Massively simplified the mod. Rather than doing networky stuff (that i seemed to break in v80), it just runs the destruction code on the client using a vanilla method (DespawnHeldObject) that is already synced. However, it uses a synced config with the host still, which should prevent any kind of client-sided abuse!!
Removed LethalNetworkAPI as a dependency, updated ReadMe
1.1.0
Rebuilt for v81
Now destroys items via DestroyItemInSlotAndSync, and syncs that network stuff a bit better (hopefully)
Added mentions in the ReadMe about what's needed for the mod to work in v80
Updated deps
1.0.1
Fixed icons staying in the HUD after the item is destroyed (hopefully!)
1.0.0
Initial Release
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