Decompiled source of ChillaxScraps v1.2.3
ChillaxScraps/ChillaxScraps.dll
Decompiled 4 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using ChillaxScraps.CustomEffects; using ChillaxScraps.NetcodePatcher; using ChillaxScraps.Utils; using GameNetcodeStuff; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ChillaxScraps")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+c4dddc3db1111c466df2e13a48fddc01d3d20cdd")] [assembly: AssemblyProduct("ChillaxScraps")] [assembly: AssemblyTitle("ChillaxScraps")] [assembly: AssemblyVersion("1.0.0.0")] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ChillaxScraps { internal class Config { public readonly ConfigEntry<int> masterSwordDmg; public readonly ConfigEntry<bool> evilBoink; public readonly ConfigEntry<bool> ocarinaUniqueSongs; public readonly List<ConfigEntry<int>> entries = new List<ConfigEntry<int>>(); public Config(ConfigFile cfg, List<Scrap> scraps) { cfg.SaveOnConfigSet = false; masterSwordDmg = cfg.Bind<int>("Items", "Master Sword damage", 4, "Only the chosen hero can grab this sword, so it's supposed to be strong."); evilBoink = cfg.Bind<bool>("Items", "Evil Boink", false, "Activate this to turn Boink into an evil bird, can have negative consequences."); ocarinaUniqueSongs = cfg.Bind<bool>("Items", "Ocarina unique songs", false, "Activate this if you want every connected player to have a randomly selected Ocarina song assigned to them."); foreach (Scrap scrap in scraps) { entries.Add(cfg.Bind<int>("Spawn chance", scrap.asset.Split("/")[0], scrap.rarity, (ConfigDescription)null)); } cfg.Save(); cfg.SaveOnConfigSet = true; } } [BepInPlugin("zigzag.chillaxscraps", "ChillaxScraps", "1.2.3")] public class Plugin : BaseUnityPlugin { private const string GUID = "zigzag.chillaxscraps"; private const string NAME = "ChillaxScraps"; private const string VERSION = "1.2.3"; public static Plugin instance; public static List<AudioClip> audioClips; public static List<GameObject> gameObjects; private readonly Harmony harmony = new Harmony("zigzag.chillaxscraps"); internal static Config config { get; private set; } private void HarmonyPatchAll() { harmony.CreateClassProcessor(typeof(TotemItemPlayerControllerBPatch), true).Patch(); } private void LoadItemBehaviour(Item item, int behaviourId) { //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown GrabbableObject val; switch (behaviourId) { default: return; case 1: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<DeathNote>(); break; case 2: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<Boink>(); break; case 3: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<Food>(); break; case 4: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<UnoReverse>(); break; case 5: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<EmergencyMeeting>(); break; case 6: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<SuperSneakers>(); break; case 7: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<MasterSword>(); SetupScript.Copy((Shovel)val, item); break; case 8: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<Ocarina>(); SetupScript.Copy((NoisemakerProp)val, item); break; case 9: val = (GrabbableObject)(object)item.spawnPrefab.AddComponent<TotemOfUndying>(); break; } val.grabbable = true; val.isInFactory = true; val.grabbableToEnemies = true; val.itemProperties = item; } private void Awake() { instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "chillaxscraps"); AssetBundle val = AssetBundle.LoadFromFile(text); string text2 = "Assets/Data/"; gameObjects = new List<GameObject> { val.LoadAsset<GameObject>(text2 + "DeathNote/DeathNoteCanvas.prefab"), val.LoadAsset<GameObject>(text2 + "EmergencyMeeting/EmergencyMeetingCanvas.prefab") }; audioClips = new List<AudioClip> { val.LoadAsset<AudioClip>(text2 + "_audio/Page_Turn_Sound_Effect.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/Death_Note_Heart_Attack_Sound_Effect.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/Boink.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/EatSFX.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/uno-reverse-biaatch.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/emergencymeeting.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/sneakers-activate.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/sneakers-deactivate.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/OOT_Fanfare_Item.wav"), val.LoadAsset<AudioClip>(text2 + "_audio/undying.wav") }; List<Scrap> list = new List<Scrap> { new Scrap("DeathNote/DeathNoteItem.asset", 5, 1), new Scrap("Boink/BoinkItem.asset", 12, 2), new Scrap("Eevee/EeveeItem.asset", 10), new Scrap("CupNoodle/CupNoodleItem.asset", 11, 3), new Scrap("Moai/MoaiItem.asset", 9), new Scrap("UnoReverseCard/UnoReverseCardItem.asset", 8, 4), new Scrap("FroggyChair/FroggyChairItem.asset", 10), new Scrap("EmergencyMeeting/EmergencyMeetingItem.asset", 6, 5), new Scrap("SuperSneakers/SuperSneakersItem.asset", 10, 6), new Scrap("MasterSword/MasterSwordItem.asset", 7, 7), new Scrap("Ocarina/OcarinaItem.asset", 10, 8), new Scrap("TotemOfUndying/TotemOfUndyingItem.asset", 6, 9) }; int num = 0; config = new Config(((BaseUnityPlugin)this).Config, list); SetupScript.Network(); foreach (Scrap item in list) { Item val2 = val.LoadAsset<Item>(text2 + item.asset); if (item.behaviourId != 0) { LoadItemBehaviour(val2, item.behaviourId); } NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, config.entries[num++].Value, (LevelTypes)(-1)); } HarmonyPatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"ChillaxScraps is loaded !"); } } } namespace ChillaxScraps.Utils { public class Scrap { public string asset; public int rarity; public int behaviourId; public Scrap(string asset, int rarity, int behaviourId = 0) { this.asset = asset; this.rarity = rarity; this.behaviourId = behaviourId; } } public class SetupScript { public static void Network() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } public static void Copy(NoisemakerProp target, Item item) { NoisemakerProp component = item.spawnPrefab.GetComponent<NoisemakerProp>(); ((GrabbableObject)target).useCooldown = ((GrabbableObject)component).useCooldown; target.noiseAudio = component.noiseAudio; target.noiseAudioFar = component.noiseAudioFar; target.noiseSFX = (AudioClip[])(object)new AudioClip[component.noiseSFX.Length]; for (int i = 0; i < component.noiseSFX.Length; i++) { target.noiseSFX[i] = component.noiseSFX[i]; } target.noiseSFXFar = (AudioClip[])(object)new AudioClip[component.noiseSFXFar.Length]; for (int j = 0; j < component.noiseSFXFar.Length; j++) { target.noiseSFXFar[j] = component.noiseSFXFar[j]; } target.noiseRange = component.noiseRange; target.maxLoudness = component.maxLoudness; target.minLoudness = component.minLoudness; target.minPitch = component.minPitch; target.maxPitch = component.maxPitch; target.triggerAnimator = component.triggerAnimator; Object.Destroy((Object)(object)component); } public static void Copy(Shovel target, Item item) { Shovel component = item.spawnPrefab.GetComponent<Shovel>(); target.shovelHitForce = component.shovelHitForce; target.reelUp = component.reelUp; target.swing = component.swing; target.hitSFX = (AudioClip[])(object)new AudioClip[component.hitSFX.Length]; for (int i = 0; i < component.hitSFX.Length; i++) { target.hitSFX[i] = component.hitSFX[i]; } target.shovelAudio = component.shovelAudio; Object.Destroy((Object)(object)component); } public static void Copy(SoccerBallProp target, Item item) { SoccerBallProp component = item.spawnPrefab.GetComponent<SoccerBallProp>(); target.ballHitUpwardAmount = component.ballHitUpwardAmount; target.grenadeFallCurve = component.grenadeFallCurve; target.grenadeVerticalFallCurve = component.grenadeVerticalFallCurve; target.soccerBallVerticalOffset = component.soccerBallVerticalOffset; target.grenadeVerticalFallCurveNoBounce = component.grenadeVerticalFallCurveNoBounce; target.hitBallSFX = (AudioClip[])(object)new AudioClip[component.hitBallSFX.Length]; for (int i = 0; i < component.hitBallSFX.Length; i++) { target.hitBallSFX[i] = component.hitBallSFX[i]; } target.ballHitFloorSFX = (AudioClip[])(object)new AudioClip[component.ballHitFloorSFX.Length]; for (int j = 0; j < component.ballHitFloorSFX.Length; j++) { target.ballHitFloorSFX[j] = component.ballHitFloorSFX[j]; } target.soccerBallAudio = component.soccerBallAudio; target.ballCollider = component.ballCollider; GrabbableObjectPhysicsTrigger componentInChildren = item.spawnPrefab.GetComponentInChildren<GrabbableObjectPhysicsTrigger>(); componentInChildren.itemScript = (GrabbableObject)(object)target; Object.Destroy((Object)(object)component); } } internal class Effects { public enum DeathAnimation { Normal, NoHead1, Spring, Haunted, Mask1, Mask2, Fire, CutInHalf, NoHead2 } public static int NbOfPlayers() { return StartOfRound.Instance.connectedPlayersAmount + 1; } public static List<PlayerControllerB> GetPlayers(bool includeDead = false, bool excludeOutsideFactory = false) { List<PlayerControllerB> list = Object.FindObjectsOfType<PlayerControllerB>().ToList(); List<PlayerControllerB> list2 = new List<PlayerControllerB>(list); foreach (PlayerControllerB item in list) { if (item.playerSteamId == 0 || !((NetworkBehaviour)item).IsSpawned || !item.isPlayerControlled || (!includeDead && item.isPlayerDead) || (excludeOutsideFactory && !item.isInsideFactory)) { list2.Remove(item); } } return list2; } public static List<EnemyAI> GetEnemies(bool includeDead = false, bool includeCanDie = false, bool excludeDaytime = false) { List<EnemyAI> list = Object.FindObjectsOfType<EnemyAI>().ToList(); List<EnemyAI> list2 = new List<EnemyAI>(list); if (includeDead) { return list2; } foreach (EnemyAI item in list) { if (!((NetworkBehaviour)item).IsSpawned || item.isEnemyDead || (!includeCanDie && !item.enemyType.canDie) || (excludeDaytime && item.enemyType.isDaytimeEnemy)) { list2.Remove(item); } } return list2; } public static void Damage(PlayerControllerB player, int damageNb, CauseOfDeath cause = 0, int animation = 0, bool criticalBlood = true) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) if (criticalBlood && player.health - damageNb <= 20) { player.bleedingHeavily = true; } player.DamagePlayer(damageNb, true, true, cause, animation, false, default(Vector3)); } public static IEnumerator DamageHost(PlayerControllerB player, int damageNb, CauseOfDeath cause = 0, int animation = 0, bool criticalBlood = true) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) yield return (object)new WaitForEndOfFrame(); Damage(player, damageNb, cause, animation, criticalBlood); } public static void Heal(ulong playerID, int health) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerID]; val.health = health; val.criticallyInjured = false; val.bleedingHeavily = false; val.playerBodyAnimator.SetBool("Limp", false); } public static void Teleportation(PlayerControllerB player, Vector3 position, bool ship = false, bool exterior = false, bool interior = false) { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (ship) { player.isInElevator = true; player.isInHangarShipRoom = true; player.isInsideFactory = false; } if (exterior) { player.isInElevator = false; player.isInHangarShipRoom = false; player.isInsideFactory = false; } if (interior) { player.isInElevator = false; player.isInHangarShipRoom = false; player.isInsideFactory = true; } player.averageVelocity = 0f; player.velocityLastFrame = Vector3.zero; player.TeleportPlayer(position, true, 0f, false, true); player.beamOutParticle.Play(); HUDManager.Instance.ShakeCamera((ScreenShakeType)1); } public static void Knockback(Vector3 position, float range, int damage = 0, float physicsForce = 30f) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) Landmine.SpawnExplosion(position, false, 0f, range, damage, physicsForce, (GameObject)null, false); } public static void DropItem(Vector3 placingPosition = default(Vector3)) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) GameNetworkManager.Instance.localPlayerController.DiscardHeldObject(true, (NetworkObject)null, placingPosition, true); } public static void Audio(int audioID, float volume) { RoundManager.PlayRandomClip(HUDManager.Instance.UIAudio, (AudioClip[])(object)new AudioClip[1] { Plugin.audioClips[audioID] }, false, volume, 0, 1000); } public static void Audio(int audioID, Vector3 position, float volume, bool adjust = true) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) Vector3 val = position; if (adjust) { val += Vector3.up * 2f; } AudioSource.PlayClipAtPoint(Plugin.audioClips[audioID], val, volume); } public static void Audio(int audioID, Vector3 clientPosition, float hostVolume, float clientVolume, PlayerControllerB player) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)player != (Object)null && GameNetworkManager.Instance.localPlayerController.playerClientId == player.playerClientId) { Audio(audioID, hostVolume); } else { Audio(audioID, clientPosition, clientVolume); } } public static void Audio(int audioID, Vector3 position, float volume, float pitch, bool adjust = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) AudioClip val = Plugin.audioClips[audioID]; Vector3 val2 = position; if (adjust) { val2 += Vector3.up * 2f; } GameObject val3 = new GameObject("One shot audio"); val3.transform.position = val2; AudioSource val4 = (AudioSource)val3.AddComponent(typeof(AudioSource)); val4.clip = val; val4.spatialBlend = 1f; val4.volume = volume; val4.pitch = pitch; val4.Play(); Object.Destroy((Object)(object)val3, val.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale)); } public static IEnumerator FadeOutAudio(AudioSource source, float time) { yield return (object)new WaitForEndOfFrame(); float volume = source.volume; while (source.volume > 0f) { source.volume -= volume * Time.deltaTime / time; yield return null; } source.Stop(); source.volume = volume; } public static void Message(string title, string bottom, bool warning = false) { HUDManager.Instance.DisplayTip(title, bottom, warning, false, "LC_Tip1"); } } [HarmonyPatch(typeof(PlayerControllerB))] internal class TotemItemPlayerControllerBPatch { [HarmonyPrefix] [HarmonyPatch("DamagePlayer")] public static void DamagePlayerTotemPrePatch(PlayerControllerB __instance, int damageNumber) { if (__instance.health - damageNumber <= 0) { TotemOfUndying.TrySavePlayer(__instance); } } [HarmonyPrefix] [HarmonyPatch("KillPlayer")] public static void KillPlayerTotemPrePatch(PlayerControllerB __instance) { TotemOfUndying.TrySavePlayer(__instance); } [HarmonyPostfix] [HarmonyPatch("DamagePlayer")] public static void DamagePlayerTotemPostPatch(PlayerControllerB __instance, int damageNumber) { if (__instance.health - damageNumber <= 0) { TotemOfUndying.TryDestroyItem(__instance); } } [HarmonyPostfix] [HarmonyPatch("KillPlayer")] public static void KillPlayerTotemPostPatch(PlayerControllerB __instance) { TotemOfUndying.TryDestroyItem(__instance); } } } namespace ChillaxScraps.CustomEffects { internal class Boink : PhysicsProp { public bool isActive = false; public float elapsedTime = 0f; public Vector3 force; public Boink() { ((GrabbableObject)this).useCooldown = 2f; } public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); if (((GrabbableObject)this).insertedBattery != null) { ((GrabbableObject)this).insertedBattery.charge = 1f; } } public override void ItemActivate(bool used, bool buttonDown = true) { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).ItemActivate(used, buttonDown); if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null && ((GrabbableObject)this).insertedBattery != null && ((GrabbableObject)this).insertedBattery.charge > 0f) { Vector3 val = GetDirection() + Vector3.up; BoinkServerRpc(((Vector3)(ref val)).normalized * 500f, 0.5f, 2, ((Component)((GrabbableObject)this).playerHeldBy).transform.position, 0.8f, 2.7f); } } public override void Update() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).Update(); if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null && isActive) { elapsedTime -= Time.deltaTime; ((GrabbableObject)this).playerHeldBy.externalForces = Vector3.Lerp(((GrabbableObject)this).playerHeldBy.externalForces, force, Time.deltaTime * 5f); if (elapsedTime < 0f) { isActive = false; } } } private Vector3 GetDirection() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) if (!Plugin.config.evilBoink.Value) { return -((Component)this).transform.forward; } int num = Random.Range(0, 10); if (num <= 7) { return -((Component)this).transform.forward; } if (num == 8) { if (Random.Range(0, 2) == 0) { return -((Component)this).transform.right; } return ((Component)this).transform.right; } if (Random.Range(0, 2) == 0) { return ((Component)this).transform.forward; } return -((Component)this).transform.forward; } [ServerRpc(RequireOwnership = false)] private void BoinkServerRpc(Vector3 force, float duration, int audioID, Vector3 clientPosition, float hostVolume, float clientVolume = 0f) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2418218142u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref force); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref duration, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, audioID); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref clientPosition); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref hostVolume, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref clientVolume, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2418218142u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { BoinkClientRpc(force, duration, audioID, clientPosition, hostVolume, (clientVolume == 0f) ? hostVolume : clientVolume); } } } [ClientRpc] private void BoinkClientRpc(Vector3 force, float duration, int audioID, Vector3 clientPosition, float hostVolume, float clientVolume) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2019346981u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref force); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref duration, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, audioID); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref clientPosition); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref hostVolume, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref clientVolume, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2019346981u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null) { this.force = force; elapsedTime = duration; isActive = true; } Effects.Audio(audioID, clientPosition, hostVolume, clientVolume, ((GrabbableObject)this).playerHeldBy); } } protected override void __initializeVariables() { ((PhysicsProp)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Boink() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2418218142u, new RpcReceiveHandler(__rpc_handler_2418218142)); NetworkManager.__rpc_func_table.Add(2019346981u, new RpcReceiveHandler(__rpc_handler_2019346981)); } private static void __rpc_handler_2418218142(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 val = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref val); float duration = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref duration, default(ForPrimitives)); int audioID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref audioID); Vector3 clientPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref clientPosition); float hostVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref hostVolume, default(ForPrimitives)); float clientVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref clientVolume, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Boink)(object)target).BoinkServerRpc(val, duration, audioID, clientPosition, hostVolume, clientVolume); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2019346981(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 val = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref val); float duration = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref duration, default(ForPrimitives)); int audioID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref audioID); Vector3 clientPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref clientPosition); float hostVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref hostVolume, default(ForPrimitives)); float clientVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref clientVolume, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Boink)(object)target).BoinkClientRpc(val, duration, audioID, clientPosition, hostVolume, clientVolume); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "Boink"; } } internal class DeathNote : PhysicsProp { public bool canUseDeathNote = true; public bool isOpened = false; public List<PlayerControllerB> playerList; public List<EnemyAI> enemyList; private DeathNoteCanvas canvas; private readonly GameObject canvasPrefab; public DeathNote() { ((GrabbableObject)this).useCooldown = 2f; canvasPrefab = Plugin.gameObjects[0]; } public override void EquipItem() { SetControlTips(); ((GrabbableObject)this).EnableItemMeshes(true); ((GrabbableObject)this).isPocketed = false; if (!((GrabbableObject)this).hasBeenHeld) { ((GrabbableObject)this).hasBeenHeld = true; if (!((GrabbableObject)this).isInShipRoom && !StartOfRound.Instance.inShipPhase && StartOfRound.Instance.currentLevel.spawnEnemiesAndScrap) { RoundManager instance = RoundManager.Instance; instance.valueOfFoundScrapItems += ((GrabbableObject)this).scrapValue; } } } public override void SetControlTipsForItem() { SetControlTips(); } private void SetControlTips() { string[] array = ((!canUseDeathNote) ? new string[1] { "" } : new string[1] { "Write a name : [RMB]" }); if (((NetworkBehaviour)this).IsOwner) { HUDManager.Instance.ChangeControlTipMultiple(array, true, ((GrabbableObject)this).itemProperties); } } public override void ItemActivate(bool used, bool buttonDown = true) { //IL_0067: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!buttonDown || !((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null) || !((NetworkBehaviour)this).IsOwner || isOpened) { return; } if (canUseDeathNote) { if (!StartOfRound.Instance.inShipPhase) { AudioServerRpc(0, ((Component)((GrabbableObject)this).playerHeldBy).transform.position, 1f); playerList = Effects.GetPlayers(); enemyList = Effects.GetEnemies(includeDead: false, includeCanDie: false, excludeDaytime: true); canvas = Object.Instantiate<GameObject>(canvasPrefab, ((Component)this).transform).GetComponent<DeathNoteCanvas>(); canvas.Initialize(this); isOpened = true; Cursor.visible = true; Cursor.lockState = (CursorLockMode)0; DeathNoteCanvas deathNoteCanvas = canvas; deathNoteCanvas.onExit = (Action)Delegate.Combine(deathNoteCanvas.onExit, new Action(CloseDeathNote)); } else { Effects.Message("Wow...", "That's one way of wasting death's powers.", warning: true); canUseDeathNote = false; SetControlTips(); } } else { Effects.Message("?", "The book doesn't acknowledge you as one of its owners anymore."); } } private void CloseDeathNote() { Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; isOpened = false; } public override void PocketItem() { ((GrabbableObject)this).PocketItem(); if ((Object)(object)canvas != (Object)null) { canvas.Close(); } } public override void DiscardItem() { ((GrabbableObject)this).DiscardItem(); if ((Object)(object)canvas != (Object)null) { canvas.Close(); } } public void ActivateDeathNote(GameObject objectToKill) { bool flag = true; CloseDeathNote(); PlayerControllerB val = default(PlayerControllerB); EnemyAI val2 = default(EnemyAI); if (((Component)objectToKill.transform).TryGetComponent<PlayerControllerB>(ref val) && (Object)(object)val != (Object)null && !val.isPlayerDead && ((NetworkBehaviour)val).IsSpawned && val.isPlayerControlled) { KillPlayerDeathNoteServerRpc(val.playerClientId, ((NetworkBehaviour)val).OwnerClientId); } else if (((Component)objectToKill.transform).TryGetComponent<EnemyAI>(ref val2) && (Object)(object)val2 != (Object)null && !val2.isEnemyDead && ((NetworkBehaviour)val2).IsSpawned) { val2.KillEnemyServerRpc(false); } else { flag = false; } if (flag) { canUseDeathNote = false; SetControlTips(); } } [ServerRpc(RequireOwnership = false)] private void AudioServerRpc(int audioID, Vector3 clientPosition, float hostVolume, float clientVolume = 0f) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3001411326u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, audioID); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref clientPosition); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref hostVolume, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref clientVolume, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3001411326u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { AudioClientRpc(audioID, clientPosition, hostVolume, (clientVolume == 0f) ? hostVolume : clientVolume); } } } [ClientRpc] private void AudioClientRpc(int audioID, Vector3 clientPosition, float hostVolume, float clientVolume) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2987616561u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, audioID); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref clientPosition); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref hostVolume, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref clientVolume, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2987616561u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Effects.Audio(audioID, clientPosition, hostVolume, clientVolume, ((GrabbableObject)this).playerHeldBy); } } } [ServerRpc(RequireOwnership = false)] private void KillPlayerDeathNoteServerRpc(ulong playerId, ulong clientId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2351612478u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, clientId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2351612478u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[playerId].GetComponent<PlayerControllerB>(); ClientRpcParams val3 = default(ClientRpcParams); val3.Send = new ClientRpcSendParams { TargetClientIds = new ulong[1] { clientId } }; ClientRpcParams clientRpcParams = val3; KillPlayerDeathNoteClientRpc(component.playerClientId, clientRpcParams); } } } [ClientRpc] private void KillPlayerDeathNoteClientRpc(ulong playerId, ClientRpcParams clientRpcParams = default(ClientRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(3777474104u, clientRpcParams, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val, 3777474104u, clientRpcParams, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[playerId].GetComponent<PlayerControllerB>(); ((MonoBehaviour)this).StartCoroutine(DeathNoteKill(component)); } } } private IEnumerator DeathNoteKill(PlayerControllerB player) { if (((NetworkBehaviour)player).IsOwner) { Effects.Audio(1, 2.5f); } yield return (object)new WaitForSeconds(3f); Effects.Damage(player, 100, (CauseOfDeath)0, 3); } protected override void __initializeVariables() { ((PhysicsProp)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_DeathNote() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3001411326u, new RpcReceiveHandler(__rpc_handler_3001411326)); NetworkManager.__rpc_func_table.Add(2987616561u, new RpcReceiveHandler(__rpc_handler_2987616561)); NetworkManager.__rpc_func_table.Add(2351612478u, new RpcReceiveHandler(__rpc_handler_2351612478)); NetworkManager.__rpc_func_table.Add(3777474104u, new RpcReceiveHandler(__rpc_handler_3777474104)); } private static void __rpc_handler_3001411326(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int audioID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref audioID); Vector3 clientPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref clientPosition); float hostVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref hostVolume, default(ForPrimitives)); float clientVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref clientVolume, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((DeathNote)(object)target).AudioServerRpc(audioID, clientPosition, hostVolume, clientVolume); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2987616561(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int audioID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref audioID); Vector3 clientPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref clientPosition); float hostVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref hostVolume, default(ForPrimitives)); float clientVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref clientVolume, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((DeathNote)(object)target).AudioClientRpc(audioID, clientPosition, hostVolume, clientVolume); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2351612478(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); ulong clientId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref clientId); target.__rpc_exec_stage = (__RpcExecStage)1; ((DeathNote)(object)target).KillPlayerDeathNoteServerRpc(playerId, clientId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3777474104(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); ClientRpcParams client = rpcParams.Client; target.__rpc_exec_stage = (__RpcExecStage)2; ((DeathNote)(object)target).KillPlayerDeathNoteClientRpc(playerId, client); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "DeathNote"; } } internal class DeathNoteCanvas : MonoBehaviour { [SerializeField] private Button closeButton; [SerializeField] private GameObject namesPrefab; [SerializeField] private Transform contentContainer; private DeathNote _deathNote; public Action onExit; public void Initialize(DeathNote deathNote) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown foreach (Transform item in contentContainer) { Transform val = item; Object.Destroy((Object)(object)((Component)val).gameObject); } ((UnityEvent)closeButton.onClick).AddListener(new UnityAction(Close)); _deathNote = deathNote; onExit = (Action)Delegate.Combine(onExit, new Action(OnExit)); foreach (PlayerControllerB player in deathNote.playerList) { DeathNoteName component = Object.Instantiate<GameObject>(namesPrefab, contentContainer).GetComponent<DeathNoteName>(); component.Initialize(((Component)player).gameObject, _deathNote, this); } foreach (EnemyAI enemy in deathNote.enemyList) { DeathNoteName component2 = Object.Instantiate<GameObject>(namesPrefab, contentContainer).GetComponent<DeathNoteName>(); component2.Initialize(((Component)enemy).gameObject, _deathNote, this); } } private void OnExit() { Object.Destroy((Object)(object)((Component)this).gameObject); } public void Close() { onExit?.Invoke(); } } internal class DeathNoteName : MonoBehaviour { [SerializeField] private TMP_Text nameText; [SerializeField] private Button killButton; private GameObject _objectToKill; private DeathNote _deathNote; private DeathNoteCanvas _deathNoteCanvas; public void Initialize(GameObject objectToKill, DeathNote deathNote, DeathNoteCanvas deathNoteCanvas) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown _deathNote = deathNote; _objectToKill = objectToKill; _deathNoteCanvas = deathNoteCanvas; PlayerControllerB val = default(PlayerControllerB); EnemyAI val2 = default(EnemyAI); if (((Component)objectToKill.transform).TryGetComponent<PlayerControllerB>(ref val)) { nameText.text = val.playerUsername; } else if (((Component)objectToKill.transform).TryGetComponent<EnemyAI>(ref val2)) { nameText.text = ((object)val2.enemyType).ToString(); } ((UnityEvent)killButton.onClick).AddListener(new UnityAction(Kill)); } private void Kill() { _deathNote.ActivateDeathNote(_objectToKill); _deathNoteCanvas.Close(); } } internal class EmergencyMeeting : PhysicsProp { public bool hasBeenUsed = false; public List<PlayerControllerB> playerList; private readonly GameObject canvasPrefab; public EmergencyMeeting() { ((GrabbableObject)this).useCooldown = 1f; canvasPrefab = Plugin.gameObjects[1]; } public override void ItemActivate(bool used, bool buttonDown = true) { //IL_00b7: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!buttonDown || !((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)) { return; } if (!StartOfRound.Instance.inShipPhase && StartOfRound.Instance.shipHasLanded && ((GrabbableObject)this).playerHeldBy.isInsideFactory) { playerList = Effects.GetPlayers(includeDead: false, excludeOutsideFactory: true); playerList.Remove(((GrabbableObject)this).playerHeldBy); if (playerList.Count <= 0) { Effects.Message("?", "The button has been pushed, yet your crewmates are nowhere to be seen."); return; } hasBeenUsed = true; MeetingEffect(); EmergencyMeetingServerRpc(((Component)((GrabbableObject)this).playerHeldBy).transform.position, ((GrabbableObject)this).playerHeldBy.playerClientId, playerList.Select((PlayerControllerB p) => ((NetworkBehaviour)p).OwnerClientId).ToArray()); DestroyObjectServerRpc(StartOfRound.Instance.localPlayerController.playerClientId); } else { Effects.Message("Meetings can only be held inside the facility", ""); } } private void MeetingEffect() { Effects.Audio(5, 1.5f); GameObject val = Object.Instantiate<GameObject>(canvasPrefab); Object.Destroy((Object)(object)val, 5f); } [ServerRpc(RequireOwnership = false)] private void EmergencyMeetingServerRpc(Vector3 position, ulong originalPlayerId, ulong[] targetedClientIds) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(229189672u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); BytePacker.WriteValueBitPacked(val2, originalPlayerId); bool flag = targetedClientIds != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe<ulong>(targetedClientIds, default(ForPrimitives)); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 229189672u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); val3.Send = new ClientRpcSendParams { TargetClientIds = targetedClientIds }; ClientRpcParams clientRpcParams = val3; PlayerControllerB val4 = StartOfRound.Instance.allPlayerScripts[originalPlayerId]; bool flag2 = val4.isInHangarShipRoom && val4.isInElevator; bool isInsideFactory = val4.isInsideFactory; bool exterior = !flag2 && !isInsideFactory; EmergencyMeetingClientRpc(position, flag2, exterior, isInsideFactory, clientRpcParams); } } [ClientRpc] private void EmergencyMeetingClientRpc(Vector3 position, bool ship, bool exterior, bool interior, ClientRpcParams clientRpcParams = default(ClientRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(2439106301u, clientRpcParams, (RpcDelivery)0); ((FastBufferWriter)(ref val)).WriteValueSafe(ref position); ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref ship, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref exterior, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref interior, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val, 2439106301u, clientRpcParams, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { MeetingEffect(); Effects.Teleportation(StartOfRound.Instance.localPlayerController, position, ship, exterior, interior); } } } [ServerRpc(RequireOwnership = false)] private void DestroyObjectServerRpc(ulong playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3719848167u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3719848167u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DestroyObjectClientRpc(playerID); } } } [ClientRpc] private void DestroyObjectClientRpc(ulong playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4283889686u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4283889686u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((GrabbableObject)this).DestroyObjectInHand(StartOfRound.Instance.allPlayerScripts[playerID]); } } } protected override void __initializeVariables() { ((PhysicsProp)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_EmergencyMeeting() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(229189672u, new RpcReceiveHandler(__rpc_handler_229189672)); NetworkManager.__rpc_func_table.Add(2439106301u, new RpcReceiveHandler(__rpc_handler_2439106301)); NetworkManager.__rpc_func_table.Add(3719848167u, new RpcReceiveHandler(__rpc_handler_3719848167)); NetworkManager.__rpc_func_table.Add(4283889686u, new RpcReceiveHandler(__rpc_handler_4283889686)); } private static void __rpc_handler_229189672(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); ulong originalPlayerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref originalPlayerId); bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); ulong[] targetedClientIds = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe<ulong>(ref targetedClientIds, default(ForPrimitives)); } target.__rpc_exec_stage = (__RpcExecStage)1; ((EmergencyMeeting)(object)target).EmergencyMeetingServerRpc(position, originalPlayerId, targetedClientIds); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2439106301(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); bool ship = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref ship, default(ForPrimitives)); bool exterior = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref exterior, default(ForPrimitives)); bool interior = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref interior, default(ForPrimitives)); ClientRpcParams client = rpcParams.Client; target.__rpc_exec_stage = (__RpcExecStage)2; ((EmergencyMeeting)(object)target).EmergencyMeetingClientRpc(position, ship, exterior, interior, client); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3719848167(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); target.__rpc_exec_stage = (__RpcExecStage)1; ((EmergencyMeeting)(object)target).DestroyObjectServerRpc(playerID); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4283889686(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); target.__rpc_exec_stage = (__RpcExecStage)2; ((EmergencyMeeting)(object)target).DestroyObjectClientRpc(playerID); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "EmergencyMeeting"; } } internal class Food : PhysicsProp { public int healPower = 50; public float staminaPower = 0.5f; public Vector3 originalPosition = new Vector3(-0.1f, 0.1f, -0.1f); public Vector3 originalRotation = new Vector3(90f, 0f, -90f); public override void ItemActivate(bool used, bool buttonDown = true) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).ItemActivate(used, buttonDown); if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null && !((GrabbableObject)this).playerHeldBy.activatingItem) { UpdatePosRotServerRpc(new Vector3(0.1f, 0.1f, 0f), new Vector3(90f, 90f, -90f)); ((GrabbableObject)this).playerHeldBy.activatingItem = buttonDown; ((GrabbableObject)this).playerHeldBy.playerBodyAnimator.SetBool("useTZPItem", buttonDown); ((MonoBehaviour)this).StartCoroutine(FoodEffect(((GrabbableObject)this).playerHeldBy)); } } private IEnumerator FoodEffect(PlayerControllerB player) { yield return (object)new WaitForSeconds(0.8f); AudioServerRpc(3, ((Component)player).transform.position, 1f, 1.5f); UpdatePosRotServerRpc(originalPosition, originalRotation); player.playerBodyAnimator.SetBool("useTZPItem", false); player.activatingItem = false; if (!player.isPlayerDead && !StartOfRound.Instance.inShipPhase) { ulong playerID = StartOfRound.Instance.localPlayerController.playerClientId; if (player.sprintMeter + staminaPower > 1f) { player.sprintMeter = 1f; } else { player.sprintMeter += staminaPower; } if (player.health + healPower > 100) { HealPlayerServerRpc(playerID, 100); } else { HealPlayerServerRpc(playerID, player.health + healPower); } HUDManager.Instance.UpdateHealthUI(player.health, false); DestroyObjectServerRpc(playerID); } } [ServerRpc(RequireOwnership = false)] private void AudioServerRpc(int audioID, Vector3 clientPosition, float hostVolume, float clientVolume = 0f) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(194644253u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, audioID); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref clientPosition); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref hostVolume, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref clientVolume, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 194644253u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { AudioClientRpc(audioID, clientPosition, hostVolume, (clientVolume == 0f) ? hostVolume : clientVolume); } } } [ClientRpc] private void AudioClientRpc(int audioID, Vector3 clientPosition, float hostVolume, float clientVolume) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(279624341u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, audioID); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref clientPosition); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref hostVolume, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref clientVolume, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 279624341u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Effects.Audio(audioID, clientPosition, hostVolume, clientVolume, ((GrabbableObject)this).playerHeldBy); } } } [ServerRpc(RequireOwnership = false)] private void UpdatePosRotServerRpc(Vector3 newPos, Vector3 newRot) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3113443793u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newPos); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newRot); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3113443793u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { UpdatePosRotClientRpc(newPos, newRot); } } } [ClientRpc] private void UpdatePosRotClientRpc(Vector3 newPos, Vector3 newRot) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1494030016u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newPos); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newRot); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1494030016u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((GrabbableObject)this).itemProperties.positionOffset = newPos; ((GrabbableObject)this).itemProperties.rotationOffset = newRot; } } } [ServerRpc(RequireOwnership = false)] private void HealPlayerServerRpc(ulong playerID, int health) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2791320175u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); BytePacker.WriteValueBitPacked(val2, health); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2791320175u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { HealPlayerClientRpc(playerID, health); } } } [ClientRpc] private void HealPlayerClientRpc(ulong playerID, int health) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1275218439u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); BytePacker.WriteValueBitPacked(val2, health); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1275218439u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Effects.Heal(playerID, health); } } } [ServerRpc(RequireOwnership = false)] private void DestroyObjectServerRpc(ulong playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2783069665u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2783069665u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DestroyObjectClientRpc(playerID); } } } [ClientRpc] private void DestroyObjectClientRpc(ulong playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2838702744u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2838702744u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((GrabbableObject)this).DestroyObjectInHand(StartOfRound.Instance.allPlayerScripts[playerID]); } } } protected override void __initializeVariables() { ((PhysicsProp)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Food() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(194644253u, new RpcReceiveHandler(__rpc_handler_194644253)); NetworkManager.__rpc_func_table.Add(279624341u, new RpcReceiveHandler(__rpc_handler_279624341)); NetworkManager.__rpc_func_table.Add(3113443793u, new RpcReceiveHandler(__rpc_handler_3113443793)); NetworkManager.__rpc_func_table.Add(1494030016u, new RpcReceiveHandler(__rpc_handler_1494030016)); NetworkManager.__rpc_func_table.Add(2791320175u, new RpcReceiveHandler(__rpc_handler_2791320175)); NetworkManager.__rpc_func_table.Add(1275218439u, new RpcReceiveHandler(__rpc_handler_1275218439)); NetworkManager.__rpc_func_table.Add(2783069665u, new RpcReceiveHandler(__rpc_handler_2783069665)); NetworkManager.__rpc_func_table.Add(2838702744u, new RpcReceiveHandler(__rpc_handler_2838702744)); } private static void __rpc_handler_194644253(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int audioID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref audioID); Vector3 clientPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref clientPosition); float hostVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref hostVolume, default(ForPrimitives)); float clientVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref clientVolume, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Food)(object)target).AudioServerRpc(audioID, clientPosition, hostVolume, clientVolume); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_279624341(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int audioID = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref audioID); Vector3 clientPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref clientPosition); float hostVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref hostVolume, default(ForPrimitives)); float clientVolume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref clientVolume, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Food)(object)target).AudioClientRpc(audioID, clientPosition, hostVolume, clientVolume); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3113443793(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 newPos = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newPos); Vector3 newRot = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newRot); target.__rpc_exec_stage = (__RpcExecStage)1; ((Food)(object)target).UpdatePosRotServerRpc(newPos, newRot); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1494030016(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 newPos = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newPos); Vector3 newRot = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newRot); target.__rpc_exec_stage = (__RpcExecStage)2; ((Food)(object)target).UpdatePosRotClientRpc(newPos, newRot); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2791320175(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); int health = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref health); target.__rpc_exec_stage = (__RpcExecStage)1; ((Food)(object)target).HealPlayerServerRpc(playerID, health); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1275218439(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); int health = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref h