using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LeagueofStinkies;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("Zhonya's LoL skins mod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Zhonya's LoL skins mod")]
[assembly: AssemblyTitle("Zhonya's LoL skins mod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
[BepInPlugin("nya.Zhonya.LeagueofStinkies", "League of Stinkies", "1.3.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "nya.Zhonya.LeagueofStinkies";
private const string modName = "League of Stinkies";
private const string modVersion = "1.3.0.0";
private void Awake()
{
//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
//IL_01d6: Expected O, but got Unknown
string path = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location));
Assets.PopulateAssets(path);
ModelReplacementAPI.RegisterSuitModelReplacement("Streetdemon Brand", typeof(StreetdemonBrandReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Pentakevin", typeof(PentakevinReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Nadalie", typeof(LaIllNidaleeReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Chimidolly", typeof(LaIllNidaleeRubyReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Astrofart", typeof(BardReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Deathsworn Katarina", typeof(DeathSwornKatReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Kai'Sa", typeof(KaiSaReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Kindred", typeof(KindredReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("La Illusion Qiyana", typeof(LIQiyanaReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Oldsuo", typeof(OldsuoReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Soul Fighter Settward", typeof(SettwardReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Furyhorn Veigar", typeof(FuryhornVeigarReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Spirit Blossom Alune", typeof(SBAluneReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Dark Cosmic Jhin", typeof(DCJhinReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Cosmic Surge", typeof(CSJhinReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuumi", typeof(YuumiReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Bekko", typeof(CHZedReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Rat", typeof(TeemoReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("ASol", typeof(ASolReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Spirit Blossom Aphelios", typeof(SBAppleReplacement));
Harmony val = new Harmony("nya.Zhonya.LeagueofStinkies");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin nya.Zhonya.LeagueofStinkies loaded.");
}
}
public static class Assets
{
public static string mainAssetBundleName = "lolstinkies_assetbundle";
public static AssetBundle mainAssetBundle;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().FullName.Split(',')[0];
}
public static void PopulateAssets(string path)
{
if ((Object)(object)mainAssetBundle == (Object)null)
{
mainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(path, mainAssetBundleName));
}
}
}
}
namespace LeagueofStinkies
{
public class StreetdemonBrandReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Brand");
}
}
public class KaiSaReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("KaiSa");
}
}
public class PentakevinReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Pentakevin");
}
}
public class LaIllNidaleeReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("LaIllusion_Nidalee");
}
}
public class LaIllNidaleeRubyReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("LaIll_Nida_Chimi");
}
}
public class BardReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Bard");
}
}
public class DeathSwornKatReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Deathsworn_Katarina");
}
}
public class KindredReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Kindred");
}
}
public class LIQiyanaReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("LaIllusion_Qiyana");
}
}
public class OldsuoReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Oldsuo");
}
}
public class SettwardReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("SoulFighter_Sett");
}
}
public class FuryhornVeigarReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("VeigarFuryhorn");
}
}
public class SBAluneReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Alune_SB_2");
}
}
public class SBAppleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("SB_Apple");
}
}
public class DCJhinReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("DarkCosmic_Jhin");
}
}
public class CSJhinReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("CosmicSurge_Jhin");
}
}
public class YuumiReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Yuumi");
}
}
public class CHZedReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Zed_smol bestone");
}
}
public class TeemoReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("Teemo");
}
}
public class ASolReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.mainAssetBundle.LoadAsset<GameObject>("AstroSol");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}