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Zeths Moons Modpack
A collection of a bunch of moons that we use. Compiled by Zethical.Required mods (25)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.7.0
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.3.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.8
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Version:1.0.4
A custom clown / circus themed moon. Featuring custom music, weather events, interior, enemies and a firework show!
Version:1.0.1
Adds new moon named 86 Synthesis with elevator + apparatus to enter the facility!
Version:1.0.8
v0.5.30 Tranquillity - Eternal sunlight and aggressive fauna. 16 hours before leaving. A+ moon crowded with enemies. Custom enemies and interiors (Manor+Facility). 2 'adapted' monsters. Turrets in, Mines out. Bring a shovel.
Version:0.5.30