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TestudinationIronman

[v73] A special version of our Testudination Modpack, setup for our own take on the Ironman challenge. Please check the original modpack page for details about the modpack itself!

CHANGELOG

Changelog

1.5.3

  • Imported changes from Testudination v1.6.3
  • Latergame moons no longer have their scrap value bonus (Except Embrion)

1.5.2

  • Imported changes from Testudination v1.6.2

1.5.1

  • Updated SellMyScrap, TerminalFormatter and Supercharger
  • Added Thumper Bodies, Plushes, Fumos, Harps and many other scraps to the Merge command
  • Disabled Chuxia's FixPlayerName patch, since thats a new one in v73 so hopefully thats the cause of the teleporter desync
  • Disabled LobbyControl's radar sync name settings as well
  • Lowered Majora Mask base value from 150-250 --> 117-147 (Which, due to the weather, is actually 285-475 --> 200-250)
  • Lowered Majora Moon weather scrap value from +75% --> +70%
  • Lowered Majora + Heatwave weather scrap value from +90% --> +80%
  • Lowered Majora + Earthquake weather scrap value from +85% --> +75%
  • Fixed Eclipsed + Majora weather scrap value from +0% --> +100%
  • Hallowed weather now causes Arachnoheads to spawn inside and outside a bit
  • Lowered Oxyde Tablet value from 40-60 --> 20-30
  • Increased Deep Sewers random size min/max from 10 --> 14
  • Increased Storehouse random size min/max from 6 --> 8
  • Disabled the teleport command to avoid conflicts with getting the teleporter from storage
  • Removed outdated "route" and "constellations" info from the terminal home screen
  • Barbers, CountryRoadsCreatures, Jesters (Very rare), Butlers, Ghost Girl, Mistress, Coilheads and Bruce can now spawn on Oxyde
  • Possibly fixed NightShift not appearing on Oxyde
  • Increased Espira max outside power from 2 --> 4
  • Increased outside masked chance on Espira slightly, and added the Sapsucker

1.5.0

  • Imported changes from Testudination v1.5.2 and v1.6.0
  • Removed IncreasedDeadline
  • The levels you visit during the Ironman is now updated with all the new moons

1.4.0

  • Imported changes from Testudination v1.5.0 and v1.5.1
  • Removed the "Deaths increase quota" mechanic
  • Removed "Moon Sales" and "Route Random" mechanics
  • Swapped moons around based on the new moon additions in Testudination v1.5.0

1.3.2

  • Imported all changes from Testudination v1.3.4, v1.3.5, v1.3.6, v1.3.7, v1.3.8, v1.3.9, v1.4.0, v1.4.1
  • Added back ModelReplacement suits
  • Added DisplayHiddenRoutesAfterTravelling, and now the terminal is formatted better to show the moon pairings
  • Added AutoCompanyBuilding, so it will now automatically route back to the company on the final day
  • Removed Extend Deadline
  • Set the sell rate to 0% outside of the final day, as you shouldn't be selling early in the Ironman anyways
  • Set the starting moon to the Company
  • Reworked the early quotas, so it now goes:

-Quota 1 - Experimentation/Vow

-Quota 2 - Assurance/Solace

-Quota 3 - Gorgonzola/March

-Quota 4 - Asteroid-13/Aquatis

-Quota 5 - Offense/Adamance

-Quota 6 - Thallasic/Atlantica

1.3.1

  • Imported changes from Testudination v1.3.3

1.3.0

  • Imported all changes from Testudination v1.3.0, v1.3.1, and v1.3.2
  • Removed Casino, Farming/Cooking Mod, all ModelReplacementAPI suits
  • Added back Doms Basic Suit Colors, Fashionable Company, Nintendo Hats and SimpleCompany
  • Re-enabled IKEA
  • Moons are shifted, so now Quota 1 is just Experimentation, Quota 2 is Assurance/Vow, then continuing in pairs up until IKEA being solo again
  • Oxyde is now force-enabled from the beginning, and acts as an alternative company to sell at
  • Categories for records are now split into Oxyde and Oxydeless records

1.2.0

  • Imported all changes from Testudination v1.2.0 -Added AutoCompanyBuilding
  • Swapped the Quota 3 and 4 moons around, so now Quota 3 is March/Derelict and Quota 4 is Aquatis/Gorgonzola, which more accurately reflects their difficulty

1.1.1

  • Disabled LethalPerformance entrance caching to prevent errors with the Tomb interior
  • Facility doors when slammed no longer kill enemies
  • Removed vertical offset from the Gambler dice since it doesn't seem to work regardless

1.1.0

  • Imported all changes from Testudination v1.1.0
  • The pack description now lists each pair of moons for the Challenge
  • Fixed up the terminal text to be aligned better
  • Synthesis has been swapped for Gratar, no other change there
  • Etern is now paired with Titan, meaning Auralis is paired with Gloom, and Artifice is paired with StarlancerZero
  • Swapped around Adamance/Asteroid-13, so now Quota 5 is Offense+Adamance and Quota 6 is Asteroid-13+Atlantica

1.0.2

  • Updated PathfindingLib, StarlancerAIFix, StarlancerMoons, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
  • Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
  • Removed DissonanceVoiceSettings
  • Removed InfiniteEmote, and Force disabled moving while emoting in the TooManyEmotes settings
  • Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
  • Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
  • Made the Museum, Rubber Rooms, Atlantean Citadel, Red Apartments and Gray Apartments interiors smaller
  • Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
  • Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
  • Decreased day speed multiplier for Pinnacle, Auralis, Gloom, Artifice, StarlancerZero from 1 --> 0.75 (+25% extra time on the moon)
  • Decreased day speed multiplier for Dine, Titan, SecretLabs, Sorrow and Atlantica from 1 --> 0.9 (+10% exta time on the moon)
  • Removed Candy from Bozoros scrap list, generally buffing the quality of scrap overall
  • Decreased Mini Nuke chance to explode from 5% --> 2%
  • Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
  • Added Zap-Gun to reserved utility slot (again)
  • Masked can no longer be spectated
  • Butler Bees can no longer escape/enter the facility
  • Reduced log spam from Casino
  • The Ship's floodlight now rotates by default
  • Increased the amount of dropship items + items you can sell at once from 24 --> 48
  • Tweaked some LethalPerformance settings

#1.0.1

  • Updated some mods
  • Added KickWithoutBan
  • Added SafeSoloScrap
  • Added Slenderman Pages to Desolation
  • Set Easter Eggs to only explode when thrown (25% chance)
  • Enabled Blacklisted Animators for ScienceBird's Blackout
  • Added links to other packs in Readme

1.0.0

  • Initial release, imported all the changes from Testudination v1.0.2
  • Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks