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Decompiled source of SeregaPiratEmotes v1.5.4
plugins/SeregaPiratEmotesMod.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using EmotesAPI; using LethalEmotesAPI.ImportV2; using Lethal_Company_SeregaPiratEmotesMod; using Microsoft.CodeAnalysis; using SeregaPiratEmotesLoader; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("199912ba-43b6-4276-b420-7bfaa3eedbe5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Lethal_Company_SeregaPiratEmotesMod { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.zpydu.seregapiratemotes", "SeregaPiratEmotes", "1.5.4")] public class SeregaPiratEmotesMod : BaseUnityPlugin { public const string PluginGUID = "com.zpydu.seregapiratemotes"; public const string PluginName = "SeregaPiratEmotes"; public const string PluginVersion = "1.5.4"; public static SeregaPiratEmotesMod instance; public static PluginInfo PInfo { get; private set; } public void Awake() { //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Expected O, but got Unknown instance = this; PInfo = ((BaseUnityPlugin)this).Info; Assets.LoadAssetBundlesFromFolder("assetbundles"); ImportAnimation(new string[1] { "Animations/apelsin.anim" }, new string[1] { "Music/apelsin.ogg" }, "Apelsin", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/malishka.anim" }, new string[1] { "Music/malishka.ogg" }, "Malishka", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/kachalka.anim" }, new string[1] { "Music/kachalka.ogg" }, "Kachalka", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/svoruyubabki.anim" }, new string[1] { "Music/svoruyubabki.ogg" }, "Svoruyu Babki", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/mybike.anim" }, new string[1] { "Music/mybike.ogg" }, "My bike", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/wibeman.anim" }, new string[1] { "Music/wibeman.ogg" }, "Wibeman", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/natalia.anim" }, new string[1] { "Music/natalia.ogg" }, "Natalia", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/shizoid.anim" }, new string[1] { "Music/schizoid2.ogg" }, "Shizoid", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/vorobei.anim" }, new string[1] { "Music/vorobei.ogg" }, "Vorobei", 0.9f, looping: false, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/vor.anim" }, new string[1] { "Music/vor.ogg" }, "Vor", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); ImportAnimation(new string[1] { "Animations/prazdnick.anim" }, new string[1] { "Music/prazdnick.ogg" }, "Prazdnick", 0.9f, looping: true, sync: true, cantMove: false, thirdPerson: false); CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged); } private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) if (!newAnimation.StartsWith("com.zpydu.seregapiratemotes")) { return; } newAnimation = newAnimation.Split("__")[1]; string text = newAnimation; string text2 = text; if (!(text2 == "mybike")) { if (text2 == "wibeman") { SpawnProp("Props/DiskoBall/discoball_prop.prefab", mapper, new Vector3(0f, 3.5f, 0f)); } } else { SpawnProp("Props/Bike/BikeProp.prefab", mapper, Vector3.zero); } } private void SpawnProp(string prefabPath, BoneMapper boneMapper, Vector3 pos) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) int count = boneMapper.props.Count; boneMapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>(prefabPath))); boneMapper.props[count].transform.SetParent(boneMapper.mapperBody.transform); boneMapper.props[count].transform.localEulerAngles = Vector3.zero; boneMapper.props[count].transform.localPosition = pos; } private void ImportAnimation(string[] primaryClipsName, string[] primaryAudioClipsName, string customName, float volume, bool looping, bool sync, bool cantMove, bool thirdPerson) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown //IL_005c: Unknown result type (might be due to invalid IL or missing references) AnimationClip[] array = (AnimationClip[])(object)new AnimationClip[primaryClipsName.Length]; AudioClip[] array2 = (AudioClip[])(object)new AudioClip[primaryAudioClipsName.Length]; for (int i = 0; i < primaryClipsName.Length; i++) { array[i] = Assets.Load<AnimationClip>(primaryClipsName[i]); array2[i] = Assets.Load<AudioClip>(primaryAudioClipsName[i]); } CustomEmoteParams val = new CustomEmoteParams(); val.displayName = customName; val.primaryAnimationClips = array; val.primaryAudioClips = array2; val.lockType = (LockType)1; val.audioLevel = volume; val.syncAnim = sync; val.syncAudio = sync; val.audioLoops = looping; val.willGetClaimedByDMCA = false; val.stopWhenMove = cantMove; val.thirdPerson = thirdPerson; val.visible = true; EmoteImporter.ImportEmote(val); } } } namespace SeregaPiratEmotesLoader { internal static class Assets { internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>(); private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>(); internal static void LoadAssetBundlesFromFolder(string folderName) { folderName = Path.Combine(Path.GetDirectoryName(SeregaPiratEmotesMod.PInfo.Location), folderName); string[] files = Directory.GetFiles(folderName); foreach (string text in files) { AssetBundle val = AssetBundle.LoadFromFile(text); int count = AssetBundles.Count; AssetBundles.Add(val); string[] allAssetNames = val.GetAllAssetNames(); foreach (string text2 in allAssetNames) { string text3 = text2.ToLowerInvariant(); if (text3.StartsWith("assets/")) { text3 = text3.Remove(0, "assets/".Length); } AssetIndices[text3] = count; } DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text))); } } internal static T Load<T>(string assetName) where T : Object { try { assetName = assetName.ToLowerInvariant(); if (assetName.Contains(":")) { string[] array = assetName.Split(':'); assetName = array[1].ToLowerInvariant(); } if (assetName.StartsWith("assets/")) { assetName = assetName.Remove(0, "assets/".Length); } int index = AssetIndices[assetName]; return AssetBundles[index].LoadAsset<T>("assets/" + assetName); } catch (Exception arg) { DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}"); return default(T); } } } }