ZetaArcade-TestudinationChallenge icon

TestudinationChallenge

[v72] A special version of our Testudination Modpack, for a more brutal experience. Please check the original modpack page for details about the modpack itself!

CHANGELOG

Changelog

1.1.2

  • Imported changes from Testudination v1.3.4

1.1.1 (Soft Rework)

  • Imported changes from Testudination v1.3.3
  • Added back Longer Days
  • Removed Crate Mimics from being on all moons besides Desolation and StarlancerZero
  • Removed Weapon Slot, Elite Flashlight, Scannable Codes
  • Removed Elads HUD, and HP numbers no longer show in the HUD
  • Holdable Gifts now have a 100% chance to spawn a creature when opened
  • Clear weather is now blacklisted, so it shouldnt spawn often past day 1 anymore
  • Increased starting quota from 200 --> 500
  • Increased quota base increase from 300 --> 350

1.1.0

  • Imported all changes from Testudination v1.3.0, v1.3.1, and v1.3.2
  • Reverted Easter Egg changes, so they behave like they do in the Normal pack
  • Removed Cooking Mod, IKEA, ModelReplacementAPI Suits, NoLostSignal, LethalHands
  • Added back Doms Basic Suit Colors, Fashionable Company, Nintendo Hats and SimpleCompany
  • 2 Wooden Crate mimics and 2 Metal Crate mimics will now spawn on every moon
  • The Crashed Ship to unlock Oxyde will now ONLY spawn on Embrion
  • Disabled moving whilst emoting
  • All enemies can now be spectated, since you can no longer speak through enemies

1.0.2

  • Updated PathfindingLib, StarlancerAIFix, StarlancerMoons, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
  • Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
  • Removed DissonanceVoiceSettings
  • Removed InfiniteEmote, and Force disabled moving while emoting in the TooManyEmotes settings
  • Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
  • Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
  • Made the Museum, Rubber Rooms, Atlantean Citadel, Red Apartments and Gray Apartments interiors smaller
  • Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
  • Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
  • Decreased day speed multiplier for Pinnacle, Auralis, Gloom, Artifice, StarlancerZero from 1 --> 0.75 (+25% extra time on the moon)
  • Decreased day speed multiplier for Dine, Titan, SecretLabs, Sorrow and Atlantica from 1 --> 0.9 (+10% exta time on the moon)
  • Removed Candy from Bozoros scrap list, generally buffing the quality of scrap overall
  • Decreased Mini Nuke chance to explode from 5% --> 2%
  • Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
  • Added Zap-Gun to reserved utility slot (again)
  • Almost all enemies can now be spectated
  • Butler Bees can no longer escape/enter the facility
  • Reduced log spam from Casino
  • The Ship's floodlight now rotates by default
  • Increased the amount of dropship items + items you can sell at once from 24 --> 48
  • Tweaked some LethalPerformance settings

1.0.1

  • Added KickWithoutBan
  • Added Slenderman Pages to Desolation
  • Enabled Blacklisted Animators for ScienceBird's Blackout
  • Added links to other packs in Readme

1.0.0

  • Initial release, imported all the changes from Testudination v1.0.2
  • Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks
  • Easter eggs always have a chance to explode, regardless of if they are dropped or thrown