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Decompiled source of NormalBabies v1.0.1
NormalBaby/NormalBaby.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NormalBaby")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NormalBaby")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4ebdbb92-e75f-48e6-8ddb-b76a00019ef6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace NormalBaby { [BepInPlugin("Zorfi.NormalBaby", "Normal Baby", "1.0.0")] public class NormalBabyBase : BaseUnityPlugin { private const string modGUID = "Zorfi.NormalBaby"; private const string modName = "Normal Baby"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Zorfi.NormalBaby"); private static NormalBabyBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Zorfi.NormalBaby"); mls.LogInfo((object)" _ _ _ ____ _ _ __ \r\n | \\ | | | | | _ \\ | | (_) / / _ \r\n | \\| | ___ _ __ _ __ ___ __ _| | | |_) | __ _| |__ _ ___ ___ | | (_)\r\n | . ` |/ _ \\| '__| '_ ` _ \\ / _` | | | _ < / _` | '_ \\| |/ _ \\/ __| | | \r\n | |\\ | (_) | | | | | | | | (_| | | | |_) | (_| | |_) | | __/\\__ \\ | | _ \r\n |_| \\_|\\___/|_| |_| |_| |_|\\__,_|_| |____/ \\__,_|_.__/|_|\\___||___/ | | (_)\r\n \\_\\ _ _ _ ____ _ _ __ \r\n | \\ | | | | | _ \\ | | (_) / / _ \r\n | \\| | ___ _ __ _ __ ___ __ _| | | |_) | __ _| |__ _ ___ ___ | | (_)\r\n | . ` |/ _ \\| '__| '_ ` _ \\ / _` | | | _ < / _` | '_ \\| |/ _ \\/ __| | | \r\n | |\\ | (_) | | | | | | | | (_| | | | |_) | (_| | |_) | | __/\\__ \\ | | _ \r\n |_| \\_|\\___/|_| |_| |_| |_|\\__,_|_| |____/ \\__,_|_.__/|_|\\___||___/ | | (_)\r\n \\_\\ "); harmony.PatchAll(); } } } namespace NormalBaby.patches { [HarmonyPatch(typeof(CaveDwellerAI))] [HarmonyPatch("TransformIntoAdult")] internal class PreventAdulthood { private static bool Prefix() { return false; } } }