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Decompiled source of League of Stinkies v1.3.0
plugins/Zhonya's LoL skins mod.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LeagueofStinkies; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Zhonya's LoL skins mod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Zhonya's LoL skins mod")] [assembly: AssemblyTitle("Zhonya's LoL skins mod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { [BepInPlugin("nya.Zhonya.LeagueofStinkies", "League of Stinkies", "1.3.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private const string modGUID = "nya.Zhonya.LeagueofStinkies"; private const string modName = "League of Stinkies"; private const string modVersion = "1.3.0.0"; private void Awake() { //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Expected O, but got Unknown string path = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location)); Assets.PopulateAssets(path); ModelReplacementAPI.RegisterSuitModelReplacement("Streetdemon Brand", typeof(StreetdemonBrandReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Pentakevin", typeof(PentakevinReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Nadalie", typeof(LaIllNidaleeReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Chimidolly", typeof(LaIllNidaleeRubyReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Astrofart", typeof(BardReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Deathsworn Katarina", typeof(DeathSwornKatReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Kai'Sa", typeof(KaiSaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Kindred", typeof(KindredReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("La Illusion Qiyana", typeof(LIQiyanaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Oldsuo", typeof(OldsuoReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Soul Fighter Settward", typeof(SettwardReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Furyhorn Veigar", typeof(FuryhornVeigarReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Spirit Blossom Alune", typeof(SBAluneReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Dark Cosmic Jhin", typeof(DCJhinReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Cosmic Surge", typeof(CSJhinReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Yuumi", typeof(YuumiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Bekko", typeof(CHZedReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Rat", typeof(TeemoReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("ASol", typeof(ASolReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Spirit Blossom Aphelios", typeof(SBAppleReplacement)); Harmony val = new Harmony("nya.Zhonya.LeagueofStinkies"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin nya.Zhonya.LeagueofStinkies loaded."); } } public static class Assets { public static string mainAssetBundleName = "lolstinkies_assetbundle"; public static AssetBundle mainAssetBundle; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().FullName.Split(',')[0]; } public static void PopulateAssets(string path) { if ((Object)(object)mainAssetBundle == (Object)null) { mainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(path, mainAssetBundleName)); } } } } namespace LeagueofStinkies { public class StreetdemonBrandReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Brand"); } } public class KaiSaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("KaiSa"); } } public class PentakevinReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Pentakevin"); } } public class LaIllNidaleeReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("LaIllusion_Nidalee"); } } public class LaIllNidaleeRubyReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("LaIll_Nida_Chimi"); } } public class BardReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Bard"); } } public class DeathSwornKatReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Deathsworn_Katarina"); } } public class KindredReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Kindred"); } } public class LIQiyanaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("LaIllusion_Qiyana"); } } public class OldsuoReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Oldsuo"); } } public class SettwardReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("SoulFighter_Sett"); } } public class FuryhornVeigarReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("VeigarFuryhorn"); } } public class SBAluneReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Alune_SB_2"); } } public class SBAppleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("SB_Apple"); } } public class DCJhinReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("DarkCosmic_Jhin"); } } public class CSJhinReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("CosmicSurge_Jhin"); } } public class YuumiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Yuumi"); } } public class CHZedReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Zed_smol bestone"); } } public class TeemoReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("Teemo"); } } public class ASolReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { return Assets.mainAssetBundle.LoadAsset<GameObject>("AstroSol"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }