermissionSetProps(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission)
		{
			throw new NotImplementedException();
		}

		public void DefinePinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL)
		{
			throw new NotImplementedException();
		}

		public void SetPinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL)
		{
			throw new NotImplementedException();
		}

		public void DeletePinvokeMap(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint DefineCustomAttribute(uint tkObj, uint tkType, IntPtr pCustomAttribute, uint cbCustomAttribute)
		{
			throw new NotImplementedException();
		}

		public void SetCustomAttributeValue(uint pcv, IntPtr pCustomAttribute, uint cbCustomAttribute)
		{
			throw new NotImplementedException();
		}

		public uint DefineField(uint td, string szName, uint dwFieldFlags, IntPtr pvSigBlob, uint cbSigBlob, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public uint DefineProperty(uint td, string szProperty, uint dwPropFlags, IntPtr pvSig, uint cbSig, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public uint DefineParam(uint md, uint ulParamSeq, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public void SetFieldProps(uint fd, uint dwFieldFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public void SetPropertyProps(uint pr, uint dwPropFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public void SetParamProps(uint pd, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public uint DefineSecurityAttributeSet(uint tkObj, IntPtr rSecAttrs, uint cSecAttrs)
		{
			throw new NotImplementedException();
		}

		public void ApplyEditAndContinue(object pImport)
		{
			throw new NotImplementedException();
		}

		public uint TranslateSigWithScope(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport import, IntPtr pbSigBlob, uint cbSigBlob, IntPtr pAssemEmit, IMetaDataEmit emit, IntPtr pvTranslatedSig, uint cbTranslatedSigMax)
		{
			throw new NotImplementedException();
		}

		public void SetMethodImplFlags(uint md, uint dwImplFlags)
		{
			throw new NotImplementedException();
		}

		public void SetFieldRVA(uint fd, uint ulRVA)
		{
			throw new NotImplementedException();
		}

		public void Merge(IMetaDataImport pImport, IntPtr pHostMapToken, object pHandler)
		{
			throw new NotImplementedException();
		}

		public void MergeEnd()
		{
			throw new NotImplementedException();
		}

		public void CloseEnum(uint hEnum)
		{
			throw new NotImplementedException();
		}

		public uint CountEnum(uint hEnum)
		{
			throw new NotImplementedException();
		}

		public void ResetEnum(uint hEnum, uint ulPos)
		{
			throw new NotImplementedException();
		}

		public uint EnumTypeDefs(ref uint phEnum, uint[] rTypeDefs, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumInterfaceImpls(ref uint phEnum, uint td, uint[] rImpls, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumTypeRefs(ref uint phEnum, uint[] rTypeRefs, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint FindTypeDefByName(string szTypeDef, uint tkEnclosingClass)
		{
			throw new NotImplementedException();
		}

		public Guid GetScopeProps(StringBuilder szName, uint cchName, out uint pchName)
		{
			throw new NotImplementedException();
		}

		public uint GetModuleFromScope()
		{
			throw new NotImplementedException();
		}

		public uint GetTypeDefProps(uint td, IntPtr szTypeDef, uint cchTypeDef, out uint pchTypeDef, IntPtr pdwTypeDefFlags)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected I4, but got Unknown
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetType(td, out var type))
			{
				Marshal.WriteInt16(szTypeDef, 0);
				pchTypeDef = 1u;
				return 0u;
			}
			WriteString(((TypeReference)type).IsNested ? ((MemberReference)type).Name : ((MemberReference)type).FullName, szTypeDef, cchTypeDef, out pchTypeDef);
			WriteIntPtr(pdwTypeDefFlags, (uint)(int)type.Attributes);
			if (type.BaseType == null)
			{
				return 0u;
			}
			MetadataToken metadataToken = ((MemberReference)type.BaseType).MetadataToken;
			return ((MetadataToken)(ref metadataToken)).ToUInt32();
		}

		private static void WriteIntPtr(IntPtr ptr, uint value)
		{
			if (!(ptr == IntPtr.Zero))
			{
				Marshal.WriteInt32(ptr, (int)value);
			}
		}

		private static void WriteString(string str, IntPtr buffer, uint bufferSize, out uint chars)
		{
			uint num = ((str.Length + 1 >= bufferSize) ? (bufferSize - 1) : ((uint)str.Length));
			chars = num + 1;
			int num2 = 0;
			for (int i = 0; i < num; i++)
			{
				Marshal.WriteInt16(buffer, num2, str[i]);
				num2 += 2;
			}
			Marshal.WriteInt16(buffer, num2, 0);
		}

		public uint GetInterfaceImplProps(uint iiImpl, out uint pClass)
		{
			throw new NotImplementedException();
		}

		public uint GetTypeRefProps(uint tr, out uint ptkResolutionScope, StringBuilder szName, uint cchName)
		{
			throw new NotImplementedException();
		}

		public uint ResolveTypeRef(uint tr, ref Guid riid, out object ppIScope)
		{
			throw new NotImplementedException();
		}

		public uint EnumMembers(ref uint phEnum, uint cl, uint[] rMembers, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMembersWithName(ref uint phEnum, uint cl, string szName, uint[] rMembers, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethods(ref uint phEnum, uint cl, IntPtr rMethods, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethodsWithName(ref uint phEnum, uint cl, string szName, uint[] rMethods, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumFields(ref uint phEnum, uint cl, IntPtr rFields, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumFieldsWithName(ref uint phEnum, uint cl, string szName, uint[] rFields, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumParams(ref uint phEnum, uint mb, uint[] rParams, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMemberRefs(ref uint phEnum, uint tkParent, uint[] rMemberRefs, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethodImpls(ref uint phEnum, uint td, uint[] rMethodBody, uint[] rMethodDecl, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumPermissionSets(ref uint phEnum, uint tk, uint dwActions, uint[] rPermission, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint FindMember(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindMethod(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindField(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindMemberRef(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint GetMethodProps(uint mb, out uint pClass, IntPtr szMethod, uint cchMethod, out uint pchMethod, IntPtr pdwAttr, IntPtr ppvSigBlob, IntPtr pcbSigBlob, IntPtr pulCodeRVA)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected I4, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected I4, but got Unknown
			if (!TryGetMethod(mb, out var method))
			{
				Marshal.WriteInt16(szMethod, 0);
				pchMethod = 1u;
				pClass = 0u;
				return 0u;
			}
			MetadataToken metadataToken = ((MemberReference)method.DeclaringType).MetadataToken;
			pClass = ((MetadataToken)(ref metadataToken)).ToUInt32();
			WriteString(((MemberReference)method).Name, szMethod, cchMethod, out pchMethod);
			WriteIntPtr(pdwAttr, (uint)(int)method.Attributes);
			WriteIntPtr(pulCodeRVA, (uint)method.RVA);
			return (uint)(int)method.ImplAttributes;
		}

		public uint GetMemberRefProps(uint mr, ref uint ptk, StringBuilder szMember, uint cchMember, out uint pchMember, out IntPtr ppvSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint EnumProperties(ref uint phEnum, uint td, IntPtr rProperties, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumEvents(ref uint phEnum, uint td, IntPtr rEvents, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetEventProps(uint ev, out uint pClass, StringBuilder szEvent, uint cchEvent, out uint pchEvent, out uint pdwEventFlags, out uint ptkEventType, out uint pmdAddOn, out uint pmdRemoveOn, out uint pmdFire, uint[] rmdOtherMethod, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethodSemantics(ref uint phEnum, uint mb, uint[] rEventProp, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetMethodSemantics(uint mb, uint tkEventProp)
		{
			throw new NotImplementedException();
		}

		public uint GetClassLayout(uint td, out uint pdwPackSize, IntPtr rFieldOffset, uint cMax, out uint pcFieldOffset)
		{
			throw new NotImplementedException();
		}

		public uint GetFieldMarshal(uint tk, out IntPtr ppvNativeType)
		{
			throw new NotImplementedException();
		}

		public uint GetRVA(uint tk, out uint pulCodeRVA)
		{
			throw new NotImplementedException();
		}

		public uint GetPermissionSetProps(uint pm, out uint pdwAction, out IntPtr ppvPermission)
		{
			throw new NotImplementedException();
		}

		public uint GetSigFromToken(uint mdSig, out IntPtr ppvSig)
		{
			throw new NotImplementedException();
		}

		public uint GetModuleRefProps(uint mur, StringBuilder szName, uint cchName)
		{
			throw new NotImplementedException();
		}

		public uint EnumModuleRefs(ref uint phEnum, uint[] rModuleRefs, uint cmax)
		{
			throw new NotImplementedException();
		}

		public uint GetTypeSpecFromToken(uint typespec, out IntPtr ppvSig)
		{
			throw new NotImplementedException();
		}

		public uint GetNameFromToken(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint EnumUnresolvedMethods(ref uint phEnum, uint[] rMethods, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetUserString(uint stk, StringBuilder szString, uint cchString)
		{
			throw new NotImplementedException();
		}

		public uint GetPinvokeMap(uint tk, out uint pdwMappingFlags, StringBuilder szImportName, uint cchImportName, out uint pchImportName)
		{
			throw new NotImplementedException();
		}

		public uint EnumSignatures(ref uint phEnum, uint[] rSignatures, uint cmax)
		{
			throw new NotImplementedException();
		}

		public uint EnumTypeSpecs(ref uint phEnum, uint[] rTypeSpecs, uint cmax)
		{
			throw new NotImplementedException();
		}

		public uint EnumUserStrings(ref uint phEnum, uint[] rStrings, uint cmax)
		{
			throw new NotImplementedException();
		}

		public int GetParamForMethodIndex(uint md, uint ulParamSeq, out uint pParam)
		{
			throw new NotImplementedException();
		}

		public uint EnumCustomAttributes(ref uint phEnum, uint tk, uint tkType, uint[] rCustomAttributes, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetCustomAttributeProps(uint cv, out uint ptkObj, out uint ptkType, out IntPtr ppBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindTypeRef(uint tkResolutionScope, string szName)
		{
			throw new NotImplementedException();
		}

		public uint GetMemberProps(uint mb, out uint pClass, StringBuilder szMember, uint cchMember, out uint pchMember, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pulCodeRVA, out uint pdwImplFlags, out uint pdwCPlusTypeFlag, out IntPtr ppValue)
		{
			throw new NotImplementedException();
		}

		public uint GetFieldProps(uint mb, out uint pClass, StringBuilder szField, uint cchField, out uint pchField, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pdwCPlusTypeFlag, out IntPtr ppValue)
		{
			throw new NotImplementedException();
		}

		public uint GetPropertyProps(uint prop, out uint pClass, StringBuilder szProperty, uint cchProperty, out uint pchProperty, out uint pdwPropFlags, out IntPtr ppvSig, out uint pbSig, out uint pdwCPlusTypeFlag, out IntPtr ppDefaultValue, out uint pcchDefaultValue, out uint pmdSetter, out uint pmdGetter, uint[] rmdOtherMethod, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetParamProps(uint tk, out uint pmd, out uint pulSequence, StringBuilder szName, uint cchName, out uint pchName, out uint pdwAttr, out uint pdwCPlusTypeFlag, out IntPtr ppValue)
		{
			throw new NotImplementedException();
		}

		public uint GetCustomAttributeByName(uint tkObj, string szName, out IntPtr ppData)
		{
			throw new NotImplementedException();
		}

		public bool IsValidToken(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint GetNestedClassProps(uint tdNestedClass)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetType(tdNestedClass, out var type))
			{
				return 0u;
			}
			if (!((TypeReference)type).IsNested)
			{
				return 0u;
			}
			MetadataToken metadataToken = ((MemberReference)type.DeclaringType).MetadataToken;
			return ((MetadataToken)(ref metadataToken)).ToUInt32();
		}

		public uint GetNativeCallConvFromSig(IntPtr pvSig, uint cbSig)
		{
			throw new NotImplementedException();
		}

		public int IsGlobal(uint pd)
		{
			throw new NotImplementedException();
		}
	}
	public class NativePdbReader : ISymbolReader, IDisposable
	{
		private int age;

		private Guid guid;

		private readonly Disposable<Stream> pdb_file;

		private readonly Dictionary<string, Document> documents = new Dictionary<string, Document>();

		private readonly Dictionary<uint, PdbFunction> functions = new Dictionary<uint, PdbFunction>();

		private readonly Dictionary<PdbScope, ImportDebugInformation> imports = new Dictionary<PdbScope, ImportDebugInformation>();

		internal NativePdbReader(Disposable<Stream> file)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			pdb_file = file;
		}

		public ISymbolWriterProvider GetWriterProvider()
		{
			return (ISymbolWriterProvider)(object)new NativePdbWriterProvider();
		}

		public bool ProcessDebugHeader(ImageDebugHeader header)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Invalid comparison between Unknown and I4
			if (!header.HasEntries)
			{
				return false;
			}
			ImageDebugHeaderEntry codeViewEntry = Mixin.GetCodeViewEntry(header);
			if (codeViewEntry == null)
			{
				return false;
			}
			if ((int)codeViewEntry.Directory.Type != 2)
			{
				return false;
			}
			byte[] data = codeViewEntry.Data;
			if (data.Length < 24)
			{
				return false;
			}
			if (ReadInt32(data, 0) != 1396986706)
			{
				return false;
			}
			byte[] array = new byte[16];
			Buffer.BlockCopy(data, 4, array, 0, 16);
			guid = new Guid(array);
			age = ReadInt32(data, 20);
			return PopulateFunctions();
		}

		private static int ReadInt32(byte[] bytes, int start)
		{
			return bytes[start] | (bytes[start + 1] << 8) | (bytes[start + 2] << 16) | (bytes[start + 3] << 24);
		}

		private bool PopulateFunctions()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			Disposable<Stream> val = pdb_file;
			try
			{
				Dictionary<uint, PdbTokenLine> tokenToSourceMapping;
				string sourceServerData;
				int num;
				Guid guid;
				PdbFunction[] array = PdbFile.LoadFunctions(pdb_file.value, out tokenToSourceMapping, out sourceServerData, out num, out guid);
				if (this.guid != guid)
				{
					return false;
				}
				PdbFunction[] array2 = array;
				foreach (PdbFunction pdbFunction in array2)
				{
					functions.Add(pdbFunction.token, pdbFunction);
				}
			}
			finally
			{
				((IDisposable)val).Dispose();
			}
			return true;
		}

		public MethodDebugInformation Read(MethodDefinition method)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Expected O, but got Unknown
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Expected O, but got Unknown
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Expected O, but got Unknown
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Expected O, but got Unknown
			MetadataToken metadataToken = ((MemberReference)method).MetadataToken;
			if (!functions.TryGetValue(((MetadataToken)(ref metadataToken)).ToUInt32(), out var value))
			{
				return null;
			}
			MethodDebugInformation val = new MethodDebugInformation(method);
			ReadSequencePoints(value, val);
			val.scope = (ScopeDebugInformation)((!Mixin.IsNullOrEmpty<PdbScope>(value.scopes)) ? ((object)ReadScopeAndLocals(value.scopes[0], val)) : ((object)new ScopeDebugInformation
			{
				Start = new InstructionOffset(0),
				End = new InstructionOffset((int)value.length)
			}));
			uint tokenOfMethodWhoseUsingInfoAppliesToThisMethod = value.tokenOfMethodWhoseUsingInfoAppliesToThisMethod;
			MetadataToken metadataToken2 = ((MemberReference)method).MetadataToken;
			if (tokenOfMethodWhoseUsingInfoAppliesToThisMethod != ((MetadataToken)(ref metadataToken2)).ToUInt32() && value.tokenOfMethodWhoseUsingInfoAppliesToThisMethod != 0)
			{
				val.scope.import = GetImport(value.tokenOfMethodWhoseUsingInfoAppliesToThisMethod, ((MemberReference)method).Module);
			}
			if (value.scopes.Length > 1)
			{
				for (int i = 1; i < value.scopes.Length; i++)
				{
					ScopeDebugInformation val2 = ReadScopeAndLocals(value.scopes[i], val);
					if (!AddScope(val.scope.Scopes, val2))
					{
						val.scope.Scopes.Add(val2);
					}
				}
			}
			if (value.iteratorScopes != null)
			{
				StateMachineScopeDebugInformation val3 = new StateMachineScopeDebugInformation();
				foreach (ILocalScope iteratorScope in value.iteratorScopes)
				{
					val3.Scopes.Add(new StateMachineScope((int)iteratorScope.Offset, (int)(iteratorScope.Offset + iteratorScope.Length + 1)));
				}
				((DebugInformation)val).CustomDebugInformations.Add((CustomDebugInformation)(object)val3);
			}
			if (value.synchronizationInformation != null)
			{
				AsyncMethodBodyDebugInformation val4 = new AsyncMethodBodyDebugInformation((int)value.synchronizationInformation.GeneratedCatchHandlerOffset);
				PdbSynchronizationPoint[] synchronizationPoints = value.synchronizationInformation.synchronizationPoints;
				foreach (PdbSynchronizationPoint pdbSynchronizationPoint in synchronizationPoints)
				{
					val4.Yields.Add(new InstructionOffset((int)pdbSynchronizationPoint.SynchronizeOffset));
					val4.Resumes.Add(new InstructionOffset((int)pdbSynchronizationPoint.ContinuationOffset));
					val4.ResumeMethods.Add(method);
				}
				((DebugInformation)val).CustomDebugInformations.Add((CustomDebugInformation)(object)val4);
				val.StateMachineKickOffMethod = (MethodDefinition)((MemberReference)method).Module.LookupToken((int)value.synchronizationInformation.kickoffMethodToken);
			}
			return val;
		}

		private Collection<ScopeDebugInformation> ReadScopeAndLocals(PdbScope[] scopes, MethodDebugInformation info)
		{
			Collection<ScopeDebugInformation> val = new Collection<ScopeDebugInformation>(scopes.Length);
			foreach (PdbScope pdbScope in scopes)
			{
				if (pdbScope != null)
				{
					val.Add(ReadScopeAndLocals(pdbScope, info));
				}
			}
			return val;
		}

		private ScopeDebugInformation ReadScopeAndLocals(PdbScope scope, MethodDebugInformation info)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Expected O, but got Unknown
			ScopeDebugInformation val = new ScopeDebugInformation();
			val.Start = new InstructionOffset((int)scope.offset);
			val.End = new InstructionOffset((int)(scope.offset + scope.length));
			if (!Mixin.IsNullOrEmpty<PdbSlot>(scope.slots))
			{
				val.variables = new Collection<VariableDebugInformation>(scope.slots.Length);
				PdbSlot[] slots = scope.slots;
				foreach (PdbSlot pdbSlot in slots)
				{
					if ((pdbSlot.flags & 1) == 0)
					{
						VariableDebugInformation val2 = new VariableDebugInformation((int)pdbSlot.slot, pdbSlot.name);
						if ((pdbSlot.flags & 4u) != 0)
						{
							val2.IsDebuggerHidden = true;
						}
						val.variables.Add(val2);
					}
				}
			}
			if (!Mixin.IsNullOrEmpty<PdbConstant>(scope.constants))
			{
				val.constants = new Collection<ConstantDebugInformation>(scope.constants.Length);
				PdbConstant[] constants = scope.constants;
				foreach (PdbConstant pdbConstant in constants)
				{
					TypeReference val3 = ((MemberReference)info.Method).Module.Read<PdbConstant, TypeReference>(pdbConstant, (Func<PdbConstant, MetadataReader, TypeReference>)((PdbConstant c, MetadataReader r) => r.ReadConstantSignature(new MetadataToken(c.token))));
					object obj = pdbConstant.value;
					if (val3 != null && !val3.IsValueType && obj is int && (int)obj == 0)
					{
						obj = null;
					}
					val.constants.Add(new ConstantDebugInformation(pdbConstant.name, val3, obj));
				}
			}
			if (!Mixin.IsNullOrEmpty<string>(scope.usedNamespaces))
			{
				if (imports.TryGetValue(scope, out var value))
				{
					val.import = value;
				}
				else
				{
					value = GetImport(scope, ((MemberReference)info.Method).Module);
					imports.Add(scope, value);
					val.import = value;
				}
			}
			val.scopes = ReadScopeAndLocals(scope.scopes, info);
			return val;
		}

		private static bool AddScope(Collection<ScopeDebugInformation> scopes, ScopeDebugInformation scope)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<ScopeDebugInformation> enumerator = scopes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ScopeDebugInformation current = enumerator.Current;
					if (current.HasScopes && AddScope(current.Scopes, scope))
					{
						return true;
					}
					InstructionOffset val = scope.Start;
					int offset = ((InstructionOffset)(ref val)).Offset;
					val = current.Start;
					if (offset >= ((InstructionOffset)(ref val)).Offset)
					{
						val = scope.End;
						int offset2 = ((InstructionOffset)(ref val)).Offset;
						val = current.End;
						if (offset2 <= ((InstructionOffset)(ref val)).Offset)
						{
							current.Scopes.Add(scope);
							return true;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return false;
		}

		private ImportDebugInformation GetImport(uint token, ModuleDefinition module)
		{
			if (!functions.TryGetValue(token, out var value))
			{
				return null;
			}
			if (value.scopes.Length != 1)
			{
				return null;
			}
			PdbScope pdbScope = value.scopes[0];
			if (imports.TryGetValue(pdbScope, out var value2))
			{
				return value2;
			}
			value2 = GetImport(pdbScope, module);
			imports.Add(pdbScope, value2);
			return value2;
		}

		private static ImportDebugInformation GetImport(PdbScope scope, ModuleDefinition module)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Expected O, but got Unknown
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			if (Mixin.IsNullOrEmpty<string>(scope.usedNamespaces))
			{
				return null;
			}
			ImportDebugInformation val = new ImportDebugInformation();
			string[] usedNamespaces = scope.usedNamespaces;
			foreach (string text in usedNamespaces)
			{
				if (string.IsNullOrEmpty(text))
				{
					continue;
				}
				ImportTarget val2 = null;
				string text2 = text.Substring(1);
				switch (text[0])
				{
				case 'U':
					val2 = new ImportTarget((ImportTargetKind)1)
					{
						@namespace = text2
					};
					break;
				case 'T':
				{
					TypeReference val4 = TypeParser.ParseType(module, text2, false);
					if (val4 != null)
					{
						val2 = new ImportTarget((ImportTargetKind)3)
						{
							type = val4
						};
					}
					break;
				}
				case 'A':
				{
					int num = text.IndexOf(' ');
					if (num < 0)
					{
						val2 = new ImportTarget((ImportTargetKind)1)
						{
							@namespace = text
						};
						break;
					}
					string alias = text.Substring(1, num - 1);
					string text3 = text.Substring(num + 2);
					switch (text[num + 1])
					{
					case 'U':
						val2 = new ImportTarget((ImportTargetKind)7)
						{
							alias = alias,
							@namespace = text3
						};
						break;
					case 'T':
					{
						TypeReference val3 = TypeParser.ParseType(module, text3, false);
						if (val3 != null)
						{
							val2 = new ImportTarget((ImportTargetKind)9)
							{
								alias = alias,
								type = val3
							};
						}
						break;
					}
					}
					break;
				}
				case '*':
					val2 = new ImportTarget((ImportTargetKind)1)
					{
						@namespace = text2
					};
					break;
				case '@':
					if (!text2.StartsWith("P:"))
					{
						continue;
					}
					val2 = new ImportTarget((ImportTargetKind)1)
					{
						@namespace = text2.Substring(2)
					};
					break;
				}
				if (val2 != null)
				{
					val.Targets.Add(val2);
				}
			}
			return val;
		}

		private void ReadSequencePoints(PdbFunction function, MethodDebugInformation info)
		{
			if (function.lines != null)
			{
				info.sequence_points = new Collection<SequencePoint>();
				PdbLines[] lines = function.lines;
				foreach (PdbLines lines2 in lines)
				{
					ReadLines(lines2, info);
				}
			}
		}

		private void ReadLines(PdbLines lines, MethodDebugInformation info)
		{
			Document document = GetDocument(lines.file);
			PdbLine[] lines2 = lines.lines;
			for (int i = 0; i < lines2.Length; i++)
			{
				ReadLine(lines2[i], document, info);
			}
		}

		private static void ReadLine(PdbLine line, Document document, MethodDebugInformation info)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			SequencePoint val = new SequencePoint((int)line.offset, document);
			val.StartLine = (int)line.lineBegin;
			val.StartColumn = line.colBegin;
			val.EndLine = (int)line.lineEnd;
			val.EndColumn = line.colEnd;
			info.sequence_points.Add(val);
		}

		private Document GetDocument(PdbSource source)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			string name = source.name;
			if (documents.TryGetValue(name, out var value))
			{
				return value;
			}
			value = new Document(name)
			{
				Language = PdbGuidMapping.ToLanguage(source.language),
				LanguageVendor = PdbGuidMapping.ToVendor(source.vendor),
				Type = PdbGuidMapping.ToType(source.doctype)
			};
			documents.Add(name, value);
			return value;
		}

		public void Dispose()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			pdb_file.Dispose();
		}
	}
	public class NativePdbWriter : ISymbolWriter, IDisposable
	{
		private readonly ModuleDefinition module;

		private readonly MetadataBuilder metadata;

		private readonly SymWriter writer;

		private readonly Dictionary<string, SymDocumentWriter> documents;

		private readonly Dictionary<ImportDebugInformation, MetadataToken> import_info_to_parent;

		internal NativePdbWriter(ModuleDefinition module, SymWriter writer)
		{
			this.module = module;
			metadata = module.metadata_builder;
			this.writer = writer;
			documents = new Dictionary<string, SymDocumentWriter>();
			import_info_to_parent = new Dictionary<ImportDebugInformation, MetadataToken>();
		}

		public ISymbolReaderProvider GetReaderProvider()
		{
			return (ISymbolReaderProvider)(object)new NativePdbReaderProvider();
		}

		public ImageDebugHeader GetDebugHeader()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			ImageDebugDirectory idd;
			byte[] debugInfo = writer.GetDebugInfo(out idd);
			idd.TimeDateStamp = (int)module.timestamp;
			return new ImageDebugHeader(new ImageDebugHeaderEntry(idd, debugInfo));
		}

		public void Write(MethodDebugInformation info)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			MetadataToken metadataToken = ((MemberReference)info.method).MetadataToken;
			int methodToken = ((MetadataToken)(ref metadataToken)).ToInt32();
			if (info.HasSequencePoints || info.scope != null || ((DebugInformation)info).HasCustomDebugInformations || info.StateMachineKickOffMethod != null)
			{
				writer.OpenMethod(methodToken);
				if (!Mixin.IsNullOrEmpty<SequencePoint>(info.sequence_points))
				{
					DefineSequencePoints(info.sequence_points);
				}
				MetadataToken import_parent = default(MetadataToken);
				if (info.scope != null)
				{
					DefineScope(info.scope, info, out import_parent);
				}
				DefineCustomMetadata(info, import_parent);
				writer.CloseMethod();
			}
		}

		private void DefineCustomMetadata(MethodDebugInformation info, MetadataToken import_parent)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			CustomMetadataWriter customMetadataWriter = new CustomMetadataWriter(writer);
			if (((MetadataToken)(ref import_parent)).RID != 0)
			{
				customMetadataWriter.WriteForwardInfo(import_parent);
			}
			else if (info.scope != null && info.scope.Import != null && info.scope.Import.HasTargets)
			{
				customMetadataWriter.WriteUsingInfo(info.scope.Import);
			}
			if (info.Method.HasCustomAttributes)
			{
				Enumerator<CustomAttribute> enumerator = info.Method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						TypeReference attributeType = current.AttributeType;
						if (Mixin.IsTypeOf(attributeType, "System.Runtime.CompilerServices", "IteratorStateMachineAttribute") || Mixin.IsTypeOf(attributeType, "System.Runtime.CompilerServices", "AsyncStateMachineAttribute"))
						{
							CustomAttributeArgument val = current.ConstructorArguments[0];
							object value = ((CustomAttributeArgument)(ref val)).Value;
							TypeReference val2 = (TypeReference)((value is TypeReference) ? value : null);
							if (val2 != null)
							{
								customMetadataWriter.WriteForwardIterator(val2);
							}
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (((DebugInformation)info).HasCustomDebugInformations)
			{
				CustomDebugInformation? obj = ((IEnumerable<CustomDebugInformation>)((DebugInformation)info).CustomDebugInformations).FirstOrDefault((Func<CustomDebugInformation, bool>)((CustomDebugInformation cdi) => (int)cdi.Kind == 1));
				StateMachineScopeDebugInformation val3 = (StateMachineScopeDebugInformation)(object)((obj is StateMachineScopeDebugInformation) ? obj : null);
				if (val3 != null)
				{
					customMetadataWriter.WriteIteratorScopes(val3, info);
				}
			}
			customMetadataWriter.WriteCustomMetadata();
			DefineAsyncCustomMetadata(info);
		}

		private void DefineAsyncCustomMetadata(MethodDebugInformation info)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			if (!((DebugInformation)info).HasCustomDebugInformations)
			{
				return;
			}
			Enumerator<CustomDebugInformation> enumerator = ((DebugInformation)info).CustomDebugInformations.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomDebugInformation current = enumerator.Current;
					AsyncMethodBodyDebugInformation val = (AsyncMethodBodyDebugInformation)(object)((current is AsyncMethodBodyDebugInformation) ? current : null);
					if (val == null)
					{
						continue;
					}
					using MemoryStream memoryStream = new MemoryStream();
					BinaryStreamWriter val2 = new BinaryStreamWriter((Stream)memoryStream);
					int num;
					MetadataToken metadataToken;
					if (info.StateMachineKickOffMethod == null)
					{
						num = 0;
					}
					else
					{
						metadataToken = ((MemberReference)info.StateMachineKickOffMethod).MetadataToken;
						num = (int)((MetadataToken)(ref metadataToken)).ToUInt32();
					}
					val2.WriteUInt32((uint)num);
					InstructionOffset val3 = val.CatchHandler;
					val2.WriteUInt32((uint)((InstructionOffset)(ref val3)).Offset);
					val2.WriteUInt32((uint)val.Resumes.Count);
					for (int i = 0; i < val.Resumes.Count; i++)
					{
						val3 = val.Yields[i];
						val2.WriteUInt32((uint)((InstructionOffset)(ref val3)).Offset);
						metadataToken = ((MemberReference)val.resume_methods[i]).MetadataToken;
						val2.WriteUInt32(((MetadataToken)(ref metadataToken)).ToUInt32());
						val3 = val.Resumes[i];
						val2.WriteUInt32((uint)((InstructionOffset)(ref val3)).Offset);
					}
					writer.DefineCustomMetadata("asyncMethodInfo", memoryStream.ToArray());
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		private void DefineScope(ScopeDebugInformation scope, MethodDebugInformation info, out MetadataToken import_parent)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Invalid comparison between Unknown and I4
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Invalid comparison between Unknown and I4
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Invalid comparison between Unknown and I4
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Invalid comparison between Unknown and I4
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Invalid comparison between Unknown and I4
			InstructionOffset val = scope.Start;
			int offset = ((InstructionOffset)(ref val)).Offset;
			val = scope.End;
			int num;
			if (!((InstructionOffset)(ref val)).IsEndOfMethod)
			{
				val = scope.End;
				num = ((InstructionOffset)(ref val)).Offset;
			}
			else
			{
				num = info.code_size;
			}
			int num2 = num;
			import_parent = new MetadataToken(0u);
			writer.OpenScope(offset);
			if (scope.Import != null && scope.Import.HasTargets && !import_info_to_parent.TryGetValue(info.scope.Import, out import_parent))
			{
				Enumerator<ImportTarget> enumerator = scope.Import.Targets.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						ImportTarget current = enumerator.Current;
						ImportTargetKind kind = current.Kind;
						if ((int)kind <= 3)
						{
							if ((int)kind != 1)
							{
								if ((int)kind == 3)
								{
									writer.UsingNamespace("T" + TypeParser.ToParseable(current.type, true));
								}
							}
							else
							{
								writer.UsingNamespace("U" + current.@namespace);
							}
						}
						else if ((int)kind != 7)
						{
							if ((int)kind == 9)
							{
								writer.UsingNamespace("A" + current.Alias + " T" + TypeParser.ToParseable(current.type, true));
							}
						}
						else
						{
							writer.UsingNamespace("A" + current.Alias + " U" + current.@namespace);
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				import_info_to_parent.Add(info.scope.Import, ((MemberReference)info.method).MetadataToken);
			}
			int local_var_token = ((MetadataToken)(ref info.local_var_token)).ToInt32();
			if (!Mixin.IsNullOrEmpty<VariableDebugInformation>(scope.variables))
			{
				for (int i = 0; i < scope.variables.Count; i++)
				{
					VariableDebugInformation variable = scope.variables[i];
					DefineLocalVariable(variable, local_var_token, offset, num2);
				}
			}
			if (!Mixin.IsNullOrEmpty<ConstantDebugInformation>(scope.constants))
			{
				for (int j = 0; j < scope.constants.Count; j++)
				{
					ConstantDebugInformation constant = scope.constants[j];
					DefineConstant(constant);
				}
			}
			if (!Mixin.IsNullOrEmpty<ScopeDebugInformation>(scope.scopes))
			{
				for (int k = 0; k < scope.scopes.Count; k++)
				{
					DefineScope(scope.scopes[k], info, out var _);
				}
			}
			writer.CloseScope(num2);
		}

		private void DefineSequencePoints(Collection<SequencePoint> sequence_points)
		{
			for (int i = 0; i < sequence_points.Count; i++)
			{
				SequencePoint val = sequence_points[i];
				writer.DefineSequencePoints(GetDocument(val.Document), new int[1] { val.Offset }, new int[1] { val.StartLine }, new int[1] { val.StartColumn }, new int[1] { val.EndLine }, new int[1] { val.EndColumn });
			}
		}

		private void DefineLocalVariable(VariableDebugInformation variable, int local_var_token, int start_offset, int end_offset)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			writer.DefineLocalVariable2(variable.Name, variable.Attributes, local_var_token, variable.Index, 0, 0, start_offset, end_offset);
		}

		private void DefineConstant(ConstantDebugInformation constant)
		{
			uint num = metadata.AddStandAloneSignature(metadata.GetConstantTypeBlobIndex(constant.ConstantType));
			MetadataToken val = default(MetadataToken);
			((MetadataToken)(ref val))..ctor((TokenType)285212672, num);
			writer.DefineConstant2(constant.Name, constant.Value, ((MetadataToken)(ref val)).ToInt32());
		}

		private SymDocumentWriter GetDocument(Document document)
		{
			if (document == null)
			{
				return null;
			}
			if (documents.TryGetValue(document.Url, out var value))
			{
				return value;
			}
			value = writer.DefineDocument(document.Url, document.LanguageGuid, document.LanguageVendorGuid, document.TypeGuid);
			documents[document.Url] = value;
			return value;
		}

		public void Dispose()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			MethodDefinition entryPoint = module.EntryPoint;
			if (entryPoint != null)
			{
				SymWriter symWriter = writer;
				MetadataToken metadataToken = ((MemberReference)entryPoint).MetadataToken;
				symWriter.SetUserEntryPoint(((MetadataToken)(ref metadataToken)).ToInt32());
			}
			writer.Close();
		}
	}
	internal enum CustomMetadataType : byte
	{
		UsingInfo = 0,
		ForwardInfo = 1,
		IteratorScopes = 3,
		ForwardIterator = 4
	}
	internal class CustomMetadataWriter : IDisposable
	{
		private readonly SymWriter sym_writer;

		private readonly MemoryStream stream;

		private readonly BinaryStreamWriter writer;

		private int count;

		private const byte version = 4;

		public CustomMetadataWriter(SymWriter sym_writer)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			this.sym_writer = sym_writer;
			stream = new MemoryStream();
			writer = new BinaryStreamWriter((Stream)stream);
			writer.WriteByte((byte)4);
			writer.WriteByte((byte)0);
			writer.Align(4);
		}

		public void WriteUsingInfo(ImportDebugInformation import_info)
		{
			Write(CustomMetadataType.UsingInfo, delegate
			{
				writer.WriteUInt16((ushort)1);
				writer.WriteUInt16((ushort)import_info.Targets.Count);
			});
		}

		public void WriteForwardInfo(MetadataToken import_parent)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			Write(CustomMetadataType.ForwardInfo, delegate
			{
				writer.WriteUInt32(((MetadataToken)(ref import_parent)).ToUInt32());
			});
		}

		public void WriteIteratorScopes(StateMachineScopeDebugInformation state_machine, MethodDebugInformation debug_info)
		{
			Write(CustomMetadataType.IteratorScopes, delegate
			{
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Unknown result type (might be due to invalid IL or missing references)
				Collection<StateMachineScope> scopes = state_machine.Scopes;
				writer.WriteInt32(scopes.Count);
				Enumerator<StateMachineScope> enumerator = scopes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						StateMachineScope current = enumerator.Current;
						InstructionOffset val = current.Start;
						int offset = ((InstructionOffset)(ref val)).Offset;
						val = current.End;
						int num;
						if (!((InstructionOffset)(ref val)).IsEndOfMethod)
						{
							val = current.End;
							num = ((InstructionOffset)(ref val)).Offset;
						}
						else
						{
							num = debug_info.code_size;
						}
						int num2 = num;
						writer.WriteInt32(offset);
						writer.WriteInt32(num2 - 1);
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			});
		}

		public void WriteForwardIterator(TypeReference type)
		{
			Write(CustomMetadataType.ForwardIterator, delegate
			{
				writer.WriteBytes(Encoding.Unicode.GetBytes(((MemberReference)type).Name));
			});
		}

		private void Write(CustomMetadataType type, Action write)
		{
			count++;
			writer.WriteByte((byte)4);
			writer.WriteByte((byte)type);
			writer.Align(4);
			int position = writer.Position;
			writer.WriteUInt32(0u);
			write();
			writer.Align(4);
			int position2 = writer.Position;
			int num = position2 - position + 4;
			writer.Position = position;
			writer.WriteInt32(num);
			writer.Position = position2;
		}

		public void WriteCustomMetadata()
		{
			if (count != 0)
			{
				((BinaryWriter)(object)writer).BaseStream.Position = 1L;
				writer.WriteByte((byte)count);
				((BinaryWriter)(object)writer).Flush();
				sym_writer.DefineCustomMetadata("MD2", stream.ToArray());
			}
		}

		public void Dispose()
		{
			stream.Dispose();
		}
	}
	public sealed class NativePdbReaderProvider : ISymbolReaderProvider
	{
		public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolReader)(object)new NativePdbReader(Disposable.Owned<Stream>((Stream)File.OpenRead(Mixin.GetPdbFileName(fileName))));
		}

		public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			return (ISymbolReader)(object)new NativePdbReader(Disposable.NotOwned<Stream>(symbolStream));
		}
	}
	public sealed class PdbReaderProvider : ISymbolReaderProvider
	{
		public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			if (module.HasDebugHeader && Mixin.GetEmbeddedPortablePdbEntry(module.GetDebugHeader()) != null)
			{
				return new EmbeddedPortablePdbReaderProvider().GetSymbolReader(module, fileName);
			}
			if (!Mixin.IsPortablePdb(Mixin.GetPdbFileName(fileName)))
			{
				return new NativePdbReaderProvider().GetSymbolReader(module, fileName);
			}
			return new PortablePdbReaderProvider().GetSymbolReader(module, fileName);
		}

		public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			Mixin.CheckReadSeek(symbolStream);
			if (!Mixin.IsPortablePdb(symbolStream))
			{
				return new NativePdbReaderProvider().GetSymbolReader(module, symbolStream);
			}
			return new PortablePdbReaderProvider().GetSymbolReader(module, symbolStream);
		}
	}
	public sealed class NativePdbWriterProvider : ISymbolWriterProvider
	{
		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, string fileName)
		{
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolWriter)(object)new NativePdbWriter(module, CreateWriter(module, Mixin.GetPdbFileName(fileName)));
		}

		private static SymWriter CreateWriter(ModuleDefinition module, string pdb)
		{
			SymWriter symWriter = new SymWriter();
			if (File.Exists(pdb))
			{
				File.Delete(pdb);
			}
			symWriter.Initialize(new ModuleMetadata(module), pdb, fFullBuild: true);
			return symWriter;
		}

		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, Stream symbolStream)
		{
			throw new NotImplementedException();
		}
	}
	public sealed class PdbWriterProvider : ISymbolWriterProvider
	{
		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, string fileName)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			if (HasPortablePdbSymbols(module))
			{
				return new PortablePdbWriterProvider().GetSymbolWriter(module, fileName);
			}
			return new NativePdbWriterProvider().GetSymbolWriter(module, fileName);
		}

		private static bool HasPortablePdbSymbols(ModuleDefinition module)
		{
			if (module.symbol_reader != null)
			{
				return module.symbol_reader is PortablePdbReader;
			}
			return false;
		}

		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, Stream symbolStream)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			Mixin.CheckReadSeek(symbolStream);
			if (HasPortablePdbSymbols(module))
			{
				return new PortablePdbWriterProvider().GetSymbolWriter(module, symbolStream);
			}
			return new NativePdbWriterProvider().GetSymbolWriter(module, symbolStream);
		}
	}
	internal class SymDocumentWriter
	{
		private readonly ISymUnmanagedDocumentWriter m_unmanagedDocumentWriter;

		public SymDocumentWriter(ISymUnmanagedDocumentWriter unmanagedDocumentWriter)
		{
			m_unmanagedDocumentWriter = unmanagedDocumentWriter;
		}

		public ISymUnmanagedDocumentWriter GetUnmanaged()
		{
			return m_unmanagedDocumentWriter;
		}
	}
	internal class SymWriter
	{
		private static Guid s_symUnmangedWriterIID = new Guid("0b97726e-9e6d-4f05-9a26-424022093caa");

		private static Guid s_CorSymWriter_SxS_ClassID = new Guid("108296c1-281e-11d3-bd22-0000f80849bd");

		private readonly ISymUnmanagedWriter2 m_writer;

		private readonly Collection<ISymUnmanagedDocumentWriter> documents;

		[DllImport("ole32.dll")]
		private static extern int CoCreateInstance([In] ref Guid rclsid, [In][MarshalAs(UnmanagedType.IUnknown)] object pUnkOuter, [In] uint dwClsContext, [In] ref Guid riid, [MarshalAs(UnmanagedType.Interface)] out object ppv);

		public SymWriter()
		{
			CoCreateInstance(ref s_CorSymWriter_SxS_ClassID, null, 1u, ref s_symUnmangedWriterIID, out var ppv);
			m_writer = (ISymUnmanagedWriter2)ppv;
			documents = new Collection<ISymUnmanagedDocumentWriter>();
		}

		public byte[] GetDebugInfo(out ImageDebugDirectory idd)
		{
			m_writer.GetDebugInfo(out idd, 0, out var pcData, null);
			byte[] array = new byte[pcData];
			m_writer.GetDebugInfo(out idd, pcData, out pcData, array);
			return array;
		}

		public void DefineLocalVariable2(string name, VariableAttributes attributes, int sigToken, int addr1, int addr2, int addr3, int startOffset, int endOffset)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected I4, but got Unknown
			m_writer.DefineLocalVariable2(name, (int)attributes, sigToken, 1, addr1, addr2, addr3, startOffset, endOffset);
		}

		public void DefineConstant2(string name, object value, int sigToken)
		{
			if (value == null)
			{
				m_writer.DefineConstant2(name, 0, sigToken);
			}
			else
			{
				m_writer.DefineConstant2(name, value, sigToken);
			}
		}

		public void Close()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			m_writer.Close();
			Marshal.ReleaseComObject(m_writer);
			Enumerator<ISymUnmanagedDocumentWriter> enumerator = documents.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					Marshal.ReleaseComObject(enumerator.Current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void CloseMethod()
		{
			m_writer.CloseMethod();
		}

		public void CloseNamespace()
		{
			m_writer.CloseNamespace();
		}

		public void CloseScope(int endOffset)
		{
			m_writer.CloseScope(endOffset);
		}

		public SymDocumentWriter DefineDocument(string url, Guid language, Guid languageVendor, Guid documentType)
		{
			m_writer.DefineDocument(url, ref language, ref languageVendor, ref documentType, out var pRetVal);
			documents.Add(pRetVal);
			return new SymDocumentWriter(pRetVal);
		}

		public void DefineSequencePoints(SymDocumentWriter document, int[] offsets, int[] lines, int[] columns, int[] endLines, int[] endColumns)
		{
			m_writer.DefineSequencePoints(document.GetUnmanaged(), offsets.Length, offsets, lines, columns, endLines, endColumns);
		}

		public void Initialize(object emitter, string filename, bool fFullBuild)
		{
			m_writer.Initialize(emitter, filename, null, fFullBuild);
		}

		public void SetUserEntryPoint(int methodToken)
		{
			m_writer.SetUserEntryPoint(methodToken);
		}

		public void OpenMethod(int methodToken)
		{
			m_writer.OpenMethod(methodToken);
		}

		public void OpenNamespace(string name)
		{
			m_writer.OpenNamespace(name);
		}

		public int OpenScope(int startOffset)
		{
			m_writer.OpenScope(startOffset, out var pRetVal);
			return pRetVal;
		}

		public void UsingNamespace(string fullName)
		{
			m_writer.UsingNamespace(fullName);
		}

		public void DefineCustomMetadata(string name, byte[] metadata)
		{
			GCHandle gCHandle = GCHandle.Alloc(metadata, GCHandleType.Pinned);
			m_writer.SetSymAttribute(0u, name, (uint)metadata.Length, gCHandle.AddrOfPinnedObject());
			gCHandle.Free();
		}
	}
}
namespace Microsoft.Cci
{
	public interface ILocalScope
	{
		uint Offset { get; }

		uint Length { get; }
	}
	public interface INamespaceScope
	{
		IEnumerable<IUsedNamespace> UsedNamespaces { get; }
	}
	public interface IUsedNamespace
	{
		IName Alias { get; }

		IName NamespaceName { get; }
	}
	public interface IName
	{
		int UniqueKey { get; }

		int UniqueKeyIgnoringCase { get; }

		string Value { get; }
	}
	internal sealed class PdbIteratorScope : ILocalScope
	{
		private uint offset;

		private uint length;

		public uint Offset => offset;

		public uint Length => length;

		internal PdbIteratorScope(uint offset, uint length)
		{
			this.offset = offset;
			this.length = length;
		}
	}
}
namespace Microsoft.Cci.Pdb
{
	internal class BitAccess
	{
		private byte[] buffer;

		private int offset;

		internal byte[] Buffer => buffer;

		internal int Position
		{
			get
			{
				return offset;
			}
			set
			{
				offset = value;
			}
		}

		internal BitAccess(int capacity)
		{
			buffer = new byte[capacity];
		}

		internal void FillBuffer(Stream stream, int capacity)
		{
			MinCapacity(capacity);
			stream.Read(buffer, 0, capacity);
			offset = 0;
		}

		internal void Append(Stream stream, int count)
		{
			int num = offset + count;
			if (buffer.Length < num)
			{
				byte[] destinationArray = new byte[num];
				Array.Copy(buffer, destinationArray, buffer.Length);
				buffer = destinationArray;
			}
			stream.Read(buffer, offset, count);
			offset += count;
		}

		internal void MinCapacity(int capacity)
		{
			if (buffer.Length < capacity)
			{
				buffer = new byte[capacity];
			}
			offset = 0;
		}

		internal void Align(int alignment)
		{
			while (offset % alignment != 0)
			{
				offset++;
			}
		}

		internal void ReadInt16(out short value)
		{
			value = (short)((buffer[offset] & 0xFF) | (buffer[offset + 1] << 8));
			offset += 2;
		}

		internal void ReadInt8(out sbyte value)
		{
			value = (sbyte)buffer[offset];
			offset++;
		}

		internal void ReadInt32(out int value)
		{
			value = (buffer[offset] & 0xFF) | (buffer[offset + 1] << 8) | (buffer[offset + 2] << 16) | (buffer[offset + 3] << 24);
			offset += 4;
		}

		internal void ReadInt64(out long value)
		{
			value = ((long)buffer[offset] & 0xFFL) | (long)((ulong)buffer[offset + 1] << 8) | (long)((ulong)buffer[offset + 2] << 16) | (long)((ulong)buffer[offset + 3] << 24) | (long)((ulong)buffer[offset + 4] << 32) | (long)((ulong)buffer[offset + 5] << 40) | (long)((ulong)buffer[offset + 6] << 48) | (long)((ulong)buffer[offset + 7] << 56);
			offset += 8;
		}

		internal void ReadUInt16(out ushort value)
		{
			value = (ushort)((buffer[offset] & 0xFFu) | (uint)(buffer[offset + 1] << 8));
			offset += 2;
		}

		internal void ReadUInt8(out byte value)
		{
			value = (byte)(buffer[offset] & 0xFFu);
			offset++;
		}

		internal void ReadUInt32(out uint value)
		{
			value = (buffer[offset] & 0xFFu) | (uint)(buffer[offset + 1] << 8) | (uint)(buffer[offset + 2] << 16) | (uint)(buffer[offset + 3] << 24);
			offset += 4;
		}

		internal void ReadUInt64(out ulong value)
		{
			value = ((ulong)buffer[offset] & 0xFFuL) | ((ulong)buffer[offset + 1] << 8) | ((ulong)buffer[offset + 2] << 16) | ((ulong)buffer[offset + 3] << 24) | ((ulong)buffer[offset + 4] << 32) | ((ulong)buffer[offset + 5] << 40) | ((ulong)buffer[offset + 6] << 48) | ((ulong)buffer[offset + 7] << 56);
			offset += 8;
		}

		internal void ReadInt32(int[] values)
		{
			for (int i = 0; i < values.Length; i++)
			{
				ReadInt32(out values[i]);
			}
		}

		internal void ReadUInt32(uint[] values)
		{
			for (int i = 0; i < values.Length; i++)
			{
				ReadUInt32(out values[i]);
			}
		}

		internal void ReadBytes(byte[] bytes)
		{
			for (int i = 0; i < bytes.Length; i++)
			{
				bytes[i] = buffer[offset++];
			}
		}

		internal float ReadFloat()
		{
			float result = BitConverter.ToSingle(buffer, offset);
			offset += 4;
			return result;
		}

		internal double ReadDouble()
		{
			double result = BitConverter.ToDouble(buffer, offset);
			offset += 8;
			return result;
		}

		internal decimal ReadDecimal()
		{
			int[] array = new int[4];
			ReadInt32(array);
			return new decimal(array[2], array[3], array[1], array[0] < 0, (byte)((array[0] & 0xFF0000) >> 16));
		}

		internal void ReadBString(out string value)
		{
			ReadUInt16(out var value2);
			value = Encoding.UTF8.GetString(buffer, offset, value2);
			offset += value2;
		}

		internal string ReadBString(int len)
		{
			string @string = Encoding.UTF8.GetString(buffer, offset, len);
			offset += len;
			return @string;
		}

		internal void ReadCString(out string value)
		{
			int i;
			for (i = 0; offset + i < buffer.Length && buffer[offset + i] != 0; i++)
			{
			}
			value = Encoding.UTF8.GetString(buffer, offset, i);
			offset += i + 1;
		}

		internal void SkipCString(out string value)
		{
			int i;
			for (i = 0; offset + i < buffer.Length && buffer[offset + i] != 0; i++)
			{
			}
			offset += i + 1;
			value = null;
		}

		internal void ReadGuid(out Guid guid)
		{
			ReadUInt32(out var value);
			ReadUInt16(out var value2);
			ReadUInt16(out var value3);
			ReadUInt8(out var value4);
			ReadUInt8(out var value5);
			ReadUInt8(out var value6);
			ReadUInt8(out var value7);
			ReadUInt8(out var value8);
			ReadUInt8(out var value9);
			ReadUInt8(out var value10);
			ReadUInt8(out var value11);
			guid = new Guid(value, value2, value3, value4, value5, value6, value7, value8, value9, value10, value11);
		}

		internal string ReadString()
		{
			int i;
			for (i = 0; offset + i < buffer.Length && buffer[offset + i] != 0; i += 2)
			{
			}
			string @string = Encoding.Unicode.GetString(buffer, offset, i);
			offset += i + 2;
			return @string;
		}
	}
	internal struct BitSet
	{
		private int size;

		private uint[] words;

		internal bool IsEmpty => size == 0;

		internal BitSet(BitAccess bits)
		{
			bits.ReadInt32(out size);
			words = new uint[size];
			bits.ReadUInt32(words);
		}

		internal bool IsSet(int index)
		{
			int num = index / 32;
			if (num >= size)
			{
				return false;
			}
			return (words[num] & GetBit(index)) != 0;
		}

		private static uint GetBit(int index)
		{
			return (uint)(1 << index % 32);
		}
	}
	internal struct FLOAT10
	{
		internal byte Data_0;

		internal byte Data_1;

		internal byte Data_2;

		internal byte Data_3;

		internal byte Data_4;

		internal byte Data_5;

		internal byte Data_6;

		internal byte Data_7;

		internal byte Data_8;

		internal byte Data_9;
	}
	internal enum CV_SIGNATURE
	{
		C6 = 0,
		C7 = 1,
		C11 = 2,
		C13 = 4,
		RESERVERD = 5
	}
	internal enum CV_prmode
	{
		CV_TM_DIRECT = 0,
		CV_TM_NPTR32 = 4,
		CV_TM_NPTR64 = 6,
		CV_TM_NPTR128 = 7
	}
	internal enum CV_type
	{
		CV_SPECIAL = 0,
		CV_SIGNED = 1,
		CV_UNSIGNED = 2,
		CV_BOOLEAN = 3,
		CV_REAL = 4,
		CV_COMPLEX = 5,
		CV_SPECIAL2 = 6,
		CV_INT = 7,
		CV_CVRESERVED = 15
	}
	internal enum CV_special
	{
		CV_SP_NOTYPE,
		CV_SP_ABS,
		CV_SP_SEGMENT,
		CV_SP_VOID,
		CV_SP_CURRENCY,
		CV_SP_NBASICSTR,
		CV_SP_FBASICSTR,
		CV_SP_NOTTRANS,
		CV_SP_HRESULT
	}
	internal enum CV_special2
	{
		CV_S2_BIT,
		CV_S2_PASCHAR
	}
	internal enum CV_integral
	{
		CV_IN_1BYTE,
		CV_IN_2BYTE,
		CV_IN_4BYTE,
		CV_IN_8BYTE,
		CV_IN_16BYTE
	}
	internal enum CV_real
	{
		CV_RC_REAL32,
		CV_RC_REAL64,
		CV_RC_REAL80,
		CV_RC_REAL128
	}
	internal enum CV_int
	{
		CV_RI_CHAR = 0,
		CV_RI_INT1 = 0,
		CV_RI_WCHAR = 1,
		CV_RI_UINT1 = 1,
		CV_RI_INT2 = 2,
		CV_RI_UINT2 = 3,
		CV_RI_INT4 = 4,
		CV_RI_UINT4 = 5,
		CV_RI_INT8 = 6,
		CV_RI_UINT8 = 7,
		CV_RI_INT16 = 8,
		CV_RI_UINT16 = 9
	}
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	internal struct CV_PRIMITIVE_TYPE
	{
		private const uint CV_MMASK = 1792u;

		private const uint CV_TMASK = 240u;

		private const uint CV_SMASK = 15u;

		private const int CV_MSHIFT = 8;

		private const int CV_TSHIFT = 4;

		private const int CV_SSHIFT = 0;

		private const uint CV_FIRST_NONPRIM = 4096u;
	}
	internal enum TYPE_ENUM
	{
		T_NOTYPE = 0,
		T_ABS = 1,
		T_SEGMENT = 2,
		T_VOID = 3,
		T_HRESULT = 8,
		T_32PHRESULT = 1032,
		T_64PHRESULT = 1544,
		T_PVOID = 259,
		T_PFVOID = 515,
		T_PHVOID = 771,
		T_32PVOID = 1027,
		T_64PVOID = 1539,
		T_CURRENCY = 4,
		T_NOTTRANS = 7,
		T_BIT = 96,
		T_PASCHAR = 97,
		T_CHAR = 16,
		T_32PCHAR = 1040,
		T_64PCHAR = 1552,
		T_UCHAR = 32,
		T_32PUCHAR = 1056,
		T_64PUCHAR = 1568,
		T_RCHAR = 112,
		T_32PRCHAR = 1136,
		T_64PRCHAR = 1648,
		T_WCHAR = 113,
		T_32PWCHAR = 1137,
		T_64PWCHAR = 1649,
		T_INT1 = 104,
		T_32PINT1 = 1128,
		T_64PINT1 = 1640,
		T_UINT1 = 105,
		T_32PUINT1 = 1129,
		T_64PUINT1 = 1641,
		T_SHORT = 17,
		T_32PSHORT = 1041,
		T_64PSHORT = 1553,
		T_USHORT = 33,
		T_32PUSHORT = 1057,
		T_64PUSHORT = 1569,
		T_INT2 = 114,
		T_32PINT2 = 1138,
		T_64PINT2 = 1650,
		T_UINT2 = 115,
		T_32PUINT2 = 1139,
		T_64PUINT2 = 1651,
		T_LONG = 18,
		T_ULONG = 34,
		T_32PLONG = 1042,
		T_32PULONG = 1058,
		T_64PLONG = 1554,
		T_64PULONG = 1570,
		T_INT4 = 116,
		T_32PINT4 = 1140,
		T_64PINT4 = 1652,
		T_UINT4 = 117,
		T_32PUINT4 = 1141,
		T_64PUINT4 = 1653,
		T_QUAD = 19,
		T_32PQUAD = 1043,
		T_64PQUAD = 1555,
		T_UQUAD = 35,
		T_32PUQUAD = 1059,
		T_64PUQUAD = 1571,
		T_INT8 = 118,
		T_32PINT8 = 1142,
		T_64PINT8 = 1654,
		T_UINT8 = 119,
		T_32PUINT8 = 1143,
		T_64PUINT8 = 1655,
		T_OCT = 20,
		T_32POCT = 1044,
		T_64POCT = 1556,
		T_UOCT = 36,
		T_32PUOCT = 1060,
		T_64PUOCT = 1572,
		T_INT16 = 120,
		T_32PINT16 = 1144,
		T_64PINT16 = 1656,
		T_UINT16 = 121,
		T_32PUINT16 = 1145,
		T_64PUINT16 = 1657,
		T_REAL32 = 64,
		T_32PREAL32 = 1088,
		T_64PREAL32 = 1600,
		T_REAL64 = 65,
		T_32PREAL64 = 1089,
		T_64PREAL64 = 1601,
		T_REAL80 = 66,
		T_32PREAL80 = 1090,
		T_64PREAL80 = 1602,
		T_REAL128 = 67,
		T_32PREAL128 = 1091,
		T_64PREAL128 = 1603,
		T_CPLX32 = 80,
		T_32PCPLX32 = 1104,
		T_64PCPLX32 = 1616,
		T_CPLX64 = 81,
		T_32PCPLX64 = 1105,
		T_64PCPLX64 = 1617,
		T_CPLX80 = 82,
		T_32PCPLX80 = 1106,
		T_64PCPLX80 = 1618,
		T_CPLX128 = 83,
		T_32PCPLX128 = 1107,
		T_64PCPLX128 = 1619,
		T_BOOL08 = 48,
		T_32PBOOL08 = 1072,
		T_64PBOOL08 = 1584,
		T_BOOL16 = 49,
		T_32PBOOL16 = 1073,
		T_64PBOOL16 = 1585,
		T_BOOL32 = 50,
		T_32PBOOL32 = 1074,
		T_64PBOOL32 = 1586,
		T_BOOL64 = 51,
		T_32PBOOL64 = 1075,
		T_64PBOOL64 = 1587
	}
	internal enum LEAF
	{
		LF_VTSHAPE = 10,
		LF_COBOL1 = 12,
		LF_LABEL = 14,
		LF_NULL = 15,
		LF_NOTTRAN = 16,
		LF_ENDPRECOMP = 20,
		LF_TYPESERVER_ST = 22,
		LF_LIST = 515,
		LF_REFSYM = 524,
		LF_ENUMERATE_ST = 1027,
		LF_TI16_MAX = 4096,
		LF_MODIFIER = 4097,
		LF_POINTER = 4098,
		LF_ARRAY_ST = 4099,
		LF_CLASS_ST = 4100,
		LF_STRUCTURE_ST = 4101,
		LF_UNION_ST = 4102,
		LF_ENUM_ST = 4103,
		LF_PROCEDURE = 4104,
		LF_MFUNCTION = 4105,
		LF_COBOL0 = 4106,
		LF_BARRAY = 4107,
		LF_DIMARRAY_ST = 4108,
		LF_VFTPATH = 4109,
		LF_PRECOMP_ST = 4110,
		LF_OEM = 4111,
		LF_ALIAS_ST = 4112,
		LF_OEM2 = 4113,
		LF_SKIP = 4608,
		LF_ARGLIST = 4609,
		LF_DEFARG_ST = 4610,
		LF_FIELDLIST = 4611,
		LF_DERIVED = 4612,
		LF_BITFIELD = 4613,
		LF_METHODLIST = 4614,
		LF_DIMCONU = 4615,
		LF_DIMCONLU = 4616,
		LF_DIMVARU = 4617,
		LF_DIMVARLU = 4618,
		LF_BCLASS = 5120,
		LF_VBCLASS = 5121,
		LF_IVBCLASS = 5122,
		LF_FRIENDFCN_ST = 5123,
		LF_INDEX = 5124,
		LF_MEMBER_ST = 5125,
		LF_STMEMBER_ST = 5126,
		LF_METHOD_ST = 5127,
		LF_NESTTYPE_ST = 5128,
		LF_VFUNCTAB = 5129,
		LF_FRIENDCLS = 5130,
		LF_ONEMETHOD_ST = 5131,
		LF_VFUNCOFF = 5132,
		LF_NESTTYPEEX_ST = 5133,
		LF_MEMBERMODIFY_ST = 5134,
		LF_MANAGED_ST = 5135,
		LF_ST_MAX = 5376,
		LF_TYPESERVER = 5377,
		LF_ENUMERATE = 5378,
		LF_ARRAY = 5379,
		LF_CLASS = 5380,
		LF_STRUCTURE = 5381,
		LF_UNION = 5382,
		LF_ENUM = 5383,
		LF_DIMARRAY = 5384,
		LF_PRECOMP = 5385,
		LF_ALIAS = 5386,
		LF_DEFARG = 5387,
		LF_FRIENDFCN = 5388,
		LF_MEMBER = 5389,
		LF_STMEMBER = 5390,
		LF_METHOD = 5391,
		LF_NESTTYPE = 5392,
		LF_ONEMETHOD = 5393,
		LF_NESTTYPEEX = 5394,
		LF_MEMBERMODIFY = 5395,
		LF_MANAGED = 5396,
		LF_TYPESERVER2 = 5397,
		LF_NUMERIC = 32768,
		LF_CHAR = 32768,
		LF_SHORT = 32769,
		LF_USHORT = 32770,
		LF_LONG = 32771,
		LF_ULONG = 32772,
		LF_REAL32 = 32773,
		LF_REAL64 = 32774,
		LF_REAL80 = 32775,
		LF_REAL128 = 32776,
		LF_QUADWORD = 32777,
		LF_UQUADWORD = 32778,
		LF_COMPLEX32 = 32780,
		LF_COMPLEX64 = 32781,
		LF_COMPLEX80 = 32782,
		LF_COMPLEX128 = 32783,
		LF_VARSTRING = 32784,
		LF_OCTWORD = 32791,
		LF_UOCTWORD = 32792,
		LF_DECIMAL = 32793,
		LF_DATE = 32794,
		LF_UTF8STRING = 32795,
		LF_PAD0 = 240,
		LF_PAD1 = 241,
		LF_PAD2 = 242,
		LF_PAD3 = 243,
		LF_PAD4 = 244,
		LF_PAD5 = 245,
		LF_PAD6 = 246,
		LF_PAD7 = 247,
		LF_PAD8 = 248,
		LF_PAD9 = 249,
		LF_PAD10 = 250,
		LF_PAD11 = 251,
		LF_PAD12 = 252,
		LF_PAD13 = 253,
		LF_PAD14 = 254,
		LF_PAD15 = 255
	}
	internal enum CV_ptrtype
	{
		CV_PTR_BASE_SEG = 3,
		CV_PTR_BASE_VAL = 4,
		CV_PTR_BASE_SEGVAL = 5,
		CV_PTR_BASE_ADDR = 6,
		CV_PTR_BASE_SEGADDR = 7,
		CV_PTR_BASE_TYPE = 8,
		CV_PTR_BASE_SELF = 9,
		CV_PTR_NEAR32 = 10,
		CV_PTR_64 = 12,
		CV_PTR_UNUSEDPTR = 13
	}
	internal enum CV_ptrmode
	{
		CV_PTR_MODE_PTR,
		CV_PTR_MODE_REF,
		CV_PTR_MODE_PMEM,
		CV_PTR_MODE_PMFUNC,
		CV_PTR_MODE_RESERVED
	}
	internal enum CV_pmtype
	{
		CV_PMTYPE_Undef,
		CV_PMTYPE_D_Single,
		CV_PMTYPE_D_Multiple,
		CV_PMTYPE_D_Virtual,
		CV_PMTYPE_D_General,
		CV_PMTYPE_F_Single,
		CV_PMTYPE_F_Multiple,
		CV_PMTYPE_F_Virtual,
		CV_PMTYPE_F_General
	}
	internal enum CV_methodprop
	{
		CV_MTvanilla,
		CV_MTvirtual,
		CV_MTstatic,
		CV_MTfriend,
		CV_MTintro,
		CV_MTpurevirt,
		CV_MTpureintro
	}
	internal enum CV_VTS_desc
	{
		CV_VTS_near,
		CV_VTS_far,
		CV_VTS_thin,
		CV_VTS_outer,
		CV_VTS_meta,
		CV_VTS_near32,
		CV_VTS_far32,
		CV_VTS_unused
	}
	internal enum CV_LABEL_TYPE
	{
		CV_LABEL_NEAR = 0,
		CV_LABEL_FAR = 4
	}
	[Flags]
	internal enum CV_modifier : ushort
	{
		MOD_const = 1,
		MOD_volatile = 2,
		MOD_unaligned = 4
	}
	[Flags]
	internal enum CV_prop : ushort
	{
		packed = 1,
		ctor = 2,
		ovlops = 4,
		isnested = 8,
		cnested = 0x10,
		opassign = 0x20,
		opcast = 0x40,
		fwdref = 0x80,
		scoped = 0x100
	}
	[Flags]
	internal enum CV_fldattr
	{
		access = 3,
		mprop = 0x1C,
		pseudo = 0x20,
		noinherit = 0x40,
		noconstruct = 0x80,
		compgenx = 0x100
	}
	internal struct TYPTYPE
	{
		internal ushort len;

		internal ushort leaf;
	}
	internal struct CV_PDMR32_NVVFCN
	{
		internal int mdisp;
	}
	internal struct CV_PDMR32_VBASE
	{
		internal int mdisp;

		internal int pdisp;

		internal int vdisp;
	}
	internal struct CV_PMFR32_NVSA
	{
		internal uint off;
	}
	internal struct CV_PMFR32_NVMA
	{
		internal uint off;

		internal int disp;
	}
	internal struct CV_PMFR32_VBASE
	{
		internal uint off;

		internal int mdisp;

		internal int pdisp;

		internal int vdisp;
	}
	internal struct LeafModifier
	{
		internal uint type;

		internal CV_modifier attr;
	}
	[Flags]
	internal enum LeafPointerAttr : uint
	{
		ptrtype = 0x1Fu,
		ptrmode = 0xE0u,
		isflat32 = 0x100u,
		isvolatile = 0x200u,
		isconst = 0x400u,
		isunaligned = 0x800u,
		isrestrict = 0x1000u
	}
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	internal struct LeafPointer
	{
		internal struct LeafPointerBody
		{
			internal uint utype;

			internal LeafPointerAttr attr;
		}
	}
	internal struct LeafArray
	{
		internal uint elemtype;

		internal uint idxtype;

		internal byte[] data;

		internal string name;
	}
	internal struct LeafClass
	{
		internal ushort count;

		internal ushort property;

		internal uint field;

		internal uint derived;

		internal uint vshape;

		internal byte[] data;

		internal string name;
	}
	internal struct LeafUnion
	{
		internal ushort count;

		internal ushort property;

		internal uint field;

		internal byte[] data;

		internal string name;
	}
	internal struct LeafAlias
	{
		internal uint utype;

		internal string name;
	}
	internal struct LeafManaged
	{
		internal string name;
	}
	internal struct LeafEnum
	{
		internal ushort count;

		internal ushort property;

		internal uint utype;

		internal uint field;

		internal string name;
	}
	internal struct LeafProc
	{
		internal uint rvtype;

		internal byte calltype;

		internal byte reserved;

		internal ushort parmcount;

		internal uint arglist;
	}
	internal struct LeafMFunc
	{
		internal uint rvtype;

		internal uint classtype;

		internal uint thistype;

		internal byte calltype;

		internal byte reserved;

		internal ushort parmcount;

		internal uint arglist;

		internal int thisadjust;
	}
	internal struct LeafVTShape
	{
		internal ushort count;

		internal byte[] desc;
	}
	internal struct LeafCobol0
	{
		internal uint type;

		internal byte[] data;
	}
	internal struct LeafCobol1
	{
		internal byte[] data;
	}
	internal struct LeafBArray
	{
		internal uint utype;
	}
	internal struct LeafLabel
	{
		internal ushort mode;
	}
	internal struct LeafDimArray
	{
		internal uint utype;

		internal uint diminfo;

		internal string name;
	}
	internal struct LeafVFTPath
	{
		internal uint count;

		internal uint[] bases;
	}
	internal struct LeafPreComp
	{
		internal uint start;

		internal uint count;

		internal uint signature;

		internal string name;
	}
	internal struct LeafEndPreComp
	{
		internal uint signature;
	}
	internal struct LeafOEM
	{
		internal ushort cvOEM;

		internal ushort recOEM;

		internal uint count;

		internal uint[] index;
	}
	internal enum OEM_ID
	{
		OEM_MS_FORTRAN90 = 61584,
		OEM_ODI = 16,
		OEM_THOMSON_SOFTWARE = 21587,
		OEM_ODI_REC_BASELIST = 0
	}
	internal struct LeafOEM2
	{
		internal Guid idOem;

		internal uint count;

		internal uint[] index;
	}
	internal struct LeafTypeServer
	{
		internal uint signature;

		internal uint age;

		internal string name;
	}
	internal struct LeafTypeServer2
	{
		internal Guid sig70;

		internal uint age;

		internal string name;
	}
	internal struct LeafSkip
	{
		internal uint type;

		internal byte[] data;
	}
	internal struct LeafArgList
	{
		internal uint count;

		internal uint[] arg;
	}
	internal struct LeafDerived
	{
		internal uint count;

		internal uint[] drvdcls;
	}
	internal struct LeafDefArg
	{
		internal uint type;

		internal byte[] expr;
	}
	internal struct LeafList
	{
		internal byte[] data;
	}
	internal struct LeafFieldList
	{
		internal char[] data;
	}
	internal struct mlMethod
	{
		internal ushort attr;

		internal ushort pad0;

		internal uint index;

		internal uint[] vbaseoff;
	}
	internal struct LeafMethodList
	{
		internal byte[] mList;
	}
	internal struct LeafBitfield
	{
		internal uint type;

		internal byte length;

		internal byte position;
	}
	internal struct LeafDimCon
	{
		internal uint typ;

		internal ushort rank;

		internal byte[] dim;
	}
	internal struct LeafDimVar
	{
		internal uint rank;

		internal uint typ;

		internal uint[] dim;
	}
	internal struct LeafRefSym
	{
		internal byte[] Sym;
	}
	internal struct LeafChar
	{
		internal sbyte val;
	}
	internal struct LeafShort
	{
		internal short val;
	}
	internal struct LeafUShort
	{
		internal ushort val;
	}
	internal struct LeafLong
	{
		internal int val;
	}
	internal struct LeafULong
	{
		internal uint val;
	}
	internal struct LeafQuad
	{
		internal long val;
	}
	internal struct LeafUQuad
	{
		internal ulong val;
	}
	internal struct LeafOct
	{
		internal ulong val0;

		internal ulong val1;
	}
	internal struct LeafUOct
	{
		internal ulong val0;

		internal ulong val1;
	}
	internal struct LeafReal32
	{
		internal float val;
	}
	internal struct LeafReal64
	{
		internal double val;
	}
	internal struct LeafReal80
	{
		internal FLOAT10 val;
	}
	internal struct LeafReal128
	{
		internal ulong val0;

		internal ulong val1;
	}
	internal struct LeafCmplx32
	{
		internal float val_real;

		internal float val_imag;
	}
	internal struct LeafCmplx64
	{
		internal double val_real;

		internal double val_imag;
	}
	internal struct LeafCmplx80
	{
		internal FLOAT10 val_real;

		internal FLOAT10 val_imag;
	}
	internal struct LeafCmplx128
	{
		internal ulong val0_real;

		internal ulong val1_real;

		internal ulong val0_imag;

		internal ulong val1_imag;
	}
	internal struct LeafVarString
	{
		internal ushort len;

		internal byte[] value;
	}
	internal struct LeafIndex
	{
		internal ushort pad0;

		internal uint index;
	}
	internal struct LeafBClass
	{
		internal ushort attr;

		internal uint index;

		internal byte[] offset;
	}
	internal struct LeafVBClass
	{
		internal ushort attr;

		internal uint index;

		internal uint vbptr;

		internal byte[] vbpoff;
	}
	internal struct LeafFriendCls
	{
		internal ushort pad0;

		internal uint index;
	}
	internal struct LeafFriendFcn
	{
		internal ushort pad0;

		internal uint index;

		internal string name;
	}
	internal struct LeafMember
	{
		internal ushort attr;

		internal uint index;

		internal byte[] offset;

		internal string name;
	}
	internal struct LeafSTMember
	{
		internal ushort attr;

		internal uint index;

		internal string name;
	}
	internal struct LeafVFuncTab
	{
		internal ushort pad0;

		internal uint type;
	}
	internal struct LeafVFuncOff
	{
		internal ushort pad0;

		internal uint type;

		internal int offset;
	}
	internal struct LeafMethod
	{
		internal ushort count;

		internal uint mList;

		internal string name;
	}
	internal struct LeafOneMethod
	{
		internal ushort attr;

		internal uint index;

		internal uint[] vbaseoff;

		internal string name;
	}
	internal struct LeafEnumerate
	{
		internal ushort attr;

		internal byte[] value;

		internal string name;
	}
	internal struct LeafNestType
	{
		internal ushort pad0;

		internal uint index;

		internal string name;
	}
	internal struct LeafNestTypeEx
	{
		internal ushort attr;

		internal uint index;

		internal string name;
	}
	internal struct LeafMemberModify
	{
		internal ushort

BepInEx/core/Mono.Cecil.Rocks.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using Mono.Cecil.Cil;
using Mono.Cecil.PE;
using Mono.Collections.Generic;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil.Rocks")]
[assembly: CLSCompliant(false)]
[assembly: AssemblyVersion("0.10.4.0")]
namespace Mono.Cecil.Rocks;

public class DocCommentId
{
	private StringBuilder id;

	private DocCommentId()
	{
		id = new StringBuilder();
	}

	private void WriteField(FieldDefinition field)
	{
		WriteDefinition('F', (IMemberDefinition)(object)field);
	}

	private void WriteEvent(EventDefinition @event)
	{
		WriteDefinition('E', (IMemberDefinition)(object)@event);
	}

	private void WriteType(TypeDefinition type)
	{
		id.Append('T').Append(':');
		WriteTypeFullName((TypeReference)(object)type);
	}

	private void WriteMethod(MethodDefinition method)
	{
		WriteDefinition('M', (IMemberDefinition)(object)method);
		if (((MethodReference)method).HasGenericParameters)
		{
			id.Append('`').Append('`');
			id.Append(((MethodReference)method).GenericParameters.Count);
		}
		if (((MethodReference)method).HasParameters)
		{
			WriteParameters((IList<ParameterDefinition>)((MethodReference)method).Parameters);
		}
		if (IsConversionOperator(method))
		{
			WriteReturnType(method);
		}
	}

	private static bool IsConversionOperator(MethodDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (self.IsSpecialName)
		{
			if (!(((MemberReference)self).Name == "op_Explicit"))
			{
				return ((MemberReference)self).Name == "op_Implicit";
			}
			return true;
		}
		return false;
	}

	private void WriteReturnType(MethodDefinition method)
	{
		id.Append('~');
		WriteTypeSignature(((MethodReference)method).ReturnType);
	}

	private void WriteProperty(PropertyDefinition property)
	{
		WriteDefinition('P', (IMemberDefinition)(object)property);
		if (property.HasParameters)
		{
			WriteParameters((IList<ParameterDefinition>)((PropertyReference)property).Parameters);
		}
	}

	private void WriteParameters(IList<ParameterDefinition> parameters)
	{
		id.Append('(');
		WriteList(parameters, delegate(ParameterDefinition p)
		{
			WriteTypeSignature(((ParameterReference)p).ParameterType);
		});
		id.Append(')');
	}

	private void WriteTypeSignature(TypeReference type)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_002c: Expected I4, but got Unknown
		//IL_010c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Expected O, but got Unknown
		//IL_008e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0098: Expected O, but got Unknown
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Expected I4, but got Unknown
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		//IL_008b: Expected O, but got Unknown
		//IL_00db: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
		//IL_0109: Expected O, but got Unknown
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fa: Expected O, but got Unknown
		MetadataType metadataType = type.MetadataType;
		switch (metadataType - 15)
		{
		default:
			switch (metadataType - 27)
			{
			case 0:
				WriteFunctionPointerTypeSignature((FunctionPointerType)type);
				return;
			case 3:
				id.Append('`').Append('`');
				id.Append(((GenericParameter)type).Position);
				return;
			case 5:
				WriteModiferTypeSignature((IModifierType)(OptionalModifierType)type, '!');
				return;
			case 4:
				WriteModiferTypeSignature((IModifierType)(RequiredModifierType)type, '|');
				return;
			}
			break;
		case 5:
			WriteArrayTypeSignature((ArrayType)type);
			return;
		case 1:
			WriteTypeSignature(((TypeSpecification)(ByReferenceType)type).ElementType);
			id.Append('@');
			return;
		case 6:
			WriteGenericInstanceTypeSignature((GenericInstanceType)type);
			return;
		case 4:
			id.Append('`');
			id.Append(((GenericParameter)type).Position);
			return;
		case 0:
			WriteTypeSignature(((TypeSpecification)(PointerType)type).ElementType);
			id.Append('*');
			return;
		case 2:
		case 3:
			break;
		}
		WriteTypeFullName(type);
	}

	private void WriteGenericInstanceTypeSignature(GenericInstanceType type)
	{
		if (Mixin.IsTypeSpecification(((TypeSpecification)type).ElementType))
		{
			throw new NotSupportedException();
		}
		WriteTypeFullName(((TypeSpecification)type).ElementType, stripGenericArity: true);
		id.Append('{');
		WriteList((IList<TypeReference>)type.GenericArguments, WriteTypeSignature);
		id.Append('}');
	}

	private void WriteList<T>(IList<T> list, Action<T> action)
	{
		for (int i = 0; i < list.Count; i++)
		{
			if (i > 0)
			{
				id.Append(',');
			}
			action(list[i]);
		}
	}

	private void WriteModiferTypeSignature(IModifierType type, char id)
	{
		WriteTypeSignature(type.ElementType);
		this.id.Append(id);
		WriteTypeSignature(type.ModifierType);
	}

	private void WriteFunctionPointerTypeSignature(FunctionPointerType type)
	{
		id.Append("=FUNC:");
		WriteTypeSignature(type.ReturnType);
		if (type.HasParameters)
		{
			WriteParameters((IList<ParameterDefinition>)type.Parameters);
		}
	}

	private void WriteArrayTypeSignature(ArrayType type)
	{
		WriteTypeSignature(((TypeSpecification)type).ElementType);
		if (type.IsVector)
		{
			id.Append("[]");
			return;
		}
		id.Append("[");
		WriteList((IList<ArrayDimension>)type.Dimensions, delegate(ArrayDimension dimension)
		{
			if (((ArrayDimension)(ref dimension)).LowerBound.HasValue)
			{
				id.Append(((ArrayDimension)(ref dimension)).LowerBound.Value);
			}
			id.Append(':');
			if (((ArrayDimension)(ref dimension)).UpperBound.HasValue)
			{
				id.Append(((ArrayDimension)(ref dimension)).UpperBound.Value - (((ArrayDimension)(ref dimension)).LowerBound.GetValueOrDefault() + 1));
			}
		});
		id.Append("]");
	}

	private void WriteDefinition(char id, IMemberDefinition member)
	{
		this.id.Append(id).Append(':');
		WriteTypeFullName((TypeReference)(object)member.DeclaringType);
		this.id.Append('.');
		WriteItemName(member.Name);
	}

	private void WriteTypeFullName(TypeReference type, bool stripGenericArity = false)
	{
		if (((MemberReference)type).DeclaringType != null)
		{
			WriteTypeFullName(((MemberReference)type).DeclaringType);
			id.Append('.');
		}
		if (!string.IsNullOrEmpty(type.Namespace))
		{
			id.Append(type.Namespace);
			id.Append('.');
		}
		string text = ((MemberReference)type).Name;
		if (stripGenericArity)
		{
			int num = text.LastIndexOf('`');
			if (num > 0)
			{
				text = text.Substring(0, num);
			}
		}
		id.Append(text);
	}

	private void WriteItemName(string name)
	{
		id.Append(name.Replace('.', '#').Replace('<', '{').Replace('>', '}'));
	}

	public override string ToString()
	{
		return id.ToString();
	}

	public static string GetDocCommentId(IMemberDefinition member)
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0029: Invalid comparison between Unknown and I4
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Invalid comparison between Unknown and I4
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0031: Invalid comparison between Unknown and I4
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Expected O, but got Unknown
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		//IL_004b: Invalid comparison between Unknown and I4
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_007f: Expected O, but got Unknown
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Invalid comparison between Unknown and I4
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_008d: Expected O, but got Unknown
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0053: Invalid comparison between Unknown and I4
		//IL_0059: Unknown result type (might be due to invalid IL or missing references)
		//IL_0063: Expected O, but got Unknown
		//IL_0091: Unknown result type (might be due to invalid IL or missing references)
		//IL_009b: Expected O, but got Unknown
		if (member == null)
		{
			throw new ArgumentNullException("member");
		}
		DocCommentId docCommentId = new DocCommentId();
		MetadataToken metadataToken = ((IMetadataTokenProvider)member).MetadataToken;
		TokenType tokenType = ((MetadataToken)(ref metadataToken)).TokenType;
		if ((int)tokenType <= 67108864)
		{
			if ((int)tokenType != 33554432)
			{
				if ((int)tokenType != 67108864)
				{
					goto IL_009d;
				}
				docCommentId.WriteField((FieldDefinition)member);
			}
			else
			{
				docCommentId.WriteType((TypeDefinition)member);
			}
		}
		else if ((int)tokenType != 100663296)
		{
			if ((int)tokenType != 335544320)
			{
				if ((int)tokenType != 385875968)
				{
					goto IL_009d;
				}
				docCommentId.WriteProperty((PropertyDefinition)member);
			}
			else
			{
				docCommentId.WriteEvent((EventDefinition)member);
			}
		}
		else
		{
			docCommentId.WriteMethod((MethodDefinition)member);
		}
		return docCommentId.ToString();
		IL_009d:
		throw new NotSupportedException(member.FullName);
	}
}
internal static class Functional
{
	public static Func<A, R> Y<A, R>(Func<Func<A, R>, Func<A, R>> f)
	{
		Func<A, R> g = null;
		g = f((A a) => g(a));
		return g;
	}

	public static IEnumerable<TSource> Prepend<TSource>(this IEnumerable<TSource> source, TSource element)
	{
		if (source == null)
		{
			throw new ArgumentNullException("source");
		}
		return PrependIterator(source, element);
	}

	private static IEnumerable<TSource> PrependIterator<TSource>(IEnumerable<TSource> source, TSource element)
	{
		yield return element;
		foreach (TSource item in source)
		{
			yield return item;
		}
	}
}
public interface IILVisitor
{
	void OnInlineNone(OpCode opcode);

	void OnInlineSByte(OpCode opcode, sbyte value);

	void OnInlineByte(OpCode opcode, byte value);

	void OnInlineInt32(OpCode opcode, int value);

	void OnInlineInt64(OpCode opcode, long value);

	void OnInlineSingle(OpCode opcode, float value);

	void OnInlineDouble(OpCode opcode, double value);

	void OnInlineString(OpCode opcode, string value);

	void OnInlineBranch(OpCode opcode, int offset);

	void OnInlineSwitch(OpCode opcode, int[] offsets);

	void OnInlineVariable(OpCode opcode, VariableDefinition variable);

	void OnInlineArgument(OpCode opcode, ParameterDefinition parameter);

	void OnInlineSignature(OpCode opcode, CallSite callSite);

	void OnInlineType(OpCode opcode, TypeReference type);

	void OnInlineField(OpCode opcode, FieldReference field);

	void OnInlineMethod(OpCode opcode, MethodReference method);
}
public static class ILParser
{
	private class ParseContext
	{
		public CodeReader Code { get; set; }

		public int Position { get; set; }

		public MetadataReader Metadata { get; set; }

		public Collection<VariableDefinition> Variables { get; set; }

		public IILVisitor Visitor { get; set; }
	}

	public static void Parse(MethodDefinition method, IILVisitor visitor)
	{
		if (method == null)
		{
			throw new ArgumentNullException("method");
		}
		if (visitor == null)
		{
			throw new ArgumentNullException("visitor");
		}
		if (!method.HasBody || !((MemberReference)method).HasImage)
		{
			throw new ArgumentException();
		}
		((MemberReference)method).Module.Read<MethodDefinition, bool>(method, (Func<MethodDefinition, MetadataReader, bool>)delegate(MethodDefinition m, MetadataReader _)
		{
			ParseMethod(m, visitor);
			return true;
		});
	}

	private static void ParseMethod(MethodDefinition method, IILVisitor visitor)
	{
		ParseContext parseContext = CreateContext(method, visitor);
		CodeReader code = parseContext.Code;
		byte b = ((BinaryReader)(object)code).ReadByte();
		switch (b & 3)
		{
		case 2:
			ParseCode(b >> 2, parseContext);
			break;
		case 3:
			((BinaryStreamReader)code).Advance(-1);
			ParseFatMethod(parseContext);
			break;
		default:
			throw new NotSupportedException();
		}
		code.MoveBackTo(parseContext.Position);
	}

	private static ParseContext CreateContext(MethodDefinition method, IILVisitor visitor)
	{
		CodeReader val = ((MemberReference)method).Module.Read<MethodDefinition, CodeReader>(method, (Func<MethodDefinition, MetadataReader, CodeReader>)((MethodDefinition _, MetadataReader reader) => reader.code));
		int position = val.MoveTo(method);
		return new ParseContext
		{
			Code = val,
			Position = position,
			Metadata = val.reader,
			Visitor = visitor
		};
	}

	private static void ParseFatMethod(ParseContext context)
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		CodeReader code = context.Code;
		((BinaryStreamReader)code).Advance(4);
		int code_size = ((BinaryReader)(object)code).ReadInt32();
		MetadataToken val = code.ReadToken();
		if (val != MetadataToken.Zero)
		{
			context.Variables = (Collection<VariableDefinition>)(object)code.ReadVariables(val);
		}
		ParseCode(code_size, context);
	}

	private static void ParseCode(int code_size, ParseContext context)
	{
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_005b: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b4: Expected I4, but got Unknown
		//IL_0116: Unknown result type (might be due to invalid IL or missing references)
		//IL_0240: Unknown result type (might be due to invalid IL or missing references)
		//IL_024e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0253: Unknown result type (might be due to invalid IL or missing references)
		//IL_0257: Unknown result type (might be due to invalid IL or missing references)
		//IL_025c: Unknown result type (might be due to invalid IL or missing references)
		//IL_025e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0265: Invalid comparison between Unknown and I4
		//IL_015d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0170: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
		//IL_0196: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_0226: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
		//IL_0103: Unknown result type (might be due to invalid IL or missing references)
		//IL_0128: Unknown result type (might be due to invalid IL or missing references)
		//IL_012a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0183: Unknown result type (might be due to invalid IL or missing references)
		//IL_020d: Unknown result type (might be due to invalid IL or missing references)
		//IL_01db: Unknown result type (might be due to invalid IL or missing references)
		//IL_0287: Unknown result type (might be due to invalid IL or missing references)
		//IL_028e: Invalid comparison between Unknown and I4
		//IL_0267: Unknown result type (might be due to invalid IL or missing references)
		//IL_026e: Invalid comparison between Unknown and I4
		//IL_014a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0137: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ab: Invalid comparison between Unknown and I4
		//IL_0290: Unknown result type (might be due to invalid IL or missing references)
		//IL_0297: Invalid comparison between Unknown and I4
		//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
		//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c7: Expected O, but got Unknown
		//IL_0270: Unknown result type (might be due to invalid IL or missing references)
		//IL_0277: Invalid comparison between Unknown and I4
		//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_02b4: Invalid comparison between Unknown and I4
		//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_02d8: Expected O, but got Unknown
		//IL_0299: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a0: Invalid comparison between Unknown and I4
		//IL_0279: Unknown result type (might be due to invalid IL or missing references)
		//IL_0280: Invalid comparison between Unknown and I4
		//IL_02db: Unknown result type (might be due to invalid IL or missing references)
		//IL_02df: Unknown result type (might be due to invalid IL or missing references)
		//IL_02e9: Expected O, but got Unknown
		//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0312: Unknown result type (might be due to invalid IL or missing references)
		CodeReader code = context.Code;
		MetadataReader metadata = context.Metadata;
		IILVisitor visitor = context.Visitor;
		int num = ((BinaryStreamReader)code).Position + code_size;
		while (((BinaryStreamReader)code).Position < num)
		{
			byte b = ((BinaryReader)(object)code).ReadByte();
			OpCode val = ((b != 254) ? OpCodes.OneByteOpCode[b] : OpCodes.TwoBytesOpCode[((BinaryReader)(object)code).ReadByte()]);
			OperandType operandType = ((OpCode)(ref val)).OperandType;
			IMetadataTokenProvider val2;
			switch ((int)operandType)
			{
			case 5:
				visitor.OnInlineNone(val);
				break;
			case 10:
			{
				int num2 = ((BinaryReader)(object)code).ReadInt32();
				int[] array = new int[num2];
				for (int i = 0; i < num2; i++)
				{
					array[i] = ((BinaryReader)(object)code).ReadInt32();
				}
				visitor.OnInlineSwitch(val, array);
				break;
			}
			case 15:
				visitor.OnInlineBranch(val, ((BinaryReader)(object)code).ReadSByte());
				break;
			case 0:
				visitor.OnInlineBranch(val, ((BinaryReader)(object)code).ReadInt32());
				break;
			case 16:
				if (val == OpCodes.Ldc_I4_S)
				{
					visitor.OnInlineSByte(val, ((BinaryReader)(object)code).ReadSByte());
				}
				else
				{
					visitor.OnInlineByte(val, ((BinaryReader)(object)code).ReadByte());
				}
				break;
			case 2:
				visitor.OnInlineInt32(val, ((BinaryReader)(object)code).ReadInt32());
				break;
			case 3:
				visitor.OnInlineInt64(val, ((BinaryReader)(object)code).ReadInt64());
				break;
			case 17:
				visitor.OnInlineSingle(val, ((BinaryReader)(object)code).ReadSingle());
				break;
			case 7:
				visitor.OnInlineDouble(val, ((BinaryReader)(object)code).ReadDouble());
				break;
			case 8:
				visitor.OnInlineSignature(val, code.GetCallSite(code.ReadToken()));
				break;
			case 9:
				visitor.OnInlineString(val, code.GetString(code.ReadToken()));
				break;
			case 19:
				visitor.OnInlineArgument(val, code.GetParameter((int)((BinaryReader)(object)code).ReadByte()));
				break;
			case 14:
				visitor.OnInlineArgument(val, code.GetParameter((int)((BinaryReader)(object)code).ReadInt16()));
				break;
			case 18:
				visitor.OnInlineVariable(val, GetVariable(context, ((BinaryReader)(object)code).ReadByte()));
				break;
			case 13:
				visitor.OnInlineVariable(val, GetVariable(context, ((BinaryReader)(object)code).ReadInt16()));
				break;
			case 1:
			case 4:
			case 11:
			case 12:
				{
					val2 = metadata.LookupToken(code.ReadToken());
					MetadataToken metadataToken = val2.MetadataToken;
					TokenType tokenType = ((MetadataToken)(ref metadataToken)).TokenType;
					if ((int)tokenType <= 67108864)
					{
						if ((int)tokenType != 16777216 && (int)tokenType != 33554432)
						{
							if ((int)tokenType == 67108864)
							{
								visitor.OnInlineField(val, (FieldReference)val2);
							}
							break;
						}
						goto IL_02b8;
					}
					if ((int)tokenType <= 167772160)
					{
						if ((int)tokenType != 100663296)
						{
							if ((int)tokenType != 167772160)
							{
								break;
							}
							FieldReference val3 = (FieldReference)(object)((val2 is FieldReference) ? val2 : null);
							if (val3 != null)
							{
								visitor.OnInlineField(val, val3);
								break;
							}
							MethodReference val4 = (MethodReference)(object)((val2 is MethodReference) ? val2 : null);
							if (val4 != null)
							{
								visitor.OnInlineMethod(val, val4);
								break;
							}
							throw new InvalidOperationException();
						}
					}
					else
					{
						if ((int)tokenType == 452984832)
						{
							goto IL_02b8;
						}
						if ((int)tokenType != 721420288)
						{
							break;
						}
					}
					visitor.OnInlineMethod(val, (MethodReference)val2);
					break;
				}
				IL_02b8:
				visitor.OnInlineType(val, (TypeReference)val2);
				break;
			}
		}
	}

	private static VariableDefinition GetVariable(ParseContext context, int index)
	{
		return context.Variables[index];
	}
}
public static class MethodBodyRocks
{
	public static void SimplifyMacros(this MethodBody self)
	{
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Invalid comparison between Unknown and I4
		//IL_003c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0041: Unknown result type (might be due to invalid IL or missing references)
		//IL_0044: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0126: Expected I4, but got Unknown
		//IL_0137: Unknown result type (might be due to invalid IL or missing references)
		//IL_014e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0165: Unknown result type (might be due to invalid IL or missing references)
		//IL_017c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0193: Unknown result type (might be due to invalid IL or missing references)
		//IL_01af: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
		//IL_0203: Unknown result type (might be due to invalid IL or missing references)
		//IL_021f: Unknown result type (might be due to invalid IL or missing references)
		//IL_023b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0257: Unknown result type (might be due to invalid IL or missing references)
		//IL_0273: Unknown result type (might be due to invalid IL or missing references)
		//IL_0283: Unknown result type (might be due to invalid IL or missing references)
		//IL_0293: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02d3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ff: Unknown result type (might be due to invalid IL or missing references)
		//IL_0315: Unknown result type (might be due to invalid IL or missing references)
		//IL_032b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0341: Unknown result type (might be due to invalid IL or missing references)
		//IL_0357: Unknown result type (might be due to invalid IL or missing references)
		//IL_036d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0383: Unknown result type (might be due to invalid IL or missing references)
		//IL_0399: Unknown result type (might be due to invalid IL or missing references)
		//IL_03af: Unknown result type (might be due to invalid IL or missing references)
		//IL_03cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_03df: Unknown result type (might be due to invalid IL or missing references)
		//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
		//IL_03ff: Unknown result type (might be due to invalid IL or missing references)
		//IL_040f: Unknown result type (might be due to invalid IL or missing references)
		//IL_041c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0429: Unknown result type (might be due to invalid IL or missing references)
		//IL_0436: Unknown result type (might be due to invalid IL or missing references)
		//IL_0443: Unknown result type (might be due to invalid IL or missing references)
		//IL_0450: Unknown result type (might be due to invalid IL or missing references)
		//IL_045d: Unknown result type (might be due to invalid IL or missing references)
		//IL_046a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0477: Unknown result type (might be due to invalid IL or missing references)
		//IL_0126: Unknown result type (might be due to invalid IL or missing references)
		//IL_012c: Invalid comparison between Unknown and I4
		//IL_0484: Unknown result type (might be due to invalid IL or missing references)
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		Enumerator<Instruction> enumerator = self.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				OpCode opCode = current.OpCode;
				if ((int)((OpCode)(ref opCode)).OpCodeType != 1)
				{
					continue;
				}
				opCode = current.OpCode;
				Code code = ((OpCode)(ref opCode)).Code;
				switch (code - 2)
				{
				case 0:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 0));
					continue;
				case 1:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 1));
					continue;
				case 2:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 2));
					continue;
				case 3:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 3));
					continue;
				case 4:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[0]);
					continue;
				case 5:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[1]);
					continue;
				case 6:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[2]);
					continue;
				case 7:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[3]);
					continue;
				case 8:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[0]);
					continue;
				case 9:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[1]);
					continue;
				case 10:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[2]);
					continue;
				case 11:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[3]);
					continue;
				case 12:
					current.OpCode = OpCodes.Ldarg;
					continue;
				case 13:
					current.OpCode = OpCodes.Ldarga;
					continue;
				case 14:
					current.OpCode = OpCodes.Starg;
					continue;
				case 15:
					current.OpCode = OpCodes.Ldloc;
					continue;
				case 16:
					current.OpCode = OpCodes.Ldloca;
					continue;
				case 17:
					current.OpCode = OpCodes.Stloc;
					continue;
				case 19:
					ExpandMacro(current, OpCodes.Ldc_I4, -1);
					continue;
				case 20:
					ExpandMacro(current, OpCodes.Ldc_I4, 0);
					continue;
				case 21:
					ExpandMacro(current, OpCodes.Ldc_I4, 1);
					continue;
				case 22:
					ExpandMacro(current, OpCodes.Ldc_I4, 2);
					continue;
				case 23:
					ExpandMacro(current, OpCodes.Ldc_I4, 3);
					continue;
				case 24:
					ExpandMacro(current, OpCodes.Ldc_I4, 4);
					continue;
				case 25:
					ExpandMacro(current, OpCodes.Ldc_I4, 5);
					continue;
				case 26:
					ExpandMacro(current, OpCodes.Ldc_I4, 6);
					continue;
				case 27:
					ExpandMacro(current, OpCodes.Ldc_I4, 7);
					continue;
				case 28:
					ExpandMacro(current, OpCodes.Ldc_I4, 8);
					continue;
				case 29:
					ExpandMacro(current, OpCodes.Ldc_I4, (int)(sbyte)current.Operand);
					continue;
				case 40:
					current.OpCode = OpCodes.Br;
					continue;
				case 41:
					current.OpCode = OpCodes.Brfalse;
					continue;
				case 42:
					current.OpCode = OpCodes.Brtrue;
					continue;
				case 43:
					current.OpCode = OpCodes.Beq;
					continue;
				case 44:
					current.OpCode = OpCodes.Bge;
					continue;
				case 45:
					current.OpCode = OpCodes.Bgt;
					continue;
				case 46:
					current.OpCode = OpCodes.Ble;
					continue;
				case 47:
					current.OpCode = OpCodes.Blt;
					continue;
				case 48:
					current.OpCode = OpCodes.Bne_Un;
					continue;
				case 49:
					current.OpCode = OpCodes.Bge_Un;
					continue;
				case 50:
					current.OpCode = OpCodes.Bgt_Un;
					continue;
				case 51:
					current.OpCode = OpCodes.Ble_Un;
					continue;
				case 52:
					current.OpCode = OpCodes.Blt_Un;
					continue;
				case 18:
				case 30:
				case 31:
				case 32:
				case 33:
				case 34:
				case 35:
				case 36:
				case 37:
				case 38:
				case 39:
					continue;
				}
				if ((int)code == 188)
				{
					current.OpCode = OpCodes.Leave;
				}
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static void ExpandMacro(Instruction instruction, OpCode opcode, object operand)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		instruction.OpCode = opcode;
		instruction.Operand = operand;
	}

	private static void MakeMacro(Instruction instruction, OpCode opcode)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		instruction.OpCode = opcode;
		instruction.Operand = null;
	}

	public static void Optimize(this MethodBody self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		self.OptimizeLongs();
		self.OptimizeMacros();
	}

	private static void OptimizeLongs(this MethodBody self)
	{
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0021: Invalid comparison between Unknown and I4
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		for (int i = 0; i < self.Instructions.Count; i++)
		{
			Instruction val = self.Instructions[i];
			OpCode opCode = val.OpCode;
			if ((int)((OpCode)(ref opCode)).Code == 33)
			{
				long num = (long)val.Operand;
				if (num < int.MaxValue && num > int.MinValue)
				{
					ExpandMacro(val, OpCodes.Ldc_I4, (int)num);
					self.Instructions.Insert(++i, Instruction.Create(OpCodes.Conv_I8));
				}
			}
		}
	}

	public static void OptimizeMacros(this MethodBody self)
	{
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Invalid comparison between Unknown and I4
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Expected I4, but got Unknown
		//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
		//IL_030a: Unknown result type (might be due to invalid IL or missing references)
		//IL_031a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0327: Unknown result type (might be due to invalid IL or missing references)
		//IL_0334: Unknown result type (might be due to invalid IL or missing references)
		//IL_0341: Unknown result type (might be due to invalid IL or missing references)
		//IL_034e: Unknown result type (might be due to invalid IL or missing references)
		//IL_035b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0368: Unknown result type (might be due to invalid IL or missing references)
		//IL_0375: Unknown result type (might be due to invalid IL or missing references)
		//IL_0078: Unknown result type (might be due to invalid IL or missing references)
		//IL_0238: Unknown result type (might be due to invalid IL or missing references)
		//IL_0124: Unknown result type (might be due to invalid IL or missing references)
		//IL_028c: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_0148: Unknown result type (might be due to invalid IL or missing references)
		//IL_0158: Unknown result type (might be due to invalid IL or missing references)
		//IL_0168: Unknown result type (might be due to invalid IL or missing references)
		//IL_0178: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
		//IL_0202: Unknown result type (might be due to invalid IL or missing references)
		//IL_0391: Unknown result type (might be due to invalid IL or missing references)
		//IL_00be: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00de: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_0271: Unknown result type (might be due to invalid IL or missing references)
		//IL_0193: Unknown result type (might be due to invalid IL or missing references)
		//IL_021d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0109: Unknown result type (might be due to invalid IL or missing references)
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		MethodDefinition method = self.Method;
		Enumerator<Instruction> enumerator = self.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				OpCode opCode = current.OpCode;
				Code code = ((OpCode)(ref opCode)).Code;
				if ((int)code != 32)
				{
					switch (code - 199)
					{
					case 0:
					{
						int index = ((ParameterReference)(ParameterDefinition)current.Operand).Index;
						if (index == -1 && current.Operand == self.ThisParameter)
						{
							index = 0;
						}
						else if (((MethodReference)method).HasThis)
						{
							index++;
						}
						switch (index)
						{
						case 0:
							MakeMacro(current, OpCodes.Ldarg_0);
							break;
						case 1:
							MakeMacro(current, OpCodes.Ldarg_1);
							break;
						case 2:
							MakeMacro(current, OpCodes.Ldarg_2);
							break;
						case 3:
							MakeMacro(current, OpCodes.Ldarg_3);
							break;
						default:
							if (index < 256)
							{
								ExpandMacro(current, OpCodes.Ldarg_S, current.Operand);
							}
							break;
						}
						break;
					}
					case 3:
					{
						int index = ((VariableReference)(VariableDefinition)current.Operand).Index;
						switch (index)
						{
						case 0:
							MakeMacro(current, OpCodes.Ldloc_0);
							break;
						case 1:
							MakeMacro(current, OpCodes.Ldloc_1);
							break;
						case 2:
							MakeMacro(current, OpCodes.Ldloc_2);
							break;
						case 3:
							MakeMacro(current, OpCodes.Ldloc_3);
							break;
						default:
							if (index < 256)
							{
								ExpandMacro(current, OpCodes.Ldloc_S, current.Operand);
							}
							break;
						}
						break;
					}
					case 5:
					{
						int index = ((VariableReference)(VariableDefinition)current.Operand).Index;
						switch (index)
						{
						case 0:
							MakeMacro(current, OpCodes.Stloc_0);
							break;
						case 1:
							MakeMacro(current, OpCodes.Stloc_1);
							break;
						case 2:
							MakeMacro(current, OpCodes.Stloc_2);
							break;
						case 3:
							MakeMacro(current, OpCodes.Stloc_3);
							break;
						default:
							if (index < 256)
							{
								ExpandMacro(current, OpCodes.Stloc_S, current.Operand);
							}
							break;
						}
						break;
					}
					case 1:
					{
						int index = ((ParameterReference)(ParameterDefinition)current.Operand).Index;
						if (index == -1 && current.Operand == self.ThisParameter)
						{
							index = 0;
						}
						else if (((MethodReference)method).HasThis)
						{
							index++;
						}
						if (index < 256)
						{
							ExpandMacro(current, OpCodes.Ldarga_S, current.Operand);
						}
						break;
					}
					case 4:
						if (((VariableReference)(VariableDefinition)current.Operand).Index < 256)
						{
							ExpandMacro(current, OpCodes.Ldloca_S, current.Operand);
						}
						break;
					}
					continue;
				}
				int num = (int)current.Operand;
				switch (num)
				{
				case -1:
					MakeMacro(current, OpCodes.Ldc_I4_M1);
					continue;
				case 0:
					MakeMacro(current, OpCodes.Ldc_I4_0);
					continue;
				case 1:
					MakeMacro(current, OpCodes.Ldc_I4_1);
					continue;
				case 2:
					MakeMacro(current, OpCodes.Ldc_I4_2);
					continue;
				case 3:
					MakeMacro(current, OpCodes.Ldc_I4_3);
					continue;
				case 4:
					MakeMacro(current, OpCodes.Ldc_I4_4);
					continue;
				case 5:
					MakeMacro(current, OpCodes.Ldc_I4_5);
					continue;
				case 6:
					MakeMacro(current, OpCodes.Ldc_I4_6);
					continue;
				case 7:
					MakeMacro(current, OpCodes.Ldc_I4_7);
					continue;
				case 8:
					MakeMacro(current, OpCodes.Ldc_I4_8);
					continue;
				}
				if (num >= -128 && num < 128)
				{
					ExpandMacro(current, OpCodes.Ldc_I4_S, (sbyte)num);
				}
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
		OptimizeBranches(self);
	}

	private static void OptimizeBranches(MethodBody body)
	{
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		ComputeOffsets(body);
		Enumerator<Instruction> enumerator = body.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				OpCode opCode = current.OpCode;
				if ((int)((OpCode)(ref opCode)).OperandType == 0 && OptimizeBranch(current))
				{
					ComputeOffsets(body);
				}
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static bool OptimizeBranch(Instruction instruction)
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_003e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_0044: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_0081: Expected I4, but got Unknown
		//IL_0092: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00df: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0106: Unknown result type (might be due to invalid IL or missing references)
		//IL_0113: Unknown result type (might be due to invalid IL or missing references)
		//IL_0120: Unknown result type (might be due to invalid IL or missing references)
		//IL_012d: Unknown result type (might be due to invalid IL or missing references)
		//IL_013a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Invalid comparison between Unknown and I4
		//IL_0147: Unknown result type (might be due to invalid IL or missing references)
		int offset = ((Instruction)instruction.Operand).Offset;
		int offset2 = instruction.Offset;
		OpCode opCode = instruction.OpCode;
		int num = offset - (offset2 + ((OpCode)(ref opCode)).Size + 4);
		if (num < -128 || num > 127)
		{
			return false;
		}
		opCode = instruction.OpCode;
		Code code = ((OpCode)(ref opCode)).Code;
		switch (code - 55)
		{
		default:
			if ((int)code == 187)
			{
				instruction.OpCode = OpCodes.Leave_S;
			}
			break;
		case 0:
			instruction.OpCode = OpCodes.Br_S;
			break;
		case 1:
			instruction.OpCode = OpCodes.Brfalse_S;
			break;
		case 2:
			instruction.OpCode = OpCodes.Brtrue_S;
			break;
		case 3:
			instruction.OpCode = OpCodes.Beq_S;
			break;
		case 4:
			instruction.OpCode = OpCodes.Bge_S;
			break;
		case 5:
			instruction.OpCode = OpCodes.Bgt_S;
			break;
		case 6:
			instruction.OpCode = OpCodes.Ble_S;
			break;
		case 7:
			instruction.OpCode = OpCodes.Blt_S;
			break;
		case 8:
			instruction.OpCode = OpCodes.Bne_Un_S;
			break;
		case 9:
			instruction.OpCode = OpCodes.Bge_Un_S;
			break;
		case 10:
			instruction.OpCode = OpCodes.Bgt_Un_S;
			break;
		case 11:
			instruction.OpCode = OpCodes.Ble_Un_S;
			break;
		case 12:
			instruction.OpCode = OpCodes.Blt_Un_S;
			break;
		}
		return true;
	}

	private static void ComputeOffsets(MethodBody body)
	{
		//IL_0008: Unknown result type (might be due to invalid IL or missing references)
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		int num = 0;
		Enumerator<Instruction> enumerator = body.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				current.Offset = num;
				num += current.GetSize();
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}
}
public static class MethodDefinitionRocks
{
	public static MethodDefinition GetBaseMethod(this MethodDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.IsVirtual)
		{
			return self;
		}
		if (self.IsNewSlot)
		{
			return self;
		}
		for (TypeDefinition val = ResolveBaseType(self.DeclaringType); val != null; val = ResolveBaseType(val))
		{
			MethodDefinition matchingMethod = GetMatchingMethod(val, self);
			if (matchingMethod != null)
			{
				return matchingMethod;
			}
		}
		return self;
	}

	public static MethodDefinition GetOriginalBaseMethod(this MethodDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		while (true)
		{
			MethodDefinition baseMethod = self.GetBaseMethod();
			if (baseMethod == self)
			{
				break;
			}
			self = baseMethod;
		}
		return self;
	}

	private static TypeDefinition ResolveBaseType(TypeDefinition type)
	{
		if (type == null)
		{
			return null;
		}
		TypeReference baseType = type.BaseType;
		if (baseType == null)
		{
			return null;
		}
		return baseType.Resolve();
	}

	private static MethodDefinition GetMatchingMethod(TypeDefinition type, MethodDefinition method)
	{
		return MetadataResolver.GetMethod(type.Methods, (MethodReference)(object)method);
	}
}
public static class ModuleDefinitionRocks
{
	public static IEnumerable<TypeDefinition> GetAllTypes(this ModuleDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		return ((IEnumerable<TypeDefinition>)self.Types).SelectMany(Functional.Y((Func<TypeDefinition, IEnumerable<TypeDefinition>> f) => (TypeDefinition type) => ((IEnumerable<TypeDefinition>)type.NestedTypes).SelectMany(f).Prepend(type)));
	}
}
public static class ParameterReferenceRocks
{
	public static int GetSequence(this ParameterReference self)
	{
		return self.Index + 1;
	}
}
public static class SecurityDeclarationRocks
{
	public static PermissionSet ToPermissionSet(this SecurityDeclaration self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (TryProcessPermissionSetAttribute(self, out var set))
		{
			return set;
		}
		return CreatePermissionSet(self);
	}

	private static bool TryProcessPermissionSetAttribute(SecurityDeclaration declaration, out PermissionSet set)
	{
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_004c: Expected I4, but got Unknown
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Expected O, but got Unknown
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_0059: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		set = null;
		if (!declaration.HasSecurityAttributes && declaration.SecurityAttributes.Count != 1)
		{
			return false;
		}
		SecurityAttribute val = declaration.SecurityAttributes[0];
		if (!Mixin.IsTypeOf(val.AttributeType, "System.Security.Permissions", "PermissionSetAttribute"))
		{
			return false;
		}
		PermissionSetAttribute val2 = new PermissionSetAttribute((SecurityAction)declaration.Action);
		CustomAttributeNamedArgument val3 = val.Properties[0];
		CustomAttributeArgument argument = ((CustomAttributeNamedArgument)(ref val3)).Argument;
		string text = (string)((CustomAttributeArgument)(ref argument)).Value;
		string name = ((CustomAttributeNamedArgument)(ref val3)).Name;
		if (!(name == "XML"))
		{
			if (!(name == "Name"))
			{
				throw new NotImplementedException(((CustomAttributeNamedArgument)(ref val3)).Name);
			}
			val2.Name = text;
		}
		else
		{
			val2.XML = text;
		}
		set = val2.CreatePermissionSet();
		return true;
	}

	private static PermissionSet CreatePermissionSet(SecurityDeclaration declaration)
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		PermissionSet permissionSet = new PermissionSet(PermissionState.None);
		Enumerator<SecurityAttribute> enumerator = declaration.SecurityAttributes.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				SecurityAttribute current = enumerator.Current;
				IPermission perm = CreatePermission(declaration, current);
				permissionSet.AddPermission(perm);
			}
			return permissionSet;
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static IPermission CreatePermission(SecurityDeclaration declaration, SecurityAttribute attribute)
	{
		SecurityAttribute obj = CreateSecurityAttribute(Type.GetType(((MemberReference)attribute.AttributeType).FullName) ?? throw new ArgumentException("attribute"), declaration) ?? throw new InvalidOperationException();
		CompleteSecurityAttribute(obj, attribute);
		return obj.CreatePermission();
	}

	private static void CompleteSecurityAttribute(SecurityAttribute security_attribute, SecurityAttribute attribute)
	{
		if (attribute.HasFields)
		{
			CompleteSecurityAttributeFields(security_attribute, attribute);
		}
		if (attribute.HasProperties)
		{
			CompleteSecurityAttributeProperties(security_attribute, attribute);
		}
	}

	private static void CompleteSecurityAttributeFields(SecurityAttribute security_attribute, SecurityAttribute attribute)
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		Type type = security_attribute.GetType();
		Enumerator<CustomAttributeNamedArgument> enumerator = attribute.Fields.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				CustomAttributeNamedArgument current = enumerator.Current;
				FieldInfo? field = type.GetField(((CustomAttributeNamedArgument)(ref current)).Name);
				CustomAttributeArgument argument = ((CustomAttributeNamedArgument)(ref current)).Argument;
				field.SetValue(security_attribute, ((CustomAttributeArgument)(ref argument)).Value);
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static void CompleteSecurityAttributeProperties(SecurityAttribute security_attribute, SecurityAttribute attribute)
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		Type type = security_attribute.GetType();
		Enumerator<CustomAttributeNamedArgument> enumerator = attribute.Properties.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				CustomAttributeNamedArgument current = enumerator.Current;
				PropertyInfo? property = type.GetProperty(((CustomAttributeNamedArgument)(ref current)).Name);
				CustomAttributeArgument argument = ((CustomAttributeNamedArgument)(ref current)).Argument;
				property.SetValue(security_attribute, ((CustomAttributeArgument)(ref argument)).Value, null);
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static SecurityAttribute CreateSecurityAttribute(Type attribute_type, SecurityDeclaration declaration)
	{
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Expected I4, but got Unknown
		try
		{
			return (SecurityAttribute)Activator.CreateInstance(attribute_type, (SecurityAction)declaration.Action);
		}
		catch (MissingMethodException)
		{
			return (SecurityAttribute)Activator.CreateInstance(attribute_type, new object[0]);
		}
	}

	public static SecurityDeclaration ToSecurityDeclaration(this PermissionSet self, SecurityAction action, ModuleDefinition module)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Expected O, but got Unknown
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0063: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007a: Expected O, but got Unknown
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (module == null)
		{
			throw new ArgumentNullException("module");
		}
		SecurityDeclaration val = new SecurityDeclaration(action);
		SecurityAttribute val2 = new SecurityAttribute(module.TypeSystem.LookupType("System.Security.Permissions", "PermissionSetAttribute"));
		val2.Properties.Add(new CustomAttributeNamedArgument("XML", new CustomAttributeArgument(module.TypeSystem.String, (object)self.ToXml().ToString())));
		val.SecurityAttributes.Add(val2);
		return val;
	}
}
public static class TypeDefinitionRocks
{
	public static IEnumerable<MethodDefinition> GetConstructors(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.HasMethods)
		{
			return Empty<MethodDefinition>.Array;
		}
		return ((IEnumerable<MethodDefinition>)self.Methods).Where((MethodDefinition method) => method.IsConstructor);
	}

	public static MethodDefinition GetStaticConstructor(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.HasMethods)
		{
			return null;
		}
		return self.GetConstructors().FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition ctor) => ctor.IsStatic));
	}

	public static IEnumerable<MethodDefinition> GetMethods(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.HasMethods)
		{
			return Empty<MethodDefinition>.Array;
		}
		return ((IEnumerable<MethodDefinition>)self.Methods).Where((MethodDefinition method) => !method.IsConstructor);
	}

	public static TypeReference GetEnumUnderlyingType(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.IsEnum)
		{
			throw new ArgumentException();
		}
		return Mixin.GetEnumUnderlyingType(self);
	}
}
public static class TypeReferenceRocks
{
	public static ArrayType MakeArrayType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new ArrayType(self);
	}

	public static ArrayType MakeArrayType(this TypeReference self, int rank)
	{
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0015: Expected O, but got Unknown
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		if (rank == 0)
		{
			throw new ArgumentOutOfRangeException("rank");
		}
		ArrayType val = new ArrayType(self);
		for (int i = 1; i < rank; i++)
		{
			val.Dimensions.Add(default(ArrayDimension));
		}
		return val;
	}

	public static PointerType MakePointerType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new PointerType(self);
	}

	public static ByReferenceType MakeByReferenceType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new ByReferenceType(self);
	}

	public static OptionalModifierType MakeOptionalModifierType(this TypeReference self, TypeReference modifierType)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Expected O, but got Unknown
		return new OptionalModifierType(modifierType, self);
	}

	public static RequiredModifierType MakeRequiredModifierType(this TypeReference self, TypeReference modifierType)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Expected O, but got Unknown
		return new RequiredModifierType(modifierType, self);
	}

	public static GenericInstanceType MakeGenericInstanceType(this TypeReference self, params TypeReference[] arguments)
	{
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Expected O, but got Unknown
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (arguments == null)
		{
			throw new ArgumentNullException("arguments");
		}
		if (arguments.Length == 0)
		{
			throw new ArgumentException();
		}
		if (self.GenericParameters.Count != arguments.Length)
		{
			throw new ArgumentException();
		}
		GenericInstanceType val = new GenericInstanceType(self);
		foreach (TypeReference val2 in arguments)
		{
			val.GenericArguments.Add(val2);
		}
		return val;
	}

	public static PinnedType MakePinnedType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new PinnedType(self);
	}

	public static SentinelType MakeSentinelType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new SentinelType(self);
	}
}

BepInEx/core/MonoMod.RuntimeDetour.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Net;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using MonoMod.RuntimeDetour.Platforms;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2022 0x0ade")]
[assembly: AssemblyDescription("Flexible and easily extensible runtime detouring library. Wrap, replace and manipulate (Mono.Cecil) methods at runtime.")]
[assembly: AssemblyFileVersion("22.1.29.1")]
[assembly: AssemblyInformationalVersion("22.01.29.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("22.1.29.1")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
}
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static string Replace(this string self, string oldValue, string newValue, StringComparison comparison)
	{
		return self.Replace(oldValue, newValue);
	}

	public static bool Contains(this string self, string value, StringComparison comparison)
	{
		return self.Contains(value);
	}

	public static int GetHashCode(this string self, StringComparison comparison)
	{
		return self.GetHashCode();
	}

	public static int IndexOf(this string self, char value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static int IndexOf(this string self, string value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (!(Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1"))
			{
				string? environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG");
				bool? obj;
				if (environmentVariable == null)
				{
					obj = null;
				}
				else
				{
					string text = environmentVariable.ToLower(CultureInfo.InvariantCulture);
					obj = ((text != null) ? new bool?(MultiTargetShims.Contains(text, Tag.ToLower(CultureInfo.InvariantCulture), StringComparison.Ordinal)) : null);
				}
				bool? flag = obj;
				if (!flag.GetValueOrDefault())
				{
					return;
				}
			}
			Start();
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(CultureInfo.InvariantCulture, str, new object[1] { value }));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour
{
	public struct DetourConfig
	{
		public bool ManualApply;

		public int Priority;

		public string ID;

		public IEnumerable<string> Before;

		public IEnumerable<string> After;
	}
	public class Detour : ISortableDetour, IDetour, IDisposable
	{
		private static Dictionary<MethodBase, List<Detour>> _DetourMap = new Dictionary<MethodBase, List<Detour>>((IEqualityComparer<MethodBase>?)new GenericMethodInstantiationComparer());

		private static Dictionary<MethodBase, MethodInfo> _BackupMethods = new Dictionary<MethodBase, MethodInfo>();

		private static uint _GlobalIndexNext = 0u;

		public static Func<Detour, MethodBase, MethodBase, bool> OnDetour;

		public static Func<Detour, bool> OnUndo;

		public static Func<Detour, MethodBase, MethodBase> OnGenerateTrampoline;

		private readonly uint _GlobalIndex;

		private int _Priority;

		private string _ID;

		private List<string> _Before = new List<string>();

		private ReadOnlyCollection<string> _BeforeRO;

		private List<string> _After = new List<string>();

		private ReadOnlyCollection<string> _AfterRO;

		public readonly MethodBase Method;

		public readonly MethodBase Target;

		public readonly MethodBase TargetReal;

		private NativeDetour _TopDetour;

		private MethodInfo _ChainedTrampoline;

		private static int compileMethodSubscribed = 0;

		private List<Detour> _DetourChain
		{
			get
			{
				if (!_DetourMap.TryGetValue(Method, out var value))
				{
					return null;
				}
				return value;
			}
		}

		public bool IsValid => Index != -1;

		public bool IsApplied { get; private set; }

		private bool IsTop => _TopDetour != null;

		public int Index => _DetourChain?.IndexOf(this) ?? (-1);

		public int MaxIndex => _DetourChain?.Count ?? (-1);

		public uint GlobalIndex => _GlobalIndex;

		public int Priority
		{
			get
			{
				return _Priority;
			}
			set
			{
				if (_Priority != value)
				{
					_Priority = value;
					_RefreshChain(Method);
				}
			}
		}

		public string ID
		{
			get
			{
				return _ID;
			}
			set
			{
				if (string.IsNullOrEmpty(value))
				{
					value = Extensions.GetID(Target, (string)null, (string)null, true, false, true);
				}
				if (!(_ID == value))
				{
					_ID = value;
					_RefreshChain(Method);
				}
			}
		}

		public IEnumerable<string> Before
		{
			get
			{
				return _BeforeRO ?? (_BeforeRO = _Before.AsReadOnly());
			}
			set
			{
				lock (_Before)
				{
					_Before.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_Before.Add(item);
						}
					}
					_RefreshChain(Method);
				}
			}
		}

		public IEnumerable<string> After
		{
			get
			{
				return _AfterRO ?? (_AfterRO = _After.AsReadOnly());
			}
			set
			{
				lock (_After)
				{
					_After.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_After.Add(item);
						}
					}
					_RefreshChain(Method);
				}
			}
		}

		public Detour(MethodBase from, MethodBase to, ref DetourConfig config)
		{
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Expected O, but got Unknown
			from = from.GetIdentifiable();
			if (from.Equals(to))
			{
				throw new ArgumentException("Cannot detour a method to itself!");
			}
			MMDbgLog.Log("detour from " + Extensions.GetID(from, (string)null, (string)null, true, false, false) + " to " + Extensions.GetID(to, (string)null, (string)null, true, false, false));
			Method = from;
			Target = to.Pin();
			TargetReal = DetourHelper.Runtime.GetDetourTarget(from, to);
			_GlobalIndex = _GlobalIndexNext++;
			_Priority = config.Priority;
			_ID = config.ID;
			if (config.Before != null)
			{
				foreach (string item in config.Before)
				{
					_Before.Add(item);
				}
			}
			if (config.After != null)
			{
				foreach (string item2 in config.After)
				{
					_After.Add(item2);
				}
			}
			lock (_BackupMethods)
			{
				if ((!_BackupMethods.TryGetValue(Method, out var value) || (object)value == null) && (object)(value = Method.CreateILCopy()) != null)
				{
					_BackupMethods[Method] = value.Pin();
				}
			}
			ParameterInfo[] parameters = Method.GetParameters();
			Type[] array;
			if (!Method.IsStatic)
			{
				array = new Type[parameters.Length + 1];
				array[0] = Extensions.GetThisParamType(Method);
				for (int i = 0; i < parameters.Length; i++)
				{
					array[i + 1] = parameters[i].ParameterType;
				}
			}
			else
			{
				array = new Type[parameters.Length];
				for (int j = 0; j < parameters.Length; j++)
				{
					array[j] = parameters[j].ParameterType;
				}
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition($"Chain<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", (Method as MethodInfo)?.ReturnType ?? typeof(void), array);
			try
			{
				_ChainedTrampoline = val.StubCriticalDetour().Generate().Pin();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			List<Detour> value2;
			lock (_DetourMap)
			{
				if (!_DetourMap.TryGetValue(Method, out value2))
				{
					value2 = (_DetourMap[Method] = new List<Detour>());
				}
			}
			lock (value2)
			{
				value2.Add(this);
			}
			if (!config.ManualApply)
			{
				Apply();
			}
		}

		public Detour(MethodBase from, MethodBase to, DetourConfig config)
			: this(from, to, ref config)
		{
		}

		public Detour(MethodBase from, MethodBase to)
			: this(from, to, DetourContext.Current?.DetourConfig ?? default(DetourConfig))
		{
		}

		public Detour(MethodBase method, IntPtr to, ref DetourConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), ref config)
		{
		}

		public Detour(MethodBase method, IntPtr to, DetourConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), ref config)
		{
		}

		public Detour(MethodBase method, IntPtr to)
			: this(method, DetourHelper.GenerateNativeProxy(to, method))
		{
		}

		public Detour(Delegate from, IntPtr to, ref DetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Detour(Delegate from, IntPtr to, DetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Detour(Delegate from, IntPtr to)
			: this(from.Method, to)
		{
		}

		public Detour(Delegate from, Delegate to, ref DetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public Detour(Delegate from, Delegate to, DetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public Detour(Delegate from, Delegate to)
			: this(from.Method, to.Method)
		{
		}

		public Detour(Expression from, IntPtr to, ref DetourConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Detour(Expression from, IntPtr to, DetourConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Detour(Expression from, IntPtr to)
			: this(((MethodCallExpression)from).Method, to)
		{
		}

		public Detour(Expression from, Expression to, ref DetourConfig config)
			: this(((MethodCallExpression)from).Method, ((MethodCallExpression)to).Method, ref config)
		{
		}

		public Detour(Expression from, Expression to, DetourConfig config)
			: this(((MethodCallExpression)from).Method, ((MethodCallExpression)to).Method, ref config)
		{
		}

		public Detour(Expression from, Expression to)
			: this(((MethodCallExpression)from).Method, ((MethodCallExpression)to).Method)
		{
		}

		public Detour(Expression<Action> from, IntPtr to, ref DetourConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Detour(Expression<Action> from, IntPtr to, DetourConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Detour(Expression<Action> from, IntPtr to)
			: this(from.Body, to)
		{
		}

		public Detour(Expression<Action> from, Expression<Action> to, ref DetourConfig config)
			: this(from.Body, to.Body, ref config)
		{
		}

		public Detour(Expression<Action> from, Expression<Action> to, DetourConfig config)
			: this(from.Body, to.Body, ref config)
		{
		}

		public Detour(Expression<Action> from, Expression<Action> to)
			: this(from.Body, to.Body)
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Detour");
			}
			if (!IsApplied)
			{
				Func<Detour, MethodBase, MethodBase, bool> onDetour = OnDetour;
				if (onDetour == null || Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[3] { this, Method, Target }))
				{
					IsApplied = true;
					_RefreshChain(Method);
				}
			}
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Detour");
			}
			if (IsApplied)
			{
				Func<Detour, bool> onUndo = OnUndo;
				if (onUndo == null || Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this }))
				{
					IsApplied = false;
					_RefreshChain(Method);
				}
			}
		}

		public void Free()
		{
			if (!IsValid)
			{
				return;
			}
			Undo();
			List<Detour> detourChain = _DetourChain;
			lock (detourChain)
			{
				detourChain.Remove(this);
				if (detourChain.Count == 0)
				{
					lock (_BackupMethods)
					{
						if (_BackupMethods.TryGetValue(Method, out var value))
						{
							value.Unpin();
							_BackupMethods.Remove(Method);
						}
					}
					lock (_DetourMap)
					{
						_DetourMap.Remove(Method);
					}
				}
			}
			_ChainedTrampoline.Unpin();
			Target.Unpin();
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			Func<Detour, MethodBase, MethodBase> onGenerateTrampoline = OnGenerateTrampoline;
			MethodBase methodBase = ((onGenerateTrampoline != null) ? Extensions.InvokeWhileNull<MethodBase>((MulticastDelegate)onGenerateTrampoline, new object[2] { this, signature }) : null);
			if ((object)methodBase != null)
			{
				return methodBase;
			}
			if ((object)signature == null)
			{
				signature = Target;
			}
			Type type = (signature as MethodInfo)?.ReturnType ?? typeof(void);
			ParameterInfo[] parameters = signature.GetParameters();
			Type[] array = new Type[parameters.Length];
			for (int i = 0; i < parameters.Length; i++)
			{
				array[i] = parameters[i].ParameterType;
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition($"Trampoline<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", type, array);
			try
			{
				ILProcessor iLProcessor = val.GetILProcessor();
				for (int j = 0; j < 32; j++)
				{
					iLProcessor.Emit(OpCodes.Nop);
				}
				for (int k = 0; k < array.Length; k++)
				{
					iLProcessor.Emit(OpCodes.Ldarg, k);
				}
				Extensions.Emit(iLProcessor, OpCodes.Call, (MethodBase)_ChainedTrampoline);
				iLProcessor.Emit(OpCodes.Ret);
				return val.Generate();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			if (!typeof(Delegate).IsAssignableFrom(typeof(T)))
			{
				throw new InvalidOperationException($"Type {typeof(T)} not a delegate type.");
			}
			return Extensions.CreateDelegate(GenerateTrampoline(typeof(T).GetMethod("Invoke")), typeof(T)) as T;
		}

		private void _TopUndo()
		{
			if (_TopDetour != null)
			{
				_TopDetour.Undo();
				_TopDetour.Free();
				_TopDetour = null;
				Method.Unpin();
				TargetReal.Unpin();
			}
		}

		private void _TopApply()
		{
			if (_TopDetour == null)
			{
				_TopDetour = new NativeDetour(Method.Pin().GetNativeStart(), TargetReal.Pin().GetNativeStart());
			}
		}

		private static void _OnCompileMethod(MethodBase method, IntPtr codeStart, ulong codeLen)
		{
			if ((object)method == null)
			{
				return;
			}
			MMDbgLog.Log("compiling: " + Extensions.GetID(method, (string)null, (string)null, true, false, false));
			if (_DetourMap.TryGetValue(method, out var value))
			{
				value.FindLast((Detour d) => d.IsTop)?._TopDetour?.ChangeSource(codeStart);
			}
		}

		private static void _RefreshChain(MethodBase method)
		{
			if (Interlocked.CompareExchange(ref compileMethodSubscribed, 1, 0) == 0)
			{
				DetourHelper.Runtime.OnMethodCompiled += _OnCompileMethod;
			}
			MMDbgLog.Log("detours applying for " + Extensions.GetID(method, (string)null, (string)null, true, false, false));
			List<Detour> list = _DetourMap[method];
			lock (list)
			{
				DetourSorter<Detour>.Sort(list);
				Detour detour = list.FindLast((Detour d) => d.IsTop);
				Detour detour2 = list.FindLast((Detour d) => d.IsApplied);
				if (detour != detour2)
				{
					detour?._TopUndo();
				}
				if (list.Count == 0)
				{
					return;
				}
				MethodBase method2 = _BackupMethods[method];
				foreach (Detour item in list)
				{
					if (item.IsApplied)
					{
						_ = item._ChainedTrampoline;
						using (NativeDetour nativeDetour = new NativeDetour(item._ChainedTrampoline.GetNativeStart(), method2.GetNativeStart()))
						{
							nativeDetour.Free();
						}
						method2 = item.Target;
					}
				}
				if (detour != detour2)
				{
					detour2?._TopApply();
				}
			}
		}
	}
	public class Detour<T> : Detour where T : Delegate
	{
		public Detour(T from, IntPtr to, ref DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, IntPtr to, DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, IntPtr to)
			: base(from, to)
		{
		}

		public Detour(T from, T to, ref DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, T to, DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, T to)
			: base(from, to)
		{
		}
	}
	public sealed class DetourContext : IDisposable
	{
		[ThreadStatic]
		private static List<DetourContext> _Contexts;

		[ThreadStatic]
		private static DetourContext Last;

		private MethodBase Creator;

		public int Priority;

		private readonly string _FallbackID;

		private string _ID;

		public List<string> Before = new List<string>();

		public List<string> After = new List<string>();

		private bool IsDisposed;

		private static List<DetourContext> Contexts => _Contexts ?? (_Contexts = new List<DetourContext>());

		internal static DetourContext Current
		{
			get
			{
				DetourContext last = Last;
				if (last != null && last.IsValid)
				{
					return Last;
				}
				List<DetourContext> contexts = Contexts;
				int num = contexts.Count - 1;
				while (num > -1)
				{
					DetourContext detourContext = contexts[num];
					if (!detourContext.IsValid)
					{
						contexts.RemoveAt(num);
						num--;
						continue;
					}
					return Last = detourContext;
				}
				return null;
			}
		}

		public string ID
		{
			get
			{
				return _ID ?? _FallbackID;
			}
			set
			{
				_ID = (string.IsNullOrEmpty(value) ? null : value);
			}
		}

		public DetourConfig DetourConfig
		{
			get
			{
				DetourConfig result = default(DetourConfig);
				result.Priority = Priority;
				result.ID = ID;
				result.Before = Before;
				result.After = After;
				return result;
			}
		}

		public HookConfig HookConfig
		{
			get
			{
				HookConfig result = default(HookConfig);
				result.Priority = Priority;
				result.ID = ID;
				result.Before = Before;
				result.After = After;
				return result;
			}
		}

		public ILHookConfig ILHookConfig
		{
			get
			{
				ILHookConfig result = default(ILHookConfig);
				result.Priority = Priority;
				result.ID = ID;
				result.Before = Before;
				result.After = After;
				return result;
			}
		}

		internal bool IsValid
		{
			get
			{
				if (IsDisposed)
				{
					return false;
				}
				if ((object)Creator == null)
				{
					return true;
				}
				StackTrace stackTrace = new StackTrace();
				int frameCount = stackTrace.FrameCount;
				for (int i = 0; i < frameCount; i++)
				{
					if ((object)stackTrace.GetFrame(i).GetMethod() == Creator)
					{
						return true;
					}
				}
				return false;
			}
		}

		public DetourContext(int priority, string id)
		{
			StackTrace stackTrace = new StackTrace();
			int frameCount = stackTrace.FrameCount;
			for (int i = 0; i < frameCount; i++)
			{
				MethodBase method = stackTrace.GetFrame(i).GetMethod();
				if ((object)method?.DeclaringType != typeof(DetourContext))
				{
					Creator = method;
					break;
				}
			}
			object obj = Creator?.DeclaringType?.Assembly?.GetName().Name;
			if (obj == null)
			{
				MethodBase creator = Creator;
				obj = (((object)creator != null) ? Extensions.GetID(creator, (string)null, (string)null, true, false, true) : null);
			}
			_FallbackID = (string)obj;
			Last = this;
			Contexts.Add(this);
			Priority = priority;
			ID = id;
		}

		public DetourContext(string id)
			: this(0, id)
		{
		}

		public DetourContext(int priority)
			: this(priority, null)
		{
		}

		public DetourContext()
			: this(0, null)
		{
		}

		public void Dispose()
		{
			if (IsDisposed)
			{
				IsDisposed = true;
				Last = null;
				Contexts.Remove(this);
			}
		}
	}
	public sealed class DetourModManager : IDisposable
	{
		private readonly Dictionary<IDetour, Assembly> DetourOwners = new Dictionary<IDetour, Assembly>();

		private readonly Dictionary<Assembly, List<IDetour>> OwnedDetourLists = new Dictionary<Assembly, List<IDetour>>();

		public HashSet<Assembly> Ignored = new HashSet<Assembly>();

		private bool Disposed;

		private static readonly string[] HookTypeNames = new string[4] { "MonoMod.RuntimeDetour.NativeDetour", "MonoMod.RuntimeDetour.Detour", "MonoMod.RuntimeDetour.Hook", "MonoMod.RuntimeDetour.ILHook" };

		public event Action<Assembly, MethodBase, Manipulator> OnILHook;

		public event Action<Assembly, MethodBase, MethodBase, object> OnHook;

		public event Action<Assembly, MethodBase, MethodBase> OnDetour;

		public event Action<Assembly, MethodBase, IntPtr, IntPtr> OnNativeDetour;

		public DetourModManager()
		{
			Ignored.Add(typeof(DetourModManager).Assembly);
			ILHook.OnDetour = (Func<ILHook, MethodBase, Manipulator, bool>)Delegate.Combine(ILHook.OnDetour, new Func<ILHook, MethodBase, Manipulator, bool>(RegisterILHook));
			ILHook.OnUndo = (Func<ILHook, bool>)Delegate.Combine(ILHook.OnUndo, new Func<ILHook, bool>(UnregisterDetour));
			Hook.OnDetour = (Func<Hook, MethodBase, MethodBase, object, bool>)Delegate.Combine(Hook.OnDetour, new Func<Hook, MethodBase, MethodBase, object, bool>(RegisterHook));
			Hook.OnUndo = (Func<Hook, bool>)Delegate.Combine(Hook.OnUndo, new Func<Hook, bool>(UnregisterDetour));
			Detour.OnDetour = (Func<Detour, MethodBase, MethodBase, bool>)Delegate.Combine(Detour.OnDetour, new Func<Detour, MethodBase, MethodBase, bool>(RegisterDetour));
			Detour.OnUndo = (Func<Detour, bool>)Delegate.Combine(Detour.OnUndo, new Func<Detour, bool>(UnregisterDetour));
			NativeDetour.OnDetour = (Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>)Delegate.Combine(NativeDetour.OnDetour, new Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>(RegisterNativeDetour));
			NativeDetour.OnUndo = (Func<NativeDetour, bool>)Delegate.Combine(NativeDetour.OnUndo, new Func<NativeDetour, bool>(UnregisterDetour));
		}

		public void Dispose()
		{
			if (!Disposed)
			{
				Disposed = true;
				OwnedDetourLists.Clear();
				ILHook.OnDetour = (Func<ILHook, MethodBase, Manipulator, bool>)Delegate.Remove(ILHook.OnDetour, new Func<ILHook, MethodBase, Manipulator, bool>(RegisterILHook));
				ILHook.OnUndo = (Func<ILHook, bool>)Delegate.Remove(ILHook.OnUndo, new Func<ILHook, bool>(UnregisterDetour));
				Hook.OnDetour = (Func<Hook, MethodBase, MethodBase, object, bool>)Delegate.Remove(Hook.OnDetour, new Func<Hook, MethodBase, MethodBase, object, bool>(RegisterHook));
				Hook.OnUndo = (Func<Hook, bool>)Delegate.Remove(Hook.OnUndo, new Func<Hook, bool>(UnregisterDetour));
				Detour.OnDetour = (Func<Detour, MethodBase, MethodBase, bool>)Delegate.Remove(Detour.OnDetour, new Func<Detour, MethodBase, MethodBase, bool>(RegisterDetour));
				Detour.OnUndo = (Func<Detour, bool>)Delegate.Remove(Detour.OnUndo, new Func<Detour, bool>(UnregisterDetour));
				NativeDetour.OnDetour = (Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>)Delegate.Remove(NativeDetour.OnDetour, new Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>(RegisterNativeDetour));
				NativeDetour.OnUndo = (Func<NativeDetour, bool>)Delegate.Remove(NativeDetour.OnUndo, new Func<NativeDetour, bool>(UnregisterDetour));
			}
		}

		public void Unload(Assembly asm)
		{
			if ((object)asm == null || Ignored.Contains(asm))
			{
				return;
			}
			HookEndpointManager.RemoveAllOwnedBy(asm);
			if (OwnedDetourLists.TryGetValue(asm, out var value))
			{
				IDetour[] array = value.ToArray();
				for (int i = 0; i < array.Length; i++)
				{
					array[i].Dispose();
				}
				if (value.Count > 0)
				{
					throw new Exception("Some detours failed to unregister in " + asm.FullName);
				}
				OwnedDetourLists.Remove(asm);
			}
		}

		internal Assembly GetHookOwner(StackTrace stack = null)
		{
			if (stack == null)
			{
				stack = new StackTrace();
			}
			Assembly assembly = null;
			int frameCount = stack.FrameCount;
			string text = null;
			for (int i = 0; i < frameCount; i++)
			{
				MethodBase method = stack.GetFrame(i).GetMethod();
				if ((object)method?.DeclaringType == null)
				{
					continue;
				}
				string fullName = method.DeclaringType.FullName;
				if (text == null)
				{
					if (HookTypeNames.Contains(fullName))
					{
						text = method.DeclaringType.FullName;
					}
				}
				else if (!(fullName == text))
				{
					assembly = method?.DeclaringType.Assembly;
					break;
				}
			}
			if (Ignored.Contains(assembly))
			{
				return null;
			}
			return assembly;
		}

		internal void TrackDetour(Assembly owner, IDetour detour)
		{
			if (!OwnedDetourLists.TryGetValue(owner, out var value))
			{
				value = (OwnedDetourLists[owner] = new List<IDetour>());
			}
			value.Add(detour);
			DetourOwners[detour] = owner;
		}

		internal bool RegisterILHook(ILHook _detour, MethodBase from, Manipulator manipulator)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnILHook?.Invoke(hookOwner, from, manipulator);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool RegisterHook(Hook _detour, MethodBase from, MethodBase to, object target)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnHook?.Invoke(hookOwner, from, to, target);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool RegisterDetour(Detour _detour, MethodBase from, MethodBase to)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnDetour?.Invoke(hookOwner, from, to);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool RegisterNativeDetour(NativeDetour _detour, MethodBase method, IntPtr from, IntPtr to)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnNativeDetour?.Invoke(hookOwner, method, from, to);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool UnregisterDetour(IDetour _detour)
		{
			if (DetourOwners.TryGetValue(_detour, out var value))
			{
				DetourOwners.Remove(_detour);
				OwnedDetourLists[value].Remove(_detour);
			}
			return true;
		}
	}
	public static class HarmonyDetourBridge
	{
		public enum Type
		{
			Auto,
			Basic,
			AsOriginal,
			Override
		}

		private class DetourToRDAttribute : Attribute
		{
			public string Type { get; }

			public int SkipParams { get; }

			public string Name { get; }

			public DetourToRDAttribute(string type, int skipParams = 0, string name = null)
			{
				Type = type;
				SkipParams = skipParams;
				Name = name;
			}
		}

		private class DetourToHAttribute : Attribute
		{
			public string Type { get; }

			public int SkipParams { get; }

			public string Name { get; }

			public DetourToHAttribute(string type, int skipParams = 0, string name = null)
			{
				Type = type;
				SkipParams = skipParams;
				Name = name;
			}
		}

		private class TranspileAttribute : Attribute
		{
			public string Type { get; }

			public string Name { get; }

			public TranspileAttribute(string type, string name = null)
			{
				Type = type;
				Name = name;
			}
		}

		private class CriticalAttribute : Attribute
		{
		}

		private static Type CurrentType;

		private static Assembly _HarmonyASM;

		private static readonly HashSet<IDisposable> _Detours;

		private static readonly Dictionary<System.Type, MethodInfo> _Emitters;

		[ThreadStatic]
		private static DynamicMethodDefinition _LastWrapperDMD;

		private static Assembly _SharedStateASM;

		private static DetourConfig _DetourConfig;

		public static bool Initialized { get; private set; }

		static HarmonyDetourBridge()
		{
			_Detours = new HashSet<IDisposable>();
			_Emitters = new Dictionary<System.Type, MethodInfo>();
			System.Type typeFromHandle = typeof(OpCode);
			System.Type proxyType = ILGeneratorShim.GetProxyType<CecilILGenerator>();
			MethodInfo[] methods = proxyType.GetMethods();
			foreach (MethodInfo methodInfo in methods)
			{
				if (methodInfo.Name != "Emit")
				{
					continue;
				}
				ParameterInfo[] parameters = methodInfo.GetParameters();
				if (parameters.Length == 2 && (object)parameters[0].ParameterType == typeFromHandle)
				{
					System.Type parameterType = parameters[1].ParameterType;
					if (!_Emitters.ContainsKey(parameterType) || (object)methodInfo.DeclaringType == proxyType)
					{
						_Emitters[parameterType] = methodInfo;
					}
				}
			}
		}

		public static bool Init(bool forceLoad = true, Type type = Type.Auto)
		{
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_024a: Expected O, but got Unknown
			if ((object)_HarmonyASM == null)
			{
				_HarmonyASM = _FindHarmony();
			}
			if ((object)_HarmonyASM == null && forceLoad)
			{
				_HarmonyASM = Assembly.Load(new AssemblyName
				{
					Name = "0Harmony"
				});
			}
			if ((object)_HarmonyASM == null)
			{
				return false;
			}
			if (Initialized)
			{
				return true;
			}
			Initialized = true;
			if (type == Type.Auto)
			{
				type = Type.AsOriginal;
			}
			DetourConfig detourConfig = default(DetourConfig);
			detourConfig.Priority = type switch
			{
				Type.Override => 536870911, 
				Type.AsOriginal => -536870912, 
				_ => 0, 
			};
			_DetourConfig = detourConfig;
			CurrentType = type;
			try
			{
				MethodInfo[] methods = typeof(HarmonyDetourBridge).GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					bool flag = methodInfo.GetCustomAttributes(typeof(CriticalAttribute), inherit: false).Any();
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(DetourToRDAttribute), inherit: false);
					for (int j = 0; j < customAttributes.Length; j++)
					{
						DetourToRDAttribute detourToRDAttribute = (DetourToRDAttribute)customAttributes[j];
						foreach (MethodInfo item in GetHarmonyMethod(methodInfo, detourToRDAttribute.Type, detourToRDAttribute.SkipParams, detourToRDAttribute.Name))
						{
							flag = false;
							_Detours.Add(new Hook(item, methodInfo));
						}
					}
					customAttributes = methodInfo.GetCustomAttributes(typeof(DetourToHAttribute), inherit: false);
					for (int j = 0; j < customAttributes.Length; j++)
					{
						DetourToHAttribute detourToHAttribute = (DetourToHAttribute)customAttributes[j];
						foreach (MethodInfo item2 in GetHarmonyMethod(methodInfo, detourToHAttribute.Type, detourToHAttribute.SkipParams, detourToHAttribute.Name))
						{
							flag = false;
							_Detours.Add(new Detour(methodInfo, item2));
						}
					}
					customAttributes = methodInfo.GetCustomAttributes(typeof(TranspileAttribute), inherit: false);
					for (int j = 0; j < customAttributes.Length; j++)
					{
						TranspileAttribute transpileAttribute = (TranspileAttribute)customAttributes[j];
						foreach (MethodInfo item3 in GetHarmonyMethod(methodInfo, transpileAttribute.Type, -1, transpileAttribute.Name))
						{
							DynamicMethodDefinition val = new DynamicMethodDefinition((MethodBase)item3);
							try
							{
								flag = false;
								ILContext val2 = new ILContext(val.Definition)
								{
									ReferenceBag = (IILReferenceBag)(object)RuntimeILReferenceBag.Instance
								};
								_Detours.Add((IDisposable)val2);
								val2.Invoke(Extensions.CreateDelegate<Manipulator>((MethodBase)methodInfo));
								if (val2.IsReadOnly)
								{
									val2.Dispose();
									_Detours.Remove((IDisposable)val2);
								}
								else
								{
									_Detours.Add(new Detour(item3, val.Generate()));
								}
							}
							finally
							{
								((IDisposable)val)?.Dispose();
							}
						}
					}
					if (flag)
					{
						throw new Exception("Cannot apply HarmonyDetourBridge rule " + methodInfo.Name);
					}
				}
			}
			catch
			{
				_EarlyReset();
				throw;
			}
			return true;
		}

		private static bool _EarlyReset()
		{
			foreach (IDisposable detour in _Detours)
			{
				detour.Dispose();
			}
			_Detours.Clear();
			return false;
		}

		public static void Reset()
		{
			if (Initialized)
			{
				Initialized = false;
				_EarlyReset();
			}
		}

		private static System.Type GetHarmonyType(string typeName)
		{
			return _HarmonyASM.GetType(typeName) ?? _HarmonyASM.GetType("HarmonyLib." + typeName) ?? _HarmonyASM.GetType("Harmony." + typeName) ?? _HarmonyASM.GetType("Harmony.ILCopying." + typeName);
		}

		private static IEnumerable<MethodInfo> GetHarmonyMethod(MethodInfo ctx, string typeName, int skipParams, string name)
		{
			System.Type harmonyType = GetHarmonyType(typeName);
			if ((object)harmonyType == null)
			{
				return null;
			}
			if (string.IsNullOrEmpty(name))
			{
				name = ctx.Name;
			}
			if (skipParams < 0)
			{
				return from method in harmonyType.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
					where method.Name == name
					select method;
			}
			return new MethodInfo[1] { harmonyType.GetMethod(name, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, (from p in ctx.GetParameters().Skip(skipParams)
				select p.ParameterType).ToArray(), null) };
		}

		private static DynamicMethodDefinition CreateDMD(MethodBase original, string suffix)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			if ((object)original == null)
			{
				throw new ArgumentNullException("original");
			}
			ParameterInfo[] parameters = original.GetParameters();
			System.Type[] array;
			if (!original.IsStatic)
			{
				array = new System.Type[parameters.Length + 1];
				array[0] = Extensions.GetThisParamType(original);
				for (int i = 0; i < parameters.Length; i++)
				{
					array[i + 1] = parameters[i].ParameterType;
				}
			}
			else
			{
				array = new System.Type[parameters.Length];
				for (int j = 0; j < parameters.Length; j++)
				{
					array[j] = parameters[j].ParameterType;
				}
			}
			return new DynamicMethodDefinition(MultiTargetShims.Replace(original.Name + suffix, "<>", "", StringComparison.Ordinal), (original as MethodInfo)?.ReturnType ?? typeof(void), array);
		}

		[DetourToRD("Memory", 0, null)]
		private static long GetMethodStart(MethodBase method, out Exception exception)
		{
			exception = null;
			try
			{
				_Detours.Add((IDisposable)new LazyDisposable<MethodBase>(method, (Action<MethodBase>)delegate(MethodBase m)
				{
					m.Unpin();
				}));
				return (long)method.Pin().GetNativeStart();
			}
			catch (Exception ex)
			{
				exception = ex;
				return 0L;
			}
		}

		[DetourToRD("Memory", 0, null)]
		[Critical]
		private static string WriteJump(long memory, long destination)
		{
			_Detours.Add(new NativeDetour((IntPtr)memory, (IntPtr)destination));
			return null;
		}

		[DetourToRD("Memory", 0, null)]
		[Critical]
		private static string DetourMethod(MethodBase original, MethodBase replacement)
		{
			if ((object)replacement == null)
			{
				replacement = _LastWrapperDMD.Generate();
				_LastWrapperDMD.Dispose();
				_LastWrapperDMD = null;
			}
			_Detours.Add(new Detour(original, replacement, ref _DetourConfig));
			return null;
		}

		[DetourToRD("MethodBodyReader", 1, null)]
		private static MethodInfo EmitMethodForType(object self, System.Type type)
		{
			foreach (KeyValuePair<System.Type, MethodInfo> emitter in _Emitters)
			{
				if ((object)emitter.Key == type)
				{
					return emitter.Value;
				}
			}
			foreach (KeyValuePair<System.Type, MethodInfo> emitter2 in _Emitters)
			{
				if (emitter2.Key.IsAssignableFrom(type))
				{
					return emitter2.Value;
				}
			}
			return null;
		}

		[DetourToRD("PatchProcessor", 2, null)]
		[Critical]
		private static List<DynamicMethod> Patch(Func<object, List<DynamicMethod>> orig, object self)
		{
			orig(self);
			return new List<DynamicMethod>();
		}

		[Transpile("PatchFunctions", null)]
		[Critical]
		private static void UpdateWrapper(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchThrow(i)
			});
			val.Next.OpCode = OpCodes.Pop;
		}

		[Transpile("MethodPatcher", null)]
		[Critical]
		private static void CreatePatchedMethod(ILContext il)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			System.Type t_DynamicTools = GetHarmonyType("DynamicTools");
			if (!val.TryGotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCall(i, t_DynamicTools, "CreateDynamicMethod")
			}))
			{
				il.MakeReadOnly();
				return;
			}
			val.Next.OpCode = OpCodes.Call;
			val.Next.Operand = il.Import((MethodBase)typeof(HarmonyDetourBridge).GetMethod("CreateDMD", BindingFlags.Static | BindingFlags.NonPublic));
			int varDMDi = -1;
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchStloc(i, ref varDMDi)
			});
			((VariableReference)il.Body.Variables[varDMDi]).VariableType = il.Import(typeof(DynamicMethodDefinition));
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCallvirt<DynamicMethod>(i, "GetILGenerator")
			});
			val.Next.OpCode = OpCodes.Call;
			val.Next.Operand = il.Import((MethodBase)typeof(DynamicMethodDefinition).GetMethod("GetILGenerator", BindingFlags.Instance | BindingFlags.Public));
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCall(i, t_DynamicTools, "PrepareDynamicMethod")
			});
			val.Next.OpCode = OpCodes.Pop;
			val.Next.Operand = null;
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchLdloc(i, varDMDi)
			});
			int index = val.Index;
			val.Index = index + 1;
			val.EmitDelegate<Func<DynamicMethodDefinition, DynamicMethod>>((Func<DynamicMethodDefinition, DynamicMethod>)delegate(DynamicMethodDefinition dmd)
			{
				_LastWrapperDMD = dmd;
				return null;
			});
		}

		[DetourToRD("HarmonySharedState", 1, null)]
		private static Assembly SharedStateAssembly(Func<Assembly> orig)
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			Assembly assembly = orig();
			if ((object)assembly != null)
			{
				return assembly;
			}
			if ((object)_SharedStateASM != null)
			{
				return _SharedStateASM;
			}
			string text = (string)GetHarmonyType("HarmonySharedState").GetField("name", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null);
			ModuleDefinition val = ModuleDefinition.CreateModule("MonoMod.RuntimeDetour." + text, new ModuleParameters
			{
				Kind = (ModuleKind)0,
				ReflectionImporterProvider = MMReflectionImporter.Provider
			});
			try
			{
				TypeDefinition val2 = new TypeDefinition("", text, (TypeAttributes)385)
				{
					BaseType = val.TypeSystem.Object
				};
				val.Types.Add(val2);
				val2.Fields.Add(new FieldDefinition("state", (FieldAttributes)22, val.ImportReference(typeof(Dictionary<MethodBase, byte[]>))));
				val2.Fields.Add(new FieldDefinition("version", (FieldAttributes)22, val.ImportReference(typeof(int))));
				return _SharedStateASM = ReflectionHelper.Load(val);
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}

		private static Assembly _FindHarmony()
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			foreach (Assembly assembly in assemblies)
			{
				if (assembly.GetName().Name == "0Harmony" || assembly.GetName().Name == "Harmony" || (object)assembly.GetType("Harmony.HarmonyInstance") != null || (object)assembly.GetType("HarmonyLib.Harmony") != null)
				{
					return assembly;
				}
			}
			object obj = System.Type.GetType("Harmony.HarmonyInstance", throwOnError: false, ignoreCase: false)?.Assembly;
			if (obj == null)
			{
				System.Type? type = System.Type.GetType("HarmonyLib.Harmony", throwOnError: false, ignoreCase: false);
				if ((object)type == null)
				{
					return null;
				}
				obj = type.Assembly;
			}
			return (Assembly)obj;
		}
	}
	public struct HookConfig
	{
		public bool ManualApply;

		public int Priority;

		public string ID;

		public IEnumerable<string> Before;

		public IEnumerable<string> After;
	}
	public class Hook : IDetour, IDisposable
	{
		public static Func<Hook, MethodBase, MethodBase, object, bool> OnDetour;

		public static Func<Hook, bool> OnUndo;

		public static Func<Hook, MethodBase, MethodBase> OnGenerateTrampoline;

		public readonly MethodBase Method;

		public readonly MethodBase Target;

		public readonly MethodBase TargetReal;

		public readonly object DelegateTarget;

		private Detour _Detour;

		private readonly Type _OrigDelegateType;

		private readonly MethodInfo _OrigDelegateInvoke;

		private int? _RefTarget;

		private int? _RefTrampoline;

		private int? _RefTrampolineTmp;

		public bool IsValid => _Detour.IsValid;

		public bool IsApplied => _Detour.IsApplied;

		public Detour Detour => _Detour;

		public Hook(MethodBase from, MethodInfo to, object target, ref HookConfig config)
		{
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Expected O, but got Unknown
			//IL_025b: Expected O, but got Unknown
			//IL_0298: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Expected O, but got Unknown
			//IL_0379: Expected O, but got Unknown
			//IL_0397: Unknown result type (might be due to invalid IL or missing references)
			//IL_03cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
			from = from.GetIdentifiable();
			Method = from;
			Target = to;
			DelegateTarget = target;
			Type type = (from as MethodInfo)?.ReturnType ?? typeof(void);
			if ((object)to.ReturnType != type && !Extensions.IsCompatible(to.ReturnType, type))
			{
				throw new InvalidOperationException($"Return type of hook for {from} doesn't match, must be {((from as MethodInfo)?.ReturnType ?? typeof(void)).FullName}");
			}
			if (target == null && !to.IsStatic)
			{
				throw new InvalidOperationException($"Hook for method {from} must be static, or you must pass a target instance.");
			}
			ParameterInfo[] parameters = Target.GetParameters();
			ParameterInfo[] parameters2 = Method.GetParameters();
			Type[] array;
			if (!Method.IsStatic)
			{
				array = new Type[parameters2.Length + 1];
				array[0] = Extensions.GetThisParamType(Method);
				for (int i = 0; i < parameters2.Length; i++)
				{
					array[i + 1] = parameters2[i].ParameterType;
				}
			}
			else
			{
				array = new Type[parameters2.Length];
				for (int j = 0; j < parameters2.Length; j++)
				{
					array[j] = parameters2[j].ParameterType;
				}
			}
			Type type2 = null;
			if (parameters.Length == array.Length + 1 && typeof(Delegate).IsAssignableFrom(parameters[0].ParameterType))
			{
				type2 = (_OrigDelegateType = parameters[0].ParameterType);
			}
			else if (parameters.Length != array.Length)
			{
				throw new InvalidOperationException($"Parameter count of hook for {from} doesn't match, must be {array.Length}");
			}
			for (int k = 0; k < array.Length; k++)
			{
				Type type3 = array[k];
				Type parameterType = parameters[k + (((object)type2 != null) ? 1 : 0)].ParameterType;
				if (!Extensions.IsCompatible(type3, parameterType))
				{
					throw new InvalidOperationException($"Parameter #{k} of hook for {from} doesn't match, must be {type3.FullName} or related");
				}
			}
			MethodInfo methodInfo = (_OrigDelegateInvoke = type2?.GetMethod("Invoke"));
			DynamicMethodDefinition val = new DynamicMethodDefinition($"Hook<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", (Method as MethodInfo)?.ReturnType ?? typeof(void), array);
			DynamicMethodDefinition val2 = val;
			DynamicMethodDefinition val3 = val;
			try
			{
				ILProcessor iLProcessor = val2.GetILProcessor();
				if (target != null)
				{
					_RefTarget = DynamicMethodHelper.EmitReference<object>(iLProcessor, target);
				}
				if ((object)type2 != null)
				{
					_RefTrampoline = DynamicMethodHelper.EmitReference<Delegate>(iLProcessor, (Delegate)null);
				}
				for (int l = 0; l < array.Length; l++)
				{
					iLProcessor.Emit(OpCodes.Ldarg, l);
				}
				Extensions.Emit(iLProcessor, OpCodes.Call, Target);
				iLProcessor.Emit(OpCodes.Ret);
				TargetReal = val2.Generate().Pin();
			}
			finally
			{
				((IDisposable)val3)?.Dispose();
			}
			if ((object)type2 != null)
			{
				ParameterInfo[] parameters3 = methodInfo.GetParameters();
				Type[] array2 = new Type[parameters3.Length];
				for (int m = 0; m < parameters3.Length; m++)
				{
					array2[m] = parameters3[m].ParameterType;
				}
				DynamicMethodDefinition val4 = new DynamicMethodDefinition($"Chain:TMP<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", methodInfo?.ReturnType ?? typeof(void), array2);
				val2 = val4;
				val3 = val4;
				try
				{
					ILProcessor iLProcessor = val2.GetILProcessor();
					_RefTrampolineTmp = DynamicMethodHelper.EmitReference<Delegate>(iLProcessor, (Delegate)null);
					iLProcessor.Emit(OpCodes.Brfalse, iLProcessor.Body.Instructions[0]);
					DynamicMethodHelper.EmitGetReference<Delegate>(iLProcessor, _RefTrampolineTmp.Value);
					for (int n = 0; n < array.Length; n++)
					{
						iLProcessor.Emit(OpCodes.Ldarg, n);
					}
					Extensions.Emit(iLProcessor, OpCodes.Callvirt, (MethodBase)methodInfo);
					iLProcessor.Emit(OpCodes.Ret);
					DynamicMethodHelper.SetReference(_RefTrampoline.Value, (object)Extensions.CreateDelegate((MethodBase)val2.Generate(), type2));
				}
				finally
				{
					((IDisposable)val3)?.Dispose();
				}
			}
			_Detour = new Detour(Method, TargetReal, new DetourConfig
			{
				ManualApply = true,
				Priority = config.Priority,
				ID = config.ID,
				Before = config.Before,
				After = config.After
			});
			_UpdateOrig(null);
			if (!config.ManualApply)
			{
				Apply();
			}
		}

		public Hook(MethodBase from, MethodInfo to, object target, HookConfig config)
			: this(from, to, target, ref config)
		{
		}

		public Hook(MethodBase from, MethodInfo to, object target)
			: this(from, to, target, DetourContext.Current?.HookConfig ?? default(HookConfig))
		{
		}

		public Hook(MethodBase from, MethodInfo to, ref HookConfig config)
			: this(from, to, null, ref config)
		{
		}

		public Hook(MethodBase from, MethodInfo to, HookConfig config)
			: this(from, to, null, ref config)
		{
		}

		public Hook(MethodBase from, MethodInfo to)
			: this(from, to, null)
		{
		}

		public Hook(MethodBase method, IntPtr to, ref HookConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), null, ref config)
		{
		}

		public Hook(MethodBase method, IntPtr to, HookConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), null, ref config)
		{
		}

		public Hook(MethodBase method, IntPtr to)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), null)
		{
		}

		public Hook(MethodBase method, Delegate to, ref HookConfig config)
			: this(method, to.Method, to.Target, ref config)
		{
		}

		public Hook(MethodBase method, Delegate to, HookConfig config)
			: this(method, to.Method, to.Target, ref config)
		{
		}

		public Hook(MethodBase method, Delegate to)
			: this(method, to.Method, to.Target)
		{
		}

		public Hook(Delegate from, IntPtr to, ref HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, IntPtr to, HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, IntPtr to)
			: this(from.Method, to)
		{
		}

		public Hook(Delegate from, Delegate to, ref HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, Delegate to, HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, Delegate to)
			: this(from.Method, to)
		{
		}

		public Hook(Expression from, IntPtr to, ref HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, IntPtr to, HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, IntPtr to)
			: this(((MethodCallExpression)from).Method, to)
		{
		}

		public Hook(Expression from, Delegate to, ref HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, Delegate to, HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, Delegate to)
			: this(((MethodCallExpression)from).Method, to)
		{
		}

		public Hook(Expression<Action> from, IntPtr to, ref HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, IntPtr to, HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, IntPtr to)
			: this(from.Body, to)
		{
		}

		public Hook(Expression<Action> from, Delegate to, ref HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, Delegate to, HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, Delegate to)
			: this(from.Body, to)
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Hook");
			}
			if (!IsApplied)
			{
				Func<Hook, MethodBase, MethodBase, object, bool> onDetour = OnDetour;
				if (onDetour != null && !Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[4] { this, Method, Target, DelegateTarget }))
				{
					return;
				}
			}
			_Detour.Apply();
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Hook");
			}
			if (IsApplied)
			{
				Func<Hook, bool> onUndo = OnUndo;
				if (onUndo != null && !Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this }))
				{
					return;
				}
			}
			_Detour.Undo();
			if (!IsValid)
			{
				_Free();
			}
		}

		public void Free()
		{
			if (IsValid)
			{
				_Detour.Free();
				_Free();
			}
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		private void _Free()
		{
			if (_RefTarget.HasValue)
			{
				DynamicMethodHelper.FreeReference(_RefTarget.Value);
			}
			if (_RefTrampoline.HasValue)
			{
				DynamicMethodHelper.FreeReference(_RefTrampoline.Value);
			}
			if (_RefTrampolineTmp.HasValue)
			{
				DynamicMethodHelper.FreeReference(_RefTrampolineTmp.Value);
			}
			TargetReal.Unpin();
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			Func<Hook, MethodBase, MethodBase> onGenerateTrampoline = OnGenerateTrampoline;
			MethodBase methodBase = ((onGenerateTrampoline != null) ? Extensions.InvokeWhileNull<MethodBase>((MulticastDelegate)onGenerateTrampoline, new object[2] { this, signature }) : null);
			if ((object)methodBase != null)
			{
				return methodBase;
			}
			return _Detour.GenerateTrampoline(signature);
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			if (!typeof(Delegate).IsAssignableFrom(typeof(T)))
			{
				throw new InvalidOperationException($"Type {typeof(T)} not a delegate type.");
			}
			return Extensions.CreateDelegate(GenerateTrampoline(typeof(T).GetMethod("Invoke")), typeof(T)) as T;
		}

		internal void _UpdateOrig(MethodBase invoke)
		{
			if ((object)_OrigDelegateType != null)
			{
				Delegate @delegate = Extensions.CreateDelegate(invoke ?? GenerateTrampoline(_OrigDelegateInvoke), _OrigDelegateType);
				DynamicMethodHelper.SetReference(_RefTrampoline.Value, (object)@delegate);
				DynamicMethodHelper.SetReference(_RefTrampolineTmp.Value, (object)@delegate);
			}
		}
	}
	public class Hook<T> : Hook
	{
		public Hook(Expression<Action> from, T to, ref HookConfig config)
			: base(from.Body, to as Delegate, ref config)
		{
		}

		public Hook(Expression<Action> from, T to, HookConfig config)
			: base(from.Body, to as Delegate, ref config)
		{
		}

		public Hook(Expression<Action> from, T to)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(Expression<Func<T>> from, IntPtr to, ref HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, IntPtr to, HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, IntPtr to)
			: base(from.Body, to)
		{
		}

		public Hook(Expression<Func<T>> from, Delegate to, ref HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, Delegate to, HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, Delegate to)
			: base(from.Body, to)
		{
		}

		public Hook(T from, IntPtr to, ref HookConfig config)
			: base(from as Delegate, to, ref config)
		{
		}

		public Hook(T from, IntPtr to, HookConfig config)
			: base(from as Delegate, to, ref config)
		{
		}

		public Hook(T from, IntPtr to)
			: base(from as Delegate, to)
		{
		}

		public Hook(T from, T to, ref HookConfig config)
			: base(from as Delegate, to as Delegate, ref config)
		{
		}

		public Hook(T from, T to, HookConfig config)
			: base(from as Delegate, to as Delegate, ref config)
		{
		}

		public Hook(T from, T to)
			: base(from as Delegate, to as Delegate)
		{
		}
	}
	public class Hook<TFrom, TTo> : Hook
	{
		public Hook(Expression<Func<TFrom>> from, TTo to, ref HookConfig config)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(Expression<Func<TFrom>> from, TTo to, HookConfig config)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(Expression<Func<TFrom>> from, TTo to)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(TFrom from, TTo to, ref HookConfig config)
			: base(from as Delegate, to as Delegate)
		{
		}

		public Hook(TFrom from, TTo to, HookConfig config)
			: base(from as Delegate, to as Delegate)
		{
		}

		public Hook(TFrom from, TTo to)
			: base(from as Delegate, to as Delegate)
		{
		}
	}
	public interface IDetour : IDisposable
	{
		bool IsValid { get; }

		bool IsApplied { get; }

		void Apply();

		void Undo();

		void Free();

		MethodBase GenerateTrampoline(MethodBase signature = null);

		T GenerateTrampoline<T>() where T : Delegate;
	}
	public interface ISortableDetour : IDetour, IDisposable
	{
		uint GlobalIndex { get; }

		int Priority { get; set; }

		string ID { get; set; }

		IEnumerable<string> Before { get; set; }

		IEnumerable<string> After { get; set; }
	}
	public struct ILHookConfig
	{
		public bool ManualApply;

		public int Priority;

		public string ID;

		public IEnumerable<string> Before;

		public IEnumerable<string> After;
	}
	public class ILHook : ISortableDetour, IDetour, IDisposable
	{
		private class Context
		{
			public List<ILHook> Chain = new List<ILHook>();

			public HashSet<ILContext> Active = new HashSet<ILContext>();

			public MethodBase Method;

			public Detour Detour;

			public Context(MethodBase method)
			{
				Method = method;
			}

			public void Add(ILHook hook)
			{
				List<ILHook> chain = Chain;
				lock (chain)
				{
					chain.Add(hook);
				}
			}

			public void Remove(ILHook hook)
			{
				List<ILHook> chain = Chain;
				lock (chain)
				{
					chain.Remove(hook);
					if (chain.Count == 0)
					{
						Refresh();
						lock (_Map)
						{
							_Map.Remove(Method);
							return;
						}
					}
				}
			}

			public void Refresh()
			{
				//IL_00be: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c5: Expected O, but got Unknown
				List<ILHook> chain = Chain;
				lock (chain)
				{
					foreach (ILContext item in Active)
					{
						item.Dispose();
					}
					Active.Clear();
					Detour?.Dispose();
					Detour = null;
					if (chain.Count == 0)
					{
						return;
					}
					bool flag = false;
					foreach (ILHook item2 in chain)
					{
						if (item2.IsApplied)
						{
							flag = true;
							break;
						}
					}
					if (!flag)
					{
						return;
					}
					DetourSorter<ILHook>.Sort(chain);
					DynamicMethodDefinition val = new DynamicMethodDefinition(Method);
					MethodBase to;
					try
					{
						MethodDefinition definition = val.Definition;
						foreach (ILHook item3 in chain)
						{
							if (item3.IsApplied)
							{
								InvokeManipulator(definition, item3.Manipulator);
							}
						}
						to = val.Generate();
					}
					finally
					{
						((IDisposable)val)?.Dispose();
					}
					Detour = new Detour(Method, to, ref ILDetourConfig);
				}
			}

			private void InvokeManipulator(MethodDefinition def, Manipulator cb)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Expected O, but got Unknown
				ILContext val = new ILContext(def);
				val.ReferenceBag = (IILReferenceBag)(object)RuntimeILReferenceBag.Instance;
				val.Invoke(cb);
				if (val.IsReadOnly)
				{
					val.Dispose();
					return;
				}
				val.MakeReadOnly();
				Active.Add(val);
			}
		}

		public static Func<ILHook, MethodBase, Manipulator, bool> OnDetour;

		public static Func<ILHook, bool> OnUndo;

		private static DetourConfig ILDetourConfig = new DetourConfig
		{
			Priority = -268435456,
			Before = new string[1] { "*" }
		};

		private static Dictionary<MethodBase, Context> _Map = new Dictionary<MethodBase, Context>();

		private static uint _GlobalIndexNext = 0u;

		private readonly uint _GlobalIndex;

		private int _Priority;

		private string _ID;

		private List<string> _Before = new List<string>();

		private ReadOnlyCollection<string> _BeforeRO;

		private List<string> _After = new List<string>();

		private ReadOnlyCollection<string> _AfterRO;

		public readonly MethodBase Method;

		public readonly Manipulator Manipulator;

		private Context _Ctx
		{
			get
			{
				if (!_Map.TryGetValue(Method, out var value))
				{
					return null;
				}
				return value;
			}
		}

		public bool IsValid => Index != -1;

		public bool IsApplied { get; private set; }

		public int Index => _Ctx?.Chain.IndexOf(this) ?? (-1);

		public int MaxIndex => _Ctx?.Chain.Count ?? (-1);

		public uint GlobalIndex => _GlobalIndex;

		public int Priority
		{
			get
			{
				return _Priority;
			}
			set
			{
				if (_Priority != value)
				{
					_Priority = value;
					_Ctx.Refresh();
				}
			}
		}

		public string ID
		{
			get
			{
				return _ID;
			}
			set
			{
				if (string.IsNullOrEmpty(value))
				{
					MethodInfo method = ((Delegate)(object)Manipulator).Method;
					value = (((object)method != null) ? Extensions.GetID((MethodBase)method, (string)null, (string)null, true, false, true) : null) ?? GetHashCode().ToString(CultureInfo.InvariantCulture);
				}
				if (!(_ID == value))
				{
					_ID = value;
					_Ctx.Refresh();
				}
			}
		}

		public IEnumerable<string> Before
		{
			get
			{
				return _BeforeRO ?? (_BeforeRO = _Before.AsReadOnly());
			}
			set
			{
				lock (_Before)
				{
					_Before.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_Before.Add(item);
						}
					}
					_Ctx.Refresh();
				}
			}
		}

		public IEnumerable<string> After
		{
			get
			{
				return _AfterRO ?? (_AfterRO = _After.AsReadOnly());
			}
			set
			{
				lock (_After)
				{
					_After.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_After.Add(item);
						}
					}
					_Ctx.Refresh();
				}
			}
		}

		public ILHook(MethodBase from, Manipulator manipulator, ref ILHookConfig config)
		{
			from = from.GetIdentifiable();
			Method = from.Pin();
			Manipulator = manipulator;
			_GlobalIndex = _GlobalIndexNext++;
			_Priority = config.Priority;
			_ID = config.ID;
			if (config.Before != null)
			{
				foreach (string item in config.Before)
				{
					_Before.Add(item);
				}
			}
			if (config.After != null)
			{
				foreach (string item2 in config.After)
				{
					_After.Add(item2);
				}
			}
			Context value;
			lock (_Map)
			{
				if (!_Map.TryGetValue(Method, out value))
				{
					value = (_Map[Method] = new Context(Method));
				}
			}
			lock (value)
			{
				value.Add(this);
			}
			if (!config.ManualApply)
			{
				Apply();
			}
		}

		public ILHook(MethodBase from, Manipulator manipulator, ILHookConfig config)
			: this(from, manipulator, ref config)
		{
		}

		public ILHook(MethodBase from, Manipulator manipulator)
			: this(from, manipulator, DetourContext.Current?.ILHookConfig ?? default(ILHookConfig))
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("ILHook");
			}
			if (!IsApplied)
			{
				Func<ILHook, MethodBase, Manipulator, bool> onDetour = OnDetour;
				if (onDetour == null || Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[3] { this, Method, Manipulator }))
				{
					IsApplied = true;
					_Ctx.Refresh();
				}
			}
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("ILHook");
			}
			if (IsApplied)
			{
				Func<ILHook, bool> onUndo = OnUndo;
				if (onUndo == null || Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this }))
				{
					IsApplied = false;
					_Ctx.Refresh();
				}
			}
		}

		public void Free()
		{
			if (IsValid)
			{
				Undo();
				_Ctx.Remove(this);
				Method.Unpin();
			}
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			throw new NotSupportedException();
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			throw new NotSupportedException();
		}
	}
	public struct NativeDetourConfig
	{
		public bool ManualApply;

		public bool SkipILCopy;
	}
	public class NativeDetour : IDetour, IDisposable
	{
		public static Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool> OnDetour;

		public static Func<NativeDetour, bool> OnUndo;

		public static Func<NativeDetour, MethodBase, MethodBase> OnGenerateTrampoline;

		private NativeDetourData _Data;

		public readonly MethodBase Method;

		private readonly MethodInfo _BackupMethod;

		private readonly IntPtr _BackupNative;

		private HashSet<MethodBase> _Pinned = new HashSet<MethodBase>();

		public bool IsValid { get; private set; }

		public bool IsApplied { get; private set; }

		public NativeDetourData Data => _Data;

		public NativeDetour(MethodBase method, IntPtr from, IntPtr to, ref NativeDetourConfig config)
		{
			if (from == to)
			{
				throw new InvalidOperationException($"Cannot detour from a location to itself! (from: {from:X16} to: {to:X16} method: {method})");
			}
			method = method?.GetIdentifiable();
			Method = method;
			Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool> onDetour = OnDetour;
			if (onDetour == null || Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[4] { this, method, from, to }))
			{
				IsValid = true;
				_Data = DetourHelper.Native.Create(from, to);
				if (!config.SkipILCopy)
				{
					method?.TryCreateILCopy(out _BackupMethod);
				}
				_BackupNative = DetourHelper.Native.MemAlloc(_Data.Size);
				if (!config.ManualApply)
				{
					Apply();
				}
			}
		}

		public NativeDetour(MethodBase method, IntPtr from, IntPtr to, NativeDetourConfig config)
			: this(method, from, to, ref config)
		{
		}

		public NativeDetour(MethodBase method, IntPtr from, IntPtr to)
			: this(method, from, to, default(NativeDetourConfig))
		{
		}

		public NativeDetour(IntPtr from, IntPtr to, ref NativeDetourConfig config)
			: this(null, from, to, ref config)
		{
		}

		public NativeDetour(IntPtr from, IntPtr to, NativeDetourConfig config)
			: this(null, from, to, ref config)
		{
		}

		public NativeDetour(IntPtr from, IntPtr to)
			: this(null, from, to)
		{
		}

		public NativeDetour(MethodBase from, IntPtr to, ref NativeDetourConfig config)
			: this(from, from.Pin().GetNativeStart(), to, ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, IntPtr to, NativeDetourConfig config)
			: this(from, from.Pin().GetNativeStart(), to, ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, IntPtr to)
			: this(from, from.Pin().GetNativeStart(), to)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(IntPtr from, MethodBase to, ref NativeDetourConfig config)
			: this(from, to.Pin().GetNativeStart(), ref config)
		{
			_Pinned.Add(to);
		}

		public NativeDetour(IntPtr from, MethodBase to, NativeDetourConfig config)
			: this(from, to.Pin().GetNativeStart(), ref config)
		{
			_Pinned.Add(to);
		}

		public NativeDetour(IntPtr from, MethodBase to)
			: this(from, to.Pin().GetNativeStart())
		{
			_Pinned.Add(to);
		}

		public NativeDetour(MethodBase from, MethodBase to, ref NativeDetourConfig config)
			: this(from.Pin().GetNativeStart(), DetourHelper.Runtime.GetDetourTarget(from, to), ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, MethodBase to, NativeDetourConfig config)
			: this(from.Pin().GetNativeStart(), DetourHelper.Runtime.GetDetourTarget(from, to), ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, MethodBase to)
			: this(from.Pin().GetNativeStart(), DetourHelper.Runtime.GetDetourTarget(from, to))
		{
			_Pinned.Add(from);
		}

		public NativeDetour(Delegate from, IntPtr to, ref NativeDetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public NativeDetour(Delegate from, IntPtr to, NativeDetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public NativeDetour(Delegate from, IntPtr to)
			: this(from.Method, to)
		{
		}

		public NativeDetour(IntPtr from, Delegate to, ref NativeDetourConfig config)
			: this(from, to.Method, ref config)
		{
		}

		public NativeDetour(IntPtr from, Delegate to, NativeDetourConfig config)
			: this(from, to.Method, ref config)
		{
		}

		public NativeDetour(IntPtr from, Delegate to)
			: this(from, to.Method)
		{
		}

		public NativeDetour(Delegate from, Delegate to, ref NativeDetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public NativeDetour(Delegate from, Delegate to, NativeDetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public NativeDetour(Delegate from, Delegate to)
			: this(from.Method, to.Method)
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			if (!IsApplied)
			{
				IsApplied = true;
				DetourHelper.Native.Copy(_Data.Method, _BackupNative, _Data.Type);
				DetourHelper.Native.MakeWritable(_Data);
				DetourHelper.Native.Apply(_Data);
				DetourHelper.Native.MakeExecutable(_Data);
				DetourHelper.Native.FlushICache(_Data);
			}
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			Func<NativeDetour, bool> onUndo = OnUndo;
			if ((onUndo == null || Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this })) && IsApplied)
			{
				IsApplied = false;
				DetourHelper.Native.MakeWritable(_Data);
				DetourHelper.Native.Copy(_BackupNative, _Data.Method, _Data.Type);
				DetourHelper.Native.MakeExecutable(_Data);
				DetourHelper.Native.FlushICache(_Data);
			}
		}

		public void ChangeSource(IntPtr newSource)
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			NativeDetourData data = _Data;
			_Data = DetourHelper.Native.Create(newSource, _Data.Target);
			IsApplied = false;
			Apply();
			DetourHelper.Native.Free(data);
		}

		public void ChangeTarget(IntPtr newTarget)
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			NativeDetourData data = _Data;
			_Data = DetourHelper.Native.Create(_Data.Method, newTarget);
			IsApplied = false;
			Apply();
			DetourHelper.Native.Free(data);
		}

		public void Free()
		{
			if (!IsValid)
			{
				return;
			}
			IsValid = false;
			DetourHelper.Native.MemFree(_BackupNative);
			DetourHelper.Native.Free(_Data);
			if (IsApplied)
			{
				return;
			}
			foreach (MethodBase item in _Pinned)
			{
				item.Unpin();
			}
			_Pinned.Clear();
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Expected O, but got Unknown
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Expected O, but got Unknown
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Expected O, but got Unknown
			//IL_0198: Expected O, but got Unknown
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
			Func<NativeDetour, MethodBase, MethodBase> onGenerateTrampoline = OnGenerateTrampoline;
			MethodBase methodBase = ((onGenerateTrampoline != null) ? Extensions.InvokeWhileNull<MethodBase>((MulticastDelegate)onGenerateTrampoline, new object[2] { this, signature }) : null);
			if ((object)methodBase != null)
			{
				return methodBase;
			}
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			if ((object)_BackupMethod != null)
			{
				return _BackupMethod;
			}
			if ((object)signature == null)
			{
				throw new ArgumentNullException("A signature must be given if the NativeDetour doesn't hold a reference to a managed method.");
			}
			MethodBase methodBase2 = Method;
			if ((object)methodBase2 == null)
			{
				methodBase2 = DetourHelper.GenerateNativeProxy(_Data.Method, signature);
			}
			Type type = (signature as MethodInfo)?.ReturnType ?? typeof(void);
			ParameterInfo[] parameters = signature.GetParameters();
			Type[] array = new Type[parameters.Length];
			for (int i = 0; i < parameters.Length; i++)
			{
				array[i] = parameters[i].ParameterType;
			}
			MethodBase method = Method;
			DynamicMethodDefinition val = new DynamicMethodDefinition(string.Format("Trampoline:Native<{0}>?{1}", (((object)method != null) ? Extensions.GetID(method, (string)null, (string)null, true, false, true) : null) ?? ((long)_Data.Method).ToString("X16", CultureInfo.InvariantCulture), GetHashCode()), type, array);
			try
			{
				ILProcessor iLProcessor = val.GetILProcessor();
				ExceptionHandler val2 = new ExceptionHandler((ExceptionHandlerType)2);
				iLProcessor.Body.ExceptionHandlers.Add(val2);
				iLProcessor.EmitDetourCopy(_BackupNative, _Data.Method, _Data.Type);
				VariableDefinition val3 = null;
				if ((object)type != typeof(void))
				{
					Collection<VariableDefinition> variables = iLProcessor.Body.Variables;
					VariableDefinition val4 = new VariableDefinition(Extensions.Import(iLProcessor, type));
					val3 = val4;
					variables.Add(val4);
				}
				int count = iLProcessor.Body.Instructions.Count;
				for (int j = 0; j < array.Length; j++)
				{
					iLProcessor.Emit(OpCodes.Ldarg, j);
				}
				if (methodBase2 is MethodInfo)
				{
					Extensions.Emit(iLProcessor, OpCodes.Call, (MethodBase)(MethodInfo)methodBase2);
				}
				else
				{
					if (!(methodBase2 is ConstructorInfo))
					{
						throw new NotSupportedException("Method type " + methodBase2.GetType().FullName + " not supported.");
					}
					Extensions.Emit(iLProcessor, OpCodes.Call, (MethodBase)(ConstructorInfo)methodBase2);
				}
				if (val3 != null)
				{
					iLProcessor.Emit(OpCodes.Stloc, val3);
				}
				Extensions.Emit(iLProcessor, OpCodes.Leave, (object)null);
				Instruction obj = iLProcessor.Body.Instructions[iLProcessor.Body.Instructions.Count - 1];
				int count2 = iLProcessor.Body.Instructions.Count;
				_ = iLProcessor.Body.Instructions.Count;
				iLProcessor.EmitDetourApply(_Data);
				int count3 = iLProcessor.Body.Instructions.Count;
				Instruction val5 = null;
				if (val3 != null)
				{
					iLProcessor.Emit(OpCodes.Ldloc, val3);
					val5 = iLProcessor.Body.Instructions[iLProcessor.Body.Instructions.Count - 1];
				}
				iLProcessor.Emit(OpCodes.Ret);
				val5 = val5 ?? iLProcessor.Body.Instructions[iLProcessor.Body.Instructions.Count - 1];
				obj.Operand = val5;
				val2.TryStart = iLProcessor.Body.Instructions[count];
				val2.TryEnd = iLProcessor.Body.Instructions[count2];
				val2.HandlerStart = iLProcessor.Body.Instructions[count2];
				val2.HandlerEnd = iLProcessor.Body.Instructions[count3];
				return val.Generate();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			if (!typeof(Delegate).IsAssignableFrom(typeof(T)))
			{
				throw new InvalidOperationException($"Type {typeof(T)} not a delegate type.");
			}
			return Extensions.CreateDelegate(GenerateTrampoline(typeof(T).GetMethod("Invoke")), typeof(T)) as T;
		}
	}
	internal static class DetourSorter<T> where T : ISortableDetour
	{
		private sealed class Group
		{
			public readonly string StepName;

			public List<T> Items = new List<T>();

			public List<Group> Children = new List<Group>();

			public List<Group> NonMatching = new List<Group>();

			public Group(string stepName)
			{
				StepName = stepName;
			}

			public Group(string stepName, List<T> items)
				: this(stepName)
			{
				Items.AddRange(items);
			}

			public void Step(Step step)
			{
				if (Children.Count != 0)
				{
					foreach (Group child in Children)
					{
						child.Step(step);
					}
					return;
				}
				if (Items.Count <= 1)
				{
					return;
				}
				if ((Items.Count == 2 && !((!step.IsFlat) ?? false)) || step.IsFlat.GetValueOrDefault())
				{
					Items.Sort(step);
					return;
				}
				string name = step.GetType().Name;
				Group group = new Group(name, new List<T> { Items[0] });
				Children.Add(group);
				for (int i = 1; i < Items.Count; i++)
				{
					T val = Items[i];
					if (step.Any(group.Items, val))
					{
						Group group2 = group;
						group = null;
						if (Children.Count > 1)
						{
							foreach (Group child2 in Children)
							{
								if (child2 != group2 && !step.Any(child2.Items, val) && !step.Any(child2.NonMatching, val))
								{
									group = child2;
									break;
								}
							}
						}
						if (group == null)
						{
							group = new Group(name);
							Children.Add(group);
							group.NonMatching.Add(group2);
							group2.NonMatching.Add(group);
						}
					}
					group.Items.Add(val);
				}
				if (Children.Count == 1)
				{
					Children.Clear();
				}
				else
				{
					Children.Sort(step.ForGroup);
				}
			}

			public void Flatten()
			{
				if (Children.Count != 0)
				{
					Items.Clear();
					Flatten(Items);
				}
			}

			public void Flatten(List<T> total)
			{
				if (Children.Count == 0)
				{
					total.AddRange(Items);
					return;
				}
				foreach (Group child in Children)
				{
					child.Flatten(total);
				}
			}
		}

		private abstract class Step : IComparer<T>
		{
			public abstract GroupComparer ForGroup { get; }

			public virtual bool? IsFlat => null;

			public abstract int Compare(T x, T y);

			public bool Any(List<T> xlist, T y)
			{
				foreach (T item in xlist)
				{
					if (Compare(item, y) != 0)
					{
						return true;
					}
				}
				return false;
			}

			public bool Any(List<Group> groups, T y)
			{
				foreach (Group group in groups)
				{
					if (Any(group.Items, y))
					{
						return true;
					}
				}
				return false;
			}
		}

		private sealed class GroupComparer : IComparer<Group>
		{
			public Step Step;

			public GroupComparer(Step step)
			{
				Step = step;
			}

			public int Compare(Group xg, Group yg)
			{
				foreach (T item in xg.Items)
				{
					foreach (T item2 in yg.Items)
					{
						int result;
						if ((result = Step.Compare(item, item2)) != 0)
						{
							return result;
						}
					}
				}
				return 0;
			}
		}

		private sealed class BeforeAfterAll : Step
		{
			public static readonly BeforeAfterAll _ = new BeforeAfterAll();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override bool? IsFlat => false;

			public override int Compare(T a, T b)
			{
				if (a.Before.Contains("*") && !b.Before.Contains("*"))
				{
					return -1;
				}
				if (!a.Before.Contains("*") && b.Before.Contains("*"))
				{
					return 1;
				}
				if (a.After.Contains("*") && !b.After.Contains("*"))
				{
					return 1;
				}
				if (!a.After.Contains("*") && b.After.Contains("*"))
				{
					return -1;
				}
				return 0;
			}
		}

		private sealed class BeforeAfter : Step
		{
			public static readonly BeforeAfter _ = new BeforeAfter();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override int Compare(T a, T b)
			{
				if (a.Before.Contains(b.ID))
				{
					return -1;
				}
				if (a.After.Contains(b.ID))
				{
					return 1;
				}
				if (b.Before.Contains(a.ID))
				{
					return 1;
				}
				if (b.After.Contains(a.ID))
				{
					return -1;
				}
				return 0;
			}
		}

		private sealed class Priority : Step
		{
			public static readonly Priority _ = new Priority();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override int Compare(T a, T b)
			{
				int num = a.Priority - b.Priority;
				if (num != 0)
				{
					return num;
				}
				return 0;
			}
		}

		private sealed class GlobalIndex : Step
		{
			public static readonly GlobalIndex _ = new GlobalIndex();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override int Compare(T a, T b)
			{
				return a.GlobalIndex.CompareTo(b.GlobalIndex);
			}
		}

		public static void Sort(List<T> detours)
		{
			lock (detours)
			{
				if (detours.Count > 1)
				{
					detours.Sort(GlobalIndex._);
					Group group = new Group("Init", detours);
					group.Step(BeforeAfterAll._);
					group.Step(BeforeAfter._);
					group.Step(Priority._);
					group.Step(GlobalIndex._);
					detours.Clear();
					group.Flatten(detours);
				}
			}
		}
	}
	public static class DetourHelper
	{
		private static readonly object _RuntimeLock = new object();

		private static bool _RuntimeInit = false;

		private static IDetourRuntimePlatform _Runtime;

		private static readonly object _NativeLock = new object();

		private static bool _NativeInit = false;

		private static IDetourNativePlatform _Native;

		private static readonly FieldInfo _f_Native = typeof(DetourHelper).GetField("_Native", BindingFlags.Static | BindingFlags.NonPublic);

		private static readonly MethodInfo _m_ToNativeDetourData = typeof(DetourHelper).GetMethod("ToNativeDetourData", BindingFlags.Static | BindingFlags.NonPublic);

		private static readonly MethodInfo _m_Copy = typeof(IDetourNativePlatform).GetMethod("Copy");

		private static readonly MethodInfo _m_Apply = typeof(IDetourNativePlatform).GetMethod("Apply");

		private static readonly ConstructorInfo _ctor_Exception = typeof(Exception).GetConstructor(new Type[1] { typeof(string) });

		public static IDetourRuntimePlatform Runtime
		{
			get
			{
				if (_Runtime != null)
				{
					return _Runtime;
				}
				lock (_RuntimeLock)
				{
					if (_Runtime != null)
					{
						return _Runtime;
					}
					if (_RuntimeInit)
					{
						return null;
					}
					_RuntimeInit = true;
					if ((object)Type.GetType("Mono.Runtime") != null)
					{
						_Runtime = new DetourRuntimeMonoPlatform();
					}
					else if (typeof(object).Assembly.GetName().Name == "System.Private.CoreLib")
					{
						_Runtime = DetourRuntimeNETCorePlatform.Create();
					}
					else
					{
						_Runtime = new DetourRuntimeNETPlatform();
					}
					return _Runtime;
				}
			}
			set
			{
				_Runtime = value;
			}
		}

		public static IDetourNativePlatform Native
		{
			get
			{
				if (_Native != null)
				{
					return _Native;
				}
				lock (_NativeLock)
				{
					if (_Native != null)
					{
						return _Native;
					}
					if (_NativeInit)
					{
						return null;
					}
					_NativeInit = true;
					IDetourNativePlatform detourNativePlatform = ((!PlatformHelper.Is((Platform)65536)) ? ((IDetourNativePlatform)new DetourNativeX86Platform()) : ((IDetourNativePlatform)new DetourNativeARMPlatform()));
					if (PlatformHelper.Is((Platform)37))
					{
						return _Native = new DetourNativeWindowsPlatform(detourNativePlatform);
					}
					if ((object)Type.GetType("Mono.Runtime") != null)
					{
						try
						{
							return _Native = new DetourNativeMonoPlatform(detourNativePlatform, "libmonosgen-2.0." + PlatformHelper.LibrarySuffix);
						}
						catch
						{
						}
					}
					string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_RUNTIMEDETOUR_MONOPOSIXHELPER");
					if (((object)Type.GetType("Mono.Runtime") != null && environmentVariable != "0") || environmentVariable == "1")
					{
						try
						{
							return _Native = new DetourNativeMonoPosixPlatform(detourNativePlatform);
						}
						catch
						{
						}
					}
					try
					{
						return _Native = new DetourNativeLibcPlatform(detourNativePlatform);
					}
					catch
					{
					}
					return detourNativePlatform;
				}
			}
			set
			{
				_Native = value;
			}
		}

		public static void MakeWritable(this IDetourNativePlatform plat, NativeDetourData detour)
		{
			plat.MakeWritable(detour.Method, detour.Size);
		}

		public static void MakeExecutable(this IDetourNativePlatform plat, NativeDetourData detour)
		{
			plat.MakeExecutable(detour.Method, detour.Size);
		}

		public static void FlushICache(this IDetourNativePlatform plat, NativeDetourData detour)
		{
			plat.FlushICache(detour.Method, detour.Size);
		}

		public unsafe static void Write(this IntPtr to, ref int offs, byte value)
		{
			*(byte*)((long)to + offs) = value;
			offs++;
		}

		public unsafe static void Write(this IntPtr to, ref int offs, ushort value)
		{
			*(ushort*)((long)to + offs) = value;
			offs += 2;
		}

		public unsafe static void Write(this IntPtr to, ref int offs, uint value)
		{
			*(uint*)((long)to + offs) = value;
			offs += 4;
		}

		public unsafe static void Write(this IntPtr to, ref int offs, ulong value)
		{
			*(ulong*)((long)to + offs) = value;
			offs += 8;
		}

		public static MethodBase GetIdentifiable(this MethodBase method)
		{
			return Runtime.GetIdentifiable(method);
		}

		public static IntPtr GetNativeStart(this MethodBase method)
		{
			return Runtime.GetNativeStart(method);
		}

		public static IntPtr GetNativeStart(this Delegate method)
		{
			return method.Method.GetNativeStart();
		}

		public static IntPtr GetNativeStart(this Expression method)
		{
			return ((MethodCallExpression)method).Method.GetNativeStart();
		}

		public static MethodInfo CreateILCopy(this MethodBase method)
		{
			return Runtime.CreateCopy(method);
		}

		public static bool TryCreateILCopy(this MethodBase method, out MethodInfo dm)
		{
			return Runtime.TryCreateCopy(method, out dm);
		}

		public static T Pin<T>(this T method) where T : MethodBase
		{
			Runtime.Pin(method);
			return method;
		}

		public static T Unpin<T>(this T method) where T : MethodBase
		{
			Runtime.Unpin(method);
			return method;
		}

		public static MethodInfo GenerateNativeProxy(IntPtr target, MethodBase signature)
		{
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			Type type = (signature as MethodInfo)?.ReturnType ?? typeof(void);
			ParameterInfo[] parameters = signature.GetParameters();
			Type[] array = new Type[parameters.Length];
			for (int i = 0; i < parameters.Length; i++)
			{
				array[i] = parameters[i].ParameterType;
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition("Native<" + ((long)target).ToString("X16", CultureInfo.InvariantCulture) + ">", type, array);
			MethodInfo methodInfo;
			try
			{
				methodInfo = val.StubCriticalDetour().Generate().Pin();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			NativeDetourData detour = Native.Create(methodInfo.GetNativeStart(), target);
			Native.MakeWritable(detour);
			Native.Apply(detour);
			Native.MakeExecutable(detour);
			Native.FlushICache(detour);
			Native.Free(detour);
			return methodInfo;
		}

		private static NativeDetourData ToNativeDetourData(IntPtr method, IntPtr target, uint size, byte type, IntPtr extra)
		{
			NativeDetourData result = default(NativeDetourData);
			result.Method = method;
			result.Target = target;
			result.Size = size;
			result.Type = type;
			result.Extra = extra;
			return result;
		}

		public static DynamicMethodDefinition StubCriticalDetour(this DynamicMethodDefinition dm)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			ILProcessor iLProcessor = dm.GetILProcessor();
			ModuleDefinition module = ((MemberReference)iLProcessor.Body.Method).Module;
			for (int i = 0; i < 32; i++)
			{
				iLProcessor.Emit(OpCodes.Nop);
			}
			iLProcessor.Emit(OpCodes.Ldstr, ((MemberReference)dm.Definition).Name + " should've been detoured!");
			iLProcessor.Emit(OpCodes.Newobj, module.ImportReference((MethodBase)_ctor_Exception));
			iLProcessor.Emit(OpCodes.Throw);
			return dm;
		}

		public static void EmitDetourCopy(this ILProcessor il, IntPtr src, IntPtr dst, byte type)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			ModuleDefinition module = ((MemberReference)il.Body.Method).Module;
			il.Emit(OpCodes.Ldsfld, module.ImportReference(_f_Native));
			il.Emit(OpCodes.Ldc_I8, (long)src);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I8, (long)dst);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I4, (int)type);
			il.Emit(OpCodes.Conv_U1);
			il.Emit(OpCodes.Callvirt, module.ImportReference((MethodBase)_m_Copy));
		}

		public static void EmitDetourApply(this ILProcessor il, NativeDetourData data)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			ModuleDefinition module = ((MemberReference)il.Body.Method).Module;
			il.Emit(OpCodes.Ldsfld, module.ImportReference(_f_Native));
			il.Emit(OpCodes.Ldc_I8, (long)data.Method);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I8, (long)data.Target);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I4, (int)data.Size);
			il.Emit(OpCodes.Ldc_I4, (int)data.Type);
			il.Emit(OpCodes.Conv_U1);
			il.Emit(OpCodes.Ldc_I8, (long)data.Extra);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Call, module.ImportReference((MethodBase)_m_ToNativeDetourData));
			il.Emit(OpCodes.Callvirt, module.ImportReference((MethodBase)_m_Apply));
		}
	}
	public interface IDetourNativePlatform
	{
		NativeDetourData Create(IntPtr from, IntPtr to, byte? type = null);

		void Free(NativeDetourData detour);

		void Apply(NativeDetourData detour);

		void Copy(IntPtr src, IntPtr dst, byte type);

		void MakeWritable(IntPtr src, uint size);

		void MakeExecutable(IntPtr src, uint size);

		void MakeReadWriteExecutable(IntPtr src, uint size);

		void FlushICache(IntPtr src, uint size);

		IntPtr MemAlloc(uint size);

		void MemFree(IntPtr ptr);
	}
	public interface IDetourRuntimePlatform
	{
		bool OnMethodCompiledWillBeCalled { get; }

		event OnMethodCompiledEvent OnMethodCompiled;

		MethodBase GetIdentifiable(MethodBase method);

		IntPtr GetNativeStart(MethodBase method);

		MethodInfo CreateCopy(MethodBase method);

		bool TryCreateCopy(MethodBase method, out MethodInfo dm);

		void Pin(MethodBase method);

		void Unpin(MethodBase method);

		MethodBase GetDetourTarget(MethodBase from, MethodBase to);

		uint TryMemAllocScratchCloseTo(IntPtr target, out IntPtr ptr, int size);
	}
	public delegate void OnMethodCompiledEvent(MethodBase method, IntPtr codeStart, ulong codeSize);
	public struct NativeDetourData
	{
		public IntPtr Method;

		public IntPtr Target;

		public byte Type;

		public uint Size;

		public IntPtr Extra;
	}
}
namespace MonoMod.RuntimeDetour.Platforms
{
	public class DetourNativeARMPlatform : IDetourNativePlatform
	{
		public enum DetourType : byte
		{
			Thumb,
			ThumbBX,
			AArch32,
			AArch32BX,
			AArch64
		}

		[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
		private delegate int d_flushicache(IntPtr code, ulong size);

		private static readonly uint[] DetourSizes = new uint[5] { 8u, 12u, 8u, 12u, 16u };

		public bool ShouldFlushICache = true;

		private readonly byte[] _FlushCache32 = new byte[44]
		{
			128, 64, 45, 233, 0, 48, 160, 225, 1, 192,
			128, 224, 20, 224, 159, 229, 3, 0, 160, 225,
			12, 16, 160, 225, 14, 112, 160, 225, 0, 32,
			160, 227, 0, 0, 0, 239, 128, 128, 189, 232,
			2, 0, 15, 0
		};

		private readonly byte[] _FlushCache64 = new byte[76]
		{
			1, 0, 1, 139, 0, 244, 126, 146, 63, 0,
			0, 235, 201, 0, 0, 84, 226, 3, 0, 170,
			34, 126, 11, 213, 66, 16, 0, 145, 63, 0,
			2, 235, 168, 255, 255, 84, 159, 59, 3, 213,
			63, 0, 0, 235, 169, 0, 0, 84, 32, 117,
			11, 213, 0, 16, 0, 145, 63, 0, 0, 235,
			168, 255, 255, 84, 159, 59, 3, 213, 223, 63,
			3, 213, 192, 3, 95, 214
		};

		private static DetourType GetDetourType(IntPtr from, IntPtr to)
		{
			if (IntPtr.Size >= 8)
			{
				return DetourType.AArch64;
			}
			bool num = ((long)from & 1) == 1;
			bool flag = ((long)to & 1) == 1;
			if (num)
			{
				if (flag)
				{
					return DetourType.Thumb;
				}
				return DetourType.ThumbBX;
			}
			if (flag)
			{
				return DetourType.AArch32BX;
			}
			return DetourType.AArch32;
		}

		public NativeDetourData Create(IntPtr from, IntPtr to, byte? type)
		{
			NativeDetourData nativeDetourData = default(NativeDetourData);
			nativeDetourData.Method = (IntPtr)((long)from & -2);
			nativeDetourData.Target = (IntPtr)((long)to & -2);
			NativeDetourData result = nativeDetourData;
			uint[] detourSizes = DetourSizes;
			int num = ((int?)type) ?? ((int)GetDetourType(from, to));
			byte b = (byte)num;
			result.Type = (byte)num;
			result.Size = detourSizes[b];
			return result;
		}

		public void Free(NativeDetourData detour)
		{
		}

		public void Apply(NativeDetourData detour)
		{
			int offs = 0;
			switch ((DetourType)detour.Type)
			{
			case DetourType.Thumb:
				detour.Method.Write(ref offs, 223);
				detour.Method.Write(ref offs, 248);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 240);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 1u);
				break;
			case DetourType.ThumbBX:
				detour.Method.Write(ref offs, 223);
				detour.Method.Write(ref offs, 248);
				detour.Method.Write(ref offs, 4);
				detour.Method.Write(ref offs, 160);
				detour.Method.Write(ref offs, 80);
				detour.Method.Write(ref offs, 71);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 191);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 0u);
				break;
			case DetourType.AArch32:
				detour.Method.Write(ref offs, 4);
				detour.Method.Write(ref offs, 240);
				detour.Method.Write(ref offs, 31);
				detour.Method.Write(ref offs, 229);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 0u);
				break;
			case DetourType.AArch32BX:
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 128);
				detour.Method.Write(ref offs, 159);
				detour.Method.Write(ref offs, 229);
				detour.Method.Write(ref offs, 24);
				detour.Method.Write(ref offs, byte.MaxValue);
				detour.Method.Write(ref offs, 47);
				detour.Method.Write(ref offs, 225);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 1u);
				break;
			case DetourType.AArch64:
				detour.Method.Write(ref offs, 79);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 88);
				detour.Method.Write(ref offs, 224);
				detour.Method.Write(ref offs, 1);
				detour.Method.Write(ref offs, 31);
				detour.Method.Write(ref offs, 214);
				detour.Method.Write(ref offs, (ulong)(long)detour.Target);
				break;
			default:
				throw new NotSupportedException($"Unknown detour type {detour.Type}");
			}
		}

		public unsafe void Copy(IntPtr src, IntPtr dst, byte type)
		{
			switch ((DetourType)type)
			{
			case DetourType.Thumb:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				break;
			case DetourType.ThumbBX:
				*(int*)(long)dst = *(int*)(long)src;
				*(short*)((long)dst + 4) = *(short*)((long)src + 4);
				*(short*)((long)dst + 6) = *(short*)((long)src + 6);
				*(int*)((long)dst + 8) = *(int*)((long)src + 8);
				break;
			case DetourType.AArch32:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				break;
			case DetourType.AArch32BX:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				*(int*)((long)dst + 8) = *(int*)((long)src + 8);
				break;
			case DetourType.AArch64:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				*(long*)((long)dst + 8) = *(long*)((long)src + 8);
				break;
			default:
				throw new NotSupportedException($"Unknown detour type {type}");
			}
		}

		public void MakeWritable(IntPtr src, uint size)
		{
		}

		public void MakeExecutable(IntPtr src, uint size)
		{
		}

		public void MakeReadWriteExecutable(IntPtr src, uint size)
		{
		}

		public unsafe void FlushICache(IntPtr src, uint size)
		{
			if (ShouldFlushICache)
			{
				byte[] array = ((IntPtr.Size >= 8) ? _FlushCache64 : _FlushCache32);
				fixed (byte* ptr = array)
				{
					DetourHelper.Native.MakeExecutable((IntPtr)ptr, (uint)array.Length);
					(Marshal.GetDelegateForFunctionPointer((IntPtr)ptr, typeof(d_flushicache)) as d_flushicache)(src, size);
				}
			}
		}

		public IntPtr MemAlloc(uint size)
		{
			return Marshal.AllocHGlobal((int)size);
		}

		public void MemFree(IntPtr ptr)
		{
			Marshal.FreeHGlobal(ptr);
		}
	}
	public class DetourNativeLibcPlatform : IDetourNativePlatform
	{
		[Flags]
		private enum MmapProts
		{
			PROT_READ = 1,
			PROT_WRITE = 2,
			PROT_EXEC = 4,
			PROT_NONE = 0,
			PROT_GROWSDOWN = 0x1000000,
			PROT_GROWSUP = 0x2000000
		}

		private readonly IDetourNativePlatform Inner;

		private readonly long _Pagesize;

		public DetourNativeLibcPlatform(IDetourNativePlatform inner)
		{
			Inner = inner;
			PropertyInfo property = typeof(Environment).GetProperty("SystemPageSize");
			if ((object)property == null)
			{
				throw new NotSupportedException("Unsupported runtime");
			}
			_Pagesize = (int)property.GetValue(null, new object[0]);
		}

		private void SetMemPerms(IntPtr start, ulong len, MmapProts prot)
		{
			long pagesize = _Pagesize;
			long num = (long)start & ~(pagesize - 1);
			long num2 = ((long)start + (long)len + pagesize - 1) & ~(pagesize - 1);
			if (mprotect((IntPtr)num, (IntPtr)(num2 - num), prot) != 0)
			{
				throw new Win32Exception();
			}
		}

		public void MakeWritable(IntPtr src, uint size)
		{
			SetMemPerms(src, size, MmapProts.PROT_READ | MmapProts.PROT_WRITE | MmapProts.PROT_EXEC);
		}

		public void MakeExecutable(IntPtr src, uint size)
		{
			SetMemPerms(src, size, MmapProts.PROT_READ | MmapProts.PROT_WRITE | MmapProts.PROT_EXEC);
		}

		public void MakeReadWriteExecutable(IntPtr

BepInEx/core/MonoMod.Utils.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.SymbolStore;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: InternalsVisibleTo("MonoMod.Utils.Cil.ILGeneratorProxy")]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2022 0x0ade")]
[assembly: AssemblyDescription("Utilities and smaller MonoMod \"components\" (f.e. ModInterop, DynDll, DynData). Can be used for your own mods. Required by all other MonoMod components.")]
[assembly: AssemblyFileVersion("22.1.29.1")]
[assembly: AssemblyInformationalVersion("22.01.29.01")]
[assembly: AssemblyProduct("MonoMod.Utils")]
[assembly: AssemblyTitle("MonoMod.Utils")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("22.1.29.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static string Replace(this string self, string oldValue, string newValue, StringComparison comparison)
	{
		return self.Replace(oldValue, newValue);
	}

	public static bool Contains(this string self, string value, StringComparison comparison)
	{
		return self.Contains(value);
	}

	public static int GetHashCode(this string self, StringComparison comparison)
	{
		return self.GetHashCode();
	}

	public static int IndexOf(this string self, char value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static int IndexOf(this string self, string value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	public class IgnoresAccessChecksToAttribute : Attribute
	{
		public string AssemblyName { get; }

		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
			AssemblyName = assemblyName;
		}
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (!(Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1"))
			{
				string? environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG");
				bool? obj;
				if (environmentVariable == null)
				{
					obj = null;
				}
				else
				{
					string text = environmentVariable.ToLower(CultureInfo.InvariantCulture);
					obj = ((text != null) ? new bool?(MultiTargetShims.Contains(text, Tag.ToLower(CultureInfo.InvariantCulture), StringComparison.Ordinal)) : null);
				}
				bool? flag = obj;
				if (!flag.GetValueOrDefault())
				{
					return;
				}
			}
			Start();
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(CultureInfo.InvariantCulture, str, new object[1] { value }));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.ModInterop
{
	[AttributeUsage(AttributeTargets.Class)]
	public sealed class ModExportNameAttribute : Attribute
	{
		public string Name;

		public ModExportNameAttribute(string name)
		{
			Name = name;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Field)]
	public sealed class ModImportNameAttribute : Attribute
	{
		public string Name;

		public ModImportNameAttribute(string name)
		{
			Name = name;
		}
	}
	public static class ModInteropManager
	{
		private static HashSet<Type> Registered = new HashSet<Type>();

		private static Dictionary<string, List<MethodInfo>> Methods = new Dictionary<string, List<MethodInfo>>();

		private static List<FieldInfo> Fields = new List<FieldInfo>();

		public static void ModInterop(this Type type)
		{
			if (Registered.Contains(type))
			{
				return;
			}
			Registered.Add(type);
			string name = type.Assembly.GetName().Name;
			object[] customAttributes = type.GetCustomAttributes(typeof(ModExportNameAttribute), inherit: false);
			for (int i = 0; i < customAttributes.Length; i++)
			{
				name = ((ModExportNameAttribute)customAttributes[i]).Name;
			}
			FieldInfo[] fields = type.GetFields(BindingFlags.Static | BindingFlags.Public);
			foreach (FieldInfo fieldInfo in fields)
			{
				if (typeof(Delegate).IsAssignableFrom(fieldInfo.FieldType))
				{
					Fields.Add(fieldInfo);
				}
			}
			MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public);
			foreach (MethodInfo method in methods)
			{
				method.RegisterModExport();
				method.RegisterModExport(name);
			}
			foreach (FieldInfo field in Fields)
			{
				if (!Methods.TryGetValue(field.GetModImportName(), out var value))
				{
					field.SetValue(null, null);
					continue;
				}
				bool flag = false;
				foreach (MethodInfo item in value)
				{
					try
					{
						field.SetValue(null, Delegate.CreateDelegate(field.FieldType, null, item));
						flag = true;
					}
					catch
					{
						continue;
					}
					break;
				}
				if (!flag)
				{
					field.SetValue(null, null);
				}
			}
		}

		public static void RegisterModExport(this MethodInfo method, string prefix = null)
		{
			if (!method.IsPublic || !method.IsStatic)
			{
				throw new MemberAccessException("Utility must be public static");
			}
			string text = method.Name;
			if (!string.IsNullOrEmpty(prefix))
			{
				text = prefix + "." + text;
			}
			if (!Methods.TryGetValue(text, out var value))
			{
				value = (Methods[text] = new List<MethodInfo>());
			}
			if (!value.Contains(method))
			{
				value.Add(method);
			}
		}

		private static string GetModImportName(this FieldInfo field)
		{
			object[] customAttributes = field.GetCustomAttributes(typeof(ModImportNameAttribute), inherit: false);
			int num = 0;
			if (num < customAttributes.Length)
			{
				return ((ModImportNameAttribute)customAttributes[num]).Name;
			}
			customAttributes = field.DeclaringType.GetCustomAttributes(typeof(ModImportNameAttribute), inherit: false);
			num = 0;
			if (num < customAttributes.Length)
			{
				return ((ModImportNameAttribute)customAttributes[num]).Name + "." + field.Name;
			}
			return field.Name;
		}
	}
}
namespace MonoMod.Utils
{
	public sealed class DynData<TTarget> : IDisposable where TTarget : class
	{
		private class _Data_ : IDisposable
		{
			public readonly Dictionary<string, Func<TTarget, object>> Getters = new Dictionary<string, Func<TTarget, object>>();

			public readonly Dictionary<string, Action<TTarget, object>> Setters = new Dictionary<string, Action<TTarget, object>>();

			public readonly Dictionary<string, object> Data = new Dictionary<string, object>();

			public readonly HashSet<string> Disposable = new HashSet<string>();

			~_Data_()
			{
				Dispose();
			}

			public void Dispose()
			{
				lock (Data)
				{
					if (Data.Count == 0)
					{
						return;
					}
					foreach (string item in Disposable)
					{
						if (Data.TryGetValue(item, out var value) && value is IDisposable disposable)
						{
							disposable.Dispose();
						}
					}
					Disposable.Clear();
					Data.Clear();
				}
			}
		}

		private static int CreationsInProgress;

		private static readonly object[] _NoArgs;

		private static readonly _Data_ _DataStatic;

		private static readonly Dictionary<WeakReference, _Data_> _DataMap;

		private static readonly HashSet<WeakReference> _DataMapDead;

		private static readonly Dictionary<string, Func<TTarget, object>> _SpecialGetters;

		private static readonly Dictionary<string, Action<TTarget, object>> _SpecialSetters;

		private readonly WeakReference Weak;

		private TTarget KeepAlive;

		private readonly _Data_ _Data;

		public Dictionary<string, Func<TTarget, object>> Getters => _Data.Getters;

		public Dictionary<string, Action<TTarget, object>> Setters => _Data.Setters;

		public Dictionary<string, object> Data => _Data.Data;

		public bool IsAlive
		{
			get
			{
				if (Weak != null)
				{
					return Weak.SafeGetIsAlive();
				}
				return true;
			}
		}

		public TTarget Target => Weak?.SafeGetTarget() as TTarget;

		public object this[string name]
		{
			get
			{
				if (_SpecialGetters.TryGetValue(name, out var value) || Getters.TryGetValue(name, out value))
				{
					return value(Weak?.SafeGetTarget() as TTarget);
				}
				if (Data.TryGetValue(name, out var value2))
				{
					return value2;
				}
				return null;
			}
			set
			{
				if (_SpecialSetters.TryGetValue(name, out var value2) || Setters.TryGetValue(name, out value2))
				{
					value2(Weak?.SafeGetTarget() as TTarget, value);
					return;
				}
				object obj;
				if (_Data.Disposable.Contains(name) && (obj = this[name]) != null && obj is IDisposable disposable)
				{
					disposable.Dispose();
				}
				Data[name] = value;
			}
		}

		public static event Action<DynData<TTarget>, TTarget> OnInitialize;

		static DynData()
		{
			CreationsInProgress = 0;
			_NoArgs = new object[0];
			_DataStatic = new _Data_();
			_DataMap = new Dictionary<WeakReference, _Data_>(new WeakReferenceComparer());
			_DataMapDead = new HashSet<WeakReference>();
			_SpecialGetters = new Dictionary<string, Func<TTarget, object>>();
			_SpecialSetters = new Dictionary<string, Action<TTarget, object>>();
			GCListener.OnCollect += delegate
			{
				if (CreationsInProgress != 0)
				{
					return;
				}
				lock (_DataMap)
				{
					foreach (KeyValuePair<WeakReference, _Data_> item in _DataMap)
					{
						if (!item.Key.SafeGetIsAlive())
						{
							_DataMapDead.Add(item.Key);
							item.Value.Dispose();
						}
					}
					foreach (WeakReference item2 in _DataMapDead)
					{
						_DataMap.Remove(item2);
					}
					_DataMapDead.Clear();
				}
			};
			FieldInfo[] fields = typeof(TTarget).GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			foreach (FieldInfo field in fields)
			{
				string name = field.Name;
				_SpecialGetters[name] = (TTarget obj) => field.GetValue(obj);
				_SpecialSetters[name] = delegate(TTarget obj, object value)
				{
					field.SetValue(obj, value);
				};
			}
			PropertyInfo[] properties = typeof(TTarget).GetProperties(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			foreach (PropertyInfo propertyInfo in properties)
			{
				string name2 = propertyInfo.Name;
				MethodInfo get = propertyInfo.GetGetMethod(nonPublic: true);
				if ((object)get != null)
				{
					_SpecialGetters[name2] = (TTarget obj) => get.Invoke(obj, _NoArgs);
				}
				MethodInfo set = propertyInfo.GetSetMethod(nonPublic: true);
				if ((object)set != null)
				{
					_SpecialSetters[name2] = delegate(TTarget obj, object value)
					{
						set.Invoke(obj, new object[1] { value });
					};
				}
			}
		}

		public DynData()
			: this((TTarget)null, keepAlive: false)
		{
		}

		public DynData(TTarget obj)
			: this(obj, keepAlive: true)
		{
		}

		public DynData(TTarget obj, bool keepAlive)
		{
			if (obj != null)
			{
				WeakReference weakReference = new WeakReference(obj);
				WeakReference key = weakReference;
				CreationsInProgress++;
				lock (_DataMap)
				{
					if (!_DataMap.TryGetValue(key, out _Data))
					{
						_Data = new _Data_();
						_DataMap.Add(key, _Data);
					}
				}
				CreationsInProgress--;
				Weak = weakReference;
				if (keepAlive)
				{
					KeepAlive = obj;
				}
			}
			else
			{
				_Data = _DataStatic;
			}
			DynData<TTarget>.OnInitialize?.Invoke(this, obj);
		}

		public T Get<T>(string name)
		{
			return (T)this[name];
		}

		public void Set<T>(string name, T value)
		{
			this[name] = value;
		}

		public void RegisterProperty(string name, Func<TTarget, object> getter, Action<TTarget, object> setter)
		{
			Getters[name] = getter;
			Setters[name] = setter;
		}

		public void UnregisterProperty(string name)
		{
			Getters.Remove(name);
			Setters.Remove(name);
		}

		private void Dispose(bool disposing)
		{
			KeepAlive = null;
		}

		~DynData()
		{
			Dispose(disposing: false);
		}

		public void Dispose()
		{
			Dispose(disposing: true);
			GC.SuppressFinalize(this);
		}
	}
	public static class Extensions
	{
		private static readonly Type t_StateMachineAttribute = typeof(object).Assembly.GetType("System.Runtime.CompilerServices.StateMachineAttribute");

		private static readonly PropertyInfo p_StateMachineType = t_StateMachineAttribute?.GetProperty("StateMachineType");

		private static readonly Type t_Code = typeof(Code);

		private static readonly Type t_OpCodes = typeof(OpCodes);

		private static readonly Dictionary<int, OpCode> _ToLongOp = new Dictionary<int, OpCode>();

		private static readonly Dictionary<int, OpCode> _ToShortOp = new Dictionary<int, OpCode>();

		private static readonly object[] _NoArgs = new object[0];

		private static readonly Dictionary<Type, FieldInfo> fmap_mono_assembly = new Dictionary<Type, FieldInfo>();

		private static readonly bool _MonoAssemblyNameHasArch = new AssemblyName("Dummy, ProcessorArchitecture=MSIL").ProcessorArchitecture == ProcessorArchitecture.MSIL;

		private static readonly Type _RTDynamicMethod = typeof(DynamicMethod).GetNestedType("RTDynamicMethod", BindingFlags.Public | BindingFlags.NonPublic);

		private static readonly Type t_ParamArrayAttribute = typeof(ParamArrayAttribute);

		private static readonly FieldInfo f_GenericParameter_position = typeof(GenericParameter).GetField("position", BindingFlags.Instance | BindingFlags.NonPublic);

		private static readonly FieldInfo f_GenericParameter_type = typeof(GenericParameter).GetField("type", BindingFlags.Instance | BindingFlags.NonPublic);

		private static readonly Dictionary<Type, int> _GetManagedSizeCache = new Dictionary<Type, int> { 
		{
			typeof(void),
			0
		} };

		private static MethodInfo _GetManagedSizeHelper;

		private static readonly Dictionary<MethodBase, Func<IntPtr>> _GetLdftnPointerCache = new Dictionary<MethodBase, Func<IntPtr>>();

		public static string ToHexadecimalString(this byte[] data)
		{
			return MultiTargetShims.Replace(BitConverter.ToString(data), "-", string.Empty, StringComparison.Ordinal);
		}

		public static T InvokePassing<T>(this MulticastDelegate md, T val, params object[] args)
		{
			if ((object)md == null)
			{
				return val;
			}
			object[] array = new object[args.Length + 1];
			array[0] = val;
			Array.Copy(args, 0, array, 1, args.Length);
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				array[0] = invocationList[i].DynamicInvoke(array);
			}
			return (T)array[0];
		}

		public static bool InvokeWhileTrue(this MulticastDelegate md, params object[] args)
		{
			if ((object)md == null)
			{
				return true;
			}
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				if (!(bool)invocationList[i].DynamicInvoke(args))
				{
					return false;
				}
			}
			return true;
		}

		public static bool InvokeWhileFalse(this MulticastDelegate md, params object[] args)
		{
			if ((object)md == null)
			{
				return false;
			}
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				if ((bool)invocationList[i].DynamicInvoke(args))
				{
					return true;
				}
			}
			return false;
		}

		public static T InvokeWhileNull<T>(this MulticastDelegate md, params object[] args) where T : class
		{
			if ((object)md == null)
			{
				return null;
			}
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				T val = (T)invocationList[i].DynamicInvoke(args);
				if (val != null)
				{
					return val;
				}
			}
			return null;
		}

		public static string SpacedPascalCase(this string input)
		{
			StringBuilder stringBuilder = new StringBuilder();
			for (int i = 0; i < input.Length; i++)
			{
				char c = input[i];
				if (i > 0 && char.IsUpper(c))
				{
					stringBuilder.Append(' ');
				}
				stringBuilder.Append(c);
			}
			return stringBuilder.ToString();
		}

		public static string ReadNullTerminatedString(this BinaryReader stream)
		{
			string text = "";
			char c;
			while ((c = stream.ReadChar()) != 0)
			{
				text += c;
			}
			return text;
		}

		public static void WriteNullTerminatedString(this BinaryWriter stream, string text)
		{
			if (text != null)
			{
				foreach (char ch in text)
				{
					stream.Write(ch);
				}
			}
			stream.Write('\0');
		}

		public static T CastDelegate<T>(this Delegate source) where T : class
		{
			return source.CastDelegate(typeof(T)) as T;
		}

		public static Delegate CastDelegate(this Delegate source, Type type)
		{
			if ((object)source == null)
			{
				return null;
			}
			Delegate[] invocationList = source.GetInvocationList();
			if (invocationList.Length == 1)
			{
				return CreateDelegate(invocationList[0].Method, type, invocationList[0].Target);
			}
			Delegate[] array = new Delegate[invocationList.Length];
			for (int i = 0; i < invocationList.Length; i++)
			{
				array[i] = invocationList[i].CastDelegate(type);
			}
			return Delegate.Combine(array);
		}

		public static bool TryCastDelegate<T>(this Delegate source, out T result) where T : class
		{
			if (source is T val)
			{
				result = val;
				return true;
			}
			Delegate result2;
			bool result3 = source.TryCastDelegate(typeof(T), out result2);
			result = result2 as T;
			return result3;
		}

		public static bool TryCastDelegate(this Delegate source, Type type, out Delegate result)
		{
			result = null;
			if ((object)source == null)
			{
				return false;
			}
			try
			{
				Delegate[] invocationList = source.GetInvocationList();
				if (invocationList.Length == 1)
				{
					result = CreateDelegate(invocationList[0].Method, type, invocationList[0].Target);
					return true;
				}
				Delegate[] array = new Delegate[invocationList.Length];
				for (int i = 0; i < invocationList.Length; i++)
				{
					array[i] = invocationList[i].CastDelegate(type);
				}
				result = Delegate.Combine(array);
				return true;
			}
			catch
			{
				return false;
			}
		}

		public static void LogDetailed(this Exception e, string tag = null)
		{
			if (tag == null)
			{
				Console.WriteLine("--------------------------------");
				Console.WriteLine("Detailed exception log:");
			}
			for (Exception ex = e; ex != null; ex = ex.InnerException)
			{
				Console.WriteLine("--------------------------------");
				Console.WriteLine(ex.GetType().FullName + ": " + ex.Message + "\n" + ex.StackTrace);
				if (ex is ReflectionTypeLoadException ex2)
				{
					for (int i = 0; i < ex2.Types.Length; i++)
					{
						Console.WriteLine("ReflectionTypeLoadException.Types[" + i + "]: " + ex2.Types[i]);
					}
					for (int j = 0; j < ex2.LoaderExceptions.Length; j++)
					{
						ex2.LoaderExceptions[j].LogDetailed(tag + ((tag == null) ? "" : ", ") + "rtle:" + j);
					}
				}
				if (ex is TypeLoadException)
				{
					Console.WriteLine("TypeLoadException.TypeName: " + ((TypeLoadException)ex).TypeName);
				}
				if (ex is BadImageFormatException)
				{
					Console.WriteLine("BadImageFormatException.FileName: " + ((BadImageFormatException)ex).FileName);
				}
			}
		}

		public static MethodInfo GetStateMachineTarget(this MethodInfo method)
		{
			if ((object)p_StateMachineType == null)
			{
				return null;
			}
			object[] customAttributes = method.GetCustomAttributes(inherit: false);
			for (int i = 0; i < customAttributes.Length; i++)
			{
				Attribute attribute = (Attribute)customAttributes[i];
				if (t_StateMachineAttribute.IsCompatible(attribute.GetType()))
				{
					return (p_StateMachineType.GetValue(attribute, null) as Type)?.GetMethod("MoveNext", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				}
			}
			return null;
		}

		public static MethodBase GetActualGenericMethodDefinition(this MethodInfo method)
		{
			return (method.IsGenericMethod ? method.GetGenericMethodDefinition() : method).GetUnfilledMethodOnGenericType();
		}

		public static MethodBase GetUnfilledMethodOnGenericType(this MethodBase method)
		{
			if ((object)method.DeclaringType != null && method.DeclaringType.IsGenericType)
			{
				Type genericTypeDefinition = method.DeclaringType.GetGenericTypeDefinition();
				method = MethodBase.GetMethodFromHandle(method.MethodHandle, genericTypeDefinition.TypeHandle);
			}
			return method;
		}

		public static bool Is(this MemberReference member, string fullName)
		{
			if (member == null)
			{
				return false;
			}
			return MultiTargetShims.Replace(member.FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal);
		}

		public static bool Is(this MemberReference member, string typeFullName, string name)
		{
			if (member == null)
			{
				return false;
			}
			if (MultiTargetShims.Replace(((MemberReference)member.DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(typeFullName, "+", "/", StringComparison.Ordinal))
			{
				return member.Name == name;
			}
			return false;
		}

		public static bool Is(this MemberReference member, Type type, string name)
		{
			if (member == null)
			{
				return false;
			}
			if (MultiTargetShims.Replace(((MemberReference)member.DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(type.FullName, "+", "/", StringComparison.Ordinal))
			{
				return member.Name == name;
			}
			return false;
		}

		public static bool Is(this MethodReference method, string fullName)
		{
			if (method == null)
			{
				return false;
			}
			if (MultiTargetShims.Contains(fullName, " ", StringComparison.Ordinal))
			{
				if (MultiTargetShims.Replace(method.GetID(null, null, withType: true, simple: true), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal))
				{
					return true;
				}
				if (MultiTargetShims.Replace(method.GetID(), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal))
				{
					return true;
				}
			}
			return MultiTargetShims.Replace(((MemberReference)method).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal);
		}

		public static bool Is(this MethodReference method, string typeFullName, string name)
		{
			if (method == null)
			{
				return false;
			}
			if (MultiTargetShims.Contains(name, " ", StringComparison.Ordinal) && MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(typeFullName, "+", "/", StringComparison.Ordinal) && MultiTargetShims.Replace(method.GetID(null, null, withType: false), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(name, "+", "/", StringComparison.Ordinal))
			{
				return true;
			}
			if (MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(typeFullName, "+", "/", StringComparison.Ordinal))
			{
				return ((MemberReference)method).Name == name;
			}
			return false;
		}

		public static bool Is(this MethodReference method, Type type, string name)
		{
			if (method == null)
			{
				return false;
			}
			if (MultiTargetShims.Contains(name, " ", StringComparison.Ordinal) && MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(type.FullName, "+", "/", StringComparison.Ordinal) && MultiTargetShims.Replace(method.GetID(null, null, withType: false), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(name, "+", "/", StringComparison.Ordinal))
			{
				return true;
			}
			if (MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(type.FullName, "+", "/", StringComparison.Ordinal))
			{
				return ((MemberReference)method).Name == name;
			}
			return false;
		}

		public static void ReplaceOperands(this ILProcessor il, object from, object to)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<Instruction> enumerator = il.Body.Instructions.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					Instruction current = enumerator.Current;
					if (current.Operand?.Equals(from) ?? (from == null))
					{
						current.Operand = to;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public static FieldReference Import(this ILProcessor il, FieldInfo field)
		{
			return ((MemberReference)il.Body.Method).Module.ImportReference(field);
		}

		public static MethodReference Import(this ILProcessor il, MethodBase method)
		{
			return ((MemberReference)il.Body.Method).Module.ImportReference(method);
		}

		public static TypeReference Import(this ILProcessor il, Type type)
		{
			return ((MemberReference)il.Body.Method).Module.ImportReference(type);
		}

		public static MemberReference Import(this ILProcessor il, MemberInfo member)
		{
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			if (!(member is FieldInfo field))
			{
				if (!(member is MethodBase method))
				{
					if (member is Type type)
					{
						return (MemberReference)(object)il.Import(type);
					}
					throw new NotSupportedException("Unsupported member type " + member.GetType().FullName);
				}
				return (MemberReference)(object)il.Import(method);
			}
			return (MemberReference)(object)il.Import(field);
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, FieldInfo field)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return il.Create(opcode, il.Import(field));
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, MethodBase method)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (method is DynamicMethod)
			{
				return il.Create(opcode, (object)method);
			}
			return il.Create(opcode, il.Import(method));
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, Type type)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return il.Create(opcode, il.Import(type));
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, object operand)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			Instruction obj = il.Create(OpCodes.Nop);
			obj.OpCode = opcode;
			obj.Operand = operand;
			return obj;
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, MemberInfo member)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			if (!(member is FieldInfo field))
			{
				if (!(member is MethodBase method))
				{
					if (member is Type type)
					{
						return il.Create(opcode, type);
					}
					throw new NotSupportedException("Unsupported member type " + member.GetType().FullName);
				}
				return il.Create(opcode, method);
			}
			return il.Create(opcode, field);
		}

		public static void Emit(this ILProcessor il, OpCode opcode, FieldInfo field)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			il.Emit(opcode, il.Import(field));
		}

		public static void Emit(this ILProcessor il, OpCode opcode, MethodBase method)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (method is DynamicMethod)
			{
				il.Emit(opcode, (object)method);
			}
			else
			{
				il.Emit(opcode, il.Import(method));
			}
		}

		public static void Emit(this ILProcessor il, OpCode opcode, Type type)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			il.Emit(opcode, il.Import(type));
		}

		public static void Emit(this ILProcessor il, OpCode opcode, MemberInfo member)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			if (!(member is FieldInfo field))
			{
				if (!(member is MethodBase method))
				{
					if (!(member is Type type))
					{
						throw new NotSupportedException("Unsupported member type " + member.GetType().FullName);
					}
					il.Emit(opcode, type);
				}
				else
				{
					il.Emit(opcode, method);
				}
			}
			else
			{
				il.Emit(opcode, field);
			}
		}

		public static void Emit(this ILProcessor il, OpCode opcode, object operand)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			il.Append(il.Create(opcode, operand));
		}

		public static TypeDefinition SafeResolve(this TypeReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static FieldDefinition SafeResolve(this FieldReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static MethodDefinition SafeResolve(this MethodReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static PropertyDefinition SafeResolve(this PropertyReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static CustomAttribute GetCustomAttribute(this ICustomAttributeProvider cap, string attribute)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			if (cap == null || !cap.HasCustomAttributes)
			{
				return null;
			}
			Enumerator<CustomAttribute> enumerator = cap.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current = enumerator.Current;
					if (((MemberReference)current.AttributeType).FullName == attribute)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static bool HasCustomAttribute(this ICustomAttributeProvider cap, string attribute)
		{
			return cap.GetCustomAttribute(attribute) != null;
		}

		public static int GetInt(this Instruction instr)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			OpCode opCode = instr.OpCode;
			if (opCode == OpCodes.Ldc_I4_M1)
			{
				return -1;
			}
			if (opCode == OpCodes.Ldc_I4_0)
			{
				return 0;
			}
			if (opCode == OpCodes.Ldc_I4_1)
			{
				return 1;
			}
			if (opCode == OpCodes.Ldc_I4_2)
			{
				return 2;
			}
			if (opCode == OpCodes.Ldc_I4_3)
			{
				return 3;
			}
			if (opCode == OpCodes.Ldc_I4_4)
			{
				return 4;
			}
			if (opCode == OpCodes.Ldc_I4_5)
			{
				return 5;
			}
			if (opCode == OpCodes.Ldc_I4_6)
			{
				return 6;
			}
			if (opCode == OpCodes.Ldc_I4_7)
			{
				return 7;
			}
			if (opCode == OpCodes.Ldc_I4_8)
			{
				return 8;
			}
			if (opCode == OpCodes.Ldc_I4_S)
			{
				return (sbyte)instr.Operand;
			}
			return (int)instr.Operand;
		}

		public static int? GetIntOrNull(this Instruction instr)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			OpCode opCode = instr.OpCode;
			if (opCode == OpCodes.Ldc_I4_M1)
			{
				return -1;
			}
			if (opCode == OpCodes.Ldc_I4_0)
			{
				return 0;
			}
			if (opCode == OpCodes.Ldc_I4_1)
			{
				return 1;
			}
			if (opCode == OpCodes.Ldc_I4_2)
			{
				return 2;
			}
			if (opCode == OpCodes.Ldc_I4_3)
			{
				return 3;
			}
			if (opCode == OpCodes.Ldc_I4_4)
			{
				return 4;
			}
			if (opCode == OpCodes.Ldc_I4_5)
			{
				return 5;
			}
			if (opCode == OpCodes.Ldc_I4_6)
			{
				return 6;
			}
			if (opCode == OpCodes.Ldc_I4_7)
			{
				return 7;
			}
			if (opCode == OpCodes.Ldc_I4_8)
			{
				return 8;
			}
			if (opCode == OpCodes.Ldc_I4_S)
			{
				return (sbyte)instr.Operand;
			}
			if (opCode == OpCodes.Ldc_I4)
			{
				return (int)instr.Operand;
			}
			return null;
		}

		public static bool IsBaseMethodCall(this MethodBody body, MethodReference called)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			MethodDefinition method = body.Method;
			if (called == null)
			{
				return false;
			}
			TypeReference val = ((MemberReference)called).DeclaringType;
			while (val is TypeSpecification)
			{
				val = ((TypeSpecification)val).ElementType;
			}
			string patchFullName = ((MemberReference)(object)val).GetPatchFullName();
			bool flag = false;
			try
			{
				TypeDefinition val2 = method.DeclaringType;
				while ((val2 = val2.BaseType?.SafeResolve()) != null)
				{
					if (((MemberReference)(object)val2).GetPatchFullName() == patchFullName)
					{
						flag = true;
						break;
					}
				}
			}
			catch
			{
				flag = ((MemberReference)(object)method.DeclaringType).GetPatchFullName() == patchFullName;
			}
			if (!flag)
			{
				return false;
			}
			return true;
		}

		public static bool IsCallvirt(this MethodReference method)
		{
			if (!method.HasThis)
			{
				return false;
			}
			if (((MemberReference)method).DeclaringType.IsValueType)
			{
				return false;
			}
			return true;
		}

		public static bool IsStruct(this TypeReference type)
		{
			if (!type.IsValueType)
			{
				return false;
			}
			if (type.IsPrimitive)
			{
				return false;
			}
			return true;
		}

		public static OpCode ToLongOp(this OpCode op)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected I4, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected I4, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			string name = Enum.GetName(t_Code, ((OpCode)(ref op)).Code);
			if (!name.EndsWith("_S", StringComparison.Ordinal))
			{
				return op;
			}
			lock (_ToLongOp)
			{
				if (_ToLongOp.TryGetValue((int)((OpCode)(ref op)).Code, out var value))
				{
					return value;
				}
				return _ToLongOp[(int)((OpCode)(ref op)).Code] = (OpCode)(((??)(OpCode?)t_OpCodes.GetField(name.Substring(0, name.Length - 2))?.GetValue(null)) ?? op);
			}
		}

		public static OpCode ToShortOp(this OpCode op)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected I4, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected I4, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			string name = Enum.GetName(t_Code, ((OpCode)(ref op)).Code);
			if (name.EndsWith("_S", StringComparison.Ordinal))
			{
				return op;
			}
			lock (_ToShortOp)
			{
				if (_ToShortOp.TryGetValue((int)((OpCode)(ref op)).Code, out var value))
				{
					return value;
				}
				return _ToShortOp[(int)((OpCode)(ref op)).Code] = (OpCode)(((??)(OpCode?)t_OpCodes.GetField(name + "_S")?.GetValue(null)) ?? op);
			}
		}

		public static void RecalculateILOffsets(this MethodDefinition method)
		{
			if (method.HasBody)
			{
				int num = 0;
				for (int i = 0; i < method.Body.Instructions.Count; i++)
				{
					Instruction val = method.Body.Instructions[i];
					val.Offset = num;
					num += val.GetSize();
				}
			}
		}

		public static void FixShortLongOps(this MethodDefinition method)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			if (!method.HasBody)
			{
				return;
			}
			for (int i = 0; i < method.Body.Instructions.Count; i++)
			{
				Instruction val = method.Body.Instructions[i];
				if (val.Operand is Instruction)
				{
					val.OpCode = val.OpCode.ToLongOp();
				}
			}
			method.RecalculateILOffsets();
			bool flag;
			do
			{
				flag = false;
				for (int j = 0; j < method.Body.Instructions.Count; j++)
				{
					Instruction val2 = method.Body.Instructions[j];
					object operand = val2.Operand;
					Instruction val3 = (Instruction)((operand is Instruction) ? operand : null);
					if (val3 != null)
					{
						int num = val3.Offset - (val2.Offset + val2.GetSize());
						if (num == (sbyte)num)
						{
							OpCode opCode = val2.OpCode;
							val2.OpCode = val2.OpCode.ToShortOp();
							flag = opCode != val2.OpCode;
						}
					}
				}
			}
			while (flag);
		}

		public static bool Is(this MemberInfo minfo, MemberReference mref)
		{
			return mref.Is(minfo);
		}

		public static bool Is(this MemberReference mref, MemberInfo minfo)
		{
			if (mref == null)
			{
				return false;
			}
			TypeReference val = mref.DeclaringType;
			if (((val != null) ? ((MemberReference)val).FullName : null) == "<Module>")
			{
				val = null;
			}
			GenericParameter val2 = (GenericParameter)(object)((mref is GenericParameter) ? mref : null);
			if (val2 != null)
			{
				if (!(minfo is Type type))
				{
					return false;
				}
				if (!type.IsGenericParameter)
				{
					IGenericParameterProvider owner = val2.Owner;
					IGenericInstance val3 = (IGenericInstance)(object)((owner is IGenericInstance) ? owner : null);
					if (val3 != null)
					{
						return ((MemberReference)(object)val3.GenericArguments[val2.Position]).Is(type);
					}
					return false;
				}
				return val2.Position == type.GenericParameterPosition;
			}
			if ((object)minfo.DeclaringType != null)
			{
				if (val == null)
				{
					return false;
				}
				Type type2 = minfo.DeclaringType;
				if (minfo is Type && type2.IsGenericType && !type2.IsGenericTypeDefinition)
				{
					type2 = type2.GetGenericTypeDefinition();
				}
				if (!((MemberReference)(object)val).Is(type2))
				{
					return false;
				}
			}
			else if (val != null)
			{
				return false;
			}
			if (!(mref is TypeSpecification) && mref.Name != minfo.Name)
			{
				return false;
			}
			TypeReference val4 = (TypeReference)(object)((mref is TypeReference) ? mref : null);
			if (val4 != null)
			{
				if (!(minfo is Type type3))
				{
					return false;
				}
				if (type3.IsGenericParameter)
				{
					return false;
				}
				GenericInstanceType val5 = (GenericInstanceType)(object)((mref is GenericInstanceType) ? mref : null);
				if (val5 != null)
				{
					if (!type3.IsGenericType)
					{
						return false;
					}
					Collection<TypeReference> genericArguments = val5.GenericArguments;
					Type[] genericArguments2 = type3.GetGenericArguments();
					if (genericArguments.Count != genericArguments2.Length)
					{
						return false;
					}
					for (int i = 0; i < genericArguments.Count; i++)
					{
						if (!((MemberReference)(object)genericArguments[i]).Is(genericArguments2[i]))
						{
							return false;
						}
					}
					return ((MemberReference)(object)((TypeSpecification)val5).ElementType).Is(type3.GetGenericTypeDefinition());
				}
				if (val4.HasGenericParameters)
				{
					if (!type3.IsGenericType)
					{
						return false;
					}
					Collection<GenericParameter> genericParameters = val4.GenericParameters;
					Type[] genericArguments3 = type3.GetGenericArguments();
					if (genericParameters.Count != genericArguments3.Length)
					{
						return false;
					}
					for (int j = 0; j < genericParameters.Count; j++)
					{
						if (!((MemberReference)(object)genericParameters[j]).Is(genericArguments3[j]))
						{
							return false;
						}
					}
				}
				else if (type3.IsGenericType)
				{
					return false;
				}
				ArrayType val6 = (ArrayType)(object)((mref is ArrayType) ? mref : null);
				if (val6 != null)
				{
					if (!type3.IsArray)
					{
						return false;
					}
					if (val6.Dimensions.Count == type3.GetArrayRank())
					{
						return ((MemberReference)(object)((TypeSpecification)val6).ElementType).Is(type3.GetElementType());
					}
					return false;
				}
				ByReferenceType val7 = (ByReferenceType)(object)((mref is ByReferenceType) ? mref : null);
				if (val7 != null)
				{
					if (!type3.IsByRef)
					{
						return false;
					}
					return ((MemberReference)(object)((TypeSpecification)val7).ElementType).Is(type3.GetElementType());
				}
				PointerType val8 = (PointerType)(object)((mref is PointerType) ? mref : null);
				if (val8 != null)
				{
					if (!type3.IsPointer)
					{
						return false;
					}
					return ((MemberReference)(object)((TypeSpecification)val8).ElementType).Is(type3.GetElementType());
				}
				TypeSpecification val9 = (TypeSpecification)(object)((mref is TypeSpecification) ? mref : null);
				if (val9 != null)
				{
					return ((MemberReference)(object)val9.ElementType).Is(type3.HasElementType ? type3.GetElementType() : type3);
				}
				if (val != null)
				{
					return mref.Name == type3.Name;
				}
				return mref.FullName == MultiTargetShims.Replace(type3.FullName, "+", "/", StringComparison.Ordinal);
			}
			if (minfo is Type)
			{
				return false;
			}
			MethodReference methodRef = (MethodReference)(object)((mref is MethodReference) ? mref : null);
			if (methodRef != null)
			{
				if (!(minfo is MethodBase methodBase))
				{
					return false;
				}
				Collection<ParameterDefinition> parameters = methodRef.Parameters;
				ParameterInfo[] parameters2 = methodBase.GetParameters();
				if (parameters.Count != parameters2.Length)
				{
					return false;
				}
				GenericInstanceMethod val10 = (GenericInstanceMethod)(object)((mref is GenericInstanceMethod) ? mref : null);
				if (val10 != null)
				{
					if (!methodBase.IsGenericMethod)
					{
						return false;
					}
					Collection<TypeReference> genericArguments4 = val10.GenericArguments;
					Type[] genericArguments5 = methodBase.GetGenericArguments();
					if (genericArguments4.Count != genericArguments5.Length)
					{
						return false;
					}
					for (int k = 0; k < genericArguments4.Count; k++)
					{
						if (!((MemberReference)(object)genericArguments4[k]).Is(genericArguments5[k]))
						{
							return false;
						}
					}
					return ((MemberReference)(object)((MethodSpecification)val10).ElementMethod).Is((methodBase as MethodInfo)?.GetGenericMethodDefinition() ?? methodBase);
				}
				if (methodRef.HasGenericParameters)
				{
					if (!methodBase.IsGenericMethod)
					{
						return false;
					}
					Collection<GenericParameter> genericParameters2 = methodRef.GenericParameters;
					Type[] genericArguments6 = methodBase.GetGenericArguments();
					if (genericParameters2.Count != genericArguments6.Length)
					{
						return false;
					}
					for (int l = 0; l < genericParameters2.Count; l++)
					{
						if (!((MemberReference)(object)genericParameters2[l]).Is(genericArguments6[l]))
						{
							return false;
						}
					}
				}
				else if (methodBase.IsGenericMethod)
				{
					return false;
				}
				Relinker relinker = null;
				relinker = delegate(IMetadataTokenProvider paramMemberRef, IGenericParameterProvider ctx)
				{
					TypeReference val15 = (TypeReference)(object)((paramMemberRef is TypeReference) ? paramMemberRef : null);
					return (IMetadataTokenProvider)((val15 == null) ? ((object)paramMemberRef) : ((object)ResolveParameter(val15)));
				};
				if (!((MemberReference)(object)methodRef.ReturnType.Relink(relinker, null)).Is((methodBase as MethodInfo)?.ReturnType ?? typeof(void)) && !((MemberReference)(object)methodRef.ReturnType).Is((methodBase as MethodInfo)?.ReturnType ?? typeof(void)))
				{
					return false;
				}
				for (int m = 0; m < parameters.Count; m++)
				{
					if (!((MemberReference)(object)((ParameterReference)parameters[m]).ParameterType.Relink(relinker, null)).Is(parameters2[m].ParameterType) && !((MemberReference)(object)((ParameterReference)parameters[m]).ParameterType).Is(parameters2[m].ParameterType))
					{
						return false;
					}
				}
				return true;
			}
			if (minfo is MethodInfo)
			{
				return false;
			}
			if (mref is FieldReference != minfo is FieldInfo)
			{
				return false;
			}
			if (mref is PropertyReference != minfo is PropertyInfo)
			{
				return false;
			}
			if (mref is EventReference != minfo is EventInfo)
			{
				return false;
			}
			return true;
			TypeReference ResolveParameter(TypeReference paramTypeRef)
			{
				GenericParameter val11 = (GenericParameter)(object)((paramTypeRef is GenericParameter) ? paramTypeRef : null);
				if (val11 != null)
				{
					if (val11.Owner is MethodReference)
					{
						MethodReference obj = methodRef;
						GenericInstanceMethod val12 = (GenericInstanceMethod)(object)((obj is GenericInstanceMethod) ? obj : null);
						if (val12 != null)
						{
							return val12.GenericArguments[val11.Position];
						}
					}
					IGenericParameterProvider owner2 = val11.Owner;
					TypeReference val13 = (TypeReference)(object)((owner2 is TypeReference) ? owner2 : null);
					if (val13 != null)
					{
						TypeReference declaringType = ((MemberReference)methodRef).DeclaringType;
						GenericInstanceType val14 = (GenericInstanceType)(object)((declaringType is GenericInstanceType) ? declaringType : null);
						if (val14 != null && ((MemberReference)val13).FullName == ((MemberReference)((TypeSpecification)val14).ElementType).FullName)
						{
							return val14.GenericArguments[val11.Position];
						}
					}
					return paramTypeRef;
				}
				if (paramTypeRef == ((MemberReference)methodRef).DeclaringType.GetElementType())
				{
					return ((MemberReference)methodRef).DeclaringType;
				}
				return paramTypeRef;
			}
		}

		public static IMetadataTokenProvider ImportReference(this ModuleDefinition mod, IMetadataTokenProvider mtp)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			if (mtp is TypeReference)
			{
				return (IMetadataTokenProvider)(object)mod.ImportReference((TypeReference)mtp);
			}
			if (mtp is FieldReference)
			{
				return (IMetadataTokenProvider)(object)mod.ImportReference((FieldReference)mtp);
			}
			if (mtp is MethodReference)
			{
				return (IMetadataTokenProvider)(object)mod.ImportReference((MethodReference)mtp);
			}
			return mtp;
		}

		public static void AddRange<T>(this Collection<T> list, IEnumerable<T> other)
		{
			foreach (T item in other)
			{
				list.Add(item);
			}
		}

		public static void AddRange(this IDictionary dict, IDictionary other)
		{
			foreach (DictionaryEntry item in other)
			{
				dict.Add(item.Key, item.Value);
			}
		}

		public static void AddRange<K, V>(this IDictionary<K, V> dict, IDictionary<K, V> other)
		{
			foreach (KeyValuePair<K, V> item in other)
			{
				dict.Add(item.Key, item.Value);
			}
		}

		public static void AddRange<K, V>(this Dictionary<K, V> dict, Dictionary<K, V> other)
		{
			foreach (KeyValuePair<K, V> item in other)
			{
				dict.Add(item.Key, item.Value);
			}
		}

		public static void InsertRange<T>(this Collection<T> list, int index, IEnumerable<T> other)
		{
			foreach (T item in other)
			{
				list.Insert(index++, item);
			}
		}

		public static bool IsCompatible(this Type type, Type other)
		{
			if (!type._IsCompatible(other))
			{
				return other._IsCompatible(type);
			}
			return true;
		}

		private static bool _IsCompatible(this Type type, Type other)
		{
			if ((object)type == other)
			{
				return true;
			}
			if (type.IsAssignableFrom(other))
			{
				return true;
			}
			if (other.IsEnum && type.IsCompatible(Enum.GetUnderlyingType(other)))
			{
				return true;
			}
			if ((other.IsPointer || other.IsByRef) && (object)type == typeof(IntPtr))
			{
				return true;
			}
			return false;
		}

		public static T GetDeclaredMember<T>(this T member) where T : MemberInfo
		{
			if ((object)member.DeclaringType == member.ReflectedType)
			{
				return member;
			}
			int metadataToken = member.MetadataToken;
			MemberInfo[] members = member.DeclaringType.GetMembers((BindingFlags)(-1));
			foreach (MemberInfo memberInfo in members)
			{
				if (memberInfo.MetadataToken == metadataToken)
				{
					return (T)memberInfo;
				}
			}
			return member;
		}

		public unsafe static void SetMonoCorlibInternal(this Assembly asm, bool value)
		{
			if ((object)Type.GetType("Mono.Runtime") == null)
			{
				return;
			}
			Type type = asm?.GetType();
			if ((object)type == null)
			{
				return;
			}
			FieldInfo value2;
			lock (fmap_mono_assembly)
			{
				if (!fmap_mono_assembly.TryGetValue(type, out value2))
				{
					value2 = type.GetField("_mono_assembly", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic) ?? type.GetField("dynamic_assembly", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					fmap_mono_assembly[type] = value2;
				}
			}
			if ((object)value2 == null)
			{
				return;
			}
			AssemblyName assemblyName = new AssemblyName(asm.FullName);
			lock (ReflectionHelper.AssemblyCache)
			{
				WeakReference value3 = new WeakReference(asm);
				ReflectionHelper.AssemblyCache[asm.GetRuntimeHashedFullName()] = value3;
				ReflectionHelper.AssemblyCache[assemblyName.FullName] = value3;
				ReflectionHelper.AssemblyCache[assemblyName.Name] = value3;
			}
			long num = 0L;
			object value4 = value2.GetValue(asm);
			if (!(value4 is IntPtr intPtr))
			{
				if (value4 is UIntPtr uIntPtr)
				{
					num = (long)(ulong)uIntPtr;
				}
			}
			else
			{
				num = (long)intPtr;
			}
			int num2 = IntPtr.Size + IntPtr.Size + IntPtr.Size + IntPtr.Size + IntPtr.Size + IntPtr.Size + 20 + 4 + 4 + 4 + (_MonoAssemblyNameHasArch ? ((!(typeof(object).Assembly.GetName().Name == "System.Private.CoreLib")) ? ((IntPtr.Size == 4) ? 12 : 16) : ((IntPtr.Size == 4) ? 20 : 24)) : ((typeof(object).Assembly.GetName().Name == "System.Private.CoreLib") ? 16 : 8)) + IntPtr.Size + IntPtr.Size + 1 + 1 + 1;
			byte* ptr = (byte*)(num + num2);
			*ptr = (byte)(value ? 1 : 0);
		}

		public static bool IsDynamicMethod(this MethodBase method)
		{
			if ((object)_RTDynamicMethod != null)
			{
				if (!(method is DynamicMethod))
				{
					return (object)method.GetType() == _RTDynamicMethod;
				}
				return true;
			}
			if (method is DynamicMethod)
			{
				return true;
			}
			if (method.MetadataToken != 0 || !method.IsStatic || !method.IsPublic || (method.Attributes & MethodAttributes.PrivateScope) != 0)
			{
				return false;
			}
			MethodInfo[] methods = method.DeclaringType.GetMethods(BindingFlags.Static | BindingFlags.Public);
			foreach (MethodInfo methodInfo in methods)
			{
				if ((object)method == methodInfo)
				{
					return false;
				}
			}
			return true;
		}

		public static object SafeGetTarget(this WeakReference weak)
		{
			try
			{
				return weak.Target;
			}
			catch (InvalidOperationException)
			{
				return null;
			}
		}

		public static bool SafeGetIsAlive(this WeakReference weak)
		{
			try
			{
				return weak.IsAlive;
			}
			catch (InvalidOperationException)
			{
				return false;
			}
		}

		public static T CreateDelegate<T>(this MethodBase method) where T : Delegate
		{
			return (T)method.CreateDelegate(typeof(T), null);
		}

		public static T CreateDelegate<T>(this MethodBase method, object target) where T : Delegate
		{
			return (T)method.CreateDelegate(typeof(T), target);
		}

		public static Delegate CreateDelegate(this MethodBase method, Type delegateType)
		{
			return method.CreateDelegate(delegateType, null);
		}

		public static Delegate CreateDelegate(this MethodBase method, Type delegateType, object target)
		{
			if (!typeof(Delegate).IsAssignableFrom(delegateType))
			{
				throw new ArgumentException("Type argument must be a delegate type!");
			}
			if (method is DynamicMethod dynamicMethod)
			{
				return dynamicMethod.CreateDelegate(delegateType, target);
			}
			RuntimeMethodHandle methodHandle = method.MethodHandle;
			RuntimeHelpers.PrepareMethod(methodHandle);
			IntPtr functionPointer = methodHandle.GetFunctionPointer();
			return (Delegate)Activator.CreateInstance(delegateType, target, functionPointer);
		}

		public static MethodDefinition FindMethod(this TypeDefinition type, string id, bool simple = true)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<MethodDefinition> enumerator;
			if (simple && !MultiTargetShims.Contains(id, " ", StringComparison.Ordinal))
			{
				enumerator = type.Methods.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						MethodDefinition current = enumerator.Current;
						if (((MethodReference)(object)current).GetID(null, null, withType: true, simple: true) == id)
						{
							return current;
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				enumerator = type.Methods.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						MethodDefinition current2 = enumerator.Current;
						if (((MethodReference)(object)current2).GetID(null, null, withType: false, simple: true) == id)
						{
							return current2;
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current3 = enumerator.Current;
					if (((MethodReference)(object)current3).GetID() == id)
					{
						return current3;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current4 = enumerator.Current;
					if (((MethodReference)(object)current4).GetID(null, null, withType: false) == id)
					{
						return current4;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static MethodDefinition FindMethodDeep(this TypeDefinition type, string id, bool simple = true)
		{
			MethodDefinition obj = type.FindMethod(id, simple);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindMethodDeep(id, simple);
			}
			return obj;
		}

		public static MethodInfo FindMethod(this Type type, string id, bool simple = true)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			MethodInfo[] array;
			if (simple && !MultiTargetShims.Contains(id, " ", StringComparison.Ordinal))
			{
				array = methods;
				foreach (MethodInfo methodInfo in array)
				{
					if (methodInfo.GetID(null, null, withType: true, proxyMethod: false, simple: true) == id)
					{
						return methodInfo;
					}
				}
				array = methods;
				foreach (MethodInfo methodInfo2 in array)
				{
					if (methodInfo2.GetID(null, null, withType: false, proxyMethod: false, simple: true) == id)
					{
						return methodInfo2;
					}
				}
			}
			array = methods;
			foreach (MethodInfo methodInfo3 in array)
			{
				if (methodInfo3.GetID(null, null, withType: true, proxyMethod: false, simple: false) == id)
				{
					return methodInfo3;
				}
			}
			array = methods;
			foreach (MethodInfo methodInfo4 in array)
			{
				if (methodInfo4.GetID(null, null, withType: false, proxyMethod: false, simple: false) == id)
				{
					return methodInfo4;
				}
			}
			return null;
		}

		public static MethodInfo FindMethodDeep(this Type type, string id, bool simple = true)
		{
			MethodInfo methodInfo = type.FindMethod(id, simple);
			if ((object)methodInfo == null)
			{
				Type? baseType = type.BaseType;
				if ((object)baseType == null)
				{
					return null;
				}
				methodInfo = baseType.FindMethodDeep(id, simple);
			}
			return methodInfo;
		}

		public static PropertyDefinition FindProperty(this TypeDefinition type, string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<PropertyDefinition> enumerator = type.Properties.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					PropertyDefinition current = enumerator.Current;
					if (((MemberReference)current).Name == name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static PropertyDefinition FindPropertyDeep(this TypeDefinition type, string name)
		{
			PropertyDefinition obj = type.FindProperty(name);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindPropertyDeep(name);
			}
			return obj;
		}

		public static FieldDefinition FindField(this TypeDefinition type, string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<FieldDefinition> enumerator = type.Fields.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					FieldDefinition current = enumerator.Current;
					if (((MemberReference)current).Name == name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static FieldDefinition FindFieldDeep(this TypeDefinition type, string name)
		{
			FieldDefinition obj = type.FindField(name);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindFieldDeep(name);
			}
			return obj;
		}

		public static EventDefinition FindEvent(this TypeDefinition type, string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<EventDefinition> enumerator = type.Events.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					EventDefinition current = enumerator.Current;
					if (((MemberReference)current).Name == name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static EventDefinition FindEventDeep(this TypeDefinition type, string name)
		{
			EventDefinition obj = type.FindEvent(name);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindEventDeep(name);
			}
			return obj;
		}

		public static string GetID(this MethodReference method, string name = null, string type = null, bool withType = true, bool simple = false)
		{
			StringBuilder stringBuilder = new StringBuilder();
			if (simple)
			{
				if (withType && (type != null || ((MemberReference)method).DeclaringType != null))
				{
					stringBuilder.Append(type ?? ((MemberReference)(object)((MemberReference)method).DeclaringType).GetPatchFullName()).Append("::");
				}
				stringBuilder.Append(name ?? ((MemberReference)method).Name);
				return stringBuilder.ToString();
			}
			stringBuilder.Append(((MemberReference)(object)method.ReturnType).GetPatchFullName()).Append(" ");
			if (withType && (type != null || ((MemberReference)method).DeclaringType != null))
			{
				stringBuilder.Append(type ?? ((MemberReference)(object)((MemberReference)method).DeclaringType).GetPatchFullName()).Append("::");
			}
			stringBuilder.Append(name ?? ((MemberReference)method).Name);
			GenericInstanceMethod val = (GenericInstanceMethod)(object)((method is GenericInstanceMethod) ? method : null);
			if (val != null && val.GenericArguments.Count != 0)
			{
				stringBuilder.Append("<");
				Collection<TypeReference> genericArguments = val.GenericArguments;
				for (int i = 0; i < genericArguments.Count; i++)
				{
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(((MemberReference)(object)genericArguments[i]).GetPatchFullName());
				}
				stringBuilder.Append(">");
			}
			else if (method.GenericParameters.Count != 0)
			{
				stringBuilder.Append("<");
				Collection<GenericParameter> genericParameters = method.GenericParameters;
				for (int j = 0; j < genericParameters.Count; j++)
				{
					if (j > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(((MemberReference)genericParameters[j]).Name);
				}
				stringBuilder.Append(">");
			}
			stringBuilder.Append("(");
			if (method.HasParameters)
			{
				Collection<ParameterDefinition> parameters = method.Parameters;
				for (int k = 0; k < parameters.Count; k++)
				{
					ParameterDefinition val2 = parameters[k];
					if (k > 0)
					{
						stringBuilder.Append(",");
					}
					if (((ParameterReference)val2).ParameterType.IsSentinel)
					{
						stringBuilder.Append("...,");
					}
					stringBuilder.Append(((MemberReference)(object)((ParameterReference)val2).ParameterType).GetPatchFullName());
				}
			}
			stringBuilder.Append(")");
			return stringBuilder.ToString();
		}

		public static string GetID(this CallSite method)
		{
			StringBuilder stringBuilder = new StringBuilder();
			stringBuilder.Append(((MemberReference)(object)method.ReturnType).GetPatchFullName()).Append(" ");
			stringBuilder.Append("(");
			if (method.HasParameters)
			{
				Collection<ParameterDefinition> parameters = method.Parameters;
				for (int i = 0; i < parameters.Count; i++)
				{
					ParameterDefinition val = parameters[i];
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					if (((ParameterReference)val).ParameterType.IsSentinel)
					{
						stringBuilder.Append("...,");
					}
					stringBuilder.Append(((MemberReference)(object)((ParameterReference)val).ParameterType).GetPatchFullName());
				}
			}
			stringBuilder.Append(")");
			return stringBuilder.ToString();
		}

		public static string GetID(this MethodBase method, string name = null, string type = null, bool withType = true, bool proxyMethod = false, bool simple = false)
		{
			while (method is MethodInfo && method.IsGenericMethod && !method.IsGenericMethodDefinition)
			{
				method = ((MethodInfo)method).GetGenericMethodDefinition();
			}
			StringBuilder stringBuilder = new StringBuilder();
			if (simple)
			{
				if (withType && (type != null || (object)method.DeclaringType != null))
				{
					stringBuilder.Append(type ?? method.DeclaringType.FullName).Append("::");
				}
				stringBuilder.Append(name ?? method.Name);
				return stringBuilder.ToString();
			}
			stringBuilder.Append((method as MethodInfo)?.ReturnType?.FullName ?? "System.Void").Append(" ");
			if (withType && (type != null || (object)method.DeclaringType != null))
			{
				stringBuilder.Append(type ?? MultiTargetShims.Replace(method.DeclaringType.FullName, "+", "/", StringComparison.Ordinal)).Append("::");
			}
			stringBuilder.Append(name ?? method.Name);
			if (method.ContainsGenericParameters)
			{
				stringBuilder.Append("<");
				Type[] genericArguments = method.GetGenericArguments();
				for (int i = 0; i < genericArguments.Length; i++)
				{
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(genericArguments[i].Name);
				}
				stringBuilder.Append(">");
			}
			stringBuilder.Append("(");
			ParameterInfo[] parameters = method.GetParameters();
			for (int j = (proxyMethod ? 1 : 0); j < parameters.Length; j++)
			{
				ParameterInfo parameterInfo = parameters[j];
				if (j > (proxyMethod ? 1 : 0))
				{
					stringBuilder.Append(",");
				}
				bool flag;
				try
				{
					flag = parameterInfo.GetCustomAttributes(t_ParamArrayAttribute, inherit: false).Length != 0;
				}
				catch (NotSupportedException)
				{
					flag = false;
				}
				if (flag)
				{
					stringBuilder.Append("...,");
				}
				stringBuilder.Append(parameterInfo.ParameterType.FullName);
			}
			stringBuilder.Append(")");
			return stringBuilder.ToString();
		}

		public static string GetPatchName(this MemberReference mr)
		{
			MemberReference obj = ((mr is ICustomAttributeProvider) ? mr : null);
			return ((obj != null) ? ((ICustomAttributeProvider)(object)obj).GetPatchName() : null) ?? mr.Name;
		}

		public static string GetPatchFullName(this MemberReference mr)
		{
			MemberReference obj = ((mr is ICustomAttributeProvider) ? mr : null);
			return ((obj != null) ? ((ICustomAttributeProvider)(object)obj).GetPatchFullName(mr) : null) ?? mr.FullName;
		}

		private static string GetPatchName(this ICustomAttributeProvider cap)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			CustomAttribute customAttribute = cap.GetCustomAttribute("MonoMod.MonoModPatch");
			string text;
			if (customAttribute != null)
			{
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				text = (string)((CustomAttributeArgument)(ref val)).Value;
				int num = text.LastIndexOf('.');
				if (num != -1 && num != text.Length - 1)
				{
					text = text.Substring(num + 1);
				}
				return text;
			}
			text = ((MemberReference)cap).Name;
			if (!text.StartsWith("patch_", StringComparison.Ordinal))
			{
				return text;
			}
			return text.Substring(6);
		}

		private static string GetPatchFullName(this ICustomAttributeProvider cap, MemberReference mr)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Expected O, but got Unknown
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Expected O, but got Unknown
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Expected O, but got Unknown
			//IL_0323: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Expected O, but got Unknown
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((cap is TypeReference) ? cap : null);
			if (val != null)
			{
				CustomAttribute customAttribute = cap.GetCustomAttribute("MonoMod.MonoModPatch");
				string text;
				if (customAttribute != null)
				{
					CustomAttributeArgument val2 = customAttribute.ConstructorArguments[0];
					text = (string)((CustomAttributeArgument)(ref val2)).Value;
				}
				else
				{
					text = ((MemberReference)cap).Name;
					text = (text.StartsWith("patch_", StringComparison.Ordinal) ? text.Substring(6) : text);
				}
				if (text.StartsWith("global::", StringComparison.Ordinal))
				{
					text = text.Substring(8);
				}
				else if (!MultiTargetShims.Contains(text, ".", StringComparison.Ordinal) && !MultiTargetShims.Contains(text, "/", StringComparison.Ordinal))
				{
					if (!string.IsNullOrEmpty(val.Namespace))
					{
						text = val.Namespace + "." + text;
					}
					else if (val.IsNested)
					{
						text = ((MemberReference)(object)((MemberReference)val).DeclaringType).GetPatchFullName() + "/" + text;
					}
				}
				if (mr is TypeSpecification)
				{
					List<TypeSpecification> list = new List<TypeSpecification>();
					TypeSpecification val3 = (TypeSpecification)mr;
					TypeReference elementType;
					do
					{
						list.Add(val3);
						elementType = val3.ElementType;
					}
					while ((val3 = (TypeSpecification)(object)((elementType is TypeSpecification) ? elementType : null)) != null);
					StringBuilder stringBuilder = new StringBuilder(text.Length + list.Count * 4);
					stringBuilder.Append(text);
					for (int num = list.Count - 1; num > -1; num--)
					{
						val3 = list[num];
						if (((TypeReference)val3).IsByReference)
						{
							stringBuilder.Append("&");
						}
						else if (((TypeReference)val3).IsPointer)
						{
							stringBuilder.Append("*");
						}
						else if (!((TypeReference)val3).IsPinned && !((TypeReference)val3).IsSentinel)
						{
							if (((TypeReference)val3).IsArray)
							{
								ArrayType val4 = (ArrayType)val3;
								if (val4.IsVector)
								{
									stringBuilder.Append("[]");
								}
								else
								{
									stringBuilder.Append("[");
									for (int i = 0; i < val4.Dimensions.Count; i++)
									{
										if (i > 0)
										{
											stringBuilder.Append(",");
										}
										ArrayDimension val5 = val4.Dimensions[i];
										stringBuilder.Append(((object)(ArrayDimension)(ref val5)).ToString());
									}
									stringBuilder.Append("]");
								}
							}
							else if (((TypeReference)val3).IsRequiredModifier)
							{
								stringBuilder.Append("modreq(").Append(((RequiredModifierType)val3).ModifierType).Append(")");
							}
							else if (((TypeReference)val3).IsOptionalModifier)
							{
								stringBuilder.Append("modopt(").Append(((OptionalModifierType)val3).ModifierType).Append(")");
							}
							else if (((TypeReference)val3).IsGenericInstance)
							{
								GenericInstanceType val6 = (GenericInstanceType)val3;
								stringBuilder.Append("<");
								for (int j = 0; j < val6.GenericArguments.Count; j++)
								{
									if (j > 0)
									{
										stringBuilder.Append(",");
									}
									stringBuilder.Append(((MemberReference)(object)val6.GenericArguments[j]).GetPatchFullName());
								}
								stringBuilder.Append(">");
							}
							else
							{
								if (!((TypeReference)val3).IsFunctionPointer)
								{
									throw new NotSupportedException($"MonoMod can't handle TypeSpecification: {((MemberReference)val).FullName} ({((object)val).GetType()})");
								}
								FunctionPointerType val7 = (FunctionPointerType)val3;
								stringBuilder.Append(" ").Append(((MemberReference)(object)val7.ReturnType).GetPatchFullName()).Append(" *(");
								if (val7.HasParameters)
								{
									for (int k = 0; k < val7.Parameters.Count; k++)
									{
										ParameterDefinition val8 = val7.Parameters[k];
										if (k > 0)
										{
											stringBuilder.Append(",");
										}
										if (((ParameterReference)val8).ParameterType.IsSentinel)
										{
											stringBuilder.Append("...,");
										}
										stringBuilder.Append(((MemberReference)((ParameterReference)val8).ParameterType).FullName);
									}
								}
								stringBuilder.Append(")");
							}
						}
					}
					text = stringBuilder.ToString();
				}
				return text;
			}
			FieldReference val9 = (FieldReference)(object)((cap is FieldReference) ? cap : null);
			if (val9 != null)
			{
				return ((MemberReference)(object)val9.FieldType).GetPatchFullName() + " " + ((MemberReference)(object)((MemberReference)val9).DeclaringType).GetPatchFullName() + "::" + cap.GetPatchName();
			}
			if (cap is MethodReference)
			{
				throw new InvalidOperationException("GetPatchFullName not supported on MethodReferences - use GetID instead");
			}
			throw new InvalidOperationException($"GetPatchFullName not supported on type {((object)cap).GetType()}");
		}

		public static MethodDefinition Clone(this MethodDefinition o, MethodDefinition c = null)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			if (o == null)
			{
				return null;
			}
			if (c == null)
			{
				c = new MethodDefinition(((MemberReference)o).Name, o.Attributes, ((MethodReference)o).ReturnType);
			}
			((MemberReference)c).Name = ((MemberReference)o).Name;
			c.Attributes = o.Attributes;
			((MethodReference)c).ReturnType = ((MethodReference)o).ReturnType;
			c.DeclaringType = o.DeclaringType;
			((MemberReference)c).MetadataToken = ((MemberReference)c).MetadataToken;
			c.Body = o.Body?.Clone(c);
			c.Attributes = o.Attributes;
			c.ImplAttributes = o.ImplAttributes;
			c.PInvokeInfo = o.PInvokeInfo;
			c.IsPreserveSig = o.IsPreserveSig;
			c.IsPInvokeImpl = o.IsPInvokeImpl;
			Enumerator<GenericParameter> enumerator = ((MethodReference)o).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((MethodReference)c).GenericParameters.Add(current.Clone());
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ParameterDefinition> enumerator2 = ((MethodReference)o).Parameters.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ParameterDefinition current2 = enumerator2.Current;
					((MethodReference)c).Parameters.Add(current2.Clone());
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<CustomAttribute> enumerator3 = o.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					CustomAttribute current3 = enumerator3.Current;
					c.CustomAttributes.Add(current3.Clone());
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodReference> enumerator4 = o.Overrides.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodReference current4 = enumerator4.Current;
					c.Overrides.Add(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (c.Body != null)
			{
				Enumerator<Instruction> enumerator5 = c.Body.Instructions.GetEnumerator();
				try
				{
					while (enumerator5.MoveNext())
					{
						Instruction current5 = enumerator5.Current;
						object operand = current5.Operand;
						GenericParameter val = (GenericParameter)((operand is GenericParameter) ? operand : null);
						int num;
						if (val != null && (num = ((MethodReference)o).GenericParameters.IndexOf(val)) != -1)
						{
							current5.Operand = ((MethodReference)c).GenericParameters[num];
							continue;
						}
						object operand2 = current5.Operand;
						ParameterDefinition val2 = (ParameterDefinition)((operand2 is ParameterDefinition) ? operand2 : null);
						if (val2 != null && (num = ((MethodReference)o).Parameters.IndexOf(val2)) != -1)
						{
							current5.Operand = ((MethodReference)c).Parameters[num];
						}
					}
				}
				finally
				{
					((IDisposable)enumerator5).Dispose();
				}
			}
			return c;
		}

		public static MethodBody Clone(this MethodBody bo, MethodDefinition m)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			if (bo == null)
			{
				return null;
			}
			MethodBody bc = new MethodBody(m);
			bc.MaxStackSize = bo.MaxStackSize;
			bc.InitLocals = bo.InitLocals;
			bc.LocalVarToken = bo.LocalVarToken;
			bc.Instructions.AddRange(((IEnumerable<Instruction>)bo.Instructions).Select(delegate(Instruction o)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				Instruction obj = Instruction.Create(OpCodes.Nop);
				obj.OpCode = o.OpCode;
				obj.Operand = o.Operand;
				obj.Offset = o.Offset;
				return obj;
			}));
			Enumerator<Instruction> enumerator = bc.Instructions.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					Instruction current = enumerator.Current;
					object operand = current.Operand;
					Instruction val = (Instruction)((operand is Instruction) ? operand : null);
					if (val != null)
					{
						current.Operand = bc.Instructions[bo.Instructions.IndexOf(val)];
					}
					else if (current.Operand is Instruction[] source)
					{
						current.Operand = source.Select((Instruction i) => bc.Instructions[bo.Instructions.IndexOf(i)]).ToArray();
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			bc.ExceptionHandlers.AddRange(((IEnumerable<ExceptionHandler>)bo.ExceptionHandlers).Select((Func<ExceptionHandler, ExceptionHandler>)((ExceptionHandler o) => new ExceptionHandler(o.HandlerType)
			{
				TryStart = ((o.TryStart == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.TryStart)]),
				TryEnd = ((o.TryEnd == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.TryEnd)]),
				FilterStart = ((o.FilterStart == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.FilterStart)]),
				HandlerStart = ((o.HandlerStart == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.HandlerStart)]),
				HandlerEnd = ((o.HandlerEnd == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.HandlerEnd)]),
				CatchType = o.CatchType
			})));
			bc.Variables.AddRange(((IEnumerable<VariableDefinition>)bo.Variables).Select((Func<VariableDefinition, VariableDefinition>)((VariableDefinition o) => new VariableDefinition(((VariableReference)o).VariableType))));
			m.CustomDebugInformations.AddRange((IEnumerable<CustomDebugInformation>)bo.Method.CustomDebugInformations);
			m.DebugInformation.SequencePoints.AddRange(((IEnumerable<SequencePoint>)bo.Method.DebugInformation.SequencePoints).Select((Func<SequencePoint, SequencePoint>)((SequencePoint o) => new SequencePoint(((IEnumerable<Instruction>)bc.Instructions).FirstOrDefault((Func<Instruction, bool>)((Instruction i) => i.Offset == o.Offset)), o.Document)
			{
				StartLine = o.StartLine,
				StartColumn = o.StartColumn,
				EndLine = o.EndLine,
				EndColumn = o.EndColumn
			})));
			return bc;
		}

		public static GenericParameter Update(this GenericParameter param, int position, GenericParameterType type)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			f_GenericParameter_position.SetValue(param, position);
			f_GenericParameter_type.SetValue(param, type);
			return param;
		}

		public static GenericParameter ResolveGenericParameter(this IGenericParameterProvider provider, GenericParameter orig)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			if (provider is GenericParameter && ((MemberReference)(GenericParameter)provider).Name == ((MemberReference)orig).Name)
			{
				return (GenericParameter)provider;
			}
			Enumerator<GenericParameter> enumerator = provider.GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					if (((MemberReference)current).Name == ((MemberReference)orig).Name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			int position = orig.Position;
			if (provider is MethodReference && orig.DeclaringMethod != null)
			{
				if (position < provider.GenericParameters.Count)
				{
					return provider.GenericParameters[position];
				}
				return orig.Clone().Update(position, (GenericParameterType)1);
			}
			if (provider is TypeReference && ((MemberReference)orig).DeclaringType != null)
			{
				if (position < provider.GenericParameters.Count)
				{
					return provider.GenericParameters[position];
				}
				return orig.Clone().Update(position, (GenericParameterType)0);
			}
			IGenericParameterProvider obj = ((provider is TypeSpecification) ? provider : null);
			object obj2 = ((obj != null) ? ((IGenericParameterProvider)(object)((TypeSpecification)obj).ElementType).ResolveGenericParameter(orig) : null);
			if (obj2 == null)
			{
				IGenericParameterProvider obj3 = ((provider is MemberReference) ? provider : null);
				if (obj3 == null)
				{
					return null;
				}
				TypeReference declaringType = ((MemberReference)obj3).DeclaringType;
				if (declaringType == null)
				{
					return null;
				}
				obj2 = ((IGenericParameterProvider)(object)declaringType).ResolveGenericParameter(orig);
			}
			return (GenericParameter)obj2;
		}

		public static IMetadataTokenProvider Relink(this IMetadataTokenProvider mtp, Relinker relinker, IGenericParameterProvider context)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			if (mtp is TypeReference)
			{
				return (IMetadataTokenProvider)(object)Extensions.Relink((TypeReference)mtp, relinker, context);
			}
			if (mtp is MethodReference)
			{
				return Extensions.Relink((MethodReference)mtp, relinker, context);
			}
			if (mtp is FieldReference)
			{
				return Extensions.Relink((FieldReference)mtp, relinker, context);
			}
			if (mtp is ParameterDefinition)
			{
				return (IMetadataTokenProvider)(object)Extensions.Relink((ParameterDefinition)mtp, relinker, context);
			}
			if (mtp is CallSite)
			{
				return (IMetadataTokenProvider)(object)Extensions.Relink((CallSite)mtp, relinker, context);
			}
			throw new InvalidOperationException($"MonoMod can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public static TypeReference Relink(this TypeReference type, Relinker relinker, IGenericParameterProvider context)
		{
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f6: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Expected O, but got Unknown
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Expected O, but got Unknown
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			if (type == null)
			{
				return null;
			}
			TypeSpecification val = (TypeSpecification)(object)((type is TypeSpecification) ? type : null);
			if (val != null)
			{
				TypeReference val2 = val.ElementType.Relink(relinker, context);
				if (type.IsSentinel)
				{
					return (TypeReference)new SentinelType(val2);
				}
				if (type.IsByReference)
				{
					return (TypeReference)new ByReferenceType(val2);
				}
				if (type.IsPointer)
				{
					return (TypeReference)new PointerType(val2);
				}
				if (type.IsPinned)
				{
					return (TypeReference)new PinnedType(val2);
				}
				if (type.IsArray)
				{
					ArrayType val3 = new ArrayType(val2, ((ArrayType)type).Rank);
					for (int i = 0; i < val3.Rank; i++)
					{
						val3.Dimensions[i] = ((ArrayType)type).Dimensions[i];
					}
					return (TypeReference)(object)val3;
				}
				if (type.IsRequiredModifier)
				{
					return (TypeReference)new RequiredModifierType(((RequiredModifierType)type).ModifierType.Relink(relinker, context), val2);
				}
				if (type.IsOptionalModifier)
				{
					return (TypeReference)new OptionalModifierType(((OptionalModifierType)type).ModifierType.Relink(relinker, context), val2);
				}
				if (type.IsGenericInstance)
				{
					GenericInstanceType val4 = new GenericInstanceType(val2);
					Enumerator<TypeReference> enumerator = ((GenericInstanceType)type).GenericArguments.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							TypeReference current = enumerator.Current;
							val4.GenericArguments.Add(current?.Relink(relinker, context));
						}
						return (TypeReference)(object)val4;
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (type.IsFunctionPointer)
				{
					FunctionPointerType val5 = (FunctionPointerType)type;
					val5.ReturnType = val5.ReturnType.Relink(relinker, context);
					for (int j = 0; j < val5.Parameters.Count; j++)
					{
						((ParameterReference)val5.Parameters[j]).ParameterType = ((ParameterReference)val5.Parameters[j]).ParameterType.Relink(relinker, context);
					}
					return (TypeReference)(object)val5;
				}
				throw new NotSupportedException($"MonoMod can't handle TypeSpecification: {((MemberReference)type).FullName} ({((object)type).GetType()})");
			}
			if (!type.IsGenericParameter || context == null)
			{
				return (TypeReference)relinker((IMetadataTokenProvider)(object)type, context);
			}
			GenericParameter val6 = context.ResolveGenericParameter((GenericParameter)type);
			if (val6 == null)
			{
				throw new RelinkTargetNotFoundException(string.Format("{0} {1} (context: {2})", "MonoMod relinker failed finding", ((MemberReference)type).FullName, context), (IMetadataTokenProvider)(object)type, (IMetadataTokenProvider)(object)context);
			}
			for (int k = 0; k < val6.Constraints.Count; k++)
			{
				if (!val6.Constraints[k].GetConstraintType().IsGenericInstance)
				{
					val6.Constraints[k] = val6.Constraints[k].Relink(relinker, context);
				}
			}
			return (TypeReference)(object)val6;
		}

		public static IMetadataTokenProvider Relink(this MethodReference method, Relinker relinker, IGenericParameterProvider context)
		{
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Expected O, but got Unknown
			if (method.IsGenericInstance)
			{
				GenericInstanceMethod val = (GenericInstanceMethod)method;
				GenericInstanceMethod val2 = new GenericInstanceMethod((MethodReference)((MethodSpecification)val).ElementMethod.Relink(relinker, context));
				Enumerator<TypeReference> enumerator = val.GenericArguments.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						TypeReference current = enumerator.Current;
						val2.GenericArguments.Add(current.Relink(relinker, context));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				return (IMetadataTokenProvider)(MethodReference)relinker((IMetadataTokenProvider)(object)val2, context);
			}
			MethodReference val3 = new MethodReference(((MemberReference)method).Name, method.ReturnType, ((MemberReference)method).DeclaringType.Relink(relinker, context));
			val3.CallingConvention = method.CallingConvention;
			val3.ExplicitThis = method.ExplicitThis;
			val3.HasThis = method.HasThis;
			Enumerator<GenericParameter> enumerator2 = method.GenericParameters.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					GenericParameter current2 = enumerator2.Current;
					val3.GenericParameters.Add(current2.Relink(relinker, context));
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ReturnType = val3.ReturnType?.Relink(relinker, (IGenericParameterProvider)(object)val3);
			Enumerator<ParameterDefinition> enumerator3 = method.Parameters.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					ParameterDefinition current3 = enumerator3.Current;
					((ParameterReference)current3).ParameterType = ((ParameterReference)current3).ParameterType.Relink(relinker, (IGenericParameterProvider)(object)method);
					val3.Parameters.Add(current3);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			retur

BepInEx/patchers/BepInEx.MonoMod.HookGenPatcher/BepInEx.MonoMod.HookGenPatcher.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using BepInEx.Configuration;
using BepInEx.Logging;
using Mono.Cecil;
using MonoMod;
using MonoMod.RuntimeDetour.HookGen;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyDescription("Runtime HookGen for BepInEx")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HarbingerOfMe")]
[assembly: AssemblyProduct("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyCopyright("HarbingerOfMe-2022")]
[assembly: AssemblyTrademark("MIT")]
[assembly: ComVisible(false)]
[assembly: Guid("12032e45-9577-4195-8f4f-a729911b2f08")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: AssemblyVersion("1.2.1.0")]
namespace BepInEx.MonoMod.HookGenPatcher;

public static class HookGenPatcher
{
	internal static ManualLogSource Logger = Logger.CreateLogSource("HookGenPatcher");

	private const string CONFIG_FILE_NAME = "HookGenPatcher.cfg";

	private static readonly ConfigFile Config = new ConfigFile(Path.Combine(Paths.ConfigPath, "HookGenPatcher.cfg"), true);

	private const char EntrySeparator = ',';

	private static readonly ConfigEntry<string> AssemblyNamesToHookGenPatch = Config.Bind<string>("General", "MMHOOKAssemblyNames", "Assembly-CSharp.dll", $"Assembly names to make mmhooks for, separate entries with : {','} ");

	private static readonly ConfigEntry<bool> preciseHash = Config.Bind<bool>("General", "Preciser filehashing", false, "Hash file using contents instead of size. Minor perfomance impact.");

	private static bool skipHashing => !preciseHash.Value;

	public static IEnumerable<string> TargetDLLs { get; } = new string[0];


	public static void Initialize()
	{
		//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01be: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cf: Expected O, but got Unknown
		//IL_0237: Unknown result type (might be due to invalid IL or missing references)
		//IL_023e: Expected O, but got Unknown
		//IL_0278: Unknown result type (might be due to invalid IL or missing references)
		//IL_0282: Expected O, but got Unknown
		//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ce: Expected O, but got Unknown
		string[] array = AssemblyNamesToHookGenPatch.Value.Split(new char[1] { ',' });
		string text = Path.Combine(Paths.PluginPath, "MMHOOK");
		string[] array2 = array;
		foreach (string text2 in array2)
		{
			string text3 = "MMHOOK_" + text2;
			string text4 = Path.Combine(Paths.ManagedPath, text2);
			string text5 = Path.Combine(text, text3);
			bool flag = true;
			string[] files = Directory.GetFiles(Paths.PluginPath, text3, SearchOption.AllDirectories);
			foreach (string text6 in files)
			{
				if (Path.GetFileName(text6).Equals(text3))
				{
					text5 = text6;
					Logger.LogInfo((object)"Previous MMHOOK location found. Using that location to save instead.");
					flag = false;
					break;
				}
			}
			if (flag)
			{
				Directory.CreateDirectory(text);
			}
			FileInfo fileInfo = new FileInfo(text4);
			long length = fileInfo.Length;
			long num = 0L;
			if (File.Exists(text5))
			{
				try
				{
					AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text5);
					try
					{
						if (val.MainModule.GetType("BepHookGen.size" + length) != null)
						{
							if (skipHashing)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
							num = fileInfo.makeHash();
							if (val.MainModule.GetType("BepHookGen.content" + num) != null)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
						}
					}
					finally
					{
						((IDisposable)val)?.Dispose();
					}
				}
				catch (BadImageFormatException)
				{
					Logger.LogWarning((object)("Failed to read " + Path.GetFileName(text5) + ", probably corrupted, remaking one."));
				}
			}
			Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
			Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			MonoModder val2 = new MonoModder
			{
				InputPath = text4,
				OutputPath = text5,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				IAssemblyResolver assemblyResolver = val2.AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Paths.BepInExAssemblyDirectory);
				}
				val2.Read();
				val2.MapDependencies();
				if (File.Exists(text5))
				{
					Logger.LogDebug((object)("Clearing " + text5));
					File.Delete(text5);
				}
				Logger.LogInfo((object)"Starting HookGenerator");
				HookGenerator val3 = new HookGenerator(val2, Path.GetFileName(text5));
				ModuleDefinition outputModule = val3.OutputModule;
				try
				{
					val3.Generate();
					outputModule.Types.Add(new TypeDefinition("BepHookGen", "size" + length, (TypeAttributes)1, outputModule.TypeSystem.Object));
					if (!skipHashing)
					{
						outputModule.Types.Add(new TypeDefinition("BepHookGen", "content" + ((num == 0L) ? fileInfo.makeHash() : num), (TypeAttributes)1, outputModule.TypeSystem.Object));
					}
					outputModule.Write(text5);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				Logger.LogInfo((object)"Done.");
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
		}
	}

	public static void Patch(AssemblyDefinition _)
	{
	}

	private static long makeHash(this FileInfo fileInfo)
	{
		FileStream inputStream = fileInfo.OpenRead();
		byte[] value = null;
		using (MD5 mD = new MD5CryptoServiceProvider())
		{
			value = mD.ComputeHash(inputStream);
		}
		long num = BitConverter.ToInt64(value, 0);
		if (num == 0L)
		{
			return 1L;
		}
		return num;
	}
}

BepInEx/patchers/BepInEx.MonoMod.HookGenPatcher/MonoMod.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Mdb;
using Mono.Cecil.Pdb;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.InlineRT;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("General purpose .NET assembly modding \"basework\". This package contains the core IL patcher and relinker.")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod")]
[assembly: AssemblyTitle("MonoMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	[MonoMod__SafeToCopy__]
	public class MonoModAdded : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModConstructor : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomAttributeAttribute : Attribute
	{
		public MonoModCustomAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomMethodAttributeAttribute : Attribute
	{
		public MonoModCustomMethodAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModEnumReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCall : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCallvirt : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	[Obsolete("Use MonoModLinkFrom or RuntimeDetour / HookGen instead.")]
	public class MonoModHook : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModHook(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModHook(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIfFlag : Attribute
	{
		public MonoModIfFlag(string key)
		{
		}

		public MonoModIfFlag(string key, bool fallback)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIgnore : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	public class MonoModLinkFrom : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModLinkFrom(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModLinkFrom(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModLinkTo : Attribute
	{
		public MonoModLinkTo(string t)
		{
		}

		public MonoModLinkTo(Type t)
		{
		}

		public MonoModLinkTo(string t, string n)
		{
		}

		public MonoModLinkTo(Type t, string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModNoNew : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOnPlatform : Attribute
	{
		public MonoModOnPlatform(params Platform[] p)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginal : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginalName : Attribute
	{
		public MonoModOriginalName(string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPatch : Attribute
	{
		public MonoModPatch(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPublic : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModRemove : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModTargetModule : Attribute
	{
		public MonoModTargetModule(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	internal class MonoMod__SafeToCopy__ : Attribute
	{
	}
	public delegate bool MethodParser(MonoModder modder, MethodBody body, Instruction instr, ref int instri);
	public delegate void MethodRewriter(MonoModder modder, MethodDefinition method);
	public delegate void MethodBodyRewriter(MonoModder modder, MethodBody body, Instruction instr, int instri);
	public delegate ModuleDefinition MissingDependencyResolver(MonoModder modder, ModuleDefinition main, string name, string fullName);
	public delegate void PostProcessor(MonoModder modder);
	public delegate void ModReadEventHandler(MonoModder modder, ModuleDefinition mod);
	public class RelinkMapEntry
	{
		public string Type;

		public string FindableID;

		public RelinkMapEntry()
		{
		}

		public RelinkMapEntry(string type, string findableID)
		{
			Type = type;
			FindableID = findableID;
		}
	}
	public enum DebugSymbolFormat
	{
		Auto,
		MDB,
		PDB
	}
	public class MonoModder : IDisposable
	{
		public static readonly bool IsMono = (object)Type.GetType("Mono.Runtime") != null;

		public static readonly Version Version = typeof(MonoModder).Assembly.GetName().Version;

		public Dictionary<string, object> SharedData = new Dictionary<string, object>();

		public Dictionary<string, object> RelinkMap = new Dictionary<string, object>();

		public Dictionary<string, ModuleDefinition> RelinkModuleMap = new Dictionary<string, ModuleDefinition>();

		public HashSet<string> SkipList = new HashSet<string>(EqualityComparer<string>.Default);

		public Dictionary<string, IMetadataTokenProvider> RelinkMapCache = new Dictionary<string, IMetadataTokenProvider>();

		public Dictionary<string, TypeReference> RelinkModuleMapCache = new Dictionary<string, TypeReference>();

		public Dictionary<string, OpCode> ForceCallMap = new Dictionary<string, OpCode>();

		public ModReadEventHandler OnReadMod;

		public PostProcessor PostProcessors;

		public Dictionary<string, Action<object, object[]>> CustomAttributeHandlers = new Dictionary<string, Action<object, object[]>> { 
		{
			"MonoMod.MonoModPublic",
			delegate
			{
			}
		} };

		public Dictionary<string, Action<object, object[]>> CustomMethodAttributeHandlers = new Dictionary<string, Action<object, object[]>>();

		public MissingDependencyResolver MissingDependencyResolver;

		public MethodParser MethodParser;

		public MethodRewriter MethodRewriter;

		public MethodBodyRewriter MethodBodyRewriter;

		public Stream Input;

		public string InputPath;

		public Stream Output;

		public string OutputPath;

		public List<string> DependencyDirs = new List<string>();

		public ModuleDefinition Module;

		public Dictionary<ModuleDefinition, List<ModuleDefinition>> DependencyMap = new Dictionary<ModuleDefinition, List<ModuleDefinition>>();

		public Dictionary<string, ModuleDefinition> DependencyCache = new Dictionary<string, ModuleDefinition>();

		public Func<ICustomAttributeProvider, TypeReference, bool> ShouldCleanupAttrib;

		public bool LogVerboseEnabled;

		public bool CleanupEnabled;

		public bool PublicEverything;

		public List<ModuleReference> Mods = new List<ModuleReference>();

		public bool Strict;

		public bool MissingDependencyThrow;

		public bool RemovePatchReferences;

		public bool PreventInline;

		public bool? UpgradeMSCORLIB;

		public ReadingMode ReadingMode = (ReadingMode)1;

		public DebugSymbolFormat DebugSymbolOutputFormat;

		public int CurrentRID;

		protected IAssemblyResolver _assemblyResolver;

		protected ReaderParameters _readerParameters;

		protected WriterParameters _writerParameters;

		public bool GACEnabled;

		private string[] _GACPathsNone = new string[0];

		protected string[] _GACPaths;

		protected MethodDefinition _mmOriginalCtor;

		protected MethodDefinition _mmOriginalNameCtor;

		protected MethodDefinition _mmAddedCtor;

		protected MethodDefinition _mmPatchCtor;

		public virtual IAssemblyResolver AssemblyResolver
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				if (_assemblyResolver == null)
				{
					DefaultAssemblyResolver val = new DefaultAssemblyResolver();
					foreach (string dependencyDir in DependencyDirs)
					{
						((BaseAssemblyResolver)val).AddSearchDirectory(dependencyDir);
					}
					_assemblyResolver = (IAssemblyResolver)(object)val;
				}
				return _assemblyResolver;
			}
			set
			{
				_assemblyResolver = value;
			}
		}

		public virtual ReaderParameters ReaderParameters
		{
			get
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Expected O, but got Unknown
				if (_readerParameters == null)
				{
					_readerParameters = new ReaderParameters(ReadingMode)
					{
						AssemblyResolver = AssemblyResolver,
						ReadSymbols = true
					};
				}
				return _readerParameters;
			}
			set
			{
				_readerParameters = value;
			}
		}

		public virtual WriterParameters WriterParameters
		{
			get
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Expected O, but got Unknown
				//IL_0067: Expected O, but got Unknown
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Expected O, but got Unknown
				if (_writerParameters == null)
				{
					bool flag = DebugSymbolOutputFormat == DebugSymbolFormat.PDB;
					bool flag2 = DebugSymbolOutputFormat == DebugSymbolFormat.MDB;
					if (DebugSymbolOutputFormat == DebugSymbolFormat.Auto)
					{
						if ((PlatformHelper.Current & 0x25) == 37)
						{
							flag = true;
						}
						else
						{
							flag2 = true;
						}
					}
					WriterParameters val = new WriterParameters
					{
						WriteSymbols = true
					};
					object symbolWriterProvider;
					if (!flag)
					{
						if (!flag2)
						{
							symbolWriterProvider = null;
						}
						else
						{
							ISymbolWriterProvider val2 = (ISymbolWriterProvider)new MdbWriterProvider();
							symbolWriterProvider = val2;
						}
					}
					else
					{
						ISymbolWriterProvider val2 = (ISymbolWriterProvider)new NativePdbWriterProvider();
						symbolWriterProvider = val2;
					}
					val.SymbolWriterProvider = (ISymbolWriterProvider)symbolWriterProvider;
					_writerParameters = val;
				}
				return _writerParameters;
			}
			set
			{
				_writerParameters = value;
			}
		}

		public string[] GACPaths
		{
			get
			{
				if (!GACEnabled)
				{
					return _GACPathsNone;
				}
				if (_GACPaths != null)
				{
					return _GACPaths;
				}
				if (!IsMono)
				{
					string environmentVariable = Environment.GetEnvironmentVariable("windir");
					if (string.IsNullOrEmpty(environmentVariable))
					{
						return _GACPaths = _GACPathsNone;
					}
					environmentVariable = Path.Combine(environmentVariable, "Microsoft.NET");
					environmentVariable = Path.Combine(environmentVariable, "assembly");
					_GACPaths = new string[3]
					{
						Path.Combine(environmentVariable, "GAC_32"),
						Path.Combine(environmentVariable, "GAC_64"),
						Path.Combine(environmentVariable, "GAC_MSIL")
					};
				}
				else
				{
					List<string> list = new List<string>();
					string text = Path.Combine(Path.GetDirectoryName(Path.GetDirectoryName(typeof(object).Module.FullyQualifiedName)), "gac");
					if (Directory.Exists(text))
					{
						list.Add(text);
					}
					string environmentVariable2 = Environment.GetEnvironmentVariable("MONO_GAC_PREFIX");
					if (!string.IsNullOrEmpty(environmentVariable2))
					{
						string[] array = environmentVariable2.Split(new char[1] { Path.PathSeparator });
						foreach (string text2 in array)
						{
							if (!string.IsNullOrEmpty(text2))
							{
								string path = text2;
								path = Path.Combine(path, "lib");
								path = Path.Combine(path, "mono");
								path = Path.Combine(path, "gac");
								if (Directory.Exists(path) && !list.Contains(path))
								{
									list.Add(path);
								}
							}
						}
					}
					_GACPaths = list.ToArray();
				}
				return _GACPaths;
			}
			set
			{
				GACEnabled = true;
				_GACPaths = value;
			}
		}

		public MonoModder()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			MethodParser = DefaultParser;
			MissingDependencyResolver = DefaultMissingDependencyResolver;
			PostProcessors = (PostProcessor)Delegate.Combine(PostProcessors, new PostProcessor(DefaultPostProcessor));
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DEPDIRS");
			if (!string.IsNullOrEmpty(environmentVariable))
			{
				foreach (string item in from dir in environmentVariable.Split(new char[1] { Path.PathSeparator })
					select dir.Trim())
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(item);
					}
					DependencyDirs.Add(item);
				}
			}
			LogVerboseEnabled = Environment.GetEnvironmentVariable("MONOMOD_LOG_VERBOSE") == "1";
			CleanupEnabled = Environment.GetEnvironmentVariable("MONOMOD_CLEANUP") != "0";
			PublicEverything = Environment.GetEnvironmentVariable("MONOMOD_PUBLIC_EVERYTHING") == "1";
			PreventInline = Environment.GetEnvironmentVariable("MONOMOD_PREVENTINLINE") == "1";
			Strict = Environment.GetEnvironmentVariable("MONOMOD_STRICT") == "1";
			MissingDependencyThrow = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") != "0";
			RemovePatchReferences = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_REMOVE_PATCH") != "0";
			string environmentVariable2 = Environment.GetEnvironmentVariable("MONOMOD_DEBUG_FORMAT");
			if (environmentVariable2 != null)
			{
				environmentVariable2 = environmentVariable2.ToLowerInvariant();
				if (environmentVariable2 == "pdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.PDB;
				}
				else if (environmentVariable2 == "mdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.MDB;
				}
			}
			string environmentVariable3 = Environment.GetEnvironmentVariable("MONOMOD_MSCORLIB_UPGRADE");
			UpgradeMSCORLIB = (string.IsNullOrEmpty(environmentVariable3) ? null : new bool?(environmentVariable3 != "0"));
			GACEnabled = Environment.GetEnvironmentVariable("MONOMOD_GAC_ENABLED") != "0";
			MonoModRulesManager.Register(this);
		}

		public virtual void ClearCaches(bool all = false, bool shareable = false, bool moduleSpecific = false)
		{
			if (all || shareable)
			{
				foreach (KeyValuePair<string, ModuleDefinition> item in DependencyCache)
				{
					item.Value.Dispose();
				}
				DependencyCache.Clear();
			}
			if (all || moduleSpecific)
			{
				RelinkMapCache.Clear();
				RelinkModuleMapCache.Clear();
			}
		}

		public virtual void Dispose()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			ClearCaches(all: true);
			ModuleDefinition module = Module;
			if (module != null)
			{
				module.Dispose();
			}
			Module = null;
			((IDisposable)AssemblyResolver)?.Dispose();
			AssemblyResolver = null;
			foreach (ModuleDefinition mod in Mods)
			{
				if ((int)mod != 0)
				{
					mod.Dispose();
				}
			}
			foreach (List<ModuleDefinition> value in DependencyMap.Values)
			{
				foreach (ModuleDefinition item in value)
				{
					if (item != null)
					{
						item.Dispose();
					}
				}
			}
			DependencyMap.Clear();
			Input?.Dispose();
			Output?.Dispose();
		}

		public virtual void Log(object value)
		{
			Log(value.ToString());
		}

		public virtual void Log(string text)
		{
			Console.Write("[MonoMod] ");
			Console.WriteLine(text);
		}

		public virtual void LogVerbose(object value)
		{
			if (LogVerboseEnabled)
			{
				Log(value);
			}
		}

		public virtual void LogVerbose(string text)
		{
			if (LogVerboseEnabled)
			{
				Log(text);
			}
		}

		private static ModuleDefinition _ReadModule(Stream input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
					input.Seek(0L, SeekOrigin.Begin);
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		private static ModuleDefinition _ReadModule(string input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		public virtual void Read()
		{
			if (Module != null)
			{
				return;
			}
			if (Input != null)
			{
				Log("Reading input stream into module.");
				Module = _ReadModule(Input, GenReaderParameters(mainModule: true));
			}
			else if (InputPath != null)
			{
				Log("Reading input file into module.");
				IAssemblyResolver assemblyResolver = AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Path.GetDirectoryName(InputPath));
				}
				DependencyDirs.Add(Path.GetDirectoryName(InputPath));
				Module = _ReadModule(InputPath, GenReaderParameters(mainModule: true, InputPath));
			}
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_MODS");
			if (string.IsNullOrEmpty(environmentVariable))
			{
				return;
			}
			foreach (string item in from path in environmentVariable.Split(new char[1] { Path.PathSeparator })
				select path.Trim())
			{
				ReadMod(item);
			}
		}

		public virtual void MapDependencies()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition main = mod;
				MapDependencies(main);
			}
			MapDependencies(Module);
		}

		public virtual void MapDependencies(ModuleDefinition main)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if (DependencyMap.ContainsKey(main))
			{
				return;
			}
			DependencyMap[main] = new List<ModuleDefinition>();
			Enumerator<AssemblyNameReference> enumerator = main.AssemblyReferences.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					AssemblyNameReference current = enumerator.Current;
					MapDependency(main, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void MapDependency(ModuleDefinition main, AssemblyNameReference depRef)
		{
			MapDependency(main, depRef.Name, depRef.FullName, depRef);
		}

		public virtual void MapDependency(ModuleDefinition main, string name, string fullName = null, AssemblyNameReference depRef = null)
		{
			if (!DependencyMap.TryGetValue(main, out var value))
			{
				value = (DependencyMap[main] = new List<ModuleDefinition>());
			}
			if (fullName != null && (DependencyCache.TryGetValue(fullName, out var value2) || DependencyCache.TryGetValue(fullName + " [RT:" + main.RuntimeVersion + "]", out value2)))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			if (DependencyCache.TryGetValue(name, out value2) || DependencyCache.TryGetValue(name + " [RT:" + main.RuntimeVersion + "]", out value2))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " (" + name + ") from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			string text = Path.GetExtension(name).ToLowerInvariant();
			bool flag = text == "pdb" || text == "mdb";
			string text2 = null;
			foreach (string dependencyDir in DependencyDirs)
			{
				text2 = Path.Combine(dependencyDir, name + ".dll");
				if (!File.Exists(text2))
				{
					text2 = Path.Combine(dependencyDir, name + ".exe");
				}
				if (!File.Exists(text2) && !flag)
				{
					text2 = Path.Combine(dependencyDir, name);
				}
				if (File.Exists(text2))
				{
					break;
				}
				text2 = null;
			}
			if (text2 == null && depRef != null)
			{
				try
				{
					AssemblyDefinition obj = AssemblyResolver.Resolve(depRef);
					value2 = ((obj != null) ? obj.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (text2 == null)
			{
				string[] gACPaths = GACPaths;
				for (int i = 0; i < gACPaths.Length; i++)
				{
					text2 = Path.Combine(gACPaths[i], name);
					if (Directory.Exists(text2))
					{
						string[] directories = Directory.GetDirectories(text2);
						int num = 0;
						int num2 = 0;
						for (int j = 0; j < directories.Length; j++)
						{
							string text3 = directories[j];
							if (text3.StartsWith(text2))
							{
								text3 = text3.Substring(text2.Length + 1);
							}
							Match match = Regex.Match(text3, "\\d+");
							if (match.Success)
							{
								int num3 = int.Parse(match.Value);
								if (num3 > num)
								{
									num = num3;
									num2 = j;
								}
							}
						}
						text2 = Path.Combine(directories[num2], name + ".dll");
						break;
					}
					text2 = null;
				}
			}
			if (text2 == null)
			{
				try
				{
					AssemblyDefinition obj3 = AssemblyResolver.Resolve(AssemblyNameReference.Parse(fullName ?? name));
					value2 = ((obj3 != null) ? obj3.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (value2 == null)
			{
				if (text2 != null && File.Exists(text2))
				{
					value2 = _ReadModule(text2, GenReaderParameters(mainModule: false, text2));
				}
				else if ((value2 = MissingDependencyResolver?.Invoke(this, main, name, fullName)) == null)
				{
					return;
				}
			}
			LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) loaded");
			value.Add(value2);
			if (fullName == null)
			{
				fullName = value2.Assembly.FullName;
			}
			DependencyCache[fullName] = value2;
			DependencyCache[name] = value2;
			MapDependencies(value2);
		}

		public virtual ModuleDefinition DefaultMissingDependencyResolver(MonoModder mod, ModuleDefinition main, string name, string fullName)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (MissingDependencyThrow && Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") == "0")
			{
				Log("[MissingDependencyResolver] [WARNING] Use MMILRT.Modder.MissingDependencyThrow instead of setting the env var MONOMOD_DEPENDENCY_MISSING_THROW");
				MissingDependencyThrow = false;
			}
			if (MissingDependencyThrow || Strict)
			{
				throw new RelinkTargetNotFoundException("MonoMod cannot map dependency " + ((ModuleReference)main).Name + " -> ((" + fullName + "), (" + name + ")) - not found", (IMetadataTokenProvider)(object)main, (IMetadataTokenProvider)null);
			}
			return null;
		}

		public virtual void Write(Stream output = null, string outputPath = null)
		{
			output = output ?? Output;
			outputPath = outputPath ?? OutputPath;
			PatchRefsInType(PatchWasHere());
			if (output != null)
			{
				Log("[Write] Writing modded module into output stream.");
				Module.Write(output, WriterParameters);
			}
			else
			{
				Log("[Write] Writing modded module into output file.");
				Module.Write(outputPath, WriterParameters);
			}
		}

		public virtual ReaderParameters GenReaderParameters(bool mainModule, string path = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			ReaderParameters readerParameters = ReaderParameters;
			ReaderParameters val = new ReaderParameters(readerParameters.ReadingMode);
			val.AssemblyResolver = readerParameters.AssemblyResolver;
			val.MetadataResolver = readerParameters.MetadataResolver;
			val.InMemory = readerParameters.InMemory;
			val.MetadataImporterProvider = readerParameters.MetadataImporterProvider;
			val.ReflectionImporterProvider = readerParameters.ReflectionImporterProvider;
			val.ThrowIfSymbolsAreNotMatching = readerParameters.ThrowIfSymbolsAreNotMatching;
			val.ApplyWindowsRuntimeProjections = readerParameters.ApplyWindowsRuntimeProjections;
			val.SymbolStream = readerParameters.SymbolStream;
			val.SymbolReaderProvider = readerParameters.SymbolReaderProvider;
			val.ReadSymbols = readerParameters.ReadSymbols;
			if (path != null && !File.Exists(path + ".mdb") && !File.Exists(Path.ChangeExtension(path, "pdb")))
			{
				val.ReadSymbols = false;
			}
			return val;
		}

		public virtual void ReadMod(string path)
		{
			if (Directory.Exists(path))
			{
				Log("[ReadMod] Loading mod dir: " + path);
				string text = ((ModuleReference)Module).Name.Substring(0, ((ModuleReference)Module).Name.Length - 3);
				string value = text.Replace(" ", "");
				if (!DependencyDirs.Contains(path))
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(path);
					}
					DependencyDirs.Add(path);
				}
				string[] files = Directory.GetFiles(path);
				foreach (string text2 in files)
				{
					if ((Path.GetFileName(text2).StartsWith(text) || Path.GetFileName(text2).StartsWith(value)) && text2.ToLower().EndsWith(".mm.dll"))
					{
						ReadMod(text2);
					}
				}
				return;
			}
			Log("[ReadMod] Loading mod: " + path);
			ModuleDefinition val = _ReadModule(path, GenReaderParameters(mainModule: false, path));
			string directoryName = Path.GetDirectoryName(path);
			if (!DependencyDirs.Contains(directoryName))
			{
				IAssemblyResolver assemblyResolver2 = AssemblyResolver;
				IAssemblyResolver obj2 = ((assemblyResolver2 is BaseAssemblyResolver) ? assemblyResolver2 : null);
				if (obj2 != null)
				{
					((BaseAssemblyResolver)obj2).AddSearchDirectory(directoryName);
				}
				DependencyDirs.Add(directoryName);
			}
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ReadMod(Stream stream)
		{
			Log($"[ReadMod] Loading mod: stream#{(uint)stream.GetHashCode()}");
			ModuleDefinition val = _ReadModule(stream, GenReaderParameters(mainModule: false));
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ParseRules(ModuleDefinition mod)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			TypeDefinition type = mod.GetType("MonoMod.MonoModRules");
			Type rulesTypeMMILRT = null;
			if (type != null)
			{
				rulesTypeMMILRT = this.ExecuteRules(type);
				mod.Types.Remove(type);
			}
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					ParseRulesInType(current, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void ParseRulesInType(TypeDefinition type, Type rulesTypeMMILRT = null)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Unknown result type (might be due to invalid IL or missing references)
			Extensions.GetPatchFullName((MemberReference)(object)type);
			if (!MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				return;
			}
			CustomAttribute customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomAttributeAttribute");
			CustomAttributeArgument val;
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method2 = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				CustomAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
				{
					method2.Invoke(self, args);
				};
			}
			customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomMethodAttributeAttribute");
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				ParameterInfo[] parameters = method.GetParameters();
				if (parameters.Length == 2 && Extensions.IsCompatible(parameters[0].ParameterType, typeof(ILContext)))
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						//IL_0024: Unknown result type (might be due to invalid IL or missing references)
						//IL_002e: Expected O, but got Unknown
						//IL_0029: Unknown result type (might be due to invalid IL or missing references)
						//IL_0033: Expected O, but got Unknown
						//IL_0040: Unknown result type (might be due to invalid IL or missing references)
						//IL_004a: Expected O, but got Unknown
						ILContext il = new ILContext((MethodDefinition)args[0]);
						il.Invoke((Manipulator)delegate
						{
							method.Invoke(self, new object[2]
							{
								il,
								args[1]
							});
						});
						if (il.IsReadOnly)
						{
							il.Dispose();
						}
					};
				}
				else
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						method.Invoke(self, args);
					};
				}
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModHook"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
			{
				ParseLinkTo((MemberReference)(object)type, val2);
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore"))
			{
				return;
			}
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current, val2);
						}
						if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCall"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Call;
						}
						else if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCallvirt"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Callvirt;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<FieldDefinition> enumerator2 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					FieldDefinition current2 = enumerator2.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current2, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current2, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<PropertyDefinition> enumerator3 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					PropertyDefinition current3 = enumerator3.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current3, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current3, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<TypeDefinition> enumerator4 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					TypeDefinition current4 = enumerator4.Current;
					ParseRulesInType(current4, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
		}

		public virtual void ParseLinkFrom(MemberReference target, CustomAttribute hook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			CustomAttributeArgument val = hook.ConstructorArguments[0];
			string key = (string)((CustomAttributeArgument)(ref val)).Value;
			object value;
			if (target is TypeReference)
			{
				value = Extensions.GetPatchFullName((MemberReference)(TypeReference)target);
			}
			else if (target is MethodReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(MethodReference)target).DeclaringType), Extensions.GetID((MethodReference)target, (string)null, (string)null, false, false));
			}
			else if (target is FieldReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(FieldReference)target).DeclaringType), ((MemberReference)(FieldReference)target).Name);
			}
			else
			{
				if (!(target is PropertyReference))
				{
					return;
				}
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(PropertyReference)target).DeclaringType), ((MemberReference)(PropertyReference)target).Name);
			}
			RelinkMap[key] = value;
		}

		public virtual void ParseLinkTo(MemberReference from, CustomAttribute hook)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			MemberReference obj = ((from is MethodReference) ? from : null);
			string key = ((obj != null) ? Extensions.GetID((MethodReference)(object)obj, (string)null, (string)null, true, false) : null) ?? Extensions.GetPatchFullName(from);
			CustomAttributeArgument val;
			if (hook.ConstructorArguments.Count == 1)
			{
				Dictionary<string, object> relinkMap = RelinkMap;
				val = hook.ConstructorArguments[0];
				relinkMap[key] = (string)((CustomAttributeArgument)(ref val)).Value;
			}
			else
			{
				Dictionary<string, object> relinkMap2 = RelinkMap;
				val = hook.ConstructorArguments[0];
				string type = (string)((CustomAttributeArgument)(ref val)).Value;
				val = hook.ConstructorArguments[1];
				relinkMap2[key] = new RelinkMapEntry(type, (string)((CustomAttributeArgument)(ref val)).Value);
			}
		}

		public virtual void RunCustomAttributeHandlers(ICustomAttributeProvider cap)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			if (!cap.HasCustomAttributes)
			{
				return;
			}
			CustomAttribute[] array = cap.CustomAttributes.ToArray();
			foreach (CustomAttribute val in array)
			{
				if (CustomAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out var value))
				{
					value?.Invoke(null, new object[2] { cap, val });
				}
				if (cap is MethodReference && CustomMethodAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out value))
				{
					value?.Invoke(null, new object[2]
					{
						(object)(MethodDefinition)cap,
						val
					});
				}
			}
		}

		public virtual void AutoPatch()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			Log("[AutoPatch] Parsing rules in loaded mods");
			foreach (ModuleDefinition mod4 in Mods)
			{
				ModuleDefinition mod = mod4;
				ParseRules(mod);
			}
			Log("[AutoPatch] PrePatch pass");
			foreach (ModuleDefinition mod5 in Mods)
			{
				ModuleDefinition mod2 = mod5;
				PrePatchModule(mod2);
			}
			Log("[AutoPatch] Patch pass");
			foreach (ModuleDefinition mod6 in Mods)
			{
				ModuleDefinition mod3 = mod6;
				PatchModule(mod3);
			}
			Log("[AutoPatch] PatchRefs pass");
			PatchRefs();
			if (PostProcessors != null)
			{
				Delegate[] invocationList = PostProcessors.GetInvocationList();
				for (int i = 0; i < invocationList.Length; i++)
				{
					Log($"[PostProcessor] PostProcessor pass #{i + 1}");
					((PostProcessor)invocationList[i])?.Invoke(this);
				}
			}
		}

		public virtual IMetadataTokenProvider Relinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return PostRelinker(MainRelinker(mtp, context) ?? mtp, context) ?? throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
			}
			catch (Exception ex)
			{
				throw new RelinkFailedException((string)null, ex, mtp, (IMetadataTokenProvider)(object)context);
			}
		}

		public virtual IMetadataTokenProvider MainRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((mtp is TypeReference) ? mtp : null);
			if (val != null)
			{
				if (((MemberReference)val).Module == Module)
				{
					return (IMetadataTokenProvider)(object)val;
				}
				if (((MemberReference)val).Module != null && !Mods.Contains((ModuleReference)(object)((MemberReference)val).Module))
				{
					return (IMetadataTokenProvider)(object)Module.ImportReference(val);
				}
				val = (TypeReference)(((object)Extensions.SafeResolve(val)) ?? ((object)val));
				TypeReference val2 = FindTypeDeep(Extensions.GetPatchFullName((MemberReference)(object)val));
				if (val2 == null)
				{
					if (RelinkMap.ContainsKey(((MemberReference)val).FullName))
					{
						return null;
					}
					throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(val2);
			}
			if (mtp is FieldReference || mtp is MethodReference || mtp is PropertyReference || mtp is EventReference)
			{
				return Extensions.ImportReference(Module, mtp);
			}
			throw new InvalidOperationException($"MonoMod default relinker can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public virtual IMetadataTokenProvider PostRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			return ResolveRelinkTarget(mtp) ?? mtp;
		}

		public virtual IMetadataTokenProvider ResolveRelinkTarget(IMetadataTokenProvider mtp, bool relink = true, bool relinkModule = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			string text = null;
			string text2;
			if (mtp is TypeReference)
			{
				text2 = ((MemberReference)(TypeReference)mtp).FullName;
			}
			else if (mtp is MethodReference)
			{
				text2 = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, false);
				text = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, true);
			}
			else if (mtp is FieldReference)
			{
				text2 = ((MemberReference)(FieldReference)mtp).FullName;
			}
			else
			{
				if (!(mtp is PropertyReference))
				{
					return null;
				}
				text2 = ((MemberReference)(PropertyReference)mtp).FullName;
			}
			if (RelinkMapCache.TryGetValue(text2, out var value))
			{
				return value;
			}
			if (relink && (RelinkMap.TryGetValue(text2, out var value2) || (text != null && RelinkMap.TryGetValue(text, out value2))))
			{
				if (value2 is IMetadataTokenProvider)
				{
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is RelinkMapEntry)
				{
					string type = ((RelinkMapEntry)value2).Type;
					string findableID = ((RelinkMapEntry)value2).FindableID;
					TypeReference obj = FindTypeDeep(type);
					TypeDefinition val2 = ((obj != null) ? Extensions.SafeResolve(obj) : null);
					if (val2 == null)
					{
						return RelinkMapCache[text2] = ResolveRelinkTarget(mtp, relink: false, relinkModule);
					}
					value2 = Extensions.FindMethod(val2, findableID, true) ?? ((object)Extensions.FindField(val2, findableID)) ?? ((object)(Extensions.FindProperty(val2, findableID) ?? null));
					if (value2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} ({1}, {2}) (remap: {3})", "MonoMod relinker failed finding", type, findableID, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is string && mtp is TypeReference)
				{
					IMetadataTokenProvider val5 = (IMetadataTokenProvider)(object)FindTypeDeep((string)value2);
					if (val5 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", value2, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					value2 = Extensions.ImportReference(Module, ResolveRelinkTarget(val5, relink: false, relinkModule) ?? val5);
				}
				if (value2 is IMetadataTokenProvider)
				{
					Dictionary<string, IMetadataTokenProvider> relinkMapCache = RelinkMapCache;
					string key = text2;
					IMetadataTokenProvider val6 = (IMetadataTokenProvider)value2;
					IMetadataTokenProvider result = val6;
					relinkMapCache[key] = val6;
					return result;
				}
				throw new InvalidOperationException($"MonoMod doesn't support RelinkMap value of type {value2.GetType()} (remap: {mtp})");
			}
			if (relinkModule && mtp is TypeReference)
			{
				if (RelinkModuleMapCache.TryGetValue(text2, out var value3))
				{
					return (IMetadataTokenProvider)(object)value3;
				}
				value3 = (TypeReference)mtp;
				if (RelinkModuleMap.TryGetValue(value3.Scope.Name, out var value4))
				{
					TypeReference type2 = (TypeReference)(object)value4.GetType(((MemberReference)value3).FullName);
					if (type2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", ((MemberReference)value3).FullName, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return (IMetadataTokenProvider)(object)(RelinkModuleMapCache[text2] = Module.ImportReference(type2));
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(value3);
			}
			return null;
		}

		public virtual bool DefaultParser(MonoModder mod, MethodBody body, Instruction instr, ref int instri)
		{
			return true;
		}

		public virtual TypeReference FindType(string name)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, false);
		}

		public virtual TypeReference FindType(string name, bool runtimeName)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, runtimeName);
		}

		protected virtual TypeReference FindType(ModuleDefinition main, string fullName, Stack<ModuleDefinition> crawled)
		{
			TypeReference type;
			if ((type = main.GetType(fullName, false)) != null)
			{
				return type;
			}
			if (fullName.StartsWith("<PrivateImplementationDetails>/"))
			{
				return null;
			}
			if (crawled.Contains(main))
			{
				return null;
			}
			crawled.Push(main);
			foreach (ModuleDefinition item in DependencyMap[main])
			{
				if ((!RemovePatchReferences || !((AssemblyNameReference)item.Assembly.Name).Name.EndsWith(".mm")) && (type = FindType(item, fullName, crawled)) != null)
				{
					return type;
				}
			}
			return null;
		}

		public virtual TypeReference FindTypeDeep(string name)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			TypeReference val = FindType(name, runtimeName: false);
			if (val != null)
			{
				return val;
			}
			Stack<ModuleDefinition> crawled = new Stack<ModuleDefinition>();
			val = null;
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition key = mod;
				foreach (ModuleDefinition item in DependencyMap[key])
				{
					if ((val = FindType(item, name, crawled)) != null)
					{
						IMetadataScope scope = val.Scope;
						AssemblyNameReference dllRef = (AssemblyNameReference)(object)((scope is AssemblyNameReference) ? scope : null);
						if (dllRef != null && !((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference n) => n.Name == dllRef.Name))
						{
							Module.AssemblyReferences.Add(dllRef);
						}
						return Module.ImportReference(val);
					}
				}
			}
			return null;
		}

		public virtual void PrePatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PrePatchType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ModuleReference> enumerator2 = mod.ModuleReferences.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ModuleReference current2 = enumerator2.Current;
					if (!Module.ModuleReferences.Contains(current2))
					{
						Module.ModuleReferences.Add(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<Resource> enumerator3 = mod.Resources.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					Resource current3 = enumerator3.Current;
					if (current3 is EmbeddedResource)
					{
						Module.Resources.Add((Resource)new EmbeddedResource(current3.Name.StartsWith(((AssemblyNameReference)mod.Assembly.Name).Name) ? (((AssemblyNameReference)Module.Assembly.Name).Name + current3.Name.Substring(((AssemblyNameReference)mod.Assembly.Name).Name.Length)) : current3.Name, current3.Attributes, ((EmbeddedResource)current3).GetResourceData()));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
		}

		public virtual void PrePatchType(TypeDefinition type, bool forceAdd = false)
		{
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module) || (((MemberReference)type).FullName == "MonoMod.MonoModRules" && !forceAdd))
			{
				return;
			}
			TypeReference val = (forceAdd ? null : Module.GetType(patchFullName, false));
			TypeDefinition val2 = ((val != null) ? Extensions.SafeResolve(val) : null);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModReplace") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					if (val2.DeclaringType == null)
					{
						Module.Types.Remove(val2);
					}
					else
					{
						val2.DeclaringType.NestedTypes.Remove(val2);
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			else if (val != null)
			{
				PrePatchNested(type);
				return;
			}
			LogVerbose("[PrePatchType] Adding " + patchFullName + " to the target module.");
			TypeDefinition val3 = new TypeDefinition(((TypeReference)type).Namespace, ((MemberReference)type).Name, type.Attributes, type.BaseType);
			Enumerator<GenericParameter> enumerator = ((TypeReference)type).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((TypeReference)val3).GenericParameters.Add(Extensions.Clone(current));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<InterfaceImplementation> enumerator2 = type.Interfaces.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					InterfaceImplementation current2 = enumerator2.Current;
					val3.Interfaces.Add(current2);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ClassSize = type.ClassSize;
			if (type.DeclaringType != null)
			{
				val3.DeclaringType = Extensions.Relink((TypeReference)(object)type.DeclaringType, new Relinker(Relinker), (IGenericParameterProvider)(object)val3).Resolve();
				val3.DeclaringType.NestedTypes.Add(val3);
			}
			else
			{
				Module.Types.Add(val3);
			}
			val3.PackingSize = type.PackingSize;
			Extensions.AddRange<SecurityDeclaration>(val3.SecurityDeclarations, (IEnumerable<SecurityDeclaration>)type.SecurityDeclarations);
			val3.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
			val = (TypeReference)(object)val3;
			PrePatchNested(type);
		}

		protected virtual void PrePatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PrePatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					if ((((TypeReference)current).Namespace == "MonoMod" || ((TypeReference)current).Namespace.StartsWith("MonoMod.")) && ((MemberReference)current.BaseType).FullName == "System.Attribute")
					{
						PatchType(current);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current2 = enumerator.Current;
					if ((!(((TypeReference)current2).Namespace == "MonoMod") && !((TypeReference)current2).Namespace.StartsWith("MonoMod.")) || !(((MemberReference)current2.BaseType).FullName == "System.Attribute"))
					{
						PatchType(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchType(TypeDefinition type)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			TypeReference type2 = Module.GetType(patchFullName, false);
			if (type2 == null)
			{
				return;
			}
			TypeDefinition val = ((type2 != null) ? Extensions.SafeResolve(type2) : null);
			Enumerator<CustomAttribute> enumerator;
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore") && val != null)
				{
					enumerator = type.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				PatchNested(type);
				return;
			}
			if (patchFullName == ((MemberReference)type).FullName)
			{
				LogVerbose("[PatchType] Patching type " + patchFullName);
			}
			else
			{
				LogVerbose("[PatchType] Patching type " + patchFullName + " (prefixed: " + ((MemberReference)type).FullName + ")");
			}
			enumerator = type.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					if (!Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)val, ((MemberReference)current2.AttributeType).FullName))
					{
						val.CustomAttributes.Add(Extensions.Clone(current2));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			HashSet<MethodDefinition> hashSet = new HashSet<MethodDefinition>();
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current3 = enumerator2.Current;
					PatchProperty(val, current3, hashSet);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			HashSet<MethodDefinition> hashSet2 = new HashSet<MethodDefinition>();
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current4 = enumerator3.Current;
					PatchEvent(val, current4, hashSet2);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current5 = enumerator4.Current;
					if (!hashSet.Contains(current5) && !hashSet2.Contains(current5))
					{
						PatchMethod(val, current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModEnumReplace"))
			{
				int num = 0;
				while (num < val.Fields.Count)
				{
					if (((MemberReference)val.Fields[num]).Name == "value__")
					{
						num++;
					}
					else
					{
						val.Fields.RemoveAt(num);
					}
				}
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current6 = enumerator5.Current;
					PatchField(val, current6);
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			PatchNested(type);
		}

		protected virtual void PatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchProperty(TypeDefinition targetType, PropertyDefinition prop, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_022b: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Expected O, but got Unknown
			//IL_02b5: Expected O, but got Unknown
			//IL_0363: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			if (!MatchingConditionals((ICustomAttributeProvider)(object)prop, Module))
			{
				return;
			}
			((MemberReference)prop).Name = Extensions.GetPatchName((MemberReference)(object)prop);
			PropertyDefinition val = Extensions.FindProperty(targetType, ((MemberReference)prop).Name);
			string text = "<" + ((MemberReference)prop).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(prop.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = prop.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (prop.GetMethod != null)
				{
					propMethods?.Add(prop.GetMethod);
				}
				if (prop.SetMethod != null)
				{
					propMethods?.Add(prop.SetMethod);
				}
				enumerator2 = prop.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Properties.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.GetMethod != null)
					{
						targetType.Methods.Remove(val.GetMethod);
					}
					if (val.SetMethod != null)
					{
						targetType.Methods.Remove(val.SetMethod);
					}
					enumerator2 = val.OtherMethods.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							MethodDefinition current3 = enumerator2.Current;
							targetType.Methods.Remove(current3);
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				PropertyDefinition val4 = new PropertyDefinition(((MemberReference)prop).Name, prop.Attributes, ((PropertyReference)prop).PropertyType);
				val = val4;
				PropertyDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				Enumerator<ParameterDefinition> enumerator3 = ((PropertyReference)prop).Parameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						ParameterDefinition current4 = enumerator3.Current;
						((PropertyReference)val5).Parameters.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				val5.DeclaringType = targetType;
				targetType.Properties.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					val3 = val6;
					FieldDefinition val7 = val6;
					targetType.Fields.Add(val7);
				}
			}
			enumerator = prop.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current5 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current5));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition getMethod = prop.GetMethod;
			MethodDefinition getMethod2;
			if (getMethod != null && (getMethod2 = PatchMethod(targetType, getMethod)) != null)
			{
				val.GetMethod = getMethod2;
				propMethods?.Add(getMethod);
			}
			MethodDefinition setMethod = prop.SetMethod;
			if (setMethod != null && (getMethod2 = PatchMethod(targetType, setMethod)) != null)
			{
				val.SetMethod = getMethod2;
				propMethods?.Add(setMethod);
			}
			enumerator2 = prop.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current6 = enumerator2.Current;
					if ((getMethod2 = PatchMethod(targetType, current6)) != null)
					{
						val.OtherMethods.Add(getMethod2);
						propMethods?.Add(current6);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchEvent(TypeDefinition targetType, EventDefinition srcEvent, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Expected O, but got Unknown
			//IL_0252: Expected O, but got Unknown
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Expected O, but got Unknown
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			((MemberReference)srcEvent).Name = Extensions.GetPatchName((MemberReference)(object)srcEvent);
			EventDefinition val = Extensions.FindEvent(targetType, ((MemberReference)srcEvent).Name);
			string text = "<" + ((MemberReference)srcEvent).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(srcEvent.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = srcEvent.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (srcEvent.AddMethod != null)
				{
					propMethods?.Add(srcEvent.AddMethod);
				}
				if (srcEvent.RemoveMethod != null)
				{
					propMethods?.Add(srcEvent.RemoveMethod);
				}
				if (srcEvent.InvokeMethod != null)
				{
					propMethods?.Add(srcEvent.InvokeMethod);
				}
				enumerator2 = srcEvent.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Events.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.AddMethod != null)
					{
						targetType.Methods.Remove(val.AddMethod);
					}
					if (val.RemoveMethod != null)
					{
						targetType.Methods.Remove(val.RemoveMethod);
					}
					if (val.InvokeMethod != null)
					{
						targetType.Methods.Remove(val.InvokeMethod);
					}
					if (val.OtherMethods != null)
					{
						enumerator2 = val.OtherMethods.GetEnumerator();
						try
						{
							while (enumerator2.MoveNext())
							{
								MethodDefinition current3 = enumerator2.Current;
								targetType.Methods.Remove(current3);
							}
						}
						finally
						{
							((IDisposable)enumerator2).Dispose();
						}
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				EventDefinition val4 = new EventDefinition(((MemberReference)srcEvent).Name, srcEvent.Attributes, ((EventReference)srcEvent).EventType);
				val = val4;
				EventDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val5.DeclaringType = targetType;
				targetType.Events.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					targetType.Fields.Add(val6);
				}
			}
			enumerator = srcEvent.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current4 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current4));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition addMethod = srcEvent.AddMethod;
			MethodDefinition addMethod2;
			if (addMethod != null && (addMethod2 = PatchMethod(targetType, addMethod)) != null)
			{
				val.AddMethod = addMethod2;
				propMethods?.Add(addMethod);
			}
			MethodDefinition removeMethod = srcEvent.RemoveMethod;
			if (removeMethod != null && (addMethod2 = PatchMethod(targetType, removeMethod)) != null)
			{
				val.RemoveMethod = addMethod2;
				propMethods?.Add(removeMethod);
			}
			MethodDefinition invokeMethod = srcEvent.InvokeMethod;
			if (invokeMethod != null && (addMethod2 = PatchMethod(targetType, invokeMethod)) != null)
			{
				val.InvokeMethod = addMethod2;
				propMethods?.Add(invokeMethod);
			}
			enumerator2 = srcEvent.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current5 = enumerator2.Current;
					if ((addMethod2 = PatchMethod(targetType, current5)) != null)
					{
						val.OtherMethods.Add(addMethod2);
						propMethods?.Add(current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchField(TypeDefinition targetType, FieldDefinition field)
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)field.DeclaringType);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModNoNew") || SkipList.Contains(patchFullName + "::" + ((MemberReference)field).Name) || !MatchingConditionals((ICustomAttributeProvider)(object)field, Module))
			{
				return;
			}
			((MemberReference)field).Name = Extensions.GetPatchName((MemberReference)(object)field);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModReplace"))
			{
				FieldDefinition val = Extensions.FindField(targetType, ((MemberReference)field).Name);
				if (val != null)
				{
					targetType.Fields.Remove(val);
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			FieldDefinition val2 = Extensions.FindField(targetType, ((MemberReference)field).Name);
			Enumerator<CustomAttribute> enumerator;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModIgnore") && val2 != null)
			{
				enumerator = field.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
						{
							val2.CustomAttributes.Add(Extensions.Clone(current));
						}
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (val2 == null)
			{
				val2 = new FieldDefinition(((MemberReference)field).Name, field.Attributes, ((FieldReference)field).FieldType);
				val2.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val2.InitialValue = field.InitialValue;
				if (field.HasConstant)
				{
					val2.Constant = field.Constant;
				}
				targetType.Fields.Add(val2);
			}
			enumerator = field.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					val2.CustomAttributes.Add(Extensions.Clone(current2));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual MethodDefinition PatchMethod(TypeDefinition targetType, MethodDefinition method)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_049f: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bb: Expected O, but got Unknown
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0504: Unknown result type (might be due to invalid IL or missing references)
			//IL_0511: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Unknown result type (might be due to invalid IL or missing references)
			//IL_0569: Unknown result type (might be due to invalid IL or missing references)
			//IL_0453: Unknown result type (might be due to invalid IL or missing references)
			//IL_0458: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_069a: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_06be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0630: Unknown result type (might be due to invalid IL or missing references)
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0676: Unknown result type (might be due to invalid IL or missing references)
			//IL_0680: Expected O, but got Unknown
			if (((MemberReference)method).Name.StartsWith("orig_") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginal"))
			{
				return null;
			}
			if (!AllowedSpecialName(method, targetType) || !MatchingConditionals((ICustomAttributeProvider)(object)method, Module))
			{
				return null;
			}
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)targetType);
			if (SkipList.Contains(Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false)))
			{
				return null;
			}
			((MemberReference)method).Name = Extensions.GetPatchName((MemberReference)(object)method);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				if (!method.IsSpecialName && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginalName"))
				{
					CustomAttribute val = new CustomAttribute(GetMonoModOriginalNameCtor());
					val.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)("orig_" + ((MemberReference)method).Name)));
					method.CustomAttributes.Add(val);
				}
				((MemberReference)method).Name = (method.IsStatic ? ".cctor" : ".ctor");
				method.IsSpecialName = true;
				method.IsRuntimeSpecialName = true;
			}
			MethodDefinition val2 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false), true);
			MethodDefinition obj = method;
			string text = patchFullName;
			MethodDefinition val3 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)obj, method.GetOriginalName(), text, true, false), true);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModIgnore"))
			{
				if (val2 != null)
				{
					Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val2.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				return null;
			}
			if (val2 == null && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModNoNew"))
			{
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					targetType.Methods.Remove(val2);
				}
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModReplace"))
			{
				if (val2 != null)
				{
					val2.CustomAttributes.Clear();
					val2.Attributes = method.Attributes;
					val2.IsPInvokeImpl = method.IsPInvokeImpl;
					val2.ImplAttributes = method.ImplAttributes;
				}
			}
			else if (val2 != null && val3 == null)
			{
				val3 = Extensions.Clone(val2, (MethodDefinition)null);
				((MemberReference)val3).Name = method.GetOriginalName();
				val3.Attributes = (MethodAttributes)(val2.Attributes & 0xF7FF & 0xEFFF);
				((MemberReference)val3).MetadataToken = GetMetadataToken((TokenType)100663296);
				val3.IsVirtual = false;
				val3.Overrides.Clear();
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current2 = enumerator2.Current;
						val3.Overrides.Add(current2);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val3.CustomAttributes.Add(new CustomAttribute(GetMonoModOriginalCtor()));
				MethodDefinition val4 = Extensions.FindMethod(method.DeclaringType, Extensions.GetID((MethodReference)(object)method, method.GetOriginalName(), (string)null, true, false), true);
				if (val4 != null)
				{
					Enumerator<CustomAttribute> enumerator = val4.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current3 = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName))
							{
								val3.CustomAttributes.Add(Extensions.Clone(current3));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				targetType.Methods.Add(val3);
			}
			if (val3 != null && method.IsConstructor && method.IsStatic && method.HasBody && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				Collection<Instruction> instructions = method.Body.Instructions;
				ILProcessor iLProcessor = method.Body.GetILProcessor();
				iLProcessor.InsertBefore(instructions[instructions.Count - 1], iLProcessor.Create(OpCodes.Call, (MethodReference)(object)val3));
			}
			if (val2 != null)
			{
				val2.Body = Extensions.Clone(method.Body, val2);
				val2.IsManaged = method.IsManaged;
				val2.IsIL = method.IsIL;
				val2.IsNative = method.IsNative;
				val2.PInvokeInfo = method.PInvokeInfo;
				val2.IsPreserveSig = method.IsPreserveSig;
				val2.IsInternalCall = method.IsInternalCall;
				val2.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current4 = enumerator.Current;
						val2.CustomAttributes.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				method = val2;
			}
			else
			{
				MethodDefinition val5 = new MethodDefinition(((MemberReference)method).Name, method.Attributes, Module.TypeSystem.Void);
				((MemberReference)val5).MetadataToken = GetMetadataToken((TokenType)100663296);
				((MethodReference)val5).CallingConvention = ((MethodReference)method).CallingConvention;
				((MethodReference)val5).ExplicitThis = ((MethodReference)method).ExplicitThis;
				((MethodReference)val5).MethodReturnType = ((MethodReference)method).MethodReturnType;
				val5.Attributes = method.Attributes;
				val5.ImplAttributes = method.ImplAttributes;
				val5.SemanticsAttributes = method.SemanticsAttributes;
				val5.DeclaringType = targetType;
				((MethodReference)val5).ReturnType = ((MethodReference)method).ReturnType;
				val5.Body = Extensions.Clone(method.Body, val5);
				val5.PInvokeInfo = method.PInvokeInfo;
				val5.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<GenericParameter> enumerator3 = ((MethodReference)method).GenericParameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						GenericParameter current5 = enumerator3.Current;
						((MethodReference)val5).GenericParameters.Add(Extensions.Clone(current5));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				Enumerator<ParameterDefinition> enumerator4 = ((MethodReference)method).Parameters.GetEnumerator();
				try
				{
					while (enumerator4.MoveNext())
					{
						ParameterDefinition current6 = enumerator4.Current;
						((MethodReference)val5).Parameters.Add(Extensions.Clone(current6));
					}
				}
				finally
				{
					((IDisposable)enumerator4).Dispose();
				}
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current7 = enumerator.Current;
						val5.CustomAttributes.Add(Extensions.Clone(current7));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current8 = enumerator2.Current;
						val5.Overrides.Add(current8);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				targetType.Methods.Add(val5);
				method = val5;
			}
			if (val3 != null)
			{
				CustomAttribute val6 = new CustomAttribute(GetMonoModOriginalNameCtor());
				val6.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)((MemberReference)val3).Name));
				method.CustomAttributes.Add(val6);
			}
			return method;
		}

		public virtual void PatchRefs()
		{
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			if (!UpgradeMSCORLIB.HasValue)
			{
				Version fckUnity = new Version(2, 0, 5, 0);
				UpgradeMSCORLIB = ((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference x) => x.Version == fckUnity);
			}
			if (UpgradeMSCORLIB.Value)
			{
				List<AssemblyNameReference> list = new List<AssemblyNameReference>();
				for (int i = 0; i < Module.AssemblyReferences.Count; i++)
				{
					AssemblyNameReference val = Module.AssemblyReferences[i];
					if (val.Name == "mscorlib")
					{
						list.Add(val);
					}
				}
				if (list.Count > 1)
				{
					AssemblyNameReference val2 = list.OrderByDescending((AssemblyNameReference x) => x.Version).First();
					if (DependencyCache.TryGetValue(val2.FullName, out var value))
					{
						for (int j = 0; j < Module.AssemblyReferences.Count; j++)
						{
							AssemblyNameReference val3 = Module.AssemblyReferences[j];
							if (val3.Name == "mscorlib" && val2.Version > val3.Version)
							{
								LogVerbose("[PatchRefs] Removing and relinking duplicate mscorlib: " + val3.Version);
								RelinkModuleMap[val3.FullName] = value;
								Module.AssemblyReferences.RemoveAt(j);
								j--;
							}
						}
					}
				}
			}
			Enumerator<TypeDefinition> enumerator = Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefs(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefsInType(TypeDefinition type)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0308: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Expected O, but got Unknown
			LogVerbose($"[VERBOSE] [PatchRefsInType] Patching refs in {type}");
			if (type.BaseType != null)
			{
				type.BaseType = Extensions.Relink(type.BaseType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int i = 0; i < ((TypeReference)type).GenericParameters.Count; i++)
			{
				((TypeReference)type).GenericParameters[i] = Extensions.Relink(((TypeReference)type).GenericParameters[i], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int j = 0; j < type.Interfaces.Count; j++)
			{
				InterfaceImplementation obj = type.Interfaces[j];
				InterfaceImplementation val = new InterfaceImplementation(Extensions.Relink(obj.InterfaceType, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
				Enumerator<CustomAttribute> enumerator = obj.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						val.CustomAttributes.Add(Extensions.Relink(current, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				type.Interfaces[j] = val;
			}
			for (int k = 0; k < type.CustomAttributes.Count; k++)
			{
				type.CustomAttributes[k] = Extensions.Relink(type.CustomAttributes[k], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current2 = enumerator2.Current;
					((PropertyReference)current2).PropertyType = Extensions.Relink(((PropertyReference)current2).PropertyType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int l = 0; l < current2.CustomAttributes.Count; l++)
					{
						current2.CustomAttributes[l] = Extensions.Relink(current2.CustomAttributes[l], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current3 = enumerator3.Current;
					((EventReference)current3).EventType = Extensions.Relink(((EventReference)current3).EventType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int m = 0; m < current3.CustomAttributes.Count; m++)
					{
						current3.CustomAttributes[m] = Extensions.Relink(current3.CustomAttributes[m], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current4 = enumerator4.Current;
					PatchRefsInMethod(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current5 = enumerator5.Current;
					((FieldReference)current5).FieldType = Extensions.Relink(((FieldReference)current5).FieldType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int n = 0; n < current5.CustomAttributes.Count; n++)
					{
						current5.CustomAttributes[n] = Extensions.Relink(current5.CustomAttributes[n], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			for (int num = 0; num < type.NestedTypes.Count; num++)
			{
				PatchRefsInType(type.NestedTypes[num]);
			}
		}

		public virtual void PatchRefsInMethod(MethodDefinition method)
		{
			//IL_0030: Unknown result t

BepInEx/patchers/BepInEx.MonoMod.HookGenPatcher/MonoMod.RuntimeDetour.HookGen.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("Auto-generate hook helper .dlls, hook arbitrary methods via events: On.Namespace.Type.Method += YourHandlerHere;")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour.HookGen")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour.HookGen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1" || (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG")?.ToLowerInvariant()?.Contains(Tag.ToLowerInvariant())).GetValueOrDefault())
			{
				Start();
			}
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(str, value));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour.HookGen
{
	public class HookGenerator
	{
		private const string ObsoleteMessageBackCompat = "This method only exists for backwards-compatibility purposes.";

		private static readonly Regex NameVerifyRegex;

		private static readonly Dictionary<Type, string> ReflTypeNameMap;

		private static readonly Dictionary<string, string> TypeNameMap;

		public MonoModder Modder;

		public ModuleDefinition OutputModule;

		public string Namespace;

		public string NamespaceIL;

		public bool HookOrig;

		public bool HookPrivate;

		public string HookExtName;

		public ModuleDefinition module_RuntimeDetour;

		public ModuleDefinition module_Utils;

		public TypeReference t_MulticastDelegate;

		public TypeReference t_IAsyncResult;

		public TypeReference t_AsyncCallback;

		public TypeReference t_MethodBase;

		public TypeReference t_RuntimeMethodHandle;

		public TypeReference t_EditorBrowsableState;

		public MethodReference m_Object_ctor;

		public MethodReference m_ObsoleteAttribute_ctor;

		public MethodReference m_EditorBrowsableAttribute_ctor;

		public MethodReference m_GetMethodFromHandle;

		public MethodReference m_Add;

		public MethodReference m_Remove;

		public MethodReference m_Modify;

		public MethodReference m_Unmodify;

		public TypeReference t_ILManipulator;

		static HookGenerator()
		{
			NameVerifyRegex = new Regex("[^a-zA-Z]");
			ReflTypeNameMap = new Dictionary<Type, string>
			{
				{
					typeof(string),
					"string"
				},
				{
					typeof(object),
					"object"
				},
				{
					typeof(bool),
					"bool"
				},
				{
					typeof(byte),
					"byte"
				},
				{
					typeof(char),
					"char"
				},
				{
					typeof(decimal),
					"decimal"
				},
				{
					typeof(double),
					"double"
				},
				{
					typeof(short),
					"short"
				},
				{
					typeof(int),
					"int"
				},
				{
					typeof(long),
					"long"
				},
				{
					typeof(sbyte),
					"sbyte"
				},
				{
					typeof(float),
					"float"
				},
				{
					typeof(ushort),
					"ushort"
				},
				{
					typeof(uint),
					"uint"
				},
				{
					typeof(ulong),
					"ulong"
				},
				{
					typeof(void),
					"void"
				}
			};
			TypeNameMap = new Dictionary<string, string>();
			foreach (KeyValuePair<Type, string> item in ReflTypeNameMap)
			{
				TypeNameMap[item.Key.FullName] = item.Value;
			}
		}

		public HookGenerator(MonoModder modder, string name)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0326: Expected O, but got Unknown
			Modder = modder;
			OutputModule = ModuleDefinition.CreateModule(name, new ModuleParameters
			{
				Architecture = modder.Module.Architecture,
				AssemblyResolver = modder.Module.AssemblyResolver,
				Kind = (ModuleKind)0,
				Runtime = modder.Module.Runtime
			});
			modder.MapDependencies();
			Extensions.AddRange<AssemblyNameReference>(OutputModule.AssemblyReferences, (IEnumerable<AssemblyNameReference>)modder.Module.AssemblyReferences);
			modder.DependencyMap[OutputModule] = new List<ModuleDefinition>(modder.DependencyMap[modder.Module]);
			Namespace = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE");
			if (string.IsNullOrEmpty(Namespace))
			{
				Namespace = "On";
			}
			NamespaceIL = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL");
			if (string.IsNullOrEmpty(NamespaceIL))
			{
				NamespaceIL = "IL";
			}
			HookOrig = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG") == "1";
			HookPrivate = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE") == "1";
			modder.MapDependency(modder.Module, "MonoMod.RuntimeDetour", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.RuntimeDetour", out module_RuntimeDetour))
			{
				throw new FileNotFoundException("MonoMod.RuntimeDetour not found!");
			}
			modder.MapDependency(modder.Module, "MonoMod.Utils", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.Utils", out module_Utils))
			{
				throw new FileNotFoundException("MonoMod.Utils not found!");
			}
			t_MulticastDelegate = OutputModule.ImportReference(modder.FindType("System.MulticastDelegate"));
			t_IAsyncResult = OutputModule.ImportReference(modder.FindType("System.IAsyncResult"));
			t_AsyncCallback = OutputModule.ImportReference(modder.FindType("System.AsyncCallback"));
			t_MethodBase = OutputModule.ImportReference(modder.FindType("System.Reflection.MethodBase"));
			t_RuntimeMethodHandle = OutputModule.ImportReference(modder.FindType("System.RuntimeMethodHandle"));
			t_EditorBrowsableState = OutputModule.ImportReference(modder.FindType("System.ComponentModel.EditorBrowsableState"));
			TypeDefinition type = module_RuntimeDetour.GetType("MonoMod.RuntimeDetour.HookGen.HookEndpointManager");
			t_ILManipulator = OutputModule.ImportReference((TypeReference)(object)module_Utils.GetType("MonoMod.Cil.ILContext/Manipulator"));
			m_Object_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.Object").Resolve(), "System.Void .ctor()", true));
			m_ObsoleteAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ObsoleteAttribute").Resolve(), "System.Void .ctor(System.String,System.Boolean)", true));
			m_EditorBrowsableAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ComponentModel.EditorBrowsableAttribute").Resolve(), "System.Void .ctor(System.ComponentModel.EditorBrowsableState)", true));
			ModuleDefinition outputModule = OutputModule;
			MethodReference val = new MethodReference("GetMethodFromHandle", t_MethodBase, t_MethodBase);
			val.Parameters.Add(new ParameterDefinition(t_RuntimeMethodHandle));
			m_GetMethodFromHandle = outputModule.ImportReference(val);
			m_Add = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Add", true));
			m_Remove = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Remove", true));
			m_Modify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Modify", true));
			m_Unmodify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Unmodify", true));
		}

		public void Generate()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = Modder.Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					GenerateFor(current, out var hookType, out var hookILType);
					if (hookType != null && hookILType != null && !((TypeReference)hookType).IsNested)
					{
						OutputModule.Types.Add(hookType);
						OutputModule.Types.Add(hookILType);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void GenerateFor(TypeDefinition type, out TypeDefinition hookType, out TypeDefinition hookILType)
		{
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			hookType = (hookILType = null);
			if (((TypeReference)type).HasGenericParameters || type.IsRuntimeSpecialName || ((MemberReference)type).Name.StartsWith("<") || (!HookPrivate && type.IsNotPublic))
			{
				return;
			}
			Modder.LogVerbose("[HookGen] Generating for type " + ((MemberReference)type).FullName);
			hookType = new TypeDefinition(((TypeReference)type).IsNested ? null : (Namespace + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			hookILType = new TypeDefinition(((TypeReference)type).IsNested ? null : (NamespaceIL + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			bool flag = false;
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					flag |= GenerateFor(hookType, hookILType, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<TypeDefinition> enumerator2 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					TypeDefinition current2 = enumerator2.Current;
					GenerateFor(current2, out var hookType2, out var hookILType2);
					if (hookType2 != null && hookILType2 != null)
					{
						flag = true;
						hookType.NestedTypes.Add(hookType2);
						hookILType.NestedTypes.Add(hookILType2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			if (!flag)
			{
				hookType = (hookILType = null);
			}
		}

		public bool GenerateFor(TypeDefinition hookType, TypeDefinition hookILType, MethodDefinition method)
		{
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0304: Expected O, but got Unknown
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0328: Expected O, but got Unknown
			//IL_0380: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Expected O, but got Unknown
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Expected O, but got Unknown
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_044a: Expected O, but got Unknown
			//IL_0455: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Expected O, but got Unknown
			//IL_0463: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Expected O, but got Unknown
			//IL_047a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_0498: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04af: Expected O, but got Unknown
			//IL_04be: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0501: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053a: Expected O, but got Unknown
			//IL_0549: Unknown result type (might be due to invalid IL or missing references)
			//IL_0553: Expected O, but got Unknown
			//IL_0557: Unknown result type (might be due to invalid IL or missing references)
			//IL_0561: Expected O, but got Unknown
			//IL_056e: Unknown result type (might be due to invalid IL or missing references)
			//IL_057b: Unknown result type (might be due to invalid IL or missing references)
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_059c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a3: Expected O, but got Unknown
			//IL_05b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0601: Expected O, but got Unknown
			//IL_0610: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Expected O, but got Unknown
			//IL_061e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0628: Expected O, but got Unknown
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0642: Unknown result type (might be due to invalid IL or missing references)
			//IL_0653: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Unknown result type (might be due to invalid IL or missing references)
			//IL_066a: Expected O, but got Unknown
			//IL_0679: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06c0: Expected O, but got Unknown
			if (((MethodReference)method).HasGenericParameters || method.IsAbstract || (method.IsSpecialName && !method.IsConstructor))
			{
				return false;
			}
			if (!HookOrig && ((MemberReference)method).Name.StartsWith("orig_"))
			{
				return false;
			}
			if (!HookPrivate && method.IsPrivate)
			{
				return false;
			}
			string name = GetFriendlyName((MethodReference)(object)method);
			bool flag = true;
			if (((MethodReference)method).Parameters.Count == 0)
			{
				flag = false;
			}
			IEnumerable<MethodDefinition> source = null;
			if (flag)
			{
				source = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name && other != method);
				if (source.Count() == 0)
				{
					flag = false;
				}
			}
			if (flag)
			{
				StringBuilder stringBuilder = new StringBuilder();
				for (int parami = 0; parami < ((MethodReference)method).Parameters.Count; parami++)
				{
					ParameterDefinition param = ((MethodReference)method).Parameters[parami];
					if (!TypeNameMap.TryGetValue(((MemberReference)((ParameterReference)param).ParameterType).FullName, out var typeName))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: false);
					}
					if (source.Any(delegate(MethodDefinition other)
					{
						ParameterDefinition val11 = ((IEnumerable<ParameterDefinition>)((MethodReference)other).Parameters).ElementAtOrDefault(parami);
						return val11 != null && GetFriendlyName(((ParameterReference)val11).ParameterType, full: false) == typeName && ((ParameterReference)val11).ParameterType.Namespace != ((ParameterReference)param).ParameterType.Namespace;
					}))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: true);
					}
					stringBuilder.Append("_");
					stringBuilder.Append(typeName.Replace(".", "").Replace("`", ""));
				}
				name += stringBuilder.ToString();
			}
			if (Extensions.FindEvent(hookType, name) != null)
			{
				int num = 1;
				string text;
				while (Extensions.FindEvent(hookType, text = name + "_" + num) != null)
				{
					num++;
				}
				name = text;
			}
			TypeDefinition val = GenerateDelegateFor(method);
			((MemberReference)val).Name = "orig_" + name;
			val.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val);
			TypeDefinition val2 = GenerateDelegateFor(method);
			((MemberReference)val2).Name = "hook_" + name;
			((MethodReference)Extensions.FindMethod(val2, "Invoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			((MethodReference)Extensions.FindMethod(val2, "BeginInvoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			val2.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val2);
			MethodReference val3 = OutputModule.ImportReference((MethodReference)(object)method);
			MethodDefinition val4 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val4).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val4.Body = new MethodBody(val4);
			ILProcessor iLProcessor = val4.Body.GetILProcessor();
			iLProcessor.Emit(OpCodes.Ldtoken, val3);
			iLProcessor.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor.Emit(OpCodes.Ldarg_0);
			GenericInstanceMethod val5 = new GenericInstanceMethod(m_Add);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor.Emit(OpCodes.Ret);
			hookType.Methods.Add(val4);
			MethodDefinition val6 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val6).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val6.Body = new MethodBody(val6);
			ILProcessor iLProcessor2 = val6.Body.GetILProcessor();
			iLProcessor2.Emit(OpCodes.Ldtoken, val3);
			iLProcessor2.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor2.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Remove);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor2.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor2.Emit(OpCodes.Ret);
			hookType.Methods.Add(val6);
			EventDefinition val7 = new EventDefinition(name, (EventAttributes)0, (TypeReference)(object)val2)
			{
				AddMethod = val4,
				RemoveMethod = val6
			};
			hookType.Events.Add(val7);
			MethodDefinition val8 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val8).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val8.Body = new MethodBody(val8);
			ILProcessor iLProcessor3 = val8.Body.GetILProcessor();
			iLProcessor3.Emit(OpCodes.Ldtoken, val3);
			iLProcessor3.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor3.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Modify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor3.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor3.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val8);
			MethodDefinition val9 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val9).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val9.Body = new MethodBody(val9);
			ILProcessor iLProcessor4 = val9.Body.GetILProcessor();
			iLProcessor4.Emit(OpCodes.Ldtoken, val3);
			iLProcessor4.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor4.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Unmodify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor4.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor4.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val9);
			EventDefinition val10 = new EventDefinition(name, (EventAttributes)0, t_ILManipulator)
			{
				AddMethod = val8,
				RemoveMethod = val9
			};
			hookILType.Events.Add(val10);
			return true;
		}

		public TypeDefinition GenerateDelegateFor(MethodDefinition method)
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Expected O, but got Unknown
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Expected O, but got Unknown
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Expected O, but got Unknown
			//IL_0367: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Expected O, but got Unknown
			//IL_0375: Unknown result type (might be due to invalid IL or missing references)
			//IL_037f: Expected O, but got Unknown
			string name = GetFriendlyName((MethodReference)(object)method);
			int num = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name).ToList().IndexOf(method);
			if (num != 0)
			{
				string suffix = num.ToString();
				do
				{
					name = name + "_" + suffix;
				}
				while (((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Any((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name + suffix));
			}
			name = "d_" + name;
			TypeDefinition val = new TypeDefinition((string)null, (string)null, (TypeAttributes)258, t_MulticastDelegate);
			MethodDefinition val2 = new MethodDefinition(".ctor", (MethodAttributes)6278, OutputModule.TypeSystem.Void)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.Object));
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.IntPtr));
			val2.Body = new MethodBody(val2);
			val.Methods.Add(val2);
			MethodDefinition val3 = new MethodDefinition("Invoke", (MethodAttributes)454, ImportVisible(((MethodReference)method).ReturnType))
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			if (!method.IsStatic)
			{
				TypeReference val4 = ImportVisible((TypeReference)(object)method.DeclaringType);
				if (((TypeReference)method.DeclaringType).IsValueType)
				{
					val4 = (TypeReference)new ByReferenceType(val4);
				}
				((MethodReference)val3).Parameters.Add(new ParameterDefinition("self", (ParameterAttributes)0, val4));
			}
			Enumerator<ParameterDefinition> enumerator = ((MethodReference)method).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current = enumerator.Current;
					((MethodReference)val3).Parameters.Add(new ParameterDefinition(((ParameterReference)current).Name, (ParameterAttributes)(current.Attributes & 0xFFEF & 0xEFFF), ImportVisible(((ParameterReference)current).ParameterType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			val3.Body = new MethodBody(val3);
			val.Methods.Add(val3);
			MethodDefinition val5 = new MethodDefinition("BeginInvoke", (MethodAttributes)454, t_IAsyncResult)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			enumerator = ((MethodReference)val3).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current2 = enumerator.Current;
					((MethodReference)val5).Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			((MethodReference)val5).Parameters.Add(new ParameterDefinition("callback", (ParameterAttributes)0, t_AsyncCallback));
			((MethodReference)val5).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, OutputModule.TypeSystem.Object));
			val5.Body = new MethodBody(val5);
			val.Methods.Add(val5);
			MethodDefinition val6 = new MethodDefinition("EndInvoke", (MethodAttributes)454, OutputModule.TypeSystem.Object)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val6).Parameters.Add(new ParameterDefinition("result", (ParameterAttributes)0, t_IAsyncResult));
			val6.Body = new MethodBody(val6);
			val.Methods.Add(val6);
			return val;
		}

		private string GetFriendlyName(MethodReference method)
		{
			string text = ((MemberReference)method).Name;
			if (text.StartsWith("."))
			{
				text = text.Substring(1);
			}
			return text.Replace('.', '_');
		}

		private string GetFriendlyName(TypeReference type, bool full)
		{
			if (type is TypeSpecification)
			{
				StringBuilder stringBuilder = new StringBuilder();
				BuildFriendlyName(stringBuilder, type, full);
				return stringBuilder.ToString();
			}
			if (!full)
			{
				return ((MemberReference)type).Name;
			}
			return ((MemberReference)type).FullName;
		}

		private void BuildFriendlyName(StringBuilder builder, TypeReference type, bool full)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (!(type is TypeSpecification))
			{
				builder.Append((full ? ((MemberReference)type).FullName : ((MemberReference)type).Name).Replace("_", ""));
				return;
			}
			if (type.IsByReference)
			{
				builder.Append("ref");
			}
			else if (type.IsPointer)
			{
				builder.Append("ptr");
			}
			BuildFriendlyName(builder, ((TypeSpecification)type).ElementType, full);
			if (type.IsArray)
			{
				builder.Append("Array");
			}
		}

		private bool IsPublic(TypeDefinition typeDef)
		{
			if (typeDef != null && (typeDef.IsNestedPublic || typeDef.IsPublic))
			{
				return !typeDef.IsNotPublic;
			}
			return false;
		}

		private bool HasPublicArgs(GenericInstanceType typeGen)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeReference> enumerator = typeGen.GenericArguments.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeReference current = enumerator.Current;
					if (current.IsGenericParameter)
					{
						return false;
					}
					GenericInstanceType val = (GenericInstanceType)(object)((current is GenericInstanceType) ? current : null);
					if (val != null && !HasPublicArgs(val))
					{
						return false;
					}
					if (!IsPublic(Extensions.SafeResolve(current)))
					{
						return false;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return true;
		}

		private TypeReference ImportVisible(TypeReference typeRef)
		{
			for (TypeDefinition val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null); val != null; val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null))
			{
				GenericInstanceType val2 = (GenericInstanceType)(object)((typeRef is GenericInstanceType) ? typeRef : null);
				if (val2 == null || HasPublicArgs(val2))
				{
					TypeDefinition val3 = val;
					while (true)
					{
						if (val3 != null)
						{
							if (IsPublic(val3) && (val3 == val || !((TypeReference)val3).HasGenericParameters))
							{
								val3 = val3.DeclaringType;
								continue;
							}
							if (!val.IsEnum)
							{
								break;
							}
							typeRef = ((FieldReference)Extensions.FindField(val, "value__")).FieldType;
						}
						try
						{
							return OutputModule.ImportReference(typeRef);
						}
						catch
						{
							return OutputModule.TypeSystem.Object;
						}
					}
				}
				typeRef = val.BaseType;
			}
			return OutputModule.TypeSystem.Object;
		}

		private CustomAttribute GenerateObsolete(string message, bool error)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_ObsoleteAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.String, (object)message));
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.Boolean, (object)error));
			return val;
		}

		private CustomAttribute GenerateEditorBrowsable(EditorBrowsableState state)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_EditorBrowsableAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(t_EditorBrowsableState, (object)state));
			return val;
		}
	}
	internal class Program
	{
		private static void Main(string[] args)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Expected O, but got Unknown
			Console.WriteLine("MonoMod.RuntimeDetour.HookGen " + typeof(Program).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod " + typeof(MonoModder).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod.RuntimeDetour " + typeof(Detour).Assembly.GetName().Version);
			if (args.Length == 0)
			{
				Console.WriteLine("No valid arguments (assembly path) passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			int num = 0;
			for (int i = 0; i < args.Length; i++)
			{
				if (args[i] == "--namespace" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE", args[i]);
					continue;
				}
				if (args[i] == "--namespace-il" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL", args[i]);
					continue;
				}
				if (args[i] == "--orig")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG", "1");
					continue;
				}
				if (args[i] == "--private")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
					continue;
				}
				num = i;
				break;
			}
			if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW")))
			{
				Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			}
			if (num >= args.Length)
			{
				Console.WriteLine("No assembly path passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			string text = args[num];
			string text2 = ((args.Length != 1 && num != args.Length - 1) ? args[^1] : null);
			text2 = text2 ?? Path.Combine(Path.GetDirectoryName(text), "MMHOOK_" + Path.ChangeExtension(Path.GetFileName(text), "dll"));
			MonoModder val = new MonoModder
			{
				InputPath = text,
				OutputPath = text2,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				val.Read();
				val.MapDependencies();
				if (File.Exists(text2))
				{
					val.Log("[HookGen] Clearing " + text2);
					File.Delete(text2);
				}
				val.Log("[HookGen] Starting HookGenerator");
				HookGenerator hookGenerator = new HookGenerator(val, Path.GetFileName(text2));
				ModuleDefinition outputModule = hookGenerator.OutputModule;
				try
				{
					hookGenerator.Generate();
					outputModule.Write(text2);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				val.Log("[HookGen] Done.");
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			if (Debugger.IsAttached)
			{
				Console.ReadKey();
			}
		}
	}
}

BepInEx/plugins/24HourClock.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.1", FrameworkDisplayName = ".NET Framework 4.6.1")]
[assembly: AssemblyCompany("_24HourClock")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("_24HourClock")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace _24HourClock
{
	[BepInPlugin("com.zduniusz.lethalcompany.24hourclock", "24HourClock", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch]
		private class Patch
		{
			[HarmonyPatch(typeof(HUDManager), "SetClock")]
			[HarmonyPrefix]
			private static bool SetClock(ref TextMeshProUGUI ___clockNumber, ref float timeNormalized, ref float numberOfHours)
			{
				int num = (int)(timeNormalized * (60f * numberOfHours)) + 360;
				int num2 = (int)Mathf.Floor((float)(num / 60));
				int num3 = num % 60;
				((TMP_Text)___clockNumber).text = $"{num2:00}:{num3:00}".TrimStart(new char[1] { '0' });
				return false;
			}
		}

		private const string PLUGIN_GUID = "com.zduniusz.lethalcompany.24hourclock";

		private const string PLUGIN_NAME = "24HourClock";

		private const string PLUGIN_VERSION = "1.0.0";

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("com.zduniusz.lethalcompany.24hourclock").PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "_24HourClock";

		public const string PLUGIN_NAME = "My first plugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/AlwaysHearWalkie.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCAlwaysHearWalkieMod.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AlwaysHearWalkie")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.4.3.0")]
[assembly: AssemblyInformationalVersion("1.4.3+b44d9dd67954bb9cf96dd2ba0e84393e7774a6a0")]
[assembly: AssemblyProduct("Always Hear Active Walkies")]
[assembly: AssemblyTitle("AlwaysHearWalkie")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx5.PluginTemplate
{
	[BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.3")]
	public class LCAlwaysHearWalkieMod : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		private const string modGUID = "suskitech.LCAlwaysHearActiveWalkie";

		private const string modName = "LC Always Hear Active Walkies";

		private const string modVersion = "1.4.3";

		private readonly Harmony harmony = new Harmony("suskitech.LCAlwaysHearActiveWalkie");

		private static LCAlwaysHearWalkieMod Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie");
			Log.LogInfo((object)"\\ /");
			Log.LogInfo((object)"/|\\");
			Log.LogInfo((object)" |----|");
			Log.LogInfo((object)" |[__]| Always Hear Active Walkies");
			Log.LogInfo((object)" |.  .| Version 1.4.3 Loaded");
			Log.LogInfo((object)" |____|");
			harmony.PatchAll(typeof(LCAlwaysHearWalkieMod));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(WalkieTalkiePatch));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AlwaysHearWalkie";

		public const string PLUGIN_NAME = "Always Hear Active Walkies";

		public const string PLUGIN_VERSION = "1.4.3";
	}
}
namespace LCAlwaysHearWalkieMod.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static float AudibleDistance = 20f;

		private static float throttleInterval = 0.35f;

		private static float throttle = 0f;

		private static float AverageDistanceToHeldWalkie = 2f;

		private static float WalkieRecordingRange = 20f;

		private static float PlayerToPlayerSpatialHearingRange = 20f;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance)
		{
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			//IL_029f: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Unknown result type (might be due to invalid IL or missing references)
			//IL_034d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			throttle += Time.deltaTime;
			if (throttle < throttleInterval)
			{
				return;
			}
			throttle = 0f;
			if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				return;
			}
			if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				List<WalkieTalkie> list = new List<WalkieTalkie>();
				List<WalkieTalkie> list2 = new List<WalkieTalkie>();
				for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++)
				{
					float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position);
					if (num <= AudibleDistance)
					{
						if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed)
						{
							list.Add(WalkieTalkie.allWalkieTalkies[i]);
						}
					}
					else
					{
						list2.Add(WalkieTalkie.allWalkieTalkies[i]);
					}
				}
				bool flag = list.Count > 0;
				if (flag != __instance.holdingWalkieTalkie)
				{
					___holdingWalkieTalkie = flag;
					for (int j = 0; j < list2.Count; j++)
					{
						if (j < list.Count)
						{
							list2[j].thisAudio.Stop();
						}
					}
				}
				if (!flag)
				{
					return;
				}
			}
			PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript);
			for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
			{
				PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k];
				if ((!val2.isPlayerControlled && !val2.isPlayerDead) || (Object)(object)val2 == (Object)(object)GameNetworkManager.Instance.localPlayerController || val2.isPlayerDead || !val2.holdingWalkieTalkie)
				{
					continue;
				}
				float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position);
				float num3 = float.MaxValue;
				float num4 = float.MaxValue;
				for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++)
				{
					if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed)
					{
						continue;
					}
					float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position);
					if (num5 < num4)
					{
						num4 = num5;
					}
					if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie)
					{
						float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position);
						if (num6 < num3)
						{
							num3 = num6;
						}
					}
				}
				float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4));
				float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2);
				val2.voicePlayerState.Volume = Mathf.Max(num7, num8);
				if (val2.speakingToWalkieTalkie && num7 > num8)
				{
					makePlayerSoundWalkieTalkie(val2);
				}
				else
				{
					makePlayerSoundSpatial(val2);
				}
			}
		}

		private static void makePlayerSoundWalkieTalkie(PlayerControllerB playerController)
		{
			AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource;
			AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
			AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>();
			OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
			((Behaviour)component2).enabled = true;
			((Behaviour)component).enabled = true;
			component3.overridingLowPass = true;
			currentVoiceChatAudioSource.spatialBlend = 0f;
			playerController.currentVoiceChatIngameSettings.set2D = true;
			currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId];
			currentVoiceChatAudioSource.bypassListenerEffects = false;
			currentVoiceChatAudioSource.bypassEffects = false;
			currentVoiceChatAudioSource.panStereo = (GameNetworkManager.Instance.localPlayerController.isPlayerDead ? 0f : 0.4f);
			component3.lowPassOverride = 4000f;
			component.lowpassResonanceQ = 3f;
		}

		private static void makePlayerSoundSpatial(PlayerControllerB playerController)
		{
			AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource;
			AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
			AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>();
			OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
			((Behaviour)component2).enabled = false;
			((Behaviour)component).enabled = true;
			component3.overridingLowPass = playerController.voiceMuffledByEnemy;
			currentVoiceChatAudioSource.spatialBlend = 1f;
			playerController.currentVoiceChatIngameSettings.set2D = false;
			currentVoiceChatAudioSource.bypassListenerEffects = false;
			currentVoiceChatAudioSource.bypassEffects = false;
			currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId];
			component.lowpassResonanceQ = 1f;
		}
	}
	[HarmonyPatch(typeof(WalkieTalkie))]
	internal class WalkieTalkiePatch
	{
		[HarmonyPatch("EnableWalkieTalkieListening")]
		[HarmonyPrefix]
		private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable)
		{
			if (!enable)
			{
				return false;
			}
			return true;
		}
	}
}

BepInEx/plugins/BiggerLobby.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BiggerLobby.Models;
using BiggerLobby.Patches;
using BiggerLobby.UI;
using Dissonance.Audio.Playback;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.BundleAPI;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BiggerLobby")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Increase the max players to 50 in Lethal Company")]
[assembly: AssemblyFileVersion("2.6.0.0")]
[assembly: AssemblyInformationalVersion("2.6.0")]
[assembly: AssemblyProduct("BiggerLobby")]
[assembly: AssemblyTitle("BiggerLobby")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.6.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BiggerLobby
{
	public static class Helper
	{
		public static T[] ResizeArray<T>(T[] oldArray, int newSize)
		{
			if (oldArray.Length >= newSize)
			{
				return oldArray;
			}
			T[] array = new T[newSize];
			oldArray.CopyTo(array, 0);
			return array;
		}

		public static void ResizeList<T>(this List<T> list, int size, T element = default(T))
		{
			int count = list.Count;
			if (size < count)
			{
				list.RemoveRange(size, count - size);
			}
			else if (size > count)
			{
				if (size > list.Capacity)
				{
					list.Capacity = size;
				}
				list.AddRange(Enumerable.Repeat(element, size - count));
			}
		}
	}
	[BepInPlugin("BiggerLobby", "BiggerLobby", "2.6.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin Instance;

		public static bool oldhastime;

		public static int MaxPlayers = 16;

		public static bool instantiating;

		public static NetworkObject[] PlayerObjects = (NetworkObject[])(object)new NetworkObject[0];

		public static Harmony _harmony;

		public static Harmony _harmony2;

		public static ConfigEntry<int>? _LoudnessMultiplier;

		public static bool Initialized = false;

		public static IDictionary<uint, NetworkObject> CustomNetObjects = new Dictionary<uint, NetworkObject>();

		private void Awake()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Expected O, but got Unknown
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Expected O, but got Unknown
			Instance = this;
			_LoudnessMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Player loudness", 1, "Default player loudness");
			_harmony = new Harmony("BiggerLobby");
			_harmony2 = new Harmony("BiggerLobbyA");
			_harmony.PatchAll(typeof(NonGamePatches));
			_harmony.PatchAll(typeof(NonGamePatches.InternalPatches));
			_harmony.PatchAll(typeof(NonGamePatches.InternalPatches2));
			CustomNetObjects.Clear();
			_harmony2.PatchAll(typeof(InternalPatch3));
			_harmony2.PatchAll(typeof(ListSizeTranspilers));
			_harmony2.PatchAll(typeof(PlayerObjects));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"BiggerLobby loaded");
			BundleLoader.OnLoadedAssets = (OnLoadedAssetsDelegate)Delegate.Combine((Delegate?)(object)BundleLoader.OnLoadedAssets, (Delegate?)new OnLoadedAssetsDelegate(OnLoaded));
		}

		private void Start()
		{
			Initialize();
		}

		private void OnDestroy()
		{
			Initialize();
		}

		private void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				ModdedServer.SetServerModdedOnly();
			}
		}

		private void OnLoaded()
		{
			Object.op_Implicit((Object)(object)BundleLoader.GetLoadedAsset<AudioMixer>("assets/diagetic.mixer"));
		}

		public static int GetPlayerCount()
		{
			return MaxPlayers;
		}

		public static int GetPlayerCountMinusOne()
		{
			return MaxPlayers - 1;
		}

		public static PlayerControllerB[] GetRealPlayerScripts(StartOfRound startOfRound)
		{
			if ((Object)(object)startOfRound == (Object)null || startOfRound.allPlayerScripts == null)
			{
				return (PlayerControllerB[])(object)new PlayerControllerB[0];
			}
			return startOfRound.allPlayerScripts.Where((PlayerControllerB x) => x.isPlayerDead || x.isPlayerControlled).ToArray();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "BiggerLobby";

		public const string PLUGIN_NAME = "BiggerLobby";

		public const string PLUGIN_VERSION = "2.6.0";
	}
}
namespace BiggerLobby.UI
{
	public class ExpandedStatsUI : MonoBehaviour
	{
		private bool _initialized;

		private bool _debugStatsUI;

		private static StatsUIReferences? _statsUIReferences;

		private PlayerStatsList _fourPlayersList;

		private PlayerStatsList _eightPlayersList;

		private PlayerStatsList _moreThanEightPlayersList;

		private List<GameObject> _moreThanEightPlayersPages = new List<GameObject>();

		public int UpperPlayerLimit = 40;

		public float SecondsPanelVisible = 8.5f;

		private Sprite FourPlayerStatBoxes;

		private Sprite EightPlayerStatBoxes;

		private void Start()
		{
			if (!_initialized)
			{
				if (_debugStatsUI)
				{
					DebugStats();
				}
				SetupFourPlayerSlots();
				SetupEightPlayerSlots();
				SetupMoreThanEightPlayersSlots();
				EightPlayerStatBoxes = _statsUIReferences.StatsBoxesThin;
				FourPlayerStatBoxes = ((Component)((Component)this).transform.GetChild(1)).GetComponent<Image>().sprite;
				((Component)this).transform.GetChild(2).Find("AllDead").SetAsLastSibling();
				_initialized = true;
			}
		}

		private void DebugStats()
		{
			((Behaviour)((Component)this).gameObject.GetComponent<Animator>()).enabled = false;
			((Component)((Component)this).transform.GetChild(0)).GetComponent<CanvasGroup>().alpha = 1f;
			((Component)((Component)this).transform.GetChild(1)).GetComponent<CanvasGroup>().alpha = 1f;
			((Component)((Component)this).transform.GetChild(2)).GetComponent<CanvasGroup>().alpha = 1f;
			((Component)((Component)this).transform.GetChild(2).Find("AllDead")).gameObject.SetActive(false);
		}

		private void SetupFourPlayerSlots()
		{
			_fourPlayersList = new PlayerStatsList(CreateTransformAtParentOrigin("FourPlayersList", ((Component)this).transform.GetChild(2)));
			for (int i = 0; i < 4; i++)
			{
				Transform val = ((Component)this).transform.GetChild(2).Find($"PlayerSlot{i + 1}");
				val.SetParent(_fourPlayersList.transform);
				_fourPlayersList.AddPlayerSlotTransform(val);
			}
		}

		private void SetupEightPlayerSlots()
		{
			_eightPlayersList = new PlayerStatsList(CreateTransformAtParentOrigin("EightPlayersList", ((Component)this).transform.GetChild(2)));
			List<Transform> playerSlots = SetupEightPlayerPage(_eightPlayersList.transform);
			_eightPlayersList.AddPlayerSlotTransforms(playerSlots);
		}

		private void SetupMoreThanEightPlayersSlots()
		{
			_moreThanEightPlayersList = new PlayerStatsList(CreateTransformAtParentOrigin("MoreThanEightPlayersList", ((Component)this).transform.GetChild(2)));
			int num = (int)Math.Ceiling((float)UpperPlayerLimit / 8f);
			for (int i = 0; i < num; i++)
			{
				Transform val = CreateTransformAtParentOrigin($"Page{i}", _moreThanEightPlayersList.transform);
				_moreThanEightPlayersPages.Add(((Component)val).gameObject);
				List<Transform> playerSlots = SetupEightPlayerPage(val);
				_moreThanEightPlayersList.AddPlayerSlotTransforms(playerSlots);
				if (i != 0)
				{
					((Component)val).gameObject.SetActive(false);
				}
			}
		}

		private List<Transform> SetupEightPlayerPage(Transform parent)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			List<Transform> list = new List<Transform>();
			for (int i = 0; i < 8; i++)
			{
				Transform val = Object.Instantiate<Transform>(_fourPlayersList.transform.GetChild(0), parent, true);
				SetupPlayerSlot(val);
				val.localPosition = new Vector3(val.localPosition.x, -26.1f * (float)i, val.localPosition.z);
				list.Add(val);
			}
			return list;
		}

		private void SetupPlayerSlot(Transform playerSlot)
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			TextMeshProUGUI component = ((Component)playerSlot.Find("Notes")).GetComponent<TextMeshProUGUI>();
			TextMeshProUGUI component2 = ((Component)playerSlot.GetChild(0)).GetComponent<TextMeshProUGUI>();
			RectTransform component3 = ((Component)component2).GetComponent<RectTransform>();
			Image component4 = ((Component)playerSlot.GetChild(1)).GetComponent<Image>();
			RectTransform component5 = ((Component)component4).GetComponent<RectTransform>();
			((TMP_Text)component).text = "* Most lazy employee\n* Most paranoid employee\n* Sustained the most injuries";
			((TMP_Text)component).fontSize = 9f;
			((TMP_Text)component2).text = "CrazyDude12WW";
			((Transform)component3).localPosition = new Vector3(((Transform)component3).localPosition.x, 101.5f, ((Transform)component3).localPosition.z);
			component4.sprite = _statsUIReferences.CheckmarkThin;
			component5.sizeDelta = new Vector2(component5.sizeDelta.x, 31.235f);
			((Transform)component5).localPosition = new Vector3(((Transform)component5).localPosition.x, 101.5f, ((Transform)component5).localPosition.z);
		}

		private Transform CreateTransformAtParentOrigin(string name, Transform parent)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = new GameObject(name).transform;
			transform.SetParent(parent);
			transform.localPosition = Vector3.zero;
			transform.localRotation = Quaternion.identity;
			transform.localScale = Vector3.one;
			return transform;
		}

		public void LoadStatsUIBundle()
		{
			AssetBundle obj = AssetBundle.LoadFromFile(Path.Join((ReadOnlySpan<char>)Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location), (ReadOnlySpan<char>)"statsuireferences"));
			_statsUIReferences = obj.LoadAsset<GameObject>("assets/prefabs/statsuireferences.prefab").GetComponent<StatsUIReferences>();
			obj.Unload(false);
		}

		public PlayerStatsList GetStatsListFromPlayerCount(int playerCount)
		{
			_fourPlayersList.gameObject.SetActive(false);
			_eightPlayersList.gameObject.SetActive(false);
			_moreThanEightPlayersList.gameObject.SetActive(false);
			PlayerStatsList playerStatsList = _fourPlayersList;
			if (playerCount > 8)
			{
				playerStatsList = _moreThanEightPlayersList;
			}
			else if (playerCount > 4)
			{
				playerStatsList = _eightPlayersList;
			}
			SetupStatsList(playerStatsList, playerCount);
			return playerStatsList;
		}

		private void SetupStatsList(PlayerStatsList playerStatsList, int playerCount)
		{
			playerStatsList.gameObject.SetActive(true);
			((Component)((Component)this).transform.GetChild(1)).GetComponent<Image>().sprite = ((playerCount <= 4) ? FourPlayerStatBoxes : EightPlayerStatBoxes);
			if (playerCount > 8)
			{
				((MonoBehaviour)this).StartCoroutine(PaginatePlayers(playerCount));
			}
			for (int i = 0; i < playerStatsList.Names.Count; i++)
			{
				((TMP_Text)playerStatsList.Names[i]).text = "";
				((TMP_Text)playerStatsList.Notes[i]).text = "";
				((Behaviour)playerStatsList.States[i]).enabled = false;
			}
		}

		private IEnumerator PaginatePlayers(int playerCount)
		{
			int maxPageCount = (int)Math.Ceiling((float)playerCount / 8f);
			float pageDuration = SecondsPanelVisible / (float)maxPageCount;
			foreach (GameObject moreThanEightPlayersPage in _moreThanEightPlayersPages)
			{
				moreThanEightPlayersPage.SetActive(false);
			}
			for (int i = 0; i < maxPageCount; i++)
			{
				_moreThanEightPlayersPages[i].SetActive(true);
				if (i > 0)
				{
					_moreThanEightPlayersPages[i - 1].SetActive(false);
				}
				yield return (object)new WaitForSeconds(pageDuration);
			}
		}

		public static ExpandedStatsUI GetFromAnimator(Animator endgameStatsAnimator)
		{
			ExpandedStatsUI result = default(ExpandedStatsUI);
			if (((Component)endgameStatsAnimator).TryGetComponent<ExpandedStatsUI>(ref result))
			{
				return result;
			}
			ExpandedStatsUI expandedStatsUI = ((Component)endgameStatsAnimator).gameObject.AddComponent<ExpandedStatsUI>();
			if ((Object)(object)_statsUIReferences == (Object)null)
			{
				expandedStatsUI.LoadStatsUIBundle();
			}
			return expandedStatsUI;
		}

		public static Sprite? GetReplacementCheckmark()
		{
			return _statsUIReferences?.CheckmarkThin;
		}
	}
}
namespace BiggerLobby.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class InternalPatch3
	{
		private static MethodInfo TargetMethod()
		{
			return typeof(HUDManager).GetMethod("AddChatMessage", BindingFlags.Instance | BindingFlags.NonPublic);
		}

		[HarmonyPrefix]
		private static void Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				__instance.lastChatMessage = chatMessage;
				__instance.PingHUDElement(__instance.Chat, 4f, 1f, 0.2f);
				if (__instance.ChatMessageHistory.Count >= 4)
				{
					((TMP_Text)__instance.chatText).text.Remove(0, __instance.ChatMessageHistory[0].Length);
					__instance.ChatMessageHistory.Remove(__instance.ChatMessageHistory[0]);
				}
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				for (int i = 1; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
				{
					stringBuilder.Replace("[playerNum" + i + "]", StartOfRound.Instance.allPlayerScripts[i].playerUsername);
				}
				stringBuilder.Replace("bizzlemip", "<color=#008282>bizzlemip</color>");
				chatMessage = stringBuilder.ToString();
				nameOfUserWhoTyped = nameOfUserWhoTyped.Replace("bizzlemip", "<color=#008282>bizzlemip</color>");
				string item = ((!string.IsNullOrEmpty(nameOfUserWhoTyped)) ? ("<color=#FF0000>" + nameOfUserWhoTyped + "</color>: <color=#FFFF00>'" + chatMessage + "'</color>") : ("<color=#7069ff>" + chatMessage + "</color>"));
				__instance.ChatMessageHistory.Add(item);
				((TMP_Text)__instance.chatText).text = "";
				for (int j = 0; j < __instance.ChatMessageHistory.Count; j++)
				{
					TextMeshProUGUI chatText = __instance.chatText;
					((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n" + __instance.ChatMessageHistory[j];
				}
			}
		}
	}
	[HarmonyPatch]
	public class ListSizeTranspilers
	{
		private static MethodInfo _playerCountMethod = AccessTools.Method(typeof(Plugin), "GetPlayerCount", (Type[])null, (Type[])null);

		private static MethodInfo _playerCountMinusOneMethod = AccessTools.Method(typeof(Plugin), "GetPlayerCountMinusOne", (Type[])null, (Type[])null);

		private static MethodInfo _realPlayerScriptsMethod = AccessTools.Method(typeof(Plugin), "GetRealPlayerScripts", (Type[])null, (Type[])null);

		private static void CheckAndReplace(List<CodeInstruction> codes, int index)
		{
			if (codes[index].opcode == OpCodes.Ldc_I4_4)
			{
				codes[index].opcode = OpCodes.Call;
				codes[index].operand = _playerCountMethod;
			}
		}

		[HarmonyPatch(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[] { })]
		[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
		[HarmonyPatch(typeof(CrawlerAI), "Start")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> SyncLevelsRpc(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Newarr)
				{
					CheckAndReplace(list, i - 1);
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")]
		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
		[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
		[HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")]
		[HarmonyPatch(typeof(SpringManAI), "DoAIInterval")]
		[HarmonyPatch(typeof(SpringManAI), "Update")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> SendNewPlayerValuesServerRpc(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Blt)
				{
					CheckAndReplace(list, i - 1);
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(QuickMenuManager), "ConfirmKickUserFromServer")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> ConfirmKickUserFromServer(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Ldc_I4_3)
				{
					list[i].opcode = OpCodes.Call;
					list[i].operand = _playerCountMinusOneMethod;
					Debug.Log((object)"Kick Fix Applied");
					break;
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> FillEndGameStatsPatch(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Ldfld && list[i].operand is FieldInfo fieldInfo && fieldInfo.Name == "allPlayerScripts")
				{
					list[i].opcode = OpCodes.Call;
					list[i].operand = _realPlayerScriptsMethod;
				}
			}
			return list.Where((CodeInstruction x) => x.opcode != OpCodes.Nop).AsEnumerable();
		}

		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")]
		[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
		[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> SyncShipUnlockablesServerRpc(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Ldc_I4_4)
				{
					list[i].opcode = OpCodes.Call;
					list[i].operand = _playerCountMethod;
				}
			}
			return list.AsEnumerable();
		}
	}
	[HarmonyPatch]
	public class NonGamePatches
	{
		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class InternalPatches
		{
			private static MethodInfo TargetMethod()
			{
				return typeof(GameNetworkManager).GetMethod("ConnectionApproval", BindingFlags.Instance | BindingFlags.NonPublic);
			}

			[HarmonyPrefix]
			private static bool PostFix(GameNetworkManager __instance, ConnectionApprovalRequest request, ConnectionApprovalResponse response)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0080: Unknown result type (might be due to invalid IL or missing references)
				Debug.Log((object)("Connection approval callback! Game version of client request: " + Encoding.ASCII.GetString(request.Payload).ToString()));
				Debug.Log((object)$"Joining client id: {request.ClientNetworkId}; Local/host client id: {NetworkManager.Singleton.LocalClientId}");
				if (request.ClientNetworkId == NetworkManager.Singleton.LocalClientId)
				{
					Debug.Log((object)"Stopped connection approval callback, as the client in question was the host!");
					return false;
				}
				bool flag = !__instance.disallowConnection;
				if (flag)
				{
					string @string = Encoding.ASCII.GetString(request.Payload);
					string[] array = @string.Split(",");
					if (string.IsNullOrEmpty(@string))
					{
						response.Reason = "Unknown; please verify your game files.";
						flag = false;
					}
					else if (__instance.gameHasStarted)
					{
						response.Reason = "Game has already started!";
						flag = false;
					}
					else if (__instance.gameVersionNum.ToString() != array[0])
					{
						response.Reason = $"Game version mismatch! Their version: {__instance.gameVersionNum}. Your version: {array[0]}";
						flag = false;
					}
					else if (!__instance.disableSteam && ((Object)(object)StartOfRound.Instance == (Object)null || array.Length < 2 || StartOfRound.Instance.KickedClientIds.Contains((ulong)Convert.ToInt64(array[1]))))
					{
						response.Reason = "You cannot rejoin after being kicked.";
						flag = false;
					}
					else if (!@string.Contains("BiggerLobbyVersion2.5.0"))
					{
						response.Reason = "You need to have <color=#008282>BiggerLobby V2.5.0</color> to join this server!";
						flag = false;
					}
				}
				else
				{
					response.Reason = "The host was not accepting connections.";
				}
				Debug.Log((object)$"Approved connection?: {flag}. Connected players #: {__instance.connectedPlayers}");
				Debug.Log((object)("Disapproval reason: " + response.Reason));
				response.CreatePlayerObject = false;
				response.Approved = flag;
				response.Pending = false;
				return false;
			}
		}

		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class InternalPatches2
		{
			private static MethodInfo TargetMethod()
			{
				return typeof(GameNetworkManager).GetMethod("SteamMatchmaking_OnLobbyCreated", BindingFlags.Instance | BindingFlags.NonPublic);
			}

			[HarmonyPostfix]
			private static void PostFix(GameNetworkManager __instance, Result result, Lobby lobby)
			{
				((Lobby)(ref lobby)).SetData("name", "[BiggerLobby]" + ((Lobby)(ref lobby)).GetData("name"));
			}
		}

		private static PropertyInfo _playbackVolumeProperty = typeof(VoicePlayback).GetInterface("IVoicePlaybackInternal").GetProperty("PlaybackVolume");

		private static FieldInfo _lobbyListField = AccessTools.Field(typeof(SteamLobbyManager), "currentLobbyList");

		[HarmonyPatch(typeof(StartOfRound), "UpdatePlayerVoiceEffects")]
		[HarmonyPrefix]
		public static void UpdatePlayerVoiceEffects(StartOfRound __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				return;
			}
			typeof(StartOfRound).GetField("updatePlayerVoiceInterval", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, 2f);
			PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript);
			for (int i = 0; i < __instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val2 = __instance.allPlayerScripts[i];
				if ((!val2.isPlayerControlled && !val2.isPlayerDead) || (Object)(object)val2 == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					continue;
				}
				if (val2.voicePlayerState == null || val2.currentVoiceChatIngameSettings._playerState == null || (Object)(object)val2.currentVoiceChatAudioSource == (Object)null)
				{
					__instance.RefreshPlayerVoicePlaybackObjects();
					if (val2.voicePlayerState == null || (Object)(object)val2.currentVoiceChatAudioSource == (Object)null)
					{
						Debug.Log((object)$"Was not able to access voice chat object for player #{i}; {val2.voicePlayerState == null}; {(Object)(object)val2.currentVoiceChatAudioSource == (Object)null}");
						continue;
					}
				}
				AudioSource currentVoiceChatAudioSource = __instance.allPlayerScripts[i].currentVoiceChatAudioSource;
				bool flag = val2.speakingToWalkieTalkie && val.holdingWalkieTalkie && (Object)(object)val2 != (Object)(object)val;
				if (val2.isPlayerDead)
				{
					((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>()).enabled = false;
					((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>()).enabled = false;
					currentVoiceChatAudioSource.panStereo = 0f;
					SoundManager.Instance.playerVoicePitchTargets[val2.playerClientId] = 1f;
					SoundManager.Instance.SetPlayerPitch(1f, (int)val2.playerClientId);
					if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
					{
						currentVoiceChatAudioSource.spatialBlend = 0f;
						val2.currentVoiceChatIngameSettings.set2D = true;
						if ((Object)(object)val2.currentVoiceChatIngameSettings != (Object)null && (Object)(object)val2.currentVoiceChatIngameSettings._playbackComponent != (Object)null)
						{
							_playbackVolumeProperty.SetValue(val2.currentVoiceChatIngameSettings._playbackComponent, Mathf.Clamp((SoundManager.Instance.playerVoiceVolumes[i] + 1f) * (float)(2 * Plugin._LoudnessMultiplier.Value), 0f, 1f));
						}
					}
					else
					{
						currentVoiceChatAudioSource.spatialBlend = 1f;
						val2.currentVoiceChatIngameSettings.set2D = false;
						if ((Object)(object)val2.currentVoiceChatIngameSettings != (Object)null && (Object)(object)val2.currentVoiceChatIngameSettings._playbackComponent != (Object)null)
						{
							_playbackVolumeProperty.SetValue(val2.currentVoiceChatIngameSettings._playbackComponent, 0);
						}
					}
					continue;
				}
				AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
				OccludeAudio component2 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
				((Behaviour)component).enabled = true;
				component2.overridingLowPass = flag || __instance.allPlayerScripts[i].voiceMuffledByEnemy;
				((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>()).enabled = flag;
				if (!flag)
				{
					currentVoiceChatAudioSource.spatialBlend = 1f;
					val2.currentVoiceChatIngameSettings.set2D = false;
					currentVoiceChatAudioSource.bypassListenerEffects = false;
					currentVoiceChatAudioSource.bypassEffects = false;
					currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val2.playerClientId];
					component.lowpassResonanceQ = 1f;
				}
				else
				{
					currentVoiceChatAudioSource.spatialBlend = 0f;
					val2.currentVoiceChatIngameSettings.set2D = true;
					if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
					{
						currentVoiceChatAudioSource.panStereo = 0f;
						currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val2.playerClientId];
						currentVoiceChatAudioSource.bypassListenerEffects = false;
						currentVoiceChatAudioSource.bypassEffects = false;
					}
					else
					{
						currentVoiceChatAudioSource.panStereo = 0.4f;
						currentVoiceChatAudioSource.bypassListenerEffects = false;
						currentVoiceChatAudioSource.bypassEffects = false;
						currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val2.playerClientId];
					}
					component2.lowPassOverride = 4000f;
					component.lowpassResonanceQ = 3f;
				}
				if ((Object)(object)val2.currentVoiceChatIngameSettings != (Object)null && (Object)(object)val2.currentVoiceChatIngameSettings._playbackComponent != (Object)null)
				{
					_playbackVolumeProperty.SetValue(val2.currentVoiceChatIngameSettings._playbackComponent, Mathf.Clamp((SoundManager.Instance.playerVoiceVolumes[i] + 1f) * (float)(2 * Plugin._LoudnessMultiplier.Value), 0f, 1f));
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResizeLists(ref StartOfRound __instance)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			__instance.allPlayerObjects = Helper.ResizeArray(__instance.allPlayerObjects, Plugin.MaxPlayers);
			__instance.allPlayerScripts = Helper.ResizeArray(__instance.allPlayerScripts, Plugin.MaxPlayers);
			__instance.gameStats.allPlayerStats = Helper.ResizeArray(__instance.gameStats.allPlayerStats, Plugin.MaxPlayers);
			__instance.playerSpawnPositions = Helper.ResizeArray(__instance.playerSpawnPositions, Plugin.MaxPlayers);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				__instance.gameStats.allPlayerStats[i] = new PlayerStats();
				__instance.playerSpawnPositions[i] = __instance.playerSpawnPositions[0];
			}
		}

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPrefix]
		public static void ResizeHUD(ref HUDManager __instance)
		{
			ExpandedStatsUI.GetFromAnimator(__instance.endgameStatsAnimator);
		}

		[HarmonyPatch(typeof(SoundManager), "SetPlayerVoiceFilters")]
		[HarmonyPrefix]
		public static bool SetPlayerVoiceFilters(ref SoundManager __instance)
		{
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!StartOfRound.Instance.allPlayerScripts[i].isPlayerControlled && !StartOfRound.Instance.allPlayerScripts[i].isPlayerDead)
				{
					__instance.playerVoicePitches[i] = 1f;
					__instance.playerVoiceVolumes[i] = 1f;
					continue;
				}
				if (StartOfRound.Instance.allPlayerScripts[i].voicePlayerState != null)
				{
					typeof(VoicePlayback).GetProperty("Dissonance.Audio.Playback.IVoicePlaybackInternal.PlaybackVolume", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(StartOfRound.Instance.allPlayerScripts[i].currentVoiceChatIngameSettings._playbackComponent, Mathf.Clamp((SoundManager.Instance.playerVoiceVolumes[i] + 1f) * (float)(2 * Plugin._LoudnessMultiplier.Value), 0f, 1f));
				}
				if (Mathf.Abs(__instance.playerVoicePitches[i] - __instance.playerVoicePitchTargets[i]) > 0.025f)
				{
					__instance.playerVoicePitches[i] = Mathf.Lerp(__instance.playerVoicePitches[i], __instance.playerVoicePitchTargets[i], 3f * Time.deltaTime);
				}
				else if (__instance.playerVoicePitches[i] != __instance.playerVoicePitchTargets[i])
				{
					__instance.playerVoicePitches[i] = __instance.playerVoicePitchTargets[i];
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void CustomMenu(ref MenuManager __instance)
		{
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_028d: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
			GameObject p2;
			RectTransform rt9 = default(RectTransform);
			if (!__instance.isInitScene)
			{
				GameObject gameObject = ((Component)__instance.HostSettingsOptionsNormal.transform.parent.parent).gameObject;
				Component component = gameObject.GetComponent(typeof(RectTransform));
				RectTransform val = (RectTransform)(object)((component is RectTransform) ? component : null);
				p2 = ((Component)gameObject.transform.Find("PrivatePublicDescription")).gameObject;
				Component component2 = p2.GetComponent(typeof(RectTransform));
				RectTransform val2 = (RectTransform)(object)((component2 is RectTransform) ? component2 : null);
				Component component3 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("EnterAName")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val3 = (RectTransform)(object)((component3 is RectTransform) ? component3 : null);
				GameObject gameObject2 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("ServerNameField")).gameObject;
				Component component4 = gameObject2.GetComponent(typeof(RectTransform));
				RectTransform val4 = (RectTransform)(object)((component4 is RectTransform) ? component4 : null);
				Component component5 = ((Component)gameObject.transform.Find("Confirm")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val5 = (RectTransform)(object)((component5 is RectTransform) ? component5 : null);
				Component component6 = ((Component)gameObject.transform.Find("Back")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val6 = (RectTransform)(object)((component6 is RectTransform) ? component6 : null);
				Component component7 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("Public")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val7 = (RectTransform)(object)((component7 is RectTransform) ? component7 : null);
				Component component8 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("Private")).gameObject.GetComponent(typeof(RectTransform));
				Component obj = ((component8 is RectTransform) ? component8 : null);
				GameObject val8 = Object.Instantiate<GameObject>(gameObject2, gameObject2.transform.parent);
				ref RectTransform reference = ref rt9;
				Component component9 = val8.GetComponent(typeof(RectTransform));
				reference = (RectTransform)(object)((component9 is RectTransform) ? component9 : null);
				val.sizeDelta = new Vector2(val.sizeDelta.x, 200f);
				val2.anchoredPosition = new Vector2(val2.anchoredPosition.x, -50f);
				val3.anchoredPosition = new Vector2(val3.anchoredPosition.x, 40f);
				val4.anchoredPosition = new Vector2(val4.anchoredPosition.x, 55f);
				val5.anchoredPosition = new Vector2(val5.anchoredPosition.x, -60f);
				val6.anchoredPosition = new Vector2(val6.anchoredPosition.x, -85f);
				val7.anchoredPosition = new Vector2(val7.anchoredPosition.x, -23f);
				((RectTransform)obj).anchoredPosition = new Vector2(((RectTransform)obj).anchoredPosition.x, -23f);
				rt9.anchoredPosition = new Vector2(rt9.anchoredPosition.x, 21f);
				((Object)rt9).name = "ServerPlayersField";
				((Component)rt9).GetComponent<TMP_InputField>().contentType = (ContentType)2;
				((TMP_Text)((Component)((Component)rt9).transform.Find("Text Area").Find("Placeholder")).gameObject.GetComponent<TextMeshProUGUI>()).text = "Max players (16)...";
				((Component)rt9).transform.parent = __instance.HostSettingsOptionsNormal.transform;
				((UnityEvent<string>)(object)((Component)rt9).GetComponent<TMP_InputField>().onValueChanged).AddListener((UnityAction<string>)delegate
				{
					OnChange();
				});
			}
			void OnChange()
			{
				string text = Regex.Replace(((Component)rt9).GetComponent<TMP_InputField>().text, "[^0-9]", "");
				Debug.Log((object)text);
				if (!int.TryParse(text, out var result))
				{
					result = 16;
				}
				result = Math.Min(Math.Max(result, 4), 40);
				Debug.Log((object)result);
				if (result > 16)
				{
					((TMP_Text)p2.GetComponent<TextMeshProUGUI>()).text = "Notice: High max player counts\nmay cause lag.";
				}
				else if (((TMP_Text)p2.GetComponent<TextMeshProUGUI>()).text == "Notice: High max player counts\nmay cause lag.")
				{
					((TMP_Text)p2.GetComponent<TextMeshProUGUI>()).text = "yeah you should be good now lol";
				}
			}
		}

		[HarmonyPatch(typeof(MenuManager), "StartHosting")]
		[HarmonyPrefix]
		public static bool StartHost(MenuManager __instance)
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			if (!GameNetworkManager.Instance.currentLobby.HasValue)
			{
				return true;
			}
			if (!int.TryParse(Regex.Replace(((TMP_Text)((Component)((Component)__instance.HostSettingsOptionsNormal.transform.Find("ServerPlayersField")).gameObject.transform.Find("Text Area").Find("Text")).gameObject.GetComponent<TextMeshProUGUI>()).text, "[^0-9]", ""), out var result))
			{
				result = 16;
			}
			result = Math.Min(Math.Max(result, 4), 40);
			Lobby valueOrDefault = GameNetworkManager.Instance.currentLobby.GetValueOrDefault();
			((Lobby)(ref valueOrDefault)).SetData("MaxPlayers", result.ToString());
			Debug.Log((object)$"SETTING MAX PLAYERS TO {result}!");
			Plugin.MaxPlayers = result;
			if ((Object)(object)GameNetworkManager.Instance != (Object)null)
			{
				GameNetworkManager.Instance.maxAllowedPlayers = Plugin.MaxPlayers;
			}
			return true;
		}

		[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
		[HarmonyPrefix]
		public static void FillEndGameStats(HUDManager __instance)
		{
			ExpandedStatsUI fromAnimator = ExpandedStatsUI.GetFromAnimator(__instance.endgameStatsAnimator);
			if (!((Object)(object)fromAnimator == (Object)null) && !((Object)(object)StartOfRound.Instance == (Object)null))
			{
				PlayerStatsList statsListFromPlayerCount = fromAnimator.GetStatsListFromPlayerCount(Plugin.GetRealPlayerScripts(StartOfRound.Instance).Length);
				__instance.statsUIElements.playerNamesText = statsListFromPlayerCount.Names.ToArray();
				__instance.statsUIElements.playerStates = statsListFromPlayerCount.States.ToArray();
				__instance.statsUIElements.playerNotesText = statsListFromPlayerCount.Notes.ToArray();
				Debug.Log((object)"Adding EXPANDED stats!");
			}
		}

		[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
		[HarmonyPostfix]
		public static void FillEndGameStatsPostfix(HUDManager __instance)
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null || Plugin.GetRealPlayerScripts(StartOfRound.Instance).Length <= 4)
			{
				return;
			}
			TextMeshProUGUI[] playerNotesText = __instance.statsUIElements.playerNotesText;
			foreach (TextMeshProUGUI val in playerNotesText)
			{
				if (!(((TMP_Text)val).text == ""))
				{
					((TMP_Text)val).text = ((TMP_Text)val).text.Replace("Notes:", "").Trim();
				}
			}
			Sprite replacementCheckmark = ExpandedStatsUI.GetReplacementCheckmark();
			if ((Object)(object)replacementCheckmark == (Object)null)
			{
				return;
			}
			Image[] playerStates = __instance.statsUIElements.playerStates;
			foreach (Image val2 in playerStates)
			{
				if (!((Object)(object)val2.sprite != (Object)(object)__instance.statsUIElements.aliveIcon))
				{
					val2.sprite = replacementCheckmark;
				}
			}
		}

		[HarmonyPatch(typeof(GameNetworkManager), "StartHost")]
		[HarmonyPrefix]
		public static bool DoTheThe()
		{
			Plugin.CustomNetObjects.Clear();
			return true;
		}

		[HarmonyPatch(typeof(GameNetworkManager), "StartClient")]
		[HarmonyPrefix]
		public static bool StartClient(GameNetworkManager __instance)
		{
			Plugin.CustomNetObjects.Clear();
			return true;
		}

		[HarmonyPatch(typeof(MenuManager), "StartAClient")]
		[HarmonyPrefix]
		public static bool StartAClient()
		{
			Plugin.CustomNetObjects.Clear();
			Debug.Log((object)"LanRunningggg!");
			return true;
		}

		[HarmonyPatch(typeof(SteamLobbyManager), "loadLobbyListAndFilter")]
		[HarmonyPostfix]
		public static IEnumerator LoadLobbyListAndFilter(IEnumerator result, SteamLobbyManager __instance)
		{
			while (result.MoveNext())
			{
				yield return result.Current;
			}
			Debug.Log((object)"Injecting BL playercounts into lobby list.");
			LobbySlot[] componentsInChildren = ((Component)__instance.levelListContainer).GetComponentsInChildren<LobbySlot>(true);
			foreach (LobbySlot val in componentsInChildren)
			{
				try
				{
					((TMP_Text)val.LobbyName).text = ((TMP_Text)val.LobbyName).text.Replace("[BiggerLobby]", "[BL]");
					if (!int.TryParse(((Lobby)(ref val.thisLobby)).GetData("MaxPlayers"), out var result2))
					{
						result2 = 4;
					}
					((TMP_Text)val.playerCount).text = ((TMP_Text)val.playerCount).text.Replace("/ 4", $"/ {result2}");
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)"Exception while injecting BL lobby metadata:");
					Debug.LogWarning((object)ex);
				}
			}
		}

		[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
		[HarmonyPrefix]
		public static void SetMaxMembers(ref int maxMembers)
		{
			maxMembers = Plugin.MaxPlayers;
		}

		[HarmonyPatch(typeof(GameNetworkManager), "SetConnectionDataBeforeConnecting")]
		[HarmonyPrefix]
		public static bool SetConnectionDataBeforeConnecting(GameNetworkManager __instance)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			__instance.localClientWaitingForApproval = true;
			Debug.Log((object)("Game version: " + __instance.gameVersionNum));
			if (__instance.disableSteam)
			{
				NetworkManager.Singleton.NetworkConfig.ConnectionData = Encoding.ASCII.GetBytes(__instance.gameVersionNum + ",BiggerLobbyVersion2.5.0");
			}
			else
			{
				NetworkManager.Singleton.NetworkConfig.ConnectionData = Encoding.ASCII.GetBytes(__instance.gameVersionNum + "," + SteamId.op_Implicit(SteamClient.SteamId) + ",BiggerLobbyVersion2.5.0");
			}
			return false;
		}

		[HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")]
		[HarmonyPrefix]
		public static bool SkipLobbySizeCheck(ref GameNetworkManager __instance, ref bool __result, Lobby lobby)
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			string data = ((Lobby)(ref lobby)).GetData("vers");
			if (!int.TryParse(((Lobby)(ref lobby)).GetData("MaxPlayers"), out var result))
			{
				result = 16;
			}
			result = Math.Min(Math.Max(result, 4), 40);
			if (((Lobby)(ref lobby)).MemberCount >= result || ((Lobby)(ref lobby)).MemberCount < 1)
			{
				Debug.Log((object)$"Lobby join denied! Too many members in lobby! {((Lobby)(ref lobby)).Id}");
				Object.FindObjectOfType<MenuManager>().SetLoadingScreen(false, (RoomEnter)4, "The server is full!");
				__result = false;
				return false;
			}
			if (data != __instance.gameVersionNum.ToString())
			{
				Debug.Log((object)$"Lobby join denied! Attempted to join vers.{data} lobby id: {((Lobby)(ref lobby)).Id}");
				Object.FindObjectOfType<MenuManager>().SetLoadingScreen(false, (RoomEnter)2, $"The server host is playing on version {data} while you are on version {__instance.gameVersionNum}.");
				__result = false;
				return false;
			}
			if (((Lobby)(ref lobby)).GetData("joinable") == "false")
			{
				Debug.Log((object)"Lobby join denied! Host lobby is not joinable");
				Object.FindObjectOfType<MenuManager>().SetLoadingScreen(false, (RoomEnter)2, "The server host has already landed their ship, or they are still loading in.");
				__result = false;
				return false;
			}
			Plugin.MaxPlayers = result;
			Debug.Log((object)$"SETTING MAX PLAYERS TO {result}!");
			if ((Object)(object)__instance != (Object)null)
			{
				__instance.maxAllowedPlayers = Plugin.MaxPlayers;
			}
			__result = true;
			return false;
		}
	}
	[HarmonyPatch]
	internal class PlayerObjects
	{
		private static StartOfRound startOfRound;

		private static bool instantiating;

		private static int nextClientId;

		private static PlayerControllerB referencePlayer;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResizeLists(ref StartOfRound __instance)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			__instance.allPlayerObjects = Helper.ResizeArray(__instance.allPlayerObjects, Plugin.MaxPlayers);
			__instance.allPlayerScripts = Helper.ResizeArray(__instance.allPlayerScripts, Plugin.MaxPlayers);
			__instance.gameStats.allPlayerStats = Helper.ResizeArray(__instance.gameStats.allPlayerStats, Plugin.MaxPlayers);
			__instance.playerSpawnPositions = Helper.ResizeArray(__instance.playerSpawnPositions, Plugin.MaxPlayers);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				__instance.gameStats.allPlayerStats[i] = new PlayerStats();
				__instance.playerSpawnPositions[i] = __instance.playerSpawnPositions[0];
			}
		}

		[HarmonyPatch(typeof(ForestGiantAI), "Start")]
		[HarmonyPrefix]
		public static bool ResizeLists2(ref ForestGiantAI __instance)
		{
			__instance.playerStealthMeters = Helper.ResizeArray(__instance.playerStealthMeters, Plugin.MaxPlayers);
			return true;
		}

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPostfix]
		public static void ResizeLists2(ref HUDManager __instance)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			__instance.playerLevels = Helper.ResizeArray(__instance.playerLevels, Plugin.MaxPlayers + 1);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				__instance.playerLevels[i] = new PlayerLevel();
			}
		}

		[HarmonyPatch(typeof(SoundManager), "Awake")]
		[HarmonyPostfix]
		public static void SoundWake(ref SoundManager __instance)
		{
			__instance.playerVoiceMixers = Helper.ResizeArray(__instance.playerVoiceMixers, Plugin.MaxPlayers);
			for (int i = 0; i < Plugin.MaxPlayers; i++)
			{
				__instance.playerVoiceMixers[i] = __instance.diageticMixer.outputAudioMixerGroup;
			}
		}

		[HarmonyPatch(typeof(SoundManager), "Start")]
		[HarmonyPostfix]
		public static void ResizeSoundManagerLists(ref SoundManager __instance)
		{
			__instance.playerVoicePitchLerpSpeed = new float[Plugin.MaxPlayers + 1];
			__instance.playerVoicePitchTargets = new float[Plugin.MaxPlayers + 1];
			__instance.playerVoiceVolumes = new float[Plugin.MaxPlayers + 1];
			__instance.playerVoicePitches = new float[Plugin.MaxPlayers + 1];
			for (int i = 1; i < Plugin.MaxPlayers + 1; i++)
			{
				__instance.playerVoicePitchLerpSpeed[i] = 3f;
				__instance.playerVoicePitchTargets[i] = 1f;
				__instance.playerVoicePitches[i] = 1f;
				__instance.playerVoiceVolumes[i] = 1f;
			}
		}

		[HarmonyPatch(typeof(EnemyAI), "EnableEnemyMesh")]
		[HarmonyPrefix]
		public static bool EnableEnemyMesh(EnemyAI __instance, bool enable, bool overrideDoNotSet = false)
		{
			int layer = ((!enable) ? 23 : 19);
			for (int i = 0; i < __instance.skinnedMeshRenderers.Length; i++)
			{
				if (Object.op_Implicit((Object)(object)__instance.skinnedMeshRenderers[i]) && (!((Component)__instance.skinnedMeshRenderers[i]).CompareTag("DoNotSet") || overrideDoNotSet))
				{
					((Component)__instance.skinnedMeshRenderers[i]).gameObject.layer = layer;
				}
			}
			for (int j = 0; j < __instance.meshRenderers.Length; j++)
			{
				if (Object.op_Implicit((Object)(object)__instance.meshRenderers[j]) && (!((Component)__instance.meshRenderers[j]).CompareTag("DoNotSet") || overrideDoNotSet))
				{
					((Component)__instance.meshRenderers[j]).gameObject.layer = layer;
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
		[HarmonyPrefix]
		public static bool Awake2(ShipTeleporter __instance)
		{
			int[] array = new int[Plugin.MaxPlayers];
			for (int i = 0; i < Plugin.MaxPlayers; i++)
			{
				array[i] = -1;
			}
			typeof(ShipTeleporter).GetField("playersBeingTeleported", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, array);
			__instance.buttonTrigger.interactable = false;
			typeof(ShipTeleporter).GetField("cooldownTime", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, __instance.cooldownAmount);
			return false;
		}

		[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
		[HarmonyPrefix]
		public static bool AddPlayers(NetworkSceneManager __instance)
		{
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			startOfRound = StartOfRound.Instance;
			if ((Object)(object)startOfRound.allPlayerObjects[Plugin.MaxPlayers - 1] != (Object)null)
			{
				return true;
			}
			referencePlayer = startOfRound.allPlayerObjects[0].GetComponent<PlayerControllerB>();
			GameObject playerPrefab = startOfRound.playerPrefab;
			Transform transform = ((Component)startOfRound.playersContainer).transform;
			FieldInfo field = typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic);
			PropertyInfo property = typeof(NetworkObject).GetProperty("NetworkObjectId", BindingFlags.Instance | BindingFlags.Public);
			typeof(NetworkSceneManager).GetField("ScenePlacedObjects", BindingFlags.Instance | BindingFlags.NonPublic);
			instantiating = true;
			typeof(NetworkSpawnManager).GetMethod("SpawnNetworkObjectLocally", BindingFlags.Instance | BindingFlags.NonPublic, null, CallingConventions.Any, new Type[6]
			{
				typeof(NetworkObject),
				typeof(ulong),
				typeof(bool),
				typeof(bool),
				typeof(ulong),
				typeof(bool)
			}, null);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				nextClientId = i;
				GameObject val = Object.Instantiate<GameObject>(playerPrefab, transform);
				PlayerControllerB component = val.GetComponent<PlayerControllerB>();
				NetworkObject component2 = val.GetComponent<NetworkObject>();
				NetworkObject component3 = ((Component)val.transform.Find("PlayerPhysicsBox")).gameObject.GetComponent<NetworkObject>();
				NetworkObject component4 = ((Component)val.transform.Find("ScavengerModel/metarig/ScavengerModelArmsOnly/metarig/spine.003/shoulder.R/arm.R_upper/arm.R_lower/hand.R/LocalItemHolder")).gameObject.GetComponent<NetworkObject>();
				NetworkObject component5 = ((Component)val.transform.Find("ScavengerModel/metarig/spine/spine.001/spine.002/spine.003/shoulder.R/arm.R_upper/arm.R_lower/hand.R/ServerItemHolder")).gameObject.GetComponent<NetworkObject>();
				component.TeleportPlayer(StartOfRound.Instance.notSpawnedPosition.position, false, 0f, false, true);
				startOfRound.allPlayerObjects[i] = val;
				startOfRound.allPlayerScripts[i] = component;
				uint num = (uint)(6942069 + i);
				ulong num2 = 6942069uL + (ulong)i;
				uint num3 = (uint)(123456789 + i);
				uint num4 = (uint)(987654321 + i);
				uint num5 = (uint)(124585949 + i);
				ulong num6 = 123456789uL + (ulong)i;
				ulong num7 = 987654321uL + (ulong)i;
				ulong num8 = 124585949uL + (ulong)i;
				Scene scene = ((Component)component2).gameObject.scene;
				_ = ((Scene)(ref scene)).handle;
				field.SetValue(component2, num);
				property.SetValue(component2, num2);
				field.SetValue(component3, num3);
				property.SetValue(component3, num6);
				field.SetValue(component4, num4);
				property.SetValue(component4, num7);
				field.SetValue(component5, num5);
				property.SetValue(component5, num8);
				ManualCameraRenderer[] array = Object.FindObjectsByType<ManualCameraRenderer>((FindObjectsInactive)1, (FindObjectsSortMode)0);
				for (int j = 0; j < array.Length; j++)
				{
					array[j].AddTransformAsTargetToRadar(((Component)component).transform, "Player #" + j, false);
				}
			}
			instantiating = false;
			return true;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")]
		[HarmonyPrefix]
		public static bool AddUserToPlayerList(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId)
		{
			if (playerObjectId >= 0 && playerObjectId <= Plugin.MaxPlayers)
			{
				__instance.playerListSlots[playerObjectId].KickUserButton.SetActive(((NetworkBehaviour)StartOfRound.Instance).IsServer);
				__instance.playerListSlots[playerObjectId].slotContainer.SetActive(true);
				__instance.playerListSlots[playerObjectId].isConnected = true;
				__instance.playerListSlots[playerObjectId].playerSteamId = steamId;
				((TMP_Text)__instance.playerListSlots[playerObjectId].usernameHeader).text = playerName.Replace("bizzlemip", "<color=#008282>bizzlemip</color>");
				if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
				{
					__instance.playerListSlots[playerObjectId].volumeSliderContainer.SetActive(playerObjectId != (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "Update")]
		[HarmonyPrefix]
		private static bool Update(QuickMenuManager __instance)
		{
			for (int i = 0; i < __instance.playerListSlots.Length; i++)
			{
				if (__instance.playerListSlots[i].isConnected)
				{
					float num = __instance.playerListSlots[i].volumeSlider.value / __instance.playerListSlots[i].volumeSlider.maxValue;
					if (num == -1f)
					{
						SoundManager.Instance.playerVoiceVolumes[i] = -1f;
					}
					else
					{
						SoundManager.Instance.playerVoiceVolumes[i] = num;
					}
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "Start")]
		[HarmonyPrefix]
		public static bool FixPlayerList(ref QuickMenuManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Expected O, but got Unknown
			//IL_032b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Expected O, but got Unknown
			GameObject val = null;
			GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject;
			if (Object.op_Implicit((Object)(object)gameObject.transform.Find("Mask")))
			{
				val = ((Component)gameObject.transform.Find("Mask")).gameObject;
			}
			GameObject val2 = new GameObject("Mask");
			GameObject val3 = new GameObject("ScrollViewport");
			GameObject val4 = new GameObject("BGCollision");
			GameObject val5 = new GameObject("ScrollContent");
			val2.transform.SetParent(gameObject.transform);
			val3.transform.SetParent(val2.transform);
			val4.transform.SetParent(val3.transform);
			val5.transform.SetParent(val3.transform);
			val2.transform.localScale = Vector3.one;
			val3.transform.localScale = Vector3.one;
			val5.transform.localScale = Vector3.one;
			val2.AddComponent<RectTransform>().sizeDelta = new Vector2(300f, 280f);
			val2.transform.localPosition = new Vector3(-10f, 110f, 0f);
			val3.transform.localPosition = new Vector3(0f, -10f, 0f);
			val5.AddComponent<RectTransform>().pivot = new Vector2(0.5f, 1f);
			val2.GetComponent<RectTransform>().pivot = new Vector2(0.5f, 1f);
			val2.transform.localPosition = new Vector3(-10f, 110f, 0f);
			val2.AddComponent<RectMask2D>();
			VerticalLayoutGroup val6 = val5.AddComponent<VerticalLayoutGroup>();
			ContentSizeFitter obj = val5.AddComponent<ContentSizeFitter>();
			ScrollRect obj2 = val3.AddComponent<ScrollRect>();
			obj2.viewport = val3.AddComponent<RectTransform>();
			obj2.content = val5.GetComponent<RectTransform>();
			obj2.horizontal = false;
			Image val7 = val4.AddComponent<Image>();
			val4.GetComponent<RectTransform>().anchorMin = new Vector2(0f, 0f);
			val4.GetComponent<RectTransform>().anchorMax = new Vector2(1f, 1f);
			((Graphic)val7).color = new Color(255f, 255f, 255f, 0f);
			((HorizontalOrVerticalLayoutGroup)val6).spacing = 50f;
			obj.horizontalFit = (FitMode)0;
			obj.verticalFit = (FitMode)2;
			__instance.playerListSlots = Helper.ResizeArray(__instance.playerListSlots, Plugin.MaxPlayers);
			for (int i = 0; i < Plugin.MaxPlayers; i++)
			{
				if (i < 4)
				{
					__instance.playerListSlots[i].slotContainer.transform.SetParent(val5.transform);
					continue;
				}
				PlayerListSlot val8 = new PlayerListSlot();
				GameObject val9 = (val8.slotContainer = Object.Instantiate<GameObject>(__instance.playerListSlots[0].slotContainer));
				val8.volumeSliderContainer = ((Component)val9.transform.Find("VoiceVolumeSlider")).gameObject;
				val8.KickUserButton = ((Component)val9.transform.Find("KickButton")).gameObject;
				QuickMenuManager yeahoriginal = __instance;
				int localI = i;
				((UnityEvent)val8.KickUserButton.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					yeahoriginal.KickUserFromServer(localI);
				});
				val8.isConnected = false;
				val8.usernameHeader = ((Component)val9.transform.Find("PlayerNameButton").Find("PName")).gameObject.GetComponent<TextMeshProUGUI>();
				val8.volumeSlider = ((Component)val9.transform.Find("VoiceVolumeSlider").Find("Slider")).gameObject.GetComponent<Slider>();
				val8.playerSteamId = __instance.playerListSlots[0].playerSteamId;
				val9.transform.SetParent(val5.transform, false);
				__instance.playerListSlots[i] = val8;
			}
			if ((Object)(object)val != (Object)null)
			{
				Object.Destroy((Object)(object)val);
			}
			return true;
		}

		[HarmonyPatch(typeof(ManualCameraRenderer), "Awake")]
		[HarmonyPrefix]
		public static bool Mawake(ref ManualCameraRenderer __instance)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			for (int i = 0; i < 4; i++)
			{
				__instance.radarTargets.Add(new TransformAndName(((Component)StartOfRound.Instance.allPlayerScripts[i]).transform, StartOfRound.Instance.allPlayerScripts[i].playerUsername, false));
			}
			__instance.targetTransformIndex = 0;
			__instance.targetedPlayer = StartOfRound.Instance.allPlayerScripts[0];
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPrefix]
		public static bool FixPlayerObject(ref PlayerControllerB __instance)
		{
			if (!instantiating)
			{
				return true;
			}
			((Object)((Component)__instance).gameObject).name = $"ExtraPlayer{nextClientId}";
			__instance.playerClientId = (ulong)nextClientId;
			__instance.actualClientId = (ulong)nextClientId;
			StartOfRound.Instance.allPlayerObjects[nextClientId] = ((Component)((Component)__instance).transform.parent).gameObject;
			StartOfRound.Instance.allPlayerScripts[nextClientId] = __instance;
			FieldInfo[] fields = typeof(PlayerControllerB).GetFields();
			foreach (FieldInfo fieldInfo in fields)
			{
				object value = fieldInfo.GetValue(__instance);
				object value2 = fieldInfo.GetValue(referencePlayer);
				if (value == null && value2 != null)
				{
					fieldInfo.SetValue(__instance, value2);
				}
			}
			((Behaviour)__instance).enabled = true;
			return true;
		}

		[HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> GetPlayerSpawnPosition(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			list[0].opcode = OpCodes.Ldc_I4_1;
			return list.AsEnumerable();
		}
	}
}
namespace BiggerLobby.Models
{
	public class PlayerStatsList
	{
		public Transform transform;

		public List<TextMeshProUGUI> Names = new List<TextMeshProUGUI>();

		public List<Image> States = new List<Image>();

		public List<TextMeshProUGUI> Notes = new List<TextMeshProUGUI>();

		public GameObject gameObject => ((Component)transform).gameObject;

		public PlayerStatsList(Transform transform)
		{
			this.transform = transform;
		}

		public void AddPlayerSlotTransform(Transform playerSlot)
		{
			TextMeshProUGUI component = ((Component)playerSlot.GetChild(0)).GetComponent<TextMeshProUGUI>();
			Image component2 = ((Component)playerSlot.GetChild(1)).GetComponent<Image>();
			TextMeshProUGUI component3 = ((Component)playerSlot.Find("Notes")).GetComponent<TextMeshProUGUI>();
			Names.Add(component);
			States.Add(component2);
			Notes.Add(component3);
		}

		public void AddPlayerSlotTransforms(List<Transform> playerSlots)
		{
			foreach (Transform playerSlot in playerSlots)
			{
				AddPlayerSlotTransform(playerSlot);
			}
		}
	}
	public enum StatsScreenType
	{
		FourPlayers,
		EightPlayers,
		MoreThanEightPlayers
	}
	public class StatsUIReferences : MonoBehaviour
	{
		public Sprite StatsBoxesThin;

		public Sprite StatsBoxesGradeOnly;

		public Sprite CheckmarkThin;

		public ScrollRect ThinScrollRect;
	}
}

BepInEx/plugins/BonkHitSFX.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BonkHitSFX.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BonkHitSFX")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BonkHitSFX")]
[assembly: AssemblyTitle("BonkHitSFX")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace BonkHitSFX
{
	[BepInPlugin("sunnobunno.bonkhitsfx", "Bonk Hit SFX", "1.0.4")]
	public class BonkHitSFXBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.bonkhitsfx";

		private const string modName = "Bonk Hit SFX";

		private const string modVersion = "1.0.4";

		private readonly Harmony harmony = new Harmony("sunnobunno.bonkhitsfx");

		private static BonkHitSFXBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newHitSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.bonkhitsfx");
			mls.LogInfo((object)"sunnobunno.bonkhitsfx is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "BonkHitSFX.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "bonkhitsfx";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newHitSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/bonkhitsfx.mp3");
			harmony.PatchAll(typeof(HitSFXPatch));
			mls.LogInfo((object)"sunnobunno.bonkhitsfx is loaded. Ow.");
		}
	}
}
namespace BonkHitSFX.Patches
{
	[HarmonyPatch(typeof(Shovel))]
	internal class HitSFXPatch
	{
		[HarmonyPatch("HitShovelClientRpc")]
		[HarmonyPatch("HitShovel")]
		[HarmonyPrefix]
		public static void hitSFXPatch(ref AudioClip[] ___hitSFX)
		{
			AudioClip[] newHitSFX = BonkHitSFXBase.newHitSFX;
			___hitSFX = newHitSFX;
		}
	}
}

BepInEx/plugins/BrutalCompanyReborn.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BrutalCompanyReborn.Comp.LevelEvents;
using BrutalCompanyReborn.Managers;
using HarmonyLib;
using LC_API.Extensions;
using LC_API.GameInterfaceAPI;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("BrutalCompanyReborn")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Brutal Company 2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BrutalCompanyReborn")]
[assembly: AssemblyTitle("BrutalCompanyReborn")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BrutalCompanyReborn
{
	[BepInPlugin("BrutalCompanyReborn", "BrutalCompanyReborn", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		public static bool BCR_Init;

		public static ConfigEntry<int> cNoneProb;

		public static ConfigEntry<int> cMoneyProb;

		public static ConfigEntry<int> cFakeMoneyProb;

		public static ConfigEntry<int> cTurretProb;

		public static ConfigEntry<int> cLandmineProb;

		public static ConfigEntry<int> cHoardingProb;

		public static ConfigEntry<int> cSnareProb;

		public static ConfigEntry<int> cWorstComboProb;

		public static ConfigEntry<int> cChaosProb;

		public static ConfigEntry<int> cDeliveryProb;

		public static ConfigEntry<int> cUnfairProb;

		public static ConfigEntry<int> cWrongOrderProb;

		public static ConfigEntry<int> cGhostProb;

		public static ConfigEntry<int> cVanillaProb;

		public static ConfigEntry<int> cSeasonalEventProb;

		private void Awake()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			SetUpConfig();
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Brutal Company Reborn, starting up.");
			new Harmony("BCR").PatchAll();
		}

		private void Init()
		{
			if (!BCR_Init)
			{
				BCR_Init = true;
				ManagerBase.CreateManager<PlanetDataHolder>("PlanetDataHolder");
				ManagerBase.CreateManager<PlanetManager>("PlanetManager");
				ManagerBase.CreateManager<QuotaManager>("QuotaManager");
				ManagerBase.CreateManager<PlanetHeatManager>("HeatManager");
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Done creating managers!");
				ModdedServer.SetServerModdedOnly();
			}
		}

		public void Start()
		{
			Init();
		}

		public void OnDestroy()
		{
			Init();
		}

		private void SetUpConfig()
		{
			cNoneProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "No event probability", 4, "Probabilty is a range from 0 - 10");
			cMoneyProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Free money event probability", 2, "Probabilty is a range from 0 - 10");
			cFakeMoneyProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Fake Free money event probability", 1, "Probabilty is a range from 0 - 10");
			cTurretProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Turret hell event probability", 1, "Probabilty is a range from 0 - 10");
			cLandmineProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Landmine hell event probability", 1, "Probabilty is a range from 0 - 10");
			cHoardingProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Hoarding town event probability", 3, "Probabilty is a range from 0 - 10");
			cSnareProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Oops, all snare fleas event probability", 4, "Probabilty is a range from 0 - 10");
			cWorstComboProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Worst combo event probability", 3, "Probabilty is a range from 0 - 10");
			cChaosProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Chaos Company event probability", 1, "Probabilty is a range from 0 - 10");
			cDeliveryProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Delivery event probability", 2, "Probabilty is a range from 0 - 10");
			cUnfairProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Unfair Company event probability", 1, "Probabilty is a range from 0 - 10");
			cWrongOrderProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Lost in transit event probability", 3, "Probabilty is a range from 0 - 10");
			cGhostProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Schizophrenia event probability", 2, "Probabilty is a range from 0 - 10");
			cVanillaProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Vanilla scaling event probability", 1, "Probabilty is a range from 0 - 10");
			cSeasonalEventProb = ((BaseUnityPlugin)this).Config.Bind<int>("Event Probability", "Seasonal event probability", 4, "Probabilty is a range from 0 - 10");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "BrutalCompanyReborn";

		public const string PLUGIN_NAME = "BrutalCompanyReborn";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace BrutalCompanyReborn.ManualPatches
{
	[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
	internal class Patch_ClientLoad
	{
		private static void Prefix(int randomSeed, int levelID)
		{
			PlanetManager.Instance.ClientEventSetup(levelID);
		}
	}
	[HarmonyPatch(typeof(RoundManager), "LoadNewLevel")]
	internal class Patch_LoadNewLevel
	{
		private static void Prefix(ref SelectableLevel newLevel)
		{
			PlanetManager.currentLevel = newLevel;
			PlanetManager.Instance.DoEventLogic();
		}
	}
}
namespace BrutalCompanyReborn.Managers
{
	public class ManagerBase : MonoBehaviour
	{
		public string Name;

		public static void CreateManager<T>(string name) where T : ManagerBase
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			Object.DontDestroyOnLoad((Object)(object)new GameObject(name).AddComponent<T>());
		}
	}
	internal class PlanetDataHolder : ManagerBase
	{
		public static List<SelectableLevel> levelsOriginal = new List<SelectableLevel>();

		public static List<SelectableLevel> levelsCopy = new List<SelectableLevel>();

		private bool gotLevels;

		public void Start()
		{
		}

		public void Update()
		{
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Expected O, but got Unknown
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Expected O, but got Unknown
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_0279: Expected O, but got Unknown
			//IL_0311: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fd: Expected O, but got Unknown
			//IL_0879: Unknown result type (might be due to invalid IL or missing references)
			//IL_0880: Expected O, but got Unknown
			//IL_0afc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b03: Expected O, but got Unknown
			if (!(((Object)(object)StartOfRound.Instance != (Object)null) & !gotLevels))
			{
				return;
			}
			gotLevels = true;
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				SelectableLevel val2 = ScriptableObject.CreateInstance<SelectableLevel>();
				val2.planetPrefab = val.planetPrefab;
				val2.sceneName = val.sceneName;
				val2.levelID = val.levelID;
				val2.lockedForDemo = val.lockedForDemo;
				val2.spawnEnemiesAndScrap = val.spawnEnemiesAndScrap;
				val2.PlanetName = val.PlanetName;
				val2.LevelDescription = val.LevelDescription;
				val2.videoReel = val.videoReel;
				val2.riskLevel = val.riskLevel;
				val2.timeToArrive = val.timeToArrive;
				val2.OffsetFromGlobalTime = val.OffsetFromGlobalTime;
				val2.DaySpeedMultiplier = val.DaySpeedMultiplier;
				val2.planetHasTime = val.planetHasTime;
				List<RandomWeatherWithVariables> list = new List<RandomWeatherWithVariables>();
				RandomWeatherWithVariables[] randomWeathers = val.randomWeathers;
				foreach (RandomWeatherWithVariables val3 in randomWeathers)
				{
					RandomWeatherWithVariables val4 = new RandomWeatherWithVariables();
					val4.weatherType = val3.weatherType;
					val4.weatherVariable = val3.weatherVariable;
					val4.weatherVariable2 = val3.weatherVariable2;
					list.Add(val4);
					Plugin.Log.LogWarning((object)("Added weather " + ((object)(LevelWeatherType)(ref val3.weatherType)).ToString() + " to original planet data"));
				}
				val2.randomWeathers = list.ToArray();
				Plugin.Log.LogWarning((object)"Finished cloning weather for original planet data!");
				val2.overrideWeather = val.overrideWeather;
				val2.overrideWeatherType = val.overrideWeatherType;
				val2.currentWeather = val.currentWeather;
				val2.factorySizeMultiplier = val.factorySizeMultiplier;
				List<SpawnableMapObject> list2 = new List<SpawnableMapObject>();
				SpawnableMapObject[] spawnableMapObjects = val.spawnableMapObjects;
				foreach (SpawnableMapObject val5 in spawnableMapObjects)
				{
					SpawnableMapObject val6 = new SpawnableMapObject();
					val6.prefabToSpawn = val5.prefabToSpawn;
					val6.spawnFacingAwayFromWall = val5.spawnFacingAwayFromWall;
					val6.numberToSpawn = val5.numberToSpawn;
					list2.Add(val6);
					Plugin.Log.LogWarning((object)("Added map object " + ((Object)val5.prefabToSpawn).name + " to original planet data"));
				}
				val2.spawnableMapObjects = list2.ToArray();
				Plugin.Log.LogWarning((object)"Finished cloning map objects for original planet data!");
				List<SpawnableOutsideObjectWithRarity> list3 = new List<SpawnableOutsideObjectWithRarity>();
				SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = val.spawnableOutsideObjects;
				foreach (SpawnableOutsideObjectWithRarity val7 in spawnableOutsideObjects)
				{
					SpawnableOutsideObjectWithRarity val8 = new SpawnableOutsideObjectWithRarity();
					val8.spawnableObject = val7.spawnableObject;
					val8.randomAmount = val7.randomAmount;
					list3.Add(val8);
					Plugin.Log.LogWarning((object)("Added outside map object " + ((Object)val7.spawnableObject.prefabToSpawn).name + " to original planet data"));
				}
				val2.spawnableOutsideObjects = list3.ToArray();
				Plugin.Log.LogWarning((object)"Finished cloning outside map objects for original planet data!");
				List<SpawnableItemWithRarity> list4 = new List<SpawnableItemWithRarity>();
				foreach (SpawnableItemWithRarity item in val.spawnableScrap)
				{
					SpawnableItemWithRarity val9 = new SpawnableItemWithRarity();
					val9.spawnableItem = item.spawnableItem;
					val9.rarity = item.rarity;
					list4.Add(val9);
					Plugin.Log.LogWarning((object)("Added scrap object " + item.spawnableItem.itemName + " to original planet data"));
				}
				val2.spawnableScrap = list4;
				Plugin.Log.LogWarning((object)"Finished cloning scrap objects for original planet data!");
				val2.minScrap = val.minScrap;
				val2.maxScrap = val.maxScrap;
				val2.minTotalScrapValue = val.minTotalScrapValue;
				val2.maxTotalScrapValue = val.maxTotalScrapValue;
				val2.levelAmbienceClips = val.levelAmbienceClips;
				val2.maxEnemyPowerCount = val.maxEnemyPowerCount;
				val2.maxOutsideEnemyPowerCount = val.maxOutsideEnemyPowerCount;
				val2.maxDaytimeEnemyPowerCount = val.maxDaytimeEnemyPowerCount;
				List<SpawnableEnemyWithRarity> list5 = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity enemy in val.Enemies)
				{
					EnemyType val10 = ScriptableObject.CreateInstance<EnemyType>();
					val10.enemyName = ((Object)enemy.enemyType).name;
					val10.probabilityCurve = enemy.enemyType.probabilityCurve;
					val10.numberSpawnedFalloff = enemy.enemyType.numberSpawnedFalloff;
					val10.enemyPrefab = enemy.enemyType.enemyPrefab;
					val10.PowerLevel = enemy.enemyType.PowerLevel;
					val10.MaxCount = enemy.enemyType.MaxCount;
					val10.numberSpawned = enemy.enemyType.numberSpawned;
					val10.isOutsideEnemy = enemy.enemyType.isOutsideEnemy;
					val10.isDaytimeEnemy = enemy.enemyType.isDaytimeEnemy;
					val10.normalizedTimeInDayToLeave = enemy.enemyType.normalizedTimeInDayToLeave;
					val10.stunTimeMultiplier = enemy.enemyType.stunTimeMultiplier;
					val10.doorSpeedMultiplier = enemy.enemyType.doorSpeedMultiplier;
					val10.stunGameDifficultyMultiplier = enemy.enemyType.stunGameDifficultyMultiplier;
					val10.canBeStunned = enemy.enemyType.canBeStunned;
					val10.canDie = enemy.enemyType.canDie;
					val10.destroyOnDeath = enemy.enemyType.destroyOnDeath;
					val10.canSeeThroughFog = enemy.enemyType.canSeeThroughFog;
					val10.timeToPlayAudio = enemy.enemyType.timeToPlayAudio;
					val10.loudnessMultiplier = enemy.enemyType.loudnessMultiplier;
					val10.overrideVentSFX = enemy.enemyType.overrideVentSFX;
					val10.hitBodySFX = enemy.enemyType.hitBodySFX;
					val10.hitEnemyVoiceSFX = enemy.enemyType.hitEnemyVoiceSFX;
					val10.deathSFX = enemy.enemyType.deathSFX;
					val10.stunSFX = enemy.enemyType.stunSFX;
					val10.audioClips = enemy.enemyType.audioClips;
					SpawnableEnemyWithRarity val11 = new SpawnableEnemyWithRarity();
					val11.enemyType = val10;
					val11.rarity = enemy.rarity;
					list5.Add(val11);
					Plugin.Log.LogWarning((object)("Added enemy " + val11.enemyType.enemyName + " to original planet data"));
				}
				val2.Enemies = list5;
				Plugin.Log.LogWarning((object)"Finished cloning enemies for original planet data!");
				List<SpawnableEnemyWithRarity> list6 = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity outsideEnemy in val.OutsideEnemies)
				{
					EnemyType val12 = ScriptableObject.CreateInstance<EnemyType>();
					val12.enemyName = ((Object)outsideEnemy.enemyType).name;
					val12.probabilityCurve = outsideEnemy.enemyType.probabilityCurve;
					val12.numberSpawnedFalloff = outsideEnemy.enemyType.numberSpawnedFalloff;
					val12.enemyPrefab = outsideEnemy.enemyType.enemyPrefab;
					val12.PowerLevel = outsideEnemy.enemyType.PowerLevel;
					val12.MaxCount = outsideEnemy.enemyType.MaxCount;
					val12.numberSpawned = outsideEnemy.enemyType.numberSpawned;
					val12.isOutsideEnemy = outsideEnemy.enemyType.isOutsideEnemy;
					val12.isDaytimeEnemy = outsideEnemy.enemyType.isDaytimeEnemy;
					val12.normalizedTimeInDayToLeave = outsideEnemy.enemyType.normalizedTimeInDayToLeave;
					val12.stunTimeMultiplier = outsideEnemy.enemyType.stunTimeMultiplier;
					val12.doorSpeedMultiplier = outsideEnemy.enemyType.doorSpeedMultiplier;
					val12.stunGameDifficultyMultiplier = outsideEnemy.enemyType.stunGameDifficultyMultiplier;
					val12.canBeStunned = outsideEnemy.enemyType.canBeStunned;
					val12.canDie = outsideEnemy.enemyType.canDie;
					val12.destroyOnDeath = outsideEnemy.enemyType.destroyOnDeath;
					val12.canSeeThroughFog = outsideEnemy.enemyType.canSeeThroughFog;
					val12.timeToPlayAudio = outsideEnemy.enemyType.timeToPlayAudio;
					val12.loudnessMultiplier = outsideEnemy.enemyType.loudnessMultiplier;
					val12.overrideVentSFX = outsideEnemy.enemyType.overrideVentSFX;
					val12.hitBodySFX = outsideEnemy.enemyType.hitBodySFX;
					val12.hitEnemyVoiceSFX = outsideEnemy.enemyType.hitEnemyVoiceSFX;
					val12.deathSFX = outsideEnemy.enemyType.deathSFX;
					val12.stunSFX = outsideEnemy.enemyType.stunSFX;
					val12.audioClips = outsideEnemy.enemyType.audioClips;
					SpawnableEnemyWithRarity val13 = new SpawnableEnemyWithRarity();
					val13.enemyType = val12;
					val13.rarity = outsideEnemy.rarity;
					list6.Add(val13);
					Plugin.Log.LogWarning((object)("Added outside enemy " + val13.enemyType.enemyName + " to original planet data"));
				}
				val2.OutsideEnemies = list6;
				Plugin.Log.LogWarning((object)"Finished cloning outside enemies for original planet data!");
				List<SpawnableEnemyWithRarity> list7 = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity daytimeEnemy in val.DaytimeEnemies)
				{
					EnemyType val14 = ScriptableObject.CreateInstance<EnemyType>();
					val14.enemyName = ((Object)daytimeEnemy.enemyType).name;
					val14.probabilityCurve = daytimeEnemy.enemyType.probabilityCurve;
					val14.numberSpawnedFalloff = daytimeEnemy.enemyType.numberSpawnedFalloff;
					val14.enemyPrefab = daytimeEnemy.enemyType.enemyPrefab;
					val14.PowerLevel = daytimeEnemy.enemyType.PowerLevel;
					val14.MaxCount = daytimeEnemy.enemyType.MaxCount;
					val14.numberSpawned = daytimeEnemy.enemyType.numberSpawned;
					val14.isOutsideEnemy = daytimeEnemy.enemyType.isOutsideEnemy;
					val14.isDaytimeEnemy = daytimeEnemy.enemyType.isDaytimeEnemy;
					val14.normalizedTimeInDayToLeave = daytimeEnemy.enemyType.normalizedTimeInDayToLeave;
					val14.stunTimeMultiplier = daytimeEnemy.enemyType.stunTimeMultiplier;
					val14.doorSpeedMultiplier = daytimeEnemy.enemyType.doorSpeedMultiplier;
					val14.stunGameDifficultyMultiplier = daytimeEnemy.enemyType.stunGameDifficultyMultiplier;
					val14.canBeStunned = daytimeEnemy.enemyType.canBeStunned;
					val14.canDie = daytimeEnemy.enemyType.canDie;
					val14.destroyOnDeath = daytimeEnemy.enemyType.destroyOnDeath;
					val14.canSeeThroughFog = daytimeEnemy.enemyType.canSeeThroughFog;
					val14.timeToPlayAudio = daytimeEnemy.enemyType.timeToPlayAudio;
					val14.loudnessMultiplier = daytimeEnemy.enemyType.loudnessMultiplier;
					val14.overrideVentSFX = daytimeEnemy.enemyType.overrideVentSFX;
					val14.hitBodySFX = daytimeEnemy.enemyType.hitBodySFX;
					val14.hitEnemyVoiceSFX = daytimeEnemy.enemyType.hitEnemyVoiceSFX;
					val14.deathSFX = daytimeEnemy.enemyType.deathSFX;
					val14.stunSFX = daytimeEnemy.enemyType.stunSFX;
					val14.audioClips = daytimeEnemy.enemyType.audioClips;
					SpawnableEnemyWithRarity val15 = new SpawnableEnemyWithRarity();
					val15.enemyType = val14;
					val15.rarity = daytimeEnemy.rarity;
					list7.Add(val15);
					Plugin.Log.LogWarning((object)("Added daytime enemy " + val15.enemyType.enemyName + " to original planet data"));
				}
				val2.DaytimeEnemies = list7;
				Plugin.Log.LogWarning((object)"Finished cloning daytime enemies for original planet data!");
				val2.enemySpawnChanceThroughoutDay = val.enemySpawnChanceThroughoutDay;
				val2.outsideEnemySpawnChanceThroughDay = val.outsideEnemySpawnChanceThroughDay;
				val2.daytimeEnemySpawnChanceThroughDay = val.daytimeEnemySpawnChanceThroughDay;
				val2.spawnProbabilityRange = val.spawnProbabilityRange;
				val2.daytimeEnemiesProbabilityRange = val.daytimeEnemiesProbabilityRange;
				val2.levelIncludesSnowFootprints = val.levelIncludesSnowFootprints;
				levelsOriginal.Add(val2);
				Plugin.Log.LogMessage((object)("Created a shallow copy of level " + val2.PlanetName));
			}
			Plugin.Log.LogMessage((object)"Got all original levels and created a copy for later!");
			PlanetHeatManager.Instance.SetupHeat();
		}

		public static List<SelectableLevel> PopulateAndReturnCloneList()
		{
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Expected O, but got Unknown
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Expected O, but got Unknown
			//IL_0260: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_02ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0306: Expected O, but got Unknown
			//IL_05e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_05eb: Expected O, but got Unknown
			//IL_0867: Unknown result type (might be due to invalid IL or missing references)
			//IL_086e: Expected O, but got Unknown
			//IL_0aea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0af1: Expected O, but got Unknown
			int num = 0;
			foreach (SelectableLevel item in levelsOriginal)
			{
				SelectableLevel val = ScriptableObject.CreateInstance<SelectableLevel>();
				val.planetPrefab = item.planetPrefab;
				val.sceneName = item.sceneName;
				val.levelID = item.levelID;
				val.lockedForDemo = item.lockedForDemo;
				val.spawnEnemiesAndScrap = item.spawnEnemiesAndScrap;
				val.PlanetName = item.PlanetName;
				val.LevelDescription = item.LevelDescription;
				val.videoReel = item.videoReel;
				val.riskLevel = item.riskLevel;
				val.timeToArrive = item.timeToArrive;
				val.OffsetFromGlobalTime = item.OffsetFromGlobalTime;
				val.DaySpeedMultiplier = item.DaySpeedMultiplier;
				val.planetHasTime = item.planetHasTime;
				List<RandomWeatherWithVariables> list = new List<RandomWeatherWithVariables>();
				RandomWeatherWithVariables[] randomWeathers = item.randomWeathers;
				foreach (RandomWeatherWithVariables val2 in randomWeathers)
				{
					RandomWeatherWithVariables val3 = new RandomWeatherWithVariables();
					val3.weatherType = val2.weatherType;
					val3.weatherVariable = val2.weatherVariable;
					val3.weatherVariable2 = val2.weatherVariable2;
					list.Add(val3);
					Plugin.Log.LogWarning((object)("Added weather " + ((object)(LevelWeatherType)(ref val2.weatherType)).ToString() + " to clone planet data"));
				}
				val.randomWeathers = list.ToArray();
				Plugin.Log.LogWarning((object)"Finished cloning weather for clone planet data!");
				val.overrideWeather = item.overrideWeather;
				val.overrideWeatherType = item.overrideWeatherType;
				val.currentWeather = StartOfRound.Instance.levels[num].currentWeather;
				val.factorySizeMultiplier = item.factorySizeMultiplier;
				List<SpawnableMapObject> list2 = new List<SpawnableMapObject>();
				SpawnableMapObject[] spawnableMapObjects = item.spawnableMapObjects;
				foreach (SpawnableMapObject val4 in spawnableMapObjects)
				{
					SpawnableMapObject val5 = new SpawnableMapObject();
					val5.prefabToSpawn = val4.prefabToSpawn;
					val5.spawnFacingAwayFromWall = val4.spawnFacingAwayFromWall;
					val5.numberToSpawn = val4.numberToSpawn;
					list2.Add(val5);
					Plugin.Log.LogWarning((object)("Added map object " + ((Object)val4.prefabToSpawn).name + " to clone planet data"));
				}
				val.spawnableMapObjects = list2.ToArray();
				Plugin.Log.LogWarning((object)"Finished cloning map objects for clone planet data!");
				List<SpawnableOutsideObjectWithRarity> list3 = new List<SpawnableOutsideObjectWithRarity>();
				SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = item.spawnableOutsideObjects;
				foreach (SpawnableOutsideObjectWithRarity val6 in spawnableOutsideObjects)
				{
					SpawnableOutsideObjectWithRarity val7 = new SpawnableOutsideObjectWithRarity();
					val7.spawnableObject = val6.spawnableObject;
					val7.randomAmount = val6.randomAmount;
					list3.Add(val7);
					Plugin.Log.LogWarning((object)("Added outside map object " + ((Object)val6.spawnableObject.prefabToSpawn).name + " to clone planet data"));
				}
				val.spawnableOutsideObjects = list3.ToArray();
				Plugin.Log.LogWarning((object)"Finished cloning outside map objects for clone planet data!");
				List<SpawnableItemWithRarity> list4 = new List<SpawnableItemWithRarity>();
				foreach (SpawnableItemWithRarity item2 in item.spawnableScrap)
				{
					SpawnableItemWithRarity val8 = new SpawnableItemWithRarity();
					val8.spawnableItem = item2.spawnableItem;
					val8.rarity = item2.rarity;
					list4.Add(val8);
					Plugin.Log.LogWarning((object)("Added scrap object " + item2.spawnableItem.itemName + " to clone planet data"));
				}
				val.spawnableScrap = list4;
				Plugin.Log.LogWarning((object)"Finished cloning scrap objects for clone planet data!");
				val.minScrap = item.minScrap;
				val.maxScrap = item.maxScrap;
				val.minTotalScrapValue = item.minTotalScrapValue;
				val.maxTotalScrapValue = item.maxTotalScrapValue;
				val.levelAmbienceClips = item.levelAmbienceClips;
				val.maxEnemyPowerCount = item.maxEnemyPowerCount;
				val.maxOutsideEnemyPowerCount = item.maxOutsideEnemyPowerCount;
				val.maxDaytimeEnemyPowerCount = item.maxDaytimeEnemyPowerCount;
				List<SpawnableEnemyWithRarity> list5 = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity enemy in item.Enemies)
				{
					EnemyType val9 = ScriptableObject.CreateInstance<EnemyType>();
					val9.enemyName = ((Object)enemy.enemyType).name;
					val9.probabilityCurve = enemy.enemyType.probabilityCurve;
					val9.numberSpawnedFalloff = enemy.enemyType.numberSpawnedFalloff;
					val9.enemyPrefab = enemy.enemyType.enemyPrefab;
					val9.PowerLevel = enemy.enemyType.PowerLevel;
					val9.MaxCount = enemy.enemyType.MaxCount;
					val9.numberSpawned = enemy.enemyType.numberSpawned;
					val9.isOutsideEnemy = enemy.enemyType.isOutsideEnemy;
					val9.isDaytimeEnemy = enemy.enemyType.isDaytimeEnemy;
					val9.normalizedTimeInDayToLeave = enemy.enemyType.normalizedTimeInDayToLeave;
					val9.stunTimeMultiplier = enemy.enemyType.stunTimeMultiplier;
					val9.doorSpeedMultiplier = enemy.enemyType.doorSpeedMultiplier;
					val9.stunGameDifficultyMultiplier = enemy.enemyType.stunGameDifficultyMultiplier;
					val9.canBeStunned = enemy.enemyType.canBeStunned;
					val9.canDie = enemy.enemyType.canDie;
					val9.destroyOnDeath = enemy.enemyType.destroyOnDeath;
					val9.canSeeThroughFog = enemy.enemyType.canSeeThroughFog;
					val9.timeToPlayAudio = enemy.enemyType.timeToPlayAudio;
					val9.loudnessMultiplier = enemy.enemyType.loudnessMultiplier;
					val9.overrideVentSFX = enemy.enemyType.overrideVentSFX;
					val9.hitBodySFX = enemy.enemyType.hitBodySFX;
					val9.hitEnemyVoiceSFX = enemy.enemyType.hitEnemyVoiceSFX;
					val9.deathSFX = enemy.enemyType.deathSFX;
					val9.stunSFX = enemy.enemyType.stunSFX;
					val9.audioClips = enemy.enemyType.audioClips;
					SpawnableEnemyWithRarity val10 = new SpawnableEnemyWithRarity();
					val10.enemyType = val9;
					val10.rarity = enemy.rarity;
					list5.Add(val10);
					Plugin.Log.LogWarning((object)("Added enemy " + val10.enemyType.enemyName + " to clone planet data"));
				}
				val.Enemies = list5;
				Plugin.Log.LogWarning((object)"Finished cloning enemies for clone planet data!");
				List<SpawnableEnemyWithRarity> list6 = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity outsideEnemy in item.OutsideEnemies)
				{
					EnemyType val11 = ScriptableObject.CreateInstance<EnemyType>();
					val11.enemyName = ((Object)outsideEnemy.enemyType).name;
					val11.probabilityCurve = outsideEnemy.enemyType.probabilityCurve;
					val11.numberSpawnedFalloff = outsideEnemy.enemyType.numberSpawnedFalloff;
					val11.enemyPrefab = outsideEnemy.enemyType.enemyPrefab;
					val11.PowerLevel = outsideEnemy.enemyType.PowerLevel;
					val11.MaxCount = outsideEnemy.enemyType.MaxCount;
					val11.numberSpawned = outsideEnemy.enemyType.numberSpawned;
					val11.isOutsideEnemy = outsideEnemy.enemyType.isOutsideEnemy;
					val11.isDaytimeEnemy = outsideEnemy.enemyType.isDaytimeEnemy;
					val11.normalizedTimeInDayToLeave = outsideEnemy.enemyType.normalizedTimeInDayToLeave;
					val11.stunTimeMultiplier = outsideEnemy.enemyType.stunTimeMultiplier;
					val11.doorSpeedMultiplier = outsideEnemy.enemyType.doorSpeedMultiplier;
					val11.stunGameDifficultyMultiplier = outsideEnemy.enemyType.stunGameDifficultyMultiplier;
					val11.canBeStunned = outsideEnemy.enemyType.canBeStunned;
					val11.canDie = outsideEnemy.enemyType.canDie;
					val11.destroyOnDeath = outsideEnemy.enemyType.destroyOnDeath;
					val11.canSeeThroughFog = outsideEnemy.enemyType.canSeeThroughFog;
					val11.timeToPlayAudio = outsideEnemy.enemyType.timeToPlayAudio;
					val11.loudnessMultiplier = outsideEnemy.enemyType.loudnessMultiplier;
					val11.overrideVentSFX = outsideEnemy.enemyType.overrideVentSFX;
					val11.hitBodySFX = outsideEnemy.enemyType.hitBodySFX;
					val11.hitEnemyVoiceSFX = outsideEnemy.enemyType.hitEnemyVoiceSFX;
					val11.deathSFX = outsideEnemy.enemyType.deathSFX;
					val11.stunSFX = outsideEnemy.enemyType.stunSFX;
					val11.audioClips = outsideEnemy.enemyType.audioClips;
					SpawnableEnemyWithRarity val12 = new SpawnableEnemyWithRarity();
					val12.enemyType = val11;
					val12.rarity = outsideEnemy.rarity;
					list6.Add(val12);
					Plugin.Log.LogWarning((object)("Added outside enemy " + val12.enemyType.enemyName + " to clone planet data"));
				}
				val.OutsideEnemies = list6;
				Plugin.Log.LogWarning((object)"Finished cloning outside enemies for clone planet data!");
				List<SpawnableEnemyWithRarity> list7 = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity daytimeEnemy in item.DaytimeEnemies)
				{
					EnemyType val13 = ScriptableObject.CreateInstance<EnemyType>();
					val13.enemyName = ((Object)daytimeEnemy.enemyType).name;
					val13.probabilityCurve = daytimeEnemy.enemyType.probabilityCurve;
					val13.numberSpawnedFalloff = daytimeEnemy.enemyType.numberSpawnedFalloff;
					val13.enemyPrefab = daytimeEnemy.enemyType.enemyPrefab;
					val13.PowerLevel = daytimeEnemy.enemyType.PowerLevel;
					val13.MaxCount = daytimeEnemy.enemyType.MaxCount;
					val13.numberSpawned = daytimeEnemy.enemyType.numberSpawned;
					val13.isOutsideEnemy = daytimeEnemy.enemyType.isOutsideEnemy;
					val13.isDaytimeEnemy = daytimeEnemy.enemyType.isDaytimeEnemy;
					val13.normalizedTimeInDayToLeave = daytimeEnemy.enemyType.normalizedTimeInDayToLeave;
					val13.stunTimeMultiplier = daytimeEnemy.enemyType.stunTimeMultiplier;
					val13.doorSpeedMultiplier = daytimeEnemy.enemyType.doorSpeedMultiplier;
					val13.stunGameDifficultyMultiplier = daytimeEnemy.enemyType.stunGameDifficultyMultiplier;
					val13.canBeStunned = daytimeEnemy.enemyType.canBeStunned;
					val13.canDie = daytimeEnemy.enemyType.canDie;
					val13.destroyOnDeath = daytimeEnemy.enemyType.destroyOnDeath;
					val13.canSeeThroughFog = daytimeEnemy.enemyType.canSeeThroughFog;
					val13.timeToPlayAudio = daytimeEnemy.enemyType.timeToPlayAudio;
					val13.loudnessMultiplier = daytimeEnemy.enemyType.loudnessMultiplier;
					val13.overrideVentSFX = daytimeEnemy.enemyType.overrideVentSFX;
					val13.hitBodySFX = daytimeEnemy.enemyType.hitBodySFX;
					val13.hitEnemyVoiceSFX = daytimeEnemy.enemyType.hitEnemyVoiceSFX;
					val13.deathSFX = daytimeEnemy.enemyType.deathSFX;
					val13.stunSFX = daytimeEnemy.enemyType.stunSFX;
					val13.audioClips = daytimeEnemy.enemyType.audioClips;
					SpawnableEnemyWithRarity val14 = new SpawnableEnemyWithRarity();
					val14.enemyType = val13;
					val14.rarity = daytimeEnemy.rarity;
					list7.Add(val14);
					Plugin.Log.LogWarning((object)("Added daytime enemy " + val14.enemyType.enemyName + " to clone planet data"));
				}
				val.DaytimeEnemies = list7;
				Plugin.Log.LogWarning((object)"Finished cloning daytime enemies for clone planet data!");
				val.enemySpawnChanceThroughoutDay = item.enemySpawnChanceThroughoutDay;
				val.outsideEnemySpawnChanceThroughDay = item.outsideEnemySpawnChanceThroughDay;
				val.daytimeEnemySpawnChanceThroughDay = item.daytimeEnemySpawnChanceThroughDay;
				val.spawnProbabilityRange = item.spawnProbabilityRange;
				val.daytimeEnemiesProbabilityRange = item.daytimeEnemiesProbabilityRange;
				val.levelIncludesSnowFootprints = item.levelIncludesSnowFootprints;
				levelsCopy.Add(val);
				Plugin.Log.LogMessage((object)("Created a shallow copy of level " + val.PlanetName));
				num++;
			}
			return levelsCopy;
		}
	}
	public class PlanetHeatManager : ManagerBase
	{
		public static PlanetHeatManager Instance;

		public float currentLevelHeat;

		public Dictionary<string, float> heatVals = new Dictionary<string, float>();

		public void Start()
		{
			Instance = this;
		}

		public void SetupHeat()
		{
			Plugin.Log.LogMessage((object)"Setting up heat manager");
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				heatVals.Add(val.PlanetName, 0f);
			}
		}

		public void HeatLogicTick()
		{
			Plugin.Log.LogMessage((object)"Doing heat logic!");
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				if (val.PlanetName == PlanetManager.currentLevel.PlanetName)
				{
					heatVals[val.PlanetName] = Mathf.Clamp(heatVals[val.PlanetName] + 15f, 0f, 100f);
					currentLevelHeat = heatVals[val.PlanetName];
					Plugin.Log.LogMessage((object)("Increased heat for level " + val.PlanetName));
				}
				else
				{
					heatVals[val.PlanetName] = Mathf.Clamp(heatVals[val.PlanetName] - 5f, 0f, 100f);
					Plugin.Log.LogMessage((object)("Decreased heat for level " + val.PlanetName));
				}
			}
		}

		public int ReturnSyncedHeatConfidence()
		{
			return new Random(0).Next(-10, 10);
		}
	}
	public class PlanetManager : ManagerBase
	{
		public static PlanetManager Instance;

		public static SelectableLevel currentLevel;

		public bool Landed;

		private static readonly Action BaseAct;

		public List<GameObject> allLevelEvents = new List<GameObject>();

		public List<GameObject> seasonalEvents = new List<GameObject>();

		public List<GameObject> activeLevelEvents = new List<GameObject>();

		private bool clientUpdated;

		private bool waitToEvent;

		private int waitEventID;

		private bool seasonalTester;

		public static event Action BaseEventsRegistered;

		public void Start()
		{
			seasonalTester = false;
			Instance = this;
			Plugin.Log.LogInfo((object)"Setting up LC_API Networking for PlanetManager");
			Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(Instance.ClientBCR_EventSYNC));
			Plugin.Log.LogInfo((object)"Added to GetString with ClientBCR_EventSYNC");
			GameState.WentIntoOrbit += DoEventCleanupLogic;
			GameState.ShipStartedLeaving += DoEventCleanupInit;
			GameState.LandOnMoon += Land;
			CreateAndAddEvent<LevelEventNone>("NoneEvent", Plugin.cNoneProb.Value);
			CreateAndAddEvent<LevelEventFreeMoney>("MoneyEvent", Plugin.cMoneyProb.Value);
			CreateAndAddEvent<LevelEventFakeFreeMoney>("FakeMoneyEvent", Plugin.cFakeMoneyProb.Value);
			CreateAndAddEvent<LevelEventTurretHell>("TurretHellEvent", Plugin.cTurretProb.Value);
			CreateAndAddEvent<LevelEventLandmineHell>("LandmineHellEvent", Plugin.cLandmineProb.Value);
			CreateAndAddEvent<LevelEventHoardingTown>("HoardingTownEvent", Plugin.cHoardingProb.Value);
			CreateAndAddEvent<LevelEventAllSnareFlea>("SnareFleaEvent", Plugin.cSnareProb.Value);
			CreateAndAddEvent<LevelEventBrackenAndCoils>("WorstComboEvent", Plugin.cWorstComboProb.Value);
			CreateAndAddEvent<LevelEventChaosCompany>("ChaosEvent", Plugin.cChaosProb.Value);
			CreateAndAddEvent<LevelEventDelivery>("DeliveryEvent", Plugin.cDeliveryProb.Value);
			CreateAndAddEvent<LevelEventUnfairCompany>("UnfairEvent", Plugin.cUnfairProb.Value);
			CreateAndAddEvent<LevelEventWrongOrder>("WrongOrderEvent", Plugin.cWrongOrderProb.Value);
			CreateAndAddEvent<LevelEventGhostGirl>("GhostGirlEvent", Plugin.cGhostProb.Value);
			CreateAndAddEvent<LevelEventVanillaGame>("VanillaEvent", Plugin.cVanillaProb.Value);
			if (((DateTime.Now.Month == 12) & (DateTime.Now.Day == 25)) | seasonalTester)
			{
				CreateAndAddEvent<LevelEventSeasonalChristmas>("ChirstmasEvent", Plugin.cSeasonalEventProb.Value, seasonal: true);
				Plugin.Log.LogMessage((object)"Merry Christmas!!");
			}
			DelegateExtensions.InvokeActionSafe(PlanetManager.BaseEventsRegistered);
		}

		public void Update()
		{
			if (activeLevelEvents.Count > 0)
			{
				foreach (GameObject activeLevelEvent in activeLevelEvents)
				{
					if ((Object)(object)activeLevelEvent != (Object)null)
					{
						activeLevelEvent.GetComponent<LevelEventBase>().EventUpdate();
					}
				}
			}
			if (clientUpdated & waitToEvent)
			{
				Plugin.Log.LogWarning((object)"Client updated and we got event data from the host, doing client event logic!");
				clientUpdated = false;
				waitToEvent = false;
				PlanetHeatManager.Instance.HeatLogicTick();
				EnableSpecificEvent(allLevelEvents[waitEventID]);
			}
		}

		public void DoEventLogic()
		{
			Plugin.Log.LogWarning((object)"Got call to start event logic and update heat!");
			PlanetHeatManager.Instance.HeatLogicTick();
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				int index = Random.Range(0, allLevelEvents.Count);
				EnableSpecificEvent(allLevelEvents[index]);
				Networking.Broadcast(index.ToString(), "BCR_EventSYNC");
			}
		}

		public void ClientEventSetup(int level)
		{
			if (!((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				Plugin.Log.LogWarning((object)"Client updating!");
				currentLevel = StartOfRound.Instance.levels[level];
				clientUpdated = true;
				Plugin.Log.LogWarning((object)"Client updated!");
			}
		}

		public void DoEventLogic(int eventID)
		{
			if ((Object)(object)allLevelEvents[eventID] != (Object)null)
			{
				waitEventID = eventID;
				waitToEvent = true;
				Plugin.Log.LogWarning((object)"Parsed event data from the host, waiting for us to be updated before doing event logic!");
			}
			else
			{
				GameTips.ShowTip("Error!", "Failed to parse event data from host. You probably dont have a custom event installed.");
			}
		}

		public void DoEventCleanupLogic()
		{
			waitToEvent = false;
			clientUpdated = false;
			RevertAllPlanetsToNormal();
		}

		public void DoEventCleanupInit()
		{
			DisableAllEvents();
			Landed = false;
		}

		public void Land()
		{
			Landed = true;
		}

		public void ClientBCR_EventSYNC(string data, string signature)
		{
			if (signature == "BCR_EventSYNC")
			{
				DoEventLogic(int.Parse(data));
			}
		}

		public void EnableSpecificEvent(GameObject eventTarget)
		{
			foreach (GameObject allLevelEvent in allLevelEvents)
			{
				if ((Object)(object)allLevelEvent == (Object)(object)eventTarget && !allLevelEvent.GetComponent<LevelEventBase>().ForceDisable)
				{
					allLevelEvent.GetComponent<LevelEventBase>().EnableEvent();
					allLevelEvent.GetComponent<LevelEventBase>().EventIsEnabled = true;
					activeLevelEvents.Add(allLevelEvent);
				}
			}
		}

		public void DisableSpecificEvent(GameObject eventTarget)
		{
			foreach (GameObject allLevelEvent in allLevelEvents)
			{
				if ((Object)(object)allLevelEvent == (Object)(object)eventTarget && allLevelEvent.GetComponent<LevelEventBase>().EventIsEnabled)
				{
					allLevelEvent.GetComponent<LevelEventBase>().DisableEvent();
					allLevelEvent.GetComponent<LevelEventBase>().EventIsEnabled = false;
					if (activeLevelEvents.Contains(allLevelEvent))
					{
						activeLevelEvents.Remove(allLevelEvent);
					}
				}
			}
		}

		public void EnableAllEvents()
		{
			foreach (GameObject allLevelEvent in allLevelEvents)
			{
				if (!allLevelEvent.GetComponent<LevelEventBase>().ForceDisable)
				{
					allLevelEvent.GetComponent<LevelEventBase>().EnableEvent();
					allLevelEvent.GetComponent<LevelEventBase>().EventIsEnabled = true;
					activeLevelEvents.Add(allLevelEvent);
				}
			}
		}

		public void DisableAllEvents()
		{
			foreach (GameObject allLevelEvent in allLevelEvents)
			{
				if (allLevelEvent.GetComponent<LevelEventBase>().EventIsEnabled)
				{
					allLevelEvent.GetComponent<LevelEventBase>().DisableEvent();
					allLevelEvent.GetComponent<LevelEventBase>().EventIsEnabled = false;
					if (activeLevelEvents.Contains(allLevelEvent))
					{
						activeLevelEvents.Remove(allLevelEvent);
					}
				}
			}
		}

		public void RevertAllPlanetsToNormal()
		{
			StartOfRound.Instance.levels = (SelectableLevel[])PlanetDataHolder.PopulateAndReturnCloneList().ToArray().Clone();
			PlanetDataHolder.levelsCopy.Clear();
			StartOfRound.Instance.ChangeLevel(currentLevel.levelID);
			((MonoBehaviour)this).StartCoroutine(TerminalUpdate());
		}

		public void CreateAndAddEvent<I>(string name, int probability = 1, bool seasonal = false) where I : LevelEventBase
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			int num = Mathf.Clamp(probability, 0, 10);
			Plugin.Log.LogMessage((object)("Registering event with name (" + name + "), probability (" + num + ")"));
			for (int i = 0; i < num; i++)
			{
				GameObject val = new GameObject(name);
				val.AddComponent<I>();
				allLevelEvents.Add(val);
				if (seasonal)
				{
					seasonalEvents.Add(val);
				}
				Object.DontDestroyOnLoad((Object)(object)val);
			}
		}

		public static IEnumerator TerminalUpdate()
		{
			yield return (object)new WaitForSeconds(1f);
			Object.FindObjectOfType<Terminal>().moonsCatalogueList = StartOfRound.Instance.levels;
		}

		static PlanetManager()
		{
			PlanetManager.BaseEventsRegistered = BaseAct;
		}
	}
	internal class QuotaManager : ManagerBase
	{
		public TimeOfDay TOD;

		public void Update()
		{
			if ((Object)(object)TOD == (Object)null)
			{
				TOD = Object.FindFirstObjectByType<TimeOfDay>();
			}
			else
			{
				TOD.quotaVariables.baseIncrease = 275f;
			}
		}
	}
}
namespace BrutalCompanyReborn.Data
{
	internal static class DeepCopyEx
	{
		public static T DeepCopy<T>(this T original) where T : class
		{
			using MemoryStream memoryStream = new MemoryStream();
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			binaryFormatter.Serialize(memoryStream, original);
			memoryStream.Seek(0L, SeekOrigin.Begin);
			return (T)binaryFormatter.Deserialize(memoryStream);
		}

		public static List<T> Clone<T>(this List<T> originalList) where T : ICloneable
		{
			return originalList.ConvertAll((T x) => (T)x.Clone());
		}
	}
}
namespace BrutalCompanyReborn.Comp.LevelEvents
{
	internal class LevelEventAllSnareFlea : LevelEventBase
	{
		public override void EnableEvent()
		{
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "Oops, all snare fleas!";
			EventDescription = "Be sure to look up.";
			ShowEventPopup();
			DoBaseEventMods();
			foreach (SpawnableEnemyWithRarity enemy in PlanetManager.currentLevel.Enemies)
			{
				enemy.rarity = 0;
				if (Object.op_Implicit((Object)(object)enemy.enemyType.enemyPrefab.GetComponent<CentipedeAI>()))
				{
					enemy.rarity = 999;
					enemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 200f),
						new Keyframe(100f, 200f)
					});
				}
			}
		}

		public override void DisableEvent()
		{
		}
	}
	public class LevelEventBase : MonoBehaviour
	{
		public string EventName;

		public string EventNameColor;

		public string EventDescription;

		public bool EventShouldWarn;

		public bool EventIsEnabled;

		public bool ForceDisable;

		public bool MarkedForRemoval;

		private float heatDeviation;

		public virtual void EnableEvent()
		{
		}

		public virtual void EventUpdate()
		{
		}

		public virtual void DisableEvent()
		{
		}

		public void DoBaseEventMods()
		{
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Expected O, but got Unknown
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0350: Unknown result type (might be due to invalid IL or missing references)
			//IL_036c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Unknown result type (might be due to invalid IL or missing references)
			//IL_0376: Unknown result type (might be due to invalid IL or missing references)
			//IL_0380: Expected O, but got Unknown
			//IL_039e: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d3: Expected O, but got Unknown
			//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Expected O, but got Unknown
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_028d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0304: Expected O, but got Unknown
			Plugin.Log.LogWarning((object)"Doing base event mods");
			SelectableLevel currentLevel = PlanetManager.currentLevel;
			SelectableLevel val = PlanetManager.currentLevel;
			foreach (SelectableLevel item in PlanetDataHolder.levelsOriginal)
			{
				if (item.PlanetName == PlanetManager.currentLevel.PlanetName)
				{
					val = item;
				}
			}
			Plugin.Log.LogMessage((object)"Accessed current level");
			Plugin.Log.LogMessage((object)PlanetDataHolder.levelsOriginal[0].maxScrap);
			Plugin.Log.LogMessage((object)"Checking PlanetDataHolder data success");
			currentLevel.minScrap = 9;
			currentLevel.maxScrap = val.maxScrap + 45;
			currentLevel.minTotalScrapValue = 0;
			currentLevel.maxTotalScrapValue = val.maxTotalScrapValue + 800;
			currentLevel.daytimeEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 7f),
				new Keyframe(0.5f, 7f)
			});
			currentLevel.maxEnemyPowerCount = val.maxEnemyPowerCount + 2000;
			currentLevel.maxOutsideEnemyPowerCount = val.maxOutsideEnemyPowerCount + 20;
			currentLevel.maxDaytimeEnemyPowerCount = val.maxDaytimeEnemyPowerCount + 200;
			foreach (SpawnableEnemyWithRarity outsideEnemy in currentLevel.OutsideEnemies)
			{
				if (Object.op_Implicit((Object)(object)outsideEnemy.enemyType.enemyPrefab.GetComponent<BaboonBirdAI>()))
				{
					outsideEnemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 1f),
						new Keyframe(1f, 0f)
					});
					outsideEnemy.enemyType.MaxCount = 12;
				}
				if (Object.op_Implicit((Object)(object)outsideEnemy.enemyType.enemyPrefab.GetComponent<MouthDogAI>()))
				{
					outsideEnemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 0f),
						new Keyframe(1f, 1f)
					});
					outsideEnemy.enemyType.MaxCount = 4;
				}
				if (Object.op_Implicit((Object)(object)outsideEnemy.enemyType.enemyPrefab.GetComponent<ForestGiantAI>()))
				{
					outsideEnemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[3]
					{
						new Keyframe(0f, -100f),
						new Keyframe(0.8f, -100f),
						new Keyframe(1f, 1f)
					});
					outsideEnemy.enemyType.MaxCount = 1;
				}
				if (Object.op_Implicit((Object)(object)outsideEnemy.enemyType.enemyPrefab.GetComponent<SandWormAI>()))
				{
					outsideEnemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, -100f),
						new Keyframe(1f, -100f)
					});
					outsideEnemy.enemyType.MaxCount = 1;
				}
			}
			currentLevel.enemySpawnChanceThroughoutDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 0.1f + PlanetHeatManager.Instance.currentLevelHeat),
				new Keyframe(0.5f, 500f + PlanetHeatManager.Instance.currentLevelHeat)
			});
			currentLevel.outsideEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, -19f + PlanetHeatManager.Instance.currentLevelHeat),
				new Keyframe(1f, 0f + PlanetHeatManager.Instance.currentLevelHeat)
			});
		}

		public void ShowEventPopup()
		{
			GameTips.ShowTip(EventNameColor + EventName + "</color>", EventDescription);
			heatDeviation = PlanetHeatManager.Instance.ReturnSyncedHeatConfidence();
			float num = PlanetHeatManager.Instance.currentLevelHeat + heatDeviation;
			num = Mathf.Clamp(num, 0f, 100f);
			GameTips.ShowTip("HEAT FORCAST", "Moon heat estimated to be " + num + "%\n(" + (100f - Mathf.Abs(num)) + "% Confidence)");
		}
	}
	internal class LevelEventBrackenAndCoils : LevelEventBase
	{
		public override void EnableEvent()
		{
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "The worst combo";
			EventDescription = "Have fun!";
			ShowEventPopup();
			DoBaseEventMods();
			foreach (SpawnableEnemyWithRarity enemy in PlanetManager.currentLevel.Enemies)
			{
				enemy.rarity = 0;
				if (Object.op_Implicit((Object)(object)enemy.enemyType.enemyPrefab.GetComponent<FlowermanAI>()))
				{
					enemy.rarity = 999;
					enemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 200f),
						new Keyframe(100f, 200f)
					});
				}
				if (Object.op_Implicit((Object)(object)enemy.enemyType.enemyPrefab.GetComponent<SpringManAI>()))
				{
					enemy.rarity = 999;
					enemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 200f),
						new Keyframe(100f, 200f)
					});
				}
			}
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventChaosCompany : LevelEventBase
	{
		public override void EnableEvent()
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "Chaos Company";
			EventDescription = "You might want to have someone stay behind for this one.";
			ShowEventPopup();
			DoBaseEventMods();
			foreach (SpawnableEnemyWithRarity enemy in PlanetManager.currentLevel.Enemies)
			{
				enemy.rarity = 999;
				enemy.enemyType.MaxCount = 90;
				enemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
				{
					new Keyframe(0f, 200f),
					new Keyframe(100f, 200f)
				});
			}
			PlanetManager.currentLevel.enemySpawnChanceThroughoutDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 100f),
				new Keyframe(1f, 100f)
			});
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventDelivery : LevelEventBase
	{
		public override void EnableEvent()
		{
			EventNameColor = "<color=green>";
			EventName = "Delivery!";
			EventDescription = "The Company has decided to give you a gift.";
			ShowEventPopup();
			DoBaseEventMods();
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				int num = Random.Range(2, 9);
				for (int i = 0; i < num; i++)
				{
					int item = Random.Range(0, 6);
					Object.FindObjectOfType<Terminal>().orderedItemsFromTerminal.Add(item);
				}
			}
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventFakeFreeMoney : LevelEventBase
	{
		public override void EnableEvent()
		{
			EventNameColor = "<color=green>";
			EventName = "Free money?";
			EventDescription = "Check the computer terminal, and spend some money.";
			ShowEventPopup();
			DoBaseEventMods();
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				Terminal val = Object.FindObjectOfType<Terminal>();
				val.groupCredits += 1000;
				val.SyncGroupCreditsServerRpc(val.groupCredits, val.numberOfItemsInDropship);
			}
		}

		public override void DisableEvent()
		{
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				Terminal val = Object.FindObjectOfType<Terminal>();
				val.groupCredits -= 1000;
				val.SyncGroupCreditsServerRpc(val.groupCredits, val.numberOfItemsInDropship);
			}
			HUDManager.Instance.DisplayTip("About that money...", "We did not mean to give you 1000 credits in the terminal. we have subtracted 1000 credits from your balance.", true, false, "LC_Tip1");
		}
	}
	internal class LevelEventFreeMoney : LevelEventBase
	{
		public override void EnableEvent()
		{
			EventNameColor = "<color=green>";
			EventName = "Free money!";
			EventDescription = "Check the computer terminal, and spend some money.";
			ShowEventPopup();
			DoBaseEventMods();
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				Terminal val = Object.FindObjectOfType<Terminal>();
				val.groupCredits += 400;
				val.SyncGroupCreditsServerRpc(val.groupCredits, val.numberOfItemsInDropship);
			}
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventGhostGirl : LevelEventBase
	{
		public override void EnableEvent()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "Schizophrenia";
			EventDescription = "Theres nobody behind you, dont worry.";
			ShowEventPopup();
			DoBaseEventMods();
			foreach (SpawnableEnemyWithRarity enemy in PlanetManager.currentLevel.Enemies)
			{
				if (Object.op_Implicit((Object)(object)enemy.enemyType.enemyPrefab.GetComponent<DressGirlAI>()))
				{
					enemy.rarity = 999;
					enemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 200f),
						new Keyframe(100f, 200f)
					});
				}
			}
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventHoardingTown : LevelEventBase
	{
		public int prevRare;

		public AnimationCurve prevCurve;

		public override void EnableEvent()
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "Hoarding town";
			EventDescription = "Get to the scrap, before they do.";
			ShowEventPopup();
			DoBaseEventMods();
			foreach (SpawnableEnemyWithRarity enemy in PlanetManager.currentLevel.Enemies)
			{
				if (Object.op_Implicit((Object)(object)enemy.enemyType.enemyPrefab.GetComponent<HoarderBugAI>()))
				{
					prevRare = enemy.rarity;
					prevCurve = enemy.enemyType.probabilityCurve;
					enemy.rarity = 999;
					enemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 200f),
						new Keyframe(100f, 200f)
					});
				}
			}
		}

		public override void DisableEvent()
		{
			foreach (SpawnableEnemyWithRarity enemy in PlanetManager.currentLevel.Enemies)
			{
				Object.op_Implicit((Object)(object)enemy.enemyType.enemyPrefab.GetComponent<HoarderBugAI>());
			}
		}
	}
	internal class LevelEventLandmineHell : LevelEventBase
	{
		public AnimationCurve prevSpawnCurve;

		public override void EnableEvent()
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "Landmine hell";
			EventDescription = "Watch your step...";
			ShowEventPopup();
			DoBaseEventMods();
			SpawnableMapObject[] spawnableMapObjects = PlanetManager.currentLevel.spawnableMapObjects;
			foreach (SpawnableMapObject val in spawnableMapObjects)
			{
				if ((Object)(object)val.prefabToSpawn.GetComponentInChildren<Landmine>() != (Object)null)
				{
					prevSpawnCurve = val.numberToSpawn;
					val.numberToSpawn = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 300f),
						new Keyframe(1f, 170f)
					});
				}
			}
		}

		public override void DisableEvent()
		{
			SpawnableMapObject[] spawnableMapObjects = PlanetManager.currentLevel.spawnableMapObjects;
			foreach (SpawnableMapObject val in spawnableMapObjects)
			{
				if ((Object)(object)val.prefabToSpawn.GetComponentInChildren<Landmine>() != (Object)null)
				{
					val.numberToSpawn = prevSpawnCurve;
				}
			}
		}
	}
	internal class LevelEventNone : LevelEventBase
	{
		public override void EnableEvent()
		{
			EventNameColor = "<color=green>";
			EventName = "None";
			EventDescription = "No event present on this moon.";
			ShowEventPopup();
			DoBaseEventMods();
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventSeasonalChristmas : LevelEventBase
	{
		public override void EnableEvent()
		{
			EventNameColor = "<color=green>";
			EventName = "Merry Chirstmas!";
			EventDescription = "The Company has decided to give you gifts!";
			ShowEventPopup();
			DoBaseEventMods();
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				int num = Random.Range(9, 9);
				for (int i = 0; i < num; i++)
				{
					int item = Random.Range(0, 6);
					Object.FindObjectOfType<Terminal>().orderedItemsFromTerminal.Add(item);
				}
			}
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventTurretHell : LevelEventBase
	{
		public AnimationCurve prevSpawnCurve;

		public override void EnableEvent()
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "Turret hell";
			EventDescription = "Maximum security.";
			ShowEventPopup();
			DoBaseEventMods();
			SpawnableMapObject[] spawnableMapObjects = PlanetManager.currentLevel.spawnableMapObjects;
			foreach (SpawnableMapObject val in spawnableMapObjects)
			{
				if ((Object)(object)val.prefabToSpawn.GetComponentInChildren<Turret>() != (Object)null)
				{
					prevSpawnCurve = val.numberToSpawn;
					val.numberToSpawn = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 200f),
						new Keyframe(1f, 25f)
					});
				}
			}
		}

		public override void DisableEvent()
		{
			SpawnableMapObject[] spawnableMapObjects = PlanetManager.currentLevel.spawnableMapObjects;
			foreach (SpawnableMapObject val in spawnableMapObjects)
			{
				if ((Object)(object)val.prefabToSpawn.GetComponentInChildren<Turret>() != (Object)null)
				{
					val.numberToSpawn = prevSpawnCurve;
				}
			}
		}
	}
	internal class LevelEventUnfairCompany : LevelEventBase
	{
		public override void EnableEvent()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Expected O, but got Unknown
			EventNameColor = "<color=red>";
			EventName = "Unfair Company";
			EventDescription = "GLHF";
			ShowEventPopup();
			DoBaseEventMods();
			foreach (SpawnableEnemyWithRarity outsideEnemy in PlanetManager.currentLevel.OutsideEnemies)
			{
				outsideEnemy.rarity = 999;
				outsideEnemy.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
				{
					new Keyframe(0f, 200f),
					new Keyframe(100f, 200f)
				});
			}
			PlanetManager.currentLevel.outsideEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 999f),
				new Keyframe(20f, 999f)
			});
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventVanillaGame : LevelEventBase
	{
		public override void EnableEvent()
		{
			EventNameColor = "<color=green>";
			EventName = "Vanilla scaling";
			EventDescription = "Enjoy it while it lasts";
			ShowEventPopup();
		}

		public override void DisableEvent()
		{
		}
	}
	internal class LevelEventWrongOrder : LevelEventBase
	{
		public override void EnableEvent()
		{
			EventNameColor = "<color=red>";
			EventName = "Lost in transit";
			EventDescription = "The Company lost your purchased items. 80 credits have been given as compensation.";
			ShowEventPopup();
			DoBaseEventMods();
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost)
			{
				Terminal val = Object.FindObjectOfType<Terminal>();
				val.orderedItemsFromTerminal.Clear();
				val.groupCredits += 80;
				val.SyncGroupCreditsServerRpc(val.groupCredits, val.numberOfItemsInDropship);
			}
		}

		public override void DisableEvent()
		{
		}
	}
}

BepInEx/plugins/ChillaxMods.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using TMPro;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChillaxMods")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Chillax Mods")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ChillaxMods")]
[assembly: AssemblyTitle("ChillaxMods")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ChillaxMods
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ChillaxMods";

		public const string PLUGIN_NAME = "ChillaxMods";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace Chillax.Bastard.BogBog
{
	public class Boink : NoisemakerProp
	{
		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)((GrabbableObject)this).playerHeldBy == (Object)null))
			{
				PlayerControllerB playerHeldBy = ((GrabbableObject)this).playerHeldBy;
				Vector3 val = -((Component)this).transform.forward + Vector3.up;
				playerHeldBy.externalForces = ((Vector3)(ref val)).normalized * 500f;
				ChillaxModPlugin.logger.LogInfo((object)"[CHILLAX] ACTIVATE BOINK!");
				((NoisemakerProp)this).ItemActivate(used, buttonDown);
			}
		}

		protected override void __initializeVariables()
		{
			((NoisemakerProp)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Boink";
		}
	}
	[BepInPlugin("chillax.bastard.mod", "Chillax Mods", "0.5.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ChillaxModPlugin : BaseUnityPlugin
	{
		public static ManualLogSource logger;

		public const string PluginGuid = "chillax.bastard.mod";

		public const string PluginName = "Chillax Mods";

		public const string PluginVersion = "0.5.2";

		public static readonly Harmony harmony = new Harmony("chillax.bastard.mod");

		public static ConfigFile config;

		public void Awake()
		{
			logger = ((BaseUnityPlugin)this).Logger;
			config = ((BaseUnityPlugin)this).Config;
			Config.Load();
			Content.Load();
			harmony.PatchAll(typeof(ChillaxModPlugin));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"CHILLAX Plugin Loaded");
		}
	}
	public class Config
	{
		public static ConfigEntry<int> boinkSpawnChance;

		public static ConfigEntry<int> cupNoodleSpawnChance;

		public static ConfigEntry<int> freddySpawnChance;

		public static ConfigEntry<int> nokiaSpawnChance;

		public static ConfigEntry<int> moaiSpawnChance;

		public static ConfigEntry<int> froggySpawnChance;

		public static ConfigEntry<int> eeveeSpawnChance;

		public static ConfigEntry<int> deathNoteSpawnChance;

		public static ConfigEntry<int> unoReverseSpawnChance;

		public static ConfigEntry<bool> canUseDeathNote;

		public static void Load()
		{
			boinkSpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "Boink", 30, "How much does this Item spawn, higher = more common");
			cupNoodleSpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "CupNoodle", 40, "How much does this Item spawn, higher = more common");
			freddySpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "Freddy", 15, "How much does this Item spawn, higher = more common");
			nokiaSpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "Nokia", 30, "How much does this Item spawn, higher = more common");
			moaiSpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "Moai", 20, "How much does this Item spawn, higher = more common");
			froggySpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "Froggy", 30, "How much does this Item spawn, higher = more common");
			eeveeSpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "Eevee", 30, "How much does this Item spawn, higher = more common");
			deathNoteSpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "DeathNote", 20, "How much does this Item spawn, higher = more common");
			canUseDeathNote = ChillaxModPlugin.config.Bind<bool>("Death Note", "DeathNoteActive", true, "Can the Death Note be used, turn this off to avoid griefing");
			unoReverseSpawnChance = ChillaxModPlugin.config.Bind<int>("Scrap", "UnoReverse", 20, "How much does this Item spawn, higher = more common");
		}
	}
	public class Content
	{
		public class CustomItem
		{
			public string name = "";

			public string itemPath = "";

			public string infoPath = "";

			public Action<Item> itemAction = delegate
			{
			};

			public bool enabled = true;

			public CustomItem(string name, string itemPath, string infoPath, Action<Item> action = null)
			{
				this.name = name;
				this.itemPath = itemPath;
				this.infoPath = infoPath;
				if (action != null)
				{
					itemAction = action;
				}
			}

			public static CustomItem Add(string name, string itemPath, string infoPath = null, Action<Item> action = null)
			{
				return new CustomItem(name, itemPath, infoPath, action);
			}
		}

		public class CustomUnlockable
		{
			public string name = "";

			public string unlockablePath = "";

			public string infoPath = "";

			public Action<UnlockableItem> unlockableAction = delegate
			{
			};

			public bool enabled = true;

			public int unlockCost = -1;

			public CustomUnlockable(string name, string unlockablePath, string infoPath, Action<UnlockableItem> action = null, int unlockCost = -1)
			{
				this.name = name;
				this.unlockablePath = unlockablePath;
				this.infoPath = infoPath;
				if (action != null)
				{
					unlockableAction = action;
				}
				this.unlockCost = unlockCost;
			}

			public static CustomUnlockable Add(string name, string unlockablePath, string infoPath = null, Action<UnlockableItem> action = null, int unlockCost = -1, bool enabled = true)
			{
				return new CustomUnlockable(name, unlockablePath, infoPath, action, unlockCost)
				{
					enabled = enabled
				};
			}
		}

		public class CustomShopItem : CustomItem
		{
			public int itemPrice;

			public CustomShopItem(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null)
				: base(name, itemPath, infoPath, action)
			{
				this.itemPrice = itemPrice;
			}

			public static CustomShopItem Add(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null, bool enabled = true)
			{
				CustomShopItem customShopItem = new CustomShopItem(name, itemPath, infoPath, itemPrice, action);
				customShopItem.enabled = enabled;
				return customShopItem;
			}
		}

		public class CustomScrap : CustomItem
		{
			public LevelTypes levelType = (LevelTypes)510;

			public int rarity;

			public CustomScrap(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
				: base(name, itemPath, null, action)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0019: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				this.levelType = levelType;
				this.rarity = rarity;
			}

			public static CustomScrap Add(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				return new CustomScrap(name, itemPath, levelType, rarity, action);
			}
		}

		public class CustomEnemy
		{
			public string name;

			public string enemyPath;

			public int rarity;

			public LevelTypes levelFlags;

			public SpawnType spawnType;

			public string infoKeyword;

			public string infoNode;

			public bool enabled = true;

			public CustomEnemy(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode)
			{
				//IL_0025: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.enemyPath = enemyPath;
				this.rarity = rarity;
				this.levelFlags = levelFlags;
				this.spawnType = spawnType;
				this.infoKeyword = infoKeyword;
				this.infoNode = infoNode;
			}

			public static CustomEnemy Add(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode, bool enabled = true)
			{
				//IL_0004: Unknown result type (might be due to invalid IL or missing references)
				//IL_0005: Unknown result type (might be due to invalid IL or missing references)
				return new CustomEnemy(name, enemyPath, rarity, levelFlags, spawnType, infoKeyword, infoNode)
				{
					enabled = enabled
				};
			}
		}

		public class CustomMapObject
		{
			public string name;

			public string objectPath;

			public LevelTypes levelFlags;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public bool enabled = true;

			public CustomMapObject(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.objectPath = objectPath;
				this.levelFlags = levelFlags;
				this.spawnRateFunction = spawnRateFunction;
				this.enabled = enabled;
			}

			public static CustomMapObject Add(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				return new CustomMapObject(name, objectPath, levelFlags, spawnRateFunction, enabled);
			}
		}

		public static AssetBundle MainAssets;

		public static Dictionary<string, GameObject> Prefabs = new Dictionary<string, GameObject>();

		public static List<CustomUnlockable> customUnlockables;

		public static List<CustomItem> customItems;

		public static List<CustomEnemy> customEnemies;

		public static List<CustomMapObject> customMapObjects;

		public static GameObject ConfigManagerPrefab;

		public static void TryLoadAssets()
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "chillaxBundle"));
				Plugin.logger.LogInfo((object)"Loaded asset bundle");
			}
		}

		public static void Load()
		{
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0468: Unknown result type (might be due to invalid IL or missing references)
			//IL_046f: Unknown result type (might be due to invalid IL or missing references)
			//IL_050b: Unknown result type (might be due to invalid IL or missing references)
			TryLoadAssets();
			customItems = new List<CustomItem>
			{
				CustomScrap.Add("Boink", "Assets/Chillax/ChillaxMods/Boink/Boink.asset", (LevelTypes)510, Config.boinkSpawnChance.Value),
				CustomScrap.Add("MamaMooSup", "Assets/Chillax/ChillaxMods/Cup Noodle/Cup Noodle.asset", (LevelTypes)510, Config.cupNoodleSpawnChance.Value),
				CustomScrap.Add("Freddy", "Assets/Chillax/ChillaxMods/FreddyFastBear/Freddy.asset", (LevelTypes)510, Config.freddySpawnChance.Value),
				CustomScrap.Add("Nokia", "Assets/Chillax/ChillaxMods/Nokia/Nokia.asset", (LevelTypes)510, Config.nokiaSpawnChance.Value),
				CustomScrap.Add("Moai", "Assets/Chillax/ChillaxMods/Moai/Moai.asset", (LevelTypes)510, Config.moaiSpawnChance.Value),
				CustomScrap.Add("Froggy", "Assets/Chillax/ChillaxMods/Froggy Chair/Froggy Chair.asset", (LevelTypes)510, Config.froggySpawnChance.Value),
				CustomScrap.Add("Eevee", "Assets/Chillax/ChillaxMods/Eevee Plush/Eevee.asset", (LevelTypes)510, Config.eeveeSpawnChance.Value),
				CustomScrap.Add("DeathNote", "Assets/Chillax/ChillaxMods/DeathNote/DeathNote.asset", (LevelTypes)510, Config.deathNoteSpawnChance.Value),
				CustomScrap.Add("UnoReverse", "Assets/Chillax/ChillaxMods/UnoReverse/UnoReverse.asset", (LevelTypes)510, Config.unoReverseSpawnChance.Value)
			};
			customEnemies = new List<CustomEnemy>();
			customUnlockables = new List<CustomUnlockable>();
			customMapObjects = new List<CustomMapObject>();
			foreach (CustomItem customItem in customItems)
			{
				if (customItem.enabled)
				{
					Item val = MainAssets.LoadAsset<Item>(customItem.itemPath);
					if ((Object)(object)val.spawnPrefab.GetComponent<NetworkTransform>() == (Object)null)
					{
						val.spawnPrefab.AddComponent<NetworkTransform>();
					}
					Prefabs.Add(customItem.name, val.spawnPrefab);
					NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
					customItem.itemAction(val);
					if (customItem is CustomShopItem)
					{
						TerminalNode val2 = MainAssets.LoadAsset<TerminalNode>(customItem.infoPath);
						Plugin.logger.LogInfo((object)$"Registering shop item {customItem.name} with price {((CustomShopItem)customItem).itemPrice}");
						Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, ((CustomShopItem)customItem).itemPrice);
					}
					else if (customItem is CustomScrap customScrap)
					{
						ChillaxModPlugin.logger.LogInfo((object)$"[CHILLAX] Registering... {val.itemName} at rarity {customScrap.rarity}");
						Items.RegisterScrap(val, customScrap.rarity, customScrap.levelType);
					}
				}
			}
			foreach (CustomUnlockable customUnlockable in customUnlockables)
			{
				if (customUnlockable.enabled)
				{
					UnlockableItem unlockable = MainAssets.LoadAsset<UnlockableItemDef>(customUnlockable.unlockablePath).unlockable;
					if ((Object)(object)unlockable.prefabObject != (Object)null)
					{
						NetworkPrefabs.RegisterNetworkPrefab(unlockable.prefabObject);
					}
					Prefabs.Add(customUnlockable.name, unlockable.prefabObject);
					TerminalNode val3 = null;
					if (customUnlockable.infoPath != null)
					{
						val3 = MainAssets.LoadAsset<TerminalNode>(customUnlockable.infoPath);
					}
					Unlockables.RegisterUnlockable(unlockable, (StoreType)2, (TerminalNode)null, (TerminalNode)null, val3, customUnlockable.unlockCost);
				}
			}
			foreach (CustomEnemy customEnemy in customEnemies)
			{
				if (customEnemy.enabled)
				{
					EnemyType val4 = MainAssets.LoadAsset<EnemyType>(customEnemy.enemyPath);
					TerminalNode val5 = MainAssets.LoadAsset<TerminalNode>(customEnemy.infoNode);
					TerminalKeyword val6 = null;
					if (customEnemy.infoKeyword != null)
					{
						val6 = MainAssets.LoadAsset<TerminalKeyword>(customEnemy.infoKeyword);
					}
					NetworkPrefabs.RegisterNetworkPrefab(val4.enemyPrefab);
					Prefabs.Add(customEnemy.name, val4.enemyPrefab);
					Enemies.RegisterEnemy(val4, customEnemy.rarity, customEnemy.levelFlags, customEnemy.spawnType, val5, val6);
				}
			}
			foreach (CustomMapObject customMapObject in customMapObjects)
			{
				if (customMapObject.enabled)
				{
					SpawnableMapObjectDef val7 = MainAssets.LoadAsset<SpawnableMapObjectDef>(customMapObject.objectPath);
					NetworkPrefabs.RegisterNetworkPrefab(val7.spawnableMapObject.prefabToSpawn);
					Prefabs.Add(customMapObject.name, val7.spawnableMapObject.prefabToSpawn);
					MapObjects.RegisterMapObject(val7, customMapObject.levelFlags, customMapObject.spawnRateFunction);
				}
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			foreach (Type type in types)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Plugin.logger.LogInfo((object)"[CHILLAX] Custom content loaded!");
		}
	}
	public class DeathNote : NoisemakerProp
	{
		private NetworkVariable<bool> canUseDeathNote = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		[SerializeField]
		private AudioClip killSfx;

		[SerializeField]
		private GameObject canvasPrefab;

		private float _currentCooldown;

		[SerializeField]
		private float checkRate;

		[SerializeField]
		private Renderer deathNoteRenderer;

		[SerializeField]
		private Material[] materials;

		[SerializeField]
		private string[] textNodes;

		[SerializeField]
		private Sprite[] icons;

		[SerializeField]
		private ScanNodeProperties scanNodeProperties;

		private DeathNoteCanvas _temp;

		public List<PlayerControllerB> playerList;

		public List<EnemyAI> enemyList;

		private bool _opened;

		public override void OnNetworkSpawn()
		{
			((NetworkBehaviour)this).OnNetworkSpawn();
			canUseDeathNote = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
			playerList = new List<PlayerControllerB>();
			enemyList = new List<EnemyAI>();
			Item itemProperties = Object.Instantiate<Item>(((GrabbableObject)this).itemProperties);
			((GrabbableObject)this).itemProperties = itemProperties;
			UpdateList();
			_opened = false;
			((MonoBehaviour)this).InvokeRepeating("ProcessCooldown", checkRate, checkRate);
			if (((NetworkBehaviour)this).IsHost)
			{
				canUseDeathNote.Value = Config.canUseDeathNote.Value;
				UpdateVisuals(0);
				UpdateVisualsClientRpc(0);
			}
		}

		[ClientRpc]
		private void UpdateVisualsClientRpc(int index)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(531245751u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, index);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 531245751u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					UpdateVisuals(index);
				}
			}
		}

		private void UpdateVisuals(int index)
		{
			if ((Object)(object)deathNoteRenderer.material != (Object)(object)materials[index])
			{
				deathNoteRenderer.material = materials[index];
			}
			scanNodeProperties.headerText = textNodes[index];
			((GrabbableObject)this).itemProperties.itemName = textNodes[index];
			((GrabbableObject)this).itemProperties.itemIcon = icons[index];
		}

		[ServerRpc(RequireOwnership = false)]
		private void StartCooldownServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(246655775u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 246655775u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					Random random = new Random();
					StartCooldownClientRpc(_currentCooldown = random.Next(600, 1800));
				}
			}
		}

		[ClientRpc]
		private void StartCooldownClientRpc(float cooldown)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(316831956u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref cooldown, default(ForPrimitives));
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 316831956u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					_currentCooldown = cooldown;
				}
			}
		}

		private void ProcessCooldown()
		{
			if (_currentCooldown > 0f)
			{
				_currentCooldown -= checkRate;
				UpdateVisuals(1);
			}
			else
			{
				UpdateVisuals(0);
			}
		}

		private void UpdateList()
		{
			playerList = Object.FindObjectsOfType<PlayerControllerB>().ToList();
			enemyList = Object.FindObjectsOfType<EnemyAI>().ToList();
		}

		private void OnDisable()
		{
			if ((Object)(object)_temp != (Object)null)
			{
				_temp.Close();
			}
		}

		public override void DiscardItem()
		{
			((GrabbableObject)this).DiscardItem();
			if ((Object)(object)_temp != (Object)null)
			{
				_temp.Close();
			}
		}

		public override void PocketItem()
		{
			((GrabbableObject)this).PocketItem();
			if ((Object)(object)_temp != (Object)null)
			{
				_temp.Close();
			}
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			if (canUseDeathNote.Value && !_opened && !(_currentCooldown > 0f))
			{
				((NoisemakerProp)this).ItemActivate(used, buttonDown);
				if (((NetworkBehaviour)((GrabbableObject)this).playerHeldBy).IsOwner)
				{
					UpdateList();
					_temp = Object.Instantiate<GameObject>(canvasPrefab, ((Component)this).transform).GetComponent<DeathNoteCanvas>();
					_temp.Initialize(this);
					_opened = true;
					Cursor.visible = true;
					Cursor.lockState = (CursorLockMode)0;
					DeathNoteCanvas temp = _temp;
					temp.onExit = (Action)Delegate.Combine(temp.onExit, new Action(OnExit));
				}
			}
		}

		private void OnExit()
		{
			Cursor.visible = false;
			Cursor.lockState = (CursorLockMode)1;
			_opened = false;
		}

		public void ActivateDeathNote(GameObject objectToKill)
		{
			OnExit();
			if (Object.op_Implicit((Object)(object)objectToKill.GetComponent<PlayerControllerB>()))
			{
				KillPlayer(objectToKill.GetComponent<PlayerControllerB>());
			}
			if (Object.op_Implicit((Object)(object)objectToKill.GetComponent<EnemyAI>()))
			{
				KillEnemy(objectToKill.GetComponent<EnemyAI>());
			}
			StartCooldownServerRpc();
		}

		private void KillPlayer(PlayerControllerB controller)
		{
			if (!((Object)(object)controller == (Object)null))
			{
				Debug.Log((object)("[CHILLAX] [DEATH NOTE] killing off player: " + controller.playerUsername));
				DeathNoteServerRpc(controller.playerClientId, ((NetworkBehaviour)controller).OwnerClientId);
			}
		}

		private void KillEnemy(EnemyAI enemy)
		{
			if (!((Object)(object)enemy == (Object)null))
			{
				Debug.Log((object)("[CHILLAX] [DEATH NOTE] killing off enemy: " + enemy.enemyType.enemyName));
				enemy.KillEnemyServerRpc(false);
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void DeathNoteServerRpc(ulong playerID, ulong clientID)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2937588739u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerID);
					BytePacker.WriteValueBitPacked(val2, clientID);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2937588739u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[playerID].GetComponent<PlayerControllerB>();
					Debug.Log((object)("[DEATH NOTE] Receive Server RPC, player to kill: " + component.playerUsername));
					ClientRpcParams val3 = default(ClientRpcParams);
					val3.Send = new ClientRpcSendParams
					{
						TargetClientIds = new ulong[1] { clientID }
					};
					ClientRpcParams clientRpcParams = val3;
					DeathNoteClientRpc(component.playerClientId, clientRpcParams);
				}
			}
		}

		[ClientRpc]
		private void DeathNoteClientRpc(ulong playerID, ClientRpcParams clientRpcParams = default(ClientRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(2281964886u, clientRpcParams, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val, playerID);
					((NetworkBehaviour)this).__endSendClientRpc(ref val, 2281964886u, clientRpcParams, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[playerID].GetComponent<PlayerControllerB>();
					Debug.Log((object)("[DEATH NOTE] Receive Client RPC, player to kill: " + component.playerUsername));
					Debug.Log((object)("[DEATH NOTE] Killing: " + component.playerUsername));
					((MonoBehaviour)this).StartCoroutine(KilLDelay(component));
				}
			}
		}

		private IEnumerator KilLDelay(PlayerControllerB controller)
		{
			if (((NetworkBehaviour)controller).IsOwner)
			{
				AudioSource tempSource = ((Component)controller).gameObject.AddComponent<AudioSource>();
				tempSource.PlayOneShot(killSfx);
				Object.Destroy((Object)(object)tempSource, 3f);
			}
			yield return (object)new WaitForSeconds(3f);
			controller.KillPlayer(Vector3.up * 10f, true, (CauseOfDeath)0, 0);
		}

		protected override void __initializeVariables()
		{
			if (canUseDeathNote == null)
			{
				throw new Exception("DeathNote.canUseDeathNote cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)canUseDeathNote).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)canUseDeathNote, "canUseDeathNote");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)canUseDeathNote);
			((NoisemakerProp)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_DeathNote()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(531245751u, new RpcReceiveHandler(__rpc_handler_531245751));
			NetworkManager.__rpc_func_table.Add(246655775u, new RpcReceiveHandler(__rpc_handler_246655775));
			NetworkManager.__rpc_func_table.Add(316831956u, new RpcReceiveHandler(__rpc_handler_316831956));
			NetworkManager.__rpc_func_table.Add(2937588739u, new RpcReceiveHandler(__rpc_handler_2937588739));
			NetworkManager.__rpc_func_table.Add(2281964886u, new RpcReceiveHandler(__rpc_handler_2281964886));
		}

		private static void __rpc_handler_531245751(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int index = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref index);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((DeathNote)(object)target).UpdateVisualsClientRpc(index);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_246655775(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DeathNote)(object)target).StartCooldownServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_316831956(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				float cooldown = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref cooldown, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((DeathNote)(object)target).StartCooldownClientRpc(cooldown);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2937588739(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerID = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerID);
				ulong clientID = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref clientID);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DeathNote)(object)target).DeathNoteServerRpc(playerID, clientID);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2281964886(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerID = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerID);
				ClientRpcParams client = rpcParams.Client;
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((DeathNote)(object)target).DeathNoteClientRpc(playerID, client);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "DeathNote";
		}
	}
	public class DeathNoteCanvas : MonoBehaviour
	{
		[SerializeField]
		private Button closeButton;

		[SerializeField]
		private GameObject namesPrefab;

		[SerializeField]
		private Transform contentContainer;

		private string _chosenName;

		private DeathNote _deathNote;

		public Action onExit;

		public void Initialize(DeathNote deathNote)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			foreach (Transform item in contentContainer)
			{
				Transform val = item;
				Object.Destroy((Object)(object)((Component)val).gameObject);
			}
			((UnityEvent)closeButton.onClick).AddListener(new UnityAction(Close));
			_deathNote = deathNote;
			onExit = (Action)Delegate.Combine(onExit, new Action(OnExit));
			foreach (PlayerControllerB player in deathNote.playerList)
			{
				if (!player.isPlayerDead)
				{
					DeathNoteName component = Object.Instantiate<GameObject>(namesPrefab, contentContainer).GetComponent<DeathNoteName>();
					component.Initialize(((Component)player).gameObject, _deathNote, this);
				}
			}
			foreach (EnemyAI enemy in deathNote.enemyList)
			{
				if (!enemy.isEnemyDead && enemy.enemyType.canDie)
				{
					DeathNoteName component2 = Object.Instantiate<GameObject>(namesPrefab, contentContainer).GetComponent<DeathNoteName>();
					component2.Initialize(((Component)enemy).gameObject, _deathNote, this);
				}
			}
		}

		private void OnExit()
		{
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}

		public void Close()
		{
			onExit?.Invoke();
		}
	}
	public class DeathNoteName : MonoBehaviour
	{
		[SerializeField]
		private TMP_Text nameText;

		[SerializeField]
		private Button killButton;

		private GameObject _objectToKill;

		private DeathNote _deathNote;

		private DeathNoteCanvas _deathNoteCanvas;

		public void Initialize(GameObject objectToKill, DeathNote deathNote, DeathNoteCanvas deathNoteCanvas)
		{
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			_deathNote = deathNote;
			_objectToKill = objectToKill;
			_deathNoteCanvas = deathNoteCanvas;
			if (Object.op_Implicit((Object)(object)objectToKill.GetComponent<PlayerControllerB>()))
			{
				nameText.text = objectToKill.GetComponent<PlayerControllerB>().playerUsername;
			}
			else
			{
				nameText.text = ((object)objectToKill.GetComponent<EnemyAI>().enemyType).ToString();
			}
			((UnityEvent)killButton.onClick).AddListener(new UnityAction(Kill));
		}

		private void Kill()
		{
			_deathNote.ActivateDeathNote(_objectToKill);
			_deathNoteCanvas.Close();
		}
	}
	public class Food : NoisemakerProp
	{
		[SerializeField]
		private int healAmount;

		[SerializeField]
		private float refuelAmount;

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			if (!((Object)(object)((GrabbableObject)this).playerHeldBy == (Object)null))
			{
				if (((GrabbableObject)this).playerHeldBy.sprintMeter + refuelAmount > 1f)
				{
					((GrabbableObject)this).playerHeldBy.sprintMeter = 1f;
				}
				else
				{
					PlayerControllerB playerHeldBy = ((GrabbableObject)this).playerHeldBy;
					playerHeldBy.sprintMeter += refuelAmount;
				}
				if (((GrabbableObject)this).playerHeldBy.health + healAmount > 100)
				{
					((GrabbableObject)this).playerHeldBy.health = 100;
				}
				else
				{
					PlayerControllerB playerHeldBy2 = ((GrabbableObject)this).playerHeldBy;
					playerHeldBy2.health += healAmount;
				}
				((MonoBehaviour)this).StartCoroutine(DestroyDelay());
				ChillaxModPlugin.logger.LogInfo((object)"[CHILLAX] EAT FOOD!!");
				((NoisemakerProp)this).ItemActivate(used, buttonDown);
			}
		}

		private IEnumerator DestroyDelay()
		{
			yield return (object)new WaitForSeconds(0.5f);
			((GrabbableObject)this).DestroyObjectInHand(((GrabbableObject)this).playerHeldBy);
		}

		protected override void __initializeVariables()
		{
			((NoisemakerProp)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Food";
		}
	}
	public class UnoReverse : NoisemakerProp
	{
		public AudioClip teleportClip;

		public List<PlayerControllerB> playerList;

		public override void OnNetworkSpawn()
		{
			((NetworkBehaviour)this).OnNetworkSpawn();
			playerList = new List<PlayerControllerB>();
		}

		private void UpdatePlayerList()
		{
			playerList = Object.FindObjectsOfType<PlayerControllerB>().ToList();
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			((NoisemakerProp)this).ItemActivate(used, buttonDown);
			UpdatePlayerList();
			foreach (PlayerControllerB player in playerList)
			{
				Debug.Log((object)("[CHILLAX] [UNO REVERSE] Players in Game: " + player.playerUsername));
			}
			playerList.Remove(((GrabbableObject)this).playerHeldBy);
			int index = Random.Range(0, playerList.Count);
			if (playerList.Count <= 0)
			{
				Debug.LogWarning((object)"[CHILLAX] [UNO REVERSE] No players to swap with");
			}
			foreach (PlayerControllerB player2 in playerList)
			{
				Debug.Log((object)("[CHILLAX] [UNO REVERSE] Potential Swappers: " + player2.playerUsername));
			}
			PlayerControllerB val = playerList[index];
			Vector3 serverPlayerPosition = ((GrabbableObject)this).playerHeldBy.serverPlayerPosition;
			Vector3 serverPlayerPosition2 = val.serverPlayerPosition;
			SwapServerRpc(serverPlayerPosition, serverPlayerPosition2, ((NetworkBehaviour)val).OwnerClientId);
			((MonoBehaviour)this).StartCoroutine(DestroyDelay());
		}

		[ServerRpc(RequireOwnership = false)]
		private void SwapServerRpc(Vector3 firstPosition, Vector3 secondPosition, ulong otherId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1423553523u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref firstPosition);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref secondPosition);
					BytePacker.WriteValueBitPacked(val2, otherId);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1423553523u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					Teleport(firstPosition, secondPosition, otherId);
				}
			}
		}

		private void Teleport(Vector3 firstPosition, Vector3 secondPosition, ulong otherId)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			ClientRpcParams val = default(ClientRpcParams);
			val.Send = new ClientRpcSendParams
			{
				TargetClientIds = new ulong[1] { ((NetworkBehaviour)((GrabbableObject)this).playerHeldBy).OwnerClientId }
			};
			ClientRpcParams clientRpcParams = val;
			val = default(ClientRpcParams);
			val.Send = new ClientRpcSendParams
			{
				TargetClientIds = new ulong[1] { otherId }
			};
			ClientRpcParams clientRpcParams2 = val;
			TeleportOnClientRpc(secondPosition, clientRpcParams);
			TeleportOnClientRpc(firstPosition, clientRpcParams2);
			PlayExtraClipClientRpc(clientRpcParams2);
		}

		[ClientRpc]
		private void TeleportOnClientRpc(Vector3 position, ClientRpcParams clientRpcParams = default(ClientRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(40319756u, clientRpcParams, (RpcDelivery)0);
					((FastBufferWriter)(ref val)).WriteValueSafe(ref position);
					((NetworkBehaviour)this).__endSendClientRpc(ref val, 40319756u, clientRpcParams, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					StartOfRound.Instance.localPlayerController.TeleportPlayer(position, false, 0f, false, true);
				}
			}
		}

		[ClientRpc]
		private void PlayExtraClipClientRpc(ClientRpcParams clientRpcParams = default(ClientRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(457107265u, clientRpcParams, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val, 457107265u, clientRpcParams, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				AudioSource val2 = ((Component)StartOfRound.Instance.localPlayerController).gameObject.AddComponent<AudioSource>();
				if (!((Object)(object)teleportClip == (Object)null))
				{
					val2.PlayOneShot(teleportClip);
					Object.Destroy((Object)(object)val2, 2f);
				}
			}
		}

		private IEnumerator DestroyDelay()
		{
			yield return (object)new WaitForSeconds(1f);
			((GrabbableObject)this).DestroyObjectInHand(((GrabbableObject)this).playerHeldBy);
			DestroyServerRpc();
		}

		[ServerRpc(RequireOwnership = false)]
		private void DestroyServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3051293639u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3051293639u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					((GrabbableObject)this).DestroyObjectInHand(((GrabbableObject)this).playerHeldBy);
					DestroyClientRpc();
				}
			}
		}

		[ClientRpc]
		private void DestroyClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1058296590u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1058296590u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((GrabbableObject)this).DestroyObjectInHand(((GrabbableObject)this).playerHeldBy);
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NoisemakerProp)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_UnoReverse()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(1423553523u, new RpcReceiveHandler(__rpc_handler_1423553523));
			NetworkManager.__rpc_func_table.Add(40319756u, new RpcReceiveHandler(__rpc_handler_40319756));
			NetworkManager.__rpc_func_table.Add(457107265u, new RpcReceiveHandler(__rpc_handler_457107265));
			NetworkManager.__rpc_func_table.Add(3051293639u, new RpcReceiveHandler(__rpc_handler_3051293639));
			NetworkManager.__rpc_func_table.Add(1058296590u, new RpcReceiveHandler(__rpc_handler_1058296590));
		}

		private static void __rpc_handler_1423553523(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 firstPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref firstPosition);
				Vector3 secondPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref secondPosition);
				ulong otherId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref otherId);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((UnoReverse)(object)target).SwapServerRpc(firstPosition, secondPosition, otherId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_40319756(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				ClientRpcParams client = rpcParams.Client;
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((UnoReverse)(object)target).TeleportOnClientRpc(position, client);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_457107265(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ClientRpcParams client = rpcParams.Client;
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((UnoReverse)(object)target).PlayExtraClipClientRpc(client);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3051293639(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((UnoReverse)(object)target).DestroyServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1058296590(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((UnoReverse)(object)target).DestroyClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "UnoReverse";
		}
	}
}

BepInEx/plugins/CustomSounds.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomSounds.Networking;
using CustomSounds.Patches;
using HarmonyLib;
using LCSoundTool;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CustomSounds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CustomSounds")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e086160-a7fd-4721-ba09-3e8534cb7011")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace CustomSounds
{
	[BepInPlugin("CustomSounds", "Custom Sounds", "2.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "CustomSounds";

		private const string PLUGIN_NAME = "Custom Sounds";

		private const string PLUGIN_VERSION = "2.1.2";

		public static Plugin Instance;

		internal ManualLogSource logger;

		private Harmony harmony;

		public HashSet<string> currentSounds = new HashSet<string>();

		public HashSet<string> oldSounds = new HashSet<string>();

		public HashSet<string> modifiedSounds = new HashSet<string>();

		public Dictionary<string, string> soundHashes = new Dictionary<string, string>();

		public Dictionary<string, string> soundPacks = new Dictionary<string, string>();

		public static ConfigEntry<KeyboardShortcut> AcceptSyncKey;

		public ConfigEntry<bool> configUseNetworking;

		private Dictionary<string, string> customSoundNames = new Dictionary<string, string>();

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			if (!((Object)(object)Instance == (Object)null))
			{
				return;
			}
			Instance = this;
			logger = Logger.CreateLogSource("CustomSounds");
			logger.LogInfo((object)"Plugin CustomSounds is loaded!");
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", true, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs CustomSounds to join and also \"EnableNetworking\" set to true.");
			AcceptSyncKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Experimental", "AcceptSyncKey", new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>()), "Key to accept audio sync.");
			harmony = new Harmony("CustomSounds");
			harmony.PatchAll(typeof(TerminalParsePlayerSentencePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(NetworkObjectManager));
			}
			modifiedSounds = new HashSet<string>();
			string customSoundsFolderPath = GetCustomSoundsFolderPath();
			if (!Directory.Exists(customSoundsFolderPath))
			{
				logger.LogInfo((object)"\"CustomSounds\" folder not found. Creating it now.");
				Directory.CreateDirectory(customSoundsFolderPath);
			}
			string path = Path.Combine(Paths.BepInExConfigPath);
			try
			{
				List<string> list = File.ReadAllLines(path).ToList();
				int num = list.FindIndex((string line) => line.StartsWith("HideManagerGameObject"));
				if (num != -1)
				{
					logger.LogInfo((object)"\"hideManagerGameObject\" value not correctly set. Fixing it now.");
					list[num] = "HideManagerGameObject = true";
				}
				File.WriteAllLines(path, list);
			}
			catch (Exception ex)
			{
				logger.LogError((object)("Error modifying config file: " + ex.Message));
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				DeleteTempFolder();
				ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		private void OnApplicationQuit()
		{
			DeleteTempFolder();
		}

		public GameObject LoadNetworkPrefabFromEmbeddedResource()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = "CustomSounds.Bundle.audionetworkhandler";
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			if (stream == null)
			{
				Debug.LogError((object)"Asset bundle not found in embedded resources.");
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			AssetBundle val = AssetBundle.LoadFromMemory(array);
			if ((Object)(object)val == (Object)null)
			{
				Debug.LogError((object)"Failed to load AssetBundle from memory.");
				return null;
			}
			return val.LoadAsset<GameObject>("audionetworkhandler");
		}

		public void DeleteTempFolder()
		{
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			if (Directory.Exists(customSoundsTempFolderPath))
			{
				try
				{
					Directory.Delete(customSoundsTempFolderPath, recursive: true);
					logger.LogInfo((object)"Temporary-Sync folder deleted successfully.");
				}
				catch (Exception ex)
				{
					logger.LogError((object)("Error deleting Temporary-Sync folder: " + ex.Message));
				}
			}
		}

		public string GetCustomSoundsFolderPath()
		{
			return Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location), "CustomSounds");
		}

		public string GetCustomSoundsTempFolderPath()
		{
			return Path.Combine(GetCustomSoundsFolderPath(), "Temporary-Sync");
		}

		public static byte[] SerializeWavToBytes(string filePath)
		{
			try
			{
				return File.ReadAllBytes(filePath);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static string SerializeWavToBase64(string filePath)
		{
			try
			{
				byte[] inArray = File.ReadAllBytes(filePath);
				return Convert.ToBase64String(inArray);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static void DeserializeBytesToWav(byte[] byteArray, string audioFileName)
		{
			try
			{
				string customSoundsTempFolderPath = Instance.GetCustomSoundsTempFolderPath();
				if (!Directory.Exists(customSoundsTempFolderPath))
				{
					Instance.logger.LogInfo((object)"\"Temporary-Sync\" folder not found. Creating it now.");
					Directory.CreateDirectory(customSoundsTempFolderPath);
				}
				File.WriteAllBytes(Path.Combine(customSoundsTempFolderPath, audioFileName), byteArray);
				Console.WriteLine("WAV file \"" + audioFileName + "\" created!");
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
			}
		}

		public static List<byte[]> SplitAudioData(byte[] audioData, int maxSegmentSize = 62000)
		{
			List<byte[]> list = new List<byte[]>();
			for (int i = 0; i < audioData.Length; i += maxSegmentSize)
			{
				int num = Mathf.Min(maxSegmentSize, audioData.Length - i);
				byte[] array = new byte[num];
				Array.Copy(audioData, i, array, 0, num);
				list.Add(array);
			}
			return list;
		}

		public static byte[] CombineAudioSegments(List<byte[]> segments)
		{
			List<byte> list = new List<byte>();
			foreach (byte[] segment in segments)
			{
				list.AddRange(segment);
			}
			return list.ToArray();
		}

		public void ShowCustomTip(string header, string body, bool isWarning)
		{
			HUDManager.Instance.DisplayTip(header, body, isWarning, false, "LC_Tip1");
		}

		public void ForceUnsync()
		{
			DeleteTempFolder();
			ReloadSounds(serverSync: false, isTemporarySync: false);
		}

		public void RevertSounds()
		{
			HashSet<string> hashSet = new HashSet<string>();
			foreach (string currentSound in currentSounds)
			{
				string text = currentSound;
				if (currentSound.Contains("-"))
				{
					text = currentSound.Substring(0, currentSound.IndexOf("-"));
				}
				if (!hashSet.Contains(text))
				{
					logger.LogInfo((object)(text + " restored."));
					SoundTool.RestoreAudioClip(text);
					hashSet.Add(text);
				}
			}
			logger.LogInfo((object)"Original game sounds restored.");
		}

		public static string CalculateMD5(string filename)
		{
			using MD5 mD = MD5.Create();
			using FileStream inputStream = File.OpenRead(filename);
			byte[] array = mD.ComputeHash(inputStream);
			return BitConverter.ToString(array).Replace("-", "").ToLowerInvariant();
		}

		public void ReloadSounds(bool serverSync, bool isTemporarySync)
		{
			oldSounds = new HashSet<string>(currentSounds);
			modifiedSounds.Clear();
			string directoryName = Path.GetDirectoryName(Paths.PluginPath);
			currentSounds.Clear();
			customSoundNames.Clear();
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			logger.LogInfo((object)("Temporary folder: " + customSoundsTempFolderPath));
			if (Directory.Exists(customSoundsTempFolderPath) && isTemporarySync)
			{
				ProcessDirectory(customSoundsTempFolderPath, serverSync, isTemporarySync: true);
			}
			ProcessDirectory(directoryName, serverSync, isTemporarySync: false);
		}

		private void ProcessDirectory(string directoryPath, bool serverSync, bool isTemporarySync)
		{
			string[] directories = Directory.GetDirectories(directoryPath, "CustomSounds", SearchOption.AllDirectories);
			foreach (string text in directories)
			{
				string fileName = Path.GetFileName(Path.GetDirectoryName(text));
				ProcessSoundFiles(text, fileName, serverSync, isTemporarySync);
				string[] directories2 = Directory.GetDirectories(text);
				foreach (string text2 in directories2)
				{
					string fileName2 = Path.GetFileName(text2);
					ProcessSoundFiles(text2, fileName2, serverSync, isTemporarySync);
				}
			}
		}

		private (string soundName, int? percentage, string customName) ParseSoundFileName(string fullSoundName)
		{
			string[] array = fullSoundName.Split(new char[1] { '-' });
			string s = array[^1].Replace(".wav", "");
			if (int.TryParse(s, out var result))
			{
				string item = array[0];
				string item2 = string.Join(" ", array.Skip(1).Take(array.Length - 2));
				return (item, result, item2);
			}
			return (array[0], null, string.Join(" ", array.Skip(1)).Replace(".wav", ""));
		}

		private void ProcessSoundFiles(string directoryPath, string packName, bool serverSync, bool isTemporarySync)
		{
			string[] files = Directory.GetFiles(directoryPath, "*.wav");
			foreach (string text in files)
			{
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
				(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(fileNameWithoutExtension);
				string item = tuple.soundName;
				int? item2 = tuple.percentage;
				string item3 = tuple.customName;
				string text2 = (item2.HasValue ? $"{item}-{item3}-{item2.Value}" : (item + "-" + item3));
				string text3 = CalculateMD5(text);
				if (isTemporarySync || !currentSounds.Contains(text2))
				{
					if (soundHashes.TryGetValue(text2, out var value) && value != text3)
					{
						modifiedSounds.Add(text2);
					}
					AudioClip audioClip = SoundTool.GetAudioClip(directoryPath, "", text);
					SoundTool.ReplaceAudioClip(item, audioClip);
					soundHashes[text2] = text3;
					currentSounds.Add(text2);
					soundPacks[item] = packName;
					string text4 = "[" + packName + "] " + item + " sound replaced!";
					if (item2 > 0)
					{
						text4 += $" (Random chance: {item2}%)";
					}
					logger.LogInfo((object)text4);
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (!string.IsNullOrEmpty(item3))
					{
						customSoundNames[key] = item3;
					}
					if (serverSync)
					{
						string text5 = Path.Combine(directoryPath, fileNameWithoutExtension + ".wav");
						logger.LogInfo((object)("[" + text5 + "] " + fileNameWithoutExtension + ".wav!"));
						AudioNetworkHandler.Instance.QueueAudioData(SerializeWavToBytes(text5), fileNameWithoutExtension + ".wav");
					}
				}
			}
		}

		public string ListAllSounds(bool isListing)
		{
			StringBuilder stringBuilder = new StringBuilder(isListing ? "Listing all currently loaded custom sounds:\n\n" : "Customsounds reloaded.\n\n");
			Dictionary<string, List<string>> soundsByPack = new Dictionary<string, List<string>>();
			Action<HashSet<string>, string> action = delegate(HashSet<string> soundsSet, string status)
			{
				foreach (string item5 in soundsSet)
				{
					(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(item5);
					string item = tuple.soundName;
					int? item2 = tuple.percentage;
					string item3 = tuple.customName;
					string text = (item2.HasValue ? $" (Random: {item2.Value}%)" : "");
					string text2 = "";
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (customSoundNames.TryGetValue(key, out var value))
					{
						text2 = " [" + value + "]";
					}
					string key2 = (soundPacks.ContainsKey(item) ? soundPacks[item] : "Unknown");
					if (!soundsByPack.ContainsKey(key2))
					{
						soundsByPack[key2] = new List<string>();
					}
					string item4 = (isListing ? (item + text + text2) : (item + " (" + status + ")" + text + text2));
					soundsByPack[key2].Add(item4);
				}
			};
			if (!isListing)
			{
				action(new HashSet<string>(currentSounds.Except(oldSounds)), "N¹");
				action(new HashSet<string>(oldSounds.Except(currentSounds)), "D²");
				action(new HashSet<string>(oldSounds.Intersect(currentSounds).Except(modifiedSounds)), "A.E³");
				action(new HashSet<string>(modifiedSounds), "M⁴");
			}
			else
			{
				action(new HashSet<string>(currentSounds), "N¹");
			}
			foreach (string key3 in soundsByPack.Keys)
			{
				stringBuilder.AppendLine(key3 + " :");
				foreach (string item6 in soundsByPack[key3])
				{
					stringBuilder.AppendLine("- " + item6);
				}
				stringBuilder.AppendLine();
			}
			if (!isListing)
			{
				stringBuilder.AppendLine("Footnotes:");
				stringBuilder.AppendLine("¹ N = New");
				stringBuilder.AppendLine("² D = Deleted");
				stringBuilder.AppendLine("³ A.E = Already Existed");
				stringBuilder.AppendLine("⁴ M = Modified");
				stringBuilder.AppendLine();
			}
			return stringBuilder.ToString();
		}
	}
}
namespace CustomSounds.Patches
{
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		private static GameObject networkHandlerHost;

		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		[HarmonyPrefix]
		public static void Init()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = Plugin.Instance.LoadNetworkPrefabFromEmbeddedResource();
				networkPrefab.AddComponent<AudioNetworkHandler>();
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				Plugin.Instance.logger.LogInfo((object)"Created AudioNetworkHandler prefab");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Spawning network handler");
					networkHandlerHost = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
					if (networkHandlerHost.GetComponent<NetworkObject>().IsSpawned)
					{
						Debug.Log((object)"NetworkObject is spawned and active.");
					}
					else
					{
						Debug.Log((object)"Failed to spawn NetworkObject.");
					}
					networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
					if ((Object)(object)AudioNetworkHandler.Instance != (Object)null)
					{
						Debug.Log((object)"Successfully accessed AudioNetworkHandler instance.");
					}
					else
					{
						Debug.Log((object)"AudioNetworkHandler instance is null.");
					}
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to spawned network handler");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		private static void DestroyNetworkHandler()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Destroying network handler");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to destroy network handler");
			}
		}
	}
	[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
	public static class TerminalParsePlayerSentencePatch
	{
		public static bool Prefix(Terminal __instance, ref TerminalNode __result)
		{
			string[] array = __instance.screenText.text.Split(new char[1] { '\n' });
			if (array.Length == 0)
			{
				return true;
			}
			string[] array2 = array.Last().Trim().ToLower()
				.Split(new char[1] { ' ' });
			if (array2.Length == 0 || (array2[0] != "customsounds" && array2[0] != "cs"))
			{
				return true;
			}
			Plugin.Instance.logger.LogInfo((object)("Received terminal command: " + string.Join(" ", array2)));
			if (array2.Length > 1 && (array2[0] == "customsounds" || array2[0] == "cs"))
			{
				switch (array2[1])
				{
				case "reload":
				case "rl":
					Plugin.Instance.RevertSounds();
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: false));
					return false;
				case "revert":
				case "rv":
					Plugin.Instance.RevertSounds();
					__result = CreateTerminalNode("Game sounds reverted to original.\n\n");
					return false;
				case "list":
				case "l":
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: true));
					return false;
				case "help":
				case "h":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS SYNC/S\nTo start the sync of custom sounds with clients\n\n>CUSTOMSOUNDS FORCE-UNSYNC/FU\nTo force the unsync process for all clients\n\n");
					}
					else
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS UNSYNC/U\nUnsyncs sounds sent by the host.\n\n");
					}
					return false;
				case "sync":
				case "s":
					if (NetworkManager.Singleton.IsHost)
					{
						if (Plugin.Instance.configUseNetworking.Value)
						{
							__result = CreateTerminalNode("Custom sound sync initiated. \nSyncing sounds with clients...\n\n");
							Plugin.Instance.ReloadSounds(serverSync: true, isTemporarySync: false);
						}
						else
						{
							__result = CreateTerminalNode("Custom sound sync is currently disabled. \nPlease enable network support in the plugin config to use this feature.\n\n");
						}
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				case "unsync":
				case "u":
					if (!NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Unsyncing custom sounds. \nTemporary files deleted and original sounds reloaded.\n\n");
						Plugin.Instance.DeleteTempFolder();
						Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command cannot be used by the host!\n\n");
					}
					return false;
				case "fu":
				case "force-unsync":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Forcing unsync for all clients. \nAll client-side temporary synced files have been deleted, and original sounds reloaded.\n\n");
						AudioNetworkHandler.Instance.ForceUnsync();
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				default:
					__result = CreateTerminalNode("Unknown customsounds command.\n\n");
					return false;
				}
			}
			return true;
		}

		private static TerminalNode CreateTerminalNode(string message)
		{
			TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
			val.displayText = message;
			val.clearPreviousText = true;
			return val;
		}
	}
}
namespace CustomSounds.Networking
{
	public class AudioNetworkHandler : NetworkBehaviour
	{
		private struct AudioData
		{
			public List<byte[]> Segments;

			public string FileName;

			public AudioData(List<byte[]> segments, string fileName)
			{
				Segments = segments;
				FileName = fileName;
			}
		}

		private List<byte[]> receivedAudioSegments = new List<byte[]>();

		private string audioFileName;

		private int totalAudioFiles;

		private int processedAudioFiles;

		private int totalSegments;

		private int processedSegments;

		private bool isRequestingSync;

		private float[] progressThresholds = new float[4] { 0.25f, 0.5f, 0.75f, 1f };

		private int lastThresholdIndex = -1;

		private bool hasAcceptedSync = false;

		private Queue<AudioData> audioQueue = new Queue<AudioData>();

		private bool isSendingAudio = false;

		public static AudioNetworkHandler Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
				Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"AudioNetworkHandler instance created.");
			}
			else
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"Extra AudioNetworkHandler instance destroyed.");
			}
		}

		private void Update()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if (isRequestingSync)
			{
				KeyboardShortcut value = Plugin.AcceptSyncKey.Value;
				if (((KeyboardShortcut)(ref value)).IsPressed())
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sync request accepted successfully!", isWarning: false);
					hasAcceptedSync = true;
					isRequestingSync = false;
				}
			}
		}

		public void QueueAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			totalSegments += list.Count;
			audioQueue.Enqueue(new AudioData(list, audioName));
			if (!isSendingAudio)
			{
				totalAudioFiles = audioQueue.Count;
				processedAudioFiles = 0;
				((MonoBehaviour)this).StartCoroutine(SendAudioDataQueue());
			}
		}

		private IEnumerator SendAudioDataQueue()
		{
			isSendingAudio = true;
			totalSegments = 0;
			processedSegments = 0;
			lastThresholdIndex = -1;
			RequestSyncWithClients();
			yield return (object)new WaitForSeconds(6f);
			isRequestingSync = false;
			DisplayStartingSyncMessageClientRpc();
			yield return (object)new WaitForSeconds(2f);
			while (audioQueue.Count > 0)
			{
				AudioData audioData = audioQueue.Dequeue();
				yield return ((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(audioData.Segments, audioData.FileName));
				processedAudioFiles++;
				UpdateProgress();
			}
			NotifyClientsQueueCompletedServerRpc();
			isSendingAudio = false;
		}

		private void RequestSyncWithClients()
		{
			foreach (NetworkClient connectedClients in NetworkManager.Singleton.ConnectedClientsList)
			{
				RequestSyncClientRpc(connectedClients.ClientId);
			}
		}

		[ClientRpc]
		private void RequestSyncClientRpc(ulong clientId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3186703908u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, clientId);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3186703908u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", $"Press {Plugin.AcceptSyncKey.Value} to accept the audio sync request.", isWarning: false);
					isRequestingSync = true;
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void NotifyClientsQueueCompletedServerRpc(ServerRpcParams rpcParams = default(ServerRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(152710787u, rpcParams, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val, 152710787u, rpcParams, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ProcessLastAudioFileClientRpc();
				}
			}
		}

		public void ForceUnsync()
		{
			ForceUnsyncClientsClientRpc();
		}

		[ClientRpc]
		private void ForceUnsyncClientsClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3960362720u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3960362720u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).IsServer)
				{
					Debug.Log((object)"Forcing all clients to delete Temporary-Sync folder.");
					return;
				}
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "The CustomSounds sync has been reset by the host.\nTemporary files deleted and original sounds reloaded", isWarning: false);
				Plugin.Instance.DeleteTempFolder();
				Plugin.Instance.RevertSounds();
				Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		[ClientRpc]
		private void ProcessLastAudioFileClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(234624598u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 234624598u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && hasAcceptedSync)
				{
					hasAcceptedSync = false;
					ProcessLastAudioFile();
					Debug.Log((object)"Reverting all sounds.");
					Plugin.Instance.RevertSounds();
					Debug.Log((object)"All sounds reverted!");
					Debug.Log((object)"Reloading all sounds.");
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: true);
					Debug.Log((object)"All sounds reloaded!");
				}
			}
		}

		private void ProcessLastAudioFile()
		{
			if (receivedAudioSegments.Count > 0 && !string.IsNullOrEmpty(audioFileName))
			{
				byte[] byteArray = Plugin.CombineAudioSegments(receivedAudioSegments);
				Plugin.DeserializeBytesToWav(byteArray, audioFileName);
				receivedAudioSegments.Clear();
				audioFileName = null;
			}
		}

		public void SendAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			audioFileName = audioName;
			SendAudioMetaDataToClientsServerRpc(list.Count, audioName);
			((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(list, audioName));
		}

		[ServerRpc]
		public void SendAudioMetaDataToClientsServerRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3991320206u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3991320206u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)$"Sending metadata to clients: {totalSegments} segments, file name: {fileName}");
				ReceiveAudioMetaDataClientRpc(totalSegments, fileName);
			}
		}

		private IEnumerator SendAudioDataCoroutine(List<byte[]> audioSegments, string audioName)
		{
			foreach (byte[] segment in audioSegments)
			{
				SendBytesToServerRpc(segment, audioName);
				processedSegments++;
				UpdateProgress();
				yield return (object)new WaitForSeconds(0.2f);
			}
		}

		[ServerRpc]
		public void SendBytesToServerRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3131260794u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3131260794u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)("Sending segment to server: " + audioName));
				ReceiveBytesClientRpc(audioSegment, audioName);
			}
		}

		[ClientRpc]
		public void ReceiveAudioMetaDataClientRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1027341762u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1027341762u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				Debug.Log((object)$"Received metadata on client: {totalSegments} segments expected, file name: {fileName}");
				audioFileName = fileName;
				receivedAudioSegments.Clear();
			}
		}

		[ClientRpc]
		public void ReceiveBytesClientRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2945580654u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2945580654u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer && hasAcceptedSync)
			{
				if (!string.IsNullOrEmpty(audioName) && audioFileName != audioName)
				{
					ProcessLastAudioFile();
					audioFileName = audioName;
				}
				receivedAudioSegments.Add(audioSegment);
			}
		}

		[ClientRpc]
		private void DisplayStartingSyncMessageClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3964799390u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3964799390u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (hasAcceptedSync)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Starting audio synchronization. Please wait...", isWarning: false);
					Plugin.Instance.DeleteTempFolder();
				}
				else if (((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Initiating audio synchronization. Sending files to clients...", isWarning: false);
				}
			}
		}

		private void UpdateProgress()
		{
			float progress = (float)processedSegments / (float)totalSegments;
			int currentThresholdIndex = GetCurrentThresholdIndex(progress);
			if (currentThresholdIndex > lastThresholdIndex)
			{
				lastThresholdIndex = currentThresholdIndex;
				UpdateProgressClientRpc(progress);
			}
		}

		private int GetCurrentThresholdIndex(float progress)
		{
			for (int num = progressThresholds.Length - 1; num >= 0; num--)
			{
				if (progress >= progressThresholds[num])
				{
					return num;
				}
			}
			return -1;
		}

		[ClientRpc]
		private void UpdateProgressClientRpc(float progress)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3902617409u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref progress, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3902617409u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || (!((NetworkBehaviour)this).IsServer && !hasAcceptedSync))
			{
				return;
			}
			string text = GenerateProgressBar(progress);
			if (progress < 1f)
			{
				if (!((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sounds transfer progression:\n" + text, isWarning: false);
				}
			}
			else if (((NetworkBehaviour)this).IsServer)
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully sent!", isWarning: false);
			}
			else
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully received!", isWarning: false);
			}
		}

		private string GenerateProgressBar(float progress)
		{
			int num = 26;
			progress = Mathf.Clamp(progress, 0f, 1f);
			int num2 = (int)(progress * (float)num);
			return "[" + new string('#', num2) + new string('-', num - num2) + "] " + (int)(progress * 100f) + "%";
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_AudioNetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3186703908u, new RpcReceiveHandler(__rpc_handler_3186703908));
			NetworkManager.__rpc_func_table.Add(152710787u, new RpcReceiveHandler(__rpc_handler_152710787));
			NetworkManager.__rpc_func_table.Add(3960362720u, new RpcReceiveHandler(__rpc_handler_3960362720));
			NetworkManager.__rpc_func_table.Add(234624598u, new RpcReceiveHandler(__rpc_handler_234624598));
			NetworkManager.__rpc_func_table.Add(3991320206u, new RpcReceiveHandler(__rpc_handler_3991320206));
			NetworkManager.__rpc_func_table.Add(3131260794u, new RpcReceiveHandler(__rpc_handler_3131260794));
			NetworkManager.__rpc_func_table.Add(1027341762u, new RpcReceiveHandler(__rpc_handler_1027341762));
			NetworkManager.__rpc_func_table.Add(2945580654u, new RpcReceiveHandler(__rpc_handler_2945580654));
			NetworkManager.__rpc_func_table.Add(3964799390u, new RpcReceiveHandler(__rpc_handler_3964799390));
			NetworkManager.__rpc_func_table.Add(3902617409u, new RpcReceiveHandler(__rpc_handler_3902617409));
		}

		private static void __rpc_handler_3186703908(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong clientId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).RequestSyncClientRpc(clientId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_152710787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ServerRpcParams server = rpcParams.Server;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((AudioNetworkHandler)(object)target).NotifyClientsQueueCompletedServerRpc(server);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3960362720(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ForceUnsyncClientsClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_234624598(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ProcessLastAudioFileClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3991320206(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			int num = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref num);
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			string fileName = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendAudioMetaDataToClientsServerRpc(num, fileName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_3131260794(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			byte[] audioSegment = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
			}
			bool flag2 = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
			string audioName = null;
			if (flag2)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendBytesToServerRpc(audioSegment, audioName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_1027341762(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int num = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num);
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string fileName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveAudioMetaDataClientRpc(num, fileName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2945580654(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				byte[] audioSegment = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				string audioName = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveBytesClientRpc(audioSegment, audioName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3964799390(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).DisplayStartingSyncMessageClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3902617409(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				float progress = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref progress, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).UpdateProgressClientRpc(progress);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "AudioNetworkHandler";
		}
	}
}

BepInEx/plugins/EmployeeAssignments.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using PersonalAssignments.AssignmentLogic;
using PersonalAssignments.Components;
using PersonalAssignments.Data;
using PersonalAssignments.Network;
using PersonalAssignments.UI;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EmployeeAssignments")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("PersonalAssignments")]
[assembly: AssemblyFileVersion("1.0.9.0")]
[assembly: AssemblyInformationalVersion("1.0.9")]
[assembly: AssemblyProduct("EmployeeAssignments")]
[assembly: AssemblyTitle("EmployeeAssignments")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.9.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PersonalAssignments
{
	[BepInPlugin("EmployeeAssignments", "EmployeeAssignments", "1.0.9")]
	public class Plugin : BaseUnityPlugin
	{
		private static bool Initialized;

		public static ManualLogSource Log { get; private set; }

		private void Start()
		{
			Initialize();
		}

		private void OnDestroy()
		{
			Initialize();
		}

		private void Initialize()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			if (!Initialized)
			{
				Initialized = true;
				GameObject val = new GameObject("PersonalAssignmentManager");
				Object.DontDestroyOnLoad((Object)(object)val);
				PersonalAssignmentManager personalAssignmentManager = val.AddComponent<PersonalAssignmentManager>();
				personalAssignmentManager.Config = new PAConfig(((BaseUnityPlugin)this).Config);
				val.AddComponent<KillableEnemiesOutput>();
				val.AddComponent<UpdateChecker>();
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin EmployeeAssignments is loaded!");
			}
		}
	}
	[Serializable]
	public enum AssignmentType
	{
		CollectScrapItem,
		KillMonster,
		RepairValve
	}
	[Serializable]
	public struct Assignment
	{
		public string Name;

		public string UID;

		public byte ID;

		public string BodyText;

		public string ShortText;

		public string TargetText;

		public string FailureReason;

		public int CashReward;

		public int XPReward;

		public AssignmentType Type;

		public ulong PlayerId;

		public ulong[] TargetIds;

		public int TargetsComplete;

		public Vector3 FixedTargetPosition;
	}
	public static class Assignments
	{
		public static readonly Assignment[] All = new Assignment[3]
		{
			new Assignment
			{
				Name = "SCRAP RETRIEVAL",
				UID = "collect_scrap",
				BodyText = "YOU MUST COLLECT THE FOLLOWING SCRAP ITEM: [{0}] IT WILL BE MARKED AS [ASSIGNMENT TARGET]",
				ShortText = "FIND THE [{0}] MARKED 'ASSIGNMENT TARGET'",
				FailureReason = "ANOTHER EMPLOYEE COLLECTED THE ITEM",
				CashReward = 100,
				XPReward = 0,
				Type = AssignmentType.CollectScrapItem,
				TargetIds = new ulong[1]
			},
			new Assignment
			{
				Name = "HUNT & KILL",
				UID = "hunt_kill",
				BodyText = "YOU MUST HUNT AND KILL THE FOLLOWING ENEMY: [{0}] IT WILL BE MARKED AS [ASSIGNMENT TARGET]",
				ShortText = "FIND AND KILL THE [{0}]",
				FailureReason = "THE ENEMY WAS NOT KILLED",
				CashReward = 200,
				XPReward = 0,
				Type = AssignmentType.KillMonster,
				TargetIds = new ulong[1]
			},
			new Assignment
			{
				Name = "REPAIR VALVE",
				UID = "repair_valve",
				BodyText = "YOU MUST FIND AND REPAIR THE BROKEN VALVE",
				ShortText = "FIND AND REPAIR THE BROKEN VALVE",
				TargetText = "BROKEN VALVE",
				FailureReason = "THE BROKEN VALVE WAS NOT FIXED",
				CashReward = 100,
				XPReward = 0,
				Type = AssignmentType.RepairValve,
				TargetIds = new ulong[1]
			}
		};

		public static Assignment GetAssignment(string guid)
		{
			Assignment[] all = All;
			for (int i = 0; i < all.Length; i++)
			{
				Assignment result = all[i];
				if (result.UID == guid)
				{
					return result;
				}
			}
			return default(Assignment);
		}
	}
	public class PersonalAssignmentManager : MonoBehaviour
	{
		private readonly List<IAssignmentLogic> _assignmentLogic = new List<IAssignmentLogic>();

		private NetworkUtils _networkUtils;

		private AssignmentUI _assignmentUI;

		private PAContext _context;

		private GameContext _gameContext;

		private int _maxAssignedPlayers = 20;

		private int _minAssignedPlayers = 1;

		public PAConfig Config;

		private Coroutine _lootValueSyncRoutine;

		private WaitForSecondsRealtime _rewardValueSyncDelay = new WaitForSecondsRealtime(1f);

		private void Log(string log)
		{
			Plugin.Log.LogInfo((object)log);
		}

		public void Awake()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			_context = new PAContext();
			_assignmentUI = new GameObject("UI").AddComponent<AssignmentUI>();
			((Component)_assignmentUI).transform.SetParent(((Component)this).transform);
			_networkUtils = ((Component)this).gameObject.AddComponent<NetworkUtils>();
			NetworkUtils networkUtils = _networkUtils;
			networkUtils.OnNetworkData = (Action<string, byte[]>)Delegate.Combine(networkUtils.OnNetworkData, new Action<string, byte[]>(OnNetworkData));
			NetworkUtils networkUtils2 = _networkUtils;
			networkUtils2.OnDisconnect = (Action)Delegate.Combine(networkUtils2.OnDisconnect, new Action(OnDisconnect));
			_gameContext = new GameContext();
			GameStateSync gameStateSync = ((Component)this).gameObject.AddComponent<GameStateSync>();
			gameStateSync.Inject(_gameContext, _networkUtils);
			GameContext gameContext = _gameContext;
			gameContext.GameStateChanged = (Action<GameStateEnum>)Delegate.Combine(gameContext.GameStateChanged, new Action<GameStateEnum>(GameStateChanged));
			InstallAssignmentLogic();
		}

		private void InstallAssignmentLogic()
		{
			_assignmentLogic.Add(new CollectScrapLogic(_context));
			_assignmentLogic.Add(new HuntAndKillLogic(_context));
			_assignmentLogic.Add(new RepairValveLogic(_context));
		}

		public void Start()
		{
			_maxAssignedPlayers = Config.MaxAssignedPlayers.Value;
			_minAssignedPlayers = Config.MinAssignedPlayers.Value;
			_context.AssignAllPlayers = Config.AssignAllPlayers.Value;
			_context.AllPlayersComplete = Config.AllPlayersCanComplete.Value;
			Assignments.All[0].CashReward = Config.ScrapRetrievalReward.Value;
			Assignments.All[2].CashReward = Config.BrokenValveReward.Value;
			_context.ParseStringArray(ref _context.EnemyWhitelist, Config.HuntAndKillWhitelist);
			_context.ParseStringArray(ref _context.AssignmentWhitelist, Config.AssignmentWhiteList);
			_context.ParseIntArray(ref _context.AssignmentWeights, Config.AssignmentWeights);
			_context.ParseIntArray(ref _context.EnemyWeights, Config.HuntAndKillWeights);
			_context.ParseIntArray(ref _context.EnemyRewards, Config.HuntAndKillRewards);
		}

		private void OnDisconnect()
		{
			HandleResetEvent();
		}

		private void SendNetworkEvent<T>(T netEvent) where T : IPAEvent
		{
			string s = JsonUtility.ToJson((object)netEvent);
			byte[] bytes = Encoding.UTF8.GetBytes(s);
			_networkUtils.SendToAll(netEvent.TAG, bytes);
		}

		private void OnNetworkData(string tag, byte[] data)
		{
			if (tag.StartsWith("PA-"))
			{
				string @string = Encoding.UTF8.GetString(data);
				Log("Incoming data " + tag + " " + @string);
				switch (tag)
				{
				case "PA-Reset":
					HandleResetEvent();
					break;
				case "PA-Allocation":
				{
					AssignmentEvent assignmentEvent2 = JsonUtility.FromJson<AssignmentEvent>(@string);
					HandleAllocationEvent(assignmentEvent2);
					break;
				}
				case "PA-Complete":
				{
					CompleteEvent assignmentEvent = JsonUtility.FromJson<CompleteEvent>(@string);
					HandleCompleteEvent(assignmentEvent);
					break;
				}
				case "PA-Failed":
				{
					FailedEvent failedEvent = JsonUtility.FromJson<FailedEvent>(@string);
					HandleFailedEvent(failedEvent);
					break;
				}
				}
			}
		}

		private void HandleResetEvent()
		{
			_context.AssignmentsGenerated = false;
			_context.CurrentAssignment = null;
			_context.ActiveAssignments.Clear();
			_context.CompletedAssignments.Clear();
			_assignmentUI.ClearAssignment();
		}

		private void HandleAllocationEvent(AssignmentEvent assignmentEvent)
		{
			Assignment assignment = Assignments.GetAssignment(assignmentEvent.AssignmentUID);
			assignment.PlayerId = assignmentEvent.PlayerId;
			assignment.TargetIds = assignmentEvent.TargetIds;
			assignment.CashReward = assignmentEvent.RewardValue;
			assignment.TargetText = assignmentEvent.TargetName;
			assignment.ID = assignmentEvent.AssignmentID;
			bool flag = assignment.PlayerId == NetworkManager.Singleton.LocalClientId;
			bool flag2 = _assignmentLogic[(int)assignment.Type].HandleAllocationEvent(ref assignment, flag);
			if (flag && flag2)
			{
				_context.CurrentAssignment = assignment;
				ShowAssignment(_context.CurrentAssignment.Value);
			}
			else
			{
				Log($"Assignment not assigned to local player: (ForLocalPlayer){flag} | (SetupComplete){flag2}");
			}
		}

		private void HandleCompleteEvent(CompleteEvent assignmentEvent)
		{
			Assignment assignment = Assignments.GetAssignment(assignmentEvent.AssignmentUID);
			assignment.CashReward = assignmentEvent.RewardValue;
			assignment.TargetIds = assignmentEvent.TargetIds;
			assignment.PlayerId = assignmentEvent.PlayerId;
			assignment.ID = assignmentEvent.AssignmentID;
			bool flag = _context.CurrentAssignment.HasValue && _context.CurrentAssignment.Value.ID == assignmentEvent.AssignmentID && assignment.PlayerId == NetworkManager.Singleton.LocalClientId;
			_assignmentLogic[(int)assignment.Type].CompleteAssignment(ref assignment, flag);
			if (flag)
			{
				CompleteAssignment();
			}
		}

		private void HandleFailedEvent(FailedEvent failedEvent)
		{
			if (_context.CurrentAssignment.HasValue && _context.CurrentAssignment.Value.ID == failedEvent.AssignmentID && failedEvent.PlayerId == NetworkManager.Singleton.LocalClientId)
			{
				FailAssignment(failedEvent.Reason);
			}
		}

		private void GameStateChanged(GameStateEnum state)
		{
			switch (state)
			{
			case GameStateEnum.MainMenu:
				HandleResetEvent();
				break;
			case GameStateEnum.Orbit:
				ShipTookOff();
				break;
			case GameStateEnum.CompanyHQ:
				HandleResetEvent();
				break;
			case GameStateEnum.Level:
				LandedOnMoon();
				if (NetworkManager.Singleton.IsHost)
				{
					GenerateAssignments();
				}
				break;
			}
		}

		public void LandedOnMoon()
		{
		}

		public void ShipTookOff()
		{
			ClearAllAssignments();
		}

		private void ClearAllAssignments()
		{
			SendNetworkEvent(default(ResetEvent));
		}

		public void Update()
		{
			if (_gameContext.GameState != GameStateEnum.Level)
			{
				return;
			}
			if (_context.CurrentAssignment.HasValue)
			{
				_assignmentUI.SetAssignment(_context.CurrentAssignment.Value);
			}
			if (NetworkManager.Singleton.IsHost)
			{
				if (_context.ActiveAssignments.Count > 0)
				{
					CheckCompleted();
				}
				if (_lootValueSyncRoutine == null && _context.SyncedRewardValues.Count > 0)
				{
					_lootValueSyncRoutine = ((MonoBehaviour)this).StartCoroutine(SyncLootValues());
				}
			}
		}

		private IEnumerator SyncLootValues()
		{
			yield return _rewardValueSyncDelay;
			for (int i = _context.SyncedRewardValues.Count - 1; i >= 0; i--)
			{
				if ((Object)(object)_context.SyncedRewardValues[i].Item1 == (Object)null)
				{
					_context.SyncedRewardValues.RemoveAt(i);
				}
			}
			if (_context.SyncedRewardValues.Count > 0)
			{
				List<NetworkObjectReference> references = new List<NetworkObjectReference>();
				List<int> values = new List<int>();
				foreach (var item in _context.SyncedRewardValues)
				{
					references.Add(NetworkObjectReference.op_Implicit(item.Item1));
					values.Add(item.Item2);
				}
				RoundManager.Instance.SyncScrapValuesClientRpc(references.ToArray(), values.ToArray());
			}
			_lootValueSyncRoutine = null;
		}

		private void GenerateAssignments()
		{
			int num = 0;
			_context.CompletedAssignments.Clear();
			_context.ActiveAssignments.Clear();
			_context.ExcludeTargetIds.Clear();
			IReadOnlyList<ulong> connectedClientsIds = NetworkManager.Singleton.ConnectedClientsIds;
			int num2 = Mathf.Max(_minAssignedPlayers, Mathf.Min(_maxAssignedPlayers, RoundManager.Instance.playersManager.connectedPlayersAmount / 2));
			List<int> list = new List<int>();
			for (int i = 0; i < connectedClientsIds.Count; i++)
			{
				list.Add(i);
			}
			num2 = Mathf.Min(num2, list.Count);
			if (_context.AssignAllPlayers)
			{
				num2 = list.Count;
			}
			Log($"Starting assignment generation for {num2} players");
			byte b = 0;
			for (int j = 0; j < num2; j++)
			{
				b++;
				int index = Random.Range(0, list.Count);
				int index2 = list[index];
				int num3 = Utils.WeightedRandom(_context.AssignmentWeights);
				Assignment assignment = Assignments.GetAssignment(_context.AssignmentWhitelist[num3]);
				if (!string.IsNullOrEmpty(assignment.UID))
				{
					assignment.PlayerId = connectedClientsIds[index2];
					assignment.ID = b;
					bool flag = _assignmentLogic[(int)assignment.Type].ServerSetupAssignment(ref assignment);
					if (!flag && num < 5)
					{
						j--;
						Log($"trying to find another assignment {connectedClientsIds[index2]}");
						num++;
					}
					else if (flag)
					{
						Log($"created assignment for player {connectedClientsIds[index2]}");
						AssignmentEvent assignmentEvent = default(AssignmentEvent);
						assignmentEvent.PlayerId = connectedClientsIds[index2];
						assignmentEvent.AssignmentUID = _context.AssignmentWhitelist[num3];
						assignmentEvent.TargetIds = assignment.TargetIds;
						assignmentEvent.RewardValue = assignment.CashReward;
						assignmentEvent.TargetName = assignment.TargetText;
						assignmentEvent.AssignmentID = b;
						AssignmentEvent netEvent = assignmentEvent;
						SendNetworkEvent(netEvent);
						_context.ActiveAssignments.Add(assignment);
						list.RemoveAt(index);
					}
				}
			}
			_context.AssignmentsGenerated = true;
			Log("Finishing assignment generation");
		}

		private void CheckCompleted()
		{
			bool wasPressedThisFrame = ((ButtonControl)Keyboard.current.oKey).wasPressedThisFrame;
			bool wasPressedThisFrame2 = ((ButtonControl)Keyboard.current.pKey).wasPressedThisFrame;
			for (int num = _context.ActiveAssignments.Count - 1; num >= 0; num--)
			{
				Assignment assignment = _context.ActiveAssignments[num];
				AssignmentState assignmentState = _assignmentLogic[(int)assignment.Type].CheckCompletion(ref assignment);
				if (assignmentState != 0)
				{
					_context.ActiveAssignments.RemoveAt(num);
					_context.CompletedAssignments.Add(assignment);
				}
				switch (assignmentState)
				{
				case AssignmentState.Complete:
					SendNetworkEvent(new CompleteEvent
					{
						PlayerId = assignment.PlayerId,
						AssignmentUID = assignment.UID,
						TargetIds = assignment.TargetIds,
						RewardValue = assignment.CashReward,
						AssignmentID = assignment.ID
					});
					break;
				case AssignmentState.Failed:
					SendNetworkEvent(new FailedEvent
					{
						PlayerId = assignment.PlayerId,
						Reason = assignment.FailureReason,
						AssignmentID = assignment.ID
					});
					break;
				}
			}
		}

		private void ShowAssignment(Assignment assignment)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			if (!((Object)(object)HUDManager.Instance == (Object)null))
			{
				DialogueSegment[] array = (DialogueSegment[])(object)new DialogueSegment[1]
				{
					new DialogueSegment
					{
						speakerText = "ASSIGNMENT:" + assignment.Name,
						bodyText = "YOU HAVE BEEN SELECTED BY THE COMPANY FOR ASSIGNMENT, " + string.Format(assignment.BodyText, assignment.TargetText),
						waitTime = 10f
					}
				};
				_assignmentUI.SetAssignment(assignment);
				HUDManager.Instance.ReadDialogue(array);
			}
		}

		private void CompleteAssignment()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Expected O, but got Unknown
			if (_context.CurrentAssignment.HasValue)
			{
				DialogueSegment[] array = (DialogueSegment[])(object)new DialogueSegment[1]
				{
					new DialogueSegment
					{
						speakerText = "ASSIGNMENT COMPLETE",
						bodyText = "YOU HAVE COMPLETED THE ASSIGNMENT, WELL DONE. THE COMPANY VALUES YOUR LOYALTY",
						waitTime = 5f
					}
				};
				_assignmentUI.ClearAssignment();
				HUDManager.Instance.ReadDialogue(array);
				_context.CurrentAssignment = null;
			}
		}

		private void FailAssignment(string reason)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected O, but got Unknown
			if (_context.CurrentAssignment.HasValue)
			{
				DialogueSegment[] array = (DialogueSegment[])(object)new DialogueSegment[1]
				{
					new DialogueSegment
					{
						speakerText = "ASSIGNMENT FAILED",
						bodyText = "YOU FAILED TO COMPLETE THE ASSIGNMENT. REASON: " + reason,
						waitTime = 5f
					}
				};
				_assignmentUI.ClearAssignment();
				HUDManager.Instance.ReadDialogue(array);
				_context.CurrentAssignment = null;
			}
		}
	}
	public static class Utils
	{
		private const float EASE_IN_OUT_MAGIC1 = 1.7f;

		private const float EASE_IN_OUT_MAGIC2 = 2.5500002f;

		public static float EaseInOutBack(float x)
		{
			return (x < 0.5f) ? (MathF.Pow(2f * x, 2f) * (7.1000004f * x - 2.5500002f) / 2f) : ((MathF.Pow(2f * x - 2f, 2f) * (3.5500002f * (x * 2f - 2f) + 2.5500002f) + 2f) / 2f);
		}

		public static int WeightedRandom(int[] weights)
		{
			int num = 0;
			for (int i = 0; i < weights.Length; i++)
			{
				num += weights[i];
			}
			int num2 = Random.Range(0, num);
			int num3 = 0;
			for (int j = 0; j < weights.Length; j++)
			{
				num3 += weights[j];
				if (num3 >= num2)
				{
					return j;
				}
			}
			return 0;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "EmployeeAssignments";

		public const string PLUGIN_NAME = "EmployeeAssignments";

		public const string PLUGIN_VERSION = "1.0.9";
	}
}
namespace PersonalAssignments.UI
{
	public class AssignmentUI : MonoBehaviour
	{
		private enum State
		{
			Showing,
			Shown,
			Hiding,
			Hidden
		}

		private readonly Color NONE_TEXT_COLOR = new Color(1f, 0.8277124f, 0.5235849f, 0.3254902f);

		private readonly Color BG_COLOR = new Color(1f, 0.6916346f, 0.259434f, 1f);

		private readonly Color TITLE_COLOR = new Color(1f, 0.9356132f, 0.8160377f, 1f);

		private readonly Color TEXT_COLOR = new Color(0.3584906f, 0.2703371f, 0f, 1f);

		private const float SHOW_SPEED = 1f;

		private const float HIDE_SPEED = 2f;

		private readonly Vector2 SHOW_POSITION = new Vector2(-50f, -350f);

		private readonly Vector2 HIDE_POSITION = new Vector2(500f, -350f);

		private Canvas _canvas;

		private GameObject _noneText;

		private RectTransform _assignment;

		private Text _assignmentTitle;

		private Text _assignmentText;

		private Font _font;

		private QuickMenuManager _menuManager;

		private State _state;

		private float _animationProgress;

		public Assignment? _activeAssignment;

		private void Awake()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Expected O, but got Unknown
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_0286: Unknown result type (might be due to invalid IL or missing references)
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_0342: Unknown result type (might be due to invalid IL or missing references)
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			//IL_0370: Unknown result type (might be due to invalid IL or missing references)
			//IL_0381: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0419: Unknown result type (might be due to invalid IL or missing references)
			//IL_0430: Unknown result type (might be due to invalid IL or missing references)
			//IL_043d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0454: Unknown result type (might be due to invalid IL or missing references)
			//IL_046b: Unknown result type (might be due to invalid IL or missing references)
			Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
			_state = State.Hidden;
			((Component)this).gameObject.layer = 5;
			_font = Resources.GetBuiltinResource<Font>("LegacyRuntime.ttf");
			_canvas = new GameObject("Canvas").AddComponent<Canvas>();
			((Component)_canvas).transform.SetParent(((Component)this).transform);
			_canvas.sortingOrder = -100;
			_canvas.renderMode = (RenderMode)0;
			RectTransform component = ((Component)_canvas).GetComponent<RectTransform>();
			component.sizeDelta = new Vector2(1920f, 1080f);
			component.anchorMin = Vector2.zero;
			component.anchorMax = Vector2.zero;
			component.pivot = Vector2.zero / 2f;
			CanvasScaler val = ((Component)_canvas).gameObject.AddComponent<CanvasScaler>();
			val.uiScaleMode = (ScaleMode)1;
			val.screenMatchMode = (ScreenMatchMode)2;
			val.referenceResolution = new Vector2(1920f, 1080f);
			_noneText = new GameObject("NoneText");
			Text val2 = _noneText.AddComponent<Text>();
			val2.fontSize = 20;
			val2.font = _font;
			val2.fontStyle = (FontStyle)1;
			val2.text = "NO ASSIGNMENT ACTIVE";
			((Graphic)val2).color = NONE_TEXT_COLOR;
			val2.alignment = (TextAnchor)4;
			RectTransform component2 = _noneText.GetComponent<RectTransform>();
			((Transform)component2).SetParent((Transform)(object)component);
			component2.pivot = Vector2.one;
			component2.anchorMin = Vector2.one;
			component2.anchorMax = Vector2.one;
			component2.anchoredPosition = new Vector2(-70f, -360f);
			component2.sizeDelta = new Vector2(310f, 50f);
			CanvasGroup val3 = new GameObject("AssignmentPanel").AddComponent<CanvasGroup>();
			val3.alpha = 0.5f;
			Image val4 = ((Component)val3).gameObject.AddComponent<Image>();
			((Graphic)val4).color = BG_COLOR;
			_assignment = ((Component)val3).gameObject.GetComponent<RectTransform>();
			((Transform)_assignment).SetParent((Transform)(object)component);
			_assignment.pivot = Vector2.one;
			_assignment.anchorMin = Vector2.one;
			_assignment.anchorMax = Vector2.one;
			_assignment.anchoredPosition = new Vector2(-50f, -350f);
			_assignment.sizeDelta = new Vector2(350f, 80f);
			_assignmentTitle = new GameObject("Title").AddComponent<Text>();
			_assignmentTitle.font = _font;
			_assignmentTitle.fontSize = 20;
			_assignmentTitle.fontStyle = (FontStyle)1;
			_assignmentTitle.text = "NO ASSIGNMENT ACTIVE";
			((Graphic)_assignmentTitle).color = TITLE_COLOR;
			_assignmentTitle.alignment = (TextAnchor)0;
			RectTransform component3 = ((Component)_assignmentTitle).gameObject.GetComponent<RectTransform>();
			((Transform)component3).SetParent((Transform)(object)_assignment);
			component3.pivot = new Vector2(0.5f, 1f);
			component3.anchorMin = new Vector2(0f, 1f);
			component3.anchorMax = Vector2.one;
			component3.anchoredPosition = new Vector2(0f, -10f);
			component3.sizeDelta = new Vector2(-40f, 100f);
			_assignmentText = new GameObject("Text").AddComponent<Text>();
			_assignmentText.font = _font;
			_assignmentText.fontSize = 16;
			_assignmentText.fontStyle = (FontStyle)1;
			_assignmentText.text = "NO ASSIGNMENT ACTIVE";
			((Graphic)_assignmentText).color = TEXT_COLOR;
			_assignmentText.alignment = (TextAnchor)6;
			RectTransform component4 = ((Component)_assignmentText).gameObject.GetComponent<RectTransform>();
			((Transform)component4).SetParent((Transform)(object)_assignment);
			component4.pivot = new Vector2(0.5f, 0.5f);
			component4.anchorMin = new Vector2(0f, 0f);
			component4.anchorMax = Vector2.one;
			component4.anchoredPosition = new Vector2(0f, -10f);
			component4.sizeDelta = new Vector2(-40f, -40f);
		}

		public void SetAssignment(Assignment assignment)
		{
			if (_state == State.Hidden || _state == State.Hiding)
			{
				ChangeState(State.Showing);
				_activeAssignment = assignment;
				_assignmentTitle.text = assignment.Name;
				_assignmentText.text = string.Format(assignment.ShortText, assignment.TargetText);
			}
		}

		public void ClearAssignment(bool force = false)
		{
			if (force || _state == State.Shown || _state == State.Showing)
			{
				ChangeState(State.Hiding);
				_activeAssignment = null;
			}
		}

		private void ChangeState(State state)
		{
			_state = state;
			_animationProgress = 0f;
		}

		private void PanelAnimation()
		{
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			if (_state == State.Shown || _state == State.Hidden)
			{
				return;
			}
			if (_animationProgress >= 1f)
			{
				_state++;
				return;
			}
			float num = 1f;
			if (_state == State.Hiding)
			{
				num = 2f;
			}
			_animationProgress += num * Time.deltaTime;
			float num2 = _animationProgress;
			if (_state == State.Hiding)
			{
				num2 = 1f - num2;
			}
			_assignment.anchoredPosition = Vector2.Lerp(HIDE_POSITION, SHOW_POSITION, Utils.EaseInOutBack(num2));
		}

		private void Update()
		{
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			PanelAnimation();
			bool flag = (Object)(object)GameNetworkManager.Instance?.localPlayerController != (Object)null && !GameNetworkManager.Instance.localPlayerController.isPlayerDead;
			if ((Object)(object)_menuManager == (Object)null)
			{
				flag = false;
				_menuManager = Object.FindAnyObjectByType<QuickMenuManager>();
			}
			else
			{
				flag &= !_menuManager.isMenuOpen;
			}
			if (_activeAssignment.HasValue && _activeAssignment.Value.FixedTargetPosition != Vector3.zero)
			{
				float num = Vector3.Distance(_activeAssignment.Value.FixedTargetPosition, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position);
				_assignmentText.text = string.Format(_activeAssignment.Value.ShortText, _activeAssignment.Value.TargetText) + $" {(int)num}m";
			}
			((Component)_assignment).gameObject.SetActive(_state != State.Hidden);
			_noneText.SetActive(!_activeAssignment.HasValue);
			((Behaviour)_canvas).enabled = flag;
		}
	}
}
namespace PersonalAssignments.Network
{
	[Serializable]
	public struct NetworkMessage
	{
		public string MessageTag;

		public ulong TargetId;

		public Hash128 Checksum;

		public byte[] Data;
	}
	public class NetworkUtils : MonoBehaviour
	{
		public Action<string, byte[]> OnNetworkData;

		public Action OnDisconnect;

		public Action OnConnect;

		private bool _initialized;

		private bool _connected;

		public bool IsConnected => _connected;

		private void Initialize()
		{
			if (!((Object)(object)NetworkManager.Singleton == (Object)null) && NetworkManager.Singleton.CustomMessagingManager != null)
			{
				_initialized = true;
				Debug.Log((object)"[Network Transport] Initialized");
			}
		}

		private void UnInitialize()
		{
			if (_connected)
			{
				Disconnected();
			}
			_initialized = false;
		}

		private void Connected()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			NetworkManager.Singleton.CustomMessagingManager.OnUnnamedMessage += new UnnamedMessageDelegate(OnMessageEvent);
			OnConnect?.Invoke();
			_connected = true;
			Debug.Log((object)"[Network Transport] Connected");
		}

		private void Disconnected()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			NetworkManager singleton = NetworkManager.Singleton;
			if (((singleton != null) ? singleton.CustomMessagingManager : null) != null)
			{
				NetworkManager.Singleton.CustomMessagingManager.OnUnnamedMessage -= new UnnamedMessageDelegate(OnMessageEvent);
			}
			OnDisconnect?.Invoke();
			_connected = false;
			Debug.Log((object)"[Network Transport] Disconnected");
		}

		public void Update()
		{
			if (!_initialized)
			{
				Initialize();
			}
			else if ((Object)(object)NetworkManager.Singleton == (Object)null)
			{
				UnInitialize();
			}
			else if (!_connected && NetworkManager.Singleton.IsConnectedClient)
			{
				Connected();
			}
			else if (_connected && !NetworkManager.Singleton.IsConnectedClient)
			{
				Disconnected();
			}
		}

		private void OnMessageEvent(ulong clientId, FastBufferReader reader)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			Hash128 val = default(Hash128);
			string text = "";
			NetworkMessage networkMessage = default(NetworkMessage);
			try
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref text, false);
				Debug.Log((object)$"[Network Transport] Incoming message from {clientId} {text}");
				networkMessage = JsonUtility.FromJson<NetworkMessage>(text);
				val = Hash128.Compute<byte>(networkMessage.Data);
			}
			catch (Exception ex)
			{
				Debug.LogException(ex);
			}
			if (!(val == default(Hash128)) && ((Hash128)(ref val)).CompareTo(val) == 0)
			{
				OnNetworkData?.Invoke(networkMessage.MessageTag, networkMessage.Data);
			}
		}

		public void SendToAll(string tag, byte[] data)
		{
			if (!_initialized)
			{
				return;
			}
			foreach (var (num2, val2) in NetworkManager.Singleton.ConnectedClients)
			{
				SendTo(val2.ClientId, tag, data);
			}
		}

		public void SendTo(ulong clientId, string tag, byte[] data)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			if (!_initialized)
			{
				return;
			}
			NetworkMessage networkMessage = default(NetworkMessage);
			networkMessage.MessageTag = tag;
			networkMessage.TargetId = clientId;
			networkMessage.Data = data;
			networkMessage.Checksum = Hash128.Compute<byte>(data);
			NetworkMessage networkMessage2 = networkMessage;
			string text = JsonUtility.ToJson((object)networkMessage2);
			byte[] bytes = Encoding.UTF8.GetBytes(text);
			int writeSize = FastBufferWriter.GetWriteSize(text, false);
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(writeSize + 1, (Allocator)2, -1);
			FastBufferWriter val2 = val;
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe(text, false);
				Debug.Log((object)$"[Network Transport] Sending message to {clientId} {text}");
				NetworkManager.Singleton.CustomMessagingManager.SendUnnamedMessage(clientId, val, (NetworkDelivery)3);
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val2)).Dispose();
			}
		}
	}
}
namespace PersonalAssignments.Data
{
	public interface IPAEvent
	{
		string TAG { get; }
	}
	[Serializable]
	public struct AssignmentEvent : IPAEvent
	{
		public byte AssignmentID;

		public ulong PlayerId;

		public string AssignmentUID;

		public int RewardValue;

		public ulong[] TargetIds;

		public string TargetName;

		public string TAG => "PA-Allocation";
	}
	[Serializable]
	public struct CompleteEvent : IPAEvent
	{
		public byte AssignmentID;

		public ulong PlayerId;

		public string AssignmentUID;

		public int RewardValue;

		public ulong[] TargetIds;

		public string TAG => "PA-Complete";
	}
	[Serializable]
	public struct FailedEvent : IPAEvent
	{
		public byte AssignmentID;

		public ulong PlayerId;

		public string Reason;

		public string TAG => "PA-Failed";
	}
	[Serializable]
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	public struct ResetEvent : IPAEvent
	{
		public string TAG => "PA-Reset";
	}
	public class GameContext
	{
		private GameStateEnum _gameState;

		public Action<GameStateEnum> GameStateChanged;

		public GameStateEnum GameState
		{
			get
			{
				return _gameState;
			}
			set
			{
				if (value != _gameState)
				{
					_gameState = value;
					GameStateChanged?.Invoke(value);
				}
			}
		}
	}
	public enum GameStateEnum
	{
		MainMenu,
		Orbit,
		CompanyHQ,
		Level
	}
	public class PAConfig
	{
		public readonly ConfigEntry<int> MaxAssignedPlayers;

		public readonly ConfigEntry<int> MinAssignedPlayers;

		public readonly ConfigEntry<bool> AssignAllPlayers;

		public readonly ConfigEntry<int> ScrapRetrievalReward;

		public readonly ConfigEntry<string> HuntAndKillWhitelist;

		public readonly ConfigEntry<string> HuntAndKillWeights;

		public readonly ConfigEntry<string> HuntAndKillRewards;

		public readonly ConfigEntry<int> BrokenValveReward;

		public readonly ConfigEntry<bool> AllPlayersCanComplete;

		public readonly ConfigEntry<string> AssignmentWhiteList;

		public readonly ConfigEntry<string> AssignmentWeights;

		public PAConfig(ConfigFile configFile)
		{
			MaxAssignedPlayers = configFile.Bind<int>("0_HostOnly.0_General", "MaxAssignedPlayers", 10, "The maximum number of players that can be assigned each round.");
			MinAssignedPlayers = configFile.Bind<int>("0_HostOnly.0_General", "MinAssignedPlayers", 1, "The minimum number of players that can be assigned each round.");
			AssignAllPlayers = configFile.Bind<bool>("0_HostOnly.0_General", "AssignAllPlayers", false, "When this is true all connected players will always get an assignment  each time you land.");
			AllPlayersCanComplete = configFile.Bind<bool>("0_HostOnly.0_General", "AllPlayersCanComplete", false, "All players can complete someone elses assignment and it will not fail for the owner");
			AssignmentWhiteList = configFile.Bind<string>("0_HostOnly.0_General", "AssignmentWhiteList", "collect_scrap,hunt_kill,repair_valve", "All allowed Assignments");
			AssignmentWeights = configFile.Bind<string>("0_HostOnly.0_General", "AssignmentWeights", "50,25,25", "Weights for allowed assignments");
			ScrapRetrievalReward = configFile.Bind<int>("0_HostOnly.1_ScrapRetrieval", "AssignmentReward", 100, "The reward for completing a Scrap Retrieval Assignment");
			HuntAndKillWhitelist = configFile.Bind<string>("0_HostOnly.2_HuntAndKill", "EnemyWhitelist", "Centipede,Bunker Spider,Hoarding bug,Crawler", "The EnemyNames that are allowed to spawn");
			HuntAndKillRewards = configFile.Bind<string>("0_HostOnly.2_HuntAndKill", "EnemyRewards", "100,200,100,200", "The reward for completing a Hunt And KillReward Assignment for each enemy in the whitelist");
			HuntAndKillWeights = configFile.Bind<string>("0_HostOnly.2_HuntAndKill", "EnemyWeights", "50,25,50,25", "Spawn Weights for each enemy in the whitelist");
			BrokenValveReward = configFile.Bind<int>("0_HostOnly.3_BrokenValve", "AssignmentReward", 100, "The reward for completing a Broken Valve Assignment");
		}
	}
	public class PAContext
	{
		public bool AssignmentsGenerated;

		public readonly List<Assignment> ActiveAssignments = new List<Assignment>();

		public readonly List<Assignment> CompletedAssignments = new List<Assignment>();

		public readonly List<ulong> ExcludeTargetIds = new List<ulong>();

		public readonly List<(NetworkObject, int)> SyncedRewardValues = new List<(NetworkObject, int)>();

		public string[] EnemyWhitelist = new string[0];

		public int[] EnemyWeights = new int[0];

		public int[] EnemyRewards = new int[0];

		public string[] AssignmentWhitelist = new string[0];

		public int[] AssignmentWeights = new int[0];

		public Assignment? CurrentAssignment;

		public bool AssignAllPlayers;

		public bool AllPlayersComplete;

		public void ParseStringArray(ref string[] array, ConfigEntry<string> data)
		{
			string[] array2 = GetConfigValue(data).Split(',', StringSplitOptions.RemoveEmptyEntries);
			array = new string[array2.Length];
			for (int i = 0; i < array2.Length; i++)
			{
				array[i] = array2[i].TrimEnd(',').TrimStart(',');
			}
		}

		public void ParseIntArray(ref int[] array, ConfigEntry<string> data)
		{
			string[] array2 = GetConfigValue(data).Split(',', StringSplitOptions.RemoveEmptyEntries);
			array = new int[array2.Length];
			for (int i = 0; i < array2.Length; i++)
			{
				string s = array2[i].TrimEnd(',').TrimStart(',');
				if (int.TryParse(s, out var result))
				{
					array[i] = result;
				}
				else
				{
					array[i] = 0;
				}
			}
		}

		private string GetConfigValue(ConfigEntry<string> data)
		{
			string text = data.Value;
			if (string.IsNullOrWhiteSpace(text))
			{
				text = (string)((ConfigEntryBase)data).DefaultValue;
			}
			return text;
		}
	}
	public static class PAEventTags
	{
		public const string PREFIX = "PA-";

		public const string RESET = "PA-Reset";

		public const string ALLOCATION = "PA-Allocation";

		public const string COMPLETE = "PA-Complete";

		public const string FAILED = "PA-Failed";
	}
}
namespace PersonalAssignments.Components
{
	public class GameStateSync : MonoBehaviour
	{
		private const string COMPANY_BUILDING_SCENE = "CompanyBuilding";

		private GameContext _gameContext;

		private NetworkUtils _networkUtils;

		private bool _hasLanded;

		public void Inject(GameContext gameContext, NetworkUtils networkUtils)
		{
			_gameContext = gameContext;
			_networkUtils = networkUtils;
		}

		public void Update()
		{
			if (!_networkUtils.IsConnected || (Object)(object)StartOfRound.Instance == (Object)null)
			{
				_gameContext.GameState = GameStateEnum.MainMenu;
			}
			else if (StartOfRound.Instance.inShipPhase && _hasLanded)
			{
				_hasLanded = false;
				_gameContext.GameState = GameStateEnum.Orbit;
			}
			else if (StartOfRound.Instance.shipHasLanded && !_hasLanded)
			{
				_hasLanded = true;
				Debug.Log((object)("Landed on moon : " + RoundManager.Instance.currentLevel.sceneName));
				if (RoundManager.Instance.currentLevel.sceneName == "CompanyBuilding")
				{
					_gameContext.GameState = GameStateEnum.CompanyHQ;
				}
				else
				{
					_gameContext.GameState = GameStateEnum.Level;
				}
			}
		}
	}
	public class KillableEnemiesOutput : MonoBehaviour
	{
		private const string OUTPUT_PATH = "/../BepInEx/config2/KillableEnemies.md";

		private const string OUTPUT_PREFIX = "#KILLABLE ENEMIES LIST\r\nCopy the names from this list into the enemy assignment whilelist config entry to allow them to spawn.\r\nNote that some enemies would normally be spawnable on certain maps only, I'm not sure how well some\r\nenemies will handle being spawned on those maps but they should work I would have thought.";

		public void Update()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null))
			{
				OutputList();
				Object.Destroy((Object)(object)this);
			}
		}

		private void OutputList()
		{
			List<string> list = new List<string>();
			string text = "#KILLABLE ENEMIES LIST\r\nCopy the names from this list into the enemy assignment whilelist config entry to allow them to spawn.\r\nNote that some enemies would normally be spawnable on certain maps only, I'm not sure how well some\r\nenemies will handle being spawned on those maps but they should work I would have thought.";
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				foreach (SpawnableEnemyWithRarity enemy in val.Enemies)
				{
					if (!list.Contains(enemy.enemyType.enemyName) && enemy.enemyType.canDie)
					{
						list.Add(enemy.enemyType.enemyName);
						text = text + "\n" + enemy.enemyType.enemyName;
					}
				}
			}
			try
			{
				FileStream fileStream = File.OpenWrite(Application.dataPath + "/../BepInEx/config2/KillableEnemies.md");
				using (StreamWriter streamWriter = new StreamWriter(fileStream))
				{
					streamWriter.Write(text);
				}
				fileStream.Close();
			}
			catch (Exception ex)
			{
				Debug.Log((object)ex);
			}
		}
	}
	public class UpdateChecker : MonoBehaviour
	{
		public const string EXPECTED_VERSION = "1.1.0";

		public const int MAINMENU_BUILDINDEX = 2;

		public const string THUNDERSTORE_URL = "https://thunderstore.io/package/download/amnsoft/EmployeeAssignments/";

		private UnityWebRequestAsyncOperation _webRequest;

		public bool IsLatestVersion { get; private set; }

		private void Awake()
		{
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			if (((Scene)(ref scene)).buildIndex == 2)
			{
				UnityWebRequest val = new UnityWebRequest("https://thunderstore.io/package/download/amnsoft/EmployeeAssignments/" + "1.1.0");
				_webRequest = val.SendWebRequest();
				((AsyncOperation)_webRequest).completed += OnComplete;
				SceneManager.sceneLoaded -= OnSceneLoaded;
			}
		}

		private void OnComplete(AsyncOperation obj)
		{
			IsLatestVersion = _webRequest.webRequest.responseCode == 404;
			if (!IsLatestVersion)
			{
				MenuManager val = Object.FindObjectOfType<MenuManager>();
				((TMP_Text)val.menuNotificationText).SetText("Employee Assignments mod is out of date, new version is atleast 1.1.0. Please update the mod.", true);
				((TMP_Text)val.menuNotificationButtonText).SetText("[ CLOSE ]", true);
				val.menuNotification.SetActive(true);
			}
			_webRequest = null;
		}
	}
}
namespace PersonalAssignments.AssignmentLogic
{
	public class CollectScrapLogic : IAssignmentLogic
	{
		private readonly PAContext _context;

		public CollectScrapLogic(PAContext context)
		{
			_context = context;
		}

		public bool ServerSetupAssignment(ref Assignment assignment)
		{
			GrabbableObject[] array = Object.FindObjectsByType<GrabbableObject>((FindObjectsSortMode)0);
			for (int i = 0; i < array.Length; i++)
			{
				if (!_context.ExcludeTargetIds.Contains(((NetworkBehaviour)array[i]).NetworkObjectId) && !array[i].scrapPersistedThroughRounds && array[i].itemProperties.isScrap)
				{
					assignment.TargetIds[0] = ((NetworkBehaviour)array[i]).NetworkObjectId;
					assignment.TargetText = array[i].itemProperties.itemName.ToUpper();
					_context.ExcludeTargetIds.Add(((NetworkBehaviour)array[i]).NetworkObjectId);
					return true;
				}
			}
			return false;
		}

		public bool HandleAllocationEvent(ref Assignment assignment, bool localPlayer)
		{
			if (!localPlayer)
			{
				return false;
			}
			GrabbableObject[] array = Object.FindObjectsByType<GrabbableObject>((FindObjectsSortMode)0);
			for (int i = 0; i < array.Length; i++)
			{
				if (((NetworkBehaviour)array[i]).NetworkObjectId == assignment.TargetIds[0])
				{
					assignment.TargetText = array[i].itemProperties.itemName.ToUpper();
					ScanNodeProperties componentInChildren = ((Component)array[i]).gameObject.GetComponentInChildren<ScanNodeProperties>();
					if ((Object)(object)componentInChildren == (Object)null)
					{
						Debug.LogError((object)("Scan node is missing for item!: " + ((Object)((Component)array[i]).gameObject).name));
						return false;
					}
					componentInChildren.headerText = "ASSIGNMENT TARGET";
					componentInChildren.subText = "Value : ???";
					break;
				}
			}
			return true;
		}

		public AssignmentState CheckCompletion(ref Assignment assignment)
		{
			foreach (GrabbableObject item in RoundManager.Instance.scrapCollectedThisRound)
			{
				if (item.isInShipRoom && ((NetworkBehaviour)item).NetworkObjectId == assignment.TargetIds[0])
				{
					if (_context.AllPlayersComplete || ((NetworkBehaviour)item).OwnerClientId == assignment.PlayerId)
					{
						return AssignmentState.Complete;
					}
					return AssignmentState.Failed;
				}
			}
			return AssignmentState.InProgress;
		}

		public void CompleteAssignment(ref Assignment assignment, bool localPlayer)
		{
			if (((NetworkBehaviour)RoundManager.Instance).NetworkManager.SpawnManager.SpawnedObjects.TryGetValue(assignment.TargetIds[0], out var value))
			{
				GrabbableObject component = ((Component)value).gameObject.GetComponent<GrabbableObject>();
				component.SetScrapValue(assignment.CashReward + component.scrapValue);
				ScanNodeProperties componentInChildren = ((Component)component).gameObject.GetComponentInChildren<ScanNodeProperties>();
				if ((Object)(object)componentInChildren != (Object)null)
				{
					componentInChildren.headerText = component.itemProperties.itemName;
				}
				if (NetworkManager.Singleton.IsHost)
				{
					_context.SyncedRewardValues.Add((((NetworkBehaviour)component).NetworkObject, component.scrapValue));
				}
			}
		}
	}
	public class HuntAndKillLogic : IAssignmentLogic
	{
		private const float MAX_SPAWNDISTANCE = 20f;

		private const float MAX_PLAYERDISTANCE = 10f;

		private const string REWARD = "Gold bar";

		private readonly PAContext _context;

		public HuntAndKillLogic(PAContext context)
		{
			_context = context;
		}

		public bool ServerSetupAssignment(ref Assignment assignment)
		{
			//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01da: Unknown result type (might be due to invalid IL or missing references)
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)RoundManager.Instance == (Object)null)
			{
				return false;
			}
			int num = Utils.WeightedRandom(_context.EnemyWeights);
			string text = _context.EnemyWhitelist[num];
			assignment.CashReward = _context.EnemyRewards[num];
			bool flag = false;
			for (int i = 0; i < RoundManager.Instance.SpawnedEnemies.Count; i++)
			{
				EnemyAI val = RoundManager.Instance.SpawnedEnemies[i];
				if (!(val.enemyType.enemyName != text) && ((NetworkBehaviour)val).IsSpawned && !val.isEnemyDead && !_context.ExcludeTargetIds.Contains(((NetworkBehaviour)val).NetworkObjectId))
				{
					assignment.TargetIds[0] = ((NetworkBehaviour)val).NetworkObjectId;
					assignment.TargetText = val.enemyType.enemyName.ToUpper();
					_context.ExcludeTargetIds.Add(((NetworkBehaviour)val).NetworkObjectId);
					flag = true;
					ScanNodeProperties componentInChildren = ((Component)val).gameObject.GetComponentInChildren<ScanNodeProperties>();
					componentInChildren.headerText = "ASSIGNMENT TARGET";
					break;
				}
			}
			if (!flag)
			{
				SpawnableEnemyWithRarity val2 = null;
				num = 0;
				for (int j = 0; j < RoundManager.Instance.currentLevel.Enemies.Count; j++)
				{
					if (RoundManager.Instance.currentLevel.Enemies[j].enemyType.enemyName == text)
					{
						val2 = RoundManager.Instance.currentLevel.Enemies[j];
						num = j;
						break;
					}
				}
				if (val2 == null)
				{
					return false;
				}
				Vector3 val3 = Vector3.zero;
				EntranceTeleport[] array = Object.FindObjectsOfType<EntranceTeleport>();
				for (int k = 0; k < array.Length; k++)
				{
					if (!array[k].isEntranceToBuilding && array[k].entranceId == 0)
					{
						val3 = ((Component)array[k]).transform.position;
					}
				}
				List<(EnemyVent, float)> list = new List<(EnemyVent, float)>();
				EnemyVent[] allEnemyVents = RoundManager.Instance.allEnemyVents;
				foreach (EnemyVent val4 in allEnemyVents)
				{
					list.Add((val4, Vector3.Distance(val4.floorNode.position, val3)));
				}
				list = list.OrderByDescending<(EnemyVent, float), float>(((EnemyVent vent, float distance) a) => a.distance).ToList();
				bool flag2 = false;
				int num2 = 0;
				Vector3 val5 = Vector3.zero;
				NavMeshHit val6 = default(NavMeshHit);
				while (!flag2 && num2 < 5)
				{
					EnemyVent item = list[Random.Range(0, list.Count / 2)].Item1;
					flag2 = NavMesh.SamplePosition(item.floorNode.position, ref val6, 20f, -1);
					val5 = ((NavMeshHit)(ref val6)).position;
					num2++;
				}
				if (!flag2)
				{
					return false;
				}
				RoundManager.Instance.SpawnEnemyOnServer(val5, 0f, num);
				ulong[] targetIds = assignment.TargetIds;
				List<EnemyAI> spawnedEnemies = RoundManager.Instance.SpawnedEnemies;
				targetIds[0] = ((NetworkBehaviour)spawnedEnemies[spawnedEnemies.Count - 1]).NetworkObjectId;
				List<EnemyAI> spawnedEnemies2 = RoundManager.Instance.SpawnedEnemies;
				assignment.TargetText = spawnedEnemies2[spawnedEnemies2.Count - 1].enemyType.enemyName.ToUpper();
				_context.ExcludeTargetIds.Add(assignment.TargetIds[0]);
				List<EnemyAI> spawnedEnemies3 = RoundManager.Instance.SpawnedEnemies;
				ScanNodeProperties componentInChildren2 = ((Component)spawnedEnemies3[spawnedEnemies3.Count - 1]).gameObject.GetComponentInChildren<ScanNodeProperties>();
				componentInChildren2.headerText = "ASSIGNMENT TARGET";
			}
			return true;
		}

		public bool HandleAllocationEvent(ref Assignment assignment, bool localPlayer)
		{
			foreach (EnemyAI spawnedEnemy in RoundManager.Instance.SpawnedEnemies)
			{
				if (((NetworkBehaviour)spawnedEnemy).NetworkObjectId == assignment.TargetIds[0])
				{
					assignment.TargetText = spawnedEnemy.enemyType.enemyName.ToUpper();
					ScanNodeProperties componentInChildren = ((Component)spawnedEnemy).gameObject.GetComponentInChildren<ScanNodeProperties>();
					componentInChildren.headerText = "ASSIGNMENT TARGET";
					return true;
				}
			}
			return true;
		}

		public AssignmentState CheckCompletion(ref Assignment assignment)
		{
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			foreach (EnemyAI spawnedEnemy in RoundManager.Instance.SpawnedEnemies)
			{
				if (((NetworkBehaviour)spawnedEnemy).NetworkObjectId != assignment.TargetIds[0] || !spawnedEnemy.isEnemyDead)
				{
					continue;
				}
				float num = float.MaxValue;
				foreach (NetworkClient connectedClients in NetworkManager.Singleton.ConnectedClientsList)
				{
					float num2 = Vector3.Distance(((Component)connectedClients.PlayerObject).transform.position, ((Component)spawnedEnemy.agent).transform.position);
					if (num2 < num)
					{
						num = num2;
					}
				}
				if (num < 10f)
				{
					return AssignmentState.Complete;
				}
				return AssignmentState.Failed;
			}
			return AssignmentState.InProgress;
		}

		public void CompleteAssignment(ref Assignment assignment, bool localPlayer)
		{
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsHost)
			{
				return;
			}
			foreach (EnemyAI spawnedEnemy in RoundManager.Instance.SpawnedEnemies)
			{
				if (((NetworkBehaviour)spawnedEnemy).NetworkObjectId == assignment.TargetIds[0])
				{
					GameObject val = (from a in StartOfRound.Instance.allItemsList.itemsList?.Where((Item a) => a.itemName == "Gold bar")
						select a.spawnPrefab).First();
					GameObject val2 = Object.Instantiate<GameObject>(val, spawnedEnemy.serverPosition, Quaternion.identity, RoundManager.Instance.spawnedScrapContainer);
					GrabbableObject component = val2.GetComponent<GrabbableObject>();
					((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation);
					component.fallTime = 0f;
					component.SetScrapValue(assignment.CashReward);
					NetworkObject component2 = val2.GetComponent<NetworkObject>();
					component2.Spawn(false);
					_context.SyncedRewardValues.Add((component2, assignment.CashReward));
					break;
				}
			}
		}
	}
	public interface IAssignmentLogic
	{
		bool ServerSetupAssignment(ref Assignment assignment);

		bool HandleAllocationEvent(ref Assignment assignment, bool localPlayer);

		AssignmentState CheckCompletion(ref Assignment assignment);

		void CompleteAssignment(ref Assignment assignment, bool localPlayer);
	}
	public enum AssignmentState
	{
		InProgress,
		Complete,
		Failed
	}
	public class RepairValveLogic : IAssignmentLogic
	{
		private readonly PAContext _context;

		public RepairValveLogic(PAContext context)
		{
			_context = context;
		}

		public bool ServerSetupAssignment(ref Assignment assignment)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			SteamValveHazard[] array = Object.FindObjectsByType<SteamValveHazard>((FindObjectsSortMode)0);
			if (array.Length == 0)
			{
				return false;
			}
			Vector3 val = RoundManager.FindMainEntrancePosition(false, false);
			float num = 0f;
			int num2 = 0;
			for (int i = 0; i < array.Length; i++)
			{
				float num3 = Vector3.Distance(val, ((Component)array[i]).transform.position);
				if (num3 > num && num3 > 80f)
				{
					num2 = i;
					num = num3;
				}
			}
			if (!_context.ExcludeTargetIds.Contains(((NetworkBehaviour)array[num2]).NetworkObjectId) && ((NetworkBehaviour)array[num2]).IsSpawned)
			{
				assignment.TargetIds[0] = ((NetworkBehaviour)array[num2]).NetworkObjectId;
				_context.ExcludeTargetIds.Add(((NetworkBehaviour)array[num2]).NetworkObjectId);
				array[num2].valveCrackTime = 0.001f;
				array[num2].valveBurstTime = 0.01f;
				array[num2].triggerScript.interactable = true;
				assignment.FixedTargetPosition = ((Component)array[num2]).gameObject.transform.position;
				return true;
			}
			return false;
		}

		public bool HandleAllocationEvent(ref Assignment assignment, bool localPlayer)
		{
			return true;
		}

		public AssignmentState CheckCompletion(ref Assignment assignment)
		{
			SteamValveHazard[] array = Object.FindObjectsOfType<SteamValveHazard>();
			SteamValveHazard[] array2 = array;
			foreach (SteamValveHazard val in array2)
			{
				if (((NetworkBehaviour)val).NetworkObjectId == assignment.TargetIds[0] && !val.triggerScript.interactable)
				{
					if (_context.AllPlayersComplete || ((NetworkBehaviour)val.triggerScript).OwnerClientId == assignment.PlayerId)
					{
						return AssignmentState.Complete;
					}
					return AssignmentState.Failed;
				}
			}
			return AssignmentState.InProgress;
		}

		public void CompleteAssignment(ref Assignment assignment, bool localPlayer)
		{
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsHost)
			{
				return;
			}
			SteamValveHazard[] array = Object.FindObjectsOfType<SteamValveHazard>();
			SteamValveHazard[] array2 = array;
			foreach (SteamValveHazard val in array2)
			{
				if (((NetworkBehaviour)val).NetworkObjectId == assignment.TargetIds[0])
				{
					GameObject val2 = (from a in StartOfRound.Instance.allItemsList.itemsList?.Where((Item a) => a.itemName == "Gold bar")
						select a.spawnPrefab).First();
					GameObject val3 = Object.Instantiate<GameObject>(val2, ((Component)val).gameObject.transform.position, Quaternion.identity, RoundManager.Instance.spawnedScrapContainer);
					GrabbableObject component = val3.GetComponent<GrabbableObject>();
					((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation);
					component.fallTime = 0f;
					component.SetScrapValue(assignment.CashReward);
					NetworkObject component2 = val3.GetComponent<NetworkObject>();
					component2.Spawn(false);
					_context.SyncedRewardValues.Add((component2, assignment.CashReward));
					break;
				}
			}
		}
	}
}

BepInEx/plugins/FreddyBracken.dll

Decompiled 11 months ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FreddyBracken")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FreddyBracken")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2ed810b2-476e-4150-b015-645ee4681b3d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FreddyBracken
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "FreddyBracken";

		public const string PLUGIN_NAME = "FreddyBracken";

		public const string PLUGIN_VERSION = "1.0.4";
	}
	[BepInPlugin("FreddyBracken", "FreddyBracken", "1.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		public static GameObject Visuals;

		public static AudioClip NeckCrackAudio;

		public static AudioClip AngeredAudio;

		public static Texture2D FreddyMaterial;

		public static Texture2D FreddyNormal;

		public static Texture2D FreddyEyes;

		public static ConfigEntry<bool> useFreddyTextures;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FreddyBracken is loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "freddy.bundle");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Visuals = val.LoadAsset<GameObject>("assets/prefabs/freddy.prefab");
			NeckCrackAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddycrackneck.wav");
			AngeredAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddyangered.wav");
			FreddyMaterial = val.LoadAsset<Texture2D>("assets/prefabs/freddy_albedo.png");
			FreddyNormal = val.LoadAsset<Texture2D>("assets/prefabs/freddy_normal.png");
			FreddyEyes = val.LoadAsset<Texture2D>("assets/prefabs/freddy_eyes_albedo.png");
			useFreddyTextures = ((BaseUnityPlugin)this).Config.Bind<bool>("FreddyBracken", "UseFreddyTextures", false, "Swap out the default dark Bracken body material for Freddy's actual brown fur, bowtie, etc materials.");
			SkinnedMeshRenderer[] componentsInChildren = Visuals.GetComponentsInChildren<SkinnedMeshRenderer>(true);
			foreach (SkinnedMeshRenderer val2 in componentsInChildren)
			{
				((Component)val2).gameObject.layer = LayerMask.NameToLayer("Enemies");
			}
		}
	}
}
namespace FreddyBracken.Patches
{
	[HarmonyPatch(typeof(FlowermanAI), "Start")]
	internal class FlowermanPatch
	{
		private static void Postfix(FlowermanAI __instance)
		{
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Expected O, but got Unknown
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Expected O, but got Unknown
			if ((Object)(object)Plugin.Visuals == (Object)null)
			{
				return;
			}
			Transform val = ((Component)__instance).transform.Find("FlowermanModel");
			object obj;
			if (val == null)
			{
				obj = null;
			}
			else
			{
				Transform obj2 = val.Find("LOD1");
				obj = ((obj2 != null) ? ((Component)obj2).GetComponent<SkinnedMeshRenderer>() : null);
			}
			SkinnedMeshRenderer val2 = (SkinnedMeshRenderer)obj;
			object obj3;
			if (val == null)
			{
				obj3 = null;
			}
			else
			{
				Transform obj4 = val.Find("AnimContainer");
				obj3 = ((obj4 != null) ? obj4.Find("metarig") : null);
			}
			Transform val3 = (Transform)obj3;
			if (!((Object)(object)val2 == (Object)null) && ((Renderer)val2).enabled)
			{
				((Renderer)val2).enabled = false;
				Renderer[] componentsInChildren = ((Component)val3).gameObject.GetComponentsInChildren<Renderer>();
				foreach (Renderer val4 in componentsInChildren)
				{
					val4.enabled = false;
				}
				GameObject val5 = Object.Instantiate<GameObject>(Plugin.Visuals);
				val5.transform.SetParent(val);
				val5.transform.localPosition = Vector3.zero;
				val5.transform.localRotation = Quaternion.identity;
				val5.transform.localScale = Vector3.one;
				Transform val6 = val5.transform.Find("Container/Body_Geo");
				Transform val7 = val5.transform.Find("Container/metarig");
				val7.SetParent(val3.parent, true);
				((Component)val7).transform.localScale = ((Component)val3).transform.localScale;
				((Component)val7).transform.localRotation = ((Component)val3).transform.localRotation;
				((Component)val7).transform.localPosition = ((Component)val3).transform.localPosition;
				SkinnedMeshRenderer component = ((Component)val6).GetComponent<SkinnedMeshRenderer>();
				component.rootBone = val7;
				if (Plugin.useFreddyTextures.Value)
				{
					MaterialPropertyBlock val8 = new MaterialPropertyBlock();
					((Renderer)component).GetPropertyBlock(val8, 0);
					val8.SetColor("_BaseColor", Color.white);
					val8.SetColor("_Color", Color.white);
					val8.SetTexture("_BaseColorMap", (Texture)(object)Plugin.FreddyMaterial);
					val8.SetVector("_BaseColorMap_ST", new Vector4(1f, 1f, 0f, 0f));
					val8.SetFloat("_NormalMapSpace", 0f);
					val8.SetTexture("_NormalMap", (Texture)(object)Plugin.FreddyNormal);
					val8.SetVector("_NormalMap_ST", new Vector4(1f, 1f, 0f, 0f));
					val8.SetFloat("_Metallic", 0f);
					((Renderer)component).SetPropertyBlock(val8, 0);
					MaterialPropertyBlock val9 = new MaterialPropertyBlock();
					((Renderer)component).GetPropertyBlock(val9, 1);
					val8.SetTexture("_BaseColorMap", (Texture)(object)Plugin.FreddyEyes);
					((Renderer)component).SetPropertyBlock(val9, 1);
				}
				((Object)val3).name = "old-metarig";
				__instance.crackNeckSFX = Plugin.NeckCrackAudio;
				__instance.creatureAngerVoice.clip = Plugin.AngeredAudio;
				__instance.rightHandGrip = val7.Find("Torso1").Find("Torso2").Find("Torso3")
					.Find("Arm1.R")
					.Find("Arm2.R")
					.Find("Arm3.R")
					.Find("Hand1.R")
					.Find("HandGripPosition");
			}
		}
	}
}

BepInEx/plugins/HealthMetrics.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HealthMetrics")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HealthMetrics")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("eba7b111-51e5-4353-807d-1268e6290901")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HealthMetrics
{
	[BepInPlugin("Matsuura.HealthMetrics", "HealthMetrics", "1.0.0")]
	public class HealthMetricsBase : BaseUnityPlugin
	{
		private const string modGUID = "Matsuura.HealthMetrics";

		private const string modName = "HealthMetrics";

		private const string modVersion = "1.0.0";

		private readonly Harmony _harmony = new Harmony("Matsuura.HealthMetrics");

		private static HealthMetricsBase _instance;

		private static ManualLogSource _logSource;

		internal void Awake()
		{
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = this;
			}
			if (_logSource == null)
			{
				_logSource = Logger.CreateLogSource("Matsuura.HealthMetrics");
			}
			_harmony.PatchAll();
			_logSource.LogInfo((object)"HealthMetrics Awake");
		}

		internal static void Log(string message)
		{
			if (_logSource != null)
			{
				_logSource.LogInfo((object)message);
			}
		}

		internal static void LogD(string message)
		{
			if (_logSource != null)
			{
				_logSource.LogDebug((object)message);
			}
		}
	}
}
namespace HealthMetrics.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class HealthHUDPatches
	{
		private static TextMeshProUGUI _healthText;

		private static readonly string DefaultValueHealthText = " ¤";

		public static int _oldValuehealthValueForUpdater = 0;

		public static int _healthValueForUpdater = 100;

		private static readonly Color _healthyColor = Color32.op_Implicit(new Color32((byte)0, byte.MaxValue, (byte)0, byte.MaxValue));

		private static readonly Color _criticalHealthColor = Color32.op_Implicit(new Color32(byte.MaxValue, (byte)0, (byte)0, byte.MaxValue));

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start(ref HUDManager __instance)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("HealthHUDDisplay");
			val.AddComponent<RectTransform>();
			TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>();
			RectTransform rectTransform = ((TMP_Text)obj).rectTransform;
			((Transform)rectTransform).SetParent(((Component)__instance.PTTIcon).transform, false);
			rectTransform.anchoredPosition = new Vector2(8f, -57f);
			((TMP_Text)obj).font = ((TMP_Text)__instance.controlTipLines[0]).font;
			((TMP_Text)obj).fontSize = 16f;
			((TMP_Text)obj).text = "100";
			((Graphic)obj).color = _healthyColor;
			((TMP_Text)obj).overflowMode = (TextOverflowModes)0;
			((Behaviour)obj).enabled = true;
			_healthText = obj;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void Update()
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_healthText != (Object)null && _healthValueForUpdater != _oldValuehealthValueForUpdater)
			{
				_oldValuehealthValueForUpdater = _healthValueForUpdater;
				if (_healthValueForUpdater > 0)
				{
					((TMP_Text)_healthText).text = _healthValueForUpdater.ToString().PadLeft((_healthValueForUpdater < 10) ? 2 : 3, ' ');
				}
				else
				{
					((TMP_Text)_healthText).text = DefaultValueHealthText;
				}
				double percentage = (double)_healthValueForUpdater / 100.0;
				((Graphic)_healthText).color = ColorInterpolation(_criticalHealthColor, _healthyColor, percentage);
			}
		}

		public static int LinearInterpolation(int start, int end, double percentage)
		{
			return start + (int)Math.Round(percentage * (double)(end - start));
		}

		public static Color ColorInterpolation(Color start, Color end, double percentage)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			return new Color(hexToFloat(LinearInterpolation(floatToHex(start.r), floatToHex(end.r), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.g), floatToHex(end.g), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.b), floatToHex((int)end.b), percentage)), 1f);
		}

		public static float hexToFloat(int hex)
		{
			return (float)hex / 255f;
		}

		public static int floatToHex(float f)
		{
			return (int)f * 255;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerPatches
	{
		[HarmonyPrefix]
		[HarmonyPatch("LateUpdate")]
		private static void LateUpdate_Prefix(PlayerControllerB __instance)
		{
			if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject))
			{
				HealthHUDPatches._healthValueForUpdater = ((__instance.health >= 0) ? __instance.health : 0);
			}
		}
	}
}

BepInEx/plugins/HelmetCamera.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HelmetCamera")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HelmetCamera")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b99c4d46-5f13-47b3-a5af-5e3f37772e77")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HelmetCamera
{
	[BepInPlugin("RickArg.lethalcompany.helmetcameras", "Helmet_Cameras", "2.1.5")]
	public class PluginInit : BaseUnityPlugin
	{
		public static Harmony _harmony;

		public static ConfigEntry<int> config_isHighQuality;

		public static ConfigEntry<int> config_renderDistance;

		public static ConfigEntry<int> config_cameraFps;

		private void Awake()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			config_isHighQuality = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "monitorResolution", 0, "Low FPS affection. High Quality mode. 0 - vanilla (48x48), 1 - vanilla+ (128x128), 2 - mid quality (256x256), 3 - high quality (512x512), 4 - Very High Quality (1024x1024)");
			config_renderDistance = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "renderDistance", 20, "Low FPS affection. Render distance for helmet camera.");
			config_cameraFps = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "cameraFps", 30, "Very high FPS affection. FPS for helmet camera. To increase YOUR fps, you should low cameraFps value.");
			_harmony = new Harmony("HelmetCamera");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Helmet_Cameras is loaded with version 2.1.5!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"--------Helmet camera patch done.---------");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RickArg.lethalcompany.helmetcameras";

		public const string PLUGIN_NAME = "Helmet_Cameras";

		public const string PLUGIN_VERSION = "2.1.5";
	}
	public class Plugin : MonoBehaviour
	{
		private RenderTexture renderTexture;

		private bool isMonitorChanged = false;

		private GameObject helmetCameraNew;

		private bool isSceneLoaded = false;

		private bool isCoroutineStarted = false;

		private int currentTransformIndex;

		private int resolution = 0;

		private int renderDistance = 50;

		private float cameraFps = 30f;

		private float elapsed;

		private void Awake()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			resolution = PluginInit.config_isHighQuality.Value;
			renderDistance = PluginInit.config_renderDistance.Value;
			cameraFps = PluginInit.config_cameraFps.Value;
			switch (resolution)
			{
			case 0:
				renderTexture = new RenderTexture(48, 48, 24);
				break;
			case 1:
				renderTexture = new RenderTexture(128, 128, 24);
				break;
			case 2:
				renderTexture = new RenderTexture(256, 256, 24);
				break;
			case 3:
				renderTexture = new RenderTexture(512, 512, 24);
				break;
			case 4:
				renderTexture = new RenderTexture(1024, 1024, 24);
				break;
			}
		}

		public void Start()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			isCoroutineStarted = false;
			while ((Object)(object)helmetCameraNew == (Object)null)
			{
				helmetCameraNew = new GameObject("HelmetCamera");
			}
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name != "MainMenu")
			{
				activeScene = SceneManager.GetActiveScene();
				if (((Scene)(ref activeScene)).name != "InitScene")
				{
					activeScene = SceneManager.GetActiveScene();
					if (((Scene)(ref activeScene)).name != "InitSceneLaunchOptions")
					{
						isSceneLoaded = true;
						Debug.Log((object)"[HELMET_CAMERAS] Starting coroutine...");
						((MonoBehaviour)this).StartCoroutine(LoadSceneEnter());
						return;
					}
				}
			}
			isSceneLoaded = false;
			isMonitorChanged = false;
		}

		private IEnumerator LoadSceneEnter()
		{
			Debug.Log((object)"[HELMET_CAMERAS] 5 seconds for init mode... Please wait...");
			yield return (object)new WaitForSeconds(5f);
			isCoroutineStarted = true;
			if ((Object)(object)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera") != (Object)null)
			{
				Debug.Log((object)"[HELMET_CAMERAS] Ship camera founded...");
				if (!isMonitorChanged)
				{
					((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube").GetComponent<MeshRenderer>()).materials[2].mainTexture = ((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture;
					((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture = (Texture)(object)renderTexture;
					helmetCameraNew.AddComponent<Camera>();
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false;
					helmetCameraNew.GetComponent<Camera>().targetTexture = renderTexture;
					helmetCameraNew.GetComponent<Camera>().cullingMask = 20649983;
					helmetCameraNew.GetComponent<Camera>().farClipPlane = renderDistance;
					helmetCameraNew.GetComponent<Camera>().nearClipPlane = 0.55f;
					isMonitorChanged = true;
					Debug.Log((object)"[HELMET_CAMERAS] Monitors were changed...");
					Debug.Log((object)"[HELMET_CAMERAS] Turning off vanilla internal ship camera");
					((Behaviour)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera").GetComponent<Camera>()).enabled = false;
				}
			}
		}

		public void Update()
		{
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			bool flag = isSceneLoaded && isCoroutineStarted;
			if (flag && StartOfRound.Instance.localPlayerController.isInHangarShipRoom)
			{
				helmetCameraNew.SetActive(true);
				elapsed += Time.deltaTime;
				if (elapsed > 1f / cameraFps)
				{
					elapsed = 0f;
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = true;
				}
				else
				{
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false;
				}
				GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001/CameraMonitorScript");
				currentTransformIndex = val.GetComponent<ManualCameraRenderer>().targetTransformIndex;
				TransformAndName val2 = val.GetComponent<ManualCameraRenderer>().radarTargets[currentTransformIndex];
				if (!val2.isNonPlayer)
				{
					try
					{
						helmetCameraNew.transform.SetPositionAndRotation(val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").position + new Vector3(0f, 0f, 0f), val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").rotation * Quaternion.Euler(0f, 0f, 0f));
						DeadBodyInfo[] array = Object.FindObjectsOfType<DeadBodyInfo>();
						for (int i = 0; i < array.Length; i++)
						{
							if (array[i].playerScript.playerUsername == val2.name)
							{
								helmetCameraNew.transform.SetPositionAndRotation(((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").position, ((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").rotation * Quaternion.Euler(0f, 0f, 0f));
							}
						}
						return;
					}
					catch (NullReferenceException)
					{
						Debug.Log((object)"[HELMET_CAMERAS] ERROR NULL REFERENCE");
						return;
					}
				}
				helmetCameraNew.transform.SetPositionAndRotation(val2.transform.position + new Vector3(0f, 1.6f, 0f), val2.transform.rotation * Quaternion.Euler(0f, -90f, 0f));
			}
			else if (flag && !StartOfRound.Instance.localPlayerController.isInHangarShipRoom)
			{
				helmetCameraNew.SetActive(false);
			}
		}
	}
}
namespace HelmetCamera.Patches
{
	[HarmonyPatch]
	internal class HelmetCamera
	{
		public static void InitCameras()
		{
			GameObject val = GameObject.Find("Environment/HangarShip/Cameras/ShipCamera");
			val.AddComponent<Plugin>();
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		public static void InitCamera(ref ManualCameraRenderer __instance)
		{
			InitCameras();
		}
	}
}

BepInEx/plugins/HornMoan.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("HornMoan")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HornMoan")]
[assembly: AssemblyTitle("HornMoan")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace HornMoan
{
	[BepInPlugin("MetalPipeSFX.HornMoan", "HornMoan", "2.1.0")]
	public class HornMoanBase : BaseUnityPlugin
	{
		private const string modGUID = "MetalPipeSFX.HornMoan";

		private const string modName = "HornMoan";

		private const string modVersion = "2.1.0";

		private static HornMoanBase Instance;

		private readonly Harmony harmony = new Harmony("MetalPipeSFX.HornMoan");

		internal ManualLogSource mls = null;

		public void Awake()
		{
			mls = Logger.CreateLogSource("MetalPipeSFX.HornMoan");
			mls.LogInfo((object)"The Moaning is Loading");
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
			mls.LogInfo((object)"Loaded The Moaning Successfully");
		}
	}
	[HarmonyPatch(typeof(GrabbableObject))]
	internal class PipePatch
	{
		private static List<string> audios = new List<string> { "Moaning1.mp3", "MoaningFar.mp3" };

		private static List<AudioClip> clips = new List<AudioClip>();

		private static string uPath = Path.Combine(Paths.PluginPath + "\\MetalPipeSFX-HornMoan\\");

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void AudioPatch(GrabbableObject __instance)
		{
			ManualLogSource val = Logger.CreateLogSource("MetalPipeSFX.HornMoan");
			for (int i = 0; i < audios.Count; i++)
			{
				LoadAudioClip(uPath + audios[i]);
			}
			if ((Object)(object)__instance != (Object)null && (Object)(object)((Component)__instance).GetComponent<NoisemakerProp>() != (Object)null && ((Object)__instance.itemProperties).name == "Airhorn")
			{
				val.LogMessage((object)"We found an Airhorn!!");
				((Component)__instance).GetComponent<NoisemakerProp>().noiseSFX[0] = clips[0];
				((Component)__instance).GetComponent<NoisemakerProp>().noiseSFXFar[0] = clips[1];
				val.LogMessage((object)((Object)((Component)__instance).GetComponent<NoisemakerProp>().noiseSFX[0]).name);
				val.LogMessage((object)((Object)((Component)__instance).GetComponent<NoisemakerProp>().noiseSFXFar[0]).name);
			}
		}

		private static void LoadAudioClip(string filepath)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Invalid comparison between Unknown and I4
			ManualLogSource val = Logger.CreateLogSource("MetalPipeSFX.HornMoan");
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(filepath, (AudioType)13);
			audioClip.SendWebRequest();
			while (!audioClip.isDone)
			{
			}
			if (audioClip.error != null)
			{
				val.LogError((object)("Error loading sounds: " + filepath + "\n" + audioClip.error));
			}
			AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
			if (Object.op_Implicit((Object)(object)content) && (int)content.loadState == 2)
			{
				val.LogInfo((object)("Loaded " + filepath));
				((Object)content).name = Path.GetFileName(filepath);
				clips.Add(content);
			}
		}
	}
}

BepInEx/plugins/LateCompanyV1.0.9.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("LateCompany")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+45a32594ae7b3615a3d1703738f777272caa8e30")]
[assembly: AssemblyProduct("LateCompany")]
[assembly: AssemblyTitle("LateCompany")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LateCompany
{
	public static class PluginInfo
	{
		public const string GUID = "twig.latecompany";

		public const string PrintName = "Late Company";

		public const string Version = "1.0.9";
	}
	[BepInPlugin("twig.latecompany", "Late Company", "1.0.9")]
	internal class Plugin : BaseUnityPlugin
	{
		private ConfigEntry<bool> configLateJoinOrbitOnly;

		public static bool AllowJoiningWhileLanded = false;

		public static bool LobbyJoinable = true;

		public void Awake()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			configLateJoinOrbitOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Allow joining while landed", false, "Allow players to join while the ship is landed. (Will probably break some things)");
			AllowJoiningWhileLanded = configLateJoinOrbitOnly.Value;
			Harmony val = new Harmony("twig.latecompany");
			val.PatchAll(typeof(Plugin).Assembly);
			((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Late Company loaded!");
		}

		public static void SetLobbyJoinable(bool joinable)
		{
			LobbyJoinable = joinable;
			GameNetworkManager.Instance.SetLobbyJoinable(joinable);
			QuickMenuManager val = Object.FindObjectOfType<QuickMenuManager>();
			if (Object.op_Implicit((Object)(object)val))
			{
				val.inviteFriendsTextAlpha.alpha = (joinable ? 1f : 0.2f);
			}
		}
	}
}
namespace LateCompany.Patches
{
	[HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")]
	[HarmonyWrapSafe]
	internal static class LeaveLobbyAtGameStart_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
	[HarmonyWrapSafe]
	internal static class ConnectionApproval_Patch
	{
		[HarmonyPostfix]
		private static void Postfix(ConnectionApprovalRequest request, ConnectionApprovalResponse response)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			if (request.ClientNetworkId != NetworkManager.Singleton.LocalClientId && response.Reason.Contains("Game has already started") && Plugin.LobbyJoinable)
			{
				response.Reason = "";
				response.CreatePlayerObject = false;
				response.Approved = true;
				response.Pending = false;
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "DisableInviteFriendsButton")]
	internal static class DisableInviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")]
	internal static class InviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			if (Plugin.LobbyJoinable)
			{
				GameNetworkManager.Instance.InviteFriendsUI();
			}
			return false;
		}
	}
	internal class RpcEnum : NetworkBehaviour
	{
		public static int None => 0;

		public static int Client => 2;

		public static int Server => 1;
	}
	internal static class WeatherSync
	{
		public static bool DoOverride = false;

		public static LevelWeatherType CurrentWeather = (LevelWeatherType)(-1);
	}
	[HarmonyPatch(typeof(RoundManager), "__rpc_handler_1193916134")]
	[HarmonyWrapSafe]
	internal static class __rpc_handler_1193916134_Patch
	{
		public static FieldInfo RPCExecStage = typeof(NetworkBehaviour).GetField("__rpc_exec_stage", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPrefix]
		private static bool Prefix(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if ((Object)(object)networkManager != (Object)null && networkManager.IsListening && !networkManager.IsHost)
			{
				try
				{
					int num = default(int);
					ByteUnpacker.ReadValueBitPacked(reader, ref num);
					int num2 = default(int);
					ByteUnpacker.ReadValueBitPacked(reader, ref num2);
					if (((FastBufferReader)(ref reader)).Position < ((FastBufferReader)(ref reader)).Length)
					{
						int num3 = default(int);
						ByteUnpacker.ReadValueBitPacked(reader, ref num3);
						num3 -= 255;
						if (num3 < 0)
						{
							throw new Exception("In case of emergency, break glass.");
						}
						WeatherSync.CurrentWeather = (LevelWeatherType)num3;
						WeatherSync.DoOverride = true;
					}
					RPCExecStage.SetValue(target, RpcEnum.Client);
					((RoundManager)((target is RoundManager) ? target : null)).GenerateNewLevelClientRpc(num, num2);
					RPCExecStage.SetValue(target, RpcEnum.None);
					return false;
				}
				catch
				{
					WeatherSync.DoOverride = false;
					((FastBufferReader)(ref reader)).Seek(0);
					return true;
				}
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(RoundManager), "SetToCurrentLevelWeather")]
	internal static class SetToCurrentLevelWeather_Patch
	{
		[HarmonyPrefix]
		private static void Prefix()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (WeatherSync.DoOverride)
			{
				RoundManager.Instance.currentLevel.currentWeather = WeatherSync.CurrentWeather;
				WeatherSync.DoOverride = false;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")]
	[HarmonyWrapSafe]
	internal static class OnPlayerConnectedClientRpc_Patch
	{
		public static MethodInfo BeginSendClientRpc = typeof(RoundManager).GetMethod("__beginSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		public static MethodInfo EndSendClientRpc = typeof(RoundManager).GetMethod("__endSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPostfix]
		private static void Postfix(ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected I4, but got Unknown
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			StartOfRound instance = StartOfRound.Instance;
			PlayerControllerB val = instance.allPlayerScripts[assignedPlayerObjectId];
			if (instance.connectedPlayersAmount + 1 >= instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: false);
			}
			val.DisablePlayerModel(instance.allPlayerObjects[assignedPlayerObjectId], true, true);
			if (((NetworkBehaviour)instance).IsServer && !instance.inShipPhase)
			{
				RoundManager instance2 = RoundManager.Instance;
				ClientRpcParams val2 = default(ClientRpcParams);
				val2.Send = new ClientRpcSendParams
				{
					TargetClientIds = new List<ulong> { clientId }
				};
				ClientRpcParams val3 = val2;
				FastBufferWriter val4 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 1193916134u, val3, 0 });
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.randomMapSeed);
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.currentLevelID);
				BytePacker.WriteValueBitPacked(val4, instance2.currentLevel.currentWeather + 255);
				EndSendClientRpc.Invoke(instance2, new object[4] { val4, 1193916134u, val3, 0 });
				FastBufferWriter val5 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 2729232387u, val3, 0 });
				EndSendClientRpc.Invoke(instance2, new object[4] { val5, 2729232387u, val3, 0 });
			}
			instance.livingPlayers = instance.connectedPlayersAmount + 1;
			for (int i = 0; i < instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val6 = instance.allPlayerScripts[i];
				if (val6.isPlayerControlled && val6.isPlayerDead)
				{
					instance.livingPlayers--;
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")]
	[HarmonyWrapSafe]
	internal static class OnPlayerDC_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			if (StartOfRound.Instance.inShipPhase || (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.shipHasLanded))
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")]
	internal static class SetShipReadyToLand_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			if (StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "StartGame")]
	internal static class StartGame_Patch
	{
		[HarmonyPrefix]
		private static void Prefix()
		{
			Plugin.SetLobbyJoinable(joinable: false);
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnShipLandedMiscEvents")]
	internal static class OnShipLandedMiscEvents_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			if (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "ShipLeave")]
	internal static class ShipLeave_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			Plugin.SetLobbyJoinable(joinable: false);
		}
	}
}

BepInEx/plugins/lbtokg.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyCompany("lbtokg")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("lbtokg")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace lbtokg
{
	[BepInPlugin("com.zduniusz.lethalcompany.lbtokg", "LbToKg", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch]
		private class Patch
		{
			[HarmonyPatch(typeof(HUDManager), "Update")]
			[HarmonyPostfix]
			private static void SetClock(ref TextMeshProUGUI ___weightCounter, ref Animator ___weightCounterAnimator)
			{
				float num = Mathf.RoundToInt(Mathf.Clamp((GameNetworkManager.Instance.localPlayerController.carryWeight - 1f) * 0.4535f, 0f, 100f) * 105f);
				float num2 = Mathf.RoundToInt(Mathf.Clamp(GameNetworkManager.Instance.localPlayerController.carryWeight - 1f, 0f, 100f) * 105f);
				((TMP_Text)___weightCounter).text = $"{num} kg";
				___weightCounterAnimator.SetFloat("weight", num2 / 130f);
			}
		}

		private const string PLUGIN_GUID = "com.zduniusz.lethalcompany.lbtokg";

		private const string PLUGIN_NAME = "LbToKg";

		private const string PLUGIN_VERSION = "1.0.0";

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("com.zduniusz.lethalcompany.lbtokg").PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "lbtokg";

		public const string PLUGIN_NAME = "My first plugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/LC_API.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.BundleAPI;
using LC_API.ClientAPI;
using LC_API.Comp;
using LC_API.Data;
using LC_API.Exceptions;
using LC_API.Extensions;
using LC_API.GameInterfaceAPI;
using LC_API.GameInterfaceAPI.Events;
using LC_API.GameInterfaceAPI.Events.Cache;
using LC_API.GameInterfaceAPI.Events.EventArgs.Player;
using LC_API.GameInterfaceAPI.Events.Handlers;
using LC_API.GameInterfaceAPI.Features;
using LC_API.ManualPatches;
using LC_API.Networking;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("2018")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Utilities for plugin devs")]
[assembly: AssemblyFileVersion("3.2.3.0")]
[assembly: AssemblyInformationalVersion("3.2.3+5b8fba91ac002f8974f3ef61cd5e339a2c49c652")]
[assembly: AssemblyProduct("Lethal Company API")]
[assembly: AssemblyTitle("LC_API")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LC_API
{
	internal static class CheatDatabase
	{
		private const string SIG_REQ_GUID = "LC_API_ReqGUID";

		private const string SIG_SEND_MODS = "LC_APISendMods";

		private static Dictionary<string, PluginInfo> PluginsLoaded = new Dictionary<string, PluginInfo>();

		public static void RunLocalCheatDetector()
		{
			PluginsLoaded = Chainloader.PluginInfos;
			using Dictionary<string, PluginInfo>.ValueCollection.Enumerator enumerator = PluginsLoaded.Values.GetEnumerator();
			while (enumerator.MoveNext())
			{
				switch (enumerator.Current.Metadata.GUID)
				{
				case "mikes.lethalcompany.mikestweaks":
				case "mom.llama.enhancer":
				case "Posiedon.GameMaster":
				case "LethalCompanyScalingMaster":
				case "verity.amberalert":
					ModdedServer.SetServerModdedOnly();
					break;
				}
			}
		}

		public static void OtherPlayerCheatDetector()
		{
			Plugin.Log.LogWarning((object)"Asking all other players for their mod list..");
			GameTips.ShowTip("Mod List:", "Asking all other players for installed mods..");
			GameTips.ShowTip("Mod List:", "Check the logs for more detailed results.\n<size=13>(Note that if someone doesnt show up on the list, they may not have LC_API installed)</size>");
			Network.Broadcast("LC_API_ReqGUID");
		}

		[NetworkMessage("LC_APISendMods", false)]
		internal static void ReceivedModListHandler(ulong senderId, List<string> mods)
		{
			string text = LC_API.GameInterfaceAPI.Features.Player.Get(senderId).Username + " responded with these mods:\n" + string.Join("\n", mods);
			GameTips.ShowTip("Mod List:", text);
			Plugin.Log.LogWarning((object)text);
		}

		[NetworkMessage("LC_API_ReqGUID", false)]
		internal static void ReceivedModListHandler(ulong senderId)
		{
			List<string> list = new List<string>();
			foreach (PluginInfo value in PluginsLoaded.Values)
			{
				list.Add(value.Metadata.GUID);
			}
			Network.Broadcast("LC_APISendMods", list);
		}
	}
	[BepInPlugin("LC_API", "Lethal Company API", "3.2.3")]
	public sealed class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private ConfigEntry<bool> configOverrideModServer;

		private ConfigEntry<bool> configLegacyAssetLoading;

		private ConfigEntry<bool> configDisableBundleLoader;

		internal static Harmony Harmony;

		internal static Plugin Instance { get; private set; }

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Expected O, but got Unknown
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Expected O, but got Unknown
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_0266: Expected O, but got Unknown
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Expected O, but got Unknown
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0296: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Expected O, but got Unknown
			//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Expected O, but got Unknown
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02de: Expected O, but got Unknown
			Instance = this;
			configOverrideModServer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Force modded server browser", false, "Should the API force you into the modded server browser?");
			configLegacyAssetLoading = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Legacy asset bundle loading", false, "Should the BundleLoader use legacy asset loading? Turning this on may help with loading assets from older plugins.");
			configDisableBundleLoader = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Disable BundleLoader", false, "Should the BundleLoader be turned off? Enable this if you are having problems with mods that load assets using a different method from LC_API's BundleLoader.");
			CommandHandler.commandPrefix = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Prefix", "/", "Command prefix");
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogWarning((object)"\n.____    _________           _____  __________ .___  \r\n|    |   \\_   ___ \\         /  _  \\ \\______   \\|   | \r\n|    |   /    \\  \\/        /  /_\\  \\ |     ___/|   | \r\n|    |___\\     \\____      /    |    \\|    |    |   | \r\n|_______ \\\\______  /______\\____|__  /|____|    |___| \r\n        \\/       \\//_____/        \\/                 \r\n                                                     ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Starting up..");
			if (configOverrideModServer.Value)
			{
				ModdedServer.SetServerModdedOnly();
			}
			Harmony = new Harmony("ModAPI");
			MethodInfo methodInfo = AccessTools.Method(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated", (Type[])null, (Type[])null);
			AccessTools.Method(typeof(GameNetworkManager), "LobbyDataIsJoinable", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(ServerPatch), "OnLobbyCreate", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(MenuManager), "Awake", (Type[])null, (Type[])null);
			MethodInfo methodInfo4 = AccessTools.Method(typeof(ServerPatch), "CacheMenuManager", (Type[])null, (Type[])null);
			AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null);
			MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "SubmitChat_performed", (Type[])null, (Type[])null);
			MethodInfo methodInfo6 = AccessTools.Method(typeof(CommandHandler.SubmitChatPatch), "Transpiler", (Type[])null, (Type[])null);
			MethodInfo methodInfo7 = AccessTools.Method(typeof(GameNetworkManager), "Awake", (Type[])null, (Type[])null);
			MethodInfo methodInfo8 = AccessTools.Method(typeof(ServerPatch), "GameNetworkManagerAwake", (Type[])null, (Type[])null);
			MethodInfo methodInfo9 = AccessTools.Method(typeof(NetworkManager), "StartClient", (Type[])null, (Type[])null);
			MethodInfo methodInfo10 = AccessTools.Method(typeof(NetworkManager), "StartHost", (Type[])null, (Type[])null);
			MethodInfo methodInfo11 = AccessTools.Method(typeof(NetworkManager), "Shutdown", (Type[])null, (Type[])null);
			MethodInfo methodInfo12 = AccessTools.Method(typeof(RegisterPatch), "Postfix", (Type[])null, (Type[])null);
			MethodInfo methodInfo13 = AccessTools.Method(typeof(UnregisterPatch), "Postfix", (Type[])null, (Type[])null);
			Harmony.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Harmony.Patch((MethodBase)methodInfo5, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null);
			Harmony.Patch((MethodBase)methodInfo7, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Harmony.Patch((MethodBase)methodInfo9, (HarmonyMethod)null, new HarmonyMethod(methodInfo12), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Harmony.Patch((MethodBase)methodInfo10, (HarmonyMethod)null, new HarmonyMethod(methodInfo12), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Harmony.Patch((MethodBase)methodInfo11, (HarmonyMethod)null, new HarmonyMethod(methodInfo13), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Network.Init();
			Events.Patch(Harmony);
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!Initialized)
			{
				Initialized = true;
				if (!configDisableBundleLoader.Value)
				{
					BundleLoader.Load(configLegacyAssetLoading.Value);
				}
				GameObject val = new GameObject("API");
				Object.DontDestroyOnLoad((Object)val);
				val.AddComponent<LC_APIManager>();
				((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Started!");
				CheatDatabase.RunLocalCheatDetector();
			}
		}

		internal static void PatchMethodManual(MethodInfo method, MethodInfo patch, Harmony harmony)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			harmony.Patch((MethodBase)method, new HarmonyMethod(patch), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public static class Utils
	{
		public static string ReplaceWithCase(this string input, string toReplace, string replacement)
		{
			Dictionary<string, string> map = new Dictionary<string, string> { { toReplace, replacement } };
			return input.ReplaceWithCase(map);
		}

		public static string ReplaceWithCase(this string input, Dictionary<string, string> map)
		{
			string text = input;
			foreach (KeyValuePair<string, string> item in map)
			{
				string key = item.Key;
				string value = item.Value;
				text = Regex.Replace(text, key, delegate(Match match)
				{
					string value2 = match.Value;
					char[] array = value2.ToCharArray();
					string[] source = value2.Split(' ');
					bool flag = char.IsUpper(array[0]);
					bool flag2 = source.All((string w) => char.IsUpper(w[0]) || !char.IsLetter(w[0]));
					if (array.All((char c) => char.IsUpper(c) || !char.IsLetter(c)))
					{
						return value.ToUpper();
					}
					if (flag2)
					{
						return Regex.Replace(value, "\\b\\w", (Match charMatch) => charMatch.Value.ToUpper());
					}
					char[] array2 = value.ToCharArray();
					array2[0] = (flag ? char.ToUpper(array2[0]) : char.ToLower(array2[0]));
					return new string(array2);
				}, RegexOptions.IgnoreCase);
			}
			return text;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LC_API";

		public const string PLUGIN_NAME = "Lethal Company API";

		public const string PLUGIN_VERSION = "3.2.3";
	}
}
namespace LC_API.ServerAPI
{
	public static class ModdedServer
	{
		private static bool moddedOnly;

		[Obsolete("Use SetServerModdedOnly() instead. This will be removed/private in a future update.")]
		public static bool setModdedOnly;

		public static int GameVersion { get; internal set; }

		public static bool ModdedOnly => moddedOnly;

		public static void SetServerModdedOnly()
		{
			moddedOnly = true;
			Plugin.Log.LogMessage((object)"A plugin has set your game to only allow you to play with other people who have mods!");
		}

		public static void OnSceneLoaded()
		{
			if (Object.op_Implicit((Object)(object)GameNetworkManager.Instance) && ModdedOnly)
			{
				GameNetworkManager instance = GameNetworkManager.Instance;
				instance.gameVersionNum += 16440;
				setModdedOnly = true;
			}
		}
	}
	[Obsolete("ServerAPI.Networking is obsolete and will be removed in future versions. Use LC_API.Networking.")]
	public static class Networking
	{
		public static Action<string, string> GetString = delegate
		{
		};

		public static Action<List<string>, string> GetListString = delegate
		{
		};

		public static Action<int, string> GetInt = delegate
		{
		};

		public static Action<float, string> GetFloat = delegate
		{
		};

		public static Action<Vector3, string> GetVector3 = delegate
		{
		};

		private static Dictionary<string, string> syncStringVars = new Dictionary<string, string>();

		public static void Broadcast(string data, string signature)
		{
			if (data.Contains("/"))
			{
				Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )");
				return;
			}
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDstring.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(List<string> data, string signature)
		{
			string text = "";
			foreach (string datum in data)
			{
				if (datum.Contains("/"))
				{
					Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )");
					return;
				}
				if (datum.Contains("\n"))
				{
					Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( NewLine )");
					return;
				}
				text = text + datum + "\n";
			}
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data?.ToString() + "/" + signature + "/" + NetworkBroadcastDataType.BDlistString.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(int data, string signature)
		{
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDint.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(float data, string signature)
		{
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDfloat.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(Vector3 data, string signature)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			HUDManager instance = HUDManager.Instance;
			string[] obj = new string[9] { "<size=0>NWE/", null, null, null, null, null, null, null, null };
			Vector3 val = data;
			obj[1] = ((object)(Vector3)(ref val)).ToString();
			obj[2] = "/";
			obj[3] = signature;
			obj[4] = "/";
			obj[5] = NetworkBroadcastDataType.BDvector3.ToString();
			obj[6] = "/";
			obj[7] = GameNetworkManager.Instance.localPlayerController.playerClientId.ToString();
			obj[8] = "/</size>";
			instance.AddTextToChatOnServer(string.Concat(obj), -1);
		}

		public static void RegisterSyncVariable(string name)
		{
			if (!syncStringVars.ContainsKey(name))
			{
				syncStringVars.Add(name, "");
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot register Sync Variable! A Sync Variable has already been registered with name " + name));
			}
		}

		public static void SetSyncVariable(string name, string value)
		{
			if (syncStringVars.ContainsKey(name))
			{
				syncStringVars[name] = value;
				Broadcast(new List<string> { name, value }, "LCAPI_NET_SYNCVAR_SET");
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!"));
			}
		}

		private static void SetSyncVariableB(string name, string value)
		{
			if (syncStringVars.ContainsKey(name))
			{
				syncStringVars[name] = value;
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!"));
			}
		}

		internal static void LCAPI_NET_SYNCVAR_SET(List<string> list, string arg2)
		{
			if (arg2 == "LCAPI_NET_SYNCVAR_SET")
			{
				SetSyncVariableB(list[0], list[1]);
			}
		}

		public static string GetSyncVariable(string name)
		{
			if (syncStringVars.ContainsKey(name))
			{
				return syncStringVars[name];
			}
			Plugin.Log.LogError((object)("Cannot get the value of Sync Variable " + name + " as it is not registered!"));
			return "";
		}

		private static void GotString(string data, string signature)
		{
		}

		private static void GotInt(int data, string signature)
		{
		}

		private static void GotFloat(float data, string signature)
		{
		}

		private static void GotVector3(Vector3 data, string signature)
		{
		}

		internal static void SetupNetworking()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
}
namespace LC_API.Networking
{
	public static class Network
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static HandleNamedMessageDelegate <>9__35_2;

			public static Events.CustomEventHandler <>9__35_0;

			public static Events.CustomEventHandler <>9__35_1;

			internal void <Init>b__35_0()
			{
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Expected O, but got Unknown
				StartedNetworking = true;
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
					object obj = <>9__35_2;
					if (obj == null)
					{
						HandleNamedMessageDelegate val = delegate(ulong senderClientId, FastBufferReader reader)
						{
							//IL_0006: Unknown result type (might be due to invalid IL or missing references)
							//IL_000c: Unknown result type (might be due to invalid IL or missing references)
							//IL_003d: Unknown result type (might be due to invalid IL or missing references)
							//IL_0043: Unknown result type (might be due to invalid IL or missing references)
							//IL_0059: Unknown result type (might be due to invalid IL or missing references)
							byte[] bytes = default(byte[]);
							((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives));
							NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>();
							networkMessageWrapper.Sender = senderClientId;
							byte[] array = networkMessageWrapper.ToBytes();
							FastBufferWriter val2 = default(FastBufferWriter);
							((FastBufferWriter)(ref val2))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1);
							try
							{
								((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(array, default(ForPrimitives));
								NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val2, (NetworkDelivery)3);
							}
							finally
							{
								((IDisposable)(FastBufferWriter)(ref val2)).Dispose();
							}
						};
						<>9__35_2 = val;
						obj = (object)val;
					}
					customMessagingManager.RegisterNamedMessageHandler("LC_API_RELAY_MESSAGE", (HandleNamedMessageDelegate)obj);
				}
				RegisterAllMessages();
			}

			internal void <Init>b__35_2(ulong senderClientId, FastBufferReader reader)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0059: Unknown result type (might be due to invalid IL or missing references)
				byte[] bytes = default(byte[]);
				((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives));
				NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>();
				networkMessageWrapper.Sender = senderClientId;
				byte[] array = networkMessageWrapper.ToBytes();
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1);
				try
				{
					((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives));
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val, (NetworkDelivery)3);
				}
				finally
				{
					((IDisposable)(FastBufferWriter)(ref val)).Dispose();
				}
			}

			internal void <Init>b__35_1()
			{
				StartedNetworking = false;
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("LC_API_RELAY_MESSAGE");
				}
				UnregisterAllMessages();
			}
		}

		internal const string MESSAGE_RELAY_UNIQUE_NAME = "LC_API_RELAY_MESSAGE";

		private static MethodInfo _registerInfo = null;

		private static MethodInfo _registerInfoGeneric = null;

		internal static Dictionary<string, NetworkMessageFinalizerBase> NetworkMessageFinalizers { get; } = new Dictionary<string, NetworkMessageFinalizerBase>();


		internal static bool StartedNetworking { get; set; } = false;


		internal static MethodInfo RegisterInfo
		{
			get
			{
				if (_registerInfo == null)
				{
					MethodInfo[] methods = typeof(Network).GetMethods();
					foreach (MethodInfo methodInfo in methods)
					{
						if (methodInfo.Name == "RegisterMessage" && !methodInfo.IsGenericMethod)
						{
							_registerInfo = methodInfo;
							break;
						}
					}
				}
				return _registerInfo;
			}
		}

		internal static MethodInfo RegisterInfoGeneric
		{
			get
			{
				if (_registerInfo == null)
				{
					MethodInfo[] methods = typeof(Network).GetMethods();
					foreach (MethodInfo methodInfo in methods)
					{
						if (methodInfo.Name == "RegisterMessage" && methodInfo.IsGenericMethod)
						{
							_registerInfoGeneric = methodInfo;
							break;
						}
					}
				}
				return _registerInfoGeneric;
			}
		}

		public static event Events.CustomEventHandler RegisterNetworkMessages;

		internal static event Events.CustomEventHandler UnregisterNetworkMessages;

		internal static byte[] ToBytes(this object @object)
		{
			if (@object == null)
			{
				return null;
			}
			return Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(@object));
		}

		internal static T ToObject<T>(this byte[] bytes) where T : class
		{
			return JsonConvert.DeserializeObject<T>(Encoding.UTF8.GetString(bytes));
		}

		internal static void OnRegisterNetworkMessages()
		{
			Network.RegisterNetworkMessages.InvokeSafely();
		}

		internal static void OnUnregisterNetworkMessages()
		{
			Network.UnregisterNetworkMessages.InvokeSafely();
		}

		internal static void RegisterAllMessages()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			foreach (NetworkMessageFinalizerBase value in NetworkMessageFinalizers.Values)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(value.UniqueName, new HandleNamedMessageDelegate(value.Read));
			}
		}

		internal static void UnregisterAllMessages()
		{
			string[] array = NetworkMessageFinalizers.Keys.ToArray();
			for (int i = 0; i < array.Length; i++)
			{
				UnregisterMessage(array[i]);
			}
		}

		public static void RegisterAll()
		{
			Type[] typesFromAssembly = AccessTools.GetTypesFromAssembly(new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly);
			for (int i = 0; i < typesFromAssembly.Length; i++)
			{
				RegisterAll(typesFromAssembly[i]);
			}
		}

		public static void RegisterAll(Type type)
		{
			if (!type.IsClass)
			{
				return;
			}
			NetworkMessage customAttribute = type.GetCustomAttribute<NetworkMessage>();
			if (customAttribute != null)
			{
				if (type.BaseType.Name == "NetworkMessageHandler`1")
				{
					Type type2 = type.BaseType.GetGenericArguments()[0];
					RegisterInfoGeneric.MakeGenericMethod(type2).Invoke(null, new object[3]
					{
						customAttribute.UniqueName,
						customAttribute.RelayToSelf,
						type.GetMethod("Handler").CreateDelegate(typeof(Action<, >).MakeGenericType(typeof(ulong), type2), Activator.CreateInstance(type))
					});
				}
				else if (type.BaseType.Name == "NetworkMessageHandler")
				{
					RegisterInfo.Invoke(null, new object[3]
					{
						customAttribute.UniqueName,
						customAttribute.RelayToSelf,
						type.GetMethod("Handler").CreateDelegate(typeof(Action<>).MakeGenericType(typeof(ulong)), Activator.CreateInstance(type))
					});
				}
				return;
			}
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			foreach (MethodInfo methodInfo in methods)
			{
				customAttribute = methodInfo.GetCustomAttribute<NetworkMessage>();
				if (customAttribute != null)
				{
					if (!methodInfo.IsStatic)
					{
						throw new Exception("Detected NetworkMessage attribute on non-static method. All NetworkMessages on methods must be static.");
					}
					if (methodInfo.GetParameters().Length == 1)
					{
						RegisterInfo.Invoke(null, new object[3]
						{
							customAttribute.UniqueName,
							customAttribute.RelayToSelf,
							methodInfo.CreateDelegate(typeof(Action<>).MakeGenericType(typeof(ulong)))
						});
					}
					else
					{
						Type parameterType = methodInfo.GetParameters()[1].ParameterType;
						RegisterInfoGeneric.MakeGenericMethod(parameterType).Invoke(null, new object[3]
						{
							customAttribute.UniqueName,
							customAttribute.RelayToSelf,
							methodInfo.CreateDelegate(typeof(Action<, >).MakeGenericType(typeof(ulong), parameterType))
						});
					}
				}
			}
		}

		public static void UnregisterAll()
		{
			Type[] typesFromAssembly = AccessTools.GetTypesFromAssembly(new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly);
			for (int i = 0; i < typesFromAssembly.Length; i++)
			{
				UnregisterAll(typesFromAssembly[i]);
			}
		}

		public static void UnregisterAll(Type type)
		{
			if (!type.IsClass)
			{
				return;
			}
			NetworkMessage customAttribute = type.GetCustomAttribute<NetworkMessage>();
			if (customAttribute != null)
			{
				UnregisterMessage(customAttribute.UniqueName);
				return;
			}
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			for (int i = 0; i < methods.Length; i++)
			{
				customAttribute = methods[i].GetCustomAttribute<NetworkMessage>();
				if (customAttribute != null)
				{
					UnregisterMessage(customAttribute.UniqueName);
				}
			}
		}

		public static void RegisterMessage<T>(string uniqueName, bool relayToSelf, Action<ulong, T> onReceived) where T : class
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			if (NetworkMessageFinalizers.ContainsKey(uniqueName))
			{
				throw new Exception(uniqueName + " already registered");
			}
			NetworkMessageFinalizer<T> networkMessageFinalizer = new NetworkMessageFinalizer<T>(uniqueName, relayToSelf, onReceived);
			NetworkMessageFinalizers.Add(uniqueName, networkMessageFinalizer);
			if (StartedNetworking)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(uniqueName, new HandleNamedMessageDelegate(networkMessageFinalizer.Read));
			}
		}

		public static void RegisterMessage(string uniqueName, bool relayToSelf, Action<ulong> onReceived)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			if (NetworkMessageFinalizers.ContainsKey(uniqueName))
			{
				throw new Exception(uniqueName + " already registered");
			}
			NetworkMessageFinalizer networkMessageFinalizer = new NetworkMessageFinalizer(uniqueName, relayToSelf, onReceived);
			NetworkMessageFinalizers.Add(uniqueName, networkMessageFinalizer);
			if (StartedNetworking)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(uniqueName, new HandleNamedMessageDelegate(networkMessageFinalizer.Read));
			}
		}

		public static void UnregisterMessage(string uniqueName)
		{
			if (NetworkMessageFinalizers.Remove(uniqueName))
			{
				NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler(uniqueName);
			}
		}

		public static void Broadcast<T>(string uniqueName, T @object) where T : class
		{
			if (NetworkMessageFinalizers.TryGetValue(uniqueName, out var value))
			{
				if (!(value is NetworkMessageFinalizer<T> networkMessageFinalizer))
				{
					throw new Exception("Network handler for " + uniqueName + " was not broadcast with the right type!");
				}
				networkMessageFinalizer.Send(@object);
			}
		}

		public static void Broadcast(string uniqueName)
		{
			if (NetworkMessageFinalizers.TryGetValue(uniqueName, out var value))
			{
				if (!(value is NetworkMessageFinalizer networkMessageFinalizer))
				{
					throw new Exception("Network handler for " + uniqueName + " was not broadcast with the right type!");
				}
				networkMessageFinalizer.Send();
			}
		}

		internal static void Init()
		{
			RegisterNetworkMessages += delegate
			{
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Expected O, but got Unknown
				StartedNetworking = true;
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
					object obj = <>c.<>9__35_2;
					if (obj == null)
					{
						HandleNamedMessageDelegate val = delegate(ulong senderClientId, FastBufferReader reader)
						{
							//IL_0006: Unknown result type (might be due to invalid IL or missing references)
							//IL_000c: Unknown result type (might be due to invalid IL or missing references)
							//IL_003d: Unknown result type (might be due to invalid IL or missing references)
							//IL_0043: Unknown result type (might be due to invalid IL or missing references)
							//IL_0059: Unknown result type (might be due to invalid IL or missing references)
							byte[] bytes = default(byte[]);
							((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives));
							NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>();
							networkMessageWrapper.Sender = senderClientId;
							byte[] array = networkMessageWrapper.ToBytes();
							FastBufferWriter val2 = default(FastBufferWriter);
							((FastBufferWriter)(ref val2))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1);
							try
							{
								((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(array, default(ForPrimitives));
								NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val2, (NetworkDelivery)3);
							}
							finally
							{
								((IDisposable)(FastBufferWriter)(ref val2)).Dispose();
							}
						};
						<>c.<>9__35_2 = val;
						obj = (object)val;
					}
					customMessagingManager.RegisterNamedMessageHandler("LC_API_RELAY_MESSAGE", (HandleNamedMessageDelegate)obj);
				}
				RegisterAllMessages();
			};
			UnregisterNetworkMessages += delegate
			{
				StartedNetworking = false;
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("LC_API_RELAY_MESSAGE");
				}
				UnregisterAllMessages();
			};
			SetupNetworking();
			RegisterAll();
		}

		internal static void SetupNetworking()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
	public class NetworkMessage : Attribute
	{
		public string UniqueName { get; }

		public bool RelayToSelf { get; }

		public NetworkMessage(string uniqueName, bool relayToSelf = false)
		{
			UniqueName = uniqueName;
			RelayToSelf = relayToSelf;
		}
	}
	public abstract class NetworkMessageHandler<T> where T : class
	{
		public abstract void Handler(ulong sender, T message);
	}
	public abstract class NetworkMessageHandler
	{
		public abstract void Handler(ulong sender);
	}
	internal abstract class NetworkMessageFinalizerBase
	{
		internal abstract string UniqueName { get; }

		internal abstract bool RelayToSelf { get; }

		public abstract void Read(ulong sender, FastBufferReader reader);
	}
	internal class NetworkMessageFinalizer : NetworkMessageFinalizerBase
	{
		internal override string UniqueName { get; }

		internal override bool RelayToSelf { get; }

		internal Action<ulong> OnReceived { get; }

		public NetworkMessageFinalizer(string uniqueName, bool relayToSelf, Action<ulong> onReceived)
		{
			UniqueName = uniqueName;
			RelayToSelf = relayToSelf;
			OnReceived = onReceived;
		}

		public void Send()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(SendLater());
				return;
			}
			byte[] array = new NetworkMessageWrapper(UniqueName, LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId).ToBytes();
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1);
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives));
				if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost)
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(UniqueName, val, (NetworkDelivery)3);
				}
				else
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("LC_API_RELAY_MESSAGE", LC_API.GameInterfaceAPI.Features.Player.HostPlayer.ClientId, val, (NetworkDelivery)3);
				}
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		public override void Read(ulong fakeSender, FastBufferReader reader)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(ReadLater(fakeSender, reader));
				return;
			}
			byte[] bytes = default(byte[]);
			((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives));
			NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>();
			if (RelayToSelf || LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId != networkMessageWrapper.Sender)
			{
				OnReceived(networkMessageWrapper.Sender);
			}
		}

		private IEnumerator SendLater()
		{
			int timesWaited = 0;
			while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				yield return (object)new WaitForSeconds(0.1f);
				timesWaited++;
				if (timesWaited % 20 == 0)
				{
					Plugin.Log.LogWarning((object)$"Waiting to send network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}");
				}
				if (timesWaited >= 100)
				{
					Plugin.Log.LogError((object)"Dropping network message");
					yield return null;
				}
			}
			Send();
		}

		private IEnumerator ReadLater(ulong fakeSender, FastBufferReader reader)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			int timesWaited = 0;
			while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				yield return (object)new WaitForSeconds(0.1f);
				timesWaited++;
				if (timesWaited % 20 == 0)
				{
					Plugin.Log.LogWarning((object)$"Waiting to read network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}");
				}
				if (timesWaited >= 100)
				{
					Plugin.Log.LogError((object)"Dropping network message");
					yield return null;
				}
			}
			Read(fakeSender, reader);
		}
	}
	internal class NetworkMessageFinalizer<T> : NetworkMessageFinalizerBase where T : class
	{
		internal override string UniqueName { get; }

		internal override bool RelayToSelf { get; }

		internal Action<ulong, T> OnReceived { get; }

		public NetworkMessageFinalizer(string uniqueName, bool relayToSelf, Action<ulong, T> onReceived)
		{
			UniqueName = uniqueName;
			RelayToSelf = relayToSelf;
			OnReceived = onReceived;
		}

		public void Send(T obj)
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(SendLater(obj));
				return;
			}
			byte[] array = new NetworkMessageWrapper(UniqueName, LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId, obj.ToBytes()).ToBytes();
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1);
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives));
				if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost)
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(UniqueName, val, (NetworkDelivery)3);
				}
				else
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("LC_API_RELAY_MESSAGE", LC_API.GameInterfaceAPI.Features.Player.HostPlayer.ClientId, val, (NetworkDelivery)3);
				}
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		public override void Read(ulong fakeSender, FastBufferReader reader)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(ReadLater(fakeSender, reader));
				return;
			}
			byte[] bytes = default(byte[]);
			((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives));
			NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>();
			if (RelayToSelf || LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId != networkMessageWrapper.Sender)
			{
				OnReceived(networkMessageWrapper.Sender, networkMessageWrapper.Message.ToObject<T>());
			}
		}

		private IEnumerator SendLater(T obj)
		{
			int timesWaited = 0;
			while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				yield return (object)new WaitForSeconds(0.1f);
				timesWaited++;
				if (timesWaited % 20 == 0)
				{
					Plugin.Log.LogWarning((object)$"Waiting to send network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}");
				}
				if (timesWaited >= 100)
				{
					Plugin.Log.LogError((object)"Dropping network message");
					yield return null;
				}
			}
			Send(obj);
		}

		private IEnumerator ReadLater(ulong fakeSender, FastBufferReader reader)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			int timesWaited = 0;
			while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null)
			{
				yield return (object)new WaitForSeconds(0.1f);
				timesWaited++;
				if (timesWaited % 20 == 0)
				{
					Plugin.Log.LogWarning((object)$"Waiting to read network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}");
				}
				if (timesWaited >= 100)
				{
					Plugin.Log.LogError((object)"Dropping network message");
					yield return null;
				}
			}
			Read(fakeSender, reader);
		}
	}
	internal class NetworkMessageWrapper
	{
		public string UniqueName { get; set; }

		public ulong Sender { get; set; }

		public byte[] Message { get; set; }

		internal NetworkMessageWrapper(string uniqueName, ulong sender)
		{
			UniqueName = uniqueName;
			Sender = sender;
		}

		internal NetworkMessageWrapper(string uniqueName, ulong sender, byte[] message)
		{
			UniqueName = uniqueName;
			Sender = sender;
			Message = message;
		}

		internal NetworkMessageWrapper()
		{
		}
	}
	internal static class RegisterPatch
	{
		internal static void Postfix()
		{
			Network.OnRegisterNetworkMessages();
		}
	}
	internal static class UnregisterPatch
	{
		internal static void Postfix()
		{
			Network.OnUnregisterNetworkMessages();
		}
	}
}
namespace LC_API.Networking.Serializers
{
	public struct Vector2S
	{
		private Vector2? v2;

		public float x { get; set; }

		public float y { get; set; }

		[JsonIgnore]
		public Vector2 vector2
		{
			get
			{
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				if (!v2.HasValue)
				{
					v2 = new Vector2(x, y);
				}
				return v2.Value;
			}
		}

		public Vector2S(float x, float y)
		{
			v2 = null;
			this.x = x;
			this.y = y;
		}

		public static implicit operator Vector2(Vector2S vector2S)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return vector2S.vector2;
		}

		public static implicit operator Vector2S(Vector2 vector2)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return new Vector2S(vector2.x, vector2.y);
		}
	}
	public struct Vector2IntS
	{
		private Vector2Int? v2;

		public int x { get; set; }

		public int y { get; set; }

		[JsonIgnore]
		public Vector2Int vector2
		{
			get
			{
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				if (!v2.HasValue)
				{
					v2 = new Vector2Int(x, y);
				}
				return v2.Value;
			}
		}

		public Vector2IntS(int x, int y)
		{
			v2 = null;
			this.x = x;
			this.y = y;
		}

		public static implicit operator Vector2Int(Vector2IntS vector2S)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return vector2S.vector2;
		}

		public static implicit operator Vector2IntS(Vector2Int vector2)
		{
			return new Vector2IntS(((Vector2Int)(ref vector2)).x, ((Vector2Int)(ref vector2)).y);
		}
	}
	public struct Vector3S
	{
		private Vector3? v3;

		public float x { get; set; }

		public float y { get; set; }

		public float z { get; set; }

		[JsonIgnore]
		public Vector3 vector3
		{
			get
			{
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				if (!v3.HasValue)
				{
					v3 = new Vector3(x, y, z);
				}
				return v3.Value;
			}
		}

		public Vector3S(float x, float y, float z)
		{
			v3 = null;
			this.x = x;
			this.y = y;
			this.z = z;
		}

		public static implicit operator Vector3(Vector3S vector3S)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return vector3S.vector3;
		}

		public static implicit operator Vector3S(Vector3 vector3)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return new Vector3S(vector3.x, vector3.y, vector3.z);
		}
	}
	public struct Vector3IntS
	{
		private Vector3Int? v3;

		public int x { get; set; }

		public int y { get; set; }

		public int z { get; set; }

		[JsonIgnore]
		public Vector3Int vector3
		{
			get
			{
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				if (!v3.HasValue)
				{
					v3 = new Vector3Int(x, y, z);
				}
				return v3.Value;
			}
		}

		public Vector3IntS(int x, int y, int z)
		{
			v3 = null;
			this.x = x;
			this.y = y;
			this.z = z;
		}

		public static implicit operator Vector3Int(Vector3IntS vector3S)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return vector3S.vector3;
		}

		public static implicit operator Vector3IntS(Vector3Int vector3)
		{
			return new Vector3IntS(((Vector3Int)(ref vector3)).x, ((Vector3Int)(ref vector3)).y, ((Vector3Int)(ref vector3)).z);
		}
	}
	public struct Vector4S
	{
		private Vector4? v4;

		public float x { get; set; }

		public float y { get; set; }

		public float z { get; set; }

		public float w { get; set; }

		[JsonIgnore]
		public Vector4 Vector4
		{
			get
			{
				//IL_003b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				if (!v4.HasValue)
				{
					v4 = new Vector4(x, y, z, w);
				}
				return v4.Value;
			}
		}

		public Vector4S(float x, float y, float z, float w)
		{
			v4 = null;
			this.x = x;
			this.y = y;
			this.z = z;
			this.w = w;
		}

		public static implicit operator Vector4(Vector4S vector4S)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return vector4S.Vector4;
		}

		public static implicit operator Vector4S(Vector4 vector4)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			return new Vector4S(vector4.x, vector4.y, vector4.z, vector4.w);
		}
	}
	public struct QuaternionS
	{
		private Quaternion? q;

		public float x { get; set; }

		public float y { get; set; }

		public float z { get; set; }

		public float w { get; set; }

		[JsonIgnore]
		public Quaternion Quaternion
		{
			get
			{
				//IL_003b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				if (!q.HasValue)
				{
					q = new Quaternion(x, y, z, w);
				}
				return q.Value;
			}
		}

		public QuaternionS(float x, float y, float z, float w)
		{
			q = null;
			this.x = x;
			this.y = y;
			this.z = z;
			this.w = w;
		}

		public static implicit operator Quaternion(QuaternionS quaternionS)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return quaternionS.Quaternion;
		}

		public static implicit operator QuaternionS(Quaternion quaternion)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			return new QuaternionS(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
		}
	}
	public struct ColorS
	{
		private Color? c;

		public float r { get; set; }

		public float g { get; set; }

		public float b { get; set; }

		public float a { get; set; }

		[JsonIgnore]
		public Color Color
		{
			get
			{
				//IL_003b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				if (!c.HasValue)
				{
					c = new Color(r, g, b, a);
				}
				return c.Value;
			}
		}

		public ColorS(float r, float g, float b, float a)
		{
			c = null;
			this.r = r;
			this.g = g;
			this.b = b;
			this.a = a;
		}

		public static implicit operator Color(ColorS colorS)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return colorS.Color;
		}

		public static implicit operator ColorS(Color color)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			return new ColorS(color.r, color.g, color.b, color.a);
		}
	}
	public struct Color32S
	{
		private Color32? c;

		public byte r { get; set; }

		public byte g { get; set; }

		public byte b { get; set; }

		public byte a { get; set; }

		[JsonIgnore]
		public Color32 Color
		{
			get
			{
				//IL_003b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				if (!c.HasValue)
				{
					c = new Color32(r, g, b, a);
				}
				return c.Value;
			}
		}

		public Color32S(byte r, byte g, byte b, byte a)
		{
			c = null;
			this.r = r;
			this.g = g;
			this.b = b;
			this.a = a;
		}

		public static implicit operator Color32(Color32S colorS)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return colorS.Color;
		}

		public static implicit operator Color32S(Color32 color)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			return new Color32S(color.r, color.g, color.b, color.a);
		}
	}
	public struct RayS
	{
		private Ray? r;

		public Vector3S origin { get; set; }

		public Vector3S direction { get; set; }

		[JsonIgnore]
		public Ray Ray
		{
			get
			{
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				if (!r.HasValue)
				{
					r = new Ray((Vector3)origin, (Vector3)direction);
				}
				return r.Value;
			}
		}

		public RayS(Vector3 origin, Vector3 direction)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			r = null;
			this.origin = origin;
			this.direction = direction;
		}

		public static implicit operator Ray(RayS rayS)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return rayS.Ray;
		}

		public static implicit operator RayS(Ray ray)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			return new RayS(((Ray)(ref ray)).origin, ((Ray)(ref ray)).direction);
		}
	}
	public struct Ray2DS
	{
		private Ray2D? r;

		public Vector2S origin { get; set; }

		public Vector2S direction { get; set; }

		[JsonIgnore]
		public Ray2D Ray
		{
			get
			{
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				if (!r.HasValue)
				{
					r = new Ray2D((Vector2)origin, (Vector2)direction);
				}
				return r.Value;
			}
		}

		public Ray2DS(Vector2 origin, Vector2 direction)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			r = null;
			this.origin = origin;
			this.direction = direction;
		}

		public static implicit operator Ray2D(Ray2DS ray2DS)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return ray2DS.Ray;
		}

		public static implicit operator Ray2DS(Ray2D ray2D)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			return new Ray2DS(((Ray2D)(ref ray2D)).origin, ((Ray2D)(ref ray2D)).direction);
		}
	}
}
namespace LC_API.ManualPatches
{
	internal static class ServerPatch
	{
		internal static bool OnLobbyCreate(GameNetworkManager __instance, Result result, Lobby lobby)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if ((int)result != 1)
			{
				Debug.LogError((object)$"Lobby could not be created! {result}", (Object)(object)__instance);
			}
			__instance.lobbyHostSettings.lobbyName = "[MODDED]" + __instance.lobbyHostSettings.lobbyName.ToString();
			Plugin.Log.LogMessage((object)"server pre-setup success");
			return true;
		}

		internal static bool CacheMenuManager(MenuManager __instance)
		{
			LC_APIManager.MenuManager = __instance;
			return true;
		}

		internal static bool ChatCommands(HUDManager __instance, CallbackContext context)
		{
			if (__instance.chatTextField.text.ToLower().Contains("/modcheck"))
			{
				CheatDatabase.OtherPlayerCheatDetector();
				return false;
			}
			return true;
		}

		internal static void GameNetworkManagerAwake(GameNetworkManager __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null)
			{
				ModdedServer.GameVersion = __instance.gameVersionNum;
			}
		}
	}
}
namespace LC_API.GameInterfaceAPI
{
	public static class GameState
	{
		private static readonly Action NothingAction = delegate
		{
		};

		public static int AlivePlayerCount { get; private set; }

		public static ShipState ShipState { get; private set; }

		public static event Action PlayerDied;

		public static event Action LandOnMoon;

		public static event Action WentIntoOrbit;

		public static event Action ShipStartedLeaving;

		internal static void GSUpdate()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null))
			{
				if (StartOfRound.Instance.shipHasLanded && ShipState != ShipState.OnMoon)
				{
					ShipState = ShipState.OnMoon;
					GameState.LandOnMoon.InvokeActionSafe();
				}
				if (StartOfRound.Instance.inShipPhase && ShipState != 0)
				{
					ShipState = ShipState.InOrbit;
					GameState.WentIntoOrbit.InvokeActionSafe();
				}
				if (StartOfRound.Instance.shipIsLeaving && ShipState != ShipState.LeavingMoon)
				{
					ShipState = ShipState.LeavingMoon;
					GameState.ShipStartedLeaving.InvokeActionSafe();
				}
				if (AlivePlayerCount < StartOfRound.Instance.livingPlayers)
				{
					GameState.PlayerDied.InvokeActionSafe();
				}
				AlivePlayerCount = StartOfRound.Instance.livingPlayers;
			}
		}

		static GameState()
		{
			GameState.PlayerDied = NothingAction;
			GameState.LandOnMoon = NothingAction;
			GameState.WentIntoOrbit = NothingAction;
			GameState.ShipStartedLeaving = NothingAction;
		}
	}
	public class GameTips
	{
		private static List<string> tipHeaders = new List<string>();

		private static List<string> tipBodys = new List<string>();

		private static float lastMessageTime;

		public static void ShowTip(string header, string body)
		{
			tipHeaders.Add(header);
			tipBodys.Add(body);
		}

		public static void UpdateInternal()
		{
			lastMessageTime -= Time.deltaTime;
			if ((tipHeaders.Count > 0) & (lastMessageTime < 0f))
			{
				lastMessageTime = 5f;
				if ((Object)(object)HUDManager.Instance != (Object)null)
				{
					HUDManager.Instance.DisplayTip(tipHeaders[0], tipBodys[0], false, false, "LC_Tip1");
				}
				tipHeaders.RemoveAt(0);
				tipBodys.RemoveAt(0);
			}
		}
	}
}
namespace LC_API.GameInterfaceAPI.Features
{
	public class Item : NetworkBehaviour
	{
		private bool hasNewProps;

		internal static GameObject ItemNetworkPrefab { get; set; }

		public static Dictionary<GrabbableObject, Item> Dictionary { get; } = new Dictionary<GrabbableObject, Item>();


		public static IReadOnlyCollection<Item> List => Dictionary.Values;

		public GrabbableObject GrabbableObject { get; private set; }

		public Item ItemProperties => GrabbableObject.itemProperties;

		public ScanNodeProperties ScanNodeProperties { get; set; }

		public bool IsHeld => GrabbableObject.isHeld;

		public bool IsTwoHanded => ItemProperties.twoHanded;

		public Player Holder
		{
			get
			{
				if (!IsHeld)
				{
					return null;
				}
				if (!Player.Dictionary.TryGetValue(GrabbableObject.playerHeldBy, out var value))
				{
					return null;
				}
				return value;
			}
		}

		public string Name
		{
			get
			{
				return ItemProperties.itemName;
			}
			set
			{
				if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
				{
					throw new NoAuthorityException("Tried to set item name on client.");
				}
				string oldName = ItemProperties.itemName.ToLower();
				CloneProperties();
				ItemProperties.itemName = value;
				OverrideTooltips(oldName, value.ToLower());
				ScanNodeProperties.headerText = value;
				SetGrabbableNameClientRpc(value);
			}
		}

		public Vector3 Position
		{
			get
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				return ((Component)GrabbableObject).transform.position;
			}
			set
			{
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
				{
					throw new NoAuthorityException("Tried to set item position on client.");
				}
				GrabbableObject.startFallingPosition = value;
				GrabbableObject.targetFloorPosition = value;
				((Component)GrabbableObject).transform.position = value;
				SetItemPositionClientRpc(value);
			}
		}

		public Quaternion Rotation
		{
			get
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				return ((Component)GrabbableObject).transform.rotation;
			}
			set
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				((Component)GrabbableObject).transform.rotation = value;
			}
		}

		public Vector3 Scale
		{
			get
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				return ((Component)GrabbableObject).transform.localScale;
			}
			set
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				((Component)GrabbableObject).transform.localScale = value;
			}
		}

		public bool IsScrap
		{
			get
			{
				return ItemProperties.isScrap;
			}
			set
			{
				if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
				{
					throw new NoAuthorityException("Tried to set item name on client.");
				}
				CloneProperties();
				ItemProperties.isScrap = value;
				SetIsScrapClientRpc(value);
			}
		}

		public int ScrapValue
		{
			get
			{
				return GrabbableObject.scrapValue;
			}
			set
			{
				if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
				{
					throw new NoAuthorityException("Tried to set scrap value on client.");
				}
				GrabbableObject.SetScrapValue(value);
				SetScrapValueClientRpc(value);
			}
		}

		[ClientRpc]
		private void SetGrabbableNameClientRpc(string name)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(66243798u, val, (RpcDelivery)0);
				bool flag = name != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(name, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 66243798u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				string oldName = ItemProperties.itemName.ToLower();
				CloneProperties();
				ItemProperties.itemName = name;
				OverrideTooltips(oldName, name.ToLower());
				ScanNodeProperties.headerText = name;
			}
		}

		private void OverrideTooltips(string oldName, string newName)
		{
			for (int i = 0; i < ItemProperties.toolTips.Length; i++)
			{
				ItemProperties.toolTips[i] = ItemProperties.toolTips[i].ReplaceWithCase(oldName, newName);
			}
			if (IsHeld && (Object)(object)Holder == (Object)(object)Player.LocalPlayer)
			{
				GrabbableObject.SetControlTipsForItem();
			}
		}

		[ClientRpc]
		private void SetItemPositionClientRpc(Vector3 pos)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(949135576u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 949135576u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					GrabbableObject.startFallingPosition = pos;
					GrabbableObject.targetFloorPosition = pos;
					((Component)GrabbableObject).transform.position = pos;
				}
			}
		}

		public void SetAndSyncRotation(Quaternion rotation)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
			{
				throw new NoAuthorityException("Tried to sync item rotation from client.");
			}
			SetItemRotationClientRpc(rotation);
		}

		[ClientRpc]
		private void SetItemRotationClientRpc(Quaternion rotation)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1528367091u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref rotation);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1528367091u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Rotation = rotation;
				}
			}
		}

		public void SetAndSyncScale(Vector3 scale)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
			{
				throw new NoAuthorityException("Tried to sync item scale from client.");
			}
			SetItemScaleClientRpc(scale);
		}

		[ClientRpc]
		private void SetItemScaleClientRpc(Vector3 scale)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2688253945u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref scale);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2688253945u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Scale = scale;
				}
			}
		}

		[ClientRpc]
		private void SetIsScrapClientRpc(bool isScrap)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4227417717u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref isScrap, default(ForPrimitives));
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4227417717u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					CloneProperties();
					ItemProperties.isScrap = isScrap;
				}
			}
		}

		[ClientRpc]
		private void SetScrapValueClientRpc(int scrapValue)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3866863385u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, scrapValue);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3866863385u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					GrabbableObject.SetScrapValue(scrapValue);
				}
			}
		}

		public void RemoveFromHolder(Vector3 position = default(Vector3), Quaternion rotation = default(Quaternion))
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
			{
				throw new NoAuthorityException("Tried to remove item from player on client.");
			}
			if (IsHeld)
			{
				((NetworkBehaviour)this).NetworkObject.RemoveOwnership();
				Holder.Inventory.RemoveItem(this);
				RemoveFromHolderClientRpc();
				Position = position;
				Rotation = rotation;
			}
		}

		[ClientRpc]
		private void RemoveFromHolderClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1050513218u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1050513218u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && IsHeld)
				{
					Holder.Inventory.RemoveItem(this);
				}
			}
		}

		public void EnablePhysics(bool enable)
		{
			GrabbableObject.EnablePhysics(enable);
		}

		public void EnableMeshes(bool enable)
		{
			GrabbableObject.EnableItemMeshes(enable);
		}

		public void FallToGround(bool randomizePosition = false)
		{
			GrabbableObject.FallToGround(randomizePosition);
		}

		public bool PocketItem()
		{
			if (!IsHeld || (Object)(object)Holder.HeldItem != (Object)(object)this || IsTwoHanded)
			{
				return false;
			}
			GrabbableObject.PocketItem();
			return true;
		}

		public bool GiveTo(Player player, bool switchTo = true)
		{
			if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
			{
				throw new NoAuthorityException("Tried to give item to player on client.");
			}
			return player.Inventory.TryAddItem(this, switchTo);
		}

		public void InitializeScrap()
		{
			if (RoundManager.Instance.AnomalyRandom != null)
			{
				InitializeScrap((int)((float)RoundManager.Instance.AnomalyRandom.Next(ItemProperties.minValue, ItemProperties.maxValue) * RoundManager.Instance.scrapValueMultiplier));
			}
			else
			{
				InitializeScrap((int)((float)Random.Range(ItemProperties.minValue, ItemProperties.maxValue) * RoundManager.Instance.scrapValueMultiplier));
			}
		}

		public void InitializeScrap(int scrapValue)
		{
			if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
			{
				throw new NoAuthorityException("Tried to initialize scrap on client.");
			}
			ScrapValue = scrapValue;
			InitializeScrapClientRpc();
		}

		[ClientRpc]
		private void InitializeScrapClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1334565671u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1334565671u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			MeshFilter val3 = default(MeshFilter);
			if (((Component)GrabbableObject).gameObject.TryGetComponent<MeshFilter>(ref val3) && ItemProperties.meshVariants != null && ItemProperties.meshVariants.Length != 0)
			{
				if (RoundManager.Instance.ScrapValuesRandom != null)
				{
					val3.mesh = ItemProperties.meshVariants[RoundManager.Instance.ScrapValuesRandom.Next(ItemProperties.meshVariants.Length)];
				}
				else
				{
					val3.mesh = ItemProperties.meshVariants[0];
				}
			}
			MeshRenderer val4 = default(MeshRenderer);
			if (((Component)GrabbableObject).gameObject.TryGetComponent<MeshRenderer>(ref val4) && ItemProperties.materialVariants != null && ItemProperties.materialVariants.Length != 0)
			{
				if (RoundManager.Instance.ScrapValuesRandom != null)
				{
					((Renderer)val4).sharedMaterial = ItemProperties.materialVariants[RoundManager.Instance.ScrapValuesRandom.Next(ItemProperties.materialVariants.Length)];
				}
				else
				{
					((Renderer)val4).sharedMaterial = ItemProperties.materialVariants[0];
				}
			}
		}

		public static Item CreateAndSpawnItem(string itemName, bool andInitialize = true, Vector3 position = default(Vector3), Quaternion rotation = default(Quaternion))
		{
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
			{
				throw new NoAuthorityException("Tried to create and spawn item on client.");
			}
			string name = itemName.ToLower();
			GameObject val = ((IEnumerable<Item>)StartOfRound.Instance.allItemsList.itemsList).FirstOrDefault((Func<Item, bool>)((Item i) => i.itemName.ToLower().Contains(name)))?.spawnPrefab;
			if ((Object)(object)val != (Object)null)
			{
				GameObject obj = Object.Instantiate<GameObject>(val, position, rotation);
				obj.GetComponent<NetworkObject>().Spawn(false);
				Item component = obj.GetComponent<Item>();
				if (component.IsScrap && andInitialize)
				{
					component.InitializeScrap();
				}
				return component;
			}
			return null;
		}

		public static Item CreateAndGiveItem(string itemName, Player player, bool andInitialize = true, bool switchTo = true)
		{
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
			{
				throw new NoAuthorityException("Tried to create and give item on client.");
			}
			string name = itemName.ToLower();
			GameObject val = ((IEnumerable<Item>)StartOfRound.Instance.allItemsList.itemsList).FirstOrDefault((Func<Item, bool>)((Item i) => i.itemName.ToLower().Contains(name)))?.spawnPrefab;
			if ((Object)(object)val != (Object)null)
			{
				GameObject obj = Object.Instantiate<GameObject>(val, Vector3.zero, default(Quaternion));
				obj.GetComponent<NetworkObject>().Spawn(false);
				Item component = obj.GetComponent<Item>();
				if (component.IsScrap && andInitialize)
				{
					component.InitializeScrap();
				}
				component.GiveTo(player, switchTo);
				return component;
			}
			return null;
		}

		private void Awake()
		{
			GrabbableObject = ((Component)this).GetComponent<GrabbableObject>();
			ScanNodeProperties = ((Component)GrabbableObject).gameObject.GetComponentInChildren<ScanNodeProperties>();
			Dictionary.Add(GrabbableObject, this);
		}

		private void CloneProperties()
		{
			Item itemProperties = Object.Instantiate<Item>(ItemProperties);
			if (hasNewProps)
			{
				Object.Destroy((Object)(object)ItemProperties);
			}
			GrabbableObject.itemProperties = itemProperties;
			hasNewProps = true;
		}

		public override void OnDestroy()
		{
			Dictionary.Remove(GrabbableObject);
			((NetworkBehaviour)this).OnDestroy();
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_Item()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(66243798u, new RpcReceiveHandler(__rpc_handler_66243798));
			NetworkManager.__rpc_func_table.Add(949135576u, new RpcReceiveHandler(__rpc_handler_949135576));
			NetworkManager.__rpc_func_table.Add(1528367091u, new RpcReceiveHandler(__rpc_handler_1528367091));
			NetworkManager.__rpc_func_table.Add(2688253945u, new RpcReceiveHandler(__rpc_handler_2688253945));
			NetworkManager.__rpc_func_table.Add(4227417717u, new RpcReceiveHandler(__rpc_handler_4227417717));
			NetworkManager.__rpc_func_table.Add(3866863385u, new RpcReceiveHandler(__rpc_handler_3866863385));
			NetworkManager.__rpc_func_table.Add(1050513218u, new RpcReceiveHandler(__rpc_handler_1050513218));
			NetworkManager.__rpc_func_table.Add(1334565671u, new RpcReceiveHandler(__rpc_handler_1334565671));
		}

		private static void __rpc_handler_66243798(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string grabbableNameClientRpc = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref grabbableNameClientRpc, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).SetGrabbableNameClientRpc(grabbableNameClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_949135576(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 itemPositionClientRpc = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref itemPositionClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).SetItemPositionClientRpc(itemPositionClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1528367091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Quaternion itemRotationClientRpc = default(Quaternion);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref itemRotationClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).SetItemRotationClientRpc(itemRotationClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2688253945(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 itemScaleClientRpc = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref itemScaleClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).SetItemScaleClientRpc(itemScaleClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4227417717(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool isScrapClientRpc = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref isScrapClientRpc, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).SetIsScrapClientRpc(isScrapClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3866863385(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int scrapValueClientRpc = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref scrapValueClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).SetScrapValueClientRpc(scrapValueClientRpc);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1050513218(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).RemoveFromHolderClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1334565671(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Item)(object)target).InitializeScrapClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "Item";
		}
	}
	public class Player : NetworkBehaviour
	{
		public class PlayerInventory : NetworkBehaviour
		{
			public Player Player { get; private set; }

			public Item[] Items => Player.PlayerController.ItemSlots.Select((GrabbableObject i) => (!((Object)(object)i != (Object)null)) ? null : Item.Dictionary[i]).ToArray();

			public int CurrentSlot
			{
				get
				{
					return Player.PlayerController.currentItemSlot;
				}
				set
				{
					//IL_0011: Unknown result type (might be due to invalid IL or missing references)
					//IL_0017: Unknown result type (might be due to invalid IL or missing references)
					if (Player.IsLocalPlayer)
					{
						SetSlotServerRpc(value);
					}
					else if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
					{
						SetSlotClientRpc(value);
					}
				}
			}

			[ServerRpc]
			private void SetSlotServerRpc(int slot, ServerRpcParams serverRpcParams = default(ServerRpcParams))
			{
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_00df: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e9: Invalid comparison between Unknown and I4
				//IL_010e: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
				//IL_007a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0084: Invalid comparison between Unknown and I4
				NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
				if (networkManager == null || !networkManager.IsListening)
				{
					return;
				}
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
					{
						if ((int)networkManager.LogLevel <= 1)
						{
							Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
						}
						return;
					}
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1475903090u, serverRpcParams, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val, slot);
					((NetworkBehaviour)this).__endSendServerRpc(ref val, 1475903090u, serverRpcParams, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && serverRpcParams.Receive.SenderClientId == Player.ClientId)
				{
					SetSlotClientRpc(slot);
				}
			}

			[ClientRpc]
			private void SetSlotClientRpc(int slot)
			{
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_0099: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a3: Invalid comparison between Unknown and I4
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0071: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
				if (networkManager != null && networkManager.IsListening)
				{
					if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
					{
						ClientRpcParams val = default(ClientRpcParams);
						FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2977994897u, val, (RpcDelivery)0);
						BytePacker.WriteValueBitPacked(val2, slot);
						((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2977994897u, val, (RpcDelivery)0);
					}
					if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
					{
						Player.PlayerController.SwitchToItemSlot(slot, (GrabbableObject)null);
					}
				}
			}

			public int GetFirstEmptySlot()
			{
				return Player.PlayerController.FirstEmptyItemSlot();
			}

			public bool TryGetFirstEmptySlot(out int slot)
			{
				slot = Player.PlayerController.FirstEmptyItemSlot();
				return slot != -1;
			}

			public bool TryAddItem(Item item, bool switchTo = true)
			{
				//IL_0052: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				//IL_005b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0061: Unknown result type (might be due to invalid IL or missing references)
				if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
				{
					throw new NoAuthorityException("Tried to add item from client.");
				}
				if (TryGetFirstEmptySlot(out var slot))
				{
					if (item.IsTwoHanded && !Player.HasFreeHands)
					{
						return false;
					}
					if (item.IsHeld)
					{
						item.RemoveFromHolder();
					}
					((NetworkBehaviour)item).NetworkObject.ChangeOwnership(Player.ClientId);
					if (item.IsTwoHanded)
					{
						SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					else if (switchTo && Player.HasFreeHands)
					{
						SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					else if (Player.PlayerController.currentItemSlot == slot)
					{
						SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					else
					{
						SetItemInSlotClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					return true;
				}
				return false;
			}

			public bool TryAddItemToSlot(Item item, int slot, bool switchTo = true)
			{
				//IL_007a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0080: Unknown result type (might be due to invalid IL or missing references)
				//IL_0083: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost)
				{
					throw new NoAuthorityException("Tried to add item from client.");
				}
				if (slot < Player.PlayerController.ItemSlots.Length && (Object)(object)Player.PlayerController.ItemSlots[slot] == (Object)null)
				{
					if (item.IsTwoHanded && !Player.HasFreeHands)
					{
						return false;
					}
					if (item.IsHeld)
					{
						item.RemoveFromHolder();
					}
					((NetworkBehaviour)item).NetworkObject.ChangeOwnership(Player.ClientId);
					if (item.IsTwoHanded)
					{
						SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					else if (switchTo && Player.HasFreeHands)
					{
						SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					else if (Player.PlayerController.currentItemSlot == slot)
					{
						SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					else
					{
						SetItemInSlotClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId);
					}
					return true;
				}
				return false;
			}

			[ClientRpc]
			private void SetItemInSlotClientRpc(int slot, ulong itemId)
			{
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b0: Invalid comparison between Unknown and I4
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0071: Unknown result type (might b

BepInEx/plugins/LC_SoundTool.dll

Decompiled 11 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool.Networking;
using LCSoundTool.Patches;
using LCSoundTool.Resources;
using LCSoundTool.Utilities;
using LCSoundToolMod.Properties;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_SoundTool")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")]
[assembly: AssemblyFileVersion("1.4.0.0")]
[assembly: AssemblyInformationalVersion("1.4.0")]
[assembly: AssemblyProduct("LC_SoundTool")]
[assembly: AssemblyTitle("LC_SoundTool")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCSoundToolMod
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC_SoundTool";

		public const string PLUGIN_NAME = "LC_SoundTool";

		public const string PLUGIN_VERSION = "1.4.0";
	}
}
namespace LCSoundToolMod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] soundtool
		{
			get
			{
				object @object = ResourceManager.GetObject("soundtool", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace LCSoundTool
{
	public class AudioSourceExtension : MonoBehaviour
	{
		public AudioSource audioSource;

		public bool playOnAwake = false;

		public bool loop = false;

		private bool updateHasBeenLogged = false;

		private bool hasPlayed = false;

		private void OnEnable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Play();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void OnDisable()
		{
			if (!((Object)(object)audioSource == (Object)null) && audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Stop();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void Update()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if ((Object)(object)audioSource.clip == (Object)null)
			{
				hasPlayed = false;
			}
			if (audioSource.isPlaying)
			{
				updateHasBeenLogged = false;
			}
			else if (!((Behaviour)audioSource).isActiveAndEnabled)
			{
				hasPlayed = false;
			}
			else
			{
				if (!playOnAwake)
				{
					return;
				}
				if ((Object)(object)audioSource.clip != (Object)null && !hasPlayed)
				{
					audioSource.Play();
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in Update function!");
					}
					updateHasBeenLogged = false;
					hasPlayed = true;
				}
				else if (!updateHasBeenLogged)
				{
					updateHasBeenLogged = true;
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Can not start playback of {audioSource} with missing clip in Update function!");
					}
				}
			}
		}
	}
	public class RandomAudioClip
	{
		public AudioClip clip;

		[Range(0f, 1f)]
		public float chance = 1f;

		public RandomAudioClip(AudioClip clip, float chance)
		{
			this.clip = clip;
			this.chance = chance;
		}
	}
	[BepInPlugin("LCSoundTool", "LC Sound Tool", "1.4.0")]
	public class SoundTool : BaseUnityPlugin
	{
		public enum AudioType
		{
			wav,
			ogg,
			mp3
		}

		private const string PLUGIN_GUID = "LCSoundTool";

		private const string PLUGIN_NAME = "LC Sound Tool";

		private ConfigEntry<bool> configUseNetworking;

		private ConfigEntry<bool> configSyncRandomSeed;

		private ConfigEntry<float> configPlayOnAwakePatchRepeatDelay;

		private readonly Harmony harmony = new Harmony("LCSoundTool");

		public static SoundTool Instance;

		internal ManualLogSource logger;

		public KeyboardShortcut toggleAudioSourceDebugLog;

		public KeyboardShortcut toggleIndepthDebugLog;

		public KeyboardShortcut toggleInformationalDebugLog;

		public bool wasKeyDown;

		public bool wasKeyDown2;

		public bool wasKeyDown3;

		public static bool debugAudioSources;

		public static bool indepthDebugging;

		public static bool infoDebugging;

		public static bool networkingInitialized { get; private set; }

		public static bool networkingAvailable { get; private set; }

		public static Dictionary<string, List<RandomAudioClip>> replacedClips { get; private set; }

		public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips;

		public static Dictionary<string, AudioType> clipTypes { get; private set; }

		public static event Action ClientNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.ClientNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.ClientNetworkedAudioChanged -= value;
			}
		}

		public static event Action HostNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.HostNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.HostNetworkedAudioChanged -= value;
			}
		}

		public static bool IsDebuggingOn()
		{
			if (debugAudioSources || indepthDebugging || infoDebugging)
			{
				return true;
			}
			return false;
		}

		private void Awake()
		{
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			networkingAvailable = true;
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool installed and networking enabled to join.");
			configSyncRandomSeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "SyncUnityRandomSeed", false, "Whether or not to sync the default Unity randomization seed with all clients. For this feature, networking has to be set to true. Will send the UnityEngine.Random.seed from the host to all clients automatically upon loading a networked scene.");
			configPlayOnAwakePatchRepeatDelay = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "NewPlayOnAwakePatchRepeatDelay", 90f, "How long to wait between checks for new playOnAwake AudioSources. Runs the same patching that is done when each scene is loaded with this delay between each run. DO NOT set too low or high. Anything below 10 or above 600 can cause issues. This time is in seconds. Set to 0 to disable rerunning the patch, but be warned that this might break runtime initialized playOnAwake AudioSources.");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger = Logger.CreateLogSource("LCSoundTool");
			logger.LogInfo((object)"Plugin LCSoundTool is loaded!");
			toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]);
			toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
			toggleInformationalDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
			debugAudioSources = false;
			indepthDebugging = false;
			infoDebugging = false;
			replacedClips = new Dictionary<string, List<RandomAudioClip>>();
			clipTypes = new Dictionary<string, AudioType>();
		}

		private void Start()
		{
			if (!configUseNetworking.Value)
			{
				networkingAvailable = false;
				Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side.");
			}
			else
			{
				networkingAvailable = true;
			}
			if (configUseNetworking.Value)
			{
				logger.LogDebug((object)"Loading SoundTool AssetBundle...");
				Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool);
				if ((Object)(object)Assets.bundle == (Object)null)
				{
					logger.LogError((object)"Failed to load SoundTool AssetBundle!");
				}
				else
				{
					logger.LogDebug((object)"Finished loading SoundTool AssetBundle!");
				}
			}
			harmony.PatchAll(typeof(AudioSourcePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(GameNetworkManagerPatch));
				harmony.PatchAll(typeof(StartOfRoundPatch));
			}
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void Update()
		{
			if (configUseNetworking.Value)
			{
				if (!networkingInitialized)
				{
					if ((Object)(object)NetworkHandler.Instance != (Object)null)
					{
						networkingInitialized = true;
					}
				}
				else if ((Object)(object)NetworkHandler.Instance == (Object)null)
				{
					networkingInitialized = false;
				}
			}
			else
			{
				networkingInitialized = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsDown() && !wasKeyDown3)
			{
				wasKeyDown3 = true;
				wasKeyDown2 = false;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsUp() && wasKeyDown3)
			{
				wasKeyDown3 = false;
				wasKeyDown2 = false;
				wasKeyDown = false;
				infoDebugging = !infoDebugging;
				Instance.logger.LogDebug((object)$"Toggling informational debug logs {infoDebugging}!");
				return;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2)
			{
				wasKeyDown2 = true;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2)
			{
				wasKeyDown2 = false;
				wasKeyDown = false;
				debugAudioSources = !debugAudioSources;
				indepthDebugging = debugAudioSources;
				infoDebugging = debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!");
				return;
			}
			if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown)
			{
				wasKeyDown = true;
				wasKeyDown2 = false;
			}
			if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown)
			{
				wasKeyDown = false;
				wasKeyDown2 = false;
				debugAudioSources = !debugAudioSources;
				if (indepthDebugging && !debugAudioSources)
				{
					indepthDebugging = false;
				}
				Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Instance == (Object)null))
			{
				PatchPlayOnAwakeAudio(scene);
				OnSceneLoadedNetworking();
				if (((Scene)(ref scene)).name.ToLower().Contains("level"))
				{
					((MonoBehaviour)this).StopAllCoroutines();
					((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, 1f));
				}
			}
		}

		private IEnumerator PatchPlayOnAwakeDelayed(Scene scene, float wait)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (infoDebugging)
			{
				logger.LogDebug((object)$"Started playOnAwake patch coroutine with delay of {wait} seconds");
			}
			yield return (object)new WaitForSecondsRealtime(wait);
			if (infoDebugging)
			{
				logger.LogDebug((object)"Running playOnAwake patch coroutine!");
			}
			PatchPlayOnAwakeAudio(scene);
			float repeatWait = configPlayOnAwakePatchRepeatDelay.Value;
			if (repeatWait != 0f)
			{
				if (repeatWait < 10f)
				{
					repeatWait = 10f;
				}
				if (repeatWait > 600f)
				{
					repeatWait = 600f;
				}
				((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, repeatWait));
			}
		}

		private void PatchPlayOnAwakeAudio(Scene scene)
		{
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name));
			}
			AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources();
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)!");
				Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)...");
			}
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				val.Stop();
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.audioSource = val;
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					if (infoDebugging)
					{
						Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
					}
					continue;
				}
				AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
				audioSourceExtension2.audioSource = val;
				audioSourceExtension2.playOnAwake = true;
				audioSourceExtension2.loop = val.loop;
				val.playOnAwake = false;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
			}
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
			}
		}

		private void OnSceneLoadedNetworking()
		{
			if (networkingAvailable && networkingInitialized && configSyncRandomSeed.Value)
			{
				int num = (int)DateTime.Now.Ticks;
				Random.InitState(num);
				SendUnityRandomSeed(num);
			}
		}

		public AudioSource[] GetAllPlayOnAwakeAudioSources()
		{
			AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true);
			List<AudioSource> list = new List<AudioSource>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].playOnAwake)
				{
					list.Add(array[i]);
				}
			}
			return list.ToArray();
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					string s = array[^1];
					if (int.TryParse(s, out var result))
					{
						num = (float)result * 0.01f;
						name = string.Join("-", array, 0, array.Length - 1);
					}
				}
			}
			if (replacedClips.ContainsKey(originalName) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, num));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, num)
				};
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num2 += replacedClips[originalName][i].chance;
			}
			if ((num2 < 1f || num2 > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num2 == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			if (replacedClips.ContainsKey(originalName) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, chance));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, chance)
				};
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num += replacedClips[originalName][i].chance;
			}
			if ((num < 1f || num > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance);
			}
		}

		public static void RemoveRandomAudioClip(string name, float chance)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[name].Count(); i++)
				{
					if (replacedClips[name][i].chance == chance)
					{
						replacedClips[name].RemoveAt(i);
						break;
					}
				}
			}
		}

		public static void RestoreAudioClip(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(name);
			}
		}

		public static void RestoreAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(clip.GetName());
			}
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName)
		{
			return GetAudioClip(modFolder, string.Empty, soundName);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName)
		{
			AudioType audioType = AudioType.wav;
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			string[] array = soundName.Split('.');
			if (array[^1].ToLower().Contains("ogg"))
			{
				audioType = AudioType.ogg;
				Instance.logger.LogDebug((object)"File detected as an Ogg Vorbis file!");
			}
			else if (array[^1].ToLower().Contains("mp3"))
			{
				audioType = AudioType.mp3;
				Instance.logger.LogDebug((object)"File detected as a MPEG MP3 file!");
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array2 = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName, AudioType audioType)
		{
			return GetAudioClip(modFolder, string.Empty, soundName, audioType);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName, AudioType audioType)
		{
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			switch (audioType)
			{
			case AudioType.wav:
				Instance.logger.LogDebug((object)"File defined as a WAV file!");
				break;
			case AudioType.ogg:
				Instance.logger.LogDebug((object)"File defined as an Ogg Vorbis file!");
				break;
			case AudioType.mp3:
				Instance.logger.LogDebug((object)"File defined as a MPEG MP3 file!");
				break;
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static void SendNetworkedAudioClip(AudioClip audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)audioClip == (Object)null)
			{
				Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
				return;
			}
			string name = audioClip.GetName();
			if (clipTypes.ContainsKey(name))
			{
				if (clipTypes[name] == AudioType.ogg)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, OggUtility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
				if (clipTypes[name] == AudioType.mp3)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, Mp3Utility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
			}
			NetworkHandler.Instance.SendAudioClipServerRpc(name, WavUtility.AudioClipToByteArray(audioClip, out var _));
		}

		public static void RemoveNetworkedAudioClip(AudioClip audioClip)
		{
			RemoveNetworkedAudioClip(audioClip.GetName());
		}

		public static void RemoveNetworkedAudioClip(string audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!"));
			}
			else if (string.IsNullOrEmpty(audioClip))
			{
				Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!"));
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"));
			}
			else
			{
				NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip);
			}
		}

		public static void SyncNetworkedAudioClips()
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SyncAudioClipsServerRpc();
			}
		}

		public static void SendUnityRandomSeed(int seed)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to send Unity random seed!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to send Unity Random seed! If you're sending the seed in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked methods run only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SendSeedToClientsServerRpc(seed);
			}
		}
	}
}
namespace LCSoundTool.Utilities
{
	public static class Mp3Utility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load MP3 AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class OggUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)14);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load OGGVORBIS AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class WavUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
}
namespace LCSoundTool.Patches
{
	[HarmonyPatch(typeof(AudioSource))]
	internal class AudioSourcePatch
	{
		private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>();

		[HarmonyPatch("Play", new Type[] { })]
		[HarmonyPrefix]
		public static void Play_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(ulong) })]
		[HarmonyPrefix]
		public static void Play_UlongPatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(double) })]
		[HarmonyPrefix]
		public static void Play_DoublePatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })]
		[HarmonyPrefix]
		public static void PlayDelayed_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayDelayedMethod(__instance);
		}

		[HarmonyPatch("PlayClipAtPoint", new Type[]
		{
			typeof(AudioClip),
			typeof(Vector3),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("One shot audio");
			val.transform.position = position;
			AudioSource val2 = val.AddComponent<AudioSource>();
			val2.clip = clip;
			val2.spatialBlend = 1f;
			val2.volume = volume;
			RunDynamicClipReplacement(val2);
			val2.Play();
			DebugPlayClipAtPointMethod(val2, position);
			Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale));
			return false;
		}

		[HarmonyPatch("PlayOneShotHelper", new Type[]
		{
			typeof(AudioSource),
			typeof(AudioClip),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale)
		{
			clip = ReplaceClipWithNew(clip);
			DebugPlayOneShotMethod(source, clip);
		}

		private static void DebugPlayMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayDelayedMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within ");
				Transform val = ((Component)audioSource).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}");
				}
			}
		}

		private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip)
		{
			if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at");
				Transform val = ((Component)source).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}");
				}
			}
		}

		private static void RunDynamicClipReplacement(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null)
			{
				return;
			}
			string name = instance.clip.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, instance.clip);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				{
					foreach (RandomAudioClip item2 in list)
					{
						if (num2 <= item2.chance)
						{
							instance.clip = item2.clip;
							break;
						}
						num2 -= item2.chance;
					}
					return;
				}
			}
			if (originalClips.ContainsKey(name))
			{
				instance.clip = originalClips[name];
				originalClips.Remove(name);
			}
		}

		private static AudioClip ReplaceClipWithNew(AudioClip original)
		{
			if ((Object)(object)original == (Object)null)
			{
				return original;
			}
			string name = original.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, original);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				foreach (RandomAudioClip item2 in list)
				{
					if (num2 <= item2.chance)
					{
						return item2.clip;
					}
					num2 -= item2.chance;
				}
			}
			else if (originalClips.ContainsKey(name))
			{
				AudioClip result = originalClips[name];
				originalClips.Remove(name);
				return result;
			}
			return original;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		public static GameObject networkPrefab;

		public static GameObject networkHandlerHost;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Start_Patch()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab...");
				networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab");
				if ((Object)(object)networkPrefab == (Object)null)
				{
					SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!");
				}
				if ((Object)(object)networkPrefab != (Object)null)
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
					SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!");
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place.");
				}
			}
		}

		[HarmonyPatch("StartDisconnect")]
		[HarmonyPostfix]
		private static void StartDisconnect_Patch()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void SpawnNetworkHandler()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!");
					GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!");
			}
		}
	}
}
namespace LCSoundTool.Networking
{
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; }

		public static event Action ClientNetworkedAudioChanged;

		public static event Action HostNetworkedAudioChanged;

		public override void OnNetworkSpawn()
		{
			Debug.Log((object)"LCSoundTool - NetworkHandler created!");
			NetworkHandler.ClientNetworkedAudioChanged = null;
			NetworkHandler.HostNetworkedAudioChanged = null;
			networkedAudioClips = new Dictionary<string, AudioClip>();
			Instance = this;
		}

		[ClientRpc]
		public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if (!networkedAudioClips.ContainsKey(clipName))
			{
				AudioClip val3 = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						val3 = OggUtility.ByteArrayToAudioClip(audioData, clipName);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						val3 = Mp3Utility.ByteArrayToAudioClip(audioData, clipName);
					}
				}
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = WavUtility.ByteArrayToAudioClip(audioData, clipName);
				}
				networkedAudioClips.Add(clipName, val3);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
			else
			{
				SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client."));
			}
		}

		[ClientRpc]
		public void RemoveAudioClipClientRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName))
			{
				networkedAudioClips.Remove(clipName);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
		}

		[ClientRpc]
		public void SyncAudioClipsClientRpc(Strings clipNames)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			string[] myStrings = clipNames.MyStrings;
			for (int i = 0; i < myStrings.Length; i++)
			{
				if (!networkedAudioClips.ContainsKey(myStrings[i]))
				{
					SendExistingAudioClipServerRpc(myStrings[i]);
				}
			}
		}

		[ClientRpc]
		public void ReceiveSeedClientRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1556253924u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1556253924u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Random.InitState(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Client received a new Unity Random seed of {seed}!");
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendAudioClipServerRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReceiveAudioClipClientRpc(clipName, audioData);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void RemoveAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3103497155u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				RemoveAudioClipClientRpc(clipName);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SyncAudioClipsServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(178607916u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 178607916u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Strings clipNames = new Strings(networkedAudioClips.Keys.ToArray());
				if (clipNames.MyStrings.Length < 1)
				{
					SoundTool.Instance.logger.LogDebug((object)"No sounds found in networkedClips. Syncing process cancelled!");
				}
				else
				{
					SyncAudioClipsClientRpc(clipNames);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendExistingAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4006259189u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4006259189u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			if (networkedAudioClips.ContainsKey(clipName))
			{
				byte[] array = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						array = OggUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						array = Mp3Utility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
				}
				if (array == null)
				{
					array = WavUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
				}
				ReceiveAudioClipClientRpc(clipName, array);
			}
			else
			{
				SoundTool.Instance.logger.LogWarning((object)"Trying to obtain and sync a sound from the host that does not exist in the host's game!");
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendSeedToClientsServerRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4286510828u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4286510828u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviour)this).IsHost)
				{
					ReceiveSeedClientRpc(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Sending a new Unity random seed of {seed} to all clients...");
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_NetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2736638642u, new RpcReceiveHandler(__rpc_handler_2736638642));
			NetworkManager.__rpc_func_table.Add(1355469546u, new RpcReceiveHandler(__rpc_handler_1355469546));
			NetworkManager.__rpc_func_table.Add(3300200130u, new RpcReceiveHandler(__rpc_handler_3300200130));
			NetworkManager.__rpc_func_table.Add(1556253924u, new RpcReceiveHandler(__rpc_handler_1556253924));
			NetworkManager.__rpc_func_table.Add(867452943u, new RpcReceiveHandler(__rpc_handler_867452943));
			NetworkManager.__rpc_func_table.Add(3103497155u, new RpcReceiveHandler(__rpc_handler_3103497155));
			NetworkManager.__rpc_func_table.Add(178607916u, new RpcReceiveHandler(__rpc_handler_178607916));
			NetworkManager.__rpc_func_table.Add(4006259189u, new RpcReceiveHandler(__rpc_handler_4006259189));
			NetworkManager.__rpc_func_table.Add(4286510828u, new RpcReceiveHandler(__rpc_handler_4286510828));
		}

		private static void __rpc_handler_2736638642(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveAudioClipClientRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1355469546(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).RemoveAudioClipClientRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3300200130(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Strings clipNames = default(Strings);
				((FastBufferReader)(ref reader)).ReadValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).SyncAudioClipsClientRpc(clipNames);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1556253924(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveSeedClientRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_867452943(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendAudioClipServerRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3103497155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).RemoveAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_178607916(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SyncAudioClipsServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4006259189(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendExistingAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4286510828(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendSeedToClientsServerRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkHandler";
		}
	}
	public struct Strings : INetworkSerializable
	{
		private string[] myStrings;

		public string[] MyStrings
		{
			get
			{
				return myStrings;
			}
			set
			{
				myStrings = value;
			}
		}

		public Strings(string[] myStrings)
		{
			this.myStrings = myStrings;
		}

		public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			if (serializer.IsWriter)
			{
				FastBufferWriter fastBufferWriter = serializer.GetFastBufferWriter();
				int num = myStrings.Length;
				((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				for (int i = 0; i < myStrings.Length; i++)
				{
					((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe(myStrings[i], false);
				}
			}
			if (serializer.IsReader)
			{
				FastBufferReader fastBufferReader = serializer.GetFastBufferReader();
				int num2 = default(int);
				((FastBufferReader)(ref fastBufferReader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
				myStrings = new string[num2];
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref fastBufferReader)).ReadValueSafe(ref myStrings[j], false);
				}
			}
		}
	}
}
namespace LCSoundTool.Resources
{
	public static class Assets
	{
		internal static AssetBundle bundle;
	}
}

BepInEx/plugins/LethalCompanyInputUtils/LethalCompanyInputUtils.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using LethalCompanyInputUtils.Data;
using LethalCompanyInputUtils.Utils;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalCompanyInputUtils")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9e95a88c49ab86635dbebf33cfb26802052a8769")]
[assembly: AssemblyProduct("LethalCompanyInputUtils")]
[assembly: AssemblyTitle("LethalCompanyInputUtils")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCompanyInputUtils
{
	public static class LcInputActionApi
	{
		private static readonly Dictionary<string, LcInputActions> InputActionsMap = new Dictionary<string, LcInputActions>();

		private static IReadOnlyCollection<LcInputActions> InputActions => InputActionsMap.Values;

		internal static void LoadIntoUI(KepRemapPanel panel)
		{
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			UpdateFontScaling(panel);
			AdjustSizeAndPos(panel);
			LayoutElement val = EnsureLayoutElement(panel);
			val.minHeight = 0f;
			List<RemappableKey> remappableKeys = panel.remappableKeys;
			int num = remappableKeys.Count((RemappableKey key) => !key.gamepadOnly);
			foreach (LcInputActions inputAction in InputActions)
			{
				if (inputAction.Loaded)
				{
					continue;
				}
				foreach (InputActionReference actionRef in inputAction.ActionRefs)
				{
					InputBinding val2 = ((IEnumerable<InputBinding>)(object)actionRef.action.bindings).First();
					string name = ((InputBinding)(ref val2)).name;
					RemappableKey item = new RemappableKey
					{
						ControlName = name,
						currentInput = actionRef,
						gamepadOnly = false
					};
					remappableKeys.Insert(num++, item);
					RemappableKey item2 = new RemappableKey
					{
						ControlName = name,
						currentInput = actionRef,
						rebindingIndex = 1,
						gamepadOnly = true
					};
					remappableKeys.Add(item2);
				}
				inputAction.Loaded = true;
			}
			float horizontalOffset = panel.horizontalOffset;
			Rect rect = ((Component)((Transform)panel.keyRemapContainer).parent).GetComponent<RectTransform>().rect;
			float num2 = Mathf.Floor(((Rect)(ref rect)).width / horizontalOffset);
			panel.maxVertical = (float)num / num2;
			val.minHeight += (panel.maxVertical + 1f) * panel.verticalOffset;
		}

		private static void UpdateFontScaling(KepRemapPanel panel)
		{
			TextMeshProUGUI component = ((Component)panel.keyRemapSlotPrefab.transform.Find("Text (1)")).GetComponent<TextMeshProUGUI>();
			if (!((TMP_Text)component).enableAutoSizing)
			{
				((TMP_Text)component).fontSizeMax = ((TMP_Text)component).fontSize;
				((TMP_Text)component).fontSizeMin = ((TMP_Text)component).fontSize - 4f;
				((TMP_Text)component).enableAutoSizing = true;
			}
		}

		private static void AdjustSizeAndPos(KepRemapPanel panel)
		{
			GameObject gameObject = ((Component)((Transform)panel.keyRemapContainer).parent).gameObject;
			if (gameObject.GetComponent<ContentSizeFitter>() == null)
			{
				panel.keyRemapContainer.SetPivotY(1f);
				panel.keyRemapContainer.SetAnchorMinY(1f);
				panel.keyRemapContainer.SetAnchorMaxY(1f);
				panel.keyRemapContainer.SetAnchoredPosY(0f);
				panel.keyRemapContainer.SetLocalPosY(0f);
				ContentSizeFitter obj = gameObject.AddComponent<ContentSizeFitter>();
				obj.horizontalFit = (FitMode)0;
				obj.verticalFit = (FitMode)1;
			}
		}

		private static LayoutElement EnsureLayoutElement(KepRemapPanel panel)
		{
			GameObject gameObject = ((Component)((Transform)panel.keyRemapContainer).parent).gameObject;
			LayoutElement component = gameObject.GetComponent<LayoutElement>();
			if (component != null)
			{
				return component;
			}
			return gameObject.AddComponent<LayoutElement>();
		}

		internal static void CalculateVerticalMaxForGamepad(KepRemapPanel panel)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			int num = panel.remappableKeys.Count((RemappableKey key) => key.gamepadOnly);
			float horizontalOffset = panel.horizontalOffset;
			Rect rect = ((Component)((Transform)panel.keyRemapContainer).parent).GetComponent<RectTransform>().rect;
			float num2 = Mathf.Floor(((Rect)(ref rect)).width / horizontalOffset);
			panel.maxVertical = (float)num / num2;
			LayoutElement obj = EnsureLayoutElement(panel);
			obj.minHeight += (panel.maxVertical + 3f) * panel.verticalOffset;
		}

		internal static void ResetLoadedInputActions()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				inputAction.Loaded = false;
			}
		}

		internal static void RegisterInputActions(LcInputActions lcInputActions, InputActionMapBuilder builder)
		{
			if (!InputActionsMap.TryAdd(lcInputActions.Id, lcInputActions))
			{
				Logging.Logger.LogWarning((object)("The mod [" + lcInputActions.Plugin.GUID + "] instantiated an Actions class [" + lcInputActions.GetType().Name + "] more than once!\n\t These classes should be treated as singletons!, do not instantiate more than once!"));
			}
			else
			{
				lcInputActions.CreateInputActions(in builder);
				InputActionSetupExtensions.AddActionMap(lcInputActions.GetAsset(), builder.Build());
				lcInputActions.GetAsset().Enable();
				lcInputActions.OnAssetLoaded();
				lcInputActions.Load();
				lcInputActions.BuildActionRefs();
			}
		}

		internal static void DisableForRebind()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				if (inputAction.Enabled)
				{
					inputAction.Disable();
				}
			}
		}

		internal static void ReEnableFromRebind()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				if (inputAction.WasEnabled)
				{
					inputAction.Enable();
				}
			}
		}

		internal static void SaveOverrides()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				inputAction.Save();
			}
		}
	}
	[BepInPlugin("com.rune580.LethalCompanyInputUtils", "Lethal Company Input Utils", "0.4.4")]
	public class LethalCompanyInputUtilsPlugin : BaseUnityPlugin
	{
		public const string ModId = "com.rune580.LethalCompanyInputUtils";

		public const string ModName = "Lethal Company Input Utils";

		public const string ModVersion = "0.4.4";

		private Harmony? _harmony;

		private void Awake()
		{
			Logging.SetLogSource(((BaseUnityPlugin)this).Logger);
			_harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.rune580.LethalCompanyInputUtils");
			SceneManager.activeSceneChanged += OnSceneChanged;
			FsUtils.EnsureControlsDir();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.rune580.LethalCompanyInputUtils is loaded!");
		}

		private static void OnSceneChanged(Scene current, Scene next)
		{
			LcInputActionApi.ResetLoadedInputActions();
		}
	}
}
namespace LethalCompanyInputUtils.Utils
{
	internal static class AssemblyUtils
	{
		public static BepInPlugin? GetBepInPlugin(this Assembly assembly)
		{
			foreach (Type validType in assembly.GetValidTypes())
			{
				BepInPlugin customAttribute = ((MemberInfo)validType).GetCustomAttribute<BepInPlugin>();
				if (customAttribute != null)
				{
					return customAttribute;
				}
			}
			return null;
		}

		public static IEnumerable<Type> GetValidTypes(this Assembly assembly)
		{
			try
			{
				return assembly.GetTypes();
			}
			catch (ReflectionTypeLoadException ex)
			{
				return ex.Types.Where((Type type) => (object)type != null);
			}
		}
	}
	internal static class FsUtils
	{
		public static string SaveDir { get; } = GetSaveDir();


		public static string Pre041ControlsDir { get; } = Path.Combine(Paths.BepInExRootPath, "controls");


		public static string ControlsDir { get; } = Path.Combine(Paths.ConfigPath, "controls");


		private static string GetSaveDir()
		{
			string folderPath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
			return Path.Combine(folderPath, "AppData", "LocalLow", "ZeekerssRBLX", "Lethal Company");
		}

		public static void EnsureControlsDir()
		{
			if (!Directory.Exists(ControlsDir))
			{
				Directory.CreateDirectory(ControlsDir);
			}
		}
	}
	internal static class Logging
	{
		private static ManualLogSource? _logSource;

		internal static ManualLogSource Logger { get; } = _logSource;


		internal static void SetLogSource(ManualLogSource logSource)
		{
			_logSource = logSource;
		}
	}
	internal static class RuntimeHelper
	{
		public static void SetLocalPosY(this RectTransform rectTransform, float y)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Vector3 localPosition = ((Transform)rectTransform).localPosition;
			((Transform)rectTransform).localPosition = new Vector3(localPosition.x, y, localPosition.z);
		}

		public static void SetPivotY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.pivot = new Vector2(rectTransform.pivot.x, y);
		}

		public static void SetAnchorMinY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.anchorMin = new Vector2(rectTransform.anchorMin.x, y);
		}

		public static void SetAnchorMaxY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.anchorMax = new Vector2(rectTransform.anchorMax.x, y);
		}

		public static void SetAnchoredPosY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.anchoredPosition = new Vector2(rectTransform.anchoredPosition.x, y);
		}
	}
}
namespace LethalCompanyInputUtils.Patches
{
	public static class InputControlPathPatches
	{
		[HarmonyPatch]
		public static class ToHumanReadableStringPatch
		{
			public static IEnumerable<MethodBase> TargetMethods()
			{
				return from method in AccessTools.GetDeclaredMethods(typeof(InputControlPath))
					where method.Name == "ToHumanReadableString" && method.ReturnType == typeof(string)
					select method;
			}

			public static void Postfix(ref string __result)
			{
				string text = __result;
				if ((text == "<InputUtils-Gamepad-Not-Bound>" || text == "<InputUtils-Kbm-Not-Bound>") ? true : false)
				{
					__result = "";
				}
			}
		}
	}
	public static class KeyRemapPanelPatches
	{
		[HarmonyPatch(typeof(KepRemapPanel), "LoadKeybindsUI")]
		public static class LoadKeybindsUIPatch
		{
			public static void Prefix(KepRemapPanel __instance)
			{
				LcInputActionApi.DisableForRebind();
				LcInputActionApi.LoadIntoUI(__instance);
			}

			public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				//IL_0052: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Expected O, but got Unknown
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Expected O, but got Unknown
				//IL_008f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0095: Expected O, but got Unknown
				//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Expected O, but got Unknown
				//IL_00df: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e5: Expected O, but got Unknown
				//IL_0107: Unknown result type (might be due to invalid IL or missing references)
				//IL_010d: Expected O, but got Unknown
				//IL_0122: Unknown result type (might be due to invalid IL or missing references)
				//IL_0128: Expected O, but got Unknown
				//IL_0162: Unknown result type (might be due to invalid IL or missing references)
				//IL_0168: Expected O, but got Unknown
				CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
				FieldInfo maxVerticalField = AccessTools.Field(typeof(KepRemapPanel), "maxVertical");
				val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[6]
				{
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.IsLdarg(code, (int?)0)), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.LoadsField(code, maxVerticalField, false)), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Ldc_R4 && (float)code.operand == 2f), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Add), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Conv_I4), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.IsStloc(code, (LocalBuilder)null)), (string)null)
				});
				val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Ldarg_0, (object)null)
				}).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(LcInputActionApi), "CalculateVerticalMaxForGamepad", new Type[1] { typeof(KepRemapPanel) }, (Type[])null))
				});
				return val.InstructionEnumeration();
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "UnloadKeybindsUI")]
		public static class UnloadKeybindsUIPatch
		{
			public static void Prefix()
			{
				LcInputActionApi.SaveOverrides();
				LcInputActionApi.ReEnableFromRebind();
			}
		}
	}
}
namespace LethalCompanyInputUtils.Data
{
	[Serializable]
	public struct BindingOverride
	{
		public string? action;

		public string? origPath;

		public string? path;
	}
	[Serializable]
	public class BindingOverrides
	{
		public List<BindingOverride> overrides;

		private BindingOverrides()
		{
			overrides = new List<BindingOverride>();
		}

		public BindingOverrides(IEnumerable<InputBinding> bindings)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			overrides = new List<BindingOverride>();
			foreach (InputBinding binding in bindings)
			{
				InputBinding current = binding;
				if (((InputBinding)(ref current)).hasOverrides)
				{
					BindingOverride item = new BindingOverride
					{
						action = ((InputBinding)(ref current)).action,
						origPath = ((InputBinding)(ref current)).path,
						path = ((InputBinding)(ref current)).overridePath
					};
					overrides.Add(item);
				}
			}
		}

		public void LoadInto(InputActionAsset asset)
		{
			foreach (BindingOverride @override in overrides)
			{
				InputAction obj = asset.FindAction(@override.action, false);
				if (obj != null)
				{
					InputActionRebindingExtensions.ApplyBindingOverride(obj, @override.path, (string)null, @override.origPath);
				}
			}
		}

		public static BindingOverrides FromJson(string json)
		{
			BindingOverrides bindingOverrides = new BindingOverrides();
			JToken value = JsonConvert.DeserializeObject<JObject>(json).GetValue("overrides");
			bindingOverrides.overrides = value.ToObject<List<BindingOverride>>();
			return bindingOverrides;
		}
	}
}
namespace LethalCompanyInputUtils.Api
{
	[AttributeUsage(AttributeTargets.Property)]
	public class InputActionAttribute : Attribute
	{
		public readonly string KbmPath;

		public string? ActionId { get; set; }

		public string? GamepadPath { get; set; }

		public InputActionType ActionType { get; set; } = (InputActionType)1;


		public string? KbmInteractions { get; set; }

		public string? GamepadInteractions { get; set; }

		public string? Name { get; set; }

		[Obsolete("Prefer using the named optional params instead.")]
		public InputActionAttribute(string action, string kbmPath, string gamepadPath)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			ActionId = action;
			KbmPath = kbmPath;
			GamepadPath = gamepadPath;
		}

		public InputActionAttribute(string kbmPath)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			KbmPath = kbmPath;
		}
	}
	public class InputActionBindingBuilder
	{
		private readonly InputActionMapBuilder _mapBuilder;

		private string? _actionId;

		private string? _kbmPath;

		private string? _gamepadPath;

		private string? _kbmInteractions;

		private string? _gamepadInteractions;

		private InputActionType _actionType;

		private string? _name;

		internal InputActionBindingBuilder(InputActionMapBuilder mapBuilder)
		{
			_mapBuilder = mapBuilder;
		}

		public InputActionBindingBuilder WithActionId(string actionId)
		{
			_actionId = actionId;
			return this;
		}

		public InputActionBindingBuilder WithKbmPath(string kbmPath)
		{
			_kbmPath = kbmPath;
			return this;
		}

		public InputActionBindingBuilder WithGamepadPath(string gamepadPath)
		{
			_gamepadPath = gamepadPath;
			return this;
		}

		public InputActionBindingBuilder WithKbmInteractions(string? kbmInteractions)
		{
			_kbmInteractions = kbmInteractions;
			return this;
		}

		public InputActionBindingBuilder WithGamepadInteractions(string? gamepadInteractions)
		{
			_gamepadInteractions = gamepadInteractions;
			return this;
		}

		public InputActionBindingBuilder WithActionType(InputActionType actionType)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			_actionType = actionType;
			return this;
		}

		public InputActionBindingBuilder WithBindingName(string? name)
		{
			_name = name;
			return this;
		}

		public InputAction Finish()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			if (_name == null)
			{
				_name = _actionId;
			}
			InputAction val = new InputAction(_actionId, _actionType, (string)null, (string)null, (string)null, (string)null);
			_mapBuilder.WithAction(val);
			if (_kbmPath != null)
			{
				_mapBuilder.WithBinding(new InputBinding(_kbmPath, _actionId, (string)null, (string)null, _kbmInteractions, _name));
			}
			if (_gamepadPath != null)
			{
				_mapBuilder.WithBinding(new InputBinding(_gamepadPath, _actionId, (string)null, (string)null, _gamepadInteractions, _name));
			}
			return val;
		}
	}
	public class InputActionMapBuilder
	{
		private readonly InputActionMap _actionMap = new InputActionMap(mapName);

		public InputActionMapBuilder(string mapName)
		{
		}//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown


		public InputActionMapBuilder WithAction(InputAction action)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			InputActionSetupExtensions.AddAction(_actionMap, action.name, action.type, (string)null, (string)null, (string)null, (string)null, (string)null);
			return this;
		}

		public InputActionMapBuilder WithBinding(InputBinding binding)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			InputActionSetupExtensions.AddBinding(_actionMap, binding);
			return this;
		}

		public InputActionBindingBuilder NewActionBinding()
		{
			return new InputActionBindingBuilder(this);
		}

		internal InputActionMap Build()
		{
			return _actionMap;
		}
	}
	public abstract class LcInputActions
	{
		public const string UnboundKeyboardAndMouseIdentifier = "<InputUtils-Kbm-Not-Bound>";

		public const string UnboundGamepadIdentifier = "<InputUtils-Gamepad-Not-Bound>";

		private readonly string _jsonPath;

		private readonly List<InputActionReference> _actionRefs = new List<InputActionReference>();

		internal bool Loaded;

		private readonly Dictionary<PropertyInfo, InputActionAttribute> _inputProps;

		public InputActionAsset Asset { get; }

		internal bool WasEnabled { get; private set; }

		public bool Enabled => Asset.enabled;

		internal IReadOnlyCollection<InputActionReference> ActionRefs => _actionRefs;

		internal string Id => Plugin.GUID + "." + MapName;

		public BepInPlugin Plugin { get; }

		protected virtual string MapName => GetType().Name;

		internal InputActionAsset GetAsset()
		{
			return Asset;
		}

		protected LcInputActions()
		{
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			Asset = ScriptableObject.CreateInstance<InputActionAsset>();
			Plugin = Assembly.GetCallingAssembly().GetBepInPlugin() ?? throw new InvalidOperationException();
			_jsonPath = Path.Combine(FsUtils.ControlsDir, Id + ".json");
			InputActionMapBuilder inputActionMapBuilder = new InputActionMapBuilder(Id);
			PropertyInfo[] properties = GetType().GetProperties();
			_inputProps = new Dictionary<PropertyInfo, InputActionAttribute>();
			PropertyInfo[] array = properties;
			foreach (PropertyInfo propertyInfo in array)
			{
				InputActionAttribute customAttribute = propertyInfo.GetCustomAttribute<InputActionAttribute>();
				if (customAttribute != null && !(propertyInfo.PropertyType != typeof(InputAction)))
				{
					InputActionAttribute inputActionAttribute = customAttribute;
					if (inputActionAttribute.ActionId == null)
					{
						string text = (inputActionAttribute.ActionId = propertyInfo.Name);
					}
					inputActionAttribute = customAttribute;
					if (inputActionAttribute.GamepadPath == null)
					{
						string text = (inputActionAttribute.GamepadPath = "<InputUtils-Gamepad-Not-Bound>");
					}
					string kbmPath = (string.IsNullOrEmpty(customAttribute.KbmPath) ? "<InputUtils-Kbm-Not-Bound>" : customAttribute.KbmPath);
					inputActionMapBuilder.NewActionBinding().WithActionId(customAttribute.ActionId).WithActionType(customAttribute.ActionType)
						.WithBindingName(customAttribute.Name)
						.WithKbmPath(kbmPath)
						.WithGamepadPath(customAttribute.GamepadPath)
						.WithKbmInteractions(customAttribute.KbmInteractions)
						.WithGamepadInteractions(customAttribute.GamepadInteractions)
						.Finish();
					_inputProps[propertyInfo] = customAttribute;
				}
			}
			LcInputActionApi.RegisterInputActions(this, inputActionMapBuilder);
		}

		public virtual void CreateInputActions(in InputActionMapBuilder builder)
		{
		}

		public virtual void OnAssetLoaded()
		{
		}

		internal void BuildActionRefs()
		{
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			foreach (KeyValuePair<PropertyInfo, InputActionAttribute> inputProp in _inputProps)
			{
				inputProp.Deconstruct(out var key, out var value);
				PropertyInfo propertyInfo = key;
				InputActionAttribute inputActionAttribute = value;
				InputAction value2 = Asset.FindAction(inputActionAttribute.ActionId, false);
				propertyInfo.SetValue(this, value2);
			}
			IEnumerable<InputActionReference> collection = ((IEnumerable<InputActionMap>)(object)Asset.actionMaps).SelectMany((InputActionMap map) => (IEnumerable<InputAction>)(object)map.actions).Select((Func<InputAction, InputActionReference>)InputActionReference.Create);
			_actionRefs.AddRange(collection);
		}

		public void Enable()
		{
			WasEnabled = Asset.enabled;
			Asset.Enable();
		}

		public void Disable()
		{
			WasEnabled = Asset.enabled;
			Asset.Disable();
		}

		internal void Save()
		{
			BindingOverrides bindingOverrides = new BindingOverrides(Asset.bindings);
			File.WriteAllText(_jsonPath, JsonConvert.SerializeObject((object)bindingOverrides));
		}

		internal void Load()
		{
			try
			{
				ApplyMigrations();
			}
			catch (Exception ex)
			{
				Logging.Logger.LogError((object)"Got error when applying migrations, skipping...");
				Logging.Logger.LogError((object)ex);
			}
			if (!File.Exists(_jsonPath))
			{
				return;
			}
			try
			{
				BindingOverrides.FromJson(File.ReadAllText(_jsonPath)).LoadInto(Asset);
			}
			catch (Exception ex2)
			{
				Logging.Logger.LogError((object)ex2);
			}
		}

		private void ApplyMigrations()
		{
			string text = Path.Combine(FsUtils.Pre041ControlsDir, Id + ".json");
			if (File.Exists(text) && !File.Exists(_jsonPath))
			{
				File.Move(text, _jsonPath);
			}
			if (!File.Exists(_jsonPath) || !File.ReadAllText(_jsonPath).Replace(" ", "").Contains("\"origPath\":\"\""))
			{
				return;
			}
			BindingOverrides bindingOverrides = BindingOverrides.FromJson(File.ReadAllText(_jsonPath));
			for (int i = 0; i < bindingOverrides.overrides.Count; i++)
			{
				BindingOverride value = bindingOverrides.overrides[i];
				if (string.IsNullOrEmpty(value.origPath) && value.path != null)
				{
					if (value.path.StartsWith("<Keyboard>") || value.path.StartsWith("<Mouse>"))
					{
						value.origPath = "<InputUtils-Kbm-Not-Bound>";
					}
					else
					{
						value.origPath = "<InputUtils-Gamepad-Not-Bound>";
					}
					bindingOverrides.overrides[i] = value;
				}
			}
			File.WriteAllText(_jsonPath, JsonConvert.SerializeObject((object)bindingOverrides));
		}
	}
}

BepInEx/plugins/LethalExtras/LethalExtras.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalExtras.Patches;
using LethalExtras.UnlockableItems;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalExtras")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Extra stuff for Lethal Company")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("LethalExtras")]
[assembly: AssemblyTitle("LethalExtras")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalExtras
{
	public class Config
	{
		public bool blahajEnabled;

		public bool redArgemiaEnabled;

		public bool blueArgemiaEnabled;

		public bool greenArgemiaEnabled;

		public bool dingusEnabled;

		public bool medstationEnabled;

		public int medstationPrice;

		public int medstationCharges;

		public bool IsLoaded { get; private set; } = false;


		public List<ConfigEntryBase> configEntries { get; private set; } = new List<ConfigEntryBase>();


		public void Load()
		{
			blahajEnabled = AddBoolConfig("Scrap", "BlahajEnabled", defaultValues: true, "If enabled, adds blahaj to scrap pool.");
			redArgemiaEnabled = AddBoolConfig("Scrap", "RedArgemiaEnabled", defaultValues: true, "If enabled, adds Red Argemia Plush to scrap pool.");
			blueArgemiaEnabled = AddBoolConfig("Scrap", "BlueArgemiaEnabled", defaultValues: true, "If enabled, adds Blue Argemia Plush to scrap pool.");
			greenArgemiaEnabled = AddBoolConfig("Scrap", "GreenArgemiaEnabled", defaultValues: true, "If enabled, adds Green Argemia Plush to scrap pool.");
			dingusEnabled = AddBoolConfig("Scrap", "DingusEnabled", defaultValues: true, "If enabled, adds dingus to scrap pool.");
			medstationEnabled = AddBoolConfig("Unlockables", "MedstationEnabled", defaultValues: true, "If enabled, adds the medstation unlockable.");
			medstationPrice = AddIntConfig("Unlockables", "MedstationPrice", 600, "Sets the price of the medstation");
			medstationCharges = AddIntConfig("Unlockables", "MedstationCharges", 200, "Sets the maximum healing capacity of the medstation");
			IsLoaded = true;
		}

		private bool AddBoolConfig(string section, string key, bool defaultValues, string definition)
		{
			ConfigEntry<bool> val = Plugin.Instance.Config.Bind<bool>(section, key, defaultValues, definition);
			configEntries.Add((ConfigEntryBase)(object)val);
			return val.Value;
		}

		private int AddIntConfig(string section, string key, int defaultValue, string definition)
		{
			ConfigEntry<int> val = Plugin.Instance.Config.Bind<int>(section, key, defaultValue, definition);
			configEntries.Add((ConfigEntryBase)(object)val);
			return val.Value;
		}

		public void SyncConfig(string serialized)
		{
		}

		public void SerializeConfig()
		{
		}
	}
	[BepInPlugin("joe1359.lethalextras", "LethalExtras", "1.0.4")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "lethalextras";

		public const string ModName = "LethalExtras";

		public const string ModVersion = "1.0.4";

		public static AssetBundle MainAssets;

		public static List<UnlockableItem> unlockables = new List<UnlockableItem>();

		public static BaseUnityPlugin Instance { get; private set; }

		public static Config ModConfig { get; private set; }

		public static ManualLogSource logger { get; private set; }

		private Plugin()
		{
			HarmonyPatcher.ApplyHarmonyPatches();
		}

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = (BaseUnityPlugin)(object)this;
			}
			PatchNetcode();
			if (ModConfig == null)
			{
				ModConfig = new Config();
				ModConfig.Load();
			}
			logger = Logger.CreateLogSource("lethalextras");
			logger.LogInfo((object)"Plugin LethalExtras is loaded!");
			MainAssets = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LethalExtras.dll", "lethalextras"));
			InitializeScrap();
			InitializeUnlockables();
		}

		public void InitializeScrap()
		{
			InitializeScrapItem("Assets/LethalExtras/scrap/blahaj/blahaj.asset", 5, (LevelTypes)510, ModConfig.blahajEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/ArgemiaPlush/RedArgemiaPlush.asset", 20, (LevelTypes)510, ModConfig.redArgemiaEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/ArgemiaPlush/BlueArgemiaPlush.asset", 10, (LevelTypes)44, ModConfig.blueArgemiaEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/ArgemiaPlush/GreenArgemiaPlush.asset", 2, (LevelTypes)448, ModConfig.greenArgemiaEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/maxwell/dingus.asset", 4, (LevelTypes)510, ModConfig.dingusEnabled);
		}

		public void InitializeUnlockables()
		{
			AddUnlockableItem("Medstation", "Assets/LethalExtras/buyable/placeable/medstation/MedstationContainer.prefab", LethalExtras.UnlockableItems.UnlockableItems.UnlockableTypes.Placeable, ModConfig.medstationEnabled, ModConfig.medstationPrice);
		}

		private UnlockableItem AddUnlockableItem(string unlockableName, string asset, LethalExtras.UnlockableItems.UnlockableItems.UnlockableTypes unlockableType, bool enabled = true, int price = 0)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			GameObject val = LoadPrefabFromAsset(asset);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			if (!enabled)
			{
				return null;
			}
			UnlockableItem val2 = new UnlockableItem();
			val2.unlockableName = unlockableName;
			val2.prefabObject = val;
			val2.unlockableType = (int)unlockableType;
			val2.alwaysInStock = true;
			val2.IsPlaceable = true;
			Unlockables.RegisterUnlockable(val2, (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, price);
			logger.LogInfo((object)("Loading unlockable: " + unlockableName));
			return val2;
		}

		private GameObject LoadPrefabFromAsset(string asset)
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			GameObject val = MainAssets.LoadAsset<GameObject>(asset);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val);
			return val;
		}

		private Item LoadItemFromAsset(string asset)
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			Item val = MainAssets.LoadAsset<Item>(asset);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			return val;
		}

		private Item CreateItemVariant(Item item, string name, int value, string mesh = null, string material = null)
		{
			if ((Object)(object)item == (Object)null)
			{
				return null;
			}
			Item val = Object.Instantiate<Item>(item);
			val.itemName = name;
			val.creditsWorth = value;
			if (mesh != null)
			{
				MeshFilter component = val.spawnPrefab.GetComponent<MeshFilter>();
				Mesh[] meshVariants = val.meshVariants;
				foreach (Mesh val2 in meshVariants)
				{
					if (((Object)val2).name == mesh)
					{
						component.mesh = val2;
						break;
					}
				}
			}
			if (material != null)
			{
				MeshRenderer component2 = val.spawnPrefab.GetComponent<MeshRenderer>();
				Material[] materialVariants = val.materialVariants;
				foreach (Material val3 in materialVariants)
				{
					if (((Object)val3).name == material)
					{
						((Renderer)component2).material = val3;
						break;
					}
				}
			}
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			return val;
		}

		private void RegisterScrapItem(Item item, int rarity, LevelTypes levelTypes)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)item == (Object)null))
			{
				Items.RegisterScrap(item, rarity, levelTypes);
				logger.LogInfo((object)("Adding scrap item variant: " + ((Object)item).name));
			}
		}

		private Item InitializeScrapItem(string asset, int rarity, LevelTypes levelTypes, bool enabled = true)
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			Item val = LoadItemFromAsset(asset);
			logger.LogInfo((object)("Loading item: " + val.itemName));
			if (!enabled)
			{
				return null;
			}
			Items.RegisterScrap(val, rarity, levelTypes);
			logger.LogInfo((object)("Adding to scrap pool: " + val.itemName));
			return val;
		}

		private Item RegisterShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
		{
			if ((Object)(object)item == (Object)null)
			{
				return null;
			}
			Items.RegisterShopItem(item, price);
			logger.LogInfo((object)("Adding shop item: " + item.itemName));
			return item;
		}

		private Item InitializeShopItem(string asset, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			Item val = LoadItemFromAsset(asset);
			Items.RegisterShopItem(val, price);
			logger.LogInfo((object)("Adding shop item: " + asset));
			return val;
		}

		private void PatchNetcode()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalExtras";

		public const string PLUGIN_NAME = "LethalExtras";

		public const string PLUGIN_VERSION = "0.1.0";
	}
}
namespace LethalExtras.UnlockableItems
{
	public class Medstation : NetworkBehaviour
	{
		private NetworkVariable<int> maxCharges = new NetworkVariable<int>(Plugin.ModConfig.medstationCharges, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		private NetworkVariable<int> charges = new NetworkVariable<int>(Plugin.ModConfig.medstationCharges, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public Transform healthCylinderTransform;

		public InteractTrigger medstationTrigger;

		public AudioClip medstationStartSFX;

		public AudioClip medstationInProgressSFX;

		public AudioClip medstationEndSFX;

		public AudioSource medstationAudio;

		private int unlockableId;

		private string dataKey;

		private MedstationState medstationState = MedstationState.WAITING;

		private void Awake()
		{
			if (!((Object)(object)this == (Object)null))
			{
			}
		}

		public override void OnNetworkSpawn()
		{
			((NetworkVariableBase)maxCharges).Initialize((NetworkBehaviour)(object)this);
			((NetworkVariableBase)charges).Initialize((NetworkBehaviour)(object)this);
			dataKey = "LethalExtrasData_Unlockables_MedstationCharges";
			if (ES3.KeyExists(dataKey, GameNetworkManager.Instance.currentSaveFileName))
			{
				charges.Value = ES3.Load<int>(dataKey, GameNetworkManager.Instance.currentSaveFileName, charges.Value);
			}
		}

		private void Update()
		{
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)this == (Object)null)
			{
				return;
			}
			if (medstationTrigger.interactable)
			{
				float num = (float)charges.Value / (float)maxCharges.Value;
				int num2 = (int)(num * 100f);
				medstationTrigger.holdTip = $"[Charges: {num2}%]";
				healthCylinderTransform.localScale = new Vector3(1f, num, 1f);
			}
			if (charges.Value > 0)
			{
				medstationTrigger.interactable = true;
				if (medstationTrigger.isBeingHeldByPlayer)
				{
					medstationState = MedstationState.HEALING;
				}
				else
				{
					medstationState = MedstationState.WAITING;
				}
			}
			else
			{
				medstationTrigger.disabledHoverTip = "[No charges remaining]";
				charges.Value = 0;
			}
		}

		private void OnDisable()
		{
		}

		public void PressMedstationOnLocalClient()
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			PressMedstationServerRpc();
		}

		[ServerRpc(RequireOwnership = false)]
		public void PressMedstationServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1486470394u, serverRpcParams, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val, 1486470394u, serverRpcParams, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
				if (!((Object)(object)networkManager2 == (Object)null) && networkManager2.IsListening)
				{
					ulong senderClientId = serverRpcParams.Receive.SenderClientId;
					HealPlayerServer(senderClientId);
					HealPlayerClientRpc(senderClientId);
				}
			}
		}

		[ClientRpc]
		public void HealPlayerClientRpc(ulong clientId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2759607538u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, clientId);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2759607538u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || !((NetworkBehaviour)this).IsClient)
			{
				return;
			}
			int num = 5;
			PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
			if (localPlayerController.actualClientId == clientId && localPlayerController.health != 100)
			{
				if (charges.Value <= num && charges.Value > 0)
				{
					num = charges.Value;
				}
				num = Math.Min(num, 100 - localPlayerController.health);
				localPlayerController.health += num;
				if (localPlayerController.health == 100)
				{
					localPlayerController.MakeCriticallyInjured(false);
				}
				HUDManager.Instance.UpdateHealthUI(localPlayerController.health, true);
			}
		}

		private void HealPlayerServer(ulong clientId)
		{
			if (!((NetworkBehaviour)this).IsHost)
			{
				return;
			}
			int num = 5;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if (val.actualClientId != clientId || val.health == 100)
				{
					continue;
				}
				if (val.health != 100)
				{
					if (charges.Value <= num && charges.Value > 0)
					{
						num = charges.Value;
					}
					num = Math.Min(num, 100 - val.health);
					val.health += num;
					val.MakeCriticallyInjured(false);
					NetworkVariable<int> obj = charges;
					obj.Value -= num;
					ES3.Save<int>(dataKey, charges.Value, GameNetworkManager.Instance.currentSaveFileName);
				}
				break;
			}
		}

		private void PressButtonEffects()
		{
			if (medstationState == MedstationState.WAITING)
			{
				medstationAudio.PlayOneShot(medstationStartSFX);
			}
			else if (medstationState == MedstationState.HEALING)
			{
				medstationAudio.PlayOneShot(medstationInProgressSFX);
			}
		}

		public void LoadCharges()
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				dataKey = "LethalExtrasData_Unlockables_MedstationCharges";
				if (ES3.KeyExists(dataKey, GameNetworkManager.Instance.currentSaveFileName))
				{
					charges.Value = ES3.Load<int>(dataKey, GameNetworkManager.Instance.currentSaveFileName, charges.Value);
				}
			}
		}

		public void SetCharges(int charges)
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				Plugin.logger.LogInfo((object)$"before - {this.charges.Value}");
				if (charges > maxCharges.Value)
				{
					charges = maxCharges.Value;
				}
				this.charges.Value = charges;
				Plugin.logger.LogInfo((object)$"after - {this.charges.Value}");
			}
		}

		private bool CanUseMedstation()
		{
			return false;
		}

		protected override void __initializeVariables()
		{
			if (maxCharges == null)
			{
				throw new Exception("Medstation.maxCharges cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)maxCharges).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)maxCharges, "maxCharges");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)maxCharges);
			if (charges == null)
			{
				throw new Exception("Medstation.charges cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)charges).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)charges, "charges");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)charges);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_Medstation()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(1486470394u, new RpcReceiveHandler(__rpc_handler_1486470394));
			NetworkManager.__rpc_func_table.Add(2759607538u, new RpcReceiveHandler(__rpc_handler_2759607538));
		}

		private static void __rpc_handler_1486470394(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ServerRpcParams server = rpcParams.Server;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((Medstation)(object)target).PressMedstationServerRpc(server);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2759607538(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong clientId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Medstation)(object)target).HealPlayerClientRpc(clientId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "Medstation";
		}
	}
	public enum MedstationState
	{
		WAITING,
		HEALING
	}
	public class UnlockableItems
	{
		public enum UnlockableTypes
		{
			Suit,
			Placeable
		}
	}
}
namespace LethalExtras.Patches
{
	public class HarmonyPatcher
	{
		private static Harmony instance;

		public const string InstanceId = "LethalExtras";

		public static bool IsPatched { get; private set; }

		internal static void ApplyHarmonyPatches()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (!IsPatched)
			{
				if (instance == null)
				{
					instance = new Harmony("LethalExtras");
				}
				instance.PatchAll(Assembly.GetExecutingAssembly());
				IsPatched = true;
			}
		}

		internal static void RemoveHarmonyPatches()
		{
			if (instance != null && IsPatched)
			{
				instance.UnpatchSelf();
				IsPatched = false;
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManagerPatch
	{
		[HarmonyPatch("GeneratedFloorPostProcessing")]
		[HarmonyPrefix]
		private static void GeneratedFloorPostProcessingPatch(ref RoundManager __instance)
		{
			if (!((Object)(object)__instance == (Object)null) && ((NetworkBehaviour)__instance).IsHost)
			{
				string text = "LethalExtrasData_Unlockables_MedstationCharges";
				if (ES3.KeyExists(text, GameNetworkManager.Instance.currentSaveFileName))
				{
					ES3.Save<int>(text, Plugin.ModConfig.medstationCharges, GameNetworkManager.Instance.currentSaveFileName);
				}
				Medstation[] array = Object.FindObjectsOfType<Medstation>();
				Medstation[] array2 = array;
				foreach (Medstation medstation in array2)
				{
					medstation.LoadCharges();
				}
			}
		}
	}
}

BepInEx/plugins/LethalFashion.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalFashion")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adding immediate outfits for the crew")]
[assembly: AssemblyFileVersion("1.0.4.0")]
[assembly: AssemblyInformationalVersion("1.0.4")]
[assembly: AssemblyProduct("LethalFashion")]
[assembly: AssemblyTitle("LethalFashion")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalFashion
{
	[BepInPlugin("LethalFashion", "LethalFashion", "1.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		private static Harmony harmonyInstance;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalFashion is loaded!");
			InitializeHarmony();
		}

		private void InitializeHarmony()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			if (harmonyInstance == null)
			{
				harmonyInstance = new Harmony("LethalFashion");
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Harmony instance created");
				try
				{
					harmonyInstance.PatchAll(typeof(SuitFashion));
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Patch applied successfully. You are now FASHIONABLE.");
				}
				catch (Exception ex)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Error applying patch: " + ex.Message));
				}
			}
		}
	}
	public class SuitFashion
	{
		private static readonly MethodInfo unlockItem;

		private static bool isHost;

		static SuitFashion()
		{
			unlockItem = typeof(StartOfRound).GetMethod("SpawnUnlockable", BindingFlags.Instance | BindingFlags.NonPublic);
			if (unlockItem == null)
			{
				Plugin.Log.LogError((object)"SpawnUnlockable method not found in StartOfRound. Please check game/plugin version.");
			}
		}

		public static void SpawnUnlockableDelegate(StartOfRound instance, int ID)
		{
			if (unlockItem == null)
			{
				Plugin.Log.LogError((object)"Cannot invoke SpawnUnlockable - method reference is null. Please check game/plugin version.");
			}
			else if (!instance.SpawnedShipUnlockables.ContainsKey(ID))
			{
				try
				{
					unlockItem.Invoke(instance, new object[1] { ID });
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)("Error invoking SpawnUnlockable: " + ex.Message));
				}
			}
		}

		public static void PositionSuitsOnRack(StartOfRound startOfRoundInstance)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			UnlockableSuit[] array = Object.FindObjectsOfType<UnlockableSuit>();
			for (int i = 0; i < array.Length; i++)
			{
				UnlockableSuit val = array[i];
				AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>();
				if ((Object)(object)component != (Object)null)
				{
					component.overrideOffset = true;
					component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + startOfRoundInstance.rightmostSuitPosition.forward * 0.18f * (float)i;
					component.rotationOffset = new Vector3(0f, 90f, 0f);
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		public static void StartOfRoundSuitPatch(StartOfRound __instance)
		{
			if (!isHost)
			{
				return;
			}
			int[] array = new int[3] { 1, 2, 3 };
			int[] array2 = array;
			foreach (int num in array2)
			{
				if (num >= 0 && num < __instance.unlockablesList.unlockables.Count)
				{
					UnlockableItem val = __instance.unlockablesList.unlockables[num];
					if (val != null)
					{
						val.alreadyUnlocked = true;
						val.hasBeenUnlockedByPlayer = true;
						val.inStorage = false;
						SpawnUnlockableDelegate(__instance, num);
					}
				}
			}
			PositionSuitsOnRack(__instance);
		}

		[HarmonyPatch(typeof(StartOfRound), "ResetShip")]
		[HarmonyPostfix]
		public static void ResetShipSuitPatch(StartOfRound __instance)
		{
			if (isHost)
			{
				StartOfRoundSuitPatch(__instance);
			}
		}

		[HarmonyPatch(typeof(RoundManager), "Start")]
		[HarmonyPrefix]
		private static void SetIsHost()
		{
			isHost = ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalFashion";

		public const string PLUGIN_NAME = "LethalFashion";

		public const string PLUGIN_VERSION = "1.0.4";
	}
}

BepInEx/plugins/LethalLib/LethalLib.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalLib")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+7c7b4f966a6195fee029a3973eece88a0d72f551")]
[assembly: AssemblyProduct("LethalLib")]
[assembly: AssemblyTitle("LethalLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalLib
{
	[BepInPlugin("evaisa.lethallib", "LethalLib", "0.10.1")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "evaisa.lethallib";

		public const string ModName = "LethalLib";

		public const string ModVersion = "0.10.1";

		public static AssetBundle MainAssets;

		public static ManualLogSource logger;

		public static ConfigFile config;

		private void Awake()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			config = ((BaseUnityPlugin)this).Config;
			logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!");
			new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook));
			Enemies.Init();
			Items.Init();
			Unlockables.Init();
			MapObjects.Init();
			Dungeon.Init();
			Weathers.Init();
			Player.Init();
			Utilities.Init();
			NetworkPrefabs.Init();
		}

		private void IlHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public))
			});
			val.RemoveRange(2);
			val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL);
		}

		private static string GetLineOrIL(StackFrame instance)
		{
			int fileLineNumber = instance.GetFileLineNumber();
			if (fileLineNumber == -1 || fileLineNumber == 0)
			{
				return "IL_" + instance.GetILOffset().ToString("X4");
			}
			return fileLineNumber.ToString();
		}
	}
}
namespace LethalLib.Modules
{
	public class ContentLoader
	{
		public class CustomContent
		{
			private string id = "";

			public string ID => id;

			public CustomContent(string id)
			{
				this.id = id;
			}
		}

		public class CustomItem : CustomContent
		{
			public Action<Item> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal Item item;

			public Item Item => item;

			public CustomItem(string id, string contentPath, Action<Item> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
			}
		}

		public class ShopItem : CustomItem
		{
			public int initPrice = 0;

			public string buyNode1Path = null;

			public string buyNode2Path = null;

			public string itemInfoPath = null;

			public void RemoveFromShop()
			{
				Items.RemoveShopItem(base.Item);
			}

			public void SetPrice(int price)
			{
				Items.UpdateShopItemPrice(base.Item, price);
			}

			public ShopItem(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
			}
		}

		public class ScrapItem : CustomItem
		{
			private int rarity = 0;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public int Rarity => rarity;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Items.RemoveScrapFromLevels(base.Item, levelFlags);
			}

			public ScrapItem(string id, string contentPath, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				this.rarity = rarity;
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
			}
		}

		public class Unlockable : CustomContent
		{
			public Action<UnlockableItem> registryCallback = delegate
			{
			};

			internal UnlockableItem unlockable;

			public string contentPath = "";

			public int initPrice = 0;

			public string buyNode1Path = null;

			public string buyNode2Path = null;

			public string itemInfoPath = null;

			public StoreType storeType = StoreType.None;

			public UnlockableItem UnlockableItem => unlockable;

			public void RemoveFromShop()
			{
				Unlockables.DisableUnlockable(UnlockableItem);
			}

			public void SetPrice(int price)
			{
				Unlockables.UpdateUnlockablePrice(UnlockableItem, price);
			}

			public Unlockable(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, StoreType storeType = StoreType.None, Action<UnlockableItem> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
				this.storeType = storeType;
			}
		}

		public class CustomEnemy : CustomContent
		{
			public Action<EnemyType> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal EnemyType enemy;

			public string infoNodePath = null;

			public string infoKeywordPath = null;

			public int rarity = 0;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1);

			public EnemyType Enemy => enemy;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Enemies.RemoveEnemyFromLevels(Enemy, levelFlags);
			}

			public CustomEnemy(string id, string contentPath, int rarity = 0, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1), string[] levelOverrides = null, string infoNodePath = null, string infoKeywordPath = null, Action<EnemyType> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				this.infoNodePath = infoNodePath;
				this.infoKeywordPath = infoKeywordPath;
				this.rarity = rarity;
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnType = spawnType;
			}
		}

		public class MapHazard : CustomContent
		{
			public Action<SpawnableMapObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableMapObjectDef hazard;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public SpawnableMapObjectDef Hazard => hazard;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveMapObject(Hazard, levelFlags, levelOverrides);
			}

			public MapHazard(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableMapObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		public class OutsideObject : CustomContent
		{
			public Action<SpawnableOutsideObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableOutsideObjectDef mapObject;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public SpawnableOutsideObjectDef MapObject => mapObject;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveOutsideObject(MapObject, levelFlags, levelOverrides);
			}

			public OutsideObject(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableOutsideObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		private Dictionary<string, CustomContent> loadedContent = new Dictionary<string, CustomContent>();

		public PluginInfo modInfo;

		private AssetBundle modBundle;

		public Action<CustomContent, GameObject> prefabCallback = delegate
		{
		};

		public Dictionary<string, CustomContent> LoadedContent => loadedContent;

		public string modName => modInfo.Metadata.Name;

		public string modVersion => modInfo.Metadata.Version.ToString();

		public string modGUID => modInfo.Metadata.GUID;

		public ContentLoader(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			this.modInfo = modInfo;
			this.modBundle = modBundle;
			if (prefabCallback != null)
			{
				this.prefabCallback = prefabCallback;
			}
		}

		public ContentLoader Create(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			return new ContentLoader(modInfo, modBundle, prefabCallback);
		}

		public void Register(CustomContent content)
		{
			if (loadedContent.ContainsKey(content.ID))
			{
				Debug.LogError((object)("[LethalLib] " + modName + " tried to register content with ID " + content.ID + " but it already exists!"));
				return;
			}
			if (content is CustomItem customItem)
			{
				Item val = (customItem.item = modBundle.LoadAsset<Item>(customItem.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				Utilities.FixMixerGroups(val.spawnPrefab);
				prefabCallback(content, val.spawnPrefab);
				customItem.registryCallback(val);
				if (content is ShopItem shopItem)
				{
					TerminalNode buyNode = null;
					TerminalNode buyNode2 = null;
					TerminalNode itemInfo = null;
					if (shopItem.buyNode1Path != null)
					{
						buyNode = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode1Path);
					}
					if (shopItem.buyNode2Path != null)
					{
						buyNode2 = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode2Path);
					}
					if (shopItem.itemInfoPath != null)
					{
						itemInfo = modBundle.LoadAsset<TerminalNode>(shopItem.itemInfoPath);
					}
					Items.RegisterShopItem(val, buyNode, buyNode2, itemInfo, shopItem.initPrice);
				}
				else if (content is ScrapItem scrapItem)
				{
					Items.RegisterScrap(val, scrapItem.Rarity, scrapItem.LevelTypes, scrapItem.levelOverrides);
				}
				else
				{
					Items.RegisterItem(val);
				}
			}
			else if (content is Unlockable unlockable)
			{
				UnlockableItemDef unlockableItemDef = modBundle.LoadAsset<UnlockableItemDef>(unlockable.contentPath);
				if ((Object)(object)unlockableItemDef.unlockable.prefabObject != (Object)null)
				{
					NetworkPrefabs.RegisterNetworkPrefab(unlockableItemDef.unlockable.prefabObject);
					prefabCallback(content, unlockableItemDef.unlockable.prefabObject);
					Utilities.FixMixerGroups(unlockableItemDef.unlockable.prefabObject);
				}
				unlockable.unlockable = unlockableItemDef.unlockable;
				unlockable.registryCallback(unlockableItemDef.unlockable);
				TerminalNode buyNode3 = null;
				TerminalNode buyNode4 = null;
				TerminalNode itemInfo2 = null;
				if (unlockable.buyNode1Path != null)
				{
					buyNode3 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode1Path);
				}
				if (unlockable.buyNode2Path != null)
				{
					buyNode4 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode2Path);
				}
				if (unlockable.itemInfoPath != null)
				{
					itemInfo2 = modBundle.LoadAsset<TerminalNode>(unlockable.itemInfoPath);
				}
				Unlockables.RegisterUnlockable(unlockableItemDef, unlockable.storeType, buyNode3, buyNode4, itemInfo2, unlockable.initPrice);
			}
			else if (content is CustomEnemy customEnemy)
			{
				EnemyType val2 = modBundle.LoadAsset<EnemyType>(customEnemy.contentPath);
				NetworkPrefabs.RegisterNetworkPrefab(val2.enemyPrefab);
				Utilities.FixMixerGroups(val2.enemyPrefab);
				customEnemy.enemy = val2;
				prefabCallback(content, val2.enemyPrefab);
				customEnemy.registryCallback(val2);
				TerminalNode infoNode = null;
				TerminalKeyword infoKeyword = null;
				if (customEnemy.infoNodePath != null)
				{
					infoNode = modBundle.LoadAsset<TerminalNode>(customEnemy.infoNodePath);
				}
				if (customEnemy.infoKeywordPath != null)
				{
					infoKeyword = modBundle.LoadAsset<TerminalKeyword>(customEnemy.infoKeywordPath);
				}
				if (customEnemy.spawnType == (Enemies.SpawnType)(-1))
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
				else
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.spawnType, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
			}
			else if (content is MapHazard mapHazard)
			{
				SpawnableMapObjectDef spawnableMapObjectDef = (mapHazard.hazard = modBundle.LoadAsset<SpawnableMapObjectDef>(mapHazard.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				prefabCallback(content, spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				mapHazard.registryCallback(spawnableMapObjectDef);
				MapObjects.RegisterMapObject(spawnableMapObjectDef, mapHazard.LevelTypes, mapHazard.levelOverrides, mapHazard.spawnRateFunction);
			}
			else if (content is OutsideObject outsideObject)
			{
				SpawnableOutsideObjectDef spawnableOutsideObjectDef = (outsideObject.mapObject = modBundle.LoadAsset<SpawnableOutsideObjectDef>(outsideObject.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				prefabCallback(content, spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				outsideObject.registryCallback(spawnableOutsideObjectDef);
				MapObjects.RegisterOutsideObject(spawnableOutsideObjectDef, outsideObject.LevelTypes, outsideObject.levelOverrides, outsideObject.spawnRateFunction);
			}
			loadedContent.Add(content.ID, content);
		}

		public void RegisterAll(CustomContent[] content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Length} content items!");
			foreach (CustomContent content2 in content)
			{
				Register(content2);
			}
		}

		public void RegisterAll(List<CustomContent> content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Count} content items!");
			foreach (CustomContent item in content)
			{
				Register(item);
			}
		}
	}
	public class Dungeon
	{
		public class CustomDungeonArchetype
		{
			public DungeonArchetype archeType;

			public Levels.LevelTypes LevelTypes;

			public int lineIndex = -1;
		}

		public class CustomGraphLine
		{
			public GraphLine graphLine;

			public Levels.LevelTypes LevelTypes;
		}

		public class CustomDungeon
		{
			public int rarity;

			public DungeonFlow dungeonFlow;

			public Levels.LevelTypes LevelTypes;

			public string[] levelOverrides;

			public int dungeonIndex = -1;

			public AudioClip firstTimeDungeonAudio;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor;

			public static hook_Start <1>__RoundManager_Start;

			public static hook_Start <2>__StartOfRound_Start;
		}

		public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>();

		public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>();

		public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>();

		public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>();

		public static List<CustomDungeon> customDungeons = new List<CustomDungeon>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__RoundManager_GenerateNewFloor;
			if (obj == null)
			{
				hook_GenerateNewFloor val = RoundManager_GenerateNewFloor;
				<>O.<0>__RoundManager_GenerateNewFloor = val;
				obj = (object)val;
			}
			RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj;
			object obj2 = <>O.<1>__RoundManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = RoundManager_Start;
				<>O.<1>__RoundManager_Start = val2;
				obj2 = (object)val2;
			}
			RoundManager.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__StartOfRound_Start;
			if (obj3 == null)
			{
				hook_Start val3 = StartOfRound_Start;
				<>O.<2>__StartOfRound_Start = val3;
				obj3 = (object)val3;
			}
			StartOfRound.Start += (hook_Start)obj3;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Expected O, but got Unknown
			foreach (CustomDungeon dungeon in customDungeons)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = dungeon.LevelTypes.HasFlag(Levels.LevelTypes.All) || (dungeon.levelOverrides != null && dungeon.levelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag)
					{
						Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
						if ((flag || dungeon.LevelTypes.HasFlag(levelTypes)) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex))
						{
							List<IntWithRarity> list = val.dungeonFlowTypes.ToList();
							list.Add(new IntWithRarity
							{
								id = dungeon.dungeonIndex,
								rarity = dungeon.rarity
							});
							val.dungeonFlowTypes = list.ToArray();
						}
					}
				}
			}
			Plugin.logger.LogInfo((object)"Added custom dungeons to levels");
			orig.Invoke(self);
		}

		private static void RoundManager_Start(orig_Start orig, RoundManager self)
		{
			foreach (CustomDungeon customDungeon in customDungeons)
			{
				if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow))
				{
					continue;
				}
				List<DungeonFlow> list = self.dungeonFlowTypes.ToList();
				list.Add(customDungeon.dungeonFlow);
				self.dungeonFlowTypes = list.ToArray();
				int dungeonIndex = self.dungeonFlowTypes.Length - 1;
				customDungeon.dungeonIndex = dungeonIndex;
				List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList();
				if (list2.Count != self.dungeonFlowTypes.Length - 1)
				{
					while (list2.Count < self.dungeonFlowTypes.Length - 1)
					{
						list2.Add(null);
					}
				}
				list2.Add(customDungeon.firstTimeDungeonAudio);
				self.firstTimeDungeonAudios = list2.ToArray();
			}
			orig.Invoke(self);
		}

		private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self)
		{
			string name = ((Object)self.currentLevel).name;
			if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
			{
				Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				int index = 0;
				self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line)
				{
					foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes)
					{
						if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index))
						{
							line.DungeonArchetypes.Add(customDungeonArchetype.archeType);
							Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name));
						}
					}
					foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes)
					{
						string name2 = ((Object)dungeonArchetype).name;
						if (extraTileSets.ContainsKey(name2))
						{
							TileSet val4 = extraTileSets[name2];
							if (!dungeonArchetype.TileSets.Contains(val4))
							{
								dungeonArchetype.TileSets.Add(val4);
								Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name));
							}
						}
						foreach (TileSet tileSet in dungeonArchetype.TileSets)
						{
							string name3 = ((Object)tileSet).name;
							if (extraRooms.ContainsKey(name3))
							{
								GameObjectChance item = extraRooms[name3];
								if (!tileSet.TileWeights.Weights.Contains(item))
								{
									tileSet.TileWeights.Weights.Add(item);
								}
							}
						}
					}
					index++;
				});
				foreach (CustomGraphLine customGraphLine in customGraphLines)
				{
					if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine))
					{
						self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine);
					}
				}
			}
			orig.Invoke(self);
			NetworkManager val = Object.FindObjectOfType<NetworkManager>();
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val2 in array2)
			{
				for (int j = 0; j < val2.spawnablePrefabs.Count; j++)
				{
					string prefabName = ((Object)val2.spawnablePrefabs[j]).name;
					NetworkPrefab val3 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName);
					if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j])
					{
						val2.spawnablePrefabs[j] = val3.Prefab;
					}
				}
			}
		}

		public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1)
		{
			CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype();
			customDungeonArchetype.archeType = archetype;
			customDungeonArchetype.LevelTypes = levelFlags;
			customDungeonArchetype.lineIndex = lineIndex;
			customDungeonArchetypes.Add(customDungeonArchetype);
		}

		public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags)
		{
			CustomGraphLine customGraphLine = new CustomGraphLine();
			customGraphLine.graphLine = line;
			customGraphLine.LevelTypes = levelFlags;
			customGraphLines.Add(customGraphLine);
		}

		public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags)
		{
			AddLine(line.graphLine, levelFlags);
		}

		public static void AddTileSet(TileSet set, string archetypeName)
		{
			extraTileSets.Add(archetypeName, set);
		}

		public static void AddRoom(GameObjectChance room, string tileSetName)
		{
			extraRooms.Add(tileSetName, room);
		}

		public static void AddRoom(GameObjectChanceDef room, string tileSetName)
		{
			AddRoom(room.gameObjectChance, tileSetName);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags, string[] levelOverrides)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, levelOverrides, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio
			});
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, string[] levelOverrides = null, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio,
				levelOverrides = levelOverrides
			});
		}
	}
	public class Enemies
	{
		public struct EnemyAssetInfo
		{
			public EnemyType EnemyAsset;

			public TerminalKeyword keyword;
		}

		public enum SpawnType
		{
			Default,
			Daytime,
			Outside
		}

		public class SpawnableEnemy
		{
			public EnemyType enemy;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public SpawnType spawnType;

			public TerminalNode terminalNode;

			public TerminalKeyword infoKeyword;

			public string modName;

			public string[] spawnLevelOverrides;

			public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType, string[] spawnLevelOverrides = null)
			{
				this.enemy = enemy;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
				this.spawnType = spawnType;
				this.spawnLevelOverrides = spawnLevelOverrides;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__RegisterLevelEnemies;

			public static hook_Start <1>__Terminal_Start;
		}

		public static Terminal terminal;

		public static List<EnemyAssetInfo> enemyAssetInfos = new List<EnemyAssetInfo>();

		public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__RegisterLevelEnemies;
			if (obj == null)
			{
				hook_Awake val = RegisterLevelEnemies;
				<>O.<0>__RegisterLevelEnemies = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Expected O, but got Unknown
			terminal = self;
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<string> list = new List<string>();
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				if (list.Contains(spawnableEnemy.enemy.enemyName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				if ((Object)(object)spawnableEnemy.terminalNode == (Object)null)
				{
					spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>();
					spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n";
					spawnableEnemy.terminalNode.clearPreviousText = true;
					spawnableEnemy.terminalNode.maxCharactersToType = 35;
					spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName;
				}
				if (self.enemyFiles.Any((TerminalNode x) => x.creatureName == spawnableEnemy.terminalNode.creatureName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				TerminalKeyword keyword2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val));
				keyword2.defaultVerb = val;
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				if (!list2.Any((TerminalKeyword x) => x.word == keyword2.word))
				{
					list2.Add(keyword2);
					self.terminalNodes.allKeywords = list2.ToArray();
				}
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				if (!list3.Any((CompatibleNoun x) => x.noun.word == keyword2.word))
				{
					list3.Add(new CompatibleNoun
					{
						noun = keyword2,
						result = spawnableEnemy.terminalNode
					});
				}
				val.compatibleNouns = list3.ToArray();
				spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count;
				self.enemyFiles.Add(spawnableEnemy.terminalNode);
				spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID;
				EnemyAssetInfo enemyAssetInfo = default(EnemyAssetInfo);
				enemyAssetInfo.EnemyAsset = spawnableEnemy.enemy;
				enemyAssetInfo.keyword = keyword2;
				EnemyAssetInfo item = enemyAssetInfo;
				enemyAssetInfos.Add(item);
			}
			orig.Invoke(self);
		}

		private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self)
		{
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Expected O, but got Unknown
			orig.Invoke(self);
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = spawnableEnemy.spawnLevels.HasFlag(Levels.LevelTypes.All) || (spawnableEnemy.spawnLevelOverrides != null && spawnableEnemy.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !spawnableEnemy.spawnLevels.HasFlag(levelTypes))
					{
						continue;
					}
					SpawnableEnemyWithRarity item2 = new SpawnableEnemyWithRarity
					{
						enemyType = spawnableEnemy.enemy,
						rarity = spawnableEnemy.rarity
					};
					switch (spawnableEnemy.spawnType)
					{
					case SpawnType.Default:
						if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.Enemies.Add(item2);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]"));
						}
						break;
					case SpawnType.Daytime:
						if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.DaytimeEnemies.Add(item2);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]"));
						}
						break;
					case SpawnType.Outside:
						if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.OutsideEnemies.Add(item2);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]"));
						}
						break;
					}
				}
			}
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType, spawnLevelOverrides);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default), spawnLevelOverrides);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RemoveEnemyFromLevels(EnemyType enemyType, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					List<SpawnableEnemyWithRarity> enemies = val.Enemies;
					List<SpawnableEnemyWithRarity> daytimeEnemies = val.DaytimeEnemies;
					List<SpawnableEnemyWithRarity> outsideEnemies = val.OutsideEnemies;
					enemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType);
					daytimeEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType);
					outsideEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType);
				}
			}
		}
	}
	public class Items
	{
		public struct ItemSaveOrderData
		{
			public int itemId;

			public string itemName;

			public string assetName;
		}

		public struct BuyableItemAssetInfo
		{
			public Item itemAsset;

			public TerminalKeyword keyword;
		}

		public class ScrapItem
		{
			public Item item;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string[] spawnLevelOverrides;

			public string modName;

			public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null)
			{
				this.item = item;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
				this.spawnLevelOverrides = spawnLevelOverrides;
			}
		}

		public class PlainItem
		{
			public Item item;

			public string modName;

			public PlainItem(Item item)
			{
				this.item = item;
			}
		}

		public class ShopItem
		{
			public Item item;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
			{
				this.item = item;
				this.price = price;
				if ((Object)(object)buyNode1 != (Object)null)
				{
					this.buyNode1 = buyNode1;
				}
				if ((Object)(object)buyNode2 != (Object)null)
				{
					this.buyNode2 = buyNode2;
				}
				if ((Object)(object)itemInfo != (Object)null)
				{
					this.itemInfo = itemInfo;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Start <1>__StartOfRound_Start;

			public static hook_Awake <2>__Terminal_Awake;
		}

		public static ConfigEntry<bool> useSavedataFix;

		public static List<Item> LethalLibItemList = new List<Item>();

		public static List<BuyableItemAssetInfo> buyableItemAssetInfos = new List<BuyableItemAssetInfo>();

		public static Terminal terminal;

		public static List<ScrapItem> scrapItems = new List<ScrapItem>();

		public static List<ShopItem> shopItems = new List<ShopItem>();

		public static List<PlainItem> plainItems = new List<PlainItem>();

		public static void Init()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			useSavedataFix = Plugin.config.Bind<bool>("Items", "EnableItemSaveFix", false, "Allow for LethalLib to store/reorder the item list, which should fix issues where items get reshuffled when loading an old save. This is experimental and may cause save corruptions occasionally.");
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__StartOfRound_Start;
			if (obj2 == null)
			{
				hook_Start val2 = StartOfRound_Start;
				<>O.<1>__StartOfRound_Start = val2;
				obj2 = (object)val2;
			}
			StartOfRound.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__Terminal_Awake;
			if (obj3 == null)
			{
				hook_Awake val3 = Terminal_Awake;
				<>O.<2>__Terminal_Awake = val3;
				obj3 = (object)val3;
			}
			Terminal.Awake += (hook_Awake)obj3;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			if (useSavedataFix.Value && ((NetworkBehaviour)self).IsHost)
			{
				Plugin.logger.LogInfo((object)"Fixing Item savedata!!");
				List<ItemSaveOrderData> itemList = new List<ItemSaveOrderData>();
				StartOfRound.Instance.allItemsList.itemsList.ForEach(delegate(Item item)
				{
					itemList.Add(new ItemSaveOrderData
					{
						itemId = item.itemId,
						itemName = item.itemName,
						assetName = ((Object)item).name
					});
				});
				if (ES3.KeyExists("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName))
				{
					itemList = ES3.Load<List<ItemSaveOrderData>>("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName);
				}
				List<Item> itemsList = StartOfRound.Instance.allItemsList.itemsList;
				List<Item> list = new List<Item>();
				foreach (ItemSaveOrderData item2 in itemList)
				{
					Item val = ((IEnumerable<Item>)itemsList).FirstOrDefault((Func<Item, bool>)((Item x) => x.itemId == item2.itemId && x.itemName == item2.itemName && item2.assetName == ((Object)x).name));
					if ((Object)(object)val != (Object)null)
					{
						list.Add(val);
					}
					else
					{
						list.Add(ScriptableObject.CreateInstance<Item>());
					}
				}
				foreach (Item item3 in itemsList)
				{
					if (!list.Contains(item3))
					{
						list.Add(item3);
					}
				}
				StartOfRound.Instance.allItemsList.itemsList = list;
				ES3.Save<List<ItemSaveOrderData>>("LethalLibAllItemsList", itemList, GameNetworkManager.Instance.currentSaveFileName);
			}
			orig.Invoke(self);
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_0304: Unknown result type (might be due to invalid IL or missing references)
			//IL_0309: Unknown result type (might be due to invalid IL or missing references)
			//IL_033e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0347: Expected O, but got Unknown
			//IL_0349: Unknown result type (might be due to invalid IL or missing references)
			//IL_034e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0383: Unknown result type (might be due to invalid IL or missing references)
			//IL_038b: Expected O, but got Unknown
			//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0409: Expected O, but got Unknown
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b7: Expected O, but got Unknown
			terminal = self;
			List<Item> list = self.buyableItemsList.ToList();
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal");
			foreach (ShopItem item in shopItems)
			{
				if (list.Any((Item x) => x.itemName == item.item.itemName))
				{
					Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping"));
					continue;
				}
				if (item.price == -1)
				{
					item.price = item.item.creditsWorth;
				}
				else
				{
					item.item.creditsWorth = item.price;
				}
				list.Add(item.item);
				string itemName = item.item.itemName;
				char c = itemName[itemName.Length - 1];
				string text = itemName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = itemName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = list.Count - 1;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = list.Count - 1;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				TerminalKeyword val5 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val5);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val5,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val6 = item.itemInfo;
				if ((Object)(object)val6 == (Object)null)
				{
					val6 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val6).name = itemName.Replace(" ", "-") + "InfoNode";
					val6.displayText = "[No information about this object was found.]\n\n";
					val6.clearPreviousText = true;
					val6.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = val5,
					result = val6
				});
				val2.compatibleNouns = list4.ToArray();
				BuyableItemAssetInfo buyableItemAssetInfo = default(BuyableItemAssetInfo);
				buyableItemAssetInfo.itemAsset = item.item;
				buyableItemAssetInfo.keyword = val5;
				BuyableItemAssetInfo item2 = buyableItemAssetInfo;
				buyableItemAssetInfos.Add(item2);
			}
			self.buyableItemsList = list.ToArray();
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			orig.Invoke(self);
			foreach (ScrapItem scrapItem in scrapItems)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = scrapItem.spawnLevels.HasFlag(Levels.LevelTypes.All) || (scrapItem.spawnLevelOverrides != null && scrapItem.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (flag || scrapItem.spawnLevels.HasFlag(levelTypes))
					{
						SpawnableItemWithRarity item2 = new SpawnableItemWithRarity
						{
							spawnableItem = scrapItem.item,
							rarity = scrapItem.rarity
						};
						if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item))
						{
							val.spawnableScrap.Add(item2);
						}
					}
				}
			}
			foreach (ScrapItem scrapItem2 in scrapItems)
			{
				if (!self.allItemsList.itemsList.Contains(scrapItem2.item))
				{
					if (scrapItem2.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered item: " + scrapItem2.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + scrapItem2.item.itemName));
					}
					LethalLibItemList.Add(scrapItem2.item);
					self.allItemsList.itemsList.Add(scrapItem2.item);
				}
			}
			foreach (ShopItem shopItem in shopItems)
			{
				if (!self.allItemsList.itemsList.Contains(shopItem.item))
				{
					if (shopItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(shopItem.modName + " registered item: " + shopItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + shopItem.item.itemName));
					}
					LethalLibItemList.Add(shopItem.item);
					self.allItemsList.itemsList.Add(shopItem.item);
				}
			}
			foreach (PlainItem plainItem in plainItems)
			{
				if (!self.allItemsList.itemsList.Contains(plainItem.item))
				{
					if (plainItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(plainItem.modName + " registered item: " + plainItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + plainItem.item.itemName));
					}
					LethalLibItemList.Add(plainItem.item);
					self.allItemsList.itemsList.Add(plainItem.item);
				}
			}
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags)
		{
			ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags, levelOverrides);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterShopItem(Item shopItem, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterItem(Item plainItem)
		{
			PlainItem plainItem2 = new PlainItem(plainItem);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			plainItem2.modName = name;
			plainItems.Add(plainItem2);
		}

		public static void RemoveScrapFromLevels(Item scrapItem, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					SpawnableItemWithRarity val2 = ((IEnumerable<SpawnableItemWithRarity>)val.spawnableScrap).FirstOrDefault((Func<SpawnableItemWithRarity, bool>)((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem));
					if (val2 != null)
					{
						val.spawnableScrap.Remove(val2);
					}
				}
			}
		}

		public static void RemoveShopItem(Item shopItem)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			List<Item> list = terminal.buyableItemsList.ToList();
			list.RemoveAll((Item x) => (Object)(object)x == (Object)(object)shopItem);
			terminal.buyableItemsList = list.ToArray();
			List<TerminalKeyword> list2 = terminal.terminalNodes.allKeywords.ToList();
			TerminalKeyword val = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			TerminalKeyword val2 = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			List<CompatibleNoun> list3 = val2.compatibleNouns.ToList();
			List<CompatibleNoun> list4 = val.compatibleNouns.ToList();
			if (buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem))
			{
				BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem);
				list2.Remove(asset.keyword);
				list3.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
				list4.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			}
			terminal.terminalNodes.allKeywords = list2.ToArray();
			val2.compatibleNouns = list3.ToArray();
			val.compatibleNouns = list4.ToArray();
		}

		public static void UpdateShopItemPrice(Item shopItem, int price)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			shopItem.creditsWorth = price;
			TerminalKeyword val = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			List<CompatibleNoun> source = val.compatibleNouns.ToList();
			if (!buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem))
			{
				return;
			}
			BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem);
			if (!source.Any((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword))
			{
				return;
			}
			CompatibleNoun val2 = source.First((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			TerminalNode result2 = val2.result;
			result2.itemCost = price;
			if (result2.terminalOptions.Length == 0)
			{
				return;
			}
			CompatibleNoun[] terminalOptions = result2.terminalOptions;
			foreach (CompatibleNoun val3 in terminalOptions)
			{
				if ((Object)(object)val3.result != (Object)null && val3.result.buyItemIndex != -1)
				{
					val3.result.itemCost = price;
				}
			}
		}
	}
	public class Levels
	{
		[Flags]
		public enum LevelTypes
		{
			None = 1,
			ExperimentationLevel = 4,
			AssuranceLevel = 8,
			VowLevel = 0x10,
			OffenseLevel = 0x20,
			MarchLevel = 0x40,
			RendLevel = 0x80,
			DineLevel = 0x100,
			TitanLevel = 0x200,
			Vanilla = 0x3FC,
			All = -1
		}
	}
	public class MapObjects
	{
		public class RegisteredMapObject
		{
			public SpawnableMapObject mapObject;

			public SpawnableOutsideObjectWithRarity outsideObject;

			public Levels.LevelTypes levels;

			public string[] spawnLevelOverrides;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects;
		}

		public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__RoundManager_SpawnMapObjects;
			if (obj2 == null)
			{
				hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects;
				<>O.<1>__RoundManager_SpawnMapObjects = val2;
				obj2 = (object)val2;
			}
			RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2;
		}

		private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self)
		{
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val in array2)
			{
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn))
					{
						val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (RegisteredMapObject mapObject in mapObjects)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = mapObject.levels.HasFlag(Levels.LevelTypes.All) || (mapObject.spawnLevelOverrides != null && mapObject.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !mapObject.levels.HasFlag(levelTypes))
					{
						continue;
					}
					if (mapObject.mapObject != null)
					{
						if (!val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn))
						{
							List<SpawnableMapObject> list = val.spawnableMapObjects.ToList();
							list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn);
							val.spawnableMapObjects = list.ToArray();
						}
						SpawnableMapObject mapObject2 = mapObject.mapObject;
						if (mapObject.spawnRateFunction != null)
						{
							mapObject2.numberToSpawn = mapObject.spawnRateFunction(val);
						}
						List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList();
						list2.Add(mapObject2);
						val.spawnableMapObjects = list2.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name));
					}
					else
					{
						if (mapObject.outsideObject == null)
						{
							continue;
						}
						if (!val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn))
						{
							List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList();
							list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn);
							val.spawnableOutsideObjects = list3.ToArray();
						}
						SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject;
						if (mapObject.spawnRateFunction != null)
						{
							outsideObject.randomAmount = mapObject.spawnRateFunction(val);
						}
						List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList();
						list4.Add(outsideObject);
						val.spawnableOutsideObjects = list4.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name));
					}
				}
			}
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RemoveMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveMapObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableMapObjects = val.spawnableMapObjects.Where((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn != (Object)(object)mapObject.prefabToSpawn).ToArray();
				}
			}
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveOutsideObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableOutsideObjects = val.spawnableOutsideObjects.Where((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn != (Object)(object)mapObject.spawnableObject.prefabToSpawn).ToArray();
				}
			}
		}
	}
	public class NetworkPrefabs
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__GameNetworkManager_Start;
		}

		private static List<GameObject> _networkPrefabs = new List<GameObject>();

		internal static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__GameNetworkManager_Start;
			if (obj == null)
			{
				hook_Start val = GameNetworkManager_Start;
				<>O.<0>__GameNetworkManager_Start = val;
				obj = (object)val;
			}
			GameNetworkManager.Start += (hook_Start)obj;
		}

		public static void RegisterNetworkPrefab(GameObject prefab)
		{
			_networkPrefabs.Add(prefab);
		}

		private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self)
		{
			orig.Invoke(self);
			foreach (GameObject networkPrefab in _networkPrefabs)
			{
				((Component)self).GetComponent<NetworkManager>().AddNetworkPrefab(networkPrefab);
			}
		}
	}
	public class Player
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;
		}

		public static Dictionary<string, GameObject> ragdollRefs = new Dictionary<string, GameObject>();

		public static Dictionary<string, int> ragdollIndexes = new Dictionary<string, int>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (KeyValuePair<string, GameObject> ragdollRef in ragdollRefs)
			{
				if (!self.playerRagdolls.Contains(ragdollRef.Value))
				{
					self.playerRagdolls.Add(ragdollRef.Value);
					int value = self.playerRagdolls.Count - 1;
					if (ragdollIndexes.ContainsKey(ragdollRef.Key))
					{
						ragdollIndexes[ragdollRef.Key] = value;
					}
					else
					{
						ragdollIndexes.Add(ragdollRef.Key, value);
					}
				}
			}
		}

		public static int GetRagdollIndex(string id)
		{
			return ragdollIndexes[id];
		}

		public static GameObject GetRagdoll(string id)
		{
			return ragdollRefs[id];
		}

		public static void RegisterPlayerRagdoll(string id, GameObject ragdoll)
		{
			Plugin.logger.LogInfo((object)("Registering player ragdoll " + id));
			ragdollRefs.Add(id, ragdoll);
		}
	}
	public class Shaders
	{
		public static void FixShaders(GameObject gameObject)
		{
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				Material[] materials = val.materials;
				foreach (Material val2 in materials)
				{
					if (((Object)val2.shader).name.Contains("Standard"))
					{
						val2.shader = Shader.Find("HDRP/Lit");
					}
				}
			}
		}
	}
	public class TerminalUtils
	{
		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false)
		{
			TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>();
			((Object)val).name = word;
			val.word = word;
			val.isVerb = isVerb;
			val.compatibleNouns = compatibleNouns;
			val.specialKeywordResult = specialKeywordResult;
			val.defaultVerb = defaultVerb;
			val.accessTerminalObjects = accessTerminalObjects;
			return val;
		}
	}
	public enum StoreType
	{
		None,
		ShipUpgrade,
		Decor
	}
	public class Unlockables
	{
		public class RegisteredUnlockable
		{
			public UnlockableItem unlockable;

			public StoreType StoreType;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public bool disabled = false;

			public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
			{
				this.unlockable = unlockable;
				this.buyNode1 = buyNode1;
				this.buyNode2 = buyNode2;
				this.itemInfo = itemInfo;
				this.price = price;
			}
		}

		public struct BuyableUnlockableAssetInfo
		{
			public UnlockableItem itemAsset;

			public TerminalKeyword keyword;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Start <1>__Terminal_Start;

			public static hook_TextPostProcess <2>__Terminal_TextPostProcess;
		}

		public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>();

		public static List<BuyableUnlockableAssetInfo> buyableUnlockableAssetInfos = new List<BuyableUnlockableAssetInfo>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__Terminal_TextPostProcess;
			if (obj3 == null)
			{
				hook_TextPostProcess val3 = Terminal_TextPostProcess;
				<>O.<2>__Terminal_TextPostProcess = val3;
				obj3 = (object)val3;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj3;
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]"))
			{
				int num = modifiedDisplayText.IndexOf(":");
				foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
				{
					if (registeredUnlockable.StoreType == StoreType.ShipUpgrade && !registeredUnlockable.disabled)
					{
						string unlockableName = registeredUnlockable.unlockable.unlockableName;
						int price = registeredUnlockable.price;
						string value = $"\n* {unlockableName}    //    Price: ${price}";
						modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value);
					}
				}
			}
			return orig.Invoke(self, modifiedDisplayText, node);
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d3: Expected O, but got Unknown
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_040f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0417: Expected O, but got Unknown
			//IL_049e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bd: Expected O, but got Unknown
			//IL_0551: Unknown result type (might be due to invalid IL or missing references)
			//IL_0556: Unknown result type (might be due to invalid IL or missing references)
			//IL_0563: Unknown result type (might be due to invalid IL or missing references)
			//IL_0570: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList();
			Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal");
			foreach (RegisteredUnlockable item in list)
			{
				string unlockableName = item.unlockable.unlockableName;
				TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word))
				{
					Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping."));
					continue;
				}
				int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == item.unlockable.unlockableName);
				StartOfRound instance = StartOfRound.Instance;
				if ((Object)(object)instance == (Object)null)
				{
					Debug.Log((object)"STARTOFROUND INSTANCE NOT FOUND");
				}
				if (item.price == -1 && (Object)(object)item.buyNode1 != (Object)null)
				{
					item.price = item.buyNode1.itemCost;
				}
				char c = unlockableName[unlockableName.Length - 1];
				string text = unlockableName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = unlockableName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = -1;
				val3.shipUnlockableID = shipUnlockableID;
				val3.buyUnlockable = true;
				val3.creatureName = unlockableName;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = unlockableName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = -1;
				val4.shipUnlockableID = shipUnlockableID;
				val4.creatureName = unlockableName;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				if (item.StoreType == StoreType.Decor)
				{
					item.unlockable.shopSelectionNode = val4;
				}
				else
				{
					item.unlockable.shopSelectionNode = null;
				}
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(keyword3);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val5 = item.itemInfo;
				if ((Object)(object)val5 == (Object)null)
				{
					val5 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val5).name = unlockableName.Replace(" ", "-") + "InfoNode";
					val5.displayText = "[No information about this object was found.]\n\n";
					val5.clearPreviousText = true;
					val5.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val5
				});
				val2.compatibleNouns = list4.ToArray();
				BuyableUnlockableAssetInfo buyableUnlockableAssetInfo = default(BuyableUnlockableAssetInfo);
				buyableUnlockableAssetInfo.itemAsset = item.unlockable;
				buyableUnlockableAssetInfo.keyword = keyword3;
				BuyableUnlockableAssetInfo item2 = buyableUnlockableAssetInfo;
				buyableUnlockableAssetInfos.Add(item2);
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.unlockable.unlockableName));
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list");
			foreach (RegisteredUnlockable unlockable in registeredUnlockables)
			{
				unlockable.disabled = false;
				if (self.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable.unlockable.unlockableName))
				{
					Plugin.logger.LogInfo((object)("Unlockable " + unlockable.unlockable.unlockableName + " already exists in unlockables list, skipping"));
					continue;
				}
				if ((Object)(object)unlockable.unlockable.prefabObject != (Object)null)
				{
					PlaceableShipObject componentInChildren = unlockable.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>();
					if ((Object)(object)componentInChildren != (Object)null)
					{
						componentInChildren.unlockableID = self.unlockablesList.unlockables.Count;
					}
				}
				self.unlockablesList.unlockables.Add(unlockable.unlockable);
			}
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, buyNode1, buyNode2, itemInfo, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisteredUnlockable registeredUnlockable = new RegisteredUnlockable(unlockable, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			registeredUnlockable.modName = name;
			registeredUnlockable.StoreType = storeType;
			registeredUnlockables.Add(registeredUnlockable);
		}

		public static void DisableUnlockable(UnlockableItemDef unlockable)
		{
			DisableUnlockable(unlockable.unlockable);
		}

		public static void DisableUnlockable(UnlockableItem unlockable)
		{
			RegisteredUnlockable registeredUnlockable = registeredUnlockables.Find((RegisteredUnlockable unlock) => unlock.unlockable == unlockable);
			if (registeredUnlockable != null)
			{
				registeredUnlockable.disabled = true;
				if ((Object)(object)StartOfRound.Instance != (Object)null)
				{
					StartOfRound.Instance.unlockablesList.unlockables.Remove(registeredUnlockable.unlockable);
				}
			}
		}

		public static void UpdateUnlockablePrice(UnlockableItem shopItem, int price)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			TerminalKeyword val = Items.terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			List<CompatibleNoun> source = val.compatibleNouns.ToList();
			RegisteredUnlockable registeredUnlockable = registeredUnlockables.Find((RegisteredUnlockable unlock) => unlock.unlockable == shopItem);
			if (registeredUnlockable != null && registeredUnlockable.price != -1)
			{
				registeredUnlockable.price = price;
			}
			if (!buyableUnlockableAssetInfos.Any((BuyableUnlockableAssetInfo x) => x.itemAsset == shopItem))
			{
				return;
			}
			BuyableUnlockableAssetInfo asset = buyableUnlockableAssetInfos.First((BuyableUnlockableAssetInfo x) => x.itemAsset == shopItem);
			if (!source.Any((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword))
			{
				return;
			}
			CompatibleNoun val2 = source.First((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			TerminalNode result2 = val2.result;
			result2.itemCost = price;
			if (result2.terminalOptions.Length == 0)
			{
				return;
			}
			CompatibleNoun[] terminalOptions = result2.terminalOptions;
			foreach (CompatibleNoun val3 in terminalOptions)
			{
				if ((Object)(object)val3.result != (Object)null && val3.result.buyItemIndex != -1)
				{
					val3.result.itemCost = price;
				}
			}
		}
	}
	public class Utilities
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__StartOfRound_Start;

			public static hook_Start <1>__MenuManager_Start;
		}

		public static List<GameObject> prefabsToFix = new List<GameObject>();

		public static List<GameObject> fixedPrefabs = new List<GameObject>();

		public static void Init()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			Plugin.logger.LogInfo((object)"Utilities.Init()");
			object obj = <>O.<0>__StartOfRound_Start;
			if (obj == null)
			{
				hook_Start val = StartOfRound_Start;
				<>O.<0>__StartOfRound_Start = val;
				obj = (object)val;
			}
			StartOfRound.Start += (hook_Start)obj;
			object obj2 = <>O.<1>__MenuManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = MenuManager_Start;
				<>O.<1>__MenuManager_Start = val2;
				obj2 = (object)val2;
			}
			MenuManager.Start += (hook_Start)obj2;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			AudioMixer diageticMixer = SoundManager.Instance.diageticMixer;
			Plugin.logger.LogInfo((object)("Diagetic mixer is " + ((Object)diageticMixer).name));
			Plugin.logger.LogInfo((object)$"Found {prefabsToFix.Count} prefabs to fix");
			List<GameObject> list = new List<GameObject>();
			for (int num = prefabsToFix.Count - 1; num >= 0; num--)
			{
				GameObject val = prefabsToFix[num];
				AudioSource[] componentsInChildren = val.GetComponentsInChildren<AudioSource>();
				AudioSource[] array = componentsInChildren;
				foreach (AudioSource val2 in array)
				{
					if (!((Object)(object)val2.outputAudioMixerGroup == (Object)null) && ((Object)val2.outputAudioMixerGroup.audioMixer).name == "Diagetic")
					{
						AudioMixerGroup val3 = diageticMixer.FindMatchingGroups(((Object)val2.outputAudioMixerGroup).name)[0];
						if ((Object)(object)val3 != (Object)null)
						{
							val2.outputAudioMixerGroup = val3;
							Plugin.logger.LogInfo((object)("Set mixer group for " + ((Object)val2).name + " in " + ((Object)val).name + " to Diagetic:" + ((Object)val3).name));
							list.Add(val);
						}
					}
				}
			}
			foreach (GameObject item in list)
			{
				prefabsToFix.Remove(item);
			}
			orig.Invoke(self);
		}

		private static void MenuManager_Start(orig_Start orig, MenuManager self)
		{
			orig.Invoke(self);
			if ((Object)(object)((Component)self).GetComponent<AudioSource>() == (Object)null)
			{
				return;
			}
			AudioMixer audioMixer = ((Component)self).GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer;
			List<GameObject> list = new List<GameObject>();
			for (int num = prefabsToFix.Count - 1; num >= 0; num--)
			{
				GameObject val = prefabsToFix[num];
				AudioSource[] componentsInChildren = val.GetComponentsInChildren<AudioSource>();
				AudioSource[] array = componentsInChildren;
				foreach (AudioSource val2 in array)
				{
					if (!((Object)(object)val2.outputAudioMixerGroup == (Object)null) && ((Object)val2.outputAudioMixerGroup.audioMixer).name == "NonDiagetic")
					{
						AudioMixerGroup val3 = audioMixer.FindMatchingGroups(((Object)val2.outputAudioMixerGroup).name)[0];
						if ((Object)(object)val3 != (Object)null)
						{
							val2.outputAudioMixerGroup = val3;
							Plugin.logger.LogInfo((object)("Set mixer group for " + ((Object)val2).name + " in " + ((Object)val).name + " to NonDiagetic:" + ((Object)val3).name));
							list.Add(val);
						}
					}
				}
			}
			foreach (GameObject item in list)
			{
				prefabsToFix.Remove(item);
			}
		}

		public static void FixMixerGroups(GameObject prefab)
		{
			if (!fixedPrefabs.Contains(prefab))
			{
				fixedPrefabs.Add(prefab);
				prefabsToFix.Add(prefab);
			}
		}
	}
	public class Weathers
	{
		public class CustomWeather
		{
			public string name;

			public int weatherVariable1;

			public int weatherVariable2;

			public WeatherEffect weatherEffect;

			public Levels.LevelTypes levels;

			public string[] spawnLevelOverrides;

			public CustomWeather(string name, WeatherEffect weatherEffect, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null, int weatherVariable1 = 0, int weatherVariable2 = 0)
			{
				this.name = name;
				this.weatherVariable1 = weatherVariable1;
				this.weatherVariable2 = weatherVariable2;
				this.weatherEffect = weatherEffect;
				this.levels = levels;
				this.spawnLevelOverrides = spawnLevelOverrides;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__TimeOfDay_Awake;

			public static hook_Awake <1>__StartOfRound_Awake;
		}

		public static Dictionary<int, CustomWeather> customWeathers = new Dictionary<int, CustomWeather>();

		public static int numCustomWeathers = 0;

		public static void Init()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			new Hook((MethodBase)typeof(Enum).GetMethod("ToString", new Type[0]), typeof(Weathers).GetMethod("ToStringHook"));
			object obj = <>O.<0>__TimeOfDay_Awake;
			if (obj == null)
			{
				hook_Awake val = TimeOfDay_Awake;
				<>O.<0>__TimeOfDay_Awake = val;
				obj = (object)val;
			}
			TimeOfDay.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__StartOfRound_Awake;
			if (obj2 == null)
			{
				hook_Awake val2 = StartOfRound_Awake;
				<>O.<1>__StartOfRound_Awake = val2;
				obj2 = (object)val2;
			}
			StartOfRound.Awake += (hook_Awake)obj2;
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			foreach (KeyValuePair<int, CustomWeather> customWeather in customWeathers)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = customWeather.Value.levels.HasFlag(Levels.LevelTypes.All) || (customWeather.Value.spawnLevelOverrides != null && customWeather.Value.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag)
					{
						Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
						List<RandomWeatherWithVariables> list = val.randomWeathers.ToList();
						if (flag || customWeather.Value.levels.HasFlag(levelTypes))
						{
							list.Add(new RandomWeatherWithVariables
							{
								weatherType = (LevelWeatherType)customWeather.Key,
								weatherVariable = customWeather.Value.weatherVariable1,
								weatherVariable2 = customWeather.Value.weatherVariable2
							});
							Plugin.logger.LogInfo((object)$"Added weather {customWeather.Value.name} to level {((Object)val).name} at weather index: {customWeather.Key}");
						}
						val.randomWeathers = list.ToArray();
					}
				}
			}
			orig.Invoke(self);
		}

		private static void TimeOfDay_Awake(orig_Awake orig, TimeOfDay self)
		{
			List<WeatherEffect> list = self.effects.ToList();
			int num = 0;
			foreach (KeyValuePair<int, CustomWeather> customWeather in customWeathers)
			{
				if (customWeather.Key > num)
				{
					num = customWeather.Key;
				}
			}
			while (list.Count <= num)
			{
				list.Add(null);
			}
			foreach (KeyValuePair<int, CustomWeather> customWeather2 in customWeathers)
			{
				list[customWeather2.Key] = customWeather2.Value.weatherEffect;
			}
			self.effects = list.ToArray();
			orig.Invoke(self);
		}

		public static string ToStringHook(Func<Enum, string> orig, Enum self)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected I4, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected I4, but got Unknown
			if (self.GetType() == typeof(LevelWeatherType) && customWeathers.ContainsKey((int)(LevelWeatherType)(object)self))
			{
				return customWeathers[(int)(LevelWeatherType)(object)self].name;
			}
			return orig(self);
		}

		public static void RegisterWeather(WeatherDef weather)
		{
			RegisterWeather(weather.weatherName, weather.weatherEffect, weather.levels, weather.levelOverrides, weather.weatherVariable1, weather.weatherVariable2);
		}

		public static void RegisterWeather(string name, WeatherEffect weatherEffect, Levels.LevelTypes levels = Levels.LevelTypes.None, int weatherVariable1 = 0, int weatherVariable2 = 0)
		{
			Array values = Enum.GetValues(typeof(LevelWeatherType));
			int num = values.Length - 1;
			num += numCustomWeathers;
			numCustomWeathers++;
			Plugin.logger.LogInfo((object)$"Registering weather {name} at index {num - 1}");
			customWeathers.Add(num, new CustomWeather(name, weatherEffect, levels, null, weatherVariable1, weatherVariable2));
		}

		public static void RegisterWeather(string name, WeatherEffect weatherEffect, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null, int weatherVariable1 = 0, int weatherVariable2 = 0)
		{
			Array values = Enum.GetValues(typeof(LevelWeatherType));
			int num = values.Length - 1;
			num += numCustomWeathers;
			numCustomWeathers++;
			Plugin.logger.LogInfo((object)$"Registering weather {name} at index {num - 1}");
			customWeathers.Add(num, new CustomWeather(name, weatherEffect, levels, spawnLevelOverrides, weatherVariable1, weatherVariable2));
		}

		public static void RemoveWeather(string levelName, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			foreach (KeyValuePair<int, CustomWeather> entry in customWeathers)
			{
				if (!(entry.Value.name == levelName) || !((Object)(object)StartOfRound.Instance != (Object)null))
				{
					continue;
				}
				SelectableLevel[] levels = StartOfRound.Instance.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (flag || levelFlags.HasFlag(levelTypes))
					{
						List<RandomWeatherWithVariables> list = val.randomWeathers.ToList();
						list.RemoveAll((RandomWeatherWithVariables item) => (int)item.weatherType == entry.Key);
						val.randomWeathers = list.ToArray();
					}
				}
			}
		}
	}
}
namespace LethalLib.Extras
{
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonDef")]
	public class DungeonDef : ScriptableObject
	{
		public DungeonFlow dungeonFlow;

		[Range(0f, 300f)]
		public int rarity;

		public AudioClip firstTimeDungeonAudio;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonGraphLine")]
	public class DungeonGraphLineDef : ScriptableObject
	{
		public GraphLine graphLine;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/GameObjectChance")]
	public class GameObjectChanceDef : ScriptableObject
	{
		public GameObjectChance gameObjectChance;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableMapObject")]
	public class SpawnableMapObjectDef : ScriptableObject
	{
		public SpawnableMapObject spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableOutsideObject")]
	public class SpawnableOutsideObjectDef : ScriptableObject
	{
		public SpawnableOutsideObjectWithRarity spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/UnlockableItem")]
	public class UnlockableItemDef : ScriptableObject
	{
		public StoreType storeType = StoreType.None;

		public UnlockableItem unlockable;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/WeatherDef")]
	public class WeatherDef : ScriptableObject
	{
		public string weatherName;

		public Levels.LevelTypes levels = Levels.LevelTypes.None;

		public string[] levelOverrides;

		public int weatherVariable1;

		public int weatherVariable2;

		public WeatherEffect weatherEffect;
	}
}

BepInEx/plugins/LethalPosters.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyCompany("LethalPosters")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyDescription("LethalCopmany posters API")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalPosters")]
[assembly: AssemblyTitle("LethalPosters")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalPosters
{
	internal class Config
	{
		private static ConfigFile ConfigFile { get; set; }

		static Config()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			ConfigFile = new ConfigFile(Paths.ConfigPath + "\\LethalPosters.cfg", true);
			foreach (string posterFolder in Plugin.PosterFolders)
			{
				int num = posterFolder.IndexOf("plugins\\", StringComparison.Ordinal) + "plugins\\".Length;
				int num2 = posterFolder.IndexOf("\\LethalPosters", num, StringComparison.Ordinal);
				string text = posterFolder.Substring(num, num2 - num);
				if (!ConfigFile.Bind<bool>(text, "Enabled", true, "Enable or disable " + text).Value)
				{
					Directory.Move(posterFolder, posterFolder + ".Disabled");
				}
			}
		}
	}
	internal class Patches
	{
		private static ManualLogSource Logger { get; set; }

		public static void Init(ManualLogSource logger)
		{
			Logger = logger;
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		private static void StartPatch()
		{
			Logger.LogInfo((object)"Patching Start in StartOfRound");
			UpdateMaterials(0);
		}

		[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
		[HarmonyPostfix]
		private static void GenerateNewLevelClientRpcPatch(int randomSeed)
		{
			Logger.LogInfo((object)"Patching GenerateNewLevelClientRpc in RoundManager");
			UpdateMaterials(randomSeed);
		}

		private static void UpdateMaterials(int seed)
		{
			Logger.LogInfo((object)"Patching the textures");
			Plugin.Rand = new Random(seed);
			Material[] materials = ((Renderer)GameObject.Find("HangarShip/Plane.001").GetComponent<MeshRenderer>()).materials;
			UpdateTexture(Plugin.PosterFiles, materials[0]);
			UpdateTexture(Plugin.TipFiles, materials[1]);
		}

		private static void UpdateTexture(IReadOnlyList<string> files, Material material)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			if (files.Count != 0)
			{
				int index = Plugin.Rand.Next(files.Count);
				Texture2D val = new Texture2D(2, 2);
				Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index]));
				ImageConversion.LoadImage(val, File.ReadAllBytes(files[index]));
				material.mainTexture = (Texture)(object)val;
			}
		}
	}
	[BepInPlugin("LethalPosters", "LethalPosters", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static List<string> PosterFolders = new List<string>();

		public static readonly List<string> PosterFiles = new List<string>();

		public static readonly List<string> TipFiles = new List<string>();

		public static Random Rand = new Random();

		private void Awake()
		{
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPosters", SearchOption.AllDirectories).ToList();
			foreach (string posterFolder in PosterFolders)
			{
				string[] files = Directory.GetFiles(Path.Combine(posterFolder, "posters"));
				foreach (string text in files)
				{
					if (Path.GetExtension(text) != ".old")
					{
						PosterFiles.Add(text);
					}
				}
				files = Directory.GetFiles(Path.Combine(posterFolder, "tips"));
				foreach (string text2 in files)
				{
					if (Path.GetExtension(text2) != ".old")
					{
						TipFiles.Add(text2);
					}
				}
			}
			Patches.Init(((BaseUnityPlugin)this).Logger);
			new Harmony("LethalPosters").PatchAll(typeof(Patches));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPosters (1.0.0) is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalPosters";

		public const string PLUGIN_NAME = "LethalPosters";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/LethalProgression.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalProgression.Config;
using LethalProgression.GUI;
using LethalProgression.Patches;
using LethalProgression.Skills;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalProgression")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Progression Mod")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3dc7eef442dce452b17ebbe7d003936b2d4276a3")]
[assembly: AssemblyProduct("LethalProgression")]
[assembly: AssemblyTitle("LethalProgression")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalProgression
{
	[HarmonyPatch]
	internal class LP_NetworkManager
	{
		public static GameObject xpNetworkObject;

		public static XP xpInstance;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		public static void Init()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			if (!((Object)(object)xpNetworkObject != (Object)null))
			{
				xpNetworkObject = (GameObject)LethalPlugin.skillBundle.LoadAsset("LP_XPHandler");
				xpNetworkObject.AddComponent<XP>();
				NetworkManager.Singleton.AddNetworkPrefab(xpNetworkObject);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
			{
				GameObject val = Object.Instantiate<GameObject>(xpNetworkObject, Vector3.zero, Quaternion.identity);
				val.GetComponent<NetworkObject>().Spawn(false);
				xpInstance = val.GetComponent<XP>();
				LethalPlugin.Log.LogInfo((object)"XPHandler Initialized.");
			}
		}
	}
	[BepInPlugin("Stoneman.LethalProgression", "Lethal Progression", "1.3.2")]
	internal class LethalPlugin : BaseUnityPlugin
	{
		private const string modGUID = "Stoneman.LethalProgression";

		private const string modName = "Lethal Progression";

		private const string modVersion = "1.3.2";

		private const string modAuthor = "Stoneman";

		public static AssetBundle skillBundle;

		internal static ManualLogSource Log;

		internal static bool ReservedSlots;

		public static LethalPlugin Instance { get; private set; }

		private void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			Instance = this;
			Harmony val = new Harmony("Stoneman.LethalProgression");
			val.PatchAll(Assembly.GetExecutingAssembly());
			skillBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "skillmenu"));
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"Lethal Progression loaded.");
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				if (pluginInfo.Value.Metadata.GUID.IndexOf("ReservedItem") >= 0)
				{
					ReservedSlots = true;
				}
				if (pluginInfo.Value.Metadata.GUID.IndexOf("mikestweaks") < 0)
				{
					continue;
				}
				ConfigEntryBase[] configEntries = pluginInfo.Value.Instance.Config.GetConfigEntries();
				ConfigEntryBase[] array = configEntries;
				foreach (ConfigEntryBase val2 in array)
				{
					if (val2.Definition.Key == "ExtraItemSlots")
					{
						if (int.Parse(val2.GetSerializedValue()) > 0)
						{
							ReservedSlots = true;
						}
						break;
					}
				}
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array2 = types;
			foreach (Type type in array2)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array3 = methods;
				foreach (MethodInfo methodInfo in array3)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			SkillConfig.InitConfig();
		}

		public void BindConfig<T>(string section, string key, T defaultValue, string description = "")
		{
			((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description);
		}

		public IDictionary<string, string> GetAllConfigEntries()
		{
			return ((BaseUnityPlugin)this).Config.GetConfigEntries().ToDictionary((ConfigEntryBase entry) => entry.Definition.Key, (ConfigEntryBase entry) => entry.GetSerializedValue());
		}
	}
	internal class XP : NetworkBehaviour
	{
		public NetworkVariable<int> xpPoints = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public NetworkVariable<int> xpLevel = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public NetworkVariable<int> profit = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public NetworkVariable<int> xpReq = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public NetworkVariable<float> teamLootValue = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public int skillPoints;

		public SkillList skillList;

		public SkillsGUI guiObj;

		public bool Initialized = false;

		public void Start()
		{
			LethalPlugin.Log.LogInfo((object)"XP Network Behavior Made!");
			PlayerConnect_ServerRpc();
		}

		public void LoadSaveData()
		{
			int num = GameNetworkManager.Instance.saveFileNum + 1;
			string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt";
			if (!File.Exists(path))
			{
				Directory.CreateDirectory(Application.persistentDataPath + "/lethalprogression");
				File.WriteAllText(path, "");
				string text = "";
				text += "0\n";
				text += "0\n";
				text += "0\n";
				File.WriteAllText(path, text);
			}
			string[] array = File.ReadAllLines(path);
			LethalPlugin.Log.LogError((object)"Loading XP!");
			xpLevel.Value = int.Parse(array[0]);
			xpPoints.Value = int.Parse(array[1]);
			profit.Value = int.Parse(array[2]);
			xpReq.Value = GetXPRequirement();
			LethalPlugin.Log.LogInfo((object)GetXPRequirement().ToString());
		}

		public int GetXPRequirement()
		{
			int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount;
			int timesFulfilledQuota = TimeOfDay.Instance.timesFulfilledQuota;
			int num = int.Parse(SkillConfig.hostConfig["XP Minimum"]);
			int num2 = int.Parse(SkillConfig.hostConfig["XP Maximum"]);
			int num3 = int.Parse(SkillConfig.hostConfig["Person Multiplier"]);
			int num4 = connectedPlayersAmount * num3;
			int num5 = num + num4;
			int num6 = int.Parse(SkillConfig.hostConfig["Quota Multiplier"]);
			int num7 = timesFulfilledQuota * num6;
			num5 += (int)((float)num5 * ((float)num7 / 100f));
			if (num5 > num2)
			{
				num5 = num2;
			}
			LethalPlugin.Log.LogInfo((object)$"{connectedPlayersAmount} players, {timesFulfilledQuota} quotas, {num} initial cost, {num4} person value, {num7} quota value, {num5} total cost.");
			return num5;
		}

		public int GetXP()
		{
			return xpPoints.Value;
		}

		public int GetLevel()
		{
			return xpLevel.Value;
		}

		public int GetProfit()
		{
			return profit.Value;
		}

		public int GetSkillPoints()
		{
			return skillPoints;
		}

		public void SetSkillPoints(int num)
		{
			skillPoints = num;
		}

		public void AddSkillPoint()
		{
			skillPoints++;
		}

		[ServerRpc(RequireOwnership = false)]
		public void ChangeXPRequirement_ServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3672466612u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3672466612u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					((MonoBehaviour)this).StartCoroutine(XPRequirementCoroutine());
				}
			}
		}

		public IEnumerator XPRequirementCoroutine()
		{
			yield return (object)new WaitForSeconds(0.5f);
			xpReq.Value = GetXPRequirement();
		}

		[ServerRpc(RequireOwnership = false)]
		public void AddXPServerRPC(int xp)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3074971930u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, xp);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3074971930u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			int xP = GetXP();
			NetworkVariable<int> obj = xpPoints;
			obj.Value += xp;
			NetworkVariable<int> obj2 = profit;
			obj2.Value += xp;
			int num = GetXP();
			XPHUDUpdate_ClientRPC(xP, num, xp);
			if (num >= xpReq.Value)
			{
				int num2 = 0;
				while (num >= xpReq.Value)
				{
					num2++;
					num -= xpReq.Value;
					Givepoint_ClientRPC();
				}
				xpPoints.Value = num;
				NetworkVariable<int> obj3 = xpLevel;
				obj3.Value += num2;
				LevelUp_ClientRPC();
			}
		}

		[ClientRpc]
		public void XPHUDUpdate_ClientRPC(int oldXP, int newXP, int xpGained)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3462423043u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, oldXP);
					BytePacker.WriteValueBitPacked(val2, newXP);
					BytePacker.WriteValueBitPacked(val2, xpGained);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3462423043u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					HUDManagerPatch.ShowXPUpdate(oldXP, newXP, newXP - oldXP);
				}
			}
		}

		[ClientRpc]
		public void LevelUp_ClientRPC()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(820724324u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 820724324u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					HUDManagerPatch.ShowLevelUp();
				}
			}
		}

		[ClientRpc]
		public void Givepoint_ClientRPC()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(179361894u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 179361894u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					skillPoints++;
				}
			}
		}

		public void TeamLootValueUpdate(float update, int newValue)
		{
			TeamLootValueUpdate_ServerRpc(update);
		}

		[ServerRpc(RequireOwnership = false)]
		public void TeamLootValueUpdate_ServerRpc(float updatedValue)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3281224843u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref updatedValue, default(ForPrimitives));
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3281224843u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					float multiplier = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Value].GetMultiplier();
					float num = updatedValue * multiplier;
					NetworkVariable<float> obj = teamLootValue;
					obj.Value += num;
					LethalPlugin.Log.LogInfo((object)$"Changed team loot value by {updatedValue * multiplier} turning into {teamLootValue.Value}.");
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void ServerHandSlots_ServerRpc(ulong playerID, int newSlots)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2696007838u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerID);
					BytePacker.WriteValueBitPacked(val2, newSlots);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2696007838u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && !LethalPlugin.ReservedSlots)
				{
					SetPlayerHandslots_ClientRpc(playerID, newSlots);
				}
			}
		}

		[ClientRpc]
		public void SetPlayerHandslots_ClientRpc(ulong playerID, int newSlots)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2549144616u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerID);
					BytePacker.WriteValueBitPacked(val2, newSlots);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2549144616u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					SetHandSlot(playerID, newSlots);
				}
			}
		}

		public void SetHandSlot(ulong playerID, int newSlots)
		{
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if (val.playerClientId != playerID)
				{
					continue;
				}
				int num = 4 + newSlots;
				List<GrabbableObject> list = new List<GrabbableObject>(val.ItemSlots);
				val.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[num];
				for (int j = 0; j < num; j++)
				{
					if (list.Count >= num)
					{
						val.ItemSlots[j] = list[j];
					}
				}
				LethalPlugin.Log.LogInfo((object)$"Player {playerID} has {val.ItemSlots.Length} slots after setting.");
				break;
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void GetEveryoneHandSlots_ServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2063608820u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2063608820u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || LethalPlugin.ReservedSlots || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.HandSlot))
			{
				return;
			}
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val3 in allPlayerScripts)
			{
				if (((Component)val3).gameObject.activeSelf)
				{
					ulong playerClientId = val3.playerClientId;
					int handSlots = val3.ItemSlots.Length - 4;
					SendEveryoneHandSlots_ClientRpc(playerClientId, handSlots);
				}
			}
		}

		[ClientRpc]
		public void SendEveryoneHandSlots_ClientRpc(ulong playerID, int handSlots)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4146414765u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerID);
					BytePacker.WriteValueBitPacked(val2, handSlots);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4146414765u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					SetHandSlot(playerID, handSlots);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PlayerConnect_ServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2203520695u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2203520695u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					IDictionary<string, string> allConfigEntries = LethalPlugin.Instance.GetAllConfigEntries();
					string serializedConfig = JsonConvert.SerializeObject((object)allConfigEntries);
					SendEveryoneConfigs_ClientRpc(serializedConfig);
				}
			}
		}

		[ClientRpc]
		public void SendEveryoneConfigs_ClientRpc(string serializedConfig)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2502216668u, val, (RpcDelivery)0);
				bool flag = serializedConfig != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(serializedConfig, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2502216668u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			IDictionary<string, string> dictionary = JsonConvert.DeserializeObject<IDictionary<string, string>>(serializedConfig);
			foreach (KeyValuePair<string, string> item in dictionary)
			{
				SkillConfig.hostConfig[item.Key] = item.Value;
				LethalPlugin.Log.LogInfo((object)("Loaded host config: " + item.Key + " = " + item.Value));
			}
			if (!Initialized)
			{
				Initialized = true;
				LP_NetworkManager.xpInstance = this;
				skillList = new SkillList();
				skillList.InitializeSkills();
				guiObj = new SkillsGUI();
				NetworkVariable<float> obj = teamLootValue;
				obj.OnValueChanged = (OnValueChangedDelegate<float>)(object)Delegate.Combine((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<float>(guiObj.TeamLootHudUpdate));
				if (GameNetworkManager.Instance.isHostingGame)
				{
					LoadSaveData();
				}
				skillPoints = xpLevel.Value + 5;
				GetEveryoneHandSlots_ServerRpc();
				ChangeXPRequirement_ServerRpc();
			}
		}

		protected override void __initializeVariables()
		{
			if (xpPoints == null)
			{
				throw new Exception("XP.xpPoints cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)xpPoints).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)xpPoints, "xpPoints");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)xpPoints);
			if (xpLevel == null)
			{
				throw new Exception("XP.xpLevel cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)xpLevel).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)xpLevel, "xpLevel");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)xpLevel);
			if (profit == null)
			{
				throw new Exception("XP.profit cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)profit).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)profit, "profit");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)profit);
			if (xpReq == null)
			{
				throw new Exception("XP.xpReq cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)xpReq).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)xpReq, "xpReq");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)xpReq);
			if (teamLootValue == null)
			{
				throw new Exception("XP.teamLootValue cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)teamLootValue).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)teamLootValue, "teamLootValue");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)teamLootValue);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_XP()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3672466612u, new RpcReceiveHandler(__rpc_handler_3672466612));
			NetworkManager.__rpc_func_table.Add(3074971930u, new RpcReceiveHandler(__rpc_handler_3074971930));
			NetworkManager.__rpc_func_table.Add(3462423043u, new RpcReceiveHandler(__rpc_handler_3462423043));
			NetworkManager.__rpc_func_table.Add(820724324u, new RpcReceiveHandler(__rpc_handler_820724324));
			NetworkManager.__rpc_func_table.Add(179361894u, new RpcReceiveHandler(__rpc_handler_179361894));
			NetworkManager.__rpc_func_table.Add(3281224843u, new RpcReceiveHandler(__rpc_handler_3281224843));
			NetworkManager.__rpc_func_table.Add(2696007838u, new RpcReceiveHandler(__rpc_handler_2696007838));
			NetworkManager.__rpc_func_table.Add(2549144616u, new RpcReceiveHandler(__rpc_handler_2549144616));
			NetworkManager.__rpc_func_table.Add(2063608820u, new RpcReceiveHandler(__rpc_handler_2063608820));
			NetworkManager.__rpc_func_table.Add(4146414765u, new RpcReceiveHandler(__rpc_handler_4146414765));
			NetworkManager.__rpc_func_table.Add(2203520695u, new RpcReceiveHandler(__rpc_handler_2203520695));
			NetworkManager.__rpc_func_table.Add(2502216668u, new RpcReceiveHandler(__rpc_handler_2502216668));
		}

		private static void __rpc_handler_3672466612(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((XP)(object)target).ChangeXPRequirement_ServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3074971930(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int xp = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref xp);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((XP)(object)target).AddXPServerRPC(xp);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3462423043(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int oldXP = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref oldXP);
				int newXP = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref newXP);
				int xpGained = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref xpGained);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((XP)(object)target).XPHUDUpdate_ClientRPC(oldXP, newXP, xpGained);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_820724324(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((XP)(object)target).LevelUp_ClientRPC();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_179361894(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((XP)(object)target).Givepoint_ClientRPC();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3281224843(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				float updatedValue = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref updatedValue, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((XP)(object)target).TeamLootValueUpdate_ServerRpc(updatedValue);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2696007838(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerID = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerID);
				int newSlots = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref newSlots);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((XP)(object)target).ServerHandSlots_ServerRpc(playerID, newSlots);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2549144616(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerID = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerID);
				int newSlots = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref newSlots);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((XP)(object)target).SetPlayerHandslots_ClientRpc(playerID, newSlots);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2063608820(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((XP)(object)target).GetEveryoneHandSlots_ServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4146414765(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerID = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerID);
				int handSlots = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref handSlots);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((XP)(object)target).SendEveryoneHandSlots_ClientRpc(playerID, handSlots);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2203520695(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((XP)(object)target).PlayerConnect_ServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2502216668(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string serializedConfig = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref serializedConfig, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((XP)(object)target).SendEveryoneConfigs_ClientRpc(serializedConfig);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "XP";
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LethalProgression";

		public const string PLUGIN_NAME = "LethalProgression";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LethalProgression.GUI
{
	[HarmonyPatch]
	internal class GUIUpdate
	{
		public static bool isMenuOpen;

		public static SkillsGUI guiInstance;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(QuickMenuManager), "Update")]
		private static void SkillMenuUpdate(QuickMenuManager __instance)
		{
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			if (guiInstance == null || !Object.op_Implicit((Object)(object)guiInstance.mainPanel))
			{
				return;
			}
			if (isMenuOpen)
			{
				if (bool.Parse(SkillConfig.hostConfig["Unspec in Ship Only"]) && !bool.Parse(SkillConfig.hostConfig["Disable Unspec"]))
				{
					if (GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom)
					{
						guiInstance.SetUnspec(show: true);
					}
					else
					{
						guiInstance.SetUnspec(show: false);
					}
				}
				if (bool.Parse(SkillConfig.hostConfig["Disable Unspec"]))
				{
					guiInstance.SetUnspec(show: false);
				}
				Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
				GameObject gameObject = ((Component)guiInstance.mainPanel.transform.GetChild(2)).gameObject;
				float x = gameObject.transform.position.x;
				Rect rect = gameObject.GetComponent<RectTransform>().rect;
				float num = x - ((Rect)(ref rect)).width;
				float x2 = gameObject.transform.position.x;
				rect = gameObject.GetComponent<RectTransform>().rect;
				float num2 = x2 + ((Rect)(ref rect)).width;
				float y = gameObject.transform.position.y;
				rect = gameObject.GetComponent<RectTransform>().rect;
				float num3 = y - ((Rect)(ref rect)).height;
				float y2 = gameObject.transform.position.y;
				rect = gameObject.GetComponent<RectTransform>().rect;
				float num4 = y2 + ((Rect)(ref rect)).height;
				if (val.x >= num && val.x <= num2)
				{
					if (val.y >= num3 && val.y <= num4)
					{
						((Component)guiInstance.mainPanel.transform.GetChild(2).GetChild(2)).gameObject.SetActive(true);
					}
					else
					{
						((Component)guiInstance.mainPanel.transform.GetChild(2).GetChild(2)).gameObject.SetActive(false);
					}
				}
				else
				{
					((Component)guiInstance.mainPanel.transform.GetChild(2).GetChild(2)).gameObject.SetActive(false);
				}
				guiInstance.mainPanel.SetActive(true);
				GameObject val2 = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons");
				val2.SetActive(false);
				GameObject val3 = GameObject.Find("Systems/UI/Canvas/QuickMenu/PlayerList");
				val3.SetActive(false);
				RealTimeUpdateInfo();
			}
			else
			{
				guiInstance.mainPanel.SetActive(false);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")]
		private static void SkillMenuClose(QuickMenuManager __instance)
		{
			isMenuOpen = false;
		}

		private static void RealTimeUpdateInfo()
		{
			GameObject gameObject = ((Component)guiInstance.mainPanel.transform.GetChild(2)).gameObject;
			gameObject = ((Component)gameObject.transform.GetChild(1)).gameObject;
			TextMeshProUGUI component = gameObject.GetComponent<TextMeshProUGUI>();
			((TMP_Text)component).text = LP_NetworkManager.xpInstance.GetSkillPoints().ToString();
		}
	}
	internal class SkillsGUI
	{
		public GameObject mainPanel;

		public GameObject infoPanel;

		public Skill activeSkill;

		public GameObject templateSlot;

		public List<GameObject> skillButtonsList = new List<GameObject>();

		public int shownSkills = 0;

		public SkillsGUI()
		{
			CreateSkillMenu();
			GUIUpdate.guiInstance = this;
		}

		public void OpenSkillMenu()
		{
			GUIUpdate.isMenuOpen = true;
			mainPanel.SetActive(true);
		}

		public void CreateSkillMenu()
		{
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Expected O, but got Unknown
			mainPanel = Object.Instantiate<GameObject>(LethalPlugin.skillBundle.LoadAsset<GameObject>("SkillMenu"));
			((Object)mainPanel).name = "SkillMenu";
			mainPanel.SetActive(false);
			templateSlot = Object.Instantiate<GameObject>(GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/Inventory/Slot3"));
			((Object)templateSlot).name = "TemplateSlot";
			templateSlot.SetActive(false);
			infoPanel = ((Component)mainPanel.transform.GetChild(1)).gameObject;
			infoPanel.SetActive(false);
			GameObject gameObject = ((Component)mainPanel.transform.GetChild(4)).gameObject;
			gameObject.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)gameObject.GetComponent<Button>().onClick).AddListener(new UnityAction(BackButton));
			shownSkills = 0;
			if (LP_NetworkManager.xpInstance.skillList.skills == null)
			{
				return;
			}
			foreach (KeyValuePair<UpgradeType, Skill> skill in LP_NetworkManager.xpInstance.skillList.skills)
			{
				LethalPlugin.Log.LogInfo((object)("Creating button for " + skill.Value.GetShortName()));
				GameObject val = SetupUpgradeButton(skill.Value);
				LethalPlugin.Log.LogInfo((object)"Setup passed!");
				skillButtonsList.Add(val);
				LethalPlugin.Log.LogInfo((object)"Added to skill list..");
				LoadSkillData(skill.Value, val);
			}
			TeamLootHudUpdate(1f, 1f);
		}

		public void BackButton()
		{
			GUIUpdate.isMenuOpen = false;
			GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons");
			val.SetActive(true);
			GameObject val2 = GameObject.Find("Systems/UI/Canvas/QuickMenu/PlayerList");
			val2.SetActive(true);
		}

		public void SetUnspec(bool show)
		{
			GameObject gameObject = ((Component)infoPanel.transform.GetChild(6)).gameObject;
			GameObject gameObject2 = ((Component)infoPanel.transform.GetChild(7)).gameObject;
			GameObject gameObject3 = ((Component)infoPanel.transform.GetChild(8)).gameObject;
			gameObject.SetActive(show);
			gameObject2.SetActive(show);
			gameObject3.SetActive(show);
			if (!bool.Parse(SkillConfig.hostConfig["Disable Unspec"]))
			{
				GameObject gameObject4 = ((Component)infoPanel.transform.GetChild(9)).gameObject;
				gameObject4.SetActive(!show);
			}
		}

		public GameObject SetupUpgradeButton(Skill skill)
		{
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Expected O, but got Unknown
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01da: Expected O, but got Unknown
			GameObject gameObject = ((Component)mainPanel.transform.GetChild(0)).gameObject;
			GameObject val = Object.Instantiate<GameObject>(gameObject);
			if (!Object.op_Implicit((Object)(object)gameObject))
			{
				LethalPlugin.Log.LogError((object)"Couldn't find template button!");
				return null;
			}
			((Object)val).name = skill.GetShortName();
			GameObject gameObject2 = ((Component)mainPanel.transform.GetChild(3)).gameObject;
			GameObject gameObject3 = ((Component)gameObject2.transform.GetChild(1)).gameObject;
			val.transform.SetParent(gameObject3.transform, false);
			shownSkills++;
			GameObject gameObject4 = ((Component)val.transform.GetChild(0)).gameObject;
			((TMP_Text)gameObject4.GetComponent<TextMeshProUGUI>()).SetText(skill.GetShortName(), true);
			GameObject gameObject5 = ((Component)val.transform.GetChild(1)).gameObject;
			((TMP_Text)gameObject5.GetComponent<TextMeshProUGUI>()).SetText(skill.GetLevel().ToString(), true);
			GameObject gameObject6 = ((Component)val.transform.GetChild(2)).gameObject;
			((TMP_Text)gameObject6.GetComponent<TextMeshProUGUI>()).SetText("(" + skill.GetLevel() + " " + skill.GetAttribute() + ")", true);
			((TMP_Text)val.GetComponentInChildren<TextMeshProUGUI>()).SetText(skill.GetShortName() + ":", true);
			val.SetActive(true);
			val.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)val.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				UpdateStatInfo(skill);
			});
			return val;
		}

		public void LoadSkillData(Skill skill, GameObject skillButton)
		{
			if (!skill._teamShared)
			{
				GameObject gameObject = ((Component)skillButton.transform.GetChild(0)).gameObject;
				((TMP_Text)gameObject.GetComponent<TextMeshProUGUI>()).SetText(skill.GetShortName(), true);
				GameObject gameObject2 = ((Component)skillButton.transform.GetChild(1)).gameObject;
				((TMP_Text)gameObject2.GetComponent<TextMeshProUGUI>()).SetText(skill.GetLevel().ToString(), true);
				GameObject gameObject3 = ((Component)skillButton.transform.GetChild(2)).gameObject;
				((TMP_Text)gameObject3.GetComponent<TextMeshProUGUI>()).SetText("(+" + (float)skill.GetLevel() * skill.GetMultiplier() + "% " + skill.GetAttribute() + ")", true);
				((TMP_Text)skillButton.GetComponentInChildren<TextMeshProUGUI>()).SetText(skill.GetShortName() + ":", true);
			}
		}

		public void UpdateStatInfo(Skill skill)
		{
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Expected O, but got Unknown
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Expected O, but got Unknown
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Expected O, but got Unknown
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Expected O, but got Unknown
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Expected O, but got Unknown
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Expected O, but got Unknown
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025f: Expected O, but got Unknown
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Expected O, but got Unknown
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Expected O, but got Unknown
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Expected O, but got Unknown
			//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Expected O, but got Unknown
			//IL_02d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Expected O, but got Unknown
			if (!infoPanel.activeSelf)
			{
				infoPanel.SetActive(true);
			}
			TextMeshProUGUI component = ((Component)infoPanel.transform.GetChild(0)).gameObject.GetComponent<TextMeshProUGUI>();
			TextMeshProUGUI component2 = ((Component)infoPanel.transform.GetChild(1)).gameObject.GetComponent<TextMeshProUGUI>();
			TextMeshProUGUI component3 = ((Component)infoPanel.transform.GetChild(2)).gameObject.GetComponent<TextMeshProUGUI>();
			activeSkill = skill;
			((TMP_Text)component).SetText(skill.GetName(), true);
			if (skill.GetMaxLevel() == 99999)
			{
				((TMP_Text)component2).SetText($"{skill.GetLevel()}", true);
			}
			else
			{
				((TMP_Text)component2).SetText($"{skill.GetLevel()} / {skill.GetMaxLevel()}", true);
			}
			((TMP_Text)component3).SetText(skill.GetDescription(), true);
			GameObject gameObject = ((Component)infoPanel.transform.GetChild(3)).gameObject;
			GameObject gameObject2 = ((Component)infoPanel.transform.GetChild(4)).gameObject;
			GameObject gameObject3 = ((Component)infoPanel.transform.GetChild(5)).gameObject;
			gameObject.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				AddSkillPoint(skill, 5);
			});
			gameObject2.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)gameObject2.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				AddSkillPoint(skill, 2);
			});
			gameObject3.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)gameObject3.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				AddSkillPoint(skill, 1);
			});
			GameObject gameObject4 = ((Component)infoPanel.transform.GetChild(6)).gameObject;
			GameObject gameObject5 = ((Component)infoPanel.transform.GetChild(7)).gameObject;
			GameObject gameObject6 = ((Component)infoPanel.transform.GetChild(8)).gameObject;
			gameObject4.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)gameObject4.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				RemoveSkillPoint(skill, 5);
			});
			gameObject5.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)gameObject5.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				RemoveSkillPoint(skill, 2);
			});
			gameObject6.GetComponent<Button>().onClick = new ButtonClickedEvent();
			((UnityEvent)gameObject6.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
			{
				RemoveSkillPoint(skill, 1);
			});
		}

		public void AddSkillPoint(Skill skill, int amt)
		{
			if (LP_NetworkManager.xpInstance.GetSkillPoints() <= 0)
			{
				return;
			}
			int skillPoints = LP_NetworkManager.xpInstance.GetSkillPoints();
			if (skillPoints < amt)
			{
				amt = skillPoints;
			}
			if (skill.GetLevel() + amt > skill.GetMaxLevel())
			{
				amt = skill.GetMaxLevel() - skill.GetLevel();
			}
			skill.AddLevel(amt);
			LP_NetworkManager.xpInstance.SetSkillPoints(LP_NetworkManager.xpInstance.GetSkillPoints() - amt);
			UpdateStatInfo(skill);
			foreach (GameObject skillButtons in skillButtonsList)
			{
				if (((Object)skillButtons).name == skill.GetShortName())
				{
					LoadSkillData(skill, skillButtons);
				}
			}
		}

		public void RemoveSkillPoint(Skill skill, int amt)
		{
			if (skill.GetLevel() == 0)
			{
				return;
			}
			int level = skill.GetLevel();
			if (level < amt)
			{
				amt = level;
			}
			skill.AddLevel(-amt);
			LP_NetworkManager.xpInstance.SetSkillPoints(LP_NetworkManager.xpInstance.GetSkillPoints() + amt);
			UpdateStatInfo(skill);
			foreach (GameObject skillButtons in skillButtonsList)
			{
				if (((Object)skillButtons).name == skill.GetShortName())
				{
					LoadSkillData(skill, skillButtons);
				}
			}
		}

		public void TeamLootHudUpdate(float oldValue, float newValue)
		{
			foreach (GameObject skillButtons in skillButtonsList)
			{
				if (((Object)skillButtons).name == "VAL")
				{
					Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Value];
					LoadSkillData(skill, skillButtons);
					GameObject gameObject = ((Component)skillButtons.transform.GetChild(0)).gameObject;
					((TMP_Text)gameObject.GetComponent<TextMeshProUGUI>()).SetText(skill.GetShortName(), true);
					GameObject gameObject2 = ((Component)skillButtons.transform.GetChild(1)).gameObject;
					((TMP_Text)gameObject2.GetComponent<TextMeshProUGUI>()).SetText(skill.GetLevel().ToString(), true);
					((TMP_Text)skillButtons.GetComponentInChildren<TextMeshProUGUI>()).SetText(skill.GetShortName() + ":", true);
					GameObject gameObject3 = ((Component)skillButtons.transform.GetChild(2)).gameObject;
					((TMP_Text)gameObject3.GetComponent<TextMeshProUGUI>()).SetText("(+" + LP_NetworkManager.xpInstance.teamLootValue.Value + "% " + skill.GetAttribute() + ")", true);
					LethalPlugin.Log.LogInfo((object)$"Setting team value hud to {LP_NetworkManager.xpInstance.teamLootValue.Value}");
				}
			}
		}
	}
}
namespace LethalProgression.Skills
{
	public enum UpgradeType
	{
		HPRegen,
		Stamina,
		Battery,
		HandSlot,
		Value,
		Oxygen
	}
	internal class SkillList
	{
		public Dictionary<UpgradeType, Skill> skills = new Dictionary<UpgradeType, Skill>();

		public void CreateSkill(UpgradeType upgrade, string name, string description, string shortname, string attribute, UpgradeType upgradeType, int cost, int maxLevel, float multiplier, Action<int, int> callback = null, bool teamShared = false)
		{
			Skill value = new Skill(name, description, shortname, attribute, upgradeType, cost, maxLevel, multiplier, callback, teamShared);
			skills.Add(upgrade, value);
		}

		public bool IsSkillListValid()
		{
			if (skills.Count == 0)
			{
				return false;
			}
			return true;
		}

		public bool IsSkillValid(UpgradeType upgrade)
		{
			if (!skills.ContainsKey(upgrade))
			{
				LethalPlugin.Log.LogInfo((object)("Skill " + upgrade.ToString() + " is not in the skill list!"));
				return false;
			}
			return true;
		}

		public void InitializeSkills()
		{
			if (bool.Parse(SkillConfig.hostConfig["Health Regen Enabled"]))
			{
				LethalPlugin.Log.LogInfo((object)"HP Regen check 1");
				CreateSkill(UpgradeType.HPRegen, "Health Regen", "The company installs a basic healer into your suit, letting you regenerate health slowly. Only regenerate up to 100 HP.", "HPR", "Health Regeneration", UpgradeType.HPRegen, 1, int.Parse(SkillConfig.hostConfig["Health Regen Max Level"]), float.Parse(SkillConfig.hostConfig["Health Regen Multiplier"], CultureInfo.InvariantCulture));
			}
			if (bool.Parse(SkillConfig.hostConfig["Stamina Enabled"]))
			{
				CreateSkill(UpgradeType.Stamina, "Stamina", "Hours on that company gym finally coming into play. Allows you to run for longer.", "STM", "Stamina", UpgradeType.Stamina, 1, int.Parse(SkillConfig.hostConfig["Stamina Max Level"]), float.Parse(SkillConfig.hostConfig["Stamina Multiplier"], CultureInfo.InvariantCulture), Stamina.StaminaUpdate);
			}
			if (bool.Parse(SkillConfig.hostConfig["Battery Life Enabled"]))
			{
				CreateSkill(UpgradeType.Battery, "Battery Life", "The company provides you with better batteries. Replace your batteries AT THE SHIP'S CHARGER to see an effect.", "BAT", "Battery Life", UpgradeType.Battery, 1, int.Parse(SkillConfig.hostConfig["Battery Life Max Level"]), float.Parse(SkillConfig.hostConfig["Battery Life Multiplier"], CultureInfo.InvariantCulture));
			}
			if (bool.Parse(SkillConfig.hostConfig["Hand Slots Enabled"]) && !LethalPlugin.ReservedSlots)
			{
				CreateSkill(UpgradeType.HandSlot, "Hand Slot", "The company finally gives you a better belt! Fit more stuff! (Reach 100% for one slot.)", "HND", "Hand Slots", UpgradeType.HandSlot, 1, int.Parse(SkillConfig.hostConfig["Hand Slots Max Level"]), float.Parse(SkillConfig.hostConfig["Hand Slots Multiplier"], CultureInfo.InvariantCulture), HandSlots.HandSlotsUpdate);
			}
			if (bool.Parse(SkillConfig.hostConfig["Loot Value Enabled"]))
			{
				CreateSkill(UpgradeType.Value, "Loot Value", "The company gives you a better pair of eyes, allowing you to see the value in things.", "VAL", "Loot Value", UpgradeType.Value, 1, int.Parse(SkillConfig.hostConfig["Loot Value Max Level"]), float.Parse(SkillConfig.hostConfig["Loot Value Multiplier"], CultureInfo.InvariantCulture), LootValue.LootValueUpdate);
			}
			if (bool.Parse(SkillConfig.hostConfig["Oxygen Enabled"]))
			{
				CreateSkill(UpgradeType.Oxygen, "Oxygen", "The company installs you with oxygen tanks. You gain extra time in the water. (Start drowning when the bar is empty.)", "OXY", "Extra Oxygen", UpgradeType.Oxygen, 1, int.Parse(SkillConfig.hostConfig["Oxygen Max Level"]), float.Parse(SkillConfig.hostConfig["Oxygen Multiplier"], CultureInfo.InvariantCulture));
			}
		}
	}
	internal class Skill
	{
		private readonly string _shortName;

		private readonly string _name;

		private readonly string _attribute;

		private readonly string _description;

		private readonly UpgradeType _upgradeType;

		private readonly int _cost;

		private readonly int _maxLevel;

		private readonly float _multiplier;

		private readonly Action<int, int> _callback;

		public bool _teamShared;

		private int _level;

		public Skill(string name, string description, string shortname, string attribute, UpgradeType upgradeType, int cost, int maxLevel, float multiplier, Action<int, int> callback = null, bool teamShared = false)
		{
			_name = name;
			_shortName = shortname;
			_attribute = attribute;
			_description = description;
			_upgradeType = upgradeType;
			_cost = cost;
			_maxLevel = maxLevel;
			_multiplier = multiplier;
			_level = 0;
			_callback = callback;
			_teamShared = teamShared;
		}

		public string GetName()
		{
			return _name;
		}

		public string GetShortName()
		{
			return _shortName;
		}

		public string GetAttribute()
		{
			return _attribute;
		}

		public string GetDescription()
		{
			return _description;
		}

		public UpgradeType GetUpgradeType()
		{
			return _upgradeType;
		}

		public int GetCost()
		{
			return _cost;
		}

		public int GetMaxLevel()
		{
			return _maxLevel;
		}

		public int GetLevel()
		{
			return _level;
		}

		public float GetMultiplier()
		{
			return _multiplier;
		}

		public float GetTrueValue()
		{
			return _multiplier * (float)_level;
		}

		public void SetLevel(int level)
		{
			_level = level;
		}

		public void AddLevel(int level)
		{
			_level += level;
			int level2 = _level;
			_callback?.Invoke(level, level2);
		}
	}
	[HarmonyPatch]
	internal class BatteryLife
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(GrabbableObject), "SyncBatteryServerRpc")]
		public static void BatteryUpdate(ref int charge)
		{
			if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Battery) && charge == 100)
			{
				charge += (int)LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Battery].GetTrueValue();
			}
		}
	}
	internal class HandSlots
	{
		public static int currentSlotCount = 4;

		public static void HandSlotsUpdate(int updateValue, int newValue)
		{
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_0252: Unknown result type (might be due to invalid IL or missing references)
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0307: Unknown result type (might be due to invalid IL or missing references)
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Unknown result type (might be due to invalid IL or missing references)
			if (LethalPlugin.ReservedSlots || !LP_NetworkManager.xpInstance.skillList.IsSkillListValid() || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.HandSlot))
			{
				return;
			}
			XP xpInstance = LP_NetworkManager.xpInstance;
			float num = xpInstance.skillList.skills[UpgradeType.HandSlot].GetTrueValue() / 100f;
			int num2 = 4 + (int)Math.Floor(num);
			int num3 = num2 - currentSlotCount;
			GameObject val = GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/Inventory");
			List<string> list = new List<string> { "Slot0", "Slot1", "Slot2", "Slot3" };
			for (int i = 0; i < val.transform.childCount; i++)
			{
				Transform child = val.transform.GetChild(i);
				if (!list.Contains(((Object)((Component)child).gameObject).name))
				{
					Object.Destroy((Object)(object)((Component)child).gameObject);
				}
			}
			int num4 = (int)xpInstance.skillList.skills[UpgradeType.HandSlot].GetTrueValue();
			int newSlots = (int)Math.Floor((double)(num4 / 100));
			Image[] array = (Image[])(object)new Image[num2];
			array[0] = HUDManager.Instance.itemSlotIconFrames[0];
			array[1] = HUDManager.Instance.itemSlotIconFrames[1];
			array[2] = HUDManager.Instance.itemSlotIconFrames[2];
			array[3] = HUDManager.Instance.itemSlotIconFrames[3];
			Image[] array2 = (Image[])(object)new Image[num2];
			array2[0] = HUDManager.Instance.itemSlotIcons[0];
			array2[1] = HUDManager.Instance.itemSlotIcons[1];
			array2[2] = HUDManager.Instance.itemSlotIcons[2];
			array2[3] = HUDManager.Instance.itemSlotIcons[3];
			GameObject val2 = GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/Inventory/Slot3");
			GameObject templateSlot = xpInstance.guiObj.templateSlot;
			GameObject val3 = val2;
			currentSlotCount = num2;
			for (int j = 0; j < (int)num; j++)
			{
				GameObject val4 = Object.Instantiate<GameObject>(templateSlot);
				((Object)val4).name = $"Slot{3 + (j + 1)}";
				val4.transform.SetParent(val.transform);
				Vector3 localPosition = val3.transform.localPosition;
				val4.transform.SetLocalPositionAndRotation(new Vector3(localPosition.x + 50f, localPosition.y, localPosition.z), val3.transform.localRotation);
				val3 = val4;
				array[3 + (j + 1)] = val4.GetComponent<Image>();
				array2[3 + (j + 1)] = ((Component)val4.transform.GetChild(0)).GetComponent<Image>();
				val4.SetActive(true);
			}
			for (int k = 0; k < array.Length; k++)
			{
				Vector3 localPosition2 = ((Component)array[k]).transform.localPosition;
				((Component)array[k]).transform.SetLocalPositionAndRotation(new Vector3(localPosition2.x - (float)(num3 * 25), localPosition2.y, localPosition2.z), ((Component)array[k]).transform.localRotation);
			}
			HUDManager.Instance.itemSlotIconFrames = array;
			HUDManager.Instance.itemSlotIcons = array2;
			ulong playerClientId = GameNetworkManager.Instance.localPlayerController.playerClientId;
			xpInstance.ServerHandSlots_ServerRpc(playerClientId, newSlots);
		}
	}
	[HarmonyPatch]
	internal class HPRegen
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		private static void HPRegenUpdate(PlayerControllerB __instance)
		{
			if (__instance.health >= 100 || !LP_NetworkManager.xpInstance.skillList.IsSkillListValid() || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.HPRegen) || LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.HPRegen].GetLevel() == 0)
			{
				return;
			}
			if (__instance.healthRegenerateTimer <= 0f)
			{
				Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.HPRegen];
				float trueValue = skill.GetTrueValue();
				__instance.healthRegenerateTimer = 1f / trueValue;
				__instance.health++;
				if (__instance.health >= 20)
				{
					__instance.MakeCriticallyInjured(false);
				}
				HUDManager.Instance.UpdateHealthUI(__instance.health, false);
			}
			else
			{
				__instance.healthRegenerateTimer -= Time.deltaTime;
			}
		}
	}
	[HarmonyPatch]
	internal class LootValue
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")]
		private static void AddLootValue()
		{
			if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Value))
			{
				RoundManager.Instance.scrapValueMultiplier = RoundManager.Instance.scrapValueMultiplier + LP_NetworkManager.xpInstance.teamLootValue.Value / 100f;
			}
		}

		public static void LootValueUpdate(int change, int newLevel)
		{
			if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Value))
			{
				LP_NetworkManager.xpInstance.TeamLootValueUpdate(change, newLevel);
			}
		}
	}
	[HarmonyPatch]
	internal class Oxygen
	{
		private static GameObject oxygenBar;

		private static float oxygen = 0f;

		private static float oxygenTimer = 0f;

		private static bool inWater = false;

		private static bool canDrown = true;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "SetFaceUnderwaterClientRpc")]
		private static void EnteredWater(PlayerControllerB __instance)
		{
			inWater = true;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "SetFaceOutOfWaterClientRpc")]
		private static void LeftWater(PlayerControllerB __instance)
		{
			inWater = false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(PlayerControllerB), "SetFaceUnderwaterFilters")]
		private static void ShouldDrown(PlayerControllerB __instance)
		{
			if (!canDrown)
			{
				StartOfRound.Instance.drowningTimer = 99f;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		private static void OxygenUpdate(PlayerControllerB __instance)
		{
			if (!LP_NetworkManager.xpInstance.skillList.IsSkillListValid() || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Oxygen))
			{
				return;
			}
			if (__instance.isPlayerDead)
			{
				if (Object.op_Implicit((Object)(object)oxygenBar))
				{
					oxygenBar.SetActive(false);
				}
				return;
			}
			if (LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Oxygen].GetLevel() == 0)
			{
				if (Object.op_Implicit((Object)(object)oxygenBar))
				{
					oxygenBar.SetActive(false);
				}
				if (!canDrown)
				{
					canDrown = true;
					StartOfRound.Instance.drowningTimer = 1f;
				}
				return;
			}
			if (!Object.op_Implicit((Object)(object)oxygenBar))
			{
				CreateOxygenBar();
			}
			Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Oxygen];
			float trueValue = skill.GetTrueValue();
			if (inWater)
			{
				oxygenBar.SetActive(true);
				if (oxygenTimer <= 0f)
				{
					oxygenTimer = 0.1f;
					if (oxygen > 0f)
					{
						oxygen -= 0.1f;
					}
					else if (!canDrown)
					{
						canDrown = true;
						StartOfRound.Instance.drowningTimer = 1f;
					}
				}
				else
				{
					oxygenTimer -= Time.deltaTime;
				}
			}
			if (!inWater)
			{
				if (oxygenTimer <= 0f)
				{
					oxygenTimer = 0.1f;
					if (oxygen < trueValue)
					{
						oxygenBar.SetActive(true);
						oxygen += 0.1f;
						canDrown = false;
					}
					else
					{
						oxygenBar.SetActive(false);
					}
				}
				else
				{
					oxygenTimer -= Time.deltaTime;
				}
			}
			if (oxygen > trueValue)
			{
				oxygenBar.SetActive(false);
				oxygen = trueValue;
			}
			if (oxygenBar.activeSelf)
			{
				float fillAmount = oxygen / trueValue;
				((Component)oxygenBar.transform.GetChild(0).GetChild(0)).GetComponent<Image>().fillAmount = fillAmount;
			}
		}

		public static void CreateOxygenBar()
		{
			oxygenBar = Object.Instantiate<GameObject>(LethalPlugin.skillBundle.LoadAsset<GameObject>("OxygenBar"));
			oxygenBar.SetActive(false);
		}
	}
	internal class Stamina
	{
		public static void StaminaUpdate(int updatedValue, int newStamina)
		{
			if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Stamina))
			{
				Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Stamina];
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				float num = (float)updatedValue * skill.GetMultiplier() / 100f * 11f;
				localPlayerController.sprintTime += num;
				LethalPlugin.Log.LogInfo((object)$"{updatedValue} change, {newStamina} new stamina points, Adding {num} resulting in {localPlayerController.sprintTime} stamina");
			}
		}
	}
}
namespace LethalProgression.Patches
{
	[HarmonyPatch]
	internal class HUDManagerPatch
	{
		private static GameObject _tempBar;

		private static TextMeshProUGUI _tempText;

		private static float _tempBarTime;

		private static GameObject levelText;

		private static float levelTextTime;

		private static Dictionary<string, int> _enemyReward = new Dictionary<string, int>
		{
			{ "HoarderBug (EnemyType)", 30 },
			{ "BaboonBird (EnemyType)", 15 },
			{ "MouthDog (EnemyType)", 200 },
			{ "Centipede (EnemyType)", 30 },
			{ "Flowerman (EnemyType)", 200 },
			{ "SandSpider (EnemyType)", 50 },
			{ "Crawler (EnemyType)", 50 },
			{ "Puffer (EnemyType)", 15 }
		};

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "AddNewScrapFoundToDisplay")]
		private static void GiveXPForScrap(GrabbableObject GObject)
		{
			if (GameNetworkManager.Instance.isHostingGame)
			{
				int scrapValue = GObject.scrapValue;
				LP_NetworkManager.xpInstance.AddXPServerRPC(scrapValue);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(EnemyAI), "KillEnemy")]
		private static void GiveXPForKill(EnemyAI __instance)
		{
			string text = ((object)__instance.enemyType).ToString();
			LethalPlugin.Log.LogInfo((object)("Enemy type: " + text));
			int xp = 30;
			if (_enemyReward.ContainsKey(text))
			{
				xp = _enemyReward[text];
			}
			LP_NetworkManager.xpInstance.AddXPServerRPC(xp);
		}

		public static void ShowXPUpdate(int oldXP, int newXP, int xp)
		{
			if (!Object.op_Implicit((Object)(object)_tempBar))
			{
				MakeBar();
			}
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/XPUpdate/XPBarProgress");
			val.GetComponent<Image>().fillAmount = (float)newXP / (float)LP_NetworkManager.xpInstance.GetXPRequirement();
			((TMP_Text)_tempText).text = newXP + " / " + (float)LP_NetworkManager.xpInstance.GetXPRequirement();
			_tempBarTime = 2f;
			if (!_tempBar.activeSelf)
			{
				((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(XPBarCoroutine());
			}
		}

		private static IEnumerator XPBarCoroutine()
		{
			_tempBar.SetActive(true);
			while (_tempBarTime > 0f)
			{
				float time = _tempBarTime;
				_tempBarTime = 0f;
				yield return (object)new WaitForSeconds(time);
			}
			_tempBar.SetActive(false);
		}

		public static void ShowLevelUp()
		{
			if (!Object.op_Implicit((Object)(object)levelText))
			{
				MakeLevelUp();
			}
			levelTextTime = 5f;
			if (!levelText.gameObject.activeSelf)
			{
				((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(LevelUpCoroutine());
			}
		}

		public static void MakeLevelUp()
		{
			levelText = Object.Instantiate<GameObject>(LethalPlugin.skillBundle.LoadAsset<GameObject>("LevelUp"));
			((TMP_Text)((Component)levelText.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = "Level Up! Spend your skill points.";
			levelText.gameObject.SetActive(false);
		}

		private static IEnumerator LevelUpCoroutine()
		{
			levelText.gameObject.SetActive(true);
			while (levelTextTime > 0f)
			{
				float time = levelTextTime;
				levelTextTime = 0f;
				yield return (object)new WaitForSeconds(time);
			}
			levelText.gameObject.SetActive(false);
		}

		private static void MakeBar()
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/QuickMenu/XPBar");
			QuickMenuManagerPatch.MakeNewXPBar();
			val = GameObject.Find("/Systems/UI/Canvas/QuickMenu/XPBar");
			_tempBar = Object.Instantiate<GameObject>(val);
			((Object)_tempBar).name = "XPUpdate";
			_tempText = _tempBar.GetComponentInChildren<TextMeshProUGUI>();
			GameObject val2 = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle");
			_tempBar.transform.SetParent(val2.transform, false);
			_tempBar.transform.localScale = new Vector3(0.4f, 0.4f, 0.4f);
			GameObject val3 = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/XPUpdate/XPLevel");
			Object.Destroy((Object)(object)val3);
			GameObject val4 = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/XPUpdate/XPProfit");
			Object.Destroy((Object)(object)val4);
			_tempBar.transform.Translate(3.1f, -2.1f, 0f);
			Vector3 localPosition = _tempBar.transform.localPosition;
			_tempBar.transform.localPosition = new Vector3(localPosition.x, localPosition.y + 5f, localPosition.z);
			_tempBar.SetActive(false);
		}
	}
	[HarmonyPatch]
	internal class QuickMenuManagerPatch
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static UnityAction <0>__OpenSkillTree;
		}

		private static GameObject _xpBar;

		private static GameObject _xpBarProgress;

		private static TextMeshProUGUI _xpText;

		private static TextMeshProUGUI _xpLevel;

		private static TextMeshProUGUI _profit;

		private static GameObject skillTreeButton;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")]
		private static void QuickMenuXPBar(QuickMenuManager __instance)
		{
			if (__instance.isMenuOpen)
			{
				if (!Object.op_Implicit((Object)(object)_xpBar) || !Object.op_Implicit((Object)(object)_xpBarProgress))
				{
					MakeNewXPBar();
				}
				_xpBar.SetActive(true);
				_xpBarProgress.SetActive(true);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(QuickMenuManager), "Update")]
		private static void XPMenuUpdate(QuickMenuManager __instance)
		{
			if (Object.op_Implicit((Object)(object)_xpBar) && Object.op_Implicit((Object)(object)_xpBarProgress))
			{
				if (__instance.mainButtonsPanel.activeSelf)
				{
					_xpBar.SetActive(true);
					_xpBarProgress.SetActive(true);
				}
				else
				{
					_xpBar.SetActive(false);
					_xpBarProgress.SetActive(false);
				}
				((TMP_Text)_xpText).text = LP_NetworkManager.xpInstance.GetXP() + " / " + LP_NetworkManager.xpInstance.xpReq.Value;
				((TMP_Text)_xpLevel).text = "Level: " + LP_NetworkManager.xpInstance.GetLevel();
				((TMP_Text)_profit).text = "You've made.. " + LP_NetworkManager.xpInstance.GetProfit() + "$";
				_xpBarProgress.GetComponent<Image>().fillAmount = (float)LP_NetworkManager.xpInstance.GetXP() / (float)LP_NetworkManager.xpInstance.xpReq.Value;
			}
		}

		public static void MakeNewXPBar()
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/QuickMenu");
			if (!Object.op_Implicit((Object)(object)_xpBar))
			{
				GameObject val2 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpBox");
				_xpBar = Object.Instantiate<GameObject>(val2);
				((Object)_xpBar).name = "XPBar";
				_xpBar.transform.SetParent(val.transform, false);
				_xpBar.transform.localScale = new Vector3(0.75f, 0.75f, 0.75f);
				_xpBar.transform.Translate(-2f, 1f, 0f);
			}
			if (!Object.op_Implicit((Object)(object)_xpBarProgress))
			{
				GameObject val3 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpMeter");
				_xpBarProgress = Object.Instantiate<GameObject>(val3);
				((Object)_xpBarProgress).name = "XPBarProgress";
				_xpBarProgress.transform.SetParent(_xpBar.transform, false);
				_xpBarProgress.GetComponent<Image>().fillAmount = 0f;
				_xpBarProgress.transform.localScale = new Vector3(0.597f, 5.21f, 1f);
				_xpBarProgress.transform.Translate(-0.8f, 0.2f, 0f);
				Vector3 localPosition = _xpBarProgress.transform.localPosition;
				_xpBarProgress.transform.localPosition = new Vector3(localPosition.x + 7f, localPosition.y - 3.5f, 0f);
				GameObject val4 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/Total");
				_xpText = Object.Instantiate<GameObject>(val4).GetComponent<TextMeshProUGUI>();
				((Object)_xpText).name = "XPText";
				((TMP_Text)_xpText).alignment = (TextAlignmentOptions)514;
				((TMP_Text)_xpText).SetText("0/1000", true);
				((TMP_Text)_xpText).transform.SetParent(_xpBar.transform, false);
				((Graphic)_xpText).color = new Color(1f, 0.6f, 0f, 1f);
				((TMP_Text)_xpText).transform.Translate(-0.75f, 0.21f, 0f);
				_xpLevel = Object.Instantiate<GameObject>(val4).GetComponent<TextMeshProUGUI>();
				((Object)_xpLevel).name = "XPLevel";
				((TMP_Text)_xpLevel).alignment = (TextAlignmentOptions)514;
				((TMP_Text)_xpLevel).SetText("Level: 0", true);
				((TMP_Text)_xpLevel).transform.SetParent(_xpBar.transform, false);
				((Graphic)_xpLevel).color = new Color(1f, 0.6f, 0f, 1f);
				((TMP_Text)_xpLevel).transform.Translate(-1f, 0.4f, 0f);
				_profit = Object.Instantiate<GameObject>(val4).GetComponent<TextMeshProUGUI>();
				((Object)_profit).name = "XPProfit";
				((TMP_Text)_profit).alignment = (TextAlignmentOptions)514;
				((TMP_Text)_profit).SetText("You've made.. 0$.", true);
				((TMP_Text)_profit).transform.SetParent(_xpBar.transform, false);
				((Graphic)_profit).color = new Color(1f, 0.6f, 0f, 1f);
				((TMP_Text)_profit).transform.Translate(-0.8f, 0f, 0f);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")]
		private static void SkillTreeAwake(QuickMenuManager __instance)
		{
			if (__instance.isMenuOpen && !Object.op_Implicit((Object)(object)skillTreeButton))
			{
				MakeSkillTreeButton();
			}
		}

		private static void MakeSkillTreeButton()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Expected O, but got Unknown
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Expected O, but got Unknown
			GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons/Resume");
			skillTreeButton = Object.Instantiate<GameObject>(val);
			GameObject val2 = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons");
			skillTreeButton.transform.SetParent(val2.transform, false);
			((Object)skillTreeButton).name = "Skills";
			((TMP_Text)skillTreeButton.GetComponentInChildren<TextMeshProUGUI>()).text = "> Skills";
			skillTreeButton.transform.Translate(0.7f, 1.1f, 0f);
			skillTreeButton.GetComponent<Button>().onClick = new ButtonClickedEvent();
			ButtonClickedEvent onClick = skillTreeButton.GetComponent<Button>().onClick;
			object obj = <>O.<0>__OpenSkillTree;
			if (obj == null)
			{
				UnityAction val3 = OpenSkillTree;
				<>O.<0>__OpenSkillTree = val3;
				obj = (object)val3;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj);
		}

		private static void OpenSkillTree()
		{
			LP_NetworkManager.xpInstance.guiObj.OpenSkillMenu();
		}
	}
	[HarmonyPatch]
	internal class XPPatches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "SaveGameValues")]
		private static void SaveXPValues(GameNetworkManager __instance)
		{
			if (GameNetworkManager.Instance.isHostingGame && StartOfRound.Instance.inShipPhase)
			{
				int num = __instance.saveFileNum + 1;
				string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt";
				string text = "";
				text = text + LP_NetworkManager.xpInstance.GetLevel() + "\n";
				text = text + LP_NetworkManager.xpInstance.GetXP() + "\n";
				text = text + LP_NetworkManager.xpInstance.GetProfit() + "\n";
				File.WriteAllText(path, text);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "FirePlayersAfterDeadlineClientRpc")]
		private static void ResetXPValues(StartOfRound __instance)
		{
			XP xpInstance = LP_NetworkManager.xpInstance;
			int num = GameNetworkManager.Instance.saveFileNum + 1;
			string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt";
			if (File.Exists(path))
			{
				File.Delete(path);
			}
			Directory.CreateDirectory(Application.persistentDataPath + "/lethalprogression");
			File.WriteAllText(path, "");
			string text = "";
			text += "0\n";
			text += "0\n";
			text += "0\n";
			File.WriteAllText(path, text);
			xpInstance.xpReq.Value = xpInstance.GetXPRequirement();
			foreach (Skill value in xpInstance.skillList.skills.Values)
			{
				value.SetLevel(0);
			}
			xpInstance.SetSkillPoints(5);
			xpInstance.xpLevel.Value = 0;
			xpInstance.xpPoints.Value = 0;
			xpInstance.profit.Value = 0;
			xpInstance.teamLootValue.Value = 0f;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DeleteFileButton), "DeleteFile")]
		private static void XPFileDeleteReset()
		{
			int num = GameNetworkManager.Instance.saveFileNum + 1;
			string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt";
			if (File.Exists(path))
			{
				File.Delete(path);
			}
			Directory.CreateDirectory(Application.persistentDataPath + "/lethalprogression");
			File.WriteAllText(path, "");
			string text = "";
			text += "0\n";
			text += "0\n";
			text += "0\n";
			File.WriteAllText(path, text);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Disconnect")]
		private static void DisconnectXPHandler()
		{
			int level = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.HandSlot].GetLevel();
			LP_NetworkManager.xpInstance.TeamLootValueUpdate(-level, 0);
			GUIUpdate.isMenuOpen = false;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(TimeOfDay), "SetNewProfitQuota")]
		private static void ProfitQuotaUpdate(TimeOfDay __instance)
		{
			if (GameNetworkManager.Instance.isHostingGame)
			{
				LP_NetworkManager.xpInstance.xpReq.Value = LP_NetworkManager.xpInstance.GetXPRequirement();
			}
		}
	}
}
namespace LethalProgression.Config
{
	internal class SkillConfig
	{
		public static IDictionary<string, string> hostConfig = new Dictionary<string, string>();

		public static void InitConfig()
		{
			LethalPlugin.Instance.BindConfig("General", "Person Multiplier", 35, "How much does XP cost to level up go up per person?");
			LethalPlugin.Instance.BindConfig("General", "Quota Multiplier", 30, "How much more XP does it cost to level up go up per quota? (Percent)");
			LethalPlugin.Instance.BindConfig("General", "XP Minimum", 40, "Minimum XP to level up.");
			LethalPlugin.Instance.BindConfig("General", "XP Maximum", 750, "Maximum XP to level up.");
			LethalPlugin.Instance.BindConfig("General", "Unspec in Ship Only", defaultValue: true, "Disallows unspecing stats if you're not currently on the ship.");
			LethalPlugin.Instance.BindConfig("General", "Disable Unspec", defaultValue: false, "Disallows unspecing altogether.");
			LethalPlugin.Instance.BindConfig("Skills", "Health Regen Enabled", defaultValue: true, "Enable the Health Regen skill?");
			LethalPlugin.Instance.BindConfig("Skills", "Health Regen Max Level", 20, "Maximum level for the health regen.");
			LethalPlugin.Instance.BindConfig("Skills", "Health Regen Multiplier", 0.05f, "How much does the health regen skill increase per level?");
			LethalPlugin.Instance.BindConfig("Skills", "Stamina Enabled", defaultValue: true, "Enable the Stamina skill?");
			LethalPlugin.Instance.BindConfig("Skills", "Stamina Max Level", 99999, "Maximum level for the stamina.");
			LethalPlugin.Instance.BindConfig("Skills", "Stamina Multiplier", 2f, "How much does the stamina skill increase per level?");
			LethalPlugin.Instance.BindConfig("Skills", "Battery Life Enabled", defaultValue: true, "Enable the Battery Life skill?");
			LethalPlugin.Instance.BindConfig("Skills", "Battery Life Max Level", 99999, "Maximum level for the battery life.");
			LethalPlugin.Instance.BindConfig("Skills", "Battery Life Multiplier", 5f, "How much does the battery life skill increase per level?");
			LethalPlugin.Instance.BindConfig("Skills", "Hand Slots Enabled", defaultValue: true, "Enable the Hand Slots skill?");
			LethalPlugin.Instance.BindConfig("Skills", "Hand Slots Max Level", 30, "Maximum level for the hand slots.");
			LethalPlugin.Instance.BindConfig("Skills", "Hand Slots Multiplier", 10f, "How much does the hand slots skill increase per level?");
			LethalPlugin.Instance.BindConfig("Skills", "Loot Value Enabled", defaultValue: true, "Enable the Loot Value skill?");
			LethalPlugin.Instance.BindConfig("Skills", "Loot Value Max Level", 99999, "Maximum level for the loot value.");
			LethalPlugin.Instance.BindConfig("Skills", "Loot Value Multiplier", 0.25f, "How much does the loot value skill increase per level?");
			LethalPlugin.Instance.BindConfig("Skills", "Oxygen Enabled", defaultValue: true, "Enable the Oxygen skill?");
			LethalPlugin.Instance.BindConfig("Skills", "Oxygen Max Level", 99999, "Maximum level for Oxygen.");
			LethalPlugin.Instance.BindConfig("Skills", "Oxygen Multiplier", 1f, "How much does the Oxygen skill increase per level?");
		}
	}
}

BepInEx/plugins/LethalThings/LethalThings.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using LethalLib.Extras;
using LethalLib.Modules;
using LethalThings.Extensions;
using LethalThings.MonoBehaviours;
using LethalThings.Patches;
using Microsoft.CodeAnalysis;
using On;
using On.GameNetcodeStuff;
using TMPro;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalThings")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+2f1b398a39dfb0aa0eef0fd49c7d27b56f080c41")]
[assembly: AssemblyProduct("LethalThings")]
[assembly: AssemblyTitle("LethalThings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<HackingTool.HackState>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedValueEquals<HackingTool.HackState>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalThings
{
	public class Config
	{
		public static ConfigEntry<int> arsonSpawnWeight;

		public static ConfigEntry<int> dirtyArsonSpawnWeight;

		public static ConfigEntry<int> toimariSpawnWeight;

		public static ConfigEntry<int> hamisSpawnWeight;

		public static ConfigEntry<int> cookieSpawnWeight;

		public static ConfigEntry<int> maxwellSpawnWeight;

		public static ConfigEntry<float> evilMaxwellChance;

		public static ConfigEntry<bool> maxwellPlayMusicDefault;

		public static ConfigEntry<int> glizzySpawnChance;

		public static ConfigEntry<bool> toyHammerEnabled;

		public static ConfigEntry<int> toyHammerPrice;

		public static ConfigEntry<bool> pouchyBeltEnabled;

		public static ConfigEntry<int> pouchyBeltPrice;

		public static ConfigEntry<bool> remoteRadarEnabled;

		public static ConfigEntry<int> remoteRadarPrice;

		public static ConfigEntry<bool> rocketLauncherEnabled;

		public static ConfigEntry<int> rocketLauncherPrice;

		public static ConfigEntry<bool> hackingToolEnabled;

		public static ConfigEntry<int> hackingToolPrice;

		public static ConfigEntry<int> boombaSpawnWeight;

		public static ConfigEntry<bool> rugsEnabled;

		public static ConfigEntry<int> smallRugPrice;

		public static ConfigEntry<int> largeRugPrice;

		public static ConfigEntry<bool> fatalitiesSignEnabled;

		public static ConfigEntry<int> fatalitiesSignPrice;

		public static ConfigEntry<bool> teleporterTrapsEnabled;

		public static ConfigEntry<bool> enableItemChargerElectrocution;

		public static ConfigEntry<int> itemChargerElectrocutionDamage;

		public static ConfigEntry<bool> disableOverlappingModContent;

		public static ConfigFile VolumeConfig;

		public static void Load()
		{
			//IL_03b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bc: Expected O, but got Unknown
			arsonSpawnWeight = Plugin.config.Bind<int>("Scrap", "Arson", 10, "How much does Arson spawn, higher = more common");
			dirtyArsonSpawnWeight = Plugin.config.Bind<int>("Scrap", "DirtyArson", 10, "How much does Arson (Dirty) spawn, higher = more common");
			toimariSpawnWeight = Plugin.config.Bind<int>("Scrap", "Toimari", 20, "How much does Toimari spawn, higher = more common");
			hamisSpawnWeight = Plugin.config.Bind<int>("Scrap", "Hamis", 20, "How much does Hamis spawn, higher = more common");
			cookieSpawnWeight = Plugin.config.Bind<int>("Scrap", "Cookie", 20, "How much does Cookie spawn, higher = more common");
			maxwellSpawnWeight = Plugin.config.Bind<int>("Scrap", "Maxwell", 3, "How much does Maxwell spawn, higher = more common");
			evilMaxwellChance = Plugin.config.Bind<float>("Scrap", "MaxwellEvilChance", 10f, "Chance for maxwell to be evil, percentage.");
			maxwellPlayMusicDefault = Plugin.config.Bind<bool>("Scrap", "MaxwellPlayMusicDefault", true, "Does Maxwell play music by default?");
			glizzySpawnChance = Plugin.config.Bind<int>("Scrap", "GlizzySpawnChance", 5, "How much do glizzies spawn, higher = more common");
			toyHammerEnabled = Plugin.config.Bind<bool>("Items", "ToyHammer", true, "Is Toy Hammer enabled?");
			toyHammerPrice = Plugin.config.Bind<int>("Items", "ToyHammerPrice", 80, "How much does Toy Hammer cost?");
			pouchyBeltEnabled = Plugin.config.Bind<bool>("Items", "PouchyBelt", true, "Is Pouchy Belt enabled?");
			pouchyBeltPrice = Plugin.config.Bind<int>("Items", "PouchyBeltPrice", 290, "How much does Pouchy Belt cost?");
			remoteRadarEnabled = Plugin.config.Bind<bool>("Items", "RemoteRadar", true, "Is Remote Radar enabled?");
			remoteRadarPrice = Plugin.config.Bind<int>("Items", "RemoteRadarPrice", 240, "How much does Remote Radar cost?");
			rocketLauncherEnabled = Plugin.config.Bind<bool>("Items", "RocketLauncher", true, "Is Rocket Launcher enabled?");
			rocketLauncherPrice = Plugin.config.Bind<int>("Items", "RocketLauncherPrice", 260, "How much does Rocket Launcher cost?");
			hackingToolEnabled = Plugin.config.Bind<bool>("Items", "HackingTool", true, "Is Hacking Tool enabled?");
			hackingToolPrice = Plugin.config.Bind<int>("Items", "HackingToolPrice", 190, "How much does Hacking Tool cost?");
			boombaSpawnWeight = Plugin.config.Bind<int>("Enemies", "Boomba", 20, "How much does Boomba spawn, higher = more common");
			rugsEnabled = Plugin.config.Bind<bool>("Decor", "Rugs", true, "Are rugs enabled?");
			smallRugPrice = Plugin.config.Bind<int>("Decor", "SmallRugPrice", 80, "How much does a small rug cost?");
			largeRugPrice = Plugin.config.Bind<int>("Decor", "LargeRugPrice", 110, "How much does a large rug cost?");
			fatalitiesSignEnabled = Plugin.config.Bind<bool>("Decor", "FatalitiesSign", true, "Is Fatalities Sign enabled?");
			fatalitiesSignPrice = Plugin.config.Bind<int>("Decor", "FatalitiesSignPrice", 100, "How much does Fatalities Sign cost?");
			teleporterTrapsEnabled = Plugin.config.Bind<bool>("Traps", "TeleporterTraps", true, "Are teleporter traps enabled?");
			enableItemChargerElectrocution = Plugin.config.Bind<bool>("Misc", "EnableItemChargerElectrocution", true, "Do players get electrocuted when stuffing conductive objects in the item charger.");
			itemChargerElectrocutionDamage = Plugin.config.Bind<int>("Misc", "ItemChargerElectrocutionDamage", 20, "How much damage does the item charger electrocution do.");
			disableOverlappingModContent = Plugin.config.Bind<bool>("Misc", "DisableOverlappingModContent", true, "Disable content from other mods which exists in this one (e.g. maxwell).");
			VolumeConfig = new ConfigFile(Paths.ConfigPath + "\\LethalThings.AudioVolume.cfg", true);
		}
	}
	public class Content
	{
		public class CustomItem
		{
			public string name = "";

			public string itemPath = "";

			public string infoPath = "";

			public Action<Item> itemAction = delegate
			{
			};

			public bool enabled = true;

			public CustomItem(string name, string itemPath, string infoPath, Action<Item> action = null)
			{
				this.name = name;
				this.itemPath = itemPath;
				this.infoPath = infoPath;
				if (action != null)
				{
					itemAction = action;
				}
			}

			public static CustomItem Add(string name, string itemPath, string infoPath = null, Action<Item> action = null)
			{
				return new CustomItem(name, itemPath, infoPath, action);
			}
		}

		public class CustomUnlockable
		{
			public string name = "";

			public string unlockablePath = "";

			public string infoPath = "";

			public Action<UnlockableItem> unlockableAction = delegate
			{
			};

			public bool enabled = true;

			public int unlockCost = -1;

			public CustomUnlockable(string name, string unlockablePath, string infoPath, Action<UnlockableItem> action = null, int unlockCost = -1)
			{
				this.name = name;
				this.unlockablePath = unlockablePath;
				this.infoPath = infoPath;
				if (action != null)
				{
					unlockableAction = action;
				}
				this.unlockCost = unlockCost;
			}

			public static CustomUnlockable Add(string name, string unlockablePath, string infoPath = null, Action<UnlockableItem> action = null, int unlockCost = -1, bool enabled = true)
			{
				return new CustomUnlockable(name, unlockablePath, infoPath, action, unlockCost)
				{
					enabled = enabled
				};
			}
		}

		public class CustomShopItem : CustomItem
		{
			public int itemPrice;

			public CustomShopItem(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null)
				: base(name, itemPath, infoPath, action)
			{
				this.itemPrice = itemPrice;
			}

			public static CustomShopItem Add(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null, bool enabled = true)
			{
				return new CustomShopItem(name, itemPath, infoPath, itemPrice, action)
				{
					enabled = enabled
				};
			}
		}

		public class CustomScrap : CustomItem
		{
			public LevelTypes levelType = (LevelTypes)510;

			public int rarity;

			public CustomScrap(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
				: base(name, itemPath, null, action)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				this.levelType = levelType;
				this.rarity = rarity;
			}

			public static CustomScrap Add(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				return new CustomScrap(name, itemPath, levelType, rarity, action);
			}
		}

		public class CustomEnemy
		{
			public string name;

			public string enemyPath;

			public int rarity;

			public LevelTypes levelFlags;

			public SpawnType spawnType;

			public string infoKeyword;

			public string infoNode;

			public bool enabled = true;

			public CustomEnemy(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode)
			{
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.enemyPath = enemyPath;
				this.rarity = rarity;
				this.levelFlags = levelFlags;
				this.spawnType = spawnType;
				this.infoKeyword = infoKeyword;
				this.infoNode = infoNode;
			}

			public static CustomEnemy Add(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode, bool enabled = true)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0004: Unknown result type (might be due to invalid IL or missing references)
				return new CustomEnemy(name, enemyPath, rarity, levelFlags, spawnType, infoKeyword, infoNode)
				{
					enabled = enabled
				};
			}
		}

		public class CustomMapObject
		{
			public string name;

			public string objectPath;

			public LevelTypes levelFlags;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public bool enabled = true;

			public CustomMapObject(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.objectPath = objectPath;
				this.levelFlags = levelFlags;
				this.spawnRateFunction = spawnRateFunction;
				this.enabled = enabled;
			}

			public static CustomMapObject Add(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				return new CustomMapObject(name, objectPath, levelFlags, spawnRateFunction, enabled);
			}
		}

		public static AssetBundle MainAssets;

		public static Dictionary<string, GameObject> Prefabs = new Dictionary<string, GameObject>();

		public static List<CustomUnlockable> customUnlockables;

		public static List<CustomItem> customItems;

		public static List<CustomEnemy> customEnemies;

		public static List<CustomMapObject> customMapObjects;

		public static GameObject ConfigManagerPrefab;

		public static void TryLoadAssets()
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "lethalthings"));
				Plugin.logger.LogInfo((object)"Loaded asset bundle");
			}
		}

		public static void Load()
		{
			//IL_0428: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_063a: Unknown result type (might be due to invalid IL or missing references)
			TryLoadAssets();
			customItems = new List<CustomItem>
			{
				CustomScrap.Add("Arson", "Assets/Custom/LethalThings/Scrap/Arson/ArsonPlush.asset", (LevelTypes)510, Config.arsonSpawnWeight.Value),
				CustomScrap.Add("Cookie", "Assets/Custom/LethalThings/Scrap/Cookie/CookieFumo.asset", (LevelTypes)510, Config.cookieSpawnWeight.Value),
				CustomScrap.Add("Bilka", "Assets/Custom/LethalThings/Scrap/Toimari/ToimariPlush.asset", (LevelTypes)510, Config.toimariSpawnWeight.Value),
				CustomScrap.Add("Hamis", "Assets/Custom/LethalThings/Scrap/Hamis/HamisPlush.asset", (LevelTypes)510, Config.hamisSpawnWeight.Value),
				CustomScrap.Add("ArsonDirty", "Assets/Custom/LethalThings/Scrap/Arson/ArsonPlushDirty.asset", (LevelTypes)510, Config.dirtyArsonSpawnWeight.Value),
				CustomScrap.Add("Maxwell", "Assets/Custom/LethalThings/Scrap/Maxwell/Dingus.asset", (LevelTypes)510, Config.maxwellSpawnWeight.Value),
				CustomScrap.Add("Glizzy", "Assets/Custom/LethalThings/Scrap/glizzy/glizzy.asset", (LevelTypes)510, Config.glizzySpawnChance.Value),
				CustomShopItem.Add("RocketLauncher", "Assets/Custom/LethalThings/Items/RocketLauncher/RocketLauncher.asset", "Assets/Custom/LethalThings/Items/RocketLauncher/RocketLauncherInfo.asset", Config.rocketLauncherPrice.Value, delegate(Item item)
				{
					NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab.GetComponent<RocketLauncher>().missilePrefab);
				}, Config.rocketLauncherEnabled.Value),
				CustomShopItem.Add("ToyHammer", "Assets/Custom/LethalThings/Items/ToyHammer/ToyHammer.asset", "Assets/Custom/LethalThings/Items/ToyHammer/ToyHammerInfo.asset", Config.toyHammerPrice.Value, null, Config.toyHammerEnabled.Value),
				CustomShopItem.Add("RemoteRadar", "Assets/Custom/LethalThings/Items/Radar/HandheldRadar.asset", "Assets/Custom/LethalThings/Items/Radar/HandheldRadarInfo.asset", Config.remoteRadarPrice.Value, null, Config.remoteRadarEnabled.Value),
				CustomShopItem.Add("PouchyBelt", "Assets/Custom/LethalThings/Items/Pouch/Pouch.asset", "Assets/Custom/LethalThings/Items/Pouch/PouchInfo.asset", Config.pouchyBeltPrice.Value, null, Config.pouchyBeltEnabled.Value),
				CustomShopItem.Add("HackingTool", "Assets/Custom/LethalThings/Items/HackingTool/HackingTool.asset", "Assets/Custom/LethalThings/Items/HackingTool/HackingToolInfo.asset", Config.hackingToolPrice.Value, null, Config.hackingToolEnabled.Value)
			};
			customEnemies = new List<CustomEnemy> { CustomEnemy.Add("Boomba", "Assets/Custom/LethalThings/Enemies/Roomba/Boomba.asset", Config.boombaSpawnWeight.Value, (LevelTypes)510, (SpawnType)0, null, "Assets/Custom/LethalThings/Enemies/Roomba/BoombaFile.asset") };
			customUnlockables = new List<CustomUnlockable>
			{
				CustomUnlockable.Add("SmallRug", "Assets/Custom/LethalThings/Unlockables/Rug/SmallRug.asset", "Assets/Custom/LethalThings/Unlockables/Rug/RugInfo.asset", null, Config.smallRugPrice.Value, Config.rugsEnabled.Value),
				CustomUnlockable.Add("LargeRug", "Assets/Custom/LethalThings/Unlockables/Rug/LargeRug.asset", "Assets/Custom/LethalThings/Unlockables/Rug/RugInfo.asset", null, Config.largeRugPrice.Value, Config.rugsEnabled.Value),
				CustomUnlockable.Add("FatalitiesSign", "Assets/Custom/LethalThings/Unlockables/Sign/Sign.asset", "Assets/Custom/LethalThings/Unlockables/Sign/SignInfo.asset", null, Config.fatalitiesSignPrice.Value, Config.fatalitiesSignEnabled.Value)
			};
			customMapObjects = new List<CustomMapObject> { CustomMapObject.Add("TeleporterTrap", "Assets/Custom/LethalThings/hazards/TeleporterTrap/TeleporterTrap.asset", (LevelTypes)510, (SelectableLevel level) => new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 0f),
				new Keyframe(1f, 4f)
			}), Config.teleporterTrapsEnabled.Value) };
			foreach (CustomItem customItem in customItems)
			{
				if (customItem.enabled)
				{
					Item val = MainAssets.LoadAsset<Item>(customItem.itemPath);
					if ((Object)(object)val.spawnPrefab.GetComponent<NetworkTransform>() == (Object)null)
					{
						val.spawnPrefab.AddComponent<NetworkTransform>();
					}
					Prefabs.Add(customItem.name, val.spawnPrefab);
					NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
					customItem.itemAction(val);
					if (customItem is CustomShopItem)
					{
						TerminalNode val2 = MainAssets.LoadAsset<TerminalNode>(customItem.infoPath);
						Plugin.logger.LogInfo((object)$"Registering shop item {customItem.name} with price {((CustomShopItem)customItem).itemPrice}");
						Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, ((CustomShopItem)customItem).itemPrice);
					}
					else if (customItem is CustomScrap)
					{
						Items.RegisterScrap(val, ((CustomScrap)customItem).rarity, ((CustomScrap)customItem).levelType);
					}
				}
			}
			foreach (CustomUnlockable customUnlockable in customUnlockables)
			{
				if (customUnlockable.enabled)
				{
					UnlockableItem unlockable = MainAssets.LoadAsset<UnlockableItemDef>(customUnlockable.unlockablePath).unlockable;
					if ((Object)(object)unlockable.prefabObject != (Object)null)
					{
						NetworkPrefabs.RegisterNetworkPrefab(unlockable.prefabObject);
					}
					Prefabs.Add(customUnlockable.name, unlockable.prefabObject);
					TerminalNode val3 = null;
					if (customUnlockable.infoPath != null)
					{
						val3 = MainAssets.LoadAsset<TerminalNode>(customUnlockable.infoPath);
					}
					Unlockables.RegisterUnlockable(unlockable, (StoreType)2, (TerminalNode)null, (TerminalNode)null, val3, customUnlockable.unlockCost);
				}
			}
			foreach (CustomEnemy customEnemy in customEnemies)
			{
				if (customEnemy.enabled)
				{
					EnemyType val4 = MainAssets.LoadAsset<EnemyType>(customEnemy.enemyPath);
					TerminalNode val5 = MainAssets.LoadAsset<TerminalNode>(customEnemy.infoNode);
					TerminalKeyword val6 = null;
					if (customEnemy.infoKeyword != null)
					{
						val6 = MainAssets.LoadAsset<TerminalKeyword>(customEnemy.infoKeyword);
					}
					NetworkPrefabs.RegisterNetworkPrefab(val4.enemyPrefab);
					Prefabs.Add(customEnemy.name, val4.enemyPrefab);
					Enemies.RegisterEnemy(val4, customEnemy.rarity, customEnemy.levelFlags, customEnemy.spawnType, val5, val6);
				}
			}
			foreach (CustomMapObject customMapObject in customMapObjects)
			{
				if (customMapObject.enabled)
				{
					SpawnableMapObjectDef val7 = MainAssets.LoadAsset<SpawnableMapObjectDef>(customMapObject.objectPath);
					NetworkPrefabs.RegisterNetworkPrefab(val7.spawnableMapObject.prefabToSpawn);
					Prefabs.Add(customMapObject.name, val7.spawnableMapObject.prefabToSpawn);
					MapObjects.RegisterMapObject(val7, customMapObject.levelFlags, customMapObject.spawnRateFunction);
				}
			}
			foreach (KeyValuePair<string, GameObject> prefab in Prefabs)
			{
				GameObject value = prefab.Value;
				string key = prefab.Key;
				AudioSource[] componentsInChildren = value.GetComponentsInChildren<AudioSource>();
				if (componentsInChildren.Length != 0)
				{
					ConfigEntry<float> val8 = Config.VolumeConfig.Bind<float>("Volume", key ?? "", 100f, "Audio volume for " + key + " (0 - 100)");
					AudioSource[] array = componentsInChildren;
					foreach (AudioSource obj in array)
					{
						obj.volume *= val8.Value / 100f;
					}
				}
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Plugin.logger.LogInfo((object)"Custom content loaded!");
		}
	}
	public class Dingus : GrabbableObject
	{
		public AudioSource noiseAudio;

		public AudioSource noiseAudioFar;

		public AudioSource musicAudio;

		public AudioSource musicAudioFar;

		[Space(3f)]
		public AudioClip[] noiseSFX;

		public AudioClip[] noiseSFXFar;

		public AudioClip evilNoise;

		[Space(3f)]
		public float noiseRange;

		public float maxLoudness;

		public float minLoudness;

		public float minPitch;

		public float maxPitch;

		private Random noisemakerRandom;

		public Animator triggerAnimator;

		private int timesPlayedWithoutTurningOff;

		private RoundManager roundManager;

		private float noiseInterval = 1f;

		public Animator danceAnimator;

		private NetworkVariable<bool> isEvil = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public GameObject evilObject;

		public NetworkVariable<bool> isPlayingMusic = new NetworkVariable<bool>(Config.maxwellPlayMusicDefault.Value, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);

		public override void Start()
		{
			((GrabbableObject)this).Start();
			roundManager = Object.FindObjectOfType<RoundManager>();
			noisemakerRandom = new Random(StartOfRound.Instance.randomMapSeed + 85);
			if (((NetworkBehaviour)this).IsOwner)
			{
				isPlayingMusic.Value = Config.maxwellPlayMusicDefault.Value;
			}
			if (((NetworkBehaviour)this).IsHost)
			{
				isEvil.Value = Random.Range(0f, 100f) <= Config.evilMaxwellChance.Value;
			}
			Debug.Log((object)"Making the dingus dance");
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null))
			{
				int num = noisemakerRandom.Next(0, noiseSFX.Length);
				float num2 = (float)noisemakerRandom.Next((int)(minLoudness * 100f), (int)(maxLoudness * 100f)) / 100f;
				float pitch = (float)noisemakerRandom.Next((int)(minPitch * 100f), (int)(maxPitch * 100f)) / 100f;
				noiseAudio.pitch = pitch;
				noiseAudio.PlayOneShot(noiseSFX[num], num2);
				if ((Object)(object)noiseAudioFar != (Object)null)
				{
					noiseAudioFar.pitch = pitch;
					noiseAudioFar.PlayOneShot(noiseSFXFar[num], num2);
				}
				if ((Object)(object)triggerAnimator != (Object)null)
				{
					triggerAnimator.SetTrigger("playAnim");
				}
				WalkieTalkie.TransmitOneShotAudio(noiseAudio, noiseSFX[num], num2);
				RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, num2, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			}
		}

		public override void DiscardItem()
		{
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				base.playerHeldBy.equippedUsableItemQE = false;
			}
			base.isBeingUsed = false;
			((GrabbableObject)this).DiscardItem();
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			base.playerHeldBy.equippedUsableItemQE = true;
			danceAnimator.Play("dingusIdle");
			Debug.Log((object)"Making the dingus idle");
			if (((NetworkBehaviour)this).IsOwner)
			{
				HUDManager.Instance.DisplayTip("Maxwell acquired", "Press Q to toggle music.", false, true, "LCTip_UseManual");
			}
		}

		public override void ItemInteractLeftRight(bool right)
		{
			((GrabbableObject)this).ItemInteractLeftRight(right);
			if (!right && ((NetworkBehaviour)this).IsOwner)
			{
				isPlayingMusic.Value = !isPlayingMusic.Value;
			}
		}

		public override void InteractItem()
		{
			((GrabbableObject)this).InteractItem();
			if (isEvil.Value)
			{
				if (((NetworkBehaviour)this).IsOwner)
				{
					isPlayingMusic.Value = false;
				}
				danceAnimator.Play("dingusIdle");
				if (musicAudio.isPlaying)
				{
					musicAudio.Pause();
					musicAudioFar.Pause();
				}
				((MonoBehaviour)this).StartCoroutine(evilMaxwellMoment());
			}
		}

		public IEnumerator evilMaxwellMoment()
		{
			yield return (object)new WaitForSeconds(1f);
			noiseAudio.PlayOneShot(evilNoise, 1f);
			evilObject.SetActive(true);
			((Renderer)base.mainObjectRenderer).enabled = false;
			if ((Object)(object)noiseAudioFar != (Object)null)
			{
				noiseAudioFar.PlayOneShot(evilNoise, 1f);
			}
			if ((Object)(object)triggerAnimator != (Object)null)
			{
				triggerAnimator.SetTrigger("playAnim");
			}
			WalkieTalkie.TransmitOneShotAudio(noiseAudio, evilNoise, 1f);
			RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, 1f, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			yield return (object)new WaitForSeconds(1.5f);
			Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, 100, 0f, 6.4f, 6, (CauseOfDeath)3);
			Rigidbody[] componentsInChildren = evilObject.GetComponentsInChildren<Rigidbody>();
			foreach (Rigidbody obj in componentsInChildren)
			{
				obj.isKinematic = false;
				obj.AddExplosionForce(1000f, evilObject.transform.position, 100f);
			}
			yield return (object)new WaitForSeconds(2f);
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}

		public override void Update()
		{
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).Update();
			if (isEvil.Value)
			{
				base.grabbable = false;
				base.grabbableToEnemies = false;
			}
			if (isPlayingMusic.Value)
			{
				if (!musicAudio.isPlaying)
				{
					musicAudio.Play();
					musicAudioFar.Play();
				}
				if (!base.isHeld)
				{
					danceAnimator.Play("dingusDance");
				}
				else
				{
					danceAnimator.Play("dingusIdle");
				}
				if (noiseInterval <= 0f)
				{
					noiseInterval = 1f;
					timesPlayedWithoutTurningOff++;
					roundManager.PlayAudibleNoise(((Component)this).transform.position, 16f, 0.9f, timesPlayedWithoutTurningOff, false, 5);
				}
				else
				{
					noiseInterval -= Time.deltaTime;
				}
			}
			else
			{
				timesPlayedWithoutTurningOff = 0;
				danceAnimator.Play("dingusIdle");
				if (musicAudio.isPlaying)
				{
					musicAudio.Pause();
					musicAudioFar.Pause();
				}
			}
		}

		protected override void __initializeVariables()
		{
			if (isEvil == null)
			{
				throw new Exception("Dingus.isEvil cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isEvil).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isEvil, "isEvil");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isEvil);
			if (isPlayingMusic == null)
			{
				throw new Exception("Dingus.isPlayingMusic cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isPlayingMusic).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isPlayingMusic, "isPlayingMusic");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isPlayingMusic);
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Dingus";
		}
	}
	public class Missile : NetworkBehaviour
	{
		public int damage = 50;

		public float maxDistance = 10f;

		public float minDistance;

		public float gravity = 2.4f;

		public float flightDelay = 0.5f;

		public float flightForce = 150f;

		public float flightTime = 2f;

		public float autoDestroyTime = 3f;

		private float timeAlive;

		public float LobForce = 100f;

		public ParticleSystem particleSystem;

		private void OnCollisionEnter(Collision collision)
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				Boom();
				BoomClientRpc();
			}
			else
			{
				BoomServerRpc();
			}
		}

		private void Start()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			((Component)this).GetComponent<Rigidbody>().useGravity = false;
			if (((NetworkBehaviour)this).IsHost)
			{
				((Component)this).GetComponent<Rigidbody>().AddForce(((Component)this).transform.forward * LobForce, (ForceMode)1);
			}
		}

		[ClientRpc]
		public void BoomClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3331368301u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3331368301u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Boom();
				}
			}
		}

		[ServerRpc]
		public void BoomServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(452316787u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 452316787u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Boom();
				BoomClientRpc();
			}
		}

		public void CreateExplosion()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB attacker = ((IEnumerable<PlayerControllerB>)StartOfRound.Instance.allPlayerScripts).FirstOrDefault((Func<PlayerControllerB, bool>)((PlayerControllerB x) => ((NetworkBehaviour)x).OwnerClientId == ((NetworkBehaviour)this).OwnerClientId));
			Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, damage, minDistance, maxDistance, 10, (CauseOfDeath)3, attacker);
		}

		public void Boom()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)particleSystem == (Object)null)
			{
				Debug.LogError((object)"No particle system set on missile, destruction time!!");
				CreateExplosion();
				if (((NetworkBehaviour)this).IsHost)
				{
					Object.Destroy((Object)(object)((Component)this).gameObject);
				}
				return;
			}
			particleSystem.Stop(true, (ParticleSystemStopBehavior)1);
			((Component)particleSystem).transform.SetParent((Transform)null);
			((Component)particleSystem).transform.localScale = Vector3.one;
			GameObject gameObject = ((Component)particleSystem).gameObject;
			MainModule main = particleSystem.main;
			float duration = ((MainModule)(ref main)).duration;
			main = particleSystem.main;
			MinMaxCurve startLifetime = ((MainModule)(ref main)).startLifetime;
			Object.Destroy((Object)(object)gameObject, duration + ((MinMaxCurve)(ref startLifetime)).constant);
			CreateExplosion();
			if (((NetworkBehaviour)this).IsHost)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
		}

		private void FixedUpdate()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			if (!((NetworkBehaviour)this).IsHost)
			{
				return;
			}
			((Component)this).GetComponent<Rigidbody>().useGravity = false;
			((Component)this).GetComponent<Rigidbody>().AddForce(Vector3.down * gravity);
			if (timeAlive <= flightTime && timeAlive >= flightDelay)
			{
				((Component)this).GetComponent<Rigidbody>().AddForce(((Component)this).transform.forward * flightForce);
			}
			timeAlive += Time.fixedDeltaTime;
			if (timeAlive > autoDestroyTime)
			{
				if (((NetworkBehaviour)this).IsHost)
				{
					Boom();
					BoomClientRpc();
				}
				else
				{
					BoomServerRpc();
				}
			}
			else
			{
				Debug.Log((object)("Time alive: " + timeAlive + " / " + autoDestroyTime));
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_Missile()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3331368301u, new RpcReceiveHandler(__rpc_handler_3331368301));
			NetworkManager.__rpc_func_table.Add(452316787u, new RpcReceiveHandler(__rpc_handler_452316787));
		}

		private static void __rpc_handler_3331368301(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Missile)(object)target).BoomClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_452316787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((Missile)(object)target).BoomServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "Missile";
		}
	}
	public class PouchyBelt : GrabbableObject
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_SetHoverTipAndCurrentInteractTrigger <0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;

			public static hook_BeginGrabObject <1>__PlayerControllerB_BeginGrabObject;
		}

		public Transform beltCosmetic;

		public Vector3 beltCosmeticPositionOffset = new Vector3(0f, 0f, 0f);

		public Vector3 beltCosmeticRotationOffset = new Vector3(0f, 0f, 0f);

		public int beltCapacity = 3;

		private PlayerControllerB previousPlayerHeldBy;

		public static void Initialize()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;
			if (obj == null)
			{
				hook_SetHoverTipAndCurrentInteractTrigger val = PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;
				<>O.<0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger = val;
				obj = (object)val;
			}
			PlayerControllerB.SetHoverTipAndCurrentInteractTrigger += (hook_SetHoverTipAndCurrentInteractTrigger)obj;
			object obj2 = <>O.<1>__PlayerControllerB_BeginGrabObject;
			if (obj2 == null)
			{
				hook_BeginGrabObject val2 = PlayerControllerB_BeginGrabObject;
				<>O.<1>__PlayerControllerB_BeginGrabObject = val2;
				obj2 = (object)val2;
			}
			PlayerControllerB.BeginGrabObject += (hook_BeginGrabObject)obj2;
		}

		private static void PlayerControllerB_BeginGrabObject(orig_BeginGrabObject orig, PlayerControllerB self)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			self.interactRay = new Ray(((Component)self.gameplayCamera).transform.position, ((Component)self.gameplayCamera).transform.forward);
			if (!Physics.Raycast(self.interactRay, ref self.hit, self.grabDistance, self.interactableObjectsMask) || ((Component)((RaycastHit)(ref self.hit)).collider).gameObject.layer == 8 || !(((Component)((RaycastHit)(ref self.hit)).collider).tag == "PhysicsProp") || self.twoHanded || self.sinkingValue > 0.73f)
			{
				return;
			}
			self.currentlyGrabbingObject = ((Component)((Component)((RaycastHit)(ref self.hit)).collider).transform).gameObject.GetComponent<GrabbableObject>();
			if ((!GameNetworkManager.Instance.gameHasStarted && !self.currentlyGrabbingObject.itemProperties.canBeGrabbedBeforeGameStart && !StartOfRound.Instance.testRoom.activeSelf) || (Object)(object)self.currentlyGrabbingObject == (Object)null || self.inSpecialInteractAnimation || self.currentlyGrabbingObject.isHeld || self.currentlyGrabbingObject.isPocketed)
			{
				return;
			}
			NetworkObject networkObject = ((NetworkBehaviour)self.currentlyGrabbingObject).NetworkObject;
			if (!((Object)(object)networkObject == (Object)null) && networkObject.IsSpawned)
			{
				if (self.currentlyGrabbingObject is PouchyBelt && self.ItemSlots.Any((GrabbableObject x) => (Object)(object)x != (Object)null && x is PouchyBelt))
				{
					self.currentlyGrabbingObject.grabbable = false;
				}
				orig.Invoke(self);
				if (self.currentlyGrabbingObject is PouchyBelt)
				{
					self.currentlyGrabbingObject.grabbable = true;
				}
			}
		}

		private static void PlayerControllerB_SetHoverTipAndCurrentInteractTrigger(orig_SetHoverTipAndCurrentInteractTrigger orig, PlayerControllerB self)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (!Physics.Raycast(self.interactRay, ref self.hit, self.grabDistance, self.interactableObjectsMask) || ((Component)((RaycastHit)(ref self.hit)).collider).gameObject.layer == 8 || !(((Component)((RaycastHit)(ref self.hit)).collider).tag == "PhysicsProp"))
			{
				return;
			}
			if (self.FirstEmptyItemSlot() == -1)
			{
				((TMP_Text)self.cursorTip).text = "Inventory full!";
			}
			else if (((Component)((RaycastHit)(ref self.hit)).collider).gameObject.GetComponent<GrabbableObject>() is PouchyBelt)
			{
				if (self.ItemSlots.Any((GrabbableObject x) => (Object)(object)x != (Object)null && x is PouchyBelt))
				{
					((TMP_Text)self.cursorTip).text = "(Cannot hold more than 1 belt)";
				}
				else
				{
					((TMP_Text)self.cursorTip).text = "Pick up belt";
				}
			}
		}

		public override void LateUpdate()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).LateUpdate();
			if ((Object)(object)previousPlayerHeldBy != (Object)null)
			{
				((Component)beltCosmetic).gameObject.SetActive(true);
				beltCosmetic.SetParent((Transform)null);
				((Renderer)((Component)beltCosmetic).GetComponent<MeshRenderer>()).enabled = true;
				Transform parent = previousPlayerHeldBy.lowerSpine.parent;
				beltCosmetic.position = parent.position + beltCosmeticPositionOffset;
				Quaternion rotation = parent.rotation;
				Quaternion rotation2 = Quaternion.Euler(((Quaternion)(ref rotation)).eulerAngles + beltCosmeticRotationOffset);
				beltCosmetic.rotation = rotation2;
				((Renderer)base.mainObjectRenderer).enabled = false;
				((Component)this).gameObject.SetActive(true);
			}
			else
			{
				((Component)beltCosmetic).gameObject.SetActive(false);
				((Renderer)base.mainObjectRenderer).enabled = true;
				beltCosmetic.SetParent(((Component)this).transform);
			}
		}

		public void UpdateHUD(bool add)
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			HUDManager instance = HUDManager.Instance;
			if (add)
			{
				int num = 0;
				GrabbableObject[] itemSlots = GameNetworkManager.Instance.localPlayerController.ItemSlots;
				for (int i = 0; i < itemSlots.Length; i++)
				{
					if (itemSlots[i] is PouchyBelt)
					{
						num++;
					}
				}
				Image val = instance.itemSlotIconFrames[0];
				Image val2 = instance.itemSlotIcons[0];
				int num2 = instance.itemSlotIconFrames.Length;
				((Component)val).GetComponentInParent<CanvasScaler>();
				((Component)val).GetComponentInParent<AspectRatioFitter>();
				float x = ((Graphic)val).rectTransform.sizeDelta.x;
				float y = ((Graphic)val).rectTransform.sizeDelta.y;
				float num3 = ((Graphic)val).rectTransform.anchoredPosition.y + 1.125f * y * (float)num;
				Vector3 localEulerAngles = ((Transform)((Graphic)val).rectTransform).localEulerAngles;
				Vector3 localEulerAngles2 = ((Transform)((Graphic)val2).rectTransform).localEulerAngles;
				List<Image> list = instance.itemSlotIconFrames.ToList();
				List<Image> list2 = instance.itemSlotIcons.ToList();
				Debug.Log((object)$"Adding {beltCapacity} item slots! Surely this will go well..");
				for (int j = 0; j < beltCapacity; j++)
				{
					float num4 = ((Graphic)val).rectTransform.anchoredPosition.x + (float)(j + 1) * x;
					Image val3 = Object.Instantiate<Image>(list[num2 - 1], ((Component)val).transform.parent);
					((Object)val3).name = $"Slot{num2 + j}[LethalThingsBelt]";
					((Graphic)val3).rectTransform.anchoredPosition = new Vector2(num4, num3);
					((Transform)((Graphic)val3).rectTransform).eulerAngles = localEulerAngles;
					Image component = ((Component)((Component)val3).transform.GetChild(0)).GetComponent<Image>();
					((Object)component).name = "icon";
					((Behaviour)component).enabled = false;
					((Transform)((Graphic)component).rectTransform).eulerAngles = localEulerAngles2;
					((Transform)((Graphic)component).rectTransform).Rotate(new Vector3(0f, 0f, -90f));
					list.Add(val3);
					list2.Add(component);
				}
				instance.itemSlotIconFrames = list.ToArray();
				instance.itemSlotIcons = list2.ToArray();
				Debug.Log((object)$"Added {beltCapacity} item slots!");
				return;
			}
			List<Image> list3 = instance.itemSlotIconFrames.ToList();
			List<Image> list4 = instance.itemSlotIcons.ToList();
			int count = list3.Count;
			int num5 = 0;
			for (int num6 = count - 1; num6 >= 0; num6--)
			{
				if (((Object)list3[num6]).name.Contains("[LethalThingsBelt]"))
				{
					num5++;
					Image obj = list3[num6];
					list3.RemoveAt(num6);
					list4.RemoveAt(num6);
					Object.Destroy((Object)(object)((Component)obj).gameObject);
					if (num5 >= beltCapacity)
					{
						break;
					}
				}
			}
			instance.itemSlotIconFrames = list3.ToArray();
			instance.itemSlotIcons = list4.ToArray();
			Debug.Log((object)$"Removed {beltCapacity} item slots!");
		}

		public void AddItemSlots()
		{
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				List<GrabbableObject> list = base.playerHeldBy.ItemSlots.ToList();
				base.playerHeldBy.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count + beltCapacity];
				for (int i = 0; i < list.Count; i++)
				{
					base.playerHeldBy.ItemSlots[i] = list[i];
				}
				if ((Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					UpdateHUD(add: true);
				}
			}
		}

		public void RemoveItemSlots()
		{
			if (!((Object)(object)base.playerHeldBy != (Object)null))
			{
				return;
			}
			int num = base.playerHeldBy.ItemSlots.Length - beltCapacity;
			int currentItemSlot = base.playerHeldBy.currentItemSlot;
			for (int i = 0; i < beltCapacity; i++)
			{
				GrabbableObject val = base.playerHeldBy.ItemSlots[num + i];
				if ((Object)(object)val != (Object)null)
				{
					base.playerHeldBy.DropItem(val, num + i);
				}
			}
			int currentItemSlot2 = base.playerHeldBy.currentItemSlot;
			currentItemSlot2 = ((currentItemSlot < base.playerHeldBy.ItemSlots.Length) ? currentItemSlot : 0);
			List<GrabbableObject> list = base.playerHeldBy.ItemSlots.ToList();
			base.playerHeldBy.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count - beltCapacity];
			for (int j = 0; j < base.playerHeldBy.ItemSlots.Length; j++)
			{
				base.playerHeldBy.ItemSlots[j] = list[j];
			}
			if ((Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				UpdateHUD(add: false);
			}
			base.playerHeldBy.SwitchItemSlots(currentItemSlot2);
		}

		public override void DiscardItem()
		{
			RemoveItemSlots();
			previousPlayerHeldBy = null;
			((GrabbableObject)this).DiscardItem();
		}

		public void GrabItemOnClient()
		{
			((GrabbableObject)this).GrabItemOnClient();
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				if ((Object)(object)base.playerHeldBy != (Object)(object)previousPlayerHeldBy)
				{
					AddItemSlots();
				}
				previousPlayerHeldBy = base.playerHeldBy;
			}
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "PouchyBelt";
		}
	}
	public class PowerOutletStun : NetworkBehaviour
	{
		private Coroutine electrocutionCoroutine;

		public AudioSource strikeAudio;

		public ParticleSystem strikeParticle;

		private NetworkVariable<int> damage = new NetworkVariable<int>(20, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public void Electrocute(ItemCharger socket)
		{
			Debug.Log((object)"Attempting electrocution");
			if (electrocutionCoroutine != null)
			{
				((MonoBehaviour)this).StopCoroutine(electrocutionCoroutine);
			}
			electrocutionCoroutine = ((MonoBehaviour)this).StartCoroutine(electrocutionDelayed(socket));
		}

		public void Awake()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			StormyWeather val = Object.FindObjectOfType<StormyWeather>(true);
			GameObject gameObject = ((Component)val.targetedStrikeAudio).gameObject;
			strikeAudio = Object.Instantiate<GameObject>(gameObject, ((Component)this).transform).GetComponent<AudioSource>();
			((Component)strikeAudio).transform.localPosition = Vector3.zero;
			((Component)strikeAudio).gameObject.SetActive(true);
			strikeParticle = Object.Instantiate<GameObject>(((Component)val.explosionEffectParticle).gameObject, ((Component)this).transform).GetComponent<ParticleSystem>();
			((Component)strikeParticle).transform.localPosition = Vector3.zero;
			((Component)strikeParticle).gameObject.SetActive(true);
			if (((NetworkBehaviour)this).IsHost)
			{
				damage.Value = Config.itemChargerElectrocutionDamage.Value;
			}
		}

		private IEnumerator electrocutionDelayed(ItemCharger socket)
		{
			Debug.Log((object)"Electrocution started");
			socket.zapAudio.Play();
			yield return (object)new WaitForSeconds(0.75f);
			socket.chargeStationAnimator.SetTrigger("zap");
			Debug.Log((object)"Electrocution finished");
			if (((NetworkBehaviour)this).NetworkObject.IsOwner && !((NetworkBehaviour)this).NetworkObject.IsOwnedByServer)
			{
				Debug.Log((object)"Sending stun to server!!");
				ElectrocutedServerRpc(((Component)this).transform.position);
			}
			else if (((NetworkBehaviour)this).NetworkObject.IsOwner && ((NetworkBehaviour)this).NetworkObject.IsOwnedByServer)
			{
				Debug.Log((object)"Sending stun to clients!!");
				ElectrocutedClientRpc(((Component)this).transform.position);
				Electrocuted(((Component)this).transform.position);
			}
		}

		[ClientRpc]
		private void ElectrocutedClientRpc(Vector3 position)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(328188188u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 328188188u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Debug.Log((object)"Stun received!!");
					Electrocuted(position);
				}
			}
		}

		private void Electrocuted(Vector3 position)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			StormyWeather obj = Object.FindObjectOfType<StormyWeather>(true);
			Utilities.CreateExplosion(position, spawnExplosionEffect: false, 20, 0f, 5f, 3, (CauseOfDeath)11);
			strikeParticle.Play();
			obj.PlayThunderEffects(position, strikeAudio);
		}

		[ServerRpc]
		private void ElectrocutedServerRpc(Vector3 position)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Invalid comparison between Unknown and I4
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2844681185u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2844681185u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ElectrocutedClientRpc(position);
			}
		}

		protected override void __initializeVariables()
		{
			if (damage == null)
			{
				throw new Exception("PowerOutletStun.damage cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)damage).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)damage, "damage");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)damage);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_PowerOutletStun()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(328188188u, new RpcReceiveHandler(__rpc_handler_328188188));
			NetworkManager.__rpc_func_table.Add(2844681185u, new RpcReceiveHandler(__rpc_handler_2844681185));
		}

		private static void __rpc_handler_328188188(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PowerOutletStun)(object)target).ElectrocutedClientRpc(position);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2844681185(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PowerOutletStun)(object)target).ElectrocutedServerRpc(position);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "PowerOutletStun";
		}
	}
	public class RocketLauncher : GrabbableObject
	{
		public Light laserPointer;

		public Transform lightSource;

		public AudioSource mainAudio;

		public AudioClip[] activateClips;

		public AudioClip[] noAmmoSounds;

		public Transform aimDirection;

		public int maxAmmo = 4;

		private int currentAmmo;

		public GameObject missilePrefab;

		private float timeSinceLastShot;

		private PlayerControllerB previousPlayerHeldBy;

		public Material[] ammoLampMaterials;

		public Animator Animator;

		public ParticleSystem particleSystem;

		public override void Start()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			currentAmmo = maxAmmo;
			for (int i = 0; i < ammoLampMaterials.Length; i++)
			{
				if (i >= currentAmmo)
				{
					ammoLampMaterials[i].SetColor("_BaseColor", Color.red);
					ammoLampMaterials[i].SetColor("_EmissiveColorMap", Color.red);
				}
				else
				{
					ammoLampMaterials[i].SetColor("_BaseColor", Color.green);
					ammoLampMaterials[i].SetColor("_EmissiveColorMap", Color.green);
				}
			}
			((GrabbableObject)this).Start();
		}

		public override void OnDestroy()
		{
			((NetworkBehaviour)this).OnDestroy();
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			if (currentAmmo > 0)
			{
				currentAmmo--;
				PlayRandomAudio(mainAudio, activateClips);
				Animator.Play("fire");
				particleSystem.Play();
				for (int i = 0; i < ammoLampMaterials.Length; i++)
				{
					if (i >= currentAmmo)
					{
						ammoLampMaterials[i].SetColor("_BaseColor", Color.red);
					}
					else
					{
						ammoLampMaterials[i].SetColor("_BaseColor", Color.green);
					}
				}
				if (((NetworkBehaviour)this).IsOwner)
				{
					if (((NetworkBehaviour)this).IsHost)
					{
						MissileSpawner();
					}
					else
					{
						SpawnMissileServerRpc();
					}
				}
			}
			else
			{
				PlayRandomAudio(mainAudio, noAmmoSounds);
			}
		}

		[ServerRpc]
		private void SpawnMissileServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(336477477u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 336477477u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				MissileSpawner();
			}
		}

		private void MissileSpawner()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Object.Instantiate<GameObject>(missilePrefab, aimDirection.position, aimDirection.rotation).GetComponent<NetworkObject>().SpawnWithOwnership(((NetworkBehaviour)this).OwnerClientId, false);
		}

		private void PlayRandomAudio(AudioSource audioSource, AudioClip[] audioClips)
		{
			if (audioClips.Length != 0)
			{
				audioSource.PlayOneShot(audioClips[Random.Range(0, audioClips.Length)]);
			}
		}

		public override void LateUpdate()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).LateUpdate();
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(lightSource.position, lightSource.forward, ref val, 100f, 8))
			{
				((Component)laserPointer).transform.position = ((RaycastHit)(ref val)).point;
				((Behaviour)laserPointer).enabled = true;
			}
			else
			{
				((Behaviour)laserPointer).enabled = false;
			}
		}

		private void OnEnable()
		{
		}

		private void OnDisable()
		{
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				previousPlayerHeldBy = base.playerHeldBy;
			}
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_RocketLauncher()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(336477477u, new RpcReceiveHandler(__rpc_handler_336477477));
		}

		private static void __rpc_handler_336477477(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RocketLauncher)(object)target).SpawnMissileServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "RocketLauncher";
		}
	}
	public class RoombaAI : EnemyAI
	{
		private float angeredTimer;

		[Header("Behaviors")]
		public AISearchRoutine searchForPlayers;

		public bool investigating;

		public bool hasBegunInvestigating;

		public Vector3 investigatePosition;

		[Header("Landmine")]
		private bool mineActivated = true;

		public bool hasExploded;

		public AudioSource mineAudio;

		public AudioSource mineFarAudio;

		public AudioSource idleSound;

		public AudioClip mineDetonate;

		public AudioClip mineTrigger;

		public AudioClip mineDetonateFar;

		public AudioClip beepNoise;

		public AudioClip minePress;

		private bool sendingExplosionRPC;

		private RaycastHit hit;

		private RoundManager roundManager;

		private bool localPlayerOnMine;

		private MeshRenderer meshRenderer;

		public Rigidbody Rigidbody;

		private List<Light> lights = new List<Light>();

		public float lightInterval = 1f;

		public float lightTimer;

		public float lightOnDuration = 0.1f;

		public override void Start()
		{
			((EnemyAI)this).Start();
			Transform val = ((Component)this).transform.Find("BoombaModel/Roomba/Cube");
			meshRenderer = ((Component)val).GetComponent<MeshRenderer>();
			lights = ((Component)val.parent).GetComponentsInChildren<Light>().ToList();
		}

		public override void DoAIInterval()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			Vector3 velocity = Rigidbody.velocity;
			float magnitude = ((Vector3)(ref velocity)).magnitude;
			idleSound.pitch = Mathf.Lerp(0.8f, 1.2f, magnitude / 2f);
			if (((EnemyAI)this).TargetClosestPlayer(4f, true, 70f))
			{
				((EnemyAI)this).StopSearch(searchForPlayers, true);
				base.movingTowardsTargetPlayer = true;
				hasBegunInvestigating = false;
				investigating = false;
			}
			else if (investigating)
			{
				if (!hasBegunInvestigating)
				{
					hasBegunInvestigating = true;
					((EnemyAI)this).StopSearch(base.currentSearch, false);
					((EnemyAI)this).SetDestinationToPosition(investigatePosition, false);
				}
				if (Vector3.Distance(((Component)this).transform.position, investigatePosition) < 5f)
				{
					investigating = false;
					hasBegunInvestigating = false;
				}
			}
			else if (!searchForPlayers.inProgress)
			{
				base.movingTowardsTargetPlayer = false;
				((EnemyAI)this).StartSearch(((Component)this).transform.position, searchForPlayers);
			}
		}

		private void FixedUpdate()
		{
			_ = base.ventAnimationFinished;
		}

		public IEnumerator disableLights(float timer)
		{
			yield return (object)new WaitForSeconds(timer);
			foreach (Light light in lights)
			{
				((Behaviour)light).enabled = false;
			}
		}

		public override void Update()
		{
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).Update();
			if (lightTimer > 0f)
			{
				lightTimer -= Time.deltaTime;
				if (lightTimer <= 0f)
				{
					foreach (Light light in lights)
					{
						((Behaviour)light).enabled = true;
					}
					((MonoBehaviour)this).StartCoroutine(disableLights(lightOnDuration));
					mineAudio.PlayOneShot(beepNoise);
					WalkieTalkie.TransmitOneShotAudio(mineAudio, beepNoise, 1f);
				}
			}
			else
			{
				lightTimer = lightInterval;
			}
			if (!base.ventAnimationFinished || !((Object)(object)base.creatureAnimator != (Object)null))
			{
				return;
			}
			((Behaviour)base.creatureAnimator).enabled = false;
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			_ = base.serverPosition;
			if (base.stunNormalizedTimer > 0f)
			{
				base.agent.speed = 0f;
				angeredTimer = 7f;
			}
			else if (angeredTimer > 0f)
			{
				angeredTimer -= Time.deltaTime;
				if (((NetworkBehaviour)this).IsOwner)
				{
					base.agent.stoppingDistance = 0.1f;
					base.agent.speed = 1f;
				}
			}
			else if (((NetworkBehaviour)this).IsOwner)
			{
				base.agent.stoppingDistance = 5f;
				base.agent.speed = 0.8f;
			}
		}

		private IEnumerator StartIdleAnimation()
		{
			roundManager = Object.FindObjectOfType<RoundManager>();
			if (!((Object)(object)roundManager == (Object)null))
			{
				if (roundManager.BreakerBoxRandom != null)
				{
					yield return (object)new WaitForSeconds((float)roundManager.BreakerBoxRandom.NextDouble() + 0.5f);
				}
				mineAudio.pitch = Random.Range(0.9f, 1.1f);
			}
		}

		private void OnTriggerEnter(Collider other)
		{
			if (hasExploded)
			{
				return;
			}
			Plugin.logger.LogInfo((object)("[Boomba] Trigger enter, tag: " + ((Component)other).tag + ", name: " + ((Object)other).name));
			if (((Component)other).CompareTag("Player") || ((Component)((Component)other).transform.parent).CompareTag("Player"))
			{
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if (!((Component)other).CompareTag("Player"))
				{
					component = ((Component)((Component)other).transform.parent).GetComponent<PlayerControllerB>();
				}
				if (!((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController) && (Object)(object)component != (Object)null && !component.isPlayerDead)
				{
					localPlayerOnMine = true;
					PressMineServerRpc();
					((MonoBehaviour)this).StartCoroutine(TriggerMine(other));
				}
			}
			else
			{
				if (!((Component)other).CompareTag("PlayerRagdoll"))
				{
					return;
				}
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					if ((Object)(object)((Component)other).GetComponent<DeadBodyInfo>().playerScript != (Object)(object)GameNetworkManager.Instance.localPlayerController)
					{
						return;
					}
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && !((NetworkBehaviour)((Component)other).GetComponent<GrabbableObject>()).NetworkObject.IsOwner)
				{
					return;
				}
				PressMineServerRpc();
				((MonoBehaviour)this).StartCoroutine(TriggerMine(other));
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PressMineServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3418551494u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3418551494u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					PressMineClientRpc();
				}
			}
		}

		[ClientRpc]
		public void PressMineClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2561781742u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2561781742u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					mineAudio.PlayOneShot(minePress);
					WalkieTalkie.TransmitOneShotAudio(mineAudio, minePress, 1f);
				}
			}
		}

		public IEnumerator TriggerMine(Collider other)
		{
			Debug.Log((object)("Object entering mine trigger, gameobject name: " + ((Object)((Component)other).gameObject).name));
			yield return (object)new WaitForSeconds(0.5f);
			MineGoesBoom(other);
		}

		public void MineGoesBoom(Collider other)
		{
			if (hasExploded)
			{
				return;
			}
			Debug.Log((object)("Object leaving mine trigger, gameobject name: " + ((Object)((Component)other).gameObject).name));
			if (((Component)other).CompareTag("Player") || ((Component)((Component)other).transform.parent).CompareTag("Player"))
			{
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if (!((Component)other).CompareTag("Player"))
				{
					component = ((Component)((Component)other).transform.parent).GetComponent<PlayerControllerB>();
				}
				if ((Object)(object)component != (Object)null && !component.isPlayerDead && !((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController))
				{
					localPlayerOnMine = false;
					TriggerMineOnLocalClientByExiting();
				}
			}
			else
			{
				if (!((Component)other).CompareTag("PlayerRagdoll"))
				{
					return;
				}
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					if ((Object)(object)((Component)other).GetComponent<DeadBodyInfo>().playerScript != (Object)(object)GameNetworkManager.Instance.localPlayerController)
					{
						return;
					}
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && !((NetworkBehaviour)((Component)other).GetComponent<GrabbableObject>()).NetworkObject.IsOwner)
				{
					return;
				}
				TriggerMineOnLocalClientByExiting();
			}
		}

		private void TriggerMineOnLocalClientByExiting()
		{
			if (!hasExploded)
			{
				hasExploded = true;
				SetOffMineAnimation();
				sendingExplosionRPC = true;
				ExplodeMineServerRpc();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void ExplodeMineServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2745793768u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2745793768u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					hasExploded = true;
					ExplodeMineClientRpc();
				}
			}
		}

		[ClientRpc]
		public void ExplodeMineClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2242285281u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2242285281u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (sendingExplosionRPC)
				{
					sendingExplosionRPC = false;
				}
				else
				{
					SetOffMineAnimation();
				}
			}
		}

		public void SetOffMineAnimation()
		{
			hasExploded = true;
			mineAudio.PlayOneShot(mineTrigger, 1f);
			((MonoBehaviour)this).StartCoroutine(detonateMineDelayed());
		}

		private IEnumerator detonateMineDelayed()
		{
			yield return (object)new WaitForSeconds(0.5f);
			Detonate();
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}

		public void Detonate()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			mineAudio.pitch = Random.Range(0.93f, 1.07f);
			mineAudio.PlayOneShot(mineDetonate, 1f);
			Utilities.CreateExplosion(((Component)this).transform.position + Vector3.up, spawnExplosionEffect: true, 100, 5.7f, 6.4f, 6, (CauseOfDeath)3);
		}

		public bool MineHasLineOfSight(Vector3 pos)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			return !Physics.Linecast(((Component)this).transform.position, pos, ref hit, 256);
		}

		public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false)
		{
			((EnemyAI)this).HitEnemy(force, playerWhoHit, false);
			angeredTimer = 18f;
			SetOffMineAnimation();
			sendingExplosionRPC = true;
			ExplodeMineServerRpc();
		}

		public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DetectNoise(noisePosition, noiseLoudness, timesPlayedInOneSpot, noiseID);
			if (!(Vector3.Distance(noisePosition, ((Component)this).transform.position) > 15f) && !base.movingTowardsTargetPlayer)
			{
				investigatePosition = noisePosition;
			}
		}

		public void InvestigatePosition(Vector3 position)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			if (!hasBegunInvestigating)
			{
				investigatePosition = position;
				investigating = true;
			}
		}

		protected override void __initializeVariables()
		{
			((EnemyAI)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_RoombaAI()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3418551494u, new RpcReceiveHandler(__rpc_handler_3418551494));
			NetworkManager.__rpc_func_table.Add(2561781742u, new RpcReceiveHandler(__rpc_handler_2561781742));
			NetworkManager.__rpc_func_table.Add(2745793768u, new RpcReceiveHandler(__rpc_handler_2745793768));
			NetworkManager.__rpc_func_table.Add(2242285281u, new RpcReceiveHandler(__rpc_handler_2242285281));
		}

		private static void __rpc_handler_3418551494(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RoombaAI)(object)target).PressMineServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2561781742(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((RoombaAI)(object)target).PressMineClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2745793768(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RoombaAI)(object)target).ExplodeMineServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2242285281(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((RoombaAI)(object)target).ExplodeMineClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "RoombaAI";
		}
	}
	internal class ToyHammer : GrabbableObject
	{
		public int hammerHitForce = 1;

		public float hammerHitPercentage = 1f;

		public bool reelingUp;

		public bool isHoldingButton;

		private RaycastHit rayHit;

		private Coroutine reelingUpCoroutine;

		private RaycastHit[] objectsHitByHammer;

		private List<RaycastHit> objectsHitByHammerList = new List<RaycastHit>();

		public AudioClip reelUp;

		public AudioClip swing;

		public AudioClip[] hitSFX;

		public AudioSource hammerAudio;

		private PlayerControllerB previousPlayerHeldBy;

		private int hammerMask = 11012424;

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			if ((Object)(object)base.playerHeldBy == (Object)null)
			{
				return;
			}
			isHoldingButton = buttonDown;
			if (!reelingUp && buttonDown)
			{
				reelingUp = true;
				previousPlayerHeldBy = base.playerHeldBy;
				if (reelingUpCoroutine != null)
				{
					((MonoBehaviour)this).StopCoroutine(reelingUpCoroutine);
				}
				reelingUpCoroutine = ((MonoBehaviour)this).StartCoroutine(reelUpHammer());
			}
		}

		private IEnumerator reelUpHammer()
		{
			base.playerHeldBy.activatingItem = true;
			base.playerHeldBy.twoHanded = true;
			base.playerHeldBy.playerBodyAnimator.ResetTrigger("hammerHit");
			base.playerHeldBy.playerBodyAnimator.SetBool("reelingUp", true);
			hammerAudio.PlayOneShot(reelUp);
			ReelUpSFXServerRpc();
			yield return (object)new WaitForSeconds(0.35f);
			yield return (object)new WaitUntil((Func<bool>)(() => !isHoldingButton || !base.isHeld));
			SwingHammer(!base.isHeld);
			yield return (object)new WaitForSeconds(0.13f);
			HitHammer(!base.isHeld);
			yield return (object)new WaitForSeconds(0.3f);
			reelingUp = false;
			reelingUpCoroutine = null;
		}

		[ServerRpc]
		public void ReelUpSFXServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3129286724u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3129286724u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReelUpSFXClientRpc();
			}
		}

		[ClientRpc]
		public void ReelUpSFXClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4160876605u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4160876605u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					hammerAudio.PlayOneShot(reelUp);
				}
			}
		}

		public override void DiscardItem()
		{
			base.playerHeldBy.activatingItem = false;
			((GrabbableObject)this).DiscardItem();
		}

		public void SwingHammer(bool cancel = false)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			previousPlayerHeldBy.playerBodyAnimator.SetBool("reelingUp", false);
			if (!cancel)
			{
				hammerAudio.PlayOneShot(swing);
				previousPlayerHeldBy.UpdateSpecialAnimationValue(true, (short)((Component)previousPlayerHeldBy).transform.localEulerAngles.y, 0.4f, false);
			}
		}

		public void HitHammer(bool cancel = false)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0342: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)previousPlayerHeldBy == (Object)null)
			{
				return;
			}
			previousPlayerHeldBy.activatingItem = false;
			bool flag = false;
			if (!cancel)
			{
				previousPlayerHeldBy.twoHanded = false;
				Debug.DrawRay(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * -0.35f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward * 1.85f, Color.blue, 5f);
				objectsHitByHammer = Physics.SphereCastAll(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * -0.35f, 0.75f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward, 1.85f, hammerMask, (QueryTriggerInteraction)2);
				objectsHitByHammerList = objectsHitByHammer.OrderBy((RaycastHit x) => ((RaycastHit)(ref x)).distance).ToList();
				Vector3 val = ((Component)previousPlayerHeldBy.gameplayCamera).transform.position;
				IHittable val3 = default(IHittable);
				RaycastHit val5 = default(RaycastHit);
				for (int i = 0; i < objectsHitByHammerList.Count; i++)
				{
					RaycastHit val2 = objectsHitByHammerList[i];
					if (((Component)((RaycastHit)(ref val2)).transform).gameObject.layer != 8)
					{
						val2 = objectsHitByHammerList[i];
						if (((Component)((RaycastHit)(ref val2)).transform).gameObject.layer != 11)
						{
							val2 = objectsHitByHammerList[i];
							if (!((Component)((RaycastHit)(ref val2)).transform).TryGetComponent<IHittable>(ref val3))
							{
								continue;
							}
							val2 = objectsHitByHammerList[i];
							if ((Object)(object)((RaycastHit)(ref val2)).transform == (Object)(object)((Component)previousPlayerHeldBy).transform)
							{
								continue;
							}
							val2 = objectsHitByHammerList[i];
							if (!(((RaycastHit)(ref val2)).point == Vector3.zero))
							{
								Vector3 val4 = val;
								val2 = objectsHitByHammerList[i];
								if (Physics.Linecast(val4, ((RaycastHit)(ref val2)).point, ref val5, StartOfRou

BepInEx/plugins/LoudHornCustomizer.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LoudHornCustomizer.Coroutines;
using LoudHornCustomizer.Manager;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LoudHornCustomizer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LoudHornCustomizer")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("647e1dbe-eb5c-4b54-bc65-ef4df7c591ea")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LoudHornCustomizer
{
	[BepInPlugin("com.malco.lethalcompany.customhorn", "Custom LoudHorn SFX", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string GUID = "com.malco.lethalcompany.customhorn";

		private const string NAME = "Custom LoudHorn SFX";

		private const string VERSION = "1.0.0";

		private readonly Harmony harmony = new Harmony("com.malco.lethalcompany.customhorn");

		public static Plugin Instance;

		public static ManualLogSource mls;

		private void Awake()
		{
			mls = Logger.CreateLogSource("com.malco.lethalcompany.customhorn");
			Instance = this;
			harmony.PatchAll();
			mls.LogInfo((object)"CustomHorn has been Patched");
		}
	}
}
namespace LoudHornCustomizer.Patches
{
	[HarmonyPatch]
	internal class ShipAlarmCordPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void LoadAudio()
		{
			HornManager.Load();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ShipAlarmCord), "Start")]
		private static void ChangeShipAlarmCordSFX(ShipAlarmCord __instance)
		{
			if (HornManager.Loaded)
			{
				HornManager.ChangeClip(__instance);
				return;
			}
			HornManager.OnLoaded += delegate
			{
				HornManager.ChangeClip(__instance);
			};
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(ShipAlarmCord), "StopHorn")]
		private static void ActuallyStopHorn(ShipAlarmCord __instance)
		{
			__instance.cordAudio.Stop();
			HornManager.NextClip(__instance);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ShipAlarmCord), "HoldCordDown")]
		private static void LoopNewHornSFX(ShipAlarmCord __instance)
		{
			if (!__instance.cordAudio.isPlaying)
			{
				__instance.cordAudio.PlayOneShot(__instance.cordPullSFX);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ShipAlarmCord), "PullCordClientRpc")]
		private static void LoopNewHornSFXClient(ShipAlarmCord __instance)
		{
			if (!__instance.cordAudio.isPlaying)
			{
				__instance.cordAudio.PlayOneShot(__instance.cordPullSFX);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(ShipAlarmCord), "StopPullingCordClientRpc")]
		private static void ActuallyStopHornClient(ShipAlarmCord __instance)
		{
			__instance.cordAudio.Stop();
			HornManager.NextClip(__instance);
		}
	}
}
namespace LoudHornCustomizer.Manager
{
	internal static class HornManager
	{
		public static List<AudioClip> clips = new List<AudioClip>();

		public static bool Loaded;

		public static int clipIndex = 0;

		private static bool canSwitch = true;

		public static event Action OnLoaded;

		public static void Load()
		{
			string path = Path.Combine(Paths.BepInExRootPath, "CustomHorn");
			if (!Directory.Exists(path))
			{
				Directory.CreateDirectory(path);
			}
			string[] files = Directory.GetFiles(path);
			if (files.Length < 1)
			{
				Plugin.mls.LogInfo((object)"No Horn Audio Found!");
				return;
			}
			List<Coroutine> list = new List<Coroutine>();
			string[] array = files;
			foreach (string filePath in array)
			{
				Coroutine item = CorStarter.StartCoroutine(LoadAudioClip(filePath));
				list.Add(item);
			}
			CorStarter.StartCoroutine(WaitForAllClips(list));
		}

		private static IEnumerator WaitForAllClips(List<Coroutine> coroutines)
		{
			foreach (Coroutine coroutine in coroutines)
			{
				yield return coroutine;
			}
			Loaded = true;
			HornManager.OnLoaded?.Invoke();
		}

		private static IEnumerator LoadAudioClip(string filePath)
		{
			Plugin.mls.LogInfo((object)("Loading " + filePath + "!"));
			AudioType audioType = GetAudioType(filePath);
			if ((int)audioType == 0)
			{
				Plugin.mls.LogError((object)("Failed to load AudioClip from " + filePath + "\nUnsupported file extension!"));
				yield break;
			}
			UnityWebRequest loader = UnityWebRequestMultimedia.GetAudioClip(filePath, GetAudioType(filePath));
			loader.SendWebRequest();
			while (!loader.isDone)
			{
				yield return null;
			}
			if (loader.error != null)
			{
				Plugin.mls.LogError((object)("Error loading clip from path: " + filePath + "\n" + loader.error));
				Plugin.mls.LogError((object)loader.error);
				yield break;
			}
			AudioClip dlClip = DownloadHandlerAudioClip.GetContent(loader);
			if (Object.op_Implicit((Object)(object)dlClip) && (int)dlClip.loadState == 2)
			{
				Plugin.mls.LogInfo((object)("Loaded " + filePath));
				((Object)dlClip).name = Path.GetFileName(filePath);
				clips.Add(dlClip);
				Plugin.mls.LogInfo((object)$"Clips loaded: {clips.Count()}");
			}
			else
			{
				Plugin.mls.LogError((object)("Failed to load clip at: " + filePath + "\nThis might be due to an mismatch between the audio codec and the file extension!"));
			}
		}

		public static void ChangeClip(ShipAlarmCord __instance)
		{
			__instance.cordPullSFX = clips[0];
			__instance.hornClose.clip = null;
			__instance.hornFar.clip = null;
			__instance.cordAudio.maxDistance = 155f;
		}

		public static void NextClip(ShipAlarmCord __instance)
		{
			if (canSwitch)
			{
				clipIndex++;
				if (clipIndex >= clips.Count)
				{
					clipIndex = 0;
				}
				__instance.cordPullSFX = clips[clipIndex];
				Plugin.mls.LogInfo((object)$"Switched Clip to index {clipIndex}");
				canSwitch = false;
				CorStarter.StartCoroutine(WaitToSwitch());
			}
		}

		private static IEnumerator WaitToSwitch()
		{
			yield return (object)new WaitForSeconds(0.25f);
			canSwitch = true;
		}

		private static AudioType GetAudioType(string path)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			string text = Path.GetExtension(path).ToLower();
			switch (text)
			{
			case ".wav":
				return (AudioType)20;
			case ".ogg":
				return (AudioType)14;
			case ".mp3":
				return (AudioType)13;
			default:
				Plugin.mls.LogError((object)("Unsupported extension type: " + text));
				return (AudioType)0;
			}
		}
	}
}
namespace LoudHornCustomizer.Coroutines
{
	public class CorStarter : MonoBehaviour
	{
		private static CorStarter Instance;

		public static Coroutine StartCoroutine(IEnumerator routine)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = new GameObject("Shared Coroutine Starter").AddComponent<CorStarter>();
				Object.DontDestroyOnLoad((Object)(object)Instance);
			}
			return ((MonoBehaviour)Instance).StartCoroutine(routine);
		}
	}
}

BepInEx/plugins/MemeSoundboard.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("MemeSoundboard")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MemeSoundboard")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2a19c5a9-6341-4a09-b1eb-a1a2ae48ec34")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MemeSoundboard
{
	[BepInPlugin("florianbutz.memesoundboard", "Meme Soundboard", "1.1.2.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class MemeSoundboardBase : BaseUnityPlugin
	{
		private const string modGUID = "florianbutz.memesoundboard";

		private const string modName = "Meme Soundboard";

		private const string modVersion = "1.1.2.0";

		private static string bundlePath = "";

		private readonly Harmony harmony = new Harmony("florianbutz.memesoundboard");

		public static MemeSoundboardBase instance;

		internal ManualLogSource logSource;

		public static GameObject soundboardItemPrefab;

		private void Awake()
		{
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			if (Object.op_Implicit((Object)(object)(instance = null)))
			{
				instance = this;
			}
			logSource = Logger.CreateLogSource("Meme Soundboard");
			Configuration.Init();
			bundlePath = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "soundboarditemmodel");
			Assets.LoadAssetBundle(bundlePath);
			AssetBundle bundle = Assets.GetBundle();
			Item val = bundle.LoadAsset<Item>("soundboarditem");
			Soundboard soundboard = val.spawnPrefab.AddComponent<Soundboard>();
			((GrabbableObject)soundboard).itemProperties = val;
			AudioSource component = val.spawnPrefab.GetComponent<AudioSource>();
			component.volume = Mathf.Clamp(Configuration.SoundboardVolume, 0f, 1f);
			component.dopplerLevel = Mathf.Clamp(Configuration.DopplerLevel, 0f, 2f);
			Soundboard.soundboardClips = new List<AudioClip>();
			Soundboard.soundboardClipNames = new List<string>();
			AddNewSound("Vine Boom", bundle.LoadAsset<AudioClip>("vineboom"));
			AddNewSound("Tacco Bell", bundle.LoadAsset<AudioClip>("bell"));
			AddNewSound("Siren", bundle.LoadAsset<AudioClip>("siren"));
			AddNewSound("Violin Screech", bundle.LoadAsset<AudioClip>("violinscreech"));
			AddNewSound("Wilhelm Scream", bundle.LoadAsset<AudioClip>("wilhelmscream"));
			AddNewSound("Augh", bundle.LoadAsset<AudioClip>("augh"));
			AddNewSound("Reverb Fart", bundle.LoadAsset<AudioClip>("reverbfart"));
			AddNewSound("Horn", bundle.LoadAsset<AudioClip>("horn"));
			AddNewSound("Bowomp", bundle.LoadAsset<AudioClip>("bowomp"));
			AddNewSound("Ghost", bundle.LoadAsset<AudioClip>("ghost"));
			AddNewSound("Inception", bundle.LoadAsset<AudioClip>("inception"));
			AddNewSound("Fnaf Jumpscare", bundle.LoadAsset<AudioClip>("fnafjumpscare"));
			AddNewSound("Metal Pipe", bundle.LoadAsset<AudioClip>("metalpipe"));
			AddNewSound("What the hell bruh", bundle.LoadAsset<AudioClip>("browthbruh"));
			AddNewSound("Yippee", bundle.LoadAsset<AudioClip>("yippee"));
			soundboard.switchSoundClip = bundle.LoadAsset<AudioClip>("switchsound");
			TerminalNode val2 = (TerminalNode)ScriptableObject.CreateInstance("TerminalNode");
			Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, 15);
			soundboardItemPrefab = val.spawnPrefab;
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logSource.LogInfo((object)"Meme Soundboard has started successfully!");
			harmony.PatchAll();
		}

		public static void AddNewSound(string soundName, AudioClip soundClip)
		{
			Soundboard.soundboardClips.Add(soundClip);
			Soundboard.soundboardClipNames.Add(soundName);
		}
	}
	public class Soundboard : GrabbableObject
	{
		private AudioSource soundboardSource;

		private Text selectedSoundText;

		public AudioClip switchSoundClip;

		public static List<AudioClip> soundboardClips;

		public static List<string> soundboardClipNames;

		private Animator antennaLightAnim;

		public NetworkVariable<int> selectedSound = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		private bool isItemInMainHand;

		public void Awake()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			base.customGrabTooltip = "Grab - Play Meme Sounds!";
			base.grabbable = true;
			base.grabbableToEnemies = true;
			base.mainObjectRenderer = ((Component)this).GetComponent<MeshRenderer>();
			base.useCooldown = 2f;
			base.insertedBattery = new Battery(false, 5f);
			soundboardSource = ((Component)this).GetComponent<AudioSource>();
			antennaLightAnim = ((Component)this).GetComponentInChildren<Animator>();
			Text[] componentsInChildren = ((Component)this).GetComponentsInChildren<Text>();
			foreach (Text val in componentsInChildren)
			{
				if (((Object)((Component)val).gameObject).name == "SelectedSound")
				{
					selectedSoundText = val;
				}
			}
			selectedSoundText.text = soundboardClipNames[selectedSound.Value];
			foreach (string soundboardClipName in soundboardClipNames)
			{
				Debug.Log((object)soundboardClipName);
			}
			NetworkVariable<int> obj = selectedSound;
			obj.OnValueChanged = (OnValueChangedDelegate<int>)(object)Delegate.Combine((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<int>(OnValueChanged));
		}

		[ServerRpc(RequireOwnership = false)]
		public void ChangeSelectedSoundServerRpc(int index)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4043019660u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, index);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4043019660u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					selectedSound.Value = index;
					soundboardSource.Stop();
				}
			}
		}

		private void OnValueChanged(int previous, int current)
		{
			Debug.Log((object)$"Detected NetworkVariable Change: Previous: {previous} | Current: {current}");
			selectedSoundText.text = soundboardClipNames[selectedSound.Value];
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			soundboardSource.PlayOneShot(GetSoundboardSound(), Configuration.SoundboardVolume);
			antennaLightAnim.Play("AntennaLightFlicker_Animation");
		}

		public override void Update()
		{
			((GrabbableObject)this).Update();
			if (((ButtonControl)Keyboard.current[(Key)32]).wasPressedThisFrame && base.isHeld && ((NetworkBehaviour)this).IsOwner && isItemInMainHand)
			{
				Debug.Log((object)"Key was pressed! Switching Sound...");
				ChangeSelectedSoundServerRpc(NextIndex());
				selectedSoundText.text = soundboardClipNames[selectedSound.Value];
				Debug.Log((object)("Next Sound: " + (object)soundboardClips[selectedSound.Value]));
				soundboardSource.PlayOneShot(switchSoundClip, 0.35f);
			}
			if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame && base.isHeld && ((NetworkBehaviour)this).IsOwner && isItemInMainHand)
			{
				Debug.Log((object)"Key was pressed! Switching Sound...");
				ChangeSelectedSoundServerRpc(LastIndex());
				selectedSoundText.text = soundboardClipNames[selectedSound.Value];
				Debug.Log((object)("Next Sound: " + (object)soundboardClips[selectedSound.Value]));
				soundboardSource.PlayOneShot(switchSoundClip, 0.35f);
			}
			if (((ButtonControl)Keyboard.current[(Key)2]).wasPressedThisFrame && base.isHeld && ((NetworkBehaviour)this).IsOwner)
			{
				_ = isItemInMainHand;
			}
		}

		public override void PocketItem()
		{
			((GrabbableObject)this).PocketItem();
			((Component)((Component)selectedSoundText).transform.parent).gameObject.SetActive(false);
			selectedSoundText.text = soundboardClipNames[selectedSound.Value];
			isItemInMainHand = false;
			soundboardSource.Stop();
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			((Component)((Component)selectedSoundText).transform.parent).gameObject.SetActive(true);
			isItemInMainHand = true;
			selectedSoundText.text = soundboardClipNames[selectedSound.Value];
		}

		public AudioClip GetSoundboardSound()
		{
			return soundboardClips[selectedSound.Value];
		}

		public int NextIndex()
		{
			Debug.Log((object)"Getting next soundindex...");
			if (soundboardClips.Count > selectedSound.Value + 1)
			{
				Debug.Log((object)"Aquired next sound index");
				return selectedSound.Value + 1;
			}
			return 0;
		}

		public int LastIndex()
		{
			Debug.Log((object)"Getting next soundindex...");
			if (0 <= selectedSound.Value - 1)
			{
				Debug.Log((object)"Aquired last sound index");
				return selectedSound.Value - 1;
			}
			return soundboardClips.Count - 1;
		}

		protected override void __initializeVariables()
		{
			if (selectedSound == null)
			{
				throw new Exception("Soundboard.selectedSound cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)selectedSound).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)selectedSound, "selectedSound");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)selectedSound);
			((GrabbableObject)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_Soundboard()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(4043019660u, new RpcReceiveHandler(__rpc_handler_4043019660));
		}

		private static void __rpc_handler_4043019660(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int index = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref index);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((Soundboard)(object)target).ChangeSelectedSoundServerRpc(index);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "Soundboard";
		}
	}
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		public static void Init()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = MemeSoundboardBase.soundboardItemPrefab;
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
			{
				Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity).GetComponent<NetworkObject>().Spawn(false);
			}
		}
	}
	internal class Assets
	{
		internal static AssetBundle mainAssetBundle;

		private static string[] assetNames = new string[0];

		internal static void LoadAssetBundle(string assetbundlePath)
		{
			if ((Object)(object)mainAssetBundle == (Object)null)
			{
				mainAssetBundle = AssetBundle.LoadFromFile(assetbundlePath);
			}
			assetNames = mainAssetBundle.GetAllAssetNames();
		}

		internal static AssetBundle GetBundle()
		{
			if (!Object.op_Implicit((Object)(object)mainAssetBundle))
			{
				Debug.LogError((object)"There is no AssetBundle to load assets from.");
				return null;
			}
			return mainAssetBundle;
		}
	}
	internal static class Configuration
	{
		private const string CONFIG_FILE_NAME = "Soundboard.cfg";

		private static ConfigFile config;

		private static ConfigEntry<float> soundboardVolume;

		private static ConfigEntry<float> dopplerLevel;

		public static float SoundboardVolume => soundboardVolume.Value;

		public static float DopplerLevel => dopplerLevel.Value;

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			config = new ConfigFile(Path.Combine(Paths.ConfigPath, "Soundboard.cfg"), true);
			soundboardVolume = config.Bind<float>("Config", "Soundboard master volume", 1f, "Changes the volume of the soundboard sounds. Value can be between 0 and 1.");
			dopplerLevel = config.Bind<float>("Config", "Soundboard doppler level", 0.5f, "Changes the doppler level of the soundboard sounds. Value can be between 0 and 2.");
		}
	}
}

BepInEx/plugins/Mimics.dll

Decompiled 11 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using DunGen;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyMimics.Properties;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("Mimics")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds mimics to Lethal Company")]
[assembly: AssemblyFileVersion("2.3.0.0")]
[assembly: AssemblyInformationalVersion("2.3.0")]
[assembly: AssemblyProduct("Mimics")]
[assembly: AssemblyTitle("Mimics")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.3.0.0")]
[module: UnverifiableCode]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
	}
}
namespace LethalCompanyMimics.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LethalCompanyMimics.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] mimicdoor
		{
			get
			{
				object @object = ResourceManager.GetObject("mimicdoor", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace Mimics
{
	[BepInPlugin("x753.Mimics", "Mimics", "2.3.0")]
	public class Mimics : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class GameNetworkManagerPatch
		{
			[HarmonyPatch("Start")]
			[HarmonyPostfix]
			private static void StartPatch()
			{
				((Component)GameNetworkManager.Instance).GetComponent<NetworkManager>().AddNetworkPrefab(MimicNetworkerPrefab);
			}
		}

		[HarmonyPatch(typeof(StartOfRound))]
		internal class StartOfRoundPatch
		{
			[HarmonyPatch("Start")]
			[HarmonyPostfix]
			private static void StartPatch(ref StartOfRound __instance)
			{
				//IL_010d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0112: Unknown result type (might be due to invalid IL or missing references)
				//IL_011d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0124: Unknown result type (might be due to invalid IL or missing references)
				//IL_012c: Expected O, but got Unknown
				//IL_013b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0140: Unknown result type (might be due to invalid IL or missing references)
				//IL_0147: Unknown result type (might be due to invalid IL or missing references)
				//IL_0157: Expected O, but got Unknown
				if (((NetworkBehaviour)__instance).IsServer && (Object)(object)MimicNetworker.Instance == (Object)null)
				{
					GameObject val = Object.Instantiate<GameObject>(MimicNetworkerPrefab);
					val.GetComponent<NetworkObject>().Spawn(true);
					MimicNetworker.SpawnWeight0.Value = SpawnRates[0];
					MimicNetworker.SpawnWeight1.Value = SpawnRates[1];
					MimicNetworker.SpawnWeight2.Value = SpawnRates[2];
					MimicNetworker.SpawnWeight3.Value = SpawnRates[3];
					MimicNetworker.SpawnWeight4.Value = SpawnRates[4];
					MimicNetworker.SpawnWeightMax.Value = SpawnRates[5];
					MimicNetworker.SpawnRateDynamic.Value = DynamicSpawnRate;
					Terminal val2 = Object.FindObjectOfType<Terminal>();
					MimicCreatureID = val2.enemyFiles.Count;
					MimicFile.creatureFileID = MimicCreatureID;
					val2.enemyFiles.Add(MimicFile);
					TerminalKeyword val3 = val2.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
					TerminalKeyword val4 = new TerminalKeyword
					{
						word = "mimics",
						isVerb = false,
						defaultVerb = val3
					};
					List<CompatibleNoun> list = val3.compatibleNouns.ToList();
					list.Add(new CompatibleNoun
					{
						noun = val4,
						result = MimicFile
					});
					val3.compatibleNouns = list.ToArray();
					List<TerminalKeyword> list2 = val2.terminalNodes.allKeywords.ToList();
					list2.Add(val4);
					val2.terminalNodes.allKeywords = list2.ToArray();
				}
			}
		}

		[HarmonyPatch(typeof(RoundManager))]
		internal class RoundManagerPatch
		{
			[HarmonyPatch("SetExitIDs")]
			[HarmonyPostfix]
			private static void SetExitIDsPatch(ref RoundManager __instance, Vector3 mainEntrancePosition)
			{
				//IL_0528: Unknown result type (might be due to invalid IL or missing references)
				//IL_0539: Unknown result type (might be due to invalid IL or missing references)
				//IL_053e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0543: Unknown result type (might be due to invalid IL or missing references)
				//IL_0548: Unknown result type (might be due to invalid IL or missing references)
				//IL_0227: Unknown result type (might be due to invalid IL or missing references)
				//IL_0233: Unknown result type (might be due to invalid IL or missing references)
				//IL_0247: Unknown result type (might be due to invalid IL or missing references)
				//IL_024c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0251: Unknown result type (might be due to invalid IL or missing references)
				//IL_0264: Unknown result type (might be due to invalid IL or missing references)
				//IL_0278: Unknown result type (might be due to invalid IL or missing references)
				//IL_0288: Unknown result type (might be due to invalid IL or missing references)
				//IL_028d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0299: Unknown result type (might be due to invalid IL or missing references)
				//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
				//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
				//IL_0557: Unknown result type (might be due to invalid IL or missing references)
				//IL_055c: Unknown result type (might be due to invalid IL or missing references)
				//IL_055e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0560: Unknown result type (might be due to invalid IL or missing references)
				//IL_0595: Unknown result type (might be due to invalid IL or missing references)
				//IL_05d6: Unknown result type (might be due to invalid IL or missing references)
				//IL_06b2: Unknown result type (might be due to invalid IL or missing references)
				//IL_06b7: Unknown result type (might be due to invalid IL or missing references)
				//IL_06bb: Unknown result type (might be due to invalid IL or missing references)
				//IL_06c7: Unknown result type (might be due to invalid IL or missing references)
				//IL_06cc: Unknown result type (might be due to invalid IL or missing references)
				//IL_06d0: Unknown result type (might be due to invalid IL or missing references)
				//IL_06d5: Unknown result type (might be due to invalid IL or missing references)
				//IL_032f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0340: Unknown result type (might be due to invalid IL or missing references)
				//IL_0345: Unknown result type (might be due to invalid IL or missing references)
				//IL_034a: Unknown result type (might be due to invalid IL or missing references)
				//IL_034f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0359: Unknown result type (might be due to invalid IL or missing references)
				//IL_035e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0363: Unknown result type (might be due to invalid IL or missing references)
				//IL_0369: Unknown result type (might be due to invalid IL or missing references)
				//IL_0371: Unknown result type (might be due to invalid IL or missing references)
				//IL_037a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0384: Unknown result type (might be due to invalid IL or missing references)
				//IL_066d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0406: Unknown result type (might be due to invalid IL or missing references)
				//IL_040e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0417: Unknown result type (might be due to invalid IL or missing references)
				//IL_0421: Unknown result type (might be due to invalid IL or missing references)
				//IL_07c5: Unknown result type (might be due to invalid IL or missing references)
				//IL_07cf: Expected O, but got Unknown
				//IL_089e: Unknown result type (might be due to invalid IL or missing references)
				//IL_08c5: Unknown result type (might be due to invalid IL or missing references)
				//IL_083f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0866: Unknown result type (might be due to invalid IL or missing references)
				//IL_0979: Unknown result type (might be due to invalid IL or missing references)
				//IL_09a0: Unknown result type (might be due to invalid IL or missing references)
				MimicDoor.allMimics = new List<MimicDoor>();
				int num = 0;
				Dungeon currentDungeon = __instance.dungeonGenerator.Generator.CurrentDungeon;
				if (!((Object)currentDungeon.DungeonFlow).name.StartsWith("Level1") && !((Object)currentDungeon.DungeonFlow).name.StartsWith("Level2"))
				{
					return;
				}
				int num2 = 0;
				int[] array = new int[6]
				{
					MimicNetworker.SpawnWeight0.Value,
					MimicNetworker.SpawnWeight1.Value,
					MimicNetworker.SpawnWeight2.Value,
					MimicNetworker.SpawnWeight3.Value,
					MimicNetworker.SpawnWeight4.Value,
					MimicNetworker.SpawnWeightMax.Value
				};
				int num3 = 0;
				int[] array2 = array;
				foreach (int num4 in array2)
				{
					num3 += num4;
				}
				Random random = new Random(StartOfRound.Instance.randomMapSeed + 753);
				int num5 = random.Next(0, num3);
				int num6 = 0;
				for (int j = 0; j < array.Length; j++)
				{
					if (num5 < array[j] + num6)
					{
						num2 = j;
						break;
					}
					num6 += array[j];
				}
				if (num2 == 5)
				{
					num2 = 999;
				}
				EntranceTeleport[] array3 = Object.FindObjectsOfType<EntranceTeleport>(false);
				int num7 = (array3.Length - 2) / 2;
				if (MimicNetworker.SpawnRateDynamic.Value && num2 < num7 && num7 > 1)
				{
					num2 += random.Next(0, 2);
				}
				if (MimicNetworker.SpawnRateDynamic.Value && currentDungeon.AllTiles.Count > 100)
				{
					num2 += random.Next(0, 2);
				}
				List<Doorway> list = new List<Doorway>();
				Bounds val2 = default(Bounds);
				foreach (Tile allTile in currentDungeon.AllTiles)
				{
					foreach (Doorway unusedDoorway in allTile.UnusedDoorways)
					{
						if (unusedDoorway.HasDoorPrefabInstance || (Object)(object)((Component)unusedDoorway).GetComponentInChildren<SpawnSyncedObject>(true) == (Object)null)
						{
							continue;
						}
						GameObject gameObject = ((Component)((Component)((Component)unusedDoorway).GetComponentInChildren<SpawnSyncedObject>(true)).transform.parent).gameObject;
						if (!((Object)gameObject).name.StartsWith("AlleyExitDoorContainer") || gameObject.activeSelf)
						{
							continue;
						}
						bool flag = false;
						Matrix4x4 val = Matrix4x4.TRS(((Component)unusedDoorway).transform.position, ((Component)unusedDoorway).transform.rotation, new Vector3(1f, 1f, 1f));
						((Bounds)(ref val2))..ctor(new Vector3(0f, 1.5f, 5.5f), new Vector3(2f, 6f, 8f));
						((Bounds)(ref val2)).center = ((Matrix4x4)(ref val)).MultiplyPoint3x4(((Bounds)(ref val2)).center);
						Collider[] array4 = Physics.OverlapBox(((Bounds)(ref val2)).center, ((Bounds)(ref val2)).extents, ((Component)unusedDoorway).transform.rotation, LayerMask.GetMask(new string[3] { "Room", "Railing", "MapHazards" }));
						Collider[] array5 = array4;
						int num8 = 0;
						if (num8 < array5.Length)
						{
							Collider val3 = array5[num8];
							flag = true;
						}
						if (flag)
						{
							continue;
						}
						foreach (Tile allTile2 in currentDungeon.AllTiles)
						{
							if (!((Object)(object)allTile == (Object)(object)allTile2))
							{
								Vector3 origin = ((Component)unusedDoorway).transform.position + 5f * ((Component)unusedDoorway).transform.forward;
								Bounds val4 = UnityUtil.CalculateProxyBounds(((Component)allTile2).gameObject, true, Vector3.up);
								Ray val5 = default(Ray);
								((Ray)(ref val5)).origin = origin;
								((Ray)(ref val5)).direction = Vector3.up;
								if (((Bounds)(ref val4)).IntersectRay(val5) && (((Object)allTile2).name.Contains("Catwalk") || ((Object)allTile2).name.Contains("LargeForkTile") || ((Object)allTile2).name.Contains("4x4BigStair") || ((Object)allTile2).name.Contains("ElevatorConnector") || (((Object)allTile2).name.Contains("StartRoom") && !((Object)allTile2).name.Contains("Manor"))))
								{
									flag = true;
								}
								val5 = default(Ray);
								((Ray)(ref val5)).origin = origin;
								((Ray)(ref val5)).direction = Vector3.down;
								if (((Bounds)(ref val4)).IntersectRay(val5) && (((Object)allTile2).name.Contains("MediumRoomHallway1B") || ((Object)allTile2).name.Contains("LargeForkTile") || ((Object)allTile2).name.Contains("4x4BigStair") || ((Object)allTile2).name.Contains("ElevatorConnector") || ((Object)allTile2).name.Contains("StartRoom")))
								{
									flag = true;
								}
							}
						}
						if (!flag)
						{
							list.Add(unusedDoorway);
						}
					}
				}
				Shuffle(list, StartOfRound.Instance.randomMapSeed);
				List<Vector3> list2 = new List<Vector3>();
				foreach (Doorway item in list)
				{
					if (num >= num2)
					{
						break;
					}
					bool flag2 = false;
					Vector3 val6 = ((Component)item).transform.position + 5f * ((Component)item).transform.forward;
					foreach (Vector3 item2 in list2)
					{
						if (Vector3.Distance(val6, item2) < 4f)
						{
							flag2 = true;
							break;
						}
					}
					if (flag2)
					{
						continue;
					}
					list2.Add(val6);
					GameObject gameObject2 = ((Component)((Component)((Component)item).GetComponentInChildren<SpawnSyncedObject>(true)).transform.parent).gameObject;
					GameObject val7 = Object.Instantiate<GameObject>(MimicPrefab, ((Component)item).transform);
					val7.transform.position = gameObject2.transform.position;
					MimicDoor component = val7.GetComponent<MimicDoor>();
					component.scanNode.creatureScanID = MimicCreatureID;
					AudioSource[] componentsInChildren = val7.GetComponentsInChildren<AudioSource>(true);
					foreach (AudioSource val8 in componentsInChildren)
					{
						val8.volume = MimicVolume / 100f;
						val8.outputAudioMixerGroup = StartOfRound.Instance.ship3DAudio.outputAudioMixerGroup;
					}
					if (SpawnRates[5] == 9753 && num == 0)
					{
						val7.transform.position = new Vector3(-7f, 0f, -10f);
					}
					MimicDoor.allMimics.Add(component);
					component.mimicIndex = num;
					num++;
					GameObject gameObject3 = ((Component)((Component)item).transform.GetChild(0)).gameObject;
					gameObject3.SetActive(false);
					Bounds bounds = ((Collider)component.frameBox).bounds;
					Vector3 center = ((Bounds)(ref bounds)).center;
					bounds = ((Collider)component.frameBox).bounds;
					Collider[] array6 = Physics.OverlapBox(center, ((Bounds)(ref bounds)).extents, Quaternion.identity);
					foreach (Collider val9 in array6)
					{
						if (((Object)((Component)val9).gameObject).name.Contains("Shelf"))
						{
							((Component)val9).gameObject.SetActive(false);
						}
					}
					Light componentInChildren = gameObject2.GetComponentInChildren<Light>(true);
					((Component)componentInChildren).transform.parent.SetParent(val7.transform);
					MeshRenderer[] componentsInChildren2 = val7.GetComponentsInChildren<MeshRenderer>();
					MeshRenderer[] array7 = componentsInChildren2;
					foreach (MeshRenderer val10 in array7)
					{
						Material[] materials = ((Renderer)val10).materials;
						foreach (Material val11 in materials)
						{
							val11.shader = ((Renderer)gameObject3.GetComponentInChildren<MeshRenderer>(true)).material.shader;
							val11.renderQueue = ((Renderer)gameObject3.GetComponentInChildren<MeshRenderer>(true)).material.renderQueue;
						}
					}
					component.interactTrigger.onInteract = new InteractEvent();
					((UnityEvent<PlayerControllerB>)(object)component.interactTrigger.onInteract).AddListener((UnityAction<PlayerControllerB>)component.TouchMimic);
					if (MimicPerfection)
					{
						continue;
					}
					component.interactTrigger.timeToHold = 0.9f;
					if (!ColorBlindMode)
					{
						if ((StartOfRound.Instance.randomMapSeed + num) % 2 == 0)
						{
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.490566f, 0.1226415f, 0.1302275f);
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(0.4339623f, 0.1043965f, 0.1150277f);
							componentInChildren.colorTemperature = 1250f;
						}
						else
						{
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.5f, 0.1580188f, 0.1657038f);
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(43f / 106f, 0.1358579f, 0.1393619f);
							componentInChildren.colorTemperature = 1300f;
						}
					}
					else if ((StartOfRound.Instance.randomMapSeed + num) % 2 == 0)
					{
						component.interactTrigger.timeToHold = 1.1f;
					}
					else
					{
						component.interactTrigger.timeToHold = 1f;
					}
					if (!EasyMode)
					{
						continue;
					}
					Random random2 = new Random(StartOfRound.Instance.randomMapSeed + num);
					switch (random2.Next(0, 4))
					{
					case 0:
						if (!ColorBlindMode)
						{
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.489f, 0.2415526f, 0.1479868f);
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(0.489f, 0.2415526f, 0.1479868f);
						}
						else
						{
							component.interactTrigger.timeToHold = 1.5f;
						}
						break;
					case 1:
						component.interactTrigger.hoverTip = "Feed : [LMB]";
						component.interactTrigger.holdTip = "Feed : [LMB]";
						break;
					case 2:
						component.interactTrigger.hoverIcon = component.LostFingersIcon;
						break;
					case 3:
						component.interactTrigger.holdTip = "DIE : [LMB]";
						component.interactTrigger.timeToHold = 0.5f;
						break;
					default:
						component.interactTrigger.hoverTip = "BUG, REPORT TO DEVELOPER";
						break;
					}
				}
			}
		}

		[HarmonyPatch(typeof(SprayPaintItem))]
		internal class SprayPaintItemPatch
		{
			private static FieldInfo SprayHit = typeof(SprayPaintItem).GetField("sprayHit", BindingFlags.Instance | BindingFlags.NonPublic);

			[HarmonyPatch("SprayPaintClientRpc")]
			[HarmonyPostfix]
			private static void SprayPaintClientRpcPatch(SprayPaintItem __instance, Vector3 sprayPos, Vector3 sprayRot)
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				RaycastHit val = (RaycastHit)SprayHit.GetValue(__instance);
				if ((Object)(object)((RaycastHit)(ref val)).collider != (Object)null && ((Object)((RaycastHit)(ref val)).collider).name == "MimicSprayCollider")
				{
					MimicDoor component = ((Component)((Component)((RaycastHit)(ref val)).collider).transform.parent.parent).GetComponent<MimicDoor>();
					component.sprayCount++;
					if (component.sprayCount > 9)
					{
						MimicNetworker.Instance.MimicAddAnger(1, component.mimicIndex);
					}
				}
			}
		}

		[HarmonyPatch(typeof(LockPicker))]
		internal class LockPickerPatch
		{
			private static FieldInfo RayHit = typeof(LockPicker).GetField("hit", BindingFlags.Instance | BindingFlags.NonPublic);

			[HarmonyPatch("ItemActivate")]
			[HarmonyPostfix]
			private static void ItemActivatePatch(LockPicker __instance, bool used, bool buttonDown = true)
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				RaycastHit val = (RaycastHit)RayHit.GetValue(__instance);
				if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((object)(RaycastHit)(ref val)).Equals((object)default(RaycastHit)) && !((Object)(object)((RaycastHit)(ref val)).transform.parent == (Object)null))
				{
					Transform parent = ((RaycastHit)(ref val)).transform.parent;
					if (((Object)parent).name.StartsWith("MimicDoor"))
					{
						MimicNetworker.Instance.MimicLockPick(__instance, ((Component)parent).GetComponent<MimicDoor>().mimicIndex);
					}
				}
			}
		}

		private const string modGUID = "x753.Mimics";

		private const string modName = "Mimics";

		private const string modVersion = "2.3.0";

		private readonly Harmony harmony = new Harmony("x753.Mimics");

		private static Mimics Instance;

		public static GameObject MimicPrefab;

		public static GameObject MimicNetworkerPrefab;

		public static TerminalNode MimicFile;

		public static int MimicCreatureID;

		public static int[] SpawnRates;

		public static bool MimicPerfection;

		public static bool EasyMode;

		public static bool ColorBlindMode;

		public static float MimicVolume;

		public static bool DynamicSpawnRate;

		private void Awake()
		{
			AssetBundle val = AssetBundle.LoadFromMemory(Resources.mimicdoor);
			MimicPrefab = val.LoadAsset<GameObject>("Assets/MimicDoor.prefab");
			MimicNetworkerPrefab = val.LoadAsset<GameObject>("Assets/MimicNetworker.prefab");
			MimicFile = val.LoadAsset<TerminalNode>("Assets/MimicFile.asset");
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Mimics is loaded!");
			SpawnRates = new int[6]
			{
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Zero Mimics", 23, "Weight of zero mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "One Mimic", 69, "Weight of one mimic spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Two Mimics", 7, "Weight of two mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Three Mimics", 1, "Weight of three mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Four Mimics", 0, "Weight of four mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Maximum Mimics", 0, "Weight of maximum mimics spawning").Value
			};
			DynamicSpawnRate = ((BaseUnityPlugin)this).Config.Bind<bool>("Spawn Rate", "Dynamic Spawn Rate", true, "Increases mimic spawn rate based on dungeon size and the number of instances of the real thing.").Value;
			MimicPerfection = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Perfect Mimics", false, "Select this if you want mimics to be the exact same color as the real thing. Overrides all difficulty settings.").Value;
			EasyMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Easy Mode", false, "Each mimic will have one of several possible imperfections to help you tell if it's a mimic.").Value;
			ColorBlindMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Color Blind Mode", false, "Replaces all color differences with another way to differentiate mimics.").Value;
			MimicVolume = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SFX Volume", 100, "Volume of the mimic's SFX (0-100)").Value;
			if (MimicVolume < 0f)
			{
				MimicVolume = 0f;
			}
			if (MimicVolume > 100f)
			{
				MimicVolume = 100f;
			}
			((BaseUnityPlugin)this).Config.Bind<int>("Difficulty", "Difficulty Level", 0, "This is an old setting, ignore it.");
			((BaseUnityPlugin)this).Config.Remove(((BaseUnityPlugin)this).Config["Difficulty", "Difficulty Level"].Definition);
			((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Five Mimics", 0, "This is an old setting, ignore it.");
			((BaseUnityPlugin)this).Config.Remove(((BaseUnityPlugin)this).Config["Spawn Rate", "Five Mimics"].Definition);
			((BaseUnityPlugin)this).Config.Save();
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		public static void Shuffle<T>(IList<T> list, int seed)
		{
			Random random = new Random(seed);
			int num = list.Count;
			while (num > 1)
			{
				num--;
				int index = random.Next(num + 1);
				T value = list[index];
				list[index] = list[num];
				list[num] = value;
			}
		}
	}
	public class MimicNetworker : NetworkBehaviour
	{
		public static MimicNetworker Instance;

		public static NetworkVariable<int> SpawnWeight0 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight1 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight2 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight3 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight4 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeightMax = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<bool> SpawnRateDynamic = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		private void Awake()
		{
			Instance = this;
		}

		public void MimicAttack(int playerId, int mimicIndex, bool ownerOnly = false)
		{
			if (((NetworkBehaviour)this).IsOwner)
			{
				Instance.MimicAttackClientRpc(playerId, mimicIndex);
			}
			else if (!ownerOnly)
			{
				Instance.MimicAttackServerRpc(playerId, mimicIndex);
			}
		}

		[ClientRpc]
		public void MimicAttackClientRpc(int playerId, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2885019175u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2885019175u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].Attack(playerId));
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MimicAttackServerRpc(int playerId, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1024971481u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1024971481u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					Instance.MimicAttackClientRpc(playerId, mimicIndex);
				}
			}
		}

		public void MimicAddAnger(int amount, int mimicIndex)
		{
			if (((NetworkBehaviour)this).IsOwner)
			{
				Instance.MimicAddAngerClientRpc(amount, mimicIndex);
			}
			else
			{
				Instance.MimicAddAngerServerRpc(amount, mimicIndex);
			}
		}

		[ClientRpc]
		public void MimicAddAngerClientRpc(int amount, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1137632670u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, amount);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1137632670u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].AddAnger(amount));
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MimicAddAngerServerRpc(int amount, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(669208889u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, amount);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 669208889u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					Instance.MimicAddAngerClientRpc(amount, mimicIndex);
				}
			}
		}

		public void MimicLockPick(LockPicker lockPicker, int mimicIndex, bool ownerOnly = false)
		{
			int playerId = (int)((GrabbableObject)lockPicker).playerHeldBy.playerClientId;
			if (((NetworkBehaviour)this).IsOwner)
			{
				Instance.MimicLockPickClientRpc(playerId, mimicIndex);
			}
			else if (!ownerOnly)
			{
				Instance.MimicLockPickServerRpc(playerId, mimicIndex);
			}
		}

		[ClientRpc]
		public void MimicLockPickClientRpc(int playerId, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3716888238u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3716888238u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].MimicLockPick(playerId));
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MimicLockPickServerRpc(int playerId, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1897916243u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1897916243u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					Instance.MimicLockPickClientRpc(playerId, mimicIndex);
				}
			}
		}

		protected override void __initializeVariables()
		{
			if (SpawnWeight0 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight0 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight0).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight0, "SpawnWeight0");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight0);
			if (SpawnWeight1 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight1 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight1).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight1, "SpawnWeight1");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight1);
			if (SpawnWeight2 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight2 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight2).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight2, "SpawnWeight2");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight2);
			if (SpawnWeight3 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight3 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight3).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight3, "SpawnWeight3");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight3);
			if (SpawnWeight4 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight4 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight4).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight4, "SpawnWeight4");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight4);
			if (SpawnWeightMax == null)
			{
				throw new Exception("MimicNetworker.SpawnWeightMax cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeightMax).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeightMax, "SpawnWeightMax");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeightMax);
			if (SpawnRateDynamic == null)
			{
				throw new Exception("MimicNetworker.SpawnRateDynamic cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnRateDynamic).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnRateDynamic, "SpawnRateDynamic");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnRateDynamic);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_MimicNetworker()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2885019175u, new RpcReceiveHandler(__rpc_handler_2885019175));
			NetworkManager.__rpc_func_table.Add(1024971481u, new RpcReceiveHandler(__rpc_handler_1024971481));
			NetworkManager.__rpc_func_table.Add(1137632670u, new RpcReceiveHandler(__rpc_handler_1137632670));
			NetworkManager.__rpc_func_table.Add(669208889u, new RpcReceiveHandler(__rpc_handler_669208889));
			NetworkManager.__rpc_func_table.Add(3716888238u, new RpcReceiveHandler(__rpc_handler_3716888238));
			NetworkManager.__rpc_func_table.Add(1897916243u, new RpcReceiveHandler(__rpc_handler_1897916243));
		}

		private static void __rpc_handler_2885019175(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int playerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((MimicNetworker)(object)target).MimicAttackClientRpc(playerId, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1024971481(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int playerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((MimicNetworker)(object)target).MimicAttackServerRpc(playerId, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1137632670(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int amount = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref amount);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((MimicNetworker)(object)target).MimicAddAngerClientRpc(amount, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_669208889(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int amount = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref amount);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((MimicNetworker)(object)target).MimicAddAngerServerRpc(amount, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3716888238(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int playerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((MimicNetworker)(object)target).MimicLockPickClientRpc(playerId, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1897916243(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int playerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((MimicNetworker)(object)target).MimicLockPickServerRpc(playerId, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "MimicNetworker";
		}
	}
	public class MimicDoor : MonoBehaviour
	{
		public GameObject playerTarget;

		public BoxCollider frameBox;

		public Sprite LostFingersIcon;

		public Animator mimicAnimator;

		public GameObject grabPoint;

		public InteractTrigger interactTrigger;

		public ScanNodeProperties scanNode;

		public int anger;

		public bool angering;

		public int sprayCount;

		private bool attacking;

		public static List<MimicDoor> allMimics;

		public int mimicIndex;

		private static MethodInfo RetractClaws = typeof(LockPicker).GetMethod("RetractClaws", BindingFlags.Instance | BindingFlags.NonPublic);

		public void TouchMimic(PlayerControllerB player)
		{
			if (!attacking)
			{
				MimicNetworker.Instance.MimicAttack((int)player.playerClientId, mimicIndex);
			}
		}

		public IEnumerator Attack(int playerId)
		{
			attacking = true;
			interactTrigger.interactable = false;
			PlayerControllerB player = StartOfRound.Instance.allPlayerScripts[playerId];
			mimicAnimator.SetTrigger("Attack");
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)frameBox).transform.position);
			if (num < 8f)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
			}
			else if (num < 14f)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
			}
			yield return (object)new WaitForSeconds(0.2f);
			if (((NetworkBehaviour)player).IsOwner && Vector3.Distance(((Component)player).transform.position, ((Component)this).transform.position) < 8.75f)
			{
				player.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 0);
			}
			float startTime = Time.timeSinceLevelLoad;
			yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)player.deadBody != (Object)null || Time.timeSinceLevelLoad - startTime > 4f));
			if ((Object)(object)player.deadBody != (Object)null)
			{
				player.deadBody.attachedTo = grabPoint.transform;
				player.deadBody.attachedLimb = player.deadBody.bodyParts[5];
				player.deadBody.matchPositionExactly = true;
				for (int i = 0; i < player.deadBody.bodyParts.Length; i++)
				{
					((Component)player.deadBody.bodyParts[i]).GetComponent<Collider>().excludeLayers = LayerMask.op_Implicit(-1);
				}
			}
			yield return (object)new WaitForSeconds(2f);
			if ((Object)(object)player.deadBody != (Object)null)
			{
				player.deadBody.attachedTo = null;
				player.deadBody.attachedLimb = null;
				player.deadBody.matchPositionExactly = false;
				((Component)((Component)player.deadBody).transform.GetChild(0)).gameObject.SetActive(false);
				player.deadBody = null;
			}
			yield return (object)new WaitForSeconds(4.5f);
			attacking = false;
			interactTrigger.interactable = true;
		}

		public IEnumerator MimicLockPick(int playerId)
		{
			if (angering || attacking)
			{
				yield break;
			}
			LockPicker lockPicker = default(LockPicker);
			ref LockPicker reference = ref lockPicker;
			GrabbableObject currentlyHeldObjectServer = StartOfRound.Instance.allPlayerScripts[playerId].currentlyHeldObjectServer;
			reference = (LockPicker)(object)((currentlyHeldObjectServer is LockPicker) ? currentlyHeldObjectServer : null);
			if ((Object)(object)lockPicker == (Object)null)
			{
				yield break;
			}
			attacking = true;
			interactTrigger.interactable = false;
			AudioSource component = ((Component)lockPicker).GetComponent<AudioSource>();
			component.PlayOneShot(lockPicker.placeLockPickerClips[Random.Range(0, lockPicker.placeLockPickerClips.Length)]);
			lockPicker.armsAnimator.SetBool("mounted", true);
			lockPicker.armsAnimator.SetBool("picking", true);
			component.Play();
			component.pitch = Random.Range(0.94f, 1.06f);
			lockPicker.isOnDoor = true;
			lockPicker.isPickingLock = true;
			((GrabbableObject)lockPicker).grabbable = false;
			if (((NetworkBehaviour)lockPicker).IsOwner)
			{
				((GrabbableObject)lockPicker).playerHeldBy.DiscardHeldObject(true, ((NetworkBehaviour)MimicNetworker.Instance).NetworkObject, ((Component)this).transform.position + ((Component)this).transform.up * 1.5f - ((Component)this).transform.forward * 1.15f, true);
			}
			float startTime = Time.timeSinceLevelLoad;
			yield return (object)new WaitUntil((Func<bool>)(() => !((GrabbableObject)lockPicker).isHeld || Time.timeSinceLevelLoad - startTime > 10f));
			((Component)lockPicker).transform.localEulerAngles = new Vector3(((Component)this).transform.eulerAngles.x, ((Component)this).transform.eulerAngles.y + 90f, ((Component)this).transform.eulerAngles.z);
			yield return (object)new WaitForSeconds(5f);
			RetractClaws.Invoke(lockPicker, null);
			((Component)lockPicker).transform.SetParent((Transform)null);
			((GrabbableObject)lockPicker).startFallingPosition = ((Component)lockPicker).transform.position;
			((GrabbableObject)lockPicker).FallToGround(false);
			((GrabbableObject)lockPicker).grabbable = true;
			yield return (object)new WaitForSeconds(1f);
			anger = 3;
			attacking = false;
			interactTrigger.interactable = false;
			PlayerControllerB val = null;
			float num = 9999f;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val2 in allPlayerScripts)
			{
				float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position);
				if (num2 < num)
				{
					num = num2;
					val = val2;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				MimicNetworker.Instance.MimicAttackClientRpc((int)val.playerClientId, mimicIndex);
			}
			else
			{
				interactTrigger.interactable = true;
			}
		}

		public IEnumerator AddAnger(int amount)
		{
			if (angering || attacking)
			{
				yield break;
			}
			angering = true;
			anger += amount;
			if (anger == 1)
			{
				Sprite oldIcon2 = interactTrigger.hoverIcon;
				interactTrigger.hoverIcon = LostFingersIcon;
				mimicAnimator.SetTrigger("Growl");
				yield return (object)new WaitForSeconds(2.75f);
				interactTrigger.hoverIcon = oldIcon2;
				sprayCount = 0;
				angering = false;
				yield break;
			}
			if (anger == 2)
			{
				interactTrigger.holdTip = "DIE : [LMB]";
				interactTrigger.timeToHold = 0.25f;
				Sprite oldIcon2 = interactTrigger.hoverIcon;
				interactTrigger.hoverIcon = LostFingersIcon;
				mimicAnimator.SetTrigger("Growl");
				yield return (object)new WaitForSeconds(2.75f);
				interactTrigger.hoverIcon = oldIcon2;
				sprayCount = 0;
				angering = false;
				yield break;
			}
			if (anger > 2)
			{
				PlayerControllerB val = null;
				float num = 9999f;
				PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
				foreach (PlayerControllerB val2 in allPlayerScripts)
				{
					float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position);
					if (num2 < num)
					{
						num = num2;
						val = val2;
					}
				}
				if ((Object)(object)val != (Object)null)
				{
					MimicNetworker.Instance.MimicAttackClientRpc((int)val.playerClientId, mimicIndex);
				}
			}
			sprayCount = 0;
			angering = false;
		}
	}
	public class MimicCollider : MonoBehaviour, IHittable
	{
		public MimicDoor mimic;

		void IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false)
		{
			MimicNetworker.Instance.MimicAddAnger(force, mimic.mimicIndex);
		}
	}
	public class MimicListener : MonoBehaviour, INoiseListener
	{
		public MimicDoor mimic;

		private int tolerance = 100;

		void INoiseListener.DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			if ((noiseLoudness >= 0.9f || noiseID == 101158) && Vector3.Distance(noisePosition, ((Component)mimic).transform.position) < 5f)
			{
				switch (noiseID)
				{
				case 75:
					tolerance--;
					break;
				case 5:
					tolerance -= 15;
					break;
				case 101158:
					tolerance -= 35;
					break;
				default:
					tolerance -= 30;
					break;
				}
				if (tolerance <= 0)
				{
					tolerance = 100;
					MimicNetworker.Instance.MimicAddAnger(1, mimic.mimicIndex);
				}
			}
		}
	}
}

BepInEx/plugins/MirrorDecor.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using MoreCompany.Cosmetics;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("MirrorDecor")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod for Lethal Company that adds a working mirror decoration that you can buy for your ship!")]
[assembly: AssemblyFileVersion("1.1.6.0")]
[assembly: AssemblyInformationalVersion("1.1.6")]
[assembly: AssemblyProduct("MirrorDecor")]
[assembly: AssemblyTitle("MirrorDecor")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.6.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MirrorDecor
{
	public class Config
	{
		public static ConfigEntry<bool> mirrorEnabled;

		public static ConfigEntry<int> mirrorPrice;

		public static ConfigEntry<bool> alwaysAvailable;

		public static ConfigEntry<int> resolution;

		public static void Load()
		{
			mirrorEnabled = Plugin.config.Bind<bool>("Mirror", "MirrorEnabled", true, "Will you be able to purchase the mirror?");
			mirrorPrice = Plugin.config.Bind<int>("Mirror", "MirrorPrice", 100, "What will be the price of the mirror?");
			alwaysAvailable = Plugin.config.Bind<bool>("Mirror", "AlwaysAvailable", true, "Is the mirror always available to purchase from the store?");
			resolution = Plugin.config.Bind<int>("Mirror", "MirrorResolution", 2000, "What is the resolution/quality of the mirror image? (ex. 2000 = 2000x2000 pixels)");
		}
	}
	public class CustomUnlockable
	{
		public string name = "";

		public string unlockablePath = "";

		public string infoPath = "";

		public Action<UnlockableItem> unlockableAction = delegate
		{
		};

		public bool enabled = true;

		public int unlockCost = -1;

		public CustomUnlockable(string name, string unlockablePath, string infoPath, Action<UnlockableItem> action = null, int unlockCost = -1)
		{
			this.name = name;
			this.unlockablePath = unlockablePath;
			this.infoPath = infoPath;
			if (action != null)
			{
				unlockableAction = action;
			}
			this.unlockCost = unlockCost;
		}

		public static CustomUnlockable Add(string name, string unlockablePath, string infoPath = null, Action<UnlockableItem> action = null, int unlockCost = -1, bool enabled = true)
		{
			return new CustomUnlockable(name, unlockablePath, infoPath, action, unlockCost)
			{
				enabled = enabled
			};
		}
	}
	public class MirrorScript : MonoBehaviour
	{
		private void Update()
		{
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")]
	internal class PlayerPatch
	{
		private static void Postfix(ref PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				PlayerControllerB obj = __instance;
				((Component)__instance).GetComponentInChildren<LODGroup>().enabled = false;
				((Renderer)obj.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				GameObject.Find("Systems/Rendering/PlayerHUDHelmetModel/").GetComponentInChildren<Renderer>().shadowCastingMode = (ShadowCastingMode)0;
				((Renderer)obj.thisPlayerModelLOD1).shadowCastingMode = (ShadowCastingMode)3;
				((Renderer)obj.thisPlayerModelLOD2).enabled = false;
				((Component)obj.thisPlayerModel).gameObject.layer = 23;
				((Component)obj.thisPlayerModelArms).gameObject.layer = 5;
			}
		}
	}
	[BepInPlugin("quackandcheese.mirrordecor", "MirrorDecor", "1.2.1")]
	[BepInDependency("evaisa.lethallib", "0.3.1")]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "quackandcheese.mirrordecor";

		public const string ModName = "MirrorDecor";

		public const string ModVersion = "1.2.1";

		public const int MirrorCameraCullingMask = 565909343;

		public static AssetBundle Bundle;

		public static ConfigFile config;

		public static ManualLogSource logger;

		public static List<CustomUnlockable> customUnlockables;

		private void Awake()
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Bundle = QuickLoadAssetBundle("mirror.assets");
			logger = ((BaseUnityPlugin)this).Logger;
			config = ((BaseUnityPlugin)this).Config;
			new Harmony("quackandcheese.mirrordecor").PatchAll();
			Config.Load();
			RegisterItems();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MirrorDecor is loaded!");
		}

		private void RegisterItems()
		{
			customUnlockables = new List<CustomUnlockable> { CustomUnlockable.Add("Mirror", "Assets/Mirror/Unlockables/Mirror/Mirror.asset", "Assets/Mirror/Unlockables/Mirror/MirrorInfo.asset", null, Config.mirrorPrice.Value, Config.mirrorEnabled.Value) };
			Bundle.LoadAsset<UnlockableItemDef>("Assets/Mirror/Unlockables/Mirror/Mirror.asset").unlockable.alwaysInStock = Config.alwaysAvailable.Value;
			RenderTexture renderTexture = Bundle.LoadAsset<RenderTexture>("Assets/Mirror/Materials/Mirror.renderTexture");
			int value = Config.resolution.Value;
			Resize(renderTexture, value, value);
			foreach (CustomUnlockable customUnlockable in customUnlockables)
			{
				if (customUnlockable.enabled)
				{
					UnlockableItem unlockable = Bundle.LoadAsset<UnlockableItemDef>(customUnlockable.unlockablePath).unlockable;
					if ((Object)(object)unlockable.prefabObject != (Object)null)
					{
						NetworkPrefabs.RegisterNetworkPrefab(unlockable.prefabObject);
					}
					TerminalNode val = null;
					if (customUnlockable.infoPath != null)
					{
						val = Bundle.LoadAsset<TerminalNode>(customUnlockable.infoPath);
					}
					Unlockables.RegisterUnlockable(unlockable, (StoreType)2, (TerminalNode)null, (TerminalNode)null, val, customUnlockable.unlockCost);
				}
			}
		}

		public static T FindAsset<T>(string name) where T : Object
		{
			return Resources.FindObjectsOfTypeAll<T>().ToList().Find((T x) => ((Object)x).name == name);
		}

		public static AssetBundle QuickLoadAssetBundle(string assetBundleName)
		{
			return AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetBundleName));
		}

		private void Resize(RenderTexture renderTexture, int width, int height)
		{
			if (Object.op_Implicit((Object)(object)renderTexture))
			{
				renderTexture.Release();
				((Texture)renderTexture).width = width;
				((Texture)renderTexture).height = height;
			}
		}

		public void sendModInfo()
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				if (pluginInfo.Value.Metadata.GUID.Contains("ModSync"))
				{
					try
					{
						List<string> list = new List<string> { "quackandcheese", "MirrorDecor" };
						((Component)pluginInfo.Value.Instance).BroadcastMessage("getModInfo", (object)list, (SendMessageOptions)1);
						break;
					}
					catch (Exception)
					{
						logger.LogInfo((object)"Failed to send info to ModSync, go yell at Minx");
						break;
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MirrorDecor";

		public const string PLUGIN_NAME = "MirrorDecor";

		public const string PLUGIN_VERSION = "1.1.6";
	}
}
namespace MirrorDecor.Compatibility
{
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	internal class CosmeticPatch
	{
		private static void Postfix()
		{
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			if (!Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany"))
			{
				return;
			}
			CosmeticApplication val = Object.FindObjectOfType<CosmeticApplication>();
			if (CosmeticRegistry.locallySelectedCosmetics.Count <= 0 || val.spawnedCosmetics.Count > 0)
			{
				return;
			}
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				val.ApplyCosmetic(locallySelectedCosmetic, true);
			}
			foreach (CosmeticInstance spawnedCosmetic in val.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
				SetAllChildrenLayer(((Component)spawnedCosmetic).transform, 23);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, string layerName)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			int layer = LayerMask.NameToLayer(layerName);
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				SetAllChildrenLayer(item, layerName);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, int layer)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				SetAllChildrenLayer(item, layer);
			}
		}
	}
}

BepInEx/plugins/MMHOOK/MMHOOK_AmazingAssets.TerrainToMesh.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using AmazingAssets.TerrainToMesh;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.AmazingAssets.TerrainToMesh;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(TerrainData P_0, bool P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e orig, TerrainData P_1, bool P_2, bool P_3);

		public static event hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Add<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		public static event Manipulator \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Modify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class \u200f\u202c\u202d\u202a\u206a\u200b\u200b\u202c\u200e\u200c\u200f\u206f\u200d\u200c\u206c\u206e\u200e\u206f\u206b\u206b\u202c\u200f\u206b\u200f\u200c\u206f\u200d\u202d\u206e\u206c\u202c\u200f\u202b\u202a\u200c\u202a\u202a\u206c\u200d\u206f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(Texture P_0, RenderTexture P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e orig, Texture P_1, RenderTexture P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(Texture P_0, RenderTexture P_1, Material P_2, bool P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, bool P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(Color P_0, TextureFormat P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e orig, Color P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(int P_0, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e orig, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(RenderTexture P_0, TextureFormat P_1, ref Texture2D P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e orig, RenderTexture P_1, TextureFormat P_2, ref Texture2D P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(Texture2D P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(TerrainData P_0, int P_1, out int P_2, out int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e orig, TerrainData P_1, int P_2, out int P_3, out int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(int P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e orig, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace hook_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e(orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(bool P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e orig, bool P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(Object P_0, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e orig, Object P_1, Object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(Texture P_0, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e orig, Texture P_1, RenderTexture P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(Texture P_0, RenderTexture P_1, Material P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(Texture2D P_0, Color[] P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e orig, Texture2D P_1, Color[] P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(int P_0, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e orig, int P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e(orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e(orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(Texture2D P_0, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, TextureFormat P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(Texture2D P_0, Rect P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e orig, Texture2D P_1, Rect P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e(orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(string P_0, object P_1, object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e orig, string P_1, object P_2, object P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(Texture2D P_0, int P_1, int P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] hook_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat hook_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(Texture P_0, TextureWrapMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode hook_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(Texture P_0, FilterMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e orig, Texture P_1, FilterMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(string P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e orig, string P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(Object P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e orig, Object P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(TerrainData P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 hook_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e orig, TerrainData P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e(orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e orig);

		public static class \u206b\u206a\u200c\u206b\u206a\u202a\u200d\u202a\u200f\u202b\u200b\u206b\u200d\u202c\u206c\u206c\u202a\u206e\u200c\u206d\u202a\u206b\u206c\u200e\u200c\u202b\u206e\u206e\u200b\u206f\u200f\u200e\u202e\u206b\u202d\u200f\u200b\u202a\u206d\u202c\u202e
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(object self, int P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6, int P_7, int P_8);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(object self, int P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(object self, int P_1, bool P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 hook_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(Object P_0, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e orig, Object P_1, Object P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(string P_0, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e orig, string P_1, string P_2, string P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader hook_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(Shader P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material hook_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e orig, Shader P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(Material P_0, string P_1, float P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e orig, Material P_1, string P_2, float P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(int P_0, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e orig, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat hook_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(Texture P_0, TextureWrapMode P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(string P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e orig, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(Object P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e orig, Object P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e(orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace hook_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e(orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(Material P_0, string P_1, Vector4 P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e orig, Material P_1, string P_2, Vector4 P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(Texture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e orig, Texture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat hook_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(RenderTextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e orig, RenderTextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(TextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e orig, TextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(int P_0, int P_1, int P_2, RenderTextureFormat P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e orig, int P_1, int P_2, int P_3, RenderTextureFormat P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture hook_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(TerrainData P_0, bool P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e orig, TerrainData P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(int P_0, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e orig, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(Texture P_0, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e orig, Texture P_1, RenderTexture P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] hook_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e orig, IEnumerable<float> P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e orig, IEnumerable<float> P_1);

			public static class \u206f\u202d\u200c\u206d\u200c\u200f\u206d\u206e\u202b\u200b\u202d\u206f\u206e\u200e\u206d\u206d\u206b\u206c\u206d\u200d\u202d\u202c\u200b\u206f\u200e\u202e\u206c\u206f\u202b\u202d\u206a\u200c\u202a\u200b\u200e\u206a\u200f\u200b\u200c\u202c\u202e
			{
				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_cctor();

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_cctor(orig_cctor orig);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_ctor(object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_ctor(orig_ctor orig, object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(object self, Color P_1);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float hook_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e orig, object self, Color P_2);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206d\u202d\u200c\u202e\u200c\u206b\u202d\u200c\u202a\u206b\u202d\u206c\u200e\u206b\u200b\u206c\u200e\u200c\u200f\u206c\u200d\u200d\u200b\u206a\u202d\u202d\u202

BepInEx/plugins/MMHOOK/MMHOOK_Assembly-CSharp.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Reflection;
using DigitalRuby.ThunderAndLightning;
using Discord;
using Dissonance;
using Dissonance.Integrations.Unity_NFGO;
using DunGen;
using DunGen.Adapters;
using DunGen.Analysis;
using DunGen.Editor;
using DunGen.Graph;
using DunGen.Tags;
using GameNetcodeStuff;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.DigitalRuby.ThunderAndLightning;
using On.Dissonance.Integrations.Unity_NFGO;
using On.DunGen;
using On.DunGen.Adapters;
using On.DunGen.Analysis;
using On.DunGen.Editor;
using On.DunGen.Graph;
using On.DunGen.Tags;
using On.GameNetcodeStuff;
using On.__GEN;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.AI.Navigation;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class AlarmButton
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PushAlarmButton(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PushAlarmButton(orig_PushAlarmButton orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AlarmButton self);

		public static event hook_PushAlarmButton PushAlarmButton
		{
			add
			{
				HookEndpointManager.Add<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AlarmButton
	{
		public static event Manipulator PushAlarmButton
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedItem
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EquipItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EquipItem(orig_EquipItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DiscardItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DiscardItem(orig_DiscardItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PocketItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PocketItem(orig_PocketItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AnimatedItem self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EquipItem EquipItem
		{
			add
			{
				HookEndpointManager.Add<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DiscardItem DiscardItem
		{
			add
			{
				HookEndpointManager.Add<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PocketItem PocketItem
		{
			add
			{
				HookEndpointManager.Add<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedItem
	{
		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EquipItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DiscardItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PocketItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedTextureUV
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_AnimateUV(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_AnimateUV(orig_AnimateUV orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedTextureUV self);

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateUV AnimateUV
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedTextureUV
	{
		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AnimateUV
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimationStopPoints
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition1(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition1(orig_SetAnimationStopPosition1 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationGo(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationGo(orig_SetAnimationGo orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition2(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition2(orig_SetAnimationStopPosition2 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimationStopPoints self);

		public static event hook_SetAnimationStopPosition1 SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationGo SetAnimationGo
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationStopPosition2 SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimationStopPoints
	{
		public static event Manipulator SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationGo
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AudioReverbPresets
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AudioReverbPresets self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AudioReverbPresets self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AudioReverbPresets
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AutoParentToShip
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartSuckingOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartSuckingOutOfShip(orig_StartSuckingOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_SuckObjectOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_SuckObjectOutOfShip(orig_SuckObjectOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_MoveToOffset(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_MoveToOffset(orig_MoveToOffset orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AutoParentToShip self);

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartSuckingOutOfShip StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SuckObjectOutOfShip SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MoveToOffset MoveToOffset
		{
			add
			{
				HookEndpointManager.Add<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AutoParentToShip
	{
		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LateUpdate
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator MoveToOffset
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class BaboonBirdAI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesServerRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesServerRpc(orig_SyncInitialValuesServerRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesClientRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesClientRpc(orig_SyncInitialValuesClientRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithPlayer(BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithPlayer(orig_OnCollideWithPlayer orig, BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithEnemy(BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithEnemy(orig_OnCollideWithEnemy orig, BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_HitEnemy(BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_HitEnemy(orig_HitEnemy orig, BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_KillEnemy(BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_KillEnemy(orig_KillEnemy orig, BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopKillAnimation(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopKillAnimation(orig_StopKillAnimation orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimServerRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimServerRpc(orig_StabPlayerDeathAnimServerRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimClientRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimClientRpc(orig_StabPlayerDeathAnimClientRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_killPlayerAnimation(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_killPlayerAnimation(orig_killPlayerAnimation orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InteractWithScrap(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InteractWithScrap(orig_InteractWithScrap orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CanGrabScrap(BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CanGrabScrap(orig_CanGrabScrap orig, BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropHeldItemAndSync(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropHeldItemAndSync(orig_DropHeldItemAndSync orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapServerRpc(orig_DropScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapClientRpc(orig_DropScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrap(BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrap(orig_DropScrap orig, BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabItemAndSync(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabItemAndSync(orig_GrabItemAndSync orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapServerRpc(orig_GrabScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapClientRpc(orig_GrabScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrap(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrap(orig_GrabScrap orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReachedNodeInSearch(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReachedNodeInSearch(orig_ReachedNodeInSearch orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoAIInterval(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoAIInterval(orig_DoAIInterval orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreat(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreat(orig_StopFocusingThreat orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatServerRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatServerRpc(orig_StopFocusingThreatServerRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatClientRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatClientRpc(orig_StopFocusingThreatClientRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveMode(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveMode(orig_SetAggressiveMode orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeServerRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeServerRpc(orig_SetAggressiveModeServerRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeClientRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeClientRpc(orig_SetAggressiveModeClientRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInView(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInView(orig_SetThreatInView orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewServerRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewServerRpc(orig_SetThreatInViewServerRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewClientRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewClientRpc(orig_SetThreatInViewClientRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeServerRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeServerRpc(orig_EnemyEnterRestModeServerRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeClientRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeClientRpc(orig_EnemyEnterRestModeClientRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpServerRpc(orig_EnemyGetUpServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpClientRpc(orig_EnemyGetUpClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDrawGizmos(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDrawGizmos(orig_OnDrawGizmos orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DetectNoise(BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DetectNoise(orig_DetectNoise orig, BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_AnimateLooking(BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_AnimateLooking(orig_AnimateLooking orig, BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_GetComfortableDistanceToThreat(BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_GetComfortableDistanceToThreat(orig_GetComfortableDistanceToThreat orig, BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReactToThreat(BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReactToThreat(orig_ReactToThreat orig, BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatServerRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatServerRpc(orig_StartFocusOnThreatServerRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatClientRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatClientRpc(orig_StartFocusOnThreatClientRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_ReactToOtherBaboonSighted(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_ReactToOtherBaboonSighted(orig_ReactToOtherBaboonSighted orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoLOSCheck(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoLOSCheck(orig_DoLOSCheck orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBaboonInterest(BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBaboonInterest(orig_PingBaboonInterest orig, BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestServerRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestServerRpc(orig_PingBirdInterestServerRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestClientRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestClientRpc(orig_PingBirdInterestClientRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroup(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroup(orig_JoinScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroup(BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroup(orig_StartScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveCurrentScoutingGroup(BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveCurrentScoutingGroup(orig_LeaveCurrentScoutingGroup orig, BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupServerRpc(orig_LeaveScoutingGroupServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupClientRpc(orig_LeaveScoutingGroupClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupServerRpc(orig_StartScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupClientRpc(orig_StartScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupServerRpc(orig_JoinScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupClientRpc(orig_JoinScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CallToOtherBaboon(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CallToOtherBaboon(orig_CallToOtherBaboon orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimation(BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimation(orig_StartMiscAnimation orig, BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationServerRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationServerRpc(orig_StartMiscAnimationServerRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationClientRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationClientRpc(orig_StartMiscAnimationClientRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CalculateAnimationDirection(BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CalculateAnimationDirection(orig_CalculateAnimationDirection orig, BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeRPCS_BaboonBirdAI();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeRPCS_BaboonBirdAI(orig_InitializeRPCS_BaboonBirdAI orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3452382367(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3452382367(orig___rpc_handler_3452382367 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3856685904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3856685904(orig___rpc_handler_3856685904 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2476579270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2476579270(orig___rpc_handler_2476579270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3749667856(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3749667856(orig___rpc_handler_3749667856 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1418775270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1418775270(orig___rpc_handler_1418775270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1865475504(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1865475504(orig___rpc_handler_1865475504 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_869682226(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_869682226(orig___rpc_handler_869682226 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1564051222(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1564051222(orig___rpc_handler_1564051222 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1546030380(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1546030380(orig___rpc_handler_1546030380 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3360048400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3360048400(orig___rpc_handler_3360048400 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_443869275(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_443869275(orig___rpc_handler_443869275 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1782649174(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1782649174(orig___rpc_handler_1782649174 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3428942850(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3428942850(orig___rpc_handler_3428942850 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2073937320(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2073937320(orig___rpc_handler_2073937320 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1806580287(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1806580287(orig___rpc_handler_1806580287 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1567928363(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1567928363(orig___rpc_handler_1567928363 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3614203845(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3614203845(orig___rpc_handler_3614203845 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1155909339(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1155909339(orig___rpc_handler_1155909339 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3933590138(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3933590138(orig___rpc_handler_3933590138 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_991811456(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_991811456(orig___rpc_handler_991811456 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1670979535(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1670979535(orig___rpc_handler_1670979535 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2348332192(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2348332192(orig___rpc_handler_2348332192 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2459653399(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2459653399(orig___rpc_handler_2459653399 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_696889160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_696889160(orig___rpc_handler_696889160 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3367846835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3367846835(orig___rpc_handler_3367846835 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1737299197(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1737299197(orig___rpc_handler_1737299197 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1775372234(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1775372234(orig___rpc_handler_1775372234 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1078565091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1078565091(orig___rpc_handler_1078565091 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1580405641(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1580405641(orig___rpc_handler_1580405641 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3995026000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3995026000(orig___rpc_handler_3995026000 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, BaboonBirdAI self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesServerRpc SyncInitialValuesServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesClientRpc SyncInitialValuesClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithPlayer OnCollideWithPlayer
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithEnemy OnCollideWithEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HitEnemy HitEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_KillEnemy KillEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopKillAnimation StopKillAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimServerRpc StabPlayerDeathAnimServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimClientRpc StabPlayerDeathAnimClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_killPlayerAnimation killPlayerAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InteractWithScrap InteractWithScrap
		{
			add
			{
				HookEndpointManager.Add<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CanGrabScrap CanGrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropHeldItemAndSync DropHeldItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapServerRpc DropScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapClientRpc DropScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrap DropScrap
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabItemAndSync GrabItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapServerRpc GrabScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapClientRpc GrabScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrap GrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReachedNodeInSearch ReachedNodeInSearch
		{
			add
			{
				HookEndpointManager.Add<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoAIInterval DoAIInterval
		{
			add
			{
				HookEndpointManager.Add<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreat StopFocusingThreat
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatServerRpc StopFocusingThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatClientRpc StopFocusingThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveMode SetAggressiveMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeServerRpc SetAggressiveModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeClientRpc SetAggressiveModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInView SetThreatInView
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewServerRpc SetThreatInViewServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewClientRpc SetThreatInViewClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeServerRpc EnemyEnterRestModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeClientRpc EnemyEnterRestModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpServerRpc EnemyGetUpServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpClientRpc EnemyGetUpClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDrawGizmos OnDrawGizmos
		{
			add
			{
				HookEndpointManager.Add<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DetectNoise DetectNoise
		{
			add
			{
				HookEndpointManager.Add<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateLooking AnimateLooking
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetComfortableDistanceToThreat GetComfortableDistanceToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToThreat ReactToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatServerRpc StartFocusOnThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatClientRpc StartFocusOnThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToOtherBaboonSighted ReactToOtherBaboonSighted
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoLOSCheck DoLOSCheck
		{
			add
			{
				HookEndpointManager.Add<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBaboonInterest PingBaboonInterest
		{
			add
			{
				HookEndpointManager.Add<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestServerRpc PingBirdInterestServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestClientRpc PingBirdInterestClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroup JoinScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroup StartScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveCurrentScoutingGroup LeaveCurrentScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupServerRpc LeaveScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupClientRpc LeaveScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupServerRpc StartScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupClientRpc StartScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupServerRpc JoinScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupClientRpc JoinScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallToOtherBaboon CallToOtherBaboon
		{
			add
			{
				HookEndpointManager.Add<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimation StartMiscAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationServerRpc StartMiscAnimationServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationClientRpc StartMiscAnimationClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CalculateAnimationDirection CalculateAnimationDirection
		{
			add
			{
				HookEndpointManager.Add<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitializeRPCS_BaboonBirdAI InitializeRPCS_BaboonBirdAI
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3452382367 __rpc_handler_3452382367
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3856685904 __rpc_handler_3856685904
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_2476579270 __rpc_handler_2476579270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3749667856 __rpc_handler_3749667856
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1418775270 __rpc_handler_1418775270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1865475504 __rpc_handler_1865475504
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_869682226 __rpc_handler_869682226
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1564051222 __rpc_handler_1564051222
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1546030380 __rpc_handler_1546030380
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3360048400 __rpc_handler_3360048400
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_443869275 __rpc_handler_443869275
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1782649174 __rpc_handler_1782649174
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3428942850 __rpc_handler_3428942850

BepInEx/plugins/MMHOOK/MMHOOK_ClientNetworkTransform.dll

Decompiled 11 months ago
using System;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.Unity.Netcode.Samples;
using On.__GEN;
using Unity.Netcode.Samples;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnNetworkSpawn(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnNetworkSpawn(orig_OnNetworkSpawn orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, ClientNetworkTransform self);

		public static event hook_OnNetworkSpawn OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Add<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		public static event Manipulator OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size6144
	{
	}
}

BepInEx/plugins/MMHOOK/MMHOOK_DissonanceVoip.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using Dissonance;
using Dissonance.Audio;
using Dissonance.Audio.Capture;
using Dissonance.Audio.Codecs;
using Dissonance.Audio.Playback;
using Dissonance.Config;
using Dissonance.Datastructures;
using Dissonance.Networking;
using Dissonance.VAD;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using NAudio.Wave;
using On;
using On.Dissonance;
using On.Dissonance.Audio;
using On.Dissonance.Audio.Capture;
using On.Dissonance.Audio.Codecs;
using On.Dissonance.Audio.Codecs.Identity;
using On.Dissonance.Audio.Codecs.Opus;
using On.Dissonance.Audio.Codecs.Silence;
using On.Dissonance.Audio.Playback;
using On.Dissonance.Config;
using On.Dissonance.Datastructures;
using On.Dissonance.Extensions;
using On.Dissonance.Networking;
using On.Dissonance.Networking.Client;
using On.Dissonance.Threading;
using On.NAudio.Dsp;
using On.NAudio.Wave;
using UnityEngine;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Dsp
{
	public static class WdlResampler
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetMode(object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetMode(orig_SetMode orig, object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFilterParms(object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFilterParms(orig_SetFilterParms orig, object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFeedMode(object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFeedMode(orig_SetFeedMode orig, object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Reset(object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Reset(orig_Reset orig, object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetRates(object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetRates(orig_SetRates orig, object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double orig_GetCurrentLatency(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double hook_GetCurrentLatency(orig_GetCurrentLatency orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResamplePrepare(object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResamplePrepare(orig_ResamplePrepare orig, object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResampleOut(object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResampleOut(orig_ResampleOut orig, object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_BuildLowPass(object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_BuildLowPass(orig_BuildLowPass orig, object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample(orig_SincSample orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample1(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample1(orig_SincSample1 orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample2(object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample2(orig_SincSample2 orig, object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		public static class WDL_Resampler_IIRFilter
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Reset(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Reset(orig_Reset orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_setParms(object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_setParms(orig_setParms orig, object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Apply(object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Apply(orig_Apply orig, object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_float(object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_float(orig_denormal_filter_float orig, object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_double(object self, double x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_double(orig_denormal_filter_double orig, object self, double x);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Reset Reset
			{
				add
				{
					HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_setParms setParms
			{
				add
				{
					HookEndpointManager.Add<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Apply Apply
			{
				add
				{
					HookEndpointManager.Add<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_float denormal_filter_float
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_double denormal_filter_double
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetMode SetMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFilterParms SetFilterParms
		{
			add
			{
				HookEndpointManager.Add<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFeedMode SetFeedMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Reset Reset
		{
			add
			{
				HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetRates SetRates
		{
			add
			{
				HookEndpointManager.Add<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentLatency GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResamplePrepare ResamplePrepare
		{
			add
			{
				HookEndpointManager.Add<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResampleOut ResampleOut
		{
			add
			{
				HookEndpointManager.Add<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BuildLowPass BuildLowPass
		{
			add
			{
				HookEndpointManager.Add<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample SincSample
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample1 SincSample1
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample2 SincSample2
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Dsp
{
	public static class WdlResampler
	{
		public static class WDL_Resampler_IIRFilter
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Reset
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator setParms
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Apply
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_float
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_double
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFilterParms
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFeedMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Reset
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetRates
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResamplePrepare
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResampleOut
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator BuildLowPass
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample1
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample2
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFileWriter
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_Stream_WaveFormat(Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_Stream_WaveFormat(orig_ctor_Stream_WaveFormat orig, Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_string_WaveFormat(Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_string_WaveFormat(orig_ctor_string_WaveFormat orig, Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteDataChunkHeader(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteDataChunkHeader(orig_WriteDataChunkHeader orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CreateFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CreateFactChunk(orig_CreateFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_HasFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_HasFactChunk(orig_HasFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_Read(Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_Read(orig_Read orig, Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long orig_Seek(Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long hook_Seek(orig_Seek orig, Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetLength(Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetLength(orig_SetLength orig, Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Write(Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Write(orig_Write orig, Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSample(Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSample(orig_WriteSample orig, Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSamples(Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSamples(orig_WriteSamples orig, Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Flush(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Flush(orig_Flush orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateHeader(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateHeader(orig_UpdateHeader orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateDataChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateDataChunk(orig_UpdateDataChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateRiffChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateRiffChunk(orig_UpdateRiffChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateFactChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateFactChunk(orig_UpdateFactChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Finalize(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Finalize(orig_Finalize orig, Stream self);

		public static event hook_ctor_Stream_WaveFormat ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor_string_WaveFormat ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteDataChunkHeader WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Add<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateFactChunk CreateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HasFactChunk HasFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Read Read
		{
			add
			{
				HookEndpointManager.Add<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Seek Seek
		{
			add
			{
				HookEndpointManager.Add<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetLength SetLength
		{
			add
			{
				HookEndpointManager.Add<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Write Write
		{
			add
			{
				HookEndpointManager.Add<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSample WriteSample
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSamples WriteSamples
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Flush Flush
		{
			add
			{
				HookEndpointManager.Add<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateHeader UpdateHeader
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateDataChunk UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateRiffChunk UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateFactChunk UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Finalize Finalize
		{
			add
			{
				HookEndpointManager.Add<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFileWriter
	{
		public static event Manipulator ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator HasFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Read
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Seek
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetLength
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Write
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSamples
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Flush
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Finalize
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFormat
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals(WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals(orig_Equals orig, WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, WaveFormat self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Equals Equals
		{
			add
			{
				HookEndpointManager.Add<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFormat
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Equals
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator ToString
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class BaseCommsTrigger
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_TokensModified(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_TokensModified(orig_TokensModified orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ContainsToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ContainsToken(orig_ContainsToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_AddToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_AddToken(orig_AddToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RemoveToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RemoveToken(orig_RemoveToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ColliderTriggerChanged(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ColliderTriggerChanged(orig_ColliderTriggerChanged orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter2D(orig_OnTriggerEnter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit2D(orig_OnTriggerExit2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter(orig_OnTriggerEnter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit(orig_OnTriggerExit orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter(orig_ColliderTriggerFilter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter2D(orig_ColliderTriggerFilter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms orig_FindLocalVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms hook_FindLocalVoiceComm(orig_FindLocalVoiceComm orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CheckVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CheckVoiceComm(orig_CheckVoiceComm orig, BaseCommsTrigger self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_TokensModified TokensModified
		{
			add
			{
				HookEndpointManager.Add<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ContainsToken ContainsToken
		{
			add
			{
				HookEndpointManager.Add<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AddToken AddToken
		{
			add
			{
				HookEndpointManager.Add<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RemoveToken RemoveToken
		{
			add
			{
				HookEndpointManager.Add<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerChanged ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter2D OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit2D OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit OnTriggerExit
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter2D ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_FindLocalVoiceComm FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckVoiceComm CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class BaseCommsTrigger
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator TokensModified
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ContainsToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AddToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RemoveToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class ChannelProperties
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ChannelProperties self, object defaultPriority);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ChannelProperties self, object defaultPriority);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class ChannelProperties
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_PlayerChannel(ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_PlayerChannel(orig_Equals_PlayerChannel orig, ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref PlayerChannel self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_PlayerChannel Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel orig_CreateChannel(PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel hook_CreateChannel(orig_CreateChannel orig, PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RemoteChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RemoteChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_RoomChannel(ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_RoomChannel(orig_Equals_RoomChannel orig, ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_RoomChannel Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel orig_CreateChannel(RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel hook_CreateChannel(orig_CreateChannel orig, RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class CodecSettings
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(ref CodecSettings self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, ref CodecSettings self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)

BepInEx/plugins/MMHOOK/MMHOOK_Facepunch Transport for Netcode for GameObjects.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using Netcode.Transports.Facepunch;
using On;
using On.Netcode.Transports.Facepunch;
using On.__GEN;
using Steamworks.Data;
using Unity.Netcode;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectLocalClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectLocalClient(orig_DisconnectLocalClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectRemoteClient(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectRemoteClient(orig_DisconnectRemoteClient orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong orig_GetCurrentRtt(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong hook_GetCurrentRtt(orig_GetCurrentRtt orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Initialize(FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Initialize(orig_Initialize orig, FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType orig_NetworkDeliveryToSendType(FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType hook_NetworkDeliveryToSendType(orig_NetworkDeliveryToSendType orig, FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Send(FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Send(orig_Send orig, FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent orig_PollEvent(FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent hook_PollEvent(orig_PollEvent orig, FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartClient(orig_StartClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartServer(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartServer(orig_StartServer orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnsurePayloadCapacity(FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnsurePayloadCapacity(orig_EnsurePayloadCapacity orig, FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnecting(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnecting(orig_Steamworks_IConnectionManager_OnConnecting orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnected(orig_Steamworks_IConnectionManager_OnConnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnDisconnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnDisconnected(orig_Steamworks_IConnectionManager_OnDisconnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnMessage(FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnMessage(orig_Steamworks_IConnectionManager_OnMessage orig, FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnecting(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnecting(orig_Steamworks_ISocketManager_OnConnecting orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnected(orig_Steamworks_ISocketManager_OnConnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnDisconnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnDisconnected(orig_Steamworks_ISocketManager_OnDisconnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnMessage(FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnMessage(orig_Steamworks_ISocketManager_OnMessage orig, FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_InitSteamworks(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_InitSteamworks(orig_InitSteamworks orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, FacepunchTransport self);

		public static class Client
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectLocalClient DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectRemoteClient DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentRtt GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Initialize Initialize
		{
			add
			{
				HookEndpointManager.Add<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_NetworkDeliveryToSendType NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Add<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Send Send
		{
			add
			{
				HookEndpointManager.Add<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PollEvent PollEvent
		{
			add
			{
				HookEndpointManager.Add<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartClient StartClient
		{
			add
			{
				HookEndpointManager.Add<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartServer StartServer
		{
			add
			{
				HookEndpointManager.Add<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnsurePayloadCapacity EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Add<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnecting Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnected Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnDisconnected Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnMessage Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnecting Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnected Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnDisconnected Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnMessage Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitSteamworks InitSteamworks
		{
			add
			{
				HookEndpointManager.Add<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		public static class Client
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Initialize
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Send
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PollEvent
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartServer
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator InitSteamworks
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ReadOnlyAttribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ReadOnlyAttribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size14336
	{
	}
}

BepInEx/plugins/MMHOOK/MMHOOK_Facepunch.Steamworks.Win64.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On.Microsoft.CodeAnalysis;
using On.Steamworks;
using On.Steamworks.Data;
using On.Steamworks.ServerList;
using On.Steamworks.Ugc;
using On.System.Runtime.CompilerServices;
using Steamworks;
using Steamworks.Data;
using Steamworks.ServerList;
using Steamworks.Ugc;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class AuthTicket
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Cancel(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Cancel(orig_Cancel orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AuthTicket self);

		public static event hook_Cancel Cancel
		{
			add
			{
				HookEndpointManager.Add<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class AuthTicket
	{
		public static event Manipulator Cancel
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class Dispatch
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_Init(orig_SteamAPI_ManualDispatch_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_RunFrame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_RunFrame(orig_SteamAPI_ManualDispatch_RunFrame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_GetNextCallback(ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_GetNextCallback(orig_SteamAPI_ManualDispatch_GetNextCallback orig, ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_FreeLastCallback(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_FreeLastCallback(orig_SteamAPI_ManualDispatch_FreeLastCallback orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Frame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Frame(orig_Frame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessCallback(ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessCallback(orig_ProcessCallback orig, ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_CallbackToString(CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_CallbackToString(orig_CallbackToString orig, CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessResult(ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessResult(orig_ProcessResult orig, ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopClientAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopClientAsync(orig_LoopClientAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopServerAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopServerAsync(orig_LoopServerAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownServer();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownServer(orig_ShutdownServer orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownClient();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownClient(orig_ShutdownClient orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_SteamAPI_ManualDispatch_Init SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_RunFrame SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_GetNextCallback SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_FreeLastCallback SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Frame Frame
		{
			add
			{
				HookEndpointManager.Add<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessCallback ProcessCallback
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallbackToString CallbackToString
		{
			add
			{
				HookEndpointManager.Add<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessResult ProcessResult
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopClientAsync LoopClientAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopServerAsync LoopServerAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownServer ShutdownServer
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownClient ShutdownClient
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class Dispatch
	{
		public static event Manipulator SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Frame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CallbackToString
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessResult
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopClientAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopServerAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownServer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownClient
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamAPI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RestartAppIfNecessary(uint unOwnAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RestartAppIfNecessary(orig_RestartAppIfNecessary orig, uint unOwnAppID);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_Init();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_Init(orig_SteamAPI_Init orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamAPI_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamAPI_Shutdown(orig_SteamAPI_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamAPI_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamAPI_GetHSteamPipe(orig_SteamAPI_GetHSteamPipe orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_RestartAppIfNecessary(uint unOwnAppID);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_RestartAppIfNecessary(orig_SteamAPI_RestartAppIfNecessary orig, uint unOwnAppID);

			public static event hook_SteamAPI_Init SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_Shutdown SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_GetHSteamPipe SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_RestartAppIfNecessary SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RestartAppIfNecessary RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Add<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamAPI
	{
		public static class Native
		{
			public static event Manipulator SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamGameServer
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RunCallbacks();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RunCallbacks(orig_RunCallbacks orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_RunCallbacks();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_RunCallbacks(orig_SteamGameServer_RunCallbacks orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_Shutdown(orig_SteamGameServer_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamGameServer_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamGameServer_GetHSteamPipe(orig_SteamGameServer_GetHSteamPipe orig);

			public static event hook_SteamGameServer_RunCallbacks SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_Shutdown SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_GetHSteamPipe SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_RunCallbacks RunCallbacks
		{
			add
			{
				HookEndpointManager.Add<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamGameServer
	{
		public static class Native
		{
			public static event Manipulator SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator RunCallbacks
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamInternal
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GameServer_Init(orig_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamInternal_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamInternal_GameServer_Init(orig_SteamInternal_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			public static event hook_SteamInternal_GameServer_Init SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_GameServer_Init GameServer_Init
		{
			add
			{
				HookEndpointManager.Add<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamInternal
	{
		public static class Native
		{
			public static event Manipulator SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator GameServer_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class CallbackTypeFactory
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class CallbackTypeFactory
	{
		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamAppList
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamAppList_v001();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamAppList_v001(orig_SteamAPI_SteamAppList_v001 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetNumInstalledApps(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetNumInstalledApps(orig__GetNumInstalledApps orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetNumInstalledApps(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetNumInstalledApps(orig_GetNumInstalledApps orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledApps(IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledApps(orig__GetInstalledApps orig, IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledApps(object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledApps(orig_GetInstalledApps orig, object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppName(IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppName(orig__GetAppName orig, IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppName(object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppName(orig_GetAppName orig, object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppInstallDir(IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppInstallDir(object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self, AppId nAppID);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamAppList_v001 SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetNumInstalledApps _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetNumInstalledApps GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledApps _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledApps GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppName _GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppName GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class ISteamAppList
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamApps
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamApps_v008(orig_SteamAPI_SteamApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamGameServerApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamGameServerApps_v008(orig_SteamAPI_SteamGameServerApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetServerInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetServerInterfacePointer(orig_GetServerInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribed(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribed(orig__BIsSubscribed orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribed(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribed(orig_BIsSubscribed orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsLowViolence(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsLowViolence(orig__BIsLowViolence orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsLowViolence(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsLowViolence(orig_BIsLowViolence orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsCybercafe(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsCybercafe(orig__BIsCybercafe orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsCybercafe(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsCybercafe(orig_BIsCybercafe orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsVACBanned(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsVACBanned(orig__BIsVACBanned orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsVACBanned(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsVACBanned(orig_BIsVACBanned orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetCurrentGameLanguage(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetCurrentGameLanguage(orig__GetCurrentGameLanguage orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetCurrentGameLanguage(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetCurrentGameLanguage(orig_GetCurrentGameLanguage orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetAvailableGameLanguages(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetAvailableGameLanguages(orig__GetAvailableGameLanguages orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetAvailableGameLanguages(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetAvailableGameLanguages(orig_GetAvailableGameLanguages orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedApp(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedApp(orig__BIsSubscribedApp orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedApp(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedApp(orig_BIsSubscribedApp orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsDlcInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsDlcInstalled(orig__BIsDlcInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsDlcInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsDlcInstalled(orig_BIsDlcInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetEarliestPurchaseUnixTime(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetEarliestPurchaseUnixTime(orig__GetEarliestPurchaseUnixTime orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetEarliestPurchaseUnixTime(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetEarliestPurchaseUnixTime(orig_GetEarliestPurchaseUnixTime orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFreeWeekend(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFreeWeekend(orig__BIsSubscribedFromFreeWeekend orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFreeWeekend(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFreeWeekend(orig_BIsSubscribedFromFreeWeekend orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetDLCCount(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetDLCCount(orig__GetDLCCount orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetDLCCount(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetDLCCount(orig_GetDLCCount orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BGetDLCDataByIndex(IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BGetDLCDataByIndex(orig__BGetDLCDataByIndex orig, IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BGetDLCDataByIndex(object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BGetDLCDataByIndex(orig_BGetDLCDataByIndex orig, object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__InstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__InstallDLC(orig__InstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InstallDLC(orig_InstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__UninstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__UninstallDLC(orig__UninstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UninstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UninstallDLC(orig_UninstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAppProofOfPurchaseKey(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAppProofOfPurchaseKey(orig__RequestAppProofOfPurchaseKey orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAppProofOfPurchaseKey(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAppProofOfPurchaseKey(orig_RequestAppProofOfPurchaseKey orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetCurrentBetaName(IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetCurrentBetaName(orig__GetCurrentBetaName orig, IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetCurrentBetaName(object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetCurrentBetaName(orig_GetCurrentBetaName orig, object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__MarkContentCorrupt(IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__MarkContentCorrupt(orig__MarkContentCorrupt orig, IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_MarkContentCorrupt(object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_MarkContentCorrupt(orig_MarkContentCorrupt orig, object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledDepots(IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledDepots(orig__GetInstalledDepots orig, IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledDepots(object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledDepots(orig_GetInstalledDepots orig, object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetAppInstallDir(IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetAppInstallDir(object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsAppInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsAppInstalled(orig__BIsAppInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsAppInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsAppInstalled(orig_BIsAppInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig__GetAppOwner(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook__GetAppOwner(orig__GetAppOwner orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig_GetAppOwner(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook_GetAppOwner(orig_GetAppOwner orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetLaunchQueryParam(IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetLaunchQueryParam(orig__GetLaunchQueryParam orig, IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetLaunchQueryParam(object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetLaunchQueryParam(orig_GetLaunchQueryParam orig, object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetDlcDownloadProgress(IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetDlcDownloadProgress(orig__GetDlcDownloadProgress orig, IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetDlcDownloadProgress(object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetDlcDownloadProgress(orig_GetDlcDownloadProgress orig, object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAllProofOfPurchaseKeys(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAllProofOfPurchaseKeys(orig__RequestAllProofOfPurchaseKeys orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAllProofOfPurchaseKeys(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAllProofOfPurchaseKeys(orig_RequestAllProofOfPurchaseKeys orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetFileDetails(IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetFileDetails(orig__GetFileDetails orig, IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetFileDetails(object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetFileDetails(orig_GetFileDetails orig, object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetLaunchCommandLine(IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetLaunchCommandLine(orig__GetLaunchCommandLine orig, IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetLaunchCommandLine(object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetLaunchCommandLine(orig_GetLaunchCommandLine orig, object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFamilySharing(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFamilySharing(orig__BIsSubscribedFromFamilySharing orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFamilySharing(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFamilySharing(orig_BIsSubscribedFromFamilySharing orig, object self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamApps_v008 SteamAPI_SteamApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamGameServerApps_v008 SteamAPI_SteamGameServerApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetServerInterfacePointer GetServerInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribed _BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribed BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsLowViolence _BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsLowViolence BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsCybercafe _BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsCybercafe BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsVACBanned _BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsVACBanned BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentGameLanguage _GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentGameLanguage GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAvailableGameLanguages _GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAvailableGameLanguages GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedApp _BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedApp BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsDlcInstalled _BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsDlcInstalled BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetEarliestPurchaseUnixTime _GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetEarliestPurchaseUnixTime GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedFromFreeWeekend _BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedFromFreeWeekend BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDLCCount _GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDLCCount GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BGetDLCDataByIndex _BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BGetDLCDataByIndex BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__InstallDLC _InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InstallDLC InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__UninstallDLC _UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UninstallDLC UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAppProofOfPurchaseKey _RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RequestAppProofOfPurchaseKey RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentBetaName _GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentBetaName GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__MarkContentCorrupt _MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MarkContentCorrupt MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledDepots _GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledDepots GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsAppInstalled _BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsAppInstalled BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppOwner _GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppOwner GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetLaunchQueryParam _GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetLaunchQueryParam GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDlcDownloadProgress _GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDlcDownloadProgress GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAllProofOfPurchaseKeys _RequestAllProofOfPurchaseKeys
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((Runt

BepInEx/plugins/MoreCompany.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreCompany")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")]
[assembly: AssemblyFileVersion("1.7.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.7.2.0")]
namespace MoreCompany
{
	[HarmonyPatch(typeof(AudioMixer), "SetFloat")]
	public static class AudioMixerSetFloatPatch
	{
		public static bool Prefix(string name, float value)
		{
			if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch"))
			{
				string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", "");
				int num = int.Parse(s);
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num];
				AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource;
				if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource))
				{
					if (name.StartsWith("PlayerVolume"))
					{
						currentVoiceChatAudioSource.volume = value / 16f;
					}
					else if (name.StartsWith("PlayerPitch"))
					{
						currentVoiceChatAudioSource.pitch = value;
					}
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")]
	public static class SendChatToServerPatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1)
		{
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost && chatMessage.StartsWith("/mc") && DebugCommandRegistry.commandEnabled)
			{
				string text = chatMessage.Replace("/mc ", "");
				DebugCommandRegistry.HandleCommand(text.Split(new char[1] { ' ' }));
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 });
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")]
	public static class ServerReceiveMessagePatch
	{
		public static string previousDataMessage = "";

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer)
			{
				previousDataMessage = chatMessage;
				chatMessage = "[replacewithdata]";
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
	public static class ConnectClientToPlayerObjectPatch
	{
		public static void Postfix(PlayerControllerB __instance)
		{
			string text = "[morecompanycosmetics]";
			text = text + ";" + __instance.playerClientId;
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + ";" + locallySelectedCosmetic;
			}
			HUDManager.Instance.AddTextToChatOnServer(text, -1);
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class AddChatMessagePatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	public static class ClientReceiveMessagePatch
	{
		public static bool ignoreSample;

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (networkManager.IsServer)
			{
				if (chatMessage.StartsWith("[replacewithdata]"))
				{
					chatMessage = ServerReceiveMessagePatch.previousDataMessage;
					HandleDataMessage(chatMessage);
				}
				else if (chatMessage.StartsWith("[morecompanycosmetics]"))
				{
					return false;
				}
			}
			else if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				HandleDataMessage(chatMessage);
			}
			return true;
		}

		private static void HandleDataMessage(string chatMessage)
		{
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			if (ignoreSample)
			{
				return;
			}
			chatMessage = chatMessage.Replace("[morecompanycosmetics]", "");
			string[] array = chatMessage.Split(new char[1] { ';' });
			string text = array[1];
			int num = int.Parse(text);
			CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>();
			if (Object.op_Implicit((Object)(object)component))
			{
				component.ClearCosmetics();
				Object.Destroy((Object)(object)component);
			}
			CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>();
			cosmeticApplication.ClearCosmetics();
			List<string> list = new List<string>();
			string[] array2 = array;
			foreach (string text2 in array2)
			{
				if (!(text2 == text))
				{
					list.Add(text2);
					if (MainClass.showCosmetics)
					{
						cosmeticApplication.ApplyCosmetic(text2, startEnabled: true);
					}
				}
			}
			if (num == StartOfRound.Instance.thisClientPlayerId)
			{
				cosmeticApplication.ClearCosmetics();
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
			}
			MainClass.playerIdsAndCosmetics.Remove(num);
			MainClass.playerIdsAndCosmetics.Add(num, list);
			if (!GameNetworkManager.Instance.isHostingGame || num == 0)
			{
				return;
			}
			ignoreSample = true;
			foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics)
			{
				string text3 = "[morecompanycosmetics]";
				text3 = text3 + ";" + playerIdsAndCosmetic.Key;
				foreach (string item in playerIdsAndCosmetic.Value)
				{
					text3 = text3 + ";" + item;
				}
				HUDManager.Instance.AddTextToChatOnServer(text3, -1);
			}
			ignoreSample = false;
		}
	}
	public class DebugCommandRegistry
	{
		public static bool commandEnabled;

		public static void HandleCommand(string[] args)
		{
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_026f: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0284: Unknown result type (might be due to invalid IL or missing references)
			//IL_0289: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			if (!commandEnabled)
			{
				return;
			}
			PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
			switch (args[0])
			{
			case "money":
			{
				int groupCredits = int.Parse(args[1]);
				Terminal val5 = Resources.FindObjectsOfTypeAll<Terminal>().First();
				val5.groupCredits = groupCredits;
				break;
			}
			case "spawnscrap":
			{
				string text = "";
				for (int i = 1; i < args.Length; i++)
				{
					text = text + args[i] + " ";
				}
				text = text.Trim();
				Vector3 val = ((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f;
				SpawnableItemWithRarity val2 = null;
				foreach (SpawnableItemWithRarity item in StartOfRound.Instance.currentLevel.spawnableScrap)
				{
					if (item.spawnableItem.itemName.ToLower() == text.ToLower())
					{
						val2 = item;
						break;
					}
				}
				GameObject val3 = Object.Instantiate<GameObject>(val2.spawnableItem.spawnPrefab, val, Quaternion.identity, (Transform)null);
				GrabbableObject component = val3.GetComponent<GrabbableObject>();
				((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation);
				component.fallTime = 0f;
				NetworkObject component2 = val3.GetComponent<NetworkObject>();
				component2.Spawn(false);
				break;
			}
			case "spawnenemy":
			{
				string text2 = "";
				for (int j = 1; j < args.Length; j++)
				{
					text2 = text2 + args[j] + " ";
				}
				text2 = text2.Trim();
				SpawnableEnemyWithRarity val4 = null;
				foreach (SpawnableEnemyWithRarity enemy in StartOfRound.Instance.currentLevel.Enemies)
				{
					if (enemy.enemyType.enemyName.ToLower() == text2.ToLower())
					{
						val4 = enemy;
						break;
					}
				}
				RoundManager.Instance.SpawnEnemyGameObject(((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f, 0f, -1, val4.enemyType);
				break;
			}
			case "listall":
				MainClass.StaticLogger.LogInfo((object)"Spawnable scrap:");
				foreach (SpawnableItemWithRarity item2 in StartOfRound.Instance.currentLevel.spawnableScrap)
				{
					MainClass.StaticLogger.LogInfo((object)item2.spawnableItem.itemName);
				}
				MainClass.StaticLogger.LogInfo((object)"Spawnable enemies:");
				{
					foreach (SpawnableEnemyWithRarity enemy2 in StartOfRound.Instance.currentLevel.Enemies)
					{
						MainClass.StaticLogger.LogInfo((object)enemy2.enemyType.enemyName);
					}
					break;
				}
			}
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")]
	public static class LookForPlayersForestGiantPatch
	{
		public static void Prefix(ForestGiantAI __instance)
		{
			if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount)
			{
				__instance.playerStealthMeters = new float[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					__instance.playerStealthMeters[i] = 0f;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "Update")]
	public static class SpringManAIUpdatePatch
	{
		public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation)
		{
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation);
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex;
			if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1)
			{
				if (___timeSinceHittingPlayer >= 0f)
				{
					___timeSinceHittingPlayer -= Time.deltaTime;
				}
				if (((NetworkBehaviour)__instance).IsOwner)
				{
					if (___stopAndGoMinimumInterval > 0f)
					{
						___stopAndGoMinimumInterval -= Time.deltaTime;
					}
					if (!___wasOwnerLastFrame)
					{
						___wasOwnerLastFrame = true;
						if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f)
						{
							((EnemyAI)__instance).agent.speed = ___currentChaseSpeed;
						}
						else
						{
							((EnemyAI)__instance).agent.speed = 0f;
						}
					}
					bool flag = false;
					for (int i = 0; i < MainClass.newPlayerCount; i++)
					{
						if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f)
						{
							flag = true;
						}
					}
					if (((EnemyAI)__instance).stunNormalizedTimer > 0f)
					{
						flag = true;
					}
					if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f)
					{
						___stopAndGoMinimumInterval = 0.15f;
						if (flag)
						{
							__instance.SetAnimationStopServerRpc();
						}
						else
						{
							__instance.SetAnimationGoServerRpc();
						}
						___stoppingMovement = flag;
					}
				}
				if (___stoppingMovement)
				{
					if (__instance.animStopPoints.canAnimationStop)
					{
						if (!___hasStopped)
						{
							___hasStopped = true;
							__instance.mainCollider.isTrigger = false;
							if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f))
							{
								float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position);
								if (num < 4f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true);
								}
								else if (num < 9f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true);
								}
							}
							if (___currentAnimSpeed > 2f)
							{
								RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0);
								if (__instance.animStopPoints.animationPosition == 1)
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing");
								}
								else
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2");
								}
							}
						}
						((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f);
						___currentAnimSpeed = 0f;
						if (((NetworkBehaviour)__instance).IsOwner)
						{
							((EnemyAI)__instance).agent.speed = 0f;
							return false;
						}
					}
				}
				else
				{
					if (___hasStopped)
					{
						___hasStopped = false;
						__instance.mainCollider.isTrigger = true;
					}
					___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime);
					((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed);
					if (((NetworkBehaviour)__instance).IsOwner)
					{
						((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime);
					}
				}
			}
			return false;
		}

		private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation)
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0364: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_0454: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving)
			{
				ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null);
			}
			if (__instance.stunnedIndefinitely <= 0)
			{
				if ((double)__instance.stunNormalizedTimer >= 0.0)
				{
					__instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier;
				}
				else
				{
					__instance.stunnedByPlayer = null;
					if ((double)__instance.postStunInvincibilityTimer >= 0.0)
					{
						__instance.postStunInvincibilityTimer -= Time.deltaTime * 5f;
					}
				}
			}
			if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene)
			{
				__instance.timeSinceSpawn += Time.deltaTime;
				if (!((NetworkBehaviour)__instance).IsOwner)
				{
					Vector3 serverPosition = __instance.serverPosition;
					if (__instance.serverPosition != Vector3.zero)
					{
						((Component)__instance).transform.position = __instance.serverPosition;
						((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z);
					}
				}
				else if ((double)updateDestinationInterval >= 0.0)
				{
					updateDestinationInterval -= Time.deltaTime;
				}
				else
				{
					__instance.SyncPositionToClients();
					updateDestinationInterval = 0.1f;
				}
				return;
			}
			if (!__instance.ventAnimationFinished)
			{
				__instance.ventAnimationFinished = true;
				if ((Object)(object)__instance.creatureAnimator != (Object)null)
				{
					__instance.creatureAnimator.SetBool("inSpawningAnimation", false);
				}
			}
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				if (__instance.currentSearch.inProgress)
				{
					__instance.StopSearch(__instance.currentSearch, true);
				}
				__instance.SetClientCalculatingAI(false);
				if (!__instance.inSpecialAnimation)
				{
					((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed);
					((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z);
				}
				__instance.timeSinceSpawn += Time.deltaTime;
				return;
			}
			if (__instance.isEnemyDead)
			{
				__instance.SetClientCalculatingAI(false);
				return;
			}
			if (!__instance.inSpecialAnimation)
			{
				__instance.SetClientCalculatingAI(true);
			}
			if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null)
			{
				if ((double)setDestinationToPlayerInterval <= 0.0)
				{
					setDestinationToPlayerInterval = 0.25f;
					__instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1);
				}
				else
				{
					__instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z);
					setDestinationToPlayerInterval -= Time.deltaTime;
				}
			}
			if (__instance.inSpecialAnimation)
			{
				return;
			}
			if ((double)updateDestinationInterval >= 0.0)
			{
				updateDestinationInterval -= Time.deltaTime;
			}
			else
			{
				__instance.DoAIInterval();
				updateDestinationInterval = __instance.AIIntervalTime;
			}
			if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0))
			{
				previousYRotation = ((Component)__instance).transform.eulerAngles.y;
				targetYRotation = previousYRotation;
				if (((NetworkBehaviour)__instance).IsServer)
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation });
				}
				else
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation });
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "DoAIInterval")]
	public static class SpringManAIIntervalPatch
	{
		public static bool Prefix(SpringManAI __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			if (((EnemyAI)__instance).moveTowardsDestination)
			{
				((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination);
			}
			((EnemyAI)__instance).SyncPositionToClients();
			if (StartOfRound.Instance.allPlayersDead)
			{
				return false;
			}
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			switch (((EnemyAI)__instance).currentBehaviourStateIndex)
			{
			default:
				return false;
			case 1:
				if (__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true);
				}
				if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f))
				{
					PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget");
					if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer)
					{
						ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer);
						((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId);
					}
					((EnemyAI)__instance).movingTowardsTargetPlayer = true;
					return false;
				}
				((EnemyAI)__instance).SwitchToBehaviourState(0);
				((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
				break;
			case 0:
			{
				if (!((NetworkBehaviour)__instance).IsServer)
				{
					((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
					return false;
				}
				for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
				{
					if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f)
					{
						((EnemyAI)__instance).SwitchToBehaviourState(1);
						return false;
					}
				}
				if (!__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).movingTowardsTargetPlayer = false;
					((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers);
					return false;
				}
				break;
			}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")]
	public static class GetClosestPlayerPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false)
		{
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = null;
			__instance.mostOptimalDistance = 2000f;
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false))
				{
					continue;
				}
				if (cannotBeNearShip)
				{
					if (StartOfRound.Instance.allPlayerScripts[i].isInElevator)
					{
						continue;
					}
					bool flag = false;
					for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++)
					{
						if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f)
						{
							flag = true;
							break;
						}
					}
					if (flag)
					{
						continue;
					}
				}
				if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256))
				{
					__instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
					if (__instance.tempDist < __instance.mostOptimalDistance)
					{
						__instance.mostOptimalDistance = __instance.tempDist;
						val = StartOfRound.Instance.allPlayerScripts[i];
					}
				}
			}
			__result = val;
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")]
	public static class GetAllPlayersInLineOfSightPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			if (layerMask == -1)
			{
				layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault;
			}
			if ((Object)(object)eyeObject == (Object)null)
			{
				eyeObject = __instance.eye;
			}
			if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3)
			{
				range = Mathf.Clamp(range, 0, 30);
			}
			List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount);
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false))
				{
					continue;
				}
				Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position;
				if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
				{
					Vector3 val = position - eyeObject.position;
					if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck)
					{
						list.Add(StartOfRound.Instance.allPlayerScripts[i]);
					}
				}
			}
			if (list.Count == MainClass.newPlayerCount)
			{
				__result = StartOfRound.Instance.allPlayerScripts;
				return false;
			}
			if (list.Count > 0)
			{
				__result = list.ToArray();
				return false;
			}
			__result = null;
			return false;
		}
	}
	[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
	public static class DressGirlHauntPatch
	{
		public static bool Prefix(DressGirlAI __instance)
		{
			ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1);
			if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1)
			{
				__instance.timer = __instance.hauntInterval - 1f;
			}
			__instance.SFXVolumeLerpTo = 0f;
			((EnemyAI)__instance).creatureVoice.Stop();
			__instance.heartbeatMusic.volume = 0f;
			if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed"))
			{
				ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158));
			}
			float num = 0f;
			float num2 = 0f;
			int num3 = 0;
			int num4 = 0;
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3)
				{
					num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount;
					num4 = i;
				}
				if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num)
				{
					num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel;
					num2 = i;
				}
			}
			int[] array = new int[MainClass.newPlayerCount];
			for (int j = 0; j < MainClass.newPlayerCount; j++)
			{
				if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled)
				{
					array[j] = 0;
					continue;
				}
				array[j] += 80;
				if (num2 == (float)j && num > 1f)
				{
					array[j] += 50;
				}
				if (num4 == j)
				{
					array[j] += 30;
				}
				if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured)
				{
					array[j] += 10;
				}
				if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150)
				{
					array[j] += 30;
				}
			}
			__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))];
			if (__instance.hauntingPlayer.isPlayerDead)
			{
				for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
				{
					if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead)
					{
						__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k];
						break;
					}
				}
			}
			Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}");
			((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId);
			__instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer;
			if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null)
			{
				((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine"));
			}
			ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null)));
			return false;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class HudChatPatch
	{
		public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					string oldValue = $"[playerNum{i}]";
					string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername;
					stringBuilder.Replace(oldValue, playerUsername);
				}
				chatMessage = stringBuilder.ToString();
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerLogoOverridePatch
	{
		public static void Postfix(MenuManager __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
				GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject;
				Image component = gameObject2.GetComponent<Image>();
				MainClass.ReadSettingsFromFile();
				component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f));
				CosmeticRegistry.SpawnCosmeticGUI();
				Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel")
					.Find("LobbyHostOptions")
					.Find("OptionsNormal");
				GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val);
				RectTransform component2 = val2.GetComponent<RectTransform>();
				((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f);
				TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>();
				inputField.characterLimit = 3;
				inputField.text = MainClass.newPlayerCount.ToString();
				((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s)
				{
					if (int.TryParse(s, out var result))
					{
						MainClass.newPlayerCount = result;
						MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount);
						inputField.text = MainClass.newPlayerCount.ToString();
						MainClass.SaveSettingsToFile();
					}
					else if (s.Length != 0)
					{
						inputField.text = MainClass.newPlayerCount.ToString();
						inputField.caretPosition = 1;
					}
				});
			}
			catch (Exception)
			{
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")]
	public static class AddUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			MainClass.EnablePlayerObjectsBasedOnConnected();
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")]
	public static class RemoveUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Update")]
	public static class QuickMenuUpdatePatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")]
	public static class QuickMenuDisplayPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Start")]
	public static class QuickmenuVisualInjectPatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__2_2;

			internal void <PopulateQuickMenu>b__2_2()
			{
				if (!GameNetworkManager.Instance.disableSteam)
				{
				}
			}
		}

		public static GameObject quickMenuScrollInstance;

		public static void Postfix(QuickMenuManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject;
			GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent);
			val.transform.SetParent(gameObject.transform);
			RectTransform component = val.GetComponent<RectTransform>();
			((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f);
			((Transform)component).localScale = Vector3.one;
			quickMenuScrollInstance = val;
		}

		public static void PopulateQuickMenu(QuickMenuManager __instance)
		{
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Expected O, but got Unknown
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Expected O, but got Unknown
			int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount;
			List<GameObject> list = new List<GameObject>();
			for (int i = 0; i < childCount; i++)
			{
				list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject);
			}
			foreach (GameObject item in list)
			{
				Object.Destroy((Object)(object)item);
			}
			if (!Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				return;
			}
			for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++)
			{
				PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j];
				if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead)
				{
					continue;
				}
				GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder"));
				RectTransform component = val.GetComponent<RectTransform>();
				((Transform)component).localScale = Vector3.one;
				((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f);
				TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>();
				((TMP_Text)component2).text = playerScript.playerUsername;
				Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>();
				int finalIndex = j;
				((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f)
				{
					if (playerScript.isPlayerControlled || playerScript.isPlayerDead)
					{
						float num = f / playerVolume.maxValue + 1f;
						if (num <= -1f)
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f;
						}
						else
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = num;
						}
					}
				});
				if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId)
				{
					((Component)playerVolume).gameObject.SetActive(false);
					((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false);
				}
				Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>();
				((UnityEvent)component3.onClick).AddListener((UnityAction)delegate
				{
					__instance.KickUserFromServer(finalIndex);
				});
				if (!GameNetworkManager.Instance.isHostingGame)
				{
					((Component)component3).gameObject.SetActive(false);
				}
				Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>();
				ButtonClickedEvent onClick = component4.onClick;
				object obj = <>c.<>9__2_2;
				if (obj == null)
				{
					UnityAction val2 = delegate
					{
						if (!GameNetworkManager.Instance.disableSteam)
						{
						}
					};
					<>c.<>9__2_2 = val2;
					obj = (object)val2;
				}
				((UnityEvent)onClick).AddListener((UnityAction)obj);
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")]
	public static class SpectatorBoxUpdatePatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes");
			int num = -64;
			int num2 = 0;
			int num3 = 0;
			int num4 = -70;
			int num5 = 230;
			int num6 = 4;
			foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue)
			{
				if (((Component)item.Key).gameObject.activeInHierarchy)
				{
					GameObject gameObject = ((Component)item.Key).gameObject;
					RectTransform component = gameObject.GetComponent<RectTransform>();
					int num7 = (int)Math.Floor((double)num3 / (double)num6);
					int num8 = num3 % num6;
					int num9 = num8 * num4;
					int num10 = num7 * num5;
					component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f));
					num3++;
				}
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
	public static class HudFillEndGameFix
	{
		public static bool Prefix(HUDManager __instance, EndOfGameStats stats)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Invalid comparison between Unknown and I4
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++)
			{
				PlayerControllerB val = __instance.playersManager.allPlayerScripts[i];
				((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = "";
				((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false;
				((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n";
				if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled)
				{
					if (val.isPlayerDead)
					{
						num++;
					}
					else if (val.isPlayerControlled)
					{
						num2++;
					}
					((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername;
					((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true;
					if (__instance.playersManager.allPlayerScripts[i].isPlayerDead)
					{
						if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10)
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon;
						}
						else
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon;
						}
					}
					else
					{
						__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon;
					}
					for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++)
					{
						TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i];
						((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n";
					}
				}
				else
				{
					((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "";
				}
			}
			((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString();
			((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString();
			if (StartOfRound.Instance.allPlayersDead)
			{
				((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true;
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F";
				return false;
			}
			((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false;
			int num3 = 0;
			float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel;
			if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1)
			{
				num3++;
			}
			else if (num > 1)
			{
				num3--;
			}
			if (num4 >= 0.99f)
			{
				num3 += 2;
			}
			else if (num4 >= 0.6f)
			{
				num3++;
			}
			else if (num4 <= 0.25f)
			{
				num3--;
			}
			switch (num3)
			{
			case -1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D";
				return false;
			case 0:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C";
				return false;
			case 1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B";
				return false;
			case 2:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A";
				return false;
			case 3:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S";
				return false;
			default:
				return false;
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "Start")]
	public static class HudStartPatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			EndOfGameStatUIElements statsUIElements = __instance.statsUIElements;
			GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject;
			GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject;
			GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject;
			gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3);
			gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f);
			MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f));
			MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f));
			MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f));
			MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f));
			for (int i = 8; i < MainClass.newPlayerCount; i++)
			{
				MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f));
			}
		}

		public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (index + 1 <= MainClass.newPlayerCount)
			{
				GameObject val = Object.Instantiate<GameObject>(original);
				RectTransform component = val.GetComponent<RectTransform>();
				RectTransform component2 = original.GetComponent<RectTransform>();
				((Transform)component).SetParent(((Transform)component2).parent);
				((Transform)component).localScale = new Vector3(1f, 1f, 1f);
				((Transform)component).localPosition = localPosition;
				GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject;
				GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject;
				((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f);
				GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject;
				if (index >= uiElements.playerNamesText.Length)
				{
					Array.Resize(ref uiElements.playerNamesText, index + 1);
					Array.Resize(ref uiElements.playerStates, index + 1);
					Array.Resize(ref uiElements.playerNotesText, index + 1);
				}
				uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>();
				uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>();
				uiElements.playerStates[index] = gameObject3.GetComponent<Image>();
			}
		}
	}
	public static class PluginInformation
	{
		public const string PLUGIN_NAME = "MoreCompany";

		public const string PLUGIN_VERSION = "1.7.2";

		public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany";
	}
	[BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.2")]
	public class MainClass : BaseUnityPlugin
	{
		public static int newPlayerCount = 32;

		public static int maxPlayerCount = 50;

		public static bool showCosmetics = true;

		public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>();

		public static Texture2D mainLogo;

		public static GameObject quickMenuScrollParent;

		public static GameObject playerEntry;

		public static GameObject crewCountUI;

		public static GameObject cosmeticGUIInstance;

		public static GameObject cosmeticButton;

		public static ManualLogSource StaticLogger;

		public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>();

		public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt";

		public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt";

		public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics";

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("me.swipez.melonloader.morecompany");
			try
			{
				val.PatchAll();
			}
			catch (Exception ex)
			{
				StaticLogger.LogError((object)("Failed to patch: " + ex));
			}
			ManualHarmonyPatches.ManualPatch(val);
			StaticLogger.LogInfo((object)"Loading MoreCompany...");
			StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath));
			if (!Directory.Exists(dynamicCosmeticsPath))
			{
				StaticLogger.LogInfo((object)"Creating cosmetics directory");
				Directory.CreateDirectory(dynamicCosmeticsPath);
			}
			ReadSettingsFromFile();
			ReadCosmeticsFromFile();
			StaticLogger.LogInfo((object)"Read settings and cosmetics");
			AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly());
			AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly());
			CosmeticRegistry.LoadCosmeticsFromBundle(val2);
			val2.Unload(false);
			SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			StaticLogger.LogInfo((object)"Loading USER COSMETICS...");
			RecursiveCosmeticLoad(Paths.PluginPath);
			LoadAssets(bundle);
			StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY");
		}

		private void RecursiveCosmeticLoad(string directory)
		{
			string[] directories = Directory.GetDirectories(directory);
			foreach (string directory2 in directories)
			{
				RecursiveCosmeticLoad(directory2);
			}
			string[] files = Directory.GetFiles(directory);
			foreach (string text in files)
			{
				if (text.EndsWith(".cosmetics"))
				{
					AssetBundle val = AssetBundle.LoadFromFile(text);
					CosmeticRegistry.LoadCosmeticsFromBundle(val);
					val.Unload(false);
				}
			}
		}

		private void ReadCosmeticsFromFile()
		{
			if (File.Exists(cosmeticSavePath))
			{
				string[] array = File.ReadAllLines(cosmeticSavePath);
				string[] array2 = array;
				foreach (string item in array2)
				{
					CosmeticRegistry.locallySelectedCosmetics.Add(item);
				}
			}
		}

		public static void WriteCosmeticsToFile()
		{
			string text = "";
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + locallySelectedCosmetic + "\n";
			}
			File.WriteAllText(cosmeticSavePath, text);
		}

		public static void SaveSettingsToFile()
		{
			string text = "";
			text = text + newPlayerCount + "\n";
			text = text + showCosmetics + "\n";
			File.WriteAllText(moreCompanySave, text);
		}

		public static void ReadSettingsFromFile()
		{
			if (File.Exists(moreCompanySave))
			{
				string[] array = File.ReadAllLines(moreCompanySave);
				try
				{
					newPlayerCount = int.Parse(array[0]);
					showCosmetics = bool.Parse(array[1]);
				}
				catch (Exception)
				{
					StaticLogger.LogError((object)"Failed to read settings from file, resetting to default");
					newPlayerCount = 32;
					showCosmetics = true;
				}
			}
		}

		private static void LoadAssets(AssetBundle bundle)
		{
			if (Object.op_Implicit((Object)(object)bundle))
			{
				mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png");
				quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab");
				playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab");
				cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab");
				cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab");
				crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab");
				bundle.Unload(false);
			}
		}

		public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			if (instance.allPlayerObjects.Length == newPlayerCount)
			{
				return;
			}
			playerIdsAndCosmetics.Clear();
			uint num = 10000u;
			int num2 = newPlayerCount - instance.allPlayerObjects.Length;
			int num3 = instance.allPlayerObjects.Length;
			GameObject val = instance.allPlayerObjects[3];
			for (int i = 0; i < num2; i++)
			{
				uint num4 = num + (uint)i;
				GameObject val2 = Object.Instantiate<GameObject>(val);
				NetworkObject component = val2.GetComponent<NetworkObject>();
				ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4);
				Scene scene = ((Component)component).gameObject.scene;
				int handle = ((Scene)(ref scene)).handle;
				uint num5 = num4;
				if (!ScenePlacedObjects.ContainsKey(num5))
				{
					ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>());
				}
				if (ScenePlacedObjects[num5].ContainsKey(handle))
				{
					string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry");
					throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg));
				}
				ScenePlacedObjects[num5].Add(handle, component);
				((Object)val2).name = $"Player ({4 + i})";
				val2.transform.parent = null;
				PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>();
				notSupposedToExistPlayers.Add(componentInChildren);
				componentInChildren.playerClientId = (ulong)(4 + i);
				componentInChildren.isPlayerControlled = false;
				componentInChildren.isPlayerDead = false;
				componentInChildren.DropAllHeldItems(false, false);
				componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true);
				UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false);
				Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1);
				Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1);
				Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1);
				Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1);
				instance.allPlayerObjects[num3 + i] = val2;
				instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats();
				instance.allPlayerScripts[num3 + i] = componentInChildren;
				instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3];
			}
		}

		public static void EnablePlayerObjectsBasedOnConnected()
		{
			int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				for (int j = 0; j < connectedPlayersAmount + 1; j++)
				{
					if (!val.isPlayerControlled)
					{
						((Component)val).gameObject.SetActive(false);
					}
					else
					{
						((Component)val).gameObject.SetActive(true);
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")]
	public static class SendNewPlayerValuesServerRpcPatch
	{
		public static ulong lastId;

		public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				lastId = newPlayerSteamId;
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")]
	public static class SendNewPlayerValuesClientRpcPatch
	{
		public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return;
			}
			if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount)
			{
				List<PlayerControllerB> useless = new List<PlayerControllerB>();
				foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers)
				{
					if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer))
					{
						StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false));
					}
					else
					{
						useless.Add(notSupposedToExistPlayer);
					}
				}
				MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x));
			}
			if (!networkManager.IsServer)
			{
				return;
			}
			List<ulong> list = new List<ulong>();
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (i == (int)__instance.playerClientId)
				{
					list.Add(SendNewPlayerValuesServerRpcPatch.lastId);
				}
				else
				{
					list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId);
				}
			}
			playerSteamIds = list.ToArray();
		}
	}
	public static class HUDManagerBullshitPatch
	{
		public static bool ManualPrefix(HUDManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
	public static class SyncShipUnlockablePatch
	{
		public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				int[] array = new int[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					array[i] = __instance.allPlayerScripts[i].currentSuitID;
				}
				playerSuitIDs = array;
			}
		}
	}
	[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
	public static class ScenePlacedObjectsInitPatch
	{
		public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects)
		{
			MainClass.ResizePlayerCache(___ScenePlacedObjects);
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")]
	public static class LobbyDataJoinablePatch
	{
		public static bool Prefix(ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")]
	public static class ConnectionApprovalTest
	{
		public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response)
		{
			if (Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount)
				{
					response.Approved = false;
					response.Reason = "Server is full";
				}
				else
				{
					response.Approved = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
	public static class LobbyThingPatch
	{
		public static void Prefix(ref int maxMembers)
		{
			MainClass.ReadSettingsFromFile();
			maxMembers = MainClass.newPlayerCount;
		}
	}
	public class ManualHarmonyPatches
	{
		public static void ManualPatch(Harmony HarmonyInstance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public class MimicPatches
	{
		[HarmonyPatch(typeof(MaskedPlayerEnemy), "SetEnemyOutside")]
		public class MaskedPlayerEnemyOnEnablePatch
		{
			public static void Postfix(MaskedPlayerEnemy __instance)
			{
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)__instance.mimickingPlayer != (Object)null))
				{
					return;
				}
				List<string> list = MainClass.playerIdsAndCosmetics[(int)__instance.mimickingPlayer.playerClientId];
				Transform val = ((Component)__instance).transform.Find("ScavengerModel").Find("metarig");
				CosmeticApplication component = ((Component)val).GetComponent<CosmeticApplication>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.ClearCosmetics();
					Object.Destroy((Object)(object)component);
				}
				component = ((Component)val).gameObject.AddComponent<CosmeticApplication>();
				foreach (string item in list)
				{
					component.ApplyCosmetic(item, startEnabled: true);
				}
				foreach (CosmeticInstance spawnedCosmetic in component.spawnedCosmetics)
				{
					Transform transform = ((Component)spawnedCosmetic).transform;
					transform.localScale *= 0.38f;
				}
			}
		}
	}
	public class ReflectionUtils
	{
		public static void InvokeMethod(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters)
		{
			MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void SetPropertyValue(object obj, string propertyName, object value)
		{
			Type type = obj.GetType();
			PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			property.SetValue(obj, value);
		}

		public static T InvokeMethod<T>(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)method.Invoke(obj, parameters);
		}

		public static T GetFieldValue<T>(object obj, string fieldName)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)field.GetValue(obj);
		}

		public static void SetFieldValue(object obj, string fieldName, object value)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			field.SetValue(obj, value);
		}
	}
	[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
	public static class ShipTeleporterAwakePatch
	{
		public static void Postfix(ShipTeleporter __instance)
		{
			int[] array = new int[MainClass.newPlayerCount];
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				array[i] = -1;
			}
			ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
	public static class SpectatePatches
	{
		public static bool Prefix(PlayerControllerB __instance)
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			if ((Object)(object)__instance.spectatedPlayerScript != (Object)null)
			{
				num = (int)__instance.spectatedPlayerScript.playerClientId;
			}
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				num = (num + 1) % MainClass.newPlayerCount;
				if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance)
				{
					__instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num];
					__instance.SetSpectatedPlayerEffects(false);
					return false;
				}
			}
			if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf)
			{
				__instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position;
				ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null);
			}
			StartOfRound.Instance.SetPlayerSafeInShip();
			return false;
		}
	}
	[HarmonyPatch(typeof(SoundManager), "Start")]
	public static class SoundManagerStartPatch
	{
		public static void Postfix()
		{
			int num = MainClass.newPlayerCount - 4;
			int num2 = 4;
			for (int i = 0; i < num; i++)
			{
				Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1);
				AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice")));
				SoundManager.Instance.playerVoicePitches[num2 + i] = 1f;
				SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f;
				SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f;
				SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f;
				SoundManager.Instance.playerVoiceMixers[num2 + i] = val;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")]
	public static class SpawnPositionClampPatch
	{
		public static void Prefix(ref int playerNum, bool simpleTeleport = false)
		{
			if (playerNum > 3)
			{
				playerNum = 3;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
	public static class OnClientConnectedPatch
	{
		public static bool Prefix(StartOfRound __instance, ulong clientId)
		{
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				return false;
			}
			Debug.Log((object)"player connected");
			Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}");
			try
			{
				List<int> list = __instance.ClientPlayerList.Values.ToList();
				Debug.Log((object)$"Connecting new player on host; clientId: {clientId}");
				int num = 0;
				for (int i = 1; i < MainClass.newPlayerCount; i++)
				{
					if (!list.Contains(i))
					{
						num = i;
						break;
					}
				}
				__instance.allPlayerScripts[num].actualClientId = clientId;
				__instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId);
				Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}");
				List<ulong> list2 = new List<ulong>();
				for (int j = 0; j < __instance.allPlayerObjects.Length; j++)
				{
					NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>();
					if (!component.IsOwnedByServer)
					{
						list2.Add(component.OwnerClientId);
					}
					else if (j == 0)
					{
						list2.Add(NetworkManager.Singleton.LocalClientId);
					}
					else
					{
						list2.Add(999uL);
					}
				}
				int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits;
				int profitQuota = TimeOfDay.Instance.profitQuota;
				int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled;
				int num2 = (int)TimeOfDay.Instance.timeUntilDeadline;
				ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10]
				{
					clientId,
					__instance.connectedPlayersAmount,
					list2.ToArray(),
					num,
					groupCredits,
					__instance.currentLevelID,
					profitQuota,
					num2,
					quotaFulfilled,
					__instance.randomMapSeed
				});
				__instance.ClientPlayerList.Add(clientId, num);
				Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}");
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}");
				GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!";
				GameNetworkManager.Instance.Disconnect();
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")]
	public static class LoadServerListPatch
	{
		public static bool Prefix(SteamLobbyManager __instance)
		{
			OverrideMethod(__instance);
			return false;
		}

		private static async void OverrideMethod(SteamLobbyManager __instance)
		{
			if (GameNetworkManager.Instance.waitingForLobbyDataRefresh)
			{
				return;
			}
			ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f);
			((TMP_Text)__instance.serverListBlankText).text = "Loading server list...";
			ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList");
			LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>();
			for (int i = 0; i < array.Length; i++)
			{
				Object.Destroy((Object)(object)((Component)array[i]).gameObject);
			}
			LobbyQuery val;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceClose();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceFar();
				break;
			case 2:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				break;
			}
			Debug.Log((object)"Requested server list");
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = true;
			Lobby[] currentLobbyList;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceClose();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceFar();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			default:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			}
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = false;
			if (currentLobbyList != null)
			{
				Debug.Log((object)"Got lobby list!");
				ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null);
				if (currentLobbyList.Length == 0)
				{
					((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
				}
				else
				{
					((TMP_Text)__instance.serverListBlankText).text = "";
				}
				ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f);
				for (int j = 0; j < currentLobbyList.Length; j++)
				{
					Friend[] array2 = SteamFriends.GetBlocked().ToArray();
					if (array2 != null)
					{
						for (int k = 0; k < array2.Length; k++)
						{
							Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}");
							if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id))
							{
								Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name));
							}
						}
					}
					else
					{
						Debug.Log((object)"Blocked users list is null");
					}
					GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer);
					gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset"));
					ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f);
					LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>();
					((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name");
					((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}";
					componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id;
					componentInChildren.thisLobby = currentLobbyList[j];
					ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList);
				}
			}
			else
			{
				Debug.Log((object)"Lobby list is null after request.");
				((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "Awake")]
	public static class GameNetworkAwakePatch
	{
		public static int originalVersion;

		public static void Postfix(GameNetworkManager __instance)
		{
			originalVersion = __instance.gameVersionNum;
			if (!AssemblyChecker.HasAssemblyLoaded("lc_api"))
			{
				__instance.gameVersionNum = 9999;
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerVersionDisplayPatch
	{
		public static void Postfix(MenuManager __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null)
			{
				((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)";
			}
		}
	}
}
namespace MoreCompany.Utils
{
	public class AssemblyChecker
	{
		public static bool HasAssemblyLoaded(string name)
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			Assembly[] array = assemblies;
			foreach (Assembly assembly in array)
			{
				if (assembly.GetName().Name.ToLower().Equals(name))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class BundleUtilities
	{
		public static byte[] GetResourceBytes(string filename, Assembly assembly)
		{
			string[] manifestResourceNames = assembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				if (!text.Contains(filename))
				{
					continue;
				}
				using Stream stream = assembly.GetManifestResourceStream(text);
				if (stream == null)
				{
					return null;
				}
				byte[] array = new byte[stream.Length];
				stream.Read(array, 0, array.Length);
				return array;
			}
			return null;
		}

		public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly)
		{
			return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly));
		}
	}
	public static class AssetBundleExtension
	{
		public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object
		{
			Object val = bundle.LoadAsset(name);
			if (val != (Object)null)
			{
				val.hideFlags = (HideFlags)32;
				return (T)(object)val;
			}
			return default(T);
		}
	}
}
namespace MoreCompany.Cosmetics
{
	public class CosmeticApplication : MonoBehaviour
	{
		public Transform head;

		public Transform hip;

		public Transform lowerArmRight;

		public Transform shinLeft;

		public Transform shinRight;

		public Transform chest;

		public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>();

		public void Awake()
		{
			head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("spine.004");
			chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003");
			lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("shoulder.R")
				.Find("arm.R_upper")
				.Find("arm.R_lower");
			hip = ((Component)this).transform.Find("spine");
			shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L");
			shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R");
			RefreshAllCosmeticPositions();
		}

		private void OnDisable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(false);
			}
		}

		private void OnEnable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(true);
			}
		}

		public void ClearCosmetics()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject);
			}
			spawnedCosmetics.Clear();
		}

		public void ApplyCosmetic(string cosmeticId, bool startEnabled)
		{
			if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId))
			{
				CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId];
				GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject);
				val.SetActive(startEnabled);
				CosmeticInstance component = val.GetComponent<CosmeticInstance>();
				spawnedCosmetics.Add(component);
				if (startEnabled)
				{
					ParentCosmetic(component);
				}
			}
		}

		public void RefreshAllCosmeticPositions()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				ParentCosmetic(spawnedCosmetic);
			}
		}

		private void ParentCosmetic(CosmeticInstance cosmeticInstance)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = null;
			switch (cosmeticInstance.cosmeticType)
			{
			case CosmeticType.HAT:
				val = head;
				break;
			case CosmeticType.R_LOWER_ARM:
				val = lowerArmRight;
				break;
			case CosmeticType.HIP:
				val = hip;
				break;
			case CosmeticType.L_SHIN:
				val = shinLeft;
				break;
			case CosmeticType.R_SHIN:
				val = shinRight;
				break;
			case CosmeticType.CHEST:
				val = chest;
				break;
			}
			((Component)cosmeticInstance).transform.position = val.position;
			((Component)cosmeticInstance).transform.rotation = val.rotation;
			((Component)cosmeticInstance).transform.parent = val;
		}
	}
	public class CosmeticInstance : MonoBehaviour
	{
		public CosmeticType cosmeticType;

		public string cosmeticId;

		public Texture2D icon;
	}
	public class CosmeticGeneric
	{
		public virtual string gameObjectPath { get; }

		public virtual string cosmeticId { get; }

		public virtual string textureIconPath { get; }

		public CosmeticType cosmeticType { get; }

		public void LoadFromBundle(AssetBundle bundle)
		{
			GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath);
			Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath);
			CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>();
			cosmeticInstance.cosmeticId = cosmeticId;
			cosmeticInstance.icon = icon;
			cosmeticInstance.cosmeticType = cosmeticType;
			MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name));
			CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance);
		}
	}
	public enum CosmeticType
	{
		HAT,
		WRIST,
		CHEST,
		R_LOWER_ARM,
		HIP,
		L_SHIN,
		R_SHIN
	}
	public class CosmeticRegistry
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__8_0;

			public static UnityAction <>9__8_1;

			internal void <SpawnCosmeticGUI>b__8_0()
			{
				MainClass.showCosmetics = true;
				MainClass.SaveSettingsToFile();
			}

			internal void <SpawnCosmeticGUI>b__8_1()
			{
				MainClass.showCosmetics = false;
				MainClass.SaveSettingsToFile();
			}
		}

		public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>();

		public static GameObject cosmeticGUI;

		private static GameObject displayGuy;

		private static CosmeticApplication cosmeticApplication;

		public static List<string> locallySelectedCosmetics = new List<string>();

		public const float COSMETIC_PLAYER_SCALE_MULT = 0.38f;

		public static void LoadCosmeticsFromBundle(AssetBundle bundle)
		{
			string[] allAssetNames = bundle.GetAllAssetNames();
			foreach (string text in allAssetNames)
			{
				if (text.EndsWith(".prefab"))
				{
					GameObject val = bundle.LoadPersistentAsset<GameObject>(text);
					CosmeticInstance component = val.GetComponent<CosmeticInstance>();
					if (!((Object)(object)component == (Object)null))
					{
						MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle"));
						cosmeticInstances.Add(component.cosmeticId, component);
					}
				}
			}
		}

		public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle)
		{
			Type[] types = assembly.GetTypes();
			foreach (Type type in types)
			{
				if (type.IsSubclassOf(typeof(CosmeticGeneric)))
				{
					CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]);
					cosmeticGeneric.LoadFromBundle(bundle);
				}
			}
		}

		public static void SpawnCosmeticGUI()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Expected O, but got Unknown
			cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance);
			((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f);
			displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("ObjectHolder")
				.Find("ScavengerModel")
				.Find("metarig")).gameObject;
			cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>();
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("EnableButton")).gameObject;
			ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick;
			object obj = <>c.<>9__8_0;
			if (obj == null)
			{
				UnityAction val = delegate
				{
					MainClass.showCosmetics = true;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__8_0 = val;
				obj = (object)val;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj);
			GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("DisableButton")).gameObject;
			ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick;
			object obj2 = <>c.<>9__8_1;
			if (obj2 == null)
			{
				UnityAction val2 = delegate
				{
					MainClass.showCosmetics = false;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__8_1 = val2;
				obj2 = (object)val2;
			}
			((UnityEvent)onClick2).AddListener((UnityAction)obj2);
			if (MainClass.showCosmetics)
			{
				gameObject.SetActive(false);
				gameObject2.SetActive(true);
			}
			else
			{
				gameObject.SetActive(true);
				gameObject2.SetActive(false);
			}
			PopulateCosmetics();
			UpdateCosmeticsOnDisplayGuy(startEnabled: false);
		}

		public static void PopulateCosmetics()
		{
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Expected O, but got Unknown
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("CosmeticsHolder")
				.Find("Content")).gameObject;
			List<Transform> list = new List<Transform>();
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				list.Add(gameObject.transform.GetChild(i));
			}
			foreach (Transform item in list)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances)
			{
				GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform);
				val.transform.localScale = Vector3.one;
				GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject;
				disabledOverlay.SetActive(true);
				GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject;
				enabledOverlay.SetActive(true);
				if (IsEquipped(cosmeticInstance.Value.cosmeticId))
				{
					enabledOverlay.SetActive(true);
					disabledOverlay.SetActive(false);
				}
				else
				{
					enabledOverlay.SetActive(false);
					disabledOverlay.SetActive(true);
				}
				RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>();
				component.texture = (Texture)(object)cosmeticInstance.Value.icon;
				Button component2 = val.GetComponent<Button>();
				((UnityEvent)component2.onClick).AddListener((UnityAction)delegate
				{
					ToggleCosmetic(cosmeticInstance.Value.cosmeticId);
					if (IsEquipped(cosmeticInstance.Value.cosmeticId))
					{
						enabledOverlay.SetActive(true);
						disabledOverlay.SetActive(false);
					}
					else
					{
						enabledOverlay.SetActive(false);
						disabledOverlay.SetActive(true);
					}
					MainClass.WriteCosmeticsToFile();
					UpdateCosmeticsOnDisplayGuy(startEnabled: true);
				});
			}
		}

		private static Color HexToColor(string hex)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			ColorUtility.TryParseHtmlString(hex, ref result);
			return result;
		}

		public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled)
		{
			cosmeticApplication.ClearCosmetics();
			foreach (string locallySelectedCosmetic in locallySelectedCosmetics)
			{
				cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled);
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5);
			}
		}

		private static void RecursiveLayerChange(Transform transform, int layer)
		{
			((Component)transform).gameObject.layer = layer;
			for (int i = 0; i < transform.childCount; i++)
			{
				RecursiveLayerChange(transform.GetChild(i), layer);
			}
		}

		public static bool IsEquipped(string cosmeticId)
		{
			return locallySelectedCosmetics.Contains(cosmeticId);
		}

		public static void ToggleCosmetic(string cosmeticId)
		{
			if (locallySelectedCosmetics.Contains(cosmeticId))
			{
				locallySelectedCosmetics.Remove(cosmeticId);
			}
			else
			{
				locallySelectedCosmetics.Add(cosmeticId);
			}
		}
	}
}
namespace MoreCompany.Behaviors
{
	public class SpinDragger : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler
	{
		public float speed = 1f;

		private Vector2 lastMousePosition;

		private bool dragging = false;

		private Vector3 rotationalVelocity = Vector3.zero;

		public float dragSpeed = 1f;

		public float airDrag = 0.99f;

		public GameObject target;

		private void Update()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (dragging)
			{
				Vector3 val = Vector2.op_Implicit(((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue() - lastMousePosition);
				rotationalVelocity += new Vector3(0f, 0f - val.x, 0f) * dragSpeed;
				lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			}
			rotationalVelocity *= airDrag;
			target.transform.Rotate(rotationalVelocity * Time.deltaTime * speed, (Space)0);
		}

		public void OnPointerDown(PointerEventData eventData)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			dragging = true;
		}

		public void OnPointerUp(PointerEventData eventData)
		{
			dragging = false;
		}
	}
}

BepInEx/plugins/MoreEmotes1.2.2.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using MoreEmotes.Patch;
using Tools;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.InputSystem.Utilities;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FuckYouMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FuckYouMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace MoreEmotes
{
	[BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.2.2")]
	public class FuckYouModInitialization : BaseUnityPlugin
	{
		private Harmony _harmony;

		private ConfigEntry<string> config_KeyWheel;

		private ConfigEntry<bool> config_InventoryCheck;

		private ConfigEntry<string> config_KeyEmote3;

		private ConfigEntry<string> config_KeyEmote4;

		private ConfigEntry<string> config_KeyEmote5;

		private ConfigEntry<string> config_KeyEmote6;

		private ConfigEntry<string> config_KeyEmote7;

		private ConfigEntry<string> config_KeyEmote8;

		private void Awake()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded");
			EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle"));
			EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle"));
			EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller");
			EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller");
			CustomAudioAnimationEvent.claps[0] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav");
			CustomAudioAnimationEvent.claps[1] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav");
			ConfigFile();
			IncompatibilityAids();
			_harmony = new Harmony("MoreEmotes");
			_harmony.PatchAll(typeof(EmotePatch));
		}

		private void IncompatibilityAids()
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				BepInPlugin metadata = pluginInfo.Value.Metadata;
				if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades") || metadata.GUID.Equals("Stoneman.LethalProgression"))
				{
					EmotePatch.IncompatibleStuff = true;
					break;
				}
			}
		}

		private void ConfigFile()
		{
			EmotePatch.keybinds = new string[9];
			config_KeyWheel = ((BaseUnityPlugin)this).Config.Bind<string>("EMOTE WHEEL", "Key", "v", (ConfigDescription)null);
			EmotePatch.wheelKeybind = config_KeyWheel.Value;
			config_InventoryCheck = ((BaseUnityPlugin)this).Config.Bind<bool>("OTHERS", "InventoryCheck", true, "Prevents some emotes from performing while holding any item/scrap");
			EmotePatch.InvCheck = config_InventoryCheck.Value;
			config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Middle Finger", "3", (ConfigDescription)null);
			EmotePatch.keybinds[2] = config_KeyEmote3.Value.Replace(" ", "");
			config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "The Griddy", "6", (ConfigDescription)null);
			EmotePatch.keybinds[5] = config_KeyEmote4.Value.Replace(" ", "");
			config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Shy", "5", (ConfigDescription)null);
			EmotePatch.keybinds[4] = config_KeyEmote5.Value.Replace(" ", "");
			config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Clap", "4", (ConfigDescription)null);
			EmotePatch.keybinds[3] = config_KeyEmote6.Value.Replace(" ", "");
			config_KeyEmote7 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Twerk", "7", (ConfigDescription)null);
			EmotePatch.keybinds[6] = config_KeyEmote7.Value.Replace(" ", "");
			config_KeyEmote8 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Salute", "8", (ConfigDescription)null);
			EmotePatch.keybinds[7] = config_KeyEmote8.Value.Replace(" ", "");
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "MoreEmotes";

		public const string Name = "MoreEmotes-Sligili";

		public const string Ver = "1.2.2";
	}
}
namespace MoreEmotes.Patch
{
	internal class EmotePatch
	{
		public static AssetBundle animationsBundle;

		public static AssetBundle animatorBundle;

		public static string[] keybinds;

		public static string wheelKeybind;

		private static CallbackContext context;

		public static RuntimeAnimatorController local;

		public static RuntimeAnimatorController others;

		private static int currentEmoteID;

		private static float svMovSpeed;

		public static bool IncompatibleStuff;

		public static bool InvCheck;

		public static bool emoteWheelIsOpened;

		public static GameObject wheel;

		public static GameObject rebindmenu;

		public static GameObject btn;

		private static SelectionWheel selectionWheel;

		[HarmonyPatch(typeof(MenuManager), "Start")]
		[HarmonyPostfix]
		private static void MenuStart(MenuManager __instance)
		{
			GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab");
			GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab");
			GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
			GameObject gameObject2 = ((Component)((Component)gameObject.transform.Find("MenuContainer")).transform.Find("SettingsPanel")).gameObject;
			if ((Object)(object)btn != (Object)null)
			{
				Object.Destroy((Object)(object)btn.gameObject);
			}
			btn = Object.Instantiate<GameObject>(val2, gameObject2.transform);
			btn.transform.SetSiblingIndex(7);
			if ((Object)(object)rebindmenu != (Object)null)
			{
				Object.Destroy((Object)(object)rebindmenu.gameObject);
			}
			rebindmenu = Object.Instantiate<GameObject>(val, gameObject2.transform);
			RebindBtn.defaultKeys = keybinds;
			BasicToggle.configValueInv = InvCheck;
			if ((Object)(object)gameObject2.GetComponent<SetupEverything>() == (Object)null)
			{
				gameObject2.AddComponent<SetupEverything>();
			}
			SetupEverything.configValue = InvCheck;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		private static void StartPostfix(PlayerControllerB __instance)
		{
			GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject;
			CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>();
			svMovSpeed = __instance.movementSpeed;
			customAudioAnimationEvent.player = __instance;
			if (Object.FindObjectsOfType(typeof(SelectionWheel)).Length == 0)
			{
				GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesMenu.prefab");
				GameObject gameObject2 = ((Component)((Component)GameObject.Find("Systems").gameObject.transform.Find("UI")).gameObject.transform.Find("Canvas")).gameObject;
				GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab");
				GameObject val3 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab");
				GameObject gameObject3 = ((Component)((Component)gameObject2.transform.Find("QuickMenu")).transform.Find("SettingsPanel")).gameObject;
				if ((Object)(object)btn != (Object)null)
				{
					Object.Destroy((Object)(object)btn.gameObject);
				}
				btn = Object.Instantiate<GameObject>(val3, gameObject3.transform);
				btn.transform.SetSiblingIndex(7);
				if ((Object)(object)rebindmenu != (Object)null)
				{
					Object.Destroy((Object)(object)rebindmenu.gameObject);
				}
				rebindmenu = Object.Instantiate<GameObject>(val2, gameObject3.transform);
				RebindBtn.defaultKeys = keybinds;
				BasicToggle.configValueInv = InvCheck;
				if ((Object)(object)wheel != (Object)null)
				{
					Object.Destroy((Object)(object)wheel.gameObject);
				}
				wheel = Object.Instantiate<GameObject>(val, gameObject2.transform);
				selectionWheel = wheel.AddComponent<SelectionWheel>();
				SelectionWheel.emotes_Keybinds = new string[keybinds.Length + 1];
				SelectionWheel.emotes_Keybinds = keybinds;
				if ((Object)(object)gameObject3.GetComponent<SetupEverything>() == (Object)null)
				{
					gameObject3.AddComponent<SetupEverything>();
				}
				SetupEverything.configValue = InvCheck;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePostfix(PlayerControllerB __instance)
		{
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = others;
				return;
			}
			if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = local;
			}
			if (__instance.performingEmote)
			{
				currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber");
			}
			if (!IncompatibleStuff)
			{
				bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 6 && __instance.performingEmote;
				__instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed);
			}
			if (!PlayerPrefs.HasKey("InvCheck"))
			{
				PlayerPrefs.SetInt("InvCheck", InvCheck ? 1 : 0);
			}
			else
			{
				InvCheck = PlayerPrefs.GetInt("InvCheck") == 1;
			}
			if (!PlayerPrefs.HasKey("Emote_Wheel"))
			{
				PlayerPrefs.SetString("Emote_Wheel", wheelKeybind);
			}
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && !emoteWheelIsOpened && !__instance.isPlayerDead && !__instance.inTerminalMenu && !__instance.quickMenuManager.isMenuOpen)
			{
				emoteWheelIsOpened = true;
				Cursor.visible = true;
				Cursor.lockState = (CursorLockMode)2;
				wheel.SetActive(emoteWheelIsOpened);
				__instance.disableLookInput = true;
			}
			else if ((!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && emoteWheelIsOpened) || __instance.quickMenuManager.isMenuOpen)
			{
				if (!__instance.quickMenuManager.isMenuOpen || __instance.isPlayerDead)
				{
					int selectedEmoteID = selectionWheel.selectedEmoteID;
					if (selectedEmoteID <= 3 || selectedEmoteID == 6 || !InvCheck)
					{
						__instance.PerformEmote(context, selectedEmoteID);
					}
					else if (!__instance.isHoldingObject)
					{
						__instance.PerformEmote(context, selectedEmoteID);
					}
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
				}
				if (__instance.isPlayerDead && !__instance.quickMenuManager.isMenuOpen)
				{
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
				}
				__instance.disableLookInput = false;
				emoteWheelIsOpened = false;
				wheel.SetActive(emoteWheelIsOpened);
			}
			if (!emoteWheelIsOpened && !__instance.quickMenuManager.isMenuOpen)
			{
				EmoteInput(keybinds[2], needsEmptyHands: false, 3, __instance);
				EmoteInput(keybinds[3], needsEmptyHands: true, 4, __instance);
				EmoteInput(keybinds[4], needsEmptyHands: true, 5, __instance);
				EmoteInput(keybinds[5], needsEmptyHands: false, 6, __instance);
				EmoteInput(keybinds[6], needsEmptyHands: true, 7, __instance);
				EmoteInput(keybinds[7], needsEmptyHands: true, 8, __instance);
			}
		}

		private static void EmoteInput(string keyBind, bool needsEmptyHands, int emoteID, PlayerControllerB player)
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			bool flag = PlayerPrefs.GetInt("InvCheck") == 1;
			Emotes emotes = (Emotes)emoteID;
			string text = emotes.ToString();
			if (PlayerPrefs.HasKey(text))
			{
				keyBind = PlayerPrefs.GetString(text);
			}
			else
			{
				PlayerPrefs.SetString(text, keyBind);
			}
			if (!keyBind.Equals(string.Empty) && InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && (!player.isHoldingObject || !needsEmptyHands || !flag) && (!player.performingEmote || currentEmoteID != emoteID))
			{
				Debug.Log((object)text);
				player.PerformEmote(context, emoteID);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")]
		[HarmonyPrefix]
		private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance)
		{
			bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping");
			if (currentEmoteID == 6)
			{
				__result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat;
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")]
		[HarmonyPrefix]
		private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance)
		{
			if ((emoteID >= 3 || emoteWheelIsOpened || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f))
			{
				__instance.timeSinceStartingEmote = 0f;
				__instance.performingEmote = true;
				__instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID);
				__instance.StartPerformingEmoteServerRpc();
			}
		}
	}
	public class CustomAudioAnimationEvent : MonoBehaviour
	{
		private Animator animator;

		private AudioSource SoundsSource;

		public static AudioClip[] claps = (AudioClip[])(object)new AudioClip[2];

		public PlayerControllerB player;

		private void Start()
		{
			animator = ((Component)this).GetComponent<Animator>();
			SoundsSource = player.movementAudio;
		}

		public void PlayClapSound()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4))
			{
				bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed;
				RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6);
				SoundsSource.pitch = Random.Range(0.59f, 0.79f);
				SoundsSource.PlayOneShot(claps[Random.Range(0, claps.Length)]);
			}
		}

		public void PlayFootstepSound()
		{
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6 || animator.GetInteger("emoteNumber") == 8) && ((Vector2)(ref player.moveInputVector)).sqrMagnitude == 0f)
			{
				player.PlayFootstepLocal();
				player.PlayFootstepServer();
			}
		}
	}
	public enum Emotes
	{
		Dance = 1,
		Point,
		Middle_Finger,
		Clap,
		Shy,
		The_Griddy,
		Twerk,
		Salute
	}
	public class SelectionWheel : MonoBehaviour
	{
		public RectTransform selectionBlock;

		public Text emoteInformation;

		public Text pageInformation;

		private int blocksNumber = 8;

		private int currentBlock = 1;

		public int pageNumber;

		public int selectedEmoteID;

		private float angle;

		private float pageCooldown = 0.1f;

		public GameObject[] Pages;

		private int cuadrante = 0;

		public string selectedEmoteName;

		public float wheelMovementOffset = 3.3f;

		public static string[] emotes_Keybinds;

		private Vector2 center;

		private void OnEnable()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			center = new Vector2((float)(Screen.width / 2), (float)(Screen.height / 2));
			PlayerInput component = GameObject.Find("PlayerSettingsObject").GetComponent<PlayerInput>();
			emotes_Keybinds[0] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote1", false), 0, (DisplayStringOptions)0);
			emotes_Keybinds[1] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote2", false), 0, (DisplayStringOptions)0);
			Cursor.visible = true;
			selectionBlock = ((Component)((Component)this).gameObject.transform.Find("SelectedEmote")).gameObject.GetComponent<RectTransform>();
			GameObject gameObject = ((Component)((Component)this).gameObject.transform.Find("FunctionalContent")).gameObject;
			emoteInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("EmoteInfo")).GetComponent<Text>();
			Pages = (GameObject[])(object)new GameObject[gameObject.transform.childCount];
			pageInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("PageNumber")).GetComponent<Text>();
			pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1);
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				Pages[i] = ((Component)gameObject.transform.GetChild(i)).gameObject;
			}
			Mouse.current.WarpCursorPosition(center);
		}

		private void Update()
		{
			wheelSelection();
			pageSelection();
			selectedEmoteID = currentBlock + Mathf.RoundToInt((float)(blocksNumber / 4)) + blocksNumber * pageNumber;
			displayEmoteInfo();
		}

		private void wheelSelection()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			if (!(Vector2.Distance(center, ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue()) < wheelMovementOffset))
			{
				bool flag = ((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() > center.x;
				bool flag2 = ((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() > center.y;
				cuadrante = ((!flag) ? (flag2 ? 2 : 3) : (flag2 ? 1 : 4));
				float num = (((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() - center.y) / (((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() - center.x);
				float num2 = 180 * (cuadrante - ((cuadrante <= 2) ? 1 : 2));
				angle = Mathf.Atan(num) * (180f / (float)Math.PI) + num2;
				if (angle == 90f)
				{
					angle = 270f;
				}
				else if (angle == 270f)
				{
					angle = 90f;
				}
				float num3 = 360 / blocksNumber;
				currentBlock = Mathf.RoundToInt((angle - num3 * 1.5f) / num3);
				((Transform)selectionBlock).localRotation = Quaternion.Euler(((Component)this).transform.rotation.z, ((Component)this).transform.rotation.y, num3 * (float)currentBlock);
			}
		}

		private void pageSelection()
		{
			pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1);
			if (pageCooldown > 0f)
			{
				pageCooldown -= Time.deltaTime;
			}
			else if (((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() != 0f)
			{
				GameObject[] pages = Pages;
				foreach (GameObject val in pages)
				{
					val.SetActive(false);
				}
				int num = ((((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() > 0f) ? 1 : (-1));
				if (pageNumber + 1 > Pages.Length - 1 && num > 0)
				{
					pageNumber = 0;
				}
				else if (pageNumber - 1 < 0 && num < 0)
				{
					pageNumber = Pages.Length - 1;
				}
				else
				{
					pageNumber += num;
				}
				Pages[pageNumber].SetActive(true);
				pageCooldown = 0.1f;
			}
		}

		private void displayEmoteInfo()
		{
			string text = ((selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]);
			object obj;
			if (selectedEmoteID <= Enum.GetValues(typeof(Emotes)).Length)
			{
				Emotes emotes = (Emotes)selectedEmoteID;
				obj = emotes.ToString().Replace("_", " ");
			}
			else
			{
				obj = "EMPTY";
			}
			string text2 = (string)obj;
			if (!PlayerPrefs.HasKey(text2.Replace(" ", "_")))
			{
				PlayerPrefs.SetString(text2.Replace(" ", "_"), (selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]);
			}
			else
			{
				text = PlayerPrefs.GetString(text2.Replace(" ", "_"));
			}
			emoteInformation.text = text2 + "\n[" + text.ToUpper() + "]";
		}
	}
	public class RebindBtn : MonoBehaviour
	{
		public string defaultKey;

		public static string[] defaultKeys;

		public string playerPrefs;

		public GameObject waitingForInput;

		public Text keyInfo;

		public Text description;

		private void Start()
		{
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Expected O, but got Unknown
			string text = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text;
			try
			{
				int num = (int)(Emotes)Enum.Parse(typeof(Emotes), text.Replace(" ", "_"));
				defaultKey = defaultKeys[num - 1];
			}
			catch
			{
				defaultKey = "V";
			}
			playerPrefs = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text.Replace(" ", "_");
			((Component)((Component)((Component)this).transform.parent).transform.Find("Delete")).gameObject.AddComponent<DeleteBtn>();
			keyInfo = ((Component)((Component)this).transform.Find("InputText")).GetComponent<Text>();
			waitingForInput = ((Component)((Component)this).transform.Find("wait")).gameObject;
			((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(GetKey));
			if (!PlayerPrefs.HasKey(playerPrefs))
			{
				PlayerPrefs.SetString(playerPrefs, defaultKey);
			}
			SetKeybind(PlayerPrefs.GetString(playerPrefs));
		}

		public void SetKeybind(string key)
		{
			PlayerPrefs.SetString(playerPrefs, key);
			keyInfo.text = key;
			((MonoBehaviour)this).StopAllCoroutines();
			waitingForInput.SetActive(false);
		}

		public void GetKey()
		{
			waitingForInput.SetActive(true);
			((MonoBehaviour)this).StartCoroutine(WaitForKey(delegate(string key)
			{
				SetKeybind(key);
			}));
		}

		private IEnumerator WaitForKey(Action<string> callback)
		{
			while (!((ButtonControl)Keyboard.current.anyKey).wasPressedThisFrame)
			{
				yield return (object)new WaitForEndOfFrame();
				Observable.CallOnce<InputControl>(InputSystem.onAnyButtonPress, (Action<InputControl>)delegate(InputControl ctrl)
				{
					callback((ctrl.device == Keyboard.current) ? ctrl.name : defaultKey);
				});
			}
		}
	}
	public class DeleteBtn : MonoBehaviour
	{
		private RebindBtn rebindBtn;

		private void Start()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			rebindBtn = ((Component)((Component)((Component)this).transform.parent).transform.Find("Button")).GetComponent<RebindBtn>();
			Button component = ((Component)this).GetComponent<Button>();
			((UnityEvent)component.onClick).AddListener(new UnityAction(deleteKey));
		}

		public void deleteKey()
		{
			rebindBtn.SetKeybind(string.Empty);
		}
	}
	public class BasicToggle : MonoBehaviour
	{
		private Toggle tog;

		public static bool configValueInv;

		public string playerPrefs;

		private void Start()
		{
			tog = ((Component)this).GetComponent<Toggle>();
			((UnityEvent<bool>)(object)tog.onValueChanged).AddListener((UnityAction<bool>)SetNewValue);
			if (!PlayerPrefs.HasKey(playerPrefs))
			{
				PlayerPrefs.SetInt(playerPrefs, configValueInv ? 1 : 0);
			}
		}

		public void SetNewValue(bool arg)
		{
			PlayerPrefs.SetInt(playerPrefs, tog.isOn ? 1 : 0);
		}
	}
	public class ButtonBasic : MonoBehaviour
	{
		public GameObject[] alternateActive = (GameObject[])(object)new GameObject[1];

		private void Start()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(onButtonTrigger));
			if (((Object)((Component)this).gameObject).name.Equals("BackButton"))
			{
				alternateActive[0] = ((Component)((Component)this).transform.parent).gameObject;
			}
			if (((Object)((Component)this).gameObject).name.Equals("MoreEmotesButton(Clone)"))
			{
				alternateActive[0] = ((Component)((Component)((Component)this).transform.parent).gameObject.transform.Find("MoreEmotesPanel(Clone)")).gameObject;
			}
		}

		public void onButtonTrigger()
		{
			GameObject[] array = alternateActive;
			foreach (GameObject val in array)
			{
				val.SetActive((!val.activeInHierarchy) ? true : false);
			}
		}
	}
	public class SetupEverything : MonoBehaviour
	{
		private GameObject panel;

		public static bool configValue;

		private void Start()
		{
			panel = ((Component)((Component)this).transform.Find("MoreEmotesPanel(Clone)")).gameObject;
			((Component)panel.transform.Find("Version")).GetComponent<Text>().text = "Sligili - 1.2.2";
			if (!PlayerPrefs.HasKey("InvCheck"))
			{
				PlayerPrefs.SetInt("InvCheck", configValue ? 1 : 0);
			}
			SetupMenuButton();
			BackButton();
			KeybindButtons();
			Others();
		}

		private void SetupMenuButton()
		{
			GameObject gameObject = ((Component)((Component)this).transform.Find("MoreEmotesButton(Clone)")).gameObject;
			gameObject.AddComponent<ButtonBasic>();
		}

		private void BackButton()
		{
			GameObject gameObject = ((Component)panel.transform.Find("BackButton")).gameObject;
			gameObject.AddComponent<ButtonBasic>();
		}

		private void KeybindButtons()
		{
			GameObject gameObject = ((Component)panel.transform.Find("KeybindButtons")).gameObject;
			GameObject[] array = (GameObject[])(object)new GameObject[gameObject.transform.childCount];
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				array[i] = ((Component)gameObject.transform.GetChild(i)).gameObject;
			}
			GameObject[] array2 = array;
			foreach (GameObject val in array2)
			{
				((Component)val.transform.Find("Button")).gameObject.AddComponent<RebindBtn>();
			}
		}

		private void Others()
		{
			GameObject gameObject = ((Component)panel.transform.Find("Inv")).gameObject;
			gameObject.AddComponent<BasicToggle>();
			BasicToggle basicToggle = gameObject.AddComponent<BasicToggle>();
			basicToggle.playerPrefs = "InvCheck";
		}
	}
}

BepInEx/plugins/MoreItems.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreItems.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MoreItems")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MoreItems")]
[assembly: AssemblyTitle("MoreItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MoreItems
{
	[BepInPlugin("MoreItems", "MoreItems", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("MoreItems");

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MoreItems is loaded!");
			harmony.PatchAll(typeof(StartOfRoundPatch));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MoreItems";

		public const string PLUGIN_NAME = "MoreItems";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace MoreItems.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		private const int newMaxItemCapacity = 999;

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void IncreaseShipItemCapacity(ref int ___maxShipItemCapacity)
		{
			___maxShipItemCapacity = 999;
			Logger.CreateLogSource("MoreItems").LogInfo((object)$"Maximum amount of items that can be saved set to {999}.");
		}
	}
}

BepInEx/plugins/MoreSuits.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyInformationalVersion("1.4.1")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.1.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_068c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Expected O, but got Unknown
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				int count = __instance.unlockablesList.unlockables.Count;
				UnlockableItem val = new UnlockableItem();
				int num = 0;
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val2 = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked)
					{
						continue;
					}
					val = val2;
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = new List<string>();
					List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list5 = new List<string>();
					if (!LoadAllSuits)
					{
						foreach (string item2 in list)
						{
							if (File.Exists(Path.Combine(item2, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list5.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item3 in list)
					{
						if (item3 != "")
						{
							string[] files = Directory.GetFiles(item3, "*.png");
							string[] files2 = Directory.GetFiles(item3, "*.matbundle");
							list2.AddRange(files);
							list3.AddRange(files2);
						}
					}
					list3.Sort();
					list2.Sort();
					try
					{
						foreach (string item4 in list3)
						{
							Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets();
							foreach (Object val3 in array)
							{
								if (val3 is Material)
								{
									Material item = (Material)val3;
									customMaterials.Add(item);
								}
							}
						}
					}
					catch (Exception ex)
					{
						Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex));
					}
					foreach (string item5 in list2)
					{
						if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val4;
						Material val5;
						if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default")
						{
							val4 = val;
							val5 = val4.suitMaterial;
						}
						else
						{
							val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val5 = Object.Instantiate<Material>(val4.suitMaterial);
						}
						byte[] array2 = File.ReadAllBytes(item5);
						Texture2D val6 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val6, array2);
						val5.mainTexture = (Texture)(object)val6;
						val4.unlockableName = Path.GetFileNameWithoutExtension(item5);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array3 = File.ReadAllLines(path);
								for (int j = 0; j < array3.Length; j++)
								{
									string[] array4 = array3[j].Trim().Split(':');
									if (array4.Length != 2)
									{
										continue;
									}
									string text = array4[0].Trim('"', ' ', ',');
									string text2 = array4[1].Trim('"', ' ', ',');
									if (text2.Contains(".png"))
									{
										byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2));
										Texture2D val7 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val7, array5);
										val5.SetTexture(text, (Texture)(object)val7);
										continue;
									}
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex2)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2));
										}
										continue;
									}
									switch (text2)
									{
									case "KEYWORD":
										val5.EnableKeyword(text);
										continue;
									case "DISABLEKEYWORD":
										val5.DisableKeyword(text);
										continue;
									case "SHADERPASS":
										val5.SetShaderPassEnabled(text, true);
										continue;
									case "DISABLESHADERPASS":
										val5.SetShaderPassEnabled(text, false);
										continue;
									}
									float result2;
									Vector4 vector;
									if (text == "SHADER")
									{
										Shader shader = Shader.Find(text2);
										val5.shader = shader;
									}
									else if (text == "MATERIAL")
									{
										foreach (Material customMaterial in customMaterials)
										{
											if (((Object)customMaterial).name == text2)
											{
												val5 = Object.Instantiate<Material>(customMaterial);
												val5.mainTexture = (Texture)(object)val6;
												break;
											}
										}
									}
									else if (float.TryParse(text2, out result2))
									{
										val5.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val5.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex3)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
						}
						val4.suitMaterial = val5;
						if (val4.unlockableName.ToLower() != "default")
						{
							if (num == MaxSuits)
							{
								Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more.");
								continue;
							}
							__instance.unlockablesList.unlockables.Add(val4);
							num++;
						}
					}
					SuitsAdded = true;
					break;
				}
				UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
				val8.alreadyUnlocked = false;
				val8.hasBeenMoved = false;
				val8.placedPosition = Vector3.zero;
				val8.placedRotation = Vector3.zero;
				val8.unlockableType = 753;
				while (__instance.unlockablesList.unlockables.Count < count + MaxSuits)
				{
					__instance.unlockablesList.unlockables.Add(val8);
				}
			}
			catch (Exception ex4)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList();
			source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList();
			int num = 0;
			foreach (UnlockableSuit item in source)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				float num2 = 0.18f;
				if (MakeSuitsFitOnRack && source.Count > 13)
				{
					num2 /= (float)Math.Min(source.Count, 20) / 12f;
				}
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.4.1";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded = false;

	public static string DisabledSuits;

	public static bool LoadAllSuits;

	public static bool MakeSuitsFitOnRack;

	public static int MaxSuits;

	public static List<Material> customMaterials = new List<Material>();

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value;
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value;
		MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value;
		MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Expected O, but got Unknown
		//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0298: Unknown result type (might be due to invalid IL or missing references)
		//IL_029f: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.hasBeenMoved = false;
		newSuit.placedPosition = Vector3.zero;
		newSuit.placedRotation = Vector3.zero;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
		return newSuit;
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

BepInEx/plugins/NuclearLib.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using NuclearLib.ModContent;
using NuclearLib.Patches;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NuclearLib")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NuclearLib")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("0034b6e9-e4ca-48f1-8cf2-5f898fdd0ce1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NuclearLib
{
	[BepInPlugin("niceh.NuclearLib", "NuclearLib", "1.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		public const string GUID = "niceh.NuclearLib";

		public const string Name = "NuclearLib";

		private static Harmony _harmony;

		public static Plugin Instance { get; private set; }

		public static ManualLogSource Log { get; private set; }

		public static Dictionary<Type, List<Type>> ModBehaviours { get; private set; } = new Dictionary<Type, List<Type>>();


		private void Awake()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			_harmony = new Harmony("niceh.NuclearLib");
			_harmony.PatchAll(typeof(Patch_EnemyAI));
			_harmony.PatchAll(typeof(Patch_GrabbableObject));
			_harmony.PatchAll(typeof(Patch_PlayerControllerB));
		}

		public static void RegisterModBehaviour<T>(Type behaviourType) where T : ModBehaviour
		{
			if (ModBehaviours.TryGetValue(behaviourType, out var value))
			{
				value.Add(typeof(T));
			}
			else
			{
				ModBehaviours.Add(behaviourType, new List<Type> { typeof(T) });
			}
			Log.LogInfo((object)("Registered ModBehaviour [" + typeof(T).FullName + "]"));
			ApplyPatch(behaviourType);
		}

		private static void ApplyPatch(Type type)
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_007d: Expected O, but got Unknown
			MethodInfo nextMethod = GetNextMethod(type, "Start");
			if (nextMethod == null)
			{
				Log.LogWarning((object)$"Failed to patch {type}.");
			}
			else if (!IsMethodPatched(nextMethod))
			{
				_harmony.Patch((MethodBase)nextMethod, new HarmonyMethod(typeof(Patch_NetworkBehaviour), "PreStart", new Type[1] { type }), new HarmonyMethod(typeof(Patch_NetworkBehaviour), "PostStart", new Type[1] { type }), (HarmonyMethod)null, (HarmonyMethod)null);
			}
		}

		private static MethodInfo GetNextMethod(Type type, string methodName)
		{
			while (type != null && type != typeof(object))
			{
				MethodInfo method = type.GetMethod(methodName, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public);
				if (method != null)
				{
					return method;
				}
				type = type.BaseType;
			}
			return null;
		}

		private static bool IsMethodPatched(MethodInfo method)
		{
			Patches patchInfo = Harmony.GetPatchInfo((MethodBase)method);
			if (patchInfo == null)
			{
				return false;
			}
			if (!patchInfo.Prefixes.Any((Patch p) => p.owner == _harmony.Id))
			{
				return patchInfo.Postfixes.Any((Patch p) => p.owner == _harmony.Id);
			}
			return true;
		}
	}
}
namespace NuclearLib.Patches
{
	internal static class Patch_EnemyAI
	{
		[HarmonyPatch(typeof(EnemyAI), "DoAIInterval")]
		[HarmonyPrefix]
		private static void PreDoAIInterval(EnemyAI __instance)
		{
			ModAI[] components = ((Component)__instance).gameObject.GetComponents<ModAI>();
			for (int i = 0; i < components.Length; i++)
			{
				components[i].PreAI();
			}
		}

		[HarmonyPatch(typeof(EnemyAI), "DoAIInterval")]
		[HarmonyPostfix]
		private static void PostDoAIInterval(EnemyAI __instance)
		{
			ModAI[] components = ((Component)__instance).gameObject.GetComponents<ModAI>();
			for (int i = 0; i < components.Length; i++)
			{
				components[i].PostAI();
			}
		}

		[HarmonyPatch(typeof(EnemyAI), "KillEnemy")]
		[HarmonyPrefix]
		private static bool PreKillEnemy(EnemyAI __instance, bool destroy)
		{
			bool flag = true;
			ModAI[] components = ((Component)__instance).gameObject.GetComponents<ModAI>();
			foreach (ModAI modAI in components)
			{
				flag = flag && modAI.PreKillEnemy(destroy);
			}
			return flag;
		}

		[HarmonyPatch(typeof(EnemyAI), "KillEnemy")]
		[HarmonyPostfix]
		private static void PostKillEnemy(EnemyAI __instance, bool destroy)
		{
			ModAI[] components = ((Component)__instance).gameObject.GetComponents<ModAI>();
			for (int i = 0; i < components.Length; i++)
			{
				components[i].PostKillEnemy(destroy);
			}
		}
	}
	internal static class Patch_GrabbableObject
	{
		[HarmonyPatch(typeof(GrabbableObject), "ItemActivate")]
		[HarmonyPrefix]
		private static bool PreItemActivate(ExtensionLadderItem __instance, bool used, bool buttonDown)
		{
			bool flag = true;
			ModItem[] components = ((Component)__instance).gameObject.GetComponents<ModItem>();
			foreach (ModItem modItem in components)
			{
				flag = flag && modItem.PreItemActivate(used, buttonDown);
			}
			return flag;
		}

		[HarmonyPatch(typeof(GrabbableObject), "ItemActivate")]
		[HarmonyPostfix]
		private static void PostItemActivate(ExtensionLadderItem __instance, bool used, bool buttonDown)
		{
			ModItem[] components = ((Component)__instance).gameObject.GetComponents<ModItem>();
			for (int i = 0; i < components.Length; i++)
			{
				components[i].PreItemActivate(used, buttonDown);
			}
		}
	}
	internal static class Patch_NetworkBehaviour
	{
		private static void PreStart(NetworkBehaviour __instance)
		{
			foreach (KeyValuePair<Type, List<Type>> modBehaviour in Plugin.ModBehaviours)
			{
				if (!modBehaviour.Key.IsAssignableFrom(((object)__instance).GetType()))
				{
					continue;
				}
				foreach (Type item in modBehaviour.Value)
				{
					ModBehaviour obj = (ModBehaviour)(object)((Component)__instance).gameObject.AddComponent(item);
					obj.Original = __instance;
					obj.PreStart();
				}
			}
		}

		private static void PostStart(NetworkBehaviour __instance)
		{
			ModBehaviour[] components = ((Component)__instance).gameObject.GetComponents<ModBehaviour>();
			for (int i = 0; i < components.Length; i++)
			{
				components[i].PostStart();
			}
		}
	}
	public static class Patch_PlayerControllerB
	{
	}
}
namespace NuclearLib.ModContent
{
	public class ModAI : ModBehaviour
	{
		public virtual void PreAI()
		{
		}

		public virtual void PostAI()
		{
		}

		public virtual bool PreKillEnemy(bool destroy = false)
		{
			return true;
		}

		public virtual void PostKillEnemy(bool destroy = false)
		{
		}
	}
	public class ModBehaviour : NetworkBehaviour
	{
		public NetworkBehaviour Original { get; set; }

		public virtual void PreStart()
		{
		}

		public virtual void PostStart()
		{
		}
	}
	public class ModItem : ModBehaviour
	{
		public virtual bool PreItemActivate(bool used, bool buttonDown)
		{
			return true;
		}

		public virtual void PostItemActivate(bool used, bool buttonDown)
		{
		}
	}
	public class ModPlayer : ModBehaviour
	{
	}
}

BepInEx/plugins/ObjectVolumeController.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ObjectVolumeController")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ObjectVolumeController")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("49ff2710-6c88-48c4-989a-32b79f0ddd6a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ObjectVolumeController
{
	[BepInPlugin("FlipMods.ObjectVolumeController", "ObjectVolumeController", "1.0.3")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static Key volumeUpKey = (Key)14;

		public static Key volumeDownKey = (Key)13;

		public static string volumeHoverTip = "Volume up:   [+]\nVolume down: [-]";

		public static float volumeIncrement = 0.1f;

		public static float maxDisplayedVolume = 1.5f;

		public static float defaultVolume = 1f;

		private void Awake()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			_harmony = new Harmony("ObjectVolumeController");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ObjectVolumeController loaded");
			instance = this;
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ObjectVolumeController";

		public const string PLUGIN_NAME = "ObjectVolumeController";

		public const string PLUGIN_VERSION = "1.0.3";
	}
}
namespace ObjectVolumeController.Patcher
{
	[HarmonyPatch]
	internal class ChangeVolumePatcher
	{
		private static AudioPlayerItemType boomboxItems = new AudioPlayerItemType("Boomboxes", "Grab boombox: [E]");

		private static AudioPlayerPlaceableType recordPlayers = new AudioPlayerPlaceableType("Record players", "Record player: [E]");

		private static AudioPlayerPlaceableType televisions = new AudioPlayerPlaceableType("Televisions", "Television: [E]");

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPrefix]
		public static void GetObjectLookingAt(PlayerControllerB __instance)
		{
			boomboxItems.lookingAtDeviceType = false;
			recordPlayers.lookingAtDeviceType = false;
			televisions.lookingAtDeviceType = false;
			if (!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || __instance.inTerminalMenu || __instance.isTypingChat || __instance.isPlayerDead)
			{
				return;
			}
			InteractTrigger hoveringOverTrigger = __instance.hoveringOverTrigger;
			object obj;
			if (hoveringOverTrigger == null)
			{
				obj = null;
			}
			else
			{
				Transform parent = ((Component)hoveringOverTrigger).transform.parent;
				obj = ((parent != null) ? ((Component)parent).gameObject : null);
			}
			GameObject val = (GameObject)obj;
			if ((Object)(object)val != (Object)null)
			{
				if (((Object)val).name.Contains("RecordPlayer"))
				{
					recordPlayers.lookingAtDeviceType = true;
				}
				else if (((Object)val).name.Contains("Television"))
				{
					televisions.lookingAtDeviceType = true;
				}
			}
			if (!recordPlayers.lookingAtDeviceType && !televisions.lookingAtDeviceType)
			{
				if ((Object)(object)__instance.cursorTip != (Object)null && ((TMP_Text)__instance.cursorTip).text.Contains(boomboxItems.originalHoverTip))
				{
					boomboxItems.lookingAtDeviceType = true;
				}
				else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer is BoomboxItem)
				{
					boomboxItems.lookingAtDeviceType = true;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void GetVolumeInput(PlayerControllerB __instance)
		{
			if (!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || __instance.inTerminalMenu || __instance.isTypingChat || __instance.isPlayerDead || (!boomboxItems.lookingAtDeviceType && !recordPlayers.lookingAtDeviceType && !televisions.lookingAtDeviceType))
			{
				return;
			}
			float num = 0f;
			if (((ButtonControl)Keyboard.current.minusKey).wasPressedThisFrame)
			{
				num = 0f - Plugin.volumeIncrement;
			}
			if (((ButtonControl)Keyboard.current.equalsKey).wasPressedThisFrame)
			{
				num = Plugin.volumeIncrement;
			}
			if (num != 0f)
			{
				Plugin.Log("AdjustVolume: " + num);
				AudioPlayerTypeBase audioPlayerTypeBase = null;
				if (boomboxItems.lookingAtDeviceType)
				{
					audioPlayerTypeBase = boomboxItems;
				}
				else if (recordPlayers.lookingAtDeviceType)
				{
					audioPlayerTypeBase = recordPlayers;
				}
				else if (televisions.lookingAtDeviceType)
				{
					audioPlayerTypeBase = televisions;
				}
				if (audioPlayerTypeBase != null)
				{
					audioPlayerTypeBase.currentVolume = Mathf.Clamp(audioPlayerTypeBase.currentVolume + num, 0f, Plugin.maxDisplayedVolume);
					audioPlayerTypeBase.UpdateVolumes();
					audioPlayerTypeBase.UpdateTooltips();
					Plugin.Log($"[{audioPlayerTypeBase.name}] Updating volume to: {audioPlayerTypeBase.currentVolume}%");
				}
			}
		}

		[HarmonyPatch(typeof(BoomboxItem), "Start")]
		[HarmonyPostfix]
		public static void SetBoomboxHoverTip(BoomboxItem __instance)
		{
			boomboxItems.audioSources.Add(__instance.boomboxAudio);
			boomboxItems.items.Add((GrabbableObject)(object)__instance);
			((GrabbableObject)__instance).itemProperties.canBeGrabbedBeforeGameStart = true;
			if (boomboxItems.defaultVolume == 0f)
			{
				boomboxItems.defaultVolume = __instance.boomboxAudio.volume;
				Plugin.Log("Boombox volume: " + boomboxItems.defaultVolume);
			}
			if (boomboxItems.controlTooltips == null)
			{
				boomboxItems.controlTooltips = new List<string>(((GrabbableObject)__instance).itemProperties.toolTips);
				boomboxItems.controlTooltips.Add("");
			}
			boomboxItems.UpdateTooltips();
			boomboxItems.UpdateVolumes();
		}

		[HarmonyPatch(typeof(AutoParentToShip), "Awake")]
		[HarmonyPostfix]
		public static void SetRecordPlayerHoverTip(AutoParentToShip __instance)
		{
			if (((Object)__instance).name.Contains("RecordPlayerContainer"))
			{
				AudioSource val = ((Component)__instance).GetComponentInChildren<AnimatedObjectTrigger>()?.thisAudioSource;
				if ((Object)(object)val != (Object)null)
				{
					recordPlayers.audioSources.Add(val);
				}
				InteractTrigger componentInChildren = ((Component)__instance).GetComponentInChildren<InteractTrigger>();
				if (recordPlayers.defaultVolume == 0f)
				{
					recordPlayers.defaultVolume = val.volume;
					Plugin.Log("RecordPlayer Volume: " + recordPlayers.defaultVolume);
				}
				if ((Object)(object)componentInChildren == (Object)null)
				{
					Plugin.Log("Record player trigger missing!");
					return;
				}
				recordPlayers.triggers.Add(componentInChildren);
				recordPlayers.UpdateTooltips();
				recordPlayers.UpdateVolumes();
			}
		}

		[HarmonyPatch(typeof(TVScript), "__initializeVariables")]
		[HarmonyPostfix]
		public static void SetTelevisionHoverTip(TVScript __instance)
		{
			televisions.audioSources.Add(__instance.tvSFX);
			Transform parent = ((Component)__instance).transform.parent;
			InteractTrigger val = ((parent != null) ? ((Component)parent).GetComponentInChildren<InteractTrigger>() : null);
			if (televisions.defaultVolume == 0f)
			{
				televisions.defaultVolume = __instance.tvSFX.volume;
				Plugin.Log("Television volume: " + televisions.defaultVolume);
			}
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Log("Television trigger missing!");
				return;
			}
			televisions.triggers.Add(val);
			televisions.UpdateTooltips();
			televisions.UpdateVolumes();
		}
	}
	internal abstract class AudioPlayerTypeBase
	{
		public string name;

		public List<AudioSource> audioSources;

		public string originalHoverTip;

		public float defaultVolume;

		public float currentVolume;

		public bool lookingAtDeviceType;

		public Type objectType;

		public AudioPlayerTypeBase(string name, string originalHoverTip = "", float defaultVolume = 0f)
		{
			this.name = name;
			audioSources = new List<AudioSource>();
			this.originalHoverTip = originalHoverTip;
			this.defaultVolume = defaultVolume;
			currentVolume = Plugin.defaultVolume;
			lookingAtDeviceType = false;
		}

		public void UpdateVolumes()
		{
			for (int i = 0; i < audioSources.Count; i++)
			{
				if ((Object)(object)audioSources[i] != (Object)null)
				{
					audioSources[i].volume = currentVolume / Plugin.maxDisplayedVolume;
				}
			}
		}

		public abstract void UpdateTooltips();
	}
	internal class AudioPlayerItemType : AudioPlayerTypeBase
	{
		public List<GrabbableObject> items;

		public List<string> controlTooltips;

		public AudioPlayerItemType(string name, string originalHoverTip = "", float defaultVolume = 0f)
			: base(name, originalHoverTip, defaultVolume)
		{
			items = new List<GrabbableObject>();
		}

		public override void UpdateTooltips()
		{
			for (int i = 0; i < items.Count; i++)
			{
				if ((Object)(object)items[i] != (Object)null)
				{
					items[i].customGrabTooltip = $"{originalHoverTip}\n{Mathf.RoundToInt(currentVolume * 10f) * 10}% volume\n{Plugin.volumeHoverTip}";
					controlTooltips[controlTooltips.Count - 1] = items[i].customGrabTooltip.Replace(originalHoverTip + "\n", "");
					items[i].itemProperties.toolTips = controlTooltips.ToArray();
				}
			}
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if ((Object)(object)localPlayerController != (Object)null && (Object)(object)localPlayerController.currentlyHeldObjectServer != (Object)null && items.Contains(localPlayerController.currentlyHeldObjectServer))
			{
				localPlayerController.currentlyHeldObjectServer.EquipItem();
			}
		}
	}
	internal class AudioPlayerPlaceableType : AudioPlayerTypeBase
	{
		public List<InteractTrigger> triggers;

		public AudioPlayerPlaceableType(string name, string originalHoverTip = "", float defaultVolume = 0f)
			: base(name, originalHoverTip, defaultVolume)
		{
			triggers = new List<InteractTrigger>();
		}

		public override void UpdateTooltips()
		{
			for (int i = 0; i < triggers.Count; i++)
			{
				if ((Object)(object)triggers[i] != (Object)null)
				{
					triggers[i].hoverTip = $"{originalHoverTip}\n{Mathf.RoundToInt(currentVolume * 10f) * 10}% volume\n{Plugin.volumeHoverTip}";
				}
			}
		}
	}
}

BepInEx/plugins/PersistentPurchases/PersistentPurchases.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UIElements.Collections;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PersistentPurchases")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Keeps bought ship objects after failing to meet quota")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1")]
[assembly: AssemblyProduct("PersistentPurchases")]
[assembly: AssemblyTitle("PersistentPurchases")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PersistentPurchases
{
	[HarmonyPatch]
	public class Patches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(Terminal), "Start")]
		[HarmonyPriority(-23)]
		public static void generateConfig()
		{
			Plugin.setupConfig(StartOfRound.Instance.unlockablesList.unlockables);
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(StartOfRound), "ResetShip")]
		public static void storeUnlocked(StartOfRound __instance, out List<Tuple<int, Vector3, Vector3>> __state)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			Plugin.log.LogInfo((object)"Taking note of bought unlockables");
			__state = new List<Tuple<int, Vector3, Vector3>>();
			List<UnlockableItem> unlockables = __instance.unlockablesList.unlockables;
			for (int i = 0; i < unlockables.Count; i++)
			{
				Plugin.log.LogDebug((object)$"{unlockables[i].unlockableName} - unlocked({unlockables[i].hasBeenUnlockedByPlayer}) - should persist({Plugin.unlockableConfig[i].Value})");
				if (unlockables[i].hasBeenUnlockedByPlayer && Plugin.unlockableConfig[i].Value)
				{
					__state.Add(Tuple.Create<int, Vector3, Vector3>(i, unlockables[i].placedPosition, unlockables[i].placedRotation));
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "ResetShip")]
		public static void loadUnlocked(StartOfRound __instance, List<Tuple<int, Vector3, Vector3>> __state)
		{
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			Plugin.log.LogInfo((object)"Rebuying unlockables");
			foreach (Tuple<int, Vector3, Vector3> item in __state)
			{
				Plugin.log.LogDebug((object)__instance.unlockablesList.unlockables[item.Item1].unlockableName);
				UnlockableItem val = __instance.unlockablesList.unlockables[item.Item1];
				__instance.BuyShipUnlockableServerRpc(item.Item1, TimeOfDay.Instance.quotaVariables.startingCredits);
				if (__instance.SpawnedShipUnlockables.ContainsKey(item.Item1))
				{
					NetworkObject component = DictionaryExtensions.Get<int, GameObject>((IDictionary<int, GameObject>)__instance.SpawnedShipUnlockables, item.Item1, (GameObject)null).GetComponent<NetworkObject>();
					if ((Object)(object)component != (Object)null)
					{
						ShipBuildModeManager.Instance.StoreObjectServerRpc(NetworkObjectReference.op_Implicit(component), 0);
					}
					else
					{
						Plugin.log.LogWarning((object)("Failed to find NetworkObject for " + val.unlockableName));
					}
				}
				else
				{
					Plugin.log.LogWarning((object)("SpawnedShipUnlockables did not contain " + val.unlockableName));
				}
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "ResetSavedGameValues")]
	public class RemoveUneccesaryAndAnnoyingReset
	{
		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			Plugin.log.LogInfo((object)"Beginning patching of GameNetworkManager.ResetSavedGameValues");
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			bool flag = false;
			for (int i = 0; i < list.Count; i++)
			{
				if (CodeInstructionExtensions.Calls(list[i], typeof(GameNetworkManager).GetMethod("ResetUnlockablesListValues")))
				{
					flag = true;
					list[i - 1].opcode = OpCodes.Nop;
					list[i].opcode = OpCodes.Nop;
					list[i].operand = null;
					break;
				}
			}
			if (flag)
			{
				Plugin.log.LogInfo((object)"Patched GameNetworkManager.ResetSavedGameValues");
			}
			else
			{
				Plugin.log.LogError((object)"Failed to patch GameNetworkManager.ResetSavedGameValues!");
			}
			return list.AsEnumerable();
		}
	}
	[BepInPlugin("PersistentPurchases", "PersistentPurchases", "1.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		public static ConfigEntry<bool> placeUnlockables;

		public static ManualLogSource log = new ManualLogSource("PersistentPurchases");

		public static Harmony harmony = new Harmony("PersistentPurchases");

		public static string[] knownFurniture = new string[19]
		{
			"Cozy lights", "Television", "Cupboard", "File Cabinet", "Toilet", "Shower", "Light switch", "Record player", "Table", "Bunkbeds",
			"Terminal", "Romantic table", "JackOLantern", "Welcome mat", "Goldfish", "Plushie pajama man", "SmallRug", "LargeRug", "FatalitiesSign"
		};

		public static List<ConfigFile> despair = new List<ConfigFile>();

		public static List<ConfigEntry<bool>> unlockableConfig = new List<ConfigEntry<bool>>();

		private void Awake()
		{
			Logger.Sources.Add((ILogSource)(object)log);
			despair.Add(((BaseUnityPlugin)this).Config);
			harmony.PatchAll(typeof(Patches));
			harmony.PatchAll(typeof(RemoveUneccesaryAndAnnoyingReset));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PersistentPurchases is loaded!");
		}

		public static void setupConfig(List<UnlockableItem> unlockables)
		{
			log.LogInfo((object)$"Registering {unlockables.Count} unlockables");
			for (int i = 0; i < unlockables.Count; i++)
			{
				log.LogDebug((object)(unlockables[i].unlockableName ?? ""));
				unlockableConfig.Add(despair[0].Bind<bool>("Unlockables", unlockables[i].unlockableName, unlockables[i].unlockableType == 0 || knownFurniture.Contains(unlockables[i].unlockableName), (ConfigDescription)null));
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "PersistentPurchases";

		public const string PLUGIN_NAME = "PersistentPurchases";

		public const string PLUGIN_VERSION = "1.1.1";
	}
}

BepInEx/plugins/ReservedFlashlightSlot.dll

Decompiled 11 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedFlashlightSlot.Patches;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedFlashlightSlot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedFlashlightSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5b7d6563-4e51-4a69-bcf9-fa1dea6eff75")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedFlashlightSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateFlashlightKey;

		public static ConfigEntry<bool> hideFlashlightMeshShoulder;

		public static string activateFlashlightDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateFlashlightKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedFlashlightSlot", "ActivateFlashlightKey", "<Keyboard>/f", "Activate flashlight keybind.");
			hideFlashlightMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedFlashlightSlot", "HideFlashlightOnShoulder", false, "Hides the flashlight mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateFlashlightDisplayName = GetDisplayName(activateFlashlightKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateFlashlightKey).Definition.Key, (ConfigEntryBase)(object)activateFlashlightKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideFlashlightMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideFlashlightMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		private static InputAction activateFlashlightAction;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void InitActions()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			activateFlashlightAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.activateFlashlightKey.Value, "Press", (string)null, (string)null);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			if (activateFlashlightAction != null)
			{
				activateFlashlightAction.Enable();
				activateFlashlightAction.performed += OnActivateFlashlightPerformed;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (activateFlashlightAction != null && !((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				activateFlashlightAction.performed -= OnActivateFlashlightPerformed;
				activateFlashlightAction.Disable();
			}
		}

		private static void OnActivateFlashlightPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || localPlayerController.inTerminalMenu || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			FlashlightItem mainFlashlight = Patcher.GetMainFlashlight(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainFlashlight == (Object)null))
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					((GrabbableObject)mainFlashlight).UseItemOnClient(!((GrabbableObject)mainFlashlight).isBeingUsed);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedFlashlightSlot", "ReservedFlashlightSlot", "1.5.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo proFlashlightInfo = new ReservedItemInfo("Pro-flashlight", 120, true, true, true, true);

		public static ReservedItemInfo flashlightInfo = new ReservedItemInfo("Flashlight", 120, true, true, true, true);

		public static ReservedItemInfo laserPointerInfo = new ReservedItemInfo("Laser pointer", 120, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedFlashlightSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedFlashlightSlot loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedFlashlightSlot";

		public const string PLUGIN_NAME = "ReservedFlashlightSlot";

		public const string PLUGIN_VERSION = "1.5.5";
	}
}
namespace ReservedFlashlightSlot.Patches
{
	[HarmonyPatch]
	internal static class Patcher
	{
		private static Vector3 playerShoulderPositionOffset = new Vector3(0.2f, 0.25f, 0f);

		private static Vector3 playerShoulderRotationOffset = new Vector3(90f, 0f, 0f);

		private static string originalControlTooltip = "";

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static PlayerControllerB GetPreviousPlayerHeldBy(FlashlightItem flashlightItem)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (PlayerControllerB)Traverse.Create((object)flashlightItem).Field("previousPlayerHeldBy").GetValue();
		}

		public static FlashlightItem GetMainFlashlight(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedFlashlight(playerController) ?? GetReservedFlashlight(playerController);
		}

		public static FlashlightItem GetReservedFlashlight(PlayerControllerB playerController)
		{
			return (FlashlightItem)(SyncManager.syncReservedItemsList.Contains(Plugin.flashlightInfo) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static FlashlightItem GetCurrentlySelectedFlashlight(PlayerControllerB playerController)
		{
			return (FlashlightItem)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static bool IsFlashlightOn(PlayerControllerB playerController)
		{
			return ((GrabbableObject)(GetMainFlashlight(playerController)?)).isBeingUsed ?? false;
		}

		[HarmonyPatch(typeof(FlashlightItem), "__initializeVariables")]
		[HarmonyPostfix]
		public static void EditTooltips(FlashlightItem __instance)
		{
			if (originalControlTooltip == "")
			{
				originalControlTooltip = ((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1];
			}
			((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1] = $"{originalControlTooltip}[{ConfigSettings.activateFlashlightDisplayName.ToUpper()}]";
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void ResetVariables()
		{
			Keybinds.localPlayerController = null;
		}

		[HarmonyPatch(typeof(FlashlightItem), "SwitchFlashlight")]
		[HarmonyPostfix]
		public static void OnSwitchOnOffFlashlight(bool on, FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, on);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketFlashlightLocal(FlashlightItem __instance)
		{
			OnPocketFlashlight(__instance, ((GrabbableObject)__instance).isBeingUsed);
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketFlashlightClientRpc")]
		[HarmonyPrefix]
		public static void OnPocketFlashlightClientRpc(bool stillUsingFlashlight, FlashlightItem __instance)
		{
			if (NetworkHelper.IsValidClientRpcExecStage((NetworkBehaviour)(object)__instance) && !((NetworkBehaviour)__instance).IsOwner && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController))
			{
				OnPocketFlashlight(__instance, stillUsingFlashlight);
			}
		}

		private static void OnPocketFlashlight(FlashlightItem flashlightItem, bool stillUsingFlashlight = false)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				FlashlightItem currentlySelectedFlashlight = GetCurrentlySelectedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
				FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
				bool mainFlashlightActive = stillUsingFlashlight || ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed);
				if ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed)
				{
					((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = null;
				}
				else if (((GrabbableObject)flashlightItem).isBeingUsed)
				{
					((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)flashlightItem;
				}
				else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight.isBeingUsed))
				{
					((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
				}
				Renderer[] componentsInChildren = ((Component)flashlightItem).GetComponentsInChildren<Renderer>();
				foreach (Renderer val in componentsInChildren)
				{
					((Component)val).gameObject.layer = (((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)(object)localPlayerController) ? 23 : 6);
				}
				if ((Object)(object)flashlightItem == (Object)(object)reservedFlashlight)
				{
					((GrabbableObject)flashlightItem).parentObject = ((GrabbableObject)flashlightItem).playerHeldBy.playerGlobalHead.parent;
				}
				UpdateAllFlashlightStates(((GrabbableObject)flashlightItem).playerHeldBy, mainFlashlightActive);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipFlashlight(FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				bool mainFlashlightActive = ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight != (Object)null && ((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed) || ((GrabbableObject)__instance).isBeingUsed;
				FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)__instance).playerHeldBy);
				if (((GrabbableObject)__instance).isBeingUsed || (Object)(object)__instance == (Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight)
				{
					((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = null;
				}
				else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed))
				{
					((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
				}
				Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
				foreach (Renderer val in componentsInChildren)
				{
					((Component)val).gameObject.layer = 6;
				}
				((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
				UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, mainFlashlightActive);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "DiscardItem")]
		[HarmonyPrefix]
		public static void ResetPocketedFlashlight(FlashlightItem __instance)
		{
			PlayerControllerB previousPlayerHeldBy = GetPreviousPlayerHeldBy(__instance);
			if (!((Object)(object)previousPlayerHeldBy == (Object)null))
			{
				FlashlightItem reservedFlashlight = GetReservedFlashlight(previousPlayerHeldBy);
				if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)__instance == (Object)(object)previousPlayerHeldBy.pocketedFlashlight || (Object)(object)previousPlayerHeldBy.pocketedFlashlight == (Object)null))
				{
					previousPlayerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
				}
				Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
				foreach (Renderer val in componentsInChildren)
				{
					((Component)val).gameObject.layer = 6;
				}
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedFlashlight(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && !ConfigSettings.hideFlashlightMeshShoulder.Value)
			{
				enable = true;
			}
		}

		private static void UpdateAllFlashlightStates(PlayerControllerB playerController, bool mainFlashlightActive = true)
		{
			FlashlightItem mainFlashlight = GetMainFlashlight(playerController);
			if ((Object)(object)mainFlashlight == (Object)null)
			{
				((Behaviour)playerController.helmetLight).enabled = false;
				mainFlashlightActive = false;
			}
			else
			{
				playerController.ChangeHelmetLight(mainFlashlight.flashlightTypeID, mainFlashlightActive && (Object)(object)playerController == (Object)(object)localPlayerController && (Object)(object)playerController.ItemSlots[playerController.currentItemSlot] != (Object)(object)mainFlashlight);
			}
			for (int i = 0; i < PlayerPatcher.combinedHotbarSize; i++)
			{
				GrabbableObject obj = playerController.ItemSlots[i];
				FlashlightItem val = (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null);
				if ((Object)(object)val != (Object)null)
				{
					UpdateFlashlightState(val, (Object)(object)val == (Object)(object)mainFlashlight && mainFlashlightActive);
				}
			}
		}

		private static void UpdateFlashlightState(FlashlightItem flashlightItem, bool active)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				PlayerControllerB playerHeldBy = ((GrabbableObject)flashlightItem).playerHeldBy;
				((GrabbableObject)flashlightItem).isBeingUsed = active;
				bool flag = (Object)(object)playerHeldBy != (Object)(object)localPlayerController || (Object)(object)playerHeldBy.ItemSlots[playerHeldBy.currentItemSlot] == (Object)(object)flashlightItem;
				((Behaviour)flashlightItem.flashlightBulb).enabled = active && flag;
				((Behaviour)flashlightItem.flashlightBulbGlow).enabled = active && flag;
				flashlightItem.usingPlayerHelmetLight = active && !flag;
			}
		}
	}
}

BepInEx/plugins/ReservedItemSlotCore.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedItemSlotCore.Config;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedItemSlotCore")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedItemSlotCore")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("238ce080-e339-46b6-9b08-992a950453a1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: InternalsVisibleTo("ReservedFlashlightSlot")]
[assembly: InternalsVisibleTo("ReservedWalkieSlot")]
[assembly: InternalsVisibleTo("ReservedBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedPersonalBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedSprayPaintSlot")]
[assembly: InternalsVisibleTo("ReservedWeaponSlot")]
[assembly: InternalsVisibleTo("ReservedUtilitySlot")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedItemSlotCore
{
	internal class ReservedPlayerData
	{
		public ReservedItemInfo grabbingReservedItem = null;

		public int previousHotbarIndex = -1;

		public bool inReservedHotbarSlots = false;

		public int reservedHotbarStartIndex = 4;
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		public static InputAction focusReservedHotbarAction;

		public static InputAction rawScrollAction;

		public static bool holdingModifierKey;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			localPlayerController = __instance;
			focusReservedHotbarAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.focusReservedHotbarHotkey.Value, (string)null, (string)null, (string)null);
			rawScrollAction = new InputAction("Scroll", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			focusReservedHotbarAction.performed += FocusReservedHotbarSlotsAction;
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				focusReservedHotbarAction.canceled += UnfocusReservedHotbarSlotsPerformed;
			}
			focusReservedHotbarAction.Enable();
			rawScrollAction.Enable();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPrefix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPrefix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				focusReservedHotbarAction.performed -= FocusReservedHotbarSlotsAction;
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					focusReservedHotbarAction.canceled -= UnfocusReservedHotbarSlotsPerformed;
				}
				focusReservedHotbarAction.Disable();
				rawScrollAction.Disable();
			}
		}

		private static void FocusReservedHotbarSlotsAction(CallbackContext context)
		{
			if (SyncManager.numReservedItemSlots <= 0 || (Object)(object)localPlayerController == (Object)null || !((NetworkBehaviour)localPlayerController).IsOwner || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				holdingModifierKey = true;
			}
			if (((CallbackContext)(ref context)).performed && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
			{
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: true);
				}
				else
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(!ReservedItemPatcher.isReservedHotbarFocused);
				}
			}
		}

		private static void UnfocusReservedHotbarSlotsPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				holdingModifierKey = false;
				if (((CallbackContext)(ref context)).canceled && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: false);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedItemSlotCore", "ReservedItemSlotCore", "1.7.6")]
	internal class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault => ReservedItemInfo.reservedItemsDictDefault;

		public static List<ReservedItemInfo> reservedItemsListDefault => ReservedItemInfo.reservedItemsListDefault;

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault => ReservedItemInfo.reservedItemSlotRepsDefault;

		public static int numReservedItemSlotsDefault => ReservedItemInfo.numReservedItemSlotsDefault;

		private void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			instance = this;
			_harmony = new Harmony("ReservedItemSlotCore");
			ConfigSettings.BindConfigSettings();
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedItemSlotCore loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static bool IsReservedItemDefault(string itemName)
		{
			return reservedItemsDictDefault.ContainsKey(itemName);
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(string itemName)
		{
			return IsReservedItemDefault(itemName) ? reservedItemsDictDefault[itemName] : null;
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(GrabbableObject item)
		{
			return ((Object)(object)item != (Object)null) ? GetReservedItemInfoDefault(item.itemProperties.itemName) : null;
		}

		public static int GetReservedItemHotbarIndex(string itemName)
		{
			return IsReservedItemDefault(itemName) ? reservedItemsDictDefault[itemName].indexInInventory : (-1);
		}
	}
	internal class ReservedItemInfo
	{
		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsListDefault = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault = new List<ReservedItemInfo>();

		public static Dictionary<string, ReservedItemInfo> reservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotReps = new List<ReservedItemInfo>();

		public string itemName = "";

		public HashSet<string> acceptedItemNames;

		public int hotbarSlotPriority = 0;

		public int reservedItemIndex = 0;

		public bool forceUpdateCanBeGrabbedBeforeGameStart = false;

		public bool canBeGrabbedBeforeGameStart = false;

		public bool forceUpdateRequiresBattery = false;

		public bool requiresBattery = false;

		public static int numReservedItemSlotsDefault => reservedItemSlotRepsDefault.Count;

		public int indexInInventory => ((Object)(object)PlayerPatcher.localPlayerController != (Object)null) ? (PlayerPatcher.reservedItemsStartIndex + reservedItemIndex) : (-1);

		public ReservedItemInfo()
		{
		}

		public ReservedItemInfo(string itemName, int hotbarSlotPriority, bool forceUpdateCanBeGrabbedBeforeGameStart = false, bool canBeGrabbedBeforeGameStart = false, bool forceUpdateRequiresBattery = false, bool requiresBattery = false)
		{
			this.itemName = itemName;
			this.hotbarSlotPriority = hotbarSlotPriority;
			AddItemInfoToList(this);
			ReservedItemInfo info = new ReservedItemInfo(this);
			AddItemInfoToList(info, reservedItemsListDefault, reservedItemsDictDefault, reservedItemSlotRepsDefault);
		}

		public static void AddItemInfoToList(ReservedItemInfo info, List<ReservedItemInfo> _reservedItemsList = null, Dictionary<string, ReservedItemInfo> _reservedItemsDict = null, List<ReservedItemInfo> _reservedItemSlotReps = null)
		{
			if (_reservedItemsList == null)
			{
				_reservedItemsList = reservedItemsList;
			}
			if (_reservedItemsDict == null)
			{
				_reservedItemsDict = reservedItemsDict;
			}
			if (_reservedItemSlotReps == null)
			{
				_reservedItemSlotReps = reservedItemSlotReps;
			}
			if (!_reservedItemsDict.ContainsKey(info.itemName))
			{
				_reservedItemsDict.Add(info.itemName, info);
				_reservedItemsList.Add(info);
				int i;
				for (i = 0; i < _reservedItemSlotReps.Count; i++)
				{
					ReservedItemInfo reservedItemInfo = _reservedItemSlotReps[i];
					if (info.hotbarSlotPriority >= reservedItemInfo.hotbarSlotPriority)
					{
						break;
					}
				}
				info.reservedItemIndex = i;
				if (i == _reservedItemSlotReps.Count || info.hotbarSlotPriority != _reservedItemSlotReps[i].hotbarSlotPriority)
				{
					info.acceptedItemNames = new HashSet<string> { info.itemName };
					_reservedItemSlotReps.Insert(i, info);
					{
						foreach (ReservedItemInfo _reservedItems in _reservedItemsList)
						{
							if (info != _reservedItems && _reservedItems.reservedItemIndex >= i)
							{
								_reservedItems.reservedItemIndex++;
							}
						}
						return;
					}
				}
				info.acceptedItemNames = _reservedItemSlotReps[i].acceptedItemNames;
				info.acceptedItemNames.Add(info.itemName);
			}
			else
			{
				Plugin.Log($"Tried to add duplicate item name to the ReservedItems list: {info.itemName}. Sorting instead");
			}
		}

		public ReservedItemInfo(ReservedItemInfo copyFrom)
		{
			itemName = copyFrom.itemName;
			hotbarSlotPriority = copyFrom.hotbarSlotPriority;
			reservedItemIndex = copyFrom.reservedItemIndex;
			forceUpdateCanBeGrabbedBeforeGameStart = copyFrom.forceUpdateCanBeGrabbedBeforeGameStart;
			canBeGrabbedBeforeGameStart = copyFrom.canBeGrabbedBeforeGameStart;
			forceUpdateRequiresBattery = copyFrom.forceUpdateRequiresBattery;
			requiresBattery = copyFrom.requiresBattery;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedItemSlotCore";

		public const string PLUGIN_NAME = "ReservedItemSlotCore";

		public const string PLUGIN_VERSION = "1.7.6";
	}
}
namespace ReservedItemSlotCore.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> focusReservedHotbarHotkey;

		public static ConfigEntry<bool> toggleFocusReservedHotbar;

		public static ConfigEntry<bool> preventReservedItemSlotFade;

		public static string focusReservedHotbarHotkeyDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			focusReservedHotbarHotkey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedItemSlotCore", "FocusReservedItemSlotsHotkey", "<Keyboard>/leftAlt", "Which key will focus your reserved item slots hotbar to allow selcting, dropping, charging, etc.");
			toggleFocusReservedHotbar = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "ToggleFocusReservedHotbar", false, "If set to true, swapping to the reserved hotbar slots will be toggled when pressing the hotkey rather than while holding the hotkey. Setting this option to true may have bugs at this current time.");
			preventReservedItemSlotFade = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "PreventReservedHotbarSlotFade", false, "If true, the reserved hotbar slots will not fade with the rest of the default slots.");
			focusReservedHotbarHotkeyDisplayName = GetDisplayName(focusReservedHotbarHotkey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)focusReservedHotbarHotkey).Definition.Key, (ConfigEntryBase)(object)focusReservedHotbarHotkey);
			currentConfigEntries.Add(((ConfigEntryBase)toggleFocusReservedHotbar).Definition.Key, (ConfigEntryBase)(object)toggleFocusReservedHotbar);
			currentConfigEntries.Add(((ConfigEntryBase)preventReservedItemSlotFade).Definition.Key, (ConfigEntryBase)(object)preventReservedItemSlotFade);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace ReservedItemSlotCore.Networking
{
	public static class NetworkHelper
	{
		private static int NONE_EXEC_STAGE = 0;

		private static int SERVER_EXEC_STAGE = 1;

		private static int CLIENT_EXEC_STAGE = 2;

		public static int GetExecStage(NetworkBehaviour __instance)
		{
			return (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
		}

		public static bool IsClientExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == CLIENT_EXEC_STAGE;
		}

		public static bool IsServerExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == SERVER_EXEC_STAGE;
		}

		public static bool IsValidClientRpcExecStage(NetworkBehaviour __instance)
		{
			NetworkManager singleton = NetworkManager.Singleton;
			if ((Object)(object)singleton == (Object)null || !singleton.IsListening)
			{
				return false;
			}
			int num = (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
			if ((singleton.IsServer || singleton.IsHost) && num != 2)
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch]
	internal static class SyncManager
	{
		public static PlayerControllerB localPlayerController;

		public static Dictionary<string, ReservedItemInfo> syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemSlotReps = new List<ReservedItemInfo>();

		public static bool isSynced = false;

		public static int numReservedItemSlots => syncReservedItemSlotReps.Count;

		public static bool IsReservedItem(string itemName)
		{
			return syncReservedItemsDict.ContainsKey(itemName);
		}

		public static ReservedItemInfo GetReservedItemInfo(string itemName)
		{
			return IsReservedItem(itemName) ? syncReservedItemsDict[itemName] : null;
		}

		public static ReservedItemInfo GetReservedItemInfo(GrabbableObject item)
		{
			return ((Object)(object)item != (Object)null) ? GetReservedItemInfo(item.itemProperties.itemName) : null;
		}

		public static int GetReservedItemHotbarIndex(string itemName)
		{
			return IsReservedItem(itemName) ? syncReservedItemsDict[itemName].indexInInventory : (-1);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Expected O, but got Unknown
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			localPlayerController = __instance;
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarClientRpc", new HandleNamedMessageDelegate(OnSwapHotbarClientRpc));
			if (NetworkManager.Singleton.IsServer)
			{
				isSynced = true;
				syncReservedItemsDict = ReservedItemInfo.reservedItemsDict;
				syncReservedItemsList = ReservedItemInfo.reservedItemsList;
				syncReservedItemSlotReps = ReservedItemInfo.reservedItemSlotReps;
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarServerRpc", new HandleNamedMessageDelegate(OnSwapHotbarServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncServerRpc", new HandleNamedMessageDelegate(RequestSyncServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncClientRpc", new HandleNamedMessageDelegate(RequestSyncClientRpc));
				{
					foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
					{
						ReservedItemInfo reservedItemInfo = ReservedItemInfo.reservedItemsDictDefault[syncReservedItems.itemName];
						syncReservedItems.hotbarSlotPriority = reservedItemInfo.hotbarSlotPriority;
						syncReservedItems.reservedItemIndex = reservedItemInfo.reservedItemIndex;
					}
					return;
				}
			}
			isSynced = false;
			syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
			syncReservedItemsList = new List<ReservedItemInfo>();
			syncReservedItemSlotReps = new List<ReservedItemInfo>();
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncClientRpc", new HandleNamedMessageDelegate(RequestSyncClientRpc));
			RequestSyncWithServer();
		}

		private static void RequestSyncWithServer()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting sync with server");
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncServerRpc", 0uL, new FastBufferWriter(0, (Allocator)2, -1), (NetworkDelivery)3);
			}
		}

		private static void RequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer)
			{
				return;
			}
			Plugin.Log("Receiving sync request from client: " + clientId);
			int num = 4 * syncReservedItemsList.Count;
			foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
			{
				num += 4 + 2 * syncReservedItems.itemName.Length;
			}
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
			int count = syncReservedItemsList.Count;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
			foreach (ReservedItemInfo syncReservedItems2 in syncReservedItemsList)
			{
				count = syncReservedItems2.itemName.Length;
				((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
				string itemName = syncReservedItems2.itemName;
				for (int i = 0; i < itemName.Length; i++)
				{
					char c = itemName[i];
					((FastBufferWriter)(ref val)).WriteValue<char>(ref c, default(ForPrimitives));
				}
				((FastBufferWriter)(ref val)).WriteValue<int>(ref syncReservedItems2.hotbarSlotPriority, default(ForPrimitives));
			}
			Plugin.Log("Sent sync to client.");
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncClientRpc", clientId, val, (NetworkDelivery)3);
		}

		private static void RequestSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			isSynced = true;
			syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
			syncReservedItemsList = new List<ReservedItemInfo>();
			syncReservedItemSlotReps = new List<ReservedItemInfo>();
			Plugin.Log("Receiving sync from server.");
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
			int num2 = default(int);
			char c = default(char);
			for (int i = 0; i < num; i++)
			{
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				((FastBufferReader)(ref reader)).TryBeginRead(2 * num2);
				string text = "";
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref reader)).ReadValue<char>(ref c, default(ForPrimitives));
					text += c;
				}
				bool flag = ReservedItemInfo.reservedItemsDict.ContainsKey(text);
				ReservedItemInfo reservedItemInfo = (ReservedItemInfo.reservedItemsDict.ContainsKey(text) ? ReservedItemInfo.reservedItemsDict[text] : new ReservedItemInfo
				{
					itemName = text
				});
				((FastBufferReader)(ref reader)).ReadValue<int>(ref reservedItemInfo.hotbarSlotPriority, default(ForPrimitives));
				Plugin.Log("Receiving sync for item: - Item: " + reservedItemInfo.itemName + " Prio: " + reservedItemInfo.hotbarSlotPriority);
				ReservedItemInfo.AddItemInfoToList(reservedItemInfo, syncReservedItemsList, syncReservedItemsDict, syncReservedItemSlotReps);
			}
			Plugin.Log("Received sync for " + syncReservedItemSlotReps.Count + " reserved item slots. (" + syncReservedItemsList.Count + " items total)");
		}

		private static void SendSwapHotbarUpdate(int hotbarSlot)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<int>(ref hotbarSlot, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-OnSwapHotbarServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnSwapHotbarServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				if (((FastBufferReader)(ref reader)).TryBeginRead(4))
				{
					int hotbarSlot = default(int);
					((FastBufferReader)(ref reader)).ReadValue<int>(ref hotbarSlot, default(ForPrimitives));
					Plugin.Log("Receiving request for hotbar swap. Slot: " + hotbarSlot + " ClientId: " + clientId);
					FastBufferWriter val = default(FastBufferWriter);
					((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1);
					((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref hotbarSlot, default(ForPrimitives));
					((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref clientId, default(ForPrimitives));
					TryUpdateClientHotbarSlot(clientId, hotbarSlot);
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("ReservedItemSlots-OnSwapHotbarClientRpc", val, (NetworkDelivery)3);
				}
				else
				{
					Plugin.Log("Failed to receive hotbar swap index from Client: " + clientId);
				}
			}
		}

		private static void OnSwapHotbarClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(12))
			{
				int hotbarSlot = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref hotbarSlot, default(ForPrimitives));
				ulong num = default(ulong);
				((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving update for hotbar swap. Slot: " + hotbarSlot + " ClientId: " + num);
				if (num != localPlayerController.actualClientId && !TryUpdateClientHotbarSlot(num, hotbarSlot))
				{
					Plugin.Log("Failed to receive hotbar swap index from Client: " + num);
				}
			}
			else
			{
				Plugin.Log("Failed to receive hotbar swap index from Client");
			}
		}

		private static bool TryUpdateClientHotbarSlot(ulong clientId, int hotbarSlot, int reservedItemsStartIndex = -1)
		{
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i];
				if (val.actualClientId == clientId)
				{
					CallSwitchToItemSlotMethod(val, hotbarSlot);
					return true;
				}
			}
			return false;
		}

		public static void SwapHotbarSlot(int hotbarIndex)
		{
			SendSwapHotbarUpdate(hotbarIndex);
			CallSwitchToItemSlotMethod(localPlayerController, hotbarIndex);
		}

		private static void CallSwitchToItemSlotMethod(PlayerControllerB playerController, int hotbarIndex)
		{
			if (hotbarIndex < playerController.ItemSlots.Length)
			{
				ShipBuildModeManager.Instance.CancelBuildMode(true);
				ReservedItemPatcher.SwitchToItemSlot(playerController, hotbarIndex);
				if ((Object)(object)playerController.currentlyHeldObjectServer != (Object)null)
				{
					((Component)playerController.currentlyHeldObjectServer).gameObject.GetComponent<AudioSource>().PlayOneShot(playerController.currentlyHeldObjectServer.itemProperties.grabSFX, 0.6f);
				}
			}
		}
	}
}
namespace ReservedItemSlotCore.Patches
{
	[HarmonyPatch]
	public static class HUDPatcher
	{
		private static CanvasScaler canvasScaler;

		private static AspectRatioFitter aspectRatioFitter;

		private static float iconWidth;

		private static float xPos;

		public static int startIndexReservedItemSlots;

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPrefix]
		public static void Initialize(HUDManager __instance)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			canvasScaler = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<CanvasScaler>();
			aspectRatioFitter = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<AspectRatioFitter>();
			iconWidth = ((Component)__instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.x;
			xPos = canvasScaler.referenceResolution.x / 2f / aspectRatioFitter.aspectRatio - iconWidth / 4f;
		}

		public static void AddNewHotbarSlotsHud()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f0: Unknown result type (might be due to invalid IL or missing references)
			if (PlayerPatcher.reservedHotbarSize <= 0)
			{
				return;
			}
			List<Image> list = new List<Image>(HUDManager.Instance.itemSlotIconFrames);
			List<Image> list2 = new List<Image>(HUDManager.Instance.itemSlotIcons);
			float y = ((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.y;
			Vector3 eulerAngles = ((Transform)((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>()).eulerAngles;
			Vector3 eulerAngles2 = ((Transform)((Component)HUDManager.Instance.itemSlotIcons[0]).GetComponent<RectTransform>()).eulerAngles;
			Plugin.Log($"Adding {SyncManager.syncReservedItemSlotReps.Count} Reserved item slots to the inventory HUD. Previous inventory HUD size: {PlayerPatcher.reservedItemsStartIndex}");
			for (int i = 0; i < SyncManager.syncReservedItemSlotReps.Count; i++)
			{
				ReservedItemInfo reservedItemInfo = SyncManager.syncReservedItemSlotReps[i];
				Plugin.Log($"Adding Reserved item slot for item types [{reservedItemInfo.itemName}]. Inventory index: {list.Count}");
				float num = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * y * (float)i;
				Image val = Object.Instantiate<Image>(HUDManager.Instance.itemSlotIconFrames[PlayerPatcher.reservedItemsStartIndex - 1], ((Component)HUDManager.Instance.itemSlotIconFrames[0]).transform.parent);
				((Object)val).name = $"ReservedItemSlot{i} [{reservedItemInfo.itemName}]";
				((Graphic)val).rectTransform.anchoredPosition = new Vector2(xPos, num);
				((Transform)((Graphic)val).rectTransform).eulerAngles = eulerAngles;
				CanvasGroup val2 = ((Component)val).gameObject.AddComponent<CanvasGroup>();
				val2.ignoreParentGroups = ConfigSettings.preventReservedItemSlotFade.Value;
				val2.alpha = 1f;
				Image component = ((Component)((Component)val).transform.GetChild(0)).GetComponent<Image>();
				((Object)component).name = "Icon";
				((Transform)((Graphic)component).rectTransform).eulerAngles = eulerAngles2;
				list.Add(val);
				list2.Add(component);
			}
			if (SyncManager.numReservedItemSlots > 0)
			{
				TextMeshProUGUI component2 = new GameObject("ReservedItemSlotTooltip", new Type[2]
				{
					typeof(RectTransform),
					typeof(TextMeshProUGUI)
				}).GetComponent<TextMeshProUGUI>();
				RectTransform rectTransform = ((TMP_Text)component2).rectTransform;
				((Component)rectTransform).transform.parent = ((Component)list[PlayerPatcher.reservedItemsStartIndex]).transform;
				((Transform)rectTransform).localScale = Vector3.one;
				rectTransform.sizeDelta = new Vector2(((Graphic)list[0]).rectTransform.sizeDelta.x * 2f, 10f);
				rectTransform.pivot = Vector2.one / 2f;
				rectTransform.anchoredPosition3D = new Vector3(0f, (0f - rectTransform.sizeDelta.x / 2f) * 1.2f, 0f);
				((TMP_Text)component2).font = ((TMP_Text)HUDManager.Instance.controlTipLines[0]).font;
				((TMP_Text)component2).fontSize = 7f;
				((TMP_Text)component2).alignment = (TextAlignmentOptions)514;
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					((TMP_Text)component2).text = string.Format($"Hold: [{ConfigSettings.GetDisplayName(ConfigSettings.focusReservedHotbarHotkey.Value)}]");
				}
				else
				{
					((TMP_Text)component2).text = string.Format($"Toggle: [{ConfigSettings.GetDisplayName(ConfigSettings.focusReservedHotbarHotkey.Value)}]");
				}
			}
			HUDManager.Instance.itemSlotIconFrames = list.ToArray();
			HUDManager.Instance.itemSlotIcons = list2.ToArray();
			Plugin.Log($"Finished adding {PlayerPatcher.reservedHotbarSize} Reserved Item slots in the inventory HUD.");
		}

		public static void UpdateHUD()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < PlayerPatcher.reservedHotbarSize; i++)
			{
				int num = PlayerPatcher.reservedItemsStartIndex + i;
				float num2 = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * iconWidth * (float)i;
				((Graphic)HUDManager.Instance.itemSlotIconFrames[num]).rectTransform.anchoredPosition = new Vector2(xPos, num2);
			}
		}
	}
	[HarmonyPatch]
	public static class ReservedItemPatcher
	{
		public static bool isReservedHotbarFocused = false;

		public static int indexUnfocusedReservedHotbar = 0;

		public static int indexFocusedReservedHotbar = 0;

		internal static Dictionary<PlayerControllerB, ReservedItemInfo> grabbingReservedItemInfoDict = new Dictionary<PlayerControllerB, ReservedItemInfo>();

		internal static Dictionary<PlayerControllerB, int> previousInventoryIndexDict = new Dictionary<PlayerControllerB, int>();

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static int reservedItemsStartIndex => PlayerPatcher.reservedItemsStartIndex;

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		internal static ReservedItemInfo grabbingReservedItemInfoLocal
		{
			get
			{
				return ((Object)(object)localPlayerController != (Object)null) ? grabbingReservedItemInfoDict[localPlayerController] : null;
			}
			set
			{
				if (!((Object)(object)localPlayerController == (Object)null))
				{
					grabbingReservedItemInfoDict[localPlayerController] = value;
				}
			}
		}

		internal static int previousInventoryIndexLocal
		{
			get
			{
				return ((Object)(object)localPlayerController != (Object)null) ? previousInventoryIndexDict[localPlayerController] : (-1);
			}
			set
			{
				if (!((Object)(object)localPlayerController == (Object)null))
				{
					previousInventoryIndexDict[localPlayerController] = value;
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void InitSession(StartOfRound __instance)
		{
			grabbingReservedItemInfoDict.Clear();
			previousInventoryIndexDict.Clear();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		public static void InitPlayer(PlayerControllerB __instance)
		{
			grabbingReservedItemInfoDict[__instance] = null;
			previousInventoryIndexDict[__instance] = -1;
		}

		private static GrabbableObject GetCurrentlyGrabbingObject(PlayerControllerB playerController)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (GrabbableObject)Traverse.Create((object)playerController).Field("currentlyGrabbingObject").GetValue();
		}

		private static void SetCurrentlyGrabbingObject(PlayerControllerB playerController, GrabbableObject grabbable)
		{
			Traverse.Create((object)playerController).Field("currentlyGrabbingObject").SetValue((object)grabbable);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPrefix]
		public static bool GrabReservedItemPrefix(PlayerControllerB __instance)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncManager.isSynced)
			{
				return true;
			}
			grabbingReservedItemInfoLocal = null;
			previousInventoryIndexLocal = -1;
			if (isReservedHotbarFocused && !ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				return false;
			}
			if (__instance.twoHanded || __instance.sinkingValue > 0.73f)
			{
				return true;
			}
			Ray val = default(Ray);
			((Ray)(ref val))..ctor(((Component)__instance.gameplayCamera).transform.position, ((Component)__instance.gameplayCamera).transform.forward);
			RaycastHit val2 = default(RaycastHit);
			if (Physics.Raycast(val, ref val2, __instance.grabDistance, PlayerPatcher.INTERACTABLE_OBJECT_MASK) && ((Component)((RaycastHit)(ref val2)).collider).gameObject.layer != 8 && ((Component)((RaycastHit)(ref val2)).collider).tag == "PhysicsProp")
			{
				GrabbableObject component = ((Component)((Component)((RaycastHit)(ref val2)).collider).transform).gameObject.GetComponent<GrabbableObject>();
				if ((Object)(object)component != (Object)null && !__instance.inSpecialInteractAnimation && !component.isHeld && !component.isPocketed)
				{
					NetworkObject networkObject = ((NetworkBehaviour)component).NetworkObject;
					if ((Object)(object)networkObject != (Object)null && networkObject.IsSpawned)
					{
						grabbingReservedItemInfoLocal = SyncManager.GetReservedItemInfo(((Component)((Component)((RaycastHit)(ref val2)).collider).transform).gameObject.GetComponent<GrabbableObject>());
						previousInventoryIndexLocal = __instance.currentItemSlot;
					}
				}
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPostfix]
		public static void GrabReservedItemPostfix(PlayerControllerB __instance)
		{
			if (grabbingReservedItemInfoLocal != null)
			{
				SetSpecialGrabAnimationBool(__instance, setTrue: false);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPrefix]
		public static void GrabReservedItemClientRpcPrefix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			if (!SyncManager.isSynced || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return;
			}
			NetworkObject val = default(NetworkObject);
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening && grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
			{
				GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
				ReservedItemInfo reservedItemInfo = SyncManager.GetReservedItemInfo(component);
				if (reservedItemInfo != null && IsItemSlotEmpty(reservedItemInfo, __instance))
				{
					grabbingReservedItemInfoDict[__instance] = reservedItemInfo;
					previousInventoryIndexDict[__instance] = __instance.currentItemSlot;
					return;
				}
			}
			grabbingReservedItemInfoDict[__instance] = null;
			previousInventoryIndexDict[__instance] = -1;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPostfix]
		public static void GrabReservedItemClientRpcPostfix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			if (!SyncManager.isSynced || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance) || grabbingReservedItemInfoDict[__instance] == null)
			{
				return;
			}
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening)
			{
				NetworkObject val = default(NetworkObject);
				if (grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
				{
					GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
					ReservedItemInfo reservedItemInfo = SyncManager.GetReservedItemInfo(component);
					if (reservedItemInfo != null)
					{
						SetSpecialGrabAnimationBool(__instance, setTrue: false);
						__instance.currentlyHeldObjectServer = __instance.ItemSlots[__instance.currentItemSlot];
						if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null)
						{
							__instance.twoHanded = __instance.currentlyHeldObjectServer.itemProperties.twoHanded;
							__instance.twoHandedAnimation = __instance.currentlyHeldObjectServer.itemProperties.twoHandedAnimation;
						}
						Traverse.Create((object)component).Field("previousPlayerHeldBy").SetValue((object)__instance);
						if ((Object)(object)__instance != (Object)(object)localPlayerController)
						{
							Plugin.Log("Grab object completed on player: " + ((Object)__instance).name);
							SwitchToItemSlot(__instance, previousInventoryIndexDict[__instance]);
							grabbingReservedItemInfoDict[__instance] = null;
							previousInventoryIndexDict[__instance] = -1;
						}
						else
						{
							((Component)HUDManager.Instance.itemSlotIconFrames[grabbingReservedItemInfoLocal.indexInInventory]).GetComponent<Animator>().SetBool("selectedSlot", false);
							((Component)HUDManager.Instance.itemSlotIconFrames[previousInventoryIndexLocal]).GetComponent<Animator>().SetBool("selectedSlot", true);
							((Component)HUDManager.Instance.itemSlotIconFrames[grabbingReservedItemInfoLocal.indexInInventory]).GetComponent<Animator>().Play("PanelLines", 0, 1f);
							((Component)HUDManager.Instance.itemSlotIconFrames[previousInventoryIndexLocal]).GetComponent<Animator>().Play("PanelEnlarge", 0, 1f);
							__instance.currentlyHeldObjectServer.EnableItemMeshes(false);
							SetSpecialGrabAnimationBool(__instance, setTrue: false);
						}
						return;
					}
				}
				else if ((Object)(object)__instance == (Object)(object)localPlayerController)
				{
					Plugin.Log("Failed to validate ReservedItemGrab by the local player. Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
					Traverse.Create((object)localPlayerController).Field("grabInvalidated").SetValue((object)true);
				}
				else
				{
					Plugin.Log("Failed to validate ReservedItemGrab by player with id: " + ((Object)__instance).name + ". Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
				}
			}
			grabbingReservedItemInfoDict[__instance] = null;
			previousInventoryIndexDict[__instance] = -1;
		}

		[HarmonyPatch(typeof(GrabbableObject), "GrabItemOnClient")]
		[HarmonyPrefix]
		public static void OnReservedItemGrabbed(GrabbableObject __instance)
		{
			if (grabbingReservedItemInfoLocal != null && !((Object)(object)__instance != (Object)(object)GetCurrentlyGrabbingObject(localPlayerController)))
			{
				OnLocalPlayerGrabbedReservedItem();
				__instance.PocketItem();
			}
		}

		private static void OnLocalPlayerGrabbedReservedItem()
		{
			SwitchToItemSlot(localPlayerController, previousInventoryIndexLocal);
			grabbingReservedItemInfoLocal = null;
			previousInventoryIndexLocal = -1;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "FirstEmptyItemSlot")]
		[HarmonyPostfix]
		public static void GetReservedItemSlotPlacementIndex(ref int __result, PlayerControllerB __instance)
		{
			ReservedItemInfo reservedItemInfo = grabbingReservedItemInfoDict[__instance];
			if (reservedItemInfo != null)
			{
				if (IsItemSlotEmpty(reservedItemInfo))
				{
					__result = reservedItemInfo.indexInInventory;
					return;
				}
				grabbingReservedItemInfoDict[__instance] = null;
			}
			if (__result < reservedItemsStartIndex || __result >= reservedItemsStartIndex + reservedHotbarSize)
			{
				return;
			}
			__result = -1;
			for (int i = 0; i < __instance.ItemSlots.Length; i++)
			{
				if ((i < reservedItemsStartIndex || i >= reservedItemsStartIndex + reservedHotbarSize) && (Object)(object)__instance.ItemSlots[i] == (Object)null)
				{
					__result = i;
					break;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		[HarmonyPostfix]
		public static void PreventScrollingOtherHotbar(ref int __result, bool forward, PlayerControllerB __instance)
		{
			if (reservedHotbarSize <= 0)
			{
				return;
			}
			bool flag = __result >= reservedItemsStartIndex && __result < reservedItemsStartIndex + reservedHotbarSize;
			bool flag2 = __instance.currentItemSlot >= reservedItemsStartIndex && __instance.currentItemSlot < reservedItemsStartIndex + reservedHotbarSize;
			if ((Object)(object)__instance != (Object)(object)localPlayerController && ((!flag && !flag2) || (flag && flag2 && (Object)(object)__instance.ItemSlots[__result] != (Object)null)))
			{
				return;
			}
			int num = (forward ? 1 : (-1));
			__result = __instance.currentItemSlot + num;
			if (!flag2)
			{
				if (__result < 0)
				{
					__result = __instance.ItemSlots.Length - 1;
					if (__result >= reservedItemsStartIndex && __result < reservedItemsStartIndex + reservedHotbarSize)
					{
						__result = reservedItemsStartIndex - 1;
					}
				}
				else if (__result >= reservedItemsStartIndex && __result < reservedItemsStartIndex + reservedHotbarSize)
				{
					__result = (forward ? (reservedItemsStartIndex + reservedHotbarSize) : (reservedItemsStartIndex - 1));
				}
				if (__result >= __instance.ItemSlots.Length)
				{
					__result = 0;
				}
				return;
			}
			if (__result < reservedItemsStartIndex)
			{
				__result = reservedItemsStartIndex + reservedHotbarSize - 1;
			}
			else if (__result >= reservedItemsStartIndex + reservedHotbarSize)
			{
				__result = reservedItemsStartIndex;
			}
			int num2 = __result;
			while (__result != __instance.currentItemSlot && (Object)(object)__instance.ItemSlots[__result] == (Object)null)
			{
				__result += num;
				if (__result < reservedItemsStartIndex)
				{
					__result = reservedItemsStartIndex + reservedHotbarSize - 1;
				}
				else if (__result >= reservedItemsStartIndex + reservedHotbarSize)
				{
					__result = reservedItemsStartIndex;
				}
			}
			if (__result == __instance.currentItemSlot && (Object)(object)__instance.ItemSlots[__instance.currentItemSlot] == (Object)null)
			{
				__result = num2;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool PreventScrollingOneReservedItem(CallbackContext context, PlayerControllerB __instance)
		{
			if ((Object)(object)__instance != (Object)(object)localPlayerController || grabbingReservedItemInfoLocal != null || reservedHotbarSize <= 0 || !isReservedHotbarFocused || __instance.inTerminalMenu || !CanSwapToReservedHotbarSlot())
			{
				return true;
			}
			int num = 0;
			for (int i = reservedItemsStartIndex; i < reservedItemsStartIndex + reservedHotbarSize; i++)
			{
				num += (((Object)(object)localPlayerController.ItemSlots[i] != (Object)null) ? 1 : 0);
			}
			if (num == 1 && localPlayerController.currentItemSlot >= reservedItemsStartIndex && localPlayerController.currentItemSlot < reservedItemsStartIndex + reservedHotbarSize && (Object)(object)localPlayerController.ItemSlots[localPlayerController.currentItemSlot] != (Object)null)
			{
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPrefix]
		public static void RefocusReservedHotbarAfterAnimation(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController) && !ConfigSettings.toggleFocusReservedHotbar.Value && Keybinds.holdingModifierKey != isReservedHotbarFocused && CanSwapToReservedHotbarSlot())
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static bool CanSwapToReservedHotbarSlot()
		{
			bool flag = (bool)Traverse.Create((object)localPlayerController).Field("throwingObject").GetValue();
			return !(localPlayerController.isGrabbingObjectAnimation || localPlayerController.quickMenuManager.isMenuOpen || localPlayerController.inSpecialInteractAnimation || flag) && !localPlayerController.isTypingChat && !localPlayerController.twoHanded && !localPlayerController.activatingItem && !localPlayerController.jetpackControls && !localPlayerController.disablingJetpackControls && !localPlayerController.inTerminalMenu && !localPlayerController.isPlayerDead && !localPlayerController.performingEmote && !(GetTimeSinceSwitchingSlots(localPlayerController) < 0.3f);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "UpdateSpecialAnimationValue")]
		[HarmonyPostfix]
		public static void OnSpecialAnimationUpdate(bool specialAnimation, PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController) && !specialAnimation && !ConfigSettings.toggleFocusReservedHotbar.Value && isReservedHotbarFocused != Keybinds.holdingModifierKey)
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static void FocusReservedHotbarSlots(bool active)
		{
			if ((reservedHotbarSize <= 0 && active) || isReservedHotbarFocused == active)
			{
				return;
			}
			isReservedHotbarFocused = active;
			int num = localPlayerController.currentItemSlot;
			if (isReservedHotbarFocused && (num < reservedItemsStartIndex || num >= reservedItemsStartIndex + reservedHotbarSize))
			{
				if (indexFocusedReservedHotbar == -1)
				{
					indexFocusedReservedHotbar = reservedItemsStartIndex;
				}
				indexUnfocusedReservedHotbar = num;
				num = Mathf.Clamp(indexFocusedReservedHotbar, reservedItemsStartIndex, reservedItemsStartIndex + reservedHotbarSize - 1);
				if ((Object)(object)localPlayerController.ItemSlots[num] == (Object)null)
				{
					for (int i = 0; i < reservedHotbarSize; i++)
					{
						int num2 = reservedItemsStartIndex + i;
						if ((Object)(object)localPlayerController.ItemSlots[num2] != (Object)null)
						{
							num = num2;
							break;
						}
					}
				}
			}
			else if (!isReservedHotbarFocused && num >= reservedItemsStartIndex && num < reservedItemsStartIndex + reservedHotbarSize)
			{
				indexFocusedReservedHotbar = num;
				if (indexUnfocusedReservedHotbar >= reservedItemsStartIndex && indexUnfocusedReservedHotbar < reservedItemsStartIndex + reservedHotbarSize)
				{
					indexUnfocusedReservedHotbar = 0;
				}
				num = indexUnfocusedReservedHotbar;
			}
			SyncManager.SwapHotbarSlot(num);
		}

		public static bool IsItemSlotEmpty(string itemName, PlayerControllerB playerController)
		{
			return IsItemSlotEmpty(SyncManager.GetReservedItemInfo(itemName), playerController);
		}

		internal static bool IsItemSlotEmpty(ReservedItemInfo itemInfo, PlayerControllerB player = null)
		{
			if ((Object)(object)player == (Object)null)
			{
				player = localPlayerController;
			}
			if ((Object)(object)player == (Object)null)
			{
				return false;
			}
			return itemInfo != null && itemInfo.indexInInventory < player.ItemSlots.Length && (Object)(object)player.ItemSlots[itemInfo.indexInInventory] == (Object)null;
		}

		public static GrabbableObject GetHeldReservedObject(string itemName, PlayerControllerB player = null)
		{
			if ((Object)(object)player == (Object)null)
			{
				player = localPlayerController;
			}
			if ((Object)(object)player == (Object)null)
			{
				return null;
			}
			int reservedItemHotbarIndex = SyncManager.GetReservedItemHotbarIndex(itemName);
			return (reservedItemHotbarIndex >= 0 && reservedItemHotbarIndex < player.ItemSlots.Length && (Object)(object)player.ItemSlots[reservedItemHotbarIndex] != (Object)null) ? player.ItemSlots[reservedItemHotbarIndex] : null;
		}

		public static float GetTimeSinceSwitchingSlots(PlayerControllerB playerController)
		{
			return (float)Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").GetValue();
		}

		public static void SetTimeSinceSwitchingSlots(PlayerControllerB playerController, float value)
		{
			Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").SetValue((object)value);
		}

		public static void SetSpecialGrabAnimationBool(PlayerControllerB playerController, bool setTrue, GrabbableObject currentItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SetSpecialGrabAnimationBool", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { setTrue, currentItem });
		}

		public static void SwitchToItemSlot(PlayerControllerB playerController, int slot, GrabbableObject fillSlotWithItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SwitchToItemSlot", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { slot, fillSlotWithItem });
			SetTimeSinceSwitchingSlots(playerController, 0f);
		}
	}
	[HarmonyPatch]
	public static class PlayerPatcher
	{
		public static PlayerControllerB localPlayerController;

		public static int vanillaHotbarSize = -1;

		public static int reservedItemsStartIndex = 4;

		public static int oldHotbarSize = -1;

		private static bool isSynced = false;

		public static int INTERACTABLE_OBJECT_MASK { get; private set; }

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		public static int combinedHotbarSize => reservedItemsStartIndex + reservedHotbarSize;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResetVariables(StartOfRound __instance)
		{
			localPlayerController = null;
			vanillaHotbarSize = -1;
			ReservedItemPatcher.isReservedHotbarFocused = false;
			ReservedItemPatcher.indexUnfocusedReservedHotbar = 0;
			ReservedItemPatcher.indexFocusedReservedHotbar = -1;
			Keybinds.localPlayerController = null;
			Keybinds.focusReservedHotbarAction = null;
			Keybinds.holdingModifierKey = false;
			SyncManager.localPlayerController = null;
			isSynced = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void InitializePlayerController(PlayerControllerB __instance)
		{
			if (vanillaHotbarSize == -1)
			{
				vanillaHotbarSize = __instance.ItemSlots.Length;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			INTERACTABLE_OBJECT_MASK = (int)Traverse.Create((object)__instance).Field("interactableObjectsMask").GetValue();
			((MonoBehaviour)__instance).StartCoroutine(UpdateHotbarSlotsAfterSpawnAnimation());
		}

		private static IEnumerator UpdateHotbarSlotsAfterSpawnAnimation()
		{
			yield return (object)new WaitForSeconds(3f);
			if (SyncManager.isSynced && !isSynced)
			{
				OnSyncedWithServer();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void OnUpdate(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance != (Object)(object)localPlayerController)
			{
				return;
			}
			if (SyncManager.isSynced && !isSynced)
			{
				OnSyncedWithServer();
			}
			if (!isSynced || reservedHotbarSize <= 0 || oldHotbarSize == __instance.ItemSlots.Length)
			{
				return;
			}
			for (int i = 0; i < HUDManager.Instance.itemSlotIconFrames.Length; i++)
			{
				if (((Object)HUDManager.Instance.itemSlotIconFrames[i]).name.ToLower().StartsWith("reserveditemslot"))
				{
					reservedItemsStartIndex = i;
					oldHotbarSize = __instance.ItemSlots.Length;
					HUDPatcher.UpdateHUD();
					break;
				}
			}
		}

		private static void OnSyncedWithServer()
		{
			Plugin.Log("Finalizing sync with server.");
			isSynced = true;
			reservedItemsStartIndex = localPlayerController.ItemSlots.Length;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				val.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[val.ItemSlots.Length + reservedHotbarSize];
			}
			oldHotbarSize = localPlayerController.ItemSlots.Length;
			HUDPatcher.AddNewHotbarSlotsHud();
		}
	}
}

BepInEx/plugins/ReservedWalkieSlot.dll

Decompiled 11 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using ReservedWalkieSlot.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedWalkieSlot")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedWalkieSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c15c320f-d8fc-4f1c-be3c-f2d2ffc41edd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedWalkieSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateWalkieKey;

		public static ConfigEntry<bool> hideWalkieMeshShoulder;

		public static string activateWalkieDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateWalkieKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedWalkieSlot", "ActivateWalkieKey", "<Keyboard>/x", "Activate walkie keybind.");
			hideWalkieMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedWalkieSlot", "HideWalkieOnShoulder", false, "Hides the walkie mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateWalkieDisplayName = GetDisplayName(activateWalkieKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateWalkieKey).Definition.Key, (ConfigEntryBase)(object)activateWalkieKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideWalkieMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideWalkieMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		private static InputAction activateWalkieAction;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void InitActions()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			activateWalkieAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.activateWalkieKey.Value, (string)null, (string)null, (string)null);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			if (activateWalkieAction != null)
			{
				activateWalkieAction.performed += OnPressWalkieButtonPerformed;
				activateWalkieAction.canceled += OnReleaseWalkieButtonPerformed;
				activateWalkieAction.Enable();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (activateWalkieAction != null && !((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				activateWalkieAction.performed -= OnPressWalkieButtonPerformed;
				activateWalkieAction.canceled -= OnReleaseWalkieButtonPerformed;
				activateWalkieAction.Disable();
			}
		}

		private static void OnPressWalkieButtonPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			WalkieTalkie mainWalkie = ReservedWalkieSlotPatcher.GetMainWalkie(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainWalkie == (Object)null) && ((GrabbableObject)mainWalkie).isBeingUsed)
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					Plugin.Log("Talking into walkie");
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					((GrabbableObject)mainWalkie).UseItemOnClient(true);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}

		private static void OnReleaseWalkieButtonPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && localPlayerController.isPlayerControlled && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				WalkieTalkie mainWalkie = ReservedWalkieSlotPatcher.GetMainWalkie(localPlayerController);
				if (((CallbackContext)(ref context)).canceled && !((Object)(object)mainWalkie == (Object)null))
				{
					Plugin.Log("Not talking into walkie");
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					((GrabbableObject)mainWalkie).UseItemOnClient(false);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedWalkieSlot", "ReservedWalkieSlot", "1.5.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo walkieInfo = new ReservedItemInfo("Walkie-talkie", 100, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedWalkieSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedWalkieSlot loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedWalkieSlot";

		public const string PLUGIN_NAME = "ReservedWalkieSlot";

		public const string PLUGIN_VERSION = "1.5.3";
	}
}
namespace ReservedWalkieSlot.Patches
{
	[HarmonyPatch]
	internal static class ReservedWalkieSlotPatcher
	{
		private static Vector3 localPlayerShoulderPositionOffset = new Vector3(0.125f, 0.4f, 0.125f);

		private static Vector3 playerShoulderPositionOffset = new Vector3(0.15f, -0.05f, 0.25f);

		private static Vector3 playerShoulderRotationOffset = new Vector3(0f, 270f, 100f);

		private static string originalControlTooltip = "";

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static WalkieTalkie GetMainWalkie(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedWalkie(playerController) ?? GetReservedWalkie(playerController);
		}

		public static WalkieTalkie GetReservedWalkie(PlayerControllerB playerController)
		{
			return (WalkieTalkie)(SyncManager.syncReservedItemsList.Contains(Plugin.walkieInfo) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static WalkieTalkie GetCurrentlySelectedWalkie(PlayerControllerB playerController)
		{
			return (WalkieTalkie)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		[HarmonyPatch(typeof(WalkieTalkie), "__initializeVariables")]
		[HarmonyPostfix]
		public static void EditTooltips(WalkieTalkie __instance)
		{
			if (originalControlTooltip == "")
			{
				originalControlTooltip = ((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1];
			}
			((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1] = $"{originalControlTooltip}[{ConfigSettings.activateWalkieDisplayName.ToUpper()}]";
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void ResetVariables()
		{
			Keybinds.localPlayerController = null;
		}

		[HarmonyPatch(typeof(WalkieTalkie), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketWalkie(WalkieTalkie __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController)
				{
					((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 23;
				}
				else
				{
					((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 6;
				}
				((GrabbableObject)__instance).parentObject = ((Component)((GrabbableObject)__instance).playerHeldBy.playerBadgeMesh).transform.parent;
			}
		}

		[HarmonyPatch(typeof(WalkieTalkie), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipWalkie(WalkieTalkie __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 6;
				((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
			}
		}

		[HarmonyPatch(typeof(WalkieTalkie), "DiscardItem")]
		[HarmonyPostfix]
		public static void OnDiscardWalkie(WalkieTalkie __instance)
		{
			((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 6;
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedWalkie(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && !ConfigSettings.hideWalkieMeshShoulder.Value)
			{
				enable = true;
			}
		}
	}
}

BepInEx/plugins/ScoopysVarietyMod/ScoopysVarietyMod.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen.Graph;
using HarmonyLib;
using LethalLib.Extras;
using LethalLib.Modules;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LethalExtension")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalExtension")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("94d2de4e-bed1-40e3-b759-cf53352d4930")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace ScoopysVarietyMod
{
	[BepInPlugin("ScoopysVarietyMod", "Scoopy's Variety Mod", "0.4")]
	public class plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Object))]
		private class ItemGroupPatch
		{
			[HarmonyPatch("Equals")]
			[HarmonyPrefix]
			public static bool FixItemGroupEquals(ref bool __result, object __instance, object other)
			{
				ItemGroup val = (ItemGroup)((__instance is ItemGroup) ? __instance : null);
				if (val != null)
				{
					ItemGroup val2 = (ItemGroup)((other is ItemGroup) ? other : null);
					if (val2 != null)
					{
						__result = val.itemSpawnTypeName == val2.itemSpawnTypeName;
						return false;
					}
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(RoundManager))]
		internal class RoundManagerPatch
		{
			[HarmonyPatch("GenerateNewFloor")]
			[HarmonyPostfix]
			private static void FixTeleportDoors()
			{
				Instance.MLS.LogInfo((object)"Attempting to fix entrance teleporters.");
				SpawnSyncedObject[] array = Object.FindObjectsOfType<SpawnSyncedObject>();
				NetworkManager val = Object.FindObjectOfType<NetworkManager>();
				bool flag = false;
				bool flag2 = false;
				int num = 0;
				SpawnSyncedObject[] array2 = array;
				foreach (SpawnSyncedObject val2 in array2)
				{
					if (((Object)val2.spawnPrefab).name == "EntranceTeleportA_LE")
					{
						NetworkPrefab val3 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == "EntranceTeleportA");
						if (val3 == null)
						{
							Instance.MLS.LogError((object)"Failed to find EntranceTeleportA prefab.");
							return;
						}
						Instance.MLS.LogInfo((object)"Found EntranceTeleportA prefab.");
						flag = true;
						val2.spawnPrefab = val3.Prefab;
						Instance.MLS.LogInfo((object)"Replaced EntranceTeleportA prefab.");
					}
					else if (((Object)val2.spawnPrefab).name == "EntranceTeleportB_LE")
					{
						NetworkPrefab val4 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == "EntranceTeleportB");
						if (val4 == null)
						{
							Instance.MLS.LogError((object)"Failed to find EntranceTeleportB prefab.");
							return;
						}
						Instance.MLS.LogInfo((object)"Found EntranceTeleportB prefab.");
						flag2 = true;
						val2.spawnPrefab = val4.Prefab;
						Instance.MLS.LogInfo((object)"Replaced EntranceTeleportB prefab.");
					}
					else if (((Object)val2.spawnPrefab).name == "VentPlaceholder")
					{
						NetworkPrefab val5 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == "VentEntrance");
						if (val5 == null)
						{
							Instance.MLS.LogError((object)"Failed to find VentEntrance prefab.");
							return;
						}
						Instance.MLS.LogInfo((object)"Found and replaced VentEntrance prefab.");
						num++;
						val2.spawnPrefab = val5.Prefab;
					}
				}
				if (!flag && !flag2)
				{
					Instance.MLS.LogError((object)"Failed to find entrance teleporters to replace.");
				}
				if (num == 0)
				{
					Instance.MLS.LogError((object)"No vents found to replace.");
				}
				else
				{
					Instance.MLS.LogInfo((object)$"{num} vents were successfully replacd.");
				}
			}
		}

		private const string modGUID = "ScoopysVarietyMod";

		private const string modName = "Scoopy's Variety Mod";

		private const string modVersion = "0.4";

		private static plugin Instance;

		private readonly Harmony harmony = new Harmony("ScoopysVarietyMod");

		private ConfigEntry<int> configCastleRarity;

		private ConfigEntry<string> configCastleMoons;

		private ConfigEntry<bool> configGuaranteeCastle;

		private ConfigEntry<int> configGuitarRarity;

		private ConfigEntry<int> configFireaxeRarity;

		private string[] MoonConfigs = new string[11]
		{
			"all", "paid", "unpaid", "titan", "rend", "dine", "vow", "experimentation", "assurance", "offense",
			"march"
		};

		internal ManualLogSource MLS;

		public static AssetBundle Assets;

		private void Awake()
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Expected O, but got Unknown
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Expected O, but got Unknown
			//IL_0304: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			MLS = Logger.CreateLogSource("ScoopysVarietyMod");
			string? directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			configCastleRarity = ((BaseUnityPlugin)this).Config.Bind<int>("Castle Interior", "CastleDungeonSpawnChance", 300, new ConfigDescription("Adjusts likelihood of the castle dungeon spawning. Higher values increases the chance of spawning. At the max value of 300, the spawn chance would be approx 50% on vanilla moons", (AcceptableValueBase)new AcceptableValueRange<int>(0, 300), Array.Empty<object>()));
			configCastleMoons = ((BaseUnityPlugin)this).Config.Bind<string>("Castle Interior", "CastleDungeonMoons", "all", new ConfigDescription("The moon(s) that the castle dungeon can spawn on. Invalid valueas will prevent spawning", (AcceptableValueBase)new AcceptableValueList<string>(MoonConfigs), Array.Empty<object>()));
			configGuaranteeCastle = ((BaseUnityPlugin)this).Config.Bind<bool>("Castle Interior", "CastleDungeonGuaranteed", false, new ConfigDescription("If enabled, the castle dungeon will be effectively guaranteed to spawn on moons where it can spawn as per CastleDungeonMoons.", (AcceptableValueBase)null, Array.Empty<object>()));
			configGuitarRarity = ((BaseUnityPlugin)this).Config.Bind<int>("Scrap", "GuitarRarity", 10, new ConfigDescription("Frequency of Guitar scrap spawning. Higher values are more common. Set to 0 to disable spawns.", (AcceptableValueBase)new AcceptableValueRange<int>(0, 300), Array.Empty<object>()));
			configFireaxeRarity = ((BaseUnityPlugin)this).Config.Bind<int>("Scrap", "FireaxeRarity", 5, new ConfigDescription("Frequency of Fire Axe scrap spawning. Higher values are more common. Set to 0 to disable spawns.", (AcceptableValueBase)new AcceptableValueRange<int>(0, 300), Array.Empty<object>()));
			Assets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "ScoopysVarietyMod"));
			if ((Object)(object)Assets == (Object)null)
			{
				MLS.LogError((object)"Failed to unpack ScoopysVarietyMod assetbundle.");
			}
			Item val = Assets.LoadAsset<Item>("Assets/ScoopysVarietyMod/ScrapAssets/Guitar/WeezerGuitar.asset");
			Item val2 = Assets.LoadAsset<Item>("Assets/ScoopysVarietyMod/ScrapAssets/FireAxe/FireAxe.asset");
			if ((Object)(object)val == (Object)null || (Object)(object)val2 == (Object)null)
			{
				MLS.LogError((object)"Failed to load all items");
			}
			else
			{
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
				Items.RegisterScrap(val, configGuitarRarity.Value, (LevelTypes)(-1));
				Items.RegisterScrap(val2, configFireaxeRarity.Value, (LevelTypes)896);
				MLS.LogInfo((object)"Custom Scrap Loaded Successfully");
			}
			GameObject val3 = Assets.LoadAsset<GameObject>("Assets/ScoopysVarietyMod/CastleAssets/Prefabs/RoundWoodDoor.prefab");
			GameObject val4 = Assets.LoadAsset<GameObject>("Assets/ScoopysVarietyMod/CastleAssets/Prefabs/CellDoorFull.prefab");
			if ((Object)(object)val3 == (Object)null || (Object)(object)val4 == (Object)null)
			{
				MLS.LogError((object)"Failed to load a door asset.");
				return;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val3);
			NetworkPrefabs.RegisterNetworkPrefab(val4);
			MLS.LogInfo((object)"Unpacking Castle Dungeon Assets...");
			DungeonFlow val5 = Assets.LoadAsset<DungeonFlow>("Assets/ScoopysVarietyMod/CastleAssets/CastleFlow.asset");
			if ((Object)(object)val5 == (Object)null)
			{
				MLS.LogError((object)"Failed to load Castle Dungeon Flow.");
				return;
			}
			MLS.LogInfo((object)"Loading dungeon defs...");
			DungeonDef obj = ScriptableObject.CreateInstance<DungeonDef>();
			obj.dungeonFlow = val5;
			obj.rarity = (configGuaranteeCastle.Value ? 99999 : configCastleRarity.Value);
			MLS.LogInfo((object)"Registering dungeon flows");
			Dungeon.AddDungeon(obj, LevelsFromConfig(configCastleMoons.Value.ToLower()));
			harmony.PatchAll(typeof(plugin));
			harmony.PatchAll(typeof(RoundManagerPatch));
			harmony.PatchAll(typeof(ItemGroupPatch));
			MLS.LogInfo((object)"Initialised Successfully");
		}

		private LevelTypes LevelsFromConfig(string configValue)
		{
			switch (configValue)
			{
			case "all":
				return (LevelTypes)956;
			case "paid":
				return (LevelTypes)896;
			case "unpaid":
				return (LevelTypes)60;
			case "titan":
				return (LevelTypes)512;
			case "offense":
				return (LevelTypes)32;
			case "vow":
				return (LevelTypes)16;
			case "assurance":
				return (LevelTypes)8;
			case "experimentation":
				return (LevelTypes)4;
			case "dine":
				return (LevelTypes)256;
			case "rend":
				return (LevelTypes)128;
			case "march":
				return (LevelTypes)64;
			default:
				MLS.LogError((object)"Invalid config value for dungeon moon spawning. Config value must match the preset values");
				return (LevelTypes)1;
			}
		}
	}
}

BepInEx/plugins/SCP173/SCP_173.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("SCP_173")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("SCP173 mod")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: AssemblyInformationalVersion("1.2.1")]
[assembly: AssemblyProduct("SCP_173")]
[assembly: AssemblyTitle("SCP_173")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SCP_173
{
	[BepInPlugin("raydenoir.SCP_173", "SCP_173", "1.2.1")]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Logging;

		public static string PluginDirectory;

		public static ConfigEntry<bool> EnableDefaultMovementSounds;

		public static ConfigEntry<bool> EnableDefaultSpringSounds;

		public static AudioClip[] ScareSounds;

		public static AudioClip Concrete;

		public static GameObject Scp173Model;

		public static AssetBundle Bundle;

		private void Awake()
		{
			Logging = ((BaseUnityPlugin)this).Logger;
			PluginDirectory = ((BaseUnityPlugin)this).Info.Location;
			EnableDefaultMovementSounds = ((BaseUnityPlugin)this).Config.Bind<bool>("Sounds", "EnableDefaultMovementSounds", false, "true/false: If set to false, enables concrete grinding sounds instead of default Coilhead steps.");
			EnableDefaultSpringSounds = ((BaseUnityPlugin)this).Config.Bind<bool>("Sounds", "EnableDefaultSpringSounds", false, "true/false: If set to false, enables scare sounds on SCP-173 appearance instead of default spring noises.");
			LoadAssets();
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			Logging.LogInfo((object)"Plugin raydenoir.SCP_173 is loaded!");
		}

		private void LoadAssets()
		{
			try
			{
				Bundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(PluginDirectory), "scp173"));
			}
			catch (Exception ex)
			{
				Logging.LogError((object)("Couldn't load asset bundle: " + ex.Message));
				return;
			}
			try
			{
				ScareSounds = (AudioClip[])(object)new AudioClip[6];
				for (int i = 0; i < 6; i++)
				{
					ScareSounds[i] = Bundle.LoadAsset<AudioClip>("assets/scp173/scare" + (i + 1) + ".wav");
				}
				Concrete = Bundle.LoadAsset<AudioClip>("assets/scp173/concrete.wav");
				Scp173Model = Bundle.LoadAsset<GameObject>("assets/scp173/scp173.prefab");
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Successfully loaded assets.");
			}
			catch (Exception ex2)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Couldn't load assets: " + ex2.Message));
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "SCP_173";

		public const string PLUGIN_NAME = "SCP_173";

		public const string PLUGIN_VERSION = "1.2.1";
	}
}
namespace SCP_173.Patches
{
	[HarmonyPatch]
	public class CoilheadPatch : MonoBehaviour
	{
		public static ManualLogSource Logging = Plugin.Logging;

		[HarmonyPatch(typeof(EnemyAI), "Start")]
		[HarmonyPostfix]
		public static void Summon173(EnemyAI __instance)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			if (__instance is SpringManAI)
			{
				SpringManAI val;
				try
				{
					val = (SpringManAI)__instance;
				}
				catch (Exception ex)
				{
					Logging.LogError((object)("Couldn't cast EnemyAI instance to SpringManAI: " + ex.Message));
					return;
				}
				Object.Destroy((Object)(object)((Component)((Component)val).transform.Find("SpringManModel").Find("Body")).gameObject.GetComponent<SkinnedMeshRenderer>());
				Object.Destroy((Object)(object)((Component)((Component)val).transform.Find("SpringManModel").Find("Head")).gameObject.GetComponent<MeshRenderer>());
				if (!Plugin.EnableDefaultMovementSounds.Value)
				{
					((Component)((Component)val).transform.Find("SpringManModel").Find("FoostepSFX")).gameObject.GetComponent<AudioSource>().mute = true;
				}
				InstantiateScp173(val);
				ChangeSpringNoises(val);
				Logging.LogInfo((object)"SCP-173 resources are loaded.");
			}
		}

		private static void InstantiateScp173(SpringManAI parent)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Plugin.Scp173Model == (Object)null))
			{
				GameObject val = Object.Instantiate<GameObject>(Plugin.Scp173Model);
				val.transform.SetParent(((Component)parent).transform.Find("SpringManModel"));
				val.transform.localPosition = Vector3.zero;
				val.transform.localRotation = Quaternion.identity;
				val.transform.localScale = Vector3.one;
			}
		}

		private static void ChangeSpringNoises(SpringManAI parent)
		{
			if (!Plugin.EnableDefaultSpringSounds.Value && Plugin.ScareSounds != null)
			{
				((Component)parent).GetComponent<SpringManAI>().springNoises = Plugin.ScareSounds;
			}
		}

		[HarmonyPatch(typeof(SpringManAI), "SetAnimationGoClientRpc")]
		[HarmonyPostfix]
		[ClientRpc]
		public static void PlayWalkSounds(SpringManAI __instance)
		{
			if (!Plugin.EnableDefaultMovementSounds.Value && !((Object)(object)Plugin.Concrete == (Object)null))
			{
				((EnemyAI)__instance).creatureSFX.PlayOneShot(Plugin.Concrete, 0.75f);
				WalkieTalkie.TransmitOneShotAudio(((EnemyAI)__instance).creatureSFX, Plugin.Concrete, 0.4f);
			}
		}

		[HarmonyPatch(typeof(SpringManAI), "SetAnimationStopClientRpc")]
		[HarmonyPostfix]
		[ClientRpc]
		public static void StopWalkSounds(SpringManAI __instance)
		{
			if (!Plugin.EnableDefaultMovementSounds.Value && !((Object)(object)Plugin.Concrete == (Object)null) && ((EnemyAI)__instance).creatureSFX.isPlaying)
			{
				((EnemyAI)__instance).creatureSFX.Stop();
			}
		}
	}
}

BepInEx/plugins/SCPCBDunGen/SCPCBDunGen.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SCPCBDunGen")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+1a2b62cc8673f75a4b3b85cbf25aee466a80d239")]
[assembly: AssemblyProduct("SCPCBDunGen")]
[assembly: AssemblyTitle("SCPCBDunGen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class SCPDoorMover : NetworkBehaviour
{
	public AnimatedObjectTrigger animObjectTrigger;

	public NavMeshObstacle navObstacle;

	private float fEnemyDoorMeter;

	private void ToggleDoor(PlayerControllerB player)
	{
		animObjectTrigger.TriggerAnimation(player);
		((Behaviour)navObstacle).enabled = !animObjectTrigger.boolValue;
	}

	private void OnTriggerStay(Collider other)
	{
		if ((Object)(object)animObjectTrigger == (Object)null || (Object)(object)NetworkManager.Singleton == (Object)null || !((NetworkBehaviour)this).IsServer || animObjectTrigger.boolValue || !((Component)other).CompareTag("Enemy"))
		{
			return;
		}
		EnemyAICollisionDetect component = ((Component)other).GetComponent<EnemyAICollisionDetect>();
		if ((Object)(object)component != (Object)null)
		{
			fEnemyDoorMeter += Time.deltaTime * component.mainScript.openDoorSpeedMultiplier;
			if (fEnemyDoorMeter > 1f)
			{
				fEnemyDoorMeter = 0f;
				animObjectTrigger.TriggerAnimationNonPlayer(component.mainScript.useSecondaryAudiosOnAnimatedObjects, true, false);
				((Behaviour)navObstacle).enabled = !animObjectTrigger.boolValue;
			}
		}
	}
}
namespace SCPCBDunGen
{
	[BepInPlugin("SCPCBDunGen", "SCPCBDunGen", "1.4.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class SCPCBDunGen : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(RoundManager))]
		internal class RoundManagerPatch
		{
			[HarmonyPatch("GenerateNewFloor")]
			[HarmonyPostfix]
			private static void FixTeleportDoors(ref RuntimeDungeon ___dungeonGenerator)
			{
				if (((Object)___dungeonGenerator.Generator.DungeonFlow).name != "SCPFlow")
				{
					return;
				}
				Instance.mls.LogInfo((object)"Attempting to fix entrance teleporters.");
				SpawnSyncedObject[] array = Object.FindObjectsOfType<SpawnSyncedObject>();
				NetworkManager val = Object.FindObjectOfType<NetworkManager>();
				NetworkPrefab val2 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == "VentEntrance");
				if (val2 == null)
				{
					Instance.mls.LogError((object)"Failed to find VentEntrance prefab.");
					return;
				}
				bool flag = false;
				bool flag2 = false;
				int num = 0;
				SpawnSyncedObject[] array2 = array;
				foreach (SpawnSyncedObject val3 in array2)
				{
					if (((Object)val3.spawnPrefab).name == "EntranceTeleportA_EMPTY")
					{
						NetworkPrefab val4 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == "EntranceTeleportA");
						if (val4 == null)
						{
							Instance.mls.LogError((object)"Failed to find EntranceTeleportA prefab.");
							return;
						}
						Instance.mls.LogInfo((object)"Found and replaced EntranceTeleportA prefab.");
						flag = true;
						val3.spawnPrefab = val4.Prefab;
					}
					else if (((Object)val3.spawnPrefab).name == "EntranceTeleportB_EMPTY")
					{
						NetworkPrefab val5 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == "EntranceTeleportB");
						if (val5 == null)
						{
							Instance.mls.LogError((object)"Failed to find EntranceTeleportB prefab.");
							return;
						}
						Instance.mls.LogInfo((object)"Found and replaced EntranceTeleportB prefab.");
						flag2 = true;
						val3.spawnPrefab = val5.Prefab;
					}
					else if (((Object)val3.spawnPrefab).name == "VentDummy")
					{
						Instance.mls.LogInfo((object)"Found and replaced VentEntrance prefab.");
						num++;
						val3.spawnPrefab = val2.Prefab;
					}
				}
				if (!flag)
				{
					Instance.mls.LogError((object)"Failed to find entrance teleporter for main entrance to replace.");
				}
				if (!flag2)
				{
					Instance.mls.LogError((object)"Failed to find entrance teleporter for fire exit to replace.");
				}
				if (num == 0)
				{
					Instance.mls.LogError((object)"No vents found to replace.");
				}
				else
				{
					Instance.mls.LogInfo((object)$"{num} vents found and replaced with network prefab.");
				}
			}

			[HarmonyPatch("SpawnScrapInLevel")]
			[HarmonyPrefix]
			private static bool SetItemSpawnPoints(ref SelectableLevel ___currentLevel, ref RuntimeDungeon ___dungeonGenerator)
			{
				if (((Object)___dungeonGenerator.Generator.DungeonFlow).name != "SCPFlow")
				{
					return true;
				}
				SpawnableItemWithRarity val = ___currentLevel.spawnableScrap.Find((SpawnableItemWithRarity x) => x.spawnableItem.itemName == "Bottles");
				if (val == null)
				{
					Instance.mls.LogError((object)"Failed to find bottle bin item for reference snatching; is this a custom moon without the bottle bin item?");
					return true;
				}
				SpawnableItemWithRarity val2 = ___currentLevel.spawnableScrap.Find((SpawnableItemWithRarity x) => x.spawnableItem.itemName == "Golden cup");
				int num = 0;
				int num2 = 0;
				int num3 = 0;
				ItemGroup spawnableItems = val.spawnableItem.spawnPositionTypes.Find((ItemGroup x) => ((Object)x).name == "GeneralItemClass");
				ItemGroup val3 = val.spawnableItem.spawnPositionTypes.Find((ItemGroup x) => ((Object)x).name == "TabletopItems");
				ItemGroup spawnableItems2 = (ItemGroup)((val2 == null) ? ((object)val3) : ((object)val2.spawnableItem.spawnPositionTypes.Find((ItemGroup x) => ((Object)x).name == "SmallItems")));
				RandomScrapSpawn[] array = Object.FindObjectsOfType<RandomScrapSpawn>();
				foreach (RandomScrapSpawn val4 in array)
				{
					switch (((Object)val4.spawnableItems).name)
					{
					case "GeneralItemClassDUMMY":
						val4.spawnableItems = spawnableItems;
						num++;
						break;
					case "TabletopItemsDUMMY":
						val4.spawnableItems = val3;
						num2++;
						break;
					case "SmallItemsDUMMY":
						val4.spawnableItems = spawnableItems2;
						num3++;
						break;
					}
				}
				Instance.mls.LogInfo((object)$"Totals for scrap replacement: General: {num}, Tabletop: {num2}, Small: {num3}");
				if (num + num2 + num3 < 10)
				{
					Instance.mls.LogWarning((object)"Unusually low scrap spawn count; scrap may be sparse.");
				}
				return true;
			}
		}

		private const string modGUID = "SCPCBDunGen";

		private const string modName = "SCPCBDunGen";

		private const string modVersion = "1.4.1";

		private readonly Harmony harmony = new Harmony("SCPCBDunGen");

		private static SCPCBDunGen Instance;

		internal ManualLogSource mls;

		public static AssetBundle SCPCBAssets;

		private ConfigEntry<int> configSCPRarity;

		private ConfigEntry<string> configMoonsOld;

		private ConfigEntry<string> configMoons;

		private ConfigEntry<bool> configGuaranteedSCP;

		private ConfigEntry<int> configLengthOverride;

		private void Awake()
		{
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Expected O, but got Unknown
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Expected O, but got Unknown
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Expected O, but got Unknown
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Expected O, but got Unknown
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Expected O, but got Unknown
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("SCPCBDunGen");
			SCPCBAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "scpcb_dungeon"));
			if ((Object)(object)SCPCBAssets == (Object)null)
			{
				mls.LogError((object)"Failed to load SCPCB Dungeon assets.");
				return;
			}
			GameObject val = SCPCBAssets.LoadAsset<GameObject>("assets/Mods/SCP/prefabs/SCPDoorBtn.prefab");
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load SCP Door.");
				return;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val);
			harmony.PatchAll(typeof(SCPCBDunGen));
			harmony.PatchAll(typeof(RoundManagerPatch));
			DungeonFlow val2 = SCPCBAssets.LoadAsset<DungeonFlow>("assets/Mods/SCP/data/SCPFlow.asset");
			if ((Object)(object)val2 == (Object)null)
			{
				mls.LogError((object)"Failed to load SCP:CB Dungeon Flow.");
				return;
			}
			configSCPRarity = ((BaseUnityPlugin)this).Config.Bind<int>("General", "FoundationRarity", 100, new ConfigDescription("How rare it is for the foundation to be chosen. Higher values increases the chance of spawning the foundation.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 300), Array.Empty<object>()));
			configMoonsOld = ((BaseUnityPlugin)this).Config.Bind<string>("General", "FoundationMoons", "NULL", new ConfigDescription("OLD CONFIG SETTING, HAS NO EFFECT. Only here to clear the legacy config from updating.", (AcceptableValueBase)null, Array.Empty<object>()));
			configMoons = ((BaseUnityPlugin)this).Config.Bind<string>("General", "FoundationMoonsList", "TitanLevel", new ConfigDescription("The moon(s) that the foundation can spawn on, in the form of a comma separated list of selectable level names (e.g. \"TitanLevel,RendLevel,DineLevel\")\nNOTE: These must be the internal data names of the levels (all vanilla moons are \"MoonnameLevel\", for modded moon support you will have to find their name if it doesn't follow the convention).\nUse \"all\" to generate in all moons (including modded and unsupported moons). May cause problems if fire exit count on a moon is > 1.\nDungeon generation size is balanced around the dungeon scale multiplier of Titan (2.35), moons with significantly different dungeon size multipliers (see Lethal Company wiki for values) may result in dungeons that are extremely small/large.", (AcceptableValueBase)null, Array.Empty<object>()));
			configGuaranteedSCP = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "FoundationGuaranteed", false, new ConfigDescription("If enabled, the foundation will be effectively guaranteed to spawn. Only recommended for debugging/sightseeing purposes.", (AcceptableValueBase)null, Array.Empty<object>()));
			configLengthOverride = ((BaseUnityPlugin)this).Config.Bind<int>("General", "FoundationLengthOverride", -1, new ConfigDescription(string.Format("If not -1, overrides the foundation length to whatever you'd like. Adjusts how long/large the dungeon generates.\nBe *EXTREMELY* careful not to set this too high (anything too big on a moon with a high dungeon size multipier can cause catastrophic problems, like crashing your computer or worse)\nFor reference, the default value for the current version [{0}] is {1}, balanced around the multiplier for Titan (2.35). See the wiki for multipliers for customization.", "1.4.1", val2.Length.Min), (AcceptableValueBase)null, Array.Empty<object>()));
			if (configMoonsOld.Value != "NULL")
			{
				mls.LogWarning((object)"Old config parameters detected; config has changed since 1.3.1, check the config and set FoundationMoons to NULL to suppress this warning (and change FoundationMoonsList if you want)");
			}
			if (configLengthOverride.Value != -1)
			{
				mls.LogInfo((object)$"Foundation length override has been set to {configLengthOverride.Value}. Be careful with this value.");
				val2.Length.Min = configLengthOverride.Value;
				val2.Length.Max = configLengthOverride.Value;
			}
			DungeonDef val3 = ScriptableObject.CreateInstance<DungeonDef>();
			val3.dungeonFlow = val2;
			val3.rarity = (configGuaranteedSCP.Value ? 99999 : configSCPRarity.Value);
			val3.firstTimeDungeonAudio = SCPCBAssets.LoadAsset<AudioClip>("assets/Mods/SCP/snd/Horror8.ogg");
			if (configMoons.Value == "all")
			{
				Dungeon.AddDungeon(val3, (LevelTypes)(-1));
				mls.LogInfo((object)"Registered SCP dungeon for all moons. Compatability not guaranteed!");
			}
			else
			{
				string[] array = configMoons.Value.Split(',', StringSplitOptions.RemoveEmptyEntries);
				Dungeon.AddDungeon(val3, (LevelTypes)1, array);
				mls.LogInfo((object)("Registered SCP dungeon for the following moons: " + configMoons.Value));
			}
			mls.LogInfo((object)"SCP:CB DunGen for Lethal Company [Version 1.4.1] successfully loaded.");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "SCPCBDunGen";

		public const string PLUGIN_NAME = "SCPCBDunGen";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/ShipLoot/ShipLoot.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLoot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLoot")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ShipLoot
{
	[BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")]
	internal class ShipLoot : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLoot";

		public const string NAME = "ShipLoot";

		public const string VERSION = "1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLoot.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatcher
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom))
			{
				if (!Object.op_Implicit((Object)(object)_totalCounter))
				{
					CopyValueCounter();
				}
				float num = CalculateLootValue();
				((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}";
				_displayTimeLeft = 5f;
				if (!_totalCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine());
				}
			}
		}

		private static IEnumerator ShipLootCoroutine()
		{
			_totalCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static float CalculateLootValue()
		{
			List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value.");
			CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap)
			{
				ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}");
			});
			return list.Sum((GrabbableObject scrap) => scrap.scrapValue);
		}

		private static void CopyValueCounter()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			_totalCounter.transform.Translate(0f, 1f, 0f);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		}
	}
}

BepInEx/plugins/Skibidi.AI.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Animations.Rigging;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Skibidi.AI")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Skibidi.AI")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("597be394-0d5f-4dbb-ad1d-4d432b1b4802")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Skibidi.AI
{
	public class SkibidiAI : JesterAI
	{
		private int prevState = 0;

		public TwoBoneIKConstraint headIK;

		public AudioClip tauntClip;

		private float flushTime;

		public override void Start()
		{
			((JesterAI)this).Start();
			Debug.Log((object)"Spawning le skibidi. beware.");
		}

		public virtual void EvtFlush()
		{
			Debug.Log((object)"Flushing!");
			((EnemyAI)this).SwitchToBehaviourState(0);
		}

		public override void Update()
		{
			if (((EnemyAI)this).isEnemyDead)
			{
				return;
			}
			switch (((EnemyAI)this).currentBehaviourStateIndex)
			{
			case 0:
				if (prevState != 0)
				{
					((EnemyAI)this).creatureAnimator.SetBool("flushed", true);
					((EnemyAI)this).creatureVoice.Stop(true);
					((EnemyAI)this).creatureVoice.PlayOneShot(((EnemyAI)this).enemyType.stunSFX);
					flushTime = Time.time;
				}
				((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)headIK).weight = Mathf.Lerp(((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)headIK).weight, 0f, Time.deltaTime * 5f);
				break;
			case 1:
				if (prevState != 1)
				{
					((EnemyAI)this).creatureAnimator.SetBool("flushed", false);
					base.farAudio.PlayOneShot(tauntClip);
				}
				((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)headIK).weight = Mathf.Lerp(((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)headIK).weight, 1f, Time.deltaTime * 5f);
				break;
			case 2:
				if (prevState != 2)
				{
					((EnemyAI)this).creatureAnimator.SetBool("flushed", false);
				}
				((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)headIK).weight = Mathf.Lerp(((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)headIK).weight, 1f, Time.deltaTime * 5f);
				break;
			}
			prevState = ((EnemyAI)this).currentBehaviourStateIndex;
			if (((EnemyAI)this).currentBehaviourStateIndex != 0 || !(Time.time - flushTime < 15f))
			{
				((JesterAI)this).Update();
				((EnemyAI)this).agent.speed = Mathf.Clamp(((EnemyAI)this).agent.speed, 0f, 7.5f);
				if (base.popUpTimer > 10f)
				{
					base.popUpTimer = 10f;
				}
			}
		}
	}
	public class SkibidiSFX : MonoBehaviour
	{
		public SkibidiAI enemy;

		public AudioClip brrClip;

		public AudioClip skibidiClip;

		public float skibidiRamp = 0f;

		public virtual void PlayBrrSFX()
		{
			if (skibidiRamp > 1f)
			{
				skibidiRamp = 1f;
			}
			((JesterAI)enemy).farAudio.pitch = 1f + skibidiRamp;
			((JesterAI)enemy).farAudio.PlayOneShot(brrClip);
			skibidiRamp += 0.02f;
		}

		public virtual void PlaySkibidiSFX()
		{
			((JesterAI)enemy).farAudio.pitch = 1f;
			skibidiRamp = 0f;
			((EnemyAI)enemy).creatureVoice.PlayOneShot(skibidiClip);
		}
	}
}

BepInEx/plugins/Skibidi.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Skibidi.AI;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyCompany("Skibidi")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Skibidi Toilet core")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Skibidi")]
[assembly: AssemblyTitle("Skibidi")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Skibidi
{
	public static class Assets
	{
		public static string mainAssetBundleName = "skibidibundle";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().FullName.Split(',')[0];
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName))
				{
					MainAssetBundle = AssetBundle.LoadFromStream(stream);
				}
			}
		}
	}
	[BepInPlugin("rileyzzz.Skibidi", "Skibidi Toilet", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			Assets.PopulateAssets();
			EnemyType val = Assets.MainAssetBundle.LoadAsset<EnemyType>("SkibidiDef");
			TerminalNode val2 = Assets.MainAssetBundle.LoadAsset<TerminalNode>("SkibidiFile");
			TerminalKeyword val3 = Assets.MainAssetBundle.LoadAsset<TerminalKeyword>("Skibidi");
			NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
			Type typeFromHandle = typeof(SkibidiAI);
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"Skibidi AI {typeFromHandle}");
			Enemies.RegisterEnemy(val, 22, (LevelTypes)(-1), (SpawnType)0, val2, val3);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Skibidi is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Skibidi";

		public const string PLUGIN_NAME = "Skibidi";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/SkinwalkerMod.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance.Config;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkinwalkerMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkinwalkerMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace SkinwalkerMod;

[BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")]
internal class PluginLoader : BaseUnityPlugin
{
	private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod");

	private const string modGUID = "RugbugRedfern.SkinwalkerMod";

	private const string modVersion = "1.0.8";

	private static bool initialized;

	public static PluginLoader Instance { get; private set; }

	private void Awake()
	{
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e6: Expected O, but got Unknown
		if (initialized)
		{
			return;
		}
		initialized = true;
		Instance = this;
		harmony.PatchAll(Assembly.GetExecutingAssembly());
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		Type[] array = types;
		foreach (Type type in array)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			MethodInfo[] array2 = methods;
			foreach (MethodInfo methodInfo in array2)
			{
				object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
		SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod");
		SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8");
		SkinwalkerConfig.InitConfig();
		SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer;
		GameObject val = new GameObject("Skinwalker Mod");
		val.AddComponent<SkinwalkerModPersistent>();
		((Object)val).hideFlags = (HideFlags)61;
		Object.DontDestroyOnLoad((Object)(object)val);
	}

	public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "")
	{
		config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description);
	}
}
internal class SkinwalkerBehaviour : MonoBehaviour
{
	private AudioSource audioSource;

	public const float PLAY_INTERVAL_MIN = 15f;

	public const float PLAY_INTERVAL_MAX = 40f;

	private const float MAX_DIST = 100f;

	private float nextTimeToPlayAudio;

	private EnemyAI ai;

	public void Initialize(EnemyAI ai)
	{
		this.ai = ai;
		audioSource = ai.creatureVoice;
		SetNextTime();
	}

	private void Update()
	{
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		if (!(Time.time > nextTimeToPlayAudio))
		{
			return;
		}
		SetNextTime();
		float num = -1f;
		if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f)
			{
				AudioClip sample = SkinwalkerModPersistent.Instance.GetSample();
				if (Object.op_Implicit((Object)(object)sample))
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 1");
					audioSource.PlayOneShot(sample);
				}
				else
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 0");
				}
			}
			else
			{
				SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num);
			}
		}
		else
		{
			SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai);
		}
	}

	private void SetNextTime()
	{
		if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f)
		{
			nextTimeToPlayAudio = Time.time + 100000000f;
		}
		else
		{
			nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value;
		}
	}

	private T CopyComponent<T>(T original, GameObject destination) where T : Component
	{
		Type type = ((object)original).GetType();
		Component val = destination.AddComponent(type);
		FieldInfo[] fields = type.GetFields();
		FieldInfo[] array = fields;
		foreach (FieldInfo fieldInfo in array)
		{
			fieldInfo.SetValue(val, fieldInfo.GetValue(original));
		}
		return (T)(object)((val is T) ? val : null);
	}
}
internal class SkinwalkerConfig
{
	public static ConfigEntry<bool> VoiceEnabled_BaboonHawk;

	public static ConfigEntry<bool> VoiceEnabled_Bracken;

	public static ConfigEntry<bool> VoiceEnabled_BunkerSpider;

	public static ConfigEntry<bool> VoiceEnabled_Centipede;

	public static ConfigEntry<bool> VoiceEnabled_CoilHead;

	public static ConfigEntry<bool> VoiceEnabled_EyelessDog;

	public static ConfigEntry<bool> VoiceEnabled_ForestGiant;

	public static ConfigEntry<bool> VoiceEnabled_GhostGirl;

	public static ConfigEntry<bool> VoiceEnabled_GiantWorm;

	public static ConfigEntry<bool> VoiceEnabled_HoardingBug;

	public static ConfigEntry<bool> VoiceEnabled_Hygrodere;

	public static ConfigEntry<bool> VoiceEnabled_Jester;

	public static ConfigEntry<bool> VoiceEnabled_Masked;

	public static ConfigEntry<bool> VoiceEnabled_Nutcracker;

	public static ConfigEntry<bool> VoiceEnabled_SporeLizard;

	public static ConfigEntry<bool> VoiceEnabled_Thumper;

	public static ConfigEntry<float> VoiceLineFrequency;

	public static void InitConfig()
	{
		PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc.");
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true);
		SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]");
		SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]");
	}
}
internal static class SkinwalkerLogger
{
	internal static ManualLogSource logSource;

	public static void Initialize(string modGUID)
	{
		logSource = Logger.CreateLogSource(modGUID);
	}

	public static void Log(object message)
	{
		logSource.LogInfo(message);
	}

	public static void LogError(object message)
	{
		logSource.LogError(message);
	}

	public static void LogWarning(object message)
	{
		logSource.LogWarning(message);
	}
}
public class SkinwalkerModPersistent : MonoBehaviour
{
	private string audioFolder;

	private List<AudioClip> cachedAudio = new List<AudioClip>();

	private float nextTimeToCheckFolder = 30f;

	private float nextTimeToCheckEnemies = 30f;

	private const float folderScanInterval = 8f;

	private const float enemyScanInterval = 5f;

	public static SkinwalkerModPersistent Instance { get; private set; }

	private void Awake()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		((Component)this).transform.position = Vector3.zero;
		SkinwalkerLogger.Log("Skinwalker Mod Object Initialized");
		audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics");
		EnableRecording();
		if (!Directory.Exists(audioFolder))
		{
			Directory.CreateDirectory(audioFolder);
		}
	}

	private void Start()
	{
		try
		{
			if (Directory.Exists(audioFolder))
			{
				Directory.Delete(audioFolder, recursive: true);
			}
		}
		catch (Exception message)
		{
			SkinwalkerLogger.Log(message);
		}
	}

	private void OnApplicationQuit()
	{
		DisableRecording();
	}

	private void EnableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = true;
		DebugSettings.Instance.RecordFinalAudio = true;
	}

	private void Update()
	{
		if (Time.realtimeSinceStartup > nextTimeToCheckFolder)
		{
			nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f;
			if (!Directory.Exists(audioFolder))
			{
				SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")");
				return;
			}
			string[] files = Directory.GetFiles(audioFolder);
			SkinwalkerLogger.Log($"Got audio file paths ({files.Length})");
			string[] array = files;
			foreach (string path in array)
			{
				((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip)
				{
					cachedAudio.Add(audioClip);
				}));
			}
		}
		if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies))
		{
			return;
		}
		nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f;
		EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true);
		EnemyAI[] array3 = array2;
		SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour);
		foreach (EnemyAI val in array3)
		{
			SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val));
			if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour))
			{
				((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val);
			}
		}
	}

	private bool IsEnemyEnabled(EnemyAI enemy)
	{
		if ((Object)(object)enemy == (Object)null)
		{
			return false;
		}
		return ((Object)((Component)enemy).gameObject).name switch
		{
			"MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, 
			"NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, 
			"BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, 
			"Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, 
			"SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, 
			"RedLocustBees(Clone)" => false, 
			"Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, 
			"SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, 
			"MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, 
			"ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, 
			"DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, 
			"SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, 
			"HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, 
			"Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, 
			"JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, 
			"PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, 
			"Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, 
			"DocileLocustBees(Clone)" => false, 
			"DoublewingedBird(Clone)" => false, 
			_ => true, 
		};
	}

	internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback)
	{
		UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
		try
		{
			yield return www.SendWebRequest();
			if ((int)www.result == 1)
			{
				SkinwalkerLogger.Log("Loaded clip from path " + path);
				AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www);
				if (audioClip.length > 0.9f)
				{
					callback(audioClip);
				}
				try
				{
					File.Delete(path);
				}
				catch (Exception e)
				{
					SkinwalkerLogger.LogWarning(e);
				}
			}
		}
		finally
		{
			((IDisposable)www)?.Dispose();
		}
	}

	private void DisableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = false;
		DebugSettings.Instance.RecordFinalAudio = false;
		if (Directory.Exists(audioFolder))
		{
			Directory.Delete(audioFolder, recursive: true);
		}
	}

	public AudioClip GetSample()
	{
		if (cachedAudio.Count > 0)
		{
			int index = Random.Range(0, cachedAudio.Count - 1);
			AudioClip result = cachedAudio[index];
			cachedAudio.RemoveAt(index);
			return result;
		}
		while (cachedAudio.Count > 200)
		{
			cachedAudio.RemoveAt(0);
		}
		return null;
	}

	public void ClearCache()
	{
		cachedAudio.Clear();
	}
}
internal static class SkinwalkerNetworkManagerHandler
{
	internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		if (((Scene)(ref sceneName)).name == "SampleSceneRelay")
		{
			GameObject val = new GameObject("SkinwalkerNetworkManager");
			val.AddComponent<NetworkObject>();
			val.AddComponent<SkinwalkerNetworkManager>();
			Debug.Log((object)"Initialized SkinwalkerNetworkManager");
		}
	}
}
internal class SkinwalkerNetworkManager : NetworkBehaviour
{
	public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public static SkinwalkerNetworkManager Instance { get; private set; }

	private void Awake()
	{
		Instance = this;
		if (GameNetworkManager.Instance.isHostingGame)
		{
			VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value;
			VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value;
			VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value;
			VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value;
			VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value;
			VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value;
			VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value;
			VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value;
			VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value;
			VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value;
			VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value;
			VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value;
			VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value;
			VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value;
			VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value;
			VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value;
			VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value;
			SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS");
		}
		SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake");
	}

	public override void OnDestroy()
	{
		((NetworkBehaviour)this).OnDestroy();
		SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy");
		SkinwalkerModPersistent.Instance?.ClearCache();
	}

	protected override void __initializeVariables()
	{
		if (VoiceEnabled_BaboonHawk == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk);
		if (VoiceEnabled_Bracken == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken);
		if (VoiceEnabled_BunkerSpider == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider);
		if (VoiceEnabled_Centipede == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede);
		if (VoiceEnabled_CoilHead == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead);
		if (VoiceEnabled_EyelessDog == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog);
		if (VoiceEnabled_ForestGiant == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant);
		if (VoiceEnabled_GhostGirl == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl);
		if (VoiceEnabled_GiantWorm == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm);
		if (VoiceEnabled_HoardingBug == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug);
		if (VoiceEnabled_Hygrodere == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere);
		if (VoiceEnabled_Jester == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester);
		if (VoiceEnabled_Masked == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked);
		if (VoiceEnabled_Nutcracker == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker);
		if (VoiceEnabled_SporeLizard == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard);
		if (VoiceEnabled_Thumper == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper);
		if (VoiceLineFrequency == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency);
		((NetworkBehaviour)this).__initializeVariables();
	}

	protected internal override string __getTypeName()
	{
		return "SkinwalkerNetworkManager";
	}
}

BepInEx/plugins/SpectateEnemy.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using Microsoft.CodeAnalysis;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpectateEnemy")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("2.1.0.0")]
[assembly: AssemblyInformationalVersion("2.1.0+be5c62b8719e4764f14d1942698a4d18a6e2aa91")]
[assembly: AssemblyProduct("SpectateEnemy")]
[assembly: AssemblyTitle("SpectateEnemy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SpectateEnemy
{
	internal class Inputs : LcInputActions
	{
		[InputAction("<Keyboard>/e", Name = "Swap between Players/Enemies")]
		public InputAction SwapKey { get; set; }

		[InputAction("<Keyboard>/insert", Name = "Open Config Menu")]
		public InputAction MenuKey { get; set; }

		[InputAction("<Mouse>/rightButton", Name = "Toggle Flashlight")]
		public InputAction FlashlightKey { get; set; }
	}
	[BepInPlugin("SpectateEnemy", "SpectateEnemy", "2.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static MethodInfo raycastSpectate = null;

		public static MethodInfo displaySpectatorTip = null;

		public static Inputs Inputs = new Inputs();

		private Harmony harmony;

		private void Awake()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			harmony = new Harmony("SpectateEnemy");
			harmony.PatchAll();
			raycastSpectate = AccessTools.Method(typeof(PlayerControllerB), "RaycastSpectateCameraAroundPivot", (Type[])null, (Type[])null);
			displaySpectatorTip = AccessTools.Method(typeof(HUDManager), "DisplaySpectatorTip", (Type[])null, (Type[])null);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"SpectateEnemy loaded!");
		}
	}
	internal class Spectatable : MonoBehaviour
	{
		public SpectatableType type = SpectatableType.Enemy;

		public string enemyName = "Enemy";

		public string maskedName = string.Empty;
	}
	internal enum SpectatableType
	{
		Enemy,
		Turret,
		Landmine,
		Masked
	}
	internal class SpectateEnemies : MonoBehaviour
	{
		public static SpectateEnemies Instance;

		private static readonly Dictionary<string, bool> settings = new Dictionary<string, bool>();

		private bool WindowOpen = false;

		private Rect window = new Rect(10f, 10f, 500f, 300f);

		public int SpectatedEnemyIndex = -1;

		public bool SpectatingEnemies = false;

		public Spectatable[] SpectatorList;

		private void Awake()
		{
			if ((Object)(object)Instance != (Object)null)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
			SetupKeybinds();
			Instance = this;
			Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
		}

		private void SetupKeybinds()
		{
			Plugin.Inputs.SwapKey.performed += OnSwapKeyPressed;
			Plugin.Inputs.MenuKey.performed += OnMenuKeyPressed;
			Plugin.Inputs.FlashlightKey.performed += OnFlashlightKeyPressed;
		}

		private void OnSwapKeyPressed(CallbackContext context)
		{
			if (((CallbackContext)(ref context)).performed && (Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				if (((NetworkBehaviour)localPlayerController).IsOwner && localPlayerController.isPlayerDead && !StartOfRound.Instance.shipIsLeaving && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
				{
					ToggleSpectatingMode(localPlayerController);
				}
			}
		}

		private void OnMenuKeyPressed(CallbackContext context)
		{
			if (((CallbackContext)(ref context)).performed && (Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				if (((NetworkBehaviour)localPlayerController).IsOwner && localPlayerController.isPlayerDead && !StartOfRound.Instance.shipIsLeaving && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
				{
					Toggle();
				}
			}
		}

		private void OnFlashlightKeyPressed(CallbackContext context)
		{
			if (!((CallbackContext)(ref context)).performed || !((Object)(object)GameNetworkManager.Instance != (Object)null) || !((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null))
			{
				return;
			}
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if ((Object)(object)HUDManager.Instance != (Object)null && ((NetworkBehaviour)localPlayerController).IsOwner && localPlayerController.isPlayerDead && !StartOfRound.Instance.shipIsLeaving && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				Light component = ((Component)HUDManager.Instance.playersManager.spectateCamera).GetComponent<Light>();
				if ((Object)(object)component != (Object)null)
				{
					((Behaviour)component).enabled = !((Behaviour)component).enabled;
				}
			}
		}

		private void LateUpdate()
		{
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			if (!SpectatingEnemies)
			{
				return;
			}
			if (SpectatorList.Length == 0)
			{
				SpectatingEnemies = false;
				return;
			}
			if (SpectatedEnemyIndex >= SpectatorList.Length)
			{
				GetNextValidSpectatable();
				return;
			}
			Spectatable obj = SpectatorList.ElementAtOrDefault(SpectatedEnemyIndex);
			if ((Object)(object)obj == (Object)null)
			{
				GetNextValidSpectatable();
				return;
			}
			Vector3? spectatePosition = GetSpectatePosition(obj);
			if (!spectatePosition.HasValue)
			{
				GetNextValidSpectatable();
				return;
			}
			if (obj.enemyName == "Enemy")
			{
				TryFixName(ref obj);
			}
			HUDManager.Instance.localPlayer.spectateCameraPivot.position = spectatePosition.Value + GetZoomDistance(obj);
			if (obj.type == SpectatableType.Masked && obj.maskedName != string.Empty)
			{
				((TMP_Text)HUDManager.Instance.spectatingPlayerText).text = "(Spectating: " + obj.maskedName + ")";
			}
			else
			{
				((TMP_Text)HUDManager.Instance.spectatingPlayerText).text = "(Spectating: " + obj.enemyName + ")";
			}
			Plugin.raycastSpectate.Invoke(HUDManager.Instance.localPlayer, Array.Empty<object>());
		}

		private Vector3? GetSpectatePosition(Spectatable obj)
		{
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if (obj.type == SpectatableType.Enemy || obj.type == SpectatableType.Masked)
			{
				EnemyAI component = ((Component)obj).GetComponent<EnemyAI>();
				if ((Object)(object)component != (Object)null)
				{
					return ((Object)(object)component.eye == (Object)null) ? ((Component)component).transform.position : component.eye.position;
				}
			}
			else if (obj.type == SpectatableType.Turret)
			{
				Turret component2 = ((Component)obj).GetComponent<Turret>();
				if ((Object)(object)component2 != (Object)null)
				{
					return ((Component)component2.centerPoint).transform.position;
				}
			}
			else
			{
				if (obj.type == SpectatableType.Landmine)
				{
					return ((Component)obj).transform.position;
				}
				Debug.LogError((object)("[SpectateEnemy]: Error when spectating: no handler for SpectatableType " + obj.type));
			}
			return null;
		}

		private Vector3 GetZoomDistance(Spectatable obj)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (obj.enemyName == "ForestGiant")
			{
				return Vector3.up * 3f;
			}
			if (obj.enemyName == "MouthDog" || obj.enemyName == "Jester")
			{
				return Vector3.up * 2f;
			}
			return Vector3.up;
		}

		private void TryFixName(ref Spectatable obj)
		{
			MaskedPlayerEnemy val = default(MaskedPlayerEnemy);
			EnemyAI val2 = default(EnemyAI);
			Turret val3 = default(Turret);
			Landmine val4 = default(Landmine);
			if (((Component)obj).gameObject.TryGetComponent<MaskedPlayerEnemy>(ref val))
			{
				if ((Object)(object)val.mimickingPlayer != (Object)null)
				{
					obj.enemyName = val.mimickingPlayer.playerUsername;
				}
				else
				{
					obj.enemyName = ((EnemyAI)val).enemyType.enemyName;
				}
			}
			else if (((Component)obj).gameObject.TryGetComponent<EnemyAI>(ref val2))
			{
				obj.enemyName = val2.enemyType.enemyName;
			}
			else if (((Component)obj).gameObject.TryGetComponent<Turret>(ref val3))
			{
				obj.enemyName = "Turret";
			}
			else if (((Component)obj).gameObject.TryGetComponent<Landmine>(ref val4))
			{
				obj.enemyName = "Landmine";
			}
		}

		public void ToggleSpectatingMode(PlayerControllerB __instance)
		{
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			SpectatingEnemies = !SpectatingEnemies;
			if (SpectatingEnemies)
			{
				SpectatorList = Object.FindObjectsByType<Spectatable>((FindObjectsSortMode)0);
				if (SpectatorList.Length == 0)
				{
					SpectatingEnemies = false;
					Plugin.displaySpectatorTip.Invoke(HUDManager.Instance, new object[1] { "No enemies to spectate" });
					return;
				}
				if (SpectatedEnemyIndex == -1 || SpectatedEnemyIndex >= SpectatorList.Length)
				{
					if ((Object)(object)__instance.spectatedPlayerScript == (Object)null)
					{
						GetNextValidSpectatable();
					}
					else
					{
						List<Spectatable> list = SpectatorList.Where((Spectatable x) => settings[x.enemyName]).ToList();
						if (list.Count == 0)
						{
							Plugin.displaySpectatorTip.Invoke(HUDManager.Instance, new object[1] { "No enemies to spectate" });
							return;
						}
						float num = 999999f;
						int spectatedEnemyIndex = 0;
						for (int i = 0; i < list.Count; i++)
						{
							Vector3 val = ((Component)list[i]).transform.position - ((Component)__instance.spectatedPlayerScript).transform.position;
							float sqrMagnitude = ((Vector3)(ref val)).sqrMagnitude;
							if (sqrMagnitude < num * num)
							{
								num = sqrMagnitude;
								spectatedEnemyIndex = i;
							}
						}
						SpectatedEnemyIndex = spectatedEnemyIndex;
					}
				}
				else if (!settings[SpectatorList[SpectatedEnemyIndex].enemyName])
				{
					GetNextValidSpectatable();
				}
				__instance.spectatedPlayerScript = null;
			}
			else
			{
				__instance.spectatedPlayerScript = ((IEnumerable<PlayerControllerB>)__instance.playersManager.allPlayerScripts).FirstOrDefault((Func<PlayerControllerB, bool>)((PlayerControllerB x) => !x.isPlayerDead && x.isPlayerControlled));
				((TMP_Text)HUDManager.Instance.spectatingPlayerText).text = "(Spectating: " + __instance.spectatedPlayerScript.playerUsername + ")";
			}
		}

		public void PopulateSettings(SelectableLevel level)
		{
			foreach (SpawnableEnemyWithRarity enemy in level.Enemies)
			{
				settings.TryAdd(enemy.enemyType.enemyName, value: true);
			}
			foreach (SpawnableEnemyWithRarity outsideEnemy in level.OutsideEnemies)
			{
				settings.TryAdd(outsideEnemy.enemyType.enemyName, value: true);
			}
			foreach (SpawnableEnemyWithRarity daytimeEnemy in level.DaytimeEnemies)
			{
				settings.TryAdd(daytimeEnemy.enemyType.enemyName, value: false);
			}
			settings.TryAdd("Landmine", value: false);
			settings.TryAdd("Turret", value: false);
			try
			{
				if (File.Exists(Paths.ConfigPath + "/SpectateEnemy.cfg"))
				{
					string[] array = File.ReadAllLines(Paths.ConfigPath + "/SpectateEnemy.cfg");
					if (array[3] == "[Config]")
					{
						Debug.LogWarning((object)"[SpectateEnemies]: Config not found, using default values!");
						return;
					}
					string[] array2 = array;
					foreach (string text in array2)
					{
						string[] array3 = text.Split(':');
						if (array3.Length == 2 && settings.ContainsKey(array3[0]) && bool.TryParse(array3[1], out var result))
						{
							settings[array3[0]] = result;
						}
					}
					Debug.LogWarning((object)"[SpectateEnemies]: Config loaded");
				}
				else
				{
					Debug.LogWarning((object)"[SpectateEnemies]: Config not found, using default values!");
				}
			}
			catch (Exception)
			{
				Debug.LogWarning((object)"[SpectateEnemies]: Config failed to load, using default values!");
			}
		}

		private void OnApplicationQuit()
		{
			StringBuilder stringBuilder = new StringBuilder();
			foreach (KeyValuePair<string, bool> setting in settings)
			{
				stringBuilder.Append(setting.Key);
				stringBuilder.Append(':');
				stringBuilder.Append(setting.Value);
				stringBuilder.AppendLine();
			}
			File.WriteAllText(Paths.ConfigPath + "/SpectateEnemy.cfg", stringBuilder.ToString());
			Debug.LogWarning((object)"[SpectateEnemies]: Config saved");
		}

		public bool SpectateNextEnemy()
		{
			if (SpectatorList.Length == 0)
			{
				SpectatingEnemies = false;
				return true;
			}
			GetNextValidSpectatable();
			return false;
		}

		private void GetNextValidSpectatable()
		{
			int i = 0;
			int num = SpectatedEnemyIndex;
			for (; i < SpectatorList.Length; i++)
			{
				num++;
				if (num >= SpectatorList.Length)
				{
					num = 0;
				}
				if (settings[SpectatorList[num].enemyName])
				{
					SpectatedEnemyIndex = num;
					return;
				}
			}
			SpectatingEnemies = false;
			Plugin.displaySpectatorTip.Invoke(HUDManager.Instance, new object[1] { "No enemies to spectate" });
		}

		private void AssertSettings()
		{
			foreach (KeyValuePair<string, bool> setting in settings)
			{
				Debug.LogWarning((object)$"{setting.Key} : {setting.Value}");
			}
		}

		public bool GetSetting(string name)
		{
			if (settings.ContainsKey(name))
			{
				return settings[name];
			}
			return false;
		}

		public void Toggle()
		{
			WindowOpen = !WindowOpen;
		}

		public void Hide()
		{
			WindowOpen = false;
		}

		public bool IsMenuOpen()
		{
			return WindowOpen;
		}

		private void OnGUI()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			if (WindowOpen)
			{
				GUI.color = Color.gray;
				window = GUI.Window(0, window, new WindowFunction(DrawGUI), "Spectator Settings");
			}
		}

		private void DrawGUI(int windowID)
		{
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			if (windowID == 0)
			{
				GUI.Label(new Rect(10f, 30f, 500f, 100f), "Tip: Checking the box next to an enemy name will enable spectating it.");
				int num = 0;
				int num2 = 0;
				foreach (string item in settings.Keys.ToList())
				{
					settings[item] = GUI.Toggle(new Rect((float)(10 + 150 * num), (float)(60 + 30 * num2), 150f, 20f), settings[item], item);
					num++;
					if (num == 3)
					{
						num = 0;
						num2++;
					}
				}
			}
			GUI.DragWindow(new Rect(0f, 0f, 10000f, 10000f));
		}
	}
	public class SpectateEnemiesAPI
	{
		public static bool IsLoaded => (Object)(object)SpectateEnemies.Instance != (Object)null;

		public static bool IsSpectatingEnemies => SpectateEnemies.Instance.SpectatingEnemies;

		public static GameObject CurrentEnemySpectating()
		{
			if (IsSpectatingEnemies && SpectateEnemies.Instance.SpectatedEnemyIndex > -1)
			{
				return ((Component)SpectateEnemies.Instance.SpectatorList[SpectateEnemies.Instance.SpectatedEnemyIndex]).gameObject;
			}
			return null;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "SpectateEnemy";

		public const string PLUGIN_NAME = "SpectateEnemy";

		public const string PLUGIN_VERSION = "2.1.0";
	}
}
namespace SpectateEnemy.Patches
{
	[HarmonyPatch(typeof(EnemyAI), "Start")]
	internal class EnemyAI_Patches
	{
		private static void Postfix(EnemyAI __instance)
		{
			Spectatable spectatable = ((Component)__instance).gameObject.AddComponent<Spectatable>();
			spectatable.enemyName = __instance.enemyType.enemyName;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "Disconnect")]
	internal class GameNetworkManager_Patches
	{
		private static void Postfix()
		{
			SpectateEnemies.Instance.SpectatedEnemyIndex = -1;
			SpectateEnemies.Instance.SpectatingEnemies = false;
			SpectateEnemies.Instance.Hide();
		}
	}
	[HarmonyPatch(typeof(HUDManager), "Update")]
	internal class HUDManager_Patches
	{
		private static void Postfix(HUDManager __instance)
		{
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null) || !((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null))
			{
				return;
			}
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if (!localPlayerController.isPlayerDead)
			{
				return;
			}
			if (StartOfRound.Instance.shipIsLeaving)
			{
				SpectateEnemies.Instance.Hide();
				Light component = ((Component)__instance.playersManager.spectateCamera).GetComponent<Light>();
				if ((Object)(object)component != (Object)null)
				{
					((Behaviour)component).enabled = false;
				}
				return;
			}
			InputBinding val = Plugin.Inputs.SwapKey.bindings[0];
			string text = InputControlPath.ToHumanReadableString(((InputBinding)(ref val)).effectivePath, (HumanReadableStringOptions)2, (InputControl)null);
			val = Plugin.Inputs.MenuKey.bindings[0];
			string text2 = InputControlPath.ToHumanReadableString(((InputBinding)(ref val)).effectivePath, (HumanReadableStringOptions)2, (InputControl)null);
			val = Plugin.Inputs.FlashlightKey.bindings[0];
			string text3 = InputControlPath.ToHumanReadableString(((InputBinding)(ref val)).effectivePath, (HumanReadableStringOptions)2, (InputControl)null);
			TextMeshProUGUI holdButtonToEndGameEarlyText = __instance.holdButtonToEndGameEarlyText;
			((TMP_Text)holdButtonToEndGameEarlyText).text = ((TMP_Text)holdButtonToEndGameEarlyText).text + "\n\n\n\n\nSwitch to " + (SpectateEnemies.Instance.SpectatingEnemies ? "Players" : "Enemies") + ": [" + text + "]\nToggle Flashlight : [" + text3 + "] (Click)\nConfig Menu : [" + text2 + "]";
		}
	}
	[HarmonyPatch(typeof(Landmine), "Start")]
	internal class Landmine_Patches
	{
		private static void Postfix(Landmine __instance)
		{
			Spectatable spectatable = ((Component)__instance).gameObject.AddComponent<Spectatable>();
			spectatable.type = SpectatableType.Landmine;
			spectatable.enemyName = "Landmine";
		}
	}
	[HarmonyPatch(typeof(MaskedPlayerEnemy), "Start")]
	internal class MaskedPlayerEnemy_Patches
	{
		private static void Postfix(MaskedPlayerEnemy __instance)
		{
			Spectatable spectatable = ((Component)__instance).gameObject.AddComponent<Spectatable>();
			spectatable.type = SpectatableType.Masked;
			spectatable.enemyName = ((EnemyAI)__instance).enemyType.enemyName;
			if ((Object)(object)__instance.mimickingPlayer != (Object)null)
			{
				spectatable.maskedName = __instance.mimickingPlayer.playerUsername;
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "ActivateItem_performed")]
	internal class PlayerControllerB_Use
	{
		private static bool Prefix(PlayerControllerB __instance)
		{
			if (((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerDead && !StartOfRound.Instance.shipIsLeaving && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject))
			{
				if (SpectateEnemies.Instance.IsMenuOpen())
				{
					return false;
				}
				if (SpectateEnemies.Instance.SpectatingEnemies)
				{
					SpectateEnemies.Instance.SpectateNextEnemy();
				}
				return true;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
	internal class PlayerControllerB_SpectateNext
	{
		private static bool Prefix()
		{
			return !SpectateEnemies.Instance.SpectatingEnemies;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Start")]
	internal class QuickMenuManager_Patches
	{
		private static void Postfix(QuickMenuManager __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			if ((Object)(object)SpectateEnemies.Instance == (Object)null)
			{
				GameObject val = new GameObject("SpectateEnemiesObject");
				SpectateEnemies spectateEnemies = val.AddComponent<SpectateEnemies>();
				spectateEnemies.PopulateSettings(__instance.testAllEnemiesLevel);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "ShipLeave")]
	internal class StartOfRound_Patches
	{
		private static void Postfix()
		{
			SpectateEnemies.Instance.SpectatedEnemyIndex = -1;
			SpectateEnemies.Instance.SpectatingEnemies = false;
			SpectateEnemies.Instance.Hide();
		}
	}
	[HarmonyPatch(typeof(Turret), "Start")]
	internal class Turret_Patches
	{
		private static void Postfix(Turret __instance)
		{
			Spectatable spectatable = ((Component)__instance).gameObject.AddComponent<Spectatable>();
			spectatable.type = SpectatableType.Turret;
			spectatable.enemyName = "Turret";
		}
	}
}

BepInEx/plugins/Symbiosis.dll

Decompiled 11 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using NuclearLib;
using NuclearLib.ModContent;
using Symbiosis.Extensions;
using Symbiosis.ModBehaviours;
using Symbiosis.MonoBehaviours;
using Symbiosis.Patches;
using Symbiosis.Properties;
using Symbiosis.Utils;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Symbiosis")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Symbiosis")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("97f95e36-1154-479c-be65-4ef35b78018f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Symbiosis
{
	public static class Assets
	{
		public static GameObject FlyPrefab { get; set; }
	}
	public class ConfigManager
	{
		public class HoarderBugConfig
		{
			public bool ItemUse { get; set; }

			public int MinItemUseInterval { get; set; }

			public int MaxItemUseInterval { get; set; }

			public int ItemUnuseChance { get; set; }

			public bool Dispersion { get; set; }

			public bool ItemDeathDrop { get; set; }
		}

		public class StenchOfDeathConfig
		{
			public bool Enabled { get; set; }

			public int RottTime { get; set; }

			public int FlyAmount { get; set; }

			public float FlyAudioVolume { get; set; }

			public bool SpawnOnCorpse { get; set; }

			public float CorpseMultiplier { get; set; }

			public bool SpawnOnMasked { get; set; }

			public float MaskedMultiplier { get; set; }
		}

		private ConfigFile _file;

		public HoarderBugConfig HoarderBug;

		public StenchOfDeathConfig StenchOfDeath;

		public ConfigManager()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			_file = new ConfigFile(Path.Combine(Paths.ConfigPath, "Symbiosis.cfg"), true);
			HoarderBug = new HoarderBugConfig
			{
				ItemUse = _file.Bind<bool>("HoarderBug", "ItemUse", true, "Allows item use at random intervals.").Value,
				MinItemUseInterval = _file.Bind<int>("HoarderBug", "MinItemUseInterval", 0, "Sets minimum interval for item use.").Value,
				MaxItemUseInterval = _file.Bind<int>("HoarderBug", "MaxItemUseInterval", 20, "Sets maximum interval for item use.").Value,
				ItemUnuseChance = _file.Bind<int>("HoarderBug", "ItemUnuseChance", 3, "1 in X chance to cease item use, e.g., stop spraying.").Value,
				Dispersion = _file.Bind<bool>("HoarderBug", "Dispersion", true, "Enables dispersion after nest return, to stop preventing others from reaching their nests").Value,
				ItemDeathDrop = _file.Bind<bool>("HoarderBug", "ItemDeathDrop", true, "Enables vanilla bug fix for hoarding bugs not dropping held item upon death.").Value
			};
			StenchOfDeath = new StenchOfDeathConfig
			{
				Enabled = _file.Bind<bool>("StenchOfDeath", "Enabled", true, "Enables the StenchOfDeath feature.").Value,
				RottTime = _file.Bind<int>("StenchOfDeath", "RottTime", 60, "Determines the time until StenchOfDeath begins showing signs.").Value,
				FlyAmount = _file.Bind<int>("StenchOfDeath", "FlyAmount", 10, "Determines the number of flies to spawn.").Value,
				FlyAudioVolume = _file.Bind<float>("StenchOfDeath", "FlyAudioVolume", 0.1f, "Sets the audio volume for fly swarming sound.").Value,
				SpawnOnCorpse = _file.Bind<bool>("StenchOfDeath", "SpawnOnCorpse", true, "Determines if the StenchOfDeath affects player corpses.").Value,
				CorpseMultiplier = _file.Bind<int>("StenchOfDeath", "CorpseMultiplier", 1, "Modifies the StenchOfDeath's effect on player corpses.").Value,
				SpawnOnMasked = _file.Bind<bool>("StenchOfDeath", "SpawnOnMasked", true, "Determines if the StenchOfDeath affects masked enemies.").Value,
				MaskedMultiplier = _file.Bind<float>("StenchOfDeath", "MaskedMultiplier", 0.5f, "Modifies the StenchOfDeath's effect on masked enemies.").Value
			};
		}
	}
	[BepInPlugin("niceh.Symbiosis", "Symbiosis", "1.0.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public const string GUID = "niceh.Symbiosis";

		public const string Name = "Symbiosis";

		public static Plugin Instance { get; private set; }

		public static ManualLogSource Log { get; private set; }

		public static ConfigManager ConfigManager { get; private set; }

		private void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"Patching...");
			Harmony val = new Harmony("niceh.Symbiosis");
			val.PatchAll(typeof(Patch_PlayerControllerB));
			Log.LogInfo((object)"Finished patching!");
			Log.LogInfo((object)"Registering ModBehaviours...");
			Plugin.RegisterModBehaviour<Mod_HoarderBug>(typeof(HoarderBugAI));
			Plugin.RegisterModBehaviour<Mod_ExtensionLadder>(typeof(ExtensionLadderItem));
			Plugin.RegisterModBehaviour<Mod_StunGrenade>(typeof(StunGrenadeItem));
			Plugin.RegisterModBehaviour<Mod_MaskedPlayerEnemy>(typeof(MaskedPlayerEnemy));
			Log.LogInfo((object)"Finished registering ModBehaviours!");
			Log.LogInfo((object)"Loading Config...");
			ConfigManager = new ConfigManager();
			Log.LogInfo((object)"Finished Loading Config!");
			Log.LogInfo((object)"Loading Assets!");
			AssetBundle val2 = AssetBundle.LoadFromMemory(Resources.symbiosis);
			Assets.FlyPrefab = val2.LoadAsset<GameObject>("assets/symbiosis/prefabs/stenchofdeath.prefab");
			Log.LogInfo((object)"Finished Loading Assets!");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
}
namespace Symbiosis.Utils
{
	public static class Util_HoarderBug
	{
		public static HoarderBugAI FindHoarderBug(GrabbableObject item)
		{
			if ((Object)(object)item.playerHeldBy != (Object)null)
			{
				return null;
			}
			HoarderBugAI[] array = Object.FindObjectsByType<HoarderBugAI>((FindObjectsSortMode)0);
			HoarderBugAI[] array2 = array;
			foreach (HoarderBugAI val in array2)
			{
				if (val != null && val.heldItem != null && !((Object)(object)val.heldItem.itemGrabbableObject != (Object)(object)item))
				{
					return val;
				}
			}
			return null;
		}

		public static float GetNestSize(HoarderBugAI hoarderBug)
		{
			HoarderBugAI[] source = Object.FindObjectsOfType<HoarderBugAI>();
			return (float)source.Where((HoarderBugAI x) => x.nestPosition == hoarderBug.nestPosition).Count() * 0.5f + 1f;
		}
	}
	public static class Util_NavMesh
	{
		public static Vector3 GetRandomPointInArea(Vector3 center, float radius)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = Random.insideUnitSphere * radius;
			val += center;
			NavMeshHit val2 = default(NavMeshHit);
			NavMesh.SamplePosition(val, ref val2, radius, -1);
			return ((NavMeshHit)(ref val2)).position;
		}
	}
}
namespace Symbiosis.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("Symbiosis.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] symbiosis
		{
			get
			{
				object @object = ResourceManager.GetObject("symbiosis", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace Symbiosis.Extensions
{
	public static class Extension_HoarderBugAI
	{
		public static readonly MethodInfo info_DropItemAndCallDropRPC = typeof(HoarderBugAI).GetMethod("DropItemAndCallDropRPC", BindingFlags.Instance | BindingFlags.NonPublic);

		public static readonly MethodInfo info_DropItem = typeof(HoarderBugAI).GetMethod("DropItem", BindingFlags.Instance | BindingFlags.NonPublic);

		public static readonly MethodInfo info_SetGoTowardsTargetObject = typeof(HoarderBugAI).GetMethod("SetGoTowardsTargetObject", BindingFlags.Instance | BindingFlags.NonPublic);

		public static readonly MethodInfo info_GrabTargetItemIfClose = typeof(HoarderBugAI).GetMethod("GrabTargetItemIfClose", BindingFlags.Instance | BindingFlags.NonPublic);

		public static readonly FieldInfo info_waitingAtNest = typeof(HoarderBugAI).GetField("waitingAtNest", BindingFlags.Instance | BindingFlags.NonPublic);

		public static readonly FieldInfo info_waitingAtNestTimer = typeof(HoarderBugAI).GetField("waitingAtNestTimer", BindingFlags.Instance | BindingFlags.NonPublic);

		public static readonly FieldInfo info_inReturnToNestMode = typeof(HoarderBugAI).GetField("inReturnToNestMode", BindingFlags.Instance | BindingFlags.NonPublic);

		public static void DropItemAndCallDropRPC(this HoarderBugAI bug, NetworkObject dropItemNetworkObject, bool droppedInNest = true)
		{
			info_DropItemAndCallDropRPC?.Invoke(bug, new object[2] { dropItemNetworkObject, droppedInNest });
		}

		public static bool GrabTargetItemIfClose(this HoarderBugAI bug)
		{
			return (bool)info_GrabTargetItemIfClose?.Invoke(bug, new object[0]);
		}

		public static void SetGoTowardsTargetObject(this HoarderBugAI bug, GameObject foundObject)
		{
			info_SetGoTowardsTargetObject?.Invoke(bug, new object[1] { foundObject });
		}

		public static void DropItem(this HoarderBugAI bug, NetworkObject item, Vector3 targetFloorPosition, bool droppingInNest = true)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			info_DropItem?.Invoke(bug, new object[3] { item, targetFloorPosition, droppingInNest });
		}

		public static void SetWaitingAtNest(this HoarderBugAI bug, bool value)
		{
			info_waitingAtNest?.SetValue(bug, value);
		}

		public static bool GetWaitingAtNest(this HoarderBugAI bug)
		{
			return (bool)info_waitingAtNest?.GetValue(bug);
		}

		public static void SetWaitingAtNestTimer(this HoarderBugAI bug, float value)
		{
			info_waitingAtNestTimer?.SetValue(bug, value);
		}

		public static float GetWaitingAtNestTimer(this HoarderBugAI bug)
		{
			return (float)info_waitingAtNestTimer?.GetValue(bug);
		}

		public static void SetInReturnToNestMode(this HoarderBugAI bug, bool value)
		{
			info_inReturnToNestMode?.SetValue(bug, value);
		}

		public static bool GetInReturnToNestMode(this HoarderBugAI bug)
		{
			return (bool)info_inReturnToNestMode?.GetValue(bug);
		}
	}
	public static class Extension_StunGrenadeItem
	{
		public static readonly FieldInfo info_pullPinCoroutine = typeof(StunGrenadeItem).GetField("pullPinCoroutine", BindingFlags.Instance | BindingFlags.NonPublic);

		public static void SetPullPinCoroutine(this StunGrenadeItem item, Coroutine coroutine)
		{
			info_pullPinCoroutine?.SetValue(item, coroutine);
		}

		public static Coroutine GetPullPinCoroutine(this StunGrenadeItem item)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return (Coroutine)(info_pullPinCoroutine?.GetValue(item));
		}

		public static IEnumerator NoPlayerPullPinAnimation(this StunGrenadeItem item)
		{
			item.inPullingPinAnimation = true;
			item.itemAnimator.SetTrigger("pullPin");
			item.itemAudio.PlayOneShot(item.pullPinSFX);
			WalkieTalkie.TransmitOneShotAudio(item.itemAudio, item.pullPinSFX, 0.8f);
			yield return (object)new WaitForSeconds(1f);
			item.inPullingPinAnimation = false;
			item.pinPulled = true;
			((GrabbableObject)item).itemUsedUp = true;
		}
	}
}
namespace Symbiosis.Patches
{
	internal static class Patch_PlayerControllerB
	{
		[HarmonyPatch(typeof(PlayerControllerB), "SpawnDeadBody")]
		[HarmonyPostfix]
		private static void SpawnDeadBody(int playerId)
		{
			if (!Plugin.ConfigManager.StenchOfDeath.SpawnOnCorpse)
			{
				return;
			}
			try
			{
				DeadBodyInfo[] array = Object.FindObjectsOfType<DeadBodyInfo>();
				DeadBodyInfo[] array2 = array;
				foreach (DeadBodyInfo val in array2)
				{
					if (val.playerObjectId == playerId)
					{
						StenchOfDeath stenchOfDeath = ((Component)val).gameObject.AddComponent<StenchOfDeath>();
						stenchOfDeath.Multiplier = Plugin.ConfigManager.StenchOfDeath.CorpseMultiplier;
					}
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)ex);
			}
		}
	}
}
namespace Symbiosis.MonoBehaviours
{
	public class StenchOfDeath : MonoBehaviour
	{
		private GameObject _flies;

		private float _timeSinceDeath;

		private float _timeSinceRotten;

		private EmissionModule _emissionModule;

		private AudioSource _audioSource;

		public bool BodyRotten { get; set; }

		public float Stench { get; set; }

		public float Multiplier { get; set; }

		public void Update()
		{
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			_timeSinceDeath += Time.deltaTime;
			if (_timeSinceDeath >= (float)Plugin.ConfigManager.StenchOfDeath.RottTime && !BodyRotten)
			{
				BodyRotten = true;
				_timeSinceRotten = _timeSinceDeath;
			}
			if (BodyRotten && _timeSinceDeath - _timeSinceRotten <= 30f)
			{
				Stench = (_timeSinceDeath - _timeSinceRotten) / 30f * Multiplier;
				((EmissionModule)(ref _emissionModule)).rateOverTime = MinMaxCurve.op_Implicit((float)(int)(Stench * (float)Plugin.ConfigManager.StenchOfDeath.FlyAmount));
				_audioSource.volume = Stench * Plugin.ConfigManager.StenchOfDeath.FlyAudioVolume;
			}
		}

		public void Start()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			_flies = Object.Instantiate<GameObject>(Assets.FlyPrefab);
			_flies.transform.parent = ((Component)this).gameObject.transform;
			_flies.transform.localPosition = Vector3.zero;
			_flies.transform.localScale = Vector3.one;
			ParticleSystem component = _flies.GetComponent<ParticleSystem>();
			_emissionModule = component.emission;
			((EmissionModule)(ref _emissionModule)).rateOverTime = MinMaxCurve.op_Implicit(0f);
			component.Play();
			_audioSource = _flies.GetComponent<AudioSource>();
			_audioSource.volume = 0f;
			_audioSource.Play();
		}
	}
}
namespace Symbiosis.ModBehaviours
{
	public class Mod_HoarderBug : ModAI
	{
		private readonly Random _rand = new Random();

		public override void PreStart()
		{
			NetworkBehaviour original = ((ModBehaviour)this).Original;
			HoarderBugAI val = (HoarderBugAI)(object)((original is HoarderBugAI) ? original : null);
			if (val != null && Plugin.ConfigManager.HoarderBug.ItemUse)
			{
				((MonoBehaviour)val).StartCoroutine(HoarderBugUseItem());
			}
		}

		public override void PostAI()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			NetworkBehaviour original = ((ModBehaviour)this).Original;
			HoarderBugAI val = (HoarderBugAI)(object)((original is HoarderBugAI) ? original : null);
			if (val != null && !((EnemyAI)val).isEnemyDead && !StartOfRound.Instance.allPlayersDead && ((EnemyAI)val).currentBehaviourStateIndex == 1 && Plugin.ConfigManager.HoarderBug.Dispersion && val.GetWaitingAtNest() && Vector3.Distance(((Component)val).transform.position, val.nestPosition) <= 0.5f)
			{
				float nestSize = Util_HoarderBug.GetNestSize(val);
				Vector3 randomPointInArea = Util_NavMesh.GetRandomPointInArea(val.nestPosition, nestSize);
				if (((EnemyAI)val).SetDestinationToPosition(randomPointInArea, true))
				{
					Plugin.Log.LogInfo((object)$"FOUND SPOT TO CHILL {Vector3.Distance(randomPointInArea, ((Component)val).transform.position)} UNITS AWAY FROM ME");
				}
			}
		}

		public override void PostKillEnemy(bool destroy = false)
		{
			NetworkBehaviour original = ((ModBehaviour)this).Original;
			HoarderBugAI val = (HoarderBugAI)(object)((original is HoarderBugAI) ? original : null);
			if (val != null && val.heldItem != null && ((NetworkBehaviour)val).IsOwner && Plugin.ConfigManager.HoarderBug.ItemDeathDrop)
			{
				val.DropItemAndCallDropRPC(((Component)val.heldItem.itemGrabbableObject).GetComponent<NetworkObject>(), droppedInNest: false);
			}
		}

		private IEnumerator HoarderBugUseItem()
		{
			NetworkBehaviour original = ((ModBehaviour)this).Original;
			HoarderBugAI hoarder = (HoarderBugAI)(object)((original is HoarderBugAI) ? original : null);
			if (hoarder == null)
			{
				yield break;
			}
			while (((Behaviour)hoarder).isActiveAndEnabled)
			{
				try
				{
					if (!((EnemyAI)hoarder).inSpecialAnimation && !((EnemyAI)hoarder).isEnemyDead && !StartOfRound.Instance.allPlayersDead && hoarder.heldItem != null && (Object)(object)hoarder.heldItem.itemGrabbableObject != (Object)null)
					{
						ManualLogSource log = Plugin.Log;
						HoarderBugItem heldItem = hoarder.heldItem;
						log.LogInfo((object)("USING " + ((heldItem != null) ? ((Object)heldItem.itemGrabbableObject.itemProperties).name : null)));
						hoarder.heldItem.itemGrabbableObject.UseItemOnClient(_rand.Next(Plugin.ConfigManager.HoarderBug.ItemUnuseChance) != 0);
					}
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)ex);
				}
				yield return (object)new WaitForSeconds((float)_rand.Next(Plugin.ConfigManager.HoarderBug.MinItemUseInterval, Plugin.ConfigManager.HoarderBug.MaxItemUseInterval));
			}
		}

		protected override void __initializeVariables()
		{
			((ModAI)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Mod_HoarderBug";
		}
	}
	public class Mod_ExtensionLadder : ModItem
	{
		public override bool PreItemActivate(bool used, bool buttonDown)
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			NetworkBehaviour original = ((ModBehaviour)this).Original;
			ExtensionLadderItem val = (ExtensionLadderItem)(object)((original is ExtensionLadderItem) ? original : null);
			if (val == null)
			{
				return true;
			}
			if ((Object)(object)((GrabbableObject)val).playerHeldBy != (Object)null)
			{
				return true;
			}
			Plugin.Log.LogInfo((object)"ITEM IS NOT HELD BY PLAYER");
			if (!((NetworkBehaviour)val).IsOwner)
			{
				return true;
			}
			Plugin.Log.LogInfo((object)"ITEM IS OWNER");
			HoarderBugAI val2 = Util_HoarderBug.FindHoarderBug((GrabbableObject)(object)val);
			if (val2 == null)
			{
				Plugin.Log.LogInfo((object)"NO BUG FOUND");
				return false;
			}
			Plugin.Log.LogInfo((object)"DROPPING LADDER");
			val2.DropItem(((Component)val).GetComponent<NetworkObject>(), ((GrabbableObject)val).GetItemFloorPosition(default(Vector3)), droppingInNest: false);
			return false;
		}

		protected override void __initializeVariables()
		{
			((ModItem)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Mod_ExtensionLadder";
		}
	}
	public class Mod_MaskedPlayerEnemy : ModAI
	{
		public override void PostStart()
		{
			NetworkBehaviour original = ((ModBehaviour)this).Original;
			MaskedPlayerEnemy val = (MaskedPlayerEnemy)(object)((original is MaskedPlayerEnemy) ? original : null);
			if (val != null && Plugin.ConfigManager.StenchOfDeath.SpawnOnMasked)
			{
				StenchOfDeath stenchOfDeath = ((Component)val).gameObject.AddComponent<StenchOfDeath>();
				stenchOfDeath.Multiplier = Plugin.ConfigManager.StenchOfDeath.MaskedMultiplier;
			}
		}

		protected override void __initializeVariables()
		{
			((ModAI)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Mod_MaskedPlayerEnemy";
		}
	}
	public class Mod_StunGrenade : ModItem
	{
		public override bool PreItemActivate(bool used, bool buttonDown)
		{
			NetworkBehaviour original = ((ModBehaviour)this).Original;
			StunGrenadeItem val = (StunGrenadeItem)(object)((original is StunGrenadeItem) ? original : null);
			if (val == null)
			{
				return true;
			}
			if ((Object)(object)((GrabbableObject)val).playerHeldBy != (Object)null)
			{
				return true;
			}
			Plugin.Log.LogInfo((object)"ITEM IS NOT HELD BY PLAYER");
			if (val.inPullingPinAnimation)
			{
				return false;
			}
			Plugin.Log.LogInfo((object)"ITEM IS NOT IN PULLING ANIMATION");
			if (val.GetPullPinCoroutine() != null)
			{
				return false;
			}
			Plugin.Log.LogInfo((object)"ITEM HAS NO COROUTINE: STARTING NO PLAYER PULLING PIN ANIMATION");
			val.SetPullPinCoroutine(((MonoBehaviour)val).StartCoroutine(val.NoPlayerPullPinAnimation()));
			return false;
		}

		protected override void __initializeVariables()
		{
			((ModItem)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Mod_StunGrenade";
		}
	}
}

BepInEx/plugins/TooManyEmotes.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using Dissonance.Integrations.Unity_NFGO;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany.Cosmetics;
using TMPro;
using TooManyEmotes.Config;
using TooManyEmotes.Networking;
using TooManyEmotes.Patches;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Animations.Rigging;
using UnityEngine.EventSystems;
using UnityEngine.Experimental.Rendering;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TooManyEmotes")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TooManyEmotes")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d6950625-e3a1-4896-a183-87110491bf18")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TooManyEmotes
{
	[HarmonyPatch]
	public static class EmoteMenuManager
	{
		public static GameObject menuGameObject;

		public static RectTransform menuTransform;

		public static CanvasGroup canvasGroup;

		public static RawImage renderTextureImageUI;

		public static TextMeshPro swapPageText;

		public static TextMeshPro currentEmoteText;

		public static RenderTexture renderTexture;

		public static Camera renderingCamera;

		public static GameObject previewPlayerObject;

		public static SkinnedMeshRenderer previewPlayerMesh;

		public static Animator previewPlayerAnimator;

		public static AnimatorOverrideController previewPlayerAnimatorController;

		public static int playerLayer = LayerMask.NameToLayer("Player");

		public static float hoveredAlpha = 0.75f;

		public static float unhoveredAlpha = 0.75f;

		public static Color defaultUIColor = new Color(0.3f, 0.3f, 0.3f);

		public static List<EmoteUIElement> emoteUIElementsList;

		public static int hoveredEmoteUIIndex = -1;

		public static int currentPage = 0;

		public static List<EmoteLoadoutUIElement> emoteLoadoutUIElementsList;

		public static List<List<UnlockableEmote>> emoteLoadouts;

		public static Color selectedLoadoutUIColor = new Color(0.2f, 0.2f, 1f);

		public static int currentLoadoutIndex = -1;

		public static int numLoadouts = 3;

		public static int hoveredLoadoutUIIndex = -1;

		public static QuickMenuManager quickMenuManager => StartOfRound.Instance?.localPlayerController?.quickMenuManager;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static int playerLayerMask => 1 << playerLayer;

		public static int hoveredEmoteIndex => (hoveredEmoteUIIndex >= 0) ? (hoveredEmoteUIIndex + 8 * currentPage) : (-1);

		public static int numPages => Mathf.Max((currentLoadoutEmotesList.Count - 1) / emoteUIElementsList.Count, 0) + 1;

		public static UnlockableEmote previewingEmote => (hoveredEmoteIndex >= 0 && hoveredEmoteIndex < currentLoadoutEmotesList.Count) ? currentLoadoutEmotesList[hoveredEmoteIndex] : null;

		public static List<UnlockableEmote> currentLoadoutEmotesList => emoteLoadouts[currentLoadoutIndex];

		public static bool isMenuOpen => menuGameObject.activeSelf;

		[HarmonyPatch(typeof(HUDManager), "Start")]
		[HarmonyPostfix]
		public static void InitializeUI(HUDManager __instance)
		{
			if (!((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				menuGameObject = Object.Instantiate<GameObject>(Plugin.radialMenuPrefab, __instance.HUDContainer.transform.parent);
				menuGameObject.transform.SetAsLastSibling();
				((Object)menuGameObject).name = "EmotesRadialMenu";
				menuTransform = menuGameObject.GetComponent<RectTransform>();
				renderTextureImageUI = menuGameObject.GetComponentInChildren<RawImage>();
				Transform transform = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialElements")).transform;
				swapPageText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/SwapPageText")).GetComponent<TextMeshPro>();
				currentEmoteText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/CurrentEmoteText")).GetComponent<TextMeshPro>();
				((TMP_Text)currentEmoteText).text = "";
				emoteUIElementsList = new List<EmoteUIElement>();
				currentPage = 0;
				hoveredEmoteUIIndex = -1;
				for (int i = 0; i < transform.childCount; i++)
				{
					Transform child = transform.GetChild(i);
					EmoteUIElement item = new EmoteUIElement
					{
						uiGameObject = ((Component)child).gameObject,
						id = i,
						backgroundImage = ((Component)child).GetComponentInChildren<Image>(),
						textContainer = ((Component)child).GetComponentInChildren<TextMeshPro>()
					};
					emoteUIElementsList.Add(item);
				}
				EmoteLoadoutUIElement.uiCount = 0;
				Transform transform2 = ((Component)((Transform)menuTransform).Find("RadialMenuUI/EmoteLoadouts")).transform;
				((Component)transform2).gameObject.AddComponent<EmoteLoadoutUIContainer>();
				emoteLoadoutUIElementsList = new List<EmoteLoadoutUIElement>();
				emoteLoadoutUIElementsList.Add(((Component)transform2.GetChild(0)).gameObject.AddComponent<EmoteLoadoutUIElement>());
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				for (int j = 0; j < emoteLoadoutUIElementsList.Count; j++)
				{
					((Object)emoteLoadoutUIElementsList[j]).name = "EmoteLoadout_" + j;
				}
				emoteLoadoutUIElementsList[0].loadoutName = "Favorites";
				emoteLoadoutUIElementsList[1].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[3]}>Legendary</color>";
				emoteLoadoutUIElementsList[2].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[2]}>Rare</color>";
				emoteLoadoutUIElementsList[3].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[1]}>Uncommon</color>";
				emoteLoadoutUIElementsList[4].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[0]}>Common</color>";
				emoteLoadoutUIElementsList[5].loadoutName = "Complementary";
				emoteLoadoutUIElementsList[6].loadoutName = "All";
				SaveManager.LoadFavoritedEmotes();
				emoteLoadouts = new List<List<UnlockableEmote>>
				{
					StartOfRoundPatcher.unlockedFavoriteEmotes,
					StartOfRoundPatcher.unlockedEmotesTier3,
					StartOfRoundPatcher.unlockedEmotesTier2,
					StartOfRoundPatcher.unlockedEmotesTier1,
					StartOfRoundPatcher.unlockedEmotesTier0,
					StartOfRoundPatcher.complementaryEmotes,
					StartOfRoundPatcher.unlockedEmotes
				};
				if (currentLoadoutIndex < 0 || currentLoadoutIndex >= emoteLoadouts.Count)
				{
					currentLoadoutIndex = emoteLoadouts.Count - 1;
				}
				InitializeAnimationRenderer();
				menuGameObject.SetActive(false);
			}
		}

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void GetInput()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)previewPlayerAnimatorController == (Object)null || !isMenuOpen)
			{
				return;
			}
			if (EmoteLoadoutUIContainer.hovered || hoveredLoadoutUIIndex != -1)
			{
				if (hoveredEmoteUIIndex != -1)
				{
					OnHoveredNewElement(-1);
				}
				return;
			}
			Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			Vector2 val2 = default(Vector2);
			((Vector2)(ref val2))..ctor((float)(Screen.width / 2), (float)(Screen.height / 2));
			Vector2 val3 = val - val2;
			int num = -1;
			if (((Vector2)(ref val3)).magnitude / (float)Screen.height >= 0.17f)
			{
				float num2 = Mathf.Atan2(val3.y, 0f - val3.x) * 57.29578f - 67.5f;
				if (num2 < 0f)
				{
					num2 += 360f;
				}
				num = Mathf.FloorToInt(num2 / 45f);
			}
			if (num != hoveredEmoteUIIndex)
			{
				OnHoveredNewElement(num);
			}
		}

		public static void OnHoveredNewLoadoutElement(int index)
		{
			if (hoveredLoadoutUIIndex == index)
			{
				return;
			}
			hoveredLoadoutUIIndex = index;
			foreach (EmoteLoadoutUIElement emoteLoadoutUIElements in emoteLoadoutUIElementsList)
			{
				emoteLoadoutUIElements.OnHover(emoteLoadoutUIElements.id == index);
			}
		}

		public static void OnHoveredNewElement(int index)
		{
			if (hoveredEmoteUIIndex != -1 && hoveredEmoteUIIndex != index)
			{
				emoteUIElementsList[hoveredEmoteUIIndex].OnHover(hovered: false);
			}
			if (index != -1)
			{
				emoteUIElementsList[index].OnHover();
			}
			hoveredEmoteUIIndex = index;
			SetPreviewAnimation(hoveredEmoteIndex);
		}

		public static void SwapPrevPage()
		{
			currentPage--;
			if (currentPage < 0)
			{
				currentPage = numPages - 1;
			}
			UpdateEmoteWheel();
		}

		public static void SwapNextPage()
		{
			currentPage++;
			if (currentPage >= numPages)
			{
				currentPage = 0;
			}
			UpdateEmoteWheel();
		}

		public static void UpdateEmoteWheel()
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			currentPage = Mathf.Clamp(currentPage, 0, numPages - 1);
			((TMP_Text)swapPageText).text = $"[{currentPage + 1} / {numPages}]\n[Mouse Scroll]";
			for (int i = 0; i < emoteLoadoutUIElementsList.Count; i++)
			{
				EmoteLoadoutUIElement emoteLoadoutUIElement = emoteLoadoutUIElementsList[i];
				emoteLoadoutUIElement.OnHover(hoveredLoadoutUIIndex == emoteLoadoutUIElement.id);
			}
			for (int j = 0; j < emoteUIElementsList.Count; j++)
			{
				EmoteUIElement emoteUIElement = emoteUIElementsList[j];
				int num = j + 8 * currentPage;
				((TMP_Text)emoteUIElement.textContainer).text = "";
				emoteUIElement.emote = null;
				Color baseColor = defaultUIColor;
				if (num < currentLoadoutEmotesList.Count)
				{
					UnlockableEmote unlockableEmote = currentLoadoutEmotesList[num];
					if (unlockableEmote != null)
					{
						emoteUIElement.emote = unlockableEmote;
						((TMP_Text)emoteUIElement.textContainer).text = unlockableEmote.displayName;
					}
				}
				emoteUIElement.baseColor = baseColor;
				emoteUIElement.OnHover(hovered: false);
			}
			if (hoveredEmoteUIIndex >= 0 && hoveredEmoteUIIndex < 8)
			{
				OnHoveredNewElement(hoveredEmoteUIIndex);
			}
		}

		public static void SetPreviewAnimation(int emoteIndex)
		{
			if (emoteIndex >= 0 && emoteIndex < currentLoadoutEmotesList.Count && currentLoadoutEmotesList[emoteIndex] != null)
			{
				UnlockableEmote unlockableEmote = currentLoadoutEmotesList[emoteIndex];
				previewPlayerObject.SetActive(true);
				((Behaviour)renderingCamera).enabled = true;
				previewPlayerAnimatorController["EmoteStart"] = unlockableEmote.animationClip;
				previewPlayerAnimatorController["EmoteLoop"] = (((Object)(object)unlockableEmote.transitionsToClip != (Object)null) ? unlockableEmote.transitionsToClip : null);
				previewPlayerAnimator.SetBool("hasTransition", (Object)(object)unlockableEmote.transitionsToClip != (Object)null);
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				((TMP_Text)currentEmoteText).text = "[" + unlockableEmote.displayNameColorCoded + "]\n[MMB] " + (StartOfRoundPatcher.allFavoriteEmotes.Contains(unlockableEmote.emoteName) ? "Unfavorite" : "Favorite");
			}
			else
			{
				previewPlayerAnimatorController["EmoteStart"] = null;
				previewPlayerAnimatorController["EmoteLoop"] = null;
				previewPlayerObject.SetActive(false);
				((TMP_Text)currentEmoteText).text = "";
				DisableRenderCameraNextFrame();
			}
		}

		public static void DisableRenderCameraNextFrame()
		{
			((MonoBehaviour)HUDManager.Instance).StartCoroutine(DisableRenderCameraNextFrameCoroutine());
			static IEnumerator DisableRenderCameraNextFrameCoroutine()
			{
				yield return null;
				((Behaviour)renderingCamera).enabled = false;
			}
		}

		public static void SetCurrentEmoteLoadout(int loadoutIndex)
		{
			if (currentLoadoutIndex != loadoutIndex)
			{
				currentPage = 0;
				currentLoadoutIndex = loadoutIndex;
				UpdateEmoteWheel();
			}
		}

		public static void ToggleFavoriteHoveredEmote()
		{
			if (isMenuOpen && previewingEmote != null)
			{
				string emoteName = previewingEmote.emoteName;
				if (StartOfRoundPatcher.allFavoriteEmotes.Contains(emoteName))
				{
					StartOfRoundPatcher.allFavoriteEmotes.Remove(emoteName);
				}
				else
				{
					StartOfRoundPatcher.allFavoriteEmotes.Add(emoteName);
				}
				StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
				SaveManager.SaveFavoritedEmotes();
				UpdateEmoteWheel();
			}
		}

		public static void ToggleEmoteMenu()
		{
			if (!isMenuOpen)
			{
				OpenEmoteMenu();
			}
			else
			{
				CloseEmoteMenu();
			}
		}

		public static void OpenEmoteMenu()
		{
			menuGameObject.SetActive(true);
			Cursor.lockState = (CursorLockMode)0;
			Cursor.visible = true;
			quickMenuManager.isMenuOpen = true;
			((Renderer)previewPlayerMesh).material = ((Renderer)localPlayerController.thisPlayerModel).material;
			UpdateEmoteWheel();
		}

		public static void CloseEmoteMenu()
		{
			Cursor.lockState = (CursorLockMode)1;
			Cursor.visible = false;
			localPlayerController.isFreeCamera = false;
			menuGameObject.SetActive(false);
			quickMenuManager.CloseQuickMenu();
		}

		public static bool CanOpenEmoteMenu()
		{
			if ((quickMenuManager.isMenuOpen && !isMenuOpen) || (Object)(object)previewPlayerObject == (Object)null)
			{
				return false;
			}
			if (localPlayerController.isPlayerDead || localPlayerController.inTerminalMenu || localPlayerController.isTypingChat || localPlayerController.isPlayerDead || localPlayerController.inSpecialInteractAnimation || localPlayerController.inShockingMinigame || localPlayerController.isClimbingLadder || localPlayerController.isSinking)
			{
				return false;
			}
			return true;
		}

		private static void InitializeAnimationRenderer()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Expected O, but got Unknown
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			renderingCamera = new GameObject("AnimationRenderingCamera").AddComponent<Camera>();
			Object.Destroy((Object)(object)((Component)renderingCamera).GetComponent<AudioListener>());
			renderingCamera.cullingMask = playerLayerMask;
			renderingCamera.clearFlags = (CameraClearFlags)2;
			renderingCamera.cameraType = (CameraType)4;
			renderingCamera.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0f);
			renderingCamera.allowHDR = false;
			renderingCamera.allowMSAA = false;
			renderingCamera.farClipPlane = 5f;
			renderTexture = new RenderTexture(1024, 1024, 24);
			renderTexture.format = (RenderTextureFormat)0;
			renderTexture.graphicsFormat = (GraphicsFormat)8;
			renderTexture.depthStencilFormat = (GraphicsFormat)92;
			renderingCamera.targetTexture = renderTexture;
			((Component)renderingCamera).transform.position = Vector3.down * 1000f;
			renderTextureImageUI.texture = (Texture)(object)renderTexture;
			Light val = new GameObject("Spotlight").AddComponent<Light>();
			val.type = (LightType)0;
			((Component)val).transform.position = ((Component)renderingCamera).transform.position;
			((Component)val).transform.parent = ((Component)renderingCamera).transform;
			((Component)val).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
			val.intensity = 50f;
			val.range = 40f;
			val.innerSpotAngle = 100f;
			val.spotAngle = 120f;
			((Component)val).gameObject.layer = playerLayer;
			DisableRenderCameraNextFrame();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitializePlayerCloneRenderObject(PlayerControllerB __instance)
		{
			if (!((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				((MonoBehaviour)__instance).StartCoroutine(InitPlayerCloneAfterSpawnAnimation());
			}
			IEnumerator InitPlayerCloneAfterSpawnAnimation()
			{
				yield return (object)new WaitForSeconds(2f);
				previewPlayerObject = Object.Instantiate<GameObject>(((Component)__instance).gameObject, ((Component)renderingCamera).transform);
				((Object)previewPlayerObject).name = "PreviewPlayerAnimationObject";
				GameObject modelGameObject = ((Component)previewPlayerObject.transform.Find("ScavengerModel")).gameObject;
				GameObject metarigGameObject = ((Component)modelGameObject.transform.Find("metarig")).gameObject;
				PlayerControllerB copyPlayerController = previewPlayerObject.GetComponentInChildren<PlayerControllerB>();
				((Renderer)copyPlayerController.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				previewPlayerMesh = copyPlayerController.thisPlayerModel;
				Object.Destroy((Object)(object)modelGameObject.GetComponentInChildren<LODGroup>());
				Object.DestroyImmediate((Object)(object)metarigGameObject.GetComponentInChildren<RigBuilder>());
				Object.DestroyImmediate((Object)(object)copyPlayerController.playerBodyAnimator);
				previewPlayerAnimator = metarigGameObject.AddComponent<Animator>();
				previewPlayerAnimatorController = new AnimatorOverrideController(Plugin.previewAnimatorController);
				previewPlayerAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)previewPlayerAnimatorController;
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				Object.Destroy((Object)(object)previewPlayerObject.GetComponent<NfgoPlayer>());
				foreach (Transform item in previewPlayerObject.transform)
				{
					Transform child3 = item;
					if (((Object)child3).name != "ScavengerModel")
					{
						Object.Destroy((Object)(object)((Component)child3).gameObject);
					}
				}
				foreach (Transform item2 in modelGameObject.transform)
				{
					Transform child2 = item2;
					if (((Object)child2).name != "LOD1" && ((Object)child2).name != "metarig")
					{
						Object.Destroy((Object)(object)((Component)child2).gameObject);
					}
				}
				foreach (Transform item3 in metarigGameObject.transform)
				{
					Transform child = item3;
					if (((Object)child).name != "spine")
					{
						Object.Destroy((Object)(object)((Component)child).gameObject);
					}
				}
				previewPlayerObject.transform.position = ((Component)renderingCamera).transform.position + ((Component)renderingCamera).transform.forward * 2.8f + Vector3.down * 1.35f;
				previewPlayerObject.transform.LookAt(new Vector3(((Component)renderingCamera).transform.position.x, previewPlayerObject.transform.position.y, ((Component)renderingCamera).transform.position.z));
				SetObjectLayerRecursive(previewPlayerObject, playerLayer);
				MonoBehaviour[] components = previewPlayerObject.GetComponents<MonoBehaviour>();
				foreach (MonoBehaviour script in components)
				{
					Object.Destroy((Object)(object)script);
				}
			}
		}

		private static void SetObjectLayerRecursive(GameObject obj, int layer)
		{
			if (!((Object)(object)obj == (Object)null))
			{
				obj.layer = layer;
				for (int i = 0; i < obj.transform.childCount; i++)
				{
					Transform child = obj.transform.GetChild(i);
					SetObjectLayerRecursive((child != null) ? ((Component)child).gameObject : null, layer);
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool OnScrollMouse(CallbackContext context, PlayerControllerB __instance)
		{
			if (!isMenuOpen || (Object)(object)__instance != (Object)(object)localPlayerController || !((CallbackContext)(ref context)).performed)
			{
				return true;
			}
			if (((CallbackContext)(ref context)).ReadValue<float>() < 0f && !ConfigSettings.reverseEmoteWheelScrollDirection.Value)
			{
				SwapNextPage();
			}
			else
			{
				SwapPrevPage();
			}
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemSecondaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemSecondaryUseInMenu(CallbackContext context)
		{
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemTertiaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemTertiaryUseInMenu(CallbackContext context)
		{
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")]
		[HarmonyPrefix]
		public static bool PreventInteractInMenu(CallbackContext context)
		{
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")]
		[HarmonyPrefix]
		public static bool OnOpenQuickMenu()
		{
			if (isMenuOpen)
			{
				CloseEmoteMenu();
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")]
		[HarmonyPostfix]
		public static void OnCloseQuickMenu()
		{
			if (isMenuOpen)
			{
				CloseEmoteMenu();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyPostfix]
		public static void OnLocalPlayerDeath(Vector3 bodyVelocity, PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController && isMenuOpen && __instance.isPlayerDead)
			{
				CloseEmoteMenu();
			}
		}
	}
	public class EmoteUIElement
	{
		public GameObject uiGameObject;

		public int id;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		public Color baseColor;

		public UnlockableEmote emote;

		public void OnHover(bool hovered = true)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			Color color = baseColor * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}
	}
	public class EmoteLoadoutUIElement : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static int uiCount;

		public int id;

		public string loadoutName;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		private void Awake()
		{
			id = uiCount++;
			backgroundImage = ((Component)this).GetComponentInChildren<Image>();
			textContainer = ((Component)this).GetComponentInChildren<TextMeshPro>();
		}

		private void Start()
		{
			((TMP_Text)textContainer).text = loadoutName;
		}

		public void OnHover(bool hovered = true)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			Color color = ((EmoteMenuManager.currentLoadoutIndex == id) ? EmoteMenuManager.selectedLoadoutUIColor : EmoteMenuManager.defaultUIColor) * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}

		public void OnPointerEnter(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(id);
			OnHover();
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(-1);
			OnHover(hovered: false);
		}
	}
	public class EmoteLoadoutUIContainer : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static bool hovered;

		public void OnPointerEnter(PointerEventData eventData)
		{
			hovered = true;
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			hovered = false;
		}
	}
	public class UnlockableEmote
	{
		public int emoteId;

		public string emoteName;

		public string randomEmotePoolName = "";

		public string displayName = "";

		public bool purchasable = true;

		public AnimationClip animationClip;

		public AnimationClip transitionsToClip = null;

		public List<UnlockableEmote> randomEmotePool;

		public bool complementary = false;

		public bool isPose = false;

		public bool canSyncEmote = false;

		public bool favorite = false;

		public int rarity = 0;

		public static string[] rarityColorCodes = new string[4]
		{
			ConfigSettings.emoteNameColorTier0.Value,
			ConfigSettings.emoteNameColorTier1.Value,
			ConfigSettings.emoteNameColorTier2.Value,
			ConfigSettings.emoteNameColorTier3.Value
		};

		public string displayNameColorCoded => $"<color={nameColor}>{displayName}</color>";

		public string rarityText
		{
			get
			{
				if (rarity == 0)
				{
					return "Common";
				}
				if (rarity == 1)
				{
					return "Uncommon";
				}
				if (rarity == 2)
				{
					return "Rare";
				}
				if (rarity == 3)
				{
					return "Legendary";
				}
				return "Invalid";
			}
		}

		public int price
		{
			get
			{
				int num = -1;
				if (complementary)
				{
					num = 0;
				}
				else if (rarity == 0)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier0;
				}
				else if (rarity == 1)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier1;
				}
				else if (rarity == 2)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier2;
				}
				else if (rarity == 3)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier3;
				}
				return (int)Mathf.Max((float)num * ConfigSync.instance.syncPriceMultiplierEmotesStore, 0f);
			}
		}

		public string nameColor => rarityColorCodes[rarity];
	}
	[HarmonyPatch]
	public static class Keybinds
	{
		private static InputAction OpenEmoteMenuAction;

		private static InputAction SelectEmoteUIAction;

		private static InputAction NextEmotePageAction;

		private static InputAction PrevEmotePageAction;

		private static InputAction FavoriteEmoteAction;

		private static InputAction RotatePlayerEmoteAction;

		public static InputAction RawScrollAction;

		public static bool holdingRotatePlayerModifier;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitializeHotkeys(PlayerControllerB __instance)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Expected O, but got Unknown
			Plugin.Log("Initializing custom emote hotkeys.");
			OpenEmoteMenuAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.openEmoteMenuKeybind.Value, "Press", (string)null, (string)null);
			SelectEmoteUIAction = new InputAction((string)null, (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null);
			PrevEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/q", "Press", (string)null, (string)null);
			NextEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/e", "Press", (string)null, (string)null);
			FavoriteEmoteAction = new InputAction((string)null, (InputActionType)0, "<Mouse>/middleButton", "Press", (string)null, (string)null);
			RotatePlayerEmoteAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.rotateCharacterInEmoteKeybind.Value, "Press", (string)null, (string)null);
			RawScrollAction = new InputAction("Scroll", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			if (((Component)__instance).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			Plugin.Log("Subscribing to OnPressCustomEmoteKey events");
			OpenEmoteMenuAction.performed += OnPressOpenEmoteMenu;
			OpenEmoteMenuAction.canceled += OnPressOpenEmoteMenu;
			SelectEmoteUIAction.performed += OnSelectEmoteUI;
			PrevEmotePageAction.performed += OnSwapPrevEmotePage;
			NextEmotePageAction.performed += OnSwapNextEmotePage;
			FavoriteEmoteAction.performed += OnFavoriteEmote;
			RotatePlayerEmoteAction.performed += OnUpdateRotatePlayerEmoteModifier;
			RotatePlayerEmoteAction.canceled += OnUpdateRotatePlayerEmoteModifier;
			OpenEmoteMenuAction.Enable();
			SelectEmoteUIAction.Enable();
			PrevEmotePageAction.Enable();
			NextEmotePageAction.Enable();
			FavoriteEmoteAction.Enable();
			RotatePlayerEmoteAction.Enable();
			RawScrollAction.Enable();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				Plugin.Log("Unsubscribing from OnPressCustomEmoteKey events.");
				OpenEmoteMenuAction.performed -= OnPressOpenEmoteMenu;
				OpenEmoteMenuAction.canceled -= OnPressOpenEmoteMenu;
				SelectEmoteUIAction.performed -= OnSelectEmoteUI;
				PrevEmotePageAction.performed -= OnSwapPrevEmotePage;
				NextEmotePageAction.performed -= OnSwapNextEmotePage;
				FavoriteEmoteAction.performed -= OnFavoriteEmote;
				RotatePlayerEmoteAction.performed -= OnUpdateRotatePlayerEmoteModifier;
				RotatePlayerEmoteAction.canceled -= OnUpdateRotatePlayerEmoteModifier;
				OpenEmoteMenuAction.Disable();
				SelectEmoteUIAction.Disable();
				PrevEmotePageAction.Disable();
				NextEmotePageAction.Disable();
				FavoriteEmoteAction.Disable();
				RotatePlayerEmoteAction.Disable();
				RawScrollAction.Disable();
			}
		}

		private static void OnPressOpenEmoteMenu(CallbackContext context)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)localPlayerController == (Object)null)
			{
				return;
			}
			if (!EmoteMenuManager.isMenuOpen)
			{
				if (((CallbackContext)(ref context)).performed && EmoteMenuManager.CanOpenEmoteMenu())
				{
					EmoteMenuManager.OpenEmoteMenu();
				}
			}
			else if (ConfigSettings.toggleEmoteMenu.Value)
			{
				if (((CallbackContext)(ref context)).performed)
				{
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
			else if (((CallbackContext)(ref context)).canceled)
			{
				if (EmoteMenuManager.hoveredEmoteIndex != -1)
				{
					PerformEmoteLocal(context);
				}
				EmoteMenuManager.CloseEmoteMenu();
			}
		}

		private static void OnSelectEmoteUI(CallbackContext context)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen)
			{
				if (EmoteMenuManager.hoveredLoadoutUIIndex != -1 && EmoteMenuManager.hoveredLoadoutUIIndex != EmoteMenuManager.currentLoadoutIndex)
				{
					EmoteMenuManager.SetCurrentEmoteLoadout(EmoteMenuManager.hoveredLoadoutUIIndex);
				}
				else if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count)
				{
					PerformEmoteLocal(context);
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
		}

		private static void OnSwapPrevEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1)
			{
				EmoteMenuManager.SwapPrevPage();
			}
		}

		private static void OnSwapNextEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1)
			{
				EmoteMenuManager.SwapNextPage();
			}
		}

		public static void PerformEmoteLocal(CallbackContext context)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count)
			{
				UnlockableEmote unlockableEmote = EmoteMenuManager.currentLoadoutEmotesList[EmoteMenuManager.hoveredEmoteIndex];
				if (unlockableEmote != null)
				{
					localPlayerController.PerformEmote(context, -(unlockableEmote.emoteId + 1));
				}
			}
		}

		public static void OnFavoriteEmote(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.hoveredEmoteUIIndex != -1 && EmoteMenuManager.previewingEmote != null)
			{
				EmoteMenuManager.ToggleFavoriteHoveredEmote();
			}
		}

		public static void OnUpdateRotatePlayerEmoteModifier(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null))
			{
				if (((CallbackContext)(ref context)).performed)
				{
					holdingRotatePlayerModifier = true;
				}
				else if (((CallbackContext)(ref context)).canceled)
				{
					holdingRotatePlayerModifier = false;
				}
			}
		}
	}
	[BepInPlugin("FlipMods.TooManyEmotes", "TooManyEmotes", "1.6.3")]
	public class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		public static List<AnimationClip> customAnimationClips;

		public static Dictionary<string, AnimationClip> customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();

		public static List<AnimationClip> complementaryAnimationClips;

		public static List<AnimationClip> animationClipsTier0;

		public static List<AnimationClip> animationClipsTier1;

		public static List<AnimationClip> animationClipsTier2;

		public static List<AnimationClip> animationClipsTier3;

		public static GameObject radialMenuPrefab;

		public static RuntimeAnimatorController previewAnimatorController;

		public static Dictionary<string, AudioClip> musicClips;

		private void Awake()
		{
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			customAnimationClips = new List<AnimationClip>();
			customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();
			complementaryAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_complementary"));
			animationClipsTier0 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_0"));
			animationClipsTier1 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_1"));
			animationClipsTier2 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_2"));
			animationClipsTier3 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_3"));
			customAnimationClips.AddRange(complementaryAnimationClips);
			customAnimationClips.AddRange(animationClipsTier0);
			customAnimationClips.AddRange(animationClipsTier1);
			customAnimationClips.AddRange(animationClipsTier2);
			customAnimationClips.AddRange(animationClipsTier3);
			foreach (AnimationClip customAnimationClip in customAnimationClips)
			{
				if (((Object)customAnimationClip).name.StartsWith("fn_"))
				{
					((Object)customAnimationClip).name = ((Object)customAnimationClip).name.Replace("fn_", "");
				}
				if (((Object)customAnimationClip).name.EndsWith("_loop"))
				{
					customAnimationClipsLoopDict.Add(((Object)customAnimationClip).name, customAnimationClip);
				}
			}
			foreach (AnimationClip value in customAnimationClipsLoopDict.Values)
			{
				customAnimationClips.Remove(value);
			}
			LoadRadialMenuAsset();
			_harmony = new Harmony("TooManyEmotes");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"TooManyEmotes loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		private static AnimationClip[] LoadEmoteAssetBundle(string assetBundleName)
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), assetBundleName);
				AssetBundle val = AssetBundle.LoadFromFile(text);
				AnimationClip[] array = val.LoadAllAssets<AnimationClip>();
				Log($"Successfully loaded {array.Length} animation clips from asset bundle: {assetBundleName}");
				return array;
			}
			catch
			{
				LogError("Failed to load emotes asset bundle: " + assetBundleName + ".");
				return (AnimationClip[])(object)new AnimationClip[0];
			}
		}

		public static void LoadRadialMenuAsset()
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), "Assets/radial_menu");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				radialMenuPrefab = val.LoadAsset<GameObject>("RadialMenu");
				previewAnimatorController = val.LoadAsset<RuntimeAnimatorController>("PreviewAnimatorController");
				Log("Successfully loaded radial menu asset.");
			}
			catch
			{
				LogError("Failed to load radial menu asset.");
			}
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.TooManyEmotes";

		public const string PLUGIN_NAME = "TooManyEmotes";

		public const string PLUGIN_VERSION = "1.6.3";
	}
}
namespace TooManyEmotes.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<bool> unlockEverything;

		public static ConfigEntry<bool> disableRaritySystem;

		public static ConfigEntry<int> basePriceEmoteRaritySystemDisabled;

		public static ConfigEntry<int> startingEmoteCredits;

		public static ConfigEntry<float> addEmoteCreditsMultiplier;

		public static ConfigEntry<bool> purchaseEmotesWithDefaultCurrency;

		public static ConfigEntry<float> priceMultiplierEmotesStore;

		public static ConfigEntry<int> basePriceEmoteTier0;

		public static ConfigEntry<int> basePriceEmoteTier1;

		public static ConfigEntry<int> basePriceEmoteTier2;

		public static ConfigEntry<int> basePriceEmoteTier3;

		public static ConfigEntry<int> numEmotesStoreRotation;

		public static ConfigEntry<float> rotationChanceEmoteTier0;

		public static ConfigEntry<float> rotationChanceEmoteTier1;

		public static ConfigEntry<float> rotationChanceEmoteTier2;

		public static ConfigEntry<float> rotationChanceEmoteTier3;

		public static ConfigEntry<string> openEmoteMenuKeybind;

		public static ConfigEntry<string> rotateCharacterInEmoteKeybind;

		public static ConfigEntry<bool> toggleEmoteMenu;

		public static ConfigEntry<bool> reverseEmoteWheelScrollDirection;

		public static ConfigEntry<string> emoteNameColorTier0;

		public static ConfigEntry<string> emoteNameColorTier1;

		public static ConfigEntry<string> emoteNameColorTier2;

		public static ConfigEntry<string> emoteNameColorTier3;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			unlockEverything = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "I am a Party Pooper", false, "[Host only] If true, every emote will be unlocked in your emote wheel at the start of the game.");
			disableRaritySystem = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "DisableRaritySystem", false, "[Host only] If true, every emote will have the same likelyhood of appearing in the emote store.");
			basePriceEmoteRaritySystemDisabled = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceEmote - Rarity System Disabled", 100, "[Host only] Base price of emotes if the rarity system is disabled.");
			startingEmoteCredits = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "StartingEmoteCredits", 100, "[Host only] The number of emote credits you start each game with.");
			addEmoteCreditsMultiplier = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "AddEmoteCreditsMultiplier", 0.5f, "[Host only] You gain emote credits based off this multiplier of normal group credits earned. Example: If set to the default, 0.5, and you earn 200 group credits, you will also gain 100 emote credits.");
			purchaseEmotesWithDefaultCurrency = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "PurchaseEmotesWithDefaultCredits", false, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits.");
			purchaseEmotesWithDefaultCurrency = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "PurchaseEmotesWithDefaultCredits", false, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits.");
			priceMultiplierEmotesStore = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "PriceMultiplierEmotesStore", 1f, "[Host only] Price multiplier for emotes in the store. Only applies if UnlockEverythingAtStart is false.");
			basePriceEmoteTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceCommonEmote", 50, "[Host only] The base price of [common]emotes in the store.");
			basePriceEmoteTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceUncommonEmote", 100, "[Host only] The base price of [uncommon] emotes in the store.");
			basePriceEmoteTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceRareEmote", 200, "[Host only] The base price of [rare] emotes in the store.");
			basePriceEmoteTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceLegendaryEmote", 300, "[Host only] The base price of [legendary] emotes in the store.");
			numEmotesStoreRotation = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "EmotesInStoreRotation", 6, "[Host only] The number of emotes that will be available at a time in the store. Only applies if UnlockEverythingAtStart is false.");
			rotationChanceEmoteTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightCommonEmote", 0.55f, "[Host only] The likelyhood of [common] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightUncommonEmote", 0.35f, "[Host only] The likelyhood of [uncommon] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightRareEmote", 0.08f, "[Host only] The likelyhood of [rare] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightLegendaryEmote", 0.02f, "[Host only] The likelyhood of [legendary] emotes appearing (per slot) in the store rotation.");
			openEmoteMenuKeybind = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Client", "OpenEmoteMenuKeybind", "<Keyboard>/backquote", "Keybind for opening the emote radial menu.");
			rotateCharacterInEmoteKeybind = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Client", "RotateCharacterInEmoteKeybind", "<Keyboard>/leftAlt", "Keybind to hold to rotate character while performing a custom emote.");
			toggleEmoteMenu = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Client", "ToggleEmoteMenu", true, "If set to false, the emote menu will open upon pressing the related keybind, and close upon releasing, and will play the currently hovered emote.");
			reverseEmoteWheelScrollDirection = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Client", "ReverseEmoteWheelScrollDirection", false, "Reverses the page swapping direction in your emote when scrolling.");
			emoteNameColorTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "CommonEmoteNameColor", "#00FF00", "The color of the [common] emote name in the terminal.");
			emoteNameColorTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "UncommonEmoteNameColor", "#2828FF", "The color of the [uncommon] emote name in the terminal.");
			emoteNameColorTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "RareEmoteNameColor", "#AA00EE", "The color of the [rare] emote name in the terminal.");
			emoteNameColorTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "LegendaryEmoteNameColor", "#FF2222", "The color of the [legendary] emote name in the terminal.");
			currentConfigEntries.Add(((ConfigEntryBase)unlockEverything).Definition.Key, (ConfigEntryBase)(object)unlockEverything);
			currentConfigEntries.Add(((ConfigEntryBase)disableRaritySystem).Definition.Key, (ConfigEntryBase)(object)disableRaritySystem);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteRaritySystemDisabled).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteRaritySystemDisabled);
			currentConfigEntries.Add(((ConfigEntryBase)startingEmoteCredits).Definition.Key, (ConfigEntryBase)(object)startingEmoteCredits);
			currentConfigEntries.Add(((ConfigEntryBase)addEmoteCreditsMultiplier).Definition.Key, (ConfigEntryBase)(object)addEmoteCreditsMultiplier);
			currentConfigEntries.Add(((ConfigEntryBase)purchaseEmotesWithDefaultCurrency).Definition.Key, (ConfigEntryBase)(object)purchaseEmotesWithDefaultCurrency);
			currentConfigEntries.Add(((ConfigEntryBase)priceMultiplierEmotesStore).Definition.Key, (ConfigEntryBase)(object)priceMultiplierEmotesStore);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier0).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier0);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier1).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier1);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier2).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier2);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier3).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier3);
			currentConfigEntries.Add(((ConfigEntryBase)numEmotesStoreRotation).Definition.Key, (ConfigEntryBase)(object)numEmotesStoreRotation);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier0).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier0);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier1).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier1);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier2).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier2);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier3).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier3);
			currentConfigEntries.Add(((ConfigEntryBase)openEmoteMenuKeybind).Definition.Key, (ConfigEntryBase)(object)openEmoteMenuKeybind);
			currentConfigEntries.Add(((ConfigEntryBase)rotateCharacterInEmoteKeybind).Definition.Key, (ConfigEntryBase)(object)rotateCharacterInEmoteKeybind);
			currentConfigEntries.Add(((ConfigEntryBase)toggleEmoteMenu).Definition.Key, (ConfigEntryBase)(object)toggleEmoteMenu);
			currentConfigEntries.Add(((ConfigEntryBase)reverseEmoteWheelScrollDirection).Definition.Key, (ConfigEntryBase)(object)reverseEmoteWheelScrollDirection);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier0).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier0);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier1).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier1);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier2).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier2);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier3).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier3);
			float value = rotationChanceEmoteTier0.Value;
			value += rotationChanceEmoteTier1.Value;
			value += rotationChanceEmoteTier2.Value;
			value += rotationChanceEmoteTier3.Value;
			if (value != 1f && value != 0f)
			{
				ConfigEntry<float> obj = rotationChanceEmoteTier0;
				obj.Value /= value;
				ConfigEntry<float> obj2 = rotationChanceEmoteTier1;
				obj2.Value /= value;
				ConfigEntry<float> obj3 = rotationChanceEmoteTier2;
				obj3.Value /= value;
				ConfigEntry<float> obj4 = rotationChanceEmoteTier3;
				obj4.Value /= value;
				((BaseUnityPlugin)Plugin.instance).Config.Save();
			}
			TryRemoveOldConfigSettings();
			ConfigSync.BuildDefaultConfigSync();
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace TooManyEmotes.Networking
{
	[Serializable]
	[HarmonyPatch]
	public class ConfigSync
	{
		public static bool isSynced;

		public static ConfigSync defaultConfig;

		public static ConfigSync instance;

		public bool syncUnlockEverything;

		public bool syncDisableRaritySystem;

		public int syncStartingEmoteCredits;

		public float syncAddEmoteCreditsMultiplier;

		public bool syncPurchaseEmotesWithDefaultCurrency;

		public float syncPriceMultiplierEmotesStore;

		public int syncBasePriceEmoteTier0;

		public int syncBasePriceEmoteTier1;

		public int syncBasePriceEmoteTier2;

		public int syncBasePriceEmoteTier3;

		public int syncNumEmotesStoreRotation;

		public float syncRotationChanceEmoteTier0;

		public float syncRotationChanceEmoteTier1;

		public float syncRotationChanceEmoteTier2;

		public float syncRotationChanceEmoteTier3;

		public ConfigSync()
		{
			syncUnlockEverything = ConfigSettings.unlockEverything.Value;
			syncDisableRaritySystem = ConfigSettings.disableRaritySystem.Value;
			syncStartingEmoteCredits = ConfigSettings.startingEmoteCredits.Value;
			syncAddEmoteCreditsMultiplier = ConfigSettings.addEmoteCreditsMultiplier.Value;
			syncPurchaseEmotesWithDefaultCurrency = ConfigSettings.purchaseEmotesWithDefaultCurrency.Value;
			syncPriceMultiplierEmotesStore = ConfigSettings.priceMultiplierEmotesStore.Value;
			syncNumEmotesStoreRotation = ConfigSettings.numEmotesStoreRotation.Value;
			syncRotationChanceEmoteTier0 = ConfigSettings.rotationChanceEmoteTier0.Value;
			syncRotationChanceEmoteTier1 = ConfigSettings.rotationChanceEmoteTier1.Value;
			syncRotationChanceEmoteTier2 = ConfigSettings.rotationChanceEmoteTier2.Value;
			syncRotationChanceEmoteTier3 = ConfigSettings.rotationChanceEmoteTier3.Value;
			if (ConfigSettings.disableRaritySystem.Value)
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
			}
			else
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteTier0.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteTier1.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteTier2.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteTier3.Value;
			}
		}

		public static void BuildDefaultConfigSync()
		{
			defaultConfig = new ConfigSync();
			instance = new ConfigSync();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Expected O, but got Unknown
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance))
			{
				return;
			}
			isSynced = false;
			if (NetworkManager.Singleton.IsServer)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncServerRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncServerRpc));
				isSynced = true;
				if (!instance.syncUnlockEverything)
				{
					return;
				}
				{
					foreach (UnlockableEmote allUnlockableEmote in StartOfRoundPatcher.allUnlockableEmotes)
					{
						StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote);
					}
					return;
				}
			}
			foreach (UnlockableEmote allUnlockableEmote2 in StartOfRoundPatcher.allUnlockableEmotes)
			{
				StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote2);
			}
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncClientRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncClientRpc));
			RequestConfigSync();
		}

		public static void RequestConfigSync()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting config sync from server");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
			else
			{
				Plugin.LogError("Failed to send unlocked emote update to server.");
			}
		}

		private static void OnRequestConfigSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				Plugin.Log("Receiving config sync request from client: " + clientId);
				byte[] array = SerializeConfigToByteArray(instance);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4 + array.Length, (Allocator)2, -1);
				int num = array.Length;
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncClientRpc", clientId, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestConfigSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(4))
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
				if (((FastBufferReader)(ref reader)).TryBeginRead(num))
				{
					Plugin.Log("Receiving config sync from server.");
					byte[] data = new byte[num];
					((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
					instance = DeserializeFromByteArray(data);
					isSynced = true;
					if (StartOfRoundPatcher.allUnlockableEmotes != null && StartOfRoundPatcher.unlockedEmotes != null)
					{
						StartOfRoundPatcher.ResetProgressLocal();
						if (instance.syncUnlockEverything)
						{
							StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.allUnlockableEmotes);
						}
						else
						{
							StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.complementaryEmotes);
						}
						StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
					}
				}
				else
				{
					Plugin.LogError("Error receiving sync from server.");
				}
			}
			else
			{
				Plugin.LogError("Error receiving bytes length.");
			}
		}

		public static byte[] SerializeConfigToByteArray(ConfigSync config)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			MemoryStream memoryStream = new MemoryStream();
			binaryFormatter.Serialize(memoryStream, config);
			return memoryStream.ToArray();
		}

		public static ConfigSync DeserializeFromByteArray(byte[] data)
		{
			MemoryStream serializationStream = new MemoryStream(data);
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			return (ConfigSync)binaryFormatter.Deserialize(serializationStream);
		}
	}
	[HarmonyPatch]
	public static class EmoteSyncManager
	{
		public static bool requestedSync;

		public static bool isSynced;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init()
		{
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			isSynced = NetworkManager.Singleton.IsServer;
			requestedSync = NetworkManager.Singleton.IsServer;
			if (NetworkManager.Singleton.IsServer)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncServerRpc", new HandleNamedMessageDelegate(OnRequestSyncServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteServerRpc", new HandleNamedMessageDelegate(OnUnlockEmoteServerRpc));
			}
			else
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncClientRpc", new HandleNamedMessageDelegate(OnRequestSyncClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteClientRpc", new HandleNamedMessageDelegate(OnUnlockEmoteClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRotateEmotesClientRpc", new HandleNamedMessageDelegate(RotateEmoteSelectionClientRpc));
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void RequestSyncAfterConfigUpdate(PlayerControllerB __instance)
		{
			if (!isSynced && !requestedSync && ConfigSync.isSynced && (Object)(object)__instance == (Object)(object)StartOfRound.Instance.localPlayerController)
			{
				SendSyncRequest();
				requestedSync = true;
			}
		}

		public static void SendSyncRequest()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Sending sync request to server.");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(8, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref StartOfRound.Instance.localPlayerController.actualClientId, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				bool flag = true;
				ulong num = 0uL;
				if (((FastBufferReader)(ref reader)).TryBeginRead(8))
				{
					((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
					flag = false;
					Plugin.Log("Receiving sync request from client: " + clientId);
				}
				else
				{
					Plugin.Log("Syncing with all clients.");
				}
				int num2 = 0;
				if (!ConfigSync.instance.syncUnlockEverything)
				{
					num2 = StartOfRoundPatcher.unlockedEmotes.Count;
				}
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(12 + 4 * Mathf.Max(num2, 0), (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num2, default(ForPrimitives));
				for (int i = 0; i < num2; i++)
				{
					((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref StartOfRoundPatcher.unlockedEmotes[i].emoteId, default(ForPrimitives));
				}
				if (flag)
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnRequestSyncClientRpc", val, (NetworkDelivery)3);
				}
				else
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncClientRpc", num, val, (NetworkDelivery)3);
				}
			}
		}

		private static void OnRequestSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			isSynced = true;
			if (((FastBufferReader)(ref reader)).TryBeginRead(12))
			{
				StartOfRoundPatcher.ResetProgressLocal();
				((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives));
				((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				TerminalPatcher.RotateNewEmoteSelection();
				if (num <= 0)
				{
					if (num == -1)
					{
						StartOfRoundPatcher.ResetEmotesLocal();
					}
				}
				else
				{
					if (!((FastBufferReader)(ref reader)).TryBeginRead(4 * num))
					{
						Plugin.LogError("Error receiving emotes sync from server.");
						return;
					}
					int emoteId = default(int);
					for (int i = 0; i < num; i++)
					{
						((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives));
						StartOfRoundPatcher.UnlockEmoteLocal(emoteId);
					}
				}
				isSynced = true;
				Plugin.Log("Received sync from server.");
			}
			else
			{
				Plugin.LogError("Error receiving sync from server.");
			}
		}

		public static void SendOnUnlockEmoteUpdate(int emoteId, int emoteCreditsUsed = -1)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1);
			Plugin.Log("Sending unlocked emote update to server. Emote id: " + emoteId);
			((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteCreditsUsed, default(ForPrimitives));
			int num = 1;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref num, default(ForPrimitives));
			((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteId, default(ForPrimitives));
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnUnlockEmoteServerRpc", 0uL, val, (NetworkDelivery)3);
		}

		public static void SendOnUnlockEmoteUpdateMulti(int emoteCreditsUsed = -1)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(8 + 4 * StartOfRoundPatcher.unlockedEmotes.Count, (Allocator)2, -1);
			Plugin.Log("Sending all unlocked emotes update to server.");
			((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteCreditsUsed, default(ForPrimitives));
			int count = StartOfRoundPatcher.unlockedEmotes.Count;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
			foreach (UnlockableEmote unlockedEmote in StartOfRoundPatcher.unlockedEmotes)
			{
				((FastBufferWriter)(ref val)).WriteValue<int>(ref unlockedEmote.emoteId, default(ForPrimitives));
			}
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnUnlockEmoteServerRpc", 0uL, val, (NetworkDelivery)3);
		}

		private static void OnUnlockEmoteServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(8))
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				int num2 = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				if (num != -1)
				{
					TerminalPatcher.currentEmoteCredits = num;
				}
				Plugin.Log("Receiving unlocked emote update from client for " + num2 + " emotes.");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(8 + 4 * num2, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num2, default(ForPrimitives));
				if (((FastBufferReader)(ref reader)).TryBeginRead(4 * num2))
				{
					int emoteId = default(int);
					for (int i = 0; i < num2; i++)
					{
						((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives));
						StartOfRoundPatcher.UnlockEmoteLocal(emoteId);
						((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref emoteId, default(ForPrimitives));
					}
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnUnlockEmoteClientRpc", val, (NetworkDelivery)3);
				}
				else
				{
					Plugin.LogError("Failed to receive unlocked emote updates from client. Expected updates: " + num2);
				}
			}
			else
			{
				Plugin.LogError("Failed to receive unlocked emote update from client.");
			}
		}

		private static void OnUnlockEmoteClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(8))
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				int num2 = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				if (num != -1)
				{
					TerminalPatcher.currentEmoteCredits = num;
				}
				if (((FastBufferReader)(ref reader)).TryBeginRead(4 * num2))
				{
					int emoteId = default(int);
					for (int i = 0; i < num2; i++)
					{
						((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives));
						Plugin.Log("Receiving unlocked emote update from server. Emote id: " + emoteId);
						StartOfRoundPatcher.UnlockEmoteLocal(emoteId);
					}
				}
				else
				{
					Plugin.LogError("Failed to receive unlocked emote updates from client. Expected updates: " + num2);
				}
			}
			else
			{
				Plugin.LogError("Failed to receive unlocked emote update from client.");
			}
		}

		public static void RotateEmoteSelectionServerRpc(int overrideSeed = 0)
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost)
			{
				TerminalPatcher.emoteStoreSeed = ((overrideSeed == 0) ? Random.Range(0, 1000000000) : overrideSeed);
				TerminalPatcher.RotateNewEmoteSelection();
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnRotateEmotesClientRpc", val, (NetworkDelivery)3);
			}
		}

		private static void RotateEmoteSelectionClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient && !NetworkManager.Singleton.IsServer && ((FastBufferReader)(ref reader)).TryBeginRead(4))
			{
				((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				TerminalPatcher.RotateNewEmoteSelection();
			}
		}
	}
}
namespace TooManyEmotes.CompatibilityPatcher
{
	[HarmonyPatch]
	internal class MoreEmotesPatcher
	{
		public static bool loadedMoreEmotes;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPostfix]
		public static void ApplyPatch()
		{
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Expected O, but got Unknown
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			if (!Plugin.IsModLoaded("MoreEmotes") || !Chainloader.PluginInfos.TryGetValue("MoreEmotes", out var value))
			{
				return;
			}
			Assembly assembly = ((object)value.Instance).GetType().Assembly;
			if (assembly != null)
			{
				Plugin.Log("Applying compatibility patch for More_Emotes");
				Type type = assembly.GetType("MoreEmotes.Patch.EmotePatch");
				FieldInfo field = type.GetField("local", BindingFlags.Static | BindingFlags.Public);
				RuntimeAnimatorController val = (RuntimeAnimatorController)field.GetValue(null);
				if ((Object)(object)val != (Object)null && !(val is AnimatorOverrideController))
				{
					field.SetValue(null, (object?)new AnimatorOverrideController(val));
				}
				FieldInfo field2 = type.GetField("others", BindingFlags.Static | BindingFlags.Public);
				RuntimeAnimatorController val2 = (RuntimeAnimatorController)field2.GetValue(null);
				if ((Object)(object)val2 != (Object)null && !(val2 is AnimatorOverrideController))
				{
					field2.SetValue(null, (object?)new AnimatorOverrideController(val2));
				}
			}
		}
	}
	internal class BiggerLobbyPatcher
	{
		public static bool loadedBiggerLobby;

		[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
		[HarmonyPostfix]
		public static void ApplyPatch()
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			if (!Plugin.IsModLoaded("BiggerLobby"))
			{
				return;
			}
			StartOfRound instance = StartOfRound.Instance;
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			for (int i = 0; i < instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB obj = instance.allPlayerScripts[i];
				object obj2;
				if (obj == null)
				{
					obj2 = null;
				}
				else
				{
					Animator playerBodyAnimator = obj.playerBodyAnimator;
					obj2 = ((playerBodyAnimator != null) ? playerBodyAnimator.runtimeAnimatorController : null);
				}
				if ((Object)obj2 != (Object)null)
				{
					instance.allPlayerScripts[i].playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(instance.otherClientsAnimatorController);
				}
			}
			loadedBiggerLobby = true;
		}
	}
	[HarmonyPatch]
	internal class MoreCompanyPatcher
	{
		public static bool loadedMoreCompany = false;

		public static List<GameObject> cosmeticInstances = new List<GameObject>();

		[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
		[HarmonyPostfix]
		public static void ApplyPatch()
		{
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			if (!Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany"))
			{
				return;
			}
			CosmeticApplication val = Object.FindObjectOfType<CosmeticApplication>();
			if (CosmeticRegistry.locallySelectedCosmetics.Count <= 0 || val.spawnedCosmetics.Count > 0)
			{
				return;
			}
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				val.ApplyCosmetic(locallySelectedCosmetic, true);
			}
			foreach (CosmeticInstance spawnedCosmetic in val.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
				SetAllChildrenLayer(((Component)spawnedCosmetic).transform, 23);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, int layer)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				Transform transform2 = item;
				SetAllChildrenLayer(transform2, layer);
			}
		}
	}
	[HarmonyPatch]
	internal class MirrorDecorPatcher
	{
		public static bool loadedMirrorDecor;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPrefix]
		public static void ApplyPatch()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.IsModLoaded("quackandcheese.mirrordecor"))
			{
				loadedMirrorDecor = true;
				ThirdPersonEmoteController.localPlayerBodyLayer = 23;
				ThirdPersonEmoteController.defaultShadowCastingMode = (ShadowCastingMode)1;
				Plugin.Log("Applied patch for MirrorDecor");
			}
		}
	}
}
namespace TooManyEmotes.Patches
{
	[HarmonyPatch]
	public static class BoomboxMusicPlayer
	{
		public static List<BoomboxItem> allBoomboxes = new List<BoomboxItem>();

		[HarmonyPatch(typeof(BoomboxItem), "Start")]
		[HarmonyPostfix]
		public static void AddBoomboxToPool(BoomboxItem __instance)
		{
		}

		public static void OnPlayEmoteWithMusic(UnlockableEmote emote, PlayerControllerB playerController)
		{
			if (Plugin.musicClips.ContainsKey(emote.emoteName))
			{
				BoomboxItem nearestBoombox = GetNearestBoombox(playerController);
				if (!((Object)(object)nearestBoombox == (Object)null) && (!nearestBoombox.isPlayingMusic || !Plugin.musicClips.ContainsKey(((Object)nearestBoombox.boomboxAudio.clip).name)))
				{
					AudioClip val = Plugin.musicClips[emote.emoteName];
					nearestBoombox.boomboxAudio.PlayOneShot(val);
				}
			}
		}

		public static BoomboxItem GetNearestBoombox(PlayerControllerB playerController)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			BoomboxItem result = null;
			float num = 10f;
			foreach (BoomboxItem allBoombox in allBoomboxes)
			{
				float num2 = Vector3.Distance(((Component)playerController).transform.position, ((Component)allBoombox).transform.position);
				if ((Object)(object)allBoombox != (Object)null && num2 < num)
				{
					result = allBoombox;
					num = num2;
				}
			}
			return result;
		}
	}
	[HarmonyPatch]
	public static class StartOfRoundPatcher
	{
		public static List<UnlockableEmote> allUnlockableEmotes;

		public static Dictionary<string, UnlockableEmote> allUnlockableEmotesDict;

		public static List<UnlockableEmote> complementaryEmotes;

		public static List<UnlockableEmote> unlockedFavoriteEmotes;

		public static List<string> allFavoriteEmotes;

		public static List<UnlockableEmote> allEmotesTier0;

		public static List<UnlockableEmote> allEmotesTier1;

		public static List<UnlockableEmote> allEmotesTier2;

		public static List<UnlockableEmote> allEmotesTier3;

		public static List<UnlockableEmote> unlockedEmotes;

		public static List<UnlockableEmote> unlockedEmotesTier0;

		public static List<UnlockableEmote> unlockedEmotesTier1;

		public static List<UnlockableEmote> unlockedEmotesTier2;

		public static List<UnlockableEmote> unlockedEmotesTier3;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPostfix]
		public static void CreateEmoteLists()
		{
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPostfix]
		public static void InitializeEmotes(StartOfRound __instance)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0552: Unknown result type (might be due to invalid IL or missing references)
			//IL_055c: Expected O, but got Unknown
			__instance.localClientAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.localClientAnimatorController);
			__instance.otherClientsAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController);
			allUnlockableEmotes = new List<UnlockableEmote>();
			allUnlockableEmotesDict = new Dictionary<string, UnlockableEmote>();
			unlockedEmotes = new List<UnlockableEmote>();
			unlockedEmotesTier0 = new List<UnlockableEmote>();
			unlockedEmotesTier1 = new List<UnlockableEmote>();
			unlockedEmotesTier2 = new List<UnlockableEmote>();
			unlockedEmotesTier3 = new List<UnlockableEmote>();
			complementaryEmotes = new List<UnlockableEmote>();
			unlockedFavoriteEmotes = new List<UnlockableEmote>();
			allFavoriteEmotes = new List<string>();
			allEmotesTier0 = new List<UnlockableEmote>();
			allEmotesTier1 = new List<UnlockableEmote>();
			allEmotesTier2 = new List<UnlockableEmote>();
			allEmotesTier3 = new List<UnlockableEmote>();
			Dictionary<string, List<UnlockableEmote>> dictionary = new Dictionary<string, List<UnlockableEmote>>();
			for (int i = 0; i < Plugin.customAnimationClips.Count; i++)
			{
				AnimationClip val = Plugin.customAnimationClips[i];
				UnlockableEmote unlockableEmote = new UnlockableEmote
				{
					emoteId = i,
					emoteName = ((Object)val).name,
					displayName = "",
					animationClip = val,
					rarity = 0
				};
				unlockableEmote.rarity = (Plugin.animationClipsTier1.Contains(val) ? 1 : (Plugin.animationClipsTier2.Contains(val) ? 2 : (Plugin.animationClipsTier3.Contains(val) ? 3 : 0)));
				if (unlockableEmote.emoteName.Contains("_start"))
				{
					string key = unlockableEmote.emoteName.Replace("_start", "_loop");
					AnimationClip transitionsToClip = Plugin.customAnimationClipsLoopDict[key];
					unlockableEmote.transitionsToClip = transitionsToClip;
					unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_start", "");
				}
				if (unlockableEmote.emoteName.Contains("_pose"))
				{
					unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_pose", "");
					unlockableEmote.isPose = true;
				}
				if (unlockableEmote.emoteName.Contains("_random"))
				{
					unlockableEmote.randomEmotePoolName = unlockableEmote.emoteName.Substring(0, unlockableEmote.emoteName.IndexOf("_random"));
					if (!dictionary.ContainsKey(unlockableEmote.randomEmotePoolName))
					{
						dictionary.Add(unlockableEmote.randomEmotePoolName, new List<UnlockableEmote> { unlockableEmote });
					}
					else
					{
						unlockableEmote.purchasable = false;
						dictionary[unlockableEmote.randomEmotePoolName].Add(unlockableEmote);
					}
					unlockableEmote.randomEmotePool = dictionary[unlockableEmote.randomEmotePoolName];
					unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_random", "");
					unlockableEmote.displayName = unlockableEmote.randomEmotePoolName;
				}
				if ((Object)(object)unlockableEmote.transitionsToClip != (Object)null || ((Motion)unlockableEmote.animationClip).isLooping || unlockableEmote.isPose)
				{
					unlockableEmote.canSyncEmote = true;
				}
				if (unlockableEmote.displayName == "")
				{
					unlockableEmote.displayName = unlockableEmote.emoteName;
				}
				unlockableEmote.displayName = unlockableEmote.displayName.Replace('_', ' ').Trim(new char[1] { ' ' });
				unlockableEmote.displayName = char.ToUpper(unlockableEmote.displayName[0]) + unlockableEmote.displayName.Substring(1).ToLower();
				if (!allUnlockableEmotes.Contains(unlockableEmote))
				{
					allUnlockableEmotes.Add(unlockableEmote);
					allUnlockableEmotesDict.Add(unlockableEmote.emoteName, unlockableEmote);
				}
				if (Plugin.complementaryAnimationClips.Contains(val) && unlockableEmote.purchasable)
				{
					unlockableEmote.complementary = true;
					complementaryEmotes.Add(unlockableEmote);
				}
			}
			allUnlockableEmotes = (from item in allUnlockableEmotes
				orderby item.rarity, item.emoteName
				select item).ToList();
			int num = 0;
			foreach (UnlockableEmote allUnlockableEmote in allUnlockableEmotes)
			{
				allUnlockableEmote.emoteId = num++;
				if (allUnlockableEmote.rarity == 0)
				{
					allEmotesTier0.Add(allUnlockableEmote);
				}
				else if (allUnlockableEmote.rarity == 1)
				{
					allEmotesTier1.Add(allUnlockableEmote);
				}
				else if (allUnlockableEmote.rarity == 2)
				{
					allEmotesTier2.Add(allUnlockableEmote);
				}
				else if (allUnlockableEmote.rarity == 3)
				{
					allEmotesTier3.Add(allUnlockableEmote);
				}
			}
			SaveManager.LoadFavoritedEmotes();
			for (int j = 0; j < __instance.allPlayerScripts.Length; j++)
			{
				PlayerControllerB obj = __instance.allPlayerScripts[j];
				object obj2;
				if (obj == null)
				{
					obj2 = null;
				}
				else
				{
					Animator playerBodyAnimator = obj.playerBodyAnimator;
					obj2 = ((playerBodyAnimator != null) ? playerBodyAnimator.runtimeAnimatorController : null);
				}
				if ((Object)obj2 != (Object)null)
				{
					__instance.allPlayerScripts[j].playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController);
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		public static void OnServerStart(StartOfRound __instance)
		{
			if (((NetworkBehaviour)__instance).IsServer)
			{
				UnlockEmotesLocal(ConfigSync.instance.syncUnlockEverything ? allUnlockableEmotes : complementaryEmotes);
				EmoteSyncManager.RotateEmoteSelectionServerRpc(TerminalPatcher.emoteStoreSeed);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "StartGame")]
		[HarmonyPostfix]
		public static void ResetOverrideSeedFlag(StartOfRound __instance)
		{
			__instance.overrideRandomSeed = false;
		}

		[HarmonyPatch(typeof(StartOfRound), "ResetShip")]
		[HarmonyPostfix]
		public static void ResetEmotesOnShipReset(StartOfRound __instance)
		{
			if (!ConfigSync.instance.syncUnlockEverything)
			{
				ResetProgressLocal();
			}
			if (NetworkManager.Singleton.IsServer)
			{
				EmoteSyncManager.RotateEmoteSelectionServerRpc();
			}
		}

		public static void ResetProgressLocal()
		{
			Plugin.Log("Resetting progression.");
			ResetEmotesLocal();
			TerminalPatcher.currentEmoteCredits = ConfigSync.instance.syncStartingEmoteCredits;
			TerminalPatcher.emoteStoreSeed = 0;
		}

		public static void ResetEmotesLocal()
		{
			unlockedEmotes.Clear();
			unlockedEmotesTier0.Clear();
			unlockedEmotesTier1.Clear();
			unlockedEmotesTier2.Clear();
			unlockedEmotesTier3.Clear();
			UnlockEmotesLocal(ConfigSync.instance.syncUnlockEverything ? allUnlockableEmotes : complementaryEmotes);
			UpdateUnlockedFavoriteEmotes();
		}

		public static void UpdateUnlockedFavoriteEmotes()
		{
			unlockedFavoriteEmotes.Clear();
			foreach (string allFavoriteEmote in allFavoriteEmotes)
			{
				if (allUnlockableEmotesDict.ContainsKey(allFavoriteEmote))
				{
					UnlockableEmote unlockableEmote = allUnlockableEmotesDict[allFavoriteEmote];
					if (unlockableEmote != null && unlockedEmotes.Contains(unlockableEmote))
					{
						unlockedFavoriteEmotes.Add(unlockableEmote);
					}
				}
				else
				{
					Plugin.LogWarning("Error loading favorited emote. Emote does not exist. The emote has likely been temporarily removed in this update.");
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")]
		[HarmonyPostfix]
		public static void SyncUnlockedEmotesWithClients(StartOfRound __instance)
		{
			if ((NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) && !ConfigSync.instance.syncUnlockEverything)
			{
				Plugin.Log("Syncing unlocked emotes with clients.");
				EmoteSyncManager.SendOnUnlockEmoteUpdateMulti(TerminalPatcher.currentEmoteCredits);
			}
		}

		public static void UnlockEmotesLocal(List<UnlockableEmote> emotes)
		{
			foreach (UnlockableEmote emote in emotes)
			{
				UnlockEmoteLocal(emote);
			}
		}

		public static void UnlockEmoteLocal(int emoteId)
		{
			UnlockEmoteLocal((emoteId >= 0 && emoteId < allUnlockableEmotes.Count) ? allUnlockableEmotes[emoteId] : null);
		}

		public static void UnlockEmoteLocal(UnlockableEmote emote)
		{
			if (emote == null || unlockedEmotes.Contains(emote))
			{
				return;
			}
			if (emote.randomEmotePool != null)
			{
				foreach (UnlockableEmote item in emote.randomEmotePool)
				{
					if (unlockedEmotes.Contains(item))
					{
						return;
					}
				}
			}
			unlockedEmotes.Add(emote);
			if (emote.rarity == 3)
			{
				unlockedEmotesTier3.Add(emote);
			}
			else if (emote.rarity == 2)
			{
				unlockedEmotesTier2.Add(emote);
			}
			else if (emote.rarity == 1)
			{
				unlockedEmotesTier1.Add(emote);
			}
			else
			{
				unlockedEmotesTier0.Add(emote);
			}
			if (allFavoriteEmotes.Contains(emote.emoteName) && !unlockedFavoriteEmotes.Contains(emote))
			{
				unlockedFavoriteEmotes.Add(emote);
			}
		}

		public static void SortUnlockedEmotes()
		{
			unlockedEmotes = (from item in unlockedEmotes
				orderby item.rarity, item.emoteName
				select item).ToList();
		}
	}
	[HarmonyPatch]
	public class ThirdPersonEmoteController
	{
		public static GameObject playerHUDHelmetModel;

		public static Camera gameplayCamera;

		public static Camera emoteCamera;

		public static Transform emoteCameraPivot;

		public static int cameraCollideLayerMask = (1 << LayerMask.NameToLayer("Room")) | (1 << LayerMask.NameToLayer("PlaceableShipObject")) | (1 << LayerMask.NameToLayer("Terrain")) | (1 << LayerMask.NameToLayer("MiscLevelGeometry"));

		public static Vector2 clampCameraDistance = new Vector2(1.5f, 5f);

		public static float targetCameraDistance = 3f;

		public static int localPlayerBodyLayer = 0;

		public static ShadowCastingMode defaultShadowCastingMode = (ShadowCastingMode)3;

		public static string[] emoteControlTipLines = new string[1] { "Hold [ALT] : Rotate" };

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitLocalPlayerController(PlayerControllerB __instance)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			gameplayCamera = __instance.gameplayCamera;
			if ((Object)(object)emoteCamera == (Object)null)
			{
				emoteCameraPivot = new GameObject("EmoteCameraPivot").transform;
				emoteCamera = new GameObject("EmoteCamera").AddComponent<Camera>();
				emoteCamera.CopyFrom(gameplayCamera);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")]
		[HarmonyPostfix]
		public static void OnPlayerSpawn(PlayerControllerB __instance)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			((Behaviour)emoteCamera).enabled = false;
			StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.activeCamera);
			((Component)__instance.thisPlayerModelLOD1).gameObject.layer = 5;
			((Renderer)__instance.thisPlayerModelLOD1).shadowCastingMode = (ShadowCastingMode)3;
			((Renderer)__instance.thisPlayerModelLOD2).shadowCastingMode = (ShadowCastingMode)0;
			((Renderer)__instance.thisPlayerModelLOD2).enabled = false;
			((Component)__instance.thisPlayerModel).gameObject.layer = localPlayerBodyLayer;
			((Renderer)__instance.thisPlayerModel).shadowCastingMode = defaultShadowCastingMode;
			((Component)__instance.thisPlayerModelArms).gameObject.layer = 5;
			Camera obj = gameplayCamera;
			obj.cullingMask &= -8388609;
			Camera obj2 = emoteCamera;
			obj2.cullingMask |= 0x800000;
			Camera obj3 = emoteCamera;
			obj3.cullingMask |= 1 << localPlayerBodyLayer;
			Camera obj4 = emoteCamera;
			obj4.cullingMask &= -161;
			((Component)emoteCameraPivot).transform.parent = ((Component)__instance).transform;
			emoteCameraPivot.SetLocalPositionAndRotation(Vector3.up * 1.8f, Quaternion.identity);
			((Component)emoteCamera).transform.parent = emoteCameraPivot;
			((Component)emoteCamera).transform.SetLocalPositionAndRotation(Vector3.back * targetCameraDistance, Quaternion.identity);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PlayerLookInput")]
		[HarmonyPrefix]
		public static bool UseFreeCamWhileEmoting(PlayerControllerB __instance)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Unknown result type (might be due to invalid IL or missing refere

BepInEx/plugins/TooManySuits.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreSuits;
using TMPro;
using TooManySuits.Helper;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TooManySuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TooManySuits")]
[assembly: AssemblyTitle("TooManySuits")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace TooManySuits
{
	[BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource LogSource;

		public static ConfigEntry<string> NextButton;

		public static ConfigEntry<string> BackButton;

		public static ConfigEntry<float> TextScale;

		private void Awake()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			LogSource = ((BaseUnityPlugin)this).Logger;
			NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button.");
			BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button.");
			TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack.");
			GameObject val = new GameObject("TooManySuits");
			val.AddComponent<PluginLoader>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
		}
	}
	public class PluginLoader : MonoBehaviour
	{
		private class Hooks
		{
			public static bool SetUI;

			public static GameObject SuitPanel;

			public static void HookStartGame()
			{
				allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>()
					orderby suit.syncedSuitID.Value
					select suit).ToArray();
				Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect"));
				SuitPanel = GameObject.Find("SuitPanel");
				SuitPanel.SetActive(false);
				SetUI = true;
			}

			public static void HookDisconnected()
			{
				currentPage = 0;
			}
		}

		private readonly Harmony Harmony = new Harmony("TooManySuits");

		private InputAction moveRightAction;

		private InputAction moveLeftAction;

		private static int currentPage;

		private int suitsPerPage = 13;

		private int suitsLength;

		private static UnlockableSuit[] allSuits;

		private static AssetBundle suitSelectBundle;

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Expected O, but got Unknown
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Expected O, but got Unknown
			Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded.");
			moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null);
			moveRightAction.performed += MoveRightAction;
			moveRightAction.Enable();
			moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null);
			moveLeftAction.performed += MoveLeftAction;
			moveLeftAction.Enable();
			MethodInfo method = typeof(StartOfRound).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame");
			Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method3 = typeof(GameNetworkManager).GetMethod("Disconnect");
			MethodInfo method4 = typeof(Hooks).GetMethod("HookDisconnected");
			Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method5 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method6 = typeof(LocalPlayer).GetMethod("PlayerControllerStart");
			Harmony.Patch((MethodBase)method5, (HarmonyMethod)null, new HarmonyMethod(method6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect"));
			if (MoreSuitsMod.MakeSuitsFitOnRack)
			{
				suitsPerPage = 20;
			}
		}

		private void Update()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null) && allSuits.Length != 0)
			{
				DisplaySuits();
			}
		}

		private void DisplaySuits()
		{
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			if (allSuits.Length == 0)
			{
				return;
			}
			int num = currentPage * suitsPerPage;
			int num2 = Mathf.Min(num + suitsPerPage, allSuits.Length);
			int num3 = 0;
			for (int i = 0; i < allSuits.Length; i++)
			{
				UnlockableSuit val = allSuits[i];
				AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>();
				if ((Object)(object)component == (Object)null)
				{
					continue;
				}
				bool flag = i >= num && i < num2;
				((Component)val).gameObject.SetActive(flag);
				if (flag)
				{
					component.overrideOffset = true;
					if (MoreSuitsMod.MakeSuitsFitOnRack && suitsLength > 13)
					{
						float num4 = 0.18f;
						num4 /= (float)Math.Min(suitsLength, 20) / 12f;
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (num4 * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					else
					{
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					num3++;
				}
			}
			suitsLength = allSuits.Length;
			if (!LocalPlayer.isActive())
			{
				return;
			}
			if (LocalPlayer.localPlayer.isInHangarShipRoom)
			{
				((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage)}";
				Hooks.SuitPanel.SetActive(true);
				return;
			}
			Hooks.SuitPanel.SetActive(false);
			if (Hooks.SetUI)
			{
				Hooks.SetUI = false;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera;
				Transform transform = Hooks.SuitPanel.transform;
				Bounds bounds = StartOfRound.Instance.shipBounds.bounds;
				transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f);
				Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f);
				Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value);
				Hooks.SuitPanel.SetActive(true);
			}
		}

		private void MoveRightAction(CallbackContext obj)
		{
			currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage) - 1);
		}

		private void MoveLeftAction(CallbackContext obj)
		{
			currentPage = Mathf.Max(currentPage - 1, 0);
		}
	}
}
namespace TooManySuits.Helper
{
	public class LocalPlayer
	{
		public static PlayerControllerB localPlayer;

		public static bool isActive()
		{
			return (Object)(object)localPlayer != (Object)null;
		}

		public static void PlayerControllerStart(PlayerControllerB __instance)
		{
			if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId)
			{
				localPlayer = __instance;
			}
		}
	}
}

BepInEx/plugins/TVLoader.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TVLoader.Utils;
using UnityEngine;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("TVLoader")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TVLoader")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e59845a7-f2f7-4416-9a61-ca1939ce6e2d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TVLoader
{
	[BepInPlugin("rattenbonkers.TVLoader", "TVLoader", "1.1.1")]
	public class TVLoaderPlugin : BaseUnityPlugin
	{
		private const string MyGUID = "rattenbonkers.TVLoader";

		private const string PluginName = "TVLoader";

		private const string VersionString = "1.1.1";

		private static readonly Harmony Harmony = new Harmony("rattenbonkers.TVLoader");

		public static ManualLogSource Log = new ManualLogSource("TVLoader");

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony.PatchAll();
			VideoManager.Load();
			((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("PluginName: {0}, VersionString: {1} is loaded. Video Count: {2}", "TVLoader", "1.1.1", VideoManager.Videos.Count));
		}
	}
}
namespace TVLoader.Utils
{
	internal static class VideoManager
	{
		public static List<string> Videos = new List<string>();

		public static void Load()
		{
			string[] directories = Directory.GetDirectories(Paths.PluginPath);
			foreach (string text in directories)
			{
				string path = Path.Combine(Paths.PluginPath, text, "Television Videos");
				if (Directory.Exists(path))
				{
					string[] files = Directory.GetFiles(path, "*.mp4");
					Videos.AddRange(files);
					TVLoaderPlugin.Log.LogInfo((object)$"{text} has {files.Length} videos.");
				}
			}
			string path2 = Path.Combine(Paths.PluginPath, "Television Videos");
			if (!Directory.Exists(path2))
			{
				Directory.CreateDirectory(path2);
			}
			string[] files2 = Directory.GetFiles(path2, "*.mp4");
			Videos.AddRange(files2);
			TVLoaderPlugin.Log.LogInfo((object)$"Global has {files2.Length} videos.");
			TVLoaderPlugin.Log.LogInfo((object)$"Loaded {Videos.Count} total.");
		}
	}
}
namespace TVLoader.Patches
{
	[HarmonyPatch(typeof(TVScript))]
	internal class TVScriptPatches
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static EventHandler <>9__13_0;

			internal void <PrepareVideo>b__13_0(VideoPlayer source)
			{
				TVLoaderPlugin.Log.LogInfo((object)"Prepared next video!");
			}
		}

		private static FieldInfo currentClipProperty = typeof(TVScript).GetField("currentClip", BindingFlags.Instance | BindingFlags.NonPublic);

		private static FieldInfo currentTimeProperty = typeof(TVScript).GetField("currentClipTime", BindingFlags.Instance | BindingFlags.NonPublic);

		private static FieldInfo wasTvOnLastFrameProp = typeof(TVScript).GetField("wasTvOnLastFrame", BindingFlags.Instance | BindingFlags.NonPublic);

		private static FieldInfo timeSinceTurningOffTVProp = typeof(TVScript).GetField("timeSinceTurningOffTV", BindingFlags.Instance | BindingFlags.NonPublic);

		private static MethodInfo setMatMethod = typeof(TVScript).GetMethod("SetTVScreenMaterial", BindingFlags.Instance | BindingFlags.NonPublic);

		private static MethodInfo onEnableMethod = typeof(TVScript).GetMethod("OnEnable", BindingFlags.Instance | BindingFlags.NonPublic);

		private static bool tvHasPlayedBefore = false;

		private static RenderTexture renderTexture;

		private static VideoPlayer currentVideoPlayer;

		private static VideoPlayer nextVideoPlayer;

		[HarmonyPrefix]
		[HarmonyPatch("Update")]
		public static bool Update(TVScript __instance)
		{
			if ((Object)(object)currentVideoPlayer == (Object)null)
			{
				currentVideoPlayer = ((Component)__instance).GetComponent<VideoPlayer>();
				renderTexture = currentVideoPlayer.targetTexture;
				if (VideoManager.Videos.Count > 0)
				{
					PrepareVideo(__instance, 0);
				}
			}
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch("TurnTVOnOff")]
		public static bool TurnTVOnOff(TVScript __instance, bool on)
		{
			TVLoaderPlugin.Log.LogInfo((object)$"TVOnOff: {on}");
			if (VideoManager.Videos.Count == 0)
			{
				return false;
			}
			int num = (int)currentClipProperty.GetValue(__instance);
			if (on && tvHasPlayedBefore)
			{
				num = (num + 1) % VideoManager.Videos.Count;
				currentClipProperty.SetValue(__instance, num);
			}
			__instance.tvOn = on;
			if (on)
			{
				PlayVideo(__instance);
				__instance.tvSFX.PlayOneShot(__instance.switchTVOn);
				WalkieTalkie.TransmitOneShotAudio(__instance.tvSFX, __instance.switchTVOn, 1f);
			}
			else
			{
				__instance.video.Stop();
				__instance.tvSFX.PlayOneShot(__instance.switchTVOff);
				WalkieTalkie.TransmitOneShotAudio(__instance.tvSFX, __instance.switchTVOff, 1f);
			}
			setMatMethod.Invoke(__instance, new object[1] { on });
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch("TVFinishedClip")]
		public static bool TVFinishedClip(TVScript __instance, VideoPlayer source)
		{
			if (!__instance.tvOn || GameNetworkManager.Instance.localPlayerController.isInsideFactory)
			{
				return false;
			}
			TVLoaderPlugin.Log.LogInfo((object)"TVFinishedClip");
			int num = (int)currentClipProperty.GetValue(__instance);
			if (VideoManager.Videos.Count > 0)
			{
				num = (num + 1) % VideoManager.Videos.Count;
			}
			currentTimeProperty.SetValue(__instance, 0f);
			currentClipProperty.SetValue(__instance, num);
			PlayVideo(__instance);
			return false;
		}

		private static void PrepareVideo(TVScript instance, int index = -1)
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			if (index == -1)
			{
				index = (int)currentClipProperty.GetValue(instance) + 1;
			}
			if ((Object)(object)nextVideoPlayer != (Object)null && ((Component)nextVideoPlayer).gameObject.activeInHierarchy)
			{
				Object.Destroy((Object)(object)nextVideoPlayer);
			}
			nextVideoPlayer = ((Component)instance).gameObject.AddComponent<VideoPlayer>();
			nextVideoPlayer.playOnAwake = false;
			nextVideoPlayer.isLooping = false;
			nextVideoPlayer.source = (VideoSource)1;
			nextVideoPlayer.controlledAudioTrackCount = 1;
			nextVideoPlayer.audioOutputMode = (VideoAudioOutputMode)1;
			nextVideoPlayer.SetTargetAudioSource((ushort)0, instance.tvSFX);
			nextVideoPlayer.url = "file://" + VideoManager.Videos[index % VideoManager.Videos.Count];
			nextVideoPlayer.Prepare();
			VideoPlayer obj = nextVideoPlayer;
			object obj2 = <>c.<>9__13_0;
			if (obj2 == null)
			{
				EventHandler val = delegate
				{
					TVLoaderPlugin.Log.LogInfo((object)"Prepared next video!");
				};
				<>c.<>9__13_0 = val;
				obj2 = (object)val;
			}
			obj.prepareCompleted += (EventHandler)obj2;
		}

		private static void PlayVideo(TVScript instance)
		{
			tvHasPlayedBefore = true;
			if (VideoManager.Videos.Count != 0)
			{
				if ((Object)(object)nextVideoPlayer != (Object)null)
				{
					VideoPlayer val = currentVideoPlayer;
					instance.video = (currentVideoPlayer = nextVideoPlayer);
					nextVideoPlayer = null;
					TVLoaderPlugin.Log.LogInfo((object)$"Destroy {val}");
					Object.Destroy((Object)(object)val);
					onEnableMethod.Invoke(instance, new object[0]);
				}
				currentTimeProperty.SetValue(instance, 0f);
				instance.video.targetTexture = renderTexture;
				instance.video.Play();
				PrepareVideo(instance);
			}
		}
	}
}

BepInEx/plugins/Yippee/Yippee.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
using YippeeMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Yippee")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds a yippee (tbh creature) as scrap.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Yippee")]
[assembly: AssemblyTitle("Yippee")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace YippeeMod
{
	[BepInPlugin("ainavt.lc.yippee", "Yippee Scrap", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static Plugin instance;

		private static ManualLogSource logSource;

		private AssetBundle assetBundle;

		private ConfigEntry<int> configRarity;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			logSource = Logger.CreateLogSource("ainavt.lc.yippee");
			LoadScrap(PathUtils.PathForResourceInAssembly("ainavt_yippee"), "Assets/mods/Yippee/Yippee.asset", "Yippee");
			logSource.LogInfo((object)"Yippee Scrap loaded!");
		}

		private void LoadScrap(string assetBundlePath, string innerAssetPath, string name)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0046: Expected O, but got Unknown
			configRarity = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("General", name + " Rarity"), 30, new ConfigDescription("How often " + name + " will show up. Higher value means more likely to show up", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			assetBundle = AssetBundle.LoadFromFile(assetBundlePath);
			Item val = assetBundle.LoadAsset<Item>(innerAssetPath);
			if ((Object)(object)val == (Object)null)
			{
				logSource.LogError((object)("Failed to load " + name + " assets."));
				return;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			Items.RegisterScrap(val, configRarity.Value, (LevelTypes)510);
			logSource.LogInfo((object)(name + " scrap loaded!"));
		}
	}
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	internal struct PluginInfo
	{
		public const string Guid = "ainavt.lc.yippee";

		public const string Name = "Yippee Scrap";

		public const string Version = "1.0.0";
	}
}
namespace YippeeMod.Utils
{
	internal static class PathUtils
	{
		public static string PathForResourceInAssembly(string resourceName, Assembly? assembly = null)
		{
			Assembly assembly2 = assembly ?? Assembly.GetExecutingAssembly();
			return Path.Combine(Path.GetDirectoryName(assembly2.Location), resourceName);
		}
	}
}

BepInEx/plugins/YippeeMod.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using YippeeMod.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("YippeeMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("YippeeMod")]
[assembly: AssemblyTitle("YippeeMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace YippeeMod
{
	[BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.2")]
	public class YippeeModBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.YippeeMod";

		private const string modName = "Yippee tbh mod";

		private const string modVersion = "1.2.2";

		private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod");

		private static YippeeModBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.YippeeMod");
			mls.LogInfo((object)"sunnobunno.YippeeMod is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "YippeeMod.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "yippeesound";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/yippee-tbh.mp3");
			harmony.PatchAll(typeof(HoarderBugPatch));
			mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!");
		}
	}
}
namespace YippeeMod.Patches
{
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class HoarderBugPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX)
		{
			AudioClip[] newSFX = YippeeModBase.newSFX;
			___chitterSFX = newSFX;
		}
	}
}

BepInEx/plugins/YoutubeBoombox.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.ClientAPI;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using YoutubeBoombox.Providers;
using YoutubeDLSharp;
using YoutubeDLSharp.Converters;
using YoutubeDLSharp.Helpers;
using YoutubeDLSharp.Metadata;
using YoutubeDLSharp.Options;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("YoutubeBoombox")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("YoutubeBoombox")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("50a0e49b-1441-46da-9fbf-11bd9a8df0fd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
internal class <Module>
{
	static <Module>()
	{
	}
}
public sealed class HttpUtility
{
	private sealed class HttpQSCollection : NameValueCollection
	{
		public override string ToString()
		{
			int count = Count;
			if (count == 0)
			{
				return "";
			}
			StringBuilder stringBuilder = new StringBuilder();
			string[] allKeys = AllKeys;
			for (int i = 0; i < count; i++)
			{
				stringBuilder.AppendFormat("{0}={1}&", allKeys[i], UrlEncode(base[allKeys[i]]));
			}
			if (stringBuilder.Length > 0)
			{
				stringBuilder.Length--;
			}
			return stringBuilder.ToString();
		}
	}

	public class HttpEncoder
	{
		private static char[] hexChars;

		private static object entitiesLock;

		private static SortedDictionary<string, char> entities;

		private static Lazy<HttpEncoder> defaultEncoder;

		private static Lazy<HttpEncoder> currentEncoderLazy;

		private static HttpEncoder currentEncoder;

		private static IDictionary<string, char> Entities
		{
			get
			{
				lock (entitiesLock)
				{
					if (entities == null)
					{
						InitEntities();
					}
					return entities;
				}
			}
		}

		public static HttpEncoder Current
		{
			get
			{
				if (currentEncoder == null)
				{
					currentEncoder = currentEncoderLazy.Value;
				}
				return currentEncoder;
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value");
				}
				currentEncoder = value;
			}
		}

		public static HttpEncoder Default => defaultEncoder.Value;

		static HttpEncoder()
		{
			hexChars = "0123456789abcdef".ToCharArray();
			entitiesLock = new object();
			defaultEncoder = new Lazy<HttpEncoder>(() => new HttpEncoder());
			currentEncoderLazy = new Lazy<HttpEncoder>(GetCustomEncoderFromConfig);
		}

		protected internal virtual void HeaderNameValueEncode(string headerName, string headerValue, out string encodedHeaderName, out string encodedHeaderValue)
		{
			if (string.IsNullOrEmpty(headerName))
			{
				encodedHeaderName = headerName;
			}
			else
			{
				encodedHeaderName = EncodeHeaderString(headerName);
			}
			if (string.IsNullOrEmpty(headerValue))
			{
				encodedHeaderValue = headerValue;
			}
			else
			{
				encodedHeaderValue = EncodeHeaderString(headerValue);
			}
		}

		private static void StringBuilderAppend(string s, ref StringBuilder sb)
		{
			if (sb == null)
			{
				sb = new StringBuilder(s);
			}
			else
			{
				sb.Append(s);
			}
		}

		private static string EncodeHeaderString(string input)
		{
			StringBuilder sb = null;
			foreach (char c in input)
			{
				if ((c < ' ' && c != '\t') || c == '\u007f')
				{
					StringBuilderAppend($"%{(int)c:x2}", ref sb);
				}
			}
			if (sb != null)
			{
				return sb.ToString();
			}
			return input;
		}

		protected internal virtual void HtmlAttributeEncode(string value, TextWriter output)
		{
			if (output == null)
			{
				throw new ArgumentNullException("output");
			}
			if (!string.IsNullOrEmpty(value))
			{
				output.Write(HtmlAttributeEncode(value));
			}
		}

		protected internal virtual void HtmlDecode(string value, TextWriter output)
		{
			if (output == null)
			{
				throw new ArgumentNullException("output");
			}
			output.Write(HtmlDecode(value));
		}

		protected internal virtual void HtmlEncode(string value, TextWriter output)
		{
			if (output == null)
			{
				throw new ArgumentNullException("output");
			}
			output.Write(HtmlEncode(value));
		}

		protected internal virtual byte[] UrlEncode(byte[] bytes, int offset, int count)
		{
			return UrlEncodeToBytes(bytes, offset, count);
		}

		private static HttpEncoder GetCustomEncoderFromConfig()
		{
			return defaultEncoder.Value;
		}

		protected internal virtual string UrlPathEncode(string value)
		{
			if (string.IsNullOrEmpty(value))
			{
				return value;
			}
			MemoryStream memoryStream = new MemoryStream();
			int length = value.Length;
			for (int i = 0; i < length; i++)
			{
				UrlPathEncodeChar(value[i], memoryStream);
			}
			return Encoding.ASCII.GetString(memoryStream.ToArray());
		}

		internal static byte[] UrlEncodeToBytes(byte[] bytes, int offset, int count)
		{
			if (bytes == null)
			{
				throw new ArgumentNullException("bytes");
			}
			int num = bytes.Length;
			if (num == 0)
			{
				return new byte[0];
			}
			if (offset < 0 || offset >= num)
			{
				throw new ArgumentOutOfRangeException("offset");
			}
			if (count < 0 || count > num - offset)
			{
				throw new ArgumentOutOfRangeException("count");
			}
			MemoryStream memoryStream = new MemoryStream(count);
			int num2 = offset + count;
			for (int i = offset; i < num2; i++)
			{
				UrlEncodeChar((char)bytes[i], memoryStream, isUnicode: false);
			}
			return memoryStream.ToArray();
		}

		internal static string HtmlEncode(string s)
		{
			if (s == null)
			{
				return null;
			}
			if (s.Length == 0)
			{
				return string.Empty;
			}
			bool flag = false;
			foreach (char c in s)
			{
				if (c == '&' || c == '"' || c == '<' || c == '>' || c > '\u009f' || c == '\'')
				{
					flag = true;
					break;
				}
			}
			if (!flag)
			{
				return s;
			}
			StringBuilder stringBuilder = new StringBuilder();
			int length = s.Length;
			for (int j = 0; j < length; j++)
			{
				char c2 = s[j];
				switch (c2)
				{
				case '&':
					stringBuilder.Append("&amp;");
					continue;
				case '>':
					stringBuilder.Append("&gt;");
					continue;
				case '<':
					stringBuilder.Append("&lt;");
					continue;
				case '"':
					stringBuilder.Append("&quot;");
					continue;
				case '\'':
					stringBuilder.Append("&#39;");
					continue;
				case '<':
					stringBuilder.Append("&#65308;");
					continue;
				case '>':
					stringBuilder.Append("&#65310;");
					continue;
				}
				if (c2 > '\u009f' && c2 < 'Ā')
				{
					stringBuilder.Append("&#");
					int num = c2;
					stringBuilder.Append(num.ToString(Helpers.InvariantCulture));
					stringBuilder.Append(";");
				}
				else
				{
					stringBuilder.Append(c2);
				}
			}
			return stringBuilder.ToString();
		}

		internal static string HtmlAttributeEncode(string s)
		{
			if (string.IsNullOrEmpty(s))
			{
				return string.Empty;
			}
			bool flag = false;
			foreach (char c in s)
			{
				if (c == '&' || c == '"' || c == '<' || c == '\'')
				{
					flag = true;
					break;
				}
			}
			if (!flag)
			{
				return s;
			}
			StringBuilder stringBuilder = new StringBuilder();
			int length = s.Length;
			for (int j = 0; j < length; j++)
			{
				char c2 = s[j];
				switch (c2)
				{
				case '&':
					stringBuilder.Append("&amp;");
					break;
				case '"':
					stringBuilder.Append("&quot;");
					break;
				case '<':
					stringBuilder.Append("&lt;");
					break;
				case '\'':
					stringBuilder.Append("&#39;");
					break;
				default:
					stringBuilder.Append(c2);
					break;
				}
			}
			return stringBuilder.ToString();
		}

		internal static string HtmlDecode(string s)
		{
			if (s == null)
			{
				return null;
			}
			if (s.Length == 0)
			{
				return string.Empty;
			}
			if (s.IndexOf('&') == -1)
			{
				return s;
			}
			StringBuilder stringBuilder = new StringBuilder();
			StringBuilder stringBuilder2 = new StringBuilder();
			StringBuilder stringBuilder3 = new StringBuilder();
			int length = s.Length;
			int num = 0;
			int num2 = 0;
			bool flag = false;
			bool flag2 = false;
			for (int i = 0; i < length; i++)
			{
				char c = s[i];
				if (num == 0)
				{
					if (c == '&')
					{
						stringBuilder2.Append(c);
						stringBuilder.Append(c);
						num = 1;
					}
					else
					{
						stringBuilder3.Append(c);
					}
					continue;
				}
				if (c == '&')
				{
					num = 1;
					if (flag2)
					{
						stringBuilder2.Append(num2.ToString(Helpers.InvariantCulture));
						flag2 = false;
					}
					stringBuilder3.Append(stringBuilder2.ToString());
					stringBuilder2.Length = 0;
					stringBuilder2.Append('&');
					continue;
				}
				switch (num)
				{
				case 1:
					if (c == ';')
					{
						num = 0;
						stringBuilder3.Append(stringBuilder2.ToString());
						stringBuilder3.Append(c);
						stringBuilder2.Length = 0;
					}
					else
					{
						num2 = 0;
						flag = false;
						num = ((c == '#') ? 3 : 2);
						stringBuilder2.Append(c);
						stringBuilder.Append(c);
					}
					break;
				case 2:
					stringBuilder2.Append(c);
					if (c == ';')
					{
						string text = stringBuilder2.ToString();
						if (text.Length > 1 && Entities.ContainsKey(text.Substring(1, text.Length - 2)))
						{
							text = Entities[text.Substring(1, text.Length - 2)].ToString();
						}
						stringBuilder3.Append(text);
						num = 0;
						stringBuilder2.Length = 0;
						stringBuilder.Length = 0;
					}
					break;
				case 3:
					if (c == ';')
					{
						if (num2 == 0)
						{
							stringBuilder3.Append(stringBuilder.ToString() + ";");
						}
						else if (num2 > 65535)
						{
							stringBuilder3.Append("&#");
							stringBuilder3.Append(num2.ToString(Helpers.InvariantCulture));
							stringBuilder3.Append(";");
						}
						else
						{
							stringBuilder3.Append((char)num2);
						}
						num = 0;
						stringBuilder2.Length = 0;
						stringBuilder.Length = 0;
						flag2 = false;
					}
					else if (flag && Uri.IsHexDigit(c))
					{
						num2 = num2 * 16 + Uri.FromHex(c);
						flag2 = true;
						stringBuilder.Append(c);
					}
					else if (char.IsDigit(c))
					{
						num2 = num2 * 10 + (c - 48);
						flag2 = true;
						stringBuilder.Append(c);
					}
					else if (num2 == 0 && (c == 'x' || c == 'X'))
					{
						flag = true;
						stringBuilder.Append(c);
					}
					else
					{
						num = 2;
						if (flag2)
						{
							stringBuilder2.Append(num2.ToString(Helpers.InvariantCulture));
							flag2 = false;
						}
						stringBuilder2.Append(c);
					}
					break;
				}
			}
			if (stringBuilder2.Length > 0)
			{
				stringBuilder3.Append(stringBuilder2.ToString());
			}
			else if (flag2)
			{
				stringBuilder3.Append(num2.ToString(Helpers.InvariantCulture));
			}
			return stringBuilder3.ToString();
		}

		internal static bool NotEncoded(char c)
		{
			if (c != '!' && c != '(' && c != ')' && c != '*' && c != '-' && c != '.')
			{
				return c == '_';
			}
			return true;
		}

		internal static void UrlEncodeChar(char c, Stream result, bool isUnicode)
		{
			if (c > 'ÿ')
			{
				result.WriteByte(37);
				result.WriteByte(117);
				int num = (int)c >> 12;
				result.WriteByte((byte)hexChars[num]);
				num = ((int)c >> 8) & 0xF;
				result.WriteByte((byte)hexChars[num]);
				num = ((int)c >> 4) & 0xF;
				result.WriteByte((byte)hexChars[num]);
				num = c & 0xF;
				result.WriteByte((byte)hexChars[num]);
			}
			else if (c > ' ' && NotEncoded(c))
			{
				result.WriteByte((byte)c);
			}
			else if (c == ' ')
			{
				result.WriteByte(43);
			}
			else if (c < '0' || (c < 'A' && c > '9') || (c > 'Z' && c < 'a') || c > 'z')
			{
				if (isUnicode && c > '\u007f')
				{
					result.WriteByte(37);
					result.WriteByte(117);
					result.WriteByte(48);
					result.WriteByte(48);
				}
				else
				{
					result.WriteByte(37);
				}
				int num2 = (int)c >> 4;
				result.WriteByte((byte)hexChars[num2]);
				num2 = c & 0xF;
				result.WriteByte((byte)hexChars[num2]);
			}
			else
			{
				result.WriteByte((byte)c);
			}
		}

		internal static void UrlPathEncodeChar(char c, Stream result)
		{
			if (c < '!' || c > '~')
			{
				byte[] bytes = Encoding.UTF8.GetBytes(c.ToString());
				for (int i = 0; i < bytes.Length; i++)
				{
					result.WriteByte(37);
					int num = bytes[i] >> 4;
					result.WriteByte((byte)hexChars[num]);
					num = bytes[i] & 0xF;
					result.WriteByte((byte)hexChars[num]);
				}
			}
			else if (c == ' ')
			{
				result.WriteByte(37);
				result.WriteByte(50);
				result.WriteByte(48);
			}
			else
			{
				result.WriteByte((byte)c);
			}
		}

		private static void InitEntities()
		{
			entities = new SortedDictionary<string, char>(StringComparer.Ordinal);
			entities.Add("nbsp", '\u00a0');
			entities.Add("iexcl", '¡');
			entities.Add("cent", '¢');
			entities.Add("pound", '£');
			entities.Add("curren", '¤');
			entities.Add("yen", '¥');
			entities.Add("brvbar", '¦');
			entities.Add("sect", '§');
			entities.Add("uml", '\u00a8');
			entities.Add("copy", '©');
			entities.Add("ordf", 'ª');
			entities.Add("laquo", '«');
			entities.Add("not", '¬');
			entities.Add("shy", '\u00ad');
			entities.Add("reg", '®');
			entities.Add("macr", '\u00af');
			entities.Add("deg", '°');
			entities.Add("plusmn", '±');
			entities.Add("sup2", '²');
			entities.Add("sup3", '³');
			entities.Add("acute", '\u00b4');
			entities.Add("micro", 'µ');
			entities.Add("para", '¶');
			entities.Add("middot", '·');
			entities.Add("cedil", '\u00b8');
			entities.Add("sup1", '¹');
			entities.Add("ordm", 'º');
			entities.Add("raquo", '»');
			entities.Add("frac14", '¼');
			entities.Add("frac12", '½');
			entities.Add("frac34", '¾');
			entities.Add("iquest", '¿');
			entities.Add("Agrave", 'À');
			entities.Add("Aacute", 'Á');
			entities.Add("Acirc", 'Â');
			entities.Add("Atilde", 'Ã');
			entities.Add("Auml", 'Ä');
			entities.Add("Aring", 'Å');
			entities.Add("AElig", 'Æ');
			entities.Add("Ccedil", 'Ç');
			entities.Add("Egrave", 'È');
			entities.Add("Eacute", 'É');
			entities.Add("Ecirc", 'Ê');
			entities.Add("Euml", 'Ë');
			entities.Add("Igrave", 'Ì');
			entities.Add("Iacute", 'Í');
			entities.Add("Icirc", 'Î');
			entities.Add("Iuml", 'Ï');
			entities.Add("ETH", 'Ð');
			entities.Add("Ntilde", 'Ñ');
			entities.Add("Ograve", 'Ò');
			entities.Add("Oacute", 'Ó');
			entities.Add("Ocirc", 'Ô');
			entities.Add("Otilde", 'Õ');
			entities.Add("Ouml", 'Ö');
			entities.Add("times", '×');
			entities.Add("Oslash", 'Ø');
			entities.Add("Ugrave", 'Ù');
			entities.Add("Uacute", 'Ú');
			entities.Add("Ucirc", 'Û');
			entities.Add("Uuml", 'Ü');
			entities.Add("Yacute", 'Ý');
			entities.Add("THORN", 'Þ');
			entities.Add("szlig", 'ß');
			entities.Add("agrave", 'à');
			entities.Add("aacute", 'á');
			entities.Add("acirc", 'â');
			entities.Add("atilde", 'ã');
			entities.Add("auml", 'ä');
			entities.Add("aring", 'å');
			entities.Add("aelig", 'æ');
			entities.Add("ccedil", 'ç');
			entities.Add("egrave", 'è');
			entities.Add("eacute", 'é');
			entities.Add("ecirc", 'ê');
			entities.Add("euml", 'ë');
			entities.Add("igrave", 'ì');
			entities.Add("iacute", 'í');
			entities.Add("icirc", 'î');
			entities.Add("iuml", 'ï');
			entities.Add("eth", 'ð');
			entities.Add("ntilde", 'ñ');
			entities.Add("ograve", 'ò');
			entities.Add("oacute", 'ó');
			entities.Add("ocirc", 'ô');
			entities.Add("otilde", 'õ');
			entities.Add("ouml", 'ö');
			entities.Add("divide", '÷');
			entities.Add("oslash", 'ø');
			entities.Add("ugrave", 'ù');
			entities.Add("uacute", 'ú');
			entities.Add("ucirc", 'û');
			entities.Add("uuml", 'ü');
			entities.Add("yacute", 'ý');
			entities.Add("thorn", 'þ');
			entities.Add("yuml", 'ÿ');
			entities.Add("fnof", 'ƒ');
			entities.Add("Alpha", 'Α');
			entities.Add("Beta", 'Β');
			entities.Add("Gamma", 'Γ');
			entities.Add("Delta", 'Δ');
			entities.Add("Epsilon", 'Ε');
			entities.Add("Zeta", 'Ζ');
			entities.Add("Eta", 'Η');
			entities.Add("Theta", 'Θ');
			entities.Add("Iota", 'Ι');
			entities.Add("Kappa", 'Κ');
			entities.Add("Lambda", 'Λ');
			entities.Add("Mu", 'Μ');
			entities.Add("Nu", 'Ν');
			entities.Add("Xi", 'Ξ');
			entities.Add("Omicron", 'Ο');
			entities.Add("Pi", 'Π');
			entities.Add("Rho", 'Ρ');
			entities.Add("Sigma", 'Σ');
			entities.Add("Tau", 'Τ');
			entities.Add("Upsilon", 'Υ');
			entities.Add("Phi", 'Φ');
			entities.Add("Chi", 'Χ');
			entities.Add("Psi", 'Ψ');
			entities.Add("Omega", 'Ω');
			entities.Add("alpha", 'α');
			entities.Add("beta", 'β');
			entities.Add("gamma", 'γ');
			entities.Add("delta", 'δ');
			entities.Add("epsilon", 'ε');
			entities.Add("zeta", 'ζ');
			entities.Add("eta", 'η');
			entities.Add("theta", 'θ');
			entities.Add("iota", 'ι');
			entities.Add("kappa", 'κ');
			entities.Add("lambda", 'λ');
			entities.Add("mu", 'μ');
			entities.Add("nu", 'ν');
			entities.Add("xi", 'ξ');
			entities.Add("omicron", 'ο');
			entities.Add("pi", 'π');
			entities.Add("rho", 'ρ');
			entities.Add("sigmaf", 'ς');
			entities.Add("sigma", 'σ');
			entities.Add("tau", 'τ');
			entities.Add("upsilon", 'υ');
			entities.Add("phi", 'φ');
			entities.Add("chi", 'χ');
			entities.Add("psi", 'ψ');
			entities.Add("omega", 'ω');
			entities.Add("thetasym", 'ϑ');
			entities.Add("upsih", 'ϒ');
			entities.Add("piv", 'ϖ');
			entities.Add("bull", '•');
			entities.Add("hellip", '…');
			entities.Add("prime", '′');
			entities.Add("Prime", '″');
			entities.Add("oline", '‾');
			entities.Add("frasl", '⁄');
			entities.Add("weierp", '℘');
			entities.Add("image", 'ℑ');
			entities.Add("real", 'ℜ');
			entities.Add("trade", '™');
			entities.Add("alefsym", 'ℵ');
			entities.Add("larr", '←');
			entities.Add("uarr", '↑');
			entities.Add("rarr", '→');
			entities.Add("darr", '↓');
			entities.Add("harr", '↔');
			entities.Add("crarr", '↵');
			entities.Add("lArr", '⇐');
			entities.Add("uArr", '⇑');
			entities.Add("rArr", '⇒');
			entities.Add("dArr", '⇓');
			entities.Add("hArr", '⇔');
			entities.Add("forall", '∀');
			entities.Add("part", '∂');
			entities.Add("exist", '∃');
			entities.Add("empty", '∅');
			entities.Add("nabla", '∇');
			entities.Add("isin", '∈');
			entities.Add("notin", '∉');
			entities.Add("ni", '∋');
			entities.Add("prod", '∏');
			entities.Add("sum", '∑');
			entities.Add("minus", '−');
			entities.Add("lowast", '∗');
			entities.Add("radic", '√');
			entities.Add("prop", '∝');
			entities.Add("infin", '∞');
			entities.Add("ang", '∠');
			entities.Add("and", '∧');
			entities.Add("or", '∨');
			entities.Add("cap", '∩');
			entities.Add("cup", '∪');
			entities.Add("int", '∫');
			entities.Add("there4", '∴');
			entities.Add("sim", '∼');
			entities.Add("cong", '≅');
			entities.Add("asymp", '≈');
			entities.Add("ne", '≠');
			entities.Add("equiv", '≡');
			entities.Add("le", '≤');
			entities.Add("ge", '≥');
			entities.Add("sub", '⊂');
			entities.Add("sup", '⊃');
			entities.Add("nsub", '⊄');
			entities.Add("sube", '⊆');
			entities.Add("supe", '⊇');
			entities.Add("oplus", '⊕');
			entities.Add("otimes", '⊗');
			entities.Add("perp", '⊥');
			entities.Add("sdot", '⋅');
			entities.Add("lceil", '⌈');
			entities.Add("rceil", '⌉');
			entities.Add("lfloor", '⌊');
			entities.Add("rfloor", '⌋');
			entities.Add("lang", '〈');
			entities.Add("rang", '〉');
			entities.Add("loz", '◊');
			entities.Add("spades", '♠');
			entities.Add("clubs", '♣');
			entities.Add("hearts", '♥');
			entities.Add("diams", '♦');
			entities.Add("quot", '"');
			entities.Add("amp", '&');
			entities.Add("lt", '<');
			entities.Add("gt", '>');
			entities.Add("OElig", 'Œ');
			entities.Add("oelig", 'œ');
			entities.Add("Scaron", 'Š');
			entities.Add("scaron", 'š');
			entities.Add("Yuml", 'Ÿ');
			entities.Add("circ", 'ˆ');
			entities.Add("tilde", '\u02dc');
			entities.Add("ensp", '\u2002');
			entities.Add("emsp", '\u2003');
			entities.Add("thinsp", '\u2009');
			entities.Add("zwnj", '\u200c');
			entities.Add("zwj", '\u200d');
			entities.Add("lrm", '\u200e');
			entities.Add("rlm", '\u200f');
			entities.Add("ndash", '–');
			entities.Add("mdash", '—');
			entities.Add("lsquo", '‘');
			entities.Add("rsquo", '’');
			entities.Add("sbquo", '‚');
			entities.Add("ldquo", '“');
			entities.Add("rdquo", '”');
			entities.Add("bdquo", '„');
			entities.Add("dagger", '†');
			entities.Add("Dagger", '‡');
			entities.Add("permil", '‰');
			entities.Add("lsaquo", '‹');
			entities.Add("rsaquo", '›');
			entities.Add("euro", '€');
		}
	}

	private class Helpers
	{
		public static readonly CultureInfo InvariantCulture = CultureInfo.InvariantCulture;
	}

	public interface IHtmlString
	{
		string ToHtmlString();
	}

	public static void HtmlAttributeEncode(string s, TextWriter output)
	{
		if (output == null)
		{
			throw new ArgumentNullException("output");
		}
		HttpEncoder.Current.HtmlAttributeEncode(s, output);
	}

	public static string HtmlAttributeEncode(string s)
	{
		if (s == null)
		{
			return null;
		}
		using StringWriter stringWriter = new StringWriter();
		HttpEncoder.Current.HtmlAttributeEncode(s, stringWriter);
		return stringWriter.ToString();
	}

	public static string UrlDecode(string str)
	{
		return UrlDecode(str, Encoding.UTF8);
	}

	private static char[] GetChars(MemoryStream b, Encoding e)
	{
		return e.GetChars(b.GetBuffer(), 0, (int)b.Length);
	}

	private static void WriteCharBytes(IList buf, char ch, Encoding e)
	{
		if (ch > 'ÿ')
		{
			byte[] bytes = e.GetBytes(new char[1] { ch });
			foreach (byte b in bytes)
			{
				buf.Add(b);
			}
		}
		else
		{
			buf.Add((byte)ch);
		}
	}

	public static string UrlDecode(string s, Encoding e)
	{
		if (s == null)
		{
			return null;
		}
		if (s.IndexOf('%') == -1 && s.IndexOf('+') == -1)
		{
			return s;
		}
		if (e == null)
		{
			e = Encoding.UTF8;
		}
		long num = s.Length;
		List<byte> list = new List<byte>();
		for (int i = 0; i < num; i++)
		{
			char c = s[i];
			if (c == '%' && i + 2 < num && s[i + 1] != '%')
			{
				int @char;
				if (s[i + 1] == 'u' && i + 5 < num)
				{
					@char = GetChar(s, i + 2, 4);
					if (@char != -1)
					{
						WriteCharBytes(list, (char)@char, e);
						i += 5;
					}
					else
					{
						WriteCharBytes(list, '%', e);
					}
				}
				else if ((@char = GetChar(s, i + 1, 2)) != -1)
				{
					WriteCharBytes(list, (char)@char, e);
					i += 2;
				}
				else
				{
					WriteCharBytes(list, '%', e);
				}
			}
			else if (c == '+')
			{
				WriteCharBytes(list, ' ', e);
			}
			else
			{
				WriteCharBytes(list, c, e);
			}
		}
		byte[] bytes = list.ToArray();
		list = null;
		return e.GetString(bytes);
	}

	public static string UrlDecode(byte[] bytes, Encoding e)
	{
		if (bytes == null)
		{
			return null;
		}
		return UrlDecode(bytes, 0, bytes.Length, e);
	}

	private static int GetInt(byte b)
	{
		char c = (char)b;
		if (c >= '0' && c <= '9')
		{
			return c - 48;
		}
		if (c >= 'a' && c <= 'f')
		{
			return c - 97 + 10;
		}
		if (c >= 'A' && c <= 'F')
		{
			return c - 65 + 10;
		}
		return -1;
	}

	private static int GetChar(byte[] bytes, int offset, int length)
	{
		int num = 0;
		int num2 = length + offset;
		for (int i = offset; i < num2; i++)
		{
			int @int = GetInt(bytes[i]);
			if (@int == -1)
			{
				return -1;
			}
			num = (num << 4) + @int;
		}
		return num;
	}

	private static int GetChar(string str, int offset, int length)
	{
		int num = 0;
		int num2 = length + offset;
		for (int i = offset; i < num2; i++)
		{
			char c = str[i];
			if (c > '\u007f')
			{
				return -1;
			}
			int @int = GetInt((byte)c);
			if (@int == -1)
			{
				return -1;
			}
			num = (num << 4) + @int;
		}
		return num;
	}

	public static string UrlDecode(byte[] bytes, int offset, int count, Encoding e)
	{
		if (bytes == null)
		{
			return null;
		}
		if (count == 0)
		{
			return string.Empty;
		}
		if (bytes == null)
		{
			throw new ArgumentNullException("bytes");
		}
		if (offset < 0 || offset > bytes.Length)
		{
			throw new ArgumentOutOfRangeException("offset");
		}
		if (count < 0 || offset + count > bytes.Length)
		{
			throw new ArgumentOutOfRangeException("count");
		}
		StringBuilder stringBuilder = new StringBuilder();
		MemoryStream memoryStream = new MemoryStream();
		int num = count + offset;
		for (int i = offset; i < num; i++)
		{
			if (bytes[i] == 37 && i + 2 < count && bytes[i + 1] != 37)
			{
				int @char;
				if (bytes[i + 1] == 117 && i + 5 < num)
				{
					if (memoryStream.Length > 0)
					{
						stringBuilder.Append(GetChars(memoryStream, e));
						memoryStream.SetLength(0L);
					}
					@char = GetChar(bytes, i + 2, 4);
					if (@char != -1)
					{
						stringBuilder.Append((char)@char);
						i += 5;
						continue;
					}
				}
				else if ((@char = GetChar(bytes, i + 1, 2)) != -1)
				{
					memoryStream.WriteByte((byte)@char);
					i += 2;
					continue;
				}
			}
			if (memoryStream.Length > 0)
			{
				stringBuilder.Append(GetChars(memoryStream, e));
				memoryStream.SetLength(0L);
			}
			if (bytes[i] == 43)
			{
				stringBuilder.Append(' ');
			}
			else
			{
				stringBuilder.Append((char)bytes[i]);
			}
		}
		if (memoryStream.Length > 0)
		{
			stringBuilder.Append(GetChars(memoryStream, e));
		}
		memoryStream = null;
		return stringBuilder.ToString();
	}

	public static byte[] UrlDecodeToBytes(byte[] bytes)
	{
		if (bytes == null)
		{
			return null;
		}
		return UrlDecodeToBytes(bytes, 0, bytes.Length);
	}

	public static byte[] UrlDecodeToBytes(string str)
	{
		return UrlDecodeToBytes(str, Encoding.UTF8);
	}

	public static byte[] UrlDecodeToBytes(string str, Encoding e)
	{
		if (str == null)
		{
			return null;
		}
		if (e == null)
		{
			throw new ArgumentNullException("e");
		}
		return UrlDecodeToBytes(e.GetBytes(str));
	}

	public static byte[] UrlDecodeToBytes(byte[] bytes, int offset, int count)
	{
		if (bytes == null)
		{
			return null;
		}
		if (count == 0)
		{
			return new byte[0];
		}
		int num = bytes.Length;
		if (offset < 0 || offset >= num)
		{
			throw new ArgumentOutOfRangeException("offset");
		}
		if (count < 0 || offset > num - count)
		{
			throw new ArgumentOutOfRangeException("count");
		}
		MemoryStream memoryStream = new MemoryStream();
		int num2 = offset + count;
		for (int i = offset; i < num2; i++)
		{
			char c = (char)bytes[i];
			switch (c)
			{
			case '+':
				c = ' ';
				break;
			case '%':
				if (i < num2 - 2)
				{
					int @char = GetChar(bytes, i + 1, 2);
					if (@char != -1)
					{
						c = (char)@char;
						i += 2;
					}
				}
				break;
			}
			memoryStream.WriteByte((byte)c);
		}
		return memoryStream.ToArray();
	}

	public static string UrlEncode(string str)
	{
		return UrlEncode(str, Encoding.UTF8);
	}

	public static string UrlEncode(string s, Encoding Enc)
	{
		if (s == null)
		{
			return null;
		}
		if (s == string.Empty)
		{
			return string.Empty;
		}
		bool flag = false;
		int length = s.Length;
		for (int i = 0; i < length; i++)
		{
			char c = s[i];
			if ((c < '0' || (c < 'A' && c > '9') || (c > 'Z' && c < 'a') || c > 'z') && !HttpEncoder.NotEncoded(c))
			{
				flag = true;
				break;
			}
		}
		if (!flag)
		{
			return s;
		}
		byte[] bytes = new byte[Enc.GetMaxByteCount(s.Length)];
		int bytes2 = Enc.GetBytes(s, 0, s.Length, bytes, 0);
		return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, 0, bytes2));
	}

	public static string UrlEncode(byte[] bytes)
	{
		if (bytes == null)
		{
			return null;
		}
		if (bytes.Length == 0)
		{
			return string.Empty;
		}
		return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, 0, bytes.Length));
	}

	public static string UrlEncode(byte[] bytes, int offset, int count)
	{
		if (bytes == null)
		{
			return null;
		}
		if (bytes.Length == 0)
		{
			return string.Empty;
		}
		return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, offset, count));
	}

	public static byte[] UrlEncodeToBytes(string str)
	{
		return UrlEncodeToBytes(str, Encoding.UTF8);
	}

	public static byte[] UrlEncodeToBytes(string str, Encoding e)
	{
		if (str == null)
		{
			return null;
		}
		if (str.Length == 0)
		{
			return new byte[0];
		}
		byte[] bytes = e.GetBytes(str);
		return UrlEncodeToBytes(bytes, 0, bytes.Length);
	}

	public static byte[] UrlEncodeToBytes(byte[] bytes)
	{
		if (bytes == null)
		{
			return null;
		}
		if (bytes.Length == 0)
		{
			return new byte[0];
		}
		return UrlEncodeToBytes(bytes, 0, bytes.Length);
	}

	public static byte[] UrlEncodeToBytes(byte[] bytes, int offset, int count)
	{
		if (bytes == null)
		{
			return null;
		}
		return HttpEncoder.Current.UrlEncode(bytes, offset, count);
	}

	public static string UrlEncodeUnicode(string str)
	{
		if (str == null)
		{
			return null;
		}
		return Encoding.ASCII.GetString(UrlEncodeUnicodeToBytes(str));
	}

	public static byte[] UrlEncodeUnicodeToBytes(string str)
	{
		if (str == null)
		{
			return null;
		}
		if (str.Length == 0)
		{
			return new byte[0];
		}
		MemoryStream memoryStream = new MemoryStream(str.Length);
		foreach (char c in str)
		{
			HttpEncoder.UrlEncodeChar(c, memoryStream, isUnicode: true);
		}
		return memoryStream.ToArray();
	}

	public static string HtmlDecode(string s)
	{
		if (s == null)
		{
			return null;
		}
		using StringWriter stringWriter = new StringWriter();
		HttpEncoder.Current.HtmlDecode(s, stringWriter);
		return stringWriter.ToString();
	}

	public static void HtmlDecode(string s, TextWriter output)
	{
		if (output == null)
		{
			throw new ArgumentNullException("output");
		}
		if (!string.IsNullOrEmpty(s))
		{
			HttpEncoder.Current.HtmlDecode(s, output);
		}
	}

	public static string HtmlEncode(string s)
	{
		if (s == null)
		{
			return null;
		}
		using StringWriter stringWriter = new StringWriter();
		HttpEncoder.Current.HtmlEncode(s, stringWriter);
		return stringWriter.ToString();
	}

	public static void HtmlEncode(string s, TextWriter output)
	{
		if (output == null)
		{
			throw new ArgumentNullException("output");
		}
		if (!string.IsNullOrEmpty(s))
		{
			HttpEncoder.Current.HtmlEncode(s, output);
		}
	}

	public static string HtmlEncode(object value)
	{
		if (value == null)
		{
			return null;
		}
		if (value is IHtmlString htmlString)
		{
			return htmlString.ToHtmlString();
		}
		return HtmlEncode(value.ToString());
	}

	public static string JavaScriptStringEncode(string value)
	{
		return JavaScriptStringEncode(value, addDoubleQuotes: false);
	}

	public static string JavaScriptStringEncode(string value, bool addDoubleQuotes)
	{
		if (string.IsNullOrEmpty(value))
		{
			if (!addDoubleQuotes)
			{
				return string.Empty;
			}
			return "\"\"";
		}
		int length = value.Length;
		bool flag = false;
		for (int i = 0; i < length; i++)
		{
			char c = value[i];
			if ((c >= '\0' && c <= '\u001f') || c == '"' || c == '\'' || c == '<' || c == '>' || c == '\\')
			{
				flag = true;
				break;
			}
		}
		if (!flag)
		{
			if (!addDoubleQuotes)
			{
				return value;
			}
			return "\"" + value + "\"";
		}
		StringBuilder stringBuilder = new StringBuilder();
		if (addDoubleQuotes)
		{
			stringBuilder.Append('"');
		}
		for (int j = 0; j < length; j++)
		{
			char c = value[j];
			if (c < '\0' || c > '\a')
			{
				switch (c)
				{
				default:
					if (c != '\'' && c != '<' && c != '>')
					{
						switch (c)
						{
						case '\b':
							stringBuilder.Append("\\b");
							break;
						case '\t':
							stringBuilder.Append("\\t");
							break;
						case '\n':
							stringBuilder.Append("\\n");
							break;
						case '\f':
							stringBuilder.Append("\\f");
							break;
						case '\r':
							stringBuilder.Append("\\r");
							break;
						case '"':
							stringBuilder.Append("\\\"");
							break;
						case '\\':
							stringBuilder.Append("\\\\");
							break;
						default:
							stringBuilder.Append(c);
							break;
						}
						continue;
					}
					break;
				case '\v':
				case '\u000e':
				case '\u000f':
				case '\u0010':
				case '\u0011':
				case '\u0012':
				case '\u0013':
				case '\u0014':
				case '\u0015':
				case '\u0016':
				case '\u0017':
				case '\u0018':
				case '\u0019':
				case '\u001a':
				case '\u001b':
				case '\u001c':
				case '\u001d':
				case '\u001e':
				case '\u001f':
					break;
				}
			}
			stringBuilder.AppendFormat("\\u{0:x4}", (int)c);
		}
		if (addDoubleQuotes)
		{
			stringBuilder.Append('"');
		}
		return stringBuilder.ToString();
	}

	public static string UrlPathEncode(string s)
	{
		return HttpEncoder.Current.UrlPathEncode(s);
	}

	public static NameValueCollection ParseQueryString(string query)
	{
		return ParseQueryString(query, Encoding.UTF8);
	}

	public static NameValueCollection ParseQueryString(string query, Encoding encoding)
	{
		if (query == null)
		{
			throw new ArgumentNullException("query");
		}
		if (encoding == null)
		{
			throw new ArgumentNullException("encoding");
		}
		if (query.Length == 0 || (query.Length == 1 && query[0] == '?'))
		{
			return new HttpQSCollection();
		}
		if (query[0] == '?')
		{
			query = query.Substring(1);
		}
		NameValueCollection result = new HttpQSCollection();
		ParseQueryString(query, encoding, result);
		return result;
	}

	internal static void ParseQueryString(string query, Encoding encoding, NameValueCollection result)
	{
		if (query.Length == 0)
		{
			return;
		}
		string text = HtmlDecode(query);
		int length = text.Length;
		int num = 0;
		bool flag = true;
		while (num <= length)
		{
			int num2 = -1;
			int num3 = -1;
			for (int i = num; i < length; i++)
			{
				if (num2 == -1 && text[i] == '=')
				{
					num2 = i + 1;
				}
				else if (text[i] == '&')
				{
					num3 = i;
					break;
				}
			}
			if (flag)
			{
				flag = false;
				if (text[num] == '?')
				{
					num++;
				}
			}
			string name;
			if (num2 == -1)
			{
				name = null;
				num2 = num;
			}
			else
			{
				name = UrlDecode(text.Substring(num, num2 - num - 1), encoding);
			}
			if (num3 < 0)
			{
				num = -1;
				num3 = text.Length;
			}
			else
			{
				num = num3 + 1;
			}
			string value = UrlDecode(text.Substring(num2, num3 - num2), encoding);
			result.Add(name, value);
			if (num == -1)
			{
				break;
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace YoutubeDLSharp
{
	public enum DownloadState
	{
		None,
		PreProcessing,
		Downloading,
		PostProcessing,
		Error,
		Success
	}
	public class DownloadProgress
	{
		public DownloadState State { get; }

		public float Progress { get; }

		public string TotalDownloadSize { get; }

		public string DownloadSpeed { get; }

		public string ETA { get; }

		public int VideoIndex { get; }

		public string Data { get; }

		public DownloadProgress(DownloadState status, float progress = 0f, string totalDownloadSize = null, string downloadSpeed = null, string eta = null, int index = 1, string data = null)
		{
			State = status;
			Progress = progress;
			TotalDownloadSize = totalDownloadSize;
			DownloadSpeed = downloadSpeed;
			ETA = eta;
			VideoIndex = index;
			Data = data;
		}
	}
	public class RunResult<T>
	{
		public bool Success { get; }

		public string[] ErrorOutput { get; }

		public T Data { get; }

		public RunResult(bool success, string[] error, T result)
		{
			Success = success;
			ErrorOutput = error;
			Data = result;
		}
	}
	public static class Utils
	{
		internal class FFmpegApi
		{
			public class Root
			{
				[JsonProperty("version")]
				public string Version { get; set; }

				[JsonProperty("permalink")]
				public string Permalink { get; set; }

				[JsonProperty("bin")]
				public Bin Bin { get; set; }
			}

			public class Bin
			{
				[JsonProperty("windows-64")]
				public OsBinVersion Windows64 { get; set; }

				[JsonProperty("linux-64")]
				public OsBinVersion Linux64 { get; set; }

				[JsonProperty("osx-64")]
				public OsBinVersion Osx64 { get; set; }
			}

			public class OsBinVersion
			{
				[JsonProperty("ffmpeg")]
				public string Ffmpeg { get; set; }

				[JsonProperty("ffprobe")]
				public string Ffprobe { get; set; }
			}

			public enum BinaryType
			{
				[EnumMember(Value = "ffmpeg")]
				FFmpeg,
				[EnumMember(Value = "ffprobe")]
				FFprobe
			}
		}

		private static readonly HttpClient _client = new HttpClient();

		private static readonly Regex rgxTimestamp = new Regex("[0-9]+(?::[0-9]+)+", RegexOptions.Compiled);

		private static readonly Dictionary<char, string> accentChars = "ÂÃÄÀÁÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖŐØŒÙÚÛÜŰÝÞßàáâãäåæçèéêëìíîïðñòóôõöőøœùúûüűýþÿ".Zip(new string[68]
		{
			"A", "A", "A", "A", "A", "A", "AE", "C", "E", "E",
			"E", "E", "I", "I", "I", "I", "D", "N", "O", "O",
			"O", "O", "O", "O", "O", "OE", "U", "U", "U", "U",
			"U", "Y", "P", "ss", "a", "a", "a", "a", "a", "a",
			"ae", "c", "e", "e", "e", "e", "i", "i", "i", "i",
			"o", "n", "o", "o", "o", "o", "o", "o", "o", "oe",
			"u", "u", "u", "u", "u", "y", "p", "y"
		}, (char c, string s) => new
		{
			Key = c,
			Val = s
		}).ToDictionary(o => o.Key, o => o.Val);

		public static string YtDlpBinaryName => GetYtDlpBinaryName();

		public static string FfmpegBinaryName => GetFfmpegBinaryName();

		public static string FfprobeBinaryName => GetFfprobeBinaryName();

		public static string Sanitize(string s, bool restricted = false)
		{
			rgxTimestamp.Replace(s, (Match m) => m.Groups[0].Value.Replace(':', '_'));
			string text = string.Join("", s.Select((char c) => sanitizeChar(c, restricted)));
			text = text.Replace("__", "_").Trim(new char[1] { '_' });
			if (restricted && text.StartsWith("-_"))
			{
				text = text.Substring(2);
			}
			if (text.StartsWith("-"))
			{
				text = "_" + text.Substring(1);
			}
			text = text.TrimStart(new char[1] { '.' });
			if (string.IsNullOrWhiteSpace(text))
			{
				text = "_";
			}
			return text;
		}

		private static string sanitizeChar(char c, bool restricted)
		{
			if (restricted && accentChars.ContainsKey(c))
			{
				return accentChars[c];
			}
			if (c != '?' && c >= ' ')
			{
				switch (c)
				{
				case '\u007f':
					break;
				case '"':
					if (!restricted)
					{
						return "'";
					}
					return "";
				case ':':
					if (!restricted)
					{
						return " -";
					}
					return "_-";
				default:
					if (Enumerable.Contains("\\/|*<>", c))
					{
						return "_";
					}
					if (restricted && Enumerable.Contains("!&'()[]{}$;`^,# ", c))
					{
						return "_";
					}
					if (restricted && c > '\u007f')
					{
						return "_";
					}
					return c.ToString();
				}
			}
			return "";
		}

		public static string GetFullPath(string fileName)
		{
			if (File.Exists(fileName))
			{
				return Path.GetFullPath(fileName);
			}
			string environmentVariable = Environment.GetEnvironmentVariable("PATH");
			string[] array = environmentVariable.Split(new char[1] { Path.PathSeparator });
			foreach (string path in array)
			{
				string text = Path.Combine(path, fileName);
				if (File.Exists(text))
				{
					return text;
				}
			}
			return null;
		}

		public static async Task DownloadBinaries(bool skipExisting = true, string directoryPath = "")
		{
			if (skipExisting)
			{
				if (!File.Exists(Path.Combine(directoryPath, GetYtDlpBinaryName())))
				{
					await DownloadYtDlp(directoryPath);
				}
				if (!File.Exists(Path.Combine(directoryPath, GetFfmpegBinaryName())))
				{
					await DownloadFFmpeg(directoryPath);
				}
				if (!File.Exists(Path.Combine(directoryPath, GetFfprobeBinaryName())))
				{
					await DownloadFFprobe(directoryPath);
				}
			}
			else
			{
				await DownloadYtDlp(directoryPath);
				await DownloadFFmpeg(directoryPath);
				await DownloadFFprobe(directoryPath);
			}
		}

		private static string GetYtDlpDownloadUrl()
		{
			return OSHelper.GetOSVersion() switch
			{
				OSVersion.Windows => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp.exe", 
				OSVersion.OSX => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp_macos", 
				OSVersion.Linux => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp", 
				_ => throw new Exception("Your OS isn't supported"), 
			};
		}

		private static string GetYtDlpBinaryName()
		{
			string ytDlpDownloadUrl = GetYtDlpDownloadUrl();
			return Path.GetFileName(ytDlpDownloadUrl);
		}

		private static string GetFfmpegBinaryName()
		{
			switch (OSHelper.GetOSVersion())
			{
			case OSVersion.Windows:
				return "ffmpeg.exe";
			case OSVersion.OSX:
			case OSVersion.Linux:
				return "ffmpeg";
			default:
				throw new Exception("Your OS isn't supported");
			}
		}

		private static string GetFfprobeBinaryName()
		{
			switch (OSHelper.GetOSVersion())
			{
			case OSVersion.Windows:
				return "ffprobe.exe";
			case OSVersion.OSX:
			case OSVersion.Linux:
				return "ffprobe";
			default:
				throw new Exception("Your OS isn't supported");
			}
		}

		public static async Task DownloadYtDlp(string directoryPath = "")
		{
			string ytDlpDownloadUrl = GetYtDlpDownloadUrl();
			if (string.IsNullOrEmpty(directoryPath))
			{
				directoryPath = Directory.GetCurrentDirectory();
			}
			string downloadLocation = Path.Combine(directoryPath, Path.GetFileName(ytDlpDownloadUrl));
			File.WriteAllBytes(downloadLocation, await DownloadFileBytesAsync(ytDlpDownloadUrl));
		}

		public static async Task DownloadFFmpeg(string directoryPath = "")
		{
			await FFDownloader(directoryPath);
		}

		public static async Task DownloadFFprobe(string directoryPath = "")
		{
			await FFDownloader(directoryPath, FFmpegApi.BinaryType.FFprobe);
		}

		private static async Task FFDownloader(string directoryPath = "", FFmpegApi.BinaryType binary = FFmpegApi.BinaryType.FFmpeg)
		{
			if (string.IsNullOrEmpty(directoryPath))
			{
				directoryPath = Directory.GetCurrentDirectory();
			}
			FFmpegApi.Root root = JsonConvert.DeserializeObject<FFmpegApi.Root>(await (await _client.GetAsync("https://ffbinaries.com/api/v1/version/latest")).Content.ReadAsStringAsync());
			FFmpegApi.OsBinVersion osBinVersion = OSHelper.GetOSVersion() switch
			{
				OSVersion.Windows => root?.Bin.Windows64, 
				OSVersion.OSX => root?.Bin.Osx64, 
				OSVersion.Linux => root?.Bin.Linux64, 
				_ => throw new NotImplementedException("Your OS isn't supported"), 
			};
			string uri = ((binary == FFmpegApi.BinaryType.FFmpeg) ? osBinVersion.Ffmpeg : osBinVersion.Ffprobe);
			using MemoryStream stream = new MemoryStream(await DownloadFileBytesAsync(uri));
			using ZipArchive zipArchive = new ZipArchive(stream, ZipArchiveMode.Read);
			if (zipArchive.Entries.Count > 0)
			{
				zipArchive.Entries[0].ExtractToFile(Path.Combine(directoryPath, zipArchive.Entries[0].FullName), overwrite: true);
			}
		}

		private static async Task<byte[]> DownloadFileBytesAsync(string uri)
		{
			if (!Uri.TryCreate(uri, UriKind.Absolute, out Uri _))
			{
				throw new InvalidOperationException("URI is invalid.");
			}
			return await _client.GetByteArrayAsync(uri);
		}
	}
	public class YoutubeDL
	{
		private static readonly Regex rgxFile = new Regex("^outfile:\\s\\\"?(.*)\\\"?", RegexOptions.Compiled);

		private static Regex rgxFilePostProc = new Regex("\\[download\\] Destination: [a-zA-Z]:\\\\\\S+\\.\\S{3,}", RegexOptions.Compiled);

		protected ProcessRunner runner;

		public string YoutubeDLPath { get; set; } = Utils.YtDlpBinaryName;


		public string FFmpegPath { get; set; } = Utils.FfmpegBinaryName;


		public string OutputFolder { get; set; } = Environment.CurrentDirectory;


		public string OutputFileTemplate { get; set; } = "%(title)s [%(id)s].%(ext)s";


		public bool RestrictFilenames { get; set; }

		public bool OverwriteFiles { get; set; } = true;


		public bool IgnoreDownloadErrors { get; set; } = true;


		public string Version => FileVersionInfo.GetVersionInfo(Utils.GetFullPath(YoutubeDLPath)).FileVersion;

		public YoutubeDL(byte maxNumberOfProcesses = 4)
		{
			runner = new ProcessRunner(maxNumberOfProcesses);
		}

		public async Task SetMaxNumberOfProcesses(byte count)
		{
			await runner.SetTotalCount(count);
		}

		public async Task<RunResult<string[]>> RunWithOptions(string[] urls, OptionSet options, CancellationToken ct)
		{
			List<string> output = new List<string>();
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				output.Add(e.Data);
			};
			var (num, error) = await runner.RunThrottled(youtubeDLProcess, urls, options, ct);
			return new RunResult<string[]>(num == 0, error, output.ToArray());
		}

		public async Task<RunResult<string>> RunWithOptions(string url, OptionSet options, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, bool showArgs = true)
		{
			string outFile = string.Empty;
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			if (showArgs)
			{
				output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, options) + "\n");
			}
			else
			{
				output?.Report("Starting Download: " + url);
			}
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				Match match = rgxFilePostProc.Match(e.Data);
				if (match.Success)
				{
					outFile = match.Groups[0].ToString().Replace("[download] Destination:", "").Replace(" ", "");
					progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outFile));
				}
				output?.Report(e.Data);
			};
			var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, options, ct, progress);
			return new RunResult<string>(num == 0, error, outFile);
		}

		public async Task<string> RunUpdate()
		{
			string output = string.Empty;
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				output = e.Data;
			};
			await youtubeDLProcess.RunAsync(null, new OptionSet
			{
				Update = true
			});
			return output;
		}

		public async Task<RunResult<VideoData>> RunVideoDataFetch(string url, CancellationToken ct = default(CancellationToken), bool flat = true, bool fetchComments = false, OptionSet overrideOptions = null)
		{
			OptionSet optionSet = GetDownloadOptions();
			optionSet.DumpSingleJson = true;
			optionSet.FlatPlaylist = flat;
			optionSet.WriteComments = fetchComments;
			if (overrideOptions != null)
			{
				optionSet = optionSet.OverrideOptions(overrideOptions);
			}
			VideoData videoData = null;
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				videoData = JsonConvert.DeserializeObject<VideoData>(e.Data);
			};
			var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct);
			return new RunResult<VideoData>(num == 0, error, videoData);
		}

		public async Task<RunResult<string>> RunVideoDownload(string url, string format = "bestvideo+bestaudio/best", DownloadMergeFormat mergeFormat = DownloadMergeFormat.Unspecified, VideoRecodeFormat recodeFormat = VideoRecodeFormat.None, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null)
		{
			OptionSet optionSet = GetDownloadOptions();
			optionSet.Format = format;
			optionSet.MergeOutputFormat = mergeFormat;
			optionSet.RecodeVideo = recodeFormat;
			if (overrideOptions != null)
			{
				optionSet = optionSet.OverrideOptions(overrideOptions);
			}
			string outputFile = string.Empty;
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n");
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				Match match = rgxFile.Match(e.Data);
				if (match.Success)
				{
					outputFile = match.Groups[1].ToString().Trim(new char[1] { '"' });
					progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outputFile));
				}
				output?.Report(e.Data);
			};
			var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress);
			return new RunResult<string>(num == 0, error, outputFile);
		}

		public async Task<RunResult<string[]>> RunVideoPlaylistDownload(string url, int? start = 1, int? end = null, int[] items = null, string format = "bestvideo+bestaudio/best", VideoRecodeFormat recodeFormat = VideoRecodeFormat.None, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null)
		{
			OptionSet optionSet = GetDownloadOptions();
			optionSet.NoPlaylist = false;
			optionSet.PlaylistStart = start;
			optionSet.PlaylistEnd = end;
			if (items != null)
			{
				optionSet.PlaylistItems = string.Join(",", items);
			}
			optionSet.Format = format;
			optionSet.RecodeVideo = recodeFormat;
			if (overrideOptions != null)
			{
				optionSet = optionSet.OverrideOptions(overrideOptions);
			}
			List<string> outputFiles = new List<string>();
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n");
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				Match match = rgxFile.Match(e.Data);
				if (match.Success)
				{
					string text = match.Groups[1].ToString().Trim(new char[1] { '"' });
					outputFiles.Add(text);
					progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, text));
				}
				output?.Report(e.Data);
			};
			var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress);
			return new RunResult<string[]>(num == 0, error, outputFiles.ToArray());
		}

		public async Task<RunResult<string>> RunAudioDownload(string url, AudioConversionFormat format = AudioConversionFormat.Best, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null)
		{
			OptionSet optionSet = GetDownloadOptions();
			optionSet.Format = "bestaudio/best";
			optionSet.ExtractAudio = true;
			optionSet.AudioFormat = format;
			if (overrideOptions != null)
			{
				optionSet = optionSet.OverrideOptions(overrideOptions);
			}
			string outputFile = string.Empty;
			new List<string>();
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n");
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				Match match = rgxFile.Match(e.Data);
				if (match.Success)
				{
					outputFile = match.Groups[1].ToString().Trim(new char[1] { '"' });
					progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outputFile));
				}
				output?.Report(e.Data);
			};
			var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress);
			return new RunResult<string>(num == 0, error, outputFile);
		}

		public async Task<RunResult<string[]>> RunAudioPlaylistDownload(string url, int? start = 1, int? end = null, int[] items = null, AudioConversionFormat format = AudioConversionFormat.Best, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null)
		{
			List<string> outputFiles = new List<string>();
			OptionSet optionSet = GetDownloadOptions();
			optionSet.NoPlaylist = false;
			optionSet.PlaylistStart = start;
			optionSet.PlaylistEnd = end;
			if (items != null)
			{
				optionSet.PlaylistItems = string.Join(",", items);
			}
			optionSet.Format = "bestaudio/best";
			optionSet.ExtractAudio = true;
			optionSet.AudioFormat = format;
			if (overrideOptions != null)
			{
				optionSet = optionSet.OverrideOptions(overrideOptions);
			}
			YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath);
			output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n");
			youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e)
			{
				Match match = rgxFile.Match(e.Data);
				if (match.Success)
				{
					string text = match.Groups[1].ToString().Trim(new char[1] { '"' });
					outputFiles.Add(text);
					progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, text));
				}
				output?.Report(e.Data);
			};
			var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress);
			return new RunResult<string[]>(num == 0, error, outputFiles.ToArray());
		}

		protected virtual OptionSet GetDownloadOptions()
		{
			return new OptionSet
			{
				IgnoreErrors = IgnoreDownloadErrors,
				IgnoreConfig = true,
				NoPlaylist = true,
				Downloader = "m3u8:native",
				DownloaderArgs = "ffmpeg:-nostats -loglevel 0",
				Output = Path.Combine(OutputFolder, OutputFileTemplate),
				RestrictFilenames = RestrictFilenames,
				ForceOverwrites = OverwriteFiles,
				NoOverwrites = !OverwriteFiles,
				NoPart = true,
				FfmpegLocation = Utils.GetFullPath(FFmpegPath),
				Exec = "echo outfile: {}"
			};
		}
	}
	public class YoutubeDLProcess
	{
		private static readonly Regex rgxPlaylist = new Regex("Downloading video (\\d+) of (\\d+)", RegexOptions.Compiled);

		private static readonly Regex rgxProgress = new Regex("\\[download\\]\\s+(?:(?<percent>[\\d\\.]+)%(?:\\s+of\\s+\\~?\\s*(?<total>[\\d\\.\\w]+))?\\s+at\\s+(?:(?<speed>[\\d\\.\\w]+\\/s)|[\\w\\s]+)\\s+ETA\\s(?<eta>[\\d\\:]+))?", RegexOptions.Compiled);

		private static readonly Regex rgxPost = new Regex("\\[(\\w+)\\]\\s+", RegexOptions.Compiled);

		public string PythonPath { get; set; }

		public string ExecutablePath { get; set; }

		public bool UseWindowsEncodingWorkaround { get; set; } = true;


		public event EventHandler<DataReceivedEventArgs> OutputReceived;

		public event EventHandler<DataReceivedEventArgs> ErrorReceived;

		public YoutubeDLProcess(string executablePath = "yt-dlp.exe")
		{
			ExecutablePath = executablePath;
		}

		internal string ConvertToArgs(string[] urls, OptionSet options)
		{
			return ((urls != null) ? string.Join(" ", urls.Select((string s) => "\"" + s + "\"")) : string.Empty) + options.ToString();
		}

		public async Task<int> RunAsync(string[] urls, OptionSet options)
		{
			return await RunAsync(urls, options, CancellationToken.None);
		}

		public async Task<int> RunAsync(string[] urls, OptionSet options, CancellationToken ct, IProgress<DownloadProgress> progress = null)
		{
			TaskCompletionSource<int> tcs = new TaskCompletionSource<int>();
			Process process = new Process();
			ProcessStartInfo processStartInfo = new ProcessStartInfo
			{
				CreateNoWindow = true,
				UseShellExecute = false,
				RedirectStandardOutput = true,
				RedirectStandardError = true,
				StandardOutputEncoding = Encoding.UTF8,
				StandardErrorEncoding = Encoding.UTF8
			};
			if (OSHelper.IsWindows && UseWindowsEncodingWorkaround)
			{
				processStartInfo.FileName = "cmd.exe";
				string text = (string.IsNullOrEmpty(PythonPath) ? ("\"" + ExecutablePath + "\" " + ConvertToArgs(urls, options)) : (PythonPath + " \"" + ExecutablePath + "\" " + ConvertToArgs(urls, options)));
				processStartInfo.Arguments = "/C chcp 65001 >nul 2>&1 && " + text;
			}
			else if (!string.IsNullOrEmpty(PythonPath))
			{
				processStartInfo.FileName = PythonPath;
				processStartInfo.Arguments = "\"" + ExecutablePath + "\" " + ConvertToArgs(urls, options);
			}
			else
			{
				processStartInfo.FileName = ExecutablePath;
				processStartInfo.Arguments = ConvertToArgs(urls, options);
			}
			process.EnableRaisingEvents = true;
			process.StartInfo = processStartInfo;
			TaskCompletionSource<bool> tcsOut = new TaskCompletionSource<bool>();
			bool isDownloading = false;
			process.OutputDataReceived += delegate(object o, DataReceivedEventArgs e)
			{
				if (e.Data == null)
				{
					tcsOut.SetResult(result: true);
				}
				else
				{
					Match match;
					if ((match = rgxProgress.Match(e.Data)).Success)
					{
						if (match.Groups.Count > 1 && match.Groups[1].Length > 0)
						{
							float progress2 = float.Parse(match.Groups[1].ToString(), CultureInfo.InvariantCulture) / 100f;
							Group group = match.Groups["total"];
							string totalDownloadSize = (group.Success ? group.Value : null);
							Group group2 = match.Groups["speed"];
							string downloadSpeed = (group2.Success ? group2.Value : null);
							Group group3 = match.Groups["eta"];
							string eta = (group3.Success ? group3.Value : null);
							progress?.Report(new DownloadProgress(DownloadState.Downloading, progress2, totalDownloadSize, downloadSpeed, eta));
						}
						else
						{
							progress?.Report(new DownloadProgress(DownloadState.Downloading));
						}
						isDownloading = true;
					}
					else if ((match = rgxPlaylist.Match(e.Data)).Success)
					{
						int index = int.Parse(match.Groups[1].Value);
						progress?.Report(new DownloadProgress(DownloadState.PreProcessing, 0f, null, null, null, index));
						isDownloading = false;
					}
					else if (isDownloading && (match = rgxPost.Match(e.Data)).Success)
					{
						progress?.Report(new DownloadProgress(DownloadState.PostProcessing, 1f));
						isDownloading = false;
					}
					this.OutputReceived?.Invoke(this, e);
				}
			};
			TaskCompletionSource<bool> tcsError = new TaskCompletionSource<bool>();
			process.ErrorDataReceived += delegate(object o, DataReceivedEventArgs e)
			{
				if (e.Data == null)
				{
					tcsError.SetResult(result: true);
				}
				else
				{
					progress?.Report(new DownloadProgress(DownloadState.Error, 0f, null, null, null, 1, e.Data));
					this.ErrorReceived?.Invoke(this, e);
				}
			};
			process.Exited += async delegate
			{
				await tcsOut.Task;
				await tcsError.Task;
				tcs.TrySetResult(process.ExitCode);
				process.Dispose();
			};
			ct.Register(delegate
			{
				if (!tcs.Task.IsCompleted)
				{
					tcs.TrySetCanceled();
				}
				try
				{
					if (!process.HasExited)
					{
						process.KillTree();
					}
				}
				catch
				{
				}
			});
			if (!(await Task.Run(() => process.Start())))
			{
				tcs.TrySetException(new InvalidOperationException("Failed to start yt-dlp process."));
			}
			process.BeginOutputReadLine();
			process.BeginErrorReadLine();
			progress?.Report(new DownloadProgress(DownloadState.PreProcessing));
			return await tcs.Task;
		}
	}
}
namespace YoutubeDLSharp.Options
{
	public enum DownloadMergeFormat
	{
		Unspecified,
		Mp4,
		Mkv,
		Ogg,
		Webm,
		Flv
	}
	public enum AudioConversionFormat
	{
		Best,
		Aac,
		Flac,
		Mp3,
		M4a,
		Opus,
		Vorbis,
		Wav
	}
	public enum VideoRecodeFormat
	{
		None,
		Mp4,
		Mkv,
		Ogg,
		Webm,
		Flv,
		Avi
	}
	public interface IOption
	{
		string DefaultOptionString { get; }

		string[] OptionStrings { get; }

		bool IsSet { get; }

		bool IsCustom { get; }

		void SetFromString(string s);

		IEnumerable<string> ToStringCollection();
	}
	public class MultiOption<T> : IOption
	{
		private MultiValue<T> value;

		public string DefaultOptionString => OptionStrings.Last();

		public string[] OptionStrings { get; }

		public bool IsSet { get; private set; }

		public bool IsCustom { get; }

		public MultiValue<T> Value
		{
			get
			{
				return value;
			}
			set
			{
				IsSet = !object.Equals(value, default(T));
				this.value = value;
			}
		}

		public MultiOption(params string[] optionStrings)
		{
			OptionStrings = optionStrings;
			IsSet = false;
		}

		public MultiOption(bool isCustom, params string[] optionStrings)
		{
			OptionStrings = optionStrings;
			IsSet = false;
			IsCustom = isCustom;
		}

		public void SetFromString(string s)
		{
			string[] array = s.Split(new char[1] { ' ' });
			string stringValue = s.Substring(array[0].Length).Trim().Trim(new char[1] { '"' });
			if (!OptionStrings.Contains(array[0]))
			{
				throw new ArgumentException("Given string does not match required format.");
			}
			T val = Utils.OptionValueFromString<T>(stringValue);
			if (!IsSet)
			{
				Value = val;
			}
			else
			{
				Value.Values.Add(val);
			}
		}

		public override string ToString()
		{
			return string.Join(" ", ToStringCollection());
		}

		public IEnumerable<string> ToStringCollection()
		{
			if (!IsSet)
			{
				return new string[1] { "" };
			}
			List<string> list = new List<string>();
			foreach (T value in Value.Values)
			{
				list.Add(DefaultOptionString + Utils.OptionValueToString(value));
			}
			return list;
		}
	}
	public class MultiValue<T>
	{
		private readonly List<T> values;

		public List<T> Values => values;

		public MultiValue(params T[] values)
		{
			this.values = values.ToList();
		}

		public static implicit operator MultiValue<T>(T value)
		{
			return new MultiValue<T>(value);
		}

		public static implicit operator MultiValue<T>(T[] values)
		{
			return new MultiValue<T>(values);
		}

		public static explicit operator T(MultiValue<T> value)
		{
			if (value.Values.Count == 1)
			{
				return value.Values[0];
			}
			throw new InvalidCastException($"Cannot cast sequence of values to {typeof(T)}.");
		}

		public static explicit operator T[](MultiValue<T> value)
		{
			return value.Values.ToArray();
		}
	}
	public class Option<T> : IOption
	{
		private T value;

		public string DefaultOptionString => OptionStrings.Last();

		public string[] OptionStrings { get; }

		public bool IsSet { get; private set; }

		public T Value
		{
			get
			{
				return value;
			}
			set
			{
				IsSet = !object.Equals(value, default(T));
				this.value = value;
			}
		}

		public bool IsCustom { get; }

		public Option(params string[] optionStrings)
		{
			OptionStrings = optionStrings;
			IsSet = false;
		}

		public Option(bool isCustom, params string[] optionStrings)
		{
			OptionStrings = optionStrings;
			IsSet = false;
			IsCustom = isCustom;
		}

		public void SetFromString(string s)
		{
			string[] array = s.Split(new char[1] { ' ' });
			string stringValue = s.Substring(array[0].Length).Trim().Trim(new char[1] { '"' });
			if (!OptionStrings.Contains(array[0]))
			{
				throw new ArgumentException("Given string does not match required format.");
			}
			Value = Utils.OptionValueFromString<T>(stringValue);
		}

		public override string ToString()
		{
			if (!IsSet)
			{
				return string.Empty;
			}
			string text = Utils.OptionValueToString(Value);
			return DefaultOptionString + text;
		}

		public IEnumerable<string> ToStringCollection()
		{
			return new string[1] { ToString() };
		}
	}
	internal class OptionComparer : IEqualityComparer<IOption>
	{
		public bool Equals(IOption x, IOption y)
		{
			if (x != null)
			{
				if (y != null)
				{
					return x.ToString().Equals(y.ToString());
				}
				return false;
			}
			return y == null;
		}

		public int GetHashCode(IOption obj)
		{
			return obj.ToString().GetHashCode();
		}
	}
	public class OptionSet : ICloneable
	{
		private Option<string> username = new Option<string>("-u", "--username");

		private Option<string> password = new Option<string>("-p", "--password");

		private Option<string> twoFactor = new Option<string>("-2", "--twofactor");

		private Option<bool> netrc = new Option<bool>("-n", "--netrc");

		private Option<string> netrcLocation = new Option<string>("--netrc-location");

		private Option<string> videoPassword = new Option<string>("--video-password");

		private Option<string> apMso = new Option<string>("--ap-mso");

		private Option<string> apUsername = new Option<string>("--ap-username");

		private Option<string> apPassword = new Option<string>("--ap-password");

		private Option<bool> apListMso = new Option<bool>("--ap-list-mso");

		private Option<string> clientCertificate = new Option<string>("--client-certificate");

		private Option<string> clientCertificateKey = new Option<string>("--client-certificate-key");

		private Option<string> clientCertificatePassword = new Option<string>("--client-certificate-password");

		private static readonly OptionComparer Comparer = new OptionComparer();

		public static readonly OptionSet Default = new OptionSet();

		private Option<bool> getDescription = new Option<bool>("--get-description");

		private Option<bool> getDuration = new Option<bool>("--get-duration");

		private Option<bool> getFilename = new Option<bool>("--get-filename");

		private Option<bool> getFormat = new Option<bool>("--get-format");

		private Option<bool> getId = new Option<bool>("--get-id");

		private Option<bool> getThumbnail = new Option<bool>("--get-thumbnail");

		private Option<bool> getTitle = new Option<bool>("-e", "--get-title");

		private Option<bool> getUrl = new Option<bool>("-g", "--get-url");

		private Option<string> matchTitle = new Option<string>("--match-title");

		private Option<string> rejectTitle = new Option<string>("--reject-title");

		private Option<long?> minViews = new Option<long?>("--min-views");

		private Option<long?> maxViews = new Option<long?>("--max-views");

		private Option<string> userAgent = new Option<string>("--user-agent");

		private Option<string> referer = new Option<string>("--referer");

		private Option<int?> playlistStart = new Option<int?>("--playlist-start");

		private Option<int?> playlistEnd = new Option<int?>("--playlist-end");

		private Option<bool> playlistReverse = new Option<bool>("--playlist-reverse");

		private Option<bool> forceGenericExtractor = new Option<bool>("--force-generic-extractor");

		private Option<string> execBeforeDownload = new Option<string>("--exec-before-download");

		private Option<bool> noExecBeforeDownload = new Option<bool>("--no-exec-before-download");

		private Option<bool> allFormats = new Option<bool>("--all-formats");

		private Option<bool> allSubs = new Option<bool>("--all-subs");

		private Option<bool> printJson = new Option<bool>("--print-json");

		private Option<string> autonumberSize = new Option<string>("--autonumber-size");

		private Option<int?> autonumberStart = new Option<int?>("--autonumber-start");

		private Option<bool> id = new Option<bool>("--id");

		private Option<string> metadataFromTitle = new Option<string>("--metadata-from-title");

		private Option<bool> hlsPreferNative = new Option<bool>("--hls-prefer-native");

		private Option<bool> hlsPreferFfmpeg = new Option<bool>("--hls-prefer-ffmpeg");

		private Option<bool> listFormatsOld = new Option<bool>("--list-formats-old");

		private Option<bool> listFormatsAsTable = new Option<bool>("--list-formats-as-table");

		private Option<bool> youtubeSkipDashManifest = new Option<bool>("--youtube-skip-dash-manifest");

		private Option<bool> youtubeSkipHlsManifest = new Option<bool>("--youtube-skip-hls-manifest");

		private Option<int?> concurrentFragments = new Option<int?>("-N", "--concurrent-fragments");

		private Option<long?> limitRate = new Option<long?>("-r", "--limit-rate");

		private Option<long?> throttledRate = new Option<long?>("--throttled-rate");

		private Option<int?> retries = new Option<int?>("-R", "--retries");

		private Option<int?> fileAccessRetries = new Option<int?>("--file-access-retries");

		private Option<int?> fragmentRetries = new Option<int?>("--fragment-retries");

		private MultiOption<string> retrySleep = new MultiOption<string>("--retry-sleep");

		private Option<bool> skipUnavailableFragments = new Option<bool>("--skip-unavailable-fragments");

		private Option<bool> abortOnUnavailableFragment = new Option<bool>("--abort-on-unavailable-fragment");

		private Option<bool> keepFragments = new Option<bool>("--keep-fragments");

		private Option<bool> noKeepFragments = new Option<bool>("--no-keep-fragments");

		private Option<long?> bufferSize = new Option<long?>("--buffer-size");

		private Option<bool> resizeBuffer = new Option<bool>("--resize-buffer");

		private Option<bool> noResizeBuffer = new Option<bool>("--no-resize-buffer");

		private Option<long?> httpChunkSize = new Option<long?>("--http-chunk-size");

		private Option<bool> playlistRandom = new Option<bool>("--playlist-random");

		private Option<bool> lazyPlaylist = new Option<bool>("--lazy-playlist");

		private Option<bool> noLazyPlaylist = new Option<bool>("--no-lazy-playlist");

		private Option<bool> xattrSetFilesize = new Option<bool>("--xattr-set-filesize");

		private Option<bool> hlsUseMpegts = new Option<bool>("--hls-use-mpegts");

		private Option<bool> noHlsUseMpegts = new Option<bool>("--no-hls-use-mpegts");

		private MultiOption<string> downloadSections = new MultiOption<string>("--download-sections");

		private MultiOption<string> downloader = new MultiOption<string>("--downloader", "--external-downloader");

		private MultiOption<string> downloaderArgs = new MultiOption<string>("--downloader-args", "--external-downloader-args");

		private Option<int?> extractorRetries = new Option<int?>("--extractor-retries");

		private Option<bool> allowDynamicMpd = new Option<bool>("--allow-dynamic-mpd");

		private Option<bool> ignoreDynamicMpd = new Option<bool>("--ignore-dynamic-mpd");

		private Option<bool> hlsSplitDiscontinuity = new Option<bool>("--hls-split-discontinuity");

		private Option<bool> noHlsSplitDiscontinuity = new Option<bool>("--no-hls-split-discontinuity");

		private MultiOption<string> extractorArgs = new MultiOption<string>("--extractor-args");

		private Option<string> batchFile = new Option<string>("-a", "--batch-file");

		private Option<bool> noBatchFile = new Option<bool>("--no-batch-file");

		private Option<string> paths = new Option<string>("-P", "--paths");

		private Option<string> output = new Option<string>("-o", "--output");

		private Option<string> outputNaPlaceholder = new Option<string>("--output-na-placeholder");

		private Option<bool> restrictFilenames = new Option<bool>("--restrict-filenames");

		private Option<bool> noRestrictFilenames = new Option<bool>("--no-restrict-filenames");

		private Option<bool> windowsFilenames = new Option<bool>("--windows-filenames");

		private Option<bool> noWindowsFilenames = new Option<bool>("--no-windows-filenames");

		private Option<int?> trimFilenames = new Option<int?>("--trim-filenames");

		private Option<bool> noOverwrites = new Option<bool>("-w", "--no-overwrites");

		private Option<bool> forceOverwrites = new Option<bool>("--force-overwrites");

		private Option<bool> noForceOverwrites = new Option<bool>("--no-force-overwrites");

		private Option<bool> doContinue = new Option<bool>("-c", "--continue");

		private Option<bool> noContinue = new Option<bool>("--no-continue");

		private Option<bool> part = new Option<bool>("--part");

		private Option<bool> noPart = new Option<bool>("--no-part");

		private Option<bool> mtime = new Option<bool>("--mtime");

		private Option<bool> noMtime = new Option<bool>("--no-mtime");

		private Option<bool> writeDescription = new Option<bool>("--write-description");

		private Option<bool> noWriteDescription = new Option<bool>("--no-write-description");

		private Option<bool> writeInfoJson = new Option<bool>("--write-info-json");

		private Option<bool> noWriteInfoJson = new Option<bool>("--no-write-info-json");

		private Option<bool> writePlaylistMetafiles = new Option<bool>("--write-playlist-metafiles");

		private Option<bool> noWritePlaylistMetafiles = new Option<bool>("--no-write-playlist-metafiles");

		private Option<bool> cleanInfoJson = new Option<bool>("--clean-info-json");

		private Option<bool> noCleanInfoJson = new Option<bool>("--no-clean-info-json");

		private Option<bool> writeComments = new Option<bool>("--write-comments");

		private Option<bool> noWriteComments = new Option<bool>("--no-write-comments");

		private Option<string> loadInfoJson = new Option<string>("--load-info-json");

		private Option<string> cookies = new Option<string>("--cookies");

		private Option<bool> noCookies = new Option<bool>("--no-cookies");

		private Option<string> cookiesFromBrowser = new Option<string>("--cookies-from-browser");

		private Option<bool> noCookiesFromBrowser = new Option<bool>("--no-cookies-from-browser");

		private Option<string> cacheDir = new Option<string>("--cache-dir");

		private Option<bool> noCacheDir = new Option<bool>("--no-cache-dir");

		private Option<bool> removeCacheDir = new Option<bool>("--rm-cache-dir");

		private Option<bool> help = new Option<bool>("-h", "--help");

		private Option<bool> version = new Option<bool>("--version");

		private Option<bool> update = new Option<bool>("-U", "--update");

		private Option<bool> noUpdate = new Option<bool>("--no-update");

		private Option<bool> ignoreErrors = new Option<bool>("-i", "--ignore-errors");

		private Option<bool> noAbortOnError = new Option<bool>("--no-abort-on-error");

		private Option<bool> abortOnError = new Option<bool>("--abort-on-error");

		private Option<bool> dumpUserAgent = new Option<bool>("--dump-user-agent");

		private Option<bool> listExtractors = new Option<bool>("--list-extractors");

		private Option<bool> extractorDescriptions = new Option<bool>("--extractor-descriptions");

		private Option<string> useExtractors = new Option<string>("--use-extractors");

		private Option<string> defaultSearch = new Option<string>("--default-search");

		private Option<bool> ignoreConfig = new Option<bool>("--ignore-config");

		private Option<bool> noConfigLocations = new Option<bool>("--no-config-locations");

		private MultiOption<string> configLocations = new MultiOption<string>("--config-locations");

		private Option<bool> flatPlaylist = new Option<bool>("--flat-playlist");

		private Option<bool> noFlatPlaylist = new Option<bool>("--no-flat-playlist");

		private Option<bool> liveFromStart = new Option<bool>("--live-from-start");

		private Option<bool> noLiveFromStart = new Option<bool>("--no-live-from-start");

		private Option<string> waitForVideo = new Option<string>("--wait-for-video");

		private Option<bool> noWaitForVideo = new Option<bool>("--no-wait-for-video");

		private Option<bool> markWatched = new Option<bool>("--mark-watched");

		private Option<bool> noMarkWatched = new Option<bool>("--no-mark-watched");

		private Option<bool> noColors = new Option<bool>("--no-colors");

		private Option<string> compatOptions = new Option<string>("--compat-options");

		private Option<string> alias = new Option<string>("--alias");

		private Option<string> geoVerificationProxy = new Option<string>("--geo-verification-proxy");

		private Option<bool> geoBypass = new Option<bool>("--geo-bypass");

		private Option<bool> noGeoBypass = new Option<bool>("--no-geo-bypass");

		private Option<string> geoBypassCountry = new Option<string>("--geo-bypass-country");

		private Option<string> geoBypassIpBlock = new Option<string>("--geo-bypass-ip-block");

		private Option<bool> writeLink = new Option<bool>("--write-link");

		private Option<bool> writeUrlLink = new Option<bool>("--write-url-link");

		private Option<bool> writeWeblocLink = new Option<bool>("--write-webloc-link");

		private Option<bool> writeDesktopLink = new Option<bool>("--write-desktop-link");

		private Option<string> proxy = new Option<string>("--proxy");

		private Option<int?> socketTimeout = new Option<int?>("--socket-timeout");

		private Option<string> sourceAddress = new Option<string>("--source-address");

		private Option<bool> forceIPv4 = new Option<bool>("-4", "--force-ipv4");

		private Option<bool> forceIPv6 = new Option<bool>("-6", "--force-ipv6");

		private Option<bool> extractAudio = new Option<bool>("-x", "--extract-audio");

		private Option<AudioConversionFormat> audioFormat = new Option<AudioConversionFormat>("--audio-format");

		private Option<byte?> audioQuality = new Option<byte?>("--audio-quality");

		private Option<string> remuxVideo = new Option<string>("--remux-video");

		private Option<VideoRecodeFormat> recodeVideo = new Option<VideoRecodeFormat>("--recode-video");

		private MultiOption<string> postprocessorArgs = new MultiOption<string>("--postprocessor-args");

		private Option<bool> keepVideo = new Option<bool>("-k", "--keep-video");

		private Option<bool> noKeepVideo = new Option<bool>("--no-keep-video");

		private Option<bool> postOverwrites = new Option<bool>("--post-overwrites");

		private Option<bool> noPostOverwrites = new Option<bool>("--no-post-overwrites");

		private Option<bool> embedSubs = new Option<bool>("--embed-subs");

		private Option<bool> noEmbedSubs = new Option<bool>("--no-embed-subs");

		private Option<bool> embedThumbnail = new Option<bool>("--embed-thumbnail");

		private Option<bool> noEmbedThumbnail = new Option<bool>("--no-embed-thumbnail");

		private Option<bool> embedMetadata = new Option<bool>("--embed-metadata");

		private Option<bool> noEmbedMetadata = new Option<bool>("--no-embed-metadata");

		private Option<bool> embedChapters = new Option<bool>("--embed-chapters");

		private Option<bool> noEmbedChapters = new Option<bool>("--no-embed-chapters");

		private Option<bool> embedInfoJson = new Option<bool>("--embed-info-json");

		private Option<bool> noEmbedInfoJson = new Option<bool>("--no-embed-info-json");

		private Option<string> parseMetadata = new Option<string>("--parse-metadata");

		private MultiOption<string> replaceInMetadata = new MultiOption<string>("--replace-in-metadata");

		private Option<bool> xattrs = new Option<bool>("--xattrs");

		private Option<string> concatPlaylist = new Option<string>("--concat-playlist");

		private Option<string> fixup = new Option<string>("--fixup");

		private Option<string> ffmpegLocation = new Option<string>("--ffmpeg-location");

		private MultiOption<string> exec = new MultiOption<string>("--exec");

		private Option<bool> noExec = new Option<bool>("--no-exec");

		private Option<string> convertSubs = new Option<string>("--convert-subs");

		private Option<string> convertThumbnails = new Option<string>("--convert-thumbnails");

		private Option<bool> splitChapters = new Option<bool>("--split-chapters");

		private Option<bool> noSplitChapters = new Option<bool>("--no-split-chapters");

		private MultiOption<string> removeChapters = new MultiOption<string>("--remove-chapters");

		private Option<bool> noRemoveChapters = new Option<bool>("--no-remove-chapters");

		private Option<bool> forceKeyframesAtCuts = new Option<bool>("--force-keyframes-at-cuts");

		private Option<bool> noForceKeyframesAtCuts = new Option<bool>("--no-force-keyframes-at-cuts");

		private MultiOption<string> usePostprocessor = new MultiOption<string>("--use-postprocessor");

		private Option<string> sponsorblockMark = new Option<string>("--sponsorblock-mark");

		private Option<string> sponsorblockRemove = new Option<string>("--sponsorblock-remove");

		private Option<string> sponsorblockChapterTitle = new Option<string>("--sponsorblock-chapter-title");

		private Option<bool> noSponsorblock = new Option<bool>("--no-sponsorblock");

		private Option<string> sponsorblockApi = new Option<string>("--sponsorblock-api");

		private Option<bool> writeSubs = new Option<bool>("--write-subs");

		private Option<bool> noWriteSubs = new Option<bool>("--no-write-subs");

		private Option<bool> writeAutoSubs = new Option<bool>("--write-auto-subs");

		private Option<bool> noWriteAutoSubs = new Option<bool>("--no-write-auto-subs");

		private Option<bool> listSubs = new Option<bool>("--list-subs");

		private Option<string> subFormat = new Option<string>("--sub-format");

		private Option<string> subLangs = new Option<string>("--sub-langs");

		private Option<bool> writeThumbnail = new Option<bool>("--write-thumbnail");

		private Option<bool> noWriteThumbnail = new Option<bool>("--no-write-thumbnail");

		private Option<bool> writeAllThumbnails = new Option<bool>("--write-all-thumbnails");

		private Option<bool> listThumbnails = new Option<bool>("--list-thumbnails");

		private Option<bool> quiet = new Option<bool>("-q", "--quiet");

		private Option<bool> noWarnings = new Option<bool>("--no-warnings");

		private Option<bool> simulate = new Option<bool>("-s", "--simulate");

		private Option<bool> noSimulate = new Option<bool>("--no-simulate");

		private Option<bool> ignoreNoFormatsError = new Option<bool>("--ignore-no-formats-error");

		private Option<bool> noIgnoreNoFormatsError = new Option<bool>("--no-ignore-no-formats-error");

		private Option<bool> skipDownload = new Option<bool>("--skip-download");

		private MultiOption<string> print = new MultiOption<string>("-O", "--print");

		private MultiOption<string> printToFile = new MultiOption<string>("--print-to-file");

		private Option<bool> dumpJson = new Option<bool>("-j", "--dump-json");

		private Option<bool> dumpSingleJson = new Option<bool>("-J", "--dump-single-json");

		private Option<bool> forceWriteArchive = new Option<bool>("--force-write-archive");

		private Option<bool> newline = new Option<bool>("--newline");

		private Option<bool> noProgress = new Option<bool>("--no-progress");

		private Option<bool> progress = new Option<bool>("--progress");

		private Option<bool> consoleTitle = new Option<bool>("--console-title");

		private Option<string> progressTemplate = new Option<string>("--progress-template");

		private Option<bool> verbose = new Option<bool>("-v", "--verbose");

		private Option<bool> dumpPages = new Option<bool>("--dump-pages");

		private Option<bool> writePages = new Option<bool>("--write-pages");

		private Option<bool> printTraffic = new Option<bool>("--print-traffic");

		private Option<string> format = new Option<string>("-f", "--format");

		private Option<string> formatSort = new Option<string>("-S", "--format-sort");

		private Option<bool> formatSortForce = new Option<bool>("--format-sort-force");

		private Option<bool> noFormatSortForce = new Option<bool>("--no-format-sort-force");

		private Option<bool> videoMultistreams = new Option<bool>("--video-multistreams");

		private Option<bool> noVideoMultistreams = new Option<bool>("--no-video-multistreams");

		private Option<bool> audioMultistreams = new Option<bool>("--audio-multistreams");

		private Option<bool> noAudioMultistreams = new Option<bool>("--no-audio-multistreams");

		private Option<bool> preferFreeFormats = new Option<bool>("--prefer-free-formats");

		private Option<bool> noPreferFreeFormats = new Option<bool>("--no-prefer-free-formats");

		private Option<bool> checkFormats = new Option<bool>("--check-formats");

		private Option<bool> checkAllFormats = new Option<bool>("--check-all-formats");

		private Option<bool> noCheckFormats = new Option<bool>("--no-check-formats");

		private Option<bool> listFormats = new Option<bool>("-F", "--list-formats");

		private Option<DownloadMergeFormat> mergeOutputFormat = new Option<DownloadMergeFormat>("--merge-output-format");

		private Option<string> playlistItems = new Option<string>("-I", "--playlist-items");

		private Option<string> minFilesize = new Option<string>("--min-filesize");

		private Option<string> maxFilesize = new Option<string>("--max-filesize");

		private Option<DateTime> date = new Option<DateTime>("--date");

		private Option<DateTime> dateBefore = new Option<DateTime>("--datebefore");

		private Option<DateTime> dateAfter = new Option<DateTime>("--dateafter");

		private MultiOption<string> matchFilters = new MultiOption<string>("--match-filters");

		private Option<bool> noMatchFilter = new Option<bool>("--no-match-filter");

		private Option<bool> noPlaylist = new Option<bool>("--no-playlist");

		private Option<bool> yesPlaylist = new Option<bool>("--yes-playlist");

		private Option<byte?> ageLimit = new Option<byte?>("--age-limit");

		private Option<string> downloadArchive = new Option<string>("--download-archive");

		private Option<bool> noDownloadArchive = new Option<bool>("--no-download-archive");

		private Option<int?> maxDownloads = new Option<int?>("--max-downloads");

		private Option<bool> breakOnExisting = new Option<bool>("--break-on-existing");

		private Option<bool> breakOnReject = new Option<bool>("--break-on-reject");

		private Option<bool> breakPerInput = new Option<bool>("--break-per-input");

		private Option<bool> noBreakPerInput = new Option<bool>("--no-break-per-input");

		private Option<int?> skipPlaylistAfterErrors = new Option<int?>("--skip-playlist-after-errors");

		private Option<string> encoding = new Option<string>("--encoding");

		private Option<bool> legacyServerConnect = new Option<bool>("--legacy-server-connect");

		private Option<bool> noCheckCertificates = new Option<bool>("--no-check-certificates");

		private Option<bool> preferInsecure = new Option<bool>("--prefer-insecure");

		private MultiOption<string> addHeader = new MultiOption<string>("--add-header");

		private Option<bool> bidiWorkaround = new Option<bool>("--bidi-workaround");

		private Option<int?> sleepRequests = new Option<int?>("--sleep-requests");

		private Option<int?> sleepInterval = new Option<int?>("--sleep-interval");

		private Option<int?> maxSleepInterval = new Option<int?>("--max-sleep-interval");

		private Option<int?> sleepSubtitles = new Option<int?>("--sleep-subtitles");

		public string Username
		{
			get
			{
				return username.Value;
			}
			set
			{
				username.Value = value;
			}
		}

		public string Password
		{
			get
			{
				return password.Value;
			}
			set
			{
				password.Value = value;
			}
		}

		public string TwoFactor
		{
			get
			{
				return twoFactor.Value;
			}
			set
			{
				twoFactor.Value = value;
			}
		}

		public bool Netrc
		{
			get
			{
				return netrc.Value;
			}
			set
			{
				netrc.Value = value;
			}
		}

		public string NetrcLocation
		{
			get
			{
				return netrcLocation.Value;
			}
			set
			{
				netrcLocation.Value = value;
			}
		}

		public string VideoPassword
		{
			get
			{
				return videoPassword.Value;
			}
			set
			{
				videoPassword.Value = value;
			}
		}

		public string ApMso
		{
			get
			{
				return apMso.Value;
			}
			set
			{
				apMso.Value = value;
			}
		}

		public string ApUsername
		{
			get
			{
				return apUsername.Value;
			}
			set
			{
				apUsername.Value = value;
			}
		}

		public string ApPassword
		{
			get
			{
				return apPassword.Value;
			}
			set
			{
				apPassword.Value = value;
			}
		}

		public bool ApListMso
		{
			get
			{
				return apListMso.Value;
			}
			set
			{
				apListMso.Value = value;
			}
		}

		public string ClientCertificate
		{
			get
			{
				return clientCertificate.Value;
			}
			set
			{
				clientCertificate.Value = value;
			}
		}

		public string ClientCertificateKey
		{
			get
			{
				return clientCertificateKey.Value;
			}
			set
			{
				clientCertificateKey.Value = value;
			}
		}

		public string ClientCertificatePassword
		{
			get
			{
				return clientCertificatePassword.Value;
			}
			set
			{
				clientCertificatePassword.Value = value;
			}
		}

		public IOption[] CustomOptions { get; set; } = new IOption[0];


		[Obsolete("Deprecated in favor of: --print description.")]
		public bool GetDescription
		{
			get
			{
				return getDescription.Value;
			}
			set
			{
				getDescription.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --print duration_string.")]
		public bool GetDuration
		{
			get
			{
				return getDuration.Value;
			}
			set
			{
				getDuration.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --print filename.")]
		public bool GetFilename
		{
			get
			{
				return getFilename.Value;
			}
			set
			{
				getFilename.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --print format.")]
		public bool GetFormat
		{
			get
			{
				return getFormat.Value;
			}
			set
			{
				getFormat.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --print id.")]
		public bool GetId
		{
			get
			{
				return getId.Value;
			}
			set
			{
				getId.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --print thumbnail.")]
		public bool GetThumbnail
		{
			get
			{
				return getThumbnail.Value;
			}
			set
			{
				getThumbnail.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --print title.")]
		public bool GetTitle
		{
			get
			{
				return getTitle.Value;
			}
			set
			{
				getTitle.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --print urls.")]
		public bool GetUrl
		{
			get
			{
				return getUrl.Value;
			}
			set
			{
				getUrl.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --match-filter \"title ~= (?i)REGEX\".")]
		public string MatchTitle
		{
			get
			{
				return matchTitle.Value;
			}
			set
			{
				matchTitle.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --match-filter \"title !~= (?i)REGEX\".")]
		public string RejectTitle
		{
			get
			{
				return rejectTitle.Value;
			}
			set
			{
				rejectTitle.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --match-filter \"view_count >=? COUNT\".")]
		public long? MinViews
		{
			get
			{
				return minViews.Value;
			}
			set
			{
				minViews.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --match-filter \"view_count <=? COUNT\".")]
		public long? MaxViews
		{
			get
			{
				return maxViews.Value;
			}
			set
			{
				maxViews.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --add-header \"User-Agent:UA\".")]
		public string UserAgent
		{
			get
			{
				return userAgent.Value;
			}
			set
			{
				userAgent.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --add-header \"Referer:URL\".")]
		public string Referer
		{
			get
			{
				return referer.Value;
			}
			set
			{
				referer.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: -I NUMBER:.")]
		public int? PlaylistStart
		{
			get
			{
				return playlistStart.Value;
			}
			set
			{
				playlistStart.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: -I :NUMBER.")]
		public int? PlaylistEnd
		{
			get
			{
				return playlistEnd.Value;
			}
			set
			{
				playlistEnd.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: -I ::-1.")]
		public bool PlaylistReverse
		{
			get
			{
				return playlistReverse.Value;
			}
			set
			{
				playlistReverse.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --ies generic,default.")]
		public bool ForceGenericExtractor
		{
			get
			{
				return forceGenericExtractor.Value;
			}
			set
			{
				forceGenericExtractor.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --exec \"before_dl:CMD\".")]
		public string ExecBeforeDownload
		{
			get
			{
				return execBeforeDownload.Value;
			}
			set
			{
				execBeforeDownload.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --no-exec.")]
		public bool NoExecBeforeDownload
		{
			get
			{
				return noExecBeforeDownload.Value;
			}
			set
			{
				noExecBeforeDownload.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: -f all.")]
		public bool AllFormats
		{
			get
			{
				return allFormats.Value;
			}
			set
			{
				allFormats.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --sub-langs all --write-subs.")]
		public bool AllSubs
		{
			get
			{
				return allSubs.Value;
			}
			set
			{
				allSubs.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: -j --no-simulate.")]
		public bool PrintJson
		{
			get
			{
				return printJson.Value;
			}
			set
			{
				printJson.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: Use string formatting, e.g. %(autonumber)03d.")]
		public string AutonumberSize
		{
			get
			{
				return autonumberSize.Value;
			}
			set
			{
				autonumberSize.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: Use internal field formatting like %(autonumber+NUMBER)s.")]
		public int? AutonumberStart
		{
			get
			{
				return autonumberStart.Value;
			}
			set
			{
				autonumberStart.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: -o \"%(id)s.%(ext)s\".")]
		public bool Id
		{
			get
			{
				return id.Value;
			}
			set
			{
				id.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --parse-metadata \"%(title)s:FORMAT\".")]
		public string MetadataFromTitle
		{
			get
			{
				return metadataFromTitle.Value;
			}
			set
			{
				metadataFromTitle.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --downloader \"m3u8:native\".")]
		public bool HlsPreferNative
		{
			get
			{
				return hlsPreferNative.Value;
			}
			set
			{
				hlsPreferNative.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --downloader \"m3u8:ffmpeg\".")]
		public bool HlsPreferFfmpeg
		{
			get
			{
				return hlsPreferFfmpeg.Value;
			}
			set
			{
				hlsPreferFfmpeg.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --compat-options list-formats (Alias: --no-list-formats-as-table).")]
		public bool ListFormatsOld
		{
			get
			{
				return listFormatsOld.Value;
			}
			set
			{
				listFormatsOld.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --compat-options -list-formats [Default] (Alias: --no-list-formats-old).")]
		public bool ListFormatsAsTable
		{
			get
			{
				return listFormatsAsTable.Value;
			}
			set
			{
				listFormatsAsTable.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --extractor-args \"youtube:skip=dash\" (Alias: --no-youtube-include-dash-manifest).")]
		public bool YoutubeSkipDashManifest
		{
			get
			{
				return youtubeSkipDashManifest.Value;
			}
			set
			{
				youtubeSkipDashManifest.Value = value;
			}
		}

		[Obsolete("Deprecated in favor of: --extractor-args \"youtube:skip=hls\" (Alias: --no-youtube-include-hls-manifest).")]
		public bool YoutubeSkipHlsManifest
		{
			get
			{
				return youtubeSkipHlsManifest.Value;
			}
			set
			{
				youtubeSkipHlsManifest.Value = value;
			}
		}

		public int? ConcurrentFragments
		{
			get
			{
				return concurrentFragments.Value;
			}
			set
			{
				concurrentFragments.Value = value;
			}
		}

		public long? LimitRate
		{
			get
			{
				return limitRate.Value;
			}
			set
			{
				limitRate.Value = value;
			}
		}

		public long? ThrottledRate
		{
			get
			{
				return throttledRate.Value;
			}
			set
			{
				throttledRate.Value = value;
			}
		}

		public int? Retries
		{
			get
			{
				return retries.Value;
			}
			set
			{
				retries.Value = value;
			}
		}

		public int? FileAccessRetries
		{
			get
			{
				return fileAccessRetries.Value;
			}
			set
			{
				fileAccessRetries.Value = value;
			}
		}

		public int? FragmentRetries
		{
			get
			{
				return fragmentRetries.Value;
			}
			set
			{
				fragmentRetries.Value = value;
			}
		}

		public MultiValue<string> RetrySleep
		{
			get
			{
				return retrySleep.Value;
			}
			set
			{
				retrySleep.Value = value;
			}
		}

		public bool SkipUnavailableFragments
		{
			get
			{
				return skipUnavailableFragments.Value;
			}
			set
			{
				skipUnavailableFragments.Value = value;
			}
		}

		public bool AbortOnUnavailableFragment
		{
			get
			{
				return abortOnUnavailableFragment.Value;
			}
			set
			{
				abortOnUnavailableFragment.Value = value;
			}
		}

		public bool KeepFragments
		{
			get
			{
				return keepFragments.Value;
			}
			set
			{
				keepFragments.Value = value;
			}
		}

		public bool NoKeepFragments
		{
			get
			{
				return noKeepFragments.Value;
			}
			set
			{
				noKeepFragments.Value = value;
			}
		}

		public long? BufferSize
		{
			get
			{
				return bufferSize.Value;
			}
			set
			{
				bufferSize.Value = value;
			}
		}

		public bool ResizeBuffer
		{
			get
			{
				return resizeBuffer.Value;
			}
			set
			{
				resizeBuffer.Value = value;
			}
		}

		public bool NoResizeBuffer
		{
			get
			{
				return noResizeBuffer.Value;
			}
			set
			{
				noResizeBuffer.Value = value;
			}
		}

		public long? HttpChunkSize
		{
			get
			{
				return httpChunkSize.Value;
			}
			set
			{
				httpChunkSize.Value = value;
			}
		}

		public bool PlaylistRandom
		{
			get
			{
				return playlistRandom.Value;
			}
			set
			{
				playlistRandom.Value = value;
			}
		}

		public bool LazyPlaylist
		{
			get
			{
				return lazyPlaylist.Value;
			}
			set
			{
				lazyPlaylist.Value = value;
			}
		}

		public bool NoLazyPlaylist
		{
			get
			{
				return noLazyPlaylist.Value;
			}
			set
			{
				noLazyPlaylist.Value = value;
			}
		}

		public bool XattrSetFilesize
		{
			get
			{
				return xattrSetFilesize.Value;
			}
			set
			{
				xattrSetFilesize.Value = value;
			}
		}

		public bool HlsUseMpegts
		{
			get
			{
				return hlsUseMpegts.Value;
			}
			set
			{
				hlsUseMpegts.Value = value;
			}
		}

		public bool NoHlsUseMpegts
		{
			get
			{
				return noHlsUseMpegts.Value;
			}
			set
			{
				noHlsUseMpegts.Value = value;
			}
		}

		public MultiValue<string> DownloadSections
		{
			get
			{
				return downloadSections.Value;
			}
			set
			{
				downloadSections.Value = value;
			}
		}

		public MultiValue<string> Downloader
		{
			get
			{
				return downloader.Value;
			}
			set
			{
				downloader.Value = value;
			}
		}

		public MultiValue<string> DownloaderArgs
		{
			get
			{
				return downloaderArgs.Value;
			}
			set
			{
				downloaderArgs.Value = value;
			}
		}

		public int? ExtractorRetries
		{
			get
			{
				return extractorRetries.Value;
			}
			set
			{
				extractorRetries.Value = value;
			}
		}

		public bool AllowDynamicMpd
		{
			get
			{
				return allowDynamicMpd.Value;
			}
			set
			{
				allowDynamicMpd.Value = value;
			}
		}

		public bool IgnoreDynamicMpd
		{
			get
			{
				return ignoreDynamicMpd.Value;
			}
			set
			{
				ignoreDynamicMpd.Value = value;
			}
		}

		public bool HlsSplitDiscontinuity
		{
			get
			{
				return hlsSplitDiscontinuity.Value;
			}
			set
			{
				hlsSplitDiscontinuity.Value = value;
			}
		}

		public bool NoHlsSplitDiscontinuity
		{
			get
			{
				return noHlsSplitDiscontinuity.Value;
			}
			set
			{
				noHlsSplitDiscontinuity.Value = value;
			}
		}

		public MultiValue<string> ExtractorArgs
		{
			get
			{
				return extractorArgs.Value;
			}
			set
			{
				extractorArgs.Value = value;
			}
		}

		public string BatchFile
		{
			get
			{
				return batchFile.Value;
			}
			set
			{
				batchFile.Value = value;
			}
		}

		public bool NoBatchFile
		{
			get
			{
				return noBatchFile.Value;
			}
			set
			{
				noBatchFile.Value = value;
			}
		}

		public string Paths
		{
			get
			{
				return paths.Value;
			}
			set
			{
				paths.Value = value;
			}
		}

		public string Output
		{
			get
			{
				return output.Value;
			}
			set
			{
				output.Value = value;
			}
		}

		public string OutputNaPlaceholder
		{
			get
			{
				return outputNaPlaceholder.Value;
			}
			set
			{
				outputNaPlaceholder.Value = value;
			}
		}

		public bool RestrictFilenames
		{
			get
			{
				return restrictFilenames.Value;
			}
			set
			{
				restrictFilenames.Value = value;
			}
		}

		public bool NoRestrictFilenames
		{
			get
			{
				return noRestrictFilenames.Value;
			}
			set
			{
				noRestrictFilenames.Value = value;
			}
		}

		public bool WindowsFilenames
		{
			get
			{
				return windowsFilenames.Value;
			}
			set
			{
				windowsFilenames.Value = value;
			}
		}

		public bool NoWindowsFilenames
		{
			get
			{
				return noWindowsFilenames.Value;
			}
			set
			{
				noWindowsFilenames.Value = value;
			}
		}

		public int? TrimFilenames
		{
			get
			{
				return trimFilenames.Value;
			}
			set
			{
				trimFilenames.Value = value;
			}
		}

		public bool NoOverwrites
		{
			get
			{
				return noOverwrites.Value;
			}
			set
			{
				noOverwrites.Value = value;
			}
		}

		public bool ForceOverwrites
		{
			get
			{
				return forceOverwrites.Value;
			}
			set
			{
				forceOverwrites.Value = value;
			}
		}

		public bool NoForceOverwrites
		{
			get
			{
				return noForceOverwrites.Value;
			}
			set
			{
				noForceOverwrites.Value = value;
			}
		}

		public bool Continue
		{
			get
			{
				return doContinue.Value;
			}
			set
			{
				doContinue.Value = value;
			}
		}

		public bool NoContinue
		{
			get
			{
				return noContinue.Value;
			}
			set
			{
				noContinue.Value = value;
			}
		}

		public bool Part
		{
			get
			{
				return part.Value;
			}
			set
			{
				part.Value = value;
			}
		}

		public bool NoPart
		{
			get
			{
				return noPart.Value;
			}
			set
			{
				noPart.Value = value;
			}
		}

		public bool Mtime
		{
			get
			{
				return mtime.Value;
			}
			set
			{
				mtime.Value = value;
			}
		}