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Decompiled source of Popopoka Model v0.1.2
Popopoka_Model.dll
Decompiled 7 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Dissonance; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using ModelReplacement.AvatarBodyUpdater; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Popopoka_Model")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Popopoka_Model")] [assembly: AssemblyTitle("Popopoka_Model")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace PopopokaModel { public class BLONDY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Blondy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { Model_Script model_Script = ((Component)base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>()).gameObject.AddComponent(typeof(Model_Script)) as Model_Script; model_Script.player = ((BodyReplacementBase)this).controller; model_Script.Player_Setup(((BodyReplacementBase)this).LoadAssetsAndReturnModel().gameObject.GetComponentInChildren<OffsetBuilder>()); } } public class BLIND_GIRL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Blind_girl"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { Model_Script model_Script = ((Component)base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>()).gameObject.AddComponent(typeof(Model_Script)) as Model_Script; model_Script.player = ((BodyReplacementBase)this).controller; model_Script.Player_Setup(((BodyReplacementBase)this).LoadAssetsAndReturnModel().gameObject.GetComponentInChildren<OffsetBuilder>()); } } public class Model_Script : MonoBehaviour { [HarmonyPatch(typeof(ModelReplacementAPI), "SetPlayerModelReplacement")] private static class ResetModelScale { private static bool Prefix(PlayerControllerB player, Type type) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) if (((Component)player.gameplayCamera).transform.localPosition != Vector3.zero) { ((Component)player.gameplayCamera).transform.localPosition = Vector3.zero; } if (((Component)player).gameObject.transform.localScale != Vector3.one) { ((Component)player).gameObject.transform.localScale = Vector3.one; } return true; } } private Model_Script modelScript; public PlayerControllerB player; private readonly Harmony harmony = new Harmony("ZephyModelScripts"); private static bool harmonyPatched; private VoicePlayerState voice; private Vector3 rootScale = Vector3.zero; private int eyesIndex; private int mouthIndex; private float shapekey_defautlt = 0f; private bool isRandomEnable = true; private int random = 0; private float interval = 0f; public bool isHelmetDisable => Plugin.disableHelmet.Value; public bool isAllowHardcore => Plugin.allowHardcore.Value; public float sensitivity => Plugin.voiceSensitivity.Value; public bool devMode => Plugin.devMode.Value; public void Player_Setup(OffsetBuilder offsetBuilder) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) voiceRecognize(); ((Component)player).gameObject.transform.localScale = offsetBuilder.rootScale; rootScale = ((Component)player).gameObject.transform.localScale; } private void ForceScaling() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0020: Expected O, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) if ((Object)player == (Object)StartOfRound.Instance.localPlayerController && rootScale != Vector3.zero && rootScale != ((Component)player).gameObject.transform.localScale && !player.inTerminalMenu) { ((Component)player).gameObject.transform.localScale = rootScale; } } private void voiceRecognize() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0044: Expected O, but got Unknown StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects(); voice = player.voicePlayerState; if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController) { voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName); } } private void ActivateMouthMovement() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown if ((Object)StartOfRound.Instance.voiceChatModule == (Object)null) { return; } if (voice == null) { voiceRecognize(); return; } float num = Mathf.Clamp(Map(voice.Amplitude * sensitivity, 0f, 0.2f, shapekey_defautlt, 100f), shapekey_defautlt, 100f); float num2 = ((voice.IsSpeaking && !player.isPlayerDead && num > sensitivity - 1f) ? 100f : 0f); if (devMode) { Debug.Log((object)num); } if (mouthIndex != -1) { ((Component)this).gameObject.GetComponent<SkinnedMeshRenderer>().SetBlendShapeWeight(mouthIndex, num2); } } private void Facial_Expression(bool _isBlinking) { interval += Time.deltaTime; ((Component)this).gameObject.GetComponent<SkinnedMeshRenderer>().SetBlendShapeWeight(eyesIndex, shapekey_defautlt); if (!isRandomEnable) { if (random == Mathf.FloorToInt(interval) && interval % 1f < 0.3f) { ((Component)this).gameObject.GetComponent<SkinnedMeshRenderer>().SetBlendShapeWeight(eyesIndex, 100f); } } else { random = Random.Range(0, 5); isRandomEnable = false; } if (interval > 5f) { interval = 0f; if (!isRandomEnable) { isRandomEnable = true; } } } private float Map(float value, float min1, float max1, float min2, float max2) { float num = (value - min1) / (max1 - min1); return num * (max2 - min2) + min2; } private void Awake() { if (!harmonyPatched) { harmony.PatchAll(typeof(Model_Script)); harmonyPatched = true; } modelScript = this; } private void Start() { Mesh sharedMesh = ((Component)this).gameObject.GetComponent<SkinnedMeshRenderer>().sharedMesh; eyesIndex = sharedMesh.GetBlendShapeIndex("Blink"); mouthIndex = sharedMesh.GetBlendShapeIndex("Talk"); } private void OnEnable() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0020: Expected O, but got Unknown if ((Object)player == (Object)StartOfRound.Instance.localPlayerController && isHelmetDisable) { ((Component)player.localVisor).gameObject.SetActive(false); } } private void Update() { if (!player.isPlayerDead) { ForceScaling(); ActivateMouthMovement(); Facial_Expression(eyesIndex != -1 && mouthIndex != -1); } } [HarmonyPatch(typeof(Terminal), "BeginUsingTerminal")] [HarmonyPostfix] private static void EnableModelAdjust() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; Model_Script model_Script = Object.FindObjectOfType<Model_Script>(); if ((Object)(object)model_Script != (Object)null && !model_Script.isAllowHardcore) { ((Component)localPlayerController).gameObject.transform.localScale = Vector3.one; } } [HarmonyPatch(typeof(BodyReplacementBase), "OnDeath")] [HarmonyPrefix] private static void FaceEmoteOnDeath() { Model_Script model_Script = Object.FindObjectOfType<Model_Script>(); SkinnedMeshRenderer component = ((Component)model_Script).gameObject.GetComponent<SkinnedMeshRenderer>(); int blendShapeIndex = component.sharedMesh.GetBlendShapeIndex("Blink"); if (blendShapeIndex != -1 && component.GetBlendShapeWeight(blendShapeIndex) != 100f) { component.SetBlendShapeWeight(blendShapeIndex, 100f); } } } [BepInPlugin("com.zephy.popopoka_model", "Popopoka Model", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> allowHardcore { get; private set; } public static ConfigEntry<bool> disableHelmet { get; private set; } public static ConfigEntry<float> voiceSensitivity { get; private set; } public static ConfigEntry<bool> devMode { get; private set; } private static void InitConfig() { allowHardcore = config.Bind<bool>("Allow model to use accurate camera while on Terminal", "Confirm", false, "True or false"); disableHelmet = config.Bind<bool>("Disable helmet while using the suit", "Confirm", true, "True or false"); voiceSensitivity = config.Bind<float>("Config the minimum volume for the mouth start to move", "Enter value", 50f, "From 1 to 100"); devMode = config.Bind<bool>("Developer mode", "Confirm", false, (ConfigDescription)null); } private void Awake() { //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); Dictionary<string, Type> dictionary = new Dictionary<string, Type>(); dictionary.Add("Blondy", typeof(BLONDY)); dictionary.Add("Blind_girl", typeof(BLIND_GIRL)); Dictionary<string, Type> dictionary2 = dictionary; foreach (KeyValuePair<string, Type> item in dictionary2) { ModelReplacementAPI.RegisterSuitModelReplacement(item.Key, item.Value); } Harmony val = new Harmony("com.zephy.popopoka_model"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.zephy.popopoka_model is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "PopopokaModel"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName)) { MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }